Difference between revisions of "Episode Equipment"

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<div class="toc-btf">__TOC__</div>
+
=== Episode 14 ===
= Episode 14 =
+
 
== Episode 14.1 - Bifrost ==
+
==== 14.1 Bifrost - Mora Equipment ====
=== Hazy Forest ===
+
{{:Mora Shop}}
{{:Mora_Shop}}
+
 
<br><br>
 
 
===== Mora Enchants =====
 
===== Mora Enchants =====
[[Mora_Enchants]]<br>
+
You can find a list of possible enchants for the items here
There is no chance to break and the items require atleast +7 for the best possible enchants.<br>
+
 
Resetting has no chance to break the item.<br>
+
 
<br><br><br>
+
==== Episode 14.2 - Eclage ====
 +
 
 +
===== Old Glast Heim =====
 +
{{:Old Glast Heim Shop}}
 +
 
 +
NPC: Old Glast Heim at @go 46 can both slot your boots and enchant them with various options. It is safe to slot the boots as failure will only consume the materials, the boots will not be destroyed.
 +
 
 +
 
 +
====== Recycle Temporal Boots ======
  
== Episode 14.2 - Eclage ==
+
As mentioned above, Temporal Boots enchants can not be reset. However, a slotted Temporal Boots can be recycled into 1x {{Item List|id=1900000011|item=Temporal Metal}}which is needed to create {{Item List|id=7925|item=Powerful Dimensional Essence}}
=== Old Glast Heim ===
 
{{#lst:Fortessa|Old Glast Heim Shop}}
 
<br>
 
  
=== Heroes' Trails (Part 1)​ ===
+
NPC: Old Glast Heim at @go 46
==== Faceworm Nest ====
 
<br><br>
 
=====Equipment=====
 
{{:Faceworm's Nest}}
 
  
=== Heroes' Trails (Part 2)​ ===
+
Equip your '''slotted''' Temporal Boots and talk to the NPC, choose the "Dismantle Boots" option to recycle.
==== Devil's Tower ====
 
All items are dropped from the last chest in Devil's Tower.<br>
 
They're pre-refined and pre-enchanted.<br>
 
{{:Devil's Tower Shop}}
 
  
<br clear="both">
 
  
===== DT - Enchants =====
+
===== Heroes' Trails (Part 1)​ - Faceworm Nest =====
All items are dropped pre-enchanted.<br>
+
Equipment
Fighting Spirit 1 - 7<br>
+
{| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%"
Spell 1 - 4<br>
+
! style="background-color:#B6D4D9; width: 15%" | Image
DEF<br>
+
! style="background-color:#B6D4D9;" | Name
MDEF<br>
+
! style="background-color:#B6D4D9;" | Description
 +
! style="background-color:#B6D4D9;" | Obtained From
 +
|-
 +
|-style="background-color:#6386b8;"
 +
{{EpisodeGear|id2=13089|name2=Faceworm Leg [1<nowiki>]</nowiki>|effect=
 +
INT +3<br>
 +
MATK +120<br>
 +
Has a low chance of casting the Illusion of Faceworm Queen while you are attacking<br><br>
 +
Class: Dagger<br>
 +
Attack: 110<br>
 +
Element: Poison<br>
 +
Weight: 50<br>
 +
Weapon level: 3<br>
 +
Requires Level: 24<br>
 +
Usable By: Novice, Swordman, Mage, Archer, Merchant, Thief, Soul Linker, and Ninja<br>
 +
|howto={{mob |id=2530|name=Dark Faceworm}}<br>{{mob |id=2528|name=Faceworm}} }}
 +
{{EpisodeGear|id2=13090|name2=Faceworm Queen Leg [2<nowiki>]</nowiki>|effect=
 +
INT +3<br>
 +
MATK +120<br>
 +
Has a low chance of casting the Illusion of Faceowrm Queen while you are attacking<br><br>
 +
Class: Dagger<br>
 +
Attack: 180<br>
 +
Weight: 50<br>
 +
Weapon level: 4<br>
 +
Requires Level: 100<br>
 +
Usable By: Novice, Swordman, Mage, Archer, Merchant, Thief, Soul Linker, and Ninja<br>
 +
|howto={{mob |id=2529|name=Faceworm Queen}} }}
 +
{{EpisodeGear|id2=20717|name2=Giant Snake Skin|effect=
 +
MDEF +10<br><br>
 +
--------------------
 +
[+ {{Item List |id=22006|item=Temporal STR Boots [1<nowiki>]</nowiki>}}]<br>
 +
MaxHP +15%<br>
 +
MaxSP +5%<br>
 +
--------------------
 +
[+{{Item List |id=22010|item=Temporal AGI Boots [1<nowiki>]</nowiki>}}]<br>
 +
MaxHP +15%<br>
 +
MaxSP +5%<br>
 +
--------------------
 +
[+{{Item List |id=22007|item=Temporal VIT Boots [1<nowiki>]</nowiki>}}]<br>
 +
MaxHP +15%<br>
 +
MaxSP +5%<br>
 +
--------------------
 +
[+{{Item List |id=22009|item=Temporal INT Boots [1<nowiki>]</nowiki>}}]<br>
 +
MaxHP +15%<br>
 +
MaxSP +5%<br>
 +
--------------------
 +
[+{{Item List |id=22008|item=Temporal DEX Boots [1<nowiki>]</nowiki>}}]<br>
 +
MaxHP +15%<br>
 +
MaxSP +5%<br>
 +
--------------------
 +
[+{{Item List |id=22011|item=Temporal LUK Boots [1<nowiki>]</nowiki>}}]<br>
 +
MaxHP +15%<br>
 +
MaxSP +5%<br><br>
 +
Class: Garment<br>
 +
Defense: 38<br>
 +
Weight: 40<br>
 +
Requires Level: 1<br>
 +
Usable By: All<br>
 +
|howto=Treasure Chests from Faceworm Nest Instance }}
 +
{{EpisodeGear|id2=20717|name2=Giant Snake Skin [1<nowiki>]</nowiki>|effect=
 +
MDEF +10<br><br>
 +
--------------------
 +
[+ {{Item List |id=22006|item=Temporal STR Boots [1<nowiki>]</nowiki>}}]<br>
 +
MaxHP +15%<br>
 +
MaxSP +5%<br>
 +
--------------------
 +
[+{{Item List |id=22010|item=Temporal AGI Boots [1<nowiki>]</nowiki>}}]<br>
 +
MaxHP +15%<br>
 +
MaxSP +5%<br>
 +
--------------------
 +
[+{{Item List |id=22007|item=Temporal VIT Boots [1<nowiki>]</nowiki>}}]<br>
 +
MaxHP +15%<br>
 +
MaxSP +5%<br>
 +
--------------------
 +
[+{{Item List |id=22009|item=Temporal INT Boots [1<nowiki>]</nowiki>}}]<br>
 +
MaxHP +15%<br>
 +
MaxSP +5%<br>
 +
--------------------
 +
[+{{Item List |id=22008|item=Temporal DEX Boots [1<nowiki>]</nowiki>}}]<br>
 +
MaxHP +15%<br>
 +
MaxSP +5%<br>
 +
--------------------
 +
[+{{Item List |id=22011|item=Temporal LUK Boots [1<nowiki>]</nowiki>}}]<br>
 +
MaxHP +15%<br>
 +
MaxSP +5%<br><br>
 +
Class: Garment<br>
 +
Defense: 38<br>
 +
Weight: 40<br>
 +
Requires Level: 1<br>
 +
Usable By: All<br>
 +
|howto=Treasure Chests from Faceworm Nest Instance }}
 +
|}
 
<br><br>
 
<br><br>
  
==== Ghost Palace ====
+
Giant Snake Skins come with up to 3 random enchantments already on them and can come pre-refined up to +11
{{#lst:Fortessa|Ghost Palace Shop}}
 
 
<br>
 
<br>
===== Ghost Palace - Enchants =====
+
<br>
Information about the items to enchant the Thanatos Weapons can be found [[Lapine_Enchanting#Ghost_Palace | here]]<br>
+
 
<br><br>
+
===== Heroes' Trails (Part 2)​ - Devil's Tower =====
 +
Similar to [[Faceworm Skins]] from [[Faceworm's Nest]] instance, these weapons come pre-upgraded and pre-enchanted.
 +
{{:Devil's Tower shop}}
  
==== Geffen Magic Tournament ====
+
====== ''Enchants'' ======
{{#lst:Fortessa|Geffen Magic Tournament Shop}}
+
All items are dropped pre-enchanted. The lost of possible enchants can be found here
 +
<br>
 +
<br>
  
=== Horror Toy Factory ===
+
===== Ghost Palace =====
{{#lst:Fortessa|Horror Toy Factory Shop}}
+
====== Gears ======
 +
{{:Ghost Palace Shop}}
  
<br><br>
+
====== Ghost Palace - Enchants ======
<br clear="both">
+
Information about the Thanatos Weapons enchants can be found [http://51.161.117.101/wiki/index.php/Lapine_Enchanting#Ghost_Palace here]
 +
<br>
 +
<br>
 +
 
 +
===== Geffen Magic Tournament =====
 +
{{:Geffen Magic Tournament Shop}}
  
= Episode 15 =
+
====== Geffen Magic Tournament Enchants======
== Episode 15.1 - Fantasmagorica ==
+
The Information about enchanting these items can be found [http://51.161.117.101/wiki/index.php/Lapine_Enchanting#Geffen_Magic_Tournament here]
=== Charleston Crisis ===
+
<br>
<center>'''Please note that these pieces are available located at Fortessa, 96,144 [ [[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]] ]!'''</center>
 
 
<br>
 
<br>
 +
===== Horror Toy Factory =====
 +
{{:Horror Toy Factory Shop}}
 +
 +
====== Horror Toy Factory Enchants ======
 +
A list of available enchants for horror toy factory gear can be found here
 +
 +
== Episode 15 ==
 +
 +
=== Episode 15.1 - Fantasmagorica ===
 
{{:Charleston Crisis}}
 
{{:Charleston Crisis}}
  
Line 123: Line 226:
 
<br>
 
<br>
  
==== Excellion Enchanting ====
+
===== Excellion Enchanting =====
Can be enchanted at [[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]].<br>
+
Can be enchanted at @go exchanger.
Information can be found here: [[Verus_Equipment#Enchantments]]
+
 
<br><br>
+
Information can be found here: [[Verus Equipment|Verus_Equipment#Enchantments]]
 +
 
 +
== Episode 16 ==
 +
 
 +
=== Episode 16.1- Banquet of Heroes (Part 1) ===
  
= Episode 16 =
 
Episode 16 is made out of 4 different Instances and 7 Illusion Dungeons.<br>
 
[[Sky Fortress]],<br>
 
[[Room of Consciousness]],<br>
 
[[Werner Laboratory]],<br>
 
[[Heart Hunter War Base]]<br>
 
<br>
 
[[Illusion Dungeons]]<br>
 
<br>
 
== Episode 16.1 ==
 
=== Banquet of Heroes ( Part 1 ) ===
 
 
==== Vicious Mind Weapons ====
 
==== Vicious Mind Weapons ====
These weapons are dropped inside the instance ( Memorial Dungeon ) Sky Fortress.<br>
 
 
{{:Sky Fortress}}
 
{{:Sky Fortress}}
 
<br>
 
<br>
===== VM - Enchants =====
+
===== Enchants =====
 
The items come pre-enchanted.<br>
 
The items come pre-enchanted.<br>
 
However, we also have an item to reset the enchants.<br>
 
However, we also have an item to reset the enchants.<br>
Line 149: Line 244:
 
<br><br>
 
<br><br>
  
==== Token of Honor ====
+
==== Royal Banquet ====
{{#lst:Fortessa|Banquet of Heroes Shop}}
+
===== Equipment =====
 +
{{:Banquet of Heroes Shop}}
 +
===== Enchants =====
 +
Enchants for royal banquet gears can be found here
 
<br><br>
 
<br><br>
  
=== Noblesse ===
+
==== Noblesse ====
 
{{#lst:Fortessa|Noblesse Equipment Shop}}
 
{{#lst:Fortessa|Noblesse Equipment Shop}}
 
+
===== Enchants =====
== Episode 16.2 ==
+
List of enchants for the noblesse gears can be found here
=== Banquet of Heroes ( Part 2 ) ===
 
=== Equipment ===
 
{{:Werner Laboratory}}
 
<br>
 
{{#lst:Fortessa|Terra Gloria Shop}}
 
<br>
 
 
 
===Imperial Equipment===
 
{{#lst:Fortessa|Imperial Equipment Shop}}
 
 
<br><br>
 
<br><br>
==== Imperial Enchantment ====
 
  
All armors and garments can be enchanted with 1 enchant. <br>
+
=== Episode 16.2 - Banquet of Heroes (Part 2) ===
This enchant can be overwritten with another enchant.<br>
 
More information on the enchantments can be found [[Lapine_Enchanting#Imperial_Equipment|here]]<br>
 
<br><br>
 
  
== Recap Episode ==
+
==== Equipment ====
=== Illusion Dungeon Enchants ===
+
{{:Terra Gloria Shop}}
Enchanting requires 5x Illusion Stone per enchant. Enchanting have a 100% chance for success.<br>
+
===== Enchantments =====
The NPC '''Illusion Manager''' that handles every Enchant and Reset and is located in the Main Office, 2nd floor.<br>
+
Possible enchantments for Terra Gloria gears can be found here
<br>
 
=== Illusion Dungeons ===
 
The NPC '''Illusion Manager''' that handles every Illusion Dungeon Equipment is located in the Main Office, 2nd floor.<br>
 
<br>
 
==== Illusion of Moonlight ====
 
{{#lst:Illusion of Moonlight|Equipment}}
 
<br><br>
 
  
== Equipment ==
+
==== Imperial Equipment ====
<section begin= />
+
{{#lst:Fortessa|Imperial Equipment Shop}}
<section end= />
 
 
 
==== Illusion of Vampire ====
 
{{#lst:Illusion of Vampire|Equipment}}
 
 
 
==== Illusion of Frozen ====
 
{{#lst:Illusion of Frozen|Equipment}}
 
 
 
==== Illusion of Abyss ====
 
{{#lst:Illusion of Abyss|Equipment}}
 
 
 
==== Illusion of Luanda ====
 
{{#lst:Illusion of Luanda|Equipment}}
 
 
 
==== Illusion of Teddy Bear ====
 
{{#lst:Illusion of Teddy Bear|Equipment}}
 
 
 
====Illusion of Under Water====
 
{{#lst:Illusion of Under Water|Equipment}}
 
 
 
==== Illusion of Labyrinth ====
 
{{#lst:Illusion of Labyrinth|Equipment}}
 
 
 
==== Illusion of Twins ====
 
{{#lst:Illusion of Twins|Equipment}}
 
 
 
= Episode 17 =
 
== Episode 17.1 - Appear, Illusion! ==
 
===Illusion OS Equipment & Weapons===
 
{{#lst:Fortessa|Illusion OS Shop}}
 
 
 
=== Grace Equipment ===
 
{{#lst:Fortessa|Grace Equipment Shop}}
 
 
 
 
 
==== Grace Equipment Enchantment ====
 
All armors and garments can be enchanted with 2 enchants. <br>
 
This enchants can be overwritten with another enchant.<br>
 
More information about the enchantments can be found [[Lapine_Enchanting#Grace_Equipment|here]]<br>
 
 
 
=== EDDA Fall of Glast Heim ===
 
{{#lst:Fortessa|EDDA Fall of Glast Heim Shop}}
 
 
 
== Episode 17.2 - Sage Legacy ==
 
=== Automatic OS Equipment ===
 
{{#lst:Fortessa|Sage's Legacy Shop}}
 
 
<br><br>
 
<br><br>
 
+
===== Imperial Enchantment =====
 
+
Information on the enchantments can be found [[Lapine_Enchanting#Imperial_Equipment|here]]<br>
=== Sin Weapons ===
 
{| class="mw-collapsible mw-collapsed wikitable" style="text-align: center; margin:auto; width: 90%"
 
! style="background-color:#B6D4D9; width: 10%" | Image
 
! style="background-color:#B6D4D9;" | Name
 
! style="background-color:#B6D4D9;" | Effect
 
! style="background-color:#B6D4D9;" | How to obtain
 
|-
 
{{EpisodeGear|id2=500007|name2=Hypocrisy Machine [3<nowiki>]</nowiki>|effect=
 
Can't be destroyed.<br>
 
Increases melee physical damage by 3% per 2 refine rate.<br>
 
Cri + 2 per 3 refine rate.
 
---------------------
 
If refine rate is 7 or higher: <br>
 
Increases attack speed (reduces delay after attack by 20%).
 
---------------------
 
If refine rate is 9 or higher: <br>
 
Increases physical damage against small and large size enemies by 25%.
 
---------------------
 
If refine rate is 11 or higher: <br>
 
Enables to use Bowling Bash which has the same level as Sword Mastery user learned.<br>
 
Class : Sword<br>
 
Attack : 250<br>
 
Weight : 300<br>
 
Weapon Level : 4<br>
 
Required Level : 150<br>
 
Usable Jobs : Novice<br>
 
|howto=Dropped by Monster<br> Heart Hunter Skirmisher.<br> }}
 
{{EpisodeGear|id2=500008|name2=Invidia Bundle [2<nowiki>]</nowiki>|effect=
 
Increases Cart Tornado damage by 10%.<br>
 
ATK + 12 per 3 refine rate.
 
---------------------
 
If refine rate is 7 or higher: <br>
 
Increases Cart Tornado damage by additional 15%.
 
---------------------
 
If refine rate is 9 or higher: <br>
 
Increases attack speed (reduces delay after attack by 10%).
 
---------------------
 
If refine rate is 11 or higher: <br>
 
Increases Cart Tornado damage by additional 25%.<br>
 
<br>Class: Sword<br>
 
Attack: 210<br>
 
Weight: 180<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Usable Jobs: Genetic<br>
 
|howto=Dropped by Monster<br> Bookworm.<br> }}
 
{{EpisodeGear|id2=510008|name2=Wrath Rack [2<nowiki>]</nowiki>|effect=
 
MATK + 170.<br>
 
Increases Flaming Petals and Freezing Spear damage by 10%.<br>
 
MATK + 6 per 3 refine rate.
 
---------------------
 
If refine rate is 7 or higher: <br>
 
Increases Flaming Petals and Freezing Spear damage by additional 10%.
 
---------------------
 
If refine rate is 9 or higher: <br>
 
Reduces variable casting time by 10%.
 
---------------------
 
If refine rate is 11 or higher: <br>
 
Increases Flaming Petals and Freezing Spear damage by additional 10%.<br>
 
<br>Class: Dagger<br>
 
Attack: 160<br>
 
Weight: 80<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Usable Jobs: Ninja classes<br>
 
|howto=Dropped by Monster<br> Sewage Waterfall<br> Broken Warehouse Manager<br> }}
 
{{EpisodeGear|id2=510009|name2=Gula Teeth [2<nowiki>]</nowiki>|effect=
 
Increases Fatal Menace damage by 10%.<br>
 
ATK + 12 per 3 refine rate.
 
---------------------
 
If refine rate is 7 or higher: <br>
 
Increases Fatal Menace damage by additional 10%.
 
---------------------
 
If refine rate is 9 or higher: <br>
 
Reduces delay after skill by 10%.
 
---------------------
 
If refine rate is 11 or higher: <br>
 
Increases Fatal Menace damage by additional 15%.<br>
 
<br>Class: Dagger<br>
 
Attack: 180<br>
 
Weight: 90<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Usable Jobs: Shadow Chaser<br>
 
|howto=Dropped by Monster<br> Green Pitaya<br> Red Pitaya.<br> }}
 
{{EpisodeGear|id2=520002|name2=Pride Steel [2<nowiki>]</nowiki>|effect=
 
Can't be destroyed.<br>
 
Increases Power Swing damage by 10%.<br>
 
ATK + 12 per 3 refine rate.
 
---------------------
 
If refine rate is 7 or higher: <br>
 
Increases Power Swing damage by additional 15%.
 
---------------------
 
If refine rate is 9 or higher: <br>
 
Reduces cooldown of Axe Tornado by 1 second.
 
---------------------
 
If refine rate is 11 or higher: <br>
 
Increases Axe Boomerang damage by 25%.<br>
 
<br>Class: Axe<br>
 
Attack: 250<br>
 
Weight: 300<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Usable Jobs: Mechanic<br>
 
|howto=Dropped by Monster<br> Blue Pitaya.<br> }}
 
{{EpisodeGear|id2=530002|name2=Gluttony Stick [2<nowiki>]</nowiki>|effect=
 
MATK + 200.<br>
 
Increases Genesis Ray damage by 10%.<br>
 
MATK + 12 per 3 refine rate.
 
---------------------
 
If refine rate is 7 or higher: <br>
 
Increases Genesis Ray damage by additional 10%.
 
---------------------
 
If refine rate is 9 or higher: <br>
 
Reduces variable casting time by 10%.
 
---------------------
 
If refine rate is 11 or higher: <br>
 
Increases Genesis Ray damage by additional 15%.<br>
 
<br>Class: Spear<br>
 
Attack: 190<br>
 
Weight: 200<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Usable Jobs: Royal Guard<br>
 
|howto=Dropped by Monster<br> Violet Pitaya.<br> }}
 
{{EpisodeGear|id2=540004|name2=Sloth Text [2<nowiki>]</nowiki>|effect=
 
Can't be destroyed.<br>
 
Increases New Moon Kick damage by 10%.<br>
 
ATK + 12 per 3 refine rate.
 
---------------------
 
If refine rate is 7 or higher: <br>
 
Increases New Moon Kick damage by additional 15%.
 
---------------------
 
If refine rate is 9 or higher: <br>
 
Increases attack speed (reduces delay after attack by 10%).
 
---------------------
 
If refine rate is 11 or higher: <br>
 
Increases Full Moon Kick damage by 25%.<br>
 
<br>Class: Book<br>
 
Attack: 210<br>
 
Weight: 50<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Usable Jobs: Star Emperor<br>
 
|howto=Dropped by Monster<br> Magic-poisoned Plage<br> Broken Guard Beta.<br> }}
 
{{EpisodeGear|id2=540005|name2=Sloth Bible [2<nowiki>]</nowiki>|effect=
 
MATK + 220.<br>
 
When dealing physical or magical damage, has a chance to recovers 300 SP per second for 5 seconds<br>
 
Reduces damage taken from normal monster by 15%.<br>
 
MATK + 6 and reduces variable casting time by 3% per 3 refine rate.
 
---------------------
 
If refine rate is 7 or higher: <br>
 
Increases Fire Bolt and Lightning Bolt damage by 25%.
 
---------------------
 
If refine rate is 9 or higher: <br>
 
Increases attack speed (reduces delay after attack by 10%).
 
---------------------
 
If refine rate is 11 or higher: <br>
 
Increases Fire Bolt and Lightning Bolt damage by additional 30%.<br>
 
<br>Class: Book<br>
 
Attack: 160<br>
 
Weight: 70<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Usable Jobs: Sorcerer<br>
 
|howto=Dropped by Monster<br> Powerful Magic<br> Broken Guard Beta.<br> }}
 
{{EpisodeGear|id2=550008|name2=Greed Wand [2<nowiki>]</nowiki>|effect=
 
Can't be destroyed.<br>
 
MATK + 200.<br>
 
Increases Espa damage by 10%.<br>
 
MATK + 12 per 3 refine rate.
 
---------------------
 
If refine rate is 7 or higher: <br>
 
Increases Espa damage by additional 15%.
 
---------------------
 
If refine rate is 9 or higher: <br>
 
Reduces variable casting time by 10%.
 
---------------------
 
If refine rate is 11 or higher: <br>
 
Increases Eswhoo damage by 25%.<br>
 
<br>Class: Staff<br>
 
Attack: 130<br>
 
Weight: 80<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Usable Jobs: Soul Reaper<br>
 
|howto=Dropped by Monster<br> Sewage Venenum.<br> }}
 
{{EpisodeGear|id2=550009|name2=Addiction Plant [2<nowiki>]</nowiki>|effect=
 
Can't be destroyed.<br>
 
MATK + 330.<br>
 
When dealing magical damage, has a chance to recovers 300 SP per second for 5 seconds<br>
 
Reduces damage taken from normal monster by 15%.<br>
 
MATK + 6 and reduces variable casting time by 3% per 3 refine rate.
 
---------------------
 
If refine rate is 7 or higher: <br>
 
Increases Silvervine Stem Spear and Catnip Meteor damage by 15%.
 
---------------------
 
If refine rate is 9 or higher: <br>
 
Reduces cooldown of Catnip Meteor by 1.5 seconds.
 
---------------------
 
If refine rate is 11 or higher: <br>
 
Increases Silvervine Stem Spear and Catnip Meteor damage by additional 15%.<br>
 
<br>Class: Staff<br>
 
Attack: 280<br>
 
Weight: 150<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Usable Jobs: Summoner (Doram)<br>
 
|howto=Dropped by Monster<br> Magic-poisoned Plage<br> Magic-poisoned Dolor<br>Roaming Spellbook.<br> }}
 
{{EpisodeGear|id2=560004|name2=Ira Fist [2<nowiki>]</nowiki>|effect=
 
Increases Lightning Ride damage by 15%.<br>
 
ATK + 12 per 3 refine rate.
 
---------------------
 
If refine rate is 7 or higher: <br>
 
Increases Lion's Howl damage by 15%.
 
---------------------
 
If refine rate is 9 or higher: <br>
 
Reduces cooldown of Lion's Howl by 2 seconds.
 
---------------------
 
If refine rate is 11 or higher: <br>
 
Increases Lightning Ride and Lion's Howl damage by additional 10%.<br>
 
<br>Class: Knuckle<br>
 
Attack: 200<br>
 
Weight: 80<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Usable Jobs: Sura<br>
 
|howto=Dropped by Monster<br> Broken Cleaning Robot<br> Broken Beta.<br> }}
 
{{EpisodeGear|id2=570005|name2=Pigritia Wave [2<nowiki>]</nowiki>|effect=
 
MATK + 210.<br>
 
Increases Metallic Sound and Reverberation damage by 10%.<br>
 
MATK + 8 per 3 refine rate.
 
---------------------
 
If refine rate is 7 or higher: <br>
 
Reduces variable casting time by 10%.
 
---------------------
 
If refine rate is 9 or higher: <br>
 
Increases Metallic Sound and Reverberation damage by additional 15%.
 
---------------------
 
If refine rate is 11 or higher: <br>
 
Reduces cooldown of Metallic Sound by 2 seconds<br>
 
Reduces SP consumption of Reverberation by 20%.<br>
 
<br>Class: Musical Instrument<br>
 
Attack: 150<br>
 
Weight: 70<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Usable Jobs: Minstrel<br>
 
|howto=Dropped by Monster<br> Sharp Magic.<br> }}
 
{{EpisodeGear|id2=580005|name2=Pigritia Spark [2<nowiki>]</nowiki>|effect=
 
MATK + 210.<br>
 
Increases Metallic Sound and Reverberation damage by 10%.<br>
 
MATK + 8 per 3 refine rate.
 
---------------------
 
If refine rate is 7 or higher: <br>
 
Reduces variable casting time by 10%.
 
---------------------
 
If refine rate is 9 or higher: <br>
 
Increases Metallic Sound and Reverberation damage by additional 15%.
 
---------------------
 
If refine rate is 11 or higher: <br>
 
Reduces cooldown of Metallic Sound by 2 seconds<br>
 
Reduces SP consumption of Reverberation by 20%.<br>
 
<br>Class: Whip<br>
 
Attack: 150<br>
 
Weight: 70<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Usable Jobs: Wanderer<br>
 
|howto=Dropped by Monster<br> Broken Beta.<br> }}
 
{{EpisodeGear|id2=590006|name2=Envy Blunt [2<nowiki>]</nowiki>|effect=
 
Can't be destroyed.<br>
 
MATK + 210.<br>
 
Increases Duple Light damage by 15%.<br>
 
MATK + 12 per 3 refine rate.
 
---------------------
 
If refine rate is 7 or higher: <br>
 
Increases Duple Light damage by additional 20%.
 
---------------------
 
If refine rate is 9 or higher: <br>
 
Increases attack speed (reduces delay after attack by 10%).
 
---------------------
 
If refine rate is 11 or higher: <br>
 
Increases Duple Light damage by additional 35%<br>
 
Reduces fixed casting time of Duple Light by 0.5 seconds.<br>
 
<br>Class: Mace<br>
 
Attack: 180<br>
 
Weight: 150<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Usable Jobs: Archbishop<br>
 
|howto=Dropped by Monster<br> Magic-poisoned Sanare.<br> }}
 
{{EpisodeGear|id2=600008|name2=Hypocrisy Edge [2<nowiki>]</nowiki>|effect=
 
Can't be destroyed.<br>
 
Increases Wind Cutter damage by 10%.<br>
 
ATK + 12 per 3 refine rate.
 
---------------------
 
If refine rate is 7 or higher: <br>
 
Increases Wind Cutter damage by additional 10%.
 
---------------------
 
If refine rate is 9 or higher: <br>
 
Reduces delay after skill by 10%.
 
---------------------
 
If refine rate is 11 or higher: <br>
 
Increases Wind Cutter damage by additional 15%.<br>
 
<br>Class: Two-handed Sword<br>
 
Attack: 280<br>
 
Weight: 300<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Usable Jobs: Rune Knight<br>
 
|howto=Dropped by Monster<br> Heart Hunter Skirmisher.<br> }}
 
{{EpisodeGear|id2=610006|name2=Avaritia Metal [2<nowiki>]</nowiki>|effect=
 
Increases Rolling Cutter damage by 10%.<br>
 
ATK + 12 per 3 refine rate.
 
---------------------
 
If refine rate is 7 or higher: <br>
 
Increases Cross Ripper Slasher damage by 15%.
 
---------------------
 
If refine rate is 9 or higher: <br>
 
Increases attack speed (reduces delay after attack by 10%).
 
---------------------
 
If refine rate is 11 or higher: <br>
 
Increases Rolling Cutter and Cross Ripper Slasher damage by additional 15%.<br>
 
<br>Class: Katar<br>
 
Attack: 220<br>
 
Weight: 180<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Usable Jobs: Guillotine Cross<br>
 
|howto=Dropped by Monster<br> Sewage Cramp<br> Heart Hunter Skirmisher.<br> }}
 
{{EpisodeGear|id2=630003|name2=Luxuria Pierce [2<nowiki>]</nowiki>|effect=
 
Increases Hundred Spear damage by 10%.<br>
 
ATK + 12 per 3 refine rate.
 
---------------------
 
If refine rate is 7 or higher: <br>
 
Increases Hundred Spear damage by additional 15%.
 
---------------------
 
If refine rate is 9 or higher: <br>
 
Reduces cooldown of Hundred Spear by 1.5 seconds.
 
---------------------
 
If refine rate is 11 or higher: <br>
 
Increases Hundred Spear damage by additional 20%.<br>
 
<br>Class: Two-handed Spear<br>
 
Attack: 250<br>
 
Weight: 330<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Usable Jobs: Rune Knight<br>
 
|howto=Dropped by Monster<br> Red Pitaya.<br> }}
 
{{EpisodeGear|id2=640005|name2=Pride Stone [2<nowiki>]</nowiki>|effect=
 
Can't be destroyed.<br>
 
MATK + 320.<br>
 
Increases neutral and water property magical damage by 15%.<br>
 
MATK + 6 and reduces variable casting time by 3% per 3 refine rate.
 
---------------------
 
If refine rate is 7 or higher: <br>
 
Increases Comet and Jack Frost damage by 10%.
 
---------------------
 
If refine rate is 9 or higher: <br>
 
Reduces cooldown of Comet by 10 seconds<br>
 
Reduces cooldown of Jack Frost by 1.5 seconds.
 
---------------------
 
If refine rate is 11 or higher: <br>
 
Increases Comet and Jack Frost damage by additional 20%.<br>
 
<br>Class: Two-handed Staff<br>
 
Attack: 180<br>
 
Weight: 150<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Usable Jobs: Warlock<br>
 
|howto=Dropped by Monster<br> Magic-poisoned Sanare<br> Unleashed Magic.<br> }}
 
{{EpisodeGear|id2=650003|name2=Wrath Wheel [2<nowiki>]</nowiki>|effect=
 
Can't be destroyed.<br>
 
Increases Swirling Petal damage by 15%.<br>
 
ATK + 6 and reduces variable casting time by 2% per 3 refine rate.
 
---------------------
 
If refine rate is 7 or higher: <br>
 
Increases Cross Slash damage by 15%.
 
---------------------
 
If refine rate is 9 or higher: <br>
 
Reduces cooldown of Swirling Petal by 2 seconds<br>
 
Reduces cooldown of Cross Slash by 1 second.
 
---------------------
 
If refine rate is 11 or higher: <br>
 
Increases Swirling Petal and Cross Slash damage by additional 20%.<br>
 
<br>Class: Huuma Shuriken<br>
 
Attack: 320<br>
 
Element : Wind<br>
 
Weight: 180<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Usable Jobs: Ninja classes<br>
 
|howto=Dropped by Monster<br> Broken Cleaner Beta.<br> }}
 
{{EpisodeGear|id2=700007|name2=Superbia String [2<nowiki>]</nowiki>|effect=
 
Increases Arrow Storm damage by 10%.<br>
 
ATK + 12 per 3 refine rate.
 
---------------------
 
If refine rate is 7 or higher: <br>
 
Increases Arrow Storm damage by additional 10%.
 
---------------------
 
If refine rate is 9 or higher: <br>
 
Reduces cooldown of Arrow Storm by 1 second.
 
---------------------
 
If refine rate is 11 or higher: <br>
 
Increases Arrow Storm damage by additional 15%.<br>
 
<br>Class: Bow<br>
 
Attack: 220<br>
 
Weight: 140<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Usable Jobs: Ranger<br>
 
|howto=Dropped by Monster<br> Boiling Marc<br> Broken CLeaning Robot.<br> }}
 
{{EpisodeGear|id2=700008|name2=Gula Gun [2<nowiki>]</nowiki>|effect=
 
Increases Triangle Shot damage by 10%.<br>
 
ATK + 12 per 3 refine rate.
 
