Difference between revisions of "Einbroch Mine Shop"
| Line 20: | Line 20: | ||
If refine rate is 11 or higher: <br> | If refine rate is 11 or higher: <br> | ||
Reduces delay after skill by 20%.<br> | Reduces delay after skill by 20%.<br> | ||
| − | Class: Knuckle<br> | + | <br>Class: Knuckle<br> |
Attack: 210<br> | Attack: 210<br> | ||
Weight: 180<br> | Weight: 180<br> | ||
| Line 42: | Line 42: | ||
If refine rate is 11 or higher: <br> | If refine rate is 11 or higher: <br> | ||
Reduces delay after skill by 20%.<br> | Reduces delay after skill by 20%.<br> | ||
| − | Class: Two-handed Staff<br> | + | <br>Class: Two-handed Staff<br> |
Attack: 180<br> | Attack: 180<br> | ||
Weight: 200<br> | Weight: 200<br> | ||
| Line 65: | Line 65: | ||
Reduces cooldown of Swirling Petal by 1 second<br> | Reduces cooldown of Swirling Petal by 1 second<br> | ||
Reduces delay after skill by 20%.<br> | Reduces delay after skill by 20%.<br> | ||
| − | Class: Huuma Shuriken<br> | + | <br>Class: Huuma Shuriken<br> |
Attack: 280<br> | Attack: 280<br> | ||
Weight: 180<br> | Weight: 180<br> | ||
| Line 88: | Line 88: | ||
If refine rate is 11 or higher: <br> | If refine rate is 11 or higher: <br> | ||
Reduces delay after skill by 20%.<br> | Reduces delay after skill by 20%.<br> | ||
| − | Class: Mace<br> | + | <br>Class: Mace<br> |
Attack: 160<br> | Attack: 160<br> | ||
Weight: 190<br> | Weight: 190<br> | ||
| Line 108: | Line 108: | ||
If refine rate is 11 or higher: <br> | If refine rate is 11 or higher: <br> | ||
Reduces delay after skill by 20%.<br> | Reduces delay after skill by 20%.<br> | ||
| − | Class: Bow<br> | + | <br>Class: Bow<br> |
Attack: 210<br> | Attack: 210<br> | ||
Weight: 170<br> | Weight: 170<br> | ||
| Line 129: | Line 129: | ||
Crit + 7<br> | Crit + 7<br> | ||
Reduces delay after skill by 20%.<br> | Reduces delay after skill by 20%.<br> | ||
| − | Class: Two-handed Sword<br> | + | <br>Class: Two-handed Sword<br> |
Attack: 300<br> | Attack: 300<br> | ||
Weight: 350<br> | Weight: 350<br> | ||
| Line 151: | Line 151: | ||
If refine rate is 11 or higher: <br> | If refine rate is 11 or higher: <br> | ||
Reduces delay after skill by 20%.<br> | Reduces delay after skill by 20%.<br> | ||
| − | Class: Staff<br> | + | <br>Class: Staff<br> |
Attack: 160<br> | Attack: 160<br> | ||
Weight: 120<br> | Weight: 120<br> | ||
| Line 173: | Line 173: | ||
Reduces cooldown of Severe Rainstorm by 2 seconds<br> | Reduces cooldown of Severe Rainstorm by 2 seconds<br> | ||
Reduces delay after skill by 20%.<br> | Reduces delay after skill by 20%.<br> | ||
| − | Class: Whip<br> | + | <br>Class: Whip<br> |
Attack: 200<br> | Attack: 200<br> | ||
Weight: 140<br> | Weight: 140<br> | ||
| Line 194: | Line 194: | ||
If refine rate is 11 or higher: <br> | If refine rate is 11 or higher: <br> | ||
Reduces delay after skill by 20%.<br> | Reduces delay after skill by 20%.<br> | ||
| − | Class: Katar<br> | + | <br>Class: Katar<br> |
Attack: 300<br> | Attack: 300<br> | ||
Weight: 200<br> | Weight: 200<br> | ||
| Line 215: | Line 215: | ||
If refine rate is 11 or higher: <br> | If refine rate is 11 or higher: <br> | ||
