Difference between revisions of "Enchant UI"

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Line 2: Line 2:
 
Visit the appropriate NPC to open the Enchantment UI
 
Visit the appropriate NPC to open the Enchantment UI
 
[[File:enchantui_001.png|800px]]
 
[[File:enchantui_001.png|800px]]
 
 
=== Items ===
 
=== Items ===
 
==== Mad Bunny-LT [1] ====
 
==== Mad Bunny-LT [1] ====
Line 23: Line 22:
 
'''Chance:''' 100.00%
 
'''Chance:''' 100.00%
 
|}
 
|}
 
 
===== Normal Enchants =====
 
===== Normal Enchants =====
 
{| class="wikitable"
 
{| class="wikitable"
Line 62: Line 60:
 
|Variable Casting (Magical) Lv1 (10.50%)
 
|Variable Casting (Magical) Lv1 (10.50%)
 
|}
 
|}
 
 
===== Upgradable Enchantments - Slot 3 =====
 
===== Upgradable Enchantments - Slot 3 =====
 
{| class="wikitable"
 
{| class="wikitable"
Line 211: Line 208:
 
|0z
 
|0z
 
|}
 
|}
 
 
==== Hero's Insignia [1] ====
 
==== Hero's Insignia [1] ====
 
{| class="wikitable"
 
{| class="wikitable"
Line 233: Line 229:
 
'''Chance:''' 100.00%
 
'''Chance:''' 100.00%
 
|}
 
|}
 
 
===== Normal Enchants =====
 
===== Normal Enchants =====
 
{| class="wikitable"
 
{| class="wikitable"
Line 291: Line 286:
 
| -
 
| -
 
|}
 
|}
 
 
===== Upgrade Enchants - Slot 2 =====
 
===== Upgrade Enchants - Slot 2 =====
 
{| class="wikitable"
 
{| class="wikitable"
Line 344: Line 338:
 
|10,000,000z
 
|10,000,000z
 
|}
 
|}
 
 
===== Upgrade Enchants - Slot 3 =====
 
===== Upgrade Enchants - Slot 3 =====
 
{| class="wikitable"
 
{| class="wikitable"
Line 433: Line 426:
 
|10,000,000z
 
|10,000,000z
 
|}
 
|}
 
 
==== Hero Boots-LT [1] ====
 
==== Hero Boots-LT [1] ====
 
{| class="wikitable"
 
{| class="wikitable"
Line 455: Line 447:
 
'''Chance:''' 100.00%
 
'''Chance:''' 100.00%
 
|}
 
|}
 
 
===== Normal Enchants =====
 
===== Normal Enchants =====
 
{| class="wikitable"
 
{| class="wikitable"
Line 519: Line 510:
 
| -
 
| -
 
|}
 
|}
 
 
===== Upgrade Enchants - Slot 2 =====
 
===== Upgrade Enchants - Slot 2 =====
 
{| class="wikitable"
 
{| class="wikitable"
Line 572: Line 562:
 
|10,000,000z
 
|10,000,000z
 
|}
 
|}
 
 
===== Upgrade Enchants - Slot 3 =====
 
===== Upgrade Enchants - Slot 3 =====
 
{| class="wikitable"
 
{| class="wikitable"
Line 661: Line 650:
 
|10,000,000z
 
|10,000,000z
 
|}
 
|}
 
 
==== Poring Family Balloons ====
 
==== Poring Family Balloons ====
 
{| class="wikitable"
 
{| class="wikitable"
Line 699: Line 687:
 
|Arch Angelring Balloon (ItemID: 19154)
 
|Arch Angelring Balloon (ItemID: 19154)
 
|}
 
|}
 
 
===== Normal Enchants =====
 
===== Normal Enchants =====
 
{| class="wikitable"
 
{| class="wikitable"
Line 766: Line 753:
 
|MSP 2Lv (3.00%)
 
|MSP 2Lv (3.00%)
 
|}
 
|}
 
 
===== Upgrade Enchants - Slot 3 =====
 
===== Upgrade Enchants - Slot 3 =====
 
{| class="wikitable"
 
