Difference between revisions of "Niflheim Exclusive Equipment"
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! style="width: 20%" | Obtained From | ! style="width: 20%" | Obtained From | ||
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| − | {{Itemtable|id= | + | {{Itemtable|id=22104|id2=22104|name2=Pororoca Shoes [1]|effect=<font color=ff0000>[jRO Equipment]</font><br> |
| − | + | Shoes said to be able to manipulate even the ocean.<br>------------------------<br> | |
| − | + | MDEF + 15<br> | |
| + | MaxHP + 3%<br> | ||
| + | MaxSP + 3%<br> | ||
| + | MATK + 2%<br> | ||
| + | Increase <font color=0000bb> Water</font> property magical damage by 2%.<br> | ||
| + | Enables use of Level 5 <font color=008800> Deluge</font>.<br><br> | ||
If upgrade level is +5 or higher,<br> | If upgrade level is +5 or higher,<br> | ||
| − | + | MaxHP + 7%<br> | |
| − | + | MaxSP + 7%<br> | |
| + | MATK + 3%<br> | ||
| + | increase <font color=0000bb> Water</font> property magical damage by 5%.<br><br> | ||
If upgrade level is +7 or higher,<br> | If upgrade level is +7 or higher,<br> | ||
| − | + | MaxHP + 10%<br> | |
| − | + | MaxSP + 10%<br> | |
| − | If upgrade level is + | + | MATK + 5%<br> |
| − | + | increase <font color=0000bb> Water</font> property magical damage by 10%.<br>------------------------<br> | |
| − | + | [+<font color=008800> La'cryma Stick</font>]<br> | |
| − | <font color= | + | Increase damage of <font color=008800> Water Ball</font> by 30% per level of <font color=008800> Water Ball</font> learned.<br><br> |
| − | Class:<font color=6666cc> | + | Ignore <font color=6666cc> All</font> enemies MDEF by 5% per level of <font color=008800> Frost Nova</font> learned.<br><br> |
| − | Defense:<font color=0000ff> | + | Increase damage of <font color=008800> Water Ball</font> by 20% per upgrade level of La'cryma Stick.<br> |
| + | Increase <font color=0000bb> Water</font> property magical damage by 4% per upgrade level of La'cryma Stick.<br>------------------------<br> | ||
| + | Class:<font color=6666cc> Footgear</font><br> | ||
| + | Defense:<font color=0000ff> 15</font><br> | ||
| + | Weight:<font color=009900> 50</font><br> | ||
| + | Level Requirement:<font color=009900> 100</font><br> | ||
| + | Jobs:<font color=6666cc> All jobs</font><br> | ||
| + | Item ID:<font color=ff0000> 22104</font><br> | ||
| + | |obtain= [[Warlock Kathryne]]<br>}} | ||
| + | {{Itemtable|id=22189|id2=22189|name2=Pilgrim's Shoes [1]|effect=<font color=ff0000>[jRO Equipment]</font><br> | ||
| + | Shoes worn by devout followers of the faith during pilgrimages. Wearing these shoes grant you God's protection.<br>------------------------<br> | ||
| + | MDEF + 15<br> | ||
| + | MaxHP + 3%<br> | ||
| + | MaxSP + 3%<br> | ||
| + | Reduce cooldown of <font color=008800> Praefatio</font> by 1 second.<br><br> | ||
| + | Increase attack speed (reduce delay after attack by 1%) per level of <font color=008800> Canto Candidus</font> learned.<br><br> | ||
| + | DEF + 50 per level of <font color=008800> Secrament</font> learned.<br> | ||
| + | Reduce damage taken from <font color=6666cc> Player</font> enemies by 2% per level of <font color=008800> Sacrament</font> learned.<br><br> | ||
| + | Increase effectiveness of healing skills by 5% per level of <font color=008800> Highness Heal</font> learned.<br><br> | ||
| + | Reduce after cast delay of skills by 6% per level of <font color=008800> Praefatio</font> learned.<br><br> | ||
| + | If upgrade level is +5 or higher,<br> | ||
| + | MaxHP + 7%<br> | ||
| + | MaxSP + 7%<br> | ||
| + | reduce SP consumption of skills by 3%.<br><br> | ||
| + | If upgrade level is +7 or higher,<br> | ||
| + | MaxHP + 10%<br> | ||
| + | MaxSP + 10%<br> | ||
| + | reduce SP consumption of skills by 5%.<br>------------------------<br> | ||
| + | Class:<font color=6666cc> Footgear</font><br> | ||
| + | Defense:<font color=0000ff> 15</font><br> | ||
| + | Weight:<font color=009900> 50</font><br> | ||
| + | Level Requirement:<font color=009900> 100</font><br> | ||
| + | Jobs:<font color=6666cc> All jobs</font><br> | ||
| + | Item ID:<font color=ff0000> 22189</font><br> | ||
| + | |obtain= [[Arch Bishop Margaretha]]<br>}} | ||
| + | {{Itemtable|id=22120|id2=22120|name2=Judgment Shoes [1]|effect=<font color=ff0000>[jRO Equipment]</font><br> | ||
| + | Shoes worn by agents of divine punishment to exact judgment on those who opposed the gods.<br> | ||
| + | It is said that the power of the gods dwells within.<br>------------------------<br> | ||
| + | MDEF + 15<br> | ||
| + | MaxHP + 3%<br> | ||
| + | MaxSP + 3%<br> | ||
| + | MATK + 2%<br> | ||
| + | Increase <font color=777777> Holy</font> property magical damage by 2%.<br> | ||
| + | Increase damage of <font color=008800> Judex</font> by 30%.<br><br> | ||
| + | If upgrade level is +5 or higher,<br> | ||
| + | MaxHP + 7%<br> | ||
| + | MaxSP + 7%<br> | ||
| + | MATK + 3%<br> | ||
| + | increase <font color=777777> Holy</font> property magical damage by 3%.<br><br> | ||
| + | If upgrade level is +7 or higher,<br> | ||
| + | MaxHP + 10%<br> | ||
| + | MaxSP + 10%<br> | ||
| + | MATK + 5%<br> | ||
| + | increase <font color=777777> Holy</font> property magical damage by 5%.<br>------------------------<br> | ||
| + | [+<font color=008800> Holy Stick</font>]<br> | ||
| + | Reduce variable casting time of <font color=008800> Adoramus</font> by 5% per level of <font color=008800> Oratio</font> learned.<br> | ||
| + | Reduce variable casting time of <font color=008800> Judex</font> by 5% per level of <font color=008800> Oratio</font> learned.<br><br> | ||
| + | Increase damage of <font color=008800> Adoramus</font> by 10% per level of <font color=008800> Clearance</font> learned.<br><br> | ||
| + | Increase damage of <font color=008800> Adoramus</font> by 10% per level of <font color=008800> Lauda Agnus</font> learned.<br><br> | ||
| + | Increase damage of <font color=008800> Adoramus</font> by 10% per level of <font color=008800> Lauda Ramus</font> learned.<br><br> | ||
| + | If upgrade level of <font color=008800> Holy Stick</font> is +7 or higher,<br> | ||
| + | increase magical damage inflicted on <font color=663399> Shadow</font> and <font color=663399> Undead</font> property enemies by 30%;<br> | ||
| + | increase magical damage inflicted on <font color=6666cc> Demon</font> and <font color=6666cc> Undead</font> race enemies by 30%.<br><br> | ||
| + | If upgrade level of <font color=008800> Holy Stick</font> is +9 or higher,<br> | ||
| + | increase damage of <font color=008800> Adoramus</font> by 20%;<br> | ||
| + | increase magical damage inflicted on <font color=663399> Shadow</font> and <font color=663399> Undead</font> property enemies by 20%;<br> | ||
| + | increase magical damage inflicted on <font color=6666cc> Demon</font> and <font color=6666cc> Undead</font> race enemies by 20%.<br>------------------------<br> | ||
| + | Class:<font color=6666cc> Footgear</font><br> | ||
| + | Defense:<font color=0000ff> 12</font><br> | ||
| + | Weight:<font color=009900> 40</font><br> | ||
| + | Level Requirement:<font color=009900> 100</font><br> | ||
| + | Jobs:<font color=6666cc> All jobs</font><br> | ||
| + | Item ID:<font color=ff0000> 22120</font><br> | ||
| + | |obtain= [[Arch Bishop Margaretha]]<br>}} | ||
| + | {{Itemtable|id=22145|id2=22145|name2=Tengu Clogs [1]|effect=<font color=ff0000>[jRO Equipment]</font><br> | ||
| + | Footwear that was worn by Tengu. Its design actually allows you to move faster than you can imagine.<br>------------------------<br> | ||
| + | MDEF + 10<br> | ||
| + | MaxHP + 3%<br> | ||
| + | MaxSP + 3%<br> | ||
| + | Enables use of Level 1 <font color=008800> Cast Cancel</font>.<br><br> | ||
| + | MaxHP + 2% per level of <font color=008800> Gentle Touch - Cure</font> learned.<br><br> | ||
| + | DEF + 30 per level of <font color=008800> Gentle Touch - Revitalize</font> learned.<br> | ||
| + | Reduce damage taken from <font color=6666cc> Demihuman</font> race enemies by 1% per level of <font color=008800> Gentle Touch - Revitalize</font> learned.<br><br> | ||
| + | Reduce variable casting time of <font color=008800> Summon Spirit Sphere</font> by 10% per level of <font color=008800> Gentle Touch - Energy Gain</font> learned.<br> | ||
| + | Reduce variable casting time of <font color=008800> Mental Strength</font> by 10% per level of <font color=008800> Gentle Touch - Energy Gain</font> learned.<br> | ||
| + | Reduce variable casting time of <font color=008800> Zen</font> by 10% per level of <font color=008800> Gentle Touch - Energy Gain</font> learned.<br><br> | ||
| + | Increase attack speed (reduce delay after attack by 2%) per level of <font color=008800> Gentle Touch - Change</font> learned.<br><br> | ||
| + | Increase damage inflicted on <font color=6666cc> All</font> enemies by 4% per level of <font color=008800> Gentle Touch - Quiet</font> learned.<br><br> | ||
| + | If upgrade level is +5 or higher,<br> | ||
| + | MaxHP + 7%<br> | ||
| + | MaxSP + 7%<br> | ||
| + | reduce SP consumption of <font color=008800> Snap</font> by 5.<br><br> | ||
| + | If upgrade level is +7 or higher,<br> | ||
| + | MaxHP + 10%<br> | ||
| + | MaxSP + 10%<br> | ||
| + | reduce SP consumption of <font color=008800> Snap</font> by 5.<br>------------------------<br> | ||
| + | Class:<font color=6666cc> Footgear</font><br> | ||
| + | Defense:<font color=0000ff> 12</font><br> | ||
| + | Weight:<font color=009900> 40</font><br> | ||
| + | Level Requirement:<font color=009900> 100</font><br> | ||
| + | Jobs:<font color=6666cc> All jobs</font><br> | ||
| + | Item ID:<font color=ff0000> 22145</font><br> | ||
| + | |obtain= [[Sura Chen]]<br>}} | ||
| + | {{Itemtable|id=22198|id2=22198|name2=Wanderer's Shoes [1]|effect=<font color=ff0000>[jRO Equipment]</font><br> | ||
| + | Shoes said to have been worn by a certain wandering performer.<br>------------------------<br> | ||
| + | MDEF + 15<br> | ||
| + | MaxHP + 3%<br> | ||
| + | MaxSP + 3%<br> | ||
| + | MATK + 2%<br> | ||
