Difference between revisions of "Mora Shop"
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|- | |- | ||
{{EpisodeGear|id2=2864|name2=Light of Cure|effect= | {{EpisodeGear|id2=2864|name2=Light of Cure|effect= | ||
| − | VIT +2 <br> | + | VIT + 2 <br> |
Increases the effectiveness of healing skills by 2%. | Increases the effectiveness of healing skills by 2%. | ||
--------- | --------- | ||
| Line 20: | Line 20: | ||
}} | }} | ||
{{EpisodeGear|id2=2865|name2=Seal of Cathedral|effect= | {{EpisodeGear|id2=2865|name2=Seal of Cathedral|effect= | ||
| − | INT +2<br> | + | INT + 2<br> |
Increases the effectiveness of healing skills by 2%. | Increases the effectiveness of healing skills by 2%. | ||
------------------ | ------------------ | ||
| Line 32: | Line 32: | ||
}} | }} | ||
{{EpisodeGear|id2=2866|name2=Ring of Archbishop|effect= | {{EpisodeGear|id2=2866|name2=Ring of Archbishop|effect= | ||
| − | DEX +2 <br> | + | DEX + 2 <br> |
Increases the effectiveness of healing skills by 2%. | Increases the effectiveness of healing skills by 2%. | ||
--------------- | --------------- | ||
| Line 46: | Line 46: | ||
MaxHP + 500 | MaxHP + 500 | ||
-------------- | -------------- | ||
| − | Increases tolerance to Demihumans by 10% | + | Increases tolerance to Demihumans by 10% <br> |
| − | Decreases tolerance to | + | Decreases tolerance to All other races by 10% <br> |
<br> Class: Footgear <br> | <br> Class: Footgear <br> | ||
Defense: 12 <br> | Defense: 12 <br> | ||
| Line 55: | Line 55: | ||
|howto=@go mora<br> NPC: Keeper of Secrets<br> Cost: 10x {{Item List |id=6380|item=Mora Coin}}<br>}} | |howto=@go mora<br> NPC: Keeper of Secrets<br> Cost: 10x {{Item List |id=6380|item=Mora Coin}}<br>}} | ||
{{EpisodeGear|id2=2472|name2=Shoes of Judgement|effect= | {{EpisodeGear|id2=2472|name2=Shoes of Judgement|effect= | ||
| − | MaxSP +150 | + | MaxSP + 150 |
-------------- | -------------- | ||
Increases Judex damage by 30% <br> | Increases Judex damage by 30% <br> | ||
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|howto=@go mora<br> NPC: Keeper of Secrets<br> Cost: 10x {{Item List |id=6380|item=Mora Coin}}<br>}} | |howto=@go mora<br> NPC: Keeper of Secrets<br> Cost: 10x {{Item List |id=6380|item=Mora Coin}}<br>}} | ||
{{EpisodeGear|id2=2569|name2=Shawl of Affection|effect= | {{EpisodeGear|id2=2569|name2=Shawl of Affection|effect= | ||
| − | Perfect Dodge +5 | + | Perfect Dodge + 5 |
------------- | ------------- | ||
Has a chance of casting Renovatio Level 1 while being physically or magically attacked. <br> | Has a chance of casting Renovatio Level 1 while being physically or magically attacked. <br> | ||
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|howto=@go mora<br> NPC: Keeper of Secrets<br> Cost: 10x {{Item List |id=6380|item=Mora Coin}}<br>}} | |howto=@go mora<br> NPC: Keeper of Secrets<br> Cost: 10x {{Item List |id=6380|item=Mora Coin}}<br>}} | ||
{{EpisodeGear|id2=2570|name2=Shawl of Judgement|effect= | {{EpisodeGear|id2=2570|name2=Shawl of Judgement|effect= | ||
| − | Flee +5 | + | Flee + 5 |
------------- | ------------- | ||
Has a chance of casting Oratio Level 2 while being physically or magically attacked <br> | Has a chance of casting Oratio Level 2 while being physically or magically attacked <br> | ||
| Line 87: | Line 87: | ||
|howto=@go mora<br> NPC: Keeper of Secrets<br> Cost: 10x {{Item List |id=6380|item=Mora Coin}}<br>}} | |howto=@go mora<br> NPC: Keeper of Secrets<br> Cost: 10x {{Item List |id=6380|item=Mora Coin}}<br>}} | ||
{{EpisodeGear|id2=15029|name2=Robe of Affection|effect= | {{EpisodeGear|id2=15029|name2=Robe of Affection|effect= | ||
| − | Blesses the wearer with the Holy Property | + | INT + 1, MDEF + 10 |
| + | --------------- | ||
| + | Blesses the wearer with the Holy Property | ||
| + | ----------------- | ||
Decreases SP Consumption of Clementia by 50 <br> | Decreases SP Consumption of Clementia by 50 <br> | ||
| − | |||
<br> Class: Garment <br> | <br> Class: Garment <br> | ||
Defense: 22 <br> | Defense: 22 <br> | ||
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}} | }} | ||
{{EpisodeGear|id2=15030|name2=Robe of Judgement|effect= | {{EpisodeGear|id2=15030|name2=Robe of Judgement|effect= | ||
| + | STR + 1 , INT + 1, MDEF + 10 | ||
| + | --------------- | ||
Blesses the wearer with the Shadow Property <br> | Blesses the wearer with the Shadow Property <br> | ||
| − | + | ---------------- | |
Increases resistance to Demon and Undead monsters by 10% <br> | Increases resistance to Demon and Undead monsters by 10% <br> | ||
| − | Reduces the resistance to | + | Reduces the resistance to All other races by 10% <br> |
<br> Class: Garment <br> | <br> Class: Garment <br> | ||
Defense: 22 <br> | Defense: 22 <br> | ||
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|howto=@go mora<br> NPC: Keeper of Secrets<br> Cost: 10x {{Item List |id=6380|item=Mora Coin}}<br>}} | |howto=@go mora<br> NPC: Keeper of Secrets<br> Cost: 10x {{Item List |id=6380|item=Mora Coin}}<br>}} | ||
{{EpisodeGear|id2=16013|name2=Mace of Judgement [2<nowiki>]</nowiki>|effect= | {{EpisodeGear|id2=16013|name2=Mace of Judgement [2<nowiki>]</nowiki>|effect= | ||
| − | Physical and Magical Attacks have a chance to increase damage by 20% | + | MATK + 180, STR + 1, INT + 1 |
| − | + | ----------------------- | |
| + | Physical and Magical Attacks have a chance to increase damage to Demon race monsters by 20% for 7 seconds. <br> | ||
---------------------- | ---------------------- | ||
[+ {{Item List |id=15030|item=Robe of Judgement}}, {{Item List |id=2570|item=Shawl of Judgement}}, {{Item List |id=2472|item=Shoes of Judgement}}]<br> | [+ {{Item List |id=15030|item=Robe of Judgement}}, {{Item List |id=2570|item=Shawl of Judgement}}, {{Item List |id=2472|item=Shoes of Judgement}}]<br> | ||
