|
|
| Line 4,879: |
Line 4,879: |
| | ===Old Glast Heim Challenge Mode Shop === | | ===Old Glast Heim Challenge Mode Shop === |
| | <section begin=Old Glast Heim Challenge Mode Shop /> | | <section begin=Old Glast Heim Challenge Mode Shop /> |
| − | ==== Temporal Circlets ====
| + | {{:Old Glast Heim Challenge Mode Shop}} |
| − | Traded from HUGINN2001 for {{Item List |id=25864|item=Sealed Temporal Circlet}}. They can be enchanted via OSC0005 NPC.
| |
| − | | |
| − | {| class="mw-collapsible mw-collapsed wikitable" style="text-align: center; margin:auto; width: 90%"
| |
| − | ! style="background-color:#B6D4D9; width: 10%" |Image
| |
| − | ! style="background-color:#B6D4D9;" |Name
| |
| − | ! style="background-color:#B6D4D9;" |Effect
| |
| − | ! style="background-color:#B6D4D9;" |How to obtain
| |
| − | |-
| |
| − | {{EpisodeGear|id2=19474|name2=Temporal Circlet (Rune Knight)|effect=
| |
| − | For every 2 refine level:<br>
| |
| − | MaxHP +250<br>
| |
| − | --------------
| |
| − | For every 3 refine level:<br>
| |
| − | MaxSP + 2%<br>
| |
| − | Increase damage of Dragon Breath and Dragon Breath - Water by 15%.<br>
| |
| − | --------------
| |
| − | For every 4 refine level:<br>
| |
| − | Increase long range physical damage by 5%.<br>
| |
| − | --------------
| |
| − | Refine is 11 or higher:<br>
| |
| − | Decrease After cast delay by 5%<br>
| |
| − | --------------
| |
| − | Type: Headgear<br>
| |
| − | Defense : 10<br>
| |
| − | Position: Upper<br>
| |
| − | Weight : 0<br>
| |
| − | Required Level : 170<br>
| |
| − | Jobs : Rune Knight<br>
| |
| − | |howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: HUGINN2001<br> Crafting cost:
| |
| − | * 5x {{Item List |id=25864|item=Sealed Temporal Circlet}}
| |
| − | <br> }}
| |
| − | {{EpisodeGear|id2=19475|name2=Temporal Circlet (Royal Guard)|effect=
| |
| − | For every 2 refine level:<br>
| |
| − | ATK + 15<br>
| |
| − | --------------
| |
| − | For every 3 refine level:<br>
| |
| − | Decrease After Attack Delay by 2%<br>
| |
| − | Increase damage of Banishing Point and Cannon Spear by 15%.<br>
| |
| − | --------------
| |
| − | For every 4 refine level:<br>
| |
| − | Increase long range physical damage by 5%.<br>
| |
| − | --------------
| |
| − | Refine is 11 or higher:<br>
| |
| − | ATK + 5%<br>
| |
| − | --------------
| |
| − | Type: Headgear<br>
| |
| − | Defense : 10<br>
| |
| − | Position: Upper<br>
| |
| − | Weight : 0<br>
| |
| − | Required Level : 170<br>
| |
| − | Jobs : Royal Guard<br>
| |
| − | |howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: HUGINN2001<br> Crafting cost:
| |
| − | * 5x {{Item List |id=25864|item=Sealed Temporal Circlet}}
| |
| − | <br> }}
| |
| − | {{EpisodeGear|id2=19476|name2=Temporal Circlet (Mechanic)|effect=
| |
| − | For every 2 refine level:<br>
| |
| − | ATK + 15<br>
| |
| − | --------------
| |
| − | For every 3 refine level:<br>
| |
| − | Decrease After Attack Delay by 2%<br>
| |
| − | Increase damage of Arm Cannon and Knuckle Boost by 10%.<br>
| |
| − | --------------
| |
| − | For every 4 refine level:<br>
| |
| − | Increase long range physical damage by 5%.<br>
| |
| − | --------------
| |
| − | Refine is 11 or higher:<br>
| |
| − | Decrease After cast delay by 5%<br>
| |
| − | --------------
| |
| − | Type: Headgear<br>
| |
| − | Defense : 10<br>
| |
| − | Position: Upper<br>
| |
| − | Weight : 0<br>
| |
| − | Required Level : 170<br>
| |
| − | Jobs : Mechanic<br>
| |
| − | |howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: HUGINN2001<br> Crafting cost:
| |
| − | * 5x {{Item List |id=25864|item=Sealed Temporal Circlet}}
| |
| − | <br> }}
| |
| − | {{EpisodeGear|id2=19477|name2=Temporal Circlet (Genetic)|effect=
| |
| − | For every 2 refine level:<br>
| |
| − | ATK + 15<br>
| |
| − | --------------
| |
| − | For every 3 refine level:<br>
| |
| − | Decrease After Attack Delay by 2%<br>
| |
| − | Increase damage of Spore Explosion and Cart Tornado by 20%.<br>
| |
| − | --------------
| |
| − | For every 4 refine level:<br>
| |
| − | Increase physical damage against all size enemies by 2%.<br>
| |
| − | --------------
| |
| − | Refine is 11 or higher:<br>
| |
| − | Decrease After cast delay by 5%<br>
| |
| − | --------------
| |
| − | Type: Headgear<br>
| |
| − | Defense : 10<br>
| |
| − | Position: Upper<br>
| |
| − | Weight : 0<br>
| |
| − | Required Level : 170<br>
| |
| − | Jobs : Genetic<br>
| |
| − | |howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: HUGINN2001<br> Crafting cost:
| |
| − | * 5x {{Item List |id=25864|item=Sealed Temporal Circlet}}
| |
| − | <br> }}
| |
| − | {{EpisodeGear|id2=19478|name2=Temporal Circlet (Guillotine Cross)|effect=
| |
| − | For every 2 refine level:<br>
| |
| − | ATK + 15<br>
| |
| − | --------------
| |
| − | For every 3 refine level:<br>
| |
| − | Decrease After Attack Delay by 2%<br>
| |
| − | Increase damage of Rolling Cutter and Counter Slash by 20%.<br>
| |
| − | --------------
| |
| − | For every 4 refine level:<br>
| |
| − | ATK + 2%.<br>
| |
| − | --------------
| |
| − | Refine is 11 or higher:<br>
| |
| − | Decrease After cast delay by 5%<br>
| |
| − | --------------
| |
| − | Type: Headgear<br>
| |
| − | Defense : 10<br>
| |
| − | Position: Upper<br>
| |
| − | Weight : 0<br>
| |
| − | Required Level : 170<br>
| |
| − | Jobs : Guillotine Cross<br>
| |
| − | |howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: HUGINN2001<br> Crafting cost:
| |
| − | * 5x {{Item List |id=25864|item=Sealed Temporal Circlet}}
| |
| − | <br> }}
| |
| − | {{EpisodeGear|id2=19479|name2=Temporal Circlet (Shadow Chaser)|effect=
| |
| − | For every 2 refine level:<br>
| |
| − | ATK + 15<br>
| |
| − | --------------
| |
| − | For every 3 refine level:<br>
| |
| − | Decrease After Attack Delay by 2%<br>
| |
| − | Increase damage of Fatal Menace and Feint Bomb by 30%.<br>
| |
| − | --------------
| |
| − | For every 4 refine level:<br>
| |
| − | ATK + 2%.<br>
| |
| − | --------------
| |
| − | Refine is 11 or higher:<br>
| |
| − | Decrease After cast delay by 5%<br>
| |
| − | --------------
| |
| − | Type: Headgear<br>
| |
| − | Defense : 10<br>
| |
| − | Position: Upper<br>
| |
| − | Weight : 0<br>
| |
| − | Required Level : 170<br>
| |
| − | Jobs : Shadow Chaser<br>
| |
| − | |howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: HUGINN2001<br> Crafting cost:
| |
| − | * 5x {{Item List |id=25864|item=Sealed Temporal Circlet}}
| |
| − | <br> }}
| |
| − | {{EpisodeGear|id2=19480|name2=Temporal Circlet (Archbishop)|effect=
| |
| − | For every 2 refine level:<br>
| |
| − | MATK + 15<br>
| |
| − | --------------
| |
| − | For every 3 refine level:<br>
| |
| − | Decrease Variable Cast Time by 3%.<br>
| |
| − | Increase damage of Adoramus by 20%.<br>
| |
| − | --------------
| |
| − | For every 4 refine level:<br>
| |
| − | Increase Holy elemental magic damage by 7%.<br>
| |
| − | --------------
| |
| − | Refine is 11 or higher:<br>
| |
| − | MATK + 5%<br>
| |
| − | --------------
| |
| − | Type: Headgear<br>
| |
| − | Defense : 10<br>
| |
| − | Position: Upper<br>
| |
| − | Weight : 0<br>
| |
| − | Required Level : 170<br>
| |
| − | Jobs : Archbishop<br>
| |
| − | |howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: HUGINN2001<br> Crafting cost:
| |
| − | * 5x {{Item List |id=25864|item=Sealed Temporal Circlet}}
| |
| − | <br> }}
| |
| − | {{EpisodeGear|id2=19481|name2=Temporal Circlet (Sura)|effect=
| |
| − | For every 2 refine level:<br>
| |
| − | ATK + 15<br>
| |
| − | --------------
| |
| − | For every 3 refine level:<br>
| |
| − | MaxHP + 2%<br>
| |
| − | Increase damage of Knuckle Arrow and Tiger Cannon by 10%.<br>
| |
| − | --------------
| |
| − | For every 4 refine level:<br>
| |
| − | Increase long range physical damage by 5%.<br>
| |
| − | --------------
| |
| − | Refine is 11 or higher:<br>
| |
| − | ATK + 5%<br>
| |
| − | --------------
| |
| − | Type: Headgear<br>
| |
| − | Defense : 10<br>
| |
| − | Position: Upper<br>
| |
| − | Weight : 0<br>
| |
| − | Required Level : 170<br>
| |
| − | Jobs : Sura<br>
| |
| − | |howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: HUGINN2001<br> Crafting cost:
| |
| − | * 5x {{Item List |id=25864|item=Sealed Temporal Circlet}}
| |
| − | <br> }}
| |
| − | {{EpisodeGear|id2=19482|name2=Temporal Circlet (Warlock)|effect=
| |
| − | For every 2 refine level:<br>
| |
| − | MATK + 15<br>
| |
| − | --------------
| |
| − | For every 3 refine level:<br>
| |
| − | Decrease Variable Cast Time by 3%.<br>
| |
| − | Increase damage of Chain Lightning and Jack Frost by 20%.<br>
| |
| − | --------------
| |
| − | For every 4 refine level:<br>
| |
| − | Increase Wind and Water elemental magic damage by 5%.<br>
| |
| − | --------------
| |
| − | Refine is 11 or higher:<br>
| |
| − | MATK + 5%<br>
| |
| − | --------------
| |
| − | Type: Headgear<br>
| |
| − | Defense : 10<br>
| |
| − | Position: Upper<br>
| |
| − | Weight : 0<br>
| |
| − | Required Level : 170<br>
| |
| − | Jobs : Warlock<br>
| |
| − | |howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: HUGINN2001<br> Crafting cost:
| |
| − | * 5x {{Item List |id=25864|item=Sealed Temporal Circlet}}
| |
| − | <br> }}
| |
| − | {{EpisodeGear|id2=19483|name2=Temporal Circlet (Sorcerer)|effect=
| |
| − | For every 2 refine level:<br>
| |
| − | MATK + 15<br>
| |
| − | --------------
| |
| − | For every 3 refine level:<br>
| |
| − | Decrease Variable Cast Time by 3%.<br>
| |
| − | Increase damage of Psychic Wave and Diamond Dust by 20%.<br>
| |
| − | --------------
| |
| − | For every 4 refine level:<br>
| |
| − | Increase Neutral and Water elemental magic damage by 5%.<br>
| |
| − | --------------
| |
| − | Refine is 11 or higher:<br>
| |
| − | MATK + 5%<br>
| |
| − | --------------
| |
| − | Type: Headgear<br>
| |
| − | Defense : 10<br>
| |
| − | Position: Upper<br>
| |
| − | Weight : 0<br>
| |
| − | Required Level : 170<br>
| |
| − | Jobs : Sorcerer<br>
| |
| − | |howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: HUGINN2001<br> Crafting cost:
| |
| − | * 5x {{Item List |id=25864|item=Sealed Temporal Circlet}}
| |
| − | <br> }}
| |
| − | {{EpisodeGear|id2=19484|name2=Temporal Circlet (Ranger)|effect=
| |
| − | For every 2 refine level:<br>
| |
| − | ATK + 15<br>
| |
| − | --------------
| |
| − | For every 3 refine level:<br>
| |
| − | Increase Critical Damage by 5%.<br>
| |
| − | Increase damage of Arrow Storm and Aimed Bolt by 20%.<br>
| |
| − | --------------
| |
| − | For every 4 refine level:<br>
| |
| − | Increase long range physical damage by 5%.<br>
| |
| − | --------------
| |
| − | Refine is 11 or higher:<br>
| |
| − | Decrease Arrow Storm skill cooldown by 1 second.<br>
| |
| − | --------------
| |
| − | Type: Headgear<br>
| |
| − | Defense : 10<br>
| |
| − | Position: Upper<br>
| |
| − | Weight : 0<br>
| |
| − | Required Level : 170<br>
| |
| − | Jobs : Ranger<br>
| |
| − | |howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: HUGINN2001<br> Crafting cost:
| |
| − | * 5x {{Item List |id=25864|item=Sealed Temporal Circlet}}
| |
| − | <br> }}
| |
| − | {{EpisodeGear|id2=19485|name2=Temporal Circlet (Wanderer & Minstrel)|effect=
| |
| − | For every 2 refine level:<br>
| |
| − | MATK + 15<br>
| |
| − | --------------
| |
| − | For every 3 refine level:<br>
| |
| − | Decrease Variable Cast Time by 5%.<br>
| |
| − | Increase damage of Reverberation and Metallic Sound by 20%.<br>
| |
| − | --------------
| |
| − | For every 4 refine level:<br>
| |
| − | Increase Neutral elemental magic damage by 7%.<br>
| |
| − | --------------
| |
| − | Refine is 11 or higher:<br>
| |
| − | MATK + 5%<br>
| |
| − | --------------
| |
| − | Type: Headgear<br>
| |
| − | Defense : 10<br>
| |
| − | Position: Upper<br>
| |
| − | Weight : 0<br>
| |
| − | Required Level : 170<br>
| |
| − | Jobs : Wanderer & Minstrel<br>
| |
| − | |howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: HUGINN2001<br> Crafting cost:
| |
| − | * 5x {{Item List |id=25864|item=Sealed Temporal Circlet}}
| |
| − | <br> }}
| |
| − | {{EpisodeGear|id2=19486|name2=Temporal Circlet (Star Emperor)|effect=
| |
| − | For every 2 refine level:<br>
| |
| − | ATK + 15<br>
| |
| − | --------------
| |
| − | For every 3 refine level:<br>
| |
| − | Decrease After Attack Delay by 2%<br>
| |
| − | Increase damage of Falling Star by 30%.<br>
| |
| − | --------------
| |
| − | For every 4 refine level:<br>
| |
| − | Increase physical damage against all size enemies by 2%.<br>
| |
| − | --------------
| |
| − | Refine is 11 or higher:<br>
| |
| − | ATK + 5%<br>
| |
| − | --------------
| |
| − | Type: Headgear<br>
| |
| − | Defense : 10<br>
| |
| − | Position: Upper<br>
| |
| − | Weight : 0<br>
| |
| − | Required Level : 170<br>
| |
| − | Jobs : Star Emperor<br>
| |
| − | |howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: HUGINN2001<br> Crafting cost:
| |
| − | * 5x {{Item List |id=25864|item=Sealed Temporal Circlet}}
| |
| − | <br> }}
| |
| − | {{EpisodeGear|id2=19487|name2=Temporal Circlet (Soul Reaper)|effect=
| |
| − | For every 2 refine level:<br>
| |
| − | MATK + 15<br>
| |
| − | --------------
| |
| − | For every 3 refine level:<br>
| |
| − | Decrease Variable Cast Time by 5%.<br>
| |
| − | Increase damage of Curse Explosion and Eswhoo by 20%.<br>
| |
| − | --------------
| |
| − | For every 4 refine level:<br>
| |
| − | Increase Shadow elemental magic damage by 7%.<br>
| |
| − | --------------
| |
| − | Refine is 11 or higher:<br>
| |
| − | MATK + 5%<br>
| |
| − | --------------
| |
| − | Type: Headgear<br>
| |
| − | Defense : 10<br>
| |
| − | Position: Upper<br>
| |
| − | Weight : 0<br>
| |
| − | Required Level : 170<br>
| |
| − | Jobs : Soul Reaper<br>
| |
| − | |howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: HUGINN2001<br> Crafting cost:
| |
| − | * 5x {{Item List |id=25864|item=Sealed Temporal Circlet}}
| |
| − | <br> }}
| |
| − | {{EpisodeGear|id2=19488|name2=Temporal Circlet (Rebellion)|effect=
| |
| − | For every 2 refine level:<br>
| |
| − | ATK + 15<br>
| |
| − | --------------
| |
| − | For every 3 refine level:<br>
| |
| − | Decrease After Attack Delay by 2%<br>
| |
| − | Increase damage of Round Trip and Banishing Buster by 20%.<br>
| |
| − | --------------
| |
| − | For every 4 refine level:<br>
| |
| − | Increase long range physical damage by 5%.<br>
| |
| − | --------------
| |
| − | Refine is 11 or higher:<br>
| |
| − | Decrease After cast delay by 5%<br>
| |
| − | --------------
| |
| − | Type: Headgear<br>
| |
| − | Defense : 10<br>
| |
| − | Position: Upper<br>
| |
| − | Weight : 0<br>
| |
| − | Required Level : 170<br>
| |
| − | Jobs : Rebellion<br>
| |
| − | |howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: HUGINN2001<br> Crafting cost:
| |
| − | * 5x {{Item List |id=25864|item=Sealed Temporal Circlet}}
| |
| − | <br> }}
| |
| − | {{EpisodeGear|id2=19489|name2=Temporal Circlet (Oboro)|effect=
| |
| − | For every 2 refine level:<br>
| |
| − | MATK + 15<br>
| |
| − | --------------
| |
| − | For every 3 refine level:<br>
| |
| − | Decrease After Attack Delay by 2%<br>
| |
| − | Increase damage of Wind Blade and Freezing Spear by 30%.<br>
| |
| − | --------------
| |
| − | For every 4 refine level:<br>
| |
| − | Increase Wind and Water elemental magic damage by 5%.<br>
| |
| − | --------------
| |
| − | Refine is 11 or higher:<br>
| |
| − | MATK + 5%<br>
| |
| − | --------------
| |
| − | Type: Headgear<br>
| |
| − | Defense : 10<br>
| |
| − | Position: Upper<br>
| |
| − | Weight : 0<br>
| |
| − | Required Level : 170<br>
| |
| − | Jobs : Rune Knight<br>
| |
| − | |howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: HUGINN2001<br> Crafting cost:
| |
| − | * 5x {{Item List |id=25864|item=Sealed Temporal Circlet}}
| |
| − | <br> }}
| |
| − | {{EpisodeGear|id2=19490|name2=Temporal Circlet (Kagerou)|effect=
| |
| − | For every 2 refine level:<br>
| |
| − | ATK + 15<br>
| |
| − | --------------
| |
| − | For every 3 refine level:<br>
| |
| − | Decrease After Attack Delay by 2%<br>
| |
| − | Increase damage of Cross Slash and Kunai Explosion by 20%.<br>
| |
| − | --------------
| |
| − | For every 4 refine level:<br>
| |
| − | Increase physical damage against all size enemies by 2%.<br>
| |
| − | --------------
| |
| − | Refine is 11 or higher:<br>
| |
| − | ATK + 5%<br>
| |
| − | --------------
| |
| − | Type: Headgear<br>
| |
| − | Defense : 10<br>
| |
| − | Position: Upper<br>
| |
| − | Weight : 0<br>
| |
| − | Required Level : 170<br>
| |
| − | Jobs : Kagerou<br>
| |
| − | |howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: HUGINN2001<br> Crafting cost:
| |
| − | * 5x {{Item List |id=25864|item=Sealed Temporal Circlet}}
| |
| − | <br> }}
| |
| − | {{EpisodeGear|id2=19491|name2=Temporal Circlet (Super Novice)|effect=
| |
| − | For every 2 refine level:<br>
| |
| − | ATK + 10<br>
| |
| − | MATK + 10<br>
| |
| − | --------------
| |
| − | For every 3 refine level:<br>
| |
| − | Decrease After Attack Delay by 4%<br>
| |
| − | Decrease Variable Cast Time by 4%.<br>
| |
| − | --------------
| |
| − | For every 4 refine level:<br>
| |
| − | Increase Critical Damage by 5%.<br>
| |
| − | Increase all elemental magic damage by 5%.<br>
| |
| − | --------------
| |
| − | Refine is 11 or higher:<br>
| |
| − | Decrease After cast delay by 5%<br>
| |
| − | --------------
| |
| − | Type: Headgear<br>
| |
| − | Defense : 10<br>
| |
| − | Position: Upper<br>
| |
| − | Weight : 0<br>
| |
| − | Required Level : 170<br>
| |
| − | Jobs : Super Novice<br>
| |
| − | |howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: HUGINN2001<br> Crafting cost:
| |
| − | * 5x {{Item List |id=25864|item=Sealed Temporal Circlet}}
| |
| − | <br> }}
| |
| − | {{EpisodeGear|id2=19492|name2=Temporal Circlet (Summoner)|effect=
| |
| − | For every 2 refine level:<br>
| |
| − | ATK + 15<br>
| |
| − | --------------
| |
| − | For every 3 refine level:<br>
| |
| − | Decrease After Attack Delay by 2%<br>
| |
| − | Increase damage of Catnip Meteor and Picky Peck by 20%.<br>
| |
| − | --------------
| |
| − | For every 4 refine level:<br>
| |
| − | Increase long range physical damage by 5%.<br>
| |
| − | Increase Neutral elemental magic damage by 7%.<br>
| |
| − | --------------
| |
| − | Refine is 11 or higher:<br>
| |
| − | Decrease After cast delay by 5%<br>
| |
| − | --------------
| |
| − | Type: Headgear<br>
| |
| − | Defense : 10<br>
| |
| − | Position: Upper<br>
| |
| − | Weight : 0<br>
| |
| − | Required Level : 170<br>
| |
| − | Jobs : Summoner<br>
| |
| − | |howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: HUGINN2001<br> Crafting cost:
| |
| − | * 5x {{Item List |id=25864|item=Sealed Temporal Circlet}}
| |
| − | <br> }}
| |
| − | |}
| |
| − | ==== Royal & Guardian Weapon ====
| |
| − | Traded from MUNNIN2003 for {{Item List |id=25866|item=Temporal Spell}}
| |
| − | | |
| − | {| class="mw-collapsible mw-collapsed wikitable" style="text-align: center; margin:auto; width: 90%"
| |
| − | ! style="background-color:#B6D4D9; width: 10%" |Image
| |
| − | ! style="background-color:#B6D4D9;" |Name
| |
| − | ! style="background-color:#B6D4D9;" |Effect
| |
| − | ! style="background-color:#B6D4D9;" |How to obtain
| |
| − | |-
| |
| − | {{EpisodeGear|id2=2060|name2=Royal Magician Staff|effect=
| |
| − | Indestructible<br>
| |
| − | --------------
| |
| − | MATK + 270<br>
| |
| − | MATK + 5%<br>
| |
| − | --------------
| |
| − | For every refine level:<br>
| |
| − | MATK + 5<br>
| |
| − | --------------
| |
| − | Refine is 9 or higher:<br>
| |
| − | Increase damage of Chain Lightning and Earth Strain by 20%.<br>
| |
| − | --------------
| |
| − | Refine is 11 or higher:<br>
| |
| − | Increase magical damage against Undead and Angel race monster by 20%.<br>
| |
| − | --------------
| |
| − | When equipped with King Schmidt's Suit and King Schmidt's Manteau:<br>
| |
| − | MATK + 30<br>
| |
| − | Magical attacks have a chance to increase Wind and Earth elemental magic damage by 10% for 10 seconds.<br>
| |
| − | --------------
| |
| − | If total Refine level of the entire set is at least 30:<br>
| |
| − | Increase magical damage against Holy and Undead elemental enemies by 20%.<br>
| |
| − | --------------
| |
| − | Type: Two-handed Staff<br>
| |
| − | Attack : 100<br>
| |
| − | Weight : 150<br>
| |
| − | Weapon level: 4<br>
| |
| − | Required Level : 170<br>
| |
| − | Jobs : Warlock<br>
| |
| − | |howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: MUNNIN2003<br> Crafting cost:
| |
| − | * 20x {{Item List |id=25866|item=Temporal Spell}}
| |
| − | <br> }}
| |
| − | {{EpisodeGear|id2=1336|name2=Guardian Knight Axe|effect=
| |
| − | Indestructible<br>
| |
| − | --------------
| |
| − | ATK + 5%<br>
| |
| − | --------------
| |
| − | For every refine level:<br>
| |
| − | Increase long range physical damage by 1%.<br>
| |
| − | --------------
| |
| − | Refine is 9 or higher:<br>
| |
| − | Increase damage of Power Swing by 20%.<br>
| |
| − | --------------
| |
| − | Refine is 11 or higher:<br>
| |
| − | Increase physical damage against Undead and Angel race monster by 20%.<br>
| |
| − | --------------
| |
| − | When equipped with King Schmidt's Suit and King Schmidt's Manteau:<br>
| |
| − | ATK + 30<br>
| |
| − | Physical attacks have a chance to increase long range physical damage by 10% for 10 seconds.<br>
| |
| − | --------------
| |
| − | If total Refine level of the entire set is at least 30:<br>
| |
| − | Increase physical damage against Holy and Undead elemental enemies by 20%.<br>
| |
| − | --------------
| |
| − | Type: One-handed Axe<br>
| |
| − | Attack : 210<br>
| |
| − | Weight : 150<br>
| |
| − | Weapon level: 4<br>
| |
| − | Required Level : 170<br>
| |
| − | Jobs : Mechanic<br>
| |
| − | |howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: MUNNIN2003<br> Crafting cost:
| |
| − | * 20x {{Item List |id=25866|item=Temporal Spell}}
| |
| − | <br> }}
| |
| − | {{EpisodeGear|id2=1870|name2=Royal Knuckle|effect=
| |
| − | Increase long range physical damage by 15%.<br>
| |
| − | --------------
| |
| − | For every refine level:<br>
| |
| − | ATK + 4.<br>
| |
| − | --------------
| |
| − | Refine is 9 or higher:<br>
| |
| − | Increase damage of Rampage Blaster by 20%.<br>
| |
| − | --------------
| |
| − | Refine is 11 or higher:<br>
| |
| − | Decrease Rampage Blaster skill cooldown by 1 second.<br>
| |
| − | Increase physical damage against Undead and Angel race monster by 20%.<br>
| |
| − | --------------
| |
| − | When equipped with King Schmidt's Suit and King Schmidt's Manteau:<br>
| |
| − | ATK + 30<br>
| |
| − | Physical attacks have a chance to increase long range physical damage by 10% for 10 seconds.<br>
| |
| − | --------------
| |
| − | If total Refine level of the entire set is at least 30:<br>
| |
| − | Increase physical damage against Holy and Undead elemental enemies by 20%.<br>
| |
| − | --------------
| |
| − | Type: Knuckle<br>
| |
| − | Attack : 190<br>
| |
| − | Weight : 150<br>
| |
| − | Weapon level: 4<br>
| |
| − | Required Level : 170<br>
| |
| − | Jobs : Sura<br>
| |
| − | |howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: MUNNIN2003<br> Crafting cost:
| |
| − | * 20x {{Item List |id=25866|item=Temporal Spell}}
| |
| − | <br> }}
| |
| − | {{EpisodeGear|id2=13347|name2=Royal Huuma Shuriken|effect=
| |
| − | Indestructible<br>
| |
| − | --------------
| |
| − | Increase long range physical damage by 15%.<br>
| |
| − | --------------
| |
| − | For every refine level:<br>
| |
| − | ATK + 4.<br>
| |
| − | --------------
| |
| − | Refine is 9 or higher:<br>
| |
| − | Increase damage of Cross Slash by 20%.<br>
| |
| − | --------------
| |
| − | Refine is 11 or higher:<br>
| |
| − | Decrease Cross Slash skill cooldown by 2 seconds.<br>
| |
| − | Increase physical damage against Undead and Angel race monster by 20%.<br>
| |
| − | --------------
| |
| − | When equipped with King Schmidt's Suit and King Schmidt's Manteau:<br>
| |
| − | ATK + 30<br>
| |
| − | Physical attacks have a chance to increase long range physical damage by 10% for 10 seconds.<br>
| |
| − | --------------
| |
| − | If total Refine level of the entire set is at least 30:<br>
| |
| − | Increase physical damage against Holy and Undead elemental enemies by 20%.<br>
| |
| − | --------------
| |
| − | Type: Huuma Shuriken<br>
| |
| − | Attack : 240<br>
| |
| − | Weight : 150<br>
| |
| − | Weapon level: 4<br>
| |
| − | Required Level : 170<br>
| |
| − | Jobs : Kagerou, Oboro<br>
| |
| − | |howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: MUNNIN2003<br> Crafting cost:
| |
| − | * 20x {{Item List |id=25866|item=Temporal Spell}}
| |
| − | <br> }}
| |
| − | {{EpisodeGear|id2=18191|name2=Royal Knight Bow|effect=
| |
| − | Increase long range physical damage by 15%.<br>
| |
| − | --------------
| |
| − | For every refine level:<br>
| |
| − | ATK + 4.<br>
| |
| − | --------------
| |
| − | Refine is 9 or higher:<br>
| |
| − | Increase damage of Triangle Shot by 20%.<br>
| |
| − | --------------
| |
| − | Refine is 11 or higher:<br>
| |
| − | Increase physical damage against Undead and Angel race monster by 20%.<br>
| |
| − | --------------
| |
| − | When equipped with King Schmidt's Suit and King Schmidt's Manteau:<br>
| |
| − | ATK + 30<br>
| |
| − | Physical attacks have a chance to increase long range physical damage by 10% for 10 seconds.<br>
| |
| − | --------------
| |
| − | If total Refine level of the entire set is at least 30:<br>
| |
| − | Increase physical damage against Holy and Undead elemental enemies by 20%.<br>
| |
| − | --------------
| |
| − | Type: Bow<br>
| |
| − | Attack : 180<br>
| |
| − | Weight : 150<br>
| |
| − | Weapon level: 4<br>
| |
| − | Required Level : 170<br>
| |
| − | Jobs : Shadow Chaser<br>
| |
| − | |howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: MUNNIN2003<br> Crafting cost:
| |
| − | * 20x {{Item List |id=25866|item=Temporal Spell}}
| |
| − | <br> }}
| |
| − | {{EpisodeGear|id2=18198|name2=Royal Knight Archer Bow|effect=
| |
| − | Increase long range physical damage by 15%.<br>
| |
| − | --------------
| |
| − | For every refine level:<br>
| |
| − | ATK + 4.<br>
| |
| − | --------------
| |
| − | Refine is 9 or higher:<br>
| |
| − | Increase damage of Aimed Bolt by 20%.<br>
| |
| − | Decrease After cast delay by 12%.<br>
| |
| − | --------------
| |
| − | Refine is 11 or higher:<br>
| |
| − | Decrease Aimed Bolt skill cooldown by 1 second.<br>
| |
| − | Increase physical damage against Undead and Angel race monster by 20%.<br>
| |
| − | --------------
| |
| − | When equipped with King Schmidt's Suit and King Schmidt's Manteau:<br>
| |
| − | ATK + 30<br>
| |
| − | Physical attacks have a chance to increase long range physical damage by 10% for 10 seconds.<br>
| |
| − | --------------
| |
| − | If total Refine level of the entire set is at least 30:<br>
| |
| − | Increase physical damage against Holy and Undead elemental enemies by 20%.<br>
| |
| − | --------------
| |
| − | Type: Bow<br>
| |
| − | Attack : 190<br>
| |
| − | Weight : 170<br>
| |
| − | Weapon level: 4<br>
| |
| − | Required Level : 170<br>
| |
| − | Jobs : Ranger<br>
| |
| − | |howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: MUNNIN2003<br> Crafting cost:
| |
| − | * 20x {{Item List |id=25866|item=Temporal Spell}}
| |
| − | <br> }}
| |
| − | {{EpisodeGear|id2=21055|name2=Guardian Knight Claymore|effect=
| |
| − | ATK + 5%<br>
| |
| − | --------------
| |
| − | For every refine level:<br>
| |
| − | ATK + 4.<br>
| |
| − | --------------
| |
| − | Refine is 9 or higher:<br>
| |
| − | CRIT + 5.<br>
| |
| − | Increase Critical Damage by 25%.<br>
| |
| − | --------------
| |
| − | Refine is 11 or higher:<br>
| |
| − | Indestructible<br>
| |
| − | Increase physical damage against Undead and Angel race monster by 20%.<br>
| |
| − | --------------
| |
| − | When equipped with King Schmidt's Suit and King Schmidt's Manteau:<br>
| |
| − | ATK + 30<br>
| |
| − | Physical attacks have a chance to increase critical damage by 20% for 10 seconds.<br>
| |
| − | --------------
| |
| − | If total Refine level of the entire set is at least 30:<br>
| |
| − | Increase physical damage against Holy and Undead elemental enemies by 20%.<br>
| |
| − | --------------
| |
| − | Type: Two-handed Sword<br>
| |
| − | Attack : 280<br>
| |
| − | Weight : 400<br>
| |
| − | Weapon level: 4<br>
| |
| − | Required Level : 170<br>
| |
| − | Jobs : Rune Knight<br>
| |
| − | |howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: MUNNIN2003<br> Crafting cost:
| |
| − | * 20x {{Item List |id=25866|item=Temporal Spell}}
| |
| − | <br> }}
| |
| − | {{EpisodeGear|id2=26165|name2=Royal Cleric Staff|effect=
| |
| − | Indestructible<br>
| |
| − | --------------
| |
| − | MATK + 170<br>
| |
| − | MATK + 5%<br>
| |
| − | --------------
| |
| − | For every refine level:<br>
| |
| − | MATK + 4.<br>
| |
| − | --------------
| |
| − | Refine is 9 or higher:<br>
| |
| − | Increase damage of Adoramus by 20%.<br>
| |
| − | --------------
| |
| − | Refine is 11 or higher:<br>
| |
| − | Increase magical damage against Undead and Angel race monster by 20%.<br>
| |
| − | --------------
| |
| − | When equipped with King Schmidt's Suit and King Schmidt's Manteau:<br>
| |
| − | MATK + 30<br>
| |
| − | Magical attacks have a chance to increase Holy elemental magic damage by 20% for 10 seconds.<br>
| |
| − | --------------
| |
| − | If total Refine level of the entire set is at least 30:<br>
| |
| − | Increase magical damage against Holy and Undead elemental enemies by 20%.<br>
| |
| − | --------------
| |
| − | Type: One-handed Staff<br>
| |
| − | Attack : 100<br>
| |
| − | Weight : 100<br>
| |
| − | Weapon level: 4<br>
| |
| − | Required Level : 170<br>
| |
| − | Jobs : Archbishop<br>
| |
| − | |howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: MUNNIN2003<br> Crafting cost:
| |
| − | * 20x {{Item List |id=25866|item=Temporal Spell}}
| |
| − | <br> }}
| |
| − | {{EpisodeGear|id2=26166|name2=Royal Magician Wand|effect=
| |
| − | Indestructible<br>
| |
| − | --------------
| |
| − | MATK + 180<br>
| |
| − | --------------
| |
| − | Increase Fire elemental magic damage by 5%.<br>
| |
| − | --------------
| |
| − | For every refine level:<br>
| |
| − | MATK + 4.<br>
| |
| − | --------------
| |
| − | Refine is 9 or higher:<br>
| |
| − | Increase damage of Hell Inferno and Crimson Rock by 20%.<br>
| |
| − | --------------
| |
| − | Refine is 11 or higher:<br>
| |
| − | Increase magical damage against Undead and Angel race monster by 20%.<br>
| |
| − | --------------
| |
| − | When equipped with King Schmidt's Suit and King Schmidt's Manteau:<br>
| |
| − | MATK + 30<br>
| |
| − | Magical attacks have a chance to increase Fire and Shadow elemental magic damage by 10% for 10 seconds.<br>
| |
| − | --------------
| |
| − | If total Refine level of the entire set is at least 30:<br>
| |
| − | Increase magical damage against Holy and Undead elemental enemies by 20%.<br>
| |
| − | --------------
| |
| − | Type: Two-handed Staff<br>
| |
| − | Attack : 100<br>
| |
| − | Weight : 150<br>
| |
| − | Weapon level: 4<br>
| |
| − | Required Level : 170<br>
| |
| − | Jobs : Warlock<br>
| |
| − | |howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: MUNNIN2003<br> Crafting cost:
| |
| − | * 20x {{Item List |id=25866|item=Temporal Spell}}
| |
| − | <br> }}
| |
| − | {{EpisodeGear|id2=26172|name2=Royal Foxtail|effect=
| |
| − | Indestructible<br>
| |
| − | --------------
| |
| − | MATK + 350<br>
| |
| − | MATK + 5%<br>
| |
| − | --------------
| |
| − | For every refine level:<br>
| |
| − | ATK + 4<br>
| |
| − | MATK + 4<br>
| |
| − | --------------
| |
| − | Refine is 9 or higher:<br>
| |
| − | Increase damage of Catnip Meteor and Picky Peck by 20%.<br>
| |
| − | Decrease After cast delay by 12%.<br>
| |
| − | --------------
| |
| − | Refine is 11 or higher:<br>
| |
| − | Increase physical damage against Undead and Angel race monster by 20%.<br>
| |
| − | --------------
| |
| − | When equipped with King Schmidt's Suit and King Schmidt's Manteau:<br>
| |
| − | ATK + 30<br>
| |
| − | MATK + 30<br>
| |
| − | Physical attacks have a chance to increase long range physical damage by 10% for 10 seconds.<br>
| |
| − | Magical attacks have a chance to increase MATK by 10% for 10 seconds.<br>
| |
| − | --------------
| |
| − | If total Refine level of the entire set is at least 30:<br>
| |
| − | Increase physical and magical damage against Holy and Undead elemental enemies by 20%.<br>
| |
| − | --------------
| |
| − | Type: Staff<br>
| |
| − | Attack : 275<br>
| |
| − | Weight : 120<br>
| |
| − | Weapon level: 4<br>
| |
| − | Required Level : 170<br>
| |
| − | Jobs : Summoner<br>
| |
| − | |howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: MUNNIN2003<br> Crafting cost:
| |
| − | * 20x {{Item List |id=25866|item=Temporal Spell}}
| |
| − | <br> }}
| |
| − | {{EpisodeGear|id2=26216|name2=Royal Whip|effect=
| |
| − | Indestructible<br>
| |
| − | --------------
| |
| − | MATK + 180<br>
| |
| − | --------------
| |
| − | Increase Neutral elemental magic damage by 5%.<br>
| |
| − | --------------
| |
| − | For every refine level:<br>
| |
| − | MATK + 4<br>
| |
| − | --------------
| |
| − | Refine is 9 or higher:<br>
| |
| − | Increase damage of Reverberation and Metallic Sound by 20%.<br>
| |
| − | Decrease Metallic Sound skill cooldown by 1 second.<br>
| |
| − | --------------
| |
| − | Refine is 11 or higher:<br>
| |
| − | Increase magical damage against Undead and Angel race monster by 20%.<br>
| |
| − | --------------
| |
| − | When equipped with King Schmidt's Suit and King Schmidt's Manteau:<br>
| |
| − | MATK + 30<br>
| |
| − | Magical attacks have a chance to increase Neutral elemental magic damage by 10% for 10 seconds.<br>
| |
| − | --------------
| |
| − | If total Refine level of the entire set is at least 30:<br>
| |
| − | Increase magical damage against Holy and Undead elemental enemies by 20%.<br>
| |
| − | --------------
| |
| − | Type: Whip<br>
| |
| − | Attack : 100<br>
| |
| − | Weight : 150<br>
| |
| − | Weapon level: 4<br>
| |
| − | Required Level : 170<br>
| |
| − | Jobs : Wanderer<br>
| |
| − | |howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: MUNNIN2003<br> Crafting cost:
| |
| − | * 20x {{Item List |id=25866|item=Temporal Spell}}
| |
| − | <br> }}
| |
| − | {{EpisodeGear|id2=28046|name2=Royal Katar|effect=
| |
| − | ATK + 5%<br>
| |
| − | --------------
| |
| − | For every refine level:<br>
| |
| − | ATK + 5.<br>
| |
| − | --------------
| |
| − | Refine is 9 or higher:<br>
| |
| − | Increase damage of Rolling Cutter and Cross Ripper Slasher by 20%.<br>
| |
| − | --------------
| |
| − | Refine is 11 or higher:<br>
| |
| − | Increase physical damage against Undead and Angel race monster by 20%.<br>
| |
| − | --------------
| |
| − | When equipped with King Schmidt's Suit and King Schmidt's Manteau:<br>
| |
| − | ATK + 30<br>
| |
| − | Physical attacks have a chance to increase long range physical damage by 20% for 10 seconds.<br>
| |
| − | --------------
| |
| − | If total Refine level of the entire set is at least 30:<br>
| |
| − | Increase physical damage against Holy and Undead elemental enemies by 20%.<br>
| |
| − | --------------
| |
| − | Type: Katar<br>
| |
| − | Attack : 200<br>
| |
| − | Weight : 150<br>
| |
| − | Weapon level: 4<br>
| |
| − | Required Level : 170<br>
| |
| − | Jobs : Guillotine Cross<br>
| |
| − | |howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: MUNNIN2003<br> Crafting cost:
| |
| − | * 20x {{Item List |id=25866|item=Temporal Spell}}
| |
| − | <br> }}
| |
| − | {{EpisodeGear|id2=28141|name2=Guardian Knight Battle Axe|effect=
| |
| − | Indestructible<br>
| |
| − | --------------
| |
| − | ATK + 5%<br>
| |
| − | --------------
| |
| − | Decrease damage taken from Medium and Large size enemies by 10%.<br>
| |
| − | --------------
| |
| − | For every refine level:<br>
| |
| − | Increase long range physical damage by 1%.<br>
| |
| − | --------------
| |
| − | Refine is 9 or higher:<br>
| |
| − | Increase damage of Axe Tornado and Magma Eruption by 20%.<br>
| |
| − | Decrease Axe Tornado skill cooldown by 1 second.<br>
| |
| − | --------------
| |
| − | Refine is 11 or higher:<br>
| |
| − | Increase physical damage against Undead and Angel race monster by 20%.<br>
| |
| − | --------------
| |
| − | When equipped with King Schmidt's Suit and King Schmidt's Manteau:<br>
| |
| − | ATK + 30<br>
| |
| − | Physical attacks have a chance to increase long range physical damage by 10% for 10 seconds.<br>
| |
| − | --------------
| |
| − | If total Refine level of the entire set is at least 30:<br>
| |
| − | Increase physical damage against Holy and Undead elemental enemies by 20%.<br>
| |
| − | --------------
| |
| − | Type: Two-handed Axe<br>
| |
| − | Attack : 270<br>
| |
| − | Weight : 500<br>
| |
| − | Weapon level: 4<br>
| |
| − | Required Level : 170<br>
| |
| − | Jobs : Mechanic<br>
| |
| − | |howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: MUNNIN2003<br> Crafting cost:
| |
| − | * 20x {{Item List |id=25866|item=Temporal Spell}}
| |
| − | <br> }}
| |
| − | {{EpisodeGear|id2=28636|name2=Royal Sage Book|effect=
| |
| − | Indestructible<br>
| |
| − | --------------
| |
| − | MATK + 170<br>
| |
| − | --------------
| |
| − | Increase Wind and Water elemental magic damage by 5%.<br>
| |
| − | --------------
| |
| − | For every refine level:<br>
| |
| − | MATK + 4.<br>
| |
| − | --------------
| |
| − | Refine is 9 or higher:<br>
| |
| − | Increase damage of Varetyr Spear and Diamond Dust by 20%.<br>
| |
| − | --------------
| |
| − | Refine is 11 or higher:<br>
| |
| − | Increase magical damage against Undead and Angel race monster by 20%.<br>
| |
| − | --------------
| |
| − | When equipped with King Schmidt's Suit and King Schmidt's Manteau:<br>
| |
| − | MATK + 30<br>
| |
| − | Magical attacks have a chance to increase Water and Wind elemental magic damage by 10% for 10 seconds.<br>
| |
| − | --------------
| |
| − | If total Refine level of the entire set is at least 30:<br>