{| class="wikitable"
Line 799: Line 785:
 
|0 Zeny
 
|0 Zeny
 
|}
 
|}
 
 
==== Young Leaf of World Tree ====
 
==== Young Leaf of World Tree ====
 
{| class="wikitable"
 
{| class="wikitable"
Line 829: Line 814:
 
|Young Leaf of World Tree (AGI)
 
|Young Leaf of World Tree (AGI)
 
|}
 
|}
 
 
===== Normal Enchants =====
 
===== Normal Enchants =====
 
{| class="wikitable"
 
{| class="wikitable"
Line 950: Line 934:
 
| -
 
| -
 
|}
 
|}
 
 
===== Upgrade Enchants - Slot 1 =====
 
===== Upgrade Enchants - Slot 1 =====
 
{| class="wikitable"
 
{| class="wikitable"
Line 999: Line 982:
 
|0z
 
|0z
 
|}
 
|}
 
 
===== Upgrade Enchants - Slot 2 =====
 
===== Upgrade Enchants - Slot 2 =====
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,032: Line 1,014:
 
|0z
 
|0z
 
|}
 
|}
 
 
===== Upgrade Enchants - Slot 3 =====
 
===== Upgrade Enchants - Slot 3 =====
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,088: Line 1,069:
 
| -
 
| -
 
|1,000,000z
 
|1,000,000z
 +
|}
 +
 +
== Solid, Wicked, Precision ==
 +
{| class="wikitable"
 +
! rowspan="2" |Target Items
 +
! rowspan="2" |Slot Order
 +
! colspan="2" |Minimum Requirements
 +
! rowspan="2" |Randomoptions
 +
! rowspan="2" |Reset Process
 +
|-
 +
!Grade
 +
!Refine
 +
|-
 +
|Solid Claymore [2]
 +
| rowspan="26" |3
 +
| rowspan="26" |No Grade
 +
| rowspan="26" |0
 +
| rowspan="26" |transferred
 +
| rowspan="26" |Lead 10
 +
50,000z
 +
'''Chance:''' 100.00%
 +
|-
 +
|Solid Staff [2]
 +
|-
 +
|Solid Manual [2]
 +
|-
 +
|Solid Spear [2]
 +
|-
 +
|Solid Wand [2]
 +
|-
 +
|Solid Dagger [2]
 +
|-
 +
|Solid Edge [2]
 +
|-
 +
|Solid Rod [2]
 +
|-
 +
|Wicked Katar [2]
 +
|-
 +
|Wicked Cross [2]
 +
|-
 +
|Wicked Dagger [2]
 +
|-
 +
|Wicked Blade [2]
 +
|-
 +
|Wicked Axe [2]
 +
|-
 +
|Wicked Book [2]
 +
|-
 +
|Wicked Plant [2]
 +
|-
 +
|Wicked Edge [2]
 +
|-
 +
|Precision Lute [2]
 +
|-
 +
|Precision Whip [2]
 +
|-
 +
|Precision Fist [2]
 +
|-
 +
|Precision Bow [2]
 +
|-
 +
|Precision Pistol [2]
 +
|-
 +
|Precision Piercer [2]
 +
|-
 +
|Precision Shatter [2]
 +
|-
 +
|Precision Splatter [2]
 +
|-
 +
|Precision Bomber [2]
 +
|-
 +
|Precision Slasher [2]
 +
|}
 +
 +
==== Normal Enchants ====
 +
{| class="wikitable"
 +
!
 +
!Slot 3
 +
|-
 +
|'''Enchant Process'''
 +
|Lead 30
 +
Clock Gear 1
 +
200,000z
 +
|-
 +
|'''Success Chance'''
 +
|100.00%
 +
|-
 +
|'''Grade Changes'''
 +
|Grade D: none
 +
Grade C: none
 +
Grade B: none
 +
Grade A: none
 +
|-
 +
| rowspan="13" |'''Enchants'''
 +
|Clockwork (Atk) (7.69%)
 +
|-
 +
|Clockwork (Matk) (7.69%)
 +
|-
 +
|Clockwork (Delay After Attack) (7.69%)
 +
|-
 +
|Clockwork (Variable Casting) (7.69%)
 +
|-
 +
|Clockwork (Delay After Skill) (7.69%)
 +
|-
 +
|Clockwork (POW) (7.69%)
 +
|-
 +
|Clockwork (SPL) (7.69%)
 +
|-
 +
|Clockwork (STA) (7.69%)
 +
|-
 +
|Clockwork (WIS) (7.69%)
 +
|-
 +
|Clockwork (CRT) (7.69%)
 +
|-
 +
|Clockwork (CON) (7.69%)
 +
|-
 +
|Clockwork (P.Atk) (7.69%)
 +
|-
 +
|Clockwork (S.Matk) (7.69%)
 +
|}
 +
 +
==== Perfect Enchants - Slot 3 ====
 +
{| class="wikitable"
 +
! rowspan="2" |Slot 3 Enchant
 +
! colspan="2" |Enchantment Process
 +
|-
 +
!Materials
 +
!Zeny
 +
|-
 +
|Clockwork (Atk)
 +
|Lead 1500
 +
Clock Gear 50
 +
|5,000,000z
 +
|-
 +
|Clockwork (Matk)
 +
|Lead 1500
 +
Clock Gear 50
 +
|5,000,000z
 +
|-
 +
|Clockwork (Delay After Attack)
 +
|Lead 1500
 +
Clock Gear 50
 +
|5,000,000z
 +
|-
 +
|Clockwork (Variable Casting)
 +
|Lead 1500
 +
Clock Gear 50
 +
|5,000,000z
 +
|-
 +
|Clockwork (Delay After Skill)
 +
|Lead 1500
 +
Clock Gear 50
 +
|5,000,000z
 +
|-
 +
|Clockwork (POW)
 +
|Lead 1500
 +
Clock Gear 50
 +
|5,000,000z
 +
|-
 +
|Clockwork (SPL)
 +
|Lead 1500
 +
Clock Gear 50
 +
|5,000,000z
 +
|-
 +
|Clockwork (STA)
 +
|Lead 1500
 +
Clock Gear 50
 +
|5,000,000z
 +
|-
 +
|Clockwork (WIS)
 +
|Lead 1500
 +
Clock Gear 50
 +
|5,000,000z
 +
|-
 +
|Clockwork (CRT)
 +
|Lead 1500
 +
Clock Gear 50
 +
|5,000,000z
 +
|-
 +
|Clockwork (CON)
 +
|Lead 1500
 +
Clock Gear 50
 +
|5,000,000z
 +
|-
 +
|Clockwork (P.Atk)
 +
|Lead 1500
 +
Clock Gear 50
 +
|5,000,000z
 +
|-
 +
|Clockwork (S.Matk)
 +
|Lead 1500
 +
Clock Gear 50
 +
|5,000,000z
 