| Line 141: | Line 146: | ||
|howto=@go mora<br> NPC: Keeper of Secrets<br> Cost: 10x {{Item List |id=6380|item=Mora Coin}}<br>}} | |howto=@go mora<br> NPC: Keeper of Secrets<br> Cost: 10x {{Item List |id=6380|item=Mora Coin}}<br>}} | ||
{{EpisodeGear|id2=2156|name2=Bible of Promise(1st Vol.)[1<nowiki>]</nowiki>|effect= | {{EpisodeGear|id2=2156|name2=Bible of Promise(1st Vol.)[1<nowiki>]</nowiki>|effect= | ||
| − | + | Allows the user to use Level 1 Odin's Power <br> | |
| − | Allows the user to use Level 1 Odin's Power | ||
<br> Class: Shield <br> | <br> Class: Shield <br> | ||
Defense: 10 <br> | Defense: 10 <br> | ||
| Line 150: | Line 154: | ||
|howto=@go mora<br> NPC: Keeper of Secrets<br> Cost: 10x {{Item List |id=6380|item=Mora Coin}}<br>}} | |howto=@go mora<br> NPC: Keeper of Secrets<br> Cost: 10x {{Item List |id=6380|item=Mora Coin}}<br>}} | ||
{{EpisodeGear|id2=2467|name2=Golden Rod Shoes|effect= | {{EpisodeGear|id2=2467|name2=Golden Rod Shoes|effect= | ||
| − | + | MDEF + 2, MaxHP + 500 <br> | |
| − | MDEF +2, MaxHP +500 | + | Increases resistance to wind attacks by 15%.<br> |
<br> Class: Footgear<br> | <br> Class: Footgear<br> | ||
Defense: 12<br> | Defense: 12<br> | ||
| Line 160: | Line 164: | ||
{{EpisodeGear|id2=2468|name2=Aqua Shoes|effect= | {{EpisodeGear|id2=2468|name2=Aqua Shoes|effect= | ||
A pair of sea-blue long boots imbued with power of water.<br> | A pair of sea-blue long boots imbued with power of water.<br> | ||
| − | MDEF +2, MaxHP +500, Increases resistance to water attacks by 15%.<br> | + | MDEF + 2, MaxHP + 500, Increases resistance to water attacks by 15%.<br> |
<br> Class: Footgear<br> | <br> Class: Footgear<br> | ||
Defense: 12<br> | Defense: 12<br> | ||
| Line 169: | Line 173: | ||
{{EpisodeGear|id2=2469|name2=Crimson Shoes|effect= | {{EpisodeGear|id2=2469|name2=Crimson Shoes|effect= | ||
A pair of red long boots imbued with power of fire.<br> | A pair of red long boots imbued with power of fire.<br> | ||
| − | MDEF +2, MaxHP +500, Increases resistance to fire attacks by 15%<br> | + | MDEF + 2, MaxHP + 500, Increases resistance to fire attacks by 15%<br> |
<br> Class: Footgear<br> | <br> Class: Footgear<br> | ||
Defense: 12<br> | Defense: 12<br> | ||
| Line 178: | Line 182: | ||
{{EpisodeGear|id2=2470|name2=Forest Shoes|effect= | {{EpisodeGear|id2=2470|name2=Forest Shoes|effect= | ||
A pair of turquoise long boots imbued with power of earth.<br> | A pair of turquoise long boots imbued with power of earth.<br> | ||
| − | MDEF +2, MaxHP +500, Increases resistance to earth attacks by 15%<br> | + | MDEF + 2, MaxHP + 500, Increases resistance to earth attacks by 15%<br> |
<br> Class: Footgear<br> | <br> Class: Footgear<br> | ||
Defense: 12<br> | Defense: 12<br> | ||
| Line 187: | Line 191: | ||
{{EpisodeGear|id2=2859|name2=Golden Rod Orb|effect= | {{EpisodeGear|id2=2859|name2=Golden Rod Orb|effect= | ||
A golden crystal ball imbued with power of wind.<br> | A golden crystal ball imbued with power of wind.<br> | ||
| − | INT +1, MDEF +2.<br> | + | INT + 1, MDEF + 2.<br> |
Increases resistance to wind attacks by 15%.<br> | Increases resistance to wind attacks by 15%.<br> | ||
Has a certain chance of casting LV 3 Jupitel Thunder when hit by physical/magical attacks.<br> | Has a certain chance of casting LV 3 Jupitel Thunder when hit by physical/magical attacks.<br> | ||
| Line 199: | Line 203: | ||
{{EpisodeGear|id2=2860|name2=Aqua Orb|effect= | {{EpisodeGear|id2=2860|name2=Aqua Orb|effect= | ||
A sea-blue crystal ball imbued with power of water.<br> | A sea-blue crystal ball imbued with power of water.<br> | ||
| − | INT +1, MDEF +2.<br> | + | INT + 1, MDEF + 2.<br> |
Increases resistance to water attacks by 15%.<br> | Increases resistance to water attacks by 15%.<br> | ||
Has a certain chance of casting LV 3 Frost Nova when hit by physical/magical attacks.<br> | Has a certain chance of casting LV 3 Frost Nova when hit by physical/magical attacks.<br> | ||
| Line 211: | Line 215: | ||
{{EpisodeGear|id2=2861|name2=Crimson Orb|effect= | {{EpisodeGear|id2=2861|name2=Crimson Orb|effect= | ||
A bloody crystal ball imbued with power of fire.<br> | A bloody crystal ball imbued with power of fire.<br> | ||
| − | INT +1, MDEF +2.<br> | + | INT + 1, MDEF + 2.<br> |
Increases resistance to fire attacks by 15%<br> | Increases resistance to fire attacks by 15%<br> | ||
Has a certain chance of casting LV 3 Sightrasher when hit by physical/magical attacks.<br> | Has a certain chance of casting LV 3 Sightrasher when hit by physical/magical attacks.<br> | ||
| Line 223: | Line 227: | ||
{{EpisodeGear|id2=2862|name2=Forest Orb|effect= | {{EpisodeGear|id2=2862|name2=Forest Orb|effect= | ||
A green crystal ball imbued with power of earth.<br> | A green crystal ball imbued with power of earth.<br> | ||
| − | INT +1, MDEF +2.<br> | + | INT + 1, MDEF + 2.<br> |
Increases resistance to earth attacks by 15%<br> | Increases resistance to earth attacks by 15%<br> | ||
Has a certain chance of casting LV 3 Quagmire when hit by physical/magical attacks.<br> | Has a certain chance of casting LV 3 Quagmire when hit by physical/magical attacks.<br> | ||
| Line 235: | Line 239: | ||
{{EpisodeGear|id2=15025|name2=Golden Rod Robe|effect= | {{EpisodeGear|id2=15025|name2=Golden Rod Robe|effect= | ||
An ornate golden robe imbued with power of winds.<br> | An ornate golden robe imbued with power of winds.<br> | ||
| − | INT +1, MDEF +10.<br> | + | INT + 1, MDEF + 10.<br> |
Decreases the variable casting time of Lord of Vermilion by 3 seconds | Decreases the variable casting time of Lord of Vermilion by 3 seconds | ||
