Difference between revisions of "Fortessa Zero Adventure"

From Shining Moon Wikipedia
Jump to: navigation, search
Line 638: Line 638:
  
 
====Boss Monsters - any level ( 3 enchants )====
 
====Boss Monsters - any level ( 3 enchants )====
Monsters in this category have chance to drop items with 3 pre-enchants given. However, it is NOT a 100% chance for it to have 3 enchants.<br>
 
  
 
{| border="0" class="table" style="max-width: 100%;"
 
{| border="0" class="table" style="max-width: 100%;"
Line 1,014: Line 1,013:
 
|}
 
|}
  
==Dropped Armor Options==
+
===Other Equipment===
===Champion Monsters (1-2 Options)===
+
====Champion Monsters ( 1 ~ 2 enchants )====
====Option 1====
+
Monsters in this category have chance to drop items with 2 pre-enchants given. However, it is NOT a 100% chance for it to have 2 enchants.<br>
{| class="wikitable" style="display: inline-table"
+
 
 +
{| border="0" class="table" style="max-width: 100%;"
 +
| style="width: 30%; right: 1000px;"|
 +
{| class="wikitable filterable" style="width: 30%; display: inline-table"|<div style="text-align:center">
 
|+Armor
 
|+Armor
 
|-
 
|-
!Option!!Values
+
! 1st Enchant
 +
! Min ~ Max
 +
! 2nd Enchant
 +
! Min ~ Max
 
|-
 
|-
|STR||1 ~ 4
+
|STR||1 ~ 4||MaxHP||200 ~ 500
|-
+
|-  
|AGI||1 ~ 4
+
|AGI||1 ~ 4||MaxSP||40 ~ 100
|-
+
|-  
|VIT||1 ~ 4
+
|VIT||1 ~ 4||ATK||10 ~ 20
|-
+
|-  
|INT||1 ~ 4
+
|INT||1 ~ 4||MATK||10 ~ 20
|-
+
|-  
|LUK||1 ~ 4
+
|LUK||1 ~ 4||DEF||10 ~ 100
|-
+
|-  
|MaxHP (%)||3 ~ 7
+
|MaxHP (%)||3 ~ 7||MDEF||5 ~ 30
|-
+
|-  
|MaxSP (%)||3 ~ 7
+
|MaxSP (%)||3 ~ 7||Water element resist (%)||10 ~ 20
|-
+
|-  
|HP Recovery||40 ~ 100
+
|HP Recovery||40 ~ 100||Earth element resist (%)||10 ~ 20
|-
+
|-  
|SP Recovery||20 ~ 50
+
|SP Recovery||20 ~ 50||Fire element resist (%)||10 ~ 20
 +
|-
 +
|||||Wind element resist (%)||10 ~ 20
 +
|-
 +
|||||Poison element resist (%)||10 ~ 20
 +
|-
 +
|||||Holy element resist (%)||10 ~ 20
 +
|-
 +
|||||Shadow element resist (%)||10 ~ 20
 +
|-
 +
|||||Ghost element resist (%)||10 ~ 20
 +
|-
 +
|||||Undead element resist (%)||10 ~ 20
 
|}
 
|}
{| class="wikitable" style="display: inline-table"
+
| style="width: 30%; right: 1000px;"|
 +
{| class="wikitable filterable" style="width: 30%; display: inline-table"|<div style="text-align:center">
 
|+Garment
 
|+Garment
 
|-
 
|-
!Option!!Values
+
! 1st Enchant
 +
! Min ~ Max
 +
! 2nd Enchant
 +
! Min ~ Max
 
|-
 
|-
|STR||1 ~ 4
+
|STR||1 ~ 4||MaxHP||100 ~ 300
|-
+
|-  
|AGI||1 ~ 4
+
|AGI||1 ~ 4||MaxSP||40 ~ 100
|-
+
|-  
|VIT||1 ~ 4
+
|VIT||1 ~ 4||ATK||10 ~ 20
|-
+
|-  
|INT||1 ~ 4
+
|INT||1 ~ 4||MATK||10 ~ 20
|-
+
|-  
|DEX||1 ~ 4
+
|DEX||1 ~ 4||DEF||10 ~ 50
|-
+
|-  
|LUK||1 ~ 4
+
|LUK||1 ~ 4||MDEF||5 ~ 15
|-
+
|-  
|FLEE||10 ~ 30
+
|FLEE||10 ~ 30 ||Reduce weapon ATK damage by formless race monsters (%)||10 ~ 20
 +
|-
 +
|||||Reduce weapon ATK damage by undead race monsters (%)||10 ~ 20
 +
|-
 +
|||||Reduce weapon ATK damage by brute race monsters (%)||10 ~ 20
 +
|-
 +
|||||Reduce weapon ATK damage by plant race monsters (%)||10 ~ 20
 +
|-
 +
|||||Reduce weapon ATK damage by insect race monsters (%)||10 ~ 20
 +
|-
 +
|||||Reduce weapon ATK damage by fish race monsters (%)||10 ~ 20
 +
|-
 +
|||||Reduce weapon ATK damage by demon race monsters (%)||10 ~ 20
 +
|-
 +
|||||Reduce weapon ATK damage by demi-human race monsters (%)||10 ~ 20
 +
|-
 +
|||||Reduce weapon ATK damage by angel race monsters (%)||10 ~ 20
 +
|-
 +
|||||Reduce weapon ATK damage by dragon race monsters (%)||10 ~ 20
 
|}
 
|}
{| class="wikitable" style="display: inline-table"
+
| style="width: 30%; right: 1000px;"|
 +
{| class="wikitable filterable" style="width: 30%; display: inline-table"|<div style="text-align:center">
 
|+Shoes
 
|+Shoes
 
|-
 
|-
!Option!!Values
+
! 1st Enchant
 +
! Min ~ Max
 +
! 2nd Enchant
 +
! Min ~ Max
 
|-
 
|-
|STR||1 ~ 4
+
|STR||1 ~ 4||MaxHP||100 ~ 300
|-
+
|-  
|AGI||1 ~ 4
+
|AGI||1 ~ 4||MaxSP||40 ~ 100
|-
+
|-  
|VIT||1 ~ 4
+
|VIT||1 ~ 4||ATK||10 ~ 20
|-
+
|-  
|INT||1 ~ 4
+
|INT||1 ~ 4||MATK||10 ~ 20
|-
+
|-
|DEX||1 ~ 4
+
|DEX||1 ~ 4||DEF||10 ~ 50
|-
+
|-  
|LUK||1 ~ 4
+
|LUK||1 ~ 4||MDEF||5 ~ 15
|-
+
|-  
|HIT||10 ~ 30
+
|HIT||10 ~ 30||Increase CRIT rate against formless race monsters (%)||10 ~ 20
|}
+
|-  
====Option 2====
+
|||||Increase CRIT rate against undead race monsters (%)||10 ~ 20
{| class="wikitable" style="display: inline-table"
+
|-  
|+Armor
+
|||||Increase CRIT rate against brute race monsters (%)||10 ~ 20
|-
+
|-  
!Option!!Values
+
|||||Increase CRIT rate against plant race monsters (%)||10 ~ 20
|-
+
|-  
|MaxHP||200 ~ 500
+
|||||Increase CRIT rate against insect race monsters (%)||10 ~ 20
|-
+
|-  
|MaxSP||40 ~ 100
+
|||||Increase CRIT rate against fish race monsters (%)||10 ~ 20
|-
+
|-  
|ATK||10 ~ 20
+
|||||Increase CRIT rate against demon race monsters (%)||10 ~ 20
|-
+
|-  
|MATK||10 ~ 20
+
|||||Increase CRIT rate against demi-human race monsters (%)||10 ~ 20
|-
+
|-  
|DEF||10 ~ 100
+
|||||Increase CRIT rate against angel race monsters (%)||10 ~ 20
|-
+
|-  
|MDEF||5 ~ 30
+
|||||Increase CRIT rate against dragon race monsters (%)||10 ~ 20
|-
 
|Water element resist (%)||10 ~ 20
 
|-
 
|Earth element resist (%)||10 ~ 20
 
|-
 
|Fire element resist (%)||10 ~ 20
 
|-
 
|Wind element resist (%)||10 ~ 20
 
|-
 
|Poison element resist (%)||10 ~ 20
 
|-
 
|Holy element resist (%)||10 ~ 20
 
|-
 
|Shadow element resist (%)||10 ~ 20
 
|-
 
|Ghost element resist (%)||10 ~ 20
 
|-
 
|Undead element resist (%)||10 ~ 20
 
 
|}
 
|}
{| class="wikitable" style="display: inline-table"
 
|+Garment
 
|-
 
!Option!!Values
 
|-
 
|MaxHP||100 ~ 300
 
|-
 
|MaxSP||40 ~ 100
 
|-
 
|ATK||10 ~ 20
 
|-
 
|MATK||10 ~ 20
 
|-
 
|DEF||10 ~ 50
 
|-
 
|MDEF||5 ~ 15
 
|-
 
|Reduce weapon ATK damage by formless race monsters (%)||10 ~ 20
 
|-
 
|Reduce weapon ATK damage by undead race monsters (%)||10 ~ 20
 
|-
 
|Reduce weapon ATK damage by brute race monsters (%)||10 ~ 20
 
|-
 
|Reduce weapon ATK damage by plant race monsters (%)||10 ~ 20
 
|-
 
|Reduce weapon ATK damage by insect race monsters (%)||10 ~ 20
 
|-
 
|Reduce weapon ATK damage by fish race monsters (%)||10 ~ 20
 
|-
 
|Reduce weapon ATK damage by demon race monsters (%)||10 ~ 20
 
|-
 
|Reduce weapon ATK damage by demi-human race monsters (%)||10 ~ 20
 
|-
 
|Reduce weapon ATK damage by angel race monsters (%)||10 ~ 20
 
|-
 
|Reduce weapon ATK damage by dragon race monsters (%)||10 ~ 20
 
 
|}
 
|}
{| class="wikitable" style="display: inline-table"
+
 
|+Shoes
+
====Fever Maps ( 2 ~ 3 enchants )====
|-
+
 
!Option!!Values
+
{| border="0" class="table" style="max-width: 100%;"
|-
+
| style="width: 30%; right: 1000px;"|
|MaxHP||100 ~ 300
+
{| class="wikitable filterable" style="width: 30%; display: inline-table"|<div style="text-align:center">
|-
 
