Difference between revisions of "Geffen Night Arena"
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!Cost | !Cost | ||
|- | |- | ||
| − | | style="text-align: left;" | | + | | style="text-align: left;" |[[File:Anti Conjurer Suit.png|center|frameless]] |
| − | | style="text-align: center;" | | + | | style="text-align: center;" | [http://192.99.66.84/?module=item&action=view&id=450149 <nowiki>Anti Conjurer Suit [1]</nowiki>] |
| − | | style="text-align: center;" | | + | | style="text-align: center;" | Increase incoming heal effectiveness by 10% |
| − | MaxHP + | + | |
| − | + | ||
| − | Increase damage | + | Reduce SP consumption of skills by 10% |
| − | | | + | |
| − | + | MaxHP +3% | |
| + | |||
| + | STR +3, AGI +3 | ||
| + | |||
| + | ATK +10 per refinement level | ||
| + | |||
| + | Increase attack speed (reduce delay after attack) by 2% per 2 refinement levels | ||
| + | ----If refinement level is +9 or higher, increase melee and long range physical damage by 10% | ||
| + | ----If refinement level is +11 or higher, Increase attack speed (reduce delay after attack) by an additional 7% | ||
| + | ----If refinement level is +13 or higher, ATK +60 | ||
| + | Class: Armor | ||
| + | |||
| + | Defense: 120 | ||
| + | |||
| + | Weight: 90 | ||
| + | |||
| + | Armor Level: 2 | ||
| + | |||
| + | Required Level: 230 | ||
| + | |||
| + | Jobs: All | ||
| + | |x30 {{Item List|id=1000316|item=Geffen Arena Coin}} | ||
| + | {{Item List|id=15073|item=Anti-magic Suit}} | ||
|- | |- | ||
| − | | style="text-align: left;" | | + | | style="text-align: left;" |[[File:Magic Protector Robe.png|center|frameless]] |
| style="text-align: center;" | [http://192.99.66.84/?module=item&action=view&id=450150 <nowiki>Magic Protector Robe [1]</nowiki>] | | style="text-align: center;" | [http://192.99.66.84/?module=item&action=view&id=450150 <nowiki>Magic Protector Robe [1]</nowiki>] | ||
| style="text-align: center;" | Increase incoming heal effectiveness by 10% | | style="text-align: center;" | Increase incoming heal effectiveness by 10% | ||
| Line 335: | Line 357: | ||
----If refinement level is +11 or higher, reduce Variable Casting Time by additional 7% | ----If refinement level is +11 or higher, reduce Variable Casting Time by additional 7% | ||
----If refinement level is +13 or higher, MATK +60 | ----If refinement level is +13 or higher, MATK +60 | ||
| − | |||
Class: Armor | Class: Armor | ||
| Line 350: | Line 371: | ||
{{Item List|id=15074|item=Geffen Magic Robe}} | {{Item List|id=15074|item=Geffen Magic Robe}} | ||
|- | |- | ||
| − | | style="text-align: left;" | | + | | style="text-align: left;" |[[File:Magic Absorber.png|center|frameless]] |
| style="text-align: center;" | [http://192.99.66.84/?module=item&action=view&id=460005 <nowiki>Magic Absorber [1]</nowiki>] | | style="text-align: center;" | [http://192.99.66.84/?module=item&action=view&id=460005 <nowiki>Magic Absorber [1]</nowiki>] | ||
| style="text-align: center;" | Increase All property magic damage by 3% | | style="text-align: center;" | Increase All property magic damage by 3% | ||
| Line 360: | Line 381: | ||
----If refinement level is +12 or higher, increase All property magic damage by additional 7% | ----If refinement level is +12 or higher, increase All property magic damage by additional 7% | ||
----[+ Mental Condenser or Force Condenser ] | ----[+ Mental Condenser or Force Condenser ] | ||