------------- | ------------- | ||
If base INT is 120 or more:<br> | If base INT is 120 or more:<br> | ||
| − | INT +1<br> | + | INT + 1<br> |
<br> Class: Armor<br> | <br> Class: Armor<br> | ||
Defense: 40<br> | Defense: 40<br> | ||
| Line 250: | Line 254: | ||
{{EpisodeGear|id2=15026|name2=Aqua Robe|effect= | {{EpisodeGear|id2=15026|name2=Aqua Robe|effect= | ||
An elegant blue robe imbued with power of water.<br> | An elegant blue robe imbued with power of water.<br> | ||
| − | INT +1, MDEF +10.<br> | + | INT + 1, MDEF + 10.<br> |
Decreases the variable casting time of Storm Gust by 3 seconds | Decreases the variable casting time of Storm Gust by 3 seconds | ||
--------- | --------- | ||
If base INT is 120 or more:<br> | If base INT is 120 or more:<br> | ||
| − | INT +1<br> | + | INT + 1<br> |
<br> Class: Armor<br> | <br> Class: Armor<br> | ||
Defense: 40<br> | Defense: 40<br> | ||
| Line 265: | Line 269: | ||
{{EpisodeGear|id2=15027|name2=Crimson Robe|effect= | {{EpisodeGear|id2=15027|name2=Crimson Robe|effect= | ||
An elaborate red robe imbued with power of fire.<br> | An elaborate red robe imbued with power of fire.<br> | ||
| − | INT +1, MDEF +10.<br> | + | INT + 1, MDEF + 10.<br> |
Decreases the variable casting time of Meteor Storm by 3 seconds | Decreases the variable casting time of Meteor Storm by 3 seconds | ||
---------------- | ---------------- | ||
If base INT is 120 or more:<br> | If base INT is 120 or more:<br> | ||
| − | INT +1<br> | + | INT + 1<br> |
<br> Class: Armor<br> | <br> Class: Armor<br> | ||
Defense: 40<br> | Defense: 40<br> | ||
| Line 280: | Line 284: | ||
{{EpisodeGear|id2=15028|name2=Forest Robe|effect= | {{EpisodeGear|id2=15028|name2=Forest Robe|effect= | ||
A simple turquoise robe imbued with power of earth.<br> | A simple turquoise robe imbued with power of earth.<br> | ||
| − | INT +1, MDEF +10.<br> | + | INT + 1, MDEF + 10.<br> |
Decreases the variable casting time of Heaven's Drive by 1 second | Decreases the variable casting time of Heaven's Drive by 1 second | ||
------------------------- | ------------------------- | ||
If base INT is 120 or more:<br> | If base INT is 120 or more:<br> | ||
| − | INT +1<br> | + | INT + 1<br> |
<br> Class: Armor<br> | <br> Class: Armor<br> | ||
Defense: 40<br> | Defense: 40<br> | ||
| Line 296: | Line 300: | ||
A magic staff charged with whirling power of wind.<br> | A magic staff charged with whirling power of wind.<br> | ||
Increases the effectiveness of Jupitel Thunder by 12%.<br> | Increases the effectiveness of Jupitel Thunder by 12%.<br> | ||
| − | INT +3, MATK +230<br> | + | INT + 3, MATK + 230<br> |
----------------- | ----------------- | ||
[+ {{Item List |id=15025|item=Golden Rod Robe}}, {{Item List |id=2467|item=Golden Rod Shoes}}, {{Item List |id=2859|item=Golden Rod Orb}}]<br> | [+ {{Item List |id=15025|item=Golden Rod Robe}}, {{Item List |id=2467|item=Golden Rod Shoes}}, {{Item List |id=2859|item=Golden Rod Orb}}]<br> | ||
| Line 313: | Line 317: | ||
A magic staff charged with freezing power of water.<br> | A magic staff charged with freezing power of water.<br> | ||
Increases the effectiveness of Cold Bolt and Frost Diver by 10%.<br> | Increases the effectiveness of Cold Bolt and Frost Diver by 10%.<br> | ||
| − | INT +3, MATK +230<br> | + | INT + 3, MATK + 230<br> |
----------------- | ----------------- | ||
[+ {{Item List |id=15026|item=Aqua Robe}}, {{Item List |id=2468|item=Aqua Shoes}}, {{Item List |id=2860|item=Aqua Orb}}]<br> | [+ {{Item List |id=15026|item=Aqua Robe}}, {{Item List |id=2468|item=Aqua Shoes}}, {{Item List |id=2860|item=Aqua Orb}}]<br> | ||
| Line 329: | Line 333: | ||
A magic staff charged with blazing power of fire.<br> | A magic staff charged with blazing power of fire.<br> | ||
Increases the effectiveness of Fire Bolt and Fire Ball by 10%.<br> | Increases the effectiveness of Fire Bolt and Fire Ball by 10%.<br> | ||
| − | INT +3, MATK +230<br> | + | INT + 3, MATK + 230<br> |
----------------- | ----------------- | ||
[+ {{Item List |id=15027|item=Crimson Rob}}, {{Item List |id=2469|item=Crimson Shoes}}, {{Item List |id=2861|item=Crimson Orb}}] <br> | [+ {{Item List |id=15027|item=Crimson Rob}}, {{Item List |id=2469|item=Crimson Shoes}}, {{Item List |id=2861|item=Crimson Orb}}] <br> | ||
| Line 346: | Line 350: | ||
A magic staff charged with massive power of earth.<br> | A magic staff charged with massive power of earth.<br> | ||
Increases the effectiveness of Earth Spike and Heaven's Drive by 10%.<br> | Increases the effectiveness of Earth Spike and Heaven's Drive by 10%.<br> | ||
| − | INT +3, MATK +230<br> | + | INT + 3, MATK + 230<br> |
----------------- | ----------------- | ||
[+ {{Item List |id=15028|item=Forest Robe}}, {{Item List |id=2470|item=Forest Shoes}}, {{Item List |id=2862|item=Forest Orb}}]<br> | [+ {{Item List |id=15028|item=Forest Robe}}, {{Item List |id=2470|item=Forest Shoes}}, {{Item List |id=2862|item=Forest Orb}}]<br> | ||
| Line 361: | Line 365: | ||
{{EpisodeGear|id2=2475|name2=Ur's Greaves[1<nowiki>]</nowiki>|effect= | {{EpisodeGear|id2=2475|name2=Ur's Greaves[1<nowiki>]</nowiki>|effect= | ||
Greaves made by purifying an Ur Rune.<br> | Greaves made by purifying an Ur Rune.<br> | ||
| − | MaxSP +40.<br> | + | MaxSP + 40.<br> |
| − | Reduces MaxHP by 7%. Refine rate reduces the MaxHP reduction by 1% for each level up to +8.<br> | + | Reduces MaxHP by 7%. Refine rate reduces the MaxHP reduction by 1% for each level up to + 8.<br> |
<br> Class: Footgear<br> | <br> Class: Footgear<br> | ||
Defense: 32<br> | Defense: 32<br> | ||
| Line 371: | Line 375: | ||
{{EpisodeGear|id2=2476|name2=Peuz's Greaves[1<nowiki>]</nowiki>|effect= | {{EpisodeGear|id2=2476|name2=Peuz's Greaves[1<nowiki>]</nowiki>|effect= | ||