---------------------
 
If refine rate is 7 or higher: <br>
 
Increases Triangle Shot damage by additional 15%.
 
---------------------
 
If refine rate is 9 or higher: <br>
 
Reduces delay after skill by 10%.
 
---------------------
 
If refine rate is 11 or higher: <br>
 
Increases Triangle Shot damage by additional 20%.<br>
 
<br>Class: Bow<br>
 
Attack: 220<br>
 
Weight: 120<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Usable Jobs: Shadow Chaser<br>
 
|howto=Dropped by Monster<br> Broken Warehouse Manager.<br> }}
 
{{EpisodeGear|id2=700009|name2=Pigritia Rhythm [2<nowiki>]</nowiki>|effect=
 
Increases Severe Rainstorm damage by 10%.<br>
 
ATK + 12 per 3 refine rate.
 
---------------------
 
If refine rate is 7 or higher: <br>
 
Increases Severe Rainstorm damage by additional 15%.
 
---------------------
 
If refine rate is 9 or higher: <br>
 
Reduces cooldown of Severe Rainstorm by 2.5 seconds.
 
---------------------
 
If refine rate is 11 or higher: <br>
 
Increases Severe Rainstorm damage by additional 20%.<br>
 
<br>Class: Bow<br>
 
Attack: 190<br>
 
Weight: 100<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Usable Jobs: Minstrel, Wanderer<br>
 
|howto=Dropped by Monster<br> Broken Cleaner Beta.<br> }}
 
{{EpisodeGear|id2=810000|name2=Lust Pointer [2<nowiki>]</nowiki>|effect=
 
Increases Hammer of God damage by 10%.<br>
 
ATK + 6 and increases attack speed (reduces delay after attack by 10%) per 3 refine rate.
 
---------------------
 
If refine rate is 7 or higher: <br>
 
Increases Hammer of God damage by additional 15%.
 
---------------------
 
If refine rate is 9 or higher: <br>
 
Reduces cooldown of Hammer of God by 3 seconds.
 
---------------------
 
If refine rate is 11 or higher: <br>
 
Reduces cooldown of Hammer of God by additional 4 seconds<br>
 
Icreases Hammer of God damage by additional 25% for 10 seconds when using Crimson Marker.<br>
 
<br>Class: Rifle<br>
 
Attack: 260<br>
 
Weight: 130<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Usable Jobs: Gunslinger classes<br>
 
|howto=Dropped by Monster<br> Elite Bellare.<br> }}
 
{{EpisodeGear|id2=820000|name2=Lust Shatter [2<nowiki>]</nowiki>|effect=
 
Increases Slug Shot damage by 10%.<br>
 
ATK + 6 and increases attack speed (reduces delay after attack by 10%) per 3 refine rate.
 
---------------------
 
If refine rate is 7 or higher: <br>
 
Increases Slug Shot damage by additional 15%<br>
 
Increases Shattering Storm damage by 10%.
 
---------------------
 
If refine rate is 9 or higher: <br>
 
Reduces cooldown of Slug Shot by 2 seconds<br>
 
Reduces cooldown of Shattering Storm by 1 second.
 
---------------------
 
If refine rate is 11 or higher: <br>
 
Increases Slug Shot damage by additional 25%<br>
 
Increases Shattering Storm damage by additional 25% for 10 seconds when using Slug Shot.<br>
 
<br>Class: Shotgun<br>
 
Attack: 310<br>
 
Weight: 160<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Usable Jobs: Gunslinger classes<br>
 
|howto=Dropped by Monster<br> Elite Bellare.<br> }}
 
{{EpisodeGear|id2=830001|name2=Lust Crusher [2<nowiki>]</nowiki>|effect=
 
Increases Fire Rain damage by 10%.<br>
 
ATK + 6 and increases attack speed (reduces delay after attack by 10%) per 3 refine rate.
 
---------------------
 
If refine rate is 7 or higher: <br>
 
Increases Fire Rain damage by additional 15%<br>
 
Increases Round Trip damage by 10%.
 
---------------------
 
If refine rate is 9 or higher: <br>
 
Reduces cooldown of Fire Rain by 2 seconds.
 
---------------------
 
If refine rate is 11 or higher: <br>
 
Increases Fire Rain damage by additional 25%<br>
 
Increases Round Trip damage by additional 15% for 10 seconds when using Fire Rain.<br>
 
<br>Class: Gatling Gun<br>
 
Attack: 230<br>
 
Weight: 200<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Usable Jobs: Gunslinger classes<br>
 
|howto=Dropped by Monster<br> Yellow Pitaya.<br> }}
 
{{EpisodeGear|id2=840000|name2=Lust Boom [2<nowiki>]</nowiki>|effect=
 
Increases Howling Mine damage by 10%.<br>
 
ATK + 6 and increases attack speed (reduces delay after attack by 10%) per 3 refine rate.
 
---------------------
 
If refine rate is 7 or higher: <br>
 
Increases Howling Mine damage by additional 10%<br>
 
Increases Dragon Tail damage by 10%.
 
---------------------
 
If refine rate is 9 or higher: <br>
 
Reduces cooldown of Howling Mine and Dragon Tail by 1 second.
 
---------------------
 
If refine rate is 11 or higher: <br>
 
Increases Howling Mine damage by additional 25%<br>
 
Increases Dragon Tail damage by additional 25% for 10 seconds when using Crimson Marker.<br>
 
<br>Class: Grenade Launcher<br>
 
Attack: 330<br>
 
Weight: 240<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Usable Jobs: Gunslinger classes<br>
 
|howto=Dropped by Monster<br> Boiling Piranha.<br> }}
 
|}
 
==== Sin Weapon Enchants ====
 
There are a total of 6 different Enchanting Items, list can be found [[Lapine_Enchanting#Sin_Weapons|here]]<br>
 
 
<br><br>
 
<br><br>
  
= 17th Anniversary =
+
=== Recap Episode - Illusion Dungeons ===
<br>
 
== Odin Equipment [ Odin's Past ] ==  
 
{{#lst:Fortessa|Odin Past Shop}}
 
  
== Einbroch Mine Equipment [ Ein Dun 03 ] ==
+
==== Illusion of Moonlight ====
{{#lst:Fortessa|Einbroch Mine Shop}}
 
  
== Abyss Lake Equipment [ Abyss 04 ] ==
+
===== Equipment =====
{{#lst:Fortessa|Abyss Lake Shop}}
 
<br>
 
  
= 16th Anniversary =
+
===== Enchants =====
== Combination Bundle ==
+
Enchanting requires 5x Illusion Stone per enchant. Enchanting have a 100% chance for success.
Combination Bundles are obtained from all field MvP's that have a green aura. <br>
 
[[Lapine_Box]]<br>
 
<br>
 
{| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%"
 
! style="background-color:#B6D4D9; width: 10%" | Image
 
! style="background-color:#B6D4D9;" | Name
 
! style="background-color:#B6D4D9;" | Description
 
! style="background-color:#B6D4D9;" | How to obtain
 
|-
 
{{EpisodeGear|id2=5375|name2=Orc Hero Headdress|effect=
 
STR +2<br>
 
Adds a 1% chance of autocasting Level 3 Weapon Perfection when performing basic attacks.<br>
 
<br>Class: Headgear<br>
 
Defense: 5<br>
 
Location: Upper, Middle<br>
 
Weight: 90<br>
 
Required Level : 1<br>
 
Jobs: All classes<br>
 
Item ID: 5375<br>
 
|howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=5548|name2=Scarlet Rose|effect=
 
MaxSP + 30<br>
 
MATK + 1%<br>
 
Increases physical damage inflicted on All enemies by 1%.
 
Class: Headgear<br>
 
Defense: 0<br>
 
Location: Lower<br>
 
Weight: 10<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
Item ID: 5548<br>
 
|howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=5476|name2=Grand Peco Headdress|effect=
 
Increases physical damage inflicted on Demi-human and Brute race enemies by 7%.<br>
 
Adds a 0.2% chance to inflict Curse status when receiving melee physical attacks.
 
Class: Headgear<br>
 
Defense: 5<br>
 
Location: Upper, Middle<br>
 
Weight: 80<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
Item ID: 5476<br>
 
|howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=5214|name2=Moonlight Flower Hat|effect=
 
DEX + 2<br>
 
Adds a 5% chance of autocasting Level 1 Increases Agility when performing basic attacks.
 
------------------------
 
Class: Headgear<br>
 
Defense: 3<br>
 
Location: Upper, Middle<br>
 
Weight: 20<br>
 
Jobs: All classes<br>
 
Item ID: 5214<br>
 
|howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=5936|name2=8Way Wings of Purgatory|effect=
 
Increases magical damage inflicted on Dragon race enemies by 4%.<br>
 
Reduces damage taken from Dragon race enemies by 5%.
 
------------------------
 
Class: Headgear<br>
 
Defense: 0<br>
 
Location: Middle<br>
 
Weight: 20<br>
 
Level Requirement: 10<br>
 
Jobs: All classes<br>
 
Item ID: 5936<br>
 
|howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=18528|name2=Drooping Neko Crew|effect=
 
INT + 2<br>
 
MDEF + 5<br>
 
Ignore All enemies MDEF by 5%.<br>
 
Ignore All enemies MDEF by 1% per upgrade level.
 
------------------------
 
If upgrade level is +7 or higher: <br>
 
MATK + 2%;<br>
 
ignore All enemies MDEF by by 5%.
 
------------------------
 
If upgrade level is +9 or higher: <br>
 
MATK + 5%
 
------------------------
 
Class: Headgear<br>
 
Defense: 0<br>
 
Location: Upper<br>
 
Weight: 10<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
Item ID: 18528<br>
 
|howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=5859|name2=Glorious Soccerball Hat|effect=
 
All Stats + 1<br>
 
ASPD + 1<br>
 
ATK + 1 per 7 base levels.<br>
 
MATK + 1 per 7 base levels.
 
--------------------
 
Class: Headgear<br>
 
Defense: 2<br>
 
Location: Upper<br>
 
Weight: 60<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
Item ID: 5859<br>
 
|howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=18522|name2=Evil Marching Hat|effect=
 
STR + 2<br>
 
Increases physical damage inflicted on All enemies by 2%.
 
------------------------
 
If upgrade level is +7 or higher: <br>
 
Increases critical damage by 10%.
 
------------------------
 
If upgrade level is +9 or higher: <br>
 
Increass long ranged physical damage by 5%;<br>
 
Increases physical damage inflicted on All enemies by 5%.
 
------------------------
 
Class: Headgear<br>
 
Defense: 10<br>
 
Location: Upper<br>
 
Weight: 50<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
Item ID: 18522<br>
 
|howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=5498|name2=Wandering Wolf Helmet|effect=
 
AGI + 5<br>
 
FLEE + 10<br>
 
Ignore Demi-human and Brute race enemies DEF by 10%.
 
------------------------
 
If upgrade level is +7 or higher: <br>
 
Adds a 0.1% chance to inflict Bleeding status in a 5x5 cells area when performing basic attacks.
 
------------------------
 
If upgrade level is +9 or higher: <br>
 
Adds a 0.1% chance of autocasting Level 1 Howling of Lion when performing basic attacks.
 
------------------------
 
+Angry Snarl<br>
 
CRIT + 10<br>
 
-------------------
 
If upgrade level is +7 or higher: <br>
 
Increases critical damage by 10%.
 
------------------
 
If upgrade level is +9 or higher: <br>
 
ASPD + 1
 
------------------------
 
Class: Headgear<br>
 
Defense: 5<br>
 
Location: Upper<br>
 
Weight: 60<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
Item ID: 5498<br>
 
|howto=Cashshop<br> Otherwise: <br>Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=5766|name2=Amistr Hat|effect=
 
VIT + 5<br>
 
Adds a 3% chance of autocasting Level 6 Stone Skin when receiving physical attacks.
 
------------------------
 
+Romantic Leaf<br>
 
Reflects 1% of melee physical attacks.<br>
 
Reflects 1% of melee physical attacks per 2 upgrade levels of Amistr Cap.
 
------------------------
 
+Romantic Flower<br>
 
MaxSP +20<br>
 
MaxSP +10 per upgrade level of Amistr Hat.
 
------------------------
 
+Scarlet Rose<br>
 
ATK + 1% and MATK + 1% per upgrade level of Amistr Hat.
 
------------------------
 
+Crunch Toast<br>
 
MaxHP +100<br>
 
If Amistr Hat upgrade level is +7 or higher: <br>
 
MaxHP +100
 
----------------------
 
If Amistr Hat upgrade level is +9 or higher: <br>
 
MaxHP +200
 
------------------------
 
Class: Headgear<br>
 
Defense: 4<br>
 
Location: Upper<br>
 
Weight: 50<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
Item ID: 5766<br>
 
|howto=World Boss Box<br> Otherwise: <br>Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=5497|name2=King Tiger Doll Hat|effect=
 
STR + 2<br>
 
DEX + 2<br>
 
Increases physical damage inflicted on Brute race enemies by 10%.
 
------------------------
 
Adds a 0.3% chance to transform into 'Tiger King Eddga' form per upgrade level when performing basic attacks.<br>
 
Adds a 0.1% chance to transform into 'Tiger King Eddga' form per upgrade level when receiving basic attacks.
 
------------------------
 
[Tiger King Eddga]<br>
 
ATK + 25 per upgrade level.<br>
 
Drain 5 SP per second.
 
------------------------
 
Class: Headgear<br>
 
Defense: 6<br>
 
Location: Upper<br>
 
Weight: 40<br>
 
Level Requirement: 1<br>
 
Jobs: All classes except Novice<br>
 
Item ID: 5497<br>
 
|howto=Cashshop<br> Otherwise: <br>Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=5464|name2=Zaha Doll Hat|effect=
 
MDEF + 9<br>
 
INT + 3<br>
 
Increases magical damage inflicted on Undead race enemies by 10%.
 
------------------------
 
Adds a 1.5% chance to transform into 'White Lady Bacsojin' form for 2 seconds when performing magical attacks.<br>
 
Adds a 1.5% chance to transform into 'White Lady Bacsojin' form for 2 seconds when receiving magical attacks.<br>
 
The transformation duration increases by 1 second per 3 upgrade levels.
 
------------------------
 
[White Lady - Bacsojin]<br>
 
MATK + 30 per upgrade level.<br>
 
Reduces fixed casting time of skills by 0.08 second per upgrade level.<br>
 
Drain 10 SP per second.
 
------------------------
 
Class: Headgear<br>
 
Defense: 0<br>
 
Location: Upper<br>
 
Weight: 0<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
Item ID: 5464<br>
 
|howto=Cashshop<br> Otherwise: <br>Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=20842|name2=Candy Bag Backpack (physical)|effect=
 
A sack full of candy.
 
------------------------
 
Increases EXP bonus from killing All enemies by 10%.<br>
 
Increases physical damage inflicted on All enemies by 1% per 2 upgrade levels.
 
------------------------
 
If upgrade level is +9 or higher: <br>
 
Increases attack speed (reduces delay after attack by 10%).
 
------------------------
 
If upgrade level is +12 or higher: <br>
 
Reduces after cast delay of skills by 7%.
 
------------------------
 
When base level is 100 or higher: <br>
 
Reduces EXP bonus from killing All enemies by 6%.
 
------------------------
 
Class: Garment<br>
 
Defense: 30<br>
 
Weight: 20<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
Item ID: 20842<br>
 
|howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=20843|name2=Candy Bag Backpack (ranged)|effect=
 
A sack full of candy.
 
------------------------
 
Increases long ranged physical damage by 1% per 2 upgrade levels.<br>
 
Increases EXP bonus from killing All enemies by 10%.
 
------------------------
 
If upgrade level is +9 or higher: <br>
 
Increases attack speed (reduces delay after attack by 10%).
 
------------------------
 
If upgrade level is +12 or higher: <br>
 
Reduces after cast delay of skills by 7%.
 
------------------------
 
When base level is 100 or higher: <br>
 
Reduces EXP bonus from killing All enemies by 6%.
 
------------------------
 
Class: Garment<br>
 
Defense: 30<br>
 
Weight: 20<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
Item ID: 20843<br>
 
|howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=20844|name2=Candy Bag Backpack (magic)|effect=
 
A sack full of candy.
 
------------------------
 
MATK + 2% per 3 upgrade levels.<br>
 
Increases EXP bonus from killing All enemies by 10%.
 
------------------------
 
If upgrade level is +9 or higher: <br>
 
Reduces variable casting time of skills by 10%.
 
------------------------
 
If upgrade level is +12 or higher: <br>
 
Rreduces after cast delay of skills by 7%.
 
------------------------
 
When base level is 100 or higher: <br>
 
Reduces EXP bonus from killing All enemies by 6%.
 
------------------------
 
Class: Garment<br>
 
Defense: 30<br>
 
Weight: 20<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
Item ID: 20844<br>
 
|howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=19264|name2=Golden Fish Hat|effect=
 
A golden fish that sometimes snaps its mouth. It smells really fishy each time it opens its mouth.
 
------------------------
 
Adds a 0.5% chance of endowing the user's weapon with Holy property for 60 seconds when performing physical attacks.<br>
 
Adds a 0.5% chance of increasing Holy property magical damage by 10% for 60 seconds when performing magical attacks.
 
------------------------
 
If upgrade level is +7 or higher: <br>
 
Increases the endow chance and the magic damage increases chance by 1%.
 
------------------------
 
If upgrade level is +9 or higher: <br>
 
Adds a 3% chance of autocasting Level 1 Quagmire when receiving physical attacks.
 
------------------------
 
Class: Headgear<br>
 
Defense: 2<br>
 
Location: Upper<br>
 
Weight: 40<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
Item ID: 19264<br>
 
|howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=19266|name2=Survivor's Circlet|effect=
 
A headgear worn by trainees. Within it lies the ability to draw strong magical powers.
 
------------------------
 
INT + 3<br>
 
MATK + 10 per 2 upgrade levels.<br>
 
If base level is 130 or higher: <br>
 
MATK + 50
 
-----------------
 
If upgrade level is +10 or higher: <br>
 
MATK + 5%
 
------------------------
 
[+Survivor's Rod]<br>
 
MATK + 10 per upgrade level of Survivor's Rod.
 
------------------------
 
[+Survivor's Manteau]<br>
 
Reduces variable casting time of skills by 5% per 2 upgrade levels of Survivor's Manteau.
 
------------------------
 
[+Survivor's Orb]<br>
 
Reduces after cast delay of skills by 1% per upgrade level of Survivor's Circlet.
 
------------------------
 
[+Survivor's Orb (Alternate)]<br>
 
Reduces after cast delay of skills by 1% per upgrade level of Survivor's Circlet.
 
------------------------
 
Class: Headgear<br>
 
Defense: 10<br>
 
Location: Upper<br>
 
Weight: 50<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
Item ID: 19266<br>
 
|howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=19267|name2=Survivor's Orb|effect=
 
Orbs that automatically assists its owner in battle.
 
------------------------
 
MDEF + 2<br>
 
Reduces variable casting time of skills by 2%.
 
------------------------
 
Armor: Headgear<br>
 
Defense: 2<br>
 
Location: Lower<br>
 
Weight: 30<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
Item ID: 19267<br>
 
|howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=19240|name2=Toy Syringe|effect=
 
A toy modeled based on a syringe. The liquid inside is likely to be syrup.
 
------------------------
 
Increases effectiveness of White Slim Potion by 100%.
 
------------------------
 
Class: Headgear<br>
 
Defense: 3<br>
 
Location: Lower<br>
 
Weight: 10<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
Item ID: 19240<br>
 
|howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=19243|name2=Indigo Rear Ribbon|effect=
 
An accessory adorned with an indigo ribbon. Wearing it brings the urge to fly towards the indigo sea.
 
------------------------
 
Increases EXP bonus from killing All enemies by 5%.<br>
 
Increases drop rate bonus from killing All enemies by 5%.
 
------------------------
 
[+Candy Bag Backpack (Physical)]<br>
 
Increases attack speed (reduces delay after attack by 5%).
 
------------------------
 
[+Candy Bag Backpack (Ranged)]<br>
 
Increases physical damage inflicted on All enemies by 4%
 
------------------------
 
[+Candy Bag Backpack (Magical)]<br>
 
Reduces variable casting time of skills by 10%.
 
------------------------
 
Class: Headgear<br>
 
Defense: 8<br>
 
Location: Lower<br>
 
Weight: 10<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
Item ID: 19243<br>
 
|howto=Fortessa Pit<br> Otherwise: <br>Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=19241|name2=Magical Booster|effect=
 
A tool that amplifies your ability to control your brain waves.
 
------------------------
 
Can be enchanted using Booster Amplifier. However, too much enchanting can turn it unresponsive!
 
------------------------
 
Class: Headgear<br>
 
Defense: 10<br>
 
Location: Middle<br>
 
Weight: 30<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
Item ID: 19241<br>
 
|howto=Fortessa Dungeon<br> Otherwise: <br>Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=19244|name2=Rosary Necklace|effect=
 
The sacred rosary blessed by the apostle of God. It overflows with a mysterious power.
 
------------------------
 
Increases effectiveness of healing skills by 5%.
 
------------------------
 
[+Light of Recovery]<br>
 
Reduces after cast delay of skills by 3% per 2 upgrade levels of Light of Recovery.<br>
 
The SP consumption increases of Heal, Coluceo Heal and Highness Heal per upgrade level of Light of Recovery is nullified.
 
------------------------
 
Class: Headgear<br>
 
Defense: 0<br>
 
Location: Lower<br>
 
Weight: 10<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
Item ID: 19244<br>
 
|howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=19177|name2=Elemental Crown|effect=
 
A crown blessed by spirits. It is said that the wearer can read the flow of nature.
 
------------------------
 
DEX + 3<br>
 
Increases long ranged physical damage by 4%.<br>
 
DEX + 1 per 2 upgrade levels.
 
------------------------
 
[+Burning Bow]<br>
 
Increases long ranged physical damage by 45%.
 
------------------------
 
[+Earth Bow]<br>
 
Increases long ranged physical damage by 45%.
 
------------------------
 
[+Frozen Bow]<br>
 
Increases long ranged physical damage by 45%.
 
------------------------
 
[+Gust Bow]<br>
 
Increases long ranged physical damage by 45%.
 
------------------------
 
Class: Headgear<br>
 
Defense: 10<br>
 
Location: Upper<br>
 
Weight: 50<br>
 
Level Requirement: 50<br>
 
Jobs: All classes<br>
 
Item ID: 19177<br>
 
|howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=18878|name2=Palace Guard Cap|effect=
 
A hat worn by an elite group of guards who will fight fearlessly even in a hail of bullets.
 
------------------------
 
Reduces damage taken from Neutral property attacks by 5%.<br>
 
Reduces damage taken from long ranged physical attacks by 5%.
 
------------------------
 
If upgrade level is +6 or higher: <br>
 
Reduces damage taken from Neutral property attacks by 1% per upgrade level above +5.<br>
 
Reduces damage taken from Ranged attacks by 1% per upgrade level above +5.
 
------------------------
 
Indestructible
 
------------------------
 
Class: Headgear<br>
 
Defense: 15<br>
 
Location: Upper<br>
 
Weight: 100<br>
 
Level Requirement: 50<br>
 
Jobs: All classes<br>
 
Item ID: 18878<br>
 
|howto=World Boss Box<br> Otherwise: <br>Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=5944|name2=Bandit's Hood|effect=
 
A bandana worn by bandits that steals from the overly wealthy and gives to the poor.
 
------------------------
 
MDEF + 5<br>
 
Gain 5 SP each time a Demi-human race enemy is killed by melee physical attack.<br>
 
Gain 100 HP each time an enemy is killed by melee physical attack.
 
------------------------
 
If upgrade level is +5 or higher: <br>
 
Reduces damage taken from Demi-human race enemies (except players) by 5%.
 
------------------------
 
If upgrade level is +7 or higher: <br>
 
Reduces damage taken from Demi-human race enemies (except players) by 5%.
 
------------------------
 
Class: Headgear<br>
 
Defense: 5<br>
 
Location: Upper<br>
 
Weight: 30<br>
 
Level Requirement: 20<br>
 
Jobs: All classes<br>
 
Item ID: 5944<br>
 
|howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=19176|name2=Fallen Angel Blessing|effect=
 
Fallen wings of an angel that has lost all miracles who once ruled the heavens. Wearing it surrounds you with a strong hatred towards other angels.
 
------------------------
 
Increases physical damage inflicted on Angel race enemies by 5%.<br>
 
Reduces damage taken from Angel race enemies by 5%.
 
------------------------
 
Class: Headgear<br>
 
Defense: 1<br>
 
Location: Middle<br>
 
Weight: 20<br>
 
Level Requirement: 10<br>
 
Jobs: All classes<br>
 
Item ID: 19176<br>
 
|howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=19179|name2=Rabbit Magic Hat|effect=
 
A hat used by a renowed magician. I think I can sort of understand the magic trick.
 
------------------------
 
DEX + 1<br>
 
AGI + 1<br>
 
MDEF + 1<br>
 
Increases attack speed (reduces delay after attack by 5%).<br>
 
Reduces after cast delay of skills by 4%.
 
------------------------
 
Class: Headgear<br>
 
Defense: 4<br>
 
Location: Upper<br>
 
Weight: 80<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
Item ID: 19179<br>
 
|howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=19180|name2=Anubis Helm|effect=
 
A headress that resembles the dark being, Anubis. Wearing it makes you swell with a rising unknown power.
 
------------------------
 
MDEF + 5<br>
 
Reduces damage taken from Boss enemies by 10%.<br>
 
Increases effectiveness of incoming healing skills by 10%.<br>
 
Increases effectiveness of healing items by 10%.
 
------------------------
 
Unrefinable
 
------------------------
 
Class: Headgear<br>
 
Defense: 4<br>
 
Location: Upper<br>
 
Weight: 80<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
Item ID: 19180<br>
 
|howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=5658|name2=Imp Hat|effect=
 
A hat that mimic Imp, the mascot of Thor Volcano Dungeon.<br>
 
------------------------
 
Adds a 0.5% chance of endowing the user's weapon with Fire property for 60 seconds when performing physical attacks.<br>
 
Adds a 0.5% chance of increasing Fire property magical damage by 10% for 60 seconds when performing magical attacks.<br>
 
------------------------
 
If upgrade level is +7 or higher: <br>
 
Increases the endow chance and the magic damage increases chance by 1%.<br>
 
------------------------
 
If upgrade level is +9 or higher: <br>
 
Adds a 3% chance of autocasting Level 1 Pulse Strike when receiving physical attacks.<br>
 
------------------------
 
Class: Headgear<br>
 
Defense: 1<br>
 
Location: Upper<br>
 
Weight: 40<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
Item ID: 5658<br>
 
|howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=5654|name2=Holy Marching Hat|effect=
 
A marching hat with holy angel wings affixed to the sides made famous by a righteous Rune Midgardian band.<br>
 
--------------------<br>
 
INT + 1<br>
 
MDEF + 5<br>
 
MATK + 2%<br>
 
------------------------
 
If upgrade level is +7 or higher: <br>
 
Increases effectiveness of healing skills by 5%.<br>
 
------------------------
 
If upgrade level is +9 or higher: <br>
 
MATK + 5%<br>
 
--------------------<br>
 
Class: Headgear<br>
 
Defense: 5<br>
 
Location: Upper<br>
 
Weight: 20<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
Item ID: 5654<br>
 
|howto=World Boss Box<br> Otherwise: <br>Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=5420|name2=Mask Of Ifrit|effect=
 
A mask of Ifrit, the spiritual owner of fire. Rumour has it that the wearer will gain control over fire.<br>
 
--------------------<br>
 
STR + 2<br>
 
INT + 2<br>
 
MDEF + 5<br>
 
Adds a 5% chance of autocasting Level 3 Meteor Storm when performing basic attacks.<br>
 
Increases physical and magical damage dealt to Fire property enemies by 10%.<br>
 
Decrease damage taken from Fire property attacks by 10%.<br>
 
Increases damage taken from Water property attacks by 10%.<br>
 
--------------------<br>
 
Unrefineable<br>
 
--------------------<br>
 
Class: Headgear<br>
 
Defense: 12<br>
 
Location: Upper, Middle, Lower<br>
 
Weight: 80<br>
 
Level Requirement: 50<br>
 
Jobs: All classes except Novice<br>
 
Item ID: 5420<br>
 
|howto=Cashshop<br> Otherwise: <br>Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=5671|name2=Drooping Morocc Minion|effect=
 
An unusually cute doll of the usually hideous Incarnation of Morocc monster.<br>
 
------------------------
 
Gain 2 SP each time an enemy is killed by melee physical attacks or magical attacks.<br>
 
Adds a 0.2% chance of autocasting Level 2 Critical Wounds when receiving physical attacks.<br>
 
------------------------
 
Unrefineable<br>
 
------------------------
 
Class: Headgear<br>
 
Defense: 0<br>
 
Location: Upper<br>
 
Weight: 30<br>
 
Level Requirement: 70<br>
 
Jobs: All classes<br>
 
Item ID: 5671<br>
 
|howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=5511|name2=Samambaia|effect=
 
A circlet made of samambaia leaves.<br>
 
------------------------
 
ASPD + 1<br>
 
MATK + 2%<br>
 
Increases physical damage inflicted on All enemies by 2%.<br>
 
Increases effectiveness of healing skills by 2%.<br>
 
Reduces fixed casting time of skills by 10%.<br>
 
------------------------
 
Class: Headgear<br>
 
Defense: 5<br>
 
Location: Upper, Middle<br>
 
Weight: 20<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
Item ID: 5511<br>
 
|howto=Cashshop<br> Otherwise: <br>Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=5283|name2=Chick Hat|effect=
 
A hat adorned with a cute chick that brings feelings of joy to those that see it hopping.<br>
 
--------------------<br>
 
MaxHP + 50<br>
 
MaxSP + 50<br>
 
LUK + 2<br>
 
Reduces damage taken from Demi-human and Brute race enemies by 3%.<br>
 
Enable Level 2 Double Attack.<br>
 
--------------------<br>
 
Unrefineable<br>
 
--------------------<br>
 
Class: Headgear<br>
 
Defense: 2<br>
 
Location: Upper<br>
 
Weight: 10<br>
 
Level Requirement: 10<br>
 
Jobs: All classes<br>
 
Item ID: 5283<br>
 
|howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=5360|name2=Wickebine's Black Cat Ears|effect=
 
Wickebine's black cat ears.<br>
 
--------------------<br>
 
FLEE +10<br>
 
Increases critical damage by 10%.<br>
 
Adds a 5% chance to ignore All enemies MDEF by 100% for 5 seconds when performing magical attacks.<br>
 
--------------------<br>
 
Class: Headgear<br>
 
Defense: 4<br>
 
Location: Upper<br>
 
Weight: 20<br>
 
Level Requirement: 45<br>
 
Jobs: All except Novice<br>
 
Item ID: 5360<br>
 
|howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=28901|name2=Cursed Mad Bunny|effect=
 
A rag doll that Piamette is using for both attack and defense.<br>
 
It looks so real and alive!<br>
 
------------------------
 
ASPD + 3<br>
 
MATK + 5%<br>
 
Increases physical damage inflicted on All enemies by 5%.<br>
 
Reflect 10% of melee physical damage.<br>
 
Adds a 10% chance to gain 60% targetted magical reflect rate for 2 seconds when receiving magical attacks.<br>
 
------------------------
 
If upgrade level is +7 or higher: <br>
 
ATK + 5<br>
 
MATK + 5<br>
 
------------------------
 
If upgrade level is +9 or higher: <br>
 
ATK + 15<br>
 
MATK + 15<br>
 
------------------------
 
If upgrade level is +12 or higher: <br>
 
CRIT + 10<br>
 
Skill casting can not be interrupted.<br>
 
------------------------
 
Class: Shield<br>
 
Defense: 0<br>
 
Weight: 10<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
Item ID: 28901<br>
 
|howto=Cashshop<br> Otherwise:<br> Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=28902|name2=Mad Bunny|effect=
 
A rag doll that Piamette is using for both attack and defense.<br>
 
It looks so real and alive!<br>
 
------------------------
 
MATK + 5%<br>
 
Increases physical damage inflicted on All enemies by 5%.<br>
 
Reflect 10% of melee physical damage.<br>
 
Adds a 10% chance to gain 60% targetted magical reflect rate for 2 seconds when receiving magical attacks.<br>
 
------------------------
 
If upgrade level is +7 or higher: <br>
 
ATK + 5<br>
 
MATK + 5<br>
 
------------------------
 
If upgrade level is +9 or higher: <br>
 
ATK + 15<br>
 
MATK + 15<br>
 
------------------------
 
If upgrade level is +12 or higher: <br>
 
CRIT + 10<br>
 
Skill casting can not be interrupted.<br>
 
------------------------
 
Class: Shield<br>
 
Defense: 0<br>
 
Weight: 10<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
Item ID: 28902<br>
 
|howto=Cashshop<br> Otherwise:<br> Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=19265|name2=Smokie's Transformation Leaf|effect=
 
Smokie's transformation leaf. You feel the spiritual energy of smokies.<br>
 
------------------------
 
Increases All property magical damage by 1% per upgrade level.<br>
 
Adds a 0.8% chance to transform into 'Magical Smokie' form for 5 seconds when performing melee basic attacks.<br>
 
------------------------
 
[Magical Smokie]<br>
 
Adds a 5% chance of autocasting Level 2 Cold Bolt when performing basic attacks.<br>
 
Adds a 5% chance of autocasting Level 2 Fire Bolt when performing basic attacks.<br>
 
Adds a 5% chance of autocasting Level 2 Lightning Bolt when performing basic attacks.<br>
 
-------------------------
 
If upgrade level is +7 or higher: <br>
 
Adds a 4% chance of autocasting Level 5 Frost Nova when performing basic attacks.
 
-------------------------
 
If upgrade level is +8 or higher: <br>
 
Adds a 3% chance of autocasting Level 5 Thunderstorm when performing basic attacks.
 
-------------------------
 
If upgrade level is +9 or higher and base level is 100 or higher: <br>
 
Adds a 2% chance of autocasting Level 5 Hell Inferno when performing basic attacks.
 