| − | |||
MaxHP +10% | MaxHP +10% | ||
| Line 379: | Line 399: | ||
{{Item List|id=2185|item=Magic Reflector}} | {{Item List|id=2185|item=Magic Reflector}} | ||
|- | |- | ||
| − | | style="text-align: left;" | | + | | style="text-align: left;" |[[File:Encyclopedia Complete Edition.png|center|frameless]] |
| style="text-align: center;" | [http://192.99.66.84/?module=item&action=view&id=460006 <nowiki>Encyclopedia Complete Edition [1]</nowiki>] | | style="text-align: center;" | [http://192.99.66.84/?module=item&action=view&id=460006 <nowiki>Encyclopedia Complete Edition [1]</nowiki>] | ||
| style="text-align: center;" | ATK +3% | | style="text-align: center;" | ATK +3% | ||
| Line 389: | Line 409: | ||
----If refinement level is +12 or higher, ATK +7%, increase Critical damage by 10% | ----If refinement level is +12 or higher, ATK +7%, increase Critical damage by 10% | ||
----[+ Mental Condenser or Force Condenser ] | ----[+ Mental Condenser or Force Condenser ] | ||
| − | |||
MaxHP +10% | MaxHP +10% | ||
| Line 408: | Line 427: | ||
{{Item List|id=2186|item=Revised Encyclopedia}} | {{Item List|id=2186|item=Revised Encyclopedia}} | ||
|- | |- | ||
| − | | style="text-align: left;" | | + | | style="text-align: left;" |[[File:Magic Barrier Manteau.png|center|frameless]] |
| style="text-align: center;" | [http://192.99.66.84/?module=item&action=view&id=480065 <nowiki>Magic Barrier Manteau [1]</nowiki>] | | style="text-align: center;" | [http://192.99.66.84/?module=item&action=view&id=480065 <nowiki>Magic Barrier Manteau [1]</nowiki>] | ||
| style="text-align: center;" | MaxHP +1,500 | | style="text-align: center;" | MaxHP +1,500 | ||
| Line 419: | Line 438: | ||
----If refinement level is +11 or higher, increase Melee physical damage by additional 7% | ----If refinement level is +11 or higher, increase Melee physical damage by additional 7% | ||
----[+ Anti Conjurer Suit ] | ----[+ Anti Conjurer Suit ] | ||
| − | |||
ATK +50 | ATK +50 | ||
| Line 426: | Line 444: | ||
increase attack speed (reduce Delay After Attack by 10%) | increase attack speed (reduce Delay After Attack by 10%) | ||
----[+ Magic Protector Robe ] | ----[+ Magic Protector Robe ] | ||
| − | |||
ATK +50 | ATK +50 | ||
| Line 447: | Line 464: | ||
{{Item List|id=20944|item=Anti Magic Manteau}} | {{Item List|id=20944|item=Anti Magic Manteau}} | ||
|- | |- | ||
| − | | style="text-align: left;" | | + | | style="text-align: left;" |[[File:Magic Barrier Muffler.png|center|frameless]] |
| style="text-align: center;" | [http://192.99.66.84/?module=item&action=view&id=480066 <nowiki>Magic Barrier Muffler [1]</nowiki>] | | style="text-align: center;" | [http://192.99.66.84/?module=item&action=view&id=480066 <nowiki>Magic Barrier Muffler [1]</nowiki>] | ||
| style="text-align: center;" | MaxHP +1,500 | | style="text-align: center;" | MaxHP +1,500 | ||
| Line 458: | Line 475: | ||
----If refinement level is +11 or higher, increase All property magic damage by 7% | ----If refinement level is +11 or higher, increase All property magic damage by 7% | ||
----[+ Magic Protector Robe ] | ----[+ Magic Protector Robe ] | ||
| − | |||
MATK +50 | MATK +50 | ||
| Line 465: | Line 481: | ||
reduce Variable Casting Time by 10% | reduce Variable Casting Time by 10% | ||
----[+ Anti Conjurer Suit ] | ----[+ Anti Conjurer Suit ] | ||
| − | |||
MATK +50 | MATK +50 | ||
| Line 486: | Line 501: | ||