| |
| − | Increase magical damage against Holy and Undead elemental enemies by 20%.<br>
| |
| − | --------------
| |
| − | Type: Book<br>
| |
| − | Attack : 90<br>
| |
| − | Weight : 100<br>
| |
| − | Weapon level: 4<br>
| |
| − | Required Level : 170<br>
| |
| − | Jobs : Sorcerer<br>
| |
| − | |howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: MUNNIN2003<br> Crafting cost:
| |
| − | * 20x {{Item List |id=25866|item=Temporal Spell}}
| |
| − | <br> }}
| |
| − | {{EpisodeGear|id2=28774|name2=Royal Gladius (R)|effect=
| |
| − | ATK + 5%<br>
| |
| − | --------------
| |
| − | When equipped with {{Item List |id=28775|item=Royal Gladius (L)}}<br>
| |
| − | For every 2 refine level of the total Refine level of Royal Gladius (R) and Royal Gladius (L):<br>
| |
| − | ATK + 7.<br>
| |
| − | --------------
| |
| − | Total Refine level of Royal Gladius (R) and Royal Gladius (L) is 18 or higher:<br>
| |
| − | Increase damage of Cross Impact and Counter Slash by 20%.<br>
| |
| − | --------------
| |
| − | Total Refine level of Royal Gladius (R) and Royal Gladius (L) is 22 or higher:<br>
| |
| − | Increase physical damage against Undead and Angel race monster by 20%.<br>
| |
| − | --------------
| |
| − | When equipped with King Schmidt's Suit and King Schmidt's Manteau:<br>
| |
| − | ATK + 30<br>
| |
| − | Physical attacks have a chance to increase ATK by 10% for 10 seconds.<br>
| |
| − | --------------
| |
| − | If total Refine level of the entire set is at least 40:<br>
| |
| − | Increase physical damage against Holy and Undead elemental enemies by 20%.<br>
| |
| − | --------------
| |
| − | Type: Dagger<br>
| |
| − | Attack : 200<br>
| |
| − | Weight : 150<br>
| |
| − | Weapon level: 4<br>
| |
| − | Required Level : 170<br>
| |
| − | Jobs : Guillotine Cross<br>
| |
| − | |howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: MUNNIN2003<br> Crafting cost:
| |
| − | * 20x {{Item List |id=25866|item=Temporal Spell}}
| |
| − | <br> }}
| |
| − | {{EpisodeGear|id2=28775|name2=Royal Gladius (L)|effect=
| |
| − | It does not seem to have the basic abilities, but when equipped with {{Item List |id=28774|item=Royal Gladius (R)}}, it reveals its original strength.<br>
| |
| − | --------------
| |
| − | Type: Dagger<br>
| |
| − | Attack : 100<br>
| |
| − | Weight : 100<br>
| |
| − | Weapon level: 4<br>
| |
| − | Required Level : 170<br>
| |
| − | Jobs : Guillotine Cross<br>
| |
| − | |howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: MUNNIN2003<br> Crafting cost:
| |
| − | * 20x {{Item List |id=25866|item=Temporal Spell}}
| |
| − | <br> }}
| |
| − | {{EpisodeGear|id2=28776|name2=Royal Magician Dagger|effect=
| |
| − | MATK + 170<br>
| |
| − | MATK + 5%<br>
| |
| − | --------------
| |
| − | For every refine level:<br>
| |
| − | MATK + 4.<br>
| |
| − | --------------
| |
| − | Refine is 9 or higher:<br>
| |
| − | Increase Fire and Neutral elemental magic damage by 15%.<br>
| |
| − | --------------
| |
| − | Refine is 11 or higher:<br>
| |
| − | Increase magical damage against Undead and Angel race monster by 20%.<br>
| |
| − | --------------
| |
| − | When equipped with King Schmidt's Suit and King Schmidt's Manteau:<br>
| |
| − | MATK + 30<br>
| |
| − | Magical attacks have a chance to increase Fire and Neutral elemental magic damage by 10% for 10 seconds.<br>
| |
| − | --------------
| |
| − | If total Refine level of the entire set is at least 30:<br>
| |
| − | Increase magical damage against Holy and Undead elemental enemies by 20%.<br>
| |
| − | --------------
| |
| − | Type: Dagger<br>
| |
| − | Attack : 200<br>
| |
| − | Weight : 150<br>
| |
| − | Weapon level: 4<br>
| |
| − | Required Level : 170<br>
| |
| − | Jobs : Shadow Chaser<br>
| |
| − | |howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: MUNNIN2003<br> Crafting cost:
| |
| − | * 20x {{Item List |id=25866|item=Temporal Spell}}
| |
| − | <br> }}
| |
| − | {{EpisodeGear|id2=32027|name2=Guardian Knight Spear|effect=
| |
| − | For every refine level:<br>
| |
| − | Increase long range physical damage by 1%.<br>
| |
| − | --------------
| |
| − | Refine is 9 or higher:<br>
| |
| − | Increase damage of Banishing Point by 20%.<br>
| |
| − | --------------
| |
| − | Refine is 11 or higher:<br>
| |
| − | Increase physical damage against Undead and Angel race monster by 20%.<br>
| |
| − | --------------
| |
| − | When equipped with King Schmidt's Suit and King Schmidt's Manteau:<br>
| |
| − | ATK + 30<br>
| |
| − | Physical attacks have a chance to increase long range physical damage by 10% for 10 seconds.<br>
| |
| − | --------------
| |
| − | If total Refine level of the entire set is at least 30:<br>
| |
| − | Increase physical damage against Holy and Undead elemental enemies by 20%.<br>
| |
| − | --------------
| |
| − | Type: One-handed Spear<br>
| |
| − | Attack : 205<br>
| |
| − | Weight : 400<br>
| |
| − | Weapon level: 4<br>
| |
| − | Required Level : 170<br>
| |
| − | Jobs : Royal Guard<br>
| |
| − | |howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: MUNNIN2003<br> Crafting cost:
| |
| − | * 20x {{Item List |id=25866|item=Temporal Spell}}
| |
| − | <br> }}
| |
| − | {{EpisodeGear|id2=32111|name2=Royal Chello|effect=
| |
| − | Indestructible<br>
| |
| − | --------------
| |
| − | MATK + 180<br>
| |
| − | Increase Neutral elemental magic damage by 5%.<br>
| |
| − | --------------
| |
| − | For every refine level:<br>
| |
| − | MATK + 4.<br>
| |
| − | --------------
| |
| − | Refine is 9 or higher:<br>
| |
| − | Increase damage of Reverberation and Metallic Sound by 20%.<br>
| |
| − | Decrease Metallic Sound skill cooldown by 1 second.<br>
| |
| − | --------------
| |
| − | Refine is 11 or higher:<br>
| |
| − | Increase magical damage against Undead and Angel race monster by 20%.<br>
| |
| − | --------------
| |
| − | When equipped with King Schmidt's Suit and King Schmidt's Manteau:<br>
| |
| − | MATK + 30<br>
| |
| − | Magical attacks have a chance to increase Neutral elemental magic damage by 10% for 10 seconds.<br>
| |
| − | --------------
| |
| − | If total Refine level of the entire set is at least 30:<br>
| |
| − | Increase magical damage against Holy and Undead elemental enemies by 20%.<br>
| |
| − | --------------
| |
| − | Type: Musical Instrument<br>
| |
| − | Attack : 90<br>
| |
| − | Weight : 150<br>
| |
| − | Weapon level: 4<br>
| |
| − | Required Level : 170<br>
| |
| − | Jobs : Minstrel<br>
| |
| − | |howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: MUNNIN2003<br> Crafting cost:
| |
| − | * 20x {{Item List |id=25866|item=Temporal Spell}}
| |
| − | <br> }}
| |
| − | {{EpisodeGear|id2=32304|name2=Royal Revolver|effect=
| |
| − | Increase long range physical damage by 15%.<br>
| |
| − | --------------
| |
| − | For every refine level:<br>
| |
| − | ATK + 4.<br>
| |
| − | --------------
| |
| − | Refine is 9 or higher:<br>
| |
| − | Increase damage of Fire Dance by 20%.<br>
| |
| − | --------------
| |
| − | Refine is 11 or higher:<br>
| |
| − | Decrease Heat Barrel skill cooldown by 5 seconds.<br>
| |
| − | Increase physical damage against Undead and Angel race monster by 20%.<br>
| |
| − | --------------
| |
| − | When equipped with King Schmidt's Suit and King Schmidt's Manteau:<br>
| |
| − | ATK + 30<br>
| |
| − | Physical attacks have a chance to increase long range physical damage by 10% for 10 seconds.<br>
| |
| − | --------------
| |
| − | If total Refine level of the entire set is at least 30:<br>
| |
| − | Increase physical damage against Holy and Undead elemental enemies by 20%.<br>
| |
| − | --------------
| |
| − | Type: Revolver<br>
| |
| − | Attack : 150<br>
| |
| − | Weight : 170<br>
| |
| − | Weapon level: 4<br>
| |
| − | Required Level : 170<br>
| |
| − | Jobs : Rebellion<br>
| |
| − | |howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: MUNNIN2003<br> Crafting cost:
| |
| − | * 20x {{Item List |id=25866|item=Temporal Spell}}
| |
| − | <br> }}
| |
| − | {{EpisodeGear|id2=32353|name2=Guardian Knight Jewel Sword|effect=
| |
| − | MATK + 180<br>
| |
| − | --------------
| |
| − | For every refine level:<br>
| |
| − | MaxHP + 1%.<br>
| |
| − | Increase damage of Grand Cross by 2%.<br>
| |
| − | --------------
| |
| − | Refine is 9 or higher:<br>
| |
| − | Increase damage of Shield Press by 20%.<br>
| |
| − | --------------
| |
| − | Refine is 11 or higher:<br>
| |
| − | Increase physical and magical damage against Undead and Angel race monster by 20%.<br>
| |
| − | --------------
| |
| − | When equipped with King Schmidt's Suit and King Schmidt's Manteau:<br>
| |
| − | ATK + 30<br>
| |
| − | Physical and magical attacks have a chance to increase ATK and MATK by 7% for 10 seconds.<br>
| |
| − | --------------
| |
| − | If total Refine level of the entire set is at least 30:<br>
| |
| − | Increase physical and magical damage against Holy and Undead elemental enemies by 20%.<br>
| |
| − | --------------
| |
| − | Type: One-handed Sword<br>
| |
| − | Attack : 130<br>
| |
| − | Weight : 400<br>
| |
| − | Weapon level: 4<br>
| |
| − | Required Level : 170<br>
| |
| − | Jobs : Royal Guard<br>
| |
| − | |howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: MUNNIN2003<br> Crafting cost:
| |
| − | * 20x {{Item List |id=25866|item=Temporal Spell}}
| |
| − | <br> }}
| |
| − | {{EpisodeGear|id2=32401|name2=Royal Pillar|effect=
| |
| − | Indestructible<br>
| |
| − | --------------
| |
| − | ATK + 5%<br>
| |
| − | --------------
| |
| − | For every refine level:<br>
| |
| − | Increase long range physical damage by 1%.<br>
| |
| − | --------------
| |
| − | Refine is 9 or higher:<br>
| |
| − | Increase damage of Arms Cannon and Knuckle Boost by 20%.<br>
| |
| − | --------------
| |
| − | Refine is 11 or higher:<br>
| |
| − | Increase physical damage against Undead and Angel race monster by 20%.<br>
| |
| − | --------------
| |
| − | When equipped with King Schmidt's Suit and King Schmidt's Manteau:<br>
| |
| − | ATK + 30<br>
| |
| − | Physical attacks have a chance to increase long range physical damage by 10% for 10 seconds.<br>
| |
| − | --------------
| |
| − | If total Refine level of the entire set is at least 30:<br>
| |
| − | Increase physical damage against Holy and Undead elemental enemies by 20%.<br>
| |
| − | --------------
| |
| − | Type: Mace<br>
| |
| − | Attack : 220<br>
| |
| − | Weight : 500<br>
| |
| − | Weapon level: 4<br>
| |
| − | Required Level : 170<br>
| |
| − | Jobs : Mechanic<br>
| |
| − | |howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: MUNNIN2003<br> Crafting cost:
| |
| − | * 20x {{Item List |id=25866|item=Temporal Spell}}
| |
| − | <br> }}
| |
| − | {{EpisodeGear|id2=32402|name2=Royal Syringe|effect=
| |
| − | Indestructible<br>
| |
| − | --------------
| |
| − | ATK + 5%<br>
| |
| − | --------------
| |
| − | For every refine level:<br>
| |
| − | Increase long range physical damage by 1%.<br>
| |
| − | --------------
| |
| − | Refine is 9 or higher:<br>
| |
| − | Increase damage of Cart Cannon and Spore Explosion by 20%.<br>
| |
| − | --------------
| |
| − | Refine is 11 or higher:<br>
| |
| − | Increase physical damage against Undead and Angel race monster by 20%.<br>
| |
| − | --------------
| |
| − | When equipped with King Schmidt's Suit and King Schmidt's Manteau:<br>
| |
| − | ATK + 30<br>
| |
| − | Physical attacks have a chance to increase long range physical damage by 10% for 10 seconds.<br>
| |
| − | --------------
| |
| − | If total Refine level of the entire set is at least 30:<br>
| |
| − | Increase physical damage against Holy and Undead elemental enemies by 20%.<br>
| |
| − | --------------
| |
| − | Type: Mace<br>
| |
| − | Attack : 210<br>
| |
| − | Weight : 150<br>
| |
| − | Weapon level: 4<br>
| |
| − | Required Level : 170<br>
| |
| − | Jobs : Genetic<br>
| |
| − | |howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: MUNNIN2003<br> Crafting cost:
| |
| − | * 20x {{Item List |id=25866|item=Temporal Spell}}
| |
| − | <br> }}
| |
| − | {{EpisodeGear|id2=32403|name2=Royal Alchemy Staff|effect=
| |
| − | Indestructible<br>
| |
| − | --------------
| |
| − | ATK + 5%<br>
| |
| − | --------------
| |
| − | For every refine level:<br>
| |
| − | ATK + 4.<br>
| |
| − | --------------
| |
| − | Refine is 9 or higher:<br>
| |
| − | Increase damage of Crazy Weed by 20%.<br>
| |
| − | Decrease Crazy Weed skill cooldown by 1 second.<br>
| |
| − | --------------
| |
| − | Refine is 11 or higher:<br>
| |
| − | Increase physical damage against Undead and Angel race monster by 20%.<br>
| |
| − | --------------
| |
| − | When equipped with King Schmidt's Suit and King Schmidt's Manteau:<br>
| |
| − | ATK + 30<br>
| |
| − | Physical attacks have a chance to increase long range physical damage by 10% for 10 seconds.<br>
| |
| − | --------------
| |
| − | If total Refine level of the entire set is at least 30:<br>
| |
| − | Increase physical damage against Holy and Undead elemental enemies by 20%.<br>
| |
| − | --------------
| |
| − | Type: Mace<br>
| |
| − | Attack : 200<br>
| |
| − | Weight : 150<br>
| |
| − | Weapon level: 4<br>
| |
| − | Required Level : 170<br>
| |
| − | Jobs : Genetic<br>
| |
| − | |howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: MUNNIN2003<br> Crafting cost:
| |
| − | * 20x {{Item List |id=25866|item=Temporal Spell}}
| |
| − | <br> }}
| |
| − | |}
| |
| − | <br>
| |
| − | | |
| | <section end=Old Glast Heim Challenge Mode Shop /> | | <section end=Old Glast Heim Challenge Mode Shop /> |
| | | | |
Click the AREA on the picture that you wish to check out.
Click on the AREA you wish to have more information about.
Instance Area (@go exchanger)
Click on the NPC you wish to have more information about.
Last Room Shop
| Image
|
Name
|
Description
|
How to obtain
|
|
Battle Processor
|
ATK +20
MATK +20
Class: Middle Headgear
Defense: 0
Weight: 0
Level Requirement: 1
Jobs: All
|
Dropped from T W O
|
|
Wrench
|
Adds a chance to inflict Poison, Blind, Stun or Frozen on target when dealing physical attacks.
Class: Mace
Attack: 115
Weight: 250
Weapon Level: 3
Level Requirement: 55
Jobs: Acolyte
|
Dropped from T W O
|
| Image
|
Name
|
Description
|
How to obtain
|
|
Riot Chip [1]
|
HIT +50
Flee +50
MaxSP -50%
Set Bonus:
[+Broken Chips 01 & Broken Chips 02]
Infinity movement accelerating
ATK +50 & MATK +50
Refinement level +9 or higher, MaxSP +50%, MaxHP +10%
Class: Headgear
Defense: 0
Weight: 30
Weapon Level: 4
Level Requirement: 100
Jobs: All
|
@go exchanger
NPC: Last Room
10x Mysterious Parts
|
|
Broken Chips 01 [1]
|
STR +4
Set Bonus:
[+ Broken Chips 02]
STR +8, INT +8
Class: Accessory
Defense: 0
Weight: 10
Level Requirement: 100
Jobs: All
|
@go exchanger
NPC: Last Room
10x Mysterious Parts
|
|
Broken Chips 02 [1]
|
INT +4
Class: Accessory
Defense: 0
Weight: 10
Level Requirement: 100
Jobs: All
|
@go exchanger
NPC: Last Room
10x Mysterious Parts
|
Jitterbug Shop
In @go exchange, the NPC Mingmin can trade 50
Jitterbug's Teeth for a random piece of equipment or item. Below is a list of rewards you can get from the trade.
| Image
|
Name
|
Effect
|
How to obtain
|
|
Bow of Storms [2]
|
160 ATK.
Ranged Damage +30%.
Reduce Cooldown of Severe Rainstorm by -2 seconds, while increasing the SP cost by +15.
Class: Bow
Defense : 0
Weight : 150
Required Level : 130
Jobs : Hunter / Bard/ Dancer
|
@go exchangerNPC: Nightmarish Jitterbug
|
|
Gigant Bow [1]
|
195 ATK
Range Damage +40%.
Decreases ASPD (delay after attack +15%),
Hit -50.
Class: Bow
Defense : 0
Weight : 300
Required Level : 130
Jobs : Hunter
|
@go exchangerNPC: Nightmarish Jitterbug
|
|
Floral Mic of Aigu [1]
|
Reduce SP consumption of Moonlit Serenade by 20.
[+ Old Dancer's Floral Decoration Bracelet Flail ]
Increase damage of Vulcan Arrow by 200%.
Increase SP consumption Vulcan Arrow by 50.
Class: Whip
Defense : 0
Weight : 100
Required Level : 130
Jobs : Wanderer
|
@go exchangerNPC: Nightmarish Jitterbug
|
|
Ukulele Of Newoz [2]
|
Reduce SP consumption of Windmill Rush Attack by 20.
[+ Oz's New Wing Ring [1] ]
Increase damage of Vulcan Arrow by 200%.
Increase SP consumption Vulcan Arrow by 50
Class: Musical Instrument
Defense : 0
Weight : 200
Required Level : 130
Jobs : Minstrel
|
@go exchangerNPC: Nightmarish Jitterbug
|
|
Floral Bracelet Of Aigu [1]
|
Reduce variable casting time of skills by 25%.
Class: Accessory
Defense : 0
Weight : 10
Required Level : 130
Jobs : Wanderer
|
@go exchangerNPC: Nightmarish Jitterbug
|
|
Hero Ring Of Newoz [1]
|
Reduce variable casting time of skills by 25%
Class: Accessory
Defense: 0
Weight: 10
Level Requirement: 130
Jobs: Minstrel
|
@go exchangerNPC: Nightmarish Jitterbug
|
|
Pendant of Chaos
|
INT - 5
Increase physical damage inflicted on All enemies by 6%.
Reduce damage taken from Shadow property attacks 5%.
Gain immunity to Confusion status.
Adds a 5% chance of inflicting Confusion status on enemies when performing physical attacks.
Adds a 3% chance of autocasting Level 2 Wide Confusion when receiving physical attacks.
Class: Accessory
Defense: 0
Weight: 10
Level Requirement: 130
Jobs: 3rd Classes
|
@go exchangerNPC: Nightmarish Jitterbug
|
|
Pendant of Harmony
|
STR -5
MATK +6%
Increase natural HP and SP recovery by 50%.
Reduce damage taken from Holy property attacks by 5%.
Adds a 10% chance of autocasting Level 1 Renovatio when dealing physical attacks.
Adds a 10% chance of autocasting Level 3 Sanctuary when receiving physical attacks.
[+ Pendant of Chaos ]
All Stats +5
Adds a 10% chance of autocasting Level 1 Maelstorm when receiving magical attacks.
Class: Accessory
Defense: 0
Weight: 10
Level Requirement: 130
Jobs: 3rd Classes
|
@go exchangerNPC: Nightmarish Jitterbug
|
You can also ask the npc to combine Pendant of Chaos and Pendant of Harmony to receive a Pendant of Maelstrom.
| Image
|
Name
|
Effect
|
How to obtain
|
|
Pendant of Maelstrom [1]
|
All Stats +1
MATK +6%
Increase physical damage inflicted on All enemies by 6%.
Adds a 10% chance of autocasting Level 1 Maelstorm when receiving magical attacks.
Class: Accessory
Defense: 0
Weight: 10
Level Requirement: 130
Jobs: 3rd Classes
|
@go exchangerNPC: Nightmarish Jitterbug
|
Hero Exchanger Shop
| Image
|
Name
|
Effect
|
How to obtain
|
|
Brave Ring [1]
|
Can be enchanted
Class: Accessory
Defense: 0
Weight: 20
Required Level: 160
Usable By: All Jobs
|
NPC is located at @go exchange
Can be exchanged at Hero Exchanger for 30x Heroic Token }}
|
Enchantment
- All 4 slots can be enchanted.
- You can pick the category of enchant for each slot (E.g. Atk or Matk for the 2nd slot).
- Resetting enchants cost 3x
Heroic Token . This will reset ALL the enchants on the ring.
Available enchants
| 1st slot
|
Min ~ Max
|
2nd slot
|
Min ~ Max
|
3rd slot
|
Min ~ Max
|
4th slot
|
Min ~ Max
|
| Str |
1 ~ 5 |
Atk |
1% ~ 5% |
Max HP |
1% ~ 5% |
DEF |
3~15
|
| Agi |
1 ~ 5 |
Matk |
1% ~ 5% |
Max SP |
25~150 |
MDEF |
1 ~ 5
|
| Vit |
1 ~ 5 |
|
|
|
|
|
|
| Int |
1 ~ 5 |
|
|
|
|
|
|
| Dex |
1 ~ 5 |
|
|
|
|
|
|
| Luk |
1 ~ 5 |
|
|
|
|
|
|
Ghost Palace Shop
Information about the Thanatos Weapons enchants can be found here
Thanatos Weapons
| Image
|
Name
|
Description
|
How to obtain
|
|
Thanatos Spear [1]
|
This magic spear, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard
It offers incredible power and mana at a great cost
INT +6, VIT +6, LUK -6
MATK +100
Creates a low chance of regaining HP and SP from 5% of your damage dealt when dealing physical attacks
Drains 100 HP every 10 seconds
Drains 1,000 HP when unequipped
Class: One-Handed Spear
Attack: 150
Weight: 300
Weapon Level: 4
Level Requirement: 120
Jobs: Swordman
|
@go exchanger NPC: Ghost Palace Can be exchanged for 100x Gray Shard
|
|
Thanatos Long Spear [1]
|
This two-handed magic spear, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard
It offers incredible power and mana at a great cost
INT +6, VIT +6, LUK -6
MATK +50
Chance to drain 5% HP/SP on every physsical attack
Drains 100 HP every 10 seconds
Drains 1000 HP when unequip this item
Class: Two-Handed Spear
Attack: 250
Weight: 375
Weapon Level: 4
Level Requirement: 120
Jobs: Rune Knight and Royal Guard
|
@go exchanger NPC: Ghost Palace Can be exchanged for 100x Gray Shard
|
|
Thanatos Staff [1]
|
This magic staff, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard
It offers incredible power and mana at a great cost
INT +6, VIT +6, LUK -6
MATK +200
Healing skills increased by 15%
Magical attacks have a chance to restore HP and SP
Drains 100 HP every 10 seconds
When unequipped, drain 1000 HP
Class: One-handed Staff
Attack: 100
Weight: 100
Weapon Level: 4
Level Requirement: 120
Jobs: Mage and Acolyte
|
@go exchanger NPC: Ghost Palace Can be exchanged for 100x Gray Shard
|
|
Thanatos Knuckles [1]
|
This magic knuckle, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard
It offers incredible power and mana at a great cost
INT +6, VIT +6, LUK -6
MATK +100
Low chance to drain 5% of attack into HP and SP
Drains 100 HP every 10 seconds
Drains 1000 HP when unequipped
Class: Claw
Attack: 160
Weight: 60
Weapon Level: 4
Level Requirement: 120
Jobs: Sura
|
@go exchanger NPC: Ghost Palace Can be exchanged for 100x Gray Shard
|
|
Thanatos Violin [1]
|
This magic violin, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard
It offers incredible power and mana at a great cost
INT +6, VIT +6, LUK -6
Low chance to drain 5% of attack into HP and SP
Increase 20% ranged attack damage
Drains 100 HP every 10 seconds
Drains 1000 HP when unequipped
MATK +130
Class: Musical Instrument
Attack: 200
Weight: 200
Weapon Level: 4
Level Requirement: 120
Jobs: Minstrel
|
@go exchanger NPC: Ghost Palace Can be exchanged for 100x Gray Shard
|
|
Thanatos Whip [1]
|
This whip, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard
It offers incredible power and mana at a great cost
INT +6, VIT +6, LUK -6
MATK +130
Low chance to drain 5% of attack into HP and SP
Increase 20% ranged attack damage
Drains 100 HP every 10 seconds
Drains 1000 HP when unequipped
Class: Whip
Attack: 200
Weight: 220
Weapon Level: 4
Level Requirement: 120
Jobs: Wanderer
|
@go exchanger NPC: Ghost Palace Can be exchanged for 100x Gray Shard
|
|
Thanatos Two-Handed Staff [1]
|
This magic staff, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard
It offers incredible power and mana at a great cost
INT +6, VIT +6, LUK -6
MATK +250
Increase Heal eficiency by 18%
Magical attack has chance to restore HP and SP
Drains 100 HP every 10 seconds
Drains 1000 HP as the item is unequipped
Class: Two-Handed Staff
Attack: 120
Weight: 140
Weapon Level: 4
Level Requirement: 120
Jobs: Mage and Acolyte
|
@go exchanger NPC: Ghost Palace Can be exchanged for 100x Gray Shard
|
|
Thanatos Dagger [1]
|
This dagger, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard
It offers incredible power and mana at a great cost
INT +6, VIT +6, LUK -6
Physical attack has chance to drain 5% of damage into HP and SP
Drains 100 HP every 10 seconds
Drains 1000 HP when unequipped
MATK +130
Class: Dagger
Attack: 100
Weight: 80
Weapon Level: 4
Level Requirement: 120
Jobs: Swordman, Archer, Merchant and Thief
|
@go exchanger NPC: Ghost Palace Can be exchanged for 100x Gray Shard
|
|
Thanatos Sword [1]
|
This sword, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard
It offers incredible power and mana at a great cost
INT +6, VIT +6, LUK -6
Low chance to absorp 5% of attack into SP
Drains 1000 HP when unequipped
MATK +100
Class: One-Handed Sword
Attack: 150
Weight: 70
Weapon Level: 4
Level Requirement: 120
Jobs: Swordman
|
@go exchanger NPC: Ghost Palace Can be exchanged for 100x Gray Shard
|
|
Thanatos Hammer [1]
|
This hammer, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard
It offers incredible power and mana at a great cost
INT +6, VIT +6, LUK -6
Creates a low chance of regaining HP and SP from 5% of your damage dealt when dealing physical attacks
Drains 100 HP every 10 seconds
Drains 1,000 HP when unequipped
MATK +120
Class: Mace
Attack: 180
Weight: 300
Weapon Level: 4
Level Requirement: 120
Jobs: Rune Knight, Royal Guard, Mechanic, Geneticist, Archbishop and Sura
|
@go exchanger NPC: Ghost Palace Can be exchanged for 100x Gray Shard
|
|
Thanatos Bow [1]
|
This bow, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard
It offers incredible power and mana at a great cost
INT +6, VIT +6, LUK -6
Has low chance to drain 5% of damage inflicted into HP and SP
Drains 100 HP every 10 second
Drains 1000 HP when unequipped
MATK +110
Class: Bow
Attack: 180
Weight: 130
Weapon Level: 4
Level Requirement: 120
Jobs: Ranger, Minstrel and Wanderer
|
@go exchanger NPC: Ghost Palace Can be exchanged for 100x Gray Shard
|
|
Thanatos Great Sword [1]
|
This great sword, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard
It offers incredible power and mana at a great cost
INT +6, VIT +6, LUK -6
When Receiving Physical Attack,5% less chance of HP,SP Drain
Drains 100 HP every 10 seconds
Drains 1,000 HP when unequipped
MATK +120
Class: Two-Handed Sword
Attack: 280
Weight: 130
Weapon Level: 4
Level Requirement: 120
Class: Rune Knight and Royal Guard
|
@go exchanger NPC: Ghost Palace Can be exchanged for 100x Gray Shard
|
|
Thanatos Katar [1]
|
This katar, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard
It offers incredible power and mana at a great cost
INT +6, VIT +6, LUK -6
Has chance of drain 5% of physical attack into HP and SP
Drains 100 HP every 10 seconds
Drains 1000 HP when unequipped
MATK +80
Class: Katar
Attack: 220
Weight: 180
Weapon Level: 4
Level Requirement: 120
Class: Guillotine Cross
|
@go exchanger NPC: Ghost Palace Can be exchanged for 100x Gray Shard
|
|
Thanatos Axe [1]
|
This two-handed axe, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard
It offers incredible power and mana at a great cost
INT +6, VIT +6, LUK -6
Adds a low chance of regaining HP and SP from 5% of your damage dealt when dealing physical attacks
Consumes 100 HP every 10 seconds
Consumes 1,000 HP when unequipped
MATK +80
Class: Two-Handed Axe
Attack: 300
Weight: 400
Weapon Level: 4
Level Requirement: 120
Class: Swordman and Merchant
|
@go exchanger NPC: Ghost Palace Can be exchanged for 100x Gray Shard
|
Thanatos Armors
| Image
|
Name
|
Description
|
How to obtain
|
|
Armor of Gray [1]
|
Mdef +10
Reduces damage taken from Holy property attacks by 10%
For every upgrade level of the item, Reduces damage taken from Holy property attacks by an additional 2%
Class: Armor
Defense: 90
Weight: 240
Level Requirement: 120
Jobs: Rune Knight, Mechanic, Guillotine Cross, Ranger, Royal Guard, Geneticist, Shadow Chaser, Maestro, Wanderer
|
@go exchanger NPC: Ghost Palace Can be exchanged for 50x Gray Shard
|
|
Gray Robe [1]
|
Reduces damage taken from Holy property attacks by 10%
For every upgrade level of the item, Reduces damage taken from Holy property attacks by an additional 2%
Class: Armor
Defense: 55
Weight: 130
Level Requirement: 120
Jobs: Arch Bishop, Warlock, Sura, Sorcerer
|
@go exchanger NPC: Ghost Palace Can be exchanged for 50x Gray Shard
|
|
Gray Helmet [1]
|
Reduces damage taken from Holy property attacks by 3%
For every 2 upgrade levels of the item, Reduces damage taken from Holy property attacks by an additional 1%
Class: Headgear
Defense: 35
Weight: 45
Level Requirement: 120
Jobs: 3rd Class Jobs
|
@go exchanger NPC: Ghost Palace Can be exchanged for 50x Gray Shard
|
|
Cloak of Gray [1]
|
Reduces damage taken from Holy property attacks by 5%
For every 2 upgrade levels of the item, Reduces damage taken from Holy property attacks by an additional 1%
-----------------------------------------
[+ Armor of Gray [1] , Helmet of Gray [1] , Boots of Gray [1] ]
Reduces damage taken from neutral property by 15%.
Adds a chance of casting Level 3 Drain Life on attacker when reciving a physical attack
-----------------------------------------
[+ Robe of Gray [1] , Helmet of Gray [1] , Boots of Gray [1] ]
Reduces damage taken from neutral property by 15%.
MaxHP + 25%
MaxSP + 25%
MTAK +10%
Class: Garment
Defense: 45
Weight: 60
Level Requirement: 120
Jobs: 3rd Class Jobs
|
@go exchanger NPC: Ghost Palace Can be exchanged for 50x Gray Shard
|
|
Boots of Gray [1]
|
Reduces damage taken from Holy property attacks by 2%
Reduces damage taken from Holy property attacks by an additional 1% per 3 upgrade levels of the item
Class: Shoes
Defense: 25
Weight: 40
Level Requirement: 120
Jobs: 3rd Class Jobs
|
@go exchanger NPC: Ghost Palace Can be exchanged for 50x Gray Shard
|
|
Gray Shield [1]
|
Mdef + 10
Additional Mdef + 1 per 3 upgrade levels of the item
Reduces damage taken from Holy property attacks by 30%
For every upgrade level of the item, Reduces damage taken from Holy property attacks by an additional 1%
Class: Shield
Defense: 75
Weight: 200
Level Requirement: 120
Jobs: 3rd Class Jobs
|
@go exchanger NPC: Ghost Palace Can be exchanged for 50x Gray Shard
|
Sarah & Fenrir Shop
| Image
|
Name
|
Description
|
How to obtain
|
|
Sarah Combat Robe [1]
|
When dealing magical attacks, has a small chance of increasing MATK by 8 per refine level of the robe for 10 seconds.
Class: Armor
Defense: 35
Weight: 80
Level Requirement: 145
Usable Jobs: All
|
Sarah (MVP)
|
|
Sarah's Left Earring
|
Enables to use skill Heal Lv.1.
This item is impossible to deal with another account.
Class: Accessory (Left)
Defense: 0
Weight: 10
Level Requirement: 145
Usable Jobs: All
|
@go exchanger
NPC: Sarah&Fenrir
Can be exchanged for 1x Fragments Of Gigan
Or reward for finishing the instance
|
|
Sarah's Right Earring
|
Enables use of Level 1 Teleport.
This item is impossible to deal with another account.
Class: Accessory (Right)
Defense: 0
Weight: 10
Level Requirement: 145
Usable Jobs: All
|
@go exchanger
NPC: Sarah&Fenrir
Can be exchanged for 1x Fragments Of Gigan
Or reward for finishing the instance
|
Illusion OS Shop
Illusion OS Armors
Illusion OS Modification Modules
Modification Modules can be crafted for
Cor Core x5 and
Unknown Parts x30 at the Illusion OS NPC in Fortessa 84/112 You can use @go exchanger to get to the NPC
There are four different types of module
Normal ,
Rare ,
Unique , and
Legendary . Normal has the highest chance of success to craft and Legendary has the lowest.
Illusion Equipment can be modified with a number of different module types.
Each piece of equipment can have a maximum of 3 modules.
Though certain modules have a restriction on the number of times it can be place on the equipment.
| Armor
|
| Module
|
Effect
|
Defense
Up to 3 modules can be placed on equipment
|
- Def + 25
- If refine rate is 7 or higher:
Def + 10
- If refine rate is 9 or higher:
Def + 10
|
Magic Defense
Up to 3 modules can be placed on equipment
|
- Mdef + 2
- If refine rate is 7 or higher:
Mdef + 3
- If refine rate is 9 or higher:
Mdef + 3
|
Power
Up to 2 modules can be placed on equipment
|
- ATK + 5%.
- If refine rate is 7 or higher:
ATK + 25.
- If refine rate is 9 or higher:
additional ATK + 25.
|
Magic
Up to 2 modules can be placed on equipment
|
- MATK + 5%.
- If refine rate is 7 or higher:
MATK + 25.
- If refine rate is 9 or higher:
additional MATK + 25.
|
Shooter
Up to 2 modules can be placed on equipment
|
- Increases long ranged physical damage by 3%.
- If refine rate is 7 or higher:
increases long ranged physical damage by additional 2%.
- If refine rate is 9 or higher:
increases long ranged physical damage by additional 2%.
|
Delay After Skill
Up to 1 modules can be placed on equipment
|
- Reduces delay after skill by 5%.
- If refine rate is 7 or higher:
reduces delay after skill by an additional 5%.
- If refine rate is 9 or higher:
reduces delay after skill by an additional 5%.
|
| Engine Wing
|
| Module
|
Effect
|
Defense
Up to 3 modules can be placed on equipment
|
- Def + 25
- If refine rate is 7 or higher:
Def + 10
- If refine rate is 9 or higher:
Def + 10
|
Magic Defense
Up to 3 modules can be placed on equipment
|
- Mdef + 2
- If refine rate is 7 or higher:
Mdef + 3
- If refine rate is 9 or higher:
Mdef + 3
|
Fast
Up to 2 modules can be placed on equipment
|
- ASPD + 1.
- If refine rate is 7 or higher:
increases attack speed (reduces delay after attack by 3%).
- If refine rate is 9 or higher:
increases attack speed (reduces delay after attack by additional 3%).
|
Caster
Up to 2 modules can be placed on equipment
|
- Reduces variable casting time by 5%.
- If refine rate is 7 or higher:
reduces variable casting time by an additional 3%.
- If refine rate is 9 or higher:
reduces variable casting time by an additional 3%.
|
Critical
Up to 2 modules can be placed on equipment
|
- Critical Rate + 10.
- If refine rate is 7 or higher:
increases critical damage by 5%.
- If refine rate is 9 or higher:
increases critical damage by an additional 5%.
|
Above All
Up to 1 modules can be placed on equipment
|
- Reduces physical and magical damage taken from all property enemies by 5%.
- If refine rate is 7 or higher:
reduces physical and magical damage taken from all size enemies by 5%.
- If refine rate is 9 or higher:
reduces physical and magical damage taken from all race enemies by 5% (excludes player).
|
| Leg
|
| Module
|
Effect
|
Defense
Up to 3 modules can be placed on equipment
|
- Def + 25
- If refine rate is 7 or higher:
Def + 10
- If refine rate is 9 or higher:
Def + 10
|
Magic Defense
Up to 3 modules can be placed on equipment
|
- Mdef + 2
- If refine rate is 7 or higher:
Mdef + 3
- If refine rate is 9 or higher:
Mdef + 3
|
Vital
Up to 2 modules can be placed on equipment
|
- MaxHP + 5%.
- If refine rate is 7 or higher:
MaxHP + 500
- If refine rate is 9 or higher:
additional MaxHP + 750
|
Mental
Up to 2 modules can be placed on equipment
|
- MaxSP + 5%.
- If refine rate is 7 or higher:
MaxSP + 100
- If refine rate is 9 or higher:
additional MaxSP + 150
|
Heal
Up to 2 modules can be placed on equipment
|
- Increases heal effectiveness by 5%.
- If refine rate is 7 or higher:
increases heal effectiveness by additional 5%.
- If refine rate is 9 or higher:
increases heal effectiveness by additional 5%.
|
Fixed Casting
Up to 1 modules can be placed on equipment
|
- Reduces fixed casting time by 0.3 second.
- If refine rate is 7 or higher:
reduces fixed casting time by additional 0.2 second.
- If refine rate is 9 or higher:
reduces fixed casting time by additional 0.2 second.
|
Unlimited Vital
Only 1 Legendary module per equipment
|
- Has a chance to gain "Everlasting Life" for 10 seconds when receiving physical or magical damage.
- Everlasting Life
- Vit + 50, recover 400 HP per 0.5 second, drains 20 SP per second for 10 seconds.
|
Spell Buster
Only 1 Legendary module per equipment
|
- Has a chance to gain "Magic Storm" for 10 seconds when dealing magical damage.
- Magic Storm
- Int + 50, MATK + 15%, ATK - 15% for 10 seconds.
|
Firing Shot
Only 1 Legendary module per equipment
|
- Has a chance to gain "Plunging Shooter" for 10 seconds when dealing physical damage.
- Plunging Shooter
- Dex + 50, increases long ranged physical damage by 10%, drains 20 SP per second for 10 seconds.
|
Overpower
Only 1 Legendary module per equipment
|
- Has a chance to gain "Raging Fight" for 10 seconds when dealing physical damage.
- Raging Fight
- Str + 50, ATK + 15%, MATK - 15% for 10 seconds.
|
Fatal Flash
Only 1 Legendary module per equipment
|
- Has a chance to gain "Deadly Lightspeed" for 10 seconds when dealing physical damage.
- Deadly Lightspeed
- Agi + 50, increases critical damage by 10%, drains 300 HP per second for 10 seconds.
|
Lucky Strike
Only 1 Legendary module per equipment
|
- Has a chance to gain "Good Fortune" for 10 seconds when dealing magical damage.
- Good Fortune
- When it procs, Luk + 50, increases all property magical damage by 10%, drains 300 HP per second for 10 seconds.
|
| Booster R & Battle Chip R
|
| Module
|
Effect
|
Vit
Up to 3 modules can be placed on equipment
|
|
Luk
Up to 3 modules can be placed on equipment
|
|
Str
Up to 3 modules can be placed on equipment
|
|
Agi
Up to3 modules can be placed on equipment
|
|
HP Recovery
Up to 2 modules can be placed on equipment
|
|
Spell
Up to 1 modules can be placed on equipment
|
- MATK +18
- Reduce Variable Cast Time by 10%
|
Attack Speed
Up to 1 modules can be placed on equipment
|
- Increase attack speed (reduce delay after attack) by 10%
|
Fatal
Up to 1 modules can be placed on equipment
|
- Critical Rate +4
- Increase critical damage by 10%
|
Expert Archer
Up to 1 modules can be placed on equipment
|
- Increase Long Range Physical damage by 10%
|
Drain Life
Up to 1 modules can be placed on equipment
|
- Has a 2% chance to restore 2% of damage as HP when dealing physical damage
|
Magic Healing
Up to 1 modules can be placed on equipment
|
- Has a 2% chance to recover 400 HP per 0.5 second for 10 seconds when dealing magical damage
|
| Booster L & Battle Chip L
|
| Module
|
Effect
|
Vit
Up to 3 modules can be placed on equipment
|
|
LUK
Up to 3 modules can be placed on equipment
|
|
INT
Up to 3 modules can be placed on equipment
|
|
Dex
Up to 3 modules can be placed on equipment
|
|
SP Recovery
Up to 2 modules can be placed on equipment
|
|
Spell
Up to 1 modules can be placed on equipment
|
- MATK +18
- Reduce Variable Cast Time by 10%
|
Attack Speed
Up to 1 modules can be placed on equipment
|
- Increase attack speed (reduce delay after attack) by 10%
|
Fatal
Up to 1 modules can be placed on equipment
|
- Critical Rate +4
- Increase critical damage by 10%
|
Expert Archer
Up to 1 modules can be placed on equipment
|
- Increase Long Range Physical damage by 10%
|
Drain Soul
Up to 1 modules can be placed on equipment
|
- Has a 1% chance to restore 1% of damage as SP when dealing physical damage
|
Magic Soul
Up to 1 modules can be placed on equipment
|
- Has a 1% chance to recovery 80 SP per 0.5 second for 10 seconds when dealing magical damage
|
Illusion OS Weapons
| Image
|
Name
|
Effect
|
How to Obtain
|
|
Burning Knuckle-OS
|
ATK + 3%.
If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 7%).
If refine rate is 9 or higher:
Increases Rampage Blast damage by 15%.
If refine rate is 11 or higher:
Increases damage against medium and large size enemies by 20%.