|MaxSP||40 ~ 100
 
|-
 
|ATK||10 ~ 20
 
|-
 
|MATK||10 ~ 20
 
|-
 
|DEF||10 ~ 50
 
|-
 
|MDEF||5 ~ 15
 
|-
 
|Increase CRIT rate against formless race monsters (%)||10 ~ 20
 
|-
 
|Increase CRIT rate against undead race monsters (%)||10 ~ 20
 
|-
 
|Increase CRIT rate against brute race monsters (%)||10 ~ 20
 
|-
 
|Increase CRIT rate against plant race monsters (%)||10 ~ 20
 
|-
 
|Increase CRIT rate against insect race monsters (%)||10 ~ 20
 
|-
 
|Increase CRIT rate against fish race monsters (%)||10 ~ 20
 
|-
 
|Increase CRIT rate against demon race monsters (%)||10 ~ 20
 
|-
 
|Increase CRIT rate against demi-human race monsters (%)||10 ~ 20
 
|-
 
|Increase CRIT rate against angel race monsters (%)||10 ~ 20
 
|-
 
|Increase CRIT rate against dragon race monsters (%)||10 ~ 20
 
|}
 
===Fever Field & Dungeon Monsters (2-4 Options)===
 
====Option 1====
 
{| class="wikitable" style="display: inline-table"
 
 
|+Armor
 
|+Armor
 
|-
 
|-
!Option!!Values
+
! 1st Enchant
 +
! Min ~ Max
 +
! 2nd Enchant
 +
! Min ~ Max
 +
! 3rd Enchant
 +
! Min ~ Max
 
|-
 
|-
|MaxHP||150 ~ 350
+
|MaxHP||150 ~ 350||HP Recovery||15 ~ 50||MaxHP||150 ~ 300
|-
+
|-
|MaxSP||25 ~ 50
+
|MaxSP||25 ~ 50||SP Recovery||15 ~ 50  ||MaxSP||25 ~ 50
|-
+
|-
|MaxHP (%)||1 ~ 5
+
|MaxHP (%)||1 ~ 5||FLEE||5 ~ 15  ||Reduce weapon ATK damage by formless race monsters (%)||3 ~ 7
|-
+
|-
|MaxSP (%)||1 ~ 5
+
|MaxSP (%)||1 ~ 5||DEF||10 ~ 30  ||Reduce weapon ATK damage by undead race monsters (%)||3 ~ 7
 +
|- 
 +
|||||MDEF||1 ~ 3 ||Reduce weapon ATK damage by brute race monsters (%)||3 ~ 7
 +
|- 
 +
|||||Increase received heals (%)||3 ~ 7||Reduce weapon ATK damage by plant race monsters (%)||3 ~ 7
 +
|- 
 +
|||||Variable cast time reduction (%)||5 ~ 10||Reduce weapon ATK damage by insect race monsters (%)||3 ~ 7
 +
|- 
 +
|||||Physical resistance against neutral element monsters (%)||5 ~ 10||Reduce weapon ATK damage by fish race monsters (%)||3 ~ 7
 +
|- 
 +
|||||Physical resistance against water element monsters (%)||5 ~ 10||Reduce weapon ATK damage by demon race monsters (%)||3 ~ 7
 +
|- 
 +
|||||Physical resistance against earth element monsters (%)||5 ~ 10||Reduce weapon ATK damage by demi-human race monsters (%)||3 ~ 7
 +
|- 
 +
|||||Physical resistance against fire element monsters (%)||5 ~ 10||Reduce weapon ATK damage by angel race monsters (%)||3 ~ 7
 +
|- 
 +
|||||Physical resistance against wind element monsters (%)||5 ~ 10||Reduce weapon ATK damage by dragon race monsters (%)||3 ~ 7
 +
|-
 +
|||||Physical resistance against poison element monsters (%)||5 ~ 10
 +
|-
 +
|||||Physical resistance against holy element monsters (%)||5 ~ 10
 +
|-
 +
|||||Physical resistance against shadow element monsters (%)||5 ~ 10
 +
|-
 +
|||||Physical resistance against ghost element monsters (%)||5 ~ 10
 +
|-
 +
|||||Physical resistance against undead element monsters (%)||5 ~ 10
 +
|-
 +
|||||Reduce magic damage from neutral element monsters (%)||5 ~ 10
 +
|-
 +
|||||Reduce magic damage from water element monsters (%)||5 ~ 10
 +
|-
 +
|||||Reduce magic damage from earth element monsters (%)||5 ~ 10
 +
|-
 +
|||||Reduce magic damage from fire element monsters (%)||5 ~ 10
 +
|-
 +
|||||Reduce magic damage from wind element monsters (%)||5 ~ 10
 +
|-
 +
|||||Reduce magic damage from poison element monsters (%)||5 ~ 10
 +
|-
 +
|||||Reduce magic damage from holy element monsters (%)||5 ~ 10
 +
|-
 +
|||||Reduce magic damage from shadow element monsters (%)||5 ~ 10
 +
|-
 +
|||||Reduce magic damage from ghost element monsters (%)||5 ~ 10
 +
|-
 +
|||||Reduce magic damage from undead element monsters (%)||5 ~ 10
 
|}
 
|}
{| class="wikitable" style="display: inline-table"
+
| style="width: 30%; right: 1000px;"|
|+Garment/Shoes
+
{| class="wikitable filterable" style="width: 30%; display: inline-table"|<div style="text-align:center">
|-
 
!Option!!Values
 
|-
 
|MaxHP||150 ~ 250
 
|-
 
|MaxSP||25 ~ 50
 
|-
 
|MaxHP (%)||1 ~ 5
 
|-
 
|MaxSP (%)||1 ~ 5
 
|}
 
====Option 2====
 
{| class="wikitable" style="display: inline-table"
 
|+Armor
 
|-
 
!Option!!Values
 
|-
 
|HP Recovery||15 ~ 50
 
|-
 
|SP Recovery||15 ~ 50
 
|-
 
|FLEE||5 ~ 15
 
|-
 
|DEF||10 ~ 30
 
|-
 
|MDEF||1 ~ 3
 
|-
 
|Increase received heals (%)||3 ~ 7
 
|-
 
|Variable cast time reduction (%)||5 ~ 10
 
|-
 
|Physical resistance against neutral element monsters (%)||5 ~ 10
 
|-
 
|Physical resistance against water element monsters (%)||5 ~ 10
 
|-
 
|Physical resistance against earth element monsters (%)||5 ~ 10
 
|-
 
|Physical resistance against fire element monsters (%)||5 ~ 10
 
|-
 
|Physical resistance against wind element monsters (%)||5 ~ 10
 
|-
 
|Physical resistance against poison element monsters (%)||5 ~ 10
 
|-
 
|Physical resistance against holy element monsters (%)||5 ~ 10
 
|-
 
|Physical resistance against shadow element monsters (%)||5 ~ 10
 
|-
 
|Physical resistance against ghost element monsters (%)||5 ~ 10
 
|-
 
|Physical resistance against undead element monsters (%)||5 ~ 10
 
|-
 
|Reduce magic damage from neutral element monsters (%)||5 ~ 10
 
|-
 
|Reduce magic damage from water element monsters (%)||5 ~ 10
 
|-
 
|Reduce magic damage from earth element monsters (%)||5 ~ 10
 
|-
 
|Reduce magic damage from fire element monsters (%)||5 ~ 10
 
|-
 
|Reduce magic damage from wind element monsters (%)||5 ~ 10
 
|-
 
|Reduce magic damage from poison element monsters (%)||5 ~ 10
 
|-
 
|Reduce magic damage from holy element monsters (%)||5 ~ 10
 
|-
 
|Reduce magic damage from shadow element monsters (%)||5 ~ 10
 
|-
 
|Reduce magic damage from ghost element monsters (%)||5 ~ 10
 
|-
 
|Reduce magic damage from undead element monsters (%)||5 ~ 10
 
|}
 
{| class="wikitable" style="display: inline-table"
 
 
|+Garment
 
|+Garment
 
|-
 
|-
!Option!!Values
+
! 1st Enchant
 +
! Min ~ Max
 +
! 2nd Enchant
 +
! Min ~ Max
 +
! 3rd Enchant
 +
! Min ~ Max
 
