Difference between revisions of "Fortessa Zero Adventure"
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====Boss Monsters - any level ( 3 enchants )==== | ====Boss Monsters - any level ( 3 enchants )==== | ||
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{| border="0" class="table" style="max-width: 100%;" | {| border="0" class="table" style="max-width: 100%;" | ||
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|} | |} | ||
| − | == | + | ===Other Equipment=== |
| − | ===Champion Monsters (1 | + | ====Champion Monsters ( 1 ~ 2 enchants )==== |
| − | ==== | + | Monsters in this category have chance to drop items with 2 pre-enchants given. However, it is NOT a 100% chance for it to have 2 enchants.<br> |
| − | {| class="wikitable" style="display: inline-table" | + | |
| + | {| border="0" class="table" style="max-width: 100%;" | ||
| + | | style="width: 30%; right: 1000px;"| | ||
| + | {| class="wikitable filterable" style="width: 30%; display: inline-table"|<div style="text-align:center"> | ||
|+Armor | |+Armor | ||
|- | |- | ||
| − | ! | + | ! 1st Enchant |
| + | ! Min ~ Max | ||
| + | ! 2nd Enchant | ||
| + | ! Min ~ Max | ||
|- | |- | ||
| − | |STR||1 ~ 4 | + | |STR||1 ~ 4||MaxHP||200 ~ 500 |
| − | |- | + | |- |
| − | |AGI||1 ~ 4 | + | |AGI||1 ~ 4||MaxSP||40 ~ 100 |
| − | |- | + | |- |
| − | |VIT||1 ~ 4 | + | |VIT||1 ~ 4||ATK||10 ~ 20 |
| − | |- | + | |- |
| − | |INT||1 ~ 4 | + | |INT||1 ~ 4||MATK||10 ~ 20 |
| − | |- | + | |- |
| − | |LUK||1 ~ 4 | + | |LUK||1 ~ 4||DEF||10 ~ 100 |
| − | |- | + | |- |
| − | |MaxHP (%)||3 ~ 7 | + | |MaxHP (%)||3 ~ 7||MDEF||5 ~ 30 |
| − | |- | + | |- |
| − | |MaxSP (%)||3 ~ 7 | + | |MaxSP (%)||3 ~ 7||Water element resist (%)||10 ~ 20 |
| − | |- | + | |- |
| − | |HP Recovery||40 ~ 100 | + | |HP Recovery||40 ~ 100||Earth element resist (%)||10 ~ 20 |
| − | |- | + | |- |
| − | |SP Recovery||20 ~ 50 | + | |SP Recovery||20 ~ 50||Fire element resist (%)||10 ~ 20 |
| + | |- | ||
| + | |||||Wind element resist (%)||10 ~ 20 | ||
| + | |- | ||
| + | |||||Poison element resist (%)||10 ~ 20 | ||
| + | |- | ||
| + | |||||Holy element resist (%)||10 ~ 20 | ||
| + | |- | ||
| + | |||||Shadow element resist (%)||10 ~ 20 | ||
| + | |- | ||
| + | |||||Ghost element resist (%)||10 ~ 20 | ||
| + | |- | ||
| + | |||||Undead element resist (%)||10 ~ 20 | ||
|} | |} | ||
| − | {| class="wikitable" style="display: inline-table" | + | | style="width: 30%; right: 1000px;"| |
| + | {| class="wikitable filterable" style="width: 30%; display: inline-table"|<div style="text-align:center"> | ||
|+Garment | |+Garment | ||
|- | |- | ||
| − | ! | + | ! 1st Enchant |
| + | ! Min ~ Max | ||
| + | ! 2nd Enchant | ||
| + | ! Min ~ Max | ||
|- | |- | ||
| − | |STR||1 ~ 4 | + | |STR||1 ~ 4||MaxHP||100 ~ 300 |
| − | |- | + | |- |
| − | |AGI||1 ~ 4 | + | |AGI||1 ~ 4||MaxSP||40 ~ 100 |
| − | |- | + | |- |
| − | |VIT||1 ~ 4 | + | |VIT||1 ~ 4||ATK||10 ~ 20 |
| − | |- | + | |- |
| − | |INT||1 ~ 4 | + | |INT||1 ~ 4||MATK||10 ~ 20 |
| − | |- | + | |- |
| − | |DEX||1 ~ 4 | + | |DEX||1 ~ 4||DEF||10 ~ 50 |
| − | |- | + | |- |
| − | |LUK||1 ~ 4 | + | |LUK||1 ~ 4||MDEF||5 ~ 15 |
| − | |- | + | |- |
| − | |FLEE||10 ~ 30 | + | |FLEE||10 ~ 30 ||Reduce weapon ATK damage by formless race monsters (%)||10 ~ 20 |
| + | |- | ||
| + | |||||Reduce weapon ATK damage by undead race monsters (%)||10 ~ 20 | ||
| + | |- | ||
| + | |||||Reduce weapon ATK damage by brute race monsters (%)||10 ~ 20 | ||
| + | |- | ||
| + | |||||Reduce weapon ATK damage by plant race monsters (%)||10 ~ 20 | ||
| + | |- | ||