Class: Knuckle
Attack: 175
Weight: 90
Weapon Level: 4
Required Level: 130
Usable Jobs: Sura
|
@go exchanger NPC: Illusion OS Cost: 1x Broken Weapon
and 50x Cor Core
|
|
Cannon Rapier-OS
|
MATK + 150.
When dealing melee physical damage, has a chance to auto cast Fireball, level of Fireball is equal to level of refine rate (up to level 10).
If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 7%).
If refine rate is 9 or higher:
Increases Fireball damage by 30%.
If refine rate is 11 or higher:
When dealing melee physical damage, has a chance to auto cast Hell Inferno level 3.
Class: Sword
Attack: 160
Weight: 80
Weapon Level: 4
Required Level: 130
Usable Jobs: Swordsman classes, Novice classes, Thief classes, Merchant classes.
|
@go exchanger NPC: Illusion OS Cost: 1x Broken Weapon
and 50x Cor Core
|
|
Saphir Mace-OS [2]
|
Can't be destroyed.
ATK + 3%.
If refine rate is 7 or higher:
Reduces variable casting time by 7%.
If refine rate is 9 or higher:
Increases Cart Cannon damage by 20%.
If refine rate is 11 or higher:
Increases long ranged physical damage by 15%.
Class: Mace
Attack: 185
Weight: 80
Weapon Level: 4
Required Level: 130
Usable Jobs: Genetic
|
@go exchanger NPC: Illusion OS Cost: 1x Broken Weapon
and 50x Cor Core
|
|
Ultio-OS [2]
|
MATK + 170.
MATK + 3%.
If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 7%).
If refine rate is 9 or higher:
Increases Adoramus damage by 20%.
If refine rate is 11 or higher:
Increases holy property magical damage by 15%.
Class: Mace
Attack: 150
Weight: 120
Weapon Level: 4
Required Level: 130
Usable Jobs: Archbishop
|
@go exchanger NPC: Illusion OS Cost: 1x Broken Weapon
and 50x Cor Core
|
|
Virtual Bow-OS [2]
|
ATK + 3%.
If refine rate is 7 or higher:
Increases long ranged physical damage by 7%.
If refine rate is 9 or higher:
Increases Arrow Storm damage by 30%.
If refine rate is 11 or higher:
Increases Arrow Storm damage by additional 20%.
Class: Bow
Attack: 200
Weight: 120
Weapon Level: 4
Required Level: 130
Usable Jobs: Ranger
|
@go exchanger NPC: Illusion OS Cost: 1x Broken Weapon
and 50x Cor Core
|
|
MH-P89-OS [2]
|
ATK + 3%.
If refine rate is 7 or higher:
Increases long ranged physical damage by 7%.
If refine rate is 9 or higher:
Reduces cooldown of Severe Rainstorm by 2 seconds.
If refine rate is 11 or higher:
Increases Severe Rainstorm damage by 15%.
Class: Bow
Attack: 170
Weight: 120
Weapon Level: 4
Required Level: 130
Usable Jobs: Minstrel, Wanderer
|
@go exchanger NPC: Illusion OS Cost: 1x Broken Weapon
and 50x Cor Core
|
|
AC-B44-OS [2]
|
MATK + 135.
Increase bow damage by 5%.
If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 7%).
If refine rate is 9 or higher:
Increases Triangle Shot damage by 15%.
If refine rate is 11 or higher:
Increases bow damage by 10%.
Class: Bow
Attack: 190
Weight: 60
Weapon Level: 4
Required Level: 130
Usable Jobs: Shadow Chaser
|
@go exchanger NPC: Illusion OS Cost: 1x Broken Weapon
and 50x Cor Core
|
|
Beam Claymore-OS [2]
|
Can't be destroyed.
Cri + 5.
If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 7%).
If refine rate is 9 or higher:
Increases critical damage by 15%.
If refine rate is 11 or higher:
Increases damage against small and medium size enemies by 20%.
Class: Two-handed Sword
Attack: 250
Weight: 180
Weapon Level: 4
Required Level: 130
Usable Jobs: Swordsman classes
|
@go exchanger NPC: Illusion OS Cost: 1x Broken Weapon
and 50x Cor Core
|
|
Rutilus Stick-OS [2]
|
Can't be destroyed.
MATK + 175.
Increases magical damage against neutral and earth property enemies by 5%.
If refine rate is 7 or higher:
Reduces variable casting time by 7%.
If refine rate is 9 or higher:
When dealing magical damage, has a chance to increases fire property magical damage by 30% for 10 seconds.
If refine rate is 11 or higher:
Reduces delay after skill by 10%.
Class: One-handed Staff
Attack: 80
Weight: 90
Weapon Level: 4
Required Level: 130
Usable Jobs: Novice classes, Mage classes, Acolyte classes, Soul Linker classes
|
@go exchanger NPC: Illusion OS Cost: 1x Broken Weapon
and 50x Cor Core
|
|
Meuchler-OS [2]
|
ATK + 3%.
If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 7%).
If refine rate is 9 or higher:
Increases Cross Ripper Slasher damage by 15%.
If refine rate is 11 or higher:
Increases damage against small and medium size enemies by 20%.
Class: Katar
Attack: 190
Weight: 130
Weapon Level: 4
Required Level: 130
Usable Jobs: Assassin classes.
|
@go exchanger NPC: Illusion OS Cost: 1x Broken Weapon
and 50x Cor Core
|
|
Blasti-OS [2]
|
Can't be destroyed.
Reduces damage taken from medium and large enemies by 10%.
If refine rate is 7 or higher:
Reduces damage taken from medium and large enemies by additional 15%.
If refine rate is 9 or higher:
Increases long ranged physical damage by 15%.
If refine rate is 11 or higher:
Reduces delay after skill by 10%.
Class: Two-handed Axe
Attack: 400
Weight: 450
Weapon Level: 4
Required Level: 130
Usable Jobs: Mechanic
|
@go exchanger NPC: Illusion OS Cost: 1x Broken Weapon
and 50x Cor Core
|
|
HR-55-OS [2]
|
ATK + 3%.
If refine rate is 7 or higher:
Increases long ranged physical damage by 7%.
If refine rate is 9 or higher:
Increases Hammer of God damage by 20%.
If refine rate is 11 or higher:
Reduces cooldown of Hammer of God by 5 seconds.
Class: Rifle
Attack: 250
Weight: 100
Weapon Level: 4
Required Level: 130
Usable Jobs: Gunslinger classes.
|
@go exchanger NPC: Illusion OS Cost: 1x Broken Weapon
and 50x Cor Core
|
|
Circuit Board-OS [2]
|
ATK + 3%.
If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 7%).
If refine rate is 9 or higher:
Increases damage against small and medium size enemies by 20%.
If refine rate is 11 or higher:
Increases critical damage by 20%.
Class: Book
Attack: 180
Weight: 120
Weapon Level: 4
Required Level: 130
Usable Jobs: Sage classes, Priest classes, Star Gladiator classes
|
@go exchanger NPC: Illusion OS Cost: 1x Broken Weapon
and 50x Cor Core
|
|
Kuroiro-OS [2]
|
MATK + 150.
Increases physical and magical damage against shadow and undead property enemies by 5%.
If refine rate is 7 or higher:
Increases physical and magical damage against shadow and undead property enemies by additional 10%.
If refine rate is 9 or higher:
Increases Kunai Splash damage by 20%.
If refine rate is 11 or higher:
Increases physical and magical damage against demon and undead race enemies by 10%.
Class: Dagger
Attack: 150
Weight: 90
Weapon Level: 4
Required Level: 130
Usable Jobs: Ninja classes
|
@go exchanger NPC: Illusion OS Cost: 1x Broken Weapon
and 50x Cor Core
|
|
Boost Lance-OS [2]
|
Increases attack speed (reduces delay after attack by 3%).
If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 7%).
If refine rate is 9 or higher:
Increases Vanishing Point damage by 20%.
If refine rate is 11 or higher:
Increases Vanishing Point damage by additional 15%.
Class: One-hand Spear
Attack: 190
Weight: 100
Weapon Level: 4
Required Level: 130
Usable Jobs: Royal Guard
|
@go exchanger NPC: Illusion OS Cost: 1x Broken Weapon
and 50x Cor Core
|
|
Electric Fox-OS [2]
|
MATK + 350
MATK + 5%.
If refine rate is 7 or higher:
Increases Silvervine Stem Spear damage by 20%.
If refine rate is 9 or higher:
Reduces variable casting time by 10%
Increases earth, fire, water, wind, ghost and neutral property magical damage by 15%.
If refine rate is 11 or higher:
Increases Catnip Meteor damage by 30%.
Class: One-handed Staff
Attack: 250
Weight: 120
Weapon Level: 4
Required Level: 130
Usable Jobs: Summoner (Doram)
|
@go exchanger NPC: Illusion OS Cost: 1x Broken Weapon
and 50x Cor Core
|
OSAD Weapons
| Image
|
Name
|
Effect
|
How to Obtain
|
|
Burning Knuckle-OSAD [2]
|
Atk + 5%.
If refine rate is 7 or higher, reduces cooldown of Earth Shaker by 1 second.
If refine rate is 9 or higher, increases Rampage Blast damage by 30%.
If refine rate is 11 or higher, increases damage against medium and large size enemies by 20%, increases Rampage Blast damage by additional 45%.
Class: Knuckle
Attack: 175
Weight: 90
Weapon Level: 5
Required Level: 170
Jobs: Sura classes
|
OS Remodel Cube using the following items:
1x +7 or higher Burning Knuckle-OS
200x Unknown Parts
40x Cor Core
70x Weapon Upgrade Stone(Lower)
|
|
Cannon Rapier-OSAD [2]
|
Matk + 150.
When dealing normal melee physical damage, has a chance to auto-cast Fire Bolt and Fire Ball which have the same skill level as refine rate (up to level 10).
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%).
If refine rate is 9 or higher, increases Fire Bolt and Fire Ball damage by 60%.
If refine rate is 11 or higher, when dealing normal melee physical damage, has a chance to auto-cast Hell Inferno level 4.
Class: Sword
Attack: 160
Weight: 80
Weapon Level: 5
Required Level: 170
Jobs: Swordman classes, Novice classes, Thief classes, Merchant classes
|
OS Remodel Cube using the following items:
1x +7 or higher Cannon Rapier-OS
200x Unknown Parts
40x Cor Core
70x Weapon Upgrade Stone(Lower)
|
|
Saphir Mace-OSAD [2]
|
Can't be destroyed.
Atk + 5%.
If refine rate is 7 or higher, reduces variable casting time by 10%.
If refine rate is 9 or higher, increases Cart Cannon damage by 25%.
If refine rate is 11 or higher, increases long ranged physical damage by 15%, increases Cart Cannon damage by additional 20%.
Class: Mace
Attack: 185
Weight: 80
Weapon Level: 5
Required Level: 170
Jobs: Genetic classes
|
OS Remodel Cube using the following items:
1x +7 or higher Saphir Mace-OS
200x Unknown Parts
40x Cor Core
70x Weapon Upgrade Stone(Lower)
|
|
Ultio-OSAD [2]
|
Can't be destroyed.
Matk + 170.
Matk + 5%.
If refine rate is 7 or higher, reduces variable casting time by 10%.
If refine rate is 9 or higher, increases Adoramus damage by 30% and Judex damage by 25%.
If refine rate is 11 or higher, increases holy property magical damage by 15%, reduces delay after skill by 15%.
Class: Mace
Attack: 150
Weight: 120
Weapon Level: 5
Required Level: 170
Jobs: Archbishop classes
|
OS Remodel Cube using the following items:
1x +7 or higher Ultio-OS
200x Unknown Parts
40x Cor Core
70x Weapon Upgrade Stone(Lower)
|
|
Virtual Bow-OSAD [2]
|
Atk + 5%.
If refine rate is 7 or higher, Cri + 8, increases long ranged physical damage by 7%.
If refine rate is 9 or higher, increases Arrow Storm damage by 40% and Focused Arrow Strike damage by 20%.
If refine rate is 11 or higher, Cri + 7, increases Arrow Storm damage by additional 30%.
Class: Bow
Attack: 200
Weight: 120
Weapon Level: 5
Required Level: 170
Jobs: Ranger classes
|
OS Remodel Cube using the following items:
1x +7 or higher Virtual Bow-OS
200x Unknown Parts
40x Cor Core
70x Weapon Upgrade Stone(Lower)
|
|
MH-P89-OSAD [2]
|
Atk + 5%.
If refine rate is 7 or higher, increases long ranged physical damage by 10%.
If refine rate is 9 or higher, reduces cooldown of Severe Rainstorm by 2 seconds.
If refine rate is 11 or higher, increases Severe Rainstorm damage by 40%.
Class: Bow
Attack: 170
Weight: 120
Weapon Level: 5
Required Level: 170
Jobs: Minstrel classes, Wanderer classes
|
OS Remodel Cube using the following items:
1x +7 or higher MH-P89-OS
200x Unknown Parts
40x Cor Core
70x Weapon Upgrade Stone(Lower)
|
|
AC-B44-OSAD [2]
|
Matk + 135.
Increase long ranged physical damage by 7%.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%).
If refine rate is 9 or higher, increases Triangle Shot damage by 25%.
If refine rate is 11 or higher, increases Triangle Shot damage by additional 20%.
Class: Bow
Attack: 190
Weight: 60
Weapon Level: 5
Required Level: 170
Jobs: Shadow Chaser classes
|
OS Remodel Cube using the following items:
1x +7 or higher AC-B44-OS
200x Unknown Parts
40x Cor Core
70x Weapon Upgrade Stone(Lower)
|
|
Beam Claymore-OSAD [2]
|
Can't be destroyed.
Cri + 10.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%).
If refine rate is 9 or higher, increases critical damage by 20%, increases Storm Blast damage by 25%.
If refine rate is 11 or higher, increases physical and magical damage against small and medium size enemies by 25%.
Class: Two-handed Sword
Attack: 250
Weight: 180
Weapon Level: 5
Required Level: 170
Jobs: Swordman classes
|
OS Remodel Cube using the following items:
1x +7 or higher Beam Claymore-OS
200x Unknown Parts
40x Cor Core
70x Weapon Upgrade Stone(Lower)
|
|
Rutilus Stick-OSAD [2]
|
Can't be destroyed.
Matk + 175.
Increases magical damage against neutral and earth property enemies by 10%.
If refine rate is 7 or higher, reduces variable casting time by 10%.
If refine rate is 9 or higher, increases neutral and fire property magical damage by 30%.
If refine rate is 11 or higher, reduces delay after skill by 15%.
Class: Staff
Attack: 80
Weight: 90
Weapon Level: 5
Required Level: 170
Jobs: Novice classes, Mage classes, Acolyte classes, Soul Linker classes
|
OS Remodel Cube using the following items:
1x +7 or higher Burning Knuckle-OS
200x Unknown Parts
40x Cor Core
70x Weapon Upgrade Stone(Lower)
|
|
Meuchler-OSAD [2]
|
Atk + 5%.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%), increases long ranged physical damage by 10%.
If refine rate is 9 or higher, increases Cross Ripper Slasher damage by 45%, reduces delay after skill by 15%.
If refine rate is 11 or higher, increases damage against small and medium size enemies by 20%.
Class: Katar
Attack: 190
Weight: 130
Weapon Level: 5
Required Level: 170
Jobs: Assassin classes
|
OS Remodel Cube using the following items:
1x +7 or higher Meuchler-OS
200x Unknown Parts
40x Cor Core
70x Weapon Upgrade Stone(Lower)
|
|
Blasti-OSAD [2]
|
Can't be destroyed.
Reduces damage taken from medium and large enemies by 15%.
If refine rate is 7 or higher, reduces damage taken from medium and large enemies by additional 15%.
If refine rate is 9 or higher, increases long ranged physical damage by 15%, increases Arm Cannon damage by 25%.
If refine rate is 11 or higher, reduces delay after skill by 15%.
Class: Two-handed Axe
Attack: 400
Weight: 450
Weapon Level: 5
Required Level: 170
Jobs: Mechanic classes
|
OS Remodel Cube using the following items:
1x +7 or higher Blasti-OS
200x Unknown Parts
40x Cor Core
70x Weapon Upgrade Stone(Lower)
|
|
HR-55-OSAD [2]
|
Atk + 5%.
If refine rate is 7 or higher, increases long ranged physical damage by 10%.
If refine rate is 9 or higher, increases Hammer of God damage by 30%.
If refine rate is 11 or higher, reduces cooldown of Hammer of God by 5 seconds, increases Hammer of God damage by additional 20%.
Class: Rifle
Attack: 250
Weight: 100
Weapon Level: 5
Required Level: 170
Jobs: Gunslinger classes
|
OS Remodel Cube using the following items:
1x +7 or higher HR-55-OS
200x Unknown Parts
40x Cor Core
70x Weapon Upgrade Stone(Lower)
|
|
Circuit Board-OSAD [2]
|
Atk + 5%.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%).
If refine rate is 9 or higher, increases damage against small and medium size enemies by 30%.
If refine rate is 11 or higher, increases critical damage by 20%, increases melee physical damage by 10%.
Class: Book
Attack: 180
Weight: 120
Weapon Level: 5
Required Level: 170
Jobs: Sage classes, Priest classes, Star Gladiator classes
|
OS Remodel Cube using the following items:
1x +7 or higher Circuit Board-OS
200x Unknown Parts
40x Cor Core
70x Weapon Upgrade Stone(Lower)
|
|
Kuroiro-OSAD [2]
|
Matk + 150.
Increases physical and magical damage against shadow and undead property enemies by 7%.
If refine rate is 7 or higher, increases physical and magical damage against shadow and undead property enemies by additional 13%.
If refine rate is 9 or higher, increases Flaming Petals, Freezing Spear and Wind Blade damage by 20% and Kunai Splash damage by 35%.
If refine rate is 11 or higher, increases physical and magical damage against demon and undead race enemies by 15%.
Class: Dagger
Attack: 150
Weight: 90
Weapon Level: 5
Required Level: 170
Jobs: Ninja classes
|
OS Remodel Cube using the following items:
1x +7 or higher Kuroiro-OS
200x Unknown Parts
40x Cor Core
70x Weapon Upgrade Stone(Lower)
|
|
Boost Lance-OSAD [2]
|
Increases attack speed (reduces delay after attack by 5%).
If refine rate is 7 or higher, additional increases attack speed (reduces delay after attack by additional 10%).
If refine rate is 9 or higher, increases Vanishing Point and Cannon Spear damage by 20%.
If refine rate is 11 or higher, increases Vanishing Point damage by additional 25%.
Class: Spear
Attack: 190
Weight: 100
Weapon Level: 5
Required Level: 170
Jobs: Royal Guard classes
|
OS Remodel Cube using the following items:
1x +7 or higher Boost Lance-OS
200x Unknown Parts
40x Cor Core
70x Weapon Upgrade Stone(Lower)
|
|
Electric Fox-OSAD [2]
|
Can't be destroyed.
Matk + 350, Matk + 10%.
If refine rate is 7 or higher, increases Silvervine Stem Spear damage by 30%.
If refine rate is 9 or higher, reduces variable casting time by 10%, increases earth, fire, water, wind, ghost and neutral property magical damage by 20%.
If refine rate is 11 or higher, increases Catnip Meteor damage by 45%.
Class: Staff
Attack: 250
Weight: 120
Weapon Level: 5
Required Level: 170
Jobs: Summoner (Doram) classes
|
OS Remodel Cube using the following items:
1x +7 or higher Electric Fox-OS
200x Unknown Parts
40x Cor Core
70x Weapon Upgrade Stone(Lower)
|
Illusion OS Weapon Enchants
There are a total of 6 different Enchanting Items, list can be found here.
Old Glast Heim Shop
| Image
|
Name
|
Effect
|
How to obtain
|
|
Temporal Boots
|
MaxHP +300,
MaxSP +30
For every 3 refine level:
MaxHP +100, MaxSP +10.
Class: Footgear
Defense : 20
Weight : 60
Required Level : 10
Jobs : All
|
@go exchanger
NPC: Old Glast Heim Crafting cost:
|
|
|
Temporal STR Boots
|
Max HP +300,
Max SP +30.
For every 3 refine level:
MHP +100, MSP +10, ATK +7.
If the user's Base STR is more than 120:
ATK +50.
Class: Footgear
Defense : 25
Weight : 60
Required Level : 99
Jobs : All
|
@go exchanger
NPC: Old Glast Heim
Crafting cost:
|
|
|
Temporal AGI Boots
|
Max HP +300,
Max SP +30.
For every 3 refine level:
MHP +100, MSP +10, Delay after attack -3%.
If the user's Base AGI is more than 120:
ASPD +1.
Class: Footgear
Defense : 25
Weight : 60
Required Level : 99
Jobs : All
|
@go exchanger
NPC: Old Glast Heim
Crafting cost:
|
|
Temporal VIT Boots
|
Max HP +300,
Max SP +30.
For every 3 refine level:
MHP +300, MSP +10,.
If the user's Base VIT is more than 120:
MaxHP +8%.
Class: Footgear
Defense : 25
Weight : 60
Required Level : 99
Jobs : All
|
@go exchanger
NPC: Old Glast Heim
Crafting cost:
|
|
Temporal INT Boots
|
Max HP +300,
Max SP +30.
Mdef + 5.
For every 3 refine level:
MHP +100, MSP +10, MATK +10.
If the user's Base INT is more than 120:
MATK +60.
Class: Footgear
Defense : 25
Weight : 60
Required Level : 99
Jobs : All
|
@go exchanger
NPC: Old Glast Heim
Crafting cost:
|
|
Temporal DEX Boots
|
Max HP +300,
Max SP +30.
For every 3 refine level:
MHP +100, MSP +10, DEX +3.
If the user's Base DEX is more than 120:
Decrease Fixed Cast by -0.5s, Ranged Damage +5%.
Class: Footgear
Defense : 25
Weight : 60
Required Level : 99
Jobs : All
|
@go exchanger
NPC: Old Glast Heim
Crafting cost:
|
|
Temporal LUK Boots
|
Max HP +300,
Max SP +30.
For every 3 refine level:
MHP +100, MSP +10, Critical Damage +2%.
If the user's Base LUK is more than 120:
Critical Damage +30%.
Class: Footgear
Defense : 25
Weight : 60
Required Level : 99
Jobs : All
|
@go exchanger
NPC: Old Glast Heim
Crafting cost:
|
NPC: Old Glast Heim at @go 46
Equip your upgraded Temporal Boots and talk to the NPC, choose the Enchant Boots option to enchant.
Selectable Enchant option:
For unslotted boots: Cost 100x
Coagulated Spell + 1x
Powerful Dimensional Essence + 5,000,000 zeny to select a 3rd slot special enchant.
For slotted boots: Cost 150x
Coagulated Spell + 150x
Contaminated Magic + 3x
Powerful Dimensional Essence + 15,000,000 zeny to select a 3rd slot special enchant. To obtain
Powerful Dimensional Essence , talk to Quest Master Nurah
*Enchants can NOT be reset.
Horror Toy Factory Shop
Enchantments
List of enchantable Equipment:
Old Parasol [3]
| 1st Enchant
|
Min ~ Max
|
| ASPD |
+1
|
| Sharp |
3~5
|
| Fighting Spirit |
5~10
|
| Spell |
6~9
|
| MATK % |
+1~3%
|
List of enchantable Equipment:
Evil Spirit Gloves [1]
Hurt Mind [1]
Red Lantern [1]
Kind Heart [1]
| 1st Enchant
|
Min ~ Max
|
2nd Enchant
|
Min ~ Max
|
3rd Enchant
|
Min ~ Max
|
| STR |
+1~4 |
STR |
+1~4 |
STR |
+1~4
|
| AGI |
+1~4 |
AGI |
+1~4 |
AGI |
+1~4
|
| VIT |
+1~4 |
VIT |
+1~4 |
VIT |
+1~4
|
| INT |
+1~4 |
INT |
+1~4 |
INT |
+1~4
|
| DEX |
+1~4 |
DEX |
+1~4 |
DEX |
+1~4
|
Infinite Space Shop
| Image
|
Name
|
Description
|
How to obtain
|
|
Infinity Bow [1]
|
Class: Bow
Attack: 160
Weight: 50
Weapon Level: 4
Level Requirement: 100
Jobs: Archer, Thief, and Rogue Class
|
@go exchanger
NPC: Infinity Space
Can be exchanged for 50x Broken Magic Stone
|
|
Infinity Violin [1]
|
Class: Musical Instrument
Attack: 150
Weight: 50
Weapon Level: 4
Level Requirement: 100
Jobs: Minstrel
|
@go exchanger
NPC: Infinity Space
Can be exchanged for 50x Broken Magic Stone
|
|
Infinity Wire [1]
|
Class: Whip
Attack: 150
Weight: 50
Weapon Level: 4
Level Requirement: 100
Jobs: Wanderer
|
@go exchanger
NPC: Infinity Space
Can be exchanged for 50x Broken Magic Stone
|
|
Infinity Staff [1]
|
MATK +170
Class: Two-Handed Staff
Attack: 30
Weight: 50
Weapon Level: 4
Level Requirement: 100
Jobs: Warlock and Sorcerer
|
@go exchanger
NPC: Infinity Space
Can be exchanged for 50x Broken Magic Stone
|
|
Infinity Handgun [1]
|
Class: Revolver
Attack: 175
Weight: 50
Weapon Level: 4
Level Requirement: 100
Jobs: Gunslinger
|
@go exchanger
NPC: Infinity Space
Can be exchanged for 50x Broken Magic Stone
|
|
Infinity Shuriken [1]
|
MATK +40
Class: Huuma Shuriken
Attack: 150
Weight: 50
Weapon Level: 4
Level Requirement: 100
Jobs: Ninja
|
@go exchanger
NPC: Infinity Space
Can be exchanged for 50x Broken Magic Stone
|
|
Infinity Mace [1]
|
Class: Mace
Attack: 155
Weight: 50
Weapon Level: 4
Level Requirement: 100
Jobs: Rune Knight, Royal Guard, Mechanic, Geneticist, ArchBishop, and Sura
|
@go exchanger
NPC: Infinity Space
Can be exchanged for 50x Broken Magic Stone
|
|
Infinity Two-Handed Sword [1]
|
Class: Two-Handed Spear
Attack: 230
Weight: 50
Weapon Level: 4
Level Requirement: 100
Jobs: Rune Knight, and Royal Guard
|
@go exchanger
NPC: Infinity Space
Can be exchanged for 50x Broken Magic Stone
|
|
Infinity Two-Handed Axe [1]
|
Class: Two-Handed Axe
Attack: 265
Weight: 50
Weapon Level: 4
Level Requirement: 100
Jobs: Swordman and Merchant
|
@go exchanger
NPC: Infinity Space
Can be exchanged for 50x Broken Magic Stone
|
|
Infinity Dagger [1]
|
MATK +100
Class: Dagger
Attack: 125
Weight: 50
Weapon Level: 4
Level Requirement: 100
Jobs: Novice, Swordman, Archer, Ninja, Thief, Mage, Merchant, and Soul Linker
|
@go exchanger
NPC: Infinity Space
Can be exchanged for 50x Broken Magic Stone
|
|
Ancient Decoration of Rift [1]
|
MaxHP +100
Refinement level +7 or higher, MaxHP +400
Refinement level +9 or higher, MaxHP +600
Class: Headgear
Defense: 2
Weight: 20
Level Requirement: 100
Jobs: All Classes
|
@go exchanger
NPC: Infinity Space
Can be exchanged for 50x Broken Magic Stone
|
|
Ancient Armor of Rift [1]
|
MaxHP +1000
MaxSP -100
Refinement level +7 or higher, MaxHP +400
Refinement level +9 or higher, MaxHP +600
Set Bonus:
[+Ancient Decoration of Rift]
MaxSP +100
Skills are uninterpretable
Set Bonus:
[+Ancient Decoration of Rift, Manteau of Rift, Shoes of Rift]
MaxHP +1000
Increase healing rate from skills by 5%
Additional healing received increase depending on total sum or refine (up to +30 total refinement level)
Class: Armor
Defense: 30
Weight: 50
Level Requirement: 100
Jobs: All Classes
|
@go exchanger
NPC: Infinity Space
Can be exchanged for 50x Broken Magic Stone
|
|
Rift Manteau [1]
|
MaxHP +300
MaxSP -50
Refinement level +7 or higher, MaxHP +400
Refinement level +9 or higher, MaxHP +600
Class: Garment
Defense: 16
Weight: 50
Level Requirement: 100
Jobs: All Classes
|
@go exchanger
NPC: Infinity Space
Can be exchanged for 50x Broken Magic Stone
|
|
Shoes of Rift [1]
|
MaxHP +300
MaxSP -50
Refinement level +7 or higher, MaxHP +400
Refinement level +9 or higher, MaxHP +600
Class: Footgear
Defense: 12
Weight: 25
Level Requirement: 100
Jobs: All Classes
|
@go exchanger
NPC: Infinity Space
Can be exchanged for 50x Broken Magic Stone
|
Enchantments
All of the equipment from Infinite Space can be enchanted for 20x
Broken Magic Stone
| Infinity Weapons
|
|
|
1st Enchant
|
Min ~ Max
|
2nd Enchant
|
Min ~ Max
|
| Physical |
STR |
+1~2 |
Fighting Spirit |
1~8
|
| Magical |
INT |
+1~2 |
Spell |
1~8
|
| Ranged |
DEX |
+1~2 |
Expert Archer |
1~8
|
| Rift Armor & Shoes
|
|
|
1st Enchant
|
Min ~ Max
|
2nd Enchant
|
Min ~ Max
|
| Physical |
STR |
+1~4 |
MaxHP |
+100~300
|
| Magical |
INT |
+1~4 |
MaxSP |
+25~75
|
| Ranged |
DEX |
+1~4 |
MaxSP |
+25~75
|
| Decoration of Rift & Manteau
|
|
|
1st Enchant
|
Min ~ Max
|
2nd Enchant
|
Min ~ Max
|
| Physical |
STR |
+1~4 |
MaxHP % |
+1~5%
|
| Magical |
INT |
+1~4 |
MaxHP % |
+1~5%
|
| Ranged |
DEX |
+1~4 |
MaxHP % |
+1~5%
|
Banquet of Heroes Shop
Consumables
Armors
| Image
|
Name
|
Description
|
CollapseHow to obtain
|
|
City Center Map [1]
|
Enables use of level 3 Increase Agility.
Class: Accessory
Defense: 0
Weight: 10
Required Level: 40
Usable By: All Jobs
|
@go exchanger
NPC: Banquet of Heroes
Can be exchanged for 150x Honor Token
|
|
Shining Holy Water [1]
|
Reduces damage taken by 20% during Ritual Room and Prontera Dungeon Invasion.
Recovers 100 HP and 5 SP every 10 seconds.
Class: Accessory
Defense: 0
Weight: 15
Required Level: 100
Usable By: All Jobs
|
@go exchanger
NPC: Banquet of Heroes
Can be exchanged for 400x Honor Token
|
|
Royal Guard Shield [1]
|
For each refinement level DEF + 10 and MDEF + 1.
Enables use of level 1 Shield Spell.
Adds 1% chance of autocasting level 3 Assumptio on user when receiving melee physical damage
Increase the chance of autocasting Assumptio by 1% per refinement level.
Class: Shield
Defense: 30
Weight: 300
Required Level: 100
Usable By: All Jobs
|
@go exchanger
NPC: Banquet of Heroes
Can be exchanged for 400x Honor Token
|
|
Prontera Badge
|
Enables use of level 1 Return to Prontera.
15 minutes reuse delay.
Class: Accessory
Defense: 0
Weight: 10
Required Level: 40
Usable By: All Jobs
|
@go exchanger
NPC: Banquet of Heroes
Can be exchanged for 150x Honor Token
|
|
Flattery Robe [1]
|
Enables use of level 1 Endure.
MATK + 50.
If wearer's base level is 120 or higher:
Increase MATK + 50.
If wearer's base level is 140 or higher:
Increase MATK + 50
[+ Ancient Cape or Ancient Cape [1] ]
Max SP + 10%.
Flee + 10.
For each refinement level of Flattery Robe [1] additional Max SP + 1% and Flee + 1.
[+ Survivor's Manteau ]
Max HP + 10%.
MATK + 2%.
For each refinement level of Flattery Robe [1] additional Max HP + 1% and MATK + 1%.
Class: Armor
Defense: 0
Weight: 10
Required Level: 100
Usable By: All Jobs
|
@go exchanger
NPC: Banquet of Heroes
Can be exchanged for 600x Honor Token
|
|
Abusive Robe [1]
|
Enables use of level 1 Improve Concentration.
For each refinement level ignores 4% of physical defense of Demihuman, Demon and Undead race monsters.
[+ Morrigane's Manteau ]
Ignores 15% of physical defense of Demihuman, Demon and Undead race monsters.
LUK + 3.
CRIT + 10.
For each refinement level of Abusive Robe [1] additional LUK + 1 and CRIT + 1.
[+ Valkyrian Manteau [1] ]
Ignores 15% of physical defense of Demihuman, Demon and Undead race monsters.
Max HP + 10%.
ATK + 2%.
For each refinement level of Abusive Robe [1] additional Max HP + 1% and ATK + 1%.
Class: Armor
Defense: 0
Weight: 10
Required Level: 100
Usable By: All Jobs
|
@go exchanger
NPC: Banquet of Heroes
Can be exchanged for 600x Honor Token
|
| CollapseCostumes
|
| Image
|
Name
|
Description
|
How to obtain
|
|
Costume Decoration of Time
|
I feel trapped in the flow of time.
Class: Costume
Location: Middle
Weight: 0
Required Level: 1
Usable By: All Jobs
|
@go exchanger
NPC: Banquet of Heroes
Can be exchanged for 2200x Honor Token
|
|
Costume Fate of Black Hand
|
Head seized by fate that dominated the feeling.
Class: Costume
Location: Upper
Weight: 0
Required Level: 1
Usable By: All Jobs
|
@go exchanger
NPC: Banquet of Heroes
Can be exchanged for 2200x Honor Token
|
|
Costume Bijou Hat
|
A replica of Bijou's cone hat.
_
Type: Costume
Position: Upper
Weight: 0
Required Level: 1
Required Jobs: All Jobs
|
Dropped by Bijou
|
Enchants
Robe Enchants
Enchantable:
Flattery Robe [1] and
Abusive Robe [1]
- Costs 20x
Token of Honor to enchant each slot
- Can enchant up to 2 slots
- Costs 10x
Token of Honor to reset robe Enchants
- Need to have both slots already enchanted
- No chance of breaking
Badge Enchants
- Enchantable:
Prontera Badge
- Costs 5x
Token of Honor to enchant each slot
- Can enchant up to 2 slots
- Costs 10x
Token of Honor to reset badge Enchants
- Need to have both slots already enchanted
- 20% chance of breaking and losing the badge
| 3rd Slot Enchant
|
Min ~ Max
|
4th Enchant
|
Min ~ Max
|
| STR |
+1~2 |
STR |
+1~2
|
| AGI |
+1~2 |
AGI |
+1~2
|
| VIT |
+1~2 |
VIT |
+1~2
|
| INT |
+1~2 |
INT |
+1~2
|
| DEX |
+1~2 |
DEX |
+1~2
|
| LUK |
+1~2 |
LUK |
+1~2
|
Geffen Magic Tournament Shop
| Image
|
Name
|
Effect
|
How to obtain
|
|
Magic Reflector[1]
|
This anti-magic shield effectively reflects magic.
MDEF + 10
Adds a 3% chance to reflect magical attacks that do not target the ground back to the attacker.
If refine level is +7 or higher:
Additional 3% chance to reflect magical attacks.
If refine level is +9 or higher:
Additional 3% chance to reflect magical attacks.
Class: Shield
Defense: 50
Weight: 100
Requires Level: 99
Usable By: All Jobs
|
@go exchanger
NPC: Geffen Magic Tournament
Exchanged for 900x Geffen Coin Magic Tournament
|
|
Revised Encyclopedia[1]
|
A revised edition of an encyclopedia that is printed by a Prontera publisher.
Thick and sharp-edged, this book is popularly used as a shield.
INT + 3
DEX + 2
MATK + 5
Crit + 3
If refine level is +7 or higher:
Additional Crit + 2.
If refine level is +9 or higher:
Additional MATK + 5.
[+ Encyclopedia [2] ]
Aspd + 1% per refine level of Encyclopedia [2] ].
Class: Shield
Defense: 50
Weight: 20
Requires Level: 99
Usable By: Priest Jobs, Sage Jobs, Taekwon Master
|
@go exchanger
NPC: Geffen Magic Tournament
Exchanged for 900x Geffen Coin Magic Tournament
|
|
Physical Enchancer Ring[1]
|
This magic ring, developed in Geffen, enhances its wearer's physical abilities.
ATK + 5%
[+ Anti-Magic Suit [1] ]
Aspd + 5%
[+ Geffen Magic Robe [1] ]
Reduces the after cast delay of skills by 5%.
Reduces damage taken from Demi-Human race enemies by 5%.
Class: Accessory
Weight: 10
Requires Level: 90
Usable By: All Jobs
|
@go exchanger
NPC: Geffen Magic Tournament
Exchanged for 1350x Geffen Coin Magic Tournament
|
|
Magic Intensifier Ring[1]
|
This magic ring developed in Geffen enhances its wearer's magical abilities.
MATK + 5%
[+ Geffen Magic Robe [1] ]
Reduces variable cast time of skills by 5%
[+ Anti-Magic Suit [1] ]
Reduces the after cast delay of skills by 5%.
Reduces damage taken from Demi-Human race enemies by 5%.
Class: Accessory
Weight: 10
Requires Level: 90
Usable By: All Jobs
|
@go exchanger
NPC: Geffen Magic Tournament
Exchanged for 1350x Geffen Coin Magic Tournament
|
|
Anti-magic Suit [1]
|
This uniform worn by the Geffen Mages enhances its wearer's concentration while he casts spells.
This suit, developed in Geffen over a long period of time, effectively protects its wearer against potent magic.
Max HP + 5%
MDEF + 10
If refine level is +7 or higher:
Additional MDEF + 5.
If refine level is +9 or higher:
Additional Max HP + 2%.
Class: Armor
Defense: 50
Property: Neutral
Weight: 150
Requires Level: 99
Usable By: All Jobs
|
@go exchanger
NPC: Geffen Magic Tournament
Exchanged for 1800x Geffen Coin Magic Tournament
|
|
Geffen Magic Robe [1]
|
This uniform worn by the Geffen Mages enhances its wearer's concentration while he casts spells.
Reduces the SP cost of skills by 10%.
The users casting cannot be interrupted outside of WoE.
Increases the variable casting time of skills by 15%.
If refine level is +7 or higher:
Reduces the SP cost of skills by an additional 5%.
If refine level is +9 or higher:
Reduces the variable casting time of skills by 5%.
Class: Armor
Defense: 40
Weight: 100
Requires Level: 99
Usable By: All Jobs
|
@go exchanger
NPC: Geffen Magic Tournament
Exchanged for 1800x Geffen Coin Magic Tournament
|
Geffen Magic Tournament Enchants
The Information about enchanting these items can be found here
Terra Gloria Shop
| Image
|
Name
|
Description
|
How to obtain
|
|
Agenda Robe[1]
|
MATK +5%
Enables use of level 1 Spell Breaker
If base level is at least 120:
Additional MATK +4%
If base level is at least 140:
Additional MATK +5%
[+ Ancient Cape or Ancient Cape [1] ]
Reduce variable cast time by 2% per refine rate of the armor
Skill casting can't be interrupted.
[+ Survivor's Manteau ]
Randomly autocasts level 1 heal on yourself when dealing magical attacks,
this chance increases based on refinement level of the armor
Class: Armor
Defense: 0
Weight: 10
Level Requirement: 100
Jobs: All
|
@go exchanger
NPC: Terra Gloria
500 Schwarzwald's Token of Honor
|
|
Consultative Robe[1]
|
VIT +5
Enables use of level 1 Sacrifice
Every refine level, increase resistance to Fire and Shadow element attacks by 3%
If refine level +10 or higher:
Increase resistance to Neutral element attacks by 10%
[+ Morrigane's Manteau ]
Every refine level of the armor increase Flee +2, AGI +1 Enchant armor with Ghost property
[+ Valkyrian Manteau [1] ]
VIT +5
Increase resistance to Neutral, Fire, and Shadow element attacks by 10%
Every refine level, increase VIT +1, LUK +1
[+ Valkyrian Manteau [1] , Deviling Card ]
Deactivate Deviling card effects
Class: Armor
Defense: 0
Weight: 10
Level Requirement: 100
Jobs: All
|
@go exchanger
NPC: Terra Gloria
500 Schwarzwald's Token of Honor
|
|
Republic Hat [1]
|
Increase long range physical attacks by +6%
If refinement level is +7 or higher:
Increase long range physical attack by an additional +2%
If refinement level is +10 or higher:
Increase long range physical attack by an additional +4%
Class: Headgear
Defense: 3
Weight: 40
Level Requirement: 100
Jobs: All
|
@go exchanger
NPC: Terra Gloria
250 Schwarzwald's Token of Honor
|
|
Mercenary Ring Type A
|
VIT +3
When equipped by Novice, Taekwon boy, Ninja, or Gunslinger:
MaxHP +1000, MaxSP +200
Class: Accessory
Defense: 0
Weight: 20
Level Requirement: 99
Jobs: All
|
@go exchanger
NPC: Terra Gloria
500 Schwarzwald's Token of Honor
|
|
Mercenary Ring Type B
|
INT +3
When equipped by Novice, Taekwon boy, Ninja, or Gunslinger:
Reduces variable cast time by 30%
Class: Accessory
Defense: 0
Weight: 20
Level Requirement: 99
Jobs: All
|
@go exchanger
NPC: Terra Gloria
500 Schwarzwald's Token of Honor
|
Enchantments
Mercenary Ring Enchantments
Mercenary Ring Type A & Type B can be enchanted on the 3rd and 4th slot of the item
| 3rd Slot Enchant
|
Min ~ Max
|
4th Enchant
|
Min ~ Max
|
| STR |
+1~2 |
STR |
+1~2
|
| AGI |
+1~2 |
AGI |
+1~2
|
| VIT |
+1~2 |
VIT |
+1~2
|
| INT |
+1~2 |
INT |
+1~2
|
| DEX |
+1~2 |
DEX |
+1~2
|
| LUK |
+1~2 |
LUK |
+1~2
|
Robe Enchantments
The Agenda Robe and Consultation Robe can be enchanted on the 3rd and 4th slot of the item.
Charleston Crisis Shop
| Image
|
Name
|
Effect
|
How to obtain
|
|
Strength Supplement Parts
|
Increase physical damage inflicted on All enemies by 5%.
Increase physical damage inflicted on All enemies by 1% per 4 upgrade levels.
Class : Armor
Defense : 80
Weight : 200
Required Level : 100
Usable Jobs : Mechanic
|
@go exchanger NPC: Mass Charleston Cost: 3,999,999 zeny.
|
|
Vitality Supplement Parts [1]
|
MaxHP + 6%.
MaxHP + 1% per 2 upgrade levels.
If upgrade level is +9 or higher:
Increase natural HP recovery by 50%.
Class : Garment
Defense : 20
Weight : 50
Required Level : 100
Usable Jobs : Mechanic
|
@go exchanger NPC: Mass Charleston Cost: 10x Charleston Parts
|
|
Agility Supplement Parts [1]
|
Increase attack speed (reduce after attack delay by 5%).
Increase attack speed (reduce after attack delay by 1%) per 4 upgrade levels.
Class : Footgear
Defense : 25
Weight : 35
Required Level : 100
Usable Jobs : Mechanic
|
@go exchanger NPC: Mass Charleston Cost: 10x Charleston Parts
|
|
Dexterity Supplement Parts [1]
|
Reduce SP consumption of skills by 10%.
Reduce after cast delay of skills by 10%.
Reduce variable casting time of skills by 10%.
[+ Strength Supplement Parts ]
Increase damage of Axe Boomerang by 100%.
Reduce cooldown of Axe Boomerang by 2 seconds.
Class : Accessory
Defense : 0
Weight : 10
Required Level : 100
Usable Jobs : Mechanic
|
@go exchanger NPC: Mass Charleston Cost: 10x Charleston Parts
|
|
Reinforced Parts - Plate
|
This item is indestructible in battle.