|-
 
|-
|FLEE||5 ~ 15
+
|MaxHP||150 ~ 250||FLEE||5 ~ 15 ||MaxHP||150 ~ 300
|-
+
|-  
|DEF||10 ~ 50
+
|MaxSP||25 ~ 50  ||DEF||10 ~ 50 ||MaxSP||25 ~ 50
|-
+
|-  
|MDEF||2 ~ 5
+
|MaxHP (%)||1 ~ 5||MDEF||2 ~ 5 ||Reduce weapon ATK damage by formless race monsters (%)||3 ~ 7
|-
+
|-  
|Increase received heals (%)||5 ~ 10
+
|MaxSP (%)||1 ~ 5||Increase received heals (%)||5 ~ 10||Reduce weapon ATK damage by undead race monsters (%)||3 ~ 7
|-
+
|-  
|Variable cast time reduction (%)||5 ~ 10
+
|||||Variable cast time reduction (%)||5 ~ 10||Reduce weapon ATK damage by brute race monsters (%)||3 ~ 7
|-
+
|-  
|Physical resistance against neutral element monsters (%)||5 ~ 10
+
|||||Physical resistance against neutral element monsters (%)||5 ~ 10 ||Reduce weapon ATK damage by plant race monsters (%)||3 ~ 7
|-
+
|-  
|Physical resistance against water element monsters (%)||5 ~ 10
+
|||||Physical resistance against water element monsters (%)||5 ~ 10||Reduce weapon ATK damage by insect race monsters (%)||3 ~ 7
|-
+
|-  
|Physical resistance against earth element monsters (%)||5 ~ 10
+
|||||Physical resistance against earth element monsters (%)||5 ~ 10||Reduce weapon ATK damage by fish race monsters (%)||3 ~ 7
|-
+
|-  
|Physical resistance against fire element monsters (%)||5 ~ 10
+
|||||Physical resistance against fire element monsters (%)||5 ~ 10||Reduce weapon ATK damage by demon race monsters (%)||3 ~ 7
|-
+
|-  
|Physical resistance against wind element monsters (%)||5 ~ 10
+
|||||Physical resistance against wind element monsters (%)||5 ~ 10||Reduce weapon ATK damage by demi-human race monsters (%)||3 ~ 7
|-
+
|-  
|Physical resistance against poison element monsters (%)||5 ~ 10
+
|||||Physical resistance against poison element monsters (%)||5 ~ 10||Reduce weapon ATK damage by angel race monsters (%)||3 ~ 7
|-
+
|-  
|Physical resistance against holy element monsters (%)||5 ~ 10
+
|||||Physical resistance against holy element monsters (%)||5 ~ 10||Reduce weapon ATK damage by dragon race monsters (%)||3 ~ 7
|-
+
|-  
|Physical resistance against shadow element monsters (%)||5 ~ 10
+
|||||Physical resistance against shadow element monsters (%)||5 ~ 10
|-
+
|-  
|Physical resistance against ghost element monsters (%)||5 ~ 10
+
|||||Physical resistance against ghost element monsters (%)||5 ~ 10
|-
+
|-  
|Physical resistance against undead element monsters (%)||5 ~ 10
+
|||||Physical resistance against undead element monsters (%)||5 ~ 10
|-
+
|-  
|Reduce magic damage from neutral element monsters (%)||5 ~ 10
+
|||||Reduce magic damage from neutral element monsters (%)||5 ~ 10
|-
+
|-  
|Reduce magic damage from water element monsters (%)||5 ~ 10
+
|||||Reduce magic damage from water element monsters (%)||5 ~ 10
|-
+
|-  
|Reduce magic damage from earth element monsters (%)||5 ~ 10
+
|||||Reduce magic damage from earth element monsters (%)||5 ~ 10
|-
+
|-  
|Reduce magic damage from fire element monsters (%)||5 ~ 10
+
|||||Reduce magic damage from fire element monsters (%)||5 ~ 10
|-
+
|-  
|Reduce magic damage from wind element monsters (%)||5 ~ 10
+
|||||Reduce magic damage from wind element monsters (%)||5 ~ 10
|-
+
|-  
|Reduce magic damage from poison element monsters (%)||5 ~ 10
+
|||||Reduce magic damage from poison element monsters (%)||5 ~ 10
|-
+
|-  
|Reduce magic damage from holy element monsters (%)||5 ~ 10
+
|||||Reduce magic damage from holy element monsters (%)||5 ~ 10
|-
+
|-  
|Reduce magic damage from shadow element monsters (%)||5 ~ 10
+
|||||Reduce magic damage from shadow element monsters (%)||5 ~ 10
|-
+
|-  
|Reduce magic damage from ghost element monsters (%)||5 ~ 10
+
|||||Reduce magic damage from ghost element monsters (%)||5 ~ 10
|-
+
|-  
|Reduce magic damage from undead element monsters (%)||5 ~ 10
+
|||||Reduce magic damage from undead element monsters (%)||5 ~ 10
|-
+
|-  
|Water element resist (%)||1 ~ 5
+
|||||Water element resist (%)||1 ~ 5
|-
+
|-  
|Earth element resist (%)||1 ~ 5
+
|||||Earth element resist (%)||1 ~ 5
|-
+
|-  
|Fire element resist (%)||1 ~ 5
+
|||||Fire element resist (%)||1 ~ 5
|-
+
|-  
|Wind element resist (%)||1 ~ 5
+
|||||Wind element resist (%)||1 ~ 5
|-
+
|-  
|Poison element resist (%)||1 ~ 5
+
|||||Poison element resist (%)||1 ~ 5
|-
+
|-  
|Holy element resist (%)||1 ~ 5
+
|||||Holy element resist (%)||1 ~ 5
|-
+
|-  
|Shadow element resist (%)||1 ~ 5
+
|||||Shadow element resist (%)||1 ~ 5
|-
+
|-  
|Ghost element resist (%)||1 ~ 5
+
|||||Ghost element resist (%)||1 ~ 5
|-
+
|-  
|Undead element resist (%)||1 ~ 5
+
|||||Undead element resist (%)||1 ~ 5
 
|}
 
|}
{| class="wikitable" style="display: inline-table"
+
| style="width: 30%; right: 1000px;"|
 +
{| class="wikitable filterable" style="width: 30%; display: inline-table"|<div style="text-align:center">
 
|+Shoes
 
|+Shoes
 
|-
 
|-
!Option!!Values
+
! 1st Enchant
 +
! Min ~ Max
 +
! 2nd Enchant
 +
! Min ~ Max
 +
! 3rd Enchant
 +
! Min ~ Max
 
|-
 
|-
|FLEE||5 ~ 15
+
|MaxHP||150 ~ 250||FLEE||5 ~ 15||MaxHP||150 ~ 300
|-
+
|-  
|DEF||10 ~ 50
+
|MaxSP||25 ~ 50  ||DEF||10 ~ 50||MaxSP||25 ~ 50
|-
+
|-  
|MDEF||2 ~ 5
+
|MaxHP (%)||1 ~ 5||MDEF||2 ~ 5||Reduce weapon ATK damage by formless race monsters (%)||3 ~ 7
|-
+
|-  
|Increase received heals (%)||5 ~ 10
+
|MaxSP (%)||1 ~ 5||Increase received heals (%)||5 ~ 10||Reduce weapon ATK damage by undead race monsters (%)||3 ~ 7
|-
+
|-  
|HIT||5 ~ 10
+
|||||HIT||5 ~ 10||Reduce weapon ATK damage by brute race monsters (%)||3 ~ 7
|}
+
|-  
====Option 3====
+
|||||||||Reduce weapon ATK damage by plant race monsters (%)||3 ~ 7
{| class="wikitable" style="display: inline-table"
+
|-  
|+Armor / Garment / Shoes
+
|||||||||Reduce weapon ATK damage by insect race monsters (%)||3 ~ 7
|-
+
|-  
!Option!!Values
+
|||||||||Reduce weapon ATK damage by fish race monsters (%)||3 ~ 7
|-
+
|-  
|MaxHP||150 ~ 300
+
|||||||||Reduce weapon ATK damage by demon race monsters (%)||3 ~ 7
|-
+
|-  
|MaxSP||25 ~ 50
+
|||||||||Reduce weapon ATK damage by demi-human race monsters (%)||3 ~ 7
|-
+
|-  
|Reduce weapon ATK damage by formless race monsters (%)||3 ~ 7
+
|||||||||Reduce weapon ATK damage by angel race monsters (%)||3 ~ 7
|-
+
|-  
|Reduce weapon ATK damage by undead race monsters (%)||3 ~ 7
+
|||||||||Reduce weapon ATK damage by dragon race monsters (%)||3 ~ 7
|-
 
|Reduce weapon ATK damage by brute race monsters (%)||3 ~ 7
 
|-
 
|Reduce weapon ATK damage by plant race monsters (%)||3 ~ 7
 
|-
 
|Reduce weapon ATK damage by insect race monsters (%)||3 ~ 7
 
|-
 
|Reduce weapon ATK damage by fish race monsters (%)||3 ~ 7
 
|-
 
|Reduce weapon ATK damage by demon race monsters (%)||3 ~ 7
 
|-
 
|Reduce weapon ATK damage by demi-human race monsters (%)||3 ~ 7
 
|-
 
|Reduce weapon ATK damage by angel race monsters (%)||3 ~ 7
 
|-
 
|Reduce weapon ATK damage by dragon race monsters (%)||3 ~ 7
 
|}
 
====Option 4====
 
These options are only possible on armor, garments, and shoes dropped by [[Fever_System#Fever_Bosses|Fever Bosses]].
 
{| class="wikitable" style="display: inline-table"
 
|+Armor
 
|-
 
!Option!!Values
 
|-
 
|Indestructible||Applied
 
|-
 
|Grant water element||Applied
 
|-
 
|Grant earth element||Applied
 
|-
 
|Grant fire element||Applied
 
|-
 
|Grant wind element||Applied
 
|-
 
|Grant holy element||Applied
 
|-
 
|Grant shadow element||Applied
 
|}
 
{| class="wikitable" style="display: inline-table"
 
|+Garment / Shoes
 
|-
 
!Option!!Values
 
|-
 
|Reduce physical damage from small monsters (%)||1 ~ 5
 
|-
 
|Reduce physical damage from medium monsters (%)||1 ~ 5
 
|-
 
|Reduce physical damage from large monsters (%)||1 ~ 5
 
|-
 
|Reduce magical damage from small monsters (%)||1 ~ 5
 
|-
 
|Reduce magical damage from medium monsters (%)||1 ~ 5
 
|-
 
|Reduce magical damage from large monsters (%)||1 ~ 5
 
|}
 
==Regional Weapon Options==
 
The following enchants can be added to the regional weapons from [[Louyang]] or [[Amatsu]].
 
