Difference between revisions of "Niflheim Exclusive Costume Enchantment"
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( Post transferring it will look like this. ) | ( Post transferring it will look like this. ) | ||
| − | Costume 1 | + | {| class="wikitable filterable" style="vertical-align:left;" |<div style="text-align:center"> |
| − | + | |- | |
| − | ATK + 12 | + | !Costume 1 ( Destroyed ) |
| − | + | !- | |
| − | ASPD + 1 | + | !Costume 2 ( Modified ) |
| − | + | !- | |
| − | H.Plus + 3 | + | |- |
| + | |- style="background-color:#6386b8;" | ||
| + | |Destroyed||-||ATK +||12 | ||
| + | |- | ||
| + | |- style="background-color:#6386b8;" | ||
| + | |Destroyed||-||ASPD +||1 | ||
| + | |- | ||
| + | |- style="background-color:#6386b8;" | ||
| + | |Destroyed||-||H.Plus +||3 | ||
| + | |- | ||
| + | |} | ||
=== Another Example: === | === Another Example: === | ||
Revision as of 12:47, 1 August 2023
Costumes can be enchanted with
Costume Enchant I ,
Costume Enchant II and
Costume Enchant III (which can be obtained from Special Tool Dealer under Custom Enchants)
How to:
- Use
Costume Enchant I to give a costume its first enchant. - Use
Costume Enchant II to give that costume its second enchant. - Use
Costume Enchant III to give that costume its third enchant.
Note: An enchanted costume can have their enchants changed by using the enchant items on it again, which only change the enchant they interact with.
(Example: Costume Enchant I only changes the first enchant).
Enchantment Lists
Top costume
| First and Second enchant | Min ~ Max | Third enchant | Min ~ Max |
|---|---|---|---|
| Max HP + | 1000 ~ 5000 | RES + | 10 ~ 100 |
| Max SP + | 25 ~ 500 | MRES + | 10 ~ 100 |
| Max HP % + | 1 ~ 10 | ||
| Max SP % + | 1 ~ 10 | ||
| DEF + | 1 ~ 10 | ||
| MDEF + | 1 ~ 10 |
Middle costume
| First and Second enchant | Min ~ Max | Third enchant | Min ~ Max |
|---|---|---|---|
| ATK + | 10 ~ 50 | P.ATK + | 1 ~ 10 |
| MATK + | 10 ~ 50 | S.MATK + | 1 ~ 10 |
| ATK % + | 1 ~ 5 | ||
| MATK % + | 1 ~ 5 | ||
| Melee Physical Damage % + | 1 ~ 5 | ||
| Ranged Physical Damage % + | 1 ~ 5 | ||
| All Magical Properties % + | 1 ~ 5 | ||
| Critical damage % + | 5 ~ 15 |
Lower costume
| First and Second enchant | Min ~ Max | Third enchant | Min ~ Max |
|---|---|---|---|
| Healing skills % + | 5 ~ 15 | C.RATE | 1 ~ 10 |
| After cast delay % - | 3 ~ 10 | H.PLUS | 1 ~ 10 |
| Variable cast time % - | 5 ~ 15 | ||
| ASPD + | 1 ~ 5 | ||
| Delay after attack % + | 5 ~ 15 | ||
| CRIT + | 5 ~ 15 | ||
| HIT + | 15 ~ 30 | ||
| Perfect HIT % + | 1 ~ 10 | ||
| Flee + | 15 ~ 30 | ||
| Fixed Cast time second - | 0.1 ~ 0.2 |
Garment costume
| 1st slot | Min ~ Max | 2nd slot | Min ~ Max | 3rd slot | Effect |
|---|---|---|---|---|---|
| DEF against Small size monster % + | 1 ~ 5 | Random Stat + | 1 ~ 5 | Random armor element | All element including ghost |
| DEF against from Medium size monster % + | 1 ~ 5 | Random Trait Stat | 1 ~ 3 | ||
| DEF against from Large size monster % + | 1 ~ 5 | ||||
| Crit damage % - | 3 ~ 10 | ||||
| Long Range physical damage % - | 3 ~ 10 |
Enchantment Transfer
NPC is located in the Main Office: Costume Manager Venir
Transferring one or more enchants from 1 costume to another will destroy the source and transfer all existant enchants to the new costume. However, it will not overwrite slots that are untouched.
Example:
( Before transferring, it looks like this. )
| Costume 1 ( Source ) | - | Costume 2 ( Target ) | - |
|---|---|---|---|
| ATK + | 12 | MATK + | 16 |
| ASPD + | 1 | None | - |
| H.Plus + | 3 | None | - |
( Post transferring it will look like this. )
| Costume 1 ( Destroyed ) | - | Costume 2 ( Modified ) | - |
|---|---|---|---|
| Destroyed | - | ATK + | 12 |
| Destroyed | - | ASPD + | 1 |
| Destroyed | - | H.Plus + | 3 |
Another Example:
( Before transferring, it looks like this. )
Costume 1: ( Source ) Costume 2: ( Target )
ATK + 50 MATK + 16
None ASPD + 5
None H.Plus + 3
( Post transferring it will look like this. )
Costume 1: No longer exists and was destroyed. Costume 2:
ATK + 50
ASPD + 5
H.Plus + 3