Illusion of Labyrinth
Overview
To enter this dungeon, talk to the warper located in any town, or use the command @warp prt_mz03_i.
There is no minimum level required to enter this map.
This zone is a normal, open dungeon which features repeatable quests, equipment crafting as well as certain new mechanics.
Background and Lore
An Illusion Dungeon that looks very similar to the Hidden Dungeon located somewhere in Midgard. The dungeon consists of 1 floor.
Enemies
Chaotic Baphomet spawns every 180~190 minutes.
| Image | Name | Level | HP | Size / Race / Element |
|---|---|---|---|---|
|
Chaotic Andrea |
177 | 1,057,444 | Medium / Demihuman / Holy 3 |
|
Chaotic Anes |
177 | 1,056,411 | Medium / Demihuman / Holy 2 |
|
Chaotic Silvano |
177 | 1,057,650 | Medium / Demihuman / Holy 4 |
|
Chaotic Cecillia |
177 | 1,057,547 | Medium / Demihuman / Holy 1 |
|
Chaotic Baphomet Jr |
177 | 1,057,444 | Small / Demon / Dark 1 |
|
Chaotic Side Winder |
176 | 961,531 | Medium / Brute / Poison 1 |
|
Chaotic Hunter Fly |
175 | 1,045,087 | Small / Insect / Wind 2 |
|
Chaotic Mantis |
174 | 1,039,216 | Medium / Insect / Earth 1 |
|
Chaotic Ghostring |
173 | 1,033,446 | Medium / Demon / Ghost 4 |
|
Chaotic Killer Mantis |
173 | 1,058,167 | Medium / Insect / Earth 1 |
|
Chaotic Poporing |
173 | 1,032,638 | Medium / Plant / Poison 1 |
|
Chaotic Stem Worm |
173 | 1,027,071 | Medium / Plant / Wind 1 |
|
Chaotic Baphomet |
178 | 21,278,744 | Large / Demon / Dark 4 |
Related Quests & Contents
Every quest rewards 1 Illusion Stones upon completion and 100k base & job exp.
Every quest has a 24 hour cooldown but main reset of every quest is at 04:00 AM which ignores the remaining time.
These are doable at any level as long as you can enter the zone.
| Quests | ||
|---|---|---|
| Quest Name | Description | Reward |
| Illusion Hunt One | Hunt 20x Chaotic Andrea, 20x Chaotic Anes. Return to the Illusion Manager when this quest is completed. | 1 Illusion Stone |
| Illusion Hunt Two | Hunt 20x Chaotic Silvanos, 20x Chaotic Cecillia. Return to the Illusion Manager when this quest is completed. | 1 Illusion Stone |
| Illusion Hunt Three | Hunt 20x Chaotic Baphomet Jr, 20x Chaotic Side Winder. Return to the Illusion Manager when this quest is completed. | 1 Illusion Stone |
| Illusion Hunt Four | Hunt 20x Chaotic Mantis, 20x Chaotic Killer Mantis. Return to the Illusion Manager when this quest is completed. | 1 Illusion Stone |
Equipment
| Image | Name | Effect | How to obtain |
|---|---|---|---|
|
Illusion Morpheus's Hood [1] | INT + 10, MDEF + 15, MaxSP + 20%
Reduces variable casting time by 3% per 2 refine rate If refine rate is 7 or higher: If refine rate is 9 or higher: [+ Increases Water, Earth and Neutral property magical damage by 10% If the refine rate of both are 7 or higher: If the sum of refine rate is 18 or higher: If the sum of refine rate is 22 or higher: |
Craftable at @go special (217,220) for
|
|
Illusion Morpheus's Shawl [1] | MaxSP + 10%, MDEF + 5
If the refine rate is 7 or higher: If the refine rate is 9 or higher: |
Craftable at @go special (217,220) for
|
|
Illusion Morpheus's Ring [1] | INT +3, MaxSP + 5%
[+ |
Craftable at @go special (217,220) for
|
|
Illusion Morpheus's Bracelet [1] | INT + 3, MaxSP + 5%
[+ |
Craftable at @go special (217,220) for
|
Weapon
| Image | Name | Effect | How to obtain |
|---|---|---|---|
|
Illusion Butcher [2] | Increases long-range physical damage by 2% per 15 base STR
ATK + 10 per refine rate If the refine rate is 7 or higher: If the refine rate is 9 or higher: If the refine rate is 11 or higher: [+ If the refine rate of both are 7 or higher: If the sum of the refine rate is 18 or higher: If the sum of the refine rate is 22 or higher: |