Reduce damage taken from Small and Medium size enemies by 10%.
If upgrade level is +7 or higher:
Reduce damage taken from Large size enemies by 10%.
If upgrade level is +9 or higher:
Reduce damage taken from Small and Medium size enemies by 5%.
[+ Reinforced Part - Booster , Reinforced Part - Engine , Reinforced Part - Gun Barrel ]
Increase damage of Arm Cannon by 50%.
Class : Armor
Defense : 80
Weight : 200
Required Level : 100
Usable Jobs : Mechanic
|
@go exchanger NPC: Mass Charleston Cost: 3,999,999 zeny.
|
|
Reinforced Parts - Engine [1]
|
Reduce after cast delay of skills by 10%.
If upgrade level is +7 or higher:
Reduce damage taken from Neutral property attacks by 10%.
If upgrade level is +9 or higher:
Reduce after cast delay of skills by 10%.
Class : Garment
Defense : 25
Weight : 150
Required Level : 100
Usable Jobs : Mechanic
|
@go exchanger NPC: Mass Charleston Cost: 10x Charleston Parts
|
|
Reinforced Parts - Booster [1]
|
Reduce SP consumption of Hovering by 15.
If upgrade level is +7 or higher:
Reduces SP consumption of Acceleration by 20.
Class : Footgear
Defense : 23
Weight : 100
Required Level : 100
Usable Jobs : Mechanic
|
@go exchanger NPC: Mass Charleston Cost: 10x Charleston Parts
|
|
Reinforced Parts - Gun Barrel [1]
|
HIT + 10.
Increase physical damage inflicted on All enemies by 4%.
Increase damage of Knuckle Boost by 25%.
Class : Accessory
Defense : 0
Weight : 50
Required Level : 100
Usable Jobs : Mechanic
|
@go exchanger NPC: Mass Charleston Cost: 10x Charleston Parts
|
|
Pile Bunker P
|
Each refine increase ATK +5.
Class : Mace
Weapon Level: 4
Attack: 450
Weight : 400
Required Level : 130
Usable Jobs : Mechanic
|
@go exchanger NPC: Mass Charleston Cost: 1x Pile Bunker , 300x Dented Steel Plate , 15x Broken Engine
Or Charleston 3 (MVP)
|
|
Pile Bunker S [1]
|
Each 2 refines increase ASPD +1%.
Class : Mace
Weapon Level: 4
Attack: 400
Weight : 350
Required Level : 130
Usable Jobs : Mechanic
|
@go exchanger NPC: Mass Charleston Cost: 1x Pile Bunker , 300x Dented Steel Plate , 15x Broken Engine
|
|
Pile Bunker T [1]
|
Each refine reduces SP consumption by 1%.
Class : Mace
Weapon Level: 4
Attack: 400
Weight : 350
Required Level : 130
Usable Jobs : Mechanic
|
@go exchanger NPC: Mass Charleston Cost: 1x Pile Bunker , 300x Dented Steel Plate , 15x Broken Engine
|
|
Axe Tornado [1]
|
Reduces the cooldown of Axe Tornado by 1 second.
Class : Two-Handed Axe
Weapon Level: 4
Attack: 320
Weight : 400
Property: Wind
Required Level : 100
Usable Jobs : Rune Knight, Mechanic, Royal Guard, Geneticist
|
Charleston 3 (MVP)
|
|
Gigantic Blade [1]
|
Reduces the cooldown of Axe Tornado by 1 second.
Class : Two-Handed Sword
Weapon Level: 4
Attack: 300
Weight : 500
Required Level : 130
Usable Jobs : Rune Knight and Royal Guard
|
Charleston 3 (MVP)
|
|
Robot's Mechanical Arm [2]
|
CRIT +20
Indestructible
Class : Mace
Weapon Level: 4
Attack: 195
Weight : 300
Required Level : 130
Usable Jobs : Rune Knight, Royal Guard, Mechanic, Geneticist, Archbishop and Sura
|
Charleston 3 (MVP)
|
Enchants
It's possible to enchant the Mechanic Items by talking with Mass Charleston (verus04,71,106).
Enchanting requires
1 Charleston Component and 100,000 zeny.
Enchants can be reset by paying
1 Charleston Component and 100,000 zeny.
Enchantment can be done in 3 slots and items refined to +9 and above have wider options.
4th slot has 100% success chance, 3rd slot has chance of failure (resetting all enchant when failed), 2nd slot has chance of failure (either resetting all enchant or breaking the gear).
List of Enchants
| Items |
Enchants Possible |
+8 below Enchantment list option |
+9 Enchantment list options
|
| Regular Upgrade |
Superior Upgrade
|
Upgrade Part - Booster [1]
|
3
|
STR / AGI / VIT / DEX 1~2, Spell 1, Attack Delay 1
|
STR / AGI / VIT / DEX 2~3, Spell 1~2, Attack Delay 1~2
|
Supplement Part Agi [1]
|
3
|
STR / AGI / VIT / DEX 1~2, Attack Delay 1
|
STR / AGI / VIT / DEX 2~3, Attack Delay 1~2
|
Upgrade Part - Engine [1]
|
3
|
STR / AGI / VIT / DEX / LUK 1~2, Expert Archer 1
|
STR / AGI / VIT / INT / DEX / LUK 2~3, Expert Archer 1~3
|
Supplement Part Con [1]
|
3
|
STR / AGI / VIT / DEX / LUK 1~2, Expert Archer 1
|
STR / AGI / VIT / INT / DEX / LUK 2~3, Expert Archer 1~3
|
Upgrade Part - Plate
|
3
|
AGI / LUK 1~2, Attack Delay 1~2, Flee 3~12
|
Speed: AGI / LUK 2~3, Attack Delay 1~2, Flee 3~12
|
Attack: STR / DEX 2~3, Fighting Spirit 1-2, Expert Archer 1~3
|
Supplement Part Str
|
3
|
AGI / LUK 1~3, Attack Delay 1~2, Flee 3~12
|
Speed: AGI / LUK 2~3, Attack Delay 1~2, Flee 3~12
|
Defense: VIT 2~3, MHP 1~3%, Neutral Resist 1~2, DEF 6~9
|
Upgrade Part - Gun Barrel [1]
|
2
|
STR / AGI / VIT / INT / DEX 1~2, Attack Delay 1, Spell 1
|
n/a
|
Supplement Part Dex [1]
|
2
|
STR / AGI / VIT / INT / DEX 1~2, Attack Delay 1, Spell 1
|
n/a
|
Charleston Crisis Weapon Enchanting
Charleston Crisis weaponry can be enchanted at the Instance Manager standing in Fortessa. Each enchantment costs 15 Charleston Parts and each enchantment will give one random enchant. You can overwrite your existing enchantments by simply speaking with the NPC and paying another 15 Charleston Parts to enchant. There is no chance of breaking.
Enchantments for their respective weapon types are as follows:
Melee Weapon Enchantments
| First Enchant
|
Min~Max
|
Second Enchant
|
Min~Max
|
| Increase Physical Damage to Neutral Property
|
1%~20%
|
Increase Physical Damage to Formless Race
|
1%~20%
|
| Increase Physical Damage to Water Property
|
1%~20%
|
Increase Physical Damage to Undead Race
|
1%~20%
|
| Increase Physical Damage to Water Property
|
1%~20%
|
Increase Physical Damage to Brute Race
|
1%~20%
|
| Increase Physical Damage to Fire Property
|
1%~20%
|
Increase Physical Damage to Plant Race
|
1%~20%
|
| Increase Physical Damage to Wind Property
|
1%~20%
|
Increase Physical Damage to Insect Race
|
1%~20%
|
| Increase Physical Damage to Poison Property
|
1%~20%
|
Increase Physical Damage to Fish Race
|
1%~20%
|
| Increase Physical Damage to Holy Property
|
1%~20%
|
Increase Physical Damage to Demon Race
|
1%~20%
|
| Increase Physical Damage to Shadow Property
|
1%~20%
|
Increase Physical Damage to Demi-human Race
|
1%~20%
|
| Increase Physical Damage to Undead Property
|
1%~20%
|
Increase Physical Damage to Angel Race
|
1%~20%
|
| Increase Physical Damage to Ghost Property
|
1%~20%
|
Increase Physical Damage to Dragon Race
|
1%~20%
|
| Increases Critical Damage
|
5%~20%
|
Increase physical damage to normal monster
|
1%~20%
|
| Increase attack speed (delay after attack)
|
5%~15%
|
Increase Physical Damage to Boss Class
|
5%~10%
|
| Hit
|
1~15
|
Reduces delay after skill
|
1%~5%
|
| Cri
|
1~15
|
|
|
| Atk
|
3%~7%
|
|
|
| ASPD
|
1
|
|
|
| Increases physical damage to small size monster
|
1%~20%
|
|
|
| Increases physical damage to medium size monster
|
1%~20%
|
|
|
| Increases physical damage to large size monster
|
1%~20%
|
|
|
| Water property
|
|
|
|
| Earth Property
|
|
|
|
| Fire Property
|
|
|
|
| Wind Property
|
|
|
|
| Holy Property
|
|
|
|
| Shadow Property
|
|
|
|
| Negates size penalty
|
|
|
|
Ranged Weapon Enchants
| First Enchant
|
Min~Max
|
Second Enchant
|
Min~Max
|
| Increase Physical Damage to Neutral Property
|
1%~20%
|
Increase Physical Damage to Formless Race
|
1%~20%
|
| Increase Physical Damage to Water Property
|
1%~20%
|
Increase Physical Damage to Undead Race
|
1%~20%
|
| Increase Physical Damage to Earth Property
|
1%~20%
|
Increase Physical Damage to Brute Race
|
1%~20%
|
| Increase Physical Damage to Fire Property
|
1%~20%
|
Increase Physical Damage to Plant Race
|
1%~20%
|
| Increase Physical Damage to Wind Property
|
1%~20%
|
Increase Physical Damage to Insect Race
|
1%~20%
|
| Increase Physical Damage to Poison Property
|
1%~20%
|
Increase Physical Damage to Fish Race
|
1%~20%
|
| Increase Physical Damage to Holy Property
|
1%~20%
|
Increase Physical Damage to Demon Race
|
1%~20%
|
| Increase Physical Damage to Shadow Property
|
1%~20%
|
Increase Physical Damage to Demi-human Race
|
1%~20%
|
| Increase Physical Damage to Undead Property
|
1%~20%
|
Increase Physical Damage to Angel Race
|
1%~20%
|
| Increase Physical Damage to Ghost Property
|
1%~20%
|
Increase Physical Damage to Dragon Race
|
1%~20%
|
| Increases critical damage
|
5%~20%
|
Increase Physical Damage to Normal Class
|
1%~20%
|
| Increase attack speed (delay after attack)
|
5%~15%
|
Increase Physical Damage to Boss Class
|
1%~20%
|
| Hit
|
1~15
|
Reduces delay after skill
|
1%~5%
|
| Cri
|
1~15
|
|
|
| Increases long range physical damage
|
1%~15%
|
|
|
| Increases physical damage to small size monster
|
1%~20%
|
|
|
| Increases physical damage to medium size monster
|
1%~20%
|
|
|
| Increases physical damage to large size monster
|
1%~20%
|
|
|
| Water property
|
|
|
|
| Earth property
|
|
|
|
| Fire property
|
|
|
|
| Wind property
|
|
|
|
| Holy property
|
|
|
|
| Shadow property
|
|
|
|
| Negates size penalty
|
|
|
|
Sage's Legacy Shop
Blueprints
Automatic Modification Modules can be obtained in a variety of ways.
Automatic Module Box and
Epic Module Box are dropped from 17.2 instance bosses. The Automatic Module Box can contain any automatic module except skill modules. The Epic Module Box can contain any skill module.
in @go exchanger (fortessa 89/154) Automatic Doll will trade any skill module for 300x
Magical Soapstone which is obtained from doing the Hidden Garden (Hard) instance. Or she will attempt to craft a random module for 90x
Varmeal Ticket . Keep in mind, the higher the rarity the more likely the process will fail.
| Crafting Categories
|
| Rarity
|
Possible Modules
|
| Normal
|
- Defense, Magic Defense, STR, AGI, VIT, DEX, INT, LUK.
|
| Rare
|
- HP Recovery, SP Recovery, Spell, Attack Speed, Fatal, Expert Archer, Vital, Mental, Heal, Attack Power, Magic Power, Shooter, Fast, Caster, Critical.
|
| Unique
|
- Magical Force, Attacker Force, Range Force, Critical Force, Recovery Force, Mirror Counter, Delay after skill, Fixed Casting, Above All, Drain Life, Drain Soul, Magic Healing, Magic Soul, Power Force, Robust, Powerful, All Force, Reflection Reject.
|
| Legendary
|
- Unlimited Vital, Spell Buster, Firing Shot, Overpower, Fatal Flash, Lucky Strike.
|
| Epic
|
|
Automatic Equipment can be modified with a number of different module types.
Each piece of equipment can have a maximum of 3 modules.
Though certain modules have a restriction on the number of times it can be place on the equipment.
| Armor
|
| Module
|
Effect
|
Defense
Up to 3 modules can be placed on equipment
|
- Def + 150
- If refine rate is 9 or higher, Def + 75
- If refine rate is 11 or higher, Def + 75
|
Magic Defense
Up to 3 modules can be placed on equipment
|
- Mdef + 15
- If refine rate is 9 or higher, Mdef + 7
- If refine rate is 11 or higher, Mdef + 7
|
Attack Power
Up to 2 modules can be placed on equipment
|
- Atk + 5%
- Atk +75
- If refine rate is 9 or higher, Melee physical damage + 2%.
- If refine rate is 11 or higher, additional Melee physical damage + 3%.
|
Magic Power
Up to 2 modules can be placed on equipment
|
- Matk + 5%
- Matk + 75
- If refine rate is 9 or higher, Matk + 2%.
- If refine rate is 11 or higher, additional Matk + 3%.
|
Shooter
Up to 2 modules can be placed on equipment
|
- Increases long ranged physical damage by 3%.
- If refine rate is 9 or higher, increases long ranged physical damage by additional 3%.
- If refine rate is 11 or higher, increases long ranged physical damage by additional 3%.
|
Magical Force
Up to 1 modules can be placed on equipment
|
- Matk +20
- Reduce variable cast time by 10%
- increase all property magical damage by 2%
- If refine rate is 9 or higher, increase all property magical damage by additional 1%
- If refine rate is 11 or higher, increase all property magical damage by additional 2%
|
Attacker Force
Up to 1 modules can be placed on equipment
|
- Atk +20
- Increase melee physical damage by 10%
- Increase physical damage against All size enemies by 3%
- If refine rate is 9 or higher, increase physical damage against All size enemies by additional 1%
- If refine rate is 11 or higher, increase physical damage against All size enemies by additional 1%
|
Range Force
Up to 1 modules can be placed on equipment
|
- Atk +20
- Increase long ranged physical damage by 10%
- Increase physical damage against All size enemies by 3%
- If refine rate is 9 or higher, increase physical damage against All size enemies by additional 1%
- If refine rate is 11 or higher, increase physical damage against All size enemies by additional 1%
|
Critcal Force
Up to 1 modules can be placed on equipment
|
- Crit Rate +5
- Increase critical damage by 10%
- Increase physical damage against All size enemies by 3%
- If refine rate is 9 or higher, increase physical damage against All size enemies by additional 1%
- If refine rate is 11 or higher, increase physical damage against All size enemies by additional 1%
|
Recovery Force
Up to 1 modules can be placed on equipment
|
- Matk +20
- Reduce variable cast time by 10%
- Increase heal effectiveness by 5%
- If refine rate is 9 or higher, increase heal effectiveness by additional 5%
- If refine rate is 11 or higher, increase heal effectiveness by additional 5%
|
Mirror Counter
Up to 1 modules can be placed on equipment
|
- Reduces damage taken from reflect damage by 2%
- If refine rate is 9 or higher, reduce damage taken from reflect damage by additional 2%
- If refine rate is 11 or higher, reduce damage taken from reflect damage by additional 3%
|
Delay After Skill
Up to 1 modules can be placed on equipment
|
- Reduces delay after skill by 4%.
- If refine rate is 9 or higher, reduces delay after skill by an additional 6%.
- If refine rate is 11 or higher, reduces delay after skill by an additional 6%.
|
Power Force
Up to 1 modules can be placed on equipment
|
- Atk +3%
- Matk +3%
- If refine rate is 9 or higher, Atk +3% and Matk +3%
- If refine rate is 11 or higher, Atk +4% and Matk +4%
|
Dragonic Breath
Up to 2 modules can be placed on equipment
|
- Increase Dragon Breath and Dragon Breath -Water damage by 15%
- If refine rate is 9 or higher, increase Dragon Breath and Dragon Breath -Water damage by additional 3%
- If refine rate is 11 or higher, increase Dragon Breath and Dragon Breath -Water damage by additional 7%
|
Wave Break
Up to 2 modules can be placed on equipment
|
- Increase Sonic Wave and Ignition Break damage by 15%
- If refine rate is 9 or higher, increase Sonic Wave and Ignition Break damage by additional 3%
- If refine rate is 11 or higher, increase Sonic Wave and Ignition Break damage by additional 7%, reduce cooldown of Ignition Break by 0.25 seconds
|
Hundred Spiral
Up to 2 modules can be placed on equipment
|
- Increase Clashing Spiral and Hundred Spear damage by 15%
- If refine rate is 9 or higher, increase Clashing Spiral and Hundred Spear damage by additional 3%
- If refine rate is 11 or higher, increase Clashing Spiral and Hundred Spear damage by additional 7%
|
Drive Press
Up to 2 modules can be placed on equipment
|
- Increase Earth Drive and Shield Press damage by 15%
- If refine rate is 9 or higher, increase Earth Drive and Shield Press damage by additional 3%
- If refine rate is 11 or higher, increase Earth Drive and Shield Press damage by additional 7%
|
Vanishing Cannon
Up to 2 modules can be placed on equipment
|
- Increase Vanishing Point and Cannon Spear damage by 15%
- If refine rate is 9 or higher, increase Vanishing Point and Cannon Spear damage by additional 3%
- If refine rate is 11 or higher, increase Vanishing Point and Cannon Spear damage by additional 7%
|
Genesis Pressure
Up to 2 modules can be placed on equipment
|
- Increase Gloria Domini and Genesis Ray damage by 15%
- If refine rate is 9 or higher, increase Gloria Domini and Genesis Ray damage by additional 3%
- If refine rate is 11 or higher, increase Gloria Domini and Genesis Ray damage by additional 7%
|
Boost Cannon
Up to 2 modules can be placed on equipment
|
- Increase Knuckle Boost and Arm Cannon damage by 15%
- If refine rate is 9 or higher, increase Knuckle Boost and Arm Cannon damage by additional 3%
- If refine rate is 11 or higher, increase Knuckle Boost and Arm Cannon damage by additional 7%
|
Cold Flare
Up to 2 modules can be placed on equipment
|
- Increase Ice Launcher and Flame Launcher damage by 15%
- If refine rate is 9 or higher, increase Ice Launcher and Flame Launcher damage by additional 3%
- If refine rate is 11 or higher, increase Ice Launcher and Flame Launcher damage by additional 7%
|
Tornado Swing
Up to 2 modules can be placed on equipment
|
- Increase Axe Tornado and Power Swing damage by 15%
- If refine rate is 9 or higher, increase Axe Tornado and Power Swing damage by additional 3%
- If refine rate is 11 or higher, increase Axe Tornado and Power Swing damage by additional 7%
|
Cannon Tornado
Up to 2 modules can be placed on equipment
|
- Increase Cart Cannon and Cart Tornado damage by 15%
- If refine rate is 9 or higher, increase Cart Cannon and Cart Tornado damage by additional 3%
- If refine rate is 11 or higher, increase Cart Cannon and Cart Tornado damage by additional 7%
|
Crazy Mandragora
Up to 2 modules can be placed on equipment
|
- Increase Crazy Vines damage by 15%, reduces cooldown of Mandragora Howl by 0.3 seconds
- If refine rate is 9 or higher, increase Crazy Vines damage by additional 3%, reduces cooldown of Mandragora Howl by additional 0.3 seconds
- If refine rate is 11 or higher, increase Crazy Vines damage by additional 7%, reduces cooldown of Mandragora Howl by additional 0.4 seconds
|
Acid Explosion
Up to 2 modules can be placed on equipment
|
- Increase Acid Bomb and Spore Explosion damage by 15%
- If refine rate is 9 or higher, increase Acid Bomb and Spore Explosion damage by additional 3%
- If refine rate is 11 or higher, increase Acid Bomb and Spore Explosion damage by additional 7%
|
Sonic Impact
Up to 2 modules can be placed on equipment
|
- Increase Sonic Blow and Cross Impact damage by 15%
- If refine rate is 9 or higher, increase Sonic Blow and Cross Impact damage by additional 3%
- If refine rate is 11 or higher, increase Sonic Blow and Cross Impact damage by additional 7%
|
Cutter Slasher
Up to 2 modules can be placed on equipment
|
- Increase Rolling Cutter and Cross Ripper Slasher damage by 15%
- If refine rate is 9 or higher, increase Rolling Cutter and Cross Ripper Slasher damage by additional 3%
- If refine rate is 11 or higher, increase Rolling Cutter and Cross Ripper Slasher damage by additional 7%
|
Berserk Slash
Up to 2 modules can be placed on equipment
|
- Increase Soul Destroyer and Counter Slash damage by 15%
- If refine rate is 9 or higher, increase Soul Destroyer and Counter Slash damage by additional 3%
- If refine rate is 11 or higher, increase Soul Destroyer and Counter Slash damage by additional 7%
|
Fatal Raid
Up to 2 modules can be placed on equipment
|
- Increase Fatal Menace and Sightless Mind damage by 15%
- If refine rate is 9 or higher, increase Fatal Menace and Sightless Mind damage by additional 3%
- If refine rate is 11 or higher, increase Fatal Menace and Sightless Mind damage by additional 7%
|
Shadow Spell
Up to 2 modules can be placed on equipment
|
- Increase all property magical damage by 15%
- If refine rate is 9 or higher, increase all property magical damage by additional 3%
- If refine rate is 11 or higher, increase all property magical damage by additional 7%
|
Angle Shot
Up to 2 modules can be placed on equipment
|
- Increase Triangle Shot damage by 15%, increase long ranged physical damage by 10%
- If refine rate is 9 or higher, increase Triangle Shot damage by additional 3%
- If refine rate is 11 or higher, increase Triangle Shot damage by additional 7%, increase long ranged physical damage by additional 5%
|
Crimson Strain
Up to 2 modules can be placed on equipment
|
- Increase Crimson Rock and Earth Strain damage by 15%
- If refine rate is 9 or higher, increase Crimson Rock and Earth Strain damage by additional 3%
- If refine rate is 11 or higher, increase Crimson Rock and Earth Strain damage by additional 7%
|
Jack Lightning
Up to 2 modules can be placed on equipment
|
- Increase Jack Frost and Chain Lightning damage by 15%
- If refine rate is 9 or higher, increase Jack Frost and Chain Lightning damage by additional 3%
- If refine rate is 11 or higher, increase Jack Frost and Chain Lightning damage by additional 7%
|
Comet Cortex
Up to 2 modules can be placed on equipment
|
- Increase Comet and Tetra Vortex damage by 15%
- If refine rate is 9 or higher, increase Comet and Tetra Vortex damage by additional 3%
- If refine rate is 11 or higher, increase Comet and Tetra Vortex damage by additional 7%
|
Double Bolt
Up to 2 modules can be placed on equipment
|
- Increase Fire Bolt, Cold Bolt, and Lightning Bolt damage by 15%
- If refine rate is 9 or higher, increase Fire Bolt, Cold Bolt, and Lightning Bolt damage by additional 3%
- If refine rate is 11 or higher, increase Fire Bolt, Cold Bolt, and Lightning Bolt damage by additional 7%
|
Warm Wave
Up to 2 modules can be placed on equipment
|
- Increase Psychic Wave damage by 15%, reduce cooldown of Warmer by 1 second
- If refine rate is 9 or higher, increase Psychic Wave damage by additional 3%, reduces cooldown of Warmer by additional 2 seconds
- If refine rate is 11 or higher, increase Psychic Wave damage by additional 7%, reduces cooldown of Warmer by additional 4 seconds
|
Diamond Grave
Up to 2 modules can be placed on equipment
|
- Increase Diamond Dust and Earth Grave damage by 15%
- If refine rate is 9 or higher, increase Diamond Dust and Earth Grave damage by additional 3%
- If refine rate is 11 or higher, increase Diamond Dust and Earth Grave damage by additional 7%
|
Magnusmus
Up to 2 modules can be placed on equipment
|
- Increase Magnus Exorcismus and Adoramus damage by 15%
- If refine rate is 9 or higher, increase Magnus Exorcismus and Adoramus damage by additional 3%
- If refine rate is 11 or higher, increase Magic Exorcismus and Adoramus damage by additional 7%
|
Holy Judex
Up to 2 modules can be placed on equipment
|
- Increase Holy Light and Judex damage by 15%
- If refine rate is 9 or higher, increase Holy Light and Judex damage by additional 3%
- If refine rate is 11 or higher, increase Holy Light and Judex damage by additional 7%
|
Duple lica
Up to 2 modules can be placed on equipment
|
- Increase Duple Light damage by 15%, reduces cooldown of Basilica by 2 seconds
- If refine rate is 9 or higher, increase Duple Light damage by additional 3%, reduces cooldown of Basilica by additional 3 seconds
- If refine rate is 11 or higher, increase Duple Light damage by additional 7%, reduces cooldown of Basilica by additional 5 seconds
|
Tiger Empire
Up to 2 modules can be placed on equipment
|
- Increase Tiger Cannon and Fallen Empire damage by 15%
- If refine rate is 9 or higher, increase Tiger Cannon and Fallen Empire damage by additional 3%
- If refine rate is 11 or higher, increase Tiger Cannon and Fallen Empire damage by additional 7%
|
Rampage Arrow
Up to 2 modules can be placed on equipment
|
- Increase Rampage Blast and Knuckle Arrow damage by 15%
- If refine rate is 9 or higher, increase Rampage Blast and Knuckle Arrow damage by additional 3%
- If refine rate is 11 or higher, increase Rampage Blast and Knuckle Arrow damage by additional 7%
|
Raging Combo
Up to 2 modules can be placed on equipment
|
- Increase Raging Thrust and Chain Crush Combo damage by 15%
- If refine rate is 9 or higher, increase Raging Thrust and Chain Crush Combo damage by additional 3%
- If refine rate is 11 or higher, increase Raging Thrust and Chain Crush Combo damage by additional 7%
|
Cluster
Up to 2 modules can be placed on equipment
|
- Increase Bomb Cluster damage by 15%
- If refine rate is 9 or higher, increase Bomb Cluster damage by additional 3%
- If refine rate is 11 or higher, increase Bomb Cluster damage by additional 7%
|
Breeze Shooting
Up to 2 modules can be placed on equipment
|
- Increase Focused Arrow Strike damage by 15%, increase critical damage by 10%
- If refine rate is 9 or higher, increase Focused Arrow Strike damage by additional 3%
- If refine rate is 11 or higher, increase Focused Arrow Strike damage by additional 7%, increaes critical damage by additional 5%
|
Aimed Storm
Up to 2 modules can be placed on equipment
|
- Increase Aimed Bolt and Arrow Storm damage by 15%
- If refine rate is 9 or higher, increase Aimed Bolt and Arrow Storm damage by additional 3%
- If refine rate is 11 or higher, increase Aimed Bolt and Arrow Storm damage by additional 7%
|
Metal Echo
Up to 2 modules can be placed on equipment
|
- Increase Metallic Sound and Great Echo damage by 15%
- If refine rate is 9 or higher, increase Metallic Sound and Great Echo damage by additional 3%
- If refine rate is 11 or higher, increase Metallic Sound and Great Echo damage by additional 7%
|
Reverberation
Up to 2 modules can be placed on equipment
|
- Increase Reverberation damage by 15%
- If refine rate is 9 or higher, increase Reverberation damage by additional 3%
- If refine rate is 11 or higher, increase Reverberation damage by additional 7%
|
Vulcan Severe
Up to 2 modules can be placed on equipment
|
- Increase Arrow Vulcan and Severe Rainstorm damage by 15%
- If refine rate is 9 or higher, increase Arrow Vulcan and Severe Rainstorm damage by additional 3%
- If refine rate is 11 or higher, increase Arrow Vulcan and Severe Rainstorm damage by additional 7%
|
Prominence Burst
Up to 2 modules can be placed on equipment
|
- Increase Prominence Kick and Solar Burst damage by 15%
- If refine rate is 9 or higher, increase Prominence Kick and Solar Burst damage by additional 3%
- If refine rate is 11 or higher, increase Prominence Kick and Soalr Burst damage by additional 7%
|
Moon Kick
Up to 2 modules can be placed on equipment
|
- Increase New Moon Kick and Full Moon Kick damage by 15%
- If refine rate is 9 or higher, increase New Moon Kick and Full Moon Kick damage by additional 3%
- If refine rate is 11 or higher, increase New Moon Kick and Full Moon Kick damage by additional 7%, increase critical damage by 5%
|
Flash Falling
Up to 2 modules can be placed on equipment
|
- Increase Flash Kick and Falling Star damage by 15%
- If refine rate is 9 or higher, increase Flash Kick and Falling Star damage by additional 3%
- If refine rate is 11 or higher, increase Flash Kick and Falling Star damage by additional 7%
|
Eswhoo
Up to 2 modules can be placed on equipment
|
- Increase Esma and Eswhoo damage by 15%
- If refine rate is 9 or higher, increase Esma and Eswhoo damage by additional 3%
- If refine rate is 11 or higher, increase Esma and Eswhoo damage by additional 7%
|
Espa
Up to 2 modules can be placed on equipment
|
- Increase Espa damage by 15%
- If refine rate is 9 or higher, increase Espa damage by additional 3%
- If refine rate is 11 or higher, increase Espa damage by additional 7%
|
Curse Explosion
Up to 2 modules can be placed on equipment
|
- Increase Curse Explosion damage by 15%
- If refine rate is 9 or higher, increase Curse Explosion damage by additional 3%
- If refine rate is 11 or higher, increase Curse Explosion damage by additional 7%
|
Des Hammer Dance
Up to 2 modules can be placed on equipment
|
- Increase Desperado, Fire Dance and Hammer of God damage by 15%
- If refine rate is 9 or higher, increase Desperado, Fire Dance and Hammer of God damage by additional 3%
- If refine rate is 11 or higher, increase Desperado, Fire Dance and Hammer of God damage by additional 7%
|
Fire Howling Tail
Up to 2 modules can be placed on equipment
|
- Increase Fire Rain, Howling Mine and Dragon Tail damage by 15%
- If refine rate is 9 or higher, increase Fire Rain, Howling Mine and Dragon Tail damage by additional 3%
- If refine rate is 11 or higher, increase Fire Rain, Howling Mine and Dragon Tail damage by additional 7%
|
Storm Buster Trip
Up to 2 modules can be placed on equipment
|
- Increase Shattering Storm, Vanishing Buster and Round Trip damage by 15%
- If refine rate is 9 or higher, increase Shattering Storm, Vanishing Buster and Round Trip damage by additional 3%
- If refine rate is 11 or higher, increase Shattering Storm, Vanishing Buster and Round Trip damage by additional 7%
|
Flame Ice Wind
Up to 2 modules can be placed on equipment
|
- Increase Flaming Petals, Freezing Spear and Wind Blade damage by 15%
- If refine rate is 9 or higher, increase Flaming Petals, Freezing Spear and Wind Blade damage by additional 3%
- If refine rate is 11 or higher, increase Flaming Petals, Freezing Spear and Wind Blade damage by additional 7%
|
Cross Slash
Up to 2 modules can be placed on equipment
|
- Increase Cross Slash damage by 15%
- If refine rate is 9 or higher, increase Cross Slash damage by additional 3%
- If refine rate is 11 or higher, increase Cross Slash damage by additional 7%
|
Exploding Flake Wind
Up to 2 modules can be placed on equipment
|
- Increase Exploding Dragon, Snow Flake Draft and First Wind damage by 15%
- If refine rate is 9 or higher, increase Exploding Dragon, Snow Flake Draft and First Wind damage by additional 3%
- If refine rate is 11 or higher, increase Exploding Dragon, Snow Flake Draft and First Wind damage by additional 7%
|
Power of Sea
Up to 2 modules can be placed on equipment
|
- Reduce cooldown of Tuna Party and Tasty Shrimp Party by 0.5 seconds
- If refine rate is 9 or higher, reduce cooldown of Tuna Party and Tasty Shrimp Party by additional 1 second
- If refine rate is 11 or higher, reduce cooldown of Tuna Party and Tasty Shrimp Party by additional 1.5 seconds
|
Power of Land
Up to 2 modules can be placed on equipment
|
- Increase Silvervine Stem Spear and Catnip Meteor damage by 15%
- If refine rate is 9 or higher, increase Silvervine Stem Spear and Catnip Meteor damage by additional 3%
- If refine rate is 11 or higher, increase Silvervine Stem Spear and Catnip Meteor damage by additional 7%
|
Power of Life
Up to 2 modules can be placed on equipment
|
- Increase Picky Peck and Lunatic Carrot Beat damage by 15%
- If refine rate is 9 or higher, increase Picky Peck and Lunatic Carrot Beat damage by additional 3%
- If refine rate is 11 or higher, increase Picky Peck and Lunatic Carrot Beat damage by additional 7%
|
| Engine Wing
|
| Module
|
Effect
|
Defense
Up to 3 modules can be placed on equipment
|
- Def + 150
- If refine rate is 9 or higher, Def + 75
- If refine rate is 11 or higher, Def + 75
|
Magic Defense
Up to 3 modules can be placed on equipment
|
- Mdef + 15
- If refine rate is 9 or higher, Mdef + 7
- If refine rate is 11 or higher, Mdef + 7
|
Fast
Up to 2 modules can be placed on equipment
|
- ASPD + 1.
- If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 5%).
- If refine rate is 11 or higher, increases attack speed (reduces delay after attack by additional 5%).
|
Caster
Up to 2 modules can be placed on equipment
|
- Reduces variable casting time by 5%.
- If refine rate is 9 or higher, reduces variable casting time by an additional 5%.
- If refine rate is 11 or higher, reduces variable casting time by an additional 5%.
|
Critical
Up to 2 modules can be placed on equipment
|
- Critical Rate + 10.
- If refine rate is 9 or higher, increases critical damage by 5%.
- If refine rate is 11 or higher, increases critical damage by an additional 7%.
|
Above All
Up to 1 modules can be placed on equipment
|
- Reduces physical and magical damage taken from all property enemies by 7%.
- If refine rate is 7 or higher, reduces physical and magical damage taken from all size enemies by 7%.
- If refine rate is 9 or higher, reduces physical and magical damage taken from all race enemies by 7% (excludes player).
|
Powerful
Up to 1 modules can be placed on equipment
|
- Increase melee and long ranged physical damage by 5%
- Increase all property magical damage by 5%
- If refine rate is 9 or higher, increase melee and long ranged physical damage by additional 2%, increase all property magical damage by additional 2%
- If refine rate is 11 or higher, increase melee and long ranged physical damage by additional 3%, increse all property magical damage by additional 3%
|
Reflection Reject
Up to 1 modules can be placed on equipment
|
- Reduce damage taken from reflect damage by 3%
- If refine rate is 9 or higher, reduces damage taken from reflect damage by additional 2%
- If refine rate is 11 or higher, reduces damage taken from reflect damage by additional 4%
|
| Leg
|
| Module
|
Effect
|
Defense
Up to 3 modules can be placed on equipment
|
- Def + 150
- If refine rate is 9 or higher, Def + 75
- If refine rate is 11 or higher, Def + 75
|
Magic Defense
Up to 3 modules can be placed on equipment
|
- Mdef + 15
- If refine rate is 9 or higher, Mdef + 7
- If refine rate is 11 or higher, Mdef + 7
|
Vital
Up to 2 modules can be placed on equipment
|
- MaxHP + 5%
- MaxHP + 1500
- If refine rate is 9 or higher, MaxHP + 2%
- If refine rate is 11 or higher, additional MaxHP + 3%
|
Mental
Up to 2 modules can be placed on equipment
|
- MaxSP + 5%
- MaxSP + 300
- If refine rate is 9 or higher, MaxSP + 2%
- If refine rate is 11 or higher, additional MaxSP + 3%
|
Heal
Up to 2 modules can be placed on equipment
|
- Increases heal effectiveness by 5%.
- If refine rate is 9 or higher, increases heal effectiveness by additional 5%.
- If refine rate is 11 or higher, increases heal effectiveness by additional 7%.
|
Fixed Casting
Up to 1 modules can be placed on equipment
|
- Reduces fixed casting time by 0.1 seconds.
- If refine rate is 9 or higher, reduces fixed casting time by additional 0.2 second.
- If refine rate is 11 or higher, reduces fixed casting time by additional 0.5 second.
|
Robust
Up to 1 Modules can be placed on equipment
|
- MaxHP + 2000
- MaxSP + 300
- MaxHP + 5%
- MaxSP +5%
- If refine rate is 9 or higher, additional MaxHP +2% and MaxSP +2%
- If refine rate is 11 or higher, additional MaxHP +3% and MaxSP +3%
|
Unlimited Vital
Only 1 Legendary module per equipment
|
- Has a chance to gain "Enhanced Everlasting Life" for 10 seconds when receiving physical or magical damage.
- Everlasting Life
- Vit + 50, recover 800 HP per 0.5 second for 23 times for 10 seconds.
|
Spell Buster
Only 1 Legendary module per equipment
|
- Has a chance to gain "Enhanced Magic Storm" for 10 seconds when dealing magical damage.
- Magic Storm
- Int + 50, Matk + 25% for 10 seconds.
|
Firing Shot
Only 1 Legendary module per equipment
|
- Has a chance to gain "Enhanced Plunging Shooter" for 10 seconds when dealing physical damage.
- Plunging Shooter
- Dex + 50, increases long ranged physical damage by 15% for 10 seconds.
|
Overpower
Only 1 Legendary module per equipment
|
- Has a chance to gain "Enhanced Raging Fight" for 10 seconds when dealing physical damage.
- Raging Fight
- Str + 50, Atk + 15%, melee physical damage +10% for 10 seconds.
|
Fatal Flash
Only 1 Legendary module per equipment
|
- Has a chance to gain "Enhanced Deadly Lightspeed" for 10 seconds when dealing physical damage.
- Deadly Lightspeed
- Agi + 50, increases critical damage by 15% for 10 seconds.
|
Lucky Strike
Only 1 Legendary module per equipment
|
- Has a chance to gain "Enhanced Good Fortune" for 10 seconds when dealing magical damage.