{{Item List|id=20944|item=Anti Magic Manteau}} | {{Item List|id=20944|item=Anti Magic Manteau}} | ||
|- | |- | ||
| − | | style="text-align: left;" | | + | | style="text-align: left;" |[[File:Ravage Magic Manteau.png|center|frameless]] |
| style="text-align: center;" | [http://192.99.66.84/?module=item&action=view&id=480067 <nowiki>Ravage Magic Manteau [1]</nowiki>] | | style="text-align: center;" | [http://192.99.66.84/?module=item&action=view&id=480067 <nowiki>Ravage Magic Manteau [1]</nowiki>] | ||
| style="text-align: center;" | MaxHP +1,200 | | style="text-align: center;" | MaxHP +1,200 | ||
| Line 525: | Line 540: | ||
{{Item List|id=20943|item=Geffen Magic Manteau}} | {{Item List|id=20943|item=Geffen Magic Manteau}} | ||
|- | |- | ||
| − | | style="text-align: left;" | | + | | style="text-align: left;" |[[File:Ravage Magic Muffler.png|center|frameless]] |
| style="text-align: center;" | [http://192.99.66.84/?module=item&action=view&id=480068 <nowiki>Ravage Magic Muffler [1]</nowiki>] | | style="text-align: center;" | [http://192.99.66.84/?module=item&action=view&id=480068 <nowiki>Ravage Magic Muffler [1]</nowiki>] | ||
| style="text-align: center;" | MaxHP +2,000 | | style="text-align: center;" | MaxHP +2,000 | ||
| Line 566: | Line 581: | ||
{{Item List|id=20943|item=Geffen Magic Manteau}} | {{Item List|id=20943|item=Geffen Magic Manteau}} | ||
|- | |- | ||
| − | | style="text-align: left;" | | + | | style="text-align: left;" |[[File:Force Condenser.png|center|frameless]] |
| style="text-align: center;" | [http://192.99.66.84/?module=item&action=view&id=490077 <nowiki>Force Condenser [1]</nowiki>] | | style="text-align: center;" | [http://192.99.66.84/?module=item&action=view&id=490077 <nowiki>Force Condenser [1]</nowiki>] | ||
| style="text-align: center;" | MaxHP +5% | | style="text-align: center;" | MaxHP +5% | ||
| Line 586: | Line 601: | ||
{{Item List|id=2963|item=Physical Enhancer Ring}} | {{Item List|id=2963|item=Physical Enhancer Ring}} | ||
|- | |- | ||
| − | | | + | |[[File:Mental Condenser.png|center|frameless]] |
|[http://192.99.66.84/?module=item&action=view&id=490078 <nowiki>Mental Condenser [1]</nowiki>] | |[http://192.99.66.84/?module=item&action=view&id=490078 <nowiki>Mental Condenser [1]</nowiki>] | ||
|MaxHP +5% | |MaxHP +5% | ||
Revision as of 20:38, 17 January 2022
| Requirements | |
|---|---|
| Base Level: | 210+ |
| Starting Point: | Instance Manager in any town
|
| Rewards | |
| Experience: | - |
| Cooldown | |
| Cooldown: | Resets at 00:01 Servertime |
Overview
An Illegal tournament hosted every night at Geffen. This instance functions similarly to Geffen magic tournament with some changes.
- There are 10 rounds. Each round increases the enemy's health. The arena host will announce the enemy's health per round (see table below).
- Every round can be a different enemy except the last round which will always be Fenrir. Fenrir takes 90% reduced damage.
- Unlike Geffen Magic Tournament, you can only collect rewards if you complete the round and choose to quit.
- You have one minute to complete each round.
- You can bring a party to the instance.
- The perimeter of the arena is dangerous. If you move or get knocked-back to the edge, you will take heavy damage that can kill you. Stay in the middle of the arena.
- If any party member dies, a penalty is imposed where the enemy will take no damage until all party members are resurrected.