Craftable at @go special (217,220) for
|
|
Illusion Tae Goo Lyeon [2] | Perfect Dodge + 10
Increases long-range physical damage by 2% per refine If the refine rate is 7 or higher: If the refine rate is 9 or higher: If the refine rate is 11 or higher: [+ If the refine rate of both are 7 or higher: If the sum of refine rate is 18 or higher: If the sum of refine rate is 22 or higher: |
Craftable at @go special (217,220) for
|
|
Illusion Gold Lux [2] | HIT + 10
Increases damage long-range physical damage by 3% per 2 refines If the refine rate is 7 or higher: If the refine rate is 9 or higher: If the refine rate is 11 or higher: [+ If the refine rate of both is 7 or higher: If the sum of the refine rate is 18 or higher: If the sum of the refine rate is 22 or higher: |
Craftable at @go special (217,220) for
|
|
Illusion Bazerald [2] | INT + 5, MATK + 170
MATK + 1% per 2 refines If refine rate is 7 or higher: If refine rate is 9 or higher: If refine rate is 11 or higher: [+ If the refine rate of both are 7 or higher: If the sum of the refine rate is 18 or higher: If the sum of the refine rate is 22 or higher: |
Craftable at @go special (217,220) for
|
Shadow Equipment
| Image | Name | Effect | How to obtain |
|---|---|---|---|
|
Rune Knight Shadow Shield | Increases attack speed by 1% per refine rate for 50 seconds when using Enchant Blade
If refine rate is 7 or higher: If refine rate is 9 or higher: [+ Adds a 5% chance of autocasting Level 3 Ignition Break when performing basic attacks [+ Class Shadow Set] Ignores Normal enemies DEF and MDEF by 50%
|
Chaotic Baphometh Jr. |
|
Royal Guard Shadow Shield | Increases the damage of Earth Drive by 20%
Increases the damage of Earth Drive by additional 5% per refine rate [+ Enables the use of Level 3 Synthesized Shield [+ Class Shadow Set] Ignores Normal enemies DEF and MDEF by 50%
|
Chaotic Side Winder |
|
Mechancic Shadow Shield | Increases the damage of Flame Launcher by 20%
Increases the damage of Flame Launcher by additional 5% per refine rate [+ Reduces SP consumption of Flame Launcher by 20% [+ Class Shadow Set] Ignores Normal enemies DEF and MDEF by 50%
|
Chaotic Hunter Fly |
|
Geneticist Shadow Shield | MaxHP + 3%
DEF + 1 per refine rate per level of cart skills learned Cart Skils: [+ Reduces the cooldown of Cart Tornado by 1 second Reduces variable cast time of Cart Boost by 100% [+ Class Shadow Set] Ignores Normal enemies DEF and MDEF by 50%
|
Chaotic Mantis |
|
Arch Bishop Shadow Shield | Increases Adoramus damage by 20%
Increases Adoramus damage by additional 5% per refine rate [+ Reduces Adoramus cooldown by 1 second [+ Class Shadow Set] Ignores Normal enemies DEF and MDEF by 50%
|
Chaotic Killer Mantis |
|
Sura Shadow Weapon | Increases the damage of Sky Net Blow by 20%
Increases the damage of Sky Net Blow by additional 5% per refine rate [+ Reduces the SP consumption of Sky Net Blow by 20% [+ Class Shadow Set] Ignores Normal enemies DEF and MDEF by 50%
|
ChaoticPoporing |
|
Guillotine Cross Shadow Weapon | Reduces the cooldown of Dark Claw by 10 seconds
Reduces the cooldown of Dark Claw by 2 seconds per refine rate [+ Adds 1% chance of autocasting Level 1 Dark Claw when performing basic attacks [+ Class Shadow Set] Ignores Normal enemies DEF and MDEF by 50%
|
Chaotic Stem Worm |
|
Shadow Chaser Shadow Shield | Increases attack speed by 1% per refine rate for 50 seconds when using Auto Shadow Spell
If refine rate is 7 or higher: If refine rate is 9 or higher: [+ Increases Triangle Shot damage by 20% [+ Class Shadow Set] Ignores Normal enemies DEF and MDEF by 50%
|
Chaotic Baphomet Jr. |
|
Warlock Shadow Shield | Increases the damage of Earth Strain by 20%
