Infinite Space

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Revision as of 22:24, 3 November 2020 by Demi (talk | contribs) (→‎Overview)
Requirements
Base Level: 100+
Starting Point: Instance Manager in any town
Rewards
Experience: -
Cooldown
Cooldown: {{{cooldown}}}
This quest or instance is repeatable.
The cooldown is 6 hours.

Overview

Infinite Space is similar to Endless Tower and Endless Cellar; it consists of 50 chambers and in each chamber numerous monsters will spawn. You must clear the room before moving onto the next one. An MVP will spawn in rooms 10, 20, 30, 40, and 50. After defeating the MVP, a treasure chest will appear which will drop more Shattered Magic Stones. Unlike Old Glast Heim, there is no separate instance cooldowns; in other words if you select Normal mode and completed the instance, you must wait 23 hours before you can run it again and try another difficulty level.

These MVPs, mini bosses, and special monsters such as the Infinity Poring drop 6905.png Shattered Magic Stones . These stones are account bound, and can be exchanged for Infinity Weapons or Rift Armor set; all of these equipment are also account bound. You can use Shattered Magic Stones to enchant Infinity Weapons and Rift Armor set, and reset their enchantments.

Infinite Monsters

Image Name Level HP Size/Race/Element
3421 Infinite Toad 105 900,000 Medium/Fish/Water 1
3422 Infinite Vagabond Wolf 105 900,000 Medium/Brute/Earth 1
3423 Infinite Vocal 105 900,000 Medium/Insect/Earth 1
3424 Infinite Eclipse 105 900,000 Medium/Brute/Neutral 3
3425 Infinite Chimera 105 900,000 Large/Brute/Fire 3
3426 Infinite Eddga 110 1,850,000 Large/Brute/Fire 1
3427 Infinite Osiris 110 2,850,000 Medium/Undead/Undead 4
3428 Infinite Phreeoni 110 4,750,000 Large/Brute/Neutral 3
3429 Infinite Orc Hero 110 6,650,000 Large/Demi Human/Earth 2
3430 Infinite Tao Gunka 110 8,550,000 Large/Demon/Neutral 3

