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= Overview =
 
= Overview =
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Old Glast Heim is one of the available [[Instances]] in Shining Moon. It is a dungeon where you travel back in time to aid Hugins and the Glast Heim Royal Knights in thwarting the plans of evil valkyrie Himmelmez.
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There are 2 modes of difficulty for this instance. In normal mode, monsters will mostly drop {{Item List |id=6608 |item=Coagulated Spell}}. In hard mode, monsters mostly drop {{Item List |id=6755 |item=Contaminated Magic}} and you will also receive extra temporal crystals as compared to normal mode.
Old Glast Heim is one of the available [[Instances]] in Shining MoonRO. It is a dungeon where you travel back in time to aid Hugins and the Glast Heim Royal Knights in thwarting the plans of evil valkyrie Himmelmez.
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There are 2 modes of difficulty for this instance. In normal mode, monsters will mostly drop {{item| id=6608 Coagulated Spells}}. In hard mode, monsters mostly drop {{item| id=6755 Contaminated Magic}} and you will also have a chance of receiving 1-4 extra temporal crystals as compared to normal mode. [[#Monsters Info|Monster Information]] can be found in the final section of this guide.
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Old Glast Heim is the only source of {{item| id=6607  Temporal Crystals}}, {{item| id=6608  Coagulated Spells}} and {{item| id=6755  Contaminated Magic}}. All three reagents are used in creating/enchanting [[Temporal Boots]]. [[Temporal Boots]] combos with {{item| id=20718  Giant Snake Skin}} to give one of the strongest sets while also providing powerful stats on its own.
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The Holy element is most effective in this instance, therefore it is recommended to have an Arch Bishop in your party to cast Aspersio. For new players, it is also recommended to bring {{item| id=610  Yggdrasil Leaf}} and {{item| id=14178  Token of Siegfried}} in case your party runs out of tickets.
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===New Cards===
 
===New Cards===
 
With enough Coagulated Spells and Contaminated Magics, you can buy two new cards from the Instance Manager.
 
With enough Coagulated Spells and Contaminated Magics, you can buy two new cards from the Instance Manager.
* {{plainlink |url=http://www.divine-pride.net/database/item/4608/ White Knightage Card}}: 3000 Coagulated Spell OR 700 Contaminated Magic
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* {{Item List |id=4608|item=White Knight Card}}: 3000 Coagulated Spell OR 700 Contaminated Magic
* {{plainlink |url=http://www.divine-pride.net/database/item/4609 Khalitzburg Knightage Card}}: 5000 Coagulated Spell OR 1000 Contaminated Magic
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* {{Item List |id=4609|item=Khalitzburg Knight Card}}: 5000 Coagulated Spell OR 1000 Contaminated Magic
    
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=Walkthrough=
 
=Walkthrough=
 
===Level 1===
 
===Level 1===
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[[File:Oghmap1.png|center|link=Special:FilePath/Oghmap1.png]]
 
#Talk to the Instance Manager to generate and enter the instance.
 
#Talk to the Instance Manager to generate and enter the instance.
#:<span style="color: red; font-weight: bold;">Your party is allowed 3 re-enter tickets for players who happen to log out or teleport out of the instance. After the three tickets are used up, you will not be able to re-enter the instance.</span>
   
#After entering the instance, the party leader needs to speak to Varmunt, he will warn you about valkyrie Himelmez.
 
#After entering the instance, the party leader needs to speak to Varmunt, he will warn you about valkyrie Himelmez.
[[File:Oghmap1new.png|center]]
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#Head north and speak to Heinrich. This will trigger a dialogue between Heinrich and Himelmez.
#Head north and speak to Heinrich <code>green square</code>. This will trigger a dialogue between Heinrich and Himelmez.
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#After their conversation, {{monster |id=2470 Corrupted Abysmal Knight}} and {{monster |id=2471 Suffering Khalitzburg}} will spawn. Heinrich will kill them after some time but it is recommended to kill them for {{Item List |id=6608 |item=Coagulated Spell}} and {{Item List |id=6755 |item=Contaminated Magic}}.
#After their conversation, {{monster |id=2470 Corrupted Abysmal Knight}} and {{monster |id=2471 Suffering Khalitzburg}} will spawn. Heinrich will kill them after some time but it is recommended to kill them for {{item| id=6608 Coagulated Spells}} and {{item| id=6755 Contaminated Magic}}.
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#A warp will activate at the west, enter it and start killing monsters until a message "Himelmez drains the souls of the dead" appears. Party leader then has to speak to Butcher.  
#A warp will activate at the west <code>left yellow square</code>, enter it and start killing monsters until a message "Himelmez drains the souls of the dead" appears. Party leader then has to speak to Butcher <code>left purple square</code>.  
   
#:Using the right camera angle, it is possible to speak with the butcher through the wall, saving you the hassle of having to run to him.
 
#:Using the right camera angle, it is possible to speak with the butcher through the wall, saving you the hassle of having to run to him.
#Another warp <code>right yellow square</code> will spawn, enter it. Avoid going near the dead body as it will spawn a swarm of [http://www.divine-pride.net/database/monster/2467/maggot Maggot].
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#Another warp to the right of the center area will spawn, enter it. Going near the dead body will spawn a swarm of [http://www.divine-pride.net/database/monster/2467/maggot Maggot].
#Start clearing monsters until the message of "Himelmez drains the souls of the dead" appears. The party leader then has to speak with Blacksmith <code>right purple square</code> in order to proceed.
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#Start clearing monsters until the message of "Himelmez drains the souls of the dead" appears. The party leader then has to speak with Blacksmith (to the right of the map) in order to proceed.
#Enter the warp <code>upper yellow square</code> that spawned and continue to clear mobs. Once enough mobs has been cleared, Himelmez, Varmundt and Hienrich will all spawn at <code>red square</code>.
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#Enter the warp that spawned and continue to clear mobs (a bit north and to the left). Once enough mobs has been cleared, Himelmez, Varmundt and Hienrich will all spawn at the center.
 