-----------------------
 
If upgrade level is +10 or higher and base level is 100 or higher: <br>
 
Adds a 1% chance of autocasting Level 3 Chain Lightning when performing basic attacks.<br>
 
------------------------
 
Class: Headgear<br>
 
Defense: 7<br>
 
Location: Upper<br>
 
Weight: 60<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
Item ID: 19265<br>
 
|howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=5421|name2=Ears Of Ifrit|effect=
 
A headgear which imitates Ifrit's ears, the spiritual owner of fire.<br>
 
------------------------
 
STR + 1<br>
 
INT + 1<br>
 
MDEF + 3<br>
 
Increases Poison property magical damage by 3%.<br>
 
Increases damage of Bash by 4%.<br>
 
Increases damage of Magnum Break by 4%.<br>
 
Reduces damage taken from Fire property attacks by 3%.<br>
 
Increases damage taken from Water property attacks 3%.<br>
 
--------------------<br>
 
Class: Headgear<br>
 
Defense: 0<br>
 
Location: Middle<br>
 
Weight: 30<br>
 
Level Requirement: 50<br>
 
Jobs: All classes except Novice<br>
 
Item ID: 5421<br>
 
|howto=Cashshop<br> Otherwise: <br>Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=18563|name2=Heart Wing Headband|effect=
 
A girlish hairband with hearts decorated with wings and laces.<br>
 
------------------------
 
Reduces after cast delay of skills by 5%.<br>
 
Reduces after cast delay of skills by 3% per 3 upgrade levels.<br>
 
Increases SP consumption of skills by 10%.<br>
 
Reduces SP consumption of skills by 3% per 3 upgrade levels.<br>
 
------------------------
 
Class: Headgear<br>
 
Defense: 0<br>
 
Location: Upper<br>
 
Weight: 30<br>
 
Level Requirement: 50<br>
 
Jobs: All classes<br>
 
Item ID: 18563<br>
 
|howto=Voting Point Shop.<br> Otherwise: <br>Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=5592|name2=Sigrun's Wings|effect=
 
Mysterious wings that changes abilities depending on the wearer's class.<br>
 
------------------------
 
[Swordman, Merchant, Thief and Taekwon Bonus]<br>
 
ASPD + 1<br>
 
------------------------
 
[Mage, Acolyte, Ninja and Soul Linker Bonus]<br>
 
MATK + 5<br>
 
Increases effectiveness of healing skills by 2%.<br>
 
------------------------
 
[Archer and Gunslinger Bonus]<br>
 
Increases long ranged physical damage by 2%.<br>
 
------------------------
 
[Novice Bonus]<br>
 
MaxHP + 120<br>
 
MaxSP + 60<br>
 
------------------------
 
Class: Headgear<br>
 
Defense: 2<br>
 
Location: Middle<br>
 
Weight: 10<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
Item ID: 5592<br>
 
|howto=Cashshop<br> Otherwise: <br>Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=19242|name2=Kitten Headdress|effect=
 
Pretty kitten headress decorated with dolls. The laces makes it even cuter.<br>
 
--------------------<br>
 
All Stats + 1<br>
 
Increases attack speed (reduces delay after attack by 5%).<br>
 
------------------------
 
If upgrade level is +9 or higher: <br>
 
Reduces variable casting time of skills by 10%.<br>
 
------------------------
 
If upgrade level is +12 or higher: <br>
 
Skill casting can't be interrupted.<br>
 
------------------------
 
[Blush]<br>
 
Increases effectiveness of healing skills by 5%.<br>
 
Increases EXP bonus from killing All enemies by 10%.
 
---------------------
 
When base level is 100 or higher: <br>
 
Reduces EXP bonus from killing All enemies by 6%.<br>
 
------------------------
 
Class: Headgear<br>
 
Defense: 20<br>
 
Location: Upper<br>
 
Weight: 10<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
Item ID: 19242<br>
 
|howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=5985|name2=Noble Mask|effect=
 
A silver mask worn by nobles.<br>
 
--------------------<br>
 
MaxHP + 1%<br>
 
Increases attack speed (reduces delay after attack by 1%).<br>
 
Reduces variable casting time of Sacrifice by 2 seconds.<br>
 
Reduces variable cast time of Gloria Domini by 2 seconds.<br>
 
Increases damage of Martyr's Reckoning by 2% per base level.<br>
 
--------------------<br>
 
When base level is 100 or higher: <br>
 
MaxHP + 1%<br>
 
Increases attack speed (reduces delay after attack by 1%).<br>
 
--------------------<br>
 
When base level is 150 or higher: <br>
 
MaxHP + 1%<br>
 
Increases attack speed (reduces delay after attack by 1%).<br>
 
--------------------<br>
 
Class: Headgear<br>
 
Defense: 0<br>
 
Location: Middle<br>
 
Weight: 20<br>
 
Level Requirement: 30<br>
 
Jobs: All classes<br>
 
Item ID: 5985<br>
 
|howto=Fortessa Pit<br> Otherwise: <br>Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=28942|name2=Cursed Knight's Shield|effect=
 
A knight's shield carried by the Cursed Knight.<br>
 
It is said to exhibit a much stronger power if the curse is cleansed.<br>
 
------------------------
 
MATK + 3%<br>
 
Increases physical damage inflicted on All enemies by 3%.<br>
 
Increases attack speed (reduces delay after attack by 10%).<br>
 
Reduces damage taken from All property attacks by 7%.<br>
 
Adds a 5% chance of gaining 25 SP per second for 5 seconds when receiving physical or magical damage.<br>
 
Adds a 2% chance of gaining 150 HP per second for 5 seconds when performing physidcal or magical attacks.
 
-------------------
 
If upgrade level is +7 or higher: <br>
 
ATK + 10<br>
 
MATK + 10
 
-----------------------
 
If upgrade level is +9 or higher: <br>
 
ASPD + 1
 
-------------------
 
If upgrade level is +12 or higher: <br>
 
Reduces after cast delay of skills by 3%.<br>
 
------------------------
 
Class:Shield<br>
 
Defense:0<br>
 
Weight:80<br>
 
Required Level: 1<br>
 
Jobs: All classes<br>
 
Item ID: 28942<br>
 
|howto=Fortessa Pit<br> Otherwise: <br>Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=2573|name2=Archangel's Wings|effect=
 
A large, white wings of an Archangel.<br>
 
------------------------
 
Class: Garment<br>
 
Defense: 18<br>
 
Weight: 20<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
Item ID: 2573<br>
 
|howto=Lucky 3 Slotmachine<br> Otherwise: <br>Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=2589|name2=Fallen Angel Wing|effect=
 
Large, black wings of a fallen dark angel.<br>
 
--------------------<br>
 
All Stats + 1<br>
 
ATK + 1 per 20 base STR.<br>
 
MATK + 1 per 20 base INT.<br>
 
Reduces damage taken from Neutral property attacks by 1% per 20 base VIT.<br>
 
Increases attack speed (reduces delay after attack by 1%) per 20 base AGI.<br>
 
Increases long ranged physical damage by 1% per 20 base DEX.<br>
 
Increases critical damage by 1% per 20 base LUK.<br>
 
--------------------<br>
 
Class: Garment<br>
 
Defense: 18<br>
 
Weight: 20<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
Item ID: 2589<br>
 
|howto=Lucky 3 Slotmachine<br> Otherwise: <br>Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=2576|name2=Adventurer's Backpack|effect=
 
A small backpack with essential item for adventure.<br>
 
------------------------
 
Enables use of Level 1 Greed.<br>
 
------------------------
 
If upgrade level is +7 or higher: <br>
 
when base STR is 90 or higher: <br> ATK + 20<br>
 
when base INT is 90 or higher: <br> MATK + 30<br>
 
when base VIT is 90 or higher: <br> Reduces damage taken from Neutral property attacks by 5%.<br>
 
when base AGI is 90 or higher: <br> Increases attack speed (reduces delay after attack by 8%).<br>
 
when base DEX is 90 or higher: <br> Increases long ranged physical damage by 5%.<br>
 
when base LUK is 90 or higher: <br> Increases critical damage by 10%.<br>
 
------------------------
 
If upgrade level is +9 or higher: <br><br>
 
when base STR is 90 or higher: <br> ATK + 10<br>
 
when base INT is 90 or higher: <br> MATK + 20<br>
 
when base VIT is 90 or higher: <br> Reduces damage taken from Neutral property attacks by 5%.<br>
 
when base AGI is 90 or higher: <br> ASPD + 1<br>
 
when base DEX is 90 or higher: <br> Increases long ranged physical damage by 5%.<br>
 
when base LUK is 90 or higher: <br> Increases critical damage by 5%.<br>
 
------------------------
 
Class: Garment<br>
 
Defense: 20<br>
 
Weight: 20<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
Item ID: 2576<br>
 
|howto=Monster Hunter Coins<br> Otherwise: <br>Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=18813|name2=New Wave Sunglasses|effect=
 
Sunglasses with a futuristic feel.<br>
 
------------------------
 
Reduces after cast delay of skills by 10%.<br>
 
------------------------
 
Class: Headgear<br>
 
Defense: 0<br>
 
Location: Middle<br>
 
Weight: 10<br>
 
Level Requirement: 30<br>
 
Jobs: All classes<br>
 
Item ID: 18813<br>
 
|howto=Cashshop<br> Otherwise: <br>Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=19249|name2=Spell Circuit|effect=
 
Magic circuit shaped by the elements. It feels like you can use powerful spells just by wearing it.<br>
 
------------------------
 
MATK + 20 per 2 upgrade levels.
 
------------------
 
If upgrade level is +7 or higher: <br>
 
Reduces variable casting time of skills by 10%.
 
---------------------
 
If upgrade level is +9 or higher: <br>
 
Increases Neutral and Shadow property magical damage by 10%.
 
---------------------
 
If upgrade level is +11 or higher: <br>
 
Increases Water, Wind, Earth and Fire property magical damage by 10%;<br>
 
Reduces fixed casting time of skills by 0.1 seconds per upgrade level above +10 (up to +15).<br>
 
------------------------
 
[+Mental Stick]<br>
 
Increases damage of Psychic Wave by 5% per 2 upgrade levels of Mental Stick.<br>
 
------------------------
 
[+Kronos]<br>
 
Increases damage of Hell Inferno by 10% per 2 upgrade levels of Kronos.<br>
 
------------------------
 
[+Mikatsuki]<br>
 
Reduces variable casting time of skills by 1% per upgrade level of Mikatsuki.<br>
 
Increases damage of Crimson Fire Petal, Spear of Ice and Wind Blade by 5% per 2 upgrade levels of Mikatsuki.<br>
 
------------------------
 
[+Raksasa Dagger]<br>
 
Reduces variable casting time of skills by 1% per upgrade level of Raksasa Dagger.<br>
 
Increases the damage of Crimson Fire Petal, Spear of Ice and Wind Blade by 5% per 2 upgrade levels of Raksasa Dagger.<br>
 
------------------------
 
Class: Headgear<br>
 
Defense: 0<br>
 
Location: Upper<br>
 
Weight: 10<br>
 
Required Level: 1<br>
 
Jobs: All classes<br>
 
Item ID: 19249<br>
 
|howto=World Boss Box<br> Otherwise: <br>Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=19268|name2=Giant Snake Breath|effect=
 
Wearing this makes you feel like a giant fire-breathing serpent.<br>
 
------------------------
 
Increases Poison property magical damage by 1%.<br>
 
------------------------
 
[Giant Snake Skin]<br>
 
ATK + 5 per 20 base STR.<br>
 
Increases attack speed (reduces delay after attack by 3%) per 20 base AGI.<br>
 
Reduces damage taken from Neutral property attacks by 1% per 20 base VIT.<br>
 
Reduces variable casting time of skills by 4% per 20 base INT.<br>
 
Increases long ranged physical damage by 1% per 20 base DEX.<br>
 
Increases critical damage by 1% per 20 base LUK.<br>
 
------------------------
 
Class: Headgear<br>
 
Defense: 2<br>
 
Location: Lower<br>
 
Weight: 30<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
Item ID: 19268<br>
 
|howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=18572|name2=Judges Hat|effect=
 
Hat of a famous judge.<br>
 
------------------------
 
Reduces variable casting time of skills by 6%.<br>
 
Increases attack speed (reduces delay after attack by 6%).<br>
 
------------------------
 
If upgrade level is +7 or higher: <br>
 
MDEF + 2<br>
 
Reduces damage taken from Demi-human race enemies by 2%.<br>
 
------------------------
 
[Swordman, Merchant, Thief, Monk, Taekwon Bonus]<br>
 
Increases physical damage inflicted on All enemies by 1% per 2 upgrade levels.<br>
 
------------------------
 
[Mage, Acolyte, Soul Linker, Ninja Bonus]<br>
 
MATK + 1% per 2 upgrade levels.<br>
 
------------------------
 
[Archer, Gunslinger Bonus]<br>
 
Increases long ranged physical damage by 1% per upgrade level.<br>
 
------------------------
 
[+PC Gold Cafe]<br>
 
All Stats + 1<br>
 
Reduces damage taken from Demi-human race enemies by 10%<br>
 
------------------------
 
Class: Headgear<br>
 
Defense: 2<br>
 
Location: Upper<br>
 
Weight: 30<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
Item ID: 18572<br>
 
|howto=World Boss Box<br> Otherwise: <br>Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=19300|name2=Ruff Officer|effect=
 
A cap with cute dog-ears in the style of an officer's hat.<br>
 
------------------------
 
ATK + 15 per 2 upgrade levels.
 
-----------------------
 
If upgrade level is +7 or higher: <br>
 
ATK + 30
 
---------------------------
 
If upgrade level is +9 or higher: <br>
 
ASPD + 1<br>
 
Increases physical damage inflicted on All enemies by 5%.
 
-----------------------------
 
If upgrade level is +11 or higher: <br>
 
Increases long ranged physical damage by 3%;<br>
 
Increases critical damage by 3%;<br>
 
Reduces fixed casting time of skills by 0.1 second per upgrade level above +10 (up to +15).<br>
 
------------------------
 
[+Thanos Katar]<br>
 
ATK + 20 per 2 upgrade levels of Thanos Katar.<br>
 
------------------------
 
[+Dark Rose]<br>
 
Increases damage of Fire Dance by 6% per 2 upgrade levels of Dark Rose.<br>
 
------------------------
 
[+Tornado Axe]<br>
 
Increases damage of Axe Tornado by 15% per 2 upgrade levels of Tornado Axe.<br>
 
------------------------
 
Class: Headgear<br>
 
Defense: 35<br>
 
Location: Upper<br>
 
Weight: 40<br>
 
Required Level: 1<br>
 
Jobs: All classes<br>
 
Item ID: 19300<br>
 
|howto=World Boss Box<br> Otherwise: <br>Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=19296|name2=Fancy Feather Hat|effect=
 
A small hat with impressive leather materials.<br>
 
------------------------
 
ATK + 15 per 2 upgrade levels.
 
---------------------
 
If upgrade level is +7 or higher: <br>
 
Increases long ranged physical damage by 7%.
 
-------------------------
 
If upgrade level is +9 or higher: <br>
 
ASPD + 1<br>
 
Increases physical damage inflicted on All enemies by 5%.
 
--------------------
 
If upgrade level is +11 or higher: <br>
 
Increases long ranged physical damage by 5%;<br>
 
Reduces fixed casting time of skills by 0.1 second per upgrade level above +10 (up to +15).
 
------------------------
 
[Nidhoggur's Shadow Garb]<br>
 
Increases damage of Arrow Storm by 12% per 2 upgrade levels of Nidhoggur's Shadow Garb.<br>
 
------------------------
 
[Leather of Tendrilion]<br>
 
Increases damage of Severe Rainstorm by 7% per 2 upgrade levels of Leather of Tendrilion.<br>
 
------------------------
 
[Ancient Cape]<br>
 
Increases damage of Triange Shot by 15% per 2 upgrade levels of Ancient Cape.<br>
 
------------------------
 
Class: Headgear<br>
 
Defense: 0<br>
 
Location: Upper<br>
 
Weight: 0<br>
 
Required Level: 1<br>
 
Jobs: All classes<br>
 
Item ID: 19296<br>
 
|howto=World Boss Box<br> Otherwise: <br>Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=19308|name2=Amistr Beret|effect=
 
MATK + 20 per 2 upgrade levels.
 
-----------------------
 
If upgrade level is +7 or higher: <br>
 
Reduces variable casting time of skills by 10%.
 
-------------------------
 
If upgrade level is +9 or higher: <br>
 
Increases Neutral and Holy property magical damage by 10%.
 
--------------------------
 
If upgrade level is +11 or higher: <br>
 
MATK + 3%<br>
 
Increases physical damage inflicted on All enemies by 5%;<br>
 
Reduces fixed casting time of skills by 0.1 second per upgrade level above +10 (up to +15).
 
------------------------
 
[+Holy Stick]<br>
 
MATK + 10<br>
 
Increases damage of Adoramus by 30% per 2 upgrade levels of Holy Stick.<br>
 
------------------------
 
[+Wondrous Foxtail Staff]<br>
 
Increases Neutral property magical damage by 5% per 2 upgrade levels of Wondrous Foxtail Staff.<br>
 
------------------------
 
[+Twin Edge of Naght Sieger(Blue)]<br>
 
Increases damage of Cart Cannon by 10% per 2 upgrade levels of Twin Edge of Naght Sieger(Blue).<br>
 
------------------------
 
Class: Headgear<br>
 
Defense: 15<br>
 
Location: Upper<br>
 
Weight: 20<br>
 
Required Level: 1<br>
 
Jobs: All classes<br>
 
Item ID: 19308<br>
 
|howto=World Boss Box<br> Otherwise: <br>Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=19263|name2=General Helm|effect=
 
ATK + 15 per 2 upgrade levels.
 
-----------------------
 
If upgrade level is +7 or higher: <br>
 
Increases attack speed(reduces delay after attack by 10%).
 
------------------------
 
If upgrade level is +9 or higher: <br>
 
ASPD + 1 <br>
 
Increases physical damage inflicted on All enemies by 5%.
 
-----------------------
 
If upgrade level is +11 or higher: <br>
 
Increases critical damage by 15%;<br>
 
Reduces fixed casting time of skills by 0.1 second per upgrade level above +10 (up to +15).<br>
 
------------------------
 
[+Gungnir]<br>
 
Increases damage of Banishing Point by 7% per 2 upgrade levels of Gungnir.<br>
 
------------------------
 
[+Zweihander]<br>
 
ATK + 20 per 2 upgrade levels of Zweihander.<br>
 
------------------------
 
[+Quadrille]<br>
 
Increases damage of Tiger Cannon by 7% per 2 upgrade levels of Quadrille.<br>
 
------------------------
 
Class: Headgear<br>
 
Defense: 12<br>
 
Location: Upper<br>
 
Weight: 80<br>
 
Required Level: 1<br>
 
Jobs: All classes<br>
 
Item ID: 19263<br>
 
|howto=World Boss Box<br> Otherwise: <br>Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
|}
 
<br><br>
 
  
== 185 Expansion ==
+
The NPC '''Illusion Manager''' that handles every Enchant and Reset and is located in the Main Office, 2nd floor.
=== Glast Heim - Abyss ===
 
All items are dropped by monsters in Glast Heim Abyss.<br>
 
<br>
 
{| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%"
 
! style="background-color:#B6D4D9; width: 15%" | Image
 
! style="background-color:#B6D4D9;" | Name
 
! style="background-color:#B6D4D9;" | Effect
 
! style="background-color:#B6D4D9;" | How to obtain
 
|-
 
{{EpisodeGear|id2=2049|name2=Blue Flame Cane[2]|effect=
 
Two-handed cane with magic crystals of water and fire.,
 
------------------------,
 
INT + 7,
 
MATK + 300,
 
MATK + 1% per 2 upgrade levels.,
 
  
If upgrade level is +7 or higher, increase Earth, Fire, Water and Holy property magical damage by 5%.,
+
==== Illusion of Vampire ====
  
If upgrade level is +9 or higher, increase Earth, Fire, Water and Holy property magical damage by 10%.,
+
===== Equipment =====
  
If upgrade level is 11 or higher, reduce damage taken from All size enemies by 20%.,
+
===== Enchants =====
 +
Enchanting requires 5x Illusion Stone per enchant. Enchanting have a 100% chance for success.
  
If upgrade level is +13 or higher, reduce after cast delay of skills by 15%.,
+
The NPC '''Illusion Manager''' that handles every Enchant and Reset and is located in the Main Office, 2nd floor.
------------------------,
 
^663399Indestructible,
 
------------------------,
 
Class: Two-Handed Staff,
 
Attack: 110,
 
Level Requirement: 175,
 
Jobs: Warlock, Sorcerer, Arch Bishop, Sura, Soul Reaper.,
 
Item ID: 2049
 
|howto=Dropped by monsters in Glast Heim Abyss.<br> }}
 
{{EpisodeGear|id2=26016|name2=Royal Knight's Lance[2]|effect=
 
A white lance used by an honourable knight.,
 
------------------------,
 
Increase long ranged physical damage by 3% per 2 upgrade levels.,
 
If upgrade level is +7 or higher, increase physical damage inflicted on All enemies by 5%.,
 
  
If upgrade level is +9 or higher, increase physical damage inflicted on All race enemies by 15%.,
 
------------------------,
 
Class: Two-Handed Spear,
 
Attack: 205,
 
Level Requirement: 175,
 
Jobs: Rune Knight, Royal Guard,
 
Item ID: 26016
 
|howto=Dropped by monsters in Glast Heim Abyss.<br> }}
 
{{EpisodeGear|id2=21039|name2=Royal Knight's Broadsword[2]|effect=
 
A heavy sword used by an honourable knight.,
 
------------------------,
 
ATK + 20 per 2 upgrade levels.,
 
  
If upgrade level is +7 or higher, increase critical damage by 10%.,
+
==== Illusion of Frozen ====
  
If upgrade level is +9 or higher, weapon becomes indestructible.,
+
===== Equipment =====
------------------------,
 
Class: Two-Handed Sword,
 
Attack: 280,
 
Level Requirement: 175,
 
Jobs: Rune Knight, Royal Guard,
 
Item ID: 21039
 
|howto=Dropped by monsters in Glast Heim Abyss.<br> }}
 
{{EpisodeGear|id2=26138|name2=Hellfire Staff[2]|effect=
 
Staff used by Flame Ghost. It contains fire magic.,
 
Be aware that you may get burned while using it.,
 
------------------------,
 
INT + 5,
 
MATK + 180,
 
MATK + 15 per 2 upgrade levels.,
 
  
If upgrade level is +7 or higher, increase Earth and Fire property magical damage by 5%.,
+
===== Enchants =====
 +
Enchanting requires 5x Illusion Stone per enchant. Enchanting have a 100% chance for success.
  
If upgrade level is +9 or higher, increase Earth and Fire property magical damage by 10%.,
+
The NPC '''Illusion Manager''' that handles every Enchant and Reset and is located in the Main Office, 2nd floor.
------------------------,
 
Indestructible,
 
------------------------,
 
Class: One-Handed Staff,
 
Attack: 110,
 
Level Requirement: 175,
 
Jobs: Warlock, Sorcerer, Soul Reaper,
 
Item ID: 26138
 
|howto=Dropped by monsters in Glast Heim Abyss.<br> }}
 
{{EpisodeGear|id2=26139|name2=Icicle Staff[2]|effect=
 
Staff used by Ice Ghost. It contains water magic.,
 
Be aware that you may get frozen while using it.,
 
------------------------,
 
INT + 5,
 
MATK + 180,
 
MATK + 15 per 2 upgrade levels.,
 
  
If upgrade level is +7 or higher, increase Holy and Water property magical damage by 5%.,
 
  
If upgrade level is +9 or higher, increase Holy and Water property magical damage by 10%.,
+
==== Illusion of Abyss ====
------------------------,
 
^663399Indestructible,
 
------------------------,
 
Class: One-Handed Staff,
 
Attack: 110,
 
Level Requirement: 175,
 
Jobs: Warlock, Sorcerer, Soul Reaper,
 
Item ID: 26139
 
|howto=Dropped by monsters in Glast Heim Abyss.<br> }}
 
{{EpisodeGear|id2=28619|name2=Prisoner's Diary[2]|effect=
 
There are some writings left by prisoners who were unjustly treated, and those who had been hiding secrets.,
 
------------------------,
 
MaxHP + 5%,
 
MaxSP + 5%,
 
ATK + 20 per 2 upgrade levels.,
 
  
If upgrade level is +7 or higher, increase physical and magical damage inflicted on Demon and Undead race enemies by 10%.,
+
===== Equipment =====
  
If upgrade level is +9 or higher, increase physical and magical damage inflicted on Demon and Undead race enemies by 15%.,
+
===== Enchants =====
 +
Enchanting requires 5x Illusion Stone per enchant. Enchanting have a 100% chance for success.
  
If upgrade level is +11 or higher, increase physical and magical damage inflicted on Demon and Undead race enemies by 15%.,
+
The NPC '''Illusion Manager''' that handles every Enchant and Reset and is located in the Main Office, 2nd floor.
------------------------,
 
Class: Book,
 
Attack: 210,
 
Level Requirement: 175,
 
Jobs: Arch Bishop, Sorcerer and Star Emperor,
 
Item ID: 28619
 
|howto=Dropped by monsters in Glast Heim Abyss.<br> }}
 
|}
 
<br>
 
==== GH - Abyss Enchants ====
 
All items are dropped with enchants automatically.<br>
 
<br>
 
Royal Knight's Broadsword<br>
 
Prisoner's Diary<br>
 
Royal Knight's Lance<br>
 
<br>
 
1st Enchant<br>
 
ATK + 5~20<br>
 
HIT + 1-10<br>
 
Aspd % 1-10<br>
 
Increase physical damage against x property enemies by 5~15%<br>
 
<br>
 
2nd Enchant<br>
 
ASPD + 1<br>
 
Increase physical damage against x race enemies by 5~15%<br>
 
Increase physical damage against x size enemies by 5~15%<br>
 
<br>
 
------------------------------------------------------------------
 
<br>
 
Blue Flame Cane<br>
 
Hellfire Staff<br>
 
Icicle Staff<br>
 
<br>
 
1st Enchant<br>
 
Increase magical damage against x property enemies by 5~15%<br>
 
2nd Enchant<br>
 
Increase magical damage against x race enemies by 5~15%<br>
 
<br><br>
 
  
 +
==== Illusion of Luanda ====
  
=== Lava Equipment ===
+
===== Equipment =====
Can be obtained by defeating monsters in Magma Dungeon 03.<br>
 
<br>
 
{| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%"
 
! style="background-color:#B6D4D9; width: 15%" | Image
 
! style="background-color:#B6D4D9;" | Name
 
! style="background-color:#B6D4D9;" | Effect
 
! style="background-color:#B6D4D9;" | How to obtain
 
|-
 
{{EpisodeGear|id2=15378|name2=Lava Leather Armor[1]|effect=
 
An armor of the inhabitants of Magma Dungeon.,
 
Seems that there's still some heat left.,
 
------------------------,
 
ATK + 100,
 
  
If upgrade level is +7 or higher,
+
===== Enchants =====
DEF + 100,
+
Enchanting requires 5x Illusion Stone per enchant. Enchanting have a 100% chance for success.
  
If upgrade level is +9 or higher,
+
The NPC '''Illusion Manager''' that handles every Enchant and Reset and is located in the Main Office, 2nd floor.
DEF + 50,
 
------------------------,
 
[+Lava Leather Boots],
 
[+Lava Leather Manteau],
 
Increase physical damage inflicted on All enemies by 2%.,
 
  
If upgrade level of each item is +7 or higher,
+
==== Illusion of Teddy Bear ====
increase physical damage inflicted on All enemies by 3%.,
 
  
If total upgrade level is +27 or higher,
+
===== Equipment =====
reduce after cast delay of skills by 20%.,
 
------------------------,
 
Class: Armor,
 
Defense: 85,
 
Weight: 150,
 
Level Requirement: 175,
 
Jobs: All classes,
 
Item ID: 15378
 
|howto=Dropped by monsters in Magma Dungeon 03.<br> }}
 
{{EpisodeGear|id2=15379|name2=Lava Leather Suit[1]|effect=
 
A suit of the inhabitants of Magma Dungeon.,
 
Seems that there's still some heat left.,
 
------------------------,
 
ATK + 100,
 
  
If upgrade level is +7 or higher,
+
===== Enchants =====
ATK + 50,
+
Enchanting requires 5x Illusion Stone per enchant. Enchanting have a 100% chance for success.
  
If upgrade level is +9 or higher,
+
The NPC '''Illusion Manager''' that handles every Enchant and Reset and is located in the Main Office, 2nd floor.
increase critical damage by 10%.,
 
------------------------,
 
[+Lava Leather Muffler],
 
[+Lava Leather Shoes],
 
Increase physical damage inflicted on All enemies by 2%.,
 
  
If upgrade level of each item is +7 or higher,
+
==== Illusion of Labyrinth ====
increase physical damage inflicted on All enemies by 3%.,
 
  
If total upgrade level is +27 or higher,
+
===== Equipment =====
increase critical damage by 20%.,
 
------------------------,
 
Class: Armor,
 
Defense: 70,
 
Weight: 100,
 
Level Requirement: 175,
 
Jobs: All classes,
 
Item ID: 15379
 
|howto=Dropped by monsters in Magma Dungeon 03.<br> }}
 
{{EpisodeGear|id2=15380|name2=Lava Leather Robe[1]|effect=
 
A robe of the inhabitants of Magma Dungeon.,
 
Seems that there's still some heat left.,
 
------------------------,
 
MATK + 100,
 
  
If upgrade level is +7 or higher,
+
===== Enchants =====
MATK + 50,
+
Enchanting requires 5x Illusion Stone per enchant. Enchanting have a 100% chance for success.
  
If upgrade level is +9 or higher,
+
The NPC '''Illusion Manager''' that handles every Enchant and Reset and is located in the Main Office, 2nd floor.
MATK + 25,
 
------------------------,
 
[+Lava Leather Hood],
 
[+Lava Leather Sandals],
 
MATK + 2%,
 
  
If upgrade level of each item is +7 or higher,
+
==== Illusion of Under Water ====
MATK + 3%,
 
  
If total upgrade level is +27 or higher,
+
===== Equipment =====
increase Fire property magical damage by 15%.,
 
------------------------,
 
Class: Armor,
 
Defense: 55,
 
Weight: 75,
 
Level Requirement: 175,
 
Jobs: All classes,
 
Item ID: 15380
 
|howto=Dropped by monsters in Magma Dungeon 03.<br> }}
 
{{EpisodeGear|id2=22199|name2=Lava Leather Boots[1]|effect=
 
  
 +
===== Enchants =====
 +
Enchanting requires 5x Illusion Stone per enchant. Enchanting have a 100% chance for success.
  