| + | Increase <font color=777777> Neutral</font> property magical damage by 2%.<br><br> | ||
| + | All Stats + 1 per level of <font color=008800> Swing Dance</font> learned.<br><br> | ||
| + | Increase attack speed (reduce delay after attack by 4%) per level of <font color=008800> Harmonize</font> learned.<br><br> | ||
| + | MaxHP + 2% per level of <font color=008800> Frigg's Song</font> learned.<br><br> | ||
| + | Increase damage of <font color=008800> Metallic Sound</font> by 10% per level of <font color=008800> Gloomy Day</font> learned.<br> | ||
| + | Reduce variable casting time of <font color=008800> Metallic Sound</font> by 10% per level of <font color=008800> Gloomy Day</font> learned.<br><br> | ||
| + | Adds a 1% of inflicting Sleep status when performing magical attacks per level of <font color=008800> Deep Sleep Lullaby</font> learned.<br><br> | ||
| + | If upgrade level is +5 or higher,<br> | ||
| + | MaxHP + 7%<br> | ||
| + | MaxSP + 7%<br> | ||
| + | MATK + 3%<br> | ||
| + | increase <font color=777777> Neutral</font> property magical damage by 3%.<br><br> | ||
| + | If upgrade level is +7 or higher,<br> | ||
| + | MaxHP + 10%<br> | ||
| + | MaxSP + 10%<br> | ||
| + | MATK + 5%<br> | ||
| + | increase <font color=777777> Neutral</font> property magical damage by 5%.<br>------------------------<br> | ||
| + | Class:<font color=6666cc> Footgear</font><br> | ||
| + | Defense:<font color=0000ff> 15</font><br> | ||
| + | Weight:<font color=009900> 50</font><br> | ||
| + | Level Requirement:<font color=009900> 100</font><br> | ||
| + | Jobs:<font color=6666cc> All jobs</font><br> | ||
| + | Item ID:<font color=ff0000> 22198</font><br> | ||
| + | |obtain= [[Wanderer Trentini]]<br>}} | ||
| + | {{Itemtable|id=22207|id2=22207|name2=Imperial Boots [1]|effect=<font color=ff0000>[jRO Equipment]</font><br> | ||
| + | Splendid boots engraved with the coat of arms of the Rune Midgarts Kingdom.<br>------------------------<br> | ||
| + | MDEF + 10<br> | ||
| + | MaxHP + 3%<br> | ||
| + | MaxSP + 3%<br> | ||
| + | Enables use of Level 1 <font color=008800> Increase AGI</font>.<br><br> | ||
| + | Increase damage of <font color=008800> Banishing Point</font> by 10% per level of <font color=008800> Cannon Spear</font> learned.<br><br> | ||
| + | Ignore <font color=6666cc> All</font> race enemies DEF by 20% per level of <font color=008800> Pinpoint Attack</font> learned.<br><br> | ||
| + | Increase physical damage inflicted on <font color=6666cc> All</font> enemies by 4% per level of <font color=008800> Sacrifice</font> learned.<br><br> | ||
| + | If <font color=008800> Inspiration</font> is learned at Level 5,<br> | ||
| + | reduce cooldown of <font color=008800> Shield Spell</font> by 2 seconds.<br><br> | ||
| + | If upgrade level is +5 or higher,<br> | ||
| + | MaxHP + 7%<br> | ||
| + | MaxSP + 7%<br> | ||
| + | increase long ranged physical damage by 5%.<br><br> | ||
| + | If upgrade level is +7 or higher,<br> | ||
| + | MaxHP + 10%<br> | ||
| + | MaxSP + 10%<br> | ||
| + | increase long ranged physical damage by 5%.<br>------------------------<br> | ||
| + | Class:<font color=6666cc> Footgear</font><br> | ||
| + | Defense:<font color=0000ff> 12</font><br> | ||
| + | Weight:<font color=009900> 40</font><br> | ||
| + | Level Requirement:<font color=009900> 100</font><br> | ||
| + | Jobs:<font color=6666cc> All jobs</font><br> | ||
| + | Item ID:<font color=ff0000> 22207</font><br> | ||
| + | |obtain= [[Royal Guard Randel]]<br>}} | ||
| + | {{Itemtable|id=470036|id2=470036|name2=Illusion Military Boots [1]|effect=<font color=ff0000>[jRO Equipment]</font><br> | ||
| + | These boots began to emit murderous aura from all the blood it absorbed over many battlefields.<br> | ||
| + | Those who witnesses their wearers should prepare themselves for death.<br>------------------------<br> | ||
| + | MDEF + 10<br> | ||
| + | MaxHP + 3%<br> | ||
| + | MaxSP + 3%<br> | ||
| + | Enables use of Level 1 <font color=008800> Magnum Break</font>.<br><br> | ||
| + | Increase damage of <font color=008800> Axe Boomerang</font> by 20% per level of <font color=008800> Axe Boomerang</font> learned.<br> | ||
| + | Increase damage of <font color=008800> Axe Tornado</font> by 20% per level of <font color=008800> Axe Boomerang</font> learned.<br><br> | ||
| + | Ignore <font color=6666cc> All</font> race enemies DEF by 20% per level of <font color=008800> Magma Eruption</font> learned.<br><br> | ||
| + | If <font color=008800> FAW - Magic Decoy</font> is learned at Level 5,<br> | ||
| + | increase attack speed (reduce delay after attack by 10%);<br> | ||
| + | MaxHP + 150 per base level.<br><br> | ||
| + | If upgrade level is +5 or higher,<br> | ||
| + | MaxHP + 7%<br> | ||
| + | MaxSP + 7%<br> | ||
| + | ATK + 50<br><br> | ||
| + | If upgrade level is +7 or higher,<br> | ||
| + | MaxHP + 10%<br> | ||
| + | MaxSP + 10%<br> | ||
| + | ATK + 50<br>------------------------<br> | ||
| + | [+<font color=008800> Illusion War Axe</font>]<br> | ||
| + | Increase physical damage inflicted on <font color=6666cc> Boss</font> enemies by 70%.<br> | ||
| + | Reduce damage taken from <font color=6666cc> Boss</font> enemies by 15%.<br>------------------------<br> | ||
| + | Class:<font color=6666cc> Footgear</font><br> | ||
| + | Defense:<font color=0000ff> 12</font><br> | ||
| + | Weight:<font color=009900> 40</font><br> | ||
| + | Level Requirement:<font color=009900> 100</font><br> | ||
| + | Jobs:<font color=6666cc> All jobs</font><br> | ||
| + | Item ID:<font color=ff0000> 470036</font><br> | ||
| + | |obtain= [[Mechanic Howard]]<br>}} | ||
| + | {{Itemtable|id=22034|id2=22034|name2=Crimson Gaiter [1]|effect=<font color=ff0000>[jRO Equipment]</font><br> | ||
| + | Gaiter dyed with the blood of defeated enemies.<br>------------------------<br> | ||
| + | CRIT +2, Critical damage +2%.<br>------------------------<br> | ||
| + | If upgrade level is +7 or higher, <br> | ||
| + | CRIT +3, Critical damage +3%.<br>------------------------<br> | ||
| + | Class:<font color=6666cc> Footgear</font><br> | ||
| + | Defense:<font color=0000ff> 10</font><br> | ||
| + | Weight:<font color=009900> 50</font><br> | ||
| + | Level Requirement:<font color=009900> 50</font><br> | ||
| + | Jobs:<font color=6666cc> All jobs</font><br> | ||
| + | Item ID:<font color=ff0000> 22034</font><br> | ||
| + | |obtain= [[Fortessa Dungeon]]<br>}} | ||
| + | {{Itemtable|id=22042|id2=22042|name2=Talaria [1]|effect=<font color=ff0000>[jRO Equipment]</font><br> | ||
| + | A shoes that given by Hermes to prevent magic from Medusa.<br>------------------------<br> | ||
| + | AGI +2, ASPD +1, MDEF +5<br>------------------------<br> | ||
| + | Class:<font color=6666cc> Footgear</font><br> | ||
| + | Defense:<font color=0000ff> 15</font><br> | ||
| + | Weight:<font color=009900> 30</font><br> | ||
| + | Level Requirement:<font color=009900> 50</font><br> | ||
| + | Jobs:<font color=6666cc> All jobs</font><br> | ||
| + | Item ID:<font color=ff0000> 22042</font><br>r | ||
| + | |obtain= [[Fortessa Dungeon]]<br>}} | ||
| + | {{Itemtable|id=22134|id2=22134|name2=Enforcer's Shoes [1]|effect=<font color=ff0000>[jRO Equipment]</font><br> | ||
| + | These blood soaked shoes releases a terrible aura.<br>------------------------<br> | ||
| + | MDEF +10<br> | ||
| + | MaxHP + 3%<br> | ||
| + | MaxSP + 3%<br> | ||
| + | Enables use of Level 1 <font color=008800> Maximize Power</font>.<br> | ||
| + | Reduce SP consumption of <font color=008800> Meteor Assault</font> by 8.<br><br> | ||
| + | Increase damage of <font color=008800> Meteor Assault</font> by 30% per level of <font color=008800> Poison React</font> learned.<br><br> | ||
| + | Reduce cooldown of <font color=008800> Hallucination Walk</font> by 5 seconds per level of <font color=008800> Weapon Blocking</font> learned.<br> | ||
| + | Reduce variable casting time of <font color=008800> Meteor Assault</font> by 7% per level of <font color=008800> Weapon Blocking</font> learned.<br><br> | ||
| + | Increase damage inflicted on <font color=6666cc> All</font> enemies by 4% per level of <font color=008800> Weapon Crush</font> known.<br> | ||
| + | Reduce variable casting time of <font color=008800> Meteor Assault</font> by 7% per level of <font color=008800> Weapon Crush</font> learned.<br><br> | ||
| + | Ignore <font color=6666cc> All</font> race enemies DEF by 20% per level of <font color=008800> Counter Slash</font> learned (up to Level 5).<br> | ||
| + | Reduce variable casting time of <font color=008800> Meteor Assault</font> by 7% per level of <font color=008800> Counter Slash</font> learned.<br><br> | ||
| + | If upgrade level is +5 or higher,<br> | ||
| + | MaxHP + 7%<br> | ||
| + | MaxSP + 7%<br> | ||
| + | increase damage of <font color=008800> Meteor Assault</font> by 1% per base level.<br><br> | ||
| + | If upgrade level is +7 or higher,<br> | ||
| + | MaxHP + 10%<br> | ||
| + | MaxSP + 10%<br> | ||
| + | increase damage of <font color=008800> Meteor Assault</font> by 1% per base level.<br>------------------------<br> | ||
| + | Class:<font color=6666cc> Footgear</font><br> | ||
| + | Defense:<font color=0000ff> 12</font><br> | ||
Weight:<font color=009900> 40</font><br> | Weight:<font color=009900> 40</font><br> | ||
| + | Level Requirement:<font color=009900> 100</font><br> | ||
| + | Jobs:<font color=6666cc> All jobs</font><br> | ||
| + | Item ID:<font color=ff0000> 22134</font><br> | ||
| + | |obtain= [[Fortessa Dungeon]]<br>}} | ||
| + | {{Itemtable|id=2481|id2=2481|name2=Rune Boots [1]|effect=<font color=ff0000>[jRO Equipment]</font><br> | ||
| + | Black leather boots engraved Rune.<br>------------------------<br> | ||
| + | When base STR is 90 or higher, ATK +10.<br> | ||
| + | When base STR is 120 or higher, ATK +10.<br>------------------------<br> | ||
| + | When base INT is 90 or higher, MATK +3%.<br> | ||
| + | When base INT is 120 or higher, MATK +2%.<br>------------------------<br> | ||
| + | Class:<font color=6666cc> Footgear</font><br> | ||