| Round | Aprox HP |
|---|---|
| 1 | 4,800,000 |
| 2 | 12,400,000 |
| 3 | 34,700,000 |
| 4 | 107,600,000 |
| 5 | 362,400,000 |
| 6 | 516,300,000 |
| 7 | 555,900,000 |
| 8 | 972,300,000 |
| 9 | 1,337,300,000 |
| 10 | 1,416,300,000 |
Walkthrough
Enemies
| Mob | Level | Size/Race/Element |
|---|---|---|
|
210 | Size/Race/Element |
|
210 | Size/Race/Element |
|
210 | Size/Race/Element |
|
210 | Size/Race/Element |
|
210 | Size/Race/Element |
|
210 | Size/Race/Element |
|
210 | Size/Race/Element |
|
210 | Size/Race/Element |
|
210 | Size/Race/Element |
|
210 | Size/Race/Element |
|
210 | Size/Race/Element |
|
210 | Size/Race/Element |
|
210 | Size/Race/Element |
|
210 | Size/Race/Element |
|
210 | Size/Race/Element |
|
210 | Size/Race/Element |
|
Size/Race/Element |
Rewards
Instance Rewards
| Round | |||
|---|---|---|---|
| 1 | 2 | 0 | 0 |
| 2 | 3 | 0 | 0 |
| 3 | 4 | 0 | 0 |
| 4 | 6 | 1 | 0 |
| 5 | 9 | 1 | 0 |
| 6 | 14 | 2 | 0 |
| 7 | 22 | 2 | 1 |
| 8 | 35 | 3 | 1 |
| 9 | 56 | 4 | 2 |
| 10 | 89 | 5 | 3 |
Cards
| Card | Type | Description | Cost |
|---|---|---|---|
| Footgear Card |
MaxHP +1,000 |
10x 7x | |
| Footgear Card |
Increases the damage of Earth property magical attacks on targets by 10% |
10x | |
| Footgear Card |
Increases the damage of Fire property magical attacks on targets by 10% |
10x | |
| Footgear Card |
Increase attack speed (reduce delay after attack by 7%) |
10x | |
| Footgear Card |
Increase attack speed (reduce delay after attack by 10%) |
10x | |
| Footgear Card |
MaxSP +20% |
10x 7x | |
| Footgear Card |
Increases the damage of Wind property magical attacks on targets by 10% |
10x 7x | |
| Footgear Card |
ATK +5% |
10x | |
| Footgear Card |
Reduces variable casting time of skills by 10% |
10x | |
| Footgear Card |
Increase attack speed (reduce delay after attack by 7%) |
10x 7x | |
| Footgear Card |
Increase Holy property magical damage by 10% |
10x | |
| Footgear Card |
Increase attack speed (reduce delay after attack by 7%) |
10x 7x | |
| Weapon Card |
Increases the damage of Cold Bolt, Fire Bolt, and Lightning Bolt by 15% |
10x 7x | |
| Accessory Card |
Increase Neutral property magical damage by 20% |
10x 7x | |
| Footgear Card |
Increase Neutral property magical damage by 10% Adds a 10% chance of transforming the user into Golem for 10 seconds when performing a melee physical attack |
10x |
Equipment
| Image | Name | Description | Cost |
|---|---|---|---|
| Anti Conjurer Suit [1] | Increase incoming heal effectiveness by 10%
MaxHP +3% STR +3, AGI +3 ATK +10 per refinement level Increase attack speed (reduce delay after attack) by 2% per 2 refinement levels If refinement level is +9 or higher, increase melee and long range physical damage by 10% If refinement level is +11 or higher, Increase attack speed (reduce delay after attack) by an additional 7% If refinement level is +13 or higher, ATK +60 Class: Armor Defense: 120 Weight: 90 Armor Level: 2 Required Level: 230 Jobs: All |
x30 | |
| Magic Protector Robe [1] | Increase incoming heal effectiveness by 10%
MaxHP +3% INT +3, DEX +3 MATK +10 per refinement level Reduce variable casting time by 2% per 2 refinement levels If refinement level is +9 or higher, increase All property magic damage by 10% If refinement level is +11 or higher, reduce Variable Casting Time by additional 7% If refinement level is +13 or higher, MATK +60 Class: Armor Defense: 110 Weight: 80 Armor Level: 2 Required Level: 230 Jobs: All |
x30 | |
| Magic Absorber [1] | Increase All property magic damage by 3%
If refinement level is +7 or higher, MATK +25 If refinement level is +9 or higher, reduce Variable Casting Time by 5% If refinement level is +12 or higher, increase All property magic damage by additional 7% [+ Mental Condenser or Force Condenser ] MaxHP +10% Reduce Delay After Skill by 5% Class: Shield Defense: 50 Weight: 50 Armor Level: 2 Required Level: 230 Jobs: All |
x45 | |
| Encyclopedia Complete Edition [1] | ATK +3%