|}
 
|}
  
 
== Credits ==
 
== Credits ==
 
Thanks to https://hazyforest.com/equipment:enchantment_system for the layout of the tables and some additional information
 
Thanks to https://hazyforest.com/equipment:enchantment_system for the layout of the tables and some additional information

Revision as of 17:05, 25 January 2022

How to use

Visit the appropriate NPC to open the Enchantment UI Enchantui 001.png

Items

Mad Bunny-LT [1]

Target Items Slot Order Minimum Requirements Randomoptions Reset
Grade Refine
Mad Bunny-LT [1] 3 0 0 Transferred 500,000z

Chance: 100.00%

Normal Enchants
Slot 3
Enchant Process 1x Mad Bunny-LT Enchantment Ticket

0 Zeny

Success Chance 100.00%
Grade Changes Grade D: none

Grade C: none Grade B: none

Enchants Delay After Skill Lv1 (5.50%)
Attack Speed Lv1 (10.50%)
Variable Casting (Physical) Lv1 (10.50%)
Defense Lv1 (10.50%)
Physical Lv1 (10.50%)
Long Ranged Lv1 (10.50%)
Magical Lv1 (10.50%)
Vital Lv1 (10.50%)
Mental Lv1 (10.50%)
Variable Casting (Magical) Lv1 (10.50%)
Upgradable Enchantments - Slot 3
Slot 3 Enchant Enchantment Process
Materials Zeny
Delay After Skill Lv1 →  Delay After Skill Lv2 50x Shadowdecon