| + | Defense:<font color=0000ff> 5</font><br> | ||
| + | Weight:<font color=009900> 10</font><br> | ||
| + | Level Requirement:<font color=009900> 1</font><br> | ||
| + | Jobs:<font color=6666cc> All jobs</font><br> | ||
| + | Item ID:<font color=ff0000> 2481</font><br> | ||
| + | |obtain= [[Fortessa Dungeon]]<br>}} | ||
| + | {{Itemtable|id=22064|id2=22064|name2=Thorny Boots [1]|effect=<font color=ff0000>[jRO Equipment]</font><br> | ||
| + | Boots covered with sharp thorns on the outside.<br> | ||
| + | It's going to hurt from the slightest touch.<br>------------------------<br> | ||
| + | Reflect 1% of damage received from melee physical attacks back to the attacker per 2 upgrade levels.<br>------------------------<br> | ||
| + | [+<font color=008800> Thorny Shield</font>]<br> | ||
| + | Increase attack speed (reduce delay after attack by 6%) per 3 upgrade levels of Thorny Shield.<br>------------------------<br> | ||
| + | [+<font color=008800> Bison's Horn</font>]<br> | ||
| + | If base Agi is 120 or higher,<br> | ||
| + | ASPD + 1<br>------------------------<br> | ||
| + | Class:<font color=6666cc> Footgear</font><br> | ||
| + | Defense:<font color=0000ff> 25</font><br> | ||
| + | Weight:<font color=009900> 100</font><br> | ||
| + | Level Requirement:<font color=009900> 70</font><br> | ||
| + | Jobs:<font color=6666cc> All jobs</font><br> | ||
| + | Item ID:<font color=ff0000> 22064</font><br> | ||
| + | |obtain= [[Fortessa Dungeon]]<br>}} | ||
| + | {{Itemtable|id=22055|id2=22055|name2=Sharel Shoes [1]|effect=<font color=ff0000>[jRO Equipment]</font><br> | ||
| + | Shoes stained with the power of fire. It reduces the damage taken from the fire element.<br>------------------------<br> | ||
| + | MDEF + 3<br> | ||
| + | Reduce damage taken from <font color=ff0000> Fire</font> property attacks by 5%.<br> | ||
| + | MaxHP + 1% per upgrade level.<br> | ||
| + | MaxSP + 1% per upgrade level.<br>------------------------<br> | ||
| + | Class:<font color=6666cc> Footgear</font><br> | ||
| + | Defense:<font color=0000ff> 12</font><br> | ||
| + | Weight:<font color=009900> 25</font><br> | ||
Level Requirement:<font color=009900> 90</font><br> | Level Requirement:<font color=009900> 90</font><br> | ||
| − | |||
Jobs:<font color=6666cc> All jobs</font><br> | Jobs:<font color=6666cc> All jobs</font><br> | ||
| + | Item ID:<font color=ff0000> 22055</font><br> | ||
|obtain= [[Fortessa Pit]]<br>}} | |obtain= [[Fortessa Pit]]<br>}} | ||
| + | {{Itemtable|id=22210|id2=22210|name2=Fluffy Fish Shoes [1]|effect=<font color=ff0000>[jRO Equipment]</font><br> | ||
| + | Shoes from a popular brand in the Rune Midgarts Kingdom.<br> | ||
| + | It's fluffy and decorated with cute fish prints.<br>------------------------<br> | ||
| + | MDEF + 10<br> | ||
| + | MaxHP + 3%<br> | ||
| + | MaxSP + 3%<br><br> | ||
| + | Increase effectiveness of healing skills by 10% per level of <font color=008800> Purring</font> learned.<br><br> | ||
| + | Reduce variable casting time of <font color=008800> Seafood-type</font> skills by 10% per level of <font color=008800> Tasty Shrimp Party</font> learned.<br><br> | ||
| + | If <font color=008800> Grooming</font> is learned at Level 5,<br> | ||
| + | reduce fixed casting time of skills by 50%;<br> | ||
| + | gain immunity to <font color=6666cc> Knockback</font>.<br><br> | ||
| + | If <font color=008800> Spirit of Sea</font> is learned at Level 1,<br> | ||
| + | gain immunity to <font color=6666cc> Sleep</font>, <font color=6666cc> Stone</font> and <font color=6666cc> Stun</font> status for 30 seconds when using <font color=008800> Grooming</font>.<br><br> | ||
| + | If upgrade level is +5 or higher,<br> | ||
| + | MaxHP + 7%<br> | ||
| + | MaxSP + 7%<br> | ||
| + | reduce after cast delay of skills by 10%.<br><br> | ||
| + | If upgrade level is +7 or higher,<br> | ||
| + | MaxHP + 10%<br> | ||
| + | MaxSP + 10%<br> | ||
| + | reduce after cast delay of skills by 10%.<br>------------------------<br> | ||
| + | Class:<font color=6666cc> Footgear</font><br> | ||
| + | Defense:<font color=0000ff> 12</font><br> | ||
| + | Weight:<font color=009900> 10</font><br> | ||
| + | Level Requirement:<font color=009900> 100</font><br> | ||
| + | Jobs:<font color=6666cc> All jobs</font><br> | ||
| + | Item ID:<font color=ff0000> 22210</font><br> | ||
| + | |obtain= [[Fluffy Fish Shoes Matrix]]<br>}} | ||
| + | {{Itemtable|id=470008|id2=470008|name2=Fluffy Dandelion Shoes [1]|effect=<font color=ff0000>[jRO Equipment]</font><br> | ||
| + | Shoes from a popular brand in the Rune Midgarts Kingdom.<br> | ||
| + | It's fluffy like a dandelion.<br>------------------------<br> | ||
| + | MDEF + 10<br> | ||
| + | MaxHP + 3%<br> | ||
| + | MaxSP + 3%<br><br> | ||
| + | Increase attack speed (reduce delay after attack by 5%) per level of <font color=008800> Chattering</font> learned.<br><br> | ||
| + | Increase damage of <font color=008800> Catnip Meteor</font> by 15% per level of <font color=008800> Meow Meow</font> learned.<br><br> | ||
| + | If <font color=008800> Nyang Grass</font> is learned at Level 5,<br> | ||
| + | ignore <font color=6666cc> All</font> race enemies MDEF by 100%<br><br> | ||
| + | If <font color=008800> Spirit of Land</font> is learned at Level 1 and <font color=008800> Catnip Meteor</font> at Level 5,<br> | ||
| + | increase damage of <font color=008800> Silvervine Stem Spear</font> by 20%.<br><br> | ||
| + | If <font color=008800> Spirit of Land</font> is learned at Level 1 and <font color=008800> Catnip Powdering</font> at Level 5,<br> | ||
| + | reduce SP consumption of <font color=008800> Catnip Meteor</font> by 50;<br> | ||
| + | gain immunity to <font color=6666cc> Curse</font> status.<br><br> | ||
| + | If <font color=008800> Spirit of Land</font> is learned at Level 1 and <font color=008800> Nyang Grass</font> at Level 5,<br> | ||
| + | MATK + 50<br><br> | ||
| + | If <font color=008800> Spirit of Land</font> is learned at Level 1 and <font color=008800> Silvervine Root Twist</font> at Level 5,<br> | ||
| + | MATK + 50<br><br> | ||
| + | If <font color=008800> Spirit of Land</font> is learned at Level 1 and <font color=008800> Silvervine Stem Spear</font> at Level 5,<br> | ||
| + | increase movement speed.<br><br> | ||
| + | If upgrade level is +5 or higher,<br> | ||
| + | MaxHP + 7%<br> | ||
| + | MaxSP + 7%<br> | ||
| + | reduce after cast delay of skills by 10%.<br><br> | ||
| + | If upgrade level is +7 or higher,<br> | ||
| + | MaxHP + 10%<br> | ||
| + | MaxSP + 10%<br> | ||
| + | reduce after cast delay of skills by 10%.<br>------------------------<br> | ||
| + | Class:<font color=6666cc> Footgear</font><br> | ||
| + | Defense:<font color=0000ff> 12</font><br> | ||
| + | Weight:<font color=009900> 10</font><br> | ||
| + | Level Requirement:<font color=009900> 100</font><br> | ||
| + | Jobs:<font color=6666cc> All jobs</font><br> | ||
| + | Item ID:<font color=ff0000> 470008</font><br> | ||
| + | |obtain= [[Fluffy Dandelion Shoes Matrix]]<br>}} | ||
| + | {{Itemtable|id=470025|id2=470025|name2=Pretty Boar Shoes [1]|effect=<font color=ff0000>[jRO Equipment]</font><br> | ||
| + | Shoes from a popular brand in the Rune Midgarts Kingdom.<br> | ||
| + | It's looks like cute and pretty baby boars.<br>------------------------<br> | ||
| + | MDEF + 10<br> | ||
| + | MaxHP + 3%<br> | ||
| + | MaxSP + 3%<br><br> | ||
| + | Increase attack speed (reduce delay after attack by 5%) per level of <font color=008800> Hiss</font> learned.<br><br> | ||
| + | Reduce variable casting time of <font color=008800> Animal-type</font> skills by 10% per level of <font color=008800> Spirit of Savage</font> learned.<br><br> | ||
| + | If <font color=008800> Power of Flock</font> is learned at Level 5,<br> | ||
| + | Perfect Hit + 50<br> | ||
| + | reduce after cast delay of skills by 50%.<br><br> | ||
| + | If <font color=008800> Spirit of Life</font> is learned at Level 1,<br> | ||
| + | ATK + 100<br> | ||
| + | adds a 3% chance of entering Foolhardy state for 15 seconds when performing physical attacks.<br><br> | ||
| + | If upgrade level is +5 or higher,<br> | ||
| + | MaxHP + 7%<br> | ||
| + | MaxSP + 7%<br> | ||
| + | reduce after cast delay of skills by 10%.<br><br> | ||
| + | If upgrade level is +7 or higher,<br> | ||
| + | MaxHP + 10%<br> | ||
| + | MaxSP + 10%<br> | ||
| + | reduce after cast delay of skills by 10%.<br>------------------------<br> | ||
| + | [<font color=cc0000> Foolhardy</font>]<br> | ||
| + | Increase damage of <font color=008800> Animal-type</font> skills by 1% per 1000 current HP, up to 100%.<br>------------------------<br> | ||
| + | Class:<font color=6666cc> Footgear</font><br> | ||
| + | Defense:<font color=0000ff> 12</font><br> | ||
| + | Weight:<font color=009900> 10</font><br> | ||
| + | Level Requirement:<font color=009900> 100</font><br> | ||
| + | Jobs:<font color=6666cc> All jobs</font><br> | ||
| + | Item ID:<font color=ff0000> 470025</font><br> | ||
| + | |obtain= [[Pretty Boar Shoes Matrix]]<br>}} | ||
| + | {{Itemtable|id=470027|id2=470027|name2=Juggernaut [1]|effect=<font color=ff0000>[jRO Equipment]</font><br> | ||
| + | Shoes said to be worn by Rebellions during military operations.<br>------------------------<br> | ||
| + | MDEF + 10<br> | ||
| + | MaxHP + 3%<br> | ||
| + | MaxSP + 3%<br> | ||
| + | Reduce SP consumption of <font color=008800> Fire Dance</font> by 20.<br> | ||
| + | Reduce cooldown of <font color=008800> Rich's Coin</font> by 3 seconds.<br> | ||
| + | Adds a 100% chance of autocasting Level 1 <font color=008800> Rich's Coin</font> after using <font color=008800> Hammer of God</font>.<br> | ||
| + | Enables use of Level 1 <font color=008800> Improve Concentration</font>.<br><br> | ||
| + | Reduce fixed casting time of <font color=008800> Banishing Buster</font> by 20% per level of <font color=008800> Banishing Buster</font> learned.<br> | ||
| + | Increase damage of <font color=008800> Banishing Buster</font> by 60% per level of <font color=008800> Banishing Buster</font> learned.<br><br> | ||