Boots of the inhabitants of Magma Dungeon.,
+
The NPC '''Illusion Manager''' that handles every Enchant and Reset and is located in the Main Office, 2nd floor.
Seems that there's still some heat left.,
 
------------------------,
 
Increase physical damage inflicted on All enemies by 2%.,
 
  
If upgrade level is +7 or higher,
+
==== Illusion of Twins ====
ATK + 25,
 
 
 
If upgrade level is +9 or higher,
 
ATK + 15,
 
------------------------,
 
Class: Footgear,
 
Defense: 50,
 
Weight: 60,
 
Level Requirement: 175,
 
Jobs: All classes,
 
Item ID: 22199
 
|howto=Dropped by monsters in Magma Dungeon 03.<br> }}
 
{{EpisodeGear|id2=22200|name2=Lava Leather Shoes[1]|effect=
 
Shoes of the inhabitants of Magma Dungeon.,
 
Seems that there's still some heat left.,
 
------------------------,
 
CRIT + 5,
 
 
 
If upgrade level is +7 or higher,
 
increase physical damage inflicted on All size enemies by 5%.,
 
 
 
If upgrade level is +9 or higher,
 
increase critical damage by 5%.,
 
------------------------,
 
Class: Footgear,
 
Defense: 40,
 
Weight: 50,
 
Level Requirement: 175,
 
Jobs: All classes,
 
Item ID: 22200
 
|howto=Dropped by monsters in Magma Dungeon 03.<br> }}
 
{{EpisodeGear|id2=22201|name2=Lava Leather Sandals[1]|effect=
 
Sandals of the inhabitants of Magma Dungeon.,
 
Seems that there's still some heat left.,
 
------------------------,
 
Increase Fire property magical damage by 3%.,
 
 
 
If upgrade level is +7 or higher,
 
MATK + 25,
 
 
 
If upgrade level is +9 or higher,
 
MATK + 15,
 
------------------------,
 
Class: Footgear,
 
Defense: 25,
 
Weight: 50,
 
Level Requirement: 175,
 
Jobs: All classes,
 
 
 
Item ID: 22201
 
|howto=Dropped by monsters in Magma Dungeon 03.<br> }}
 
{{EpisodeGear|id2=20935|name2=Lava Leather Manteau[1]|effect=
 
 
 
 
 
A manteau of the inhabitants of Magma Dungeon.,
 
Seems that there's still some heat left.,
 
------------------------,
 
HIT + 10,
 
 
 
If upgrade level is +7 or higher,
 
HIT + 5,
 
 
 
If upgrade level is +9 or higher,
 
HIT + 5,
 
 
 
If upgrade level is +11 or higher,
 
reduce after cast delay of skills by 3%.,
 
------------------------,
 
[+Lava Leather Boots],
 
HIT + 5,
 
------------------------,
 
Class: Garment,
 
Defense: 50,
 
Weight: 40,
 
Level Requirement: 175,
 
Jobs: All classes,
 
Item ID: 20935
 
|howto=Dropped by monsters in Magma Dungeon 03.<br> }}
 
{{EpisodeGear|id2=20936|name2=Lava Leather Muffler[1]|effect=
 
A muffler of the inhabitants of Magma Dungeon.,
 
Seems that there's still some heat left.,
 
------------------------,
 
CRIT + 5,
 
 
 
If upgrade level is +7 or higher,
 
CRIT + 5,
 
 
 
If upgrade level is +9 or higher,
 
increase critical damage by 5%.,
 
 
 
If upgrade level is +11 or higher,
 
increase physical damage inflicted on All enemies by 3%.,
 
------------------------,
 
[+Lava Leather Shoes],
 
Increase critical damage by 5%.,
 
------------------------,
 
Class: Garment,
 
Defense: 35,
 
Weight: 35,
 
Level Requirement: 175,
 
Jobs: All classes,
 
Item ID: 20936
 
|howto=Dropped by monsters in Magma Dungeon 03.<br> }}
 
{{EpisodeGear|id2=20937|name2=Lava Leather Hood[1]|effect=
 
 
 
 
 
A hood of the inhabitants of Magma Dungeon.,
 
Seems that there's still some heat left.,
 
------------------------,
 
Reduce variable casting time of skills by 10%.,
 
 
 
If upgrade level is +7 or higher,
 
reduce variable casting time of skills by 10%.,
 
 
 
If upgrade level is +9 or higher,
 
reduce variable casting time of skills by 10%.,
 
 
 
If upgrade level is +11 or higher,
 
reduce variable casting time of skills by 5%.,
 
------------------------,
 
[+Lava Leather Sandals],
 
reduce variable casting time of skills by 5%.,
 
------------------------,
 
Class: Garment,
 
Defense: 25,
 
Weight: 30,
 
Level Requirement: 175,
 
Jobs: All classes,
 
Item ID: 20937
 
|howto=Dropped by monsters in Magma Dungeon 03.<br> }}
 
|}
 
<br><br>
 
==== Lava Enchants ====
 
All Lava items are dropped with 2 enchants.<br>
 
Enchant 1: DEF 50 ~ 150<br>
 
Enchant 2: DEF 20 ~ 50<br>
 
<br><br>
 
 
 
= Other =
 
== Other Garments ==
 
{| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%"
 
! style="background-color:#B6D4D9; width: 15%" | Image
 
! style="background-color:#B6D4D9;" | Name
 
! style="background-color:#B6D4D9;" | Effect
 
! style="background-color:#B6D4D9;" | How to obtain
 
|-
 
{{EpisodeGear|id2=2589|name2=Fallen Angel Wings[1]|effect=
 
A pair of black wings from a fallen angel struck by a heroic backpack  around Q2 .<br>
 
Class: Garment<br>
 
Defense: 18<br>
 
Weight: 20<br>
 
Requires Level: 1<br>
 
Usable By: All Jobs<br>
 
Luk + 2<br>
 
Atk + 1 for every 20 base Str.<br>
 
Matk + 1 for every 20 base Int.<br>
 
Mdef + 18<br>
 
Aspd + 1% for every 20 base Agi.<br>
 
Increases long-ranged damage on targets by 1% for every 20 base Dex.<br>
 
Increases critical damage on targets by 1% for every 20 base Luk.<br>
 
Reduces damage taken from Neutral property attacks by 1% for every 20 base Vit.<br>
 
<br>
 
|howto=Lucky 3 Slotmachine<br> }}
 
{{EpisodeGear|id2=2576|name2=Heroic Backpack[1]|effect=
 
A backpack befitting of any hero, it is rumored that it was used to bring great glory with a single throw around Q2.<br>
 
Enables Level 1 Greed.<br>
 
If upgrade level is +7 or higher,<br>
 
Atk + 20 if the users base Str is 90 or higher.<br>
 
Matk + 30 if the users base Int is 90 or higher.<br>
 
Aspd + 8% if the users base Agi is 90 or higher.<br>
 
Increases long-ranged damage on targets by 5% if the users base Dex is 90 or higher.<br>
 
Increases critical damage on targets by 10% if the users base Luk is 90 or higher.<br>
 
Reduces damage taken from Neutral property attacks by 5% if the users base Vit is 90 or higher.<br>
 
If upgrade level is +9 or higher,<br>
 
Additional Atk + 10 if the users base Str is 90 or higher.<br>
 
Additional Matk + 20 if the users base Int is 90 or higher.<br>
 
Aspd + 1 if the users base Agi is 90 or higher.<br>
 
Increases long-ranged damage on targets by an additional 5% if the users base Dex is 90 or higher.<br>
 
Increases critical damage on targets by an additional 5% if the users base Luk is 90 or higher.<br>
 
Reduces damage taken from Neutral property attacks by an additional 5% if the users base Vit is 90 or higher.<br>
 
Class: Garment<br>
 
Defense: 20<br>
 
Weight: 20<br>
 
Requires Level: 1<br>
 
Usable By: All Jobs<br>
 
|howto=@go office - 2nd floor<br> Monster Hunter Coins.<br> }}
 
{{EpisodeGear|id2=2573|name2=Archangel Wings [1]|effect=
 
A pair of white wings from an archangel.<br>
 
Class: Garment<br>
 
Defense: 18<br>
 
Weight: 20<br>
 
Requires Level: 1<br>
 
Usable By: All Jobs<br>
 
|howto=Instance: Society Raid<br> Boss: Decimus.<br> }}
 
|}
 
=== Other Enchanting ===
 
Archangel Wings can be enchanted in malangdo.<br>
 
Fallen Angel Wings can be enchanted at the top in Fortessa. NPC: Castielle<br>
 
<br><br>
 
 
 
== World Boss ==
 
[[World Boss]]<br>
 
You will receive a box for being ranked.<br>
 
You can check your rank using @rank<br>
 
<br><br>
 
{| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%"
 
! style="background-color:#B6D4D9; width: 15%" | Image
 
! style="background-color:#B6D4D9;" | Name
 
! style="background-color:#B6D4D9;" | Effect
 
! style="background-color:#B6D4D9;" | How to obtain
 
|-
 
{{EpisodeGear|id2=40000|name2=Officer's Hat [1]|effect=
 
Drains 10 HP per 5 seconds.<br>
 
Atk + 5 and Matk + 5 per 2 refine rate.<br>
 
If refine rate is 7 or higher, Atk + 5%, Matk + 5%.<br>
 
If refine rate is 9 or higher, has a 5% chance to restore 5% of damage as HP when dealing physical damage, has a 1% chance to restore 3% of damage as SP when dealing physical damage.<br>
 
Has a 4% chance to recover 300 HP per second for 4 seconds when dealing magical damage.<br>
 
Has a 4% chance to recover 70 SP per second for 4 seconds when dealing magical damage.<br>
 
Class: Headgear<br>
 
Defense: 35<br>
 
Location: Upper<br>
 
Weight: 40<br>
 
Required Level: 1<br>
 
Usable Jobs: All<br>
 
<br>
 
|howto=World Boss Box<br>[[World Boss]]<br> }}
 
{{EpisodeGear|id2=19249|name2=Spell Circuit [1]|effect=
 
Matk + 20 per 2 refine rate.<br>
 
If refine rate is 7 or higher, reduces variable casting time by 10%.<br>
 
If refine rate is 9 or higher, increases neutral and shadow property magical damage by 10%.<br>
 
If refine rate is 11 or higher, increases water, wind, earth and fire property magical damage by 10%.<br>
 
Each refine rate above 10 will reduces fixed casting time by 0.1 second (up to 15).<br>
 
When equipped with Mental Stick, increases Psychic Wave damage by 5% per 2 refine rate of Mental Stick.<br>
 
When equipped with Kronos, increases Hell Inferno damage by 10% per 2 refine rate of Kronos.<br>
 
When equipped with Mikatsuki or Raksasa Dagger, reduces variable casting time as percent equal to refine rate of Mikatsuki or Raksasa Dagger.<br>
 
Every 2 refine rate of Mikatsuki or Raksasa Dagger increases Flaming Petals, Freezing Spear and Wind Blade damage by 5%.<br>
 
Class: Headgear<br>
 
Defense: 0<br>
 
Location: Upper<br>
 
Weight: 10<br>
 
Required Level: 1<br>
 
Usable Jobs: All<br>
 
<br>
 
|howto=World Boss Box<br>[[World Boss]]<br> }}
 
{{EpisodeGear|id2=19308|name2=Amistr Beret [1]|effect=
 
Atk + 10 and Matk + 10 per 2 refine rate.<br>
 
If refine rate is 7 or higher, reduces variable casting time by 10%.<br>
 
If refine rate is 9 or higher, increase neutral and holy property magic damage by 10%.<br>
 
If refine rate is 11 or higher, Matk + 3%, Atk + 5%.<br>
 
Each refine rate above 10 will reduces fixed casting time by 0.1 second (up to 15).<br>
 
When equipped with Holy Stick, Matk + 10 and increases Adoramus damage by 30% per 2 refine rate of Holy Stick.<br>
 
When equipped with Wondrous Foxtail Staff, increases neutral property magic damage by 5% per 2 refine rate of Wondrous Foxtail Staff.<br>
 
When equipped with Twin Edge of Naght Sieger [Blue], increases Cart Cannon damage by 10% per 2 refine rate of Twin Edge of Naght Sieger [Blue].<br>
 
Class: Headgear<br>
 
Defense: 15<br>
 
Location: Upper<br>
 
Weight: 20<br>
 
Required Level: 1<br>
 
Usable Jobs: All<br>
 
<br>
 
|howto=World Boss Box<br>[[World Boss]]<br> }}
 
{{EpisodeGear|id2=19263|name2=General Helm [1]|effect=
 
Atk + 15 per 2 refine rate.<br>
 
If refine rate is 7 or higher, reduces delay after attack by 10%.<br>
 
If refine rate is 9 or higher, Atk + 5%, ASPD + 1.<br>
 
If refine rate is 11 or higher, increases critical damage by 15%.<br>
 
Each refine rate above 10 will reduces fixed casting time by 0.1 second (up to 15).<br>
 
When equipped with Gungnir or Gungnir [2], increases Vanishing Point damage by 7% per 2 refine rate of Gungnir.<br>
 
When equipped with Zweihander or Zweihander [2], Atk + 20 per 2 refine rate of Zweihander.<br>
 
When equipped with Quadrille or Quadrille [2], increases Tiger Cannon damage by 7% per 2 refine rate of Quadrille.<br>
 
Class: Headgear<br>
 
Defense: 12<br>
 
Location: Upper<br>
 
Weight: 80<br>
 
Required Level: 1<br>
 
Usable Jobs: All<br>
 
<br>
 
|howto=World Boss Box<br>[[World Boss]]<br> }}
 
{{EpisodeGear|id2=19300|name2=Ruff Officer [1]|effect=
 
Atk + 15 per 2 refine rate.<br>
 
If refine rate is 7 or higher,Atk + 30.<br>
 
If refine rate is 9 or higher, Atk + 5%, ASPD + 1.<br>
 
If refine rate is 11 or higher, increases long range physical damage by 3% and critical damage by additional 3%.<br>
 
Each refine rate above 10 will reduces fixed casting time by 0.1 second (up to 15).<br>
 
When equipped with Tarnos Katar, Atk + 20 per 2 refine rate of weapon.<br>
 
When equipped with Dark Rose, increases Fire Dance damage by 6% per 2 refine rate of weapon.<br>
 
When equipped with Tornado Axe, increases Axe Tornado damage by 15% per 2 refine rate of weapon.<br>
 
Class: Headgear<br>
 
Defense: 35<br>
 
Location: Upper<br>
 
Weight: 40<br>
 
Required Level: 1<br>
 
Usable Jobs: All<br>
 
<br>
 
|howto=World Boss Box<br>[[World Boss]]<br> }}
 
{{EpisodeGear|id2=19296|name2=Fancy Feather Hat [1]|effect=
 
Atk + 15 per 2 refine rate.<br>
 
If refine rate is 7 or higher, increases long range physical damage by 7%.<br>
 
If refine rate is 9 or higher, Atk + 5%, ASPD + 1.<br>
 
If refine rate is 11 or higher, increases long ranged physical damage by additional 5%.<br>
 
Each refine rate above 10 will reduces fixed casting time by 0.1 second (up to 15).<br>
 
When equipped with Nidhoggur's Shadow Garb [1], increases Arrow Storm damage by 12% per 2 refine rate of garment.<br>
 
When equipped with Leather of Tendrilion [1], increases Severe Rainstorm damage by 7% per 2 refine rate of garment.<br>
 
When equipped with Ancient Cape [1], increases Triangle Shot damage by 15% per 2 refine rate of garment.<br>
 
Class: Headgear<br>
 
Defense: 0<br>
 
Location: Upper<br>
 
Weight: 0<br>
 
Required Level: 1<br>
 
Usable Jobs: All<br>
 
<br>
 
|howto=World Boss Box<br>[[World Boss]]<br> }}
 
{{EpisodeGear|id2=18522|name2=Evil Marching Hat [1]|effect=
 
A dark marching hat worn by members of an undead band from Niffleheim.<br>
 
Str +2. Attack +2% to all monsters.<br>
 
If refined to +7 or higher, Critical +10%.<br>
 
If refined to +9 or higher, the Attack and ranged attack damage increases by 5%.<br>
 
Class : Headgear<br>
 
Location: Upper<br>
 
Defense: 10<br>
 
Weight : 50<br>
 
Required Level : 1<br>
 
Jobs: All<br>
 
<br>
 
|howto=World Boss Box<br>[[World Boss]]<br> }}
 
{{EpisodeGear|id2=19364|name2=Engineer Cap [1]|effect=
 
Atk + 10 and Matk + 10 per 2 refine rate.<br>
 
If refine rate is 7 or higher, reduces damage taken from Formless races by 5%.<br>
 
If refine rate is 9 or higher, increases physical and magical damage against Formless race by 5%.<br>
 
If refine rate is 11 or higher, Atk + 5%, Matk + 5%.<br>
 
Each refine rate above 10, increases physical and magical damage against Formless race by 1% per refine rate (up to 15).<br>
 
Class : Headgear<br>
 
Location : Top<br>
 
Defense : 10<br>
 
Weight : 20<br>
 
Required Level : 1<br>
 
Usable Jobs : All<br>
 
<br>
 
|howto=World Boss Box<br>[[World Boss]]<br> }}
 
{{EpisodeGear|id2=18566|name2=Nut Donut in Mouth|effect=
 
Donuts nuts are added, since the height further! It is well suited to the hot tea.<br>
 
ATK +5, MATK +5.<br>
 
Class: Headgear<br>
 
Defense: 1 <br>
 
Location: Lower<br>
 
Weight: 0 <br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
<br>
 
|howto=World Boss Box<br>[[World Boss]]<br> }}
 
 
 
{{EpisodeGear|id2=18574|name2=Lord of Death's Helmet|effect=
 
The Helm of the Lord of Death.<br>
 
--------------------<br>
 
MDEF +5.<br>
 
Increase Damage to Boss Type Monsters by 10%<br>
 
Take 5% more damage from Normal monsters and Players.<br>
 
--------------------<br>
 
For every upgrade level above +5, add 1% more damage to Boss monsters.<br>
 
--------------------<br>
 
[+Abysmal Knight Card]<br>
 
Increase Damage to Boss monsters by additional 5%.<br>
 
--------------------<br>
 
Class: Headgear<br>
 
Defense: 10<br>
 
Location: Upper, Middle<br>
 
Weight: 100<br>
 
Level Requirement: 70<br>
 
Jobs: All classes<br>
 
<br>
 
|howto=World Boss Box<br>[[World Boss]]<br> }}
 
 
 
{{EpisodeGear|id2=5022|name2=Hat of the Sun God|effect=
 
Hat that is attached with the great wings with the emblem of sun.<br>
 
Dont ask or wonder how its wearer could walk or move in this hat.<br>
 
--------------------<br>
 
STR +3, INT +2<br>
 
--------------------<br>
 
Class: Headgear<br>
 
Defense: 4<br>
 
Location: Upper, Middle<br>
 
Weight: 240<br>
 
Jobs: 2nd Classes<br>
 
<br>
 
|howto=World Boss Box<br>[[World Boss]]<br> }}
 
 
 
{{EpisodeGear|id2=5363|name2=Abysmal Knight Helm|effect=
 
A helm worn by the Abysmal Knight.<br>
 
--------------------<br>
 
Increases resistance against Boss monsters by 10%.<br>
 
--------------------<br>
 
Reduces resistance against Normal monsters by 10%.<br>
 
--------------------<br>
 
Class: Headgear<br>
 
Defense: 9<br>
 
Location: Upper<br>
 
Weight: 100<br>
 
Level Requirement: 70<br>
 
Jobs: Swordman, Merchant and Thief<br>
 
<br>
 
|howto=World Boss Box<br>[[World Boss]]<br> }}
 
 
 
{{EpisodeGear|id2=5289|name2=Vanilmirth Hat|effect=
 
A cold, soft hat that is shaped like a Vanilmirth.<br>
 
--------------------<br>
 
MDEF +5<br>
 
--------------------<br>
 
Has a certain chance of auto-casting a Level 1 Bolt skill with each melee attack.<br>
 
--------------------<br>
 
Unrefineable<br>
 
Indestructible<br>
 
--------------------<br>
 
Class: Headgear<br>
 
Defense: 0<br>
 
Location: Upper<br>
 
Weight: 100<br>
 
Level Requirement: 30<br>
 
Jobs: All classes <br>
 
<br>
 
|howto=World Boss Box<br>[[World Boss]]<br> }}
 
{{EpisodeGear|id2=18505|name2=Umbala Spirit|effect=
 
An accessory which is traditionally used in piercings by the Umbala tribespeople.<br>
 
MaxHP +1%.<br>
 
Increases the recovery rate of Meat by 25%.<br>
 
Has a chance of dropping Meat when defeating monsters.<br>
 
Class: Headgear<br>
 
Defense: 1<br>
 
Location: Lower<br>
 
Weight: 0<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
<br>
 
|howto=World Boss Box<br>[[World Boss]]<br> }}
 
{{EpisodeGear|id2=18600|name2=Cat Ear Beret|effect=
 
A cute beret with cat ears! Cats dont normally wear hats but if they did they would wear this one.<br>
 
ATK +5%<br>
 
Refine Level +6:<br>
 
Every refine level increase resistance and physical damage inflicted on Demihuman monsters by 1%.<br>
 
Class: Headgear<br>
 
Defense: 5<br>
 
Location: Upper<br>
 
Weight: 30<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
<br>
 
|howto=World Boss Box<br>[[World Boss]]<br> }}
 
{{EpisodeGear|id2=18572|name2=Korean Judge Hat|effect=
 
Hat of famous judge.<br>
 
Reduce variable cast time by 6%<br>
 
Increase attack speed (reduce after attack delay by 6%)<br>
 
Refined to +7: Reduce 2% damage from Demihuman race monster<br>
 
MDEF +2<br>
 
[Swordman,Merchant,Thief,Monk,Taekwon]<br>
 
Every 2 refine, increase 1% ATK<br>
 
<br>
 
[Mage,Acolyte,Soul Linker,Ninja]<br>
 
Every 2 refine, increase 1% MATK<br>
 
<br>
 
[Archer,Gunslinger]<br>
 
Every 1 refine, increase 1% ranged attack<br>
 
Class: Headgear<br>
 
Defense: 2<br>
 
Location: Upper<br>
 
Weight: 30<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
<br>
 
|howto=World Boss Box<br>[[World Boss]]<br> }}
 
{{EpisodeGear|id2=18526|name2=Candy Cane in Mouth|effect=
 
Lollipop with mysterious power.<br>
 
ATK +5, MATK +5, ASPD +1, fixed casting -20%, +5% heal amount.<br>
 
Class: Headgear<br>
 
Defense: 0<br>
 
Location: Lower000000<br>
 
Weight: 0<br>
 
Jobs: All classes<br>
 
<br>
 
|howto=World Boss Box<br>[[World Boss]]<br> }}
 
{{EpisodeGear|id2=18755|name2=Feather Beret[1]|effect=
 
A premium-grade hat that offers a great fit. The feather decoration nicely complements the sky blue color.<br>
 
MDEF +1.<br>
 
Reduces damage taken from Demihuman monsters by 10%.<br>
 
Class: Headgear<br>
 
Defense: 1<br>
 
Location: Upper<br>
 
Weight: 60<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
<br>
 
|howto=World Boss Box<br>[[World Boss]]<br> }}
 
{{EpisodeGear|id2=18536|name2=Foxtail|effect=
 
A Wanderer style item<br>
 
MATK +10, all fixed casting reduce 0.1 sec<br>
 
Class: Headgear<br>
 
Defense: 0<br>
 
Location: Lower<br>
 
Weight: 10<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
<br>
 
|howto=World Boss Box<br>[[World Boss]]<br> }}
 
|}
 
<br><br>
 
 
 
== Instance Points ==
 
{{#lst:Fortessa|Instance Point Shop}}
 
 
 
==== Temporal Armor & Garment Enchants ====
 
Temporal Armors can be enchanted using Lapine Boxes. Information can be found [[Lapine_Enchanting#Gemstone_of_Time |here]]<br>
 
Temporal Garments can be enchanted using Lapine Boxes. Information can be found [[Lapine_Enchanting#Unsealed_Time_Key | here]]<br>
 
<br><br>
 
 
 
== Fortessa Dungeon ==
 
{{:Fortessa Dungeon}}
 
==== Ancient Hero Enchanting ====
 
Ancient Hero items can be enchanted using Lapine Boxes. Information can be found [[Lapine_Enchanting#Ancient_Hero|here]]<br>
 
<br><br>
 
 
 
== Fortessa Pit ==
 
All items are dropped by the Box in Fortessa Pit.<br>
 
or can be purchased from the [[Key Research Shop | Key Researcher]] using {{Item List |id=55072|item=Skeleton Key}}
 
<br>
 
{{:Key Research Shop}}
 
<br><br>
 
=== Fortessa Pit - Enchants ===
 
Check through [[Lapine Enchanting]]<br>
 
All items can be enchanted through their own box.<br>
 
<br><br>
 
 
 
== Bio 5 ==
 
<!--{| class="wikitable" style="text-align: left; width: 100%; margin-top: 0px;"-->
 
{|class="wikitable" style="font-size:smaller;"
 
|-
 
! rowspan =2 | Class
 
! rowspan =2 | Headgear Class
 
! rowspan =2 | Stats
 
! colspan =2 | Requirement(s)
 
|-
 
! Safe
 
! Risk
 
|-
 
! rowspan =3 | [[Rune Knight]]
 
| rowspan =3 align=left | {{Item List |id=18971 |item=Old Rune Circlet |slots=1}}
 
| rowspan =3 | All Stats + 1, MDEF + 5<br>Increases ATK + 4 per upgrade level<br>Increases MaxHP + 1% and MaxSP + 1% per 2 upgrade level<br>Each 2 refines increases 20% damage with [[Ignition Break]].<br>Each 2 refines increases 15% damage with [[Hundred Spears]].<br>Each 5 refines adds ASPD + 1.
 
| colspan=2  align=center | {{Item List |id=19961 |item=Costume: Rune Circlet}}
 
|-
 
| {{Item List |id=6814 |item=Swordman Soul |num=5}}
 
| {{Item List |id=6814 |item=Swordman Soul |num=1}}
 
|-
 
| {{Item List |id=6820 |item=Energy Fragment |num=100}}
 
| {{Item List |id=6820 |item=Energy Fragment |num=20}}
 
|-
 
! rowspan =3 | [[Royal Guard]]
 
| rowspan =3 align=left | {{Item List |id=18983 |item=Old Casket of Protection |slots=1}}
 
| rowspan =3 | All Stats + 1, MDEF + 5<br>Each refine adds ATK + 4.<br>Each 2 refines adds MaxHP + 1%, MaxSP + 1%.<br>Each 2 refines increases 20% damage with [[Cannon Spear]].<br>Each 2 refines increases 15% damage with [[Overbrand]].<br>Each 5 refines adds ASPD + 1.
 
| colspan=2  align=center | {{Item List |id=19972 |item=Costume: Casket of Protection}}
 
|-
 
| {{Item List |id=6814 |item=Swordman Soul |num=5}}
 
| {{Item List |id=6814 |item=Swordman Soul  |num=1}}
 
|-
 
| {{Item List |id=6820 |item=Energy Fragment |num=100}}
 
| {{Item List |id=6820 |item=Energy Fragment |num=20}}
 
|-
 
! rowspan =3 | [[Warlock]]
 
| rowspan =3 align=left | {{Item List |id=18978 |item=Old Magic Stone Hat |slots=1}}
 
| rowspan =3 | All Stats + 1, MDEF + 5<br>SP Recovery + 20%<br>Each refine adds MATK + 1%.<br>Each 2 refines adds MaxHP + 1%, MaxSP + 1%.<br>Each 2 refines increases 15% damage with [[Soul Expansion]].<br>Reduces Cool Down Time of [[Crimson Rock]] by 1 second.<br>Each refine reduces Cool Down Time of [[Crimson Rock]] by 0.1 second.
 
| colspan=2  align=center | {{Item List |id=19968 |item=Costume: Magic Stone Hat}}
 
|-
 
| {{Item List |id=6817 |item=Mage Soul |num=5}}
 
| {{Item List |id=6817 |item=Mage Soul |num=1}}
 
|-
 
| {{Item List |id=6820 |item=Energy Fragment |num=100}}
 
| {{Item List |id=6820 |item=Energy Fragment |num=20}}
 
|-
 
! rowspan =3 | [[Sorcerer]]
 
| rowspan =3 align=left | {{Item List |id=18980 |item=Old Wind Whisper |slots=1}}
 
| rowspan =3 | All Stats + 1, MDEF+ 5<br>Each refine adds MATK + 1%, ATK + 4.<br>Each 2 refines adds MaxHP + 1%, MaxSP + 1%.<br>Each 2 refines increases 15% damage with [[Poison Buster]].<br>Each 2 refines increases 20% damage with [[Varetyr Spear]].
 
| colspan=2  align=center | {{Item List |id=19970 |item=Costume: Wind Whisper}}
 
|-
 
| {{Item List |id=6817 |item=Mage Soul |num=5}}
 
| {{Item List |id=6817 |item=Mage Soul |num=1}}
 
|-
 
| {{Item List |id=6820 |item=Energy Fragment |num=100}}
 
| {{Item List |id=6820 |item=Energy Fragment |num=20}}
 
|-
 
! rowspan =3 | [[Ranger]]
 
| rowspan =3 align=left | {{Item List |id=18984 |item=Old Camouflage Bunny Hood |slots=1}}
 
| rowspan =3 | All Stats + 1.<br>Each refine increases Long range Physical attack strength by 1%.<br>Each 2 refines adds MaxHP + 1%, MaxSP + 1%.<br>Each 2 refines increases 15% damage with [[Bomb Cluster]].<br>Each 2 refines increases 10% damage with [[Warg Strike]].<br>Each 3 refines adds Perfect Dodge + 1.
 
| colspan=2  align=center | {{Item List |id=19974 |item=Costume: Camouflage Bunny Hood}}
 
|-
 
| {{Item List |id=6818 |item=Archer Soul |num=5}}
 
| {{Item List |id=6818 |item=Archer Soul |num=1}}
 
|-
 
| {{Item List |id=6820 |item=Energy Fragment |num=100}}
 
| {{Item List |id=6820 |item=Energy Fragment |num=20}}
 
|-
 
! rowspan =3 | [[Maestro]]
 
| rowspan =3 align=left | {{Item List |id=18976 |item=Old Maestro Song's Hat |slots=1}}
 
| rowspan =3 | All Stats + 1.<br>Each refine increases Long range Physical attack strength by 1%.<br>Each 2 refines adds MaxHP + 1%, MaxSP + 1%.<br>Each 2 refines increases 20% damage with [[Arrow Vulcan]].<br>Each 2 refines increases 15% damage with [[Severe Rainstorm]].
 
| colspan=2  align=center | {{Item List |id=19966 |item=Costume: Maestro Song's Hat}}
 
|-
 
| {{Item List |id=6818 |item=Archer Soul |num=5}}
 
| {{Item List |id=6818 |item=Archer Soul  |num=1}}
 
|-
 
| {{Item List |id=6820 |item=Energy Fragment |num=100}}
 
| {{Item List |id=6820 |item=Energy Fragment |num=20}}
 
|-
 
! rowspan =3 | [[Wanderer]]
 
| rowspan =3 align=left | {{Item List |id=18981 |item=Old Dying Swan |slots=1}}
 
| rowspan =3 | All Stats + 1.<br>Each refine increases Long range Physical attack strength by 1%.<br>Each 2 refines adds MaxHP + 1%, MaxSP + 1%.<br>Each 2 refines increases 20% damage with [[Arrow Vulcan]].<br>Each 2 refines increases 15% damage with [[Severe Rainstorm]].
 
| colspan=2  align=center | {{Item List |id=19971 |item=Costume: Dying Swan}}
 
|-
 
| {{Item List |id=6818 |item=Archer Soul |num=5}}
 
| {{Item List |id=6818 |item=Archer Soul  |num=1}}
 
|-
 
| {{Item List |id=6820 |item=Energy Fragment |num=100}}
 
| {{Item List |id=6820 |item=Energy Fragment |num=20}}
 
|-
 
! rowspan =6 | [[Mechanic]]
 
| rowspan =3 align=left | {{Item List |id=18973 |item=Old Driver Band |slots=1}}
 
| rowspan =3 | All Stats + 1.<br>Each refine adds ATK + 4.<br>Each 2 refines adds MaxHP + 1%, MaxSP + 1%.<br>Each 2 refines increases 20% damage with [[Power Swing]].<br>Each 2 refines increases 20% damage with [[Axe Tornado]].<br>Each 5 refines adds ASPD + 1.
 
| colspan=2  align=center | {{Item List |id=19963 |item=Costume: Driver Band (Red)}}
 
|-
 
| {{Item List |id=6815 |item=Merchant Soul |num=5}}
 
| {{Item List |id=6815 |item=Merchant Soul |num=1}}
 
|-
 
| {{Item List |id=6820 |item=Energy Fragment |num=100}}
 
| {{Item List |id=6820 |item=Energy Fragment |num=20}}
 
|-
 
| rowspan =3 | {{Item List |id=18974 |item=Old Driver Band (Yellow) |slots=1}}
 
| rowspan =3 | All Stats + 1<br>Each refine adds ATK + 4.<br>Each 2 refines adds MaxHP + 1%, MaxSP + 1%.<br>Each 2 refines increases 15% damage with [[Arm Cannon]].<br>Each 4 refines reduces Cool Down Time of [[Self-Destruction]] by 10 seconds.<br>Each 5 refines adds ASPD + 1.
 
| colspan=2  align=center | {{Item List |id=19964 |item=Costume: Driver Band (Yellow)}}
 
|-
 
| {{Item List |id=6815 |item=Merchant Soul |num=5}}
 
| {{Item List |id=6815 |item=Merchant Soul |num=1}}
 
|-
 
| {{Item List |id=6820 |item=Energy Fragment |num=100}}
 
| {{Item List |id=6820 |item=Energy Fragment |num=20}}
 
|-
 
! rowspan =3  | [[Geneticist]]
 
| rowspan =3 align=left | {{Item List |id=18977 |item=Old Midas Whisper |slots=1}}
 
| rowspan =3 | All Stats + 1.<br>Each refine adds ATK + 4.<br>Each 2 refines adds Long range Physical attack strength by 1%.<br>Each 2 refines adds MaxHP + 1%, MaxSP + 1%.<br>Each 2 refines increases 15% damage with [[Cart Cannon]]
 
| colspan=2  align=center | {{Item List |id=19967 |item=Costume: Midas Whisper}}
 
|-
 
| {{Item List |id=6815 |item=Merchant Soul |num=5}}
 
| {{Item List |id=6815 |item=Merchant Soul  |num=1}}
 
|-
 
| {{Item List |id=6820 |item=Energy Fragment |num=100}}
 
| {{Item List |id=6820 |item=Energy Fragment |num=20}}
 
|-
 
! rowspan =3 | [[Guillotine Cross]]
 
| rowspan =3 align=left | {{Item List |id=18982 |item=Old Bone Circlet |slots=1}}
 
| rowspan =3 | All Stats + 1.<br>Each refine adds Critical damage + 1%, increases Attack Speed(Delay after Attacking reduces by 1%).<br>Each 2 refines adds MaxHP + 1%, MaxSP + 1%.<br>Each 2 refines increases 15% damage with [[Cross Impact]].<br>Each 2 refines increases 20% damage with [[Cross Ripper Slasher]].
 
| colspan=2  align=center | {{Item List |id=19973 |item=Costume: Bone Circlet}}
 
|-
 
| {{Item List |id=6816 |item=Thief Soul |num=5}}
 
| {{Item List |id=6816 |item=Thief Soul |num=1}}
 
|-
 
| {{Item List |id=6820 |item=Energy Fragment |num=100}}
 
| {{Item List |id=6820 |item=Energy Fragment |num=20}}
 
|-
 
! rowspan =3  | [[Shadow Chaser]]
 
| rowspan =3 align=left | {{Item List |id=18975 |item=Old Shadow Handicraft |slots=1}}
 
| rowspan =3 | All Stats + 1.<br>Each refine adds ATK + 4, MATK + 4.<br>Each 2 refines adds MaxHP + 1%, MaxSP + 1%.<br>Each 2 refines increases 25% damage with [[Triangle Shot]].<br>If refine level is +6, reduces Cool Down Time of [[Masquerade-Unlucky]], [[Masquerade-Enervation]] by 1 second.<br>If refine level is +8, reduces Cool Down Time of [[Masquerade-Laziness]], [[Masquerade-Weakness]] by 1 second.<br>If refine level is +10, reduces Cool Down Time of [[Masquerade-Ignorance]], [[Masquerade-Groomy]] by 1 second.
 
| colspan=2  align=center | {{Item List |id=19965 |item=Costume: Shadow Handicraft }}
 
|-
 
| {{Item List |id=6816 |item=Thief Soul |num=5}}
 
| {{Item List |id=6816 |item=Thief Soul |num=1}}
 
|-
 
| {{Item List |id=6820 |item=Energy Fragment |num=100}}
 
| {{Item List |id=6820 |item=Energy Fragment |num=20}}
 
|-
 
! rowspan =3 | [[Arch Bishop]]
 
| rowspan =3 align=left| {{Item List |id=18972 |item=Old Mitra |slots=1}}
 
| rowspan =3 | All Stats + 1, MDEF + 5<br>Each refine adds MATK + 2, ATK + 4, increases the effectiveness of healing skills by 2%.<br>Each 2 refines adds MaxHP + 1%, MaxSP + 1%.<br>Each 2 refines increases 20% damage with [[Judex]].<br>Each 2 refines increases 10% damage with [[Magnus Exorcismus]]
 
| colspan=2  align=center | {{Item List |id=19962 |item=Costume: Mitra}}
 
|-
 
| {{Item List |id=6819 |item=Acolyte Soul |num=5}}
 
| {{Item List |id=6819 |item=Acolyte Soul |num=1}}
 
|-
 
| {{Item List |id=6820 |item=Energy Fragment |num=100}}
 
| {{Item List |id=6820 |item=Energy Fragment |num=20}}
 
|-
 
! rowspan =3 align=center | [[Sura]]
 
| rowspan =3 align=left | {{Item List |id=18979 |item=Old Blazing Soul |slots=1}}
 
| rowspan =3 | All Stats + 1.<br>Each refine adds ATK + 4, CRI + 2.<br>Each 2 refines adds MaxHP + 1%, MaxSP + 1%.<br>Each 2 refines increases 15% damage with [[Rampage Blast]].<br>Each 2 refines increases 20% damage with [[Lightning Ride]].
 
| colspan=2  align=center | {{Item List |id=19969 |item=Costume: Blazing Soul }}
 
|-
 
| {{Item List |id=6819 |item=Acolyte Soul |num=5}}
 
| {{Item List |id=6819 |item=Acolyte Soul |num=1}}
 
|-
 
| {{Item List |id=6820 |item=Energy Fragment |num=100}}
 
| {{Item List |id=6820 |item=Energy Fragment |num=20}}
 
|}
 
=== Bio 5 Enchants ===
 
Speal to Wanderind Mind (lhz_dun_n 134, 265) to start the enchanting process. It requires 10 Cursed Fragment each for the 3rd and 4th enchant. Those will always be Stat enchants.<br>
 
Once you've enchanted it twice, you can enchant the 2nd slot for either a Stat enchant or the powerful enchants listed on the page: [[Nightmare_Biolabs#Nightmare_Biolabs_Headgear_Enchantments]]<br>
 
If you get the powerful enchant, it will start at Level 1.<br>
 
If you fail the upgrade of the powerful enchant, it will downgrade one level (minimum Level 1).<br>
 
<br><br>
 
  
== Crimson Weapons ==
+
===== Equipment =====
All crimson weapons are dropped by certain monsters.<br>
 
They come either pre-enchanted or not.<br>
 
<br>
 
{| class="wikitable" style="text-align: center; margin:auto; width: 95%"
 
! style="background-color:Firebrick; width: 75px; color:White" | Image
 
! style="background-color:Firebrick; color:White" | Name
 
! style="background-color:Firebrick; color:White" | Type
 
! style="background-color:Firebrick; color:White" | Description
 
! style="background-color:Firebrick; color:White" | Dropped by
 
|-
 
|[[File:28705.png]]
 
|{{item|id=28604 Crimson Dagger [2<nowiki>]</nowiki>}}
 
|Dagger
 
|55 ATK
 
  
ATK + (Refine Level ^2) up to a maximum Refine of +15.<br>MATK + (Refine Level ^2) / 2 up to a maximum Refine of +15.
+
===== Enchants =====
 +
Enchanting requires 5x Illusion Stone per enchant. Enchanting have a 100% chance for success.
  