*'''[https://cp.playragnarokzero.com/item/option-group/?id=31 Physical/Ranged]'''
 
*'''[https://cp.playragnarokzero.com/item/option-group/?id=32 Magic]'''
 
==Crafted Blacksmith Weapon Options - Lvl 3 and up==
 
<span style="color:red">'''Crafted Options are ONLY available on Weapon Lvl 3 and higher!'''</span>
 
===Non-ranked (3 options)===
 
====Option 1====
 
{| class="wikitable" style="display: inline-table"
 
|-
 
!Option!!Values
 
|-
 
|ATK (%)||3 ~ 15
 
|-
 
|ATK||20 ~ 60
 
|-
 
|HIT||10 ~ 40
 
|-
 
|CRIT||5 ~ 20
 
|-
 
|Increase physical damage against neutral monsters (%)||10 ~ 50
 
|-
 
|Increase physical damage against water monsters (%)||10 ~ 50
 
|-
 
|Increase physical damage against earth monsters (%)||10 ~ 50
 
|-
 
|Increase physical damage to fire monsters (%)||10 ~ 50
 
|-
 
|Increase physical damage to wind monsters (%)||10 ~ 50
 
|-
 
|Increase physical damage to poison monsters (%)||10 ~ 50
 
|-
 
|Increase physical damage to holy monsters (%)||10 ~ 50
 
|-
 
|Increase physical damage to shadow monsters (%)||10 ~ 50
 
|-
 
|Increase physical damage to ghost monsters (%)||10 ~ 50
 
|-
 
|Increase physical damage to undead monsters (%)||10 ~ 50
 
|}
 
====Option 2====
 
{| class="wikitable" style="display: inline-table"
 
|-
 
!Option!!Values
 
|-
 
|ASPD||1 ~ 3
 
|-
 
|ASPD (%)||5 ~ 20
 
|-
 
|FLEE||10 ~ 40
 
|-
 
|ATK against small monsters (%)||5 ~ 35
 
|-
 
|ATK against medium monsters (%)||5 ~ 35
 
|-
 
|ATK against large monsters (%)||5 ~ 35
 
|-
 
|Critical damage (%)||5 ~ 35
 
|-
 
|Increase ranged physical attacks damage (%)||5 ~ 20
 
 
|}
 
|}
====Option 3====
 
{| class="wikitable" style="display: inline-table"
 
|-
 
!Option!!Values
 
|-
 
|MaxHP||150 ~ 1000
 
|-
 
|MaxSP||30 ~ 200
 
|-
 
|ATK against formless race monsters (%)||10 ~ 50
 
|-
 
|ATK against undead race monsters (%)||10 ~ 50
 
|-
 
|ATK against brute race monsters (%)||10 ~ 50
 
|-
 
|ATK against plant race monsters (%)||10 ~ 50
 
|-
 
|ATK against insect race monsters (%)||10 ~ 50
 
|-
 
|ATK against fish race monsters (%)||10 ~ 50
 
|-
 
|ATK against demon race monsters (%)||10 ~ 50
 
|-
 
|ATK against demi-human race monsters (%)||10 ~ 50
 
|-
 
|ATK against angel race monsters (%)||10 ~ 50
 
|-
 
|ATK against dragon race monsters (%)||10 ~ 50
 
|-
 
|Decrease SP consumption (%)||1 ~ 10
 
|}
 
===Ranked 6th to 10th (4 options)===
 
The first three options come from the Non-ranked list. Fourth option is described below.
 
====Fourth option====
 
{| class="wikitable" style="display: inline-table"
 
|-
 
!Option!!Values
 
|-
 
|Chance to ignore DEF of formless race monsters (%)||5 ~ 25
 
|-
 
|Chance to ignore DEF of undead race monsters (%)||5 ~ 25
 
|-
 
|Chance to ignore DEF of brute race monsters (%)||5 ~ 25
 
|-
 
|Chance to ignore DEF of plant race monsters (%)||5 ~ 25
 
|-
 
|Chance to ignore DEF of insect race monsters (%)||5 ~ 25
 
|-
 
|Chance to ignore DEF of fish race monsters (%)||5 ~ 25
 
|-
 
|Chance to ignore DEF of demon race monsters (%)||5 ~ 25
 
|-
 
|Chance to ignore DEF of demi-human race monsters (%)||5 ~ 25
 
|-
 
|Chance to ignore DEF of angel race monsters (%)||5 ~ 25
 
|-
 
|Chance to ignore DEF of dragon race monsters (%)||5 ~ 25
 
|}
 
===Ranked 1st to 5th (5 options)===
 
The first four options come from the Non-ranked & First 5 lists. Fifth option is described below.
 
====Fifth option====
 
{| class="wikitable" style="display: inline-table"
 
|-
 
!Option!!Values
 
|-
 
|ATK (%)||1 ~ 10
 
|-
 
|ATK||10 ~ 30
 
|-
 
|HIT||10 ~ 20
 
|-
 
|FLEE||5 ~ 20
 
|-
 
|CRIT||3 ~ 10
 
|-
 
|ATK against normal monsters (%)||10 ~ 45
 
|-
 
|ATK against boss monsters (%)||10 ~ 45
 
|-
 
|Chance to ignore DEF of normal monsters (%)||5 ~ 25
 
|-
 
|Chance to ignore DEF of boss monsters (%)||5 ~ 25
 
 
|}
 
|}

Revision as of 21:36, 24 March 2021

About

In the Fortessa Zero Adventure you start over with a complete fresh character ( Novice 1/1 with a clean inventory. ).

[ No Items are lost, they will be loaded along with your normal character upon leaving this area. ]


You have no access to your roDEX, your storages 1-10 or Guild Storage.

Main Area: Adventurer Headquarter

You have access to all quests of the Adventurer Headquarter for Lvl 1-99 including special dailies. All quests you finish will reward you with merit and Fortessa Medal.


[ All maps from the Fortessa Zero Adventure are subjected to Zero Game Style. ]

  • Randomoptions on all weapons dropped from monsters in the range of 1-99
  • Randomoptions on all equipment dropped from champion monsters
  • Randomoptions on all fever equipment
  • Fever fields and maps
  • Blacksmith randomoption craftings
  • Defense refine bonus

Fortessa Zero Adventure is an expansion of the Dark Society act.
You may leave the area at any point using the NPC: Strange Crystal ( Located at 33,10 in Adventurer Headquarter )

Merit / Rankings

By completing quests in the Adventurer Headquarter you automatically gain merit which is required to level up your Adventurer Rank, the higher your rank becomes, the more dailies unlock at level 99.
Higher ranked Adventurers may accept Daily Quests from NPC Rinne.

  • 0~499 Merit - Copper Adventurer
  • 500~1499 Merit - Iron Adventurer
  • 1500~3499 Merit - Silver Adventurer
  • 3499~4999 Merit - Gold Adventurer
  • 5000+ Merit - Platinum Adventurer

Special Notes

  • Fortessa Zero Adventure maps are special, they're cloned maps and are only available to yourself.

[ Therefor - no Kill stealing / Mob dropping / Drama / Rude behaviour or griefing. The only exception to this rule is when you are in a party with someone else. The map you will go to, will be an open map to your party alone. ]

Npcs

Demiurges

Can upgrade your Adventurer Rank aswell as allow you to join the Adventurer Group.

Rinne

Special daily NPC with quests for Iron and above Adventurers


Randomoptions ( Enchanted dropped Items )

In this story mode all monsters drop special pre-enchanted items.
Every weapon is automatically subjected to a certain category based on its weapon type.

Weapon types
Melee Ranged Magic
Dagger Bow Rod
Sword Instrument Book
Spear Whip Staffs
Katar Any gun
Axe
Knuckle

Weapons

Monster level 1 ~ 20 ( 1 enchant )

Melee
Enchant Value
STR 1 ~ 3
AGI 1 ~ 3
VIT 1 ~ 3
DEX 1 ~ 3
LUK 1 ~ 3
MaxHP 100 ~ 300
MaxSP 20 ~ 60
ATK 10 ~ 20
ATK (%) 1 ~ 5
ASPD 1
ASPD (%) 5 ~ 10
HIT 5 ~ 20
FLEE 5 ~ 20
CRIT 3 ~ 6
Ranged
Enchant Value
AGI 1 ~ 3
VIT 1 ~ 3
DEX 1 ~ 3
LUK 1 ~ 3
MaxHP 100 ~ 300
MaxSP 20 ~ 60
ATK 10 ~ 20
ATK (%) 1 ~ 5
ASPD 1
ASPD (%) 5 ~ 10
HIT 5 ~ 20
FLEE 5 ~ 20
CRIT 3 ~ 6
Ranged damage (%) 3 ~ 5
Magic
Enchant Value
AGI 1 ~ 3
VIT 1 ~ 3
INT 1 ~ 3
DEX 1 ~ 3
LUK 1 ~ 3
MaxHP 100 ~ 300
MaxSP 20 ~ 60
MATK 10 ~ 20
FLEE 5 ~ 20
Increase Healing done(%) 3 ~ 5
Variable cast time reduction (%) 3 ~ 5
MATK against Water monsters (%) 5 ~ 10
MATK against Earth monsters (%) 5 ~ 10
MATK against Fire monsters (%) 5 ~ 10
MATK against Wind monsters (%) 5 ~ 10

Monster level 21 ~ 40 ( 1 enchant )

