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Changes

From Shining Moon Wikipedia
edit the text format and fix image links
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! style="background-color:#B6D4D9;" | Obtained From
 
! style="background-color:#B6D4D9;" | Obtained From
 
|-
 
|-
{{EpisodeGear|id2=28945|name2=Bloody Knight's Shield [1<nowiki>]</nowiki>|effect=
+
|https://static.divine-pride.net/images/items/collection/28945.png
 +
|[https://www.shining-moon.com/?module=item&action=view&id=28945'''<nowiki>Bloody Knight's Shield [1]</nowiki>''']
 +
|
 
MATK +3%<br>
 
MATK +3%<br>
 
Increase physical damage inflicted on All enemies by 3%<br>
 
Increase physical damage inflicted on All enemies by 3%<br>
Line 12: Line 14:  
Reduce damage taken from All property attacks by 7%<br>
 
Reduce damage taken from All property attacks by 7%<br>
 
Adds a 5% chance of gaining 25 SP per second for 5 seconds when receiving physical or magical damage<br>
 
Adds a 5% chance of gaining 25 SP per second for 5 seconds when receiving physical or magical damage<br>
Adds a 2% chance of gaining 150 HP per second for 5 seconds when performing a physical or magical attack<br>
+
Adds a 2% chance of gaining 150 HP per second for 5 seconds when performing a physical or magical attack
----------------------------
+
<br>-------------------------------------------------<br>
 
If refinement level is +7 or higher, ATK +10, & MATK +10
 
If refinement level is +7 or higher, ATK +10, & MATK +10
----------------------------
+
<br>-------------------------------------------------<br>
 
If refinement level is +9 or higher, ASPD +1
 
If refinement level is +9 or higher, ASPD +1
----------------------------
+
<br>-------------------------------------------------<br>
If refinement level is +12 or higher, reduce Delay After Skill by 3%<br><br>
+
If refinement level is +12 or higher, reduce Delay After Skill by 3%
Class: Shield
+
<br>-------------------------------------------------<br>
Defense: 0
+
Class: Shield<br>
Weight: 80
+
Defense: 0<br>
Equipment Level: 1
+
Weight: 80<br>
Required Level: 1
+
Equipment Level: 1<br>
 +
Required Level: 1<br>
 
Jobs: All
 
Jobs: All
|howto=Chance to be created when enchanting {{Item List |id=28942|item=Cursed Knight's Shield [1<nowiki>]</nowiki>}}}}
+
|Chance to be created when enchanting {{Item List |id=28942|item=Cursed Knight's Shield [1<nowiki>]</nowiki>}}
{{EpisodeGear|id2=28946|name2=Purified Knight's Shield [1<nowiki>]</nowiki>|effect=
+
|-
 +
|https://static.divine-pride.net/images/items/collection/28946.png
 +
|[https://www.shining-moon.com/?module=item&action=view&id=28946'''<nowiki>Purified Knight's Shield [1]</nowiki>''']
 +
|
 
MATK +5%<br>
 
MATK +5%<br>
 
Increase physical damage inflicted on All enemies by 5%<br>
 
Increase physical damage inflicted on All enemies by 5%<br>
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Reduce damage taken from All property attacks by 10%<br>
 
Reduce damage taken from All property attacks by 10%<br>
 
Adds a 5% chance of gaining 50 SP per second for 7 seconds when receiving physical or magical damage<br>
 
Adds a 5% chance of gaining 50 SP per second for 7 seconds when receiving physical or magical damage<br>
Adds a 2% chance of gaining 300 HP per second for 7 seconds when performing a physical or magical attack<br>
+
Adds a 2% chance of gaining 300 HP per second for 7 seconds when performing a physical or magical attack
----------------------------
+
<br>-------------------------------------------------<br>
 
If refinement level is +7 or higher, ATK +20, & MATK +20
 
If refinement level is +7 or higher, ATK +20, & MATK +20
----------------------------
+
<br>-------------------------------------------------<br>
 
If refinement level is +9 or higher, ASPD +2
 
If refinement level is +9 or higher, ASPD +2
----------------------------
+
<br>-------------------------------------------------<br>
If refinement level is +12 or higher, reduce Delay After Skill by 5%<br><br>
+
If refinement level is +12 or higher, reduce Delay After Skill by 5%
Class: Shield
+
<br>-------------------------------------------------<br>
Defense: 0
+
Class: Shield<br>
Weight: 80
+
Defense: 0<br>
Equipment Level: 1
+
Weight: 80<br>
Required Level: 1
+
Equipment Level: 1<br>
 +
Required Level: 1<br>
 
Jobs: All
 
Jobs: All
|howto=Chance to be created when enchanting {{Item List |id=28942|item=Cursed Knight's Shield [1<nowiki>]</nowiki>}}}}
+
|Chance to be created when enchanting {{Item List |id=28942|item=Cursed Knight's Shield [1<nowiki>]</nowiki>}}
{{EpisodeGear|id2=19245|name2=Crimson Booster [1<nowiki>]</nowiki>|effect=
+
|-
<br>
+
|https://static.divine-pride.net/images/items/collection/19245.png
Class: Headgear
+
|[https://www.shining-moon.com/?module=item&action=view&id=19245'''<nowiki>Crimson Booster [1]</nowiki>''']
Defense: 10
+
|
Weight: 30
+
<br>-------------------------------------------------<br>
Equipment Level: 1
+
Class: Headgear<br>
Required Level: 1
+
Defense: 10<br>
 +
Weight: 30<br>
 +
Equipment Level: 1<br>
 +
Required Level: 1<br>
 
Jobs: All
 
Jobs: All
|howto=Chance to be created when enchanting {{Item List |id=19241|item=Magical Booster [1<nowiki>]</nowiki>}}}}
+
|Chance to be created when enchanting {{Item List |id=19241|item=Magical Booster [1<nowiki>]</nowiki>}}
{{EpisodeGear|id2=28440|name2=Fur Seal Mini Fan [1<nowiki>]</nowiki>|effect=
+
|-
 +
|https://static.divine-pride.net/images/items/collection/28440.png
 +
|[https://www.shining-moon.com/?module=item&action=view&id=28440'''<nowiki>Fur Seal Mini Fan [1]</nowiki>''']
 +
|
 
All Stats +1<br>
 
All Stats +1<br>
Increase EXP bons from kill All enemies by 5%<br>
+
Increase EXP bons from kill All enemies by 5%
<br>
+
<br>-------------------------------------------------<br>
Class: Accessory
+
Class: Accessory<br>
Defense: 0
+
Defense: 0<br>
Weight: 10
+
Weight: 10<br>
Equipment Level: 1
+
Equipment Level: 1<br>
Required Level: 1
+
Required Level: 1<br>
 
Jobs: All
 
Jobs: All
|howto=Chance to be created when enchanting {{Item List |id=28439|item=Sea Otter Mini Fan [1<nowiki>]</nowiki>}}}}
+
|Chance to be created when enchanting {{Item List |id=28439|item=Sea Otter Mini Fan [1<nowiki>]</nowiki>}}
 
|}
 
|}
 
<section end=Enchantment Generated Items />
 
<section end=Enchantment Generated Items />
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