| + | Increase physical damage inflicted on <font color=6666cc> All</font> enemies by 4% per level of <font color=008800> Fire Rain</font> learned.<br> | ||
| + | Increase damage of <font color=008800> Fire Rain</font> by 50% per level of <font color=008800> Fire Rain</font> learned.<br><br> | ||
| + | Reduce after cast delay of skills by 8% per level of <font color=008800> Howling Mine</font> learned.<br> | ||
| + | Increase damage of <font color=008800> Howling Mine</font> by 40% per level of <font color=008800> Howling Mine</font> learned.<br><br> | ||
| + | If <font color=008800> Anti-Material Blast</font> is learned at Level 5,<br> | ||
| + | ignore <font color=6666cc> All</font> race enemies DEF by 100%.<br><br> | ||
| + | If <font color=008800> Fallen Angel</font> is learned at Level 1,<br> | ||
| + | increase attack speed (reduce delay after attack by 20%).<br><br> | ||
| + | If upgrade level is +5 or higher,<br> | ||
| + | MaxHP + 7%<br> | ||
| + | MaxSP + 7%<br><br> | ||
| + | If upgrade level is +7 or higher,<br> | ||
| + | MaxHP + 10%<br> | ||
| + | MaxSP + 10%<br>------------------------<br> | ||
| + | Class:<font color=6666cc> Footgear</font><br> | ||
| + | Defense:<font color=0000ff> 12</font><br> | ||
| + | Weight:<font color=009900> 40</font><br> | ||
| + | Level Requirement:<font color=009900> 100</font><br> | ||
| + | Jobs:<font color=6666cc> All jobs</font><br> | ||
| + | Item ID:<font color=ff0000> 470027</font><br> | ||
| + | |obtain= [[Juggernaut Matrix]]<br>}} | ||
| + | {{Itemtable|id=22234|id2=22234|name2=Frontier Boots [1]|effect=<font color=ff0000>[jRO Equipment]</font><br> | ||
| + | Boots worn by pioneers in the new frontier.<br>------------------------<br> | ||
| + | MaxHP + 10%<br> | ||
| + | MaxSP + 10%<br> | ||
| + | ATK + 50<br> | ||
| + | MATK + 50<br>------------------------<br> | ||
| + | If upgrade level is +7 or higher,<br> | ||
| + | MaxHP + 10%<br> | ||
| + | MaxSP + 10%<br> | ||
| + | ATK + 50<br> | ||
| + | MATK + 50<br>------------------------<br> | ||
| + | [+<font color=008800> Hippie Guitar</font>]<br> | ||
| + | Reduce damage taken from <font color=6666cc> Demihuman</font> race enemies by 10%.<br> | ||
| + | Reduce damage taken from <font color=6666cc> Doram</font> enemies by 20%.<br><br> | ||
| + | If upgrade level of <font color=008800> Frontier Boots</font> is +7 or higher and upgrade level of <font color=008800> Hippie Guitar</font> is +7 or higher,<br> | ||
| + | MaxHP + 10%<br> | ||
| + | MaxSP + 10%<br><br> | ||
| + | If upgrade level of <font color=008800> Frontier Boots</font> is +7 or higher and upgrade level of <font color=008800> Hippie Guitar</font> is +9 or higher,<br> | ||
| + | reduce damage taken from <font color=6666cc> Normal</font> enemies by 10%.<br>------------------------<br> | ||
| + | [+<font color=008800> Hippie Guitar (Alternate)</font>]<br> | ||
| + | Reduce damage taken from <font color=6666cc> Demihuman</font> race enemies by 10%.<br> | ||
| + | Reduce damage taken from <font color=6666cc> Doram</font> enemies by 20%.<br><br> | ||
| + | If upgrade level of <font color=008800> Frontier Boots</font> is +7 or higher and upgrade level of <font color=008800> Hippie Guitar (Alternate)</font> is +7 or higher,<br> | ||
| + | MaxHP + 10%<br> | ||
| + | MaxSP + 10%<br><br> | ||
| + | If upgrade level of <font color=008800> Frontier Boots</font> is +7 or higher and upgrade level of <font color=008800> Hippie Guitar (Alternate)</font> is +9 or higher,<br> | ||
| + | reduce damage taken from <font color=6666cc> Normal</font> enemies by 10%.<br>------------------------<br> | ||
| + | [+<font color=008800> Huuma Shuriken of Dancing Petals</font>]<br> | ||
| + | Reduce cooldown of <font color=008800> Swirling Petal</font> by 0.3 second.<br><br> | ||
| + | If upgrade level of <font color=008800> Frontier Boots</font> is +7 or higher and upgrade level of <font color=008800> Huuma Shuriken of Dancing Petals</font> is +7 or higher,<br> | ||
| + | reduce damage taken from <font color=6666cc> Boss</font> enemies by 30%.<br><br> | ||
| + | If upgrade level of <font color=008800> Frontier Boots</font> is +7 or higher and upgrade level of <font color=008800> Huuma Shuriken of Dancing Petals</font> is +9 or higher,<br> | ||
| + | reduce damage taken from <font color=6666cc> Boss</font> enemies by 20%.<br>------------------------<br> | ||
| + | [+<font color=008800> Huuma Shuriken of Dancing Petals (Alternate)</font>]<br> | ||
| + | Reduce cooldown of <font color=008800> Swirling Petal</font> by 0.3 second.<br><br> | ||
| + | If upgrade level of <font color=008800> Frontier Boots</font> is +7 or higher and upgrade level of <font color=008800> Huuma Shuriken of Dancing Petals (Alternate)</font> is +7 or higher,<br> | ||
| + | reduce damage taken from <font color=6666cc> Boss</font> enemies by 30%.<br><br> | ||
| + | If upgrade level of <font color=008800> Frontier Boots</font> is +7 or higher and upgrade level of <font color=008800> Huuma Shuriken of Dancing Petals (Alternate)</font> is +9 or higher,<br> | ||
| + | reduce damage taken from <font color=6666cc> Boss</font> enemies by 20%.<br>------------------------<br> | ||
| + | [+<font color=008800> Vigilante Bow</font>]<br> | ||
| + | Gain immunity to Bleeding and Sleep status.<br><br> | ||
| + | If upgrade level of <font color=008800> Frontier Boots</font> is +7 or higher,<br> | ||
| + | AGI + 6 per 40 base INT;<br> | ||
| + | increase attack speed (reduces delay after attack by 6%) per 40 base INT.<br><br> | ||
| + | If upgrade level of <font color=008800> Frontier Boots</font> is +7 or higher and base INT is 120 or higher,<br> | ||
| + | FLEE + 100<br> | ||
| + | increase damage of <font color=008800> Severe Rainstorm</font> and <font color=008800> Triangle Shot</font> by 50%.<br>------------------------<br> | ||
| + | [+<font color=008800> Vigilante Bow (Alternate)</font>]<br> | ||
| + | Gain immunity to Bleeding and Sleep status.<br><br> | ||
| + | If upgrade level of <font color=008800> Frontier Boots</font> is +7 or higher,<br> | ||
| + | AGI + 6 per 40 base INT;<br> | ||
| + | increase attack speed (reduces delay after attack by 6%) per 40 base INT.<br><br> | ||
| + | If upgrade level of <font color=008800> Frontier Boots</font> is +7 or higher and base INT is 120 or higher,<br> | ||
| + | FLEE + 100<br> | ||
| + | increase damage of <font color=008800> Severe Rainstorm</font> and <font color=008800> Triangle Shot</font> by 50%.<br>------------------------<br> | ||
| + | [+<font color=008800> Hippie Rope</font>]<br> | ||
| + | Reduce damage taken from <font color=6666cc> Demihuman</font> race enemies by 10%.<br> | ||
| + | Reduce damage taken from <font color=6666cc> Doram</font> enemies by 20%.<br><br> | ||
| + | If upgrade level of <font color=008800> Frontier Boots</font> is +7 or higher and upgrade level of <font color=008800> Hippie Rope</font> is +7 or higher,<br> | ||
| + | MaxHP + 10%<br> | ||
| + | MaxSP + 10%<br><br> | ||
| + | If upgrade level of <font color=008800> Frontier Boots</font> is +7 or higher and upgrade level of <font color=008800> Hippie Rope</font> is +9 or higher,<br> | ||
| + | reduce damage taken from <font color=6666cc> Normal</font> enemies by 10%.<br>------------------------<br> | ||
| + | [+<font color=008800> Hippie Rope (Alternate)</font>]<br> | ||
| + | Reduce damage taken from <font color=6666cc> Demihuman</font> race enemies by 10%.<br> | ||
| + | Reduce damage taken from <font color=6666cc> Doram</font> enemies by 20%.<br><br> | ||
| + | If upgrade level of <font color=008800> Frontier Boots</font> is +7 or higher and upgrade level of <font color=008800> Hippie Rope (Alternate)</font> is +7 or higher,<br> | ||
| + | MaxHP + 10%<br> | ||
| + | MaxSP + 10%<br><br> | ||
| + | If upgrade level of <font color=008800> Frontier Boots</font> is +7 or higher and upgrade level of <font color=008800> Hippie Rope (Alternate)</font> is +9 or higher,<br> | ||
| + | reduce damage taken from <font color=6666cc> Normal</font> enemies by 10%.<br>------------------------<br> | ||
| + | [+<font color=008800> Mine Worker's Pickaxe</font>]<br> | ||
| + | Reduce cooldown of <font color=008800> Axe Tornado</font> by 0.5 second.<br><br> | ||
| + | If upgrade level of <font color=008800> Frontier Boots</font> is +7 or higher and upgrade level of <font color=008800> Mine Worker's Pickaxe</font> is +7 or higher,<br> | ||
| + | reduce damage taken from <font color=6666cc> Boss</font> enemies by 30%.<br><br> | ||
| + | If upgrade level of <font color=008800> Frontier Boots</font> is +7 or higher and upgrade level of <font color=008800> Mine Worker's Pickaxe</font> is +9 or higher,<br> | ||
| + | reduce damage taken from <font color=6666cc> Boss</font> enemies by 20%.<br>------------------------<br> | ||
| + | [+<font color=008800> Mine Worker's Pickaxe (Alternate)</font>]<br> | ||
| + | Reduce cooldown of <font color=008800> Axe Tornado</font> by 0.5 second.<br><br> | ||
| + | If upgrade level of <font color=008800> Frontier Boots</font> is +7 or higher and upgrade level of <font color=008800> Mine Worker's Pickaxe (Alternate)</font> is +7 or higher,<br> | ||
| + | reduce damage taken from <font color=6666cc> Boss</font> enemies by 30%.<br><br> | ||
| + | If upgrade level of <font color=008800> Frontier Boots</font> is +7 or higher and upgrade level of <font color=008800> Mine Worker's Pickaxe (Alternate)</font> is +9 or higher,<br> | ||
| + | reduce damage taken from <font color=6666cc> Boss</font> enemies by 20%.<br>------------------------<br> | ||
| + | [+<font color=008800> Elemental Origin</font>]<br> | ||
| + | Reduce after cast delay of skills by 20%.<br><br> | ||
| + | If upgrade level of <font color=008800> Frontier Boots</font> is +7 or higher,<br> | ||
| + | increase <font color=cc5500> Earth</font>, <font color=ff0000> Fire</font>, <font color=0000bb> Water</font> and <font color=66cc66> Wind</font> property magical damage by 3% per upgrade level of <font color=008800> Elemental Origin</font>.<br>------------------------<br> | ||
