Difference between revisions of "Elemental Days"
From Shining Moon Wikipedia
Hypermage2 (talk | contribs) (Created Elemental Days Page) |
Bluefish41 (talk | contribs) (add link to reputation page) |
||
| Line 1: | Line 1: | ||
== Introduction == | == Introduction == | ||
| − | * Elemental days is a custom feature in Shining Moon that | + | * Elemental days is a custom feature in Shining Moon that, when enabled, adds the following special effects to Nightmare, Hell, and Purgatory mode instances. |
** Monsters take ( 5, 10 or 20% ) additional damage from the same element as day has selected. (This extra damage can bypass elemental restrictions, example Fire on Fire 4.) | ** Monsters take ( 5, 10 or 20% ) additional damage from the same element as day has selected. (This extra damage can bypass elemental restrictions, example Fire on Fire 4.) | ||
** Monsters take ( 5, 10 or 25% ) less damage from all other elements | ** Monsters take ( 5, 10 or 25% ) less damage from all other elements | ||
| Line 26: | Line 26: | ||
** Every 30 seconds a slow is applied to all party members for 5 seconds | ** Every 30 seconds a slow is applied to all party members for 5 seconds | ||
| − | === | + | === Reputation === |
| + | Finishing instances with Elemental Days enabled will reward you with Elemental Days reputation.<br> | ||
| + | More info can be found [[Reputation|here]].<br> | ||
Revision as of 01:32, 7 February 2023
Introduction
- Elemental days is a custom feature in Shining Moon that, when enabled, adds the following special effects to Nightmare, Hell, and Purgatory mode instances.
- Monsters take ( 5, 10 or 20% ) additional damage from the same element as day has selected. (This extra damage can bypass elemental restrictions, example Fire on Fire 4.)
- Monsters take ( 5, 10 or 25% ) less damage from all other elements
- All monsters deal part of their original damage in the same element as the selected element. This damage is considered magical. ( 15%, 30% or 50% )
- Additional effects are applied based on which element is randomly chosen for that day.
Possible Elements
A random element will be chosen every day, depending on which element is chosen the following effects will occur in addition to the ones above:
- Water
- Upon death monsters might explode causing everyone to be frozen for 3 seconds
- Upon death monsters might cast Storm Guest, Deluge, Icebound Trap, Diamond Storm
- Amount increases based on difficulty ( 1, 2, 3 )
- Every 30 seconds a slow is applied to all party members for 5 seconds
- Fire
- Upon death monsters might explode causing damage of 5000 ( Purgatory ) - 2000 ( Hell ) - 1000 ( Nightmare )
- Upon death monsters might cast Meteor Storm, Fire Pillar, Firing Trap or Conflagration
- Amount increases based on difficulty ( 1, 2, 3 )
- Every 30 seconds a burn is applied to all party members for 5 seconds
- Earth
- Upon death monsters might explode causing everyone to be rooted for 3 seconds
- Upon death monsters might cast Quagmire, Maize Trap, Man Hole, Terra Drive
- Amount increases based on difficulty ( 1, 2, 3 )
- Every 30 seconds a slow is applied to all party members for 5 seconds
Reputation
Finishing instances with Elemental Days enabled will reward you with Elemental Days reputation.
More info can be found here.