Increases the damage of Earth Strain by additional 5% per refine rate [+ [+ Class Shadow Set] Ignores Normal enemies DEF and MDEF by 50%
|
Chaotic Side Winder |
|
Sorcerer Shadow Shield | Reduces the cooldown of Earth Grave by 1 second
Reduces the cooldown of Earth Grave by additional 0.3 seconds per refine rate [+ [+ Class Shadow Set] Ignores Normal enemies DEF and MDEF by 50%
|
Chaotic Hunter Fly |
|
Ranger Shadow Shield | Reduces the SP consumption of Aimed Bolt by 20%
Reduces the SP consumption of Aimed Bolt by additional 5% per refine rate [+ [+ Class Shadow Set] Ignores Normal enemies DEF and MDEF by 50%
|
Chaotic Mantis |
|
Minstrel Shadow Weapon | MaxSP + 3%
MDEF + 1 per refine rate per 5 levels of Minstrel music skills learned Minstrel music skills: [+ Increases long-range physical damage by 1% per 2 levels of Voice Lessons learned [+ Class Shadow Set] Ignores Normal enemies DEF and MDEF by 50%
|
Chaotic Killer Mantis |
|
Wanderer Shadow Weapon | MaxSP + 3%
MDEF + 1 per refine rate per 5 levels of Wanderer music skills learned Wanderer music skills: [+ Increases long-range physical damage by 1% per 2 levels of Voice Lessons learned [+ Class Shadow Set] Ignores Normal enemies DEF and MDEF by 50%
|
Chaotic Poporing |
|
Rebellion Shadow Armor | Reduces the cooldown of Heat Barrel by 1 second
Reduces the cooldown of Heat Barrel by additional 1 second per 2 refine rate [+ [+ Class Shadow Set] |
Chaotic Stem Worm |
|
Kagerou Shadow Armor | Increases the damage of Swirling Petal by 20%
Increases the damage of Swirling Petal by additional 5% per refine rate [+ Reduces cooldown of Cross Slash by 1 second [+ Class Shadow Set] |
Chaotic Baphomet Jr. |
|
Oboro Shadow Shoes | Increases the damage of Flaming Petals, Freezing Spear and Wind Blade by 20%
Increases the damage of Flaming Petals, Freezing Spear and Wind Blade by 5% per refine rate [+ Reduces the cooldown of Illusion - Shadow by 3 seconds [+ Class Shadow Set] |
Chaotic Side Winder |
|
Star Emperor Shadow Armor | Increases the damage of New Moon Kick by 20%
Increases the damage of Full Moon Kick 3% per refine rate [+ [+ Class Shadow Set] |
Chaotic Hunter Fly |
|
Star Emperor Shadow Shoes | Reduces the cooldown of Document of Sun, Document of Moon and Document of Star by 3 seconds
Reduces the cooldown of Document of Sun, Document of Moon and Document of Star by 3 seconds per 2 refine rate
Class: Shadow Equipment |
Chaotic Mantis |
|
Soul Reaper Shadow Armor | Increases the damage of Eswhoo by 20%
Increases the damage of Espa by 3% per refine rate [+ [+ Class Shadow Set] |
Chaotic Killer Mantis |
|
Soul Reaper Shadow Shoes | Reduces the cooldown of Soul Reap by 3 seconds
Reduces the cooldown of Soul Reap by 1 second per 2 refine rate
Class: Shadow Equipment |
Chaotic Poporing |
Cards
| Card | Type | Description |
|---|---|---|
| Chaotic Baphomet Junior Card | Footgear |
CRIT + 1 per 15 base AGI [+ Baphomet Jr. Card] |
| Chaotic Sidewinder Card | Shield |
Reduces damage taken from Poison property enemies by 15% |
| Chaotic Hunter Fly Card | Shield |
Reduces damage taken from Wind property enemies by 15% |
| Chaotic Mantis Card | Accessory |
STR + 3 [+ Mantis Card] |
| Chaotic Ghostring Card | Weapon |
ATK + 20 [+ Ghostring Card] |
| Chaotic Killer Mantis Card | Accessory |
Increases critical damage by 3% [+ Killer Mantis Card] |
| Chaotic Poporing Card | Shield |
Reduces damage taken from Water property enemies by 15% |
| Chaotic Stem Worm Card | Garment |
HIT + 10 Reduces damage taken from Earth property attacks by 20% |
| Chaotic Acolyte Card | Accessory (Left) |
Reduces delay after skill by 4% |
| Chaotic Baphomet Card | Armor |
ATK +25% |