| + | [+<font color=008800> Elemental Origin (Alternate)</font>]<br> | ||
| + | Reduce after cast delay of skills by 20%.<br><br> | ||
| + | If upgrade level of <font color=008800> Frontier Boots</font> is +7 or higher,<br> | ||
| + | increase <font color=cc5500> Earth</font>, <font color=ff0000> Fire</font>, <font color=0000bb> Water</font> and <font color=66cc66> Wind</font> property magical damage by 3% per upgrade level of <font color=008800> Elemental Origin</font>.<br>------------------------<br> | ||
| + | [+<font color=008800> Monokage</font>]<br> | ||
| + | Reduce SP consumption of <font color=008800> Shadow Slash</font> by 10.<br><br> | ||
| + | If upgrade level of <font color=008800> Frontier Boots</font> is +7 or higher,<br> | ||
| + | increase physical damage inflicted on <font color=6666cc> All</font> enemies by 30%;<br> | ||
| + | increase critical damage by 30%.<br><br> | ||
| + | If upgrade level of <font color=008800> Frontier Boots</font> is +9 or higher,<br> | ||
| + | increase attack speed (reduces delay after attack by 20%);<br> | ||
| + | increase critical damage by 20%.<br>------------------------<br> | ||
| + | [+<font color=008800> Monokage (Alternate)</font>]<br> | ||
| + | Reduce SP consumption of <font color=008800> Shadow Slash</font> by 10.<br><br> | ||
| + | If upgrade level of <font color=008800> Frontier Boots</font> is +7 or higher,<br> | ||
| + | increase physical damage inflicted on <font color=6666cc> All</font> enemies by 30%;<br> | ||
| + | increase critical damage by 30%.<br><br> | ||
| + | If upgrade level of <font color=008800> Frontier Boots</font> is +9 or higher,<br> | ||
| + | increases attack speed (reduces delay after attack by 20%);<br> | ||
| + | increase critical damage by 20%.<br>------------------------<br> | ||
| + | Class:<font color=6666cc> Footgear</font><br> | ||
| + | Defense:<font color=0000ff> 5</font><br> | ||
| + | Weight:<font color=009900> 50</font><br> | ||
| + | Level Requirement:<font color=009900> 100</font><br> | ||
| + | Jobs:<font color=6666cc> All jobs</font><br> | ||
| + | Item ID:<font color=ff0000> 22234</font><br> | ||
| + | |obtain= [[Frontier Boots Matrix]]<br>}} | ||
| + | {{Itemtable|id=22170|id2=22170|name2=Survivor's Shoes [1]|effect=<font color=ff0000>[jRO Equipment]</font><br> | ||
| + | A pair of shoes that automatically protects its owner.<br>------------------------<br> | ||
| + | MDEF + 15<br> | ||
| + | MaxHP + 3%<br> | ||
| + | MaxSP + 3%<br> | ||
| + | MATK + 2%<br> | ||
| + | Increase <font color=cc5500> Earth</font> and <font color=66cc66> Wind</font> property magical damage by 2%.<br> | ||
| + | Reduces damage taken from <font color=6666cc> Demi-human</font> monsters by 5%.<br><br> | ||
| + | If upgrade level is +5 or higher,<br> | ||
| + | MaxHP + 7%<br> | ||
| + | MaxSP + 7%<br> | ||
| + | MATK + 3%<br> | ||
| + | increase <font color=cc5500> Earth</font> and <font color=66cc66> Wind</font> property magical damage by 3%.<br><br> | ||
| + | If upgrade level is +7 or higher,<br> | ||
| + | MaxHP + 10%<br> | ||
| + | MaxSP + 10%<br> | ||
| + | MATK + 5%<br> | ||
| + | increase <font color=cc5500> Earth</font> and <font color=66cc66> Wind</font> property magical damage by 5%.<br>------------------------<br> | ||
| + | [+<font color=008800> Survivor's Rod [1]</font>]<br> | ||
| + | Reduce damage taken from <font color=6666cc> Demihuman</font> race enemies by 10%.<br> | ||
| + | Ignore <font color=6666cc> All</font> race enemies MDEF by 50%.<br><br> | ||
| + | If upgrade level of <font color=008800> Survivor's Rod [1]</font> is +10 or higher,<br> | ||
| + | increase magical damage inflicted on <font color=6666cc> Demihuman</font> race monsters by 20%;<br> | ||
| + | increase <font color=777777> Neutral</font> property magical damage by 80%;<br> | ||
| + | reduce cooldown of <font color=008800> Earth Strain</font> by 2.4 seconds;<br> | ||
| + | adds a 6% chance of increasing <font color=008800> Chain Lightning</font> damage by 100% for 5 seconds when performing magical attacks.<br>------------------------<br> | ||
| + | [+<font color=008800> Survivor's Manteau</font>]<br> | ||
| + | MATK + 10%<br><br> | ||
| + | If upgrade level of <font color=008800> Survivor's Manteau</font> is +7 or higher,<br> | ||
| + | reduce damage taken from <font color=cc5500> Earth</font> and <font color=66cc66> Wind</font> property attacks by 15%.<br><br> | ||
| + | If upgrade level of <font color=008800> Survivor's Manteau</font> is +9 or higher,<br> | ||
| + | reduce damage taken from <font color=cc5500> Earth</font> and <font color=66cc66> Wind</font> property attacks by 15%.<br>------------------------<br> | ||
| + | Armor:<font color=6666cc> Footgear</font><br> | ||
| + | Defense:<font color=0000ff> 15</font><br> | ||
| + | Weight:<font color=006600> 50</font><br> | ||
| + | Level Requirement:<font color=006600> 100</font><br> | ||
| + | Jobs:<font color=6666cc> All jobs</font><br> | ||
| + | Item ID:<font color=ff0000> 22170</font><br> | ||
| + | |obtain= [[Survivor's Shoes Matrix]]<br>}} | ||
| + | {{Itemtable|id=22172|id2=22172|name2=Gray Wing Boots [1]|effect=<font color=ff0000>[jRO Equipment]</font><br> | ||
| + | A special artifact which empowers both black magic and white magic.<br>------------------------<br> | ||
| + | MDEF + 15<br> | ||
| + | MaxHP + 3%<br> | ||
| + | MaxSP + 3%<br> | ||
| + | Enables <font color=0000FF> Level 1 Hiding</font>.<br> | ||
| + | Increase long ranged physical damage by 2%.<br> | ||
| + | Increase critical damage by 2%.<br><br> | ||
| + | If upgrade level is +5 or higher,<br> | ||
| + | MaxHP + 7%<br> | ||
| + | MaxSP + 7%<br> | ||
| + | increase long ranged physical damage by 3%;<br> | ||
| + | increase critical damage by 3%.<br><br> | ||
| + | If upgrade level is +7 or higher,<br> | ||
| + | MaxHP + 10%<br> | ||
| + | MaxSP + 10%<br> | ||
| + | increase long ranged physical damage by 5%;<br> | ||
| + | increase critical damage by 5%.<br>------------------------<br> | ||
| + | [+<font color=008800> Black Wing Suit</font>]<br> | ||
| + | Recover 500 HP each time an enemy is killed by physical attacks.<br> | ||
| + | Reduce SP consumption of <font color=008800> Electric Shocker</font> by 30.<br> | ||
| + | Increase damage of <font color=008800> Cluster Bomb</font> by 30% per 20 base INT.<br> | ||
| + | Increased movement speed.<br><br> | ||
| + | If upgrade level of <font color=008800> Black Wing Suit</font> is +7 or higher,<br> | ||
| + | Perfect Dodge + 6<br> | ||
| + | reduce damage taken from <font color=6666cc> Demihuman</font> race enemies by 8%;<br> | ||
| + | increase damage of <font color=008800> Aimed Bolt</font> by 20%;<br> | ||
| + | increase damage of <font color=008800> Cluster Bomb</font> by 400%.<br><br> | ||
| + | If upgrade level of <font color=008800> Black Wing Suit</font> is +9 or higher,<br> | ||
| + | Perfect Dodge + 3<br> | ||
| + | reduce damage taken from <font color=6666cc> Demihuman</font> race enemies by 4%;<br> | ||
| + | increase damage of <font color=008800> Aimed Bolt</font> by 10%;<br> | ||
| + | increase damage of <font color=008800> Cluster Bomb</font> by 200%.<br>------------------------<br> | ||
| + | [+<font color=008800> White Wing Suit</font>]<br> | ||
| + | Increase critical damage by 4% per 20 base LUK.<br> | ||
| + | Increase movement speed.<br><br> | ||
| + | If upgrade level of <font color=008800> White Wing Suit</font> is +7 or higher,<br> | ||
| + | increase attack speed (reduce delay after attack by 8%);<br> | ||
| + | reduce damage taken from <font color=6666cc> Demihuman</font> race enemies by 8%;<br> | ||
| + | increase damage of <font color=008800> Blitz Beat</font> by 40%;<br> | ||
| + | Increases the damage of <font color=008800> Focused Arrow Strike</font> by 50%.<br><br> | ||
| + | If upgrade level of <font color=008800> White Wing Suit</font> is +9 or higher,<br> | ||
| + | increase attack speed (reduce delay after attack by 4%;<br> | ||
| + | reduce damage taken from <font color=6666cc> Demihuman</font> race enemies by 4%;<br> | ||
| + | increase damage of <font color=008800> Blitz Beat</font> by 20%.<br> | ||
| + | increase damage of <font color=008800> Focused Arrow Strike</font> by 25%.<br>------------------------<br> | ||
| + | Class:^808080 Footgear</font><br> | ||
| + | Defense:^808080 15</font><br> | ||
| + | Weight:^808080 50</font><br> | ||
| + | Level Requirement:^808080 100</font><br> | ||
| + | Jobs:^808080 All jobs</font><br><br> | ||
| + | Item ID:<font color=ff0000> 22172</font><br> | ||
| + | |obtain= [[Gray Wing Boots Matrix]]<br>}} | ||
|- | |- | ||
|} | |} | ||
<br clear="all"> | <br clear="all"> | ||
| − | |||
== '''Shields''' == | == '''Shields''' == | ||
Revision as of 11:42, 21 October 2020
Overview
In addition to official equipments from kRO, the original Korean version of Ragnarok Online, Shining Moon RO also gives players the opportunity to get their hands on equipments from the Japanese version of Ragnarok Online, jRO.
These jRO equipments can be found scattered throughout Shining Moon RO, and are added in order to improve skills and builds which are lacking in comparison to the more popular ones. The ultimate goal is in order to increase build availability and diversity.
Due to the above reason, several measures are taken in order to control and contain the awesome might these equipments possess. This is done in order to strive for balance between the builds available in the game.
Rest assured that if a class build is currently lacking, jRO equipments will be coming to improve it. However, note that it is less likely for items that improves already powerful builds to be added.
Accessories
- Players may only wear 1 copy of the same jRO accessory at a time.
- e.g. Equipping another Magician's Glove while already wearing a Magician's Glove will automatically de-equip the one you are wearing.