- Good Fortune
- Luk + 50, increases all property magical damage by 15% for 10 seconds.
|
| Booster R & Battle Chip R
|
| Module
|
Effect
|
Vit
Up to 3 modules can be placed on equipment
|
|
Luk
Up to 3 modules can be placed on equipment
|
- Luk +3
- Increase Critical Damage 1%
|
Str
Up to 3 modules can be placed on equipment
|
|
Agi
Up to 3 modules can be placed on equipment
|
- Agi +3
- Increase attack speed (reduces delay after attack by 2%)
|
HP Recovery
Up to 2 modules can be placed on equipment
|
|
Spell
Up to 1 modules can be placed on equipment
|
- Matk +20
- Reduce Variable Cast Time by 10%
|
Attack Speed
Up to 1 modules can be placed on equipment
|
- Atk +20
- Increase attack speed (reduce delay after attack by 10%)
|
Fatal
Up to 1 modules can be placed on equipment
|
- Critical Rate +10
- Increase critical damage by 10%
|
Expert Archer
Up to 1 modules can be placed on equipment
|
- HIT +10
- Increase Long Range Physical damage by 10%
|
Drain Life
Up to 1 modules can be placed on equipment
|
- Has a 2% chance to restore 3% of damage as HP when dealing physical damage
|
Magic Healing
Up to 1 modules can be placed on equipment
|
- Has a 2% chance to recover 500 HP per 0.4 second for 23 times when dealing magical damage
|
All Force
Up to 1 modules can be placed on equipment
|
- Melee physical damage +5%
- Long ranged physical damage +5%
- All property magical damage +5%
|
| Booster L & Battle Chip L
|
| Module
|
Effect
|
Vit
Up to 3 modules can be placed on equipment
|
|
Luk
Up to 3 modules can be placed on equipment
|
- Luk +3
- Increase Critical Damage 1%
|
INT
Up to 3 modules can be placed on equipment
|
|
Dex
Up to 3 modules can be placed on equipment
|
- DEX +3
- Increase long ranged physical damage 2%
|
SP Recovery
Up to 2 modules can be placed on equipment
|
|
Spell
Up to 1 modules can be placed on equipment
|
- Matk +20
- Reduce Variable Cast Time by 10%
|
Attack Speed
Up to 1 modules can be placed on equipment
|
- Atk +20
- Increase attack speed (reduce delay after attack by 10%)
|
Fatal
Up to 1 modules can be placed on equipment
|
- Critical Rate +10
- Increase critical damage by 10%
|
Expert Archer
Up to 1 modules can be placed on equipment
|
- HIT +10
- Increase Long Range Physical damage by 10%
|
Drain Soul
Up to 1 modules can be placed on equipment
|
- Has a 1% chance to restore 2% of damage as SP when dealing physical damage
|
Magic Soul
Up to 1 modules can be placed on equipment
|
- Has a 1% chance to recovery 120 SP per 0.4 second for 23 times when dealing magical damage
|
All Force
Up to 1 modules can be placed on equipment
|
- Melee physical damage +5%
- Long ranged physical damage +5%
- All property magical damage +5%
|
Automatic Improvement Devices
Information on enchanting the Sin weapons can be found here
Pets
| Image
|
Name
|
Description
|
How to obtain
|
|
Child Admin Beta Egg
|
[Intimacy Neutral]
- increases physical and magical damage against monsters in Magic Power Plant and Storage Tartarus maps by 4%
[Intimacy Cordial]
- increases physical and magical damage against monsters in Magic Power Plant and Storage Tartarus maps by 8%
[Intimacy Loyal]
- increases physical and magical damage against monsters in Magic Power Plant and Storage Tartarus maps by 15%
|
@go exchanger NPC: Automatic Doll Cost: 45x Varmeal Tickets
|
Information on evolving Child Admin Beta into Child Admin Alpha can be found here
Instance Point Shop
| Image
|
Name
|
Description
|
How to obtain
|
|
Temporal Str Manteau [1]
|
Atk +10 and Atk +1% per 2 refine rate
Increases physical damage against all size enemies by 5% per 4 refine rate
If refine rate is +7 or higher, additional Atk +7%
If refine rate is +9 or higher, ignores DEF and MDEF of brute and demon race monsters by 20%
If refine rate is +11 or higher, ignores DEF and MDEF of brute and demon race monsters by additional 10%
Set Bonus:
[+Temporal STR Boots [1] or Modified STR Boots [1]]
Atk +50
if refine rate of boots is 10 or higher, ignores DEF and MDEF of brute and demon race monsters by 30%
Class: Garment
Defense: 38
Weight: 40
Required Level: 100
Jobs: All
|
@go exchanger NPC: Instance Points Can be exchanged for 150x Instance Coin
|
|
Temporal Agi Manteau [1]
|
Atk +10 and increases critical damage by 3% per 2 refine rate
Increases physical damage against all size enemies by 5% per 4 refine rate
If refine rate is +7 or higher, additional Atk +7%
If refine rate is +9 or higher, ignores DEF and MDEF of brute and demon race monsters by 20%
If refine rate is +11 or higher, ignores DEF and MDEF of brute and demon race monsters by additional 10%
Set Bonus:
[+Temporal AGI boots [1] or Modified AGI Boots [1]]
increases critical damage by 7%
if refine rate of boots is 10 or higher, ignores DEF and MDEF of brute and demon race monsters by 30%
Class: Garment
Defense: 38
Weight: 40
Required Level: 100
Jobs: All
|
@go exchanger NPC: Instance Points Can be exchanged for 150x Instance Coin
|
|
Temporal Vit Manteau [1]
|
Atk +10 and MaxHP +400 per 2 refine rate
MaxHP +3% per 4 refine rate
If refine rate is +7 or higher, additional Atk +7%
If refine rate is +9 or higher, ignores DEF and MDEF of brute and demon race monsters by 20%
If refine rate is +11 or higher, ignores DEF and MDEF of brute and demon race monsters by additional 10%
Set Bonus:
[+Temporal VIT Boots [1] or Modified VIT Boots [1]]
reduces delay after skill by 5%
if refine rate of boots is 10 or higher, ignores DEF and MDEF of brute and demon race monsters by 30%
Class: Garment
Defense: 38
Weight: 40
Required Level: 100
Jobs: All
|
@go exchanger NPC: Instance Points Can be exchanged for 150x Instance Coin
|
|
Temporal Int Manteau [1]
|
Matk +10 and Matk +1% per 2 refine rate
Increases all property magical damage by 3% per 4 refine rate
If refine rate is +7 or higher, additional Matk +7%
If refine rate is +9 or higher, ignores DEF and MDEF of brute and demon race monsters by 20%
If refine rate is +11 or higher, ignores DEF and MDEF of brute and demon race monsters by additional 10%
Set Bonus:
[+Temporal INT Boots [1] or Modified INT Boots [1]]
Matk +50
if refine rate of boots is 10 or higher, ignores DEF and MDEF of brute and demon race monsters by 30%
Class: Garment
Defense: 38
Weight: 40
Required Level: 100
Jobs: All
|
@go exchanger NPC: Instance Points Can be exchanged for 150x Instance Coin
|
|
Temporal Dex Manteau [1]
|
Atk +10 and increases long ranged physical damage by 1% per 2 refine rate
Increases critical damage by 3% per 4 refine rate
If refine rate is +7 or higher, additional Atk +7%
If refine rate is +9 or higher, ignores DEF and MDEF of brute and demon race monsters by 20%
If refine rate is +11 or higher, ignores DEF and MDEF of brute and demon race monsters by additional 10%
Set Bonus:
[+Temporal DEX Boots [1] or Modified DEX Boots [1]]
increases long ranged physical damage by 7%
if refine rate of boots is 10 or higher, ignores DEF and MDEF of brute and demon race monsters by 30%
Class: Garment
Defense: 38
Weight: 40
Required Level: 100
Jobs: All
|
@go exchanger NPC: Instance Points Can be exchanged for 150x Instance Coin
|
|
Temporal Luk Manteau [1]
|
Critical Rate +3 and increases critical damage by 3% per 2 refine rate
Increases attack speed (reduces delay after attack by 5%) per 4 refine rate
If refine rate is +7 or higher, additional Atk +7%
If refine rate is +9 or higher, ignores DEF and MDEF of brute and demon race monsters by 20%
If refine rate is +11 or higher, ignores DEF and MDEF of brute and demon race monsters by additional 10%
Set Bonus:
[+Temporal LUK Boots [1] or Modified LUK Boots [1]]
ASPD +1
if refine rate of boots is 10 or higher, ignores DEF and MDEF of brute and demon race monsters by 30%
Class: Garment
Defense: 38
Weight: 40
Required Level: 100
Jobs: All
|
@go exchanger NPC: Instance Points Can be exchanged for 150x Instance Coin
|
|
Unexpected Fortune Armor [1]
|
ATK +50
Increase critical damage by +2% per 3 refinement levels
If refinement level is +7 or higher, ignore Brute and Demon race enemies DEF by 30$
If refinement level is +9 or higher, increase physical damage inflicted on Brute and Demon race enemies by 10%
If refinement level is +11 or higher, increase physical damage inflicted on Earth and Wind property enemies by 10%
Set Bonus:
[+Temporal LUK Boots [1]]
Increase critical damage by 10%
If total refinement level is +21 or higher, ignore Brute and Demon race enemies DEF by 20%
Class: Armor
Defense: 120
Weight: 200
Level Requirement: 1
Jobs: All
|
@go exchanger NPC: Instance Points Can be exchanged for 200x Instance Coin
|
|
Splendid Swift Armor [1]
|
ATK +50
Increase attack speed (reduce delay after attack by 2%) per 3 refinement levels
If refinement level is +7 or higher, ignore Brute and Demon race enemies DEF by 30$
If refinement level is +9 or higher, increase physical damage inflicted on Brute and Demon race enemies by 10%
If refinement level is +11 or higher, increase physical damage inflicted on Earth and Wind property enemies by 10%
Set Bonus:
[+Temporal AGI Boots [1]]
ASPD +1
If total refinement level is +21 or higher, ignore Brute and Demon race enemies DEF by 20%
Class: Armor
Defense: 120
Weight: 200
Level Requirement: 1
Jobs: All
|
@go exchanger NPC: Instance Points Can be exchanged for 200x Instance Coin
|
|
Excellent Dexterous Armor [1]
|
ATK +50
Increase long range physical damage by 2% per 3 refinement levels
If refinement level is +7 or higher, ignore Brute and Demon race enemies DEF by 30$
If refinement level is +9 or higher, increase physical damage inflicted on Brute and Demon race enemies by 10%
If refinement level is +11 or higher, increase physical damage inflicted on Earth and Wind property enemies by 10%
Set Bonus:
[+Temporal DEX Boots [1]]
Increase long range physical damage by 5%
If total refinement level is +21 or higher, ignore Brute and Demon race enemies DEF by 20%
Class: Armor
Defense: 120
Weight: 200
Level Requirement: 1
Jobs: All
|
@go exchanger NPC: Instance Points Can be exchanged for 150x Instance Coin
|
|
Soaring Physical Armor [1]
|
ATK +50
Increase physical damage inflicted on All enemies by 2% per 3 refinement levels
If refinement level is +7 or higher, ignore Brute and Demon race enemies DEF by 30$
If refinement level is +9 or higher, increase physical damage inflicted on Brute and Demon race enemies by 10%
If refinement level is +11 or higher, increase physical damage inflicted on Earth and Wind property enemies by 10%
Set Bonus:
[+Temporal STR Boots [1]]
Increase physical damage inflicted on All enemies by 10%
If total refinement level is +21 or higher, ignore Brute and Demon race enemies DEF by 20%
Class: Armor
Defense: 120
Weight: 200
Level Requirement: 1
Jobs: All
|
@go exchanger NPC: Instance Points Can be exchanged for 150x Instance Coin
|
|
Strong Healthy Armor [1]
|
ATK +50
MaxHP +2% per 3 refinement levels
If refinement level is +7 or higher, ignore Brute and Demon race enemies DEF by 30$
If refinement level is +9 or higher, increase physical damage inflicted on Brute and Demon race enemies by 10%
If refinement level is +11 or higher, increase physical damage inflicted on Earth and Wind property enemies by 10%
Set Bonus:
[+Temporal VIT Boots [1]]
MaxHP +10%
If total refinement level is +21 or higher, ignore Brute and Demon race enemies DEF by 20%
Class: Armor
Defense: 120
Weight: 200
Level Requirement: 1
Jobs: All
|
@go exchanger NPC: Instance Points Can be exchanged for 150x Instance Coin
|
|
Robust Magical Armor [1]
|
MATK +50
MATK +2% per 3 refinement levels
If refinement level is +7 or higher, ignore Brute and Demon race enemies MDEF by 30$
If refinement level is +9 or higher, increase magical damage inflicted on Brute and Demon race enemies by 10%
If refinement level is +11 or higher, increase magical damage inflicted on Earth and Wind property enemies by 10%
Set Bonus:
[+Temporal INT Boots [1]]
MATK +10%
If total refinement level is +21 or higher, ignore Brute and Demon race enemies MDEF by 20%
Class: Armor
Defense: 60
Weight: 90
Level Requirement: 1
Jobs: All
|
@go exchanger NPC: Instance Points Can be exchanged for 150x Instance Coin
|
|
Anti-Magic Manteau [1]
|
MaxHP +300
MaxHP +100 per 2 refinement levels
MaxHP +2% per 3 refinement levels
If refinement level is +7 or higher, increase physical damage inflicted on All enemies by 7%
If refinement level is +9 or higher, reduce variable casting time of skills by 10%
Set Bonus:
[+Anti-Magic Suit]
ATK +30
If refinement level of Anti-Magic Suit is +9 or higher, ATK +40
Reduce delay after skill by 10%
Set Bonus:
[+Magic Intensifier Ring]
Reduce delay after skill by 5%
Class: Garment
Defense: 20
Weight: 55
Level Requirement: 99
Jobs: All
|
@go exchanger NPC: Instance Points Can be exchanged for 125x Instance Coin
|
|
Geffen Magic Muffler [1]
|
Reduce variable casting time of skills by 10%
MATK +10 per 2 refinement levels
MATK +1% per 3 refinement levels
If refinement level is +7 or higher, increase All property magical damage by 5%
If refinement level is +9 or higher, reduce variable casting time of skills by 10%
Set Bonus:
[+Geffen Magic Robe]
MATK +30
If refinement level of Geffen Magic Robe is +9 or higher, MATK +40
Reduce variable casting time of skills by 20%
Set Bonus:
[+Magic Intensifier Ring]
Reduce SP consumption of skills by 5%
Class: Garment
Defense: 20
Weight: 55
Level Requirement: 99
Jobs: All
|
@go exchanger NPC: Instance Points Can be exchanged for 125x Instance Coin
|
|
Celine's Brooch [1]
|
MATK +5%
Reduce variable casting time of skills by 10%
Set Bonus:
[+Celine's Ribbon]
Reduce fixed casting time of skills by 0.3 seconds
MATK +10 per refinement level of Celine's Ribbon
If refinement level of Celine's Ribbon is +7 or higher, increase magical damage inflicted on Demihuman and Demon race enemies by 10%
If refinement level of Celine's Ribbon is +9 or higher, increase Earth, Fire, Neutral, Water, and Wind property magical damage by 10%
If refinement level of Celine's Ribbon is +11 or higher, increase magical damage inflicted on Boss enemies by 20%
Set Bonus:
[+Evil Spirit Gloves]
ATK +50
MATK +50
ASPD +1
Class: Accessory
Defense: 0
Weight: 50
Level Requirement: 100
Jobs: All
|
@go exchanger NPC: Instance Points Can be exchanged for 666x Instance Coin
|
|
Christmas Guardian Tree [1]
|
MATK +1% per 2 refinement levels
Increase physical damage inflicted on All enemies by 1% per 2 refinement levels
If refinement level is +9 or higher, ATK +30, MATK +30
If refinement level is +11 or higher, adds a 3% chance of increasing Holy and Neutral property magical damage by 20% for 10 seconds when performing basic attacks
Set Bonus:
[+Broken Heart, Noble Cross]
MATK +30
Increase damage of Duple Light by 40%
If refinement level of Noble Cross is +10 or higher, increase damage of Duple Light by 20%
Set Bonus:
[+Gentle Heart, Noble Cross]
ATK +30
Increase damage of Knuckle Arrow by 40%
If refinement level of Noble Cross is +10 or higher, increase damage of Knuckle Arrow by 20%
Set Bonus:
[+Evil Spirit Glove, Old Parasol]
MATK +80
Adds a 3% chance of autocasting level 10 Soul Strike when performing basic attacks
If refinement level of Old Parasol is +10 or higher, adds a 2% chance of autocasting level 5 Napalm Vulcan when performing basic attacks
Set Bonus:
[+Evil Spirit Glove, Red Lantern]
MATK +10%
HIT +10
Increase attack speed (reduce delay after attack by 10%)
If refinement level of Christmas Guardian Tree is +10 or higher, adds a 1% chance of autocasting level 3 Psychic Wave when performing basic attacks
Set Bonus:
[+Broken Heart, Gentle Heart]
Increase Physical damage inflicted on All enemies by 10%
Increase long ranged physical damage by 10%
Increase attack speed (reduce delay after attack by 10%)
If refinement level of Christmas Guardian Tree is +10 or higher, HIT +15
Increase critical damage by 15%
Class: Garment
Defense: 20
Weight: 10
Level Requirement: 1
Jobs: All
|
@go exchanger NPC: Instance Points Can be exchanged for 500x Instance Coin
|
|
Whistling
|
MATK +1%
Increase physical damage inflicted on all enemies by 1%
Set Bonus:
[+Pendant of Maelstrom]
Increase critical damage by 10%
Reduce variable casting time of skills by 10%
Set Bonus:
[+Pendant of Chaos]
Increase critical damage by 10%
Set Bonus:
[+Pendant of Harmony]
Reduce variable casting time of skills by 10%
Class: Headgear
Defense: 0
Weight: 10
Level Requirement: 120
Jobs: All
|
@go exchanger NPC: Instance Points Can be exchanged for 200x Instance Coin
|
|
Phantom Cap [1]
|
MATK +20 per 2 refinement levels
If refinement rate is +7 or higher, reduce variable casting time by 15%
If refinement rate is +9 or higher, increase all property magical damage by 15%
If refinement rate is +11 or higher, increase magical damage against small and medium size enemies by 15%
Reduce fixed casting time by 0.2 seconds
Set Bonus:
[+Electric Fox-OS]
Reduce cooldown of Catnip Meteor by 1 Second
Increase Catnip Meteor damage by 4% per 2 refinement level of weapon
Set Bonus:
[+Rutilus Stick-OS]
MATK +30
Increase Espa and Eswhoo damage by 4% per 2 refinement level of weapon
Set Bonus:
[+Ultio-OS]
Increase Holy property magical damage by 5%
Reduce variable casting time by 3% per 2 refinement level of weapon
Class: Headgear
Defense: 0
Weight: 10
Level Requirement: 130
Jobs: All
|
@go exchanger NPC: Instance Points Can be exchanged for 1000x Instance Coin
|
|
Ignis Cap [1]
|
ATK +20 per 2 refinement level
If refinement level is +7 or higher, reduce variable casting time by 10%
If refinement level is +9 or higher, increase long ranged physical damage by 15%
If refinement level is +11 or higher, increase physical damage against small and medium size enemies by 15%
Reduce fixed casting time by 0.2 seconds
Set Bonus:
[+Sapphire Mace-OS]
ATK +30
Increase Cart Cannon damage by 4% per 2 refinement level of weapon
Set Bonus:
[+Virtual Bow-OS]
Reduce cooldown of Arrow Storm by 2.5 seconds
Increase bow damage by 7% per 2 refinement level of weapon
Set Bonus:
[+Blasti-OS]
MaxHP +5%
Reduce physical and magical damage taken from small size enemies by 3% per 2 refinement level of weapon
Class: Headgear
Defense: 0
Weight: 10
Level Requirement: 130
Jobs: All
|
@go exchanger NPC: Instance Points Can be exchanged for 1000x Instance Coin
|
|
Stripe hat [1]
|
ATK +20 per 2 refinement level
If refinement level is +7 or higher, reduce variable casting time by 10%
If refinement level is +9 or higher, increase long ranged physical damage by 15%
If refinement level is +11 or higher, increase physical damage against small and medium size enemies by 15%
Reduce fixed casting time by 0.2 seconds
Set Bonus:
[+Boost Lance-OS]
ATK +30
Increase Cannon Spear damage by 4% per 2 refinement level of weapon
Set Bonus:
[+MH-P89-OS]
Increase Severe Rainstorm damage by 10%
Increase long ranged physical damage by 3% per 2 refinement level of weapon
Set Bonus:
[+AC-B44-OS]
Reduce delay after skill by 10%
Increase long ranged physical damage by 3% per 2 refinement level of weapon
Class: Headgear
Defense: 0
Weight: 10
Level Requirement: 130
Jobs: All
|
@go exchanger NPC: Instance Points Can be exchanged for 1000x Instance Coin
|
|
Red Clark Casquette [1]
|
ATK +20 per 2 refinement level
If refinement level is +7 or higher, reduce variable casting time by 15%
If refinement level is +9 or higher, increase melee physical damage by 15%
If refinement level is +11 or higher, increase physical damage against small and medium size enemies by 15%
Reduce fixed casting time by 0.2 seconds
Set Bonus:
[+Meuchler-OS]
ATK +30
Increase Rolling Cutter damage by 4% per 2 refinement level of weapon
Set Bonus:
[+Circuit Board-OS]
ATK +30
Increase Solar Burst damage by 4% per 2 refinement level of weapon
Set Bonus:
[+Beam Claymore-OS]
Critical Rate +10
Increase physical and magical damage against large size enemies by 4% per 2 refinement level of weapon
Class: Headgear
Defense: 0
Weight: 10
Level Requirement: 130
Jobs: All
|
@go exchanger NPC: Instance Points Can be exchanged for 1000x Instance Coin
|
|
Great Magician's Ceremonial Crown [1]
|
MATK +20 per 2 refinement level
If refinement rate is +7 or higher, reduce variable casting time by 15%
If refinement rate is +9 or higher, increase all property magical damage by 15%
If refinement rate is +11 or higher, increase magical damage against Small and Medium size enemies by 15%
Reduce fixed casting time by 0.2 seconds
Set Bonus:
[+Cannon Rapier-OS]
MATK +30
Increase Hell Inferno damage by 4% per 2 refinement level of weapon
Set Bonus:
[+Rutilus Stick-OS]
MATK +30
Increase Comet damage by 5% per 2 refinement level of weapon
Set Bonus:
[+Kuroiro-OS]
Increase Water, Wind, and Fire property magical damage by 5%
Increase Flaming Petals, Freezing Spear, and Wind Blade damage by 3% per 2 refinement level of weapon
Class: Headgear
Defense: 0
Weight: 10
Level Requirement: 130
Jobs: All
|
@go exchanger NPC: Instance Points Can be exchanged for 1000x Instance Coin
|
|
Sagittarius Celestial Coronet [1]
|
ATK +20 per 2 refinement level
If refinement level is +7 or higher, reduce variable casting time by 15%
If refinement level is +9 or higher, increase long range physical damage by 15%
If refinement level is +11 or higher, increase physical damage against Small and Medium size enemies by 15%
Reduce fixed casting time by 0.2 seconds
Set Bonus:
[+Burning Knuckle-OS]
Reduce cooldown of Rampage Blaster by 1 second
Increase long range physical damage by 3% per 2 refinement level of weapon
Set Bonus:
[+Sapphire Mace-OS]
reduce variable casting time by 10%
Increase Acid Bomb damage by 3% per 2 refinement level of weapon
Set Bonus:
[+HR-S55-OS]
Increase long range physical damage by 5%
Increase Hammer of God damage by 3% per 2 refinement level of weapon
Class: Headgear
Defense: 0
Weight: 10
Level Requirement: 130
Jobs: All
|
@go exchanger NPC: Instance Points Can be exchanged for 1000x Instance Coin
|
|
Elemental Boots [1]
|
Increase Fire Bolt, Cold Bolt, Lightning Bolt, and Earth Spike damage by 15%
Increase Fire Bolt< Cold Bolt, Lightning Bolt, and Earth Spike damage by 2% per refinement level
If refinement level is +7 or higher, MATK +20
If refinement level is +9 or higher, has a chance to gain INT +70 and MATK +10% for 5 seconds when dealing physical damage
If refinement level is +11 or higher, increase Water, Wind, Earth, and Fire property magical damage by 10%
Set Bonus:
[+Elemental Sword]
ASPD +2
MATK +70
If refinement level of Elemental Sword is +10 or higher, increase all property magical damage by 10%
Class: Footgear
Defense: 10
Weight: 10
Level Requirement: 99
Jobs: All
|
@go exchanger NPC: Instance Points Can be exchanged for 500x Instance Coin
|
|
Thanatos's Maeror Mask
|
MATK +3%
Increaes magical damage against players by 10%
Class: Headgear
Defense: 0
Weight: 10
Level Requirement: 99
Jobs: All
|
@go exchanger NPC: Instance Points Can be exchanged for 250x Instance Coin
|
|
Thanatos's Despero Mask
|
ATK +3%
Increase physical damage against players by 10%
Class: Headgear
Defense: 0
Weight: 10
Level Requirement: 99
Jobs: All
|
@go exchanger NPC: Instance Points Can be exchanged for 250x Instance Coin
|
|
Thanatos's Odium Mask
|
MaxHP +5%
Reduce physical and magical damage taken from players by 5%
Class: Headgear
Defense: 3
Weight: 10
Level Requirement: 99
Jobs: All
|
@go exchanger NPC: Instance Points Can be exchanged for 250x Instance Coin
|
|
CD in Mouth
|
Increase all property magical damage by 5%
Has a chance to autocast Soul Strike level 10 when performing basic attacks
Set Bonus:
[+Old Parasol]
MATK +50
has a chance to autocast Gravitational Field level 3 when performing basic attacks
Class: Headgear
Defense: 0
Weight: 20
Level Requirement: 10
Jobs: All
|
@go exchanger NPC: Instance Points Can be exchanged for 250x Instance Coin
|
|
Drooping Thanatos's Dolor [1]
|
Increase physical and magical damage against Holy and Shadow property enemies, Dragon and Angel race monsters by 10%
Increase physical and magical damage against Holy and Shadow peoperty enemies, Dragon and Angel race monsters by 1$ per 2 refinement levels
MaxHP +5%, MaxSP +5%
If refinement level is +7 or higher, ATK +5%, MATK +5%
If refinement level is +9 or higher, reduce variable casting time by 10%
If refinement level is +11 or higher, reduce delay after skill by 15%
Class: Headgear
Defense: 30
Weight: 10
Level Requirement: 1
Jobs: All
|
@go exchanger NPC: Instance Points Can be exchanged for 500x Instance Coin
|
EDDA Biolabs Shop
- The NPC Edda Biolab to enchant Experimental Weapons can be found at @go exchanger
- These enchants can not be reset
- There are 3 enchantment choices:
- General Enchant
- Advanced Enchant
- Determined Enchant (3rd slot only)
- Uses a very large amount of materials but no chance of failure and the player can choose the desired enchant.
- Enchanting the 3rd slot requires 5000x
Somatology Experimental Fragment
EDDA Fall of Glast Heim Shop
| Image
|
Name
|
Description
|
How to obtain
|
|
King Schmidt's Suit [1]
|
Increases physical and magical damage against medium and large size enemies by 10%.
If refine rate is 7 or higher:
Increases physical and magical damage against fire and shadow property enemies by 10%.
If refine rate is 9 or higher:
Reduces physical damage taken from dragon and formless race monsters by 15%.
If refine rate is 11 or higher:
Reduces physical and magical damage taken from medium and large size enemies by 10%.
[+ King Schmidt's Manteau [1] ]
MaxHP + 5%, MaxSP + 5%.
If the sum of the set refine rate is 22 or above:
Reduces delay after skill by 15%.
Class: Armor
Defense : 150
Weight : 90
Required Level : 130
Usable Jobs : All
|
King Schmidt Von Walter (Hard)
Craftable at @go exchanger (71,148) for #
5x Curse-eroded Crystal
- 10x
Temporal Crystal .
|
|
King Schmidt's Manteau [1]
|
Increases physical and magical damage against fire and shadow property enemies by 2% per 3 refine rate.
If refine rate is 7 or higher:
Reduces physical damage taken from dragon and formless race monsters by 5%.
If refine rate is 11 or higher:
Increases physical and magical damage against dragon and formless race monsters by 15%.
Class: Garment
Defense : 70
Weight : 60
Required Level : 130
Usable Jobs : All
|
King Schmidt Von Walter (Normal)
Craftable at @go exchanger (71,148) for
- 5x
Curse-eroded Crystal
- 10x
Temporal Crystal .
|
|
King Schmidt's Strong Insignia [1]
|
Atk + 10%.
[+ King Schmidt's Suit [1] , King Schmidt's Manteau [1] ]
Atk + 25, Hit + 10.
Class: Accessory (Left)
Defense : 10
Weight : 20
Required Level : 150
Usable Jobs : All
|
Obtained randomly from Insignia Box
Craftable at @go exchanger (71,148) for 5x Curse-eroded Gemstone and 5x Contaminated Magic .
|
|
King Schmidt's Divine Power Insignia [1]
|
Matk + 10%.
[+ King Schmidt's Suit [1] , King Schmidt's Manteau [1] ]
Matk + 25, reduces variable casting time by 8%.
Class: Accessory (Left)
Defense : 10
Weight : 20
Required Level : 150
Usable Jobs : All
|
Obtained randomly from Insignia Box
Craftable at @go exchanger (71,148) for 5x Curse-eroded Gemstone and 5x Contaminated Magic .
|
|
King Schmidt's Hundred Luck Insignia [1]
|
Increases critical damage by 7%.
[+ King Schmidt's Suit [1] , King Schmidt's Manteau [1] ]
Increases critical damage by 7%, Atk + 5%.
Class: Accessory (Left)
Defense : 10
Weight : 20
Required Level : 150
Usable Jobs : All
|
Obtained randomly from Insignia Box
Craftable at @go exchanger (71,148) for 5x Curse-eroded Gemstone and 5x Contaminated Magic .
|
|
King Schmidt's Rigid Insignia [1]
|
MaxHP + 10%.
[+ King Schmidt's Suit [1] , King Schmidt's Manteau [1] ]
MaxHP + 5%, reduces after-cast delay by 5%.
Class: Accessory (Left)
Defense : 10
Weight : 20
Required Level : 150
Usable Jobs : All
|
Obtained randomly from Insignia Box
Craftable at @go exchanger (71,148) for 5x Curse-eroded Gemstone and 5x Contaminated Magic .
|
|
King Schmidt's Flash Insignia [1]
|
Increases attack speed (reduces delay after attack by 5%).
[+ King Schmidt's Suit [1] , King Schmidt's Manteau [1] ]
Increases attack speed (reduces delay after attack by 3%), Cri + 7.
Class: Accessory (Left)
Defense : 10
Weight : 20
Required Level : 150
Usable Jobs : All
|
Obtained randomly from Insignia Box
Craftable at @go exchanger (71,148) for 5x Curse-eroded Gemstone and 5x Contaminated Magic .
|
|
King Schmidt's Thousand Bow Insignia [1]
|
Increases long ranged physical damage by 7%.
[+ King Schmidt's Suit [1] , King Schmidt's Manteau [1] ]
Increases long ranged physical damage by 3%, ASPD + 1.
Class: Accessory (Left)
Defense : 10
Weight : 20
Required Level : 150
Usable Jobs : All
|
Obtained randomly from Insignia Box
Craftable at @go exchanger (71,148) for 5x Curse-eroded Gemstone and 5x Contaminated Magic .
|
EDDA Fall of Glast Heim Enchants
EDDA Fall of Glast Heim Equipment can be enchanted at the OSC1127 NPC in Fortessa 73/150 You can use @go exchanger to get to the NPC
|
|
| 2nd slot
|
Min ~ Max
|
3rd slot
|
Min ~ Max
|
4th slot
|
Min ~ Max
|
| Str |
3 ~ 5 |
Str |
3 ~ 5 |
Str |
3 ~ 5
|
| Agi |
3 ~ 5 |
Agi |
3 ~ 5 |
Agi |
3 ~ 5
|
| Vit |
3 ~ 5 |
Vit |
3 ~ 5 |
Vit |
3 ~ 5
|
| Int |
3 ~ 5 |
Int |
3 ~ 5 |
Int |
3 ~ 5
|
| Dex |
3 ~ 5 |
Dex |
3 ~ 5 |
Dex |
3 ~ 5
|
| Luk |
3 ~ 5 |
Luk |
3 ~ 5 |
Luk |
3 ~ 5
|
| Enchants armor with holy property |
|
|
|
|
|
| Enchants armor with poison property |
|
|
|
|
|
| Enchants armor with shadow property |
|
|
|
|
|
| Enchants armor with fire property |
|
|
|
|
|
| Enchants armor with water property |
|
|
|
|
|
| Enchants armor with earth property |
|
|
|
|
|
| Enchants armor with wind property |
|
|
|
|
|
| Enchants armor with undead property |
|
|
|
|
|
|
Though enchanted equipment can't be reset. NPC OSC1198 in Fortessa 75/152 offers you to turn your unwanted enchanted equipment back into material again (will receive Curse-eroded Crystal or Curse-eroded Gemstone only).
Only equipment which is enchanted at least once can be disassembled. The amount of reclaimed material depends on amount of enchantment.
When disassembling unwanted equipment. There is a low chance to gain following costumes too:
Costume Drooping Heinrich
Costume Drooping Oscar
Costume Drooping Schmidt
Noblesse Equipment Shop
The Noblesse items above can be refined instantly to +9 using a
Noblesse Refinement Ticket which costs 10x
Token of Honor .
You can purchase this item at the NPC Noblesse located at @go exchanger.
The item has a 100% success chance, works on any refinement.
| Image
|
Name
|
Description
|
How to obtain
|
|
Noblesse Breath Armor [1]
|
MaxHP + 5%.
If refine rate is 7 or higher:
Reduces variable casting time by 10%
If refine rate is 9 or higher:
MaxHP + 5%.
[+ Noblesse Attack Manteau , Noblesse Attack Boots , Noblesse Attack Ring ]
Reduces delay after skill by 5%
MaxHP + 5%
Increases Dragon Breath and Dragon Breath - Water by 10%.
If the sum of refine rate of the set is 27 or higher:
Reduces delay after skill by additional 5%
MaxHP + 5%
Increases Dragon Breath and Dragon Breath - Water by additional 10%.
Class: Armor
Defense: 100
Weight: 0
Required Level: 100
Usable Jobs: Rune Knight
|
@go exchanger
NPC: Noblesse
10x Token of Honor
|
|
Noblesse Knight Armor [1]
|
ATK + 50.
If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 3%).
If refine rate is 9 or higher:
Increases critical damage by 5%.
[+ Noblesse Attack Manteau , Noblesse Attack Boots , Noblesse Attack Ring ]
ASPD + 1
Increases critical damage by 5%
Increases Ignition Break damage by 10%.
If the sum of refine rate of the set is 27 or higher:
ASPD + 1
Increases critical damage by additional 5%
Increases Ignition Break damage by additional 10%.
Class: Armor
Defense: 100
Weight: 0
Required Level: 100
Usable Jobs: Rune Knight
|
@go exchanger NPC: Noblesse 10x Token of Honor
|
|
Noblesse Spear Armor [1]
|
ATK + 50.
If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 3%).
If refine rate is 9 or higher:
Increases long ranged physical damage by 5%.
[+ Noblesse Attack Manteau , Noblesse Attack Boots , Noblesse Attack Ring ]
ASPD + 1
Increases long ranged physical damage by 5%
Increases Cannon Spear damage by 10%.
If the sum of refine rate of the set is 27 or higher:
ASPD + 1
Increases long ranged physical damage by additional 5%
Increases Cannon Spear damage by additional 10%.
Class: Armor
Defense: 100
Weight: 0
Required Level: 100
Usable Jobs: Royal Guard
|
@go exchanger NPC: Noblesse 10x Token of Honor
|
|
Noblesse Genesis Armor [1]
|
MATK + 50.
If refine rate is 7 or higher:
Increases holy property magical damage by 5%.
If refine rate is 9 or higher:
Increases holy property magical damage by additional 5%.
[+ Noblesse Magic Manteau , Noblesse Magic Boots , Noblesse Magic Ring ]
MATK + 25
Reduces delay after skill by 5%
Increases Genesis Ray damage by 10%.
If the sum of refine of the set is 27 or higher:
MATK + 25
Eeduces delay after skill by additional 5%
Increases Genesis Ray damage by additional 10%.
Class: Armor
Defense: 100
Weight: 0
Required Level: 100
Usable Jobs: Royal Guard
|
@go exchanger NPC: Noblesse 10x Token of Honor
|
|
Noblesse Sharp Suit [1]
|
ATK + 50.
If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 3%).
If refine rate is 9 or higher:
Increases long ranged physical damage by 5%.
[+ Noblesse Attack Manteau , Noblesse Attack Boots , Noblesse Attack Ring ]
Reduces delay after skill by 5%
Increases critical damage by 5%
Increases Focused Arrow Strike damage by 10%.
If the sum of refine rate the set is 27 or higher:
Reduces delay after skill by additional 5%
Increases critical damage by additional 5%
Increases Focused Arrow Strike damage by additional 10%.
Class: Armor
Defense: 70
Weight: 0
Required Level: 100
Usable Jobs: Ranger
|
@go exchanger NPC: Noblesse 10x Token of Honor
|
|
Noblesse Aimed Suit [1]
|
ATK + 50.
If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 3%).
If refine rate is 9 or higher:
Increases long ranged physical damage by 5%.
[+ Noblesse Attack Manteau , Noblesse Attack Boots , Noblesse Attack Ring ]
Reduces delay after skill by 5%
ATK + 2%
Increases Aimed Bolt damage by 10%.
If the sum of refine rate of the set is 27 or higher:
Reduces delay after skill by additional 5%
ATK + 3%
Increases Aimed Bolt damage by additional 10%.
Class: Armor
Defense: 70
Weight: 0
Required Level: 100
Usable Jobs: Ranger
|
@go exchanger NPC: Noblesse 10x Token of Honor
|
|
Noblesse Severe Suit [1]
|
ATK + 50.
If refine rate is 7 or higher:
Reduces variable casting time by 10%.
If refine rate is 9 or higher:
Increases long ranged physical damage by 5%.
[+ Noblesse Attack Manteau , Noblesse Attack Boots , Noblesse Attack Ring ]
Increases long ranged physical damage by 5%
ATK + 2%
Increases Severe Rainstorm damage by 10%.
If the sum of refine rate the set is 27 or higher:
Increases long ranged physical damage by additional 5%
ATK + 3%
Increases Severe Rainstorm damage by additional 10%.
Class: Armor
Defense: 70
Weight: 0
Required Level: 100
Usable Jobs: Minstrel, Wanderer
|
@go exchanger NPC: Noblesse 10x Token of Honor
|
|
Noblesse Reverb Suit [1]
|
MATK + 50.
If refine rate is 7 or higher:
Increases neutral property magical damage by 5%.
If refine rate is 9 or higher:
Increases neutral property magical damage by additional 5%.
[+ Noblesse Magic Manteau , Noblesse Magic Boots , Noblesse Magic Ring ]
Reduces variable casting time by 5%
MATK + 2%
Increases Reverberation damage by 10%.
If the sum of refine rate of the set is 27 or higher:
Reduces variable casting time by additional 5%
MATK + 3%
Increases Reverberation damage by additional 10%.
Class: Armor
Defense: 70
Weight: 0
Required Level: 100
Usable Jobs: Minstrel, Wanderer
|
@go exchanger NPC: Noblesse 10x Token of Honor
|
|
Noblesse Adora Robe [1]
|
MATK + 50.
If refine rate is 7 or higher:
Increases holy property magical damage by 5%.
If refine rate is 9 or higher:
Increases holy property magical damage by additional 5%.
[+ Noblesse Magic Manteau , Noblesse Magic Boots , Noblesse Magic Ring ]
Reduces variable casting time by 5%
MATK + 2%
Increases Adoramus damage by 10%.
If the sum of refine rate of the set is 27 or higher:
Reduces variable casting time by additional 5%
MATK + 3%
Increases Adoramus damage by additional 10%.
Class: Armor
Defense: 70
Weight: 0
Required Level: 100
Usable Jobs: Archbishop
|
@go exchanger NPC: Noblesse 10x Token of Honor
|
|
Noblesse Duple Robe [1]
|
ATK + 50.
If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 3%).
If refine rate is 9 or higher:
Increases critical damage by 5%.
[+ Noblesse Attack Manteau , Noblesse Attack Boots , Noblesse Attack Ring ]
ASPD + 1
ATK + 2%
Increases Duple Light damage by 10%.
If the sum of refine rate of the set is 27 or higher:
ASPD + 1
ATK + 3%
Increases Duple Light damage by additional 10%.
Class: Armor
Defense: 70
Weight: 0
Required Level: 100
Usable Jobs: Archbishop
|
@go exchanger NPC: Noblesse 10x Token of Honor
|
|
Noblesse Knuckle Suit [1]
|
ATK + 50.
If refine rate is 7 or higher:
MaxSP + 10%.
If refine rate is 9 or higher:
Increases physical damage against all size enemies by 5%.
[+ Noblesse Attack Manteau , Noblesse Attack Boots , Noblesse Attack Ring ]
Reduces delay after skill by 5%
ATK + 2%
Increases Knuckle Arrow damage by 10%.
If the sum of refine rate of the set is 27 or higher:
Reduces delay after skill by additional 5%
ATK + 3%
Increases Knuckle Arrow damage by additional 10%.
Class: Armor
Defense: 70
Weight: 0
Required Level: 100
Usable Jobs: Sura
|
@go exchanger NPC: Noblesse 10x Token of Honor
|
|
Noblesse Tiger Suit [1]
|
MaxSP + 5%.
If refine rate is 7 or higher:
MaxHP + 3%.
If refine rate is 9 or higher:
MaxHP + 3%.
[+ Noblesse Attack Manteau , Noblesse Attack Boots , Noblesse Attack Ring ]
MaxHP + 5%
ATK + 2%
Increases Tiger Cannon damage by 10%.
If the sum of refine rate of the set is 27 or higher:
MaxHP + 5%
ATK + 3%
Increases Tiger Cannon damage by additional 10%.
Class: Armor
Defense: 70
Weight: 0
Required Level: 100
Usable Jobs: Sura
|
@go exchanger NPC: Noblesse 10x Token of Honor
|
|
Noblesse Tornado Armor [1]
|
ATK + 50.
If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 3%).
If refine rate is 9 or higher:
Increases physical damage against all size enemies by 5%.
[+ Noblesse Attack Manteau , Noblesse Attack Boots , Noblesse Attack Ring ]
ASPD + 1
Reduces delay after skill by 5%
Increases Axe Tornado damage by 10%.
If the sum of refine rate the set is 27 or higher:
ASPD + 1
Reduces delay after skill by additional 5%
Increases Axe Tornado damage by additional 10%.
Class: Armor
Defense: 70
Weight: 0
Required Level: 100
Usable Jobs: Mechanic
|
@go exchanger NPC: Noblesse 10x Token of Honor
|
|
Noblesse Vulcan Armor [1]
|
ATK + 50.
If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 3%).
If refine rate is 9 or higher:
Increases long ranged physical damage by 5%.
[+ Noblesse Attack Manteau , Noblesse Attack Boots , Noblesse Attack Ring ]
ASPD + 1
Increases long ranged physical damage by 5%
Increases Vulcan Arm damage by 10%.
If the sum of refine rate of the set is 27 or higher:
ASPD + 1
Increases long ranged physical damage by additional 5%
Increases Vulcan Arm damage by additional 10%.
Class: Armor
Defense: 70
Weight: 0
Required Level: 100
Usable Jobs: Mechanic
|
@go exchanger NPC: Noblesse 10x Token of Honor
|
|
Noblesse Cart Cannon Suit [1]
|
ATK + 50.
If refine rate is 7 or higher:
Reduces variable casting time by 10%.
If refine rate is 9 or higher:
Increases long ranged physical damage by 5%.
[+ Noblesse Attack Manteau , Noblesse Attack Boots , Noblesse Attack Ring ]
Reduces variable casting time by 5%
ATK + 2%
Increases Cart Cannon damage by 10%.
If the sum of refine rate of the set is 27 or higher:
Reduces variable casting time by additional 5%
ATK + 3%
Increases Cart Cannon damage by additional 10%.
Class: Armor
Defense: 70
Weight: 0
Required Level: 100
Usable Jobs: Genetic
|
@go exchanger NPC: Noblesse 10x Token of Honor
|
|
Noblesse Cart Tornado Suit [1]
|
ATK + 50.
If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 3%).
If refine rate is 9 or higher:
Increases physical damage against all size enemies by 5%.
[+ Noblesse Attack Manteau , Noblesse Attack Boots , Noblesse Attack Ring ]
ASPD + 1
ATK + 2%
Increases Cart Tornado damage by 10%.
If the sum of refine rate of the set is 27 or higher:
ASPD + 1
ATK + 3%
Increases Cart Tornado damage by additional 10%.
Class: Armor
Defense: 70
Weight: 0
Required Level: 100
Usable Jobs: Genetic
|
@go exchanger NPC: Noblesse 10x Token of Honor
|
|
Noblesse Rolling Suit [1]
|
ATK + 50.
If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 3%).
If refine rate is 9 or higher:
Increases long ranged physical damage by 5%.
[+ Noblesse Attack Manteau , Noblesse Attack Boots , Noblesse Attack Ring ]
Reduces delay after skill by 5%
ATK + 2%
Increases Rolling Cutter damage by 10%.
If the sum of refine rate of the set is 27 or higher:
Reduces delay after skill by additional 5%
ATK + 3%
Increases Rolling Cutter damage by additional 10%.
Class: Armor
Defense: 70
Weight: 0
Required Level: 100
Usable Jobs: Guillotine Cross
|
@go exchanger NPC: Noblesse 10x Token of Honor
|
|
Noblesse Assassin Suit [1]
|
ATK + 50.
If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 3%).
If refine rate is 9 or higher:
Increases critical damage by 5%.
[+ Noblesse Attack Manteau , Noblesse Attack Boots , Noblesse Attack Ring ]
ASPD + 1
Increases critical damage by 5%
ATK + 2%.
If the sum of refine rate of the set is 27 or higher:
ASPD + 1
Increases critical damage by additional 5%
ATK + 3%.
Class: Armor
Defense: 70
Weight: 0
Required Level: 100
Usable Jobs: Guillotine Cross
|
@go exchanger NPC: Noblesse 10x Token of Honor
|
|
Noblesse Fatal Suit [1]
|
ATK + 50.
If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 3%).
If refine rate is 9 or higher:
Increases physical damage against all size enemies by 5%.
[+ Noblesse Attack Manteau , Noblesse Attack Boots , Noblesse Attack Ring ]
Reduces delay after skill by 5%
ATK + 2%
Increases Fatal Menace damage by 10%.
If the sum of refine rate of the set is 27 or higher:
Reduces delay after skill by additional 5%
ATK + 3%
Increases Fatal Menace damage by additional 10%.
Class: Armor
Defense: 70
Weight: 0
Required Level: 100
Usable Jobs: Shadow Chaser
|
@go exchanger NPC: Noblesse 10x Token of Honor
|
|
Noblesse Stalker Suit [1]
|
MATK + 50.
If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 3%).
If refine rate is 9 or higher:
Increases fire property magical damage by 5%.
[+ Noblesse Magic Manteau , Noblesse Magic Boots , Noblesse Magic Ring ]
ASPD + 1
MATK + 2%
Increases Meteor Storm damage by 20%.
If the sum of refine rate of the set is 27 or higher:
ASPD + 1
MATK + 3%
Increases Meteor Storm damage by additional 20%.
Class: Armor
Defense: 70
Weight: 0
Required Level: 100
Usable Jobs: Shadow Chaser
|
@go exchanger NPC: Noblesse 10x Token of Honor
|
|
Noblesse Crimson Robe [1]
|
MATK + 50.
If refine rate is 7 or higher:
Reduces variable casting time by 10%.
If refine rate is 9 or higher:
Increases fire property magical damage by 5%.
[+ Noblesse Magic Manteau , Noblesse Magic Boots , Noblesse Magic Ring ]
reduces variable casting time by 5%
MATK + 2%
Increases Crimson Rock damage by 10%.
If the sum of refine rate of the set is 27 or higher:
Reduces variable casting time by additional 5%
MATK + 3%
Increases Crimson Rock damage by additional 10%.
Class: Armor
Defense: 70
Weight: 0
Required Level: 100
Usable Jobs: Warlock
|
@go exchanger NPC: Noblesse 10x Token of Honor
|
|
Noblesse Frost Robe [1]
|
MATK + 50.
If refine rate is 7 or higher:
Reduces variable casting time by 10%.
If refine rate is 9 or higher:
Increases water property magical damage by 5%.
[+ Noblesse Magic Manteau , Noblesse Magic Boots , Noblesse Magic Ring ]
Reduces variable casting time by 5%
MATK + 2%
Iincreases Jack Frost damage by 10%.
If the sum of refine rate of the set is 27 or higher:
Reduces variable casting time by additional 5%
MATK + 3%
Increases Jack Frost damage by additional 10%.
Class: Armor
Defense: 70
Weight: 0
Required Level: 100
Usable Jobs: Warlock
|
@go exchanger NPC: Noblesse 10x Token of Honor
|
|
Noblesse Psychic Robe [1]
|
MATK + 50.
