Fortessa Zero Adventure
About
In the Fortessa Zero Adventure you start over with a complete fresh character ( Novice 1/1 with a clean inventory. ).
You have no access to your roDEX, your storages 1-10 or Guild Storage.
Main Area: Adventurer Headquarter
You have access to all quests of the Adventurer Headquarter for Lvl 1-99 including special dailies.
All quests you finish will reward you with merit and Fortessa Medal.
[ All maps from the Fortessa Zero Adventure are subjected to Zero Game Style. ]
- Randomoptions on all weapons dropped from monsters in the range of 1-99
- Randomoptions on all equipment dropped from champion monsters
- Randomoptions on all fever equipment
- Fever fields and maps
- Blacksmith randomoption craftings
- Defense refine bonus
Fortessa Zero Adventure is an expansion of the Dark Society act.
- You may leave the area at any point using the NPC: Strange Crystal ( Located at 33,10 in Adventurer Headquarter )
Merit / Rankings
By completing quests in the Adventurer Headquarter you automatically gain merit which is required to level up your Adventurer Rank, the higher your rank becomes, the more dailies unlock at level 99.
Higher ranked Adventurers may accept Daily Quests from NPC Rinne.
- 0~499 Merit - Copper Adventurer
- 500~1499 Merit - Iron Adventurer
- 1500~3499 Merit - Silver Adventurer
- 3499~4999 Merit - Gold Adventurer
- 5000+ Merit - Platinum Adventurer
Special Notes
- Fortessa Zero Adventure maps are special, they're cloned maps and are only available to yourself.
[ Therefor - no Kill stealing / Mob dropping / Drama / Rude behaviour or griefing. The only exception to this rule is when you are in a party with someone else. The map you will go to, will be an open map to your party alone. ]
Npcs
Demiurges
Can upgrade your Adventurer Rank aswell as allow you to join the Adventurer Group.
Rinne
Special daily NPC with quests for Iron and above Adventurers
Randomoptions
Monster level 1-20 (1 Option)
| Option | Values |
|---|---|
| STR | 1 ~ 3 |
| AGI | 1 ~ 3 |
| VIT | 1 ~ 3 |
| DEX | 1 ~ 3 |
| LUK | 1 ~ 3 |
| MaxHP | 100 ~ 300 |
| MaxSP | 20 ~ 60 |
| ATK | 10 ~ 20 |
| ATK (%) | 1 ~ 5 |
| ASPD | 1 |
| ASPD (%) | 5 ~ 10 |
| HIT | 5 ~ 20 |
| FLEE | 5 ~ 20 |
| CRIT | 3 ~ 6 |
| Option | Values |
|---|---|
| AGI | 1 ~ 3 |
| VIT | 1 ~ 3 |
| DEX | 1 ~ 3 |
| LUK | 1 ~ 3 |
| MaxHP | 100 ~ 300 |
| MaxSP | 20 ~ 60 |
| ATK | 10 ~ 20 |
| ATK (%) | 1 ~ 5 |
| ASPD | 1 |
| ASPD (%) | 5 ~ 10 |
| HIT | 5 ~ 20 |
| FLEE | 5 ~ 20 |
| CRIT | 3 ~ 6 |
| Ranged damage (%) | 3 ~ 5 |
| Option | Values |
|---|---|
| AGI | 1 ~ 3 |
| VIT | 1 ~ 3 |
| INT | 1 ~ 3 |
| DEX | 1 ~ 3 |
| LUK | 1 ~ 3 |
| MaxHP | 100 ~ 300 |
| MaxSP | 20 ~ 60 |
| MATK | 10 ~ 20 |
| FLEE | 5 ~ 20 |
| Increase Healing done(%) | 3 ~ 5 |
| Variable cast time reduction (%) | 3 ~ 5 |
| MATK against Water monsters (%) | 5 ~ 10 |
| MATK against Earth monsters (%) | 5 ~ 10 |
| MATK against Fire monsters (%) | 5 ~ 10 |
| MATK against Wind monsters (%) | 5 ~ 10 |