#Once the NPCs finish their conversation, [http://www.divine-pride.net/database/monster/2475/corrupted-soul Root of Corruption] will spawn.  
 
#Once the NPCs finish their conversation, [http://www.divine-pride.net/database/monster/2475/corrupted-soul Root of Corruption] will spawn.  
 
#:<span style="color: red; font-weight: bold;">Please take note that you will have to be in the same screen as the MVP as it dies or you will not receive credit for the kill.</span>
 
#:<span style="color: red; font-weight: bold;">Please take note that you will have to be in the same screen as the MVP as it dies or you will not receive credit for the kill.</span>
#After killing the MVP, '''ALL party members MUST speak to Varmundt''' <code>red square</code> to receive 1X {{item| id=6607 Temporal Crystals}}. You will be unable to receive the final reward of the instance if you do not speak with him.
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#After killing the MVP, '''ALL party members MUST speak to Varmundt''' to receive 1 {{Item List |id=6607|item=Temporal Crystal}}. You will be unable to receive the final reward of the instance if you do not speak with him.<br>
    
===Level 2===
 
===Level 2===
[[File:Oghmap2.png|center]]
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[[File:Oghmap2.jpg|center|link=Special:FilePath/Oghmap2.jpg|frameless|200px]]
#Head north and enter level 2 where you will find Varmundt and Heinrich. After their conversation, a warp <code>left yellow square</code> will spawn to the north of them. Enter it and start to kill monsters. Once enough monsters have been slain, [http://www.divine-pride.net/database/monster/2473/1st-commander-of-destruction Agony of the Royal Knight] will spawn. You will need to kill him to proceed.
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#Head north and enter level 2 where you will find Varmundt and Heinrich. After their conversation, a warp will spawn to the north of them. Enter it and start to kill monsters. Once enough monsters have been slain, [http://www.divine-pride.net/database/monster/2473/1st-commander-of-destruction Agony of the Royal Knight] will spawn. You will need to kill him to proceed.
#Exit the room and enter the warp on the right <code>right yellow square</code>. Start killing monsters until [http://www.divine-pride.net/database/monster/2474/2nd-commander-of-destruction Grudge of the Royal Knight] spawn. Kill him to proceed.
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#Exit the room and enter the warp on the right. Start killing monsters until [http://www.divine-pride.net/database/monster/2474/2nd-commander-of-destruction Grudge of the Royal Knight] spawn. Kill him to proceed.
#Head north and prepare for the final encounter.
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#Go back to the left of the room to warp to the middle path. Head north and prepare for the final encounter.  
#:Do note that you will be unable to exit the room once you entered until either your party has wiped or the final MVP is killed. It is advisable to ensure everyone is alive and ready to enter before going in.  
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#Head further north after entering the warp and speak to Heinrich. Himelmez will transform the final survivor into [http://www.divine-pride.net/database/monster/2476/amdarais Amdarais].  
#Head further north after entering the warp <code>upper yellow square</code> and speak to Heinrich <code>red square</code>. Himelmez will transform the final survivor into [http://www.divine-pride.net/database/monster/2476/amdarais Amdarais].  
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#:[http://www.divine-pride.net/database/monster/2476/amdarais Amdarais] cast Hell's Judgement and Dark Grand Cross as his main damaging ability, it is advisable to place Pneuma on the party while the tank wears a {{item| id=4119  Bathory}} carded armor.  
#:[http://www.divine-pride.net/database/monster/2476/amdarais Amdarais]cast Hell's Judgement and Dark Grand Cross as his main damaging ability, it is advisable to place Pneuma on the party while the tank wears a {{item| id=4119  Bathory}} carded armor.  
   
#:<span style="color: red; font-weight: bold;">Please take note that you will have to be in the same screen as the MVP as it dies or you will not receive credit for the kill.</span>
 
#:<span style="color: red; font-weight: bold;">Please take note that you will have to be in the same screen as the MVP as it dies or you will not receive credit for the kill.</span>
#Upon killing Amdarais, Hugin <code>/navi 2@gl_k 158/241</code> will spawn in the middle of the room. Speak to him to receive {{item| id=6607 Temporal Crystals}}.  
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#Upon killing Amdarais, Hugin <code>/navi 2@gl_k 158/241</code> will spawn in the middle of the room. Speak to him to receive {{Item List |id=6607|item=Temporal Crystal}}.  
 
#At this point the instance is completed, however there is a secret room where you can get additional loot in level 1. Head back to level one and enter the secret room by talking to the fountain <code>/navi 1@gl_k 268/268</code>. In the secret room, talk to the glass displays <code>/navi 1@gl_k 170/136</code> to unlock the treasure and profit.
 
#At this point the instance is completed, however there is a secret room where you can get additional loot in level 1. Head back to level one and enter the secret room by talking to the fountain <code>/navi 1@gl_k 268/268</code>. In the secret room, talk to the glass displays <code>/navi 1@gl_k 170/136</code> to unlock the treasure and profit.
      
=Enemies=
 
=Enemies=
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