If the user's base level is 70 or higher,<br>For every 10 base levels, ATK + 5.
+
The NPC '''Illusion Manager''' that handles every Enchant and Reset and is located in the Main Office, 2nd floor.
| style="text-align:left" |
 
*{{monster|id=1154 Pasana}}
 
*{{monster|id=2719 Swift Pasana}}
 
*{{monster|id=1386 Sleeper}}
 
*{{monster|id=2655 Elusive Sleeper}}
 
*{{monster|id=2656 Swift Sleeper}}
 
*{{monster|id=1619 Porcellio}}
 
*{{monster|id=2700 Solid Porcellio}}
 
*{{monster|id=2199 Siorava}}
 
*{{monster|id=1106 Desert Wolf}}
 
*{{monster|id=1204 Ogretooth}}
 
*{{monster|id=1203 Mysteltainn}}
 
*{{monster|id=1653 Wickebine Tres}}
 
*{{monster|id=1290 Skeleton General}}
 
*{{monster|id=2658 Skeleton General Ringleader}}
 
*{{monster|id=2659 Furious Skeleton General}}
 
  
|-
+
=== 16th Anniversary ===
|[[File:13454.png]]
 
|{{item|id=13454 Crimson Saber [2<nowiki>]</nowiki>}}
 
|One-Handed<br>Sword
 
|85 ATK
 
  
ATK + (Refine Level ^2) up to a maximum Refine of +15.
+
==== Combination Bundle ====
 +
Combination Bundles are obtained from all field MvP's that have a green aura.
  
If the user's base level is 70 or higher,<br>For every 10 base levels, ATK + 5.
+
== Episode 17 ==
| style="text-align:left" |
 
*{{monster|id=1154 Pasana}}
 
*{{monster|id=2719 Swift Pasana}}
 
*{{monster|id=1205 Executioner}}
 
*{{monster|id=1204 Ogretooth}}
 
*{{monster|id=1203 Mysteltainn}}
 
*{{monster|id=1654 Armeyer Dinze}}
 
*{{monster|id=1652 Egnigem Cenia}}
 
|-
 
|[[File:21015.png]]
 
|{{item|id=21015 Crimson <br>Two-handed Sword [2<nowiki>]</nowiki>}}
 
|Two-handed<br>Sword
 
|170 ATK
 
  
ATK + (Refine Level ^2) up to a maximum Refine of +15.<br>MATK + (Refine Level ^2) / 2 up to a maximum Refine of +15.
+
=== Episode 17.1 - Appear, Illusion! ===
  
If the user's base level is 70 or higher,<br>For every 10 base levels, ATK + 5.
+
==== Illusion OS Equipment & Weapons ====
| style="text-align:left" |
+
Modification Modules can be crafted for  Cor Core x5 and  Unknown Parts x30 at the Illusion OS NPC in Fortessa 84/112 You can use @go exchanger to get to the NPC
*{{monster|id=1584 Tamruan}}
 
*{{monster|id=2639 Furious Tamruan}}
 
*{{monster|id=1302 Dark Illusion}}
 
*{{monster|id=1702 Baroness of Retribution}}
 
*{{monster|id=2684 Furious Baroness of Retribution}}
 
*{{monster|id=2685 Elusive Baroness of Retribution}}
 
*{{monster|id=2686 Swift Baroness of Retribution}}
 
*{{monster|id=1219 Abysmal Knight}}
 
*{{monster|id=1203 Mysteltainn}}
 
*{{monster|id=1829 Sword Master}}
 
*{{monster|id=1652 Egnigem Cenia}}
 
*{{monster|id=1548 Egnigem Cenia (MVP)}}
 
|-
 
|[[File:28106.png]]
 
|{{item|id=28106 Crimson <br>Two-Handed Axe[2<nowiki>]</nowiki>}}
 
|Two-handed<br>Axe
 
|200 ATK
 
  
ATK + (Refine Level ^2) up to a maximum Refine of +15.
+
Illusion Equipment can be modified with a number of different module types. Each piece of equipment can have a maximum of 3 modules. Though certain modules have a restriction on the number of times it can be place on the equipment.
  
Indestructible in battle
 
  
If the user's base level is 70 or higher,<br>For every 10 base levels, ATK + 5.
+
There are a total of 6 different Enchanting Items, list can be found [http://51.161.117.101/wiki/index.php/Lapine_Enchanting#OS_Weapons here].
| style="text-align:left" |
 
*{{monster|id=1135 Kobold}}
 
*{{monster|id=1310 Majoruros}}
 
*{{monster|id=2767 Furious Majoruros}}
 
*{{monster|id=2353 Nightmare Minorous}}
 
*{{monster|id=1654 Armeyer Dinze}}
 
|-
 
|[[File:16040.png]]
 
|{{item|id=16040 Crimson Mace [2<nowiki>]</nowiki>}}
 
|Mace
 
|80 ATK
 
  
ATK + (Refine Level ^2) up to a maximum Refine of +15.
+
==== Grace Equipment ====
  
Indestructible in battle
+
===== Grace Equipment Enchantment =====
 +
All armors and garments can be enchanted with 2 enchants.
  
If the user's base level is 70 or higher,<br>For every 10 base levels, ATK + 5.
+
This enchants can be overwritten with another enchant.
| style="text-align:left" |
 
*{{monster|id=1517 Jing Guai}}
 
*{{monster|id=2778 Elusive Jing Guai}}
 
*{{monster|id=1155 Petite}}
 
*{{monster|id=2714 Swift Petite}}
 
*{{monster|id=2715 Solid Petite}}
 
*{{monster|id=1143 Marionette}}
 
*{{monster|id=2741 Marionette Ringleader}}
 
*{{monster|id=1316 Solider}}
 
*{{monster|id=1296 Kobold Leader}}
 
*{{monster|id=1655 Errende Ebecee}}
 
*{{monster|id=1301 Am Mut}}
 
|-
 
|[[File:1443.png]]
 
|{{item|id=1443 Crimson Spear [2<nowiki>]</nowiki>}}
 
|One-handed<br>Spear
 
|90 ATK
 
  
ATK + (Refine Level ^2) up to a maximum Refine of +15.
+
More information about the enchantments can be found [http://51.161.117.101/wiki/index.php/Lapine_Enchanting#Grace_Equipment here]
  
If the user's base level is 70 or higher,<br>For every 10 base levels, ATK + 5.
+
==== EDDA Fall of Glast Heim ====
| style="text-align:left" |
 
*{{monster|id=1215 Stem Worm}}
 
*{{monster|id=2641 Swift Stem Worm}}
 
*{{monster|id=1993 Naga}}
 
|-
 
|[[File:1498.png]]
 
|{{item|id=1498 Crimson Lance [2<nowiki>]</nowiki>}}
 
|Two-Handed<br>Spear
 
|175 ATK
 
  
ATK + (Refine Level ^2) up to a maximum Refine of +15.
+
=== Episode 17.2 - Sage Legacy ===
  
If the user's base level is 70 or higher,<br>For every 10 base levels, ATK + 5.
+
==== Automatic OS Equipment ====
| style="text-align:left" |
 
*{{monster|id=1320 Owl Duke}}
 
*{{monster|id=2721 Owl Duke Ringleader}}
 
*{{monster|id=1030 Anacondaq}}
 
*{{monster|id=2904 Furious Anacondaq}}
 
*{{monster|id=1269 Gryphon}}
 
|-
 
|[[File:18130.png]]
 
|{{item|id=18130 Crimson Bow [2<nowiki>]</nowiki>}}
 
|Bow
 
|130 ATK
 
  
ATK + (Refine Level ^2) up to a maximum Refine of +15.
+
===== ''Blueprints'' =====
 +
Automatic Modification Modules can be obtained in a variety of ways.  Automatic Module Box and  Epic Module Box are dropped from 17.2 instance bosses. The Automatic Module Box can contain any automatic module except skill modules. The Epic Module Box can contain any skill module.
  
If the user's base level is 70 or higher,<br>For every 10 base levels, ATK + 5.
+
in @go exchanger (fortessa 89/154) Automatic Doll will trade any skill module for 300x  Magical Soapstone which is obtained from doing the Hidden Garden (Hard) instance. Or she will attempt to craft a random module for 90x  Varmeal Ticket . Keep in mind, the higher the rarity the more likely the process will fail.
| style="text-align:left" |
 
*{{monster|id=1295 Owl Baron}}
 
*{{monster|id=1830 Bow Master}}
 
*{{monster|id=1656 Kavach Icarus}}
 
|-
 
|[[File:28007.png]]
 
|{{item|id=28007 Crimson Katar [2<nowiki>]</nowiki>}}
 
|Katar
 
|130 ATK
 
  
ATK + (Refine Level ^2) up to a maximum Refine of +15.
 
  
If the user's base level is 70 or higher,<br>For every 10 base levels, ATK + 5.
+
Automatic Equipment can be modified with a number of different module types. Each piece of equipment can have a maximum of 3 modules. Though certain modules have a restriction on the number of times it can be place on the equipment.
| style="text-align:left" |
 
*{{monster|id=2071 Headless Mule}}
 
*{{monster|id=1257 Injustice}}
 
*{{monster|id=2592 Furious Injustice}}
 
|-
 
|[[File:1839.png]]
 
|{{item|id=1839 Crimson Knuckles [2<nowiki>]</nowiki>}}
 
|Knuckle
 
|100 ATK
 
  
ATK + (Refine Level ^2) up to a maximum Refine of +15.
+
===== Automatic Improvement Devices =====
  
If the user's base level is 70 or higher,<br>For every 10 base levels, ATK + 5.
+
==== Sin Weapons ====
| style="text-align:left" |
 
*{{monster|id=2072 Jaguar}}
 
*{{monster|id=1631 Green Maiden}}
 
*{{monster|id=1408 Bloody Butterfly}}
 
*{{monster|id=2883 Swift Bloody Butterfly}}
 
*{{monster|id=1736 Aliot}}
 
*{{monster|id=1655 Errende Ebecee}}
 
|-
 
|[[File:28604.png]]
 
|{{item|id=28604 Crimson Bible [2<nowiki>]</nowiki>}}
 
|Book
 
|45 ATK
 
  
ATK + (Refine Level ^2) up to a maximum Refine of +15.<br>MATK + (Refine Level ^2) / 2 up to a maximum Refine of +15.
 
  
If the user's base level is 70 or higher,<br>For every 10 base levels, ATK + 5.
+
There are a total of 6 different Enchanting Items, list can be found [http://51.161.117.101/wiki/index.php/Lapine_Enchanting#Sin_Weapons here]
| style="text-align:left" |
 
*{{monster|id=1117 Evil Druid}}
 
*{{monster|id=2838 Elusive Evil Druid}}
 
*{{monster|id=2362 Nightmare Amon Ra (MVP)}}
 
|-
 
|[[File:1680.png]]
 
|{{item|id=1680 Crimson Rod [2<nowiki>]</nowiki>}}
 
|One-Handed<br>Staff
 
|60 ATK
 
  
INT +4, MATK +70
 
  
MATK + (Refine Level ^2) up to a maximum Refine of +15.
 
  
If the user's base level is 70 or higher,<br>For every 10 base levels, MATK + 5.
+
== 17th Anniversary ==
| style="text-align:left" |
 
*{{monster|id=1102 Bathory}}
 
*{{monster|id=2885 Furious Bathory}}
 
*{{monster|id=1657 Laurell Weinder}}
 
*{{monster|id=2692 Laurell Weinder Ringleader}}
 
|-
 
|[[File:2025.png]]
 
|{{item|id=2025 Crimson Staff [2<nowiki>]</nowiki>}}
 
|Two-handed<br>Staff
 
|100 ATK
 
  
INT +5, MATK +150
+
=== Odin Equipment [ Odin's Past ] ===
  
MATK + (Refine Level ^2) up to a maximum Refine of +15.
+
=== Einbroch Mine Equipment [ Ein Dun 03 ] ===
  
If the user's base level is 70 or higher,<br>For every 10 base levels, MATK + 5.
 
| style="text-align:left" |
 
*{{monster|id=1320 Owl Duke}}
 
*{{monster|id=2721 Owl Duke Ringleader}}
 
*{{monster|id=1303 Giant Hornet}}
 
*{{monster|id=2821 Giant Hornet Ringleader}}
 
|-
 
|[[File:1939.png]]
 
|{{item|id=1939 Crimson Violin [2<nowiki>]</nowiki>}}
 
|Instrument
 
|80 ATK
 
  
ATK + (Refine Level ^2) up to a maximum Refine of +15.
+
Information on enchanting the Einbroch mine weapons can be found [http://51.161.117.101/wiki/index.php/Lapine_Enchanting#Einbroch_Mine_Weapons here]
  
If the user's base level is 70 or higher,<br>For every 10 base levels, ATK + 5.
+
=== Abyss Lake Equipment [ Abyss 04 ] ===
| style="text-align:left" |
 
*{{monster|id=1404 Miyabi Doll}}
 
*{{monster|id=2746 Miyabi Doll Ringleader}}
 
*{{monster|id=1416 Evil Nymph}}
 
*{{monster|id=2617 Elusive Evil Nymph}}
 
*{{monster|id=1390 Violy}}
 
*{{monster|id=2621 Elusive Violy}}
 
*{{monster|id=2622 Swift Violy}}
 
*{{monster|id=2623 Solid Violy}}
 
*{{monster|id=1703 Lady Solace}}
 
*{{monster|id=1829 Sword Master}}
 
*{{monster|id=1656 Kavach Icarus}}
 
|-
 
|[[File:1995.png]]
 
|{{item|id=1995 Crimson Wire [2<nowiki>]</nowiki>}}
 
|Whip
 
|80 ATK
 
  
ATK + (Refine Level ^2) up to a maximum Refine of +15.
+
== Level 185 Expansion ==
  
If the user's base level is 70 or higher,<br>For every 10 base levels, ATK + 5.
+
=== Glast Heim - Abyss ===
| style="text-align:left" |
+
All items are dropped by monsters in Glast Heim Abyss.
*{{monster|id=1413 Hermit Plant}}
 
*{{monster|id=1416 Evil Nymph}}
 
*{{monster|id=2617 Elusive Evil Nymph}}
 
|-
 
|[[File:13327.png]]
 
|{{item|id=13327 Crimson Huuma Shuriken [2<nowiki>]</nowiki>}}
 
|Huuma<Br>Shuriken
 
|100 ATK
 
  
ATK + (Refine Level ^2) up to a maximum Refine of +15.<br>MATK + (Refine Level ^2) / 2 up to a maximum Refine of +15.
+
==== Enchants ====
 +
All items are dropped with enchants automatically.
  
Indestructible in battle.
+
Royal Knight's Broadsword
  
If the user's base level is 70 or higher,<br>For every 10 base levels, ATK + 5.
+
Prisoner's Diary
| style="text-align:left" |
 
*{{monster|id=1405 Tengu}}
 
|-
 
|[[File:13127.png]]
 
|{{item|id=13127 Crimson Revolver [2<nowiki>]</nowiki>}}
 
|Pistol
 
|100 ATK
 
  
ATK + (Refine Level ^2) up to a maximum Refine of +15.
+
Royal Knight's Lance
  
If the user's base level is 70 or higher,<br>For every 10 base levels, ATK + 5.
+
1st Enchant
| style="text-align:left" |
 
*{{monster|id=1613 Metaling}}
 
*{{monster|id=2755 Solid Metaling}}
 
*{{monster|id=2756 Metaling Ringleader}}
 
*{{monster|id=1628 Holden}}
 
*{{monster|id=2745 Solid Holden}}
 
|-
 
|}
 
<br>
 
=== CW - Enchants ===
 
Each Crimson Weapon (Bows, Revolvers, Rods and Staves are all except from this) come pre-enchanted with one of the eight following elements:<br>
 
<br>
 
*'''<span style="color:Gray">Neutral</span>'''<br>
 
*'''<span style="color:Red">Fire</span>'''<br>
 
*'''<span style="color:Blue">Water</span>'''<br>
 
*'''<span style="color:SaddleBrown">Earth</span>'''<br>
 
*'''<span style="color:Green">Wind</span>'''<br>
 
*'''<span style="color:Purple">Poison</span>'''<br>
 
*'''<span style="color:DarkGray">Holy</span>'''<br>
 
*'''Shadow'''<br>
 
<br>
 
These enchantments are random, and are determined as the item is dropped by the monsters.<br>
 
<br clear="both">
 
<br><br>
 
  
==[http://51.161.117.101/wiki/index.php/Hugel_Monster_Race Hugel Monster Race]==
+
ATK + 5~20
  
Hugel monster race is used to obtain the [http://51.161.117.101/wiki/index.php/Hugel_Monster_Race#Racing_Cap Racing Caps] which can be enchanted up to 3 times. There is a chance to recieve the class specific enchant on the last enchant of the cap.<br>
+
HIT + 1-10
Class-exclusive enchants are obtained at Lv 1, and may be upgraded up to Lv 3.<br>
 
The first upgrade requires 50x Mysterious Medals and 500,000z. If successful, the class-exclusive enchants will be upgraded to Lv 2. If it fails, the class-exclusive enchants will be maintained at Lv 1.<br>
 
The second upgrade requires 100x Mysterious Medals and 1,000,000z. If successful, the class-exclusive enchants will be upgraded to Lv 3. If it fails, the class-exclusive enchants will be downgraded to Lv 1.<br>
 
There is an option to select the final enchant on the racing cap at an increased price<br>
 
<br>
 
  
== Level 5 Weapons ==
+
Aspd % 1-10
{| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%"
 
! style="background-color:#B6D4D9; width: 15%" | Image
 
! style="background-color:#B6D4D9;" | Name
 
! style="background-color:#B6D4D9;" | Effect
 
! style="background-color:#B6D4D9;" | How to obtain
 
|-
 
{{EpisodeGear|id2=540013|name2=Fortified Book [2]|effect=
 
Can't be destroyed.<br>
 
Matk + 210<br>
 
Increases Conflagration damage by 5% per 2 refine rate.<br>
 
Increases all property magical damage by 2% per 4 refine rate.<br>
 
Class: Book Attack: 190<br>
 
Weight: 80<br>
 
Weapon Level: 5<br>
 
Required Level: 200<br>
 
Jobs: Elemental Master<br>
 
|howto=unknown<br> unknown.<br> }}
 
{{EpisodeGear|id2=600013|name2=Fortified Claymore [2]|effect=
 
Increases Storm Slash damage by 5% per 2 refine rate.<br>
 
Increases melee physical damage by 2% per 4 refine rate.<br>
 
Class: Two-handed Sword Attack: 250<br>
 
Weight: 230<br>
 
Weapon Level: 5<br>
 
Required Level: 200<br>
 
Jobs: Dragon Knight<br>
 
|howto=unknown<br> unknown.<br> }}
 
{{EpisodeGear|id2=530009|name2=Fortified Spear [2]|effect=
 
Increases Shield Shooting damage by 5% per 2 refine rate.<br>
 
Increases long ranged physical damage by 2% per 4 refine rate.<br>
 
Class: Spear Attack: 200<br>
 
Weight: 140<br>
 
Weapon Level: 5<br>
 
Required Level: 200<br>
 
Jobs: Imperial Guard<br>
 
|howto=unknown<br> unknown.<br> }}
 
{{EpisodeGear|id2=6400013|name2=Fortified Staff [2]|effect=
 
Can't be destroyed.<br>
 
Matk + 240<br>
 
Increases Frozen Slash damage by 5% per 2 refine rate.<br>
 
Increases all property magical damage by 2% per 4 refine rate.<br>
 
Class: Two-handed Staff Attack: 140<br>
 
Weight: 210<br>
 
Weapon Level: 5<br>
 
Required Level: 200<br>
 
Jobs: Arch Mage<br>
 
|howto=unknown<br> unknown.<br> }}
 
{{EpisodeGear|id2=620005|name2=Relapse Axe [2]|effect=
 
Can't be destroyed.<br>
 
Increases Axe Stomp damage by 5% per 2 refine rate.<br>
 
Increases melee physical damage by 2% per 4 refine rate.<br>
 
Class: Two-handed Axe Attack: 280<br>
 
Weight: 300<br>
 
Weapon Level: 5<br>
 
Required Level: 200<br>
 
Jobs: Meister<br>
 
|howto=unknown<br> unknown.<br> }}
 
{{EpisodeGear|id2=500018|name2=Relapse Blade [2]|effect=
 
Increases Acidified Zone Fire and Acidified Zone Wind damage by 5% per 2 refine rate.<br>
 
Atk + 3% per 4 refine rate.<br>
 
Class : Sword<br>
 
Class: Sword Attack: 200<br>
 
Weight: 185<br>
 
Weapon Level: 5<br>
 
Required Level: 200<br>
 
Jobs: Biolo<br>
 
|howto=unknown<br> unknown.<br> }}
 
{{EpisodeGear|id2=590015|name2=Relapse Cross [2]|effect=
 
Can't be destroyed.<br>
 
Matk + 210<br>
 
Increases Framen damage by 5% per 2 refine rate.<br>
 
Increases all property magical damage by 2% per 4 refine rate.<br>
 
Class: Mace Attack: 190<br>
 
Weight: 130<br>
 
Weapon Level: 5<br>
 
Required Level: 200<br>
 
Jobs: Cardinal<br>
 
|howto=unknown<br> unknown.<br> }}
 
{{EpisodeGear|id2=510026|name2=Relapse Dagger [2]|effect=
 
Matk + 215<br>
 
Increases Abyss Square damage by 5% per 2 refine rate.<br>
 
Increases all property magical damage by 2% per 4 refine rate.<br>
 
Class: Dagger Attack: 180<br>
 
Weight: 140<br>
 
Weapon Level: 5<br>
 
Required Level: 200<br>
 
Jobs: Abyss Chaser<br>
 
|howto=unknown<br> unknown.<br> }}
 
{{EpisodeGear|id2=610015|name2=Relapse Katar [2]|effect=
 
Increases Impact Crater damage by 5% per 2 refine rate.<br>
 
Increases melee physical damage by 2% per 4 refine rate.<br>
 
Class: Katar Attack: 260<br>
 
Weight: 180<br>
 
Weapon Level: 5<br>
 
Required Level: 200<br>
 
Jobs: Shadow Cross<br>
 
|howto=unknown<br> unknown.<br> }}
 
{{EpisodeGear|id2=700021|name2=Scrap Bow [2]|effect=
 
Increases Gale Storm damage by 5% per 2 refine rate.<br>
 
Increases long ranged physical damage by 2% per 4 refine rate.<br>
 
Class: Bow Attack: 210<br>
 
Weight: 170<br>
 
Weapon Level: 5<br>
 
Required Level: 200<br>
 
Jobs: Windhawk<br>
 
|howto=unknown<br> unknown.<br> }}
 
{{EpisodeGear|id2=560011|name2=Scrap Fist [2]|effect=
 
Increases Second Judgement and Second Faith damage by 5% per 2 refine rate.<br>
 
Increases melee physical damage by 2% per 4 refine rate.<br>
 
Class: Knuckle Attack: 210<br>
 
Weight: 130<br>
 
Weapon Level: 5<br>
 
Required Level: 200<br>
 
Jobs: Inquisitor<br>
 
|howto=unknown<br> unknown.<br> }}
 
{{EpisodeGear|id2=570012|name2=Scrap Lute [2]|effect=
 
Increases Rose Blossom damage by 5% per 2 refine rate.<br>
 
Increases long ranged physical damage by 2% per 4 refine rate.<br>
 
Class: Instrument Attack: 205<br>
 
Weight: 125<br>
 
Weapon Level: 5<br>
 
Required Level: 200<br>
 
Jobs: Troubadour<br>
 
|howto=unknown<br> unknown.<br> }}
 
{{EpisodeGear|id2=580012|name2=Scrap Whip [2]|effect=
 
Increases Rose Blossom damage by 5% per 2 refine rate.<br>
 
Increases long ranged physical damage by 2% per 4 refine rate.<br>
 
Class: Whip Attack: 205<br>
 
Weight: 125<br>
 
Weapon Level: 5<br>
 
Required Level: 200<br>
 
Jobs: Trouvere<br>
 
|howto=unknown<br> unknown.<br> }}
 
|}
 
<br><br>
 
== Old Glastheim (Hard) ==
 
{{:Old Glast Heim Hard}}
 
  
== Patent Weapons ==
+
Increase physical damage against x property enemies by 5~15%
{| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%"
 
! style="background-color:#B6D4D9; width: 15%" | Image
 
! style="background-color:#B6D4D9;" | Name
 
! style="background-color:#B6D4D9;" | Effect
 
! style="background-color:#B6D4D9;" | How to obtain
 
|-
 
{{EpisodeGear|id2=620004|name2=Patent Avenger [2]|effect=
 
Can't be destroyed<br>
 
Atk + 15 per 2 refine rate<br>
 
Increases Axe Tornado damage by 10% per 3 refine rate<br>
 
If refine rate is 7 or higher, increases Axe Boomerang damage by 40%, reduces cooldown of Axe Tornado by 1 second<br>
 
If refine rate is 9 or higher, increases physical damage against all size enemies by 15%<br>
 
If refine rate is 11 or higher, reduces physical and magical damage damage taken from all property enemies by 20%<br>
 
When equipped with Great Hero Boots, Str + 10, Atk + 7%<br>
 
Class: Two-handed Axe Attack: 290<br>
 
Weight: 700<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Jobs: Mechanic<br>
 
|howto=Fortessa Ruins <br>Modification Cube & +9 Avenger<br> }}
 
{{EpisodeGear|id2=580009|name2=Patent Barbed Wire Whip [2]|effect=
 
Matk + 230<br>
 
Matk + 15 per 2 refine rate<br>
 
Increases all property magical damage damage by 4% per 3 refine rate<br>
 
If refine rate is 7 or higher, increases Reverberation and Metallic Sound damage by 10%<br>
 
If refine rate is 9 or higher, reduces fixed casting time of Reverberation by 0.5 seconds<br>
 
If refine rate is 11 or higher, Matk + 7%, increases Reverberation and Metallic Sound damage by additional 15%<br>
 
When equipped with Great Hero Boots, Int + 10, Matk + 7%<br>
 
Class: Whip Attack: 160<br>
 
Weight: 100<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Jobs: Wanderer<br>
 
|howto=Fortessa Ruins <br>Modification Cube & +9 Barbed Wire Whip<br> }}
 
{{EpisodeGear|id2=610009|name2=Patent Blade Katar [2]|effect=
 
Atk + 15 per 2 refine rate<br>
 
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate<br>
 
If refine rate is 7 or higher, increases Rolling Cutter and Cross Ripper Slasher damage by 25%<br>
 
If refine rate is 9 or higher, reduces delay after skill by 12%<br>
 
If refine rate is 11 or higher, increases melee physical damage and long ranged physical damage by 10%<br>
 
When equipped with Great Hero Boots, Str + 10, Atk + 7%<br>
 
Class: Katar Attack: 275<br>
 
Weight: 140<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Jobs: Guillotine Cross<br>
 
|howto=Fortessa Ruins <br>Modification Cube & +9 Blade Katar<br> }}
 
{{EpisodeGear|id2=550013|name2=Patent Chilling Cane [2]|effect=
 
Can't be destroyed<br>
 
Matk + 150<br>
 
Matk + 10 per 2 refine rate<br>
 
Increases Diamond Dust damage by 12% per 3 refine rate<br>
 
If refine rate is 7 or higher, increases all property magical damage by 15%, increases Varetyr Spear damage by 15%<br>
 
If refine rate is 9 or higher, increases Varetyr Spear damage by additional 20%, reduces variable casting time by 7%<br>
 
If refine rate is 11 or higher, reduces variable casting time by 8%, reduces cooldown of Varetyr Spear by 2 seconds<br>
 
When equipped with Great Hero Boots, Int + 10, Matk + 7%<br>
 
Class: Staff Attack: 40<br>
 
Weight: 75<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Jobs: Sorcerer<br>
 
|howto=Fortessa Ruins <br>Modification Cube & +9 Chilling Cane<br> }}
 
{{EpisodeGear|id2=800002|name2=Patent Crimson Rose [2]|effect=
 
Atk + 10 per 2 refine rate<br>
 
Increases Fire Dance damage by 2% per 3 refine rate<br>
 
If refine rate is 7 or higher, Atk + 5%, increases long ranged physical damage by 10%<br>
 
If refine rate is 9 or higher, Fire Dance damage by 25%, increases long ranged physical damage by 20% for 60 seconds when using Heat Barrel<br>
 
If refine rate is 11 or higher, reduces delay after skill by 10%<br>
 
When equipped with Great Hero Boots, Dex + 10, additional Atk + 7%<br>
 
Class: Pistol Attack: 200<br>
 
Weight: 100<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Jobs: Rebellion<br>
 
|howto=Fortessa Ruins <br>Modification Cube & +9 Crimson Rose<br> }}
 
{{EpisodeGear|id2=820001|name2=Patent Demon Slayer Shot [2]|effect=
 
Splash attack<br>
 
Increases long ranged physical damage by 3% per 2 refine rate<br>
 
MaxSP + 2% per 3 refine rate<br>
 
If refine rate is 7 or higher, increases physical damage againt boss monsters, demon race and undead race monsters by 15%<br>
 
If refine rate is 9 or higher, Atk + 50 and increases long ranged physical damage by 10% for 90 seconds when using Platinum Altar<br>
 
If refine rate is 11 or higher, increases Vanishing Buster and Shatter Storm damage by 35%<br>
 
When equipped with Great Hero Boots, Dex + 10, increases long ranged physical damage by 5%<br>
 
Class: Shotgun Attack: 295<br>
 
Weight: 230<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Jobs: Rebellion<br>
 
|howto=Fortessa Ruins <br>Modification Cube & +9 Demon Slayer Shot<br> }}
 
{{EpisodeGear|id2=21058|name2=Patent Dragonic Slayer [2]|effect=
 
MaxHP/MaxSP + 5% per 2 refine rate<br>
 
Increases Dragon Breath and Dragon Breath - Water damage by 5% per 3 refine rate<br>
 
If refine rate is 7 or higher, reduces delay after skill by 10%, reduces variable casting time by 10%<br>
 
If refine rate is 9 or higher, increases long ranged physical damage by 10%<br>
 
If refine rate is 11 or higher, reduces delay after skill by 7%, MaxSP + 5%<br>
 
When equipped with Great Hero Boots, Vit + 10, increases long ranged physical damage by 5%<br>
 
Class: Two-handed Sword Attack: 200<br>
 
Weight: 200<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Jobs: Rune Knight<br>
 
|howto=Fortessa Ruins <br>Modification Cube & +9 Dragonic Slayer<br> }}
 
{{EpisodeGear|id2=540011|name2=Patent Exorcist's Bible [2]|effect=
 
Matk + 190<br>
 
Matk + 15 per 2 refine rate<br>
 
Increases Duple Light and Judex damage by 25% per 3 refine rate<br>
 
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%), increases holy property magical damage by 15%<br>
 
If refine rate is 9 or higher, increases Duple Light and Judex damage by additional 30%<br>
 
If refine rate is 11 or higher, has a chance to auto-cast Judex level 5 when dealing normal damage (If user has higher level, that level will be cast instead)<br>
 