If refine rate is 7 or higher:
Reduces variable casting time by 10%.
If refine rate is 9 or higher:
Increases neutral property magical damage by 5%.
[+ Noblesse Magic Manteau , Noblesse Magic Boots , Noblesse Magic Ring ]
Reduces variable casting time by 5%
MATK + 2%
Increases Psychic Wave damage by 10%.
If the sum of refine rate of the set is 27 or higher:
Reduces variable casting time by additional 5%
MATK + 3%
Increases Psychic Wave damage by additional 10%.
Class: Armor
Defense: 70
Weight: 0
Required Level: 100
Usable Jobs: Sorcerer
|
@go exchanger NPC: Noblesse 10x Token of Honor
|
|
Noblesse Dust Robe [1]
|
MATK + 50.
If refine rate is 7 or higher:
Reduces variable casting time by 10%.
If refine rate is 9 or higher:
Increases water property magical damage by 5%.
[+ Noblesse Magic Manteau , Noblesse Magic Boots , Noblesse Magic Ring ]
Reduces variable casting time by 5%
MATK + 2%
Increases Diamond Dust damage by 10%.
If the sum of refine rate of the set is 27 or higher:
Reduces variable casting time by additional 5%
MATK + 3%
Increases Diamond Dust damage by additional 10%.
Class: Armor
Defense: 70
Weight: 0
Required Level: 100
Usable Jobs: Sorcerer
|
@go exchanger NPC: Noblesse 10x Token of Honor
|
|
Noblesse Ninja Suit [1]
|
MATK + 50.
If refine rate is 7 or higher:
Reduces variable casting time by 10%.
If refine rate is 9 or higher:
Increases all property magical damage by 5%.
[+ Noblesse Magic Manteau , Noblesse Magic Boots , Noblesse Magic Ring ]
Reduces variable casting time by 5%
MATK + 2%
Increases Flaming Petals, Freezing Spear and Wind Blade damage by 10%.
If the sum of refine rate of the set is 27 or higher:
Reduces variable casting time by additional 5%
MATK + 3%
Increases Flaming Petals, Freezing Spear and Wind Blade damage by additional 10%.
Class: Armor
Defense: 70
Weight: 0
Required Level: 100
Usable Jobs: Kagerou, Oboro
|
@go exchanger NPC: Noblesse 10x Token of Honor
|
|
Noblesse Kunai Suit [1]
|
ATK + 50.
If refine rate is 7 or higher:
ATK + 5%.
If refine rate is 9 or higher:
Increases long ranged physical damage by 5%.
[+ Noblesse Attack Manteau , Noblesse Attack Boots , Noblesse Attack Ring ]
Increases long ranged physical damage by 5%
ATK + 2%
Increases Kunai Splash damage by 10%.
If the sum of refine rate of the set is 27 or higher:
Increases long ranged physical damage by additional 5%
ATK + 3%
Increases Kunai Splash damage by additional 10%.
Class: Armor
Defense: 70
Weight: 0
Required Level: 100
Usable Jobs: Kagerou, Oboro
|
@go exchanger NPC: Noblesse 10x Token of Honor
|
|
Noblesse Trip Suit [1]
|
ATK + 50.
If refine rate is 7 or higher:
ATK + 5%.
If refine rate is 9 or higher:
Increases long ranged physical damage by 5%.
[+ Noblesse Attack Manteau , Noblesse Attack Boots , Noblesse Attack Ring ]
Increases long ranged physical damage by 5%
ATK + 2%
Increases Round Trip damage by 10%.
If the sum of refine rate of the set is 27 or higher:
Increases long ranged physical damage by additional 5%
ATK + 3%
Increases Round Trip damage by additional 10%.
Class: Armor
Defense: 70
Weight: 0
Required Level: 100
Usable Jobs: Rebellion
|
@go exchanger NPC: Noblesse 10x Token of Honor
|
|
Noblesse Fire Rain Suit [1]
|
ATK + 50.
If refine rate is 7 or higher:
ATK + 5%.
If refine rate is 9 or higher:
Increases long ranged physical damage by 5%.
[+ Noblesse Attack Manteau , Noblesse Attack Boots , Noblesse Attack Ring ]
ASPD + 1
ATK + 2%
Increases Fire Rain damage by 10%.
If the sum of refine rate of the set is 27 or higher:
ASPD + 1
ATK + 3%
Increases Fire Rain damage by additional 10%.
Class: Armor
Defense: 70
Weight: 0
Required Level: 100
Usable Jobs: Rebellion
|
@go exchanger NPC: Noblesse 10x Token of Honor
|
|
Noblesse Sun Suit [1]
|
ATK + 50.
If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 3%).
If refine rate is 9 or higher:
ATK + 5%.
[+ Noblesse Attack Manteau , Noblesse Attack Boots , Noblesse Attack Ring ]
ASPD + 1
ATK + 2%
Increases Solar Burst damage by 10%.
If the sum of refine rate of the set is 27 or higher:
ASPD + 1
ATK + 3%
Increases Solar Burst damage by additional 10%.
Class: Armor
Defense: 70
Weight: 0
Required Level: 100
Usable Jobs: Star Emperor
|
@go exchanger NPC: Noblesse 10x Token of Honor
|
|
Noblesse Moon Suit [1]
|
ATK + 50.
If refine rate is 7 or higher:
Increases physical damage against all size enemies by 5%.
If refine rate is 9 or higher:
ATK + 5%.
[+ Noblesse Attack Manteau , Noblesse Attack Boots , Noblesse Attack Ring ]
Increases physical damage against all size enemies by 5%
ATK + 2%
Increases Full Moon Kick damage by 10%.
If the sum of refine rate of the set is 27 or higher:
Increases physical damage against all size enemies by additional 5%
ATK + 3%
Increases Full Moon Kick damage by additional 10%.
Class: Armor
Defense: 70
Weight: 0
Required Level: 100
Usable Jobs: Star Emperor
|
@go exchanger NPC: Noblesse 10x Token of Honor
|
|
Noblesse Eswhoo Robe [1]
|
MATK + 50.
If refine rate is 7 or higher:
Increases shadow property magical damage by 5%.
If refine rate is 9 or higher:
Increases shadow property magical damage by 5%.
[+ Noblesse Magic Manteau , Noblesse Magic Boots , Noblesse Magic Ring ]
Reduces variable casting time by 5%
MATK + 2%
Increases Eswhoo damage by 10%.
If the sum of refine rate of the set is 27 or higher:
Reduces variable casting time by additional 5%
MATK + 3%
Increases Eswhoo damage by additional 10%.
Class: Armor
Defense: 70
Weight: 0
Required Level: 100
Usable Jobs: Soul Reaper
|
@go exchanger NPC: Noblesse 10x Token of Honor
|
|
Noblesse Explosion Robe [1]
|
MATK + 50.
If refine rate is 7 or higher:
Increases shadow property magical damage by 5%.
If refine rate is 9 or higher:
Increases shadow property magical damage by 5%.
[+ Noblesse Magic Manteau , Noblesse Magic Boots , Noblesse Magic Ring ]
Reduces variable casting time by 5%
MATK + 2%
Increases Curse Explosion damage by 10%.
If the sum of refine rate of the set is 27 or higher:
Reduces variable casting time by additional 5%
MATK + 3%
Increases Curse Explosion damage by additional 10%.
Class: Armor
Defense: 70
Weight: 0
Required Level: 100
Usable Jobs: Soul Reaper
|
@go exchanger NPC: Noblesse 10x Token of Honor
|
|
Noblesse Picky Robe [1]
|
ATK + 50.
If refine rate is 7 or higher:
Reduces variable casting time by 10%.
If refine rate is 9 or higher:
Increases long ranged physical damage by 5%.
[+ Noblesse Attack Manteau , Noblesse Attack Boots , Noblesse Attack Ring ]
Reduces delay after skill by 5%
ATK + 2%
Increases Picky Peck damage by 10%.
If the sum of refine rate of the set is 27 or higher:
Reduces delay after skill by additional 5%
ATK + 3%
Increases Picky Peck damage by additional 10%.
Class: Armor
Defense: 70
Weight: 0
Required Level: 100
Usable Jobs: Summoner (Doram)
|
@go exchanger NPC: Noblesse 10x Token of Honor
|
|
Noblesse Catnip Robe [1]
|
MATK + 50.
If refine rate is 7 or higher:
Reduces variable casting time by 10%.
If refine rate is 9 or higher:
Increases neutral property magical damage by 5%.
[+ Noblesse Magic Manteau , Noblesse Magic Boots , Noblesse Magic Ring ]
Reduces variable casting time by 5%
MATK + 2%
Increases Catnip Meteor damage by 10%.
If the sum of refine rate of the set is 27 or higher:
Reduces variable casting time by additional 5%
MATK + 3%
Increases Catnip Meteor damage by additional 10%.
Class: Armor
Defense: 70
Weight: 0
Required Level: 100
Usable Jobs: Summoner (Doram)
|
@go exchanger NPC: Noblesse 10x Token of Honor
|
|
Noblesse Super Novice Suit [1]
|
ATK + 50.
If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 3%).
If refine rate is 9 or higher:
MaxHP + 5%.
[+ Noblesse Attack Manteau , Noblesse Attack Boots , Noblesse Attack Ring ]
MaxHP + 5%
ATK + 2%
Increases critical damage by 5%.
If the sum of refine rate of the set is 27 or higher:
MaxHP + 5%
ATK + 3%
Increases critical damage by additional 5%.
Class: Armor
Defense: 70
Weight: 0
Required Level: 100
Usable Jobs: Super Novice
|
@go exchanger NPC: Noblesse 10x Token of Honor
|
|
Noblesse Super Novice Robe [1]
|
MATK + 50.
If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 3%).
If refine rate is 9 or higher:
MaxHP + 5%.
[+ Noblesse Attack Manteau , Noblesse Attack Boots , Noblesse Attack Ring ]
MaxHP + 5%
MATK + 2%, has a chance to auto-cast Psychic Wave level 1 when dealing normal melee physical damage.
If the sum of refine rate of the set is 27 or higher:
MaxHP + 5%
MATK + 3%
Increases Psychic Wave damage by 5%.
Class: Armor
Defense: 70
Weight: 0
Required Level: 100
Usable Jobs: Super Novice
|
@go exchanger NPC: Noblesse 10x Token of Honor
|
|
Noblesse Attack Boots [1]
|
ATK + 10
Hit + 10.
If refine rate is 7 or higher:
Reduces fixed casting time by 0.5 seconds.
If refine rate is 9 or higher:
Increases long ranged physical damage by 5%.
Class: Shoes
Defense: 20
Weight: 0
Required Level: 100
Usable Jobs: All
|
@go exchanger NPC: Noblesse 10x Token of Honor
|
|
Noblesse Magic Boots [1]
|
MATK + 10
Flee + 10.
If refine rate is 7 or higher:
Reduces fixed casting time by 0.5 seconds.
If refine rate is 9 or higher:
Increases all property magical damage by 5%.
Class: Shoes
Defense: 20
Weight: 0
Required Level: 100
Usable Jobs: All
|
@go exchanger NPC: Noblesse 10x Token of Honor
|
|
Noblesse Attack Manteau [1]
|
Increases attack speed (reduces delay after attack by 3%).
If refine rate is 7 or higher:
Reduces delay after skill by 5%.
If refine rate is 9 or higher:
Increases physical damage against all size enemies by 5%.
Class: Garment
Defense: 20
Weight: 0
Required Level: 100
Usable Jobs: All
|
@go exchanger NPC: Noblesse 10x Token of Honor
|
|
Noblesse Magic Manteau [1]
|
Reduces variable casting time by 5%.
If refine rate is 7 or higher:
Reduces delay after skill by 5%.
If refine rate is 9 or higher:
Increases all property magical damage by 5%.
Class: Garment
Defense: 20
Weight: 0
Required Level: 100
Usable Jobs: All
|
@go exchanger NPC: Noblesse 10x Token of Honor
|
|
Noblesse Attack Ring [1]
|
Increases attack speed (reduces delay after attack by 3%).
Reduces variable casting time by 5%.
Increases critical damage by 5%.
Class: Accessory (Right)
Defense: 5
Weight: 0
Required Level: 100
Usable Jobs: All
|
@go exchanger NPC: Noblesse 10x Token of Honor
|
|
Noblesse Magic Ring [1]
|
Increases attack speed (reduces delay after attack by 3%).
Reduces variable casting time by 5%.
Increases all property magical damage by 5%.
Class: Accessory (Right)
Defense: 5
Weight: 0
Required Level: 100
Usable Jobs: All
|
@go exchanger NPC: Noblesse 10x Token of Honor
|
Imperial Equipment Shop
The Imperial items above can be refined instantly to +9 using a Imperial Refinement Ticket which costs 10x
Schwarzwald's Token of Honor .
You can purchase this item at the NPC: Imperial Exchanger located at @go exchanger.
The item has a 100% success chance, works on any refinement.
| Image
|
Name
|
Description
|
How to obtain
|
|
Imperial Breath Armor [1]
|
MaxHP + 7%.
If refine rate is 7 or higher, reduces variable casting time by 15%.
If refine rate is 9 or higher, MaxHP + 7%.
When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring,
reduces delay after skill by 5%, MaxHP + 5%, increases Dragon Breath and Dragon Breath - Water by 10%.
If the sum of refine rate of Imperial Breath Armor, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher,
reduces delay after skill by additional 10%, MaxHP + 5%, increases Dragon Breath and Dragon Breath - Water by additional 15%.
Class: Armor
Defense: 120
Weight: 0
Required Level: 125
Usable Jobs: Rune Knight
|
@go Exchanger - NPC: Imperial Exchanger - 10x Schwarzwald's Token of Honor
|
|
Imperial Knight Armor [1]
|
Atk + 75.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%).
If refine rate is 9 or higher, increases critical damage by 7%.
When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring,
ASPD + 1, increases critical damage by 5%, increases Ignition Break damage by 10%.
If the sum of refine rate of Imperial Knight Armor, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher,
ASPD + 1, increases critical damage by additional 5%, increases Ignition Break damage by additional 15%.
Class: Armor
Defense: 120
Weight: 0
Required Level: 125
Usable Jobs: Rune Knight
|
@go Exchanger - NPC: Imperial Exchanger - 10x Schwarzwald's Token of Honor
|
|
Imperial Spear Armor [1]
|
Atk + 75.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%).
If refine rate is 9 or higher, increases long ranged physical damage by 7%.
When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring,
ASPD + 1, increases long ranged physical damage by 5%, increases Cannon Spear damage by 10%.
If the sum of refine rate of Imperial Spear Armor, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher,
ASPD + 1, increases long ranged physical damage by additional 5%, increases Cannon Spear damage by additional 15%.
Class: Armor
Defense: 120
Weight: 0
Required Level: 125
Usable Jobs: Royal Guard
|
@go Exchanger - NPC: Imperial Exchanger - 10x Schwarzwald's Token of Honor
|
|
Imperial Genesis Armor [1]
|
Matk + 75.
If refine rate is 7 or higher, increases holy property magical damage by 7%.
If refine rate is 9 or higher, increases holy property magical damage by additional 7%.
When equipped with Imperial Magic Manteau, Imperial Magic Boots and Imperial Magic Ring,
Matk + 25, reduces delay after skill by 5%, increases Genesis Ray damage by 10%.
If the sum of refine rate of Imperial Genesis Armor, Imperial Magic Manteau and Imperial Magic Boots is 27 or higher,
Matk + 25, reduces delay after skill by additional 10%, increases Genesis Ray damage by additional 15%.
Class: Armor
Defense: 120
Weight: 0
Required Level: 125
Usable Jobs: Royal Guard
|
@go Exchanger - NPC: Imperial Exchanger - 10x Schwarzwald's Token of Honor
|
|
Imperial Sharp Suit [1]
|
Atk + 75.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%).
If refine rate is 9 or higher, increases long ranged physical damage by 7%.
When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring,
reduces delay after skill by 5%, increases critical damage by 5%, increases Focused Arrow Strike damage by 10%.
If the sum of refine rate of Imperial Sharp Suit, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher,
reduces delay after skill by additional 10%, increases critical damage by additional 10%, increases Focused Arrow Strike damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Ranger
|
@go Exchanger - NPC: Imperial Exchanger - 10x Schwarzwald's Token of Honor
|
|
Imperial Aimed Suit [1]
|
Atk + 75.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%).
If refine rate is 9 or higher, increases long ranged physical damage by 7%.
When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring,
reduces delay after skill by 5%, Atk + 2%, increases Aimed Bolt damage by 10%.
If the sum of refine rate of Imperial Aimed Suit, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher,
reduces delay after skill by additional 10%, Atk + 3%, increases Aimed Bolt damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Ranger
|
@go Exchanger - NPC: Imperial Exchanger - 10x Schwarzwald's Token of Honor
|
|
Imperial Severe Suit [1]
|
Atk + 75.
If refine rate is 7 or higher, reduces variable casting time by 15%.
If refine rate is 9 or higher, increases long ranged physical damage by 7%.
When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring,
increases long ranged physical damage by 5%, Atk + 2%, increases Severe Rainstorm damage by 10%.
If the sum of refine rate of Imperial Severe Suit, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher,
increases long ranged physical damage by additional 5%, Atk + 3%, increases Severe Rainstorm damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Minstrel, Wanderer
|
@go Exchanger - NPC: Imperial Exchanger - 10x Schwarzwald's Token of Honor
|
|
Imperial Reverb Suit [1]
|
Matk + 75.
If refine rate is 7 or higher, increases neutral property magical damage by 7%.
If refine rate is 9 or higher, increases neutral property magical damage by additional 7%.
When equipped with Imperial Magic Manteau, Imperial Magic Boots and Imperial Magic Ring,
reduces variable casting time by 5%, Matk + 2%, increases Reverberation damage by 10%.
If the sum of refine rate of Imperial Reverb Suit, Imperial Magic Manteau and Imperial Magic Boots is 27 or higher,
reduces variable casting time by additional 5%, Matk + 3%, increases Reverberation damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Minstrel, Wanderer
|
@go Exchanger - NPC: Imperial Exchanger - 10x Schwarzwald's Token of Honor
|
|
Imperial Adora Robe [1]
|
Matk + 75.
If refine rate is 7 or higher, increases holy property magical damage by 7%.
If refine rate is 9 or higher, increases holy property magical damage by additional 7%.
When equipped with Imperial Magic Manteau, Imperial Magic Boots and Imperial Magic Ring,
reduces variable casting time by 5%, Matk + 2%, increases Adoramus damage by 10%.
If the sum of refine rate of Imperial Adora Robe, Imperial Magic Manteau and Imperial Magic Boots is 27 or higher,
reduces variable casting time by additional 5%, Matk + 3%, increases Adoramus damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Archbishop
|
@go Exchanger - NPC: Imperial Exchanger - 10x Schwarzwald's Token of Honor
|
|
Imperial Duple Robe [1]
|
Atk + 75.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%).
If refine rate is 9 or higher, increases critical damage by 7%.
When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring,
ASPD + 1, Atk + 2%, increases Duple Light damage by 10%.
If the sum of refine rate of Imperial Duple Robe, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher,
ASPD + 1, Atk + 3%, increases Duple Light damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Archbishop
|
@go Exchanger - NPC: Imperial Exchanger - 10x Schwarzwald's Token of Honor
|
|
Imperial Knuckle Suit [1]
|
Atk + 75.
If refine rate is 7 or higher, MaxSP + 15%.
If refine rate is 9 or higher, increases physical damage against all size enemies by 7%.
When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring,
reduces delay after skill by 5%, Atk + 2%, increases Knuckle Arrow damage by 10%.
If the sum of refine rate of Imperial Knuckle Suit, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher,
reduces delay after skill by additional 10%, Atk + 3%, increases Knuckle Arrow damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Sura
|
@go Exchanger - NPC: Imperial Exchanger - 10x Schwarzwald's Token of Honor
|
|
Imperial Tiger Suit [1]
|
MaxSP + 7%.
If refine rate is 7 or higher, MaxHP + 4%.
If refine rate is 9 or higher, MaxHP + 4%.
When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring,
MaxHP + 5%, Atk + 2%, increases Tiger Cannon damage by 10%.
If the sum of refine rate of Imperial Tiger Suit, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher,
MaxHP + 5%, Atk + 3%, increases Tiger Cannon damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Sura
|
@go Exchanger - NPC: Imperial Exchanger - 10x Schwarzwald's Token of Honor
|
|
Imperial Tornado Armor [1]
|
Atk + 75.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%).
If refine rate is 9 or higher, increases physical damage against all size enemies by 7%.
When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring,
ASPD + 1, reduces delay after skill by 5%, increases Axe Tornado damage by 10%.
If the sum of refine rate of Imperial Tornado Armor, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher,
ASPD + 1, reduces delay after skill by additional 10%, increases Axe Tornado damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Mechanic
|
@go Exchanger - NPC: Imperial Exchanger - 10x Schwarzwald's Token of Honor
|
|
Imperial Vulcan Armor [1]
|
Atk + 75.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%).
If refine rate is 9 or higher, increases long ranged physical damage by 7%.
When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring,
ASPD + 1, increases long ranged physical damage by 5%, increases Vulcan Arm damage by 10%.
If the sum of refine rate of Imperial Vulcan Armor, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher,
ASPD + 1, increases long ranged physical damage by additional 5%, increases Vulcan Arm damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Mechanic
|
@go Exchanger - NPC: Imperial Exchanger - 10x Schwarzwald's Token of Honor
|
|
Imperial Cart Cannon Suit [1]
|
Atk + 75.
If refine rate is 7 or higher, reduces variable casting time by 15%.
If refine rate is 9 or higher, increases long ranged physical damage by 7%.
When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring,
reduces variable casting time by 5%, Atk + 2%, increases Cart Cannon damage by 10%.
If the sum of refine rate of Imperial Cart Cannon Suit, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher,
reduces variable casting time by additional 5%, Atk + 3%, increases Cart Cannon damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Genetic
|
@go Exchanger - NPC: Imperial Exchanger - 10x Schwarzwald's Token of Honor
|
|
Imperial Cart Tornado Suit [1]
|
Atk + 75.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%).
If refine rate is 9 or higher, increases physical damage against all size enemies by 7%.
When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring,
ASPD + 1, Atk + 2%, increases Cart Tornado damage by 10%.
If the sum of refine rate of Imperial Cart Tornado Suit, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher,
ASPD + 1, Atk + 3%, increases Cart Tornado damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Genetic
|
@go Exchanger - NPC: Imperial Exchanger - 10x Schwarzwald's Token of Honor
|
|
Imperial Rolling Suit [1]
|
Atk + 75.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%).
If refine rate is 9 or higher, increases long ranged physical damage by 7%.
When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring,
reduces delay after skill by 5%, Atk + 2%, increases Rolling Cutter damage by 10%.
If the sum of refine rate of Imperial Rolling Suit, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher,
reduces delay after skill by additional 10%, Atk + 3%, increases Rolling Cutter damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Guillotine Cross
|
@go Exchanger - NPC: Imperial Exchanger - 10x Schwarzwald's Token of Honor
|
|
Imperial Assassin Suit [1]
|
Atk + 75.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%).
If refine rate is 9 or higher, increases critical damage by 7%.
When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring,
ASPD + 1, increases critical damage by 5%, Atk + 2%.
If the sum of refine rate of Imperial Assassin Suit, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher,
ASPD + 1, increases critical damage by additional 5%, Atk + 3%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Guillotine Cross
|
@go Exchanger - NPC: Imperial Exchanger - 10x Schwarzwald's Token of Honor
|
|
Imperial Fatal Suit [1]
|
Atk + 75.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%).
If refine rate is 9 or higher, increases physical damage against all size enemies by 7%.
When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring,
reduces delay after skill by 5%, Atk + 2%, increases Fatal Menace damage by 10%.
If the sum of refine rate of Imperial Fetal Suit, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher,
reduces delay after skill by additional 10%, Atk + 3%, increases Fatal Menace damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Shadow Chaser
|
@go Exchanger - NPC: Imperial Exchanger - 10x Schwarzwald's Token of Honor
|
|
Imperial Stalker Suit [1]
|
Matk + 75.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%).
If refine rate is 9 or higher, increases fire property magical damage by 7%.
When equipped with Imperial Magic Manteau, Imperial Magic Boots and Imperial Magic Ring,
ASPD + 1, Matk + 2%, increases Meteor Storm damage by 25%.
If the sum of refine rate of Imperial Stalker Suit, Imperial Magic Manteau and Imperial Magic Boots is 27 or higher,
ASPD + 1, Matk + 3%, increases Meteor Storm damage by additional 25%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Shadow Chaser
|
@go Exchanger - NPC: Imperial Exchanger - 10x Schwarzwald's Token of Honor
|
|
Imperial Crimson Robe [1]
|
Matk + 75.
If refine rate is 7 or higher, reduces variable casting time by 15%.
If refine rate is 9 or higher, increases fire property magical damage by 7%.
When equipped with Imperial Magic Manteau, Imperial Magic Boots and Imperial Magic Ring,
reduces variable casting time by 5%, Matk + 2%, increases Crimson Rock damage by 10%.
If the sum of refine rate of Imperial Crimson Robe, Imperial Magic Manteau and Imperial Magic Boots is 27 or higher,
reduces variable casting time by additional 5%, Matk + 3%, increases Crimson Rock damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Warlock
|
@go Exchanger - NPC: Imperial Exchanger - 10x Schwarzwald's Token of Honor
|
|
Imperial Frost Robe [1]
|
Matk + 75.
If refine rate is 7 or higher, reduces variable casting time by 15%.
If refine rate is 9 or higher, increases water property magical damage by 7%.
When equipped with Imperial Magic Manteau, Imperial Magic Boots and Imperial Magic Ring,
reduces variable casting time by 5%, Matk + 2%, increases Jack Frost damage by 10%.
If the sum of refine rate of Imperial Frost Robe, Imperial Magic Manteau and Imperial Magic Boots is 27 or higher,
reduces variable casting time by additional 5%, Matk + 3%, increases Jack Frost damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Warlock
|
@go Exchanger - NPC: Imperial Exchanger - 10x Schwarzwald's Token of Honor
|
|
Imperial Psychic Robe [1]
|
Matk + 75.
If refine rate is 7 or higher, reduces variable casting time by 15%.
If refine rate is 9 or higher, increases neutral property magical damage by 7%.
When equipped with Imperial Magic Manteau, Imperial Magic Boots and Imperial Magic Ring,
reduces variable casting time by 5%, Matk + 2%, increases Psychic Wave damage by 10%.
If the sum of refine rate of Imperial Psychic Robe, Imperial Magic Manteau and Imperial Magic Boots is 27 or higher,
reduces variable casting time by additional 5%, Matk + 3%, increases Psychic Wave damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Sorcerer
|
@go Exchanger - NPC: Imperial Exchanger - 10x Schwarzwald's Token of Honor
|
|
Imperial Dust Robe [1]
|
Matk + 75.
If refine rate is 7 or higher, reduces variable casting time by 15%.
If refine rate is 9 or higher, increases water property magical damage by 7%.
When equipped with Imperial Magic Manteau, Imperial Magic Boots and Imperial Magic Ring,
reduces variable casting time by 5%, Matk + 2%, increases Diamond Dust damage by 10%.
If the sum of refine rate of Imperial Dust Robe, Imperial Magic Manteau and Imperial Magic Boots is 27 or higher,
reduces variable casting time by additional 5%, Matk + 3%, increases Diamond Dust damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Sorcerer
|
@go Exchanger - NPC: Imperial Exchanger - 10x Schwarzwald's Token of Honor
|
|
Imperial Ninja Suit [1]
|
Matk + 75.
If refine rate is 7 or higher, reduces variable casting time by 15%.
If refine rate is 9 or higher, increases all property magical damage by 7%.
When equipped with Imperial Magic Manteau, Imperial Magic Boots and Imperial Magic Ring,
reduces variable casting time by 5%, Matk + 2%, increases Flaming Petals, Freezing Spear and Wind Blade damage by 10%.
If the sum of refine rate of Imperial Ninja Suit, Imperial Magic Manteau and Imperial Magic Boots is 27 or higher,
reduces variable casting time by additional 5%, Matk + 3%, increases Flaming Petals, Freezing Spear and Wind Blade damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Kagerou, Oboro
|
@go Exchanger - NPC: Imperial Exchanger - 10x Schwarzwald's Token of Honor
|
|
Imperial Kunai Suit [1]
|
Atk + 75.
If refine rate is 7 or higher, Atk + 7%.
If refine rate is 9 or higher, increases long ranged physical damage by 7%.
When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring,
increases long ranged physical damage by 5%, Atk + 2%, increases Kunai Splash damage by 10%.
If the sum of refine rate of Imperial Kunai Suit, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher,
increases long ranged physical damage by additional 5%, Atk + 3%, increases Kunai Splash damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Kagerou, Oboro
|
@go Exchanger - NPC: Imperial Exchanger - 10x Schwarzwald's Token of Honor
|
|
Imperial Trip Suit [1]
|
Atk + 75.
If refine rate is 7 or higher, Atk + 7%.
If refine rate is 9 or higher, increases long ranged physical damage by 7%.
When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring,
increases long ranged physical damage by 5%, Atk + 2%, increases Round Trip damage by 10%.
If the sum of refine rate of Imperial Trip Suit, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher,
increases long ranged physical damage by additional 5%, Atk + 3%, increases Round Trip damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Rebellion
|
@go Exchanger - NPC: Imperial Exchanger - 10x Schwarzwald's Token of Honor
|
|
Imperial Fire Rain Suit [1]
|
Atk + 75.
If refine rate is 7 or higher, Atk + 7%.
If refine rate is 9 or higher, increases long ranged physical damage by 7%.
When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring,
ASPD + 1, Atk + 2%, increases Fire Rain damage by 10%.
If the sum of refine rate of Imperial Fire Rain Suit, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher,
ASPD + 1, Atk + 3%, increases Fire Rain damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Rebellion
|
@go Exchanger - NPC: Imperial Exchanger - 10x Schwarzwald's Token of Honor
|
|
Imperial Sun Suit [1]
|
Atk + 75.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%).
If refine rate is 9 or higher, Atk + 7%.
When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring,
ASPD + 1, Atk + 2%, increases Solar Burst damage by 10%.
If the sum of refine rate of Imperial Sun Suit, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher,
ASPD + 1, Atk + 3%, increases Solar Burst damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Star Emperor
|
@go Exchanger - NPC: Imperial Exchanger - 10x Schwarzwald's Token of Honor
|
|
Imperial Moon Suit [1]
|
Atk + 50.
If refine rate is 7 or higher, increases physical damage against all size enemies by 7%.
If refine rate is 9 or higher, Atk + 7%.
When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring,
increases physical damage against all size enemies by 5%, Atk + 2%, increases Full Moon Kick damage by 10%.
If the sum of refine rate of Imperial Moon Suit, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher,
increases physical damage against all size enemies by additional 5%, Atk + 3%, increases Full Moon Kick damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Star Emperor
|
@go Exchanger - NPC: Imperial Exchanger - 10x Schwarzwald's Token of Honor
|
|
Imperial Eswhoo Robe [1]
|
Matk + 75.
If refine rate is 7 or higher, increases shadow property magical damage by 7%.
If refine rate is 9 or higher, increases shadow property magical damage by 7%.
When equipped with Imperial Magic Manteau, Imperial Magic Boots and Imperial Magic Ring,
reduces variable casting time by 5%, Matk + 2%, increases Eswhoo damage by 10%.
If the sum of refine rate of Imperial Eswhoo Robe, Imperial Magic Manteau and Imperial Magic Boots is 27 or higher,
reduces variable casting time by additional 5%, Matk + 3%, increases Eswhoo damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Soul Reaper
|
@go Exchanger - NPC: Imperial Exchanger - 10x Schwarzwald's Token of Honor
|
|
Imperial Explosion Robe [1]
|
Matk + 75.
If refine rate is 7 or higher, increases shadow property magical damage by 7%.
If refine rate is 9 or higher, increases shadow property magical damage by 7%.
When equipped with Imperial Magic Manteau, Imperial Magic Boots and Imperial Magic Ring,
reduces variable casting time by 5%, Matk + 2%, increases Curse Explosion damage by 10%.
If the sum of refine rate of Imperial Explosion Robe, Imperial Magic Manteau and Imperial Magic Boots is 27 or higher,
reduces variable casting time by additional 5%, Matk + 3%, increases Curse Explosion damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Soul Reaper
|
@go Exchanger - NPC: Imperial Exchanger - 10x Schwarzwald's Token of Honor
|
|
Imperial Picky Robe [1]
|
Atk + 75.
If refine rate is 7 or higher, reduces variable casting time by 15%.
If refine rate is 9 or higher, increases long ranged physical damage by 7%.
When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring,
reduces delay after skill by 5%, Atk + 2%, increases Picky Peck damage by 10%.
If the sum of refine rate of Imperial Picky Robe, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher,
reduces delay after skill by additional 10%, Atk + 3%, increases Picky Peck damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Summoner (Doram)
|
@go Exchanger - NPC: Imperial Exchanger - 10x Schwarzwald's Token of Honor
|
|
Imperial Catnip Robe [1]
|
Matk + 75.
If refine rate is 7 or higher, reduces variable casting time by 15%.
If refine rate is 9 or higher, increases neutral property magical damage by 7%.
When equipped with Imperial Magic Manteau, Imperial Magic Boots and Imperial Magic Ring,
reduces variable casting time by 5%, Matk + 2%, increases Catnip Meteor damage by 10%.
If the sum of refine rate of Imperial Catnip Robe, Imperial Magic Manteau and Imperial Magic Boots is 27 or higher,
reduces variable casting time by additional 5%, Matk + 3%, increases Catnip Meteor damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Summoner (Doram)
|
@go Exchanger - NPC: Imperial Exchanger - 10x Schwarzwald's Token of Honor
|
|
Imperial Super Novice Suit [1]
|
Atk + 75.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%).
If refine rate is 9 or higher, MaxHP + 7%.
When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring,
MaxHP + 5%, Atk + 2%, increases critical damage by 5%.
If the sum of refine rate of Imperial Super Novice Suit, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher,
MaxHP + 5%, Atk + 3%, increases critical damage by additional 5%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Super Novice
|
@go Exchanger - NPC: Imperial Exchanger - 10x Schwarzwald's Token of Honor
|
|
Imperial Super Novice Robe [1]
|
Matk + 75.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%).
If refine rate is 9 or higher, MaxHP + 7%.
When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring,
MaxHP + 5%, Matk + 2%, has a chance to auto-cast Psychic Wave level 1 when dealing normal melee physical damage.
If the sum of refine rate of Imperial Super Novice Robe, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher,
MaxHP + 5%, Matk + 3%, increases Psychic Wave damage by 7%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Super Novice
|
@go Exchanger - NPC: Imperial Exchanger - 10x Schwarzwald's Token of Honor
|
|
Imperial Attack Boots [1]
|
Atk + 15, Hit + 15.
If refine rate is 7 or higher, reduces fixed casting time by 0.5 seconds.
If refine rate is 9 or higher, increases long ranged physical damage by 7%.
Class: Shoes
Defense: 25
Weight: 0
Required Level: 125
Usable Jobs: All
|
@go Exchanger - NPC: Imperial Exchanger - 10x Schwarzwald's Token of Honor
|
|
Imperial Magic Boots [1]
|
Matk + 15, Flee + 15.
If refine rate is 7 or higher, reduces fixed casting time by 0.5 seconds.
If refine rate is 9 or higher, increases all property magical damage by 7%.
Class: Shoes
Defense: 25
Weight: 0
Required Level: 125
Usable Jobs: All
|
@go Exchanger - NPC: Imperial Exchanger - 10x Schwarzwald's Token of Honor
|
|
Imperial Attack Manteau [1]
|
Increases attack speed (reduces delay after attack by 5%).
If refine rate is 7 or higher, reduces delay after skill by 5%.
If refine rate is 9 or higher, increases physical damage against all size enemies by 7%.
Class: Garment
Defense: 25
Weight: 0
Required Level: 125
Usable Jobs: All
|
@go Exchanger - NPC: Imperial Exchanger - 10x Schwarzwald's Token of Honor
|
|
Imperial Magic Manteau [1]
|
Reduces variable casting time by 7%.
If refine rate is 7 or higher, reduces delay after skill by 5%.
If refine rate is 9 or higher, increases all property magical damage by 7%.
Class: Garment
Defense: 25
Weight: 0
Required Level: 125
Usable Jobs: All
|
@go Exchanger - NPC: Imperial Exchanger - 10x Schwarzwald's Token of Honor
|
|
Imperial Attack Ring [1]
|
Increases attack speed (reduces delay after attack by 5%).
Reduces variable casting time by 7%.
Increases critical damage by 7%.
Class: Accessory (Right)
Defense: 8
Weight: 0
Required Level: 125
Usable Jobs: All
|
@go Exchanger - NPC: Imperial Exchanger - 10x Schwarzwald's Token of Honor
|
|
Imperial Magic Ring [1]
|
Increases attack speed (reduces delay after attack by 5%).
Reduces variable casting time by 7%.
Increases all property magical damage by 7%.
Class: Accessory (Right)
Defense: 8
Weight: 0
Required Level: 125
Usable Jobs: All
|
@go Exchanger - NPC: Imperial Exchanger - 10x Schwarzwald's Token of Honor
|
Imperial Enchantment
All armors and garments can be enchanted with 1 enchant.
This enchant can be overwritten with another enchant.
More information on the enchantments can be found here
Grace Equipment Shop
The Grace equipment can be refined instantly to +9 using a
Grace Refinement Ticket which costs 20x
Cor Cores
You can purchase this item at the NPC: Grace Exchanger located at @go exchanger.
The item has a 100% success chance, works on any refinement.
| Image
|
Name
|
Description
|
How to obtain
|
|
Grace Breath Armor [1]
|
MaxHP + 10%.
If refine rate is 7 or higher:
Reduces variable casting time by 20%.
If refine rate is 9 or higher:
MaxHP + 10%.
[+ Grace Attack Manteau [1] , Grace Attack Boots [1] , Grace Attack Ring [1] ]
Reduces delay after skill by 10%
MaxHP + 5%
Increases Dragon Breath and Dragon Breath - Water by 15%.
If the sum of refine rate of the set is 27 or higher:
Reduces delay after skill by additional 10%
MaxHP + 5%
Increases Dragon Breath and Dragon Breath - Water by additional 15%.
Class: Armor
Defense: 130
Weight: 0
Required Level: 150
Usable Jobs: Rune Knight
|
@go exchanger
NPC: Grace Exchanger
20x Unknown Parts
|
|
Grace Knight Armor [1]
|
ATK + 100.
If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 7%).
If refine rate is 9 or higher:
Increases critical damage by 10%.
[+ Grace Attack Manteau [1] , Grace Attack Boots [1] , Grace Attack Ring [1] ]
ASPD + 1
Increases critical damage by 5%
Increases Ignition Break damage by 15%.
If the sum of refine rate of the set is 27 or higher:
ASPD + 1
Increases critical damage by additional 5%
Increases Ignition Break damage by additional 15%.
Class: Armor
Defense: 130
Weight: 0
Required Level: 150
Usable Jobs: Rune Knight
|
@go exchanger NPC: Grace Exchanger 20x Unknown Parts
|
|
Grace Spear Armor [1]
|
ATK + 100.
If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 7%).
If refine rate is 9 or higher:
Increases long ranged physical damage by 10%.
[+ Grace Attack Manteau [1] , Grace Attack Boots [1] , Grace Attack Ring [1] ]
ASPD + 1
Increases long ranged physical damage by 5%
Increases Cannon Spear damage by 15%.
If the sum of refine rate of the set is 27 or higher:
ASPD + 1
Increases long ranged physical damage by additional 5%
Increases Cannon Spear damage by additional 15%.
Class: Armor
Defense: 130
Weight: 0
Required Level: 150
Usable Jobs: Royal Guard
|
@go exchanger NPC: Grace Exchanger 20x Unknown Parts
|
|
Grace Genesis Armor [1]
|
MATK + 100.
If refine rate is 7 or higher:
Increases holy property magical damage by 10%.
If refine rate is 9 or higher:
Increases holy property magical damage by additional 10%.
[+ Grace Magic Manteau [1] , Grace Magic Boots [1] , Grace Magic Ring [1] ]
MATK + 25
Reduces delay after skill by 10%
Increases Genesis Ray damage by 15%.
If the sum of refine rate of the set is 27 or higher:
MATK + 25
Reduces delay after skill by additional 10%
Increases Genesis Ray damage by additional 15%.
Class: Armor
Defense: 130
Weight: 0
Required Level: 150
Usable Jobs: Royal Guard
|
@go exchanger NPC: Grace Exchanger 20x Unknown Parts
|
|
Grace Sharp Suit [1]
|
ATK + 100.
If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 7%).
If refine rate is 9 or higher:
Increases long ranged physical damage by 10%.
[+ Grace Attack Manteau [1] , Grace Attack Boots [1] , Grace Attack Ring [1] ]
Reduces delay after skill by 10%
Increases critical damage by 5%
Increases Focused Arrow Strike damage by 15%.
If the sum of refine rate of the set is 27 or higher:
Reduces delay after skill by additional 10%
Increases critical damage by additional 10%
Increases Focused Arrow Strike damage by additional 15%.
Class: Armor
Defense: 100
Weight: 0
Required Level: 150
Usable Jobs: Ranger
|
@go exchanger NPC: Grace Exchanger 20x Unknown Parts
|
|
Grace Aimed Suit [1]
|
ATK + 100.
If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 7%).
If refine rate is 9 or higher:
Increases long ranged physical damage by 10%.
[+ Grace Attack Manteau [1] , Grace Attack Boots [1] , Grace Attack Ring [1] ]
Reduces delay after skill by 10%
ATK + 2%
Increases Aimed Bolt damage by 15%.
If the sum of refine rate of the set is 27 or higher:
Reduces delay after skill by additional 10%
ATK + 3%
Increases Aimed Bolt damage by additional 15%.
Class: Armor
Defense: 100
Weight: 0
Required Level: 150
Usable Jobs: Ranger
|
@go exchanger NPC: Grace Exchanger 20x Unknown Parts
|
|
Grace Severe Suit [1]
|
ATK + 100.
If refine rate is 7 or higher:
Reduces variable casting time by 20%.
If refine rate is 9 or higher:
Increases long ranged physical damage by 10%.
[+ Grace Attack Manteau [1] , Grace Attack Boots [1] , Grace Attack Ring [1] ]
Increases long ranged physical damage by 5%
ATK + 2%
Increases Severe Rainstorm damage by 15%.
If the sum of refine rate of the set is 27 or higher:
Increases long ranged physical damage by additional 5%
ATK + 3%
Increases Severe Rainstorm damage by additional 15%.
Class: Armor
Defense: 100
Weight: 0
Required Level: 150
Usable Jobs: Minstrel, Wanderer
|
@go exchanger NPC: Grace Exchanger 20x Unknown Parts
|
|
Grace Reverb Suit [1]
|
MATK + 100.
If refine rate is 7 or higher:
Increases neutral property magical damage by 10%.
If refine rate is 9 or higher:
Increases neutral property magical damage by additional 10%.
[+ Grace Magic Manteau [1] , Grace Magic Boots [1] , Grace Magic Ring [1] ]
Reduces variable casting time by 5%
MATK + 2%
Increases Reverberation damage by 15%.
If the sum of refine rate of the set is 27 or higher:
Reduces variable casting time by additional 5%
MATK + 3%
Increases Reverberation damage by additional 15%.
Class: Armor
Defense: 100
Weight: 0
Required Level: 150
Usable Jobs: Minstrel, Wanderer
|
@go exchanger NPC: Grace Exchanger 20x Unknown Parts
|
|
Grace Adora Robe [1]
|
MATK + 100.
If refine rate is 7 or higher:
Increases holy property magical damage by 10%.
If refine rate is 9 or higher:
Increases holy property magical damage by additional 10%.
[+ Grace Magic Manteau [1] , Grace Magic Boots [1] , Grace Magic Ring [1] ]
Reduces variable casting time by 5%
MATK + 2%
Increases Adoramus damage by 15%.