Melee
Enchant Value
STR 1 ~ 4
AGI 1 ~ 4
VIT 1 ~ 4
DEX 1 ~ 4
LUK 1 ~ 4
MaxHP 100 ~ 300
MaxSP 20 ~ 60
ATK 20 ~ 50
ATK (%) 5 ~ 10
ASPD 1 ~ 2
ASPD (%) 7 ~ 15
HIT 10 ~ 30
FLEE 10 ~ 30
CRIT 5 ~ 10
Critical damage (%) 10 ~ 20
Increases received healing (%) 10 ~ 20
ATK against Small monsters 5 ~ 15
ATK against Medium monsters 5 ~ 15
ATK against Large monsters 5 ~ 15
Ranged
Enchant Value
AGI 1 ~ 4
VIT 1 ~ 4
DEX 1 ~ 4
LUK 1 ~ 4
MaxHP 100 ~ 300
MaxSP 20 ~ 60
ATK 20 ~ 50
ATK (%) 5 ~ 10
ASPD 1 ~ 2
ASPD (%) 10 ~ 30
HIT 10 ~ 30
FLEE 10 ~ 30
CRIT 5 ~ 10
Critical damage (%) 10 ~ 20
Ranged damage (%) 3 ~ 5
Increases received healing (%) 10 ~ 20
ATK against Small monsters 5 ~ 15
ATK against Medium monsters 5 ~ 15
ATK against Large monsters 5 ~ 15
Magic
Enchant Value
AGI 1 ~ 4
VIT 1 ~ 4
INT 1 ~ 4
DEX 1 ~ 4
LUK 1 ~ 4
MaxHP 100 ~ 300
MaxSP 20 ~ 60
MATK 20 ~ 50
MATK (%) 5 ~ 10
FLEE 10 ~ 30
Increases Healing done (%) 10 ~ 30
Variable cast time reduction (%) 5 ~ 10
MATK against Water monsters (%) 10 ~ 15
MATK against Earth monsters (%) 10 ~ 15
MATK against Fire monsters (%) 10 ~ 15
MATK against Wind monsters (%) 10 ~ 15
MATK against Small monsters (%) 5 ~ 15
MATK against Medium monsters (%) 5 ~ 15
MATK against Large monsters (%) 5 ~ 15

Monster level 41 ~ 60 ( 2 enchants )

Monsters in this category have chance to drop items with 2 pre-enchants given. However, it is NOT a 100% chance for it to have 2 enchants.

Melee
1st Enchant Min ~ Max 2nd Enchant Min ~ Max
STR 1 ~ 5 ATK against neutral element monsters (%) 10 ~ 20
AGI 1 ~ 5 ATK against water element monsters (%) 10 ~ 20
VIT 1 ~ 5 ATK against earth element monsters (%) 10 ~ 20
DEX 1 ~ 5 ATK against fire element monsters (%) 10 ~ 20
LUK 1 ~ 5 ATK against wind element monsters (%) 10 ~ 20
MaxHP 100 ~ 300 ATK against poison element monsters (%) 10 ~ 20
MaxSP 20 ~ 60 ATK against holy element monsters (%) 10 ~ 20
ATK 20 ~ 50 ATK against shadow element monsters (%) 10 ~ 20
ATK (%) 5 ~ 10 ATK against ghost element monsters (%) 10 ~ 20
ASPD 1 ~ 2 ATK against undead element monsters (%) 10 ~ 20
ASPD (%) 7 ~ 15 ATK against formless race monsters (%) 10 ~ 20
HIT 10 ~ 30 ATK against undead race monsters (%) 10 ~ 20
FLEE 10 ~ 30 ATK against brute race monsters (%) 10 ~ 20
CRIT 5 ~ 10 ATK against plant race monsters (%) 10 ~ 20
Critical damage (%) 10 ~ 20 ATK against insect race monsters (%) 10 ~ 20
Increases received healing (%) 10 ~ 20 ATK against fish race monsters (%) 10 ~ 20
ATK against Small monsters 10 ~ 20 ATK against demon race monsters (%) 10 ~ 20
ATK against Medium monsters 10 ~ 20 ATK against demi-human race monsters (%) 10 ~ 20
ATK against Large monsters 10 ~ 20 ATK against angel race monsters (%) 10 ~ 20
ATK against dragon race monsters (%) 10 ~ 20
Indestructible weapon 1
Ranged
1st Enchant Min ~ Max 2nd Enchant Min ~ Max
AGI 1 ~ 5 ATK against neutral element monsters (%) 10 ~ 20
VIT 1 ~ 5 ATK against water element monsters (%) 10 ~ 20
DEX 1 ~ 5 ATK against earth element monsters (%) 10 ~ 20
LUK 1 ~ 5 ATK against fire element monsters (%) 10 ~ 20
MaxHP 100 ~ 300 ATK against wind element monsters (%) 10 ~ 20
MaxSP 20 ~ 60 ATK against poison element monsters (%) 10 ~ 20
ATK 20 ~ 50 ATK against holy element monsters (%) 10 ~ 20
ATK (%) 5 ~ 10 ATK against shadow element monsters (%) 10 ~ 20
ASPD 1 ~ 2 ATK against ghost element monsters (%) 10 ~ 20
ASPD (%) 7 ~ 15 ATK against undead element monsters (%) 10 ~ 20
HIT 10 ~ 30 ATK against formless race monsters (%) 10 ~ 20
FLEE 10 ~ 30 ATK against undead race monsters (%) 10 ~ 20
CRIT 5 ~ 10 ATK against brute race monsters (%) 10 ~ 20
Critical damage (%) 10 ~ 20 ATK against plant race monsters (%) 10 ~ 20
Increases received healing (%) 10 ~ 20 ATK against insect race monsters (%) 10 ~ 20
Ranged damage (%) 5 ~ 10 ATK against fish race monsters (%) 10 ~ 20
ATK against Small monsters 10 ~ 20 ATK against demon race monsters (%) 10 ~ 20
ATK against Medium monsters 10 ~ 20 ATK against demi-human race monsters (%) 10 ~ 20
ATK against Large monsters 10 ~ 20 ATK against angel race monsters (%) 10 ~ 20
ATK against dragon race monsters (%) 10 ~ 20
Indestructible weapon 1
Magic
1st Enchant Min ~ Max 2nd Enchant Min ~ Max
AGI 1 ~ 5 MATK against neutral element monsters (%) 10 ~ 20
VIT 1 ~ 5 MATK against water element monsters (%) 10 ~ 20
INT 1 ~ 5 MATK against earth element monsters (%) 10 ~ 20
DEX 1 ~ 5 MATK against fire element monsters (%) 10 ~ 20
LUK 1 ~ 5 MATK against wind element monsters (%) 10 ~ 20
MaxHP 100 ~ 300 MATK against poison element monsters (%) 10 ~ 20
MaxSP 20 ~ 60 MATK against holy element monsters (%) 10 ~ 20
MATK 20 ~ 50 MATK against shadow element monsters (%) 10 ~ 20
MATK (%) 5 ~ 10 MATK against ghost element monsters (%) 10 ~ 20
FLEE 10 ~ 30 MATK against undead element monsters (%) 10 ~ 20
Increases received healing (%) 10 ~ 20 MATK against formless race monsters (%) 10 ~ 20
Increases healing done (%) 10 ~ 20 MATK against undead race monsters (%) 10 ~ 20
Variable cast time reduction (%) 5 ~ 10 MATK against brute race monsters (%) 10 ~ 20
MATK against Small monsters (%) 10 ~ 20 MATK against plant race monsters (%) 10 ~ 20
MATK against Medium monsters (%) 10 ~ 20 MATK against insect race monsters (%) 10 ~ 20
MATK against Large monsters (%) 10 ~ 20 MATK against fish race monsters (%) 10 ~ 20
MATK against demon race monsters (%) 10 ~ 20
MATK against demi-human race monsters (%) 10 ~ 20
MATK against angel race monsters (%) 10 ~ 20
MATK against dragon race monsters (%) 10 ~ 20
Indestructible weapon 1

Monster level 61 ~ 99 ( 2 enchants )

Monsters in this category have chance to drop items with 2 pre-enchants given. However, it is NOT a 100% chance for it to have 2 enchants.