If refinement level is +7 or higher, ATK +25, Critical Rate +3 If refinement level is +9 or higher, increase attack speed (reduce Delay After Attack by 5%) If refinement level is +12 or higher, ATK +7%, increase Critical damage by 10% [+ Mental Condenser or Force Condenser ] MaxHP +10% Reduce Delay After Skill by 5% Class: Shield Defense: 150 Weight: 150 Armor Level: 2 Required Level: 230 Jobs: All |
x45 | |
| Magic Barrier Manteau [1] | MaxHP +1,500
Increase attack speed (reduce Delay After Attack by 2%) per 3 refinement level If refinement level is +9 or higher, increase Melee physical damage by 5% If refinement level is +11 or higher, increase Melee physical damage by additional 7% [+ Anti Conjurer Suit ] ATK +50 If refinement level of Anti Conjurer Suit is +11 or higher, increase Melee physical damage by 5% increase attack speed (reduce Delay After Attack by 10%) [+ Magic Protector Robe ] ATK +50 If refinement level of Magic Protector Robe is +11 or higher, increase Melee physical damage by 5% reduce Variable Casting Time by 10% Class: Garment Defense: 75 Weight: 70 Armor Level: 2 Required Level: 230 Jobs: All |
x30 | |
| Magic Barrier Muffler [1] | MaxHP +1,500
Reduce Variable Casting Time by 2% per 3 refinement levels If refinement level is +9 or higher, MATK +7%, increase heal effectiveness by 5% If refinement level is +11 or higher, increase All property magic damage by 7% [+ Magic Protector Robe ] MATK +50 If refinement level of Magic Protector Robe is +11 or higher, increase All property magic damage by 5% reduce Variable Casting Time by 10% [+ Anti Conjurer Suit ] MATK +50 If refinement level of Anti Conjurer Suit is +11 or higher, increase All property magic damage by 5% increase attack speed (reduce Delay After Attack by 10%) Class: Garment Defense: 70 Weight: 65 Armor Level: 2 Required Level: 230 Jobs: All |
x30 | |
| Ravage Magic Manteau [1] | MaxHP +1,200
Increase attack speed (reduce Delay After Attack by 2%) per 3 refinement levels If refinement level is +9 or higher, increase Long Range physical damage by 5% If refinement level is +11 or higher, increase Long Range physical damage by additional 7% [+ ATK +50 If refinement level of Anti Conjurer Suit is +11 or higher, increase Long Range physical damage by 5% increase attack speed (reduce Delay After Attack by 10%) [+ ATK +50 If refinement level of Magic Protector Robe is +11 or higher, increase Long Range physical damage by 5% reduce Variable Casting Time by 10% Class: Garment Defense: 70 Weight: 65 Armor Level: 2 Required Level: 230 Jobs: All |
x30 | |
| Ravage Magic Muffler [1] | MaxHP +2,000
Increase attack speed (reduce Delay After Attack by 1%) per 3 refinement levels Reduce Variable Casting Time by 1% per 3 refinement levels If refinement level is +9 or higher, increase damage against All size monsters by 3% If refinement level is +11 or higher, when dealing physical or magical damage; has a low chance to recover 350 HP and 20 SP per second for 10 seconds [+ ATK +50 If refinement level of Anti Conjurer Suit is +11 or higher, ATK +5% increase attack speed (reduce Delay After Attack by 10%) [+ MATK +50 If refinement level of Magic Protector Robe is +11 or higher, MATK +5% reduce Variable Casting Time by 10% Class: Garment Defense: 90 Weight: 80 Armor Level: 2 Required Level: 230 Jobs: All |
x30 | |
| Force Condenser [1] | MaxHP +5%
ATK +8% [+ When dealing physical damage; has a low chance to recover 400 HP per 0.5 seconds for 19 times Class: Accessory Defense: 15 Weight: 10 Required Level: 230 Jobs: All |
x60 | |
| Mental Condenser [1] | MaxHP +5%
[+ When dealing magical damage; has a low chance to recover 80 SP per 0.5 seconds for 19 times Class: Accessory Defense: 15 Weight: 10 Required Level: 230 Jobs: All |
x60 |
Equipment Enchantments
You may use
Blazing Magical Jewel to enchant armors,
Sunken Magical Jewel to enchant garments,
Growth Magical Jewel to enchant accessories and
Shining Magical Jewel to enchant shields. The enchantment items can all be purchased for 1
Geffen Arena Certificate , 15
Geffen Arena Coin and some zeny. The process is a Lapine enchant so you can reenchant as much as you want.