50x Zelunium

3x Mad Bunny-LT Enchantment Ticket

0z
Delay After Skill Lv2 →  Delay After Skill Lv3 150x Shadowdecon

150x Zelunium

5x Mad Bunny-LT Enchantment Ticket

0z
Attack Speed Lv1 →  Attack Speed Lv2 50x Shadowdecon

50x Zelunium

3x Mad Bunny-LT Enchantment Ticket

0z
Attack Speed Lv2 →  Attack Speed Lv3 150x Shadowdecon

150x Zelunium

5x Mad Bunny-LT Enchantment Ticket

0z
Variable Casting (Physical) Lv1 →  Variable Casting (Physical) Lv2 50x Shadowdecon

50x Zelunium

3x Mad Bunny-LT Enchantment Ticket

0z
Variable Casting (Physical) Lv2 →  Variable Casting (Physical) Lv3 150x Shadowdecon

150x Zelunium

5x Mad Bunny-LT Enchantment Ticket

0z
Variable Casting (Magical) Lv2 →  Variable Casting (Magical) Lv3 150x Shadowdecon

150x Zelunium

5x Mad Bunny-LT Enchantment Ticket

0z
Variable Casting (Magical) Lv1 →  Variable Casting (Magical) Lv2 50x Shadowdecon

50x Zelunium

3x Mad Bunny-LT Enchantment Ticket

0z
Defense Lv1 →  Defense Lv2 50x Shadowdecon

50x Zelunium

3x Mad Bunny-LT Enchantment Ticket

0z
Defense Lv2 →  Defense Lv3 150x Shadowdecon

150x Zelunium

5x Mad Bunny-LT Enchantment Ticket

0z
Physical Lv1 →  Physical Lv2 50x Shadowdecon

50x Zelunium

3x Mad Bunny-LT Enchantment Ticket

0z
Physical Lv2 →  Physical Lv3 150x Shadowdecon

150x Zelunium

5x Mad Bunny-LT Enchantment Ticket

0z
Long Ranged Lv1 →  Long Ranged Lv2 50x Shadowdecon

50x Zelunium

3x Mad Bunny-LT Enchantment Ticket

0z
Long Ranged Lv2 →  Long Ranged Lv3 150x Shadowdecon

150x Zelunium

5x Mad Bunny-LT Enchantment Ticket

0z
Magical Lv1 →  Magical Lv2 50x Shadowdecon

50x Zelunium

3x Mad Bunny-LT Enchantment Ticket

0z
Magical Lv2 →  Magical Lv3 150x Shadowdecon

150x Zelunium

5x Mad Bunny-LT Enchantment Ticket

0z
Vital Lv1 →  Vital Lv2 50x Shadowdecon

50x Zelunium

3x Mad Bunny-LT Enchantment Ticket

0z
Vital Lv2 →  Vital Lv3 150x Shadowdecon

150x Zelunium

5x Mad Bunny-LT Enchantment Ticket

0z
Mental Lv1 →  Mental Lv2 50x Shadowdecon

50x Zelunium

3x Mad Bunny-LT Enchantment Ticket

0z
Mental Lv2 →  Mental Lv3 150x Shadowdecon

150x Zelunium

5x Mad Bunny-LT Enchantment Ticket

0z

Hero's Insignia [1]

Target Items Slot Order Minimum Requirements Randomoptions Reset
Grade Refine
Hero's Insignia [1] 3→2→1 0 0 Transferred 1x Hero Enchant Ticket

0 Zeny

Chance: 100.00%

Normal Enchants
Slot 1 Slot 2 Slot 3
Enchant Process 1x Hero Enchant Ticket

0 Zeny

500,000z 100,000z
Success Chance 100.00% 100.00% 100.00%
Grade Changes Grade D: none

