OS Mission

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Requirements
Base Level: 110
Starting Point: Instance Manager in any town
Rewards
Experience: -
Cooldown
Cooldown: Resets at 00:01 Servertime




Walkthrough

The objective is to clear waves of mobs to progress in the instance. The waves get progressively stronger, starting at CP 1 and ending in CP 6. At the end of the instance, you will have to fight Miguel who will be assigned a random CP, and has access to the following skills:

  • Heal - When idle. Targets self. Heals for 9,999
  • High Heal - When idle. Targets self. Long cast time.
  • Bomb - When attacking and chasing.
  • Earthquake - When attacking (CP5 4k per hit, CP7 about 10k damage per hit, CP20 about 40k damage per hit, CP22 43k per hit)
  • Magnum Break - When attacking
  • Ignition Break - When attacking

Miguel will also spawn fireballs around him that damage players that get too close to it. As the fight progresses, he will summon more fireballs around him.


Note: Despite the map showing a large area, the instance is actually confined to a small area of the map.

Shown Map
Actual Map

Enemies

Image Name Level HP Size/Race/Element
20348.png Incomplete Caput 110 31,000 Medium/Demi-Human/Dark 2
20349.png Incomplete Dolor 111 31,000 /Demi-Human/Poison 3
20350.png Incomplete Bellare 112 38,000 /Demi-Human/Neutral 2
20346.png Miguel 115 8,600,000 /Demi-Human/Wind 4

Equipment and Enchants