Reduces delay after skill by 20%.<br> | Reduces delay after skill by 20%.<br> | ||
| − | Class: Two-handed Axe<br> | + | <br>Class: Two-handed Axe<br> |
Attack: 350<br> | Attack: 350<br> | ||
Weight: 500<br> | Weight: 500<br> | ||
| Line 236: | Line 236: | ||
If refine rate is 11 or higher: <br> | If refine rate is 11 or higher: <br> | ||
Reduces delay after skill by 20%.<br> | Reduces delay after skill by 20%.<br> | ||
| − | Class: Book<br> | + | <br>Class: Book<br> |
Attack: 200<br> | Attack: 200<br> | ||
Weight: 70<br> | Weight: 70<br> | ||
| Line 257: | Line 257: | ||
If refine rate is 11 or higher: <br> | If refine rate is 11 or higher: <br> | ||
Reduces delay after skill by 20%.<br> | Reduces delay after skill by 20%.<br> | ||
| − | Class: Dagger<br> | + | <br>Class: Dagger<br> |
Attack: 200<br> | Attack: 200<br> | ||
Weight: 100<br> | Weight: 100<br> | ||
| Line 279: | Line 279: | ||
If refine rate is 11 or higher: <br> | If refine rate is 11 or higher: <br> | ||
Reduces delay after skill by 20%.<br> | Reduces delay after skill by 20%.<br> | ||
| − | Class: Dagger<br> | + | <br>Class: Dagger<br> |
Attack: 190<br> | Attack: 190<br> | ||
Weight: 100<br> | Weight: 100<br> | ||
| Line 300: | Line 300: | ||
If refine rate is 11 or higher: <br> | If refine rate is 11 or higher: <br> | ||
Reduces delay after skill by 20%.<br> | Reduces delay after skill by 20%.<br> | ||
| − | Class: Spear<br> | + | <br>Class: Spear<br> |
Attack: 210<br> | Attack: 210<br> | ||
Weight: 300<br> | Weight: 300<br> | ||
| Line 322: | Line 322: | ||
Reduces cooldown of Severe Rainstorm by 2 seconds<br> | Reduces cooldown of Severe Rainstorm by 2 seconds<br> | ||
Reduces delay after skill by 20%.<br> | Reduces delay after skill by 20%.<br> | ||
| − | Class: Musical Instrument<br> | + | <br>Class: Musical Instrument<br> |
Attack: 200<br> | Attack: 200<br> | ||
Weight: 140<br> | Weight: 140<br> | ||
| Line 343: | Line 343: | ||
If refine rate is 11 or higher: <br> | If refine rate is 11 or higher: <br> | ||
Reduces delay after skill by 20%.<br> | Reduces delay after skill by 20%.<br> | ||
| − | Class: Pistol<br> | + | <br>Class: Pistol<br> |
Attack: 200<br> | Attack: 200<br> | ||
Weight: 180<br> | Weight: 180<br> | ||
| Line 363: | Line 363: | ||
-------------------- | -------------------- | ||
If refine rate is 11 or higher: <br> reduces delay after skill by 20%.<br> | If refine rate is 11 or higher: <br> reduces delay after skill by 20%.<br> | ||
| − | Class: Sword<br> | + | <br>Class: Sword<br> |
Attack: 200<br> | Attack: 200<br> | ||
Weight: 250<br> | Weight: 250<br> | ||
| Line 386: | Line 386: | ||
If refine rate is 11 or higher: <br> | If refine rate is 11 or higher: <br> | ||
Reduces delay after skill by 20%.<br> | Reduces delay after skill by 20%.<br> | ||
| − | Class: Staff<br> | + | <br>Class: Staff<br> |
Attack: 300<br> | Attack: 300<br> | ||
Weight: 150<br> | Weight: 150<br> | ||
Revision as of 20:14, 2 December 2020
Weapons
| Image | Name | Effect | How to obtain |
|---|---|---|---|
|
Safety Knuckle [2] | ATK + 10%. Increases Knuckle Arrow damage by 10%. If refine rate is 7 or higher: If refine rate is 9 or higher: If refine rate is 11 or higher: |