Grade C: none

Grade B: none

Grade D: none

Grade C: none

Grade B: none

Grade D: none

Grade C: none

Grade B: none

Enchants Strength (16.67%) Fighting Spirit 4 (25.00%) STR + 1 (20.00%)
Luck (16.67%) Spell 1 (25.00%) INT + 1 (20.00%)
Dexterity (16.67%) Sharp 1 (25.00%) AGI + 1 (20.00%)
Intelligence (16.67%) Fatal Lv1 (25.00%) VIT + 1 (20.00%)
Vitality (16.67%) - LUK + 1 (20.00%)
Agility (16.67%) - -
Upgrade Enchants - Slot 2
Slot 2 Enchant Enchantment Process
Materials Zeny
Spell 1 →  Spell 2 - 1,000,000z
Spell 2 →  Spell 3 - 5,000,000z
Spell 3 →  Spell 4 - 10,000,000z
Sharp 1 →  Sharp 2 - 1,000,000z
Sharp 2 →  Sharp 3 - 5,000,000z
Sharp 3 →  Sharp 4 - 10,000,000z
Fatal Lv1 →  Fatal Lv2 - 1,000,000z
Fatal Lv2 →  Fatal Lv3 - 10,000,000z
Fighting Spirit 4 →  Fighting Spirit 5 - 1,000,000z
Fighting Spirit 5 →  Fighting Spirit 6 - 5,000,000z
Fighting Spirit 6 →  Fighting Spirit 7 - 10,000,000z
Upgrade Enchants - Slot 3
Slot 3 Enchant Enchantment Process
Materials Zeny
LUK + 1 →  LUK + 2 - 500,000z
LUK + 2 →  LUK + 3 - 1,000,000z
LUK + 3 →  LUK + 4 - 5,000,000z
LUK + 4 →  LUK + 5 - 10,000,000z
VIT + 1 →  VIT + 2 - 500,000z
VIT + 2 →  VIT + 3 - 1,000,000z
VIT + 3 →  VIT + 4 - 5,000,000z
VIT + 4 →  VIT + 5 - 10,000,000z
AGI + 1 →  AGI + 2 - 500,000z
AGI + 2 →  AGI + 3 - 1,000,000z
AGI + 3 →  AGI + 4 - 5,000,000z
AGI + 4 →  AGI + 5 - 10,000,000z
INT + 1 →  INT + 2 - 500,000z
INT + 2 →  INT + 3 - 1,000,000z
INT + 3 →  INT + 4 - 5,000,000z
INT + 4 →  INT + 5 - 10,000,000z
STR + 1 →  STR + 2 - 500,000z
STR + 2 →  STR + 3 - 1,000,000z
STR + 3 →  STR + 4 - 5,000,000z
STR + 4 →  STR + 5 - 10,000,000z

Hero Boots-LT [1]

Target Items Slot Order Minimum Requirements Randomoptions Reset Process
Grade Refine
Hero Boots-LT [1] 3→2→1 0 0 Transferred 1x Hero Enchant Ticket

0 Zeny

Chance: 100.00%

Normal Enchants
Slot 1 Slot 2 Slot 3
Enchant Process 1x Hero Enchant Ticket

0 Zeny

500,000z 100,000z
Success Chance 100.00% 100.00% 100.00%
Grade Changes Grade D: none