Melee
1st Enchant Min ~ Max 2nd Enchant Min ~ Max
STR 1 ~ 6 ATK against neutral element monsters (%) 10 ~ 25
AGI 1 ~ 6 ATK against water element monsters (%) 10 ~ 25
VIT 1 ~ 6 ATK against earth element monsters (%) 10 ~ 25
DEX 1 ~ 6 ATK against fire element monsters (%) 10 ~ 25
LUK 1 ~ 6 ATK against wind element monsters (%) 10 ~ 25
MaxHP 100 ~ 500 ATK against poison element monsters (%) 10 ~ 25
MaxSP 20 ~ 100 ATK against holy element monsters (%) 10 ~ 25
ATK 20 ~ 60 ATK against shadow element monsters (%) 10 ~ 25
ATK (%) 5 ~ 12 ATK against ghost element monsters (%) 10 ~ 25
ASPD 1 ~ 2 ATK against undead element monsters (%) 10 ~ 25
ASPD (%) 7 ~ 18 ATK against formless race monsters (%) 10 ~ 25
HIT 10 ~ 35 ATK against undead race monsters (%) 10 ~ 25
FLEE 10 ~ 35 ATK against brute race monsters (%) 10 ~ 25
CRIT 5 ~ 12 ATK against plant race monsters (%) 10 ~ 25
Critical damage (%) 10 ~ 24 ATK against insect race monsters (%) 10 ~ 25
Increases received healing (%) 10 ~ 24 ATK against fish race monsters (%) 10 ~ 25
ATK against Small monsters 10 ~ 25 ATK against demon race monsters (%) 10 ~ 25
ATK against Medium monsters 10 ~ 25 ATK against demi-human race monsters (%) 10 ~ 25
ATK against Large monsters 10 ~ 25 ATK against angel race monsters (%) 10 ~ 25
ATK against dragon race monsters (%) 10 ~ 25
Indestructible weapon 1
Ranged
1st Enchant Min ~ Max 2nd Enchant Min ~ Max
AGI 1 ~ 6 ATK against neutral element monsters (%) 10 ~ 25
VIT 1 ~ 6 ATK against water element monsters (%) 10 ~ 25
DEX 1 ~ 6 ATK against earth element monsters (%) 10 ~ 25
LUK 1 ~ 6 ATK against fire element monsters (%) 10 ~ 25
MaxHP 100 ~ 500 ATK against wind element monsters (%) 10 ~ 25
MaxSP 20 ~ 100 ATK against poison element monsters (%) 10 ~ 25
ATK 20 ~ 60 ATK against holy element monsters (%) 10 ~ 25
ATK (%) 5 ~ 12 ATK against shadow element monsters (%) 10 ~ 25
ASPD 1 ~ 2 ATK against ghost element monsters (%) 10 ~ 25
ASPD (%) 7 ~ 18 ATK against undead element monsters (%) 10 ~ 25
HIT 10 ~ 35 ATK against formless race monsters (%) 10 ~ 25
FLEE 10 ~ 35 ATK against undead race monsters (%) 10 ~ 25
CRIT 5 ~ 12 ATK against brute race monsters (%) 10 ~ 25
Critical damage (%) 10 ~ 24 ATK against plant race monsters (%) 10 ~ 25
Increases received healing (%) 10 ~ 24 ATK against insect race monsters (%) 10 ~ 25
Ranged damage (%) 5 ~ 15 ATK against fish race monsters (%) 10 ~ 25
ATK against Small monsters 10 ~ 25 ATK against demon race monsters (%) 10 ~ 25
ATK against Medium monsters 10 ~ 25 ATK against demi-human race monsters (%) 10 ~ 25
ATK against Large monsters 10 ~ 25 ATK against angel race monsters (%) 10 ~ 25
ATK against dragon race monsters (%) 10 ~ 25
Indestructible weapon 1
Magic
1st Enchant Min ~ Max 2nd Enchant Min ~ Max
AGI 1 ~ 6 MATK against neutral element monsters (%) 10 ~ 25
VIT 1 ~ 6 MATK against water element monsters (%) 10 ~ 25
INT 1 ~ 6 MATK against earth element monsters (%) 10 ~ 25
DEX 1 ~ 6 MATK against fire element monsters (%) 10 ~ 25
LUK 1 ~ 6 MATK against wind element monsters (%) 10 ~ 25
MaxHP 100 ~ 500 MATK against poison element monsters (%) 10 ~ 25
MaxSP 20 ~ 100 MATK against holy element monsters (%) 10 ~ 25
MATK 20 ~ 60 MATK against shadow element monsters (%) 10 ~ 25
MATK (%) 5 ~ 12 MATK against ghost element monsters (%) 10 ~ 25
FLEE 10 ~ 35 MATK against undead element monsters (%) 10 ~ 25
Increases received healing (%) 10 ~ 24 MATK against formless race monsters (%) 10 ~ 25
Increases healing done (%) 10 ~ 24 MATK against undead race monsters (%) 10 ~ 25
Variable cast time reduction (%) 5 ~ 12 MATK against brute race monsters (%) 10 ~ 25
MATK against Small monsters (%) 10 ~ 25 MATK against plant race monsters (%) 10 ~ 25
MATK against Medium monsters (%) 10 ~ 25 MATK against insect race monsters (%) 10 ~ 25
MATK against Large monsters (%) 10 ~ 25 MATK against fish race monsters (%) 10 ~ 25
MATK against demon race monsters (%) 10 ~ 25
MATK against demi-human race monsters (%) 10 ~ 25
MATK against angel race monsters (%) 10 ~ 25
MATK against dragon race monsters (%) 10 ~ 25
Indestructible weapon 1

Boss Monsters - any level ( 3 enchants )

Melee
1st Enchant Min ~ Max 2nd Enchant Min ~ Max 3rd Enchant Min ~ Max
STR 1 ~ 4 ATK 5 ~ 15 MaxHP 60 ~ 180
AGI 1 ~ 4 ASPD (%) 4 ~ 12 MaxSP 20 ~ 60
VIT 1 ~ 4 HIT 4 ~ 12 MaxHP (%) 2 - 6
INT 1 ~ 4 CRIT 3 ~ 9 MaxSP (%) 2 - 6
DEX 1 ~ 4 Critical damage (%) 3 ~ 9 HP Recovery 10 ~ 30
LUK 1 ~ 4 ATK against neutral element monsters (%) 3 ~ 9 SP Recovery 10 ~ 30
ATK against water element monsters (%) 3 ~ 9 FLEE 5 ~ 15
ATK against earth element monsters (%) 3 ~ 9 Increase received heals (%) 3 ~ 9
ATK against fire element monsters (%) 3 ~ 9 Reduce after skill delay (%) 3 ~ 9
ATK against wind element monsters (%) 3 ~ 9 Decrease SP cost of skills (%) 1 ~ 3
ATK against poison element monsters (%) 3 ~ 9 Ignore DEF of formless race monsters (%) 3 ~ 9
ATK against holy element monsters (%) 3 ~ 9 Ignore DEF of undead race monsters (%) 3 ~ 9
ATK against shadow element monsters (%) 3 ~ 9 Ignore DEF of brute race monsters (%) 3 ~ 9
ATK against ghost element monsters (%) 3 ~ 9 Ignore DEF of plant race monsters (%) 3 ~ 9
ATK against undead element monsters (%) 3 ~ 9 Ignore DEF of insect race monsters (%) 3 ~ 9
ATK against formless race monsters (%) 3 ~ 9 Ignore DEF of fish race monsters (%) 3 ~ 9
ATK against undead race monsters (%) 3 ~ 9 Ignore DEF of demon race monsters (%) 3 ~ 9
ATK against brute race monsters (%) 3 ~ 9 Ignore DEF of demi-human race monsters (%) 3 ~ 9
ATK against plant race monsters (%) 3 ~ 9 Ignore DEF of angel race monsters (%) 3 ~ 9
ATK against insect race monsters (%) 3 ~ 9 Ignore DEF of dragon race monsters (%) 3 ~ 9
ATK against fish race monsters (%) 3 ~ 9 Indestructible 1
ATK against demon race monsters (%) 3 ~ 9 No size penalty 1
ATK against demi-human race monsters (%) 3 ~ 9 Water property 1
ATK against angel race monsters (%) 3 ~ 9 Earth property 1
ATK against dragon race monsters (%) 3 ~ 9 Fire property 1
Holy property 1
Shadow property 1
Ghost property 1
Undead property 1
Poison property 1
Wind property 1
||-
Ranged
1st Enchant Min ~ Max 2nd Enchant Min ~ Max 3rd Enchant Min ~ Max
STR 1 ~ 4 ATK 5 ~ 15 MaxHP 60 ~ 180
AGI 1 ~ 4 ASPD (%) 4 ~ 12 MaxSP 20 ~ 60
VIT 1 ~ 4 HIT 4 ~ 12 MaxHP (%) 2 - 6
INT 1 ~ 4 CRIT 3 ~ 9 MaxSP (%) 2 - 6
DEX 1 ~ 4 Critical damage (%) 3 ~ 9 HP Recovery 10 ~ 30
LUK 1 ~ 4 Ranged damage (%) 3 ~ 9 SP Recovery 10 ~ 30
ATK against neutral element monsters (%) 3 ~ 9 FLEE 5 ~ 15
ATK against water element monsters (%) 3 ~ 9 Increase received heals (%) 3 ~ 9
ATK against earth element monsters (%) 3 ~ 9 Reduce after skill delay (%) 3 ~ 9
ATK against fire element monsters (%) 3 ~ 9 Decrease SP cost of skills (%) 1 ~ 3
ATK against wind element monsters (%) 3 ~ 9 Ignore DEF of formless race monsters (%) 3 ~ 9
ATK against poison element monsters (%) 3 ~ 9 Ignore DEF of undead race monsters (%) 3 ~ 9
ATK against holy element monsters (%) 3 ~ 9 Ignore DEF of brute race monsters (%) 3 ~ 9
ATK against shadow element monsters (%) 3 ~ 9 Ignore DEF of plant race monsters (%) 3 ~ 9
ATK against ghost element monsters (%) 3 ~ 9 Ignore DEF of insect race monsters (%) 3 ~ 9
ATK against undead element monsters (%) 3 ~ 9 Ignore DEF of fish race monsters (%) 3 ~ 9
ATK against formless race monsters (%) 3 ~ 9 Ignore DEF of demon race monsters (%) 3 ~ 9
ATK against undead race monsters (%) 3 ~ 9 Ignore DEF of demi-human race monsters (%) 3 ~ 9
ATK against brute race monsters (%) 3 ~ 9 Ignore DEF of angel race monsters (%) 3 ~ 9
ATK against plant race monsters (%) 3 ~ 9 Ignore DEF of dragon race monsters (%) 3 ~ 9
ATK against insect race monsters (%) 3 ~ 9 Indestructible 1
ATK against fish race monsters (%) 3 ~ 9 No size penalty 1
ATK against demon race monsters (%) 3 ~ 9
ATK against demi-human race monsters (%) 3 ~ 9
ATK against angel race monsters (%) 3 ~ 9
ATK against dragon race monsters (%) 3 ~ 9
Magic
1st Enchant Min ~ Max 2nd Enchant Min ~ Max 3rd Enchant Min ~ Max
STR 1 ~ 4 MATK 5 ~ 15 MaxHP 60 ~ 180
AGI 1 ~ 4 MATK against neutral element monsters (%) 3 ~ 9 MaxSP 20 ~ 60
VIT 1 ~ 4 MATK against water element monsters (%) 3 ~ 9 MaxHP (%) 2 - 6
INT 1 ~ 4 MATK against earth element monsters (%) 3 ~ 9 MaxSP (%) 2 - 6
DEX 1 ~ 4 MATK against fire element monsters (%) 3 ~ 9 HP Recovery 10 ~ 30
LUK 1 ~ 4 MATK against wind element monsters (%) 3 ~ 9 SP Recovery 10 ~ 30
MATK against poison element monsters (%) 3 ~ 9 FLEE 5 ~ 15
MATK against holy element monsters (%) 3 ~ 9 Increase received heals (%) 3 ~ 9
MATK against shadow element monsters (%) 3 ~ 9 Increase healing skills (%) 3 ~ 9
MATK against ghost element monsters (%) 3 ~ 9 Variable cast time reduction (%) 3 ~ 9
MATK against undead element monsters (%) 3 ~ 9 After cast delay reduction (%) 3 ~ 9
MATK against formless race monsters (%) 3 ~ 9 Decrease SP cost of skills (%) 1 ~ 3
MATK against undead race monsters (%) 3 ~ 9 Ignore MDEF of formless race monsters (%) 3 ~ 9
MATK against brute race monsters (%) 3 ~ 9 Ignore MDEF of undead race monsters (%) 3 ~ 9
MATK against plant race monsters (%) 3 ~ 9 Ignore MDEF of brute race monsters (%) 3 ~ 9
MATK against insect race monsters (%) 3 ~ 9 Ignore MDEF of plant race monsters (%) 3 ~ 9
MATK against fish race monsters (%) 3 ~ 9 Ignore MDEF of insect race monsters (%) 3 ~ 9
MATK against demon race monsters (%) 3 ~ 9 Ignore MDEF of fish race monsters (%) 3 ~ 9
MATK against demi-human race monsters (%) 3 ~ 9 Ignore MDEF of demon race monsters (%) 3 ~ 9
MATK against angel race monsters (%) 3 ~ 9 Ignore MDEF of demi-human race monsters (%) 3 ~ 9
MATK against dragon race monsters (%) 3 ~ 9 Ignore MDEF of angel race monsters (%) 3 ~ 9
Ignore MDEF of dragon race monsters (%) 3 ~ 9