When equipped with Great Hero Boots, Int + 10, Matk + 7%<br>
 
Class: Book Attack: 205<br>
 
Weight: 70<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Jobs: Archbishop<br>
 
|howto=Fortessa Ruins <br>Modification Cube & +9 Exorcist's Bible<br> }}
 
{{EpisodeGear|id2=510020|name2=Patent Fatalist [2]|effect=
 
Atk + 15 per 2 refine rate<br>
 
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate<br>
 
If refine rate is 7 or higher, increases Fatal Menace damage by 25%<br>
 
If refine rate is 9 or higher, reduces SP consumption of Fatal Menace damage by 15%, reduces delay after skill by 7%<br>
 
If refine rate is 11 or higher, increases melee physical damage by 10%, reduces delay after skill by 7%<br>
 
When equipped with Great Hero Boots, Str + 10, Atk + 7%<br>
 
Class: Dagger Attack: 205<br>
 
Weight: 120<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Jobs: Shadow Chaser<br>
 
|howto=Fortessa Ruins <br>Modification Cube & +9 Fatalist<br> }}
 
{{EpisodeGear|id2=840001|name2=Patent Golden Lord Launcher [2]|effect=
 
Increases long ranged physical damage by 3% per 2 refine rate<br>
 
Atk + 20 per 3 refine rate<br>
 
If refine rate is 7 or higher, increases Dragon Tail damage by 15%, reduces cooldown of Dragon Tail by 1 second<br>
 
If refine rate is 9 or higher, increases Dragon Tail damage by additional 20%<br>
 
If refine rate is 11 or higher, increases physical damage against all property enemies by 15%<br>
 
When equipped with Great Hero Boots, Dex + 10, increases long ranged physical damage by 5%<br>
 
Class: Grenade Launcher Attack: 350<br>
 
Weight: 240<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Jobs: Rebellion<br>
 
|howto=Fortessa Ruins <br>Modification Cube & +9 Golden Lord Launcher<br> }}
 
{{EpisodeGear|id2=650004|name2=Patent Huuma Shuriken Clearness [2]|effect=
 
Can't be destroyed<br>
 
Atk + 15 per 2 refine rate<br>
 
Increases long ranged physical damage by 2% per 3 refine rate<br>
 
If refine rate is 7 or higher, increases Swirling Petal damage by 30%, reduces variable casting time by 10%<br>
 
If refine rate is 9 or higher, reduces cooldown of Swirling Petal by 1 second<br>
 
If refine rate is 11 or higher, increases physical damage against fire, shadow and holy property enemies by 20%, increases physical damage against undead, demon and angel race enemies by 20%<br>
 
When equipped with Great Hero Boots, Str + 10, increases long ranged physical damage by 5%<br>
 
Class: Huuma Shuriken Attack: 290<br>
 
Weight: 230<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Jobs: Ninja class<br>
 
|howto=Fortessa Ruins <br>Modification Cube & +9 Huuma Shuriken CLearness<br> }}
 
{{EpisodeGear|id2=510022|name2=Patent Kiri no Tsuyu [2]|effect=
 
When equipped with Surudoi Kaze<br>
 
Atk + 15 per 3 of the sum of refine rate<br>
 
Atk + 3% per 5 of the sum of refine rate<br>
 
If the sum of refine rate is 14 or higher, increases damage of Cross Slash by 30%, reduces cooldown of Cross Slash by 2 seconds<br>
 
If the sum of refine rate is 16 or higher, enables to use Distorted Cresent which has the same skill level as Shadow Trampling user learned, enables to use Shadow Trampling which has the same skill level as Distorted Cresent user learned<br>
 
If the sum of refine rate is 18 or higher, increases physical damage against all property enemies by 15%<br>
 
If the sum of refine rate is 20 or higher, increases damage of Cross Slash by additional 25%<br>
 
When equipped with Surudoi Kaze and Great Hero Boots, Dex + 10, additional Atk + 7%<br>
 
Class: Dagger Attack: 190<br>
 
Weight: 120<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Jobs: Ninja class<br>
 
|howto=Fortessa Ruins <br>Modification Cube & +9 Kiri no Tsuyu<br> }}
 
{{EpisodeGear|id2=510019|name2=Patent Madogum [2]|effect=
 
Matk + 195<br>
 
Matk + 15 per 2 refine rate<br>
 
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate<br>
 
If refine rate is 7 or higher, when dealing melee physical damage, has a chance to auto-cast Meteor Storm level 7<br>
 
If refine rate is 9 or higher, increases all property magical damage by 15%<br>
 
If refine rate is 11 or higher, when dealing melee physical damage, has a chance to auto-cast Psychic Wave level 4<br>
 
When equipped with Great Hero Boots, Int + 10, Matk + 7%<br>
 
Class: Dagger Attack: 150<br>
 
Weight: 80<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Jobs: Shadow Chaser<br>
 
|howto=Fortessa Ruins <br>Modification Cube & +9 Madogum<br> }}
 
{{EpisodeGear|id2=810001|name2=Patent Master Soul Rifle [2]|effect=
 
Matk + 250<br>
 
Matk + 15 per 3 refine rate<br>
 
Increases attack speed (reduces delay after attack by 3%) per 3 refine rate<br>
 
If refine rate is 7 or higher, increases Soul Expansion damage by 20%, increases ghost property magical damage by 15%<br>
 
If refine rate is 9 or higher, has a high chance (15%) to auto-cast Soul Strike level 10 when dealing long ranged physical damage<br>
 
If refine rate is 11 or higher, has a certain chance (7%) to auto cast Napalm Vulcan level 3 and Soul Expansion level 3 when dealing long ranged physical damage<br>
 
When equipped with Great Hero Boots, Int + 10, increases ghost property magical damage by 5%<br>
 
Class: Rifle Attack: 200<br>
 
Weight: 100<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Jobs: Rebellion<br>
 
|howto=Fortessa Ruins <br>Modification Cube & +9 Master Soul Rifle<br> }}
 
{{EpisodeGear|id2=550014|name2=Patent Meowmeow Foxtail [2]|effect=
 
Can be destroyed<br>
 
Matk + 350<br>
 
Atk/Matk + 15 per 2 refine rate<br>
 
Atk/Matk + 2% per 3 refine rate<br>
 
If refine rate is 7 or higher, increases Lunatic Carrot Beat and Silvervine Stem Spear damage by 25%<br>
 
If refine rate is 9 or higher, reduces variable casting time by 10%, increases attack speed (reduces delay after attack by 10%)<br>
 
If refine rate is 11 or higher, increases Picky Peck and Catnip Meteor damage by 25%<br>
 
When equipped with Great Hero Boots, Luk + 10, Atk/Matk + 7%<br>
 
Class: Staff Attack: 350<br>
 
Weight: 120<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Jobs: Summoner (Doram)<br>
 
|howto=Fortessa Ruins <br>Modification Cube & +9 Meowmeow Foxtail<br> }}
 
{{EpisodeGear|id2=590011|name2=Patent Meteor Striker [2]|effect=
 
Can't be destroyed<br>
 
Atk + 15 per 2 refine rate<br>
 
Increases Vulcan Arm and Knuckle Boost damage by 10% per 3 refine rate<br>
 
If refine rate is 7 or higher, increases Vulcan Arm and Knuckle Boost damage by additional 15%<br>
 
If refine rate is 9 or higher, increases Arm Cannon damage by 25%<br>
 
If refine rate is 11 or higher, increases long ranged physical damage by 15%, reduces variable casting time by 15%<br>
 
When equipped with Great Hero Boots, Str + 10, increases long ranged physical damage by 5%<br>
 
Class: Mace Attack: 320<br>
 
Weight: 350<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Jobs: Mechanic<br>
 
|howto=Fortessa Ruins <br>Modification Cube & +9 Meteor Striker<br> }}
 
{{EpisodeGear|id2=700013|name2=Patent Narcissus Bow [2]|effect=
 
Atk + 15 per 2 refine rate<br>
 
Increases long ranged physical damage by 4% per 3 refine rate<br>
 
If refine rate is 7 or higher, reduces cooldown of Severe Rainstorm by 2 seconds<br>
 
If refine rate is 9 or higher, increases Severe Rainstorm damage by 15%<br>
 
If refine rate is 11 or higher, increases Severe Rainstorm damage by additional 10%, increases bow damage by 15%<br>
 
When equipped with Great Hero Boots, Dex + 10, increases long ranged physical damage by 5%<br>
 
Class: Bow Attack: 210<br>
 
Weight: 100<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Jobs: Archer third classes, Shadow Chaser<br>
 
|howto=Fortessa Ruins <br>Modification Cube & +9 Narcissus Bow<br> }}
 
{{EpisodeGear|id2=540010|name2=Patent One Sky One Sun [2]|effect=
 
Atk + 15 per 2 refine rate<br>
 
Increases melee physical damage by 4% per 3 refine rate<br>
 
If refine rate is 7 or higher, increases Prominence Kick damage by 20%, increases attack speed (reduces delay after attack by 10%)<br>
 
If refine rate is 9 or higher, increases Solar Burst damage by 25%<br>
 
If refine rate is 11 or higher, increases physical damage against all size enemies by 15%<br>
 
When equipped with Great Hero Boots, Str + 10, Atk + 7%<br>
 
Class: Book Attack: 200<br>
 
Weight: 110<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Jobs: Star Emperor<br>
 
|howto=Fortessa Ruins <br>Modification Cube & +9 One Sky One Sun<br> }}
 
{{EpisodeGear|id2=600009|name2=Patent Oriental Sword [2]|effect=
 
Atk + 15 per 2 refine rate<br>
 
Increases Sonic Wave damage by 10% per 3 refine rate<br>
 
If refine rate is 7 or higher, the weapon can't be destroyed. increases attack speed (reduces delay after attack by 10%)<br>
 
If refine rate is 9 or higher, when dealing melee physical damage, has a high chance to auto-cast Sonic Wave level 2 (If user has higher level, that level will be cast instead)<br>
 
If refine rate is 11 or higher, Cri + 15, increases critical damage by 15%<br>
 
When equipped with Great Hero Boots, Str + 10, Atk + 7%<br>
 
Class: Two-handed Sword Attack: 240<br>
 
Weight: 200<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Jobs: Rune Knight<br>
 
|howto=Fortessa Ruins <br>Modification Cube & +9 Oriental Sword<br> }}
 
{{EpisodeGear|id2=500013|name2=Patent Red Lotus Sword [2]|effect=
 
Atk + 15 per 2 refine rate<br>
 
Increases long ranged physical damage by 4% per 3 refine rate<br>
 
If refine rate is 7 or higher, reduces SP consumption of Cart Cannon by 10%, reduces variable casting time by 7%<br>
 
If refine rate is 9 or higher, increase Cart Cannon damage by 20%<br>
 
If refine rate is 11 or higher, increase Acid Bomb damage by 10%, reduces variable casting time by 5%<br>
 
When equipped with Great Hero Boots, Dex + 10, increases long ranged physical damage by 5%<br>
 
Class: Sword Attack: 200<br>
 
Weight: 100<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Jobs: Genetic<br>
 
|howto=Fortessa Ruins <br>Modification Cube & +9 Red Lotus Sword<br> }}
 
{{EpisodeGear|id2=700018|name2=Patent Royal Bow [2]|effect=
 
Atk + 15 per 2 refine rate<br>
 
Increases Arrow Storm damage by 12% per 3 refine rate<br>
 
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%), increases bow damage by 15%<br>
 
If refine rate is 9 or higher, increases long ranged physical damage by 12%, increases critical damage by 10%<br>
 
If refine rate is 11 or higher, increases Focused Arrow Strike damage by 20%, reduces delay after skill by 10%<br>
 
When equipped with Great Hero Boots, Dex + 10, Atk + 7%<br>
 
Class: Bow Attack: 205<br>
 
Weight: 120<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Jobs: Ranger / Shadow Chaser<br>
 
|howto=Fortessa Ruins <br>Modification Cube & +9 Royal Bow<br> }}
 
{{EpisodeGear|id2=700019|name2=Patent Scarlet Dragon Leather Bow [2]|effect=
 
Atk + 15 per 2 refine rate<br>
 
Reduces delay after skill by 4% per 3 refine rate<br>
 
If refine rate is 7 or higher, increases long ranged physical damage by 10%, increases physical damage against all size enemies by 10%<br>
 
If refine rate is 9 or higher, increases Aimed Bolt damage by 35%<br>
 
If refine rate is 11 or higher, reduces cooldown of Aimed Bolt by 1 second, reduces variable casting time by 10%<br>
 
When equipped with Great Hero Boots, Dex + 10, Atk + 7%<br>
 
Class: Bow Attack: 200<br>
 
Weight: 90<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Jobs: Ranger<br>
 
|howto=Fortessa Ruins <br>Modification Cube & +9 Scarlet Dragon Leather Bow<br> }}
 
{{EpisodeGear|id2=550012|name2=Patent Shadow Staff [2]|effect=
 
Can't be destroyed<br>
 
Matk + 195<br>
 
Matk + 15 per 2 refine rate<br>
 
Increases Earth Grave damage by 12% per 3 refine rate<br>
 
If refine rate is 7 or higher, increases earth and neutral property magical damage by 15%<br>
 
If refine rate is 9 or higher, increases Psychic Wave damage by 25%, reduces variable casting time by 7%<br>
 
If refine rate is 11 or higher, reduces variable casting time by 8%, reduces cooldown of Psychic Wave by 1 second<br>
 
When equipped with Great Hero Boots, Int + 10, Matk + 7%<br>
 
Class: Staff Attack: 40<br>
 
Weight: 75<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Jobs: Sorcerer<br>
 
|howto=Fortessa Ruins <br>Modification Cube & +9 Shadow Staff<br> }}
 
{{EpisodeGear|id2=610008|name2=Patent Shiver Katar [2]|effect=
 
Atk + 15 per 2 refine rate<br>
 
Increases Cross Impact damage by 10% per 3 refine rate<br>
 
If refine rate is 7 or higher, increases critical damage by 15%, increases attack speed (reduces delay after attack by 10%)<br>
 
If refine rate is 9 or higher, increases physical damage against demihuman and brute race enemies by 25%<br>
 
If refine rate is 11 or higher, Cri + 15, reduces cooldown of Dark Claw by 10 seconds<br>
 
When equipped with Great Hero Boots, Agi + 10, increases melee physical damage by 5%<br>
 
Class: Katar Attack: 255<br>
 
Weight: 140<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Jobs: Guillotine Cross<br>
 
|howto=Fortessa Ruins <br>Modification Cube & +9 Shiver Katar<br> }}
 
{{EpisodeGear|id2=500014|name2=Patent Slate Sword [2]|effect=
 
Atk + 15 per 2 refine rate<br>
 
Increases Cart Tornado damage by 10% and Hell Plant damage by 5% per 3 refine rate<br>
 
If refine rate is 7 or higher, increases Cart Tornado damage by additional 20% and Hell Plant damage by additional 10%<br>
 
If refine rate is 9 or higher, reduces delay after skill by 10%<br>
 
If refine rate is 11 or higher, reduces delay after skill by additional 5%, MaxHP + 10%<br>
 
When equipped with Great Hero Boots, Vit + 10, increases melee physical damage by 5%<br>
 
Class: Sword Attack: 205<br>
 
Weight: 120<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Jobs: Genetic<br>
 
|howto=Fortessa Ruins <br>Modification Cube & +9 Slate Sword<br> }}
 
{{EpisodeGear|id2=550015|name2=Patent Spirit Pendulum [2]|effect=
 
Matk + 190<br>
 
Matk + 15 per 2 refine rate<br>
 
Increases all property magical damage by 2% per 3 refine rate<br>
 
If refine rate is 7 or higher, increases Espa damage by 15%, reduces variable casting time by 10%<br>
 
If refine rate is 9 or higher, increases Eswhoo damage by 20%<br>
 
If refine rate is 11 or higher, has a 7% chance to recover 230 SP for 9 times in 10 seconds when dealing magical damage<br>
 
When equipped with Great Hero Boots, Int + 10, Matk + 7%<br>
 
Class: Staff Attack: 70<br>
 
Weight: 120<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Jobs: Soul Reaper<br>
 
|howto=Fortessa Ruins <br>Modification Cube & +9 Spirit Pendulum<br> }}
 
{{EpisodeGear|id2=830002|name2=Patent The Black [2]|effect=
 
Atk + 15 per 2 refine rate<br>
 
Increases long ranged physical damage by 4% per 3 refine rate<br>
 
If refine rate is 7 or higher, increases damage of Round Trip by 20%, increases SP consumption of Round Trip by 10%<br>
 
If refine rate is 9 or higher, increases damage of Round Trip by additional 15%, Atk + 50 and increases long ranged physical damage by 15% for 90 seconds when using Platinum Altar<br>
 
If refine rate is 11 or higher, increases physical damage against all size enemies by 15%<br>
 
When equipped with Great Hero Boots, Dex + 10, increases long ranged physical damage by 5%<br>
 
Class: Gatling Gun Attack: 225<br>
 
Weight: 300<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Jobs: Rebellion<br>
 
|howto=Fortessa Ruins <br>Modification Cube & +9 The Black<br> }}
 
{{EpisodeGear|id2=570009|name2=Patent Trumpet Shell [2]|effect=
 
Matk + 230<br>
 
Matk + 15 per 2 refine rate<br>
 
Increases all property magical damage damage by 4% per 3 refine rate<br>
 
If refine rate is 7 or higher, increases Reverberation and Metallic Sound damage by 10%<br>
 
If refine rate is 9 or higher, reduces fixed casting time of Reverberation by 0.5 seconds<br>
 
If refine rate is 11 or higher, Matk + 7%, increases Reverberation and Metallic Sound damage by additional 15%<br>
 
When equipped with Great Hero Boots, Int + 10, Matk + 7%<br>
 
Class: Instrument Attack: 160<br>
 
Weight: 100<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Jobs: Minstrel<br>
 
|howto=Fortessa Ruins <br>Modification Cube & +9 Trumpet Shell<br> }}
 
|}
 
  
==EDDA Bio Lab Equipment==
+
2nd Enchant
{{:Edda Biolab}}
 
  
=Nidhoggur's Nest=
+
ASPD + 1
  
=Infinite Space=
+
Increase physical damage against x race enemies by 5~15%
{{#lst:Fortessa|Infinite Space Shop}}
 
  
=Airship Assualt=
+
Increase physical damage against x size enemies by 5~15%
  
=Sarah and Fenrir=
+
=== Lava Equipment ===
{{#lst:Fortessa|Sarah & Fenrir Shop}}
+
Can be obtained by defeating monsters in Magma Dungeon 03.
 
 
=Nightmarish Jitterbug=
 
{{#lst:Fortessa|Jitterbug Shop}}
 
  
=Heart Hunter War Base=
+
==== Enchants ====
 +
All Lava items are dropped with 2 enchants.
  
=Last Room=
+
Enchant 1: DEF 50 ~ 150
{{#lst:Fortessa|Last Room Shop}}
 
 
 
=Biological Laboratory 3 & 4 Equipment=
 
{{:Biolab Gear}}
 
<br><br>
 
Information on enchanting the equipment from Biological Laboratory level 3 & 4 can be found [[Biolab_Gear#Enchantment | here]]
 
 
 
= Shadow Equipment =
 
All Shadow Equipment Items can be found here.<br>
 
[[Shadow_Equipment]]<br>
 
<br>
 
== Shadow Equipment Enchants ==
 
All Shadow Equipment enchants can be found here.<br>
 
[[Lapine_Enchanting#Shadow_Equipment]]<br>
 
 
 
 
 
==Key Research Shop==
 
{{#lst:Fortessa|Key Research Shop}}
 
{{#lst:Fortessa|Key Research Shop1}}
 
{{#lst:Fortessa|Key Research Shop2}}
 
|}
 
  
==Enchantment Generated Items==
+
Enchant 2: DEF 20 ~ 50
{{#lst:Enchantment Generated Items|Enchantment Generated Items}}
 

Revision as of 00:02, 27 August 2021

Episode 14

14.1 Bifrost - Mora Equipment

Image Name Effect How to obtain
2864.png Light of Cure VIT + 2

Increases the effectiveness of healing skills by 2%.


Allows the user to enchant items with effects related to Highness Heal.

Class: Accessory
Defense: 0
Weight: 0
Required Level: 110
Job: Archbishop

Fake Angel
2865.png Seal of Cathedral INT + 2

Increases the effectiveness of healing skills by 2%.


Allows the user to enchant items with effects related to Coluseo Heal.

Class: Accessory
Defense: 0
Weight: 0
Required Level: 110
Job: Archbishop

Fake Angel
2866.png Ring of Archbishop DEX + 2

Increases the effectiveness of healing skills by 2%.


Allows the user to enchant items with effects related to the effectiveness of healing skills.

Class: Accessory
Defense: 0
Weight: 0
Required Level: 110
Job: Archbishop

Fake Angel
2471.png Shoes of Affection MaxHP + 500

Increases tolerance to Demihumans by 10%
Decreases tolerance to All other races by 10%

Class: Footgear
Defense: 12
Weight: 30
Required Level: 100
Job: Archbishop

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2472.png Shoes of Judgement MaxSP + 150

Increases Judex damage by 30%
Increases SP consumption of Judex by 40.

Class: Footgear
Defense: 12
Weight: 30
Required Level: 100
Job: Archbishop

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2569.png Shawl of Affection Perfect Dodge + 5

Has a chance of casting Renovatio Level 1 while being physically or magically attacked.

Class: Manteau
Defense: 12
Weight: 40
Required Level: 100
Jobs: Archbishop

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2570.png Shawl of Judgement Flee + 5

Has a chance of casting Oratio Level 2 while being physically or magically attacked
If a higher level of this skill is learned then that level will activate.

Class: Manteau
Defense: 12
Weight: 40
Required Level: 100
Jobs: Archbishop

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
15029.png Robe of Affection INT + 1, MDEF + 10

Blesses the wearer with the Holy Property


Decreases SP Consumption of Clementia by 50

Class: Garment
Defense: 22
Weight: 30
Required Level: 100
Job: Archbishop

Carat
15030.png Robe of Judgement STR + 1 , INT + 1, MDEF + 10

Blesses the wearer with the Shadow Property


Increases resistance to Demon and Undead monsters by 10%
Reduces the resistance to All other races by 10%

Class: Garment
Defense: 22
Weight: 30
Required Level: 100
Job: Archbishop

Carat
1657.png Wand of Affection [2] MATK + 160, INT + 2

Increases the effectiveness of healing skills by 10%.


[+ 15029.png Robe of Affectionl , 2569.png Shawl of Affectionl , 2471.png Shoes of Affectionl ]
Increases the effectiveness of healing skills by 25%
Increases SP consumption of Heal by 20.
Reduces the cooldown of Sacrement, Lauda Agnus and Lauda Ramus by 2 seconds.

Class: Rod
Attack: 30
Weight: 50
Property : Holy
Weapon Level: 3
Required Level: 100
Jobs: Archbishop

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
16013.png Mace of Judgement [2] MATK + 180, STR + 1, INT + 1

Physical and magical Attacks have a chance to increase damage to Demon race monsters by 20% for 7 seconds.


[+ 15030.png Robe of Judgement , 2570.png Shawl of Judgement , 2472.png Shoes of Judgement ]
Increase damage against Undead race by 15%.
Increase damage of Adoramus by 200%
Increase SP cost of Adoramus by 30.

Class: Mace
Attack: 140
Weight: 120
Weapon Level: 3
Required Level: 100
Jobs: Arch Bishop

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2156.png Bible of Promise(1st Vol.)[1] Allows the user to use Level 1 Odin's Power


Class: Shield
Defense: 10
Weight: 50
Required Level: 110
Job: Archbishop

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2467.png Golden Rod Shoes MDEF + 2, MaxHP + 500

Increases resistance to Wind property by 15%.

Class: Footgear
Defense: 12
Weight: 50
Required Level: 100
Job: Warlock

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2468.png Aqua Shoes MDEF + 2, MaxHP + 500

Increases resistance to Water property by 15%.

Class: Footgear
Defense: 12
Weight: 50
Required Level: 100
Job: Warlock

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2469.png Crimson Shoes MDEF + 2, MaxHP + 500

Increases resistance to Fire property by 15%

Class: Footgear
Defense: 12
Weight: 50
Required Level: 100
Job: Warlock

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2470.png Forest Shoes MDEF + 2, MaxHP + 500

Increases resistance to Earth property by 15%

Class: Footgear
Defense: 12
Weight: 50
Required Level: 100
Job: Warlock

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2859.png Golden Rod Orb INT + 1, MDEF + 2.

Increases resistance to Wind property by 15%.


Has a certain chance of casting LV 3 Jupitel Thunder when hit by physical or magical attacks.

Class: Accessory
Defense: 2
Weight: 20
Required Level: 100
Job: Warlock

Axe Kobold
2860.png Aqua Orb INT + 1, MDEF + 2.

Increases resistance to Water property by 15%.


Has a certain chance of casting LV 3 Frost Nova when hit by physical or magical attacks.

Class: Accessory
Defense: 2
Weight: 20
Required Level: 100
Job: Warlock

Gazeti
2861.png Crimson Orb INT + 1, MDEF + 2.

Increases resistance to Fire property by 15%


Has a certain chance of casting LV 3 Sightrasher when hit by physical or magical attacks.

Class: Accessory
Defense: 2
Weight: 20
Required Level: 100
Job: Warlock

Diabolic
2862.png Forest Orb INT + 1, MDEF + 2.

Increases resistance to Earth property by 15%


Has a certain chance of casting LV 3 Quagmire when hit by physical or magical attacks.

Class: Accessory
Defense: 2
Weight: 20
Required Level: 100
Job: Warlock

Naga
15025.png Golden Rod Robe INT + 1, MDEF + 10.

Decreases the variable casting time of Lord of Vermilion by 3 seconds


If base INT is 120 or more:
INT + 1

Class: Armor
Defense: 40
Weight: 50
Property: Wind
Required Level: 100
Job: Warlock

Hill Wind
15026.png Aqua Robe INT + 1, MDEF + 10.

Decreases the variable casting time of Storm Gust by 3 seconds


If base INT is 120 or more:
INT + 1

Class: Armor
Defense: 40
Weight: 50
Property: Water
Required Level: 100
Job: Warlock

Snowier
15027.png Crimson Robe INT + 1, MDEF + 10.

Decreases the variable casting time of Meteor Storm by 3 seconds


If base INT is 120 or more:
INT + 1

Class: Armor
Defense: 40
Weight: 50
Property: Fire
Required Level: 100
Job: Warlock

Lava Golem
15028.png Forest Robe INT + 1, MDEF + 10.

Decreases the variable casting time of Heaven's Drive by 1 second


If base INT is 120 or more:
INT + 1

Class: Armor
Defense: 40
Weight: 50
Property: Earth
Required Level: 100
Job: Warlock

Pinguicula
2007.png Golden Rod Staff [2] Increases the damage of Jupitel Thunder by 12%.

INT + 3, MATK + 230


[+ 15025.png Golden Rod Robe , 2467.png Golden Rod Shoes , 2859.png Golden Rod Orb ]
Increases Wind property magical damage by 40%
Reduces Earth property magical damage by 30%
Reduces the resistance to Earth property by 50%.

Class: Two-handed Staff
Attack: 30
Weight: 90
Property: Wind
Weapon Level: 4
Required Level: 100
Job: Warlock

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2008.png Aqua Staff [2] Increases the damage of Cold Bolt and Frost Diver by 10%.

INT + 3, MATK + 230


[+ 15026.png Aqua Robe , 2468.png Aqua Shoes , 2860.png Aqua Orb ]
Increases Water property magical damage by 40%
Reduces Wind property magical damage by 30%
Reduces resistance to Wind property by 50%.

Class: Two-handed Staff
Attack: 30
Weight: 90 Weight: Water
Weapon Level: 4
Required Level: 100
Job: Warlock

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2009.png Crimson Staff [2] Increases the damage of Fire Bolt and Fire Ball by 10%.

INT + 3, MATK + 230


[+ 15027.png Crimson Rob , 2469.png Crimson Shoes , 2861.png Crimson Orb ]
Increases Fire property magical damage by 40%
Reduces Water property magical damage by 30%
Reduces resistance to Water property is by 50%.

Class: Two-handed Staff
Attack: 30
Weight: 90
Property : Fire
Weapon Level: 4
Required Level: 100
Jobs: Warlock

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2010.png Forest Staff [2] Increases the damage of Earth Spike and Heaven's Drive by 10%.

INT + 3, MATK + 230


[+ 15028.png Forest Robe , 2470.png Forest Shoes , 2862.png Forest Orb ]
Increases Earth property magical damage by 40%
Reduces Fire property magical damage by 30%
Reduces resistance to Fire property by 50%.

Class: Two-handed Staff
Attack: 30
Weight: 90 Weight: Earth
Weapon Level: 4
Required Level: 100
Job: Warlock

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2475.png Ur's Greaves[1] Greaves made by purifying an Ur Rune.

MaxSP + 40.
Reduces MaxHP by 7%. Refine rate reduces the MaxHP reduction by 1% for each level up to + 8.

Class: Footgear
Defense: 32
Weight: 90
Required Level: 100
Job: Rune Knight

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2476.png Peuz's Greaves[1] Greaves made by purifying a Peuz Rune.

MaxSP + 40.
Reduces AGI by 7. Refine rate reduces the AGI reduction by 1% for each level up to + 8.

Class: Footgear
Defense: 32
Weight: 90
Required Level: 100
Job: Rune Knight

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2574.png Ur's Manteau A manteau created by Ur Runestones

MaxHP + 2%, Increases tolerance to Neutral property attacks by 10%.

Class: Garment
Defense: 20
Weight: 60
Required Level: 100
Job: Rune Knight

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2575.png Peuz's Manteau A manteau created by refining Peuz Runestones

FLEE + 10, CRI + 10.

Class: Garment
Defense: 16
Weight: 60
Required Level: 100
Job: Rune Knight

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
15036.png Ur's Plate Armor created by purifying Ur runestones.

MDEF + 10.
Increases MaxHP per refine level and tolerance to Demi-human and Neutral property damage by 5%.


[+2574.png Ur's Manteau , 2475.png Ur's Greaves[1] ,2883.png Ur's Seal[1] ]
MaxHP + 14%, Increases SP consumption of all skills by 10% and tolerance to Neutral property by 10%.
Increases damage of Hundred Spears by 50%, enables Crusader skill Guard Level 1

Class: Armor
Defense: 110
Weight: 300
Required Level: 100
Job: Rune Knight

Khalitzburg
15037.png Peuz's Plate Armor created by purifying Peuz runestones.

MDEF + 10.
ATK + 20, FLEE + 17.


[+2575.png Peuz's Manteau , 2476.png Peuz's Greaves[1] , 2884.png Peuz's Seal[1] ]
Increases damage to all monster sizes by 10%.
Increases damage of Wind Cutter and Sonic Wave by 100%.
Has a chance of activating Storm Blast when physically attacking.
Using Concentration (Spear Dynamo) adds 2 ASPD for 10 seconds.

Class: Armor
Defense: 110
Weight: 300
Required Level: 100
Job: Rune Knight


Raydric
Swift Raydric
Solid Raydricl

2883.png Ur's Seal[1] A seal created by refining an Ur Runestone

MaxHP + 2%,
Reduces the SP cost of Spiral Pierce and Hundred Spears by 5.

Class: Accessory
Defense: 4
Weight: 20
Required Level: 100
Job: Rune Knight


Isilla
Isilla Ringleader
Vanberk
Swift Vanber

2884.png Peuz's Seal[1] A seal created by refining a Peuz Runestone

ATK + 20, MaxSP + 20.

Class: Accessory
Defense: 3
Weight: 20
Required Level: 100
Job: Rune Knight


Frus
Skogul
Solid Skogul

2477.png Sapha Shoes[1] Shoes that have long been known to be from the world of darkness.

LUK + 3, MaxSP + 30.

Class: Footgear
Defense: 18
Weight: 40
Required Level: 100
Job: Guillotine Cross

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2478.png Nab Shoes[1] An assassin's famous historical relic.

FLEE + 3, INT + 2.

Class: Footgear
Defense: 18
Weight: 40
Required Level: 100
Job: Guillotine Cross

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2577.png Sapha Hood A manteau that contains the reliquary remains of an ancient Assassin

FLEE + 12, Inflict 1% more damage with Critical attacks per refine level.

Class: Garment
Defense: 13
Weight: 10
Required Level: 100
Job: Guillotine Cross

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2578.png Nab Hood An ancient relic that belonged to an unknown Assassin

Increases Flee and Attack Power per refine level times 2

Class: Garment
Defense: 13
Weight: 10
Required Level: 100
Job: Guillotine Cross

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
15038.png Sapha's Cloth[1] Armor that contains the reliquary remains of an ancient Assassin.

LUK + 3, Has a chance of auto-casting Meteor Assault level 1 while physically attacking.
If higher level of this skill is learned then it will be cast.


[+ 2577.png Sapha's Hood , 2477.png Sapha's Shoes[] , 2886.png Sapha's Ring ]
Flee + 10, Critical + 15, Critical damage + 40%
Increases damage of Cross Impact by 20%
Increases SP costs of skills by 10%

Class: Armor
Defense: 45
Weight: 10
Required Level: 100
Job: Guillotine Cross

Loli Ruri
15039.png Nab's Cloth[1] An assassin's famous historical relic.

STR + 2, INT + 2.


[+ 2578.png Nab's Hood , 2478.png Nab's Shoes[1] , 2887.png Nab's Ring ]
Has a chance of auto-casting Soul Destroyer level 1 while physically attacking.
If higher level of this skill is learned then it will be cast.


If base STR is 120 or more:
+ 30 Atk.
Increases damage to all monster sizes by 10%
CRI - 20.

Class: Armor
Defense: 45
Weight: 10
Required Level: 100
Job: Guillotine Cross

Dullahan
2886.png Sapha Ring A ring that has long been known to be from the world of darkness.


Class: Accessory
Defense: 0
Weight: 10
Required Level: 100
Job: Guillotine Cross


Zombie Slaughter
Swifr Zombie Slaughter

2887.png Nab Ring An assassin's famous historical relic

ATK + 10, MATK + 20.

Class: Accessory
Defense: 0
Weight: 10
Required Level: 100
Job: Guillotine Cross


Ragged Zombie
Prison Breaker

2479.png White Wing Boots[1] Shoes of the brilliant archer guild known as Icarus.

AGI + 2.
Reduces the SP cost of Aimed Bolt by 10.