Infinity Weapons & Equipment

Image Name Description How to obtain
  Infinity Bow [1] Class: Bow

Attack: 160

Weight: 50

Weapon Level: 4

Level Requirement: 100

Jobs: Archer, Thief, and Rogue Class

@go exchanger

NPC: Infinity Space

Can be exchanged for 50x 6905.png Broken Magic Stone

  Infinity Violin [1] Class: Musical Instrument


Attack: 150

Weight: 50

Weapon Level: 4

Level Requirement: 100

Jobs: Minstrel

@go exchanger

NPC: Infinity Space

Can be exchanged for 50x 6905.png Broken Magic Stone

  Infinity Wire [1] Class: Whip


Attack: 150

Weight: 50

Weapon Level: 4

Level Requirement: 100

Jobs: Wanderer

@go exchanger

NPC: Infinity Space

Can be exchanged for 50x 6905.png Broken Magic Stone

  Infinity Staff [1] MATK +170


Class: Two-Handed Staff

Attack: 30

Weight: 50

Weapon Level: 4

Level Requirement: 100

Jobs: Warlock and Sorcerer

@go exchanger

NPC: Infinity Space

Can be exchanged for 50x 6905.png Broken Magic Stone

  Infinity Handgun [1] Class: Revolver


Attack: 175

Weight: 50

Weapon Level: 4

Level Requirement: 100

Jobs: Gunslinger

@go exchanger

NPC: Infinity Space

Can be exchanged for 50x 6905.png Broken Magic Stone

  Infinity Shuriken [1] MATK +40


Class: Huuma Shuriken

Attack: 150

Weight: 50

Weapon Level: 4

Level Requirement: 100

Jobs: Ninja

@go exchanger

NPC: Infinity Space

Can be exchanged for 50x 6905.png Broken Magic Stone

  Infinity Mace [1] Class: Mace


Attack: 155

Weight: 50

Weapon Level: 4

Level Requirement: 100

Jobs: Rune Knight, Royal Guard, Mechanic, Geneticist, ArchBishop, and Sura

@go exchanger

NPC: Infinity Space

Can be exchanged for 50x 6905.png Broken Magic Stone

  Infinity Two-Handed Sword [1] Class: Two-Handed Spear


Attack: 230

Weight: 50

Weapon Level: 4

Level Requirement: 100

Jobs: Rune Knight, and Royal Guard

@go exchanger

NPC: Infinity Space

Can be exchanged for 50x 6905.png Broken Magic Stone

  Infinity Two-Handed Axe [1] Class: Two-Handed Axe


Attack: 265

Weight: 50

Weapon Level: 4

Level Requirement: 100

Jobs: Swordman and Merchant

@go exchanger

NPC: Infinity Space

Can be exchanged for 50x 6905.png Broken Magic Stone

  Infinity Dagger [1] MATK +100


Class: Dagger

Attack: 125

Weight: 50

Weapon Level: 4

Level Requirement: 100

Jobs: Novice, Swordman, Archer, Ninja, Thief, Mage, Merchant, and Soul Linker

@go exchanger

NPC: Infinity Space

Can be exchanged for 50x 6905.png Broken Magic Stone

  Ancient Decoration of Rift [1] MaxHP +100


Refinement level +7 or higher, MaxHP +400

Refinement level +9 or higher, MaxHP +600

Class: Headgear

Defense: 2

Weight: 20

Level Requirement: 100

Jobs: All Classes

@go exchanger

NPC: Infinity Space

Can be exchanged for 50x 6905.png Broken Magic Stone

  Ancient Armor of Rift [1] MaxHP +1000


MaxSP -100

Refinement level +7 or higher, MaxHP +400

Refinement level +9 or higher, MaxHP +600

Set Bonus:

[+Ancient Decoration of Rift]

MaxSP +100

Skills are uninterpretable

Set Bonus:

[+Ancient Decoration of Rift, Manteau of Rift, Shoes of Rift]

MaxHP +1000

Increase healing rate from skills by 5%

Additional healing received increase depending on total sum or refine (up to +30 total refinement level)

Class: Armor

Defense: 30

Weight: 50

Level Requirement: 100

Jobs: All Classes

@go exchanger

NPC: Infinity Space

Can be exchanged for 50x 6905.png Broken Magic Stone

  Rift Manteau [1] MaxHP +300


MaxSP -50

Refinement level +7 or higher, MaxHP +400

Refinement level +9 or higher, MaxHP +600

Class: Garment

Defense: 16

Weight: 50

Level Requirement: 100

Jobs: All Classes

@go exchanger

NPC: Infinity Space

Can be exchanged for 50x 6905.png Broken Magic Stone

  Shoes of Rift [1] MaxHP +300


MaxSP -50

Refinement level +7 or higher, MaxHP +400

Refinement level +9 or higher, MaxHP +600

Class: Footgear

Defense: 12

Weight: 25

Level Requirement: 100

Jobs: All Classes

@go exchanger

NPC: Infinity Space

Can be exchanged for 50x 6905.png Broken Magic Stone


Infinite Monster Cards

Card Type Effects
  Infinite Toad Card Footgear Card Perfect Dodge +2.

If refined to +7, Perfect Dodge +2.

If refined to +9, Perfect Dodge +3.

  Infinite Vagabond Wolf Card Footgear Card ATK +10.

If refined to +7, ATK +10.

If refined to +9, ATK +15.

  Infinite Vocal Card Footgear Card MDEF +5.

If refined to +7, MDEF +10.

If refined to +9, MDEF +15.

  Infinite Eclipse Card Footgear Card MaxHP +300.

If refined to +7, MaxHP +300.

If refined to +9, MaxHP +400.

  Infinite Chimera Card Garment Card MaxHP +8%, MaxSP +4%.

When equipped with a footgear compounded with

Infinite Toad, Infinite Vagabond Wolf, Infinite Eclipse, or Infinite Vocal Card,

ATK +10%, MATK +10%.

  Infinite Osiris Card Accessory Card When the wearer kills a monster with melee physical attack, recover 300 HP.
  Infinite Eddga Card Footgear Card When the wearer receives physical attack,

50% chance to autocast Provoke Lv 10 on the enemy.

  Infinite Phreeoni Card Weapon Card CRIT +100.
  Infinite Orc Hero Card Headgear Card When the wearer receives magic damage,

100% chance to Stun the enemy. VIT +3.

  Infinite Tao Gunka Card Armor Card MaxHP +10,000. AGI -10.

Enchantments

Information on enchanting the Infinity Weapon & Rift Equipment here