Grade C: none

Grade B: none

Grade A: none

Grade D: none

Grade C: none

Grade B: none

Grade A: none

Grade D: none

Grade C: none

Grade B: none

Grade A: none

Enchants Valor of Fighter (16.67%) Fighting Spirit 4 (25.00%) STR + 1 (20.00%)
Sharpness of Swordsman (16.67%) Spell 1 (25.00%) INT + 1 (20.00%)
Will of Sharpshooter (16.67%) Sharp 1 (25.00%) AGI + 1 (20.00%)
Knowledge of Wise Man (16.67%) Fatal Lv1 (25.00%) VIT + 1 (20.00%)
Vigor of Warlord (16.67%) - LUK + 1 (20.00%)
Nimbleness of Assassin (16.67%) - -
Upgrade Enchants - Slot 2
Slot 2 Enchant Enchantment Process
Materials Zeny
Spell 1 →  Spell 2 - 1,000,000z
Spell 2 →  Spell 3 - 5,000,000z
Spell 3 →  Spell 4 - 10,000,000z
Sharp 1 →  Sharp 2 - 1,000,000z
Sharp 2 →  Sharp 3 - 5,000,000z
Sharp 3 →  Sharp 4 - 10,000,000z
Fatal Lv1 →  Fatal Lv2 - 1,000,000z
Fatal Lv2 →  Fatal Lv3 - 10,000,000z
Fighting Spirit 4 →  Fighting Spirit 5 - 1,000,000z
Fighting Spirit 5 →  Fighting Spirit 6 - 5,000,000z
Fighting Spirit 6 →  Fighting Spirit 7 - 10,000,000z
Upgrade Enchants - Slot 3
Slot 3 Enchant Enchantment Process
Materials Zeny
LUK + 1 →  LUK + 2 - 500,000z
LUK + 2 →  LUK + 3 - 1,000,000z
LUK + 3 →  LUK + 4 - 5,000,000z
LUK + 4 →  LUK + 5 - 10,000,000z
VIT + 1 →  VIT + 2 - 500,000z
VIT + 2 →  VIT + 3 - 1,000,000z
VIT + 3 →  VIT + 4 - 5,000,000z
VIT + 4 →  VIT + 5 - 10,000,000z
AGI + 1 →  AGI + 2 - 500,000z
AGI + 2 →  AGI + 3 - 1,000,000z
AGI + 3 →  AGI + 4 - 5,000,000z
AGI + 4 →  AGI + 5 - 10,000,000z
INT + 1 →  INT + 2 - 500,000z
INT + 2 →  INT + 3 - 1,000,000z
INT + 3 →  INT + 4 - 5,000,000z
INT + 4 →  INT + 5 - 10,000,000z
STR + 1 →  STR + 2 - 500,000z
STR + 2 →  STR + 3 - 1,000,000z
STR + 3 →  STR + 4 - 5,000,000z
STR + 4 →  STR + 5 - 10,000,000z

Poring Family Balloons

Target Items Slot Order Minimum Requirements Randomoptions Reset Process
Grade Refine
Poring Balloon (ItemID: 19143) 3→2 0 0 Transferred 500,000z

Chance: 100.00%

Marin Balloon (ItemID: 19146)
Drops Balloon (ItemID: 19147)
Santa Poring Balloon (ItemID: 19148)
Poporing Balloon (ItemID: 19149)
Metalring Balloon (ItemID: 19150)
Devilring Balloon (ItemID: 19151)
Angelring Balloon (ItemID: 19152)
Ghostring Balloon (ItemID: 19153)
Arch Angelring Balloon (ItemID: 19154)
Normal Enchants
Slot 2 Slot 3
Enchant Process 1x Balloon Enchant Ticket

0 Zeny

500,000z
Success Chance 100.00% 100.00%
Grade Changes Grade D: none

Grade C: none

Grade B: none

Grade A: none

Grade D: none

Grade C: none

Grade B: none

Grade A: none

Enchants Bless Formless (9.95%) P.ATK 1Lv (2.00%)
Bless Demi-human (9.95%) P.ATK 2Lv (0.50%)
Bless Undead (9.95%) S.MATK 1Lv (2.00%)
Bless Animal (9.95%) S.MATK 2Lv (0.50%)
Bless Plant (9.95%) ATK 1Lv (20.75%)
Bless Insect (9.95%) ATK 2Lv (3.00%)
Bless Fish (9.95%) MATK 1Lv (20.75%)
Bless Demon (9.95%) MATK 2Lv (3.00%)
Bless Angel (9.95%) MHP 1Lv (20.75%)
Bless Dragon (9.95%) MHP 2Lv (3.00%)
Bless All (0.50%) MSP 1Lv (20.75%)
- MSP 2Lv (3.00%)
Upgrade Enchants - Slot 3
Slot 3 Enchant Enchantment Process
Materials Zeny
ATK 1Lv →  ATK 2Lv 1x Balloon Enchant Ticket 0 Zeny
MATK 1Lv →  MATK 2Lv 1x Balloon Enchant Ticket 0 Zeny
MHP 1Lv →  MHP 2Lv 1x Balloon Enchant Ticket 0 Zeny
MSP 1Lv →  MSP 2Lv 1x Balloon Enchant Ticket 0 Zeny
P.ATK 1Lv →  P.ATK 2Lv 1x Balloon Enchant Ticket 0 Zeny
S.MATK 1Lv →  S.MATK 2Lv 1x Balloon Enchant Ticket 0 Zeny