| Accessories | ||||
|---|---|---|---|---|
| Item Icon | Item Picture | Item Name | Item Description | Obtained From |
|
Aegir's Ring [1] | [jRO Equipment] Ring of Egir, the God of Sea. It has the power to see all things. |
Fortessa Pit | |
|
Arquien's Necklace [1] | [jRO Equipment] -------------------- Increases the damage of Cart Revolution by 1% for every base level. |
Fortessa Dungeon | |
|
Celine's Brooch [1] | [jRO Equipment] A high quality brooch that is made by one of the best craftsman in the world. It has been together with Celine since she was created. |
Fortessa Pit | |
|
Cursed Lucky Clover [1] | [jRO Equipment] A lucky clover that has been cursed, wether for a good or bad reason. |
Fortessa Dungeon | |
|
Emerald Earring [1] | [jRO Equipment] A beautiful earring made of a large emerald stone. |
Fortessa Dungeon | |
|
Fallen Monk Rosary [1] | [jRO Equipment] A dark beads wore by Priest whose changing into Sura. |
Fortessa Dungeon | |
|
Giant's Protection [1] | [jRO Equipment] A ring worn by the giant who was the protector of ancient temples. |
Fortessa Pit | |
|
Horn of Kirin [1] | [jRO Equipment] -------------------- Agi + 2 |
Fortessa Dungeon | |
|
Hunting Knife [1] | [jRO Equipment] A necessary dagger for mountain hunting. |
Fortessa Dungeon | |
|
Imperial Ring [1] | [jRO Equipment] Rune Midgard emblem carved on it. Given to people who give contribution to nation. |
Nightmare Biolabs | |
|
Karma Wind Stone [1] | [jRO Equipment] A stone containing the power of the storms. |
Fortessa Pit | |
|
Keraunos [1] | [jRO Equipment] -------------------- Max HP + 5% |
Fortessa Dungeon | |
|
Magician's Glove [1] | [jRO Equipment] -------------------- Reduces the variable casting time of skills by 10%. |
Fortessa Dungeon | |
|
Rebel Scarf [1] | [jRO Equipment] -------------------- ATK +5% |
Fortessa Dungeon | |
|
Sapphire Wrist [1] | [jRO Equipment] A blue bracelet made of Sapphire stone. |
Fortessa Dungeon | |
|
Spirit King's Ring [1] | [jRO Equipment] A ring where king of spirit dwelling inside. |
Fortessa Dungeon | |
|
Thieve's Guide Vol.1 [1] | [jRO Equipment] A various techniques for thief are written on it. |
Fortessa Dungeon | |
|
Valkyrie Drop [1] | [jRO Equipment] A crystalized tear shed by a Valkyrie as she slay her foe on the battlefield. It is said to contain godly powers. |
Fortessa Pit | |
|
Verus Core [1] | [jRO Equipment] A component from a robot. It has the power to increase concentration. |
Fortessa Pit | |
|
Vesper Gear 02 [1] | [jRO Equipment] An object which seems to be part of a Vesper that can mysteriously empower its wearer by enhancing his accuracy and dexterity. |
Fortessa Dungeon | |
|
Vesper Gear 04 [1] | [jRO Equipment] An object which seems to be part of a Vesper that can mysteriously empower its wearer by enhancing his accuracy and dexterity. |
Fortessa Dungeon | |
|
xxxxxxxxxxxx [1] | [jRO Equipment] xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx |
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Weapons
| Shields | ||||
|---|---|---|---|---|
| Item Icon | Item Picture | Item Name | Item Description | Obtained From |
|
Valkyrie Knife [1] | [jRO Equipment] A noble knife protected by the Valkyrie. It considers itself easier to be wielded and bestowing greater power to the powerless. |
Fortessa Dungeon | |
|
Valkyrie Hammer [1] | [jRO Equipment] A noble hammer protected by the Valkyrie. It considers itself easier to be wielded and bestowing greater power to the powerless. |
Fortessa Dungeon | |
|
Meteor Strike [1] | [jRO Equipment] A very heavy hammer that is hard to wield even for a superhuman. It seems there's a 'piko piko' sound if it is hit. |
King of The Alley | |
|
Magical Sword [1] | [jRO Equipment] A sword belonging to a wizard who turned into a demon swordsman, forged by pouring his own magic. However, the sword was too heavy for him to wield. |
Fortessa Dungeon | |
|
Onimaru [1] | [jRO Equipment] One of five famous Sword in the world. |
Fortessa Dungeon | |
|
Companion Cavalry Sword [1] | [jRO Equipment] A two-handed sword once used by ancient cavalry. Legend says that the blade's intense hardness replaces any needs for a shield. |
Fortessa Dungeon | |
|
Book of the Sun God [1] | [jRO Equipment] A book that contains the writings of the Sun God, it has the power to attract materials from space. |
Fortessa Pit | |
|
Save the King [1] | [jRO Equipment] A sword that was once only allowed to be held by the King's guards. It is said that even masters of the battlefield found it difficult to follow the slashes made by the blade due to a shine brought about by a now lost ancient craftsmanship. |
Save the King Matrix | |
|
Rainbow Foxtail [1] | [jRO Equipment] A mysterious foxtail colored in rainbow. |
Rainbow Foxtail Matrix | |
|
Sealed Evil Sword (Alternate) [1] | [jRO Equipment] A sword with a burning flame. It is mysterious as to how the wielder doesn't feel the heat. |
Sealed Evil Sword (Alternate) Matrix | |
|
Sealed Maximum Sword (Alternate) [1] | [jRO Equipment] A maximum sword in which magnificent power is sealed. |
Sealed Maximum Sword (Alternate) Matrix | |
|
God Eating Dragon Spear [1] | [jRO Equipment] One of Zilant's seven magic tools. |
God Eating Dragon Spear Matrix | |
|
Elemental Origin (Alternate) [1] | [jRO Equipment] A grimoire that records the origins of all elements. |
Elemental Origin (Alternate) Matrix | |
|
Monokage (Alternate) [1] | [jRO Equipment] A sharp, violet dagger used by a ninja hired as a guard by a mine owner. |
Monokage (Alternate) Matrix | |
|
Hippie Guitar (Alternate) [1] | [jRO Equipment] A guitar that radiates the power of nature. |
Hippie Guitar (Alternate) Matrix | |
|
Hippie Rope (Alternate) [1] | [jRO Equipment] A rope that radiates the power of nature. |
Hippie Rope (Alternate) Matrix | |
|
Mine Worker's Pickaxe (Alternate) [1] | [jRO Equipment] A pickax used by a worker in a mine. It is heavy but destructive. |
Mine Worker's Pickaxe (Alternate) Matrix | |
|
Vigilante Bow (Alternate) [1] | [jRO Equipment] A bow used by members of a vigilante group that was once active to protect the security of the town. |
Vigilante Bow (Alternate) Matrix | |
|
Abyss King's Twin Blades [1] | [jRO Equipment] The blades of glory and destruction wielding by King Groza. |
Guillotine Cross Eremes | |
|
Scarlet Athame [1] | [jRO Equipment] One of Zilant's seven magic tools. |
Shadow Chaser Gertie | |
|
Futsu no Mitama [1] | [jRO Equipment] A spirit sword passed down since ancient times once belonging to a god of an eastern country. |
Grief | |
|
Kiri no Yoto [1] | [jRO Equipment] When pulled out of its sheath, the blade obscures the surrounding light like fogs covering the moon. |
Evolved Grief | |
Armors
| Armors | ||||
|---|---|---|---|---|
| Item Icon | Item Picture | Item Name | Item Description | Obtained From |
|
Abyss Dress [1] | [jRO Equipment] A dress that seems to be able to absorb all the light in the world. |
Fortessa Pit | |
|
Nature Dress [1] | [jRO Equipment] A dress that seems to be emitting natural powers. |
Fortessa Dungeon | |
|
Icefall Dress [1] | [jRO Equipment] A blue dress made from ice from the wailing river. |
Fortessa Pit | |
|
Red Snake Dress [1] | [jRO Equipment] A dress allegedly worn by a twelve-winged angel who lived in paradise. |
Fortessa Dungeon | |
|
Nectar Suit [1] | [jRO Equipment] Clothes dyed with a special nectar said to be an agent of immortality. Just wearing it improves both stamina and strength. |
Fortessa Dungeon | |
|
Sarah's Battle Robe (Alternate) [1] | [jRO Equipment] Magical robe worn by the king of the Laphine tribe. |
Sarah's Battle Robe (Alternate) Matrix | |
|
Kardui's Robe [1] | [jRO Equipment] Magical robe worn by the king of the Laphine tribe. |
Kardui's Robe Matrix | |
|
YSF01 Plate (Alternate) [1] | [jRO Equipment] A plate worn by an experimental body of the Ymir Project. Unique individuals dragged by Aizen were used as subjects of various experiments. |
YSF01 Plate (Alternate) Matrix | |
|
Military Mail [1] | [jRO Equipment] Armor worn by members of a specialized military organization. |
Fortessa Dungeon | |
|
Rite Robe [1] | [jRO Equipment] An angel's raiment where the power of holy prayers once dwelt. It is worn during ritual ceremonies. |
Fortessa Pit | |
|
Medical Scrub [1] | [jRO Equipment] Cloathing worn by battlefield medics. |
Fortessa Pit | |
|
Mighty Black Threaded Armor [1] | [jRO Equipment] An armor that enhances the user, allowing them to crush their enemies. |
Fortessa Pit | |
|
Mighty Purple Threaded Armor [1] | [jRO Equipment] An armor once belonged to a brave, righteous warrior. |
Fortessa Pit | |
|
Mighty White Threaded Armor [1] | [jRO Equipment] An armor worn by a lavish warrior. Loaded with magical powers that pierces through any armor. |
Fortessa Pit | |
|
Flame Dragon Armor [1] | [jRO Equipment] An armor made out of the scales of a powerful dragon that was once feared by the world. It has the power to enhance physical abilities. |
Activity Shop | |
|
Sea Dragon Armor [1] | [jRO Equipment] All Stats + 1 |
Activity Shop | |
|
Evil Dragon Armor [1] | [jRO Equipment] An armor made out of the scales of a powerful dragon that was once feared by the world. It has the power to absorb all kinds of energy. |
Activity Shop | |
|
Azure Dragon Armor [1] | [jRO Equipment] This armor contains the soul of the Azure Dragon. |
Fortessa Pit | |
|
Chiu Armor [1] | [jRO Equipment] An armor containing the spirit of a legendary fighting god. |
Fortessa Pit | |
|
Hyuke's Clothes [1] | [jRO Equipment] A suit that made from special thread. |
Fortessa Pit | |
|
King's Mail [1] | [jRO Equipment] An armor that was once only allowed to be worn by the King's guards. |
King's Mail Matrix | |
|
White Knight Armor [1] | [jRO Equipment] Armor worn by the White Knights possessing great powers. |
White Knight Armor Matrix | |
|
Khalitzburg Knight Armor [1] | [jRO Equipment] Armor worn by the Khalitzburg Knights possessing great powers. |
Khalitzburg Knight Armor Matrix | |
|
Fafnir Scale [1] | [jRO Equipment] An armor crafted out of the scales of Fafnir that was defeated by the hero Sigurd. |
Fafnir Scale Matrix | |
Garments
| Garments | ||||
|---|---|---|---|---|
| Item Icon | Item Picture | Item Name | Item Description | Obtained From |
|
Enforcer's Cape [1] | [jRO Equipment] Mdef + 10 |
Fortessa Dungeon | |
|
Elemental Tights [1] | [jRO Equipment] An improved Tights that able to excert the power of four elements. |
Fortessa Dungeon | |
|
Fire Dragon Cloak [1] | [jRO Equipment] A cloak made from Fire dragon scales. |
Fortessa Dungeon | |
|
Bloody Muffler [1] | [jRO Equipment] The muffler is full with blood. |
Fortessa Dungeon | |
|
Hero Cape [1] | [jRO Equipment] A red manteau worn by an innocent kid while running around the fields. |
Fortessa Dungeon | |
|
Manteau of Twilight [1] | [jRO Equipment] A manteau wore by a Demon king. It has the power to control the darkness. |
Fortessa Dungeon | |
|
Lindwurm's Skin [1] | [jRO Equipment] The skin of a dragon whose scales were as strong as steel, but light as a feather. |
Fortessa Dungeon | |
|
Crimson Stole [1] | [jRO Equipment] An stole devised by the Mage guild that have been improved and imbued with magical powers. |
Fortessa Dungeon | |
|
Wakwak Manteau [1] | [jRO Equipment] A manteau made out of the wings of a Wakwak. By wearing it, you will feel like you can fly. |
Fortessa Pit | |
|
Elder's Spirit [1] | [jRO Equipment] An item made from collecting and visualizing an adventurer's grudge. It's able to collect magical power, allowing you to withdraw it freely. |
Fortessa Pit | |
|
Old Morroc Shawl [1] | [jRO Equipment] Thing that used by presbyter of ancient Morocc It is absolutely light and well ventilated. |
Fortessa Pit | |
|
Gwiber's Skin [1] | [jRO Equipment] The skin of a dragon whose scales were as white as snow, but light as a feather. |
Fortessa Pit | |
|
Phreeoni Wings [1] | [jRO Equipment] A suit inspired by Phreeoni. You feel like you can fly! |
Fortessa Pit | |
|
Elemental Towel [1] | [jRO Equipment] A shoulder towel that was improved to strongly exert the power of the four major elements. |
Fortessa Pit | |
|
Mysterious Muffler [1] | [jRO Equipment] An enchanted muffler once worn by a mysterious assassin during missions. It is made to move faster than anyone else. |
Fortessa Pit | |
|
Survivor's Manteau [1] | [jRO Equipment] A manteau which protects its wearer from the elements. |
Kiel D-01 | |
|
Golden Scarf (Alternate) [1] | [jRO Equipment] A scarf used by a ninja hired as a guard by a mine owner. |
Golden Scarf (Alternate) Matrix | |
|
Rainbow Scarf [1] | [jRO Equipment] A beautiful scarf with a rainbow-colored glow. |
Ranger Cecil | |
|
Rainbow Muffler [1] | [jRO Equipment] A beautiful muffler with a rainbow-colored glow. |
Minstrel Alphoccio | |
|
Violet Halo [1] | [jRO Equipment] Blinking purple wings that floats behind you. |
Fortessa Dungeon | |
|