| + | |||||Reduce weapon ATK damage by insect race monsters (%)||10 ~ 20 | ||
| + | |- | ||
| + | |||||Reduce weapon ATK damage by fish race monsters (%)||10 ~ 20 | ||
| + | |- | ||
| + | |||||Reduce weapon ATK damage by demon race monsters (%)||10 ~ 20 | ||
| + | |- | ||
| + | |||||Reduce weapon ATK damage by demi-human race monsters (%)||10 ~ 20 | ||
| + | |- | ||
| + | |||||Reduce weapon ATK damage by angel race monsters (%)||10 ~ 20 | ||
| + | |- | ||
| + | |||||Reduce weapon ATK damage by dragon race monsters (%)||10 ~ 20 | ||
|} | |} | ||
| − | {| class="wikitable" style="display: inline-table" | + | | style="width: 30%; right: 1000px;"| |
| + | {| class="wikitable filterable" style="width: 30%; display: inline-table"|<div style="text-align:center"> | ||
|+Shoes | |+Shoes | ||
|- | |- | ||
| − | ! | + | ! 1st Enchant |
| + | ! Min ~ Max | ||
| + | ! 2nd Enchant | ||
| + | ! Min ~ Max | ||
|- | |- | ||
| − | |STR||1 ~ 4 | + | |STR||1 ~ 4||MaxHP||100 ~ 300 |
| − | |- | + | |- |
| − | |AGI||1 ~ 4 | + | |AGI||1 ~ 4||MaxSP||40 ~ 100 |
| − | | | + | |- |
| − | | | + | |VIT||1 ~ 4||ATK||10 ~ 20 |
| − | |- | + | |- |
| − | | | + | |INT||1 ~ 4||MATK||10 ~ 20 |
| − | | | + | |- |
| − | | | + | |DEX||1 ~ 4||DEF||10 ~ 50 |
| − | |- | + | |- |
| − | | | + | |LUK||1 ~ 4||MDEF||5 ~ 15 |
| − | | | + | |- |
| − | | | + | |HIT||10 ~ 30||Increase CRIT rate against formless race monsters (%)||10 ~ 20 |
| − | | | + | |- |
| − | + | |||||Increase CRIT rate against undead race monsters (%)||10 ~ 20 | |
| − | + | |- | |
| − | | | + | |||||Increase CRIT rate against brute race monsters (%)||10 ~ 20 |
| − | | | + | |- |
| − | + | |||||Increase CRIT rate against plant race monsters (%)||10 ~ 20 | |
| − | | | + | |- |
| − | | | + | |||||Increase CRIT rate against insect race monsters (%)||10 ~ 20 |
| − | |- | + | |- |
| − | | | + | |||||Increase CRIT rate against fish race monsters (%)||10 ~ 20 |
| − | | | + | |- |
| − | | | + | |||||Increase CRIT rate against demon race monsters (%)||10 ~ 20 |
| − | |- | + | |- |
| − | | | + | |||||Increase CRIT rate against demi-human race monsters (%)||10 ~ 20 |
| − | | | + | |- |
| − | | | + | |||||Increase CRIT rate against angel race monsters (%)||10 ~ 20 |
| − | |- | + | |- |
| − | | | + | |||||Increase CRIT rate against dragon race monsters (%)||10 ~ 20 |
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|} | |} | ||
| − | {| class=" | + | |
| − | + | ====Fever Maps ( 2 ~ 3 enchants )==== | |
| − | + | ||
| − | + | {| border="0" class="table" style="max-width: 100%;" | |
| − | + | | style="width: 30%; right: 1000px;"| | |
| − | + | {| class="wikitable filterable" style="width: 30%; display: inline-table"|<div style="text-align:center"> | |
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| − | {| class="wikitable" style="display: inline-table" | ||
|+Armor | |+Armor | ||
|- | |- | ||
| − | ! | + | ! 1st Enchant |
| + | ! Min ~ Max | ||
| + | ! 2nd Enchant | ||
| + | ! Min ~ Max | ||
| + | ! 3rd Enchant | ||
| + | ! Min ~ Max | ||
|- | |- | ||
| − | |MaxHP||150 ~ 350 | + | |MaxHP||150 ~ 350||HP Recovery||15 ~ 50||MaxHP||150 ~ 300 |
| − | |- | + | |- |
| − | |MaxSP||25 ~ 50 | + | |MaxSP||25 ~ 50||SP Recovery||15 ~ 50 ||MaxSP||25 ~ 50 |
| − | |- | + | |- |
| − | |MaxHP (%)||1 ~ 5 | + | |MaxHP (%)||1 ~ 5||FLEE||5 ~ 15 ||Reduce weapon ATK damage by formless race monsters (%)||3 ~ 7 |
| − | |- | + | |- |
| − | |MaxSP (%)||1 ~ 5 | + | |MaxSP (%)||1 ~ 5||DEF||10 ~ 30 ||Reduce weapon ATK damage by undead race monsters (%)||3 ~ 7 |
| + | |- | ||