Greaves made by purifying a Peuz Rune.<br> | Greaves made by purifying a Peuz Rune.<br> | ||
| − | MaxSP +40.<br> | + | MaxSP + 40.<br> |
| − | Reduces AGI by 7. Refine rate reduces the AGI reduction by 1% for each level up to +8.<br> | + | Reduces AGI by 7. Refine rate reduces the AGI reduction by 1% for each level up to + 8.<br> |
<br> Class: Footgear<br> | <br> Class: Footgear<br> | ||
Defense: 32<br> | Defense: 32<br> | ||
| Line 381: | Line 385: | ||
{{EpisodeGear|id2=2574|name2=Ur's Manteau|effect= | {{EpisodeGear|id2=2574|name2=Ur's Manteau|effect= | ||
A manteau created by Ur Runestones<br> | A manteau created by Ur Runestones<br> | ||
| − | MaxHP +2%, Increases tolerance to Neutral property attacks by 10%.<br> | + | MaxHP + 2%, Increases tolerance to Neutral property attacks by 10%.<br> |
<br> Class: Garment<br> | <br> Class: Garment<br> | ||
Defense: 20<br> | Defense: 20<br> | ||
| Line 390: | Line 394: | ||
{{EpisodeGear|id2=2575|name2=Peuz's Manteau|effect= | {{EpisodeGear|id2=2575|name2=Peuz's Manteau|effect= | ||
A manteau created by refining Peuz Runestones<br> | A manteau created by refining Peuz Runestones<br> | ||
| − | FLEE +10, CRI +10.<br> | + | FLEE + 10, CRI + 10.<br> |
<br> Class: Garment<br> | <br> Class: Garment<br> | ||
Defense: 16<br> | Defense: 16<br> | ||
| Line 399: | Line 403: | ||
{{EpisodeGear|id2=15036|name2=Ur's Plate|effect= | {{EpisodeGear|id2=15036|name2=Ur's Plate|effect= | ||
Armor created by purifying Ur runestones.<br> | Armor created by purifying Ur runestones.<br> | ||
| − | MDEF +10.<br> | + | MDEF + 10.<br> |
Increases MaxHP per refine level and tolerance to Demi-human and Neutral property damage by 5%. | Increases MaxHP per refine level and tolerance to Demi-human and Neutral property damage by 5%. | ||
----------------- | ----------------- | ||
[+{{Item List |id=2574|item=Ur's Manteau}}, {{Item List |id=2475|item=Ur's Greaves[1<nowiki>]</nowiki>}},{{Item List |id=2883|item=Ur's Seal[1<nowiki>]</nowiki>}}]<br> | [+{{Item List |id=2574|item=Ur's Manteau}}, {{Item List |id=2475|item=Ur's Greaves[1<nowiki>]</nowiki>}},{{Item List |id=2883|item=Ur's Seal[1<nowiki>]</nowiki>}}]<br> | ||
| − | MaxHP +14%, Increases SP consumption of all skills by 10% and tolerance to Neutral property by 10%.<br> | + | MaxHP + 14%, Increases SP consumption of all skills by 10% and tolerance to Neutral property by 10%.<br> |
Increases damage of Hundred Spears by 50%, enables Crusader skill Guard Level 1<br> | Increases damage of Hundred Spears by 50%, enables Crusader skill Guard Level 1<br> | ||
<br> Class: Armor<br> | <br> Class: Armor<br> | ||
| Line 414: | Line 418: | ||
{{EpisodeGear|id2=15037|name2=Peuz's Plate|effect= | {{EpisodeGear|id2=15037|name2=Peuz's Plate|effect= | ||
Armor created by purifying Peuz runestones.<br> | Armor created by purifying Peuz runestones.<br> | ||
| − | MDEF +10.<br> | + | MDEF + 10.<br> |
| − | ATK +20, FLEE +17. | + | ATK + 20, FLEE + 17. |
-------------------- | -------------------- | ||
[+{{Item List |id=2575|item=Peuz's Manteau}}, {{Item List |id=2476|item=Peuz's Greaves[1<nowiki>]</nowiki>}}, {{Item List |id=2884|item=Peuz's Seal[1<nowiki>]</nowiki>}}]<br> | [+{{Item List |id=2575|item=Peuz's Manteau}}, {{Item List |id=2476|item=Peuz's Greaves[1<nowiki>]</nowiki>}}, {{Item List |id=2884|item=Peuz's Seal[1<nowiki>]</nowiki>}}]<br> | ||
| Line 434: | Line 438: | ||
{{EpisodeGear|id2=2883|name2=Ur's Seal[1<nowiki>]</nowiki>|effect= | {{EpisodeGear|id2=2883|name2=Ur's Seal[1<nowiki>]</nowiki>|effect= | ||
A seal created by refining an Ur Runestone<br> | A seal created by refining an Ur Runestone<br> | ||
| − | MaxHP +2%,<br> | + | MaxHP + 2%,<br> |
Reduces the SP cost of Spiral Pierce and Hundred Spears by 5.<br> | Reduces the SP cost of Spiral Pierce and Hundred Spears by 5.<br> | ||
<br> Class: Accessory<br> | <br> Class: Accessory<br> | ||
| Line 449: | Line 453: | ||
{{EpisodeGear|id2=2884|name2=Peuz's Seal[1<nowiki>]</nowiki>|effect= | {{EpisodeGear|id2=2884|name2=Peuz's Seal[1<nowiki>]</nowiki>|effect= | ||
A seal created by refining a Peuz Runestone<br> | A seal created by refining a Peuz Runestone<br> | ||
| − | ATK +20, MaxSP +20.<br> | + | ATK + 20, MaxSP + 20.<br> |
<br> Class: Accessory<br> | <br> Class: Accessory<br> | ||
Defense: 3<br> | Defense: 3<br> | ||
| Line 462: | Line 466: | ||
{{EpisodeGear|id2=2477|name2=Sapha Shoes[1<nowiki>]</nowiki>|effect= | {{EpisodeGear|id2=2477|name2=Sapha Shoes[1<nowiki>]</nowiki>|effect= | ||
Shoes that have long been known to be from the world of darkness.<br> | Shoes that have long been known to be from the world of darkness.<br> | ||
| − | LUK +3, MaxSP +30.<br> | + | LUK + 3, MaxSP + 30.<br> |
<br> Class: Footgear<br> | <br> Class: Footgear<br> | ||
Defense: 18<br> | Defense: 18<br> | ||
| Line 471: | Line 475: | ||
{{EpisodeGear|id2=2478|name2=Nab Shoes[1<nowiki>]</nowiki>|effect= | {{EpisodeGear|id2=2478|name2=Nab Shoes[1<nowiki>]</nowiki>|effect= | ||
An assassin's famous historical relic.<br> | An assassin's famous historical relic.<br> | ||
| − | FLEE +3, INT +2.<br> | + | FLEE + 3, INT + 2.<br> |
<br> Class: Footgear<br> | <br> Class: Footgear<br> | ||
Defense: 18<br> | Defense: 18<br> | ||
| Line 480: | Line 484: | ||
{{EpisodeGear|id2=2577|name2=Sapha Hood|effect= | {{EpisodeGear|id2=2577|name2=Sapha Hood|effect= | ||
A manteau that contains the reliquary remains of an ancient Assassin<br> | A manteau that contains the reliquary remains of an ancient Assassin<br> | ||
| − | FLEE +12, Inflict 1% more damage with Critical attacks per refine level.<br> | + | FLEE + 12, Inflict 1% more damage with Critical attacks per refine level.<br> |
<br> Class: Garment<br> | <br> Class: Garment<br> | ||