Temporal Manteau (Alternate) [1] | [jRO Equipment] A manteau that was made a long time ago, yet shows no signs of damage or aging. |
Temporal Manteau (Alternate) Matrix | |
|
Guardian of Soul [1] | [jRO Equipment] A cload said to have been possessed by a sage who served a great king. |
Guardian of Soul Matrix | |
Shoes
| Shoes | ||||
|---|---|---|---|---|
| Item Icon | Item Picture | Item Name | Item Description | Obtained From |
|
Pororoca Shoes [1] | [jRO Equipment] Shoes said to be able to manipulate even the ocean. |
Warlock Kathryne | |
|
Pilgrim's Shoes [1] | [jRO Equipment] Shoes worn by devout followers of the faith during pilgrimages. Wearing these shoes grant you God's protection. |
Arch Bishop Margaretha | |
|
Judgment Shoes [1] | [jRO Equipment] Shoes worn by agents of divine punishment to exact judgment on those who opposed the gods. |
Arch Bishop Margaretha | |
|
Tengu Clogs [1] | [jRO Equipment] Footwear that was worn by Tengu. Its design actually allows you to move faster than you can imagine. |
Sura Chen | |
|
Wanderer's Shoes [1] | [jRO Equipment] Shoes said to have been worn by a certain wandering performer. |
Wanderer Trentini | |
|
Imperial Boots [1] | [jRO Equipment] Splendid boots engraved with the coat of arms of the Rune Midgarts Kingdom. |
Royal Guard Randel | |
|
Illusion Military Boots [1] | [jRO Equipment] These boots began to emit murderous aura from all the blood it absorbed over many battlefields. |
Mechanic Howard | |
|
Crimson Gaiter [1] | [jRO Equipment] Gaiter dyed with the blood of defeated enemies. |
Fortessa Dungeon | |
|
Talaria [1] | [jRO Equipment] A shoes that given by Hermes to prevent magic from Medusa. |
Fortessa Dungeon | |
|
Enforcer's Shoes [1] | [jRO Equipment] These blood soaked shoes releases a terrible aura. |
Fortessa Dungeon | |
|
Rune Boots [1] | [jRO Equipment] Black leather boots engraved Rune. |
Fortessa Dungeon | |
|
Thorny Boots [1] | [jRO Equipment] Boots covered with sharp thorns on the outside. |
Fortessa Dungeon | |
|
Sharel Shoes [1] | [jRO Equipment] Shoes stained with the power of fire. It reduces the damage taken from the fire element. |
Fortessa Pit | |
|
Fluffy Fish Shoes [1] | [jRO Equipment] Shoes from a popular brand in the Rune Midgarts Kingdom. |
Fluffy Fish Shoes Matrix | |
|
Fluffy Dandelion Shoes [1] | [jRO Equipment] Shoes from a popular brand in the Rune Midgarts Kingdom. |
Fluffy Dandelion Shoes Matrix | |
|
Pretty Boar Shoes [1] | [jRO Equipment] Shoes from a popular brand in the Rune Midgarts Kingdom. |
Pretty Boar Shoes Matrix | |
|
Juggernaut [1] | [jRO Equipment] Shoes said to be worn by Rebellions during military operations. |
Juggernaut Matrix | |
|
Frontier Boots [1] | [jRO Equipment] Boots worn by pioneers in the new frontier. |
Frontier Boots Matrix | |
|
Survivor's Shoes [1] | [jRO Equipment] A pair of shoes that automatically protects its owner. |
Survivor's Shoes Matrix | |
|
Gray Wing Boots [1] | [jRO Equipment] A special artifact which empowers both black magic and white magic. |
Gray Wing Boots Matrix | |
Shields
| Shields | ||||
|---|---|---|---|---|
| Item Icon | Item Picture | Item Name | Item Description | Obtained From |
|
Tabooed Book of Magic [1] | [jRO Equipment] A magical book possessed by Zilant, a special witch. A high-dimensional theory of spirits and barriers is described within, and those who can decipher it will be able to protect themselves from various forces. |
Sorcerer Celia | |
|
Laphine Shield [1] | [jRO Equipment] A specially constructed sequence of spells that contains the method of creating #2198 Laphine Shield [1]. |
Laphine Shield Matrix | |
|
Rose of Eden [1] | [jRO Equipment] A shield made from flower that only bloomed in heaven. It amplify the healing power. |
Fortessa Dungeon | |
|
Scutum [1] | [jRO Equipment] A light and sturdy rectangle curved shield made from three sheets of wood glued together and covered with canvas and leather. |
Fortessa Pit | |
|
Excelion Shield [1] | [jRO Equipment] A shield made from lost technology found in the research building ruins. |
Excelion Shield Matrix | |
|
Feather Shield [1] | [jRO Equipment] A shield that's as light as a feather. |
Feather Shield Matrix | |
|
King's Guard [1] | [jRO Equipment] A shield that was once only allowed to be held by the King's guards. It is said that those bestowed with the shield were formidable and boasts a strong will in the face of all adversities. |
King's Guard Matrix | |
Hats
| Hats | ||||
|---|---|---|---|---|
| Item Icon | Item Picture | Item Name | Item Description | Obtained From |
|
Abyss Dress [1] | [jRO Equipment] A dress that seems to be able to absorb all the light in the world. |
Fortessa Pit | |
Matrices
- The Matrix System allows you to craft jRO equipment with special matrices and ingredients.
- The matrices can be crafted at the Otherworld Prisoner NPC, in the Exchanger Area (@go 46 / @go exchange / @go exchanger), with Otherworld Instances Fragments.
| Charleston Crisis | ||||
|---|---|---|---|---|
| Item Icon | Item Picture | Item Name | Item Description | Obtained From |
|
Dexterity Supplement Parts (Alternate) Matrix [1] | A specially constructed sequence of spells that contains the method of creating #28368 Dexterity Supplement Parts (Alternate) [1]. Special note: Any equipment that requires refining must be at least the specified refine level or more. |
Otherworldly Prisoner | |
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Reinforced Parts - Gun Barrel (Alternate) Matrix [1] | A specially constructed sequence of spells that contains the method of creating #28369 Reinforced Parts - Gun Barrel (Alternate) [1]. Special note: Any equipment that requires refining must be at least the specified refine level or more. |
Otherworldly Prisoner | |
|
Excelion Shield Matrix [1] | A specially constructed sequence of spells that contains the method of creating #28941 Excelion Shield [1]. Special note: Any equipment that requires refining must be at least the specified refine level or more. |
Otherworldly Prisoner | |
| Endless Tower | ||||
|---|---|---|---|---|
| Item Icon | Item Picture | Item Name | Item Description | Obtained From |
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Survivor's Circlet (Alternate) Matrix [1] | A specially constructed sequence of spells that contains the method of creating #19020 Survivor's Circlet (Alternate) [1]. Special note: Any equipment that requires refining must be at least the specified refine level or more. |
Otherworldly Prisoner | |
|
Survivor's Orb (Alternate) Matrix [1] | A specially constructed sequence of spells that contains the method of creating #19139 Survivor's Orb (Alternate). Special note: Any equipment that requires refining must be at least the specified refine level or more. |
Otherworldly Prisoner | |
|
Survivor's Shoes Matrix [1] | A specially constructed sequence of spells that contains the method of creating #22170 Survivor's Shoes [0]. Special note: Any equipment that requires refining must be at least the specified refine level or more. |
Otherworldly Prisoner | |
| Faceworm's Nest | ||||
|---|---|---|---|---|
| Item Icon | Item Picture | Item Name | Item Description | Obtained From |
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Lunar Rainbow Matrix [1] | A specially constructed sequence of spells that contains the method of creating #19156 Lunar Rainbow [1]. Special note: Any equipment that requires refining must be at least the specified refine level or more. |
Otherworldly Prisoner | |
|
Rainbow Foxtail Matrix [1] | A specially constructed sequence of spells that contains the method of creating #26163 Rainbow Foxtail [1]. Special note: Any equipment that requires refining must be at least the specified refine level or more. |
Otherworldly Prisoner | |
| Fall of Glastheim (Normal) | ||||
|---|---|---|---|---|
| Item Icon | Item Picture | Item Name | Item Description | Obtained From |
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King's Mail Matrix [1] | A specially constructed sequence of spells that contains the method of creating #15386 King's Mail [1]. Special note: Any equipment that requires refining must be at least the specified refine level or more. |
Otherworldly Prisoner | |
| Fall of Glastheim (Hard) | ||||
|---|---|---|---|---|
| Item Icon | Item Picture | Item Name | Item Description | Obtained From |
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Guardian of Soul Matrix [1] | A specially constructed sequence of spells that contains the method of creating #480045 Guardian of Soul [0]. Special note: Any equipment that requires refining must be at least the specified refine level or more. |
Otherworldly Prisoner | |
| Hazy Forest | ||||
|---|---|---|---|---|
| Item Icon | Item Picture | Item Name | Item Description | Obtained From |
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Fairyleaf Grip Powder Matrix [1] | A specially constructed sequence of spells that contains the method of creating #28438 Fairyleaf Grip Powder [1]. Special note: Any equipment that requires refining must be at least the specified refine level or more. |
Otherworldly Prisoner | |
|
Kardui Robe Matrix [1] | A specially constructed sequence of spells that contains the method of creating #15169 Kardui's Robe [1]. Special note: Any equipment that requires refining must be at least the specified refine level or more. |
Otherworldly Prisoner | |
|
Laphine Shield Matrix [1] | A specially constructed sequence of spells that contains the method of creating #2198 Laphine Shield [1]. Special note: Any equipment that requires refining must be at least the specified refine level or more. |
Otherworldly Prisoner | |
|
Gray Wing Boots Matrix [1] | A specially constructed sequence of spells that contains the method of creating #22172 Gray Wing Boots [0]. Special note: Any equipment that requires refining must be at least the specified refine level or more. |
Otherworldly Prisoner | |
|
Storm Stone Matrix [1] | A specially constructed sequence of spells that contains the method of creating #28506 Storm Stone [1]. Special note: Any equipment that requires refining must be at least the specified refine level or more. |
Otherworldly Prisoner | |
|
Fluffy Dandelion Shoes Matrix [1] | A specially constructed sequence of spells that contains the method of creating #470008 Fluffy Dandelion Shoes [0]. Special note: Any equipment that requires refining must be at least the specified refine level or more. |
Otherworldly Prisoner | |
| Heart Hunter War Base | ||||
|---|---|---|---|---|
| Item Icon | Item Picture | Item Name | Item Description | Obtained From |
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Juggernaut Matrix [1] | A specially constructed sequence of spells that contains the method of creating #470027 Juggernaut [0]. Special note: Any equipment that requires refining must be at least the specified refine level or more. |
Otherworldly Prisoner | |
|
Sealed Evil Sword (Alternate) Matrix [1] | A specially constructed sequence of spells that contains the method of creating #13471 Sealed Evil Sword (Alternate) [3]. Special note: Any equipment that requires refining must be at least the specified refine level or more. |
Otherworldly Prisoner | |
|
Sealed Maximum Sword (Alternate) Matrix [1] | A specially constructed sequence of spells that contains the method of creating #13470 Sealed Maximum Sword (Alternate) [3]. Special note: Any equipment that requires refining must be at least the specified refine level or more. |
Otherworldly Prisoner | |
|
Sealed Magic Sword (Alternate) Matrix [1] | A specially constructed sequence of spells that contains the method of creating #13470 Sealed Magic Sword (Alternate) [3]. Special note: Any equipment that requires refining must be at least the specified refine level or more. |
Otherworldly Prisoner | |
| Horror Toy Factory | ||||
|---|---|---|---|---|
| Item Icon | Item Picture | Item Name | Item Description | Obtained From |
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Celine's Brooch (Alternate) Matrix [1] | A specially constructed sequence of spells that contains the method of creating #28513 Celine's Brooch (Alternate) [1]. Special note: Any equipment that requires refining must be at least the specified refine level or more. |
Otherworldly Prisoner | |
| Last Room | ||||
|---|---|---|---|---|
| Item Icon | Item Picture | Item Name | Item Description | Obtained From |
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Supplement Parts - Chip Matrix [1] | A specially constructed sequence of spells that contains the method of creating #28598 Powered Chip [1]. Special note: Any equipment that requires refining must be at least the specified refine level or more. |
Otherworldly Prisoner | |
|
Reinforced Parts - Processor Matrix [1] | A specially constructed sequence of spells that contains the method of creating #19170 Reinforced Parts - Processor [1]. Special note: Any equipment that requires refining must be at least the specified refine level or more. |