Young Leaf of World Tree

Target Items Slot Order Minimum Requirements Randomoptions Reset Process
Grade Refine
Young Leaf of World Tree (DEX) 3→2→1 0 0 Transferred 500,000z

Chance: 100.00%

Young Leaf of World Tree (STR)
Young Leaf of World Tree (VIT)
Young Leaf of World Tree (INT)
Young Leaf of World Tree (LUK)
Young Leaf of World Tree (AGI)
Normal Enchants
Slot 1 Slot 2 Slot 3
Enchant Process 1x Tree Enchant Ticket

0 Zeny

1x Tree Enchant Ticket

0 Zeny

100,000z
Success Chance 100.00% 100.00% 100.00%
Grade Changes Grade D: none

Grade C: none

Grade B: none

Grade A: none

Grade D: none

Grade C: none

Grade B: none

Grade A: none

Grade D: none

Grade C: none

Grade B: none

Grade A: none

Enchants P.ATK 1Lv (9.50%) Spell 2 (0.80%) STR + 1 (12.46%)
P.ATK 2Lv (0.50%) Spell 1 (5.00%) STR + 2 (3.50%)
S.MATK 1Lv (9.50%) ASPD 1 (5.00%) STR + 3 (0.70%)
S.MATK 2Lv (0.50%) ASPD 2 (0.80%) INT + 1 (12.47%)
POW Lv1 (9.50%) ATK 1Lv (20.00%) INT + 2 (3.50%)
POW Lv2 (0.50%) ATK 2Lv (2.10%) INT + 3 (0.70%)
WIS Lv1 (9.50%) MATK 1Lv (20.00%) DEX+1 (12.47%)
WIS Lv2 (0.50%) MATK 2Lv (2.10%) DEX + 2 (3.50%)
SPL Lv1 (9.50%) MHP 1Lv (20.00%) DEX + 3 (0.70%)
SPL Lv2 (0.50%) MHP 2Lv (2.10%) AGI + 1 (12.47%)
STA Lv1 (9.50%) MSP 1Lv (20.00%) AGI + 2 (3.50%)
STA Lv2 (0.50%) MSP 2Lv (2.10%) AGI + 3 (0.70%)
CRT Lv1 (9.50%) - VIT + 1 (12.47%)
CRT Lv2 (0.50%) - VIT + 2 (3.50%)
CON Lv1 (9.50%) - VIT + 3 (0.70%)
CON Lv2 (0.50%) - LUK + 1 (12.46%)
C.RATE Lv1 (9.50%) - LUK + 2 (3.50%)
C.RATE Lv2 (0.50%) - LUK + 3 (0.70%)
H.PLUS Lv1 (9.50%) - -
H.PLUS Lv2 (0.50%) - -
Upgrade Enchants - Slot 1
Slot 1 Enchant Enchantment Process
Materials Zeny
CON Lv1 →  CON Lv2 1x Tree Enchant Ticket 0z
C.RATE Lv1 →  C.RATE Lv2 1x Tree Enchant Ticket 0z
CRT Lv1 →  CRT Lv2 1x Tree Enchant Ticket 0z
H.PLUS Lv1 →  H.PLUS Lv2 1x Tree Enchant Ticket 0z
P.ATK 1Lv →  P.ATK 2Lv 1x Tree Enchant Ticket 0z
POW Lv1 →  POW Lv2 1x Tree Enchant Ticket 0z
S.MATK 1Lv →  S.MATK 2Lv 1x Tree Enchant Ticket 0z
SPL Lv1 →  SPL Lv2 1x Tree Enchant Ticket 0z
STA Lv1 →  STA Lv2 1x Tree Enchant Ticket 0z
WIS Lv1 →  WIS Lv2 1x Tree Enchant Ticket 0z
Upgrade Enchants - Slot 2
Slot 2 Enchant Enchantment Process
Materials Zeny
ATK 1Lv →  ATK 2Lv - 5,000,000z
MATK 1Lv →  MATK 2Lv - 5,000,000z
MHP 1Lv →  MHP 2Lv - 5,000,000z
MSP 1Lv →  MSP 2Lv - 5,000,000z
ASPD 1 →  ASPD 2 1x Tree Enchant Ticket 0z
Spell 1 →  Spell 2 1x Tree Enchant Ticket 0z
Upgrade Enchants - Slot 3
Slot 3 Enchant Enchantment Process
Materials Zeny
DEX+1 →  DEX + 2 - 500,000z
DEX + 2 →  DEX + 3 - 1,000,000z
LUK + 1 →  LUK + 2 - 500,000z
LUK + 2 →  LUK + 3 - 1,000,000z
VIT + 1 →  VIT + 2 - 500,000z
VIT + 2 →  VIT + 3 - 1,000,000z
AGI + 1 →  AGI + 2 - 500,000z
AGI + 2 →  AGI + 3 - 1,000,000z
INT + 1 →  INT + 2 - 500,000z
INT + 2 →  INT + 3 - 1,000,000z
STR + 1 →  STR + 2 - 500,000z
STR + 2 →  STR + 3 - 1,000,000z