Defense: 13<br> | Defense: 13<br> | ||
| Line 498: | Line 502: | ||
{{EpisodeGear|id2=15038|name2=Sapha's Cloth[1<nowiki>]</nowiki>|effect= | {{EpisodeGear|id2=15038|name2=Sapha's Cloth[1<nowiki>]</nowiki>|effect= | ||
Armor that contains the reliquary remains of an ancient Assassin.<br> | Armor that contains the reliquary remains of an ancient Assassin.<br> | ||
| − | LUK +3, Has a chance of auto-casting Meteor Assault level 1 while physically attacking.<br> | + | LUK + 3, Has a chance of auto-casting Meteor Assault level 1 while physically attacking.<br> |
If higher level of this skill is learned then it will be cast.<br> | If higher level of this skill is learned then it will be cast.<br> | ||
----------------- | ----------------- | ||
[+ {{Item List|id=2577|item=Sapha's Hood}}, {{Item List |id=2477|item=Sapha's Shoes[<nowiki>]</nowiki>}}, {{Item List|id=2886|item=Sapha's Ring}}] <br> | [+ {{Item List|id=2577|item=Sapha's Hood}}, {{Item List |id=2477|item=Sapha's Shoes[<nowiki>]</nowiki>}}, {{Item List|id=2886|item=Sapha's Ring}}] <br> | ||
| − | Flee +10, Critical +15, Critical damage +40%<br> | + | Flee + 10, Critical + 15, Critical damage + 40%<br> |
Increases damage of Cross Impact by 20%<br> | Increases damage of Cross Impact by 20%<br> | ||
Increases SP costs of skills by 10%<br> | Increases SP costs of skills by 10%<br> | ||
| Line 514: | Line 518: | ||
{{EpisodeGear|id2=15039|name2=Nab's Cloth[1<nowiki>]</nowiki>|effect= | {{EpisodeGear|id2=15039|name2=Nab's Cloth[1<nowiki>]</nowiki>|effect= | ||
An assassin's famous historical relic.<br> | An assassin's famous historical relic.<br> | ||
| − | STR +2, INT +2. | + | STR + 2, INT + 2. |
------------------- | ------------------- | ||
[+ {{Item List|id=2578|item=Nab's Hood}}, {{Item List|id=2478|item=Nab's Shoes[1<nowiki>]</nowiki>}}, {{Item List|id=2887|item=Nab's Ring}}]<br> | [+ {{Item List|id=2578|item=Nab's Hood}}, {{Item List|id=2478|item=Nab's Shoes[1<nowiki>]</nowiki>}}, {{Item List|id=2887|item=Nab's Ring}}]<br> | ||
| Line 521: | Line 525: | ||
------------- | ------------- | ||
If base STR is 120 or more:<br> | If base STR is 120 or more:<br> | ||
| − | +30 Atk.<br> | + | + 30 Atk.<br> |
Increases damage to all monster sizes by 10%<br> | Increases damage to all monster sizes by 10%<br> | ||
CRI - 20.<br> | CRI - 20.<br> | ||
| Line 544: | Line 548: | ||
{{EpisodeGear|id2=2887|name2=Nab Ring|effect= | {{EpisodeGear|id2=2887|name2=Nab Ring|effect= | ||
An assassin's famous historical relic<br> | An assassin's famous historical relic<br> | ||
| − | ATK +10, MATK +20.<br> | + | ATK + 10, MATK + 20.<br> |
<br> Class: Accessory<br> | <br> Class: Accessory<br> | ||
Defense: 0<br> | Defense: 0<br> | ||
| Line 556: | Line 560: | ||
{{EpisodeGear|id2=2479|name2=White Wing Boots[1<nowiki>]</nowiki>|effect= | {{EpisodeGear|id2=2479|name2=White Wing Boots[1<nowiki>]</nowiki>|effect= | ||
Shoes of the brilliant archer guild known as Icarus.<br> | Shoes of the brilliant archer guild known as Icarus.<br> | ||
| − | AGI +2.<br> | + | AGI + 2.<br> |
Reduces the SP cost of Aimed Bolt by 10.<br> | Reduces the SP cost of Aimed Bolt by 10.<br> | ||
<br> Class: Footgear<br> | <br> Class: Footgear<br> | ||
| Line 566: | Line 570: | ||
{{EpisodeGear|id2=2480|name2=Black Wing Boots[1<nowiki>]</nowiki>|effect= | {{EpisodeGear|id2=2480|name2=Black Wing Boots[1<nowiki>]</nowiki>|effect= | ||
An ancient artifact that helps maintain clear mental focus.<br> | An ancient artifact that helps maintain clear mental focus.<br> | ||
| − | INT +2, MaxSP +5%.<br> | + | INT + 2, MaxSP + 5%.<br> |
<br> Class: Footgear<br> | <br> Class: Footgear<br> | ||
Defense: 18<br> | Defense: 18<br> | ||
| Line 575: | Line 579: | ||
{{EpisodeGear|id2=2580|name2=White Wing Manteau|effect= | {{EpisodeGear|id2=2580|name2=White Wing Manteau|effect= | ||
A manteau from an archer guild known as Icarus<br> | A manteau from an archer guild known as Icarus<br> | ||
| − | AGI +2, FLEE +10,<br> | + | AGI + 2, FLEE + 10,<br> |
| − | Has a chance of activating FLEE +20 for 7 seconds while physically attacking.<br> | + | Has a chance of activating FLEE + 20 for 7 seconds while physically attacking.<br> |
<br> Class: Garment<br> | <br> Class: Garment<br> | ||
Defense: 15<br> | Defense: 15<br> | ||
| Line 585: | Line 589: | ||
{{EpisodeGear|id2=2581|name2=Black Wing Manteau|effect= | {{EpisodeGear|id2=2581|name2=Black Wing Manteau|effect= | ||
A cloak that helps maintain clear mental focus.<br> | A cloak that helps maintain clear mental focus.<br> | ||
| − | INT +2.<br> | + | INT + 2.<br> |
| − | Adds perfect dodge +1 for every refine level above level 6.<br> | + | Adds perfect dodge + 1 for every refine level above level 6.<br> |
<br> Class: Garment<br> | <br> Class: Garment<br> | ||
Defense: 15<br> | Defense: 15<br> | ||
| Line 611: | Line 615: | ||
{{EpisodeGear|id2=15043|name2=Black Wing Suits[1<nowiki>]</nowiki>|effect= | {{EpisodeGear|id2=15043|name2=Black Wing Suits[1<nowiki>]</nowiki>|effect= | ||
An ancient armor that helps maintain clear mental focus.<br> | An ancient armor that helps maintain clear mental focus.<br> | ||
| − | INT +2,<br> | + | INT + 2,<br> |
Increases Atk by 3x refine level | Increases Atk by 3x refine level | ||
------------------------ | ------------------------ | ||
[+ {{Item List |id=2581|item=Black Wing Manteau}}, {{Item List |id=2480|item=Black Wing Boots [1<nowiki>]</nowiki>}}, {{Item List |id=2891|item=Black Wing Brooch}}<br> | [+ {{Item List |id=2581|item=Black Wing Manteau}}, {{Item List |id=2480|item=Black Wing Boots [1<nowiki>]</nowiki>}}, {{Item List |id=2891|item=Black Wing Brooch}}<br> | ||