Otherworldly Prisoner | |
|
Verus' Core Matrix [1] | A specially constructed sequence of spells that contains the method of creating #28575 Verus' Core [1]. Special note: Any equipment that requires refining must be at least the specified refine level or more. |
Otherworldly Prisoner | |
| Malangdo Culvert | ||||
|---|---|---|---|---|
| Item Icon | Item Picture | Item Name | Item Description | Obtained From |
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Fluffy Fish Shoes Matrix [1] | A specially constructed sequence of spells that contains the method of creating #22210 Fluffy Fish Shoes [0]. Special note: Any equipment that requires refining must be at least the specified refine level or more. |
Otherworldly Prisoner | |
| Nidhoggur's Nest | ||||
|---|---|---|---|---|
| Item Icon | Item Picture | Item Name | Item Description | Obtained From |
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Fafnir Scale Matrix [1] | A specially constructed sequence of spells that contains the method of creating #15405 Fafnir Scale [0]. Special note: Any equipment that requires refining must be at least the specified refine level or more. |
Otherworldly Prisoner | |
|
Ancient Dragon's Crown Matrix [1] | A specially constructed sequence of spells that contains the method of creating #19262 Ancient Dragon's Crown [1]. Special note: Any equipment that requires refining must be at least the specified refine level or more. |
Otherworldly Prisoner | |
|
Red Baby Dragon Matrix [1] | A specially constructed sequence of spells that contains the method of creating #19116 Red Baby Dragon [1]. Special note: Any equipment that requires refining must be at least the specified refine level or more. |
Otherworldly Prisoner | |
|
God Eating Dragon Spear Matrix [1] | A specially constructed sequence of spells that contains the method of creating #32007 God Eating Dragon Spear [1]. Special note: Any equipment that requires refining must be at least the specified refine level or more. |
Otherworldly Prisoner | |
| Octopus Cave | ||||
|---|---|---|---|---|
| Item Icon | Item Picture | Item Name | Item Description | Obtained From |
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Aegir's Ring Matrix [1] | A specially constructed sequence of spells that contains the method of creating #28520 Aegir's Ring [1]. Special note: Any equipment that requires refining must be at least the specified refine level or more. |
Otherworldly Prisoner | |
| Old Glastheim (Normal) | ||||
|---|---|---|---|---|
| Item Icon | Item Picture | Item Name | Item Description | Obtained From |
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Temporal Manteau (Alternate) Matrix [1] | A specially constructed sequence of spells that contains the method of creating #20846 Temporal Manteau (Alternate) [1]. Special note: Any equipment that requires refining must be at least the specified refine level or more. |
Otherworldly Prisoner | |
|
Glastheim Observer Matrix [1] | A specially constructed sequence of spells that contains the method of creating #19101 Glastheim Observer [0]. Special note: Any equipment that requires refining must be at least the specified refine level or more. |
Otherworldly Prisoner | |
| Old Glastheim (Hard) | ||||
|---|---|---|---|---|
| Item Icon | Item Picture | Item Name | Item Description | Obtained From |
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King's Guard Matrix [1] | A specially constructed sequence of spells that contains the method of creating #28927 King's Guard [1]. Special note: Any equipment that requires refining must be at least the specified refine level or more. |
Otherworldly Prisoner | |
|
Save the King Matrix [1] | A specially constructed sequence of spells that contains the method of creating #13465 Save the King [3]. Special note: Any equipment that requires refining must be at least the specified refine level or more. |
Otherworldly Prisoner | |
|
Khalitzburg Knight Armor Matrix [1] | A specially constructed sequence of spells that contains the method of creating #15191 Khalitzburg Knight Armor [1]. Special note: Any equipment that requires refining must be at least the specified refine level or more. |
Otherworldly Prisoner | |
|
White Knight Armor Matrix [1] | A specially constructed sequence of spells that contains the method of creating #15407 White Knight Armor [1]. Special note: Any equipment that requires refining must be at least the specified refine level or more. |
Otherworldly Prisoner | |
| Rock Ridge | ||||
|---|---|---|---|---|
| Item Icon | Item Picture | Item Name | Item Description | Obtained From |
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Frontier Boots Matrix [1] | A specially constructed sequence of spells that contains the method of creating #22234 Frontier Boots [1]. Special note: Any equipment that requires refining must be at least the specified refine level or more. |
Otherworldly Prisoner | |
|
Elemental Origin (Alternate) Matrix [1] | A specially constructed sequence of spells that contains the method of creating #28615 Elemental Origin (Alternate) [3]. Special note: Any equipment that requires refining must be at least the specified refine level or more. |
Otherworldly Prisoner | |
|
Hippie Guitar (Alternate) Matrix [1] | A specially constructed sequence of spells that contains the method of creating #1948 Hippie Guitar (Alternate) [3]. Special note: Any equipment that requires refining must be at least the specified refine level or more. |
Otherworldly Prisoner | |
|
Hippie Rope (Alternate) Matrix [1] | A specially constructed sequence of spells that contains the method of creating #26204 Hippie Rope (Alternate) [3]. Special note: Any equipment that requires refining must be at least the specified refine level or more. |
Otherworldly Prisoner | |
|
Huuma Shuriken of Dancing Petals (Alternate) Matrix [1] | A specially constructed sequence of spells that contains the method of creating #13340 Huuma Shuriken of Dancing Petals (Alternate) [3]. Special note: Any equipment that requires refining must be at least the specified refine level or more. |
Otherworldly Prisoner | |
|
Mine Worker's Pickaxe (Alternate) Matrix [1] | A specially constructed sequence of spells that contains the method of creating #28127 Mine Worker's Pickaxe (Alternate) [3]. Special note: Any equipment that requires refining must be at least the specified refine level or more. |
Otherworldly Prisoner | |
|
Monokage (Alternate) Matrix [1] | A specially constructed sequence of spells that contains the method of creating #28738 Monokage (Alternate) [3]. Special note: Any equipment that requires refining must be at least the specified refine level or more. |
Otherworldly Prisoner | |
|
Vigilante Bow (Alternate) Matrix [1] | A specially constructed sequence of spells that contains the method of creating #18163 Vigilante Bow (Alternate) [3]. Special note: Any equipment that requires refining must be at least the specified refine level or more. |
Otherworldly Prisoner | |
|
Golden Scarf (Alternate) Matrix [1] | A specially constructed sequence of spells that contains the method of creating #20900 Golden Scarf (Alternate) [1]. Special note: Any equipment that requires refining must be at least the specified refine level or more. |
Otherworldly Prisoner | |
| Room of Consciousness | ||||
|---|---|---|---|---|
| Item Icon | Item Picture | Item Name | Item Description | Obtained From |
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Witch's Skill Card Matrix [1] | A specially constructed sequence of spells that contains the method of creating #600 Witch's Skill Card. Special note: Any equipment that requires refining must be at least the specified refine level or more. |
Otherworldly Prisoner | |
| Sarah's Memory | ||||
|---|---|---|---|---|
| Item Icon | Item Picture | Item Name | Item Description | Obtained From |
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Strawberry Mouth Guard Matrix [1] | A specially constructed sequence of spells that contains the method of creating #19137 Strawberry Mouth Guard [0]. Special note: Any equipment that requires refining must be at least the specified refine level or more. |
Otherworldly Prisoner | |
|
Battle Surcoat Matrix [1] | A specially constructed sequence of spells that contains the method of creating #20860 Battle Surcoat [1]. Special note: Any equipment that requires refining must be at least the specified refine level or more. |
Otherworldly Prisoner | |
| Sarah vs Ferir | ||||
|---|---|---|---|---|
| Item Icon | Item Picture | Item Name | Item Description | Obtained From |
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Sarah's Battle Robe (Alternate) Matrix [1] | A specially constructed sequence of spells that contains the method of creating #28521 Sarah's Battle Robe (Alternate) [1]. Special note: Any equipment that requires refining must be at least the specified refine level or more. |
Otherworldly Prisoner | |
|
Giant's Protection Matrix [1] | A specially constructed sequence of spells that contains the method of creating #28521 Giant's Protection [1]. Special note: Any equipment that requires refining must be at least the specified refine level or more. |
Otherworldly Prisoner | |
| Sky Fortress | ||||
|---|---|---|---|---|
| Item Icon | Item Picture | Item Name | Item Description | Obtained From |
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Immortal Dog Tag Matrix [1] | A specially constructed sequence of spells that contains the method of creating #32204 Immortal Dog Tag [1]. Special note: Any equipment that requires refining must be at least the specified refine level or more. |
Otherworldly Prisoner | |
| Temple of the Demon God | ||||
|---|---|---|---|---|
| Item Icon | Item Picture | Item Name | Item Description | Obtained From |
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Brooch of Hero Matrix [1] | A specially constructed sequence of spells that contains the method of creating #32222 Brooch of Hero [1]. Special note: Any equipment that requires refining must be at least the specified refine level or more. |
Otherworldly Prisoner | |
|
Feather Shield Matrix [1] | A specially constructed sequence of spells that contains the method of creating #460003 Feather Shield [1]. Special note: Any equipment that requires refining must be at least the specified refine level or more. |
Otherworldly Prisoner | |
| Werner's Laboratory | ||||
|---|---|---|---|---|
| Item Icon | Item Picture | Item Name | Item Description | Obtained From |
|
YSF01 Plate (Alternate) Matrix [1] | A specially constructed sequence of spells that contains the method of creating #15213 YSF01 Plate (Alternate) [1]. Special note: Any equipment that requires refining must be at least the specified refine level or more. |
Otherworldly Prisoner | |
|
Pretty Boar Shoes Matrix [1] | A specially constructed sequence of spells that contains the method of creating #470025 Pretty Boar Shoes [0]. Special note: Any equipment that requires refining must be at least the specified refine level or more. |
Otherworldly Prisoner | |
| Wolfchev's Laboratory | ||||
|---|---|---|---|---|
| Item Icon | Item Picture | Item Name | Item Description | Obtained From |
|
Devil's Hand Matrix [1] | A specially constructed sequence of spells that contains the method of creating #19329 Devil's Hand [1]. Special note: Any equipment that requires refining must be at least the specified refine level or more. |
Otherworldly Prisoner | |
|
Circlet of Phoenix Matrix [1] | A specially constructed sequence of spells that contains the method of creating #19343 Circlet of Phoenix [0]. Special note: Any equipment that requires refining must be at least the specified refine level or more. |
Otherworldly Prisoner | |
|
Work Cap Matrix [1] | A specially constructed sequence of spells that contains the method of creating #19407 Work Cap [0]. Special note: Any equipment that requires refining must be at least the specified refine level or more. |
Otherworldly Prisoner | |
|
Black Feather Matrix [1] | A specially constructed sequence of spells that contains the method of creating #19409 Black Feather [0]. Special note: Any equipment that requires refining must be at least the specified refine level or more. |
Otherworldly Prisoner | |
|
Spirit King's Crown Matrix [1] | A specially constructed sequence of spells that contains the method of creating #19426 Spirit King's Crown [0]. Special note: Any equipment that requires refining must be at least the specified refine level or more. |
Otherworldly Prisoner | |
|
Jasper Circlet Matrix [1] | A specially constructed sequence of spells that contains the method of creating #10005396 Jasper Circlet [0]. Special note: Any equipment that requires refining must be at least the specified refine level or more. |
Otherworldly Prisoner | |