If the sum of refine rate of the set is 27 or higher:
Reduces variable casting time by additional 5%
MATK + 3%
Increases Adoramus damage by additional 15%.
Class: Armor
Defense: 100
Weight: 0
Required Level: 150
Usable Jobs: Archbishop
|
@go exchanger NPC: Grace Exchanger 20x Unknown Parts
|
|
Grace Duple Robe [1]
|
ATK + 100.
If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 7%).
If refine rate is 9 or higher:
Increases critical damage by 10%.
[+ Grace Attack Manteau [1] , Grace Attack Boots [1] , Grace Attack Ring [1] ]
ASPD + 1
ATK + 2%
Increases Duple Light damage by 15%.
If the sum of refine rate of the set is 27 or higher:
ASPD + 1
ATK + 3%
Increases Duple Light damage by additional 15%.
Class: Armor
Defense: 100
Weight: 0
Required Level: 150
Usable Jobs: Archbishop
|
@go exchanger NPC: Grace Exchanger 20x Unknown Parts
|
|
Grace Knuckle Suit [1]
|
ATK + 100.
If refine rate is 7 or higher:
MaxSP + 20%.
If refine rate is 9 or higher:
Increases physical damage against all size enemies by 10%.
[+ Grace Attack Manteau [1] , Grace Attack Boots [1] , Grace Attack Ring [1] ]
Reduces delay after skill by 10%
ATK + 2%
Increases Knuckle Arrow damage by 15%.
If the sum of refine rate of the set is 27 or higher:
Reduces delay after skill by additional 10%
ATK + 3%
Increases Knuckle Arrow damage by additional 15%.
Class: Armor
Defense: 100
Weight: 0
Required Level: 150
Usable Jobs: Sura
|
@go exchanger NPC: Grace Exchanger 20x Unknown Parts
|
|
Grace Tiger Suit [1]
|
MaxSP + 10%.
If refine rate is 7 or higher:
MaxHP + 5%.
If refine rate is 9 or higher:
MaxHP + 5%.
[+ Grace Attack Manteau [1] , Grace Attack Boots [1] , Grace Attack Ring [1] ]
MaxHP + 5%
ATK + 2%
Increases Tiger Cannon damage by 15%.
If the sum of refine rate of the set is 27 or higher:
MaxHP + 5%
ATK + 3%
Increases Tiger Cannon damage by additional 15%.
Class: Armor
Defense: 100
Weight: 0
Required Level: 150
Usable Jobs: Sura
|
@go exchanger NPC: Grace Exchanger 20x Unknown Parts
|
|
Grace Tornado Armor [1]
|
ATK + 100.
If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 7%).
If refine rate is 9 or higher:
Increases physical damage against all size enemies by 10%.
[+ Grace Attack Manteau [1] , Grace Attack Boots [1] , Grace Attack Ring [1] ]
ASPD + 1
Reduces delay after skill by 10%
Increases Axe Tornado damage by 15%.
If the sum of refine rate of the set is 27 or higher:
ASPD + 1
Reduces delay after skill by additional 10%
Increases Axe Tornado damage by additional 15%.
Class: Armor
Defense: 100
Weight: 0
Required Level: 150
Usable Jobs: Mechanic
|
@go exchanger NPC: Grace Exchanger 20x Unknown Parts
|
|
Grace Vulcan Armor [1]
|
ATK + 100.
If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 7%).
If refine rate is 9 or higher:
Increases long ranged physical damage by 10%.
[+ Grace Attack Manteau [1] , Grace Attack Boots [1] , Grace Attack Ring [1] ]
ASPD + 1
Increases long ranged physical damage by 5%
Increases Vulcan Arm damage by 15%.
If the sum of refine rate of the set is 27 or higher:
ASPD + 1
Increases long ranged physical damage by additional 5%
Increases Vulcan Arm damage by additional 15%.
Class: Armor
Defense: 100
Weight: 0
Required Level: 150
Usable Jobs: Mechanic
|
@go exchanger NPC: Grace Exchanger 20x Unknown Parts
|
|
Grace Cart Cannon Suit [1]
|
ATK + 100.
If refine rate is 7 or higher:
Reduces variable casting time by 20%.
If refine rate is 9 or higher:
Increases long ranged physical damage by 10%.
[+ Grace Attack Manteau [1] , Grace Attack Boots [1] , Grace Attack Ring [1] ]
Reduces variable casting time by 5%
ATK + 2%
Increases Cart Cannon damage by 15%.
If the sum of refine rate of the set is 27 or higher:
Reduces variable casting time by additional 5%
ATK + 3%
Increases Cart Cannon damage by additional 15%.
Class: Armor
Defense: 100
Weight: 0
Required Level: 150
Usable Jobs: Genetic
|
@go exchanger NPC: Grace Exchanger 20x Unknown Parts
|
|
Grace Cart Tornado Suit [1]
|
ATK + 100.
If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 7%).
If refine rate is 9 or higher:
Increases physical damage against all size enemies by 10%.
[+ Grace Attack Manteau [1] , Grace Attack Boots [1] , Grace Attack Ring [1] ]
ASPD + 1
ATK + 2%
Increases Cart Tornado damage by 15%.
If the sum of refine rate of the set is 27 or higher:
ASPD + 1
ATK + 3%
Increases Cart Tornado damage by additional 15%.
Class: Armor
Defense: 100
Weight: 0
Required Level: 150
Usable Jobs: Genetic
|
@go exchanger NPC: Grace Exchanger 20x Unknown Parts
|
|
Grace Rolling Suit [1]
|
ATK + 100.
If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 7%).
If refine rate is 9 or higher:
Increases long ranged physical damage by 10%.
[+ Grace Attack Manteau [1] , Grace Attack Boots [1] , Grace Attack Ring [1] ]
Reduces delay after skill by 10%
ATK + 2%
Increases Rolling Cutter damage by 15%.
If the sum of refine rate of the set is 27 or higher:
Reduces delay after skill by additional 10%
ATK + 3%
Increases Rolling Cutter damage by additional 15%.
Class: Armor
Defense: 100
Weight: 0
Required Level: 150
Usable Jobs: Guillotine Cross
|
@go exchanger NPC: Grace Exchanger 20x Unknown Parts
|
|
Grace Assassin Suit [1]
|
ATK + 100.
If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 7%).
If refine rate is 9 or higher:
Increases critical damage by 10%.
[+ Grace Attack Manteau [1] , Grace Attack Boots [1] , Grace Attack Ring [1] ]
ASPD + 1
Increases critical damage by 5%
ATK + 2%.
If the sum of refine rate of the set is 27 or higher:
ASPD + 1
Increases critical damage by additional 5%
ATK + 3%.
Class: Armor
Defense: 100
Weight: 0
Required Level: 150
Usable Jobs: Guillotine Cross
|
@go exchanger NPC: Grace Exchanger 20x Unknown Parts
|
|
Grace Fatal Suit [1]
|
ATK + 100.
If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 7%).
If refine rate is 9 or higher:
Increases physical damage against all size enemies by 10%.
[+ Grace Attack Manteau [1] , Grace Attack Boots [1] , Grace Attack Ring [1] ]
Reduces delay after skill by 10%
ATK + 2%
Increases Fatal Menace damage by 15%.
If the sum of refine rate of the set is 27 or higher:
Reduces delay after skill by additional 10%
ATK + 3%
Increases Fatal Menace damage by additional 15%.
Class: Armor
Defense: 100
Weight: 0
Required Level: 150
Usable Jobs: Shadow Chaser
|
@go exchanger NPC: Grace Exchanger 20x Unknown Parts
|
|
Grace Stalker Suit [1]
|
MATK + 100.
If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 7%).
If refine rate is 9 or higher:
Increases fire property magical damage by 10%.
[+ Grace Magic Manteau [1] , Grace Magic Boots [1] , Grace Magic Ring [1] ]
ASPD + 1
MATK + 2%
Increases Meteor Storm damage by 30%.
If the sum of refine rate of the set is 27 or higher:
ASPD + 1
MATK + 3%
Increases Meteor Storm damage by additional 30%.
Class: Armor
Defense: 100
Weight: 0
Required Level: 150
Usable Jobs: Shadow Chaser
|
@go exchanger NPC: Grace Exchanger 20x Unknown Parts
|
|
Grace Crimson Robe [1]
|
MATK + 100.
If refine rate is 7 or higher:
Reduces variable casting time by 20%.
If refine rate is 9 or higher:
Increases fire property magical damage by 10%.
[+ Grace Magic Manteau [1] , Grace Magic Boots [1] , Grace Magic Ring [1] ]
Reduces variable casting time by 5%
MATK + 2%
Increases Crimson Rock damage by 15%.
If the sum of refine rate of the set is 27 or higher:
Reduces variable casting time by additional 5%
MATK + 3%
Increases Crimson Rock damage by additional 15%.
Class: Armor
Defense: 100
Weight: 0
Required Level: 150
Usable Jobs: Warlock
|
@go exchanger NPC: Grace Exchanger 20x Unknown Parts
|
|
Grace Frost Robe [1]
|
MATK + 100.
If refine rate is 7 or higher:
Reduces variable casting time by 20%.
If refine rate is 9 or higher:
Increases water property magical damage by 10%.
[+ Grace Magic Manteau [1] , Grace Magic Boots [1] , Grace Magic Ring [1] ]
Reduces variable casting time by 5%
MATK + 2%
Increases Jack Frost damage by 15%.
If the sum of refine rate of the set is 27 or higher:
Reduces variable casting time by additional 5%
MATK + 3%
Increases Jack Frost damage by additional 15%.
Class: Armor
Defense: 100
Weight: 0
Required Level: 150
Usable Jobs: Warlock
|
@go exchanger NPC: Grace Exchanger 20x Unknown Parts
|
|
Grace Psychic Robe [1]
|
MATK + 100.
If refine rate is 7 or higher:
Reduces variable casting time by 20%.
If refine rate is 9 or higher:
Increases neutral property magical damage by 10%.
[+ Grace Magic Manteau [1] , Grace Magic Boots [1] , Grace Magic Ring [1] ]
Reduces variable casting time by 5%
MATK + 2%
Increases Psychic Wave damage by 15%.
If the sum of refine rate of the set is 27 or higher:
Reduces variable casting time by additional 5%
MATK + 3%
Increases Psychic Wave damage by additional 15%.
Class: Armor
Defense: 100
Weight: 0
Required Level: 150
Usable Jobs: Sorcerer
|
@go exchanger NPC: Grace Exchanger 20x Unknown Parts
|
|
Grace Dust Robe [1]
|
MATK + 100.
If refine rate is 7 or higher:
Reduces variable casting time by 20%.
If refine rate is 9 or higher:
Increases water property magical damage by 10%.
[+ Grace Magic Manteau [1] , Grace Magic Boots [1] , Grace Magic Ring [1] ]
Reduces variable casting time by 5%
MATK + 2%
Increases Diamond Dust damage by 15%.
If the sum of refine rate of the set is 27 or higher:
Reduces variable casting time by additional 5%
MATK + 3%
Increases Diamond Dust damage by additional 15%.
Class: Armor
Defense: 100
Weight: 0
Required Level: 150
Usable Jobs: Sorcerer
|
@go exchanger NPC: Grace Exchanger 20x Unknown Parts
|
|
Grace Ninja Suit [1]
|
MATK + 100.
If refine rate is 7 or higher:
Reduces variable casting time by 20%.
If refine rate is 9 or higher:
Increases all property magical damage by 10%.
[+ Grace Magic Manteau [1] , Grace Magic Boots [1] , Grace Magic Ring [1] ]
Reduces variable casting time by 5%
MATK + 2%
Increases Flaming Petals, Freezing Spear and Wind Blade damage by 15%.
If the sum of refine rate of the set is 27 or higher:
Reduces variable casting time by additional 5%
MATK + 3%
Increases Flaming Petals, Freezing Spear and Wind Blade damage by additional 15%.
Class: Armor
Defense: 100
Weight: 0
Required Level: 150
Usable Jobs: Kagerou, Oboro
|
@go exchanger NPC: Grace Exchanger 20x Unknown Parts
|
|
Grace Kunai Suit [1]
|
ATK + 100.
If refine rate is 7 or higher:
ATK + 10%.
If refine rate is 9 or higher:
Increases long ranged physical damage by 10%.
[+ Grace Attack Manteau [1] , Grace Attack Boots [1] , Grace Attack Ring [1] ]
Increases long ranged physical damage by 5%
ATK + 2%
Increases Kunai Splash damage by 15%.
If the sum of refine rate of the set is 27 or higher:
Increases long ranged physical damage by additional 5%
ATK + 3%
Increases Kunai Splash damage by additional 15%.
Class: Armor
Defense: 100
Weight: 0
Required Level: 150
Usable Jobs: Kagerou, Oboro
|
@go exchanger NPC: Grace Exchanger 20x Unknown Parts
|
|
Grace Trip Suit [1]
|
ATK + 100.
If refine rate is 7 or higher:
ATK + 10%.
If refine rate is 9 or higher:
Increases long ranged physical damage by 10%.
[+ Grace Attack Manteau [1] , Grace Attack Boots [1] , Grace Attack Ring [1] ]
Increases long ranged physical damage by 5%
ATK + 2%
Increases Round Trip damage by 15%.
If the sum of refine rate of the set is 27 or higher:
Increases long ranged physical damage by additional 10%
ATK + 3%
Increases Round Trip damage by additional 15%.
Class: Armor
Defense: 100
Weight: 0
Required Level: 150
Usable Jobs: Rebellion
|
@go exchanger NPC: Grace Exchanger 20x Unknown Parts
|
|
Grace Fire Rain Suit [1]
|
ATK + 100.
If refine rate is 7 or higher:
ATK + 10%.
If refine rate is 9 or higher:
Increases long ranged physical damage by 10%.
[+ Grace Attack Manteau [1] , Grace Attack Boots [1] , Grace Attack Ring [1] ]
ASPD + 1
ATK + 2%
Increases Fire Rain damage by 15%.
If the sum of refine rate of the set is 27 or higher:
ASPD + 1
ATK + 3%
Increases Fire Rain damage by additional 15%.
Class: Armor
Defense: 100
Weight: 0
Required Level: 150
Usable Jobs: Rebellion
|
@go exchanger NPC: Grace Exchanger 20x Unknown Parts
|
|
Grace Sun Suit [1]
|
ATK + 100.
If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 7%).
If refine rate is 9 or higher:
ATK + 10%.
[+ Grace Attack Manteau [1] , Grace Attack Boots [1] , Grace Attack Ring [1] ]
ASPD + 1
ATK + 2%
Increases Solar Burst damage by 15%.
If the sum of refine rate of tjhe set is 27 or higher:
ASPD + 1
ATK + 3%
Increases Solar Burst damage by additional 15%.
Class: Armor
Defense: 100
Weight: 0
Required Level: 150
Usable Jobs: Star Emperor
|
@go exchanger NPC: Grace Exchanger 20x Unknown Parts
|
|
Grace Moon Suit [1]
|
ATK + 100.
If refine rate is 7 or higher:
Increases physical damage against all size enemies by 10%.
If refine rate is 9 or higher:
ATK + 10%.
[+ Grace Attack Manteau [1] , Grace Attack Boots [1] , Grace Attack Ring [1] ]
Increases physical damage against all size enemies by 5%
ATK + 2%
Increases Full Moon Kick damage by 15%.
If the sum of the set is 27 or higher:
Increases physical damage against all size enemies by additional 5%
ATK + 3%
Increases Full Moon Kick damage by additional 15%.
Class: Armor
Defense: 100
Weight: 0
Required Level: 150
Usable Jobs: Star Emperor
|
@go exchanger NPC: Grace Exchanger 20x Unknown Parts
|
|
Grace Eswhoo Robe [1]
|
MATK + 100.
If refine rate is 7 or higher:
Increases shadow property magical damage by 10%.
If refine rate is 9 or higher:
Increases shadow property magical damage by 10%.
[+ Grace Magic Manteau [1] , Grace Magic Boots [1] , Grace Magic Ring [1] ]
Reduces variable casting time by 5%
MATK + 2%
Increases Eswhoo damage by 15%.
If the sum of refine rate of the set is 27 or higher:
Reduces variable casting time by additional 5%
MATK + 3%
Increases Eswhoo damage by additional 15%.
Class: Armor
Defense: 100
Weight: 0
Required Level: 150
Usable Jobs: Soul Reaper
|
@go exchanger NPC: Grace Exchanger 20x Unknown Parts
|
|
Grace Explosion Robe [1]
|
MATK + 100.
If refine rate is 7 or higher:
Increases shadow property magical damage by 10%.
If refine rate is 9 or higher:
Increases shadow property magical damage by 10%.
[+ Grace Magic Manteau [1] , Grace Magic Boots [1] , Grace Magic Ring [1] ]
Reduces variable casting time by 5%
MATK + 2%
Increases Curse Explosion damage by 10%.
If the sum of refine rate of the set is 27 or higher:
Reduces variable casting time by additional 5%
MATK + 3%
Increases Curse Explosion damage by additional 15%.
Class: Armor
Defense: 100
Weight: 0
Required Level: 150
Usable Jobs: Soul Reaper
|
@go exchanger NPC: Grace Exchanger 20x Unknown Parts
|
|
Grace Picky Robe [1]
|
ATK + 100.
If refine rate is 7 or higher:
Reduces variable casting time by 20%.
If refine rate is 9 or higher:
Increases long ranged physical damage by 10%.
[+ Grace Attack Manteau [1] , Grace Attack Boots [1] , Grace Attack Ring [1] ]
Reduces delay after skill by 10%
ATK + 2%
Increases Picky Peck damage by 15%.
If the sum of refine rate of the set is 27 or higher:
Reduces delay after skill by additional 10%
ATK + 3%
Increases Picky Peck damage by additional 15%.
Class: Armor
Defense: 100
Weight: 0
Required Level: 150
Usable Jobs: Summoner (Doram)
|
@go exchanger NPC: Grace Exchanger 20x Unknown Parts
|
|
Grace Catnip Robe [1]
|
MATK + 100.
If refine rate is 7 or higher:
Reduces variable casting time by 20%.
If refine rate is 9 or higher:
Increases neutral property magical damage by 10%.
[+ Grace Magic Manteau [1] , Grace Magic Boots [1] , Grace Magic Ring [1] ]
Reduces variable casting time by 5%
MATK + 2%
Increases Catnip Meteor damage by 15%.
If the sum of refine rate of the set is 27 or higher:
Reduces variable casting time by additional 5%
MATK + 3%
Increases Catnip Meteor damage by additional 15%.
Class: Armor
Defense: 100
Weight: 0
Required Level: 150
Usable Jobs: Summoner (Doram)
|
@go exchanger NPC: Grace Exchanger 20x Unknown Parts
|
|
Grace Super Novice Suit [1]
|
ATK + 100.
If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 7%).
If refine rate is 9 or higher:
MaxHP + 10%.
[+ Grace Attack Manteau [1] , Grace Attack Boots [1] , Grace Attack Ring [1] ]
MaxHP + 5%
ATK + 2%
Increases critical damage by 5%.
If the sum of refine rate of the set is 27 or higher:
MaxHP + 5%
ATK + 3%
Increases critical damage by additional 5%.
Class: Armor
Defense: 100
Weight: 0
Required Level: 150
Usable Jobs: Super Novice
|
@go exchanger NPC: Grace Exchanger 20x Unknown Parts
|
|
Grace Super Novice Robe [1]
|
MATK + 100.
If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 7%).
If refine rate is 9 or higher:
MaxHP + 10%.
[+ Grace Attack Manteau [1] , Grace Attack Boots [1] , Grace Attack Ring [1] ]
MaxHP + 5%
MATK + 2%
Has a chance to auto-cast Psychic Wave level 1 when dealing normal melee physical damage.
If the sum of refine rate of the set is 27 or higher:
MaxHP + 5%
MATK + 3%
Increases Psychic Wave damage by 10%.
Class: Armor
Defense: 100
Weight: 0
Required Level: 150
Usable Jobs: Super Novice
|
@go exchanger NPC: Grace Exchanger 20x Unknown Parts
|
|
Grace Attack Boots [1]
|
ATK + 20
Hit + 20.
If refine rate is 7 or higher:
Reduces fixed casting time by 0.5 seconds.
If refine rate is 9 or higher:
Increases long ranged physical damage by 10%.
Class: Shoes
Defense: 30
Weight: 0
Required Level: 150
Usable Jobs: All
|
@go exchanger NPC: Grace Exchanger 20x Unknown Parts
|
|
Grace Magic Boots [1]
|
MATK + 20
Flee + 20.
If refine rate is 7 or higher:
Reduces fixed casting time by 0.5 seconds.
If refine rate is 9 or higher:
Increases all property magical damage by 10%.
Class: Shoes
Defense: 30
Weight: 0
Required Level: 150
Usable Jobs: All
|
@go exchanger NPC: Grace Exchanger 20x Unknown Parts
|
|
Grace Attack Manteau [1]
|
Increases attack speed (reduces delay after attack by 7%).
If refine rate is 7 or higher:
Reduces delay after skill by 5%.
If refine rate is 9 or higher:
Increases physical damage against all size enemies by 10%.
Class: Garment
Defense: 30
Weight: 0
Required Level: 150
Usable Jobs: All
|
@go exchanger NPC: Grace Exchanger 20x Unknown Parts
|
|
Grace Magic Manteau [1]
|
Reduces variable casting time by 10%.
If refine rate is 7 or higher:
Reduces delay after skill by 5%.
If refine rate is 9 or higher:
Increases all property magical damage by 10%.
Class: Garment
Defense: 30
Weight: 0
Required Level: 150
Usable Jobs: All
|
@go exchanger NPC: Grace Exchanger 20x Unknown Parts
|
|
Grace Attack Ring [1]
|
Increases attack speed (reduces delay after attack by 7%).
Reduces variable casting time by 10%.
Increases critical damage by 10%.
Class: Accessory (Right)
Defense: 10
Weight: 0
Required Level: 150
Usable Jobs: All
|
@go exchanger NPC: Grace Exchanger 20x Unknown Parts
|
|
Grace Magic Ring [1]
|
Increases attack speed (reduces delay after attack by 7%).
Reduces variable casting time by 10%.
Increases all property magical damage by 10%.
Class: Accessory (Right)
Defense: 10
Weight: 0
Required Level: 150
Usable Jobs: All
|
@go exchanger NPC: Grace Exchanger 20x Unknown Parts
|
Grace Enchantment
All armors and garments can be enchanted with 2 enchants.
This enchants can be overwritten with another enchant.
More information about the enchantments can be found here
Weekly Manager
- Once a week, after finishing 5 Memorial Dungeons, you can talk to the Weekly Manager to receive a
Costume Treasure , which contains a random costume headgear from Shining Moon.
You have time until Monday 00:01 server time to finish these and hand them in.
The reward will be sent to you through mail.
- List of instances that count towards the Weekly Quest.
| Weekly Quest Instances
|
| Airship Assault |
Bakonawa Lake |
Bangungot Hospital |
Bios Island |
Buwaya Cave |
Central Laboratory
|
| Charleston Crisis |
Devil's Tower |
Endless Cellar |
Endless Tower |
Faceworm's Nest |
Ghost Palace
|
| Horror Toy Factory |
Infinity Space |
Last Room |
Morse Cave |
Nidhoggur's Nest |
Nightmarish Jitterbug
|
| Old Glast Heim (Normal Mode) |
Old Glast Heim (Hard Mode) |
Sara & Fenrir |
Society Raid |
Temple of the Demon God |
Wolfchev's Laboratory
|
Event Exchanger
sells various items including:
Fortessa Box content
More information about the equipment can be found here
Fortessa Box 2 content
Helheim
Niflheim
More information about the equipment can be found here
Random Guy Shop
You can dismantle Ancient Hero Weapons for 1 Ancient Coin.
You can dismantle Patent Weapons for 50 Ancient Coins.
You may purchase certain items for the Ancient Coins.
Abyss Lake Shop
| Image
|
Name
|
Description
|
How to obtain
|
|
Red Dragon Plate [1]
|
Str + 12.
MaxHP + 15%, MaxSP + 10%.
Atk + 2% per 2 refine rate.
Increases physical damage against dragon race monsters by 7% per 3 refine rate.
If refine rate is 11 or higher, increases physical damage against medium and large size monsters by 10%, reduces fixed casting time by 0.2 seconds.When equipped with Dragon Scale Boots and Dragon Scale Hood,
Def + 50, Mdef + 8, Atk + 5%.
Atk + 15 per 15 base Str.
[Dragon's Force]
Has a chance to gain bonus Atk + 10% for 10 seconds when receiving physical or magical damage.
If base Str is 120 or higher, increases the chance to trigger Dragon's Force and adds bonus of Dragon's Force by additional Atk + 15%.If the sum of refine of set is 33 or higher,
increases attack speed (reduces delay after attack by 20%), reduces delay after skill by 25%.
Class: Armor
Defense: 110
Weight: 120
Required Level: 170
Usable Jobs: All
|
@go exchanger NPC: Redhead. Cost: 50x Red Dragon Orb + 75x Dragon Canine + 100x Dragon Scale + 50x Dragon Tail + 100x Dragon Skin + 35x Green Bijou + 35x Blue Bijou + 35x Red Bijou + 35x Yellow Bijou + 3x Large Dragon Bone + 15x Small Dragon Bone .
|
|
Green Dragon Plate [1]
|
Agi + 12.
MaxHP + 10%, MaxSP + 10%.
Increases long ranged physical damage by 2% per 2 refine rate.
Increases physical damage against dragon race monsters by 7% per 3 refine rate.
If refine rate is 11 or higher, increases physical damage against medium and large size monsters by 10%, reduces fixed casting time by 0.2 seconds.When equipped with Dragon Scale Boots and Dragon Scale Hood,
Def + 50, Mdef + 8, increases long ranged physical damage by 7%.
Increases attack speed (reduces delay after attack by 4%) per 15 base Agi.
[Dragon's Shot]
Has a chance to gain bonus long ranged physical damage by 10% for 10 seconds when receiving physical or magical damage.
If base Agi is 120 or higher, increases the chance to trigger Dragon's Shot and adds bonus of Dragon's Shot by increases long ranged physical damage by additional 10%.If the sum of refine of set is 33 or higher,
increases attack speed (reduces delay after attack by 20%), reduces delay after skill by 25%.
Class: Armor
Defense: 110
Weight: 120
Required Level: 170
Usable Jobs: All
|
@go exchanger NPC: Redhead. Cost: 50x Green Dragon Orb + 75x Dragon Canine + 100x Dragon Scale + 50x Dragon Tail + 100x Dragon Skin + 35x Green Bijou + 35x Blue Bijou + 35x Red Bijou + 35x Yellow Bijou + 3x Large Dragon Bone + 15x Small Dragon Bone .
|
|
Gold Dragon Plate [1]
|
Vit + 12.
MaxHP + 20%, MaxSP + 5%.
Increases attack speed (reduces delay after attack by 3%) and reduces variable casting time by 3% per 2 refine rate.
Increases physical and magical damage against dragon race monsters by 7% per 3 refine rate.
If refine rate is 11 or higher, increases physical and magical damage against medium and large size monsters by 6%, reduces fixed casting time by 0.2 seconds.When equipped with Dragon Scale Boots and Dragon Scale Hood,
Def + 80, Mdef + 15, MaxHP + 10%.
Reduces damage taken from medium and large size monsters by 1% per 30 base Vit.
[Dragon's Health]
Has a chance to gain bonus damage reduction against all size monsters by 7% for 10 seconds when receiving physical or magical damage.
If base Vt is 120 or higher, increases the chance to trigger Dragon's Health and adds bonus of Dragon's Health by reduces damage taken from all size monsters by additional 5%.If the sum of refine of set is 33 or higher,
increases attack speed (reduces delay after attack by 20%), reduces delay after skill by 25%.
Class: Armor
Defense: 110
Weight: 120
Required Level: 170
Usable Jobs: All
|
@go exchanger NPC: Redhead. Cost: 50x Gold Dragon Orb + 75x Dragon Canine + 100x Dragon Scale + 50x Dragon Tail + 100x Dragon Skin + 35x Green Bijou + 35x Blue Bijou + 35x Red Bijou + 35x Yellow Bijou + 3x Large Dragon Bone + 15x Small Dragon Bone .
|
|
Purple Dragon Plate [1]
|
Dex + 12.
MaxHP + 15%, MaxSP + 10%.
Increases attack speed (reduces delay after attack by 4%) and reduces variable casting time by 4% per 2 refine rate.
Increases physical and magical damage against dragon race monsters by 8% per 3 refine rate.
If refine rate is 11 or higher, increases physical and magical damage against medium and large size monsters by 8%, reduces fixed casting time by 0.2 seconds.When equipped with Dragon Scale Boots and Dragon Scale Hood,
Def + 50, Mdef + 8, Atk + 5%, Matk + 5%.
Increases attack speed (reduces delay after attack by 3%) and reduces variable casting time by 3% per 15 base Dex.
[Dragon's Speed]
Has a chance to gain bonus Flee + 50 and Perfect Dodge + 10 for 10 seconds when receiving physical or magical damage.
If base Dex is 120 or higher, increases the chance to trigger Dragon's Speed and adds bonus of Dragon's Speed by additional Flee + 30 and Perfect Dodge + 5.If the sum of refine of set is 33 or higher,
increases attack speed (reduces delay after attack by 15%), reduces variable casting time by 15%, reduces delay after skill by 25%.
Class: Armor
Defense: 110
Weight: 120
Required Level: 170
Usable Jobs: All
|
@go exchanger NPC: Redhead. Cost: 50x Purple Dragon Orb + 75x Dragon Canine + 100x Dragon Scale + 50x Dragon Tail + 100x Dragon Skin + 35x Green Bijou + 35x Blue Bijou + 35x Red Bijou + 35x Yellow Bijou + 3x Large Dragon Bone + 15x Small Dragon Bone .
|
|
Blue Dragon Plate [1]
|
Int + 12.
MaxHP + 5%, MaxSP + 20%.
Matk + 2% and increases heal effectiveness by 4% per 2 refine rate.
Increases magical damage against dragon race monsters by 7% per 3 refine rate.
If refine rate is 11 or higher, increases magical damage against medium and large size monsters by 10%, reduces fixed casting time by 0.2 seconds.When equipped with Dragon Scale Boots and Dragon Scale Hood,
Def + 50, Mdef + 8, Matk + 7%, increases heal effectiveness by 15%.
Reduces variable casting time by 4% per 15 base Int.
[Dragon's Wisdom]
Has a chance to gain bonus all property magical damage by 20% and heal effectiveness by 40% for 10 seconds when receiving physical or magical damage.
If base Int is 120 or higher, increases the chance to trigger Dragon's Wisdom and adds bonus of Dragon's Wisdom by increases all property magical damage by additional 10%.If the sum of refine of set is 33 or higher,
reduces variable casting time by 20%, reduces delay after skill by 25%.
Class: Armor
Defense: 110
Weight: 120
Required Level: 170
Usable Jobs: All
|
@go exchanger NPC: Redhead. Cost: 50x Blue Dragon Orb + 75x Dragon Canine + 100x Dragon Scale + 50x Dragon Tail + 100x Dragon Skin + 35x Green Bijou + 35x Blue Bijou + 35x Red Bijou + 35x Yellow Bijou + 3x Large Dragon Bone + 15x Small Dragon Bone .
|
|
Silver Dragon Plate [1]
|
Luk + 12.
MaxHP + 15%, MaxSP + 15%.
Cri + 2 and increases critical damage by 4% per 2 refine rate.
Increases physical damage against dragon race monsters by 7% per 3 refine rate.
If refine rate is 11 or higher, increases physical damage against medium and large size monsters by 10%, reduces fixed casting time by 0.2 seconds.When equipped with Dragon Scale Boots and Dragon Scale Hood,
Def + 50, Mdef + 8, Atk + 5%.
Cri + 2 and increases critical damage by 3% per 15 base Luk.
[Dragon's Fortune]
Has a chance to gain bonus Atk + 7% and critical damage by 10% for 10 seconds when receiving physical or magical damage.
If base Luk is 120 or higher, increases the chance to trigger Dragon's Fortune and adds bonus of Dragon's Fortune by additional Atk + 10% and critical damage by additional 10%.If the sum of refine of set is 33 or higher,
increases attack speed (reduces delay after attack by 20%), reduces delay after skill by 25%.
Class: Armor
Defense: 110
Weight: 120
Required Level: 170
Usable Jobs: All
|
@go exchanger NPC: Redhead. Cost: 50x Silver Dragon Orb + 75x Dragon Canine + 100x Dragon Scale + 50x Dragon Tail + 100x Dragon Skin + 35x Green Bijou + 35x Blue Bijou + 35x Red Bijou + 35x Yellow Bijou + 3x Large Dragon Bone + 15x Small Dragon Bone .
|
|
Dragon Scale Hood [1]
|
Def + 20, Mdef + 2.
Increases recovery rate received from skills and items by 15%.
If refine rate is 7 or higher, reduces damage taken from dragon race monsters by 2%.
If refine rate is 9 or higher, has a chance to recover 2000 HP per second for 3 seconds when receiving physical or magical damage.
If refine rate is 11 or higher, reduces damage taken from dragon race monsters by additional 3%.
Class: Garment
Defense: 23
Weight: 50
Required Level: 170
Usable Jobs: All
|
@go exchanger NPC: Redhead. Cost: 15x Dragon Canine + 75x Dragon Scale + 15x Dragon Tail + 75x Dragon Skin + 25x Green Bijou + 25x Blue Bijou + 25x Red Bijou + 25x Yellow Bijou + 2x Large Dragon Bone + 6x Small Dragon Bone .
|
|
Dragon Scale Boots [1]
|
MaxSP + 500.
Increases attack speed (reduces delay after attack by 7%), reduces variable casting time by 7%.
If refine rate is 7 or higher, reduces damage taken from dragon race monsters by 2%.
If refine rate is 9 or higher, has a chance to recover 500 SP per second for 3 seconds when receiving physical or magical damage.
If refine rate is 11 or higher, reduces damage taken from dragon race monsters by additional 3%.
Class: Shoes
Defense: 25
Weight: 60
Required Level: 170
Usable Jobs: All
|
@go exchanger NPC: Redhead. Cost: 30x Dragon Canine + 60x Dragon Scale + 40x Dragon Tail + 60x Dragon Skin + 25x Green Bijou + 25x Blue Bijou + 25x Red Bijou + 25x Yellow Bijou + 1x Large Dragon Bone + 8x Small Dragon Bone .
|
Information on enchanting the Abyss Lake equipment can be found here
Odin Past Shop
| Image
|
Name
|
Description
|
How to obtain
|
|
Str Soutane [1]
|
MaxHP + 10%, MaxSP + 10%.
Increases attack speed (reduces delay after attack by 10%)
Atk + 3% per 2 refine rate.
Str + 5 per 3 refine rate.
Increases physical damage against angel and demon race monsters by 8% per 4 refine rate.
When equipped with Clergy's Boots and Clergy's Manteau,
Str + 8, Def + 30, Mdef + 15.
Reduces damage taken from angel and demon race monsters by 15%.
If the sum of refine of set is 27 or higher,
Atk + 10%, reduces delay after skill by 20%, reduces fixed casting time by 20%.
Class: Armor
Defense: 100
Weight: 80
Required Level: 170
Usable Jobs: All
|
Randomly obtained from Odin Relic Dropped from monsters in odin_past
|
|
Agi Soutane [1]
|
MaxHP + 10%, MaxSP + 10%.
Increases attack speed (reduces delay after attack by 10%)
Increases long ranged physical damage by 3% per 2 refine rate.
Agi + 5 per 3 refine rate.
Increases physical damage against angel and demon race monsters by 8% per 4 refine rate.
When equipped with Clergy's Boots and Clergy's Manteau,
Agi + 8, Def + 30, Mdef + 15.
Reduces damage taken from angel and demon race monsters by 15%.
If the sum of refine of set is 27 or higher,
Increases long ranged physical damage by 10%, reduces delay after skill by 20%, reduces fixed casting time by 20%.
Class: Armor
Defense: 100
Weight: 80
Required Level: 170
Usable Jobs: All
|
Randomly obtained from Odin Relic Dropped from monsters in odin_past
|
|
Vit Soutane [1]
|
MaxHP + 15%, MaxSP + 5%.
Increases attack speed (reduces delay after attack by 7%)
Reduces variable casting time by 7%.
MaxHP + 2% per 2 refine rate.
Vit + 5 per 3 refine rate.
Increases physical and magical damage against angel and demon race monsters by 10% per 4 refine rate.
When equipped with Clergy's Boots and Clergy's Manteau,
Vit + 8, Def + 50, Mdef + 20.
Reduces damage taken from angel and demon race monsters by 20%.
If the sum of refine of set is 27 or higher,
Atk + 4%, Matk + 4%, reduces delay after skill by 20%, reduces fixed casting time by 20%.
Class: Armor
Defense: 100
Weight: 80
Required Level: 170
Usable Jobs: All
|
Randomly obtained from Odin Relic Dropped from monsters in odin_past
|
|
Dex Soutane [1]
|
MaxHP + 10%, MaxSP + 10%.
Increases attack speed (reduces delay after attack by 10%)
Reduces variable casting time by 10%.
Atk + 1% and Matk + 1% per 2 refine rate.
Dex + 5 per 3 refine rate.
Increases physical and magical damage against angel and demon race monsters by 6% per 4 refine rate.
When equipped with Clergy's Boots and Clergy's Manteau,
Dex + 8, Def + 30, Mdef + 15.
Reduces damage taken from angel and demon race monsters by 15%.
If the sum of refine of set is 27 or higher,
Atk + 7%, Matk + 7%, reduces delay after skill by 20%, reduces fixed casting time by 20%.
Class: Armor
Defense: 100
Weight: 80
Required Level: 170
Usable Jobs: All
|
Randomly obtained from Odin Relic Dropped from monsters in odin_past
|
|
Int Soutane [1]
|
MaxHP + 5%, MaxSP + 15%.
Reduces variable casting time by 10%.
Matk + 3% per 2 refine rate.
Int + 5 per 3 refine rate.
Increases magical damage against angel and demon race monsters by 6% per 4 refine rate.
When equipped with Clergy's Boots and Clergy's Manteau,
Int + 8, Def + 30, Mdef + 15.
Reduces damage taken from angel and demon race monsters by 15%.
If the sum of refine of set is 27 or higher,
Matk + 10%, reduces delay after skill by 20%, reduces fixed casting time by 20%.
Class: Armor
Defense: 100
Weight: 80
Required Level: 170
Usable Jobs: All
|
Randomly obtained from Odin Relic Dropped from monsters in odin_past
|
|
Luk Soutane [1]
|
MaxHP + 10%, MaxSP + 10%.
Increases attack speed (reduces delay after attack by 10%)
Cri + 3 and increases critical damage by 4% per 2 refine rate.
Luk + 5 per 3 refine rate.
Increases physical damage against angel and demon race monsters by 8% per 4 refine rate.
When equipped with Clergy's Boots and Clergy's Manteau,
Luk + 8, Def + 30, Mdef + 15.
Reduces damage taken from angel and demon race monsters by 15%.
If the sum of refine of set is 27 or higher,
Atk + 10%, reduces delay after skill by 20%, reduces fixed casting time by 20%.
Class: Armor
Defense: 100
Weight: 80
Required Level: 170
Usable Jobs: All
|
Randomly obtained from Odin Relic Dropped from monsters in odin_past
|
|
Clergy's Manteau [1]
|
MaxSP + 5%, Mdef + 10.
Reduces variable casting time by 10%.
Increases magical damage against angel and demon race monsters by 1% per 2 refine rate.
Reduces damage taken from angel and demon race monsters by 1% per 3 refine rate.
If refine rate is 7 or higher, reduces variable casting time by additional 10%.
Class: Garment
Defense: 40
Weight: 45
Required Level: 170
Usable Jobs: All
|
Randomly obtained from Odin Relic Dropped from monsters in odin_past
|
|
Clergy's Boots [1]
|
MaxHP + 5%, Def + 30.
Increases attack speed (reduces delay after attack by 10%)
Increases physical damage against angel and demon race monsters by 1% per 2 refine rate.
Reduces damage taken from angel and demon race monsters by 1% per 3 refine rate.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by additional 10%)
Class: Shoes
Defense: 35
Weight: 40
Required Level: 170
Usable Jobs: All
|
Randomly obtained from Odin Relic Dropped from monsters in odin_past
|
Enchantment
Odin Past equipment can be enchanted at the NPC Susan Grey in Fortessa 65/141.
|
|
| 2nd slot
|
Min ~ Max
|
3rd slot
|
Min ~ Max
|
4th slot
|
Min ~ Max
|
| Str |
6 ~ 8 |
Str |
6 ~ 8 |
Str |
6 ~ 8
|
| Agi |
6 ~ 8 |
Agi |
6 ~ 8 |
Agi |
6 ~ 8
|
| Vit |
6 ~ 8 |
Vit |
6 ~ 8 |
Vit |
6 ~ 8
|
| Int |
6 ~ 8 |
Int |
6 ~ 8 |
Int |
6 ~ 8
|
| Dex |
6 ~ 8 |
Dex |
6 ~ 8 |
Dex |
6 ~ 8
|
| Luk |
6 ~ 8 |
Luk |
6 ~ 8 |
Luk |
6 ~ 8
|
| Crit + 5 |
|
Crit + 5 |
|
Crit + 5 |
|
| Crit + 7 |
|
Crit + 7 |
|
Crit + 7 |
|
| Crit + 10 |
|
Crit + 10 |
|
Crit + 10 |
|
| Flee + 6 |
|
Flee + 6 |
|
Flee + 6 |
|
| Flee + 10 |
|
Flee + 10 |
|
Flee + 10 |
|
| Def + 12 |
|
Def + 12 |
|
Def + 12 |
|
| Def + 18 |
|
Def + 18 |
|
Def + 18 |
|
| Mdef + 2 |
|
Mdef + 2 |
|
Mdef + 2 |
|
| Mdef + 4 |
|
Mdef + 4 |
|
Mdef + 4 |
|
| MaxHP + 3% |
|
MaxHP + 3% |
|
MaxHP + 3% |
|
| MaxHP + 5% |
|
MaxHP + 5% |
|
MaxHP + 5% |
|
| SP + 100 |
|
SP + 100 |
|
SP + 100 |
|
| SP + 150 |
|
SP + 150 |
|
SP + 150 |
|
|
|
|
| 2nd slot
|
Min ~ Max
|
| Str |
7 ~ 8
|
| Agi |
7 ~ 8
|
| Vit |
7 ~ 8
|
| Int |
7 ~ 8
|
| Dex |
7 ~ 8
|
| Luk |
7 ~ 8
|
| Crit + 7 |
|
| Crit + 10 |
|
| Flee + 6 |
|
| Flee + 10 |
|
| Def + 18 |
|
| Def + 20 |
|
| Mdef + 6 |
|
| Mdef + 8 |
|
| MaxHP + 3% |
|
| MaxHP + 5% |
|
| SP + 100 |
|
| SP + 150 |
|
|
|
|
| 2nd slot
|
Min ~ Max
|
3rd slot
|
Min ~ Max
|
4th slot
|
Min ~ Max
|
| Str |
6 ~ 8 |
Str |
6 ~ 8 |
Str |
6 ~ 8
|
| Agi |
6 ~ 8 |
Agi |
6 ~ 8 |
Agi |
6 ~ 8
|
| Vit |
6 ~ 8 |
Vit |
6 ~ 8 |
Vit |
6 ~ 8
|
| Int |
6 ~ 8 |
Int |
6 ~ 8 |
Int |
6 ~ 8
|
| Dex |
6 ~ 8 |
Dex |
6 ~ 8 |
Dex |
6 ~ 8
|
| Luk |
6 ~ 8 |
Luk |
6 ~ 8 |
Luk |
6 ~ 8
|
| Crit + 5 |
|
Crit + 5 |
|
Crit + 5 |
|
| Crit + 7 |
|
Crit + 7 |
|
Crit + 7 |
|
| Crit + 10 |
|
Crit + 10 |
|
Crit + 10 |
|
| Flee + 6 |
|
Flee + 6 |
|
Flee + 6 |
|
| Flee + 10 |
|
Flee + 10 |
|
Flee + 10 |
|
| Def + 12 |
|
Def + 12 |
|
Def + 12 |
|
| Def + 18 |
|
Def + 18 |
|
Def + 18 |
|
| Mdef + 2 |
|
Mdef + 2 |
|
Mdef + 2 |
|
| Mdef + 4 |
|
Mdef + 4 |
|
Mdef + 4 |
|
| MaxHP + 3% |
|
MaxHP + 3% |
|
MaxHP + 3% |
|
| MaxHP + 5% |
|
MaxHP + 5% |
|
MaxHP + 5% |
|
| SP + 100 |
|
SP + 100 |
|
SP + 100 |
|
| SP + 150 |
|
SP + 150 |
|
SP + 150 |
|
|
Reset Enchantment
Talk to NPC Susan Grey in Fortessa 65/141 to reset your Odin Past equipment.