| + | |||||MDEF||1 ~ 3 ||Reduce weapon ATK damage by brute race monsters (%)||3 ~ 7 | ||
| + | |- | ||
| + | |||||Increase received heals (%)||3 ~ 7||Reduce weapon ATK damage by plant race monsters (%)||3 ~ 7 | ||
| + | |- | ||
| + | |||||Variable cast time reduction (%)||5 ~ 10||Reduce weapon ATK damage by insect race monsters (%)||3 ~ 7 | ||
| + | |- | ||
| + | |||||Physical resistance against neutral element monsters (%)||5 ~ 10||Reduce weapon ATK damage by fish race monsters (%)||3 ~ 7 | ||
| + | |- | ||
| + | |||||Physical resistance against water element monsters (%)||5 ~ 10||Reduce weapon ATK damage by demon race monsters (%)||3 ~ 7 | ||
| + | |- | ||
| + | |||||Physical resistance against earth element monsters (%)||5 ~ 10||Reduce weapon ATK damage by demi-human race monsters (%)||3 ~ 7 | ||
| + | |- | ||
| + | |||||Physical resistance against fire element monsters (%)||5 ~ 10||Reduce weapon ATK damage by angel race monsters (%)||3 ~ 7 | ||
| + | |- | ||
| + | |||||Physical resistance against wind element monsters (%)||5 ~ 10||Reduce weapon ATK damage by dragon race monsters (%)||3 ~ 7 | ||
| + | |- | ||
| + | |||||Physical resistance against poison element monsters (%)||5 ~ 10 | ||
| + | |- | ||
| + | |||||Physical resistance against holy element monsters (%)||5 ~ 10 | ||
| + | |- | ||
| + | |||||Physical resistance against shadow element monsters (%)||5 ~ 10 | ||
| + | |- | ||
| + | |||||Physical resistance against ghost element monsters (%)||5 ~ 10 | ||
| + | |- | ||
| + | |||||Physical resistance against undead element monsters (%)||5 ~ 10 | ||
| + | |- | ||
| + | |||||Reduce magic damage from neutral element monsters (%)||5 ~ 10 | ||
| + | |- | ||
| + | |||||Reduce magic damage from water element monsters (%)||5 ~ 10 | ||
| + | |- | ||
| + | |||||Reduce magic damage from earth element monsters (%)||5 ~ 10 | ||
| + | |- | ||
| + | |||||Reduce magic damage from fire element monsters (%)||5 ~ 10 | ||
| + | |- | ||
| + | |||||Reduce magic damage from wind element monsters (%)||5 ~ 10 | ||
| + | |- | ||
| + | |||||Reduce magic damage from poison element monsters (%)||5 ~ 10 | ||
| + | |- | ||
| + | |||||Reduce magic damage from holy element monsters (%)||5 ~ 10 | ||
| + | |- | ||
| + | |||||Reduce magic damage from shadow element monsters (%)||5 ~ 10 | ||
| + | |- | ||
| + | |||||Reduce magic damage from ghost element monsters (%)||5 ~ 10 | ||
| + | |- | ||
| + | |||||Reduce magic damage from undead element monsters (%)||5 ~ 10 | ||
|} | |} | ||
| − | + | | style="width: 30%; right: 1000px;"| | |
| − | + | {| class="wikitable filterable" style="width: 30%; display: inline-table"|<div style="text-align:center"> | |
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| − | {| class="wikitable" style="display: inline-table" | ||
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|+Garment | |+Garment | ||
|- | |- | ||
| − | ! | + | ! 1st Enchant |
| + | ! Min ~ Max | ||
| + | ! 2nd Enchant | ||
| + | ! Min ~ Max | ||
| + | ! 3rd Enchant | ||
| + | ! Min ~ Max | ||
|- | |- | ||
| − | |FLEE||5 ~ 15 | + | |MaxHP||150 ~ 250||FLEE||5 ~ 15 ||MaxHP||150 ~ 300 |
| − | |- | + | |- |
| − | |DEF||10 ~ 50 | + | |MaxSP||25 ~ 50 ||DEF||10 ~ 50 ||MaxSP||25 ~ 50 |
| − | |- | + | |- |
| − | |MDEF||2 ~ 5 | + | |MaxHP (%)||1 ~ 5||MDEF||2 ~ 5 ||Reduce weapon ATK damage by formless race monsters (%)||3 ~ 7 |
| − | |- | + | |- |
| − | |Increase received heals (%)||5 ~ 10 | + | |MaxSP (%)||1 ~ 5||Increase received heals (%)||5 ~ 10||Reduce weapon ATK damage by undead race monsters (%)||3 ~ 7 |
| − | |- | + | |- |