Fever Monsters - any level ( 3 enchants )

Monsters in this category have chance to drop items with 3 pre-enchants given. However, it is NOT a 100% chance for it to have 3 enchants.

Melee
1st Enchant Min ~ Max 2nd Enchant Min ~ Max 3rd Enchant Min ~ Max
ATK 5 ~ 30 HIT 5 ~ 20 ATK against formless race monsters (%) 5 ~ 10
ATK (%) 1 ~ 5 FLEE 10 ~ 20 ATK against undead race monsters (%) 5 ~ 10
ASPD 1 ATK against brute race monsters (%) 5 ~ 10
ASPD (%) 5 ~ 7 ATK against plant race monsters (%) 5 ~ 10
CRIT 2 ~ 5 ATK against insect race monsters (%) 5 ~ 10
Critical Damage (%) 5 ~ 10 ATK against fish race monsters (%) 5 ~ 10
ATK against neutral element monsters (%) 5 ~ 10 ATK against demon race monsters (%) 5 ~ 10
ATK against water element monsters (%) 5 ~ 10 ATK against demi-human race monsters (%) 5 ~ 10
ATK against earth element monsters (%) 5 ~ 10 ATK against angel race monsters (%) 5 ~ 10
ATK against fire element monsters (%) 5 ~ 10 ATK against dragon race monsters (%) 5 ~ 10
ATK against wind element monsters (%) 5 ~ 10 ATK against normal type monsters (%) 3 ~ 7
ATK against poison element monsters (%) 5 ~ 10 ATK against boss type monsters (%) 3 ~ 7
ATK against holy element monsters (%) 5 ~ 10 Chance to ignore DEF of formless race monsters (%) 5 ~ 15
ATK against shadow element monsters (%) 5 ~ 10 Chance to ignore DEF of undead race monsters (%) 5 ~ 15
ATK against ghost element monsters (%) 5 ~ 10 Chance to ignore DEF of brute race monsters (%) 5 ~ 15
ATK against undead element monsters (%) 5 ~ 10 Chance to ignore DEF of plant race monsters (%) 5 ~ 15
Chance to ignore DEF of insect race monsters (%) 5 ~ 15
Chance to ignore DEF of fish race monsters (%) 5 ~ 15
Chance to ignore DEF of demon race monsters (%) 5 ~ 15
Chance to ignore DEF of demi-human race monsters (%) 5 ~ 15
Chance to ignore DEF of angel race monsters (%) 5 ~ 15
Chance to ignore DEF of dragon race monsters (%) 5 ~ 15
Chance to ignore DEF of normal type monsters (%) 5 ~ 10
Ranged
1st Enchant Min ~ Max 2nd Enchant Min ~ Max 3rd Enchant Min ~ Max
ATK 5 ~ 30 HIT 5 ~ 20 ATK against formless race monsters (%) 5 ~ 10
ATK (%) 1 ~ 5 FLEE 10 ~ 20 ATK against undead race monsters (%) 5 ~ 10
ASPD 1 ATK against brute race monsters (%) 5 ~ 10
ASPD (%) 5 ~ 7 ATK against plant race monsters (%) 5 ~ 10
CRIT 2 ~ 5 ATK against insect race monsters (%) 5 ~ 10
Critical Damage (%) 5 ~ 10 ATK against fish race monsters (%) 5 ~ 10
ATK against neutral element monsters (%) 5 ~ 10 ATK against demon race monsters (%) 5 ~ 10
ATK against water element monsters (%) 5 ~ 10 ATK against demi-human race monsters (%) 5 ~ 10
ATK against earth element monsters (%) 5 ~ 10 ATK against angel race monsters (%) 5 ~ 10
ATK against fire element monsters (%) 5 ~ 10 ATK against dragon race monsters (%) 5 ~ 10
ATK against wind element monsters (%) 5 ~ 10 ATK against normal type monsters (%) 3 ~ 7
ATK against poison element monsters (%) 5 ~ 10 ATK against boss type monsters (%) 3 ~ 7
ATK against holy element monsters (%) 5 ~ 10 Chance to ignore DEF of formless race monsters (%) 5 ~ 15
ATK against shadow element monsters (%) 5 ~ 10 Chance to ignore DEF of undead race monsters (%) 5 ~ 15
ATK against ghost element monsters (%) 5 ~ 10 Chance to ignore DEF of brute race monsters (%) 5 ~ 15
ATK against undead element monsters (%) 5 ~ 10 Chance to ignore DEF of plant race monsters (%) 5 ~ 15
Chance to ignore DEF of insect race monsters (%) 5 ~ 15
Chance to ignore DEF of fish race monsters (%) 5 ~ 15
Chance to ignore DEF of demon race monsters (%) 5 ~ 15
Chance to ignore DEF of demi-human race monsters (%) 5 ~ 15
Chance to ignore DEF of angel race monsters (%) 5 ~ 15
Chance to ignore DEF of dragon race monsters (%) 5 ~ 15
Chance to ignore DEF of normal type monsters (%) 5 ~ 10
Magic
1st Enchant Min ~ Max 2nd Enchant Min ~ Max 3rd Enchant Min ~ Max
MATK 5 ~ 30 Increase Heal amount (%) 5 ~ 10 Increase Heal amount (%) 5 ~ 10
MATK (%) 1 ~ 5 FLEE 10 ~ 20 MATK against formless race monsters (%) 5 ~ 10
Variable casting reduction (%) 5 ~ 10 MATK against undead race monsters (%) 5 ~ 10
MATK against neutral element monsters (%) 5 ~ 10 MATK against brute race monsters (%) 5 ~ 10
MATK against water element monsters (%) 5 ~ 10 MATK against plant race monsters (%) 5 ~ 10
MATK against earth element monsters (%) 5 ~ 10 MATK against insect race monsters (%) 5 ~ 10
MATK against fire element monsters (%) 5 ~ 10 MATK against fish race monsters (%) 5 ~ 10
MATK against wind element monsters (%) 5 ~ 10 MATK against demon race monsters (%) 5 ~ 10
MATK against poison element monsters (%) 5 ~ 10 MATK against demi-human race monsters (%) 5 ~ 10
MATK against holy element monsters (%) 5 ~ 10 MATK against angel race monsters (%) 5 ~ 10
MATK against shadow element monsters (%) 5 ~ 10 MATK against dragon race monsters (%) 5 ~ 10
MATK against ghost element monsters (%) 5 ~ 10 MATK against normal type monsters (%) 3 ~ 7
MATK against undead element monsters (%) 5 ~ 10 MATK against boss type monsters (%) 3 ~ 7
Chance to ignore MDEF of formless race monsters (%) 5 ~ 15
Chance to ignore MDEF of undead race monsters (%) 5 ~ 15
Chance to ignore MDEF of brute race monsters (%) 5 ~ 15
Chance to ignore MDEF of plant race monsters (%) 5 ~ 15
Chance to ignore MDEF of insect race monsters (%) 5 ~ 15
Chance to ignore MDEF of fish race monsters (%) 5 ~ 15
Chance to ignore MDEF of demon race monsters (%) 5 ~ 15
Chance to ignore MDEF of demi-human race monsters (%) 5 ~ 15
Chance to ignore MDEF of angel race monsters (%) 5 ~ 15
Chance to ignore MDEF of dragon race monsters (%) 5 ~ 15
Chance to ignore MDEF of non-boss (regular) type monsters (%) 5 ~ 10

Other Equipment

Champion Monsters ( 1 ~ 2 enchants )

Monsters in this category have chance to drop items with 2 pre-enchants given. However, it is NOT a 100% chance for it to have 2 enchants.