Class: Footgear
Defense: 18
Weight: 40
Required Level: 100
Job: Ranger

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2480.png Black Wing Boots[1] An ancient artifact that helps maintain clear mental focus.

INT + 2, MaxSP + 5%.

Class: Footgear
Defense: 18
Weight: 40
Required Level: 100
Job: Ranger

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2580.png White Wing Manteau A manteau from an archer guild known as Icarus

AGI + 2, FLEE + 10,
Has a chance of activating FLEE + 20 for 7 seconds while physically attacking.

Class: Garment
Defense: 15
Weight: 20
Required Level: 100
Job: Ranger

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2581.png Black Wing Manteau A cloak that helps maintain clear mental focus.

INT + 2.
Adds perfect dodge + 1 for every refine level above level 6.

Class: Garment
Defense: 15
Weight: 20
Required Level: 100
Job: Ranger

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
15042.png White Wing Suits[1] Armor of the brilliant archer guild known as Icarus.

Increases ranged attack damage by 2x refine level.
Increases Flee by 1 per refine level.


[+ 2580.png White Wing Manteau , 2479.png White Wing Boots [1] , 2890.png White Wing Brooch ]
Increases ASPD by 2, Increases damage of Arrow Storm by 50%.
Increases ranged attack damage by 30.
Has a chance of auto-casting double strafe level while attacking with a ranged weapon.

Class: Armor
Defense: 45
Weight: 10
Required Level: 100
Job: Ranger

Anubis
15043.png Black Wing Suits[1] An ancient armor that helps maintain clear mental focus.

INT + 2,
Increases Atk by 3x refine level


[+ 2581.png Black Wing Manteau , 2480.png Black Wing Boots [1] , 2891.png Black Wing Brooch
MaxHP + 15%, Perfect Dodge + 20, Increases damage of Cluster Bomb by 20%
Decreases attack damage by 30% and, ASPD - 7.

Class: Armor
Defense: 45
Weight: 10
Required Level: 100
Job: Ranger


Luciola Vespa
Elusive Luciola Vespa

2890.png White Wing Brooch An accessory that belonged to a famous warrior from the 'Icarus Guild'.

DEX + 2,
Ranged Attack Damage + 3%

Class: Accessory
Defense: 0
Weight: 10
Required Level: 100
Job: Ranger


Gold Acidus
Blue Acidus
Solid Acidus
Acidus Ringleader

2891.png Black Wing Brooch Black wings to help maintain clear mental focus.

INT + 2, Perfect Dodge + 3.

Class: Accessory
Defense: 0
Weight: 10
Required Level: 100
Job: Ranger


Red Ferus
Green Ferus


Mora Enchants

You can find a list of possible enchants for the items here


Episode 14.2 - Eclage

Old Glast Heim
Image Name Effect How to obtain
Temporal Boots.png Temporal Boots MaxHP +300,

MaxSP +30


For every 3 refine level:

MaxHP +100, MaxSP +10.

Class: Footgear

Defense : 20

Weight : 60

Required Level : 10

Jobs : All

@go exchanger

NPC: Old Glast Heim Crafting cost:

Temporal Str Boots.png
Temporal STR Boots Max HP +300,

Max SP +30.


For every 3 refine level:

MHP +100, MSP +10, ATK +7.


If the user's Base STR is more than 120:

ATK +50.

Class: Footgear

Defense : 25

Weight : 60

Required Level : 99

Jobs : All

@go exchanger

NPC: Old Glast Heim Crafting cost:

Temporal Agi Boots.png
Temporal AGI Boots Max HP +300,

Max SP +30.


For every 3 refine level:

MHP +100, MSP +10, Delay after attack -3%.


If the user's Base AGI is more than 120:

ASPD +1.

Class: Footgear

Defense : 25

Weight : 60

Required Level : 99

Jobs : All

@go exchanger

NPC: Old Glast Heim Crafting cost:

Temporal Vit Boots.png Temporal VIT Boots Max HP +300,

Max SP +30.


For every 3 refine level:

MHP +300, MSP +10,.


If the user's Base VIT is more than 120:

MaxHP +8%.

Class: Footgear

Defense : 25

Weight : 60

Required Level : 99

Jobs : All

@go exchanger

NPC: Old Glast Heim Crafting cost:

Temporal Int Boots.png Temporal INT Boots Max HP +300,

Max SP +30.

Mdef + 5.


For every 3 refine level:

MHP +100, MSP +10, MATK +10.


If the user's Base INT is more than 120:

MATK +60.

Class: Footgear

Defense : 25

Weight : 60

Required Level : 99

Jobs : All

@go exchanger

NPC: Old Glast Heim Crafting cost:

Temporal Dex Boots.png Temporal DEX Boots Max HP +300,

Max SP +30.


For every 3 refine level:

MHP +100, MSP +10, DEX +3.


If the user's Base DEX is more than 120:

Decrease Fixed Cast by -0.5s, Ranged Damage +5%.

Class: Footgear

Defense : 25

Weight : 60

Required Level : 99

Jobs : All

@go exchanger

NPC: Old Glast Heim Crafting cost:

Temporal Luk Boots.png Temporal LUK Boots Max HP +300,

Max SP +30.


For every 3 refine level:

MHP +100, MSP +10, Critical Damage +2%.


If the user's Base LUK is more than 120:

Critical Damage +30%.

Class: Footgear

Defense : 25

Weight : 60

Required Level : 99

Jobs : All

@go exchanger

NPC: Old Glast Heim Crafting cost:



NPC: Old Glast Heim at @go 46 can both slot your boots and enchant them with various options. It is safe to slot the boots as failure will only consume the materials, the boots will not be destroyed.


Recycle Temporal Boots

As mentioned above, Temporal Boots enchants can not be reset. However, a slotted Temporal Boots can be recycled into 1x 1900000011.png Temporal Metal which is needed to create 7925.png Powerful Dimensional Essence

NPC: Old Glast Heim at @go 46

Equip your slotted Temporal Boots and talk to the NPC, choose the "Dismantle Boots" option to recycle.


Heroes' Trails (Part 1)​ - Faceworm Nest

Equipment

Image Name Description Obtained From
13089.png Faceworm Leg [1] INT +3

MATK +120
Has a low chance of casting the Illusion of Faceworm Queen while you are attacking

Class: Dagger
Attack: 110
Element: Poison
Weight: 50
Weapon level: 3
Requires Level: 24
Usable By: Novice, Swordman, Mage, Archer, Merchant, Thief, Soul Linker, and Ninja

Dark Faceworm
Faceworm
13090.png Faceworm Queen Leg [2] INT +3

MATK +120
Has a low chance of casting the Illusion of Faceowrm Queen while you are attacking

Class: Dagger
Attack: 180
Weight: 50
Weapon level: 4
Requires Level: 100
Usable By: Novice, Swordman, Mage, Archer, Merchant, Thief, Soul Linker, and Ninja

Faceworm Queen
20717.png Giant Snake Skin MDEF +10


[+ 22006.png Temporal STR Boots [1] ]
MaxHP +15%
MaxSP +5%


[+22010.png Temporal AGI Boots [1] ]
MaxHP +15%
MaxSP +5%


[+22007.png Temporal VIT Boots [1] ]
MaxHP +15%
MaxSP +5%


[+22009.png Temporal INT Boots [1] ]
MaxHP +15%
MaxSP +5%


[+22008.png Temporal DEX Boots [1] ]
MaxHP +15%
MaxSP +5%


[+22011.png Temporal LUK Boots [1] ]
MaxHP +15%
MaxSP +5%

Class: Garment
Defense: 38
Weight: 40
Requires Level: 1
Usable By: All

Treasure Chests from Faceworm Nest Instance
20717.png Giant Snake Skin [1] MDEF +10


[+ 22006.png Temporal STR Boots [1] ]
MaxHP +15%
MaxSP +5%


[+22010.png Temporal AGI Boots [1] ]
MaxHP +15%
MaxSP +5%


[+22007.png Temporal VIT Boots [1] ]
MaxHP +15%
MaxSP +5%


[+22009.png Temporal INT Boots [1] ]
MaxHP +15%
MaxSP +5%


[+22008.png Temporal DEX Boots [1] ]
MaxHP +15%
MaxSP +5%


[+22011.png Temporal LUK Boots [1] ]
MaxHP +15%
MaxSP +5%

Class: Garment
Defense: 38
Weight: 40
Requires Level: 1
Usable By: All

Treasure Chests from Faceworm Nest Instance



Giant Snake Skins come with up to 3 random enchantments already on them and can come pre-refined up to +11

Heroes' Trails (Part 2)​ - Devil's Tower

Similar to Faceworm Skins from Faceworm's Nest instance, these weapons come pre-upgraded and pre-enchanted.

Image Name Effect How to obtain
16027.png Evil Slayer Destroyer Hammer [1] This hammer was once used for vanquishing an evil slayer and his followers.


+10% ATK against Demon/Undead monsters.


If refine rate is +9 or higher:
ATK +5%


If refine rate is +12 or higher:
ATK +7%

Class: Mace
Attack: 125
Weight: 135
Weapon Level: 3
Required Level: 100
Job: Novice, Swordsman, Acolyte, and Merchant Classes

Dropped by the last chest of the Instance Devil's Tower.
18120.png Evil Slayer Piercer Bow [1] This bow was once used for vanquishing an evil slayer and his followers.


+10% ATK against Demon/Undead monsters.


If refine rate is +9 or higher:
ATK +5%


If refine rate is +12 or higher:
ATK +7%

Class: Bow
Attack: 115
Weight: 135
Weapon Level: 3
Required Level: 100
Job: Archer and Rogue Classes

Dropped by the last chest of the Instance Devil's Tower.
28001.png Evil Slayer Ripper Katar [1] This katar was once used for vanquishing an evil slayer and his followers.


+10% ATK against Demon/Undead monsters.


If refine rate is +9 or higher:
ATK +5%


If refine rate is +12 or higher:
ATK +7%

Class: Katar
Attack: 120
Weight: 120
Weapon Level: 3
Required Level: 100
Job: Assassin Classes

Dropped by the last chest of the Instance Devil's Tower.
21010.png Evil Slayer Sword [1] This two-handed sword was once used for vanquishing an evil slayer and his followers.


+10% ATK against Demon/Undead monsters.


If upgrade level is +9 or higher:
ATK + 5%


If upgrade level is +12 or higher:
ATK + 7%

Class: Two-Handed Sword
Attack: 225
Property: Neutral
Weight: 200
Weapon Level: 3
Requires Level: 100
Usable By: Rune Knight, Royal Guard

Dropped by the last chest of the Instance Devil's Tower.
13094.png Evil Slayer Stabber Dagger [1] This dagger was once used for vanquishing an evil slayer and his followers.


+10% ATK against Demon/Undead monsters.


If refine rate is +9 or higher:
ATK +5%


If refine rate is +12 or higher:
ATK +7%

Class: Dagger
Attack: 120
Weight: 90
Weapon Level: 3
Required Level: 100
Job: Novice, Swordsman, Mage, Archer, Merchant, Thief, Soul Linker, and Ninja

Dropped by the last chest of the Instance Devil's Tower.
1671.png Evil Slayer Vanquisher Staff [1] This staff was once used for vanquishing an evil slayer and his followers.

Increases physical and magical damage on Demon and Undead race targets by 10%.


If upgrade level is +9 or higher:
MATK + 5%


If upgrade level is +12 or higher:
MATK + 7%

Class: One-Handed Staff
Attack: 30
Magic Attack: 155
Property: Neutral
Weight: 80
Weapon Level: 3
Requires Level: 100
Usable By: Super Novice, Arch Bishop, Warlock, Sura, Sorcerer

Dropped by the last chest of the Instance Devil's Tower.


Enchants

All items are dropped pre-enchanted. The lost of possible enchants can be found here

Ghost Palace
Gears

Thanatos Weapons

Image Name Description How to obtain
1438.png Thanatos Spear [1]

This magic spear, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard
It offers incredible power and mana at a great cost
INT +6, VIT +6, LUK -6
MATK +100
Creates a low chance of regaining HP and SP from 5% of your damage dealt when dealing physical attacks
Drains 100 HP every 10 seconds
Drains 1,000 HP when unequipped

Class: One-Handed Spear
Attack: 150
Weight: 300
Weapon Level: 4
Level Requirement: 120
Jobs: Swordman

@go exchanger
NPC: Ghost Palace
Can be exchanged for 100x 6672.png Gray Shard
1496.png Thanatos Long Spear [1]

This two-handed magic spear, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard
It offers incredible power and mana at a great cost
INT +6, VIT +6, LUK -6
MATK +50
Chance to drain 5% HP/SP on every physsical attack
Drains 100 HP every 10 seconds
Drains 1000 HP when unequip this item

Class: Two-Handed Spear
Attack: 250
Weight: 375
Weapon Level: 4
Level Requirement: 120
Jobs: Rune Knight and Royal Guard

@go exchanger
NPC: Ghost Palace
Can be exchanged for 100x 6672.png Gray Shard
1669.png Thanatos Staff [1]

This magic staff, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard
It offers incredible power and mana at a great cost
INT +6, VIT +6, LUK -6
MATK +200
Healing skills increased by 15%
Magical attacks have a chance to restore HP and SP
Drains 100 HP every 10 seconds
When unequipped, drain 1000 HP

Class: One-handed Staff
Attack: 100
Weight: 100
Weapon Level: 4
Level Requirement: 120
Jobs: Mage and Acolyte

@go exchanger
NPC: Ghost Palace
Can be exchanged for 100x 6672.png Gray Shard
1836.png Thanatos Knuckles [1]

This magic knuckle, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard
It offers incredible power and mana at a great cost
INT +6, VIT +6, LUK -6
MATK +100
Low chance to drain 5% of attack into HP and SP
Drains 100 HP every 10 seconds
Drains 1000 HP when unequipped

Class: Claw
Attack: 160
Weight: 60
Weapon Level: 4
Level Requirement: 120
Jobs: Sura

@go exchanger
NPC: Ghost Palace
Can be exchanged for 100x 6672.png Gray Shard
1933.png Thanatos Violin [1]

This magic violin, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard
It offers incredible power and mana at a great cost
INT +6, VIT +6, LUK -6
Low chance to drain 5% of attack into HP and SP
Increase 20% ranged attack damage
Drains 100 HP every 10 seconds
Drains 1000 HP when unequipped
MATK +130

Class: Musical Instrument
Attack: 200
Weight: 200
Weapon Level: 4
Level Requirement: 120
Jobs: Minstrel

@go exchanger
NPC: Ghost Palace
Can be exchanged for 100x 6672.png Gray Shard
1988.png Thanatos Whip [1]

This whip, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard
It offers incredible power and mana at a great cost
INT +6, VIT +6, LUK -6
MATK +130
Low chance to drain 5% of attack into HP and SP
Increase 20% ranged attack damage
Drains 100 HP every 10 seconds
Drains 1000 HP when unequipped

Class: Whip
Attack: 200
Weight: 220
Weapon Level: 4
Level Requirement: 120
Jobs: Wanderer

@go exchanger
NPC: Ghost Palace
Can be exchanged for 100x 6672.png Gray Shard
2023.png Thanatos Two-Handed Staff [1]

This magic staff, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard
It offers incredible power and mana at a great cost
INT +6, VIT +6, LUK -6
MATK +250
Increase Heal eficiency by 18%
Magical attack has chance to restore HP and SP
Drains 100 HP every 10 seconds
Drains 1000 HP as the item is unequipped

Class: Two-Handed Staff
Attack: 120
Weight: 140
Weapon Level: 4
Level Requirement: 120
Jobs: Mage and Acolyte

@go exchanger
NPC: Ghost Palace
Can be exchanged for 100x 6672.png Gray Shard
13093.png Thanatos Dagger [1]

This dagger, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard
It offers incredible power and mana at a great cost
INT +6, VIT +6, LUK -6
Physical attack has chance to drain 5% of damage into HP and SP
Drains 100 HP every 10 seconds
Drains 1000 HP when unequipped
MATK +130

Class: Dagger
Attack: 100
Weight: 80
Weapon Level: 4
Level Requirement: 120
Jobs: Swordman, Archer, Merchant and Thief

@go exchanger
NPC: Ghost Palace
Can be exchanged for 100x 6672.png Gray Shard
13441.png Thanatos Sword [1]

This sword, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard
It offers incredible power and mana at a great cost
INT +6, VIT +6, LUK -6
Low chance to absorp 5% of attack into SP
Drains 1000 HP when unequipped
MATK +100

Class: One-Handed Sword
Attack: 150
Weight: 70
Weapon Level: 4
Level Requirement: 120
Jobs: Swordman

@go exchanger
NPC: Ghost Palace
Can be exchanged for 100x 6672.png Gray Shard
16028.png Thanatos Hammer [1]

This hammer, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard
It offers incredible power and mana at a great cost
INT +6, VIT +6, LUK -6
Creates a low chance of regaining HP and SP from 5% of your damage dealt when dealing physical attacks
Drains 100 HP every 10 seconds
Drains 1,000 HP when unequipped
MATK +120

Class: Mace
Attack: 180
Weight: 300
Weapon Level: 4
Level Requirement: 120
Jobs: Rune Knight, Royal Guard, Mechanic, Geneticist, Archbishop and Sura

@go exchanger
NPC: Ghost Palace
Can be exchanged for 100x 6672.png Gray Shard
18119.png Thanatos Bow [1]

This bow, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard
It offers incredible power and mana at a great cost
INT +6, VIT +6, LUK -6
Has low chance to drain 5% of damage inflicted into HP and SP
Drains 100 HP every 10 second
Drains 1000 HP when unequipped
MATK +110

Class: Bow
Attack: 180
Weight: 130
Weapon Level: 4
Level Requirement: 120
Jobs: Ranger, Minstrel and Wanderer

@go exchanger
NPC: Ghost Palace
Can be exchanged for 100x 6672.png Gray Shard
21009.png Thanatos Great Sword [1]

This great sword, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard
It offers incredible power and mana at a great cost
INT +6, VIT +6, LUK -6
When Receiving Physical Attack,5% less chance of HP,SP Drain
Drains 100 HP every 10 seconds
Drains 1,000 HP when unequipped
MATK +120

Class: Two-Handed Sword
Attack: 280
Weight: 130
Weapon Level: 4
Level Requirement: 120

Class: Rune Knight and Royal Guard

@go exchanger
NPC: Ghost Palace
Can be exchanged for 100x 6672.png Gray Shard
28000.png Thanatos Katar [1]

This katar, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard
It offers incredible power and mana at a great cost
INT +6, VIT +6, LUK -6
Has chance of drain 5% of physical attack into HP and SP
Drains 100 HP every 10 seconds
Drains 1000 HP when unequipped
MATK +80

Class: Katar
Attack: 220
Weight: 180
Weapon Level: 4
Level Requirement: 120

Class: Guillotine Cross

@go exchanger
NPC: Ghost Palace
Can be exchanged for 100x 6672.png Gray Shard
28100.png Thanatos Axe [1]

This two-handed axe, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard
It offers incredible power and mana at a great cost
INT +6, VIT +6, LUK -6
Adds a low chance of regaining HP and SP from 5% of your damage dealt when dealing physical attacks
Consumes 100 HP every 10 seconds
Consumes 1,000 HP when unequipped
MATK +80

Class: Two-Handed Axe
Attack: 300
Weight: 400
Weapon Level: 4
Level Requirement: 120

Class: Swordman and Merchant

@go exchanger
NPC: Ghost Palace
Can be exchanged for 100x 6672.png Gray Shard



Thanatos Armors

Image Name Description How to obtain
15090.png Armor of Gray [1]

Mdef +10
Reduces damage taken from Holy property attacks by 10%
For every upgrade level of the item, Reduces damage taken from Holy property attacks by an additional 2%


Class: Armor
Defense: 90
Weight: 240
Level Requirement: 120
Jobs: Rune Knight, Mechanic, Guillotine Cross, Ranger, Royal Guard, Geneticist, Shadow Chaser, Maestro, Wanderer

@go exchanger
NPC: Ghost Palace
Can be exchanged for 50x 6672.png Gray Shard
15091.png Gray Robe [1]

Reduces damage taken from Holy property attacks by 10%
For every upgrade level of the item, Reduces damage taken from Holy property attacks by an additional 2%


Class: Armor
Defense: 55
Weight: 130
Level Requirement: 120
Jobs: Arch Bishop, Warlock, Sura, Sorcerer

@go exchanger
NPC: Ghost Palace
Can be exchanged for 50x 6672.png Gray Shard
18820.png Gray Helmet [1]

Reduces damage taken from Holy property attacks by 3%
For every 2 upgrade levels of the item, Reduces damage taken from Holy property attacks by an additional 1%

Class: Headgear
Defense: 35
Weight: 45
Level Requirement: 120
Jobs: 3rd
Class Jobs

@go exchanger
NPC: Ghost Palace
Can be exchanged for 50x 6672.png Gray Shard
20721.png Cloak of Gray [1]

Reduces damage taken from Holy property attacks by 5%
For every 2 upgrade levels of the item, Reduces damage taken from Holy property attacks by an additional 1%
-----------------------------------------
[+ 15090.png Armor of Gray [1] , 18820.png Helmet of Gray [1] , 22033.png Boots of Gray [1] ]
Reduces damage taken from neutral property by 15%.
Adds a chance of casting Level 3 Drain Life on attacker when reciving a physical attack
-----------------------------------------
[+ 15091.png Robe of Gray [1] , 18820.png Helmet of Gray [1] , 22033.png Boots of Gray [1] ]
Reduces damage taken from neutral property by 15%.
MaxHP + 25%
MaxSP + 25%
MTAK +10%

Class: Garment
Defense: 45
Weight: 60
Level Requirement: 120
Jobs: 3rd
Class Jobs

@go exchanger
NPC: Ghost Palace
Can be exchanged for 50x 6672.png Gray Shard
22033.png Boots of Gray [1]

Reduces damage taken from Holy property attacks by 2%
Reduces damage taken from Holy property attacks by an additional 1% per 3 upgrade levels of the item

Class: Shoes
Defense: 25
Weight: 40
Level Requirement: 120
Jobs: 3rd
Class Jobs

@go exchanger
NPC: Ghost Palace
Can be exchanged for 50x 6672.png Gray Shard
2187.png Gray Shield [1]

Mdef + 10
Additional Mdef + 1 per 3 upgrade levels of the item
Reduces damage taken from Holy property attacks by 30%
For every upgrade level of the item, Reduces damage taken from Holy property attacks by an additional 1%

Class: Shield
Defense: 75
Weight: 200
Level Requirement: 120
Jobs: 3rd
Class Jobs

@go exchanger
NPC: Ghost Palace
Can be exchanged for 50x 6672.png Gray Shard


Ghost Palace - Enchants

Information about the Thanatos Weapons enchants can be found here

Geffen Magic Tournament
Image Name Effect How to obtain
Magic Reflect Shield.png Magic Reflector[1] This anti-magic shield effectively reflects magic.

MDEF + 10

Adds a 3% chance to reflect magical attacks that do not target the ground back to the attacker.


If refine level is +7 or higher:

Additional 3% chance to reflect magical attacks.


If refine level is +9 or higher:

Additional 3% chance to reflect magical attacks.

Class: Shield

Defense: 50

Weight: 100

Requires Level: 99

Usable By: All Jobs

@go exchanger

NPC: Geffen Magic Tournament

Exchanged for 900x  6671.png Geffen Coin Magic Tournament

Great Encyclopedia Revision.png Revised Encyclopedia[1] A revised edition of an encyclopedia that is printed by a Prontera publisher.

Thick and sharp-edged, this book is popularly used as a shield.

INT + 3

DEX + 2

MATK + 5

Crit + 3


If refine level is +7 or higher:

Additional Crit + 2.


If refine level is +9 or higher:

Additional MATK + 5.


[+  Encyclopedia [2] ]

Aspd + 1% per refine level of  Encyclopedia [2] ].

Class: Shield

Defense: 50

Weight: 20

Requires Level: 99

Usable By: Priest Jobs, Sage Jobs, Taekwon Master

@go exchanger

NPC: Geffen Magic Tournament

Exchanged for 900x  6671.png Geffen Coin Magic Tournament

Physical Enhancer Ring.png Physical Enchancer Ring[1] This magic ring, developed in Geffen, enhances its wearer's physical abilities.


ATK + 5%


[+  Anti-Magic Suit [1] ]

Aspd + 5%


[+  Geffen Magic Robe [1] ]

Reduces the after cast delay of skills by 5%.

Reduces damage taken from Demi-Human race enemies by 5%.

Class: Accessory

Weight: 10

Requires Level: 90

Usable By: All Jobs

@go exchanger

NPC: Geffen Magic Tournament

Exchanged for 1350x  6671.png Geffen Coin Magic Tournament

Amplified Magical Ring.png Magic Intensifier Ring[1] This magic ring developed in Geffen enhances its wearer's magical abilities.


MATK + 5%


[+  Geffen Magic Robe [1] ]

Reduces variable cast time of skills by 5%


[+  Anti-Magic Suit [1] ]

Reduces the after cast delay of skills by 5%.

Reduces damage taken from Demi-Human race enemies by 5%.

Class: Accessory

Weight: 10

Requires Level: 90

Usable By: All Jobs

@go exchanger

NPC: Geffen Magic Tournament

Exchanged for 1350x  6671.png Geffen Coin Magic Tournament

Anti-Magic Suit.png Anti-magic Suit [1] This uniform worn by the Geffen Mages enhances its wearer's concentration while he casts spells.


This suit, developed in Geffen over a long period of time, effectively protects its wearer against potent magic.

Max HP + 5%

MDEF + 10


If refine level is +7 or higher:

Additional MDEF + 5.


If refine level is +9 or higher:

Additional Max HP + 2%.

Class: Armor

Defense: 50

Property: Neutral

Weight: 150

Requires Level: 99

Usable By: All Jobs

@go exchanger

NPC: Geffen Magic Tournament

Exchanged for 1800x  6671.png Geffen Coin Magic Tournament

Geffen Magic Robe.png Geffen Magic Robe [1] This uniform worn by the Geffen Mages enhances its wearer's concentration while he casts spells.


Reduces the SP cost of skills by 10%.

The users casting cannot be interrupted outside of WoE.

Increases the variable casting time of skills by 15%.


If refine level is +7 or higher:

Reduces the SP cost of skills by an additional 5%.


If refine level is +9 or higher:

Reduces the variable casting time of skills by 5%.

Class: Armor

Defense: 40

Weight: 100

Requires Level: 99

Usable By: All Jobs

@go exchanger

NPC: Geffen Magic Tournament

Exchanged for 1800x  6671.png Geffen Coin Magic Tournament


Geffen Magic Tournament Enchants

The Information about enchanting these items can be found here

Horror Toy Factory
Image Name Effect How to obtain
18848.png Lush Rose [1]

Nobody knows when this beautiful rose was picked and decorated, but it has still managed to keep its freshness all this time.

Matk + 20
Additional Matk + 5 per upgrade level of the item.
Restores 100 HP to the user when a monster is killed by a magical attack.
Drains 50 HP from the user every 5 seconds.

Class: Headgear
Position: Upper
Defense: 0
Weight: 20
Requires Level: 1
Usable By: All Jobs

@go exchanger
NPC: Horror Toy Factory
Exchanged for 500x 7642.png Bloody Coin
13442.png Old Parasol [3]

A very old and worn-out parasol. No one knows how old it is, but you can feel magic eminating from it.

Matk + 80
Additional Matk + 10 per upgrade level of the item.
Enables Level 10 Soul Strike.

Class: One-Handed Sword
Attack: 120
Property: Neutral
Weight: 50
Weapon Level: 3
Required Level: 80
Required Jobs: Swordman Jobs, Merchant Jobs, Thief Jobs

@go exchanger
NPC: Horror Toy Factory
Exchanged for 1000x 7642.png Bloody Coin
18849.png Celine's Ribbon [1]

A luxurious, gold-rimmed ribbon. It has been with Kimi since it was thrown away by its previous owner.

Dex + 3
Matk + 40
Additional Matk + 7 per upgrade level of the item.
Restores 200 HP to the user when a monster is killed by a magical attack.
Drains 50 HP from the user every 5 seconds.

Class: Headgear
Position: Upper
Defense: 0
Weight: 20
Requires Level: 1
Usable By: All Jobs

@go exchanger
NPC: Horror Toy Factory
Exchanged for 1000x 7642.png Bloody Coin and a +9 or higher
18848.png Lush Rose [1]
2980.png Evil Gloves [1]

A glove possessed by a dark force. Enables the ability to move dolls vividly by controlling the strands of magical thread connected to the tips of fingers.

Max HP + 500
Max SP + 200


Enables Level 1 Spider Web.


Adds 2% chance of casting Level 1 Psychic Wave when performing melee physical attacks.
Adds 1% chance of casting Level 1 Mystical Amplification when performing melee physical attacks.
Adds 1% chance of casting Level 10 Frost Nova when performing melee physical attacks.
Adds 5% chance of casting Level 1 Dazzler when recieving physical or magical attacks.

Class: Accessory
Weight: 10
Requires Level: 110
Usable By: All Jobs

@go exchanger
NPC: Horror Toy Factory
Exchanged for 1000x 7642.png Bloody Coin and 1 of each of the following items:

2976.png Red Lantern [1]
2977.png Hurt Mind [1]
2978.png Kind Heart [1]

16029.png Noble Cross [1]

As a sacred cross-shaped blunt weapon bearing God's blessing, the power for conviction has been reinforced.
MATK + 150
Restores 1 SP to the user when performing a short-ranged attack to Undead race targets.
Restores 12 SP to the user when a Undead race monster is killed by a short-ranged attack.
Adds a 5% chance of casting Level 6 Turn Undead on the target performing a short-ranged attack.
Type: Weapon

Class: Mace
Attack: 195
Property: Holy
Weight: 150
Weapon Level: 4
Required Level: 40
Required Job: Transcendent Acolyte Jobs

@go exchanger
NPC: Horror Toy Factory
Exchanged for 2000x 7642.png Bloody Coin and 1x
1540.png Grand Cross [1]


Enchantments

List of enchantable Equipment:
13442.png Old Parasol [3]

1st Enchant Min ~ Max
ASPD +1
Sharp 3~5
Fighting Spirit 5~10
Spell 6~9
MATK % +1~3%

List of enchantable Equipment:
2980.png Evil Spirit Gloves [1]
2977.png Hurt Mind [1]
2976.png Red Lantern [1]
2978.png Kind Heart [1]

1st Enchant Min ~ Max 2nd Enchant Min ~ Max 3rd Enchant Min ~ Max
STR +1~4 STR +1~4 STR +1~4
AGI +1~4 AGI +1~4 AGI +1~4
VIT +1~4 VIT +1~4 VIT +1~4
INT +1~4 INT +1~4 INT +1~4
DEX +1~4 DEX +1~4 DEX +1~4


Horror Toy Factory Enchants

A list of available enchants for horror toy factory gear can be found here

Episode 15

Episode 15.1 - Fantasmagorica

Image Name Effect How to obtain
15110.png Strength Supplement Parts

Increase physical damage inflicted on All enemies by 5%.
Increase physical damage inflicted on All enemies by 1% per 4 upgrade levels.

Class : Armor
Defense : 80
Weight : 200
Required Level : 100
Usable Jobs : Mechanic

@go exchanger
NPC: Mass Charleston
Cost: 3,999,999 zeny.
20732.png Vitality Supplement Parts [1]

MaxHP + 6%.
MaxHP + 1% per 2 upgrade levels.


If upgrade level is +9 or higher:
Increase natural HP recovery by 50%.

Class : Garment
Defense : 20
Weight : 50
Required Level : 100
Usable Jobs : Mechanic

@go exchanger
NPC: Mass Charleston
Cost: 10x 6752.png Charleston Parts
22043.png Agility Supplement Parts [1]

Increase attack speed (reduce after attack delay by 5%).
Increase attack speed (reduce after attack delay by 1%) per 4 upgrade levels.

Class : Footgear
Defense : 25
Weight : 35
Required Level : 100
Usable Jobs : Mechanic

@go exchanger
NPC: Mass Charleston
Cost: 10x 6752.png Charleston Parts
2995.png Dexterity Supplement Parts [1]

Reduce SP consumption of skills by 10%.
Reduce after cast delay of skills by 10%.
Reduce variable casting time of skills by 10%.


[+ 15110.png Strength Supplement Parts ]
Increase damage of Axe Boomerang by 100%.
Reduce cooldown of Axe Boomerang by 2 seconds.

Class : Accessory
Defense : 0
Weight : 10
Required Level : 100
Usable Jobs : Mechanic

@go exchanger
NPC: Mass Charleston
Cost: 10x 6752.png Charleston Parts
15111.png Reinforced Parts - Plate

This item is indestructible in battle.
Reduce damage taken from Small and Medium size enemies by 10%.


If upgrade level is +7 or higher:
Reduce damage taken from Large size enemies by 10%.


If upgrade level is +9 or higher:
Reduce damage taken from Small and Medium size enemies by 5%.
[+ 22044.png Reinforced Part - Booster , 20733.png Reinforced Part - Engine ,
2996.png Reinforced Part - Gun Barrel ]
Increase damage of Arm Cannon by 50%.

Class : Armor
Defense : 80
Weight : 200
Required Level : 100
Usable Jobs : Mechanic

@go exchanger
NPC: Mass Charleston
Cost: 3,999,999 zeny.
20733.png Reinforced Parts - Engine [1]

Reduce after cast delay of skills by 10%.


If upgrade level is +7 or higher:
Reduce damage taken from Neutral property attacks by 10%.


If upgrade level is +9 or higher:
Reduce after cast delay of skills by 10%.

Class : Garment
Defense : 25
Weight : 150
Required Level : 100
Usable Jobs : Mechanic

@go exchanger
NPC: Mass Charleston
Cost: 10x 6752.png Charleston Parts
22044.png Reinforced Parts - Booster [1]

Reduce SP consumption of Hovering by 15.


If upgrade level is +7 or higher:
Reduces SP consumption of Acceleration by 20.