| − | MaxHP +15%, Perfect Dodge +20, Increases damage of Cluster Bomb by 20%<br> | + | MaxHP + 15%, Perfect Dodge + 20, Increases damage of Cluster Bomb by 20%<br> |
Decreases attack damage by 30% and, ASPD - 7.<br> | Decreases attack damage by 30% and, ASPD - 7.<br> | ||
<br> Class: Armor<br> | <br> Class: Armor<br> | ||
| Line 628: | Line 632: | ||
{{EpisodeGear|id2=2890|name2=White Wing Brooch|effect= | {{EpisodeGear|id2=2890|name2=White Wing Brooch|effect= | ||
An accessory that belonged to a famous warrior from the 'Icarus Guild'.<br> | An accessory that belonged to a famous warrior from the 'Icarus Guild'.<br> | ||
| − | DEX +2,<br> | + | DEX + 2,<br> |
| − | Ranged Attack Damage +3%<br> | + | Ranged Attack Damage + 3%<br> |
<br> Class: Accessory<br> | <br> Class: Accessory<br> | ||
Defense: 0<br> | Defense: 0<br> | ||
| Line 643: | Line 647: | ||
{{EpisodeGear|id2=2891|name2=Black Wing Brooch|effect= | {{EpisodeGear|id2=2891|name2=Black Wing Brooch|effect= | ||
Black wings to help maintain clear mental focus.<br> | Black wings to help maintain clear mental focus.<br> | ||
| − | INT +2, Perfect Dodge +3.<br> | + | INT + 2, Perfect Dodge + 3.<br> |
<br> Class: Accessory<br> | <br> Class: Accessory<br> | ||
Defense: 0<br> | Defense: 0<br> | ||
Revision as of 19:49, 17 February 2021
Mora Equipment
| Image | Name | Effect | How to obtain |
|---|---|---|---|
|
Light of Cure | VIT + 2 Increases the effectiveness of healing skills by 2%. Allows the user to enchant items with effects related to Highness Heal. |
Fake Angel |
|
Seal of Cathedral | INT + 2 Increases the effectiveness of healing skills by 2%. Allows the user to enchant items with effects related to Coluseo Heal. |
Fake Angel |
|
Ring of Archbishop | DEX + 2 Increases the effectiveness of healing skills by 2%. Allows the user to enchant items with effects related to the effectiveness of healing skills. |
Fake Angel |
|
Shoes of Affection | MaxHP + 500
Increases tolerance to Demihumans by 10% |
@go mora NPC: Keeper of Secrets Cost: 10x |
|
Shoes of Judgement | MaxSP + 150
Increases Judex damage by 30% |
@go mora NPC: Keeper of Secrets Cost: 10x |
|
Shawl of Affection | Perfect Dodge + 5
Has a chance of casting Renovatio Level 1 while being physically or magically attacked. |
@go mora NPC: Keeper of Secrets Cost: 10x |
|
Shawl of Judgement | Flee + 5
Has a chance of casting Oratio Level 2 while being physically or magically attacked |
@go mora NPC: Keeper of Secrets Cost: 10x |
|
Robe of Affection | INT + 1, MDEF + 10
Blesses the wearer with the Holy Property Decreases SP Consumption of Clementia by 50 |
Carat |
|
Robe of Judgement | STR + 1 , INT + 1, MDEF + 10
Blesses the wearer with the Shadow Property Increases resistance to Demon and Undead monsters by 10% |
Carat |
|
Wand of Affection [2] | MATK + 160, INT + 2 Increases the effectiveness of healing skills by 10%. [+ |
@go mora NPC: Keeper of Secrets Cost: 10x |
|
Mace of Judgement [2] | MATK + 180, STR + 1, INT + 1
Physical and Magical Attacks have a chance to increase damage to Demon race monsters by 20% for 7 seconds. [+ |
@go mora NPC: Keeper of Secrets Cost: 10x |
|
Bible of Promise(1st Vol.)[1] | Allows the user to use Level 1 Odin's Power
|
@go mora NPC: Keeper of Secrets Cost: 10x |
|
Golden Rod Shoes | MDEF + 2, MaxHP + 500 Increases resistance to wind attacks by 15%. |
@go mora NPC: Keeper of Secrets Cost: 10x |
|
Aqua Shoes | A pair of sea-blue long boots imbued with power of water. MDEF + 2, MaxHP + 500, Increases resistance to water attacks by 15%. |
@go mora NPC: Keeper of Secrets Cost: 10x |
|
Crimson Shoes | A pair of red long boots imbued with power of fire. MDEF + 2, MaxHP + 500, Increases resistance to fire attacks by 15% |
@go mora NPC: Keeper of Secrets Cost: 10x |
|
Forest Shoes | A pair of turquoise long boots imbued with power of earth. MDEF + 2, MaxHP + 500, Increases resistance to earth attacks by 15% |
@go mora NPC: Keeper of Secrets Cost: 10x |
|
Golden Rod Orb | A golden crystal ball imbued with power of wind. INT + 1, MDEF + 2. |
Axe Kobold |
|
Aqua Orb | A sea-blue crystal ball imbued with power of water. INT + 1, MDEF + 2. |
Gazeti |
|
Crimson Orb | A bloody crystal ball imbued with power of fire. INT + 1, MDEF + 2. |
Diabolic |
|
Forest Orb | A green crystal ball imbued with power of earth. INT + 1, MDEF + 2. |
Naga |
|
Golden Rod Robe | An ornate golden robe imbued with power of winds. INT + 1, MDEF + 10. If base INT is 120 or more: |
Hill Wind |
|
Aqua Robe | An elegant blue robe imbued with power of water. INT + 1, MDEF + 10. If base INT is 120 or more: |
Snowier |
|
Crimson Robe | An elaborate red robe imbued with power of fire. INT + 1, MDEF + 10. If base INT is 120 or more: |
Lava Golem |
|
Forest Robe | A simple turquoise robe imbued with power of earth. INT + 1, MDEF + 10. If base INT is 120 or more: |
Pinguicula |
|
Golden Rod Staff [2] | A magic staff charged with whirling power of wind. Increases the effectiveness of Jupitel Thunder by 12%. [+ |
@go mora NPC: Keeper of Secrets Cost: 10x |
|
Aqua Staff [2] | A magic staff charged with freezing power of water. Increases the effectiveness of Cold Bolt and Frost Diver by 10%. [+ |
@go mora NPC: Keeper of Secrets Cost: 10x |
|
Crimson Staff [2] | A magic staff charged with blazing power of fire. Increases the effectiveness of Fire Bolt and Fire Ball by 10%. [+ |
@go mora NPC: Keeper of Secrets Cost: 10x |
|
Forest Staff [2] | A magic staff charged with massive power of earth. Increases the effectiveness of Earth Spike and Heaven's Drive by 10%. [+ |
@go mora NPC: Keeper of Secrets Cost: 10x |
|
Ur's Greaves[1] | Greaves made by purifying an Ur Rune. MaxSP + 40. |
@go mora NPC: Keeper of Secrets Cost: 10x |
|
Peuz's Greaves[1] | Greaves made by purifying a Peuz Rune. MaxSP + 40. |