Each reset costs 3x
Silvervine Fruit
Einbroch Mine Shop
| Image
|
Name
|
Description
|
How to obtain
|
|
Safety Knuckle [2]
|
Atk + 10%.
Increases Knuckle Arrow damage by 10%.
If refine rate is 7 or higher, Atk + 40, increases attack speed (reduces delay after attack by 15%)
If refine rate is 9 or higher, increases Knuckle Arrow damage by additional 15%, has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage.
If refine rate is 11 or higher, reduces delay after skill by 20%.
Class: Knuckle
Attack: 210
Weight: 180
Weapon Level: 4
Required Level: 170
Usable Jobs: Sura
|
@go exchanger NPC: Elmen How To: Random Weapon obtained from Einbech Weapon Box which is exchanged for 50x Dynite
|
|
Detecting Staff [2]
|
Matk + 330, can't be destroyed.
Matk + 10%.
If refine rate is 7 or higher, Matk + 60, reduces variable casting time by 10%.
If refine rate is 9 or higher, increases fire property magical damage by 15%, has a chance to gain bonus magical damage against all size enemies by 20% for 10 seconds when dealing magical damage.
If refine rate is 11 or higher, reduces delay after skill by 20%.
Class: Two-handed Staff
Attack: 180
Weight: 200
Weapon Level: 4
Required Level: 170
Usable Jobs: Warlock
|
@go exchanger NPC: Elmen How To: Random Weapon obtained from Einbech Weapon Box which is exchanged for 50x Dynite
|
|
Grinder Huuma Shuriken [2]
|
Atk + 15%, can't be destroyed.
Increases Swirling Petal damage by 15%.
If refine rate is 7 or higher, Atk + 60, reduces variable casting time by 15%.
If refine rate is 9 or higher, increases Swirling Petal damage by additional 20%, has a chance to gain bonus physical damage against all size enemies by 20% for 10 seconds when dealing physical damage.
If refine rate is 11 or higher, reduces cooldown of Swirling Petal by 1 second, reduces delay after skill by 20%.
Class: Huuma Shuriken
Attack: 280
Weight: 180
Weapon Level: 4
Required Level: 170
Usable Jobs: Ninja classes
|
@go exchanger NPC: Elmen How To: Random Weapon obtained from Einbech Weapon Box which is exchanged for 50x Dynite
|
|
Rubber Hammer [2]
|
Matk + 180, can't be destroyed.
Matk + 7%.
Increases heal effectiveness by 5%, increases Adoramus damage by 10%.
If refine rate is 7 or higher, icnreases holy property magical damage by 7%, reduces variable casting time by 10%.
If refine rate is 9 or higher, increases Adoramus damage by additional 15%, has a chance to gain bonus magical damage against all size enemies by 15% for 5 seconds when dealing magical damage.
If refine rate is 11 or higher, reduces delay after skill by 20%.
Class: Mace
Attack: 160
Weight: 190
Weapon Level: 4
Required Level: 170
Usable Jobs: Archbishop
|
@go exchanger NPC: Elmen How To: Random Weapon obtained from Einbech Weapon Box which is exchanged for 50x Dynite
|
|
Bolt Shooter [2]
|
Atk + 10%.
Increases Aimed Bolt damage by 10%.
If refine rate is 7 or higher, Atk + 60, reduces variable casting time by 10%.
If refine rate is 9 or higher, increases Aimed Bolt damage by additional 15%, has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage.
If refine rate is 11 or higher, reduces delay after skill by 20%.
Class: Bow
Attack: 210
Weight: 170
Weapon Level: 4
Required Level: 170
Usable Jobs: Ranger
|
@go exchanger NPC: Elmen How To: Random Weapon obtained from Einbech Weapon Box which is exchanged for 50x Dynite
|
|
Claw Sword [2]
|
Atk + 15%, Cri + 5.
If refine rate is 7 or higher, increases critical damage by 25%, increases attack speed (reduces delay after attack by 10%)
If refine rate is 9 or higher, has a chance to gain bonus physical damage against all size enemies by 20% for 5 seconds when dealing physical damage.
If refine rate is 11 or higher, Cri + 7, reduces delay after skill by 20%.
Class: Two-handed Sword
Attack: 300
Weight: 350
Weapon Level: 4
Required Level: 170
Usable Jobs: Rune Knight
|
@go exchanger NPC: Elmen How To: Random Weapon obtained from Einbech Weapon Box which is exchanged for 50x Dynite
|
|
Welding Wand [2]
|
Matk + 200, can't be destroyed.
Increases neutral, water and fire property magical damage by 7%.
If refine rate is 7 or higher, Matk + 70, reduces variable casting time by 10%.
If refine rate is 9 or higher, increases neutral, water and fire property magical damage by additional 8%, has a chance to gain bonus magical damage against all size enemies by 15% for 10 seconds when dealing magical damage.
If refine rate is 11 or higher, reduces delay after skill by 20%.
Class: Staff
Attack: 160
Weight: 120
Weapon Level: 4
Required Level: 170
Usable Jobs: Mage classes, Soul Linker classes
|
@go exchanger NPC: Elmen How To: Random Weapon obtained from Einbech Weapon Box which is exchanged for 50x Dynite
|
|
Safety Whip [2]
|
Increases long ranged physical damage by 10%.
Increases Severe Rainstorm damage by 10%.
If refine rate is 7 or higher, Atk + 40, reduces variable casting time by 10%.
If refine rate is 9 or higher, increases Severe Rainstorm damage by additional 15%, has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage.
If refine rate is 11 or higher, reduces cooldown of Severe Rainstorm by 2 seconds, reduces delay after skill by 20%.
Class: Whip
Attack: 200
Weight: 140
Weapon Level: 4
Required Level: 170
Usable Jobs: Wanderer
|
@go exchanger NPC: Elmen How To: Random Weapon obtained from Einbech Weapon Box which is exchanged for 50x Dynite
|
|
Bolt Crusher [2]
|
Atk + 10%.
Increases Rolling Cutter damage by 10%.
If refine rate is 7 or higher, Atk + 60, increases attack speed (reduces delay after attack by 10%)
If refine rate is 9 or higher, increases Rolling Cutter damage by additional 15%, has a chance to gain bonus physical damage against all size enemies by 20% for 10 seconds when dealing physical damage.
If refine rate is 11 or higher, reduces delay after skill by 20%.
Class: Katar
Attack: 300
Weight: 200
Weapon Level: 4
Required Level: 170
Usable Jobs: Guillotine Cross
|
@go exchanger NPC: Elmen How To: Random Weapon obtained from Einbech Weapon Box which is exchanged for 50x Dynite
|
|
Saw Axe [2]
|
Atk + 10%, can't be destroyed.
Increases Arm Cannon damage by 10%.
If refine rate is 7 or higher, Atk + 60, reduces variable casting time by 10%.
If refine rate is 9 or higher, increases long ranged physical damage by 10%, has a chance to gain bonus physical damage against all size enemies by 15% for 5 seconds when dealing physical damage.
If refine rate is 11 or higher, reduces delay after skill by 20%.
Class: Two-handed Axe
Attack: 350
Weight: 500
Weapon Level: 4
Required Level: 170
Usable Jobs: Mechanic
|
@go exchanger NPC: Elmen How To: Random Weapon obtained from Einbech Weapon Box which is exchanged for 50x Dynite
|
|
Safety Manual [2]
|
Atk + 10%, Cri + 3.
If refine rate is 7 or higher, Atk + 40, increases attack speed (reduces delay after attack by 10%)
If refine rate is 9 or higher, increases critical damage by 15%, has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage.
If refine rate is 11 or higher, reduces delay after skill by 20%.
Class: Book
Attack: 200
Weight: 70
Weapon Level: 4
Required Level: 170
Usable Jobs: Star Emperor
|
@go exchanger NPC: Elmen How To: Random Weapon obtained from Einbech Weapon Box which is exchanged for 50x Dynite
|
|
Metal Detector Mk47 [2]
|
Atk + 10%.
Increases Cross Impact damage by 10%.
If refine rate is 7 or higher, Atk + 40, increases attack speed (reduces delay after attack by 10%)
If refine rate is 9 or higher, increases Cross Impact damage by additional 15%, has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage.
If refine rate is 11 or higher, reduces delay after skill by 20%.
Class: Dagger
Attack: 200
Weight: 100
Weapon Level: 4
Required Level: 170
Usable Jobs: Guillotine Cross
|
@go exchanger NPC: Elmen How To: Random Weapon obtained from Einbech Weapon Box which is exchanged for 50x Dynite
|
|
Jewel Detector Mk47 [2]
|
Matk + 180.
Matk + 10%.
Increases fire and neutral property magical damage by 7%.
If refine rate is 7 or higher, Matk + 40, increases attack speed (reduces delay after attack by 10%)
If refine rate is 9 or higher, increases fire and neutral property magical damage by additional 8%, has a chance to gain bonus magical damage against all size enemies by 15% for 10 seconds when dealing physical damage.
If refine rate is 11 or higher, reduces delay after skill by 20%.
Class: Dagger
Attack: 190
Weight: 100
Weapon Level: 4
Required Level: 170
Usable Jobs: Shadow Chaser
|
@go exchanger NPC: Elmen How To: Random Weapon obtained from Einbech Weapon Box which is exchanged for 50x Dynite
|
|
Blocking Spear [2]
|
Atk + 10%.
Increases Vanishing Point damage by 10%.
If refine rate is 7 or higher, Atk + 40, increases attack speed (reduces delay after attack by 10%)
If refine rate is 9 or higher, increases Vanishing Point damage by additional 15%, has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage.
If refine rate is 11 or higher, reduces delay after skill by 20%.
Class: Spear
Attack: 210
Weight: 300
Weapon Level: 4
Required Level: 170
Usable Jobs: Royal Guard
|
@go exchanger NPC: Elmen How To: Random Weapon obtained from Einbech Weapon Box which is exchanged for 50x Dynite
|
|
Safety Lute [2]
|
Increases long ranged physical damage by 10%.
Increases Severe Rainstorm damage by 10%.
If refine rate is 7 or higher, Atk + 40, reduces variable casting time by 10%.
If refine rate is 9 or higher, increases Severe Rainstorm damage by additional 15%, has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage.
If refine rate is 11 or higher, reduces cooldown of Severe Rainstorm by 2 seconds, reduces delay after skill by 20%.
Class: Musical Instrument
Attack: 200
Weight: 140
Weapon Level: 4
Required Level: 170
Usable Jobs: Minstrel
|
@go exchanger NPC: Elmen How To: Random Weapon obtained from Einbech Weapon Box which is exchanged for 50x Dynite
|
|
Bolt Revolver [2]
|
Increases long ranged physical damage by 15%.
Increases Fire Dance damage by 15%.
If refine rate is 7 or higher, Atk + 60, increases attack speed (reduces delay after attack by 10%)
If refine rate is 9 or higher, increases Fire Dance damage by additional 20%, has a chance to gain bonus physical damage against all size enemies by 20% for 10 seconds when dealing physical damage.
If refine rate is 11 or higher, reduces delay after skill by 20%.
Class: Pistol
Attack: 200
Weight: 180
Weapon Level: 4
Required Level: 170
Usable Jobs: Rebellion
|
@go exchanger NPC: Elmen How To: Random Weapon obtained from Einbech Weapon Box which is exchanged for 50x Dynite
|
|
Safety Saber [2]
|
Atk + 10%.
Increases Cart Cannon damage by 10%.
If refine rate is 7 or higher, Atk + 40, reduces variable casting time by 10%.
If refine rate is 9 or higher, increases Cart Cannon damage by additional 15%, increases long ranged physical damage by 7%.
If refine rate is 11 or higher, reduces delay after skill by 20%.
Class: Sword
Attack: 200
Weight: 250
Weapon Level: 4
Required Level: 170
Usable Jobs: Genetic
|
@go exchanger NPC: Elmen How To: Random Weapon obtained from Einbech Weapon Box which is exchanged for 50x Dynite
|
|
Safety Foxtail [2]
|
Matk + 350, can't be destroyed.
Atk + 7%, Matk + 7%.
Increases Catnip Meteor and Picky Peck damage by 15%.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%), reduces variable casting time by 10%.
If refine rate is 9 or higher, increases Catnip Meteor and Picky Peck damage by additional 20%, has a chance to gain bonus physical and magical damage against all size enemies by 10% for 10 seconds when dealing physical or magical damage.
If refine rate is 11 or higher, reduces delay after skill by 20%.
Class: Staff
Attack: 300
Weight: 150
Weapon Level: 4
Required Level: 170
Usable Jobs: Summoner (Doram)
|
@go exchanger NPC: Elmen How To: Random Weapon obtained from Einbech Weapon Box which is exchanged for 50x Dynite
|
Weapon Enchantment
Information on enchanting the Einbroch mine weapons can be found here
Einbech Accessories
| Image
|
Name
|
Description
|
How to obtain
|
|
Safety Pendant R [1]
|
All Status + 5, increases attack speed (reduces delay after attack by 5%)
When equipped with Safety Epaulet R,
MaxHP + 10%, increases attack speed (reduces delay after attack by 15%)
When equipped with Safety Epaulet B,
MaxHP + 10%, reduces variable casting time by 15%.
When equipped with Safety Epaulet R or Safety Epaulet B and Einbech weapons, reduces fixed casting time by 0.3 seconds, reduces delay after skill by 7%, reduces damage taken from all size enemies by 3%.
Class: Accessory (Right)
Defense: 10
Weight: 10
Required Level: 170
Usable Jobs: All
|
@go exchanger NPC: Elmen Exchanged for 75x Dynite
|
|
Safety Pendant B [1]
|
All Status + 5, variable casting time by 5%.
When equipped with Safety Epaulet B,
MaxHP + 10%, reduces variable casting time by additional 15%.
When equipped with Safety Epaulet R,
MaxHP + 10%, increases attack speed (reduces delay after attack by 15%)
When equipped with Safety Epaulet R or Safety Epaulet B and Einbech weapons, reduces fixed casting time by 0.3 seconds, reduces delay after skill by 7%, reduces damage taken from all size enemies by 3%.
Class: Accessory (Right)
Defense: 10
Weight: 10
Required Level: 170
Usable Jobs: All
|
@go exchanger NPC: Elmen Exchanged for 75x Dynite
|
|
Safety Epaulet R [1]
|
Atk + 5%
Class: Accessory (Left)
Defense: 10
Weight: 10
Required Level: 170
Usable Jobs: All
|
@go exchanger NPC: Elmen Exchanged for 75x Dynite
|
|
Safety Epaulet B [1]
|
Matk + 5%
Class: Accessory (Left)
Defense: 10
Weight: 10
Required Level: 170
Usable Jobs: All
|
@go exchanger NPC: Elmen Exchanged for 75x Dynite
|
Old Glast Heim Challenge Mode Shop
Temporal Circlet
Traded from HUGINN2001 for
Sealed Temporal Circlet . They can be enchanted via OSC0005 NPC.
| Image
|
Name
|
Effect
|
How to obtain
|
|
Temporal Circlet (Royal Guard)
|
For every 2 refine level:
ATK + 15
For every 3 refine level:
Decrease After Attack Delay by 2%
Increase damage of Banishing Point and Cannon Spear by 15%.
For every 4 refine level:
Increase long range physical damage by 5%.
Refine is 11 or higher:
ATK + 5%
Type: Headgear
Defense : 10
Position: Upper
Weight : 0
Required Level : 170
Jobs : Royal Guard
|
@go exchanger NPC: HUGINN2001 Crafting cost:
|
|
Temporal Circlet (Mechanic)
|
For every 2 refine level:
ATK + 15
For every 3 refine level:
Decrease After Attack Delay by 2%
Increase damage of Arm Cannon and Knuckle Boost by 10%.
For every 4 refine level:
Increase long range physical damage by 5%.
Refine is 11 or higher:
Decrease After cast delay by 5%
Type: Headgear
Defense : 10
Position: Upper
Weight : 0
Required Level : 170
Jobs : Mechanic
|
@go exchanger NPC: HUGINN2001 Crafting cost:
|
|
Temporal Circlet (Genetic)
|
For every 2 refine level:
ATK + 15
For every 3 refine level:
Decrease After Attack Delay by 2%
Increase damage of Spore Explosion and Cart Tornado by 20%.
For every 4 refine level:
Increase physical damage against all size enemies by 2%.
Refine is 11 or higher:
Decrease After cast delay by 5%
Type: Headgear
Defense : 10
Position: Upper
Weight : 0
Required Level : 170
Jobs : Genetic
|
@go exchanger NPC: HUGINN2001 Crafting cost:
|
|
Temporal Circlet (Guillotine Cross)
|
For every 2 refine level:
ATK + 15
For every 3 refine level:
Decrease After Attack Delay by 2%
Increase damage of Rolling Cutter and Counter Slash by 20%.
For every 4 refine level:
ATK + 2%.
Refine is 11 or higher:
Decrease After cast delay by 5%
Type: Headgear
Defense : 10
Position: Upper
Weight : 0
Required Level : 170
Jobs : Guillotine Cross
|
@go exchanger NPC: HUGINN2001 Crafting cost:
|
|
Temporal Circlet (Shadow Chaser)
|
For every 2 refine level:
ATK + 15
For every 3 refine level:
Decrease After Attack Delay by 2%
Increase damage of Fatal Menace and Feint Bomb by 30%.
For every 4 refine level:
ATK + 2%.
Refine is 11 or higher:
Decrease After cast delay by 5%
Type: Headgear
Defense : 10
Position: Upper
Weight : 0
Required Level : 170
Jobs : Shadow Chaser
|
@go exchanger NPC: HUGINN2001 Crafting cost:
|
|
Temporal Circlet (Archbishop)
|
For every 2 refine level:
MATK + 15
For every 3 refine level:
Decrease Variable Cast Time by 3%.
Increase damage of Adoramus by 20%.
For every 4 refine level:
Increase Holy elemental magic damage by 7%.
Refine is 11 or higher:
MATK + 5%
Type: Headgear
Defense : 10
Position: Upper
Weight : 0
Required Level : 170
Jobs : Archbishop
|
@go exchanger NPC: HUGINN2001 Crafting cost:
|
|
Temporal Circlet (Sura)
|
For every 2 refine level:
ATK + 15
For every 3 refine level:
MaxHP + 2%
Increase damage of Knuckle Arrow and Tiger Cannon by 10%.
For every 4 refine level:
Increase long range physical damage by 5%.
Refine is 11 or higher:
ATK + 5%
Type: Headgear
Defense : 10
Position: Upper
Weight : 0
Required Level : 170
Jobs : Sura
|
@go exchanger NPC: HUGINN2001 Crafting cost:
|
|
Temporal Circlet (Warlock)
|
For every 2 refine level:
MATK + 15
For every 3 refine level:
Decrease Variable Cast Time by 3%.
Increase damage of Chain Lightning and Jack Frost by 20%.
For every 4 refine level:
Increase Wind and Water elemental magic damage by 5%.
Refine is 11 or higher:
MATK + 5%
Type: Headgear
Defense : 10
Position: Upper
Weight : 0
Required Level : 170
Jobs : Warlock
|
@go exchanger NPC: HUGINN2001 Crafting cost:
|
|
Temporal Circlet (Sorcerer)
|
For every 2 refine level:
MATK + 15
For every 3 refine level:
Decrease Variable Cast Time by 3%.
Increase damage of Psychic Wave and Diamond Dust by 20%.
For every 4 refine level:
Increase Neutral and Water elemental magic damage by 5%.
Refine is 11 or higher:
MATK + 5%
Type: Headgear
Defense : 10
Position: Upper
Weight : 0
Required Level : 170
Jobs : Sorcerer
|
@go exchanger NPC: HUGINN2001 Crafting cost:
|
|
Temporal Circlet (Ranger)
|
For every 2 refine level:
ATK + 15
For every 3 refine level:
Increase Critical Damage by 5%.
Increase damage of Arrow Storm and Aimed Bolt by 20%.
For every 4 refine level:
Increase long range physical damage by 5%.
Refine is 11 or higher:
Decrease Arrow Storm skill cooldown by 1 second.
Type: Headgear
Defense : 10
Position: Upper
Weight : 0
Required Level : 170
Jobs : Ranger
|
@go exchanger NPC: HUGINN2001 Crafting cost:
|
|
Temporal Circlet (Wanderer & Minstrel)
|
For every 2 refine level:
MATK + 15
For every 3 refine level:
Decrease Variable Cast Time by 5%.
Increase damage of Reverberation and Metallic Sound by 20%.
For every 4 refine level:
Increase Neutral elemental magic damage by 7%.
Refine is 11 or higher:
MATK + 5%
Type: Headgear
Defense : 10
Position: Upper
Weight : 0
Required Level : 170
Jobs : Wanderer & Minstrel
|
@go exchanger NPC: HUGINN2001 Crafting cost:
|
|
Temporal Circlet (Star Emperor)
|
For every 2 refine level:
ATK + 15
For every 3 refine level:
Decrease After Attack Delay by 2%
Increase damage of Falling Star by 30%.
For every 4 refine level:
Increase physical damage against all size enemies by 2%.
Refine is 11 or higher:
ATK + 5%
Type: Headgear
Defense : 10
Position: Upper
Weight : 0
Required Level : 170
Jobs : Star Emperor
|
@go exchanger NPC: HUGINN2001 Crafting cost:
|
|
Temporal Circlet (Soul Reaper)
|
For every 2 refine level:
MATK + 15
For every 3 refine level:
Decrease Variable Cast Time by 5%.
Increase damage of Curse Explosion and Eswhoo by 20%.
For every 4 refine level:
Increase Shadow elemental magic damage by 7%.
Refine is 11 or higher:
MATK + 5%
Type: Headgear
Defense : 10
Position: Upper
Weight : 0
Required Level : 170
Jobs : Soul Reaper
|
@go exchanger NPC: HUGINN2001 Crafting cost:
|
|
Temporal Circlet (Rebellion)
|
For every 2 refine level:
ATK + 15
For every 3 refine level:
Decrease After Attack Delay by 2%
Increase damage of Round Trip and Banishing Buster by 20%.
For every 4 refine level:
Increase long range physical damage by 5%.
Refine is 11 or higher:
Decrease After cast delay by 5%
Type: Headgear
Defense : 10
Position: Upper
Weight : 0
Required Level : 170
Jobs : Rebellion
|
@go exchanger NPC: HUGINN2001 Crafting cost:
|
|
Temporal Circlet (Oboro)
|
For every 2 refine level:
MATK + 15
For every 3 refine level:
Decrease After Attack Delay by 2%
Increase damage of Wind Blade and Freezing Spear by 30%.
For every 4 refine level:
Increase Wind and Water elemental magic damage by 5%.
Refine is 11 or higher:
MATK + 5%
Type: Headgear
Defense : 10
Position: Upper
Weight : 0
Required Level : 170
Jobs : Rune Knight
|
@go exchanger NPC: HUGINN2001 Crafting cost:
|
|
Temporal Circlet (Kagerou)
|
For every 2 refine level:
ATK + 15
For every 3 refine level:
Decrease After Attack Delay by 2%
Increase damage of Cross Slash and Kunai Explosion by 20%.
For every 4 refine level:
Increase physical damage against all size enemies by 2%.
Refine is 11 or higher:
ATK + 5%
Type: Headgear
Defense : 10
Position: Upper
Weight : 0
Required Level : 170
Jobs : Kagerou
|
@go exchanger NPC: HUGINN2001 Crafting cost:
|
|
Temporal Circlet (Super Novice)
|
For every 2 refine level:
ATK + 10
MATK + 10
For every 3 refine level:
Decrease After Attack Delay by 4%
Decrease Variable Cast Time by 4%.
For every 4 refine level:
Increase Critical Damage by 5%.
Increase all elemental magic damage by 5%.
Refine is 11 or higher:
Decrease After cast delay by 5%
Type: Headgear
Defense : 10
Position: Upper
Weight : 0
Required Level : 170
Jobs : Super Novice
|
@go exchanger NPC: HUGINN2001 Crafting cost:
|
|
Temporal Circlet (Summoner)
|
For every 2 refine level:
ATK + 15
For every 3 refine level:
Decrease After Attack Delay by 2%
Increase damage of Catnip Meteor and Picky Peck by 20%.
For every 4 refine level:
Increase long range physical damage by 5%.
Increase Neutral elemental magic damage by 7%.
Refine is 11 or higher:
Decrease After cast delay by 5%
Type: Headgear
Defense : 10
Position: Upper
Weight : 0
Required Level : 170
Jobs : Summoner
|
@go exchanger NPC: HUGINN2001 Crafting cost:
|
Royal & Guardian Weapon
Traded from MUNNIN2003 for
Temporal Spell
| Image
|
Name
|
Effect
|
How to obtain
|
|
Guardian Knight Axe
|
Indestructible
ATK + 5%
For every refine level:
Increase long range physical damage by 1%.
Refine is 9 or higher:
Increase damage of Power Swing by 20%.
Refine is 11 or higher:
Increase physical damage against Undead and Angel race monster by 20%.
When equipped with King Schmidt's Suit and King Schmidt's Manteau:
ATK + 30
Physical attacks have a chance to increase long range physical damage by 10% for 10 seconds.
If total Refine level of the entire set is at least 30:
Increase physical damage against Holy and Undead elemental enemies by 20%.
Type: One-handed Axe
Attack : 210
Weight : 150
Weapon level: 4
Required Level : 170
Jobs : Mechanic
|
@go exchanger NPC: MUNNIN2003 Crafting cost:
|
|
Royal Knuckle
|
Increase long range physical damage by 15%.
For every refine level:
ATK + 4.
Refine is 9 or higher:
Increase damage of Rampage Blaster by 20%.
Refine is 11 or higher:
Decrease Rampage Blaster skill cooldown by 1 second.
Increase physical damage against Undead and Angel race monster by 20%.
When equipped with King Schmidt's Suit and King Schmidt's Manteau:
ATK + 30
Physical attacks have a chance to increase long range physical damage by 10% for 10 seconds.
If total Refine level of the entire set is at least 30:
Increase physical damage against Holy and Undead elemental enemies by 20%.
Type: Knuckle
Attack : 190
Weight : 150
Weapon level: 4
Required Level : 170
Jobs : Sura
|
@go exchanger NPC: MUNNIN2003 Crafting cost:
|
|
Royal Huuma Shuriken
|
Indestructible
Increase long range physical damage by 15%.
For every refine level:
ATK + 4.
Refine is 9 or higher:
Increase damage of Cross Slash by 20%.
Refine is 11 or higher:
Decrease Cross Slash skill cooldown by 2 seconds.
Increase physical damage against Undead and Angel race monster by 20%.
When equipped with King Schmidt's Suit and King Schmidt's Manteau:
ATK + 30
Physical attacks have a chance to increase long range physical damage by 10% for 10 seconds.
If total Refine level of the entire set is at least 30:
Increase physical damage against Holy and Undead elemental enemies by 20%.
Type: Huuma Shuriken
Attack : 240
Weight : 150
Weapon level: 4
Required Level : 170
Jobs : Kagerou, Oboro
|
@go exchanger NPC: MUNNIN2003 Crafting cost:
|
|
Royal Knight Bow
|
Increase long range physical damage by 15%.
For every refine level:
ATK + 4.
Refine is 9 or higher:
Increase damage of Triangle Shot by 20%.
Refine is 11 or higher:
Increase physical damage against Undead and Angel race monster by 20%.
When equipped with King Schmidt's Suit and King Schmidt's Manteau:
ATK + 30
Physical attacks have a chance to increase long range physical damage by 10% for 10 seconds.
If total Refine level of the entire set is at least 30:
Increase physical damage against Holy and Undead elemental enemies by 20%.
Type: Bow
Attack : 180
Weight : 150
Weapon level: 4
Required Level : 170
Jobs : Shadow Chaser
|
@go exchanger NPC: MUNNIN2003 Crafting cost:
|
|
Royal Knight Archer Bow
|
Increase long range physical damage by 15%.
For every refine level:
ATK + 4.
Refine is 9 or higher:
Increase damage of Aimed Bolt by 20%.
Decrease After cast delay by 12%.
Refine is 11 or higher:
Decrease Aimed Bolt skill cooldown by 1 second.
Increase physical damage against Undead and Angel race monster by 20%.
When equipped with King Schmidt's Suit and King Schmidt's Manteau:
ATK + 30
Physical attacks have a chance to increase long range physical damage by 10% for 10 seconds.
If total Refine level of the entire set is at least 30:
Increase physical damage against Holy and Undead elemental enemies by 20%.
Type: Bow
Attack : 190
Weight : 170
Weapon level: 4
Required Level : 170
Jobs : Ranger
|
@go exchanger NPC: MUNNIN2003 Crafting cost:
|
|
Guardian Knight Claymore
|
ATK + 5%
For every refine level:
ATK + 4.
Refine is 9 or higher:
CRIT + 5.
Increase Critical Damage by 25%.
Refine is 11 or higher:
Indestructible
Increase physical damage against Undead and Angel race monster by 20%.
When equipped with King Schmidt's Suit and King Schmidt's Manteau:
ATK + 30
Physical attacks have a chance to increase critical damage by 20% for 10 seconds.
If total Refine level of the entire set is at least 30:
Increase physical damage against Holy and Undead elemental enemies by 20%.
Type: Two-handed Sword
Attack : 280
Weight : 400
Weapon level: 4
Required Level : 170
Jobs : Rune Knight
|
@go exchanger NPC: MUNNIN2003 Crafting cost:
|
|
Royal Cleric Staff
|
Indestructible
MATK + 170
MATK + 5%
For every refine level:
MATK + 4.
Refine is 9 or higher:
Increase damage of Adoramus by 20%.
Refine is 11 or higher:
Increase magical damage against Undead and Angel race monster by 20%.
When equipped with King Schmidt's Suit and King Schmidt's Manteau:
MATK + 30
Magical attacks have a chance to increase Holy elemental magic damage by 20% for 10 seconds.
If total Refine level of the entire set is at least 30:
Increase magical damage against Holy and Undead elemental enemies by 20%.
Type: One-handed Staff
Attack : 100
Weight : 100
Weapon level: 4
Required Level : 170
Jobs : Archbishop
|
@go exchanger NPC: MUNNIN2003 Crafting cost:
|
|
Royal Magician Wand
|
Indestructible
MATK + 180
Increase Fire elemental magic damage by 5%.
For every refine level:
MATK + 4.
Refine is 9 or higher:
Increase damage of Hell Inferno and Crimson Rock by 20%.
Refine is 11 or higher:
Increase magical damage against Undead and Angel race monster by 20%.
When equipped with King Schmidt's Suit and King Schmidt's Manteau:
MATK + 30
Magical attacks have a chance to increase Fire and Shadow elemental magic damage by 10% for 10 seconds.
If total Refine level of the entire set is at least 30:
Increase magical damage against Holy and Undead elemental enemies by 20%.
Type: Two-handed Staff
Attack : 100
Weight : 150
Weapon level: 4
Required Level : 170
Jobs : Warlock
|
@go exchanger NPC: MUNNIN2003 Crafting cost:
|
|
Royal Foxtail
|
Indestructible
MATK + 350
MATK + 5%
For every refine level:
ATK + 4
MATK + 4
Refine is 9 or higher:
Increase damage of Catnip Meteor and Picky Peck by 20%.
Decrease After cast delay by 12%.
Refine is 11 or higher:
Increase physical damage against Undead and Angel race monster by 20%.
When equipped with King Schmidt's Suit and King Schmidt's Manteau:
ATK + 30
MATK + 30
Physical attacks have a chance to increase long range physical damage by 10% for 10 seconds.
Magical attacks have a chance to increase MATK by 10% for 10 seconds.
If total Refine level of the entire set is at least 30:
Increase physical and magical damage against Holy and Undead elemental enemies by 20%.
Type: Staff
Attack : 275
Weight : 120
Weapon level: 4
Required Level : 170
Jobs : Summoner
|
@go exchanger NPC: MUNNIN2003 Crafting cost:
|
|
Royal Whip
|
Indestructible
MATK + 180
Increase Neutral elemental magic damage by 5%.
For every refine level:
MATK + 4
Refine is 9 or higher:
Increase damage of Reverberation and Metallic Sound by 20%.
Decrease Metallic Sound skill cooldown by 1 second.
Refine is 11 or higher:
Increase magical damage against Undead and Angel race monster by 20%.
When equipped with King Schmidt's Suit and King Schmidt's Manteau:
MATK + 30
Magical attacks have a chance to increase Neutral elemental magic damage by 10% for 10 seconds.
If total Refine level of the entire set is at least 30:
Increase magical damage against Holy and Undead elemental enemies by 20%.
Type: Whip
Attack : 100
Weight : 150
Weapon level: 4
Required Level : 170
Jobs : Wanderer
|
@go exchanger NPC: MUNNIN2003 Crafting cost:
|
|
Royal Katar
|
ATK + 5%
For every refine level:
ATK + 5.
Refine is 9 or higher:
Increase damage of Rolling Cutter and Cross Ripper Slasher by 20%.
Refine is 11 or higher:
Increase physical damage against Undead and Angel race monster by 20%.
When equipped with King Schmidt's Suit and King Schmidt's Manteau:
ATK + 30
Physical attacks have a chance to increase long range physical damage by 20% for 10 seconds.
If total Refine level of the entire set is at least 30:
Increase physical damage against Holy and Undead elemental enemies by 20%.
Type: Katar
Attack : 200
Weight : 150
Weapon level: 4
Required Level : 170
Jobs : Guillotine Cross
|
@go exchanger NPC: MUNNIN2003 Crafting cost:
|
|
Guardian Knight Battle Axe
|
Indestructible
ATK + 5%
Decrease damage taken from Medium and Large size enemies by 10%.
For every refine level:
Increase long range physical damage by 1%.
Refine is 9 or higher:
Increase damage of Axe Tornado and Magma Eruption by 20%.
Decrease Axe Tornado skill cooldown by 1 second.
Refine is 11 or higher:
Increase physical damage against Undead and Angel race monster by 20%.
When equipped with King Schmidt's Suit and King Schmidt's Manteau:
ATK + 30
Physical attacks have a chance to increase long range physical damage by 10% for 10 seconds.
If total Refine level of the entire set is at least 30:
Increase physical damage against Holy and Undead elemental enemies by 20%.
Type: Two-handed Axe
Attack : 270
Weight : 500
Weapon level: 4
Required Level : 170
Jobs : Mechanic
|
@go exchanger NPC: MUNNIN2003 Crafting cost:
|
|
Royal Sage Book
|
Indestructible
MATK + 170
Increase Wind and Water elemental magic damage by 5%.
For every refine level:
MATK + 4.
Refine is 9 or higher:
Increase damage of Varetyr Spear and Diamond Dust by 20%.
Refine is 11 or higher:
Increase magical damage against Undead and Angel race monster by 20%.
When equipped with King Schmidt's Suit and King Schmidt's Manteau:
MATK + 30
Magical attacks have a chance to increase Water and Wind elemental magic damage by 10% for 10 seconds.
If total Refine level of the entire set is at least 30:
Increase magical damage against Holy and Undead elemental enemies by 20%.
Type: Book
Attack : 90
Weight : 100
Weapon level: 4
Required Level : 170
Jobs : Sorcerer
|
@go exchanger NPC: MUNNIN2003 Crafting cost:
|
|
Royal Gladius (R)
|
ATK + 5%
When equipped with Royal Gladius (L)
For every 2 refine level of the total Refine level of Royal Gladius (R) and Royal Gladius (L):
ATK + 7.
Total Refine level of Royal Gladius (R) and Royal Gladius (L) is 18 or higher:
Increase damage of Cross Impact and Counter Slash by 20%.
Total Refine level of Royal Gladius (R) and Royal Gladius (L) is 22 or higher:
Increase physical damage against Undead and Angel race monster by 20%.
When equipped with King Schmidt's Suit and King Schmidt's Manteau:
ATK + 30
Physical attacks have a chance to increase ATK by 10% for 10 seconds.
If total Refine level of the entire set is at least 40:
Increase physical damage against Holy and Undead elemental enemies by 20%.
Type: Dagger
Attack : 200
Weight : 150
Weapon level: 4
Required Level : 170
Jobs : Guillotine Cross
|
@go exchanger NPC: MUNNIN2003 Crafting cost:
|
|
Royal Gladius (L)
|
It does not seem to have the basic abilities, but when equipped with Royal Gladius (R) , it reveals its original strength.
Type: Dagger
Attack : 100
Weight : 100
Weapon level: 4
Required Level : 170
Jobs : Guillotine Cross
|
@go exchanger NPC: MUNNIN2003 Crafting cost:
|
|
Royal Magician Dagger
|
MATK + 170
MATK + 5%
For every refine level:
MATK + 4.
Refine is 9 or higher:
Increase Fire and Neutral elemental magic damage by 15%.
Refine is 11 or higher:
Increase magical damage against Undead and Angel race monster by 20%.
When equipped with King Schmidt's Suit and King Schmidt's Manteau:
MATK + 30
Magical attacks have a chance to increase Fire and Neutral elemental magic damage by 10% for 10 seconds.
If total Refine level of the entire set is at least 30:
Increase magical damage against Holy and Undead elemental enemies by 20%.
Type: Dagger
Attack : 200
Weight : 150
Weapon level: 4
Required Level : 170
Jobs : Shadow Chaser
|
@go exchanger NPC: MUNNIN2003 Crafting cost:
|
|
Guardian Knight Spear
|
For every refine level:
Increase long range physical damage by 1%.
Refine is 9 or higher:
Increase damage of Banishing Point by 20%.
Refine is 11 or higher:
Increase physical damage against Undead and Angel race monster by 20%.
When equipped with King Schmidt's Suit and King Schmidt's Manteau:
ATK + 30
Physical attacks have a chance to increase long range physical damage by 10% for 10 seconds.
If total Refine level of the entire set is at least 30:
Increase physical damage against Holy and Undead elemental enemies by 20%.
Type: One-handed Spear
Attack : 205
Weight : 400
Weapon level: 4
Required Level : 170
Jobs : Royal Guard
|
@go exchanger NPC: MUNNIN2003 Crafting cost:
|
|
Royal Chello
|
Indestructible
MATK + 180
Increase Neutral elemental magic damage by 5%.
For every refine level:
MATK + 4.
Refine is 9 or higher:
Increase damage of Reverberation and Metallic Sound by 20%.
Decrease Metallic Sound skill cooldown by 1 second.
Refine is 11 or higher:
Increase magical damage against Undead and Angel race monster by 20%.
When equipped with King Schmidt's Suit and King Schmidt's Manteau:
MATK + 30
Magical attacks have a chance to increase Neutral elemental magic damage by 10% for 10 seconds.
If total Refine level of the entire set is at least 30:
Increase magical damage against Holy and Undead elemental enemies by 20%.
Type: Musical Instrument
Attack : 90
Weight : 150
Weapon level: 4
Required Level : 170
Jobs : Minstrel
|
@go exchanger NPC: MUNNIN2003 Crafting cost:
|
|
Royal Revolver
|
Increase long range physical damage by 15%.
For every refine level:
ATK + 4.
Refine is 9 or higher:
Increase damage of Fire Dance by 20%.
Refine is 11 or higher:
Decrease Heat Barrel skill cooldown by 5 seconds.
Increase physical damage against Undead and Angel race monster by 20%.
When equipped with King Schmidt's Suit and King Schmidt's Manteau:
ATK + 30
Physical attacks have a chance to increase long range physical damage by 10% for 10 seconds.
If total Refine level of the entire set is at least 30:
Increase physical damage against Holy and Undead elemental enemies by 20%.
Type: Revolver
Attack : 150
Weight : 170
Weapon level: 4
Required Level : 170
Jobs : Rebellion
|
@go exchanger NPC: MUNNIN2003 Crafting cost:
|
|
Guardian Knight Jewel Sword
|
MATK + 180
For every refine level:
MaxHP + 1%.
Increase damage of Grand Cross by 2%.
Refine is 9 or higher:
Increase damage of Shield Press by 20%.
Refine is 11 or higher:
Increase physical and magical damage against Undead and Angel race monster by 20%.
When equipped with King Schmidt's Suit and King Schmidt's Manteau:
ATK + 30
Physical and magical attacks have a chance to increase ATK and MATK by 7% for 10 seconds.
If total Refine level of the entire set is at least 30:
Increase physical and magical damage against Holy and Undead elemental enemies by 20%.
Type: One-handed Sword
Attack : 130
Weight : 400
Weapon level: 4
Required Level : 170
Jobs : Royal Guard
|
@go exchanger NPC: MUNNIN2003 Crafting cost:
|
|
Royal Pillar
|
Indestructible
ATK + 5%
For every refine level:
Increase long range physical damage by 1%.
Refine is 9 or higher:
Increase damage of Arms Cannon and Knuckle Boost by 20%.
Refine is 11 or higher:
Increase physical damage against Undead and Angel race monster by 20%.
When equipped with King Schmidt's Suit and King Schmidt's Manteau:
ATK + 30
Physical attacks have a chance to increase long range physical damage by 10% for 10 seconds.
If total Refine level of the entire set is at least 30:
Increase physical damage against Holy and Undead elemental enemies by 20%.
Type: Mace
Attack : 220
Weight : 500
Weapon level: 4
Required Level : 170
Jobs : Mechanic
|
@go exchanger NPC: MUNNIN2003 Crafting cost:
|
|
Royal Syringe
|
Indestructible
ATK + 5%
For every refine level:
Increase long range physical damage by 1%.
Refine is 9 or higher:
Increase damage of Cart Cannon and Spore Explosion by 20%.
Refine is 11 or higher:
Increase physical damage against Undead and Angel race monster by 20%.
When equipped with King Schmidt's Suit and King Schmidt's Manteau:
ATK + 30
Physical attacks have a chance to increase long range physical damage by 10% for 10 seconds.
If total Refine level of the entire set is at least 30:
Increase physical damage against Holy and Undead elemental enemies by 20%.
Type: Mace
Attack : 210
Weight : 150
Weapon level: 4
Required Level : 170
Jobs : Genetic
|
@go exchanger NPC: MUNNIN2003 Crafting cost:
|
|
Royal Alchemy Staff
|
Indestructible
ATK + 5%
For every refine level:
ATK + 4.
Refine is 9 or higher:
Increase damage of Crazy Weed by 20%.
Decrease Crazy Weed skill cooldown by 1 second.
Refine is 11 or higher:
Increase physical damage against Undead and Angel race monster by 20%.
When equipped with King Schmidt's Suit and King Schmidt's Manteau:
ATK + 30
Physical attacks have a chance to increase long range physical damage by 10% for 10 seconds.
If total Refine level of the entire set is at least 30:
Increase physical damage against Holy and Undead elemental enemies by 20%.
Type: Mace
Attack : 200
Weight : 150
Weapon level: 4
Required Level : 170
Jobs : Genetic
|
@go exchanger NPC: MUNNIN2003 Crafting cost:
|
Dummy (@go dummy)
Click on the NPC you wish to have more information about.
Main Area
Click on the NPC you wish to have more information about.
NPCs
Stylist
Allows you to change your hair, haircolor, dye and outfit.
|
|
Exchanger (@go special)
Click on the NPC you wish to have more information about.
Vending (@go vending)
Click on the NPC you wish to have more information about.
Dungeons
Main Office (@go office)
Click on the AREA you wish to have more information about.
First Floor
Click on the NPC you wish to have more information about.
Second Floor
Click on the NPC you wish to have more information about.