| − | |Variable cast time reduction (%)||5 ~ 10 | + | |||||Variable cast time reduction (%)||5 ~ 10||Reduce weapon ATK damage by brute race monsters (%)||3 ~ 7 |
| − | |- | + | |- |
| − | |Physical resistance against neutral element monsters (%)||5 ~ 10 | + | |||||Physical resistance against neutral element monsters (%)||5 ~ 10 ||Reduce weapon ATK damage by plant race monsters (%)||3 ~ 7 |
| − | |- | + | |- |
| − | |Physical resistance against water element monsters (%)||5 ~ 10 | + | |||||Physical resistance against water element monsters (%)||5 ~ 10||Reduce weapon ATK damage by insect race monsters (%)||3 ~ 7 |
| − | |- | + | |- |
| − | |Physical resistance against earth element monsters (%)||5 ~ 10 | + | |||||Physical resistance against earth element monsters (%)||5 ~ 10||Reduce weapon ATK damage by fish race monsters (%)||3 ~ 7 |
| − | |- | + | |- |
| − | |Physical resistance against fire element monsters (%)||5 ~ 10 | + | |||||Physical resistance against fire element monsters (%)||5 ~ 10||Reduce weapon ATK damage by demon race monsters (%)||3 ~ 7 |
| − | |- | + | |- |
| − | |Physical resistance against wind element monsters (%)||5 ~ 10 | + | |||||Physical resistance against wind element monsters (%)||5 ~ 10||Reduce weapon ATK damage by demi-human race monsters (%)||3 ~ 7 |
| − | |- | + | |- |
| − | |Physical resistance against poison element monsters (%)||5 ~ 10 | + | |||||Physical resistance against poison element monsters (%)||5 ~ 10||Reduce weapon ATK damage by angel race monsters (%)||3 ~ 7 |
| − | |- | + | |- |
| − | |Physical resistance against holy element monsters (%)||5 ~ 10 | + | |||||Physical resistance against holy element monsters (%)||5 ~ 10||Reduce weapon ATK damage by dragon race monsters (%)||3 ~ 7 |
| − | |- | + | |- |
| − | |Physical resistance against shadow element monsters (%)||5 ~ 10 | + | |||||Physical resistance against shadow element monsters (%)||5 ~ 10 |
| − | |- | + | |- |
| − | |Physical resistance against ghost element monsters (%)||5 ~ 10 | + | |||||Physical resistance against ghost element monsters (%)||5 ~ 10 |
| − | |- | + | |- |
| − | |Physical resistance against undead element monsters (%)||5 ~ 10 | + | |||||Physical resistance against undead element monsters (%)||5 ~ 10 |
| − | |- | + | |- |
| − | |Reduce magic damage from neutral element monsters (%)||5 ~ 10 | + | |||||Reduce magic damage from neutral element monsters (%)||5 ~ 10 |
| − | |- | + | |- |
| − | |Reduce magic damage from water element monsters (%)||5 ~ 10 | + | |||||Reduce magic damage from water element monsters (%)||5 ~ 10 |
| − | |- | + | |- |
| − | |Reduce magic damage from earth element monsters (%)||5 ~ 10 | + | |||||Reduce magic damage from earth element monsters (%)||5 ~ 10 |
| − | |- | + | |- |
| − | |Reduce magic damage from fire element monsters (%)||5 ~ 10 | + | |||||Reduce magic damage from fire element monsters (%)||5 ~ 10 |
| − | |- | + | |- |
| − | |Reduce magic damage from wind element monsters (%)||5 ~ 10 | + | |||||Reduce magic damage from wind element monsters (%)||5 ~ 10 |
| − | |- | + | |- |
| − | |Reduce magic damage from poison element monsters (%)||5 ~ 10 | + | |||||Reduce magic damage from poison element monsters (%)||5 ~ 10 |
| − | |- | + | |- |
| − | |Reduce magic damage from holy element monsters (%)||5 ~ 10 | + | |||||Reduce magic damage from holy element monsters (%)||5 ~ 10 |
| − | |- | + | |- |
| − | |Reduce magic damage from shadow element monsters (%)||5 ~ 10 | + | |||||Reduce magic damage from shadow element monsters (%)||5 ~ 10 |
| − | |- | + | |- |