Class : Footgear
Defense : 23
Weight : 100
Required Level : 100
Usable Jobs : Mechanic

@go exchanger
NPC: Mass Charleston
Cost: 10x 6752.png Charleston Parts
2996.png Reinforced Parts - Gun Barrel [1]

HIT + 10.
Increase physical damage inflicted on All enemies by 4%.
Increase damage of Knuckle Boost by 25%.

Class : Accessory
Defense : 0
Weight : 50
Required Level : 100
Usable Jobs : Mechanic

@go exchanger
NPC: Mass Charleston
Cost: 10x 6752.png Charleston Parts
16031.png Pile Bunker P

Each refine increase ATK +5.

Class : Mace
Weapon Level: 4
Attack: 450
Weight : 400
Required Level : 130
Usable Jobs : Mechanic

@go exchanger
NPC: Mass Charleston
Cost: 1x 1549.png Pile Bunker , 300x 6751.png Dented Steel Plate , 15x 6750.png Broken Engine

Or Charleston 3 (MVP)

16030.png Pile Bunker S [1]

Each 2 refines increase ASPD +1%.

Class : Mace
Weapon Level: 4
Attack: 400
Weight : 350
Required Level : 130
Usable Jobs : Mechanic

@go exchanger
NPC: Mass Charleston
Cost: 1x 1549.png Pile Bunker , 300x 6751.png Dented Steel Plate , 15x 6750.png Broken Engine
16032.png Pile Bunker T [1]

Each refine reduces SP consumption by 1%.

Class : Mace
Weapon Level: 4
Attack: 400
Weight : 350
Required Level : 130
Usable Jobs : Mechanic

@go exchanger
NPC: Mass Charleston
Cost: 1x 1549.png Pile Bunker , 300x 6751.png Dented Steel Plate , 15x 6750.png Broken Engine
28101.png Axe Tornado [1]

Reduces the cooldown of Axe Tornado by 1 second.

Class : Two-Handed Axe
Weapon Level: 4
Attack: 320
Weight : 400
Property: Wind
Required Level : 100
Usable Jobs : Rune Knight, Mechanic, Royal Guard, Geneticist

Charleston 3 (MVP)
21011.png Gigantic Blade [1]

Reduces the cooldown of Axe Tornado by 1 second.

Class : Two-Handed Sword
Weapon Level: 4
Attack: 300
Weight : 500
Required Level : 130
Usable Jobs : Rune Knight and Royal Guard

Charleston 3 (MVP)
16033.png Robot's Mechanical Arm [2]

CRIT +20


Indestructible

Class : Mace
Weapon Level: 4
Attack: 195
Weight : 300
Required Level : 130
Usable Jobs : Rune Knight, Royal Guard, Mechanic, Geneticist, Archbishop and Sura

Charleston 3 (MVP)


Enchants

It's possible to enchant the Mechanic Items by talking with Mass Charleston (verus04,71,106).
Enchanting requires 6752.png 1 Charleston Component and 100,000 zeny.
Enchants can be reset by paying 6752.png 1 Charleston Component and 100,000 zeny.
Enchantment can be done in 3 slots and items refined to +9 and above have wider options.
4th slot has 100% success chance, 3rd slot has chance of failure (resetting all enchant when failed), 2nd slot has chance of failure (either resetting all enchant or breaking the gear).

List of Enchants
Items Enchants Possible +8 below Enchantment list option +9 Enchantment list options
Regular Upgrade Superior Upgrade
22044.png Upgrade Part - Booster [1] 3 STR / AGI / VIT / DEX 1~2,
Spell 1,
Attack Delay 1
STR / AGI / VIT / DEX 2~3,
Spell 1~2,
Attack Delay 1~2
22043.png Supplement Part Agi [1] 3 STR / AGI / VIT / DEX 1~2,
Attack Delay 1
STR / AGI / VIT / DEX 2~3,
Attack Delay 1~2
20733.png Upgrade Part - Engine [1] 3 STR / AGI / VIT / DEX / LUK 1~2,
Expert Archer 1
STR / AGI / VIT / INT / DEX / LUK 2~3,
Expert Archer 1~3
20732.png Supplement Part Con [1] 3 STR / AGI / VIT / DEX / LUK 1~2,
Expert Archer 1
STR / AGI / VIT / INT / DEX / LUK 2~3,
Expert Archer 1~3
15111.png Upgrade Part - Plate 3 AGI / LUK 1~2,
Attack Delay 1~2,
Flee 3~12
Speed:
AGI / LUK 2~3,
Attack Delay 1~2,
Flee 3~12
Attack:
STR / DEX 2~3,
Fighting Spirit 1-2,
Expert Archer 1~3
15110.png Supplement Part Str 3 AGI / LUK 1~3,
Attack Delay 1~2,
Flee 3~12
Speed:
AGI / LUK 2~3,
Attack Delay 1~2,
Flee 3~12
Defense:
VIT 2~3,
MHP 1~3%,
Neutral Resist 1~2,
DEF 6~9
2996.png Upgrade Part - Gun Barrel [1] 2 STR / AGI / VIT / INT / DEX 1~2,
Attack Delay 1,
Spell 1
n/a
2995.png Supplement Part Dex [1] 2 STR / AGI / VIT / INT / DEX 1~2,
Attack Delay 1,
Spell 1
n/a



Charleston Crisis Weapon Enchanting

Charleston Crisis weaponry can be enchanted at the Instance Manager standing in Fortessa. Each enchantment costs 15 Charleston Parts and each enchantment will give one random enchant. You can overwrite your existing enchantments by simply speaking with the NPC and paying another 15 Charleston Parts to enchant. There is no chance of breaking.

Enchantments for their respective weapon types are as follows:

Melee Weapon Enchantments
First Enchant Min~Max Second Enchant Min~Max
Increase Physical Damage to Neutral Property 1%~20% Increase Physical Damage to Formless Race 1%~20%
Increase Physical Damage to Water Property 1%~20% Increase Physical Damage to Undead Race 1%~20%
Increase Physical Damage to Water Property 1%~20% Increase Physical Damage to Brute Race 1%~20%
Increase Physical Damage to Fire Property 1%~20% Increase Physical Damage to Plant Race 1%~20%
Increase Physical Damage to Wind Property 1%~20% Increase Physical Damage to Insect Race 1%~20%
Increase Physical Damage to Poison Property 1%~20% Increase Physical Damage to Fish Race 1%~20%
Increase Physical Damage to Holy Property 1%~20% Increase Physical Damage to Demon Race 1%~20%
Increase Physical Damage to Shadow Property 1%~20% Increase Physical Damage to Demi-human Race 1%~20%
Increase Physical Damage to Undead Property 1%~20% Increase Physical Damage to Angel Race 1%~20%
Increase Physical Damage to Ghost Property 1%~20% Increase Physical Damage to Dragon Race 1%~20%
Increases Critical Damage 5%~20% Increase physical damage to normal monster 1%~20%
Increase attack speed (delay after attack) 5%~15% Increase Physical Damage to Boss Class 5%~10%
Hit 1~15 Reduces delay after skill 1%~5%
Cri 1~15
Atk 3%~7%
ASPD 1
Increases physical damage to small size monster 1%~20%
Increases physical damage to medium size monster 1%~20%
Increases physical damage to large size monster 1%~20%
Water property
Earth Property
Fire Property
Wind Property
Holy Property
Shadow Property
Negates size penalty
Ranged Weapon Enchants
First Enchant Min~Max Second Enchant Min~Max
Increase Physical Damage to Neutral Property 1%~20% Increase Physical Damage to Formless Race 1%~20%
Increase Physical Damage to Water Property 1%~20% Increase Physical Damage to Undead Race 1%~20%
Increase Physical Damage to Earth Property 1%~20% Increase Physical Damage to Brute Race 1%~20%
Increase Physical Damage to Fire Property 1%~20% Increase Physical Damage to Plant Race 1%~20%
Increase Physical Damage to Wind Property 1%~20% Increase Physical Damage to Insect Race 1%~20%
Increase Physical Damage to Poison Property 1%~20% Increase Physical Damage to Fish Race 1%~20%
Increase Physical Damage to Holy Property 1%~20% Increase Physical Damage to Demon Race 1%~20%
Increase Physical Damage to Shadow Property 1%~20% Increase Physical Damage to Demi-human Race 1%~20%
Increase Physical Damage to Undead Property 1%~20% Increase Physical Damage to Angel Race 1%~20%
Increase Physical Damage to Ghost Property 1%~20% Increase Physical Damage to Dragon Race 1%~20%
Increases critical damage 5%~20% Increase Physical Damage to Normal Class 1%~20%
Increase attack speed (delay after attack) 5%~15% Increase Physical Damage to Boss Class 1%~20%
Hit 1~15 Reduces delay after skill 1%~5%
Cri 1~15
Increases long range physical damage 1%~15%
Increases physical damage to small size monster 1%~20%
Increases physical damage to medium size monster 1%~20%
Increases physical damage to large size monster 1%~20%
Water property
Earth property
Fire property
Wind property
Holy property
Shadow property
Negates size penalty




CC - Enchants

The weapon enchants can be located here. Which also explains as how to obtain these.

The other enchants can be located at the Charleston Crisis NPC section.
It's possible to enchant the Mechanic Items by talking with Mass Charleston (fortessa,96,144).
Enchanting requires 6752.png 1 Charleston Component and 100,000 zeny.
Enchants can be reset by paying 6752.png 1 Charleston Component and 100,000 zeny.
Enchantment can be done in 3 slots and items refined to +9 and above have wider options.
4th slot has 100% success chance, 3rd slot has chance of failure (resetting all enchant when failed), 2nd slot has chance of failure (resetting all enchants).


Excellion Items


First of all, speak with MARS_01 and supply it with 6962.png 1 Old Fuel Tank to get both units up and running. Afterwards, MARS_01 will enchant your Excellion gears.
PLUTO_09 will make Excellion gears and produce reactor blueprints (enchants). For 6961.png 10 Huge Metal Scraps and 6962.png 5 Old Fuel Tanks , PLUTO_09 will give one of 15128.png Excellion Suit or 20773.png Excellion Wing at random.

Image Name Effect How to obtain
20773.png Excellion Wing A power wing made from lost technology found in the research building ruins.

Flee + 2 per upgrade level of the item.
Perfect Dodge + 8


If the users base level is 130 or higher:
Additional Perfect Dodge + 2

Class: Garment
Defense: 40
Weight: 90
Requires Level: 99
Usable By: All Jobs

@go exchanger
NPC: PLUTO 09 [ Fortessa 98 145 ].
15128.png Excellion Suit A power suit made from lost technology found in the research building ruins.

Vit + 6
Max HP + 4% per 3 upgrade levels of the item.


If the users base level is 130 or higher.
Perfect Dodge + 4


{+ 20773.png Excelion Wing ]
Perfect Dodge + 6
Reduces the cast delay of skills by 10%


If the users base level is 130 or higher.
Reduces the cast delay of skills by an additional 10%

Class: Armor
Defense: 100
Property: Neutral
Weight: 100
Requires Level: 99
Usable By: All Jobs

@go exchanger
NPC: PLUTO 09 [ Fortessa 98 145 ].


Excellion Enchanting

Can be enchanted at @go exchanger.

Information can be found here: Verus_Equipment#Enchantments

Episode 16

Episode 16.1- Banquet of Heroes (Part 1)

Vicious Mind Weapons

Image Name Effect Obtained From
28605.png Vicious Mind Book [1]

Atk + (upgrade level * upgrade level) up to a maximum upgrade level of 15
Matk + (upgrade level * upgrade level) up to a maximum upgrade level of 15
This item is indestructible in battle

Class: Book
Attack: 95
Weight: 95
Weapon Level: 4
Level Requirement: 160
Jobs: Priest Jobs, Sage Jobs, Taekwon Master

Immortal Zombie Assault
&
Immortal Nightmare Shadow
18121.png Vicious Mind Bow [1]

Atk + (upgrade level * upgrade level) up to a maximum upgrade level of 15

Class: Bow
Attack: 170
Weight: 170
Weapon Level: 4
Level Requirement: 160
Jobs: Archer Jobs, Rogue Jobs

Immortal Cursed Zombie
&
Immortal Angry Shadow
28706.png Vicious Mind Dagger [1]

Atk + (upgrade level * upgrade level) up to a maximum upgrade level of 15
Matk + 50
Additional Matk + ((upgrade level * upgrade level) / 2) up to a maximum upgrade level of 15

Class: Dagger
Attack: 105
Weight: 105
Weapon Level: 4
Level Requirement: 160
Jobs: Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs

Immortal Fortress Legion
&
Immortal Death Shadow
13328.png Vicious Mind Shuriken [1]

Atk + (upgrade level * upgrade level) up to a maximum upgrade level of 15
Matk + 50
Additional Matk + ((upgrade level * upgrade level) / 2) up to a maximum upgrade level of 15
This item is indestructible in battle

Class: Huuma Shuriken
Attack: 150
Weight: 150
Weapon Level: 4
Level Requirement: 160
Jobs: Ninja Jobs

Immortal Zombie Assault
&
Immortal Nightmare Shadow
28008.png Vicious Mind Katar [1]

Atk + (upgrade level * upgrade level) up to a maximum upgrade level of 15

Class: Katar
Attack: 180
Weight: 180
Weapon Level: 4
Level Requirement: 160
Jobs: Assassin Jobs

Immortal Zombie Assault
&
Immortal Nightmare Shadow
1800.png Vicious Mind Knuckle [1]

Atk + (upgrade level * upgrade level) up to a maximum upgrade level of 15

Class: Knuckle
Attack: 150
Weight: 150
Weapon Level: 4
Level Requirement: 160
Jobs: Priest Jobs, Monk Jobs

Immortal Zombie Assault
&
Immortal Nightmare Shadow
1450.png Vicious Mind Lance [1]

Atk + (upgrade level * upgrade level) up to a maximum upgrade level of 15

Class: Two-Handed Spear
Attack: 225
Weight: 225
Weapon Level: 4
Level Requirement: 160
Jobs: Swordman Jobs

Immortal Fortress Legion
&
Immortal Death Shadow
16041.png Vicious Mind Mace [1]

Atk + (upgrade level * upgrade level) up to a maximum upgrade level of 15
This item is indestructible in battle

Class: Mace
Attack: 130
Weight: 130
Weapon Level: 4
Level Requirement: 160
Jobs: Novice Jobs, Swordman Jobs, Merchant Jobs, Acolyte Jobs

Immortal Zombie Assault
&
Immortal Nightmare Shadow
13128.png Vicious Mind Revolver [1]

Atk + (upgrade level * upgrade level) up to a maximum upgrade level of 15

Class: Pistol
Attack: 150
Weight: 150
Weapon Level: 4
Level Requirement: 160
Jobs: Gunslinger Jobs

Immortal Cursed Zombie
&
Immortal Angry Shadow
1600.png Vicious Mind Rod [1]

Atk + (upgrade level * upgrade level) up to a maximum upgrade level of 15
INT +5
Matk + ((upgrade level * upgrade level) up to a maximum upgrade level of 15

Class: One-Handed Staff
Attack: 60
Magic Attack: 120
Weight: 60
Weapon Level: 4
Level Requirement: 160
Jobs: Novice Jobs, Acolyte Jobs, Mage Jobs, Soul Linker

Immortal Cursed Zombie
&
Immortal Angry Shadow
13455.png Vicious Mind Saber [1]

Atk + (upgrade level * upgrade level) up to a maximum upgrade level of 15

Class: One-Handed Sword
Attack: 135
Weight: 135
Weapon Level: 4
Level Requirement: 160
Jobs: Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs

Immortal Fortress Legion
&
Immortal Death Shadow
1400.png Vicious Mind Spear [1]

Atk + (upgrade level * upgrade level) up to a maximum upgrade level of 15

Class: One-Handed Spear
Attack: 140
Weight: 140
Weapon Level: 4
Level Requirement: 160
Jobs: Swordman Jobs

Immortal Fortress Legion
&
Immortal Death Shadow
2026.png Vicious Mind Staff [1]

{{EpisodeGear|id2=2026|name2=Vicious Mind Staff [1]|effect= INT +6
Additional Matk + ((upgrade level * upgrade level) up to a maximum upgrade level of 15

Class: Two-Handed Staff
Attack: 100
Magic Attack: 200
Weight: 100
Weapon Level: 4
Level Requirement: 160
Jobs: Mage Jobs, Soul Linker

Immortal Cursed Zombie
&
Immortal Angry Shadow
28107.png Vicious Mind Two-Handed Axe [1]

Atk + (upgrade level * upgrade level) up to a maximum upgrade level of 15
This item is indestructible in battle

Class: Two-Handed Axe
Attack: 250
Weight: 250
Weapon Level: 4
Level Requirement: 160
Jobs: Swordman Jobs, Merchant Jobs

Immortal Zombie Assault
&
Immortal Nightmare Shadow
21016.png Vicious Mind Two-Handed Sword [1]

Atk + (upgrade level * upgrade level) up to a maximum upgrade level of 15
Additional Matk + ((upgrade level * upgrade level) / 2) up to a maximum upgrade level of 15

Class: Two-Handed Sword
Attack: 220
Weight: 220
Weapon Level: 4
Level Requirement: 160
Jobs: Swordman Jobs

Immortal Fortress Legion
&
Immortal Death Shadow
1900.png Vicious Mind Violin [1]

Atk + (upgrade level * upgrade level) up to a maximum upgrade level of 15
Matk + 50
Additional Matk + ((upgrade level * upgrade level) / 2) up to a maximum upgrade level of 15

Class: Musical Instrument
Attack: 130
Weight: 130
Weapon Level: 4
Level Requirement: 160
Jobs: Bard Jobs

Immortal Cursed Zombie
&
Immortal Angry Shadow
1996.png Vicious Mind Wire [1]

Atk + (upgrade level * upgrade level) up to a maximum upgrade level of 15
Matk + 50
Additional Matk + ((upgrade level * upgrade level) / 2) up to a maximum upgrade level of 15

Class: Whip
Attack: 130
Weight: 130
Weapon Level: 4
Level Requirement: 160
Jobs: Dancer Jobs

Immortal Cursed Zombie
&
Immortal Angry Shadow


Enchants

The items come pre-enchanted.
However, we also have an item to reset the enchants.
Lapine_Enchanting#Vicious_Mind


Royal Banquet

Equipment

Consumables

Image Name Description CollapseHow to obtain
Parchment City.png City Center Map When used cast level 1 Increase Agility on user.

Weight: 1

@go exchanger

NPC: Banquet of Heroes
Can be exchanged for 2x 6919.png Honor Token

Shining Holy Water.png Shining Holy Water Reduces damage taken during Prontera Dungeon invasion by 10% for 3 minutes.

Curse Poison, Curse and Silence.

Recovers HP

Weight: 1.5

@go exchanger

NPC: Banquet of Heroes
Can be exchanged for 6x 6919.png Honor Token

Prison Key.png Prison Key When used teleports the user to Prontera Undergrounod Prison Dungeon.

Weight: 1

@go exchanger

NPC: Banquet of Heroes
Can be exchanged for 6x 6919.png Honor Token

Prontera Medal.png Prontera Badge When used teleports the user to Prontera.

Weight: 1

@go exchanger

NPC: Banquet of Heroes
Can be exchanged for 6x 6919.png Honor Token


Armors

Image Name Description CollapseHow to obtain
Parchment City.png City Center Map [1] Enables use of level 3 Increase Agility.

Class: Accessory

Defense: 0

Weight: 10

Required Level: 40

Usable By: All Jobs

@go exchanger

NPC: Banquet of Heroes
Can be exchanged for 150x 6919.png Honor Token

Shining Holy Water.png Shining Holy Water [1] Reduces damage taken by 20% during Ritual Room and Prontera Dungeon Invasion.

Recovers 100 HP and 5 SP every 10 seconds.

Class: Accessory

Defense: 0

Weight: 15

Required Level: 100

Usable By: All Jobs

@go exchanger

NPC: Banquet of Heroes
Can be exchanged for 400x 6919.png Honor Token

Royal Guard Shield.png Royal Guard Shield [1] For each refinement level DEF + 10 and MDEF + 1.

Enables use of level 1 Shield Spell.

Adds 1% chance of autocasting level 3 Assumptio on user when receiving melee physical damage

Increase the chance of autocasting Assumptio by 1% per refinement level.

Class: Shield

Defense: 30

Weight: 300

Required Level: 100

Usable By: All Jobs

@go exchanger

NPC: Banquet of Heroes
Can be exchanged for 400x 6919.png Honor Token

Prontera Medal.png Prontera Badge Enables use of level 1 Return to Prontera.

15 minutes reuse delay.

Class: Accessory

Defense: 0

Weight: 10

Required Level: 40

Usable By: All Jobs

@go exchanger

NPC: Banquet of Heroes
Can be exchanged for 150x 6919.png Honor Token

Flattery Robe.png Flattery Robe [1] Enables use of level 1 Endure.

MATK + 50.


If wearer's base level is 120 or higher:

Increase MATK + 50.


If wearer's base level is 140 or higher:

Increase MATK + 50


[+ Ancient Cape or  Ancient Cape [1] ]

Max SP + 10%.

Flee + 10.

For each refinement level of  Flattery Robe [1] additional Max SP + 1% and Flee + 1.


[+  Survivor's Manteau ]

Max HP + 10%.

MATK + 2%.

For each refinement level of  Flattery Robe [1] additional Max HP + 1% and MATK + 1%.

Class: Armor

Defense: 0

Weight: 10

Required Level: 100

Usable By: All Jobs

@go exchanger

NPC: Banquet of Heroes
Can be exchanged for 600x 6919.png Honor Token

Flattery Robe.png Abusive Robe [1] Enables use of level 1 Improve Concentration.

For each refinement level ignores 4% of physical defense of Demihuman, Demon and Undead race monsters.


[+ Morrigane's Manteau ]

Ignores 15% of physical defense of Demihuman, Demon and Undead race monsters.

LUK + 3.

CRIT + 10.

For each refinement level of  Abusive Robe [1] additional LUK + 1 and CRIT + 1.


[+ Valkyrian Manteau [1] ]

Ignores 15% of physical defense of Demihuman, Demon and Undead race monsters.

Max HP + 10%.

ATK + 2%.

For each refinement level of  Abusive Robe [1] additional Max HP + 1% and ATK + 1%.

Class: Armor

Defense: 0

Weight: 10

Required Level: 100

Usable By: All Jobs

@go exchanger

NPC: Banquet of Heroes
Can be exchanged for 600x 6919.png Honor Token


CollapseCostumes
Image Name Description How to obtain
Costume Decoration Time.png Costume Decoration of Time I feel trapped in the flow of time.

Class: Costume

Location: Middle

Weight: 0

Required Level: 1

Usable By: All Jobs

@go exchanger

NPC: Banquet of Heroes
Can be exchanged for 2200x 6919.png Honor Token

Costume Fate Of Black Hand.png Costume Fate of Black Hand Head seized by fate that dominated the feeling.

Class: Costume

Location: Upper

Weight: 0

Required Level: 1

Usable By: All Jobs

@go exchanger

NPC: Banquet of Heroes
Can be exchanged for 2200x 6919.png Honor Token

Costume Bijou Hat.png Costume Bijou Hat A replica of Bijou's cone hat.

_ Type: Costume Position: Upper Weight: 0 Required Level: 1 Required Jobs: All Jobs

Dropped by Bijou


Enchants

Robe Enchants

Enchantable: 15146.png Flattery Robe [1] and 15147.png Abusive Robe [1]

  • Costs 20x 6919.png Token of Honor to enchant each slot
    • Can enchant up to 2 slots
  • Costs 10x 6919.png Token of Honor to reset robe Enchants
    • Need to have both slots already enchanted
    • No chance of breaking
Available Enchantments
Level 1 Level 2 Level 3
4994.png Rune of Strength Lv1 4995.png Rune of Strength Lv2 4996.png Rune of Strength Lv3
4997.png Rune of Agility Lv1 4998.png Rune of Agility Lv2 4999.png Rune of Agility Lv3
29009.png Rune of Vitality Lv1 29010.png Rune of Vitality Lv2 29011.png Rune of Vitality Lv3
29000.png Rune of Intelligence Lv1 29001.png Rune of Intelligence Lv2 29002.png Rune of Intelligence Lv3
29003.png Rune of Dexterity Lv1 29004.png Rune of Dexterity Lv2 29005.png Rune of Dexterity Lv3
29006.png Rune of Luck Lv1 29007.png Rune of Luck Lv2 29008.png Rune of Luck Lv3
Badge Enchants
  • Enchantable: 28356.png Prontera Badge
  • Costs 5x 6919.png Token of Honor to enchant each slot
    • Can enchant up to 2 slots
  • Costs 10x 6919.png Token of Honor to reset badge Enchants
    • Need to have both slots already enchanted
    • 20% chance of breaking and losing the badge
3rd Slot Enchant Min ~ Max 4th Enchant Min ~ Max
STR +1~2 STR +1~2
AGI +1~2 AGI +1~2
VIT +1~2 VIT +1~2
INT +1~2 INT +1~2
DEX +1~2 DEX +1~2
LUK +1~2 LUK +1~2
Enchants

Enchants for royal banquet gears can be found here

Noblesse

Enchants

List of enchants for the noblesse gears can be found here

Episode 16.2 - Banquet of Heroes (Part 2)

Equipment

Image Name Description How to obtain
Agenda Robe.png Agenda Robe[1] MATK +5%

Enables use of level 1 Spell Breaker


If base level is at least 120:

Additional MATK +4%


If base level is at least 140:

Additional MATK +5%


[+ Ancient Cape or  Ancient Cape [1] ]

Reduce variable cast time by 2% per refine rate of the armor

Skill casting can't be interrupted.


[+  Survivor's Manteau ]

Randomly autocasts level 1 heal on yourself when dealing magical attacks,

this chance increases based on refinement level of the armor

Class: Armor

Defense: 0

Weight: 10

Level Requirement: 100

Jobs: All

@go exchanger

NPC: Terra Gloria
500  25155.png Schwarzwald's Token of Honor

Agenda Robe.png Consultative Robe[1] VIT +5


Enables use of level 1 Sacrifice

Every refine level, increase resistance to Fire and Shadow element attacks by 3%


If refine level +10 or higher:

Increase resistance to Neutral element attacks by 10%


[+ Morrigane's Manteau ]

Every refine level of the armor increase Flee +2, AGI +1 Enchant armor with Ghost property


[+ Valkyrian Manteau [1] ]

VIT +5

Increase resistance to Neutral, Fire, and Shadow element attacks by 10%

Every refine level, increase VIT +1, LUK +1


[+ Valkyrian Manteau [1] ,  Deviling Card ]

Deactivate Deviling card effects

Class: Armor

Defense: 0

Weight: 10

Level Requirement: 100

Jobs: All

@go exchanger

NPC: Terra Gloria
500  25155.png Schwarzwald's Token of Honor

Republic Hat.png Republic Hat [1] Increase long range physical attacks by +6%
If refinement level is +7 or higher:

Increase long range physical attack by an additional +2%


If refinement level is +10 or higher:

Increase long range physical attack by an additional +4%

Class: Headgear

Defense: 3

Weight: 40

Level Requirement: 100

Jobs: All

@go exchanger

NPC: Terra Gloria
250  25155.png Schwarzwald's Token of Honor

Hero Ring Of Newoz.png Mercenary Ring Type A VIT +3
When equipped by Novice, Taekwon boy, Ninja, or Gunslinger:

MaxHP +1000, MaxSP +200

Class: Accessory

Defense: 0

Weight: 20

Level Requirement: 99

Jobs: All

@go exchanger

NPC: Terra Gloria
500  25155.png Schwarzwald's Token of Honor

Hero Ring Of Newoz.png Mercenary Ring Type B INT +3
When equipped by Novice, Taekwon boy, Ninja, or Gunslinger:

Reduces variable cast time by 30%

Class: Accessory

Defense: 0

Weight: 20

Level Requirement: 99

Jobs: All

@go exchanger

NPC: Terra Gloria
500  25155.png Schwarzwald's Token of Honor



Enchantments

Mercenary Ring Enchantments

Mercenary Ring Type A & Type B can be enchanted on the 3rd and 4th slot of the item

3rd Slot Enchant Min ~ Max 4th Enchant Min ~ Max
STR +1~2 STR +1~2
AGI +1~2 AGI +1~2
VIT +1~2 VIT +1~2
INT +1~2 INT +1~2
DEX +1~2 DEX +1~2
LUK +1~2 LUK +1~2



Robe Enchantments

The Agenda Robe and Consultation Robe can be enchanted on the 3rd and 4th slot of the item.

Both slots can have any of the following enchantments
4994.png Rune of Strength Lv 1 4995.png Rune of Strength Lvl 2 4996.png Rune of Strength Lv 3
4997.png Rune of Agility Lv 1 4998.png Rune of Agility Lv 2 4999.png Rune of Agility Lv 3
29000.png Rune of Intellect Lv 1 29001.png Rune of INtellect Lv 2 29002.png Rune of Intellect Lv 3
29003.png Rune of Dexterity Lv 1 29004.png Rune of Dexterity Lv 2 29005.png Rune of Dexterity Lv 3
29006.png Rune of Luck Lv 1 29007.png Rune of Luck Lv 2 29008.png Rune of Luck Lv 3
29009.png Rune of Vitality Lv 1 29010.png Rune of Vitality Lv 2 29011.png Rune of Vitality Lv 3
Enchantments

Possible enchantments for Terra Gloria gears can be found here

Imperial Equipment



Imperial Enchantment

Information on the enchantments can be found here


Recap Episode - Illusion Dungeons

Illusion of Moonlight

Equipment
Enchants

Enchanting requires 5x Illusion Stone per enchant. Enchanting have a 100% chance for success.

The NPC Illusion Manager that handles every Enchant and Reset and is located in the Main Office, 2nd floor.

Illusion of Vampire

Equipment
Enchants

Enchanting requires 5x Illusion Stone per enchant. Enchanting have a 100% chance for success.

The NPC Illusion Manager that handles every Enchant and Reset and is located in the Main Office, 2nd floor.


Illusion of Frozen

Equipment
Enchants

Enchanting requires 5x Illusion Stone per enchant. Enchanting have a 100% chance for success.

The NPC Illusion Manager that handles every Enchant and Reset and is located in the Main Office, 2nd floor.


Illusion of Abyss

Equipment
Enchants

Enchanting requires 5x Illusion Stone per enchant. Enchanting have a 100% chance for success.

The NPC Illusion Manager that handles every Enchant and Reset and is located in the Main Office, 2nd floor.

Illusion of Luanda

Equipment
Enchants

Enchanting requires 5x Illusion Stone per enchant. Enchanting have a 100% chance for success.

The NPC Illusion Manager that handles every Enchant and Reset and is located in the Main Office, 2nd floor.

Illusion of Teddy Bear

Equipment
Enchants

Enchanting requires 5x Illusion Stone per enchant. Enchanting have a 100% chance for success.

The NPC Illusion Manager that handles every Enchant and Reset and is located in the Main Office, 2nd floor.

Illusion of Labyrinth

Equipment
Enchants

Enchanting requires 5x Illusion Stone per enchant. Enchanting have a 100% chance for success.

The NPC Illusion Manager that handles every Enchant and Reset and is located in the Main Office, 2nd floor.

Illusion of Under Water

Equipment
Enchants

Enchanting requires 5x Illusion Stone per enchant. Enchanting have a 100% chance for success.

The NPC Illusion Manager that handles every Enchant and Reset and is located in the Main Office, 2nd floor.

Illusion of Twins

Equipment
Enchants

Enchanting requires 5x Illusion Stone per enchant. Enchanting have a 100% chance for success.

The NPC Illusion Manager that handles every Enchant and Reset and is located in the Main Office, 2nd floor.

16th Anniversary

Combination Bundle

Combination Bundles are obtained from all field MvP's that have a green aura.

Episode 17

Episode 17.1 - Appear, Illusion!

Illusion OS Equipment & Weapons

Modification Modules can be crafted for  Cor Core x5 and  Unknown Parts x30 at the Illusion OS NPC in Fortessa 84/112 You can use @go exchanger to get to the NPC

Illusion Equipment can be modified with a number of different module types. Each piece of equipment can have a maximum of 3 modules. Though certain modules have a restriction on the number of times it can be place on the equipment.


There are a total of 6 different Enchanting Items, list can be found here.

Grace Equipment

Grace Equipment Enchantment

All armors and garments can be enchanted with 2 enchants.

This enchants can be overwritten with another enchant.

More information about the enchantments can be found here

EDDA Fall of Glast Heim

Episode 17.2 - Sage Legacy

Automatic OS Equipment

Blueprints

Automatic Modification Modules can be obtained in a variety of ways.  Automatic Module Box and  Epic Module Box are dropped from 17.2 instance bosses. The Automatic Module Box can contain any automatic module except skill modules. The Epic Module Box can contain any skill module.

in @go exchanger (fortessa 89/154) Automatic Doll will trade any skill module for 300x  Magical Soapstone which is obtained from doing the Hidden Garden (Hard) instance. Or she will attempt to craft a random module for 90x  Varmeal Ticket . Keep in mind, the higher the rarity the more likely the process will fail.


Automatic Equipment can be modified with a number of different module types. Each piece of equipment can have a maximum of 3 modules. Though certain modules have a restriction on the number of times it can be place on the equipment.

Automatic Improvement Devices

Sin Weapons

There are a total of 6 different Enchanting Items, list can be found here


17th Anniversary

Odin Equipment [ Odin's Past ]

Einbroch Mine Equipment [ Ein Dun 03 ]

Information on enchanting the Einbroch mine weapons can be found here

Abyss Lake Equipment [ Abyss 04 ]

Level 185 Expansion

Glast Heim - Abyss

All items are dropped by monsters in Glast Heim Abyss.

Enchants

All items are dropped with enchants automatically.

Royal Knight's Broadsword

Prisoner's Diary

Royal Knight's Lance

1st Enchant

ATK + 5~20

HIT + 1-10

Aspd % 1-10

Increase physical damage against x property enemies by 5~15%

2nd Enchant

ASPD + 1

Increase physical damage against x race enemies by 5~15%

Increase physical damage against x size enemies by 5~15%

Lava Equipment

Can be obtained by defeating monsters in Magma Dungeon 03.

Enchants

All Lava items are dropped with 2 enchants.

Enchant 1: DEF 50 ~ 150

Enchant 2: DEF 20 ~ 50