@go mora NPC: Keeper of Secrets Cost: 10x |
|
Ur's Manteau | A manteau created by Ur Runestones MaxHP + 2%, Increases tolerance to Neutral property attacks by 10%. |
@go mora NPC: Keeper of Secrets Cost: 10x |
|
Peuz's Manteau | A manteau created by refining Peuz Runestones FLEE + 10, CRI + 10. |
@go mora NPC: Keeper of Secrets Cost: 10x |
|
Ur's Plate | Armor created by purifying Ur runestones. MDEF + 10. [+ |
Khalitzburg |
|
Peuz's Plate | Armor created by purifying Peuz runestones. MDEF + 10. [+ |
|
|
Ur's Seal[1] | A seal created by refining an Ur Runestone MaxHP + 2%, |
|
|
Peuz's Seal[1] | A seal created by refining a Peuz Runestone ATK + 20, MaxSP + 20. |
|
|
Sapha Shoes[1] | Shoes that have long been known to be from the world of darkness. LUK + 3, MaxSP + 30. |
@go mora NPC: Keeper of Secrets Cost: 10x |
|
Nab Shoes[1] | An assassin's famous historical relic. FLEE + 3, INT + 2. |
@go mora NPC: Keeper of Secrets Cost: 10x |
|
Sapha Hood | A manteau that contains the reliquary remains of an ancient Assassin FLEE + 12, Inflict 1% more damage with Critical attacks per refine level. |
@go mora NPC: Keeper of Secrets Cost: 10x |
|
Nab Hood | An ancient relic that belonged to an unknown Assassin Increases Flee and Attack Power per refine level times 2 |
@go mora NPC: Keeper of Secrets Cost: 10x |
|
Sapha's Cloth[1] | Armor that contains the reliquary remains of an ancient Assassin. LUK + 3, Has a chance of auto-casting Meteor Assault level 1 while physically attacking. [+ |
Loli Ruri |
|
Nab's Cloth[1] | An assassin's famous historical relic. STR + 2, INT + 2. [+ If base STR is 120 or more: |
Dullahan |
|
Sapha Ring | A ring that has long been known to be from the world of darkness.
|
|
|
Nab Ring | An assassin's famous historical relic ATK + 10, MATK + 20. |
|
|
White Wing Boots[1] | Shoes of the brilliant archer guild known as Icarus. AGI + 2. |
@go mora NPC: Keeper of Secrets Cost: 10x |
|
Black Wing Boots[1] | An ancient artifact that helps maintain clear mental focus. INT + 2, MaxSP + 5%. |
@go mora NPC: Keeper of Secrets Cost: 10x |
|
White Wing Manteau | A manteau from an archer guild known as Icarus AGI + 2, FLEE + 10, |
@go mora NPC: Keeper of Secrets Cost: 10x |
|
Black Wing Manteau | A cloak that helps maintain clear mental focus. INT + 2. |
@go mora NPC: Keeper of Secrets Cost: 10x |
|
White Wing Suits[1] | Armor of the brilliant archer guild known as Icarus. Increases ranged attack damage by 2x refine level. [+ |
Anubis |
|
Black Wing Suits[1] | An ancient armor that helps maintain clear mental focus. INT + 2, [+ |
|
|
White Wing Brooch | An accessory that belonged to a famous warrior from the 'Icarus Guild'. DEX + 2, |
|
|
Black Wing Brooch | Black wings to help maintain clear mental focus. INT + 2, Perfect Dodge + 3. |
Mora Enchants
There is no chance to break and the items require atleast +7 for the best possible enchants.
Resetting has no chance to break the item.
Artifact Crafter (Warlock)
The Artifact Crafter (@go /navi mora 99;93) is located near the middle of town by the lake.
Any of the gears can be purchased from the Guardian of Artifacts (@go /navi mora 104;76) at a cost of 10
Mora Coins each.
| Enchantable Equipment | Number of enchants possible |
|---|---|
| 2 | |
| 2 | |
| 2 | |
| 2 | |
| 2 | |
| 2 | |
| 2 | |
| 2 | |
| 2 | |
| 2 | |
| 2 | |
| 2 | |
| 2 | |
| 2 | |
| 2 | |
| 2 |
| Possible Enchants |
|---|
| SP +100 |
| SP +200 |
| HP +100 |
| HP +200 |
| INT +1 |
| INT +2 |
| INT +3 |
| INT +4 (3rd and 4th slots only) |
| DEX +1 |
| DEX +2 |
| DEX +3 |
| DEX +4 (3rd and 4th slots only) |
| MATK +1% |
| MATK +2% |
| MDEF +1 |
| MDEF +2 |
Master of Relics (Arch Bishop)
The Master of Relics (/navi mora 96;74) is located near the middle of town by the lake.
Any of the gears may be purchased from the Keeper of Secrets (/navi mora 88;89) at a cost of 10
Mora Coins each.
| Enchantable Equipment | Number of enchants possible | Possible Enchantments |
|---|---|---|
| 3 | ATK +2% VIT +1, +2 | |
| 2 | NT +1 or +2 MDEF+6 | |
| 2 | DEX +1 or +2 VIT +1 or +2 | |
| 2 | MDEF+6 INT +2 | |
| 2 | SP +100 VIT (+1 or +2) | |
| 2 | DEX (+1 or +2) ATK +3% | |
| 3 | DEX (+1 or +2) INT (+1 or +2) | |
| 3 | DEX (+2 or +3 or +4) INT (+1 or +2) | |
| 3 | DEX (+1 or +2 or +3) INT (+1 or +2) | |
| 3 | DEX (+1 or +2 or +3 or +4) INT (+1 or +2 or +3 or +4) | |
| 3 | DEX (+1 or +2 or +3 or +4) INT (+1 or +2) | |
| 3 | DEX (+1 or +2 or +3 or +4) INT (+1 or +2) |
Artifact Collector (Warlock and Arch Bishop)
The Artifact Collector (/navi mora 124;82) is located at the right side of the lake
He will exchange your weapon for an empowered version if the requirements are met.
| Exchangeable Weapon | Requirements | Empowered Item |
|---|---|---|
| +7 Refine Rate | ||
| +7 Refine Rate | ||
| +7 Refine Rate | ||
| +7 Refine Rate | ||
| +7 Refine Rate | ||
| +7 Refine Rate |
These empowered versions can be enchanted at the Artifact Researcher (/navi mora 148;98), details of the enchantment process below:
| Enchantable equipment | Number of enchants possible | Possible Enchants | Possible Enchants if +9 |
|---|---|---|---|
| 3 | Healer | Healer / Spell Ability 1 | |
| 3 | Atk Type | Atk Type / Spell Ability 1 | |
| 3 | Spell Ability 1 | Spell Ability 1 / Spell Ability 2 | |
| 3 | Spell Ability 1 | Spell Ability 1 / Spell Ability 2 | |
| 3 | Spell Ability 1 | Spell Ability 1 / Spell Ability 2 | |
| 3 | Spell Ability 1 | Spell Ability 1 / Spell Ability 2 |
Artifact Researcher (Ranger, Guillotine Cross & Rune Knight)
The Artifact Researcher (/navi mora 148;98) is located east of the the lake
Any of the gears may be purchased from the Guardian of Power (/navi mora 152;97) at a cost of 10
Mora Coins each.