|
|
Detecting Staff [2] | MATK + 330 Can't be destroyed. If refine rate is 7 or higher: If refine rate is 9 or higher: If refine rate is 11 or higher: |
|
|
Grinder Huuma Shuriken [2] | ATK + 15% Can't be destroyed. If refine rate is 7 or higher: If refine rate is 9 or higher: If refine rate is 11 or higher: |
|
|
Rubber Hammer [2] | MATK + 180 Can't be destroyed. If refine rate is 7 or higher: If refine rate is 9 or higher: If refine rate is 11 or higher: |
|
|
Bolt Shooter [2] | ATK + 10%. Increases Aimed Bolt damage by 10%. If refine rate is 7 or higher: If refine rate is 9 or higher: If refine rate is 11 or higher: |
|
|
Claw Sword [2] | ATK + 15% Crit + 5. If refine rate is 7 or higher: If refine rate is 9 or higher: If refine rate is 11 or higher: |
|
|
Welding Wand [2] | MATK + 200 Can't be destroyed. If refine rate is 7 or higher: If refine rate is 9 or higher: If refine rate is 11 or higher: |
|
|
Safety Whip [2] | Increases long ranged physical damage by 10%. Increases Severe Rainstorm damage by 10%. If refine rate is 7 or higher: If refine rate is 9 or higher: If refine rate is 11 or higher: |
|
|
Bolt Crusher [2] | ATK + 10%. Increases Rolling Cutter damage by 10%. If refine rate is 7 or higher: If refine rate is 9 or higher: If refine rate is 11 or higher: |
|
|
Saw Axe [2] | ATK + 10% Can't be destroyed. If refine rate is 7 or higher: If refine rate is 9 or higher: If refine rate is 11 or higher: |
|
|
Safety Manual [2] | ATK + 10% Crit + 3. If refine rate is 7 or higher: If refine rate is 9 or higher: If refine rate is 11 or higher: |
|
|
Metal Detector Mk47 [2] | ATK + 10%. Increases Cross Impact damage by 10%. If refine rate is 7 or higher: If refine rate is 9 or higher: If refine rate is 11 or higher: |
|
|
Jewel Detector Mk47 [2] | MATK + 180. MATK + 10%. If refine rate is 7 or higher: If refine rate is 9 or higher: If refine rate is 11 or higher: |
|
|
Blocking Spear [2] | ATK + 10%. Increases Vanishing Point damage by 10%. If refine rate is 7 or higher: If refine rate is 9 or higher: If refine rate is 11 or higher: |
|
|
Safety Lute [2] | Increases long ranged physical damage by 10%. Increases Severe Rainstorm damage by 10%. If refine rate is 7 or higher: If refine rate is 9 or higher: If refine rate is 11 or higher: |
|
|
Bolt Revolver [2] | Increases long ranged physical damage by 15%. Increases Fire Dance damage by 15%. If refine rate is 7 or higher: If refine rate is 9 or higher: If refine rate is 11 or higher: |
|
|
Safety Saber [2] | ATK + 10%. Increases Cart Cannon damage by 10%. If refine rate is 7 or higher: If refine rate is 9 or higher: If refine rate is 11 or higher: |
|
|
Safety Foxtail [2] | MATK + 350 Can't be destroyed. If refine rate is 7 or higher: If refine rate is 9 or higher: If refine rate is 11 or higher: |
Note:
Einbech Weapon Box can be obtained at @go exchanger, by exchanging 50
Dynite with the NPC Elmen (64, 144)
Weapon Enchantment
Information on enchanting the Einbroch mine weapons can be found here
Einbech Accessories
| Image | Name | Effect | How to obtain |