Armor
1st Enchant Min ~ Max 2nd Enchant Min ~ Max
STR 1 ~ 4 MaxHP 200 ~ 500
AGI 1 ~ 4 MaxSP 40 ~ 100
VIT 1 ~ 4 ATK 10 ~ 20
INT 1 ~ 4 MATK 10 ~ 20
LUK 1 ~ 4 DEF 10 ~ 100
MaxHP (%) 3 ~ 7 MDEF 5 ~ 30
MaxSP (%) 3 ~ 7 Water element resist (%) 10 ~ 20
HP Recovery 40 ~ 100 Earth element resist (%) 10 ~ 20
SP Recovery 20 ~ 50 Fire element resist (%) 10 ~ 20
Wind element resist (%) 10 ~ 20
Poison element resist (%) 10 ~ 20
Holy element resist (%) 10 ~ 20
Shadow element resist (%) 10 ~ 20
Ghost element resist (%) 10 ~ 20
Undead element resist (%) 10 ~ 20
Garment
1st Enchant Min ~ Max 2nd Enchant Min ~ Max
STR 1 ~ 4 MaxHP 100 ~ 300
AGI 1 ~ 4 MaxSP 40 ~ 100
VIT 1 ~ 4 ATK 10 ~ 20
INT 1 ~ 4 MATK 10 ~ 20
DEX 1 ~ 4 DEF 10 ~ 50
LUK 1 ~ 4 MDEF 5 ~ 15
FLEE 10 ~ 30 Reduce weapon ATK damage by formless race monsters (%) 10 ~ 20
Reduce weapon ATK damage by undead race monsters (%) 10 ~ 20
Reduce weapon ATK damage by brute race monsters (%) 10 ~ 20
Reduce weapon ATK damage by plant race monsters (%) 10 ~ 20
Reduce weapon ATK damage by insect race monsters (%) 10 ~ 20
Reduce weapon ATK damage by fish race monsters (%) 10 ~ 20
Reduce weapon ATK damage by demon race monsters (%) 10 ~ 20
Reduce weapon ATK damage by demi-human race monsters (%) 10 ~ 20
Reduce weapon ATK damage by angel race monsters (%) 10 ~ 20
Reduce weapon ATK damage by dragon race monsters (%) 10 ~ 20
Shoes
1st Enchant Min ~ Max 2nd Enchant Min ~ Max
STR 1 ~ 4 MaxHP 100 ~ 300
AGI 1 ~ 4 MaxSP 40 ~ 100
VIT 1 ~ 4 ATK 10 ~ 20
INT 1 ~ 4 MATK 10 ~ 20
DEX 1 ~ 4 DEF 10 ~ 50
LUK 1 ~ 4 MDEF 5 ~ 15
HIT 10 ~ 30 Increase CRIT rate against formless race monsters (%) 10 ~ 20
Increase CRIT rate against undead race monsters (%) 10 ~ 20
Increase CRIT rate against brute race monsters (%) 10 ~ 20
Increase CRIT rate against plant race monsters (%) 10 ~ 20
Increase CRIT rate against insect race monsters (%) 10 ~ 20
Increase CRIT rate against fish race monsters (%) 10 ~ 20
Increase CRIT rate against demon race monsters (%) 10 ~ 20
Increase CRIT rate against demi-human race monsters (%) 10 ~ 20
Increase CRIT rate against angel race monsters (%) 10 ~ 20
Increase CRIT rate against dragon race monsters (%) 10 ~ 20

Fever Maps ( 2 ~ 3 enchants )

Armor
1st Enchant Min ~ Max 2nd Enchant Min ~ Max 3rd Enchant Min ~ Max
MaxHP 150 ~ 350 HP Recovery 15 ~ 50 MaxHP 150 ~ 300
MaxSP 25 ~ 50 SP Recovery 15 ~ 50 MaxSP 25 ~ 50
MaxHP (%) 1 ~ 5 FLEE 5 ~ 15 Reduce weapon ATK damage by formless race monsters (%) 3 ~ 7
MaxSP (%) 1 ~ 5 DEF 10 ~ 30 Reduce weapon ATK damage by undead race monsters (%) 3 ~ 7
MDEF 1 ~ 3 Reduce weapon ATK damage by brute race monsters (%) 3 ~ 7
Increase received heals (%) 3 ~ 7 Reduce weapon ATK damage by plant race monsters (%) 3 ~ 7
Variable cast time reduction (%) 5 ~ 10 Reduce weapon ATK damage by insect race monsters (%) 3 ~ 7
Physical resistance against neutral element monsters (%) 5 ~ 10 Reduce weapon ATK damage by fish race monsters (%) 3 ~ 7
Physical resistance against water element monsters (%) 5 ~ 10 Reduce weapon ATK damage by demon race monsters (%) 3 ~ 7
Physical resistance against earth element monsters (%) 5 ~ 10 Reduce weapon ATK damage by demi-human race monsters (%) 3 ~ 7
Physical resistance against fire element monsters (%) 5 ~ 10 Reduce weapon ATK damage by angel race monsters (%) 3 ~ 7
Physical resistance against wind element monsters (%) 5 ~ 10 Reduce weapon ATK damage by dragon race monsters (%) 3 ~ 7
Physical resistance against poison element monsters (%) 5 ~ 10
Physical resistance against holy element monsters (%) 5 ~ 10
Physical resistance against shadow element monsters (%) 5 ~ 10
Physical resistance against ghost element monsters (%) 5 ~ 10
Physical resistance against undead element monsters (%) 5 ~ 10
Reduce magic damage from neutral element monsters (%) 5 ~ 10
Reduce magic damage from water element monsters (%) 5 ~ 10
Reduce magic damage from earth element monsters (%) 5 ~ 10
Reduce magic damage from fire element monsters (%) 5 ~ 10
Reduce magic damage from wind element monsters (%) 5 ~ 10
Reduce magic damage from poison element monsters (%) 5 ~ 10
Reduce magic damage from holy element monsters (%) 5 ~ 10
Reduce magic damage from shadow element monsters (%) 5 ~ 10
Reduce magic damage from ghost element monsters (%) 5 ~ 10
Reduce magic damage from undead element monsters (%) 5 ~ 10
Garment
1st Enchant Min ~ Max 2nd Enchant Min ~ Max 3rd Enchant Min ~ Max
MaxHP 150 ~ 250 FLEE 5 ~ 15 MaxHP 150 ~ 300
MaxSP 25 ~ 50 DEF 10 ~ 50 MaxSP 25 ~ 50
MaxHP (%) 1 ~ 5 MDEF 2 ~ 5 Reduce weapon ATK damage by formless race monsters (%) 3 ~ 7
MaxSP (%) 1 ~ 5 Increase received heals (%) 5 ~ 10 Reduce weapon ATK damage by undead race monsters (%) 3 ~ 7
Variable cast time reduction (%) 5 ~ 10 Reduce weapon ATK damage by brute race monsters (%) 3 ~ 7
Physical resistance against neutral element monsters (%) 5 ~ 10 Reduce weapon ATK damage by plant race monsters (%) 3 ~ 7
Physical resistance against water element monsters (%) 5 ~ 10 Reduce weapon ATK damage by insect race monsters (%) 3 ~ 7
Physical resistance against earth element monsters (%) 5 ~ 10 Reduce weapon ATK damage by fish race monsters (%) 3 ~ 7
Physical resistance against fire element monsters (%) 5 ~ 10 Reduce weapon ATK damage by demon race monsters (%) 3 ~ 7
Physical resistance against wind element monsters (%) 5 ~ 10 Reduce weapon ATK damage by demi-human race monsters (%) 3 ~ 7
Physical resistance against poison element monsters (%) 5 ~ 10 Reduce weapon ATK damage by angel race monsters (%) 3 ~ 7
Physical resistance against holy element monsters (%) 5 ~ 10 Reduce weapon ATK damage by dragon race monsters (%) 3 ~ 7
Physical resistance against shadow element monsters (%) 5 ~ 10
Physical resistance against ghost element monsters (%) 5 ~ 10
Physical resistance against undead element monsters (%) 5 ~ 10
Reduce magic damage from neutral element monsters (%) 5 ~ 10
Reduce magic damage from water element monsters (%) 5 ~ 10
Reduce magic damage from earth element monsters (%) 5 ~ 10
Reduce magic damage from fire element monsters (%) 5 ~ 10
Reduce magic damage from wind element monsters (%) 5 ~ 10
Reduce magic damage from poison element monsters (%) 5 ~ 10
Reduce magic damage from holy element monsters (%) 5 ~ 10
Reduce magic damage from shadow element monsters (%) 5 ~ 10
Reduce magic damage from ghost element monsters (%) 5 ~ 10
Reduce magic damage from undead element monsters (%) 5 ~ 10
Water element resist (%) 1 ~ 5
Earth element resist (%) 1 ~ 5
Fire element resist (%) 1 ~ 5
Wind element resist (%) 1 ~ 5
Poison element resist (%) 1 ~ 5
Holy element resist (%) 1 ~ 5
Shadow element resist (%) 1 ~ 5
Ghost element resist (%) 1 ~ 5
Undead element resist (%) 1 ~ 5
Shoes
1st Enchant Min ~ Max 2nd Enchant Min ~ Max 3rd Enchant Min ~ Max
MaxHP 150 ~ 250 FLEE 5 ~ 15 MaxHP 150 ~ 300
MaxSP 25 ~ 50 DEF 10 ~ 50 MaxSP 25 ~ 50
MaxHP (%) 1 ~ 5 MDEF 2 ~ 5 Reduce weapon ATK damage by formless race monsters (%) 3 ~ 7
MaxSP (%) 1 ~ 5 Increase received heals (%) 5 ~ 10 Reduce weapon ATK damage by undead race monsters (%) 3 ~ 7
HIT 5 ~ 10 Reduce weapon ATK damage by brute race monsters (%) 3 ~ 7
Reduce weapon ATK damage by plant race monsters (%) 3 ~ 7
Reduce weapon ATK damage by insect race monsters (%) 3 ~ 7
Reduce weapon ATK damage by fish race monsters (%) 3 ~ 7
Reduce weapon ATK damage by demon race monsters (%) 3 ~ 7
Reduce weapon ATK damage by demi-human race monsters (%) 3 ~ 7
Reduce weapon ATK damage by angel race monsters (%) 3 ~ 7
Reduce weapon ATK damage by dragon race monsters (%) 3 ~ 7