Solid, Wicked, Precision

Target Items Slot Order Minimum Requirements Randomoptions Reset Process
Grade Refine
Solid Claymore [2] 3 No Grade 0 transferred Lead 10

50,000z Chance: 100.00%

Solid Staff [2]
Solid Manual [2]
Solid Spear [2]
Solid Wand [2]
Solid Dagger [2]
Solid Edge [2]
Solid Rod [2]
Wicked Katar [2]
Wicked Cross [2]
Wicked Dagger [2]
Wicked Blade [2]
Wicked Axe [2]
Wicked Book [2]
Wicked Plant [2]
Wicked Edge [2]
Precision Lute [2]
Precision Whip [2]
Precision Fist [2]
Precision Bow [2]
Precision Pistol [2]
Precision Piercer [2]
Precision Shatter [2]
Precision Splatter [2]
Precision Bomber [2]
Precision Slasher [2]

Normal Enchants

Slot 3
Enchant Process Lead 30

Clock Gear 1 200,000z

Success Chance 100.00%
Grade Changes Grade D: none

Grade C: none Grade B: none Grade A: none

Enchants Clockwork (Atk) (7.69%)
Clockwork (Matk) (7.69%)
Clockwork (Delay After Attack) (7.69%)
Clockwork (Variable Casting) (7.69%)
Clockwork (Delay After Skill) (7.69%)
Clockwork (POW) (7.69%)
Clockwork (SPL) (7.69%)
Clockwork (STA) (7.69%)
Clockwork (WIS) (7.69%)
Clockwork (CRT) (7.69%)
Clockwork (CON) (7.69%)
Clockwork (P.Atk) (7.69%)
Clockwork (S.Matk) (7.69%)

Perfect Enchants - Slot 3

Slot 3 Enchant Enchantment Process
Materials Zeny
Clockwork (Atk) Lead 1500

Clock Gear 50

5,000,000z
Clockwork (Matk) Lead 1500

Clock Gear 50

5,000,000z
Clockwork (Delay After Attack) Lead 1500

Clock Gear 50

5,000,000z
Clockwork (Variable Casting) Lead 1500

Clock Gear 50

5,000,000z
Clockwork (Delay After Skill) Lead 1500

Clock Gear 50

5,000,000z
Clockwork (POW) Lead 1500

Clock Gear 50

5,000,000z
Clockwork (SPL) Lead 1500

Clock Gear 50

5,000,000z
Clockwork (STA) Lead 1500

Clock Gear 50

5,000,000z
Clockwork (WIS) Lead 1500

Clock Gear 50

5,000,000z
Clockwork (CRT) Lead 1500

Clock Gear 50

5,000,000z
Clockwork (CON) Lead 1500

Clock Gear 50

5,000,000z
Clockwork (P.Atk) Lead 1500

Clock Gear 50

5,000,000z
Clockwork (S.Matk) Lead 1500

Clock Gear 50

5,000,000z

Credits

Thanks to https://hazyforest.com/equipment:enchantment_system for the layout of the tables and some additional information