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From Shining Moon Wikipedia
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[ Your Base and Job EXP rate are capped at 3x inside this Adventure, it does not affect any character outside - changing your base and jobrate does nothing inside this. ]
 
[ Your Base and Job EXP rate are capped at 3x inside this Adventure, it does not affect any character outside - changing your base and jobrate does nothing inside this. ]
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<br>You have no access to your roDEX, your storages 1-10 or Guild Storage.<br><br>Main Area: <font color="red">Adventurer Headquarter</font><br><br>You have access to all quests of the Adventurer Headquarter for Lvl 1-99 including special dailies.
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<br>You have no access to your roDEX, your storages 1-10, Cashshop or Guild Storage.<br><br>Main Area: <font color="red">Adventurer Headquarter</font><br><br>You have access to all quests of the Adventurer Headquarter for Lvl 1-99 including special dailies.
 
All quests you finish will reward you with <font color="red">merit</font> and <font color="red">Fortessa Medal</font>.
 
All quests you finish will reward you with <font color="red">merit</font> and <font color="red">Fortessa Medal</font>.
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* Blacksmith randomoption craftings
 
* Blacksmith randomoption craftings
 
* Defense refine bonus
 
* Defense refine bonus
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* Zero EXP requirement for 1-99
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* Max Stats 99
 
* Notable not working features of Helheim & Niflheim
 
* Notable not working features of Helheim & Niflheim
 
** No shadow equipment dropped from monsters
 
** No shadow equipment dropped from monsters
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<font color="red">Fortessa Zero Adventure is an expansion of the Dark Society act.</font><br>You may leave the area at any point using the NPC: Strange Crystal ( Located at 33,10 in Adventurer Headquarter )
 
<font color="red">Fortessa Zero Adventure is an expansion of the Dark Society act.</font><br>You may leave the area at any point using the NPC: Strange Crystal ( Located at 33,10 in Adventurer Headquarter )
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== Merit / Rankings ==
 
== Merit / Rankings ==
 
By completing quests in the Adventurer Headquarter you automatically gain merit which is required to level up your Adventurer Rank, the higher your rank becomes, the more dailies unlock at level 99.<br>Higher ranked Adventurers may accept Daily Quests from NPC Rinne.<br>
 
By completing quests in the Adventurer Headquarter you automatically gain merit which is required to level up your Adventurer Rank, the higher your rank becomes, the more dailies unlock at level 99.<br>Higher ranked Adventurers may accept Daily Quests from NPC Rinne.<br>