| − | |Reduce magic damage from ghost element monsters (%)||5 ~ 10 | + | |||||Reduce magic damage from ghost element monsters (%)||5 ~ 10 |
| − | |- | + | |- |
| − | |Reduce magic damage from undead element monsters (%)||5 ~ 10 | + | |||||Reduce magic damage from undead element monsters (%)||5 ~ 10 |
| − | |- | + | |- |
| − | |Water element resist (%)||1 ~ 5 | + | |||||Water element resist (%)||1 ~ 5 |
| − | |- | + | |- |
| − | |Earth element resist (%)||1 ~ 5 | + | |||||Earth element resist (%)||1 ~ 5 |
| − | |- | + | |- |
| − | |Fire element resist (%)||1 ~ 5 | + | |||||Fire element resist (%)||1 ~ 5 |
| − | |- | + | |- |
| − | |Wind element resist (%)||1 ~ 5 | + | |||||Wind element resist (%)||1 ~ 5 |
| − | |- | + | |- |
| − | |Poison element resist (%)||1 ~ 5 | + | |||||Poison element resist (%)||1 ~ 5 |
| − | |- | + | |- |
| − | |Holy element resist (%)||1 ~ 5 | + | |||||Holy element resist (%)||1 ~ 5 |
| − | |- | + | |- |
| − | |Shadow element resist (%)||1 ~ 5 | + | |||||Shadow element resist (%)||1 ~ 5 |
| − | |- | + | |- |
| − | |Ghost element resist (%)||1 ~ 5 | + | |||||Ghost element resist (%)||1 ~ 5 |
| − | |- | + | |- |
| − | |Undead element resist (%)||1 ~ 5 | + | |||||Undead element resist (%)||1 ~ 5 |
|} | |} | ||
| − | {| class="wikitable" style="display: inline-table" | + | | style="width: 30%; right: 1000px;"| |
| + | {| class="wikitable filterable" style="width: 30%; display: inline-table"|<div style="text-align:center"> | ||
|+Shoes | |+Shoes | ||
|- | |- | ||
| − | ! | + | ! 1st Enchant |
| + | ! Min ~ Max | ||
| + | ! 2nd Enchant | ||
| + | ! Min ~ Max | ||
| + | ! 3rd Enchant | ||
| + | ! Min ~ Max | ||
|- | |- | ||
| − | | | + | |MaxHP||150 ~ 250||FLEE||5 ~ 15||MaxHP||150 ~ 300 |
| − | | | + | |- |
| − | | | + | |MaxSP||25 ~ 50 ||DEF||10 ~ 50||MaxSP||25 ~ 50 |
| − | | | + | |- |
| − | | | + | |MaxHP (%)||1 ~ 5||MDEF||2 ~ 5||Reduce weapon ATK damage by formless race monsters (%)||3 ~ 7 |
| − | |- | + | |- |
| − | | | + | |MaxSP (%)||1 ~ 5||Increase received heals (%)||5 ~ 10||Reduce weapon ATK damage by undead race monsters (%)||3 ~ 7 |
| − | | | + | |- |
| − | | | + | |||||HIT||5 ~ 10||Reduce weapon ATK damage by brute race monsters (%)||3 ~ 7 |
| − | | | + | |- |
| − | + | |||||||||Reduce weapon ATK damage by plant race monsters (%)||3 ~ 7 | |
| − | + | |- | |
| − | | | + | |||||||||Reduce weapon ATK damage by insect race monsters (%)||3 ~ 7 |
| − | | | + | |- |
| − | + | |||||||||Reduce weapon ATK damage by fish race monsters (%)||3 ~ 7 | |
| − | |- | + | |- |
| − | |MaxHP|| | + | |||||||||Reduce weapon ATK damage by demon race monsters (%)||3 ~ 7 |
| − | | | + | |- |
| − | | | + | |||||||||Reduce weapon ATK damage by demi-human race monsters (%)||3 ~ 7 |
| − | | | + | |- |
| − | |Reduce weapon ATK damage by formless race monsters (%)||3 ~ 7 | + | |||||||||Reduce weapon ATK damage by angel race monsters (%)||3 ~ 7 |
| − | |- | + | |- |
| − | | | + | |||||||||Reduce weapon ATK damage by dragon race monsters (%)||3 ~ 7 |
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| − | |Reduce weapon ATK damage by | ||
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| − | |Reduce weapon ATK damage by | ||
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| − | |Reduce | ||
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| − | |Reduce | ||
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Revision as of 21:36, 24 March 2021
About
In the Fortessa Zero Adventure you start over with a complete fresh character ( Novice 1/1 with a clean inventory. ).
