Difference between revisions of "OS Mission"
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<br clear="both> | <br clear="both> | ||
=Walkthrough= | =Walkthrough= | ||
| + | The objective is to clear waves of mobs to progress in the instance. The waves get progressively stronger, starting at CP 1 and ending in CP 6. At the end of the instance, you will have to fight Miguel who will be assigned a random CP, and has access to the following skills: | ||
| + | |||
| + | * Heal - When idle. Targets self. Heals for 9,999 | ||
| + | * High Heal - When idle. Targets self. Long cast time. | ||
| + | * Bomb - When attacking and chasing. | ||
| + | * Earthquake - When attacking (CP5 4k per hit, CP7 about 10k damage per hit, CP20 about 40k damage per hit, CP22 43k per hit) | ||
| + | * Magnum Break - When attacking | ||
| + | * Ignition Break - When attacking | ||
| + | |||
| + | Miguel will also spawn fireballs around him that damage players that get too close to it. As the fight progresses, he will summon more fireballs around him. | ||
| + | |||
| + | |||
| + | Note: Despite the map showing a large area, the instance is actually confined to a small area of the map. | ||
| + | |||
| + | [[File:Shown Map.png|none|frame|Shown Map]] | ||
| + | [[File:Actual Map.png|none|frame|Actual Map]] | ||
| + | |||
=Enemies= | =Enemies= | ||
| + | {| class="wikitable" | ||
| + | !Image | ||
| + | !Name | ||
| + | !Level | ||
| + | !HP | ||
| + | !Size/Race/Element | ||
| + | |- | ||
| + | |https://static.divine-pride.net/images/mobs/png/20348.png | ||
| + | |Incomplete Caput | ||
| + | |110 | ||
| + | |31,000 | ||
| + | |Medium/Demi-Human/Dark 2 | ||
| + | |- | ||
| + | |https://static.divine-pride.net/images/mobs/png/20349.png | ||
| + | |Incomplete Dolor | ||
| + | |111 | ||
| + | |31,000 | ||
| + | |/Demi-Human/Poison 3 | ||
| + | |- | ||
| + | |https://static.divine-pride.net/images/mobs/png/20350.png | ||
| + | |Incomplete Bellare | ||
| + | |112 | ||
| + | |38,000 | ||
| + | |/Demi-Human/Neutral 2 | ||
| + | |- | ||
| + | |https://static.divine-pride.net/images/mobs/png/20346.png | ||
| + | |Miguel | ||
| + | |115 | ||
| + | |8,600,000 | ||
| + | |/Demi-Human/Wind 4 | ||
| + | |} | ||
| + | |||
=Equipment= | =Equipment= | ||
Revision as of 01:31, 10 May 2022
| Requirements | |
|---|---|
| Base Level: | 110 |
| Starting Point: | Instance Manager in any town
|
| Rewards | |
| Experience: | - |
| Cooldown | |
| Cooldown: | Resets at 00:01 Servertime |
Walkthrough
The objective is to clear waves of mobs to progress in the instance. The waves get progressively stronger, starting at CP 1 and ending in CP 6. At the end of the instance, you will have to fight Miguel who will be assigned a random CP, and has access to the following skills:
- Heal - When idle. Targets self. Heals for 9,999
- High Heal - When idle. Targets self. Long cast time.
- Bomb - When attacking and chasing.
- Earthquake - When attacking (CP5 4k per hit, CP7 about 10k damage per hit, CP20 about 40k damage per hit, CP22 43k per hit)
- Magnum Break - When attacking
- Ignition Break - When attacking
Miguel will also spawn fireballs around him that damage players that get too close to it. As the fight progresses, he will summon more fireballs around him.
Note: Despite the map showing a large area, the instance is actually confined to a small area of the map.
Enemies
| Image | Name | Level | HP | Size/Race/Element |
|---|---|---|---|---|
|
Incomplete Caput | 110 | 31,000 | Medium/Demi-Human/Dark 2 |
|
Incomplete Dolor | 111 | 31,000 | /Demi-Human/Poison 3 |
|
Incomplete Bellare | 112 | 38,000 | /Demi-Human/Neutral 2 |
|
Miguel | 115 | 8,600,000 | /Demi-Human/Wind 4 |