Armor Enchants
| 1st Enchant | Min~Max | 2nd Enchant | Min~Max | 3rd Enchant | Min~Max |
|---|---|---|---|---|---|
| MaxHP | 100 ~ 1500 | HP Recovery | 30% ~ 65% | MHP | 100 ~ 1500 |
| MaxSP | 100 ~ 500 | SP Recovery | 30% ~ 65% | MSP | 100 ~ 500 |
| MaxHP% | 1% ~ 10% | FLEE | 2 ~ 30 | ||
| MaxSP% | 1% ~ 10% | DEF | 10 ~ 55 | ||
| MDEF | 1 ~ 6 | ||||
| Healing Received | 5% ~ 10% | ||||
| Variable Cast Time | 1% ~ 10% | ||||
| Reduced physical damage from monsters of a specific element | 5% ~ 10% | ||||
| Reduced magical damage from monsters of a specific element | 5% ~ 10% |
Garment Enchants
| 1st Enchant | Min~Max | 2nd Enchant | Min~Max | 3rd Enchant | Min~Max |
|---|---|---|---|---|---|
| MaxHP | 100 ~ 1000 | FLEE | 5 ~ 20 | MHP | 200 ~ 800 |
| MaxSP | 10 ~ 300 | DEF | 5 ~ 60 | MSP | 50 ~ 300 |
| MaxHP% | 1% ~ 5% | MDEF | 1 ~ 6 | ||
| MaxSP% | 1% ~ 5% | Healing Received | 5% ~ 10% | ||
| Variable Cast Time | 1% ~ 10% | ||||
| Reduced physical damage from monsters of a specific element | 5% ~ 10% | ||||
| Reduced magical damage from monsters of a specific element | 5% ~ 10% | ||||
| Specific Element Resistance | 1% ~ 5% |
Accessory Enchants
| 1st Enchant | Min~Max | 2nd Enchant | Min~Max |
|---|---|---|---|
| Attack Speed | 3% ~ 7% | Attack Speed | 3% ~ 5% |
| Variable Cast Time | 5% ~ 10% | Variable Cast Time | 5% ~ 8% |
| CRIT | 5 ~ 10 | CRIT | 5 ~ 8 |
| Property Resistance(Fire/Water/Wind/Earth) | 3% ~ 5% | Property Resistance(Fire/Water/Wind/Earth) | 3% ~ 5% |
| SP Consumption | 3% ~ 5% | SP Consumption | 3% ~ 5% |
| MHP | 1% ~ 5% | MHP | 1% ~ 3% |
| MSP | 1% ~ 5% | MSP | 1% ~ 3% |
| ATK | 1% ~ 5% | ATK | 1% ~ 3% |
| MATK | 1% ~ 5% | MATK | 1% ~ 3% |
Shield Enchants
| 1st Enchant | Min~Max | 2nd Enchant | Min~Max | 3rd Enchant | Min~Max |
|---|---|---|---|---|---|
| MDEF | 3 ~ 10 | MHP | 100 ~ 1000 | ASPD | 1 |
| DEF | 30 ~ 100 | MSP | 20 ~ 200 | Magical Damage to Race | 5% ~ 10% |
| MSP | 20 ~ 200 | DEF | 30 ~ 100 | Ignore Magical Defense of Race | 30% ~ 60% |
| Racial Resistance | 2% ~ 7% | MDEF | 3 ~ 10 | Ignore Magical Defense of Normal Monsters | 30% ~ 60% |
| MHP | 100 ~ 1000 | Racial Resistance | 2% ~ 7% | Ignore Magical Defense of Boss Monsters | 30% ~ 60% |
| Magical Damage to Race | 1% ~ 5% | Magical Damage to Race | 1% ~ 5% | Physical Damage to Race | 5% ~ 10% |
| Physical Damage to Race | 1% ~ 5% | Physical Damage to Race | 1% ~ 5% | Ignore Physical Defense of Race | 30% ~ 60% |
| Heal Recovery | 5% ~ 10% | Heal Recovery | 5% ~ 10% | Ignore Physical Defense of Normal Monsters | 30% ~ 60% |
| Variable Cast Time | 1% ~ 5% | Attack Speed | 1% ~ 5% | Ignore Physical Defense of Boss Monsters | 30% ~ 60% |
| After Cast Delay | 1% ~ 3% |