[ No Items are lost, they will be loaded along with your normal character upon leaving this area. ]
You have no access to your roDEX, your storages 1-10 or Guild Storage.
Main Area: Adventurer Headquarter
You have access to all quests of the Adventurer Headquarter for Lvl 1-99 including special dailies.
All quests you finish will reward you with merit and Fortessa Medal.
[ All maps from the Fortessa Zero Adventure are subjected to Zero Game Style. ]
- Randomoptions on all weapons dropped from monsters in the range of 1-99
- Randomoptions on all equipment dropped from champion monsters
- Randomoptions on all fever equipment
- Fever fields and maps
- Blacksmith randomoption craftings
- Defense refine bonus
Fortessa Zero Adventure is an expansion of the Dark Society act.
You may leave the area at any point using the NPC: Strange Crystal ( Located at 33,10 in Adventurer Headquarter )
Merit / Rankings
By completing quests in the Adventurer Headquarter you automatically gain merit which is required to level up your Adventurer Rank, the higher your rank becomes, the more dailies unlock at level 99.
Higher ranked Adventurers may accept Daily Quests from NPC Rinne.
- 0~499 Merit - Copper Adventurer
- 500~1499 Merit - Iron Adventurer
- 1500~3499 Merit - Silver Adventurer
- 3499~4999 Merit - Gold Adventurer
- 5000+ Merit - Platinum Adventurer
Special Notes
- Fortessa Zero Adventure maps are special, they're cloned maps and are only available to yourself.
[ Therefor - no Kill stealing / Mob dropping / Drama / Rude behaviour or griefing. The only exception to this rule is when you are in a party with someone else. The map you will go to, will be an open map to your party alone. ]
Npcs
Demiurges
Can upgrade your Adventurer Rank aswell as allow you to join the Adventurer Group.
Rinne
Special daily NPC with quests for Iron and above Adventurers
Randomoptions ( Enchanted dropped Items )
In this story mode all monsters drop special pre-enchanted items.
Every weapon is automatically subjected to a certain category based on its weapon type.
| Weapon types | ||
|---|---|---|
| Melee | Ranged | Magic |
| Dagger | Bow | Rod |
| Sword | Instrument | Book |
| Spear | Whip | Staffs |
| Katar | Any gun | |
| Axe | ||
| Knuckle |
Weapons
Monster level 1 ~ 20 ( 1 enchant )
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Monster level 21 ~ 40 ( 1 enchant )
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Monster level 41 ~ 60 ( 2 enchants )
Monsters in this category have chance to drop items with 2 pre-enchants given. However, it is NOT a 100% chance for it to have 2 enchants.
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Monster level 61 ~ 99 ( 2 enchants )
Monsters in this category have chance to drop items with 2 pre-enchants given. However, it is NOT a 100% chance for it to have 2 enchants.
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Boss Monsters - any level ( 3 enchants )
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Fever Monsters - any level ( 3 enchants )
Monsters in this category have chance to drop items with 3 pre-enchants given. However, it is NOT a 100% chance for it to have 3 enchants.
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Other Equipment
Champion Monsters ( 1 ~ 2 enchants )
Monsters in this category have chance to drop items with 2 pre-enchants given. However, it is NOT a 100% chance for it to have 2 enchants.
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Fever Maps ( 2 ~ 3 enchants )
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