Enchantments cost 1
Mora Coin and 100,000z each.
You can reset the enchants for 1
Mora Coin and 100,000 zeny.
See Below the equipment list for the possible enchants
| Enchantable equipment | Number of enchants possible | Possible Enchants if +(0~8) | Possible Enchants if +9 |
|---|---|---|---|
| 3 | Assist Ability | Assist Ability / Strenght | |
| 3 | Assist Ability | Assist Ability / Physical Type | |
| 3 | Evasion Type | Evasion Type / Physical Type | |
| 3 | Evasion Type | Evasion Type / Critical Type | |
| 3 | Strength | Strength / Atk Type | |
| 3 | Physical Type | Physical Type / Crit Type | |
| 3 | Assist Ability | n/a | |
| 3 | Assist Ability | n/a |
| Enchantable equipment | Number of enchants possible | Possible Enchants if +(0~8) | Possible Enchants if +9 |
|---|---|---|---|
| 3 | Assist Ability | Assist Ability / Critical Type | |
| 3 | Assist Ability | Assist Ability / Critical Type | |
| 3 | Evasion Type | Evasion Type / Atk Type | |
| 3 | Assist Ability | Unknown / Unknown | |
| 3 | Critical Type | Critical Type / Ranged Type | |
| 3 | Unknown | Atk Type / Unknown | |
| 2 | Assist Ability | n/a | |
| 2 | Assist Ability | n/a |
| Enchantable equipment | Number of enchants possible | Possible Enchants if +(0~8) | Possible Enchants if +9 |
|---|---|---|---|
| 3 | Assist Ability | Critical Type / Atk Type | |
| 3 | Assist Ability | Critical Type / Atk Type | |
| 3 | Evasion Type | Evasion Type / Critical Type | |
| 3 | Evasion Type | Evasion Type / Critical Type | |
| 3 | Critical Type | Critical Type / Physical Type | |
| 3 | Atk Type | Atk Type / Crit Type | |
| 2 | Assist Ability | n/a | |
| 2 | Assist Ability | n/a |
Types of Enchants
Strenght
| Ability | First Slot | Second Slot | Third Slot |
|---|---|---|---|
| HP | +300, +400, +500 | +400, +500 | +500 |
| VIT | +1, +2, +3 | +2, +3, +4 | +3, +4, +5 |
| DEF | +3, +6, +9 | +6, +9, +12 | +9, +12 |
ATK
| Ability | First Slot | Second Slot | Third Slot |
|---|---|---|---|
| ATK | +1%, +2%, +3% | +2%, +3% | +3% |
| STR | +1, +2, +3 | +2, +3, +4 | +3, +4, +5 |
| Fighting Spirit | 1, 2, 3 | 2, 3, 4 | 3, 4, 5, 6 |
Physical Type
| Ability | First Slot | Second Slot | Third Slot |
|---|---|---|---|
| HP | +100, +200 | +200, +300 | +300 |
| LUK | +1, +2 | +2, +3 | +3, +4 |
| AGI | +1, +2 | +2, +3 | +3, +4 |
| DEF | +3, +6 | +6, +9 | +9 |
| ASPD | - | - | - |
Critical Type
| Ability | First Slot | Second Slot | Third Slot |
|---|---|---|---|
| LUK | +1, +2, +3, +4 | +2, +3, +4, +5 | +3, +4, +5 |
| STR | +1, +2, +3 | +2, +3 | +4 |
| CRIT | +5 | +5, +7 | +5, +7 |
| Sharp | 1 | 1, 2 | 1, 2, 3 |
Evasion
| Ability | First Slot | Second Slot | Third Slot |
|---|---|---|---|
| LUK | +1, +2, +3 | +2, +3, +4 | +3, +4, +5 |
| AGI | +1, +2, +3 | +2, +3, +4 | +2, +3, +4, +5 |
| Flee | 1, 3 | 3, 6 | 6, 12 |
Ranged Type
| Ability | First Slot | Second Slot | Third Slot |
|---|---|---|---|
| DEX | +1, +2, +3 | +2, +3, +4 | +4,+5+6 |
| LUK | +1, +2, +3, +4 | +2, +3, +4 | +4,+5+6 |
| CRIT | +5 | +5 | +5 |
| Expert Archer | 1, 2, 3 | 1, 2, 3 | 1, 2, 3, 4, 5 |
Assist Ability
| Ability | First Slot | Second Slot | Third Slot |
|---|---|---|---|
| HP | +200 | +300 | +300 |
| SP | +100 | +150 | +150 |
| DEF | +6 | +9 | +9 |
| MDEF | +4 | +9 | +9 |
| STR | +1 | +1 | +2 |
| VIT | +1 | +1 | +2 |
| DEX | +1 | +1 | +2 |
| AGI | +1 | +1 | +2 |
Spell Ability 1
| Ability | First Slot | Second Slot | Third Slot |
|---|---|---|---|
| HP | +100, +200 | +200,+300 | +200,+300 |
| INT | +1, +2 | +2, +3 | +2, +3, +4 |
| DEX | +1, +2 | +2, +3 | +2, +3, +4 |
| Spell | 1, 2 | 2, 3 | 2, 3, 4 |
Spell Ability 2
| Ability | First Slot | Second Slot | Third Slot |
|---|---|---|---|
| HP | +200 | None | None |
| INT | +2, +3 | +3, +4 | +3, +4, +5 |
| DEX | +2, +3 | +3, +4 | +3, +4, +5 |
| MATK | +1% | +1%, +2% | 1%, +2%, +3% |
| Spell | 2, 3 | 3, 4 | 4 |
Healer
| Ability | First Slot | Second Slot | Third Slot |
|---|---|---|---|
| INT | +1, +2, +3 | +2, +3, +4 | +3, +4 |
| DEX | +1, +2, +3 | +2, +3, +4 | +3, +4 |
| MATK | None | 1% | 1%, 2%, 3% |
| Archbishop Heal | 1 | 1, 3 | 1, 3, 4, 5 |
Other Enchants
There are three other specific items which can be enchanted: Army Padding (sold by Master Tailor for 1
Mora Coin , Pendant of Guardian, and Loki's Muffler. Attempts at enchanting cost 5
Mora Coins each. On a successful enchantment, the items will receive three abilities. Items can be enchanted again if desired. This will replace the first enchantment.
Locations of the NPC's below:
Army Padding at Master Tailor (/navi mora 105;176)
Pendant of Guardian at Pendant Crafter (/navi mora 123;177)
Loki's Muffler at Bulberry Westhood (/navi mora 134;166)
The enchants are the following:
| First slot |
|---|
| ATK +2%, +3% |
| MATK +1%, +2% |
| FLEE +6, +12 |
| CRIT +5, +7 |
| Second Slot |
|---|
| DEX +1, +2, +3 |
| INT +1, +2 |
| LUK +1, +2 |
| Second Slot |
|---|
| STR +1, +2 |
| DEX +3 |
| AGI +1, +2 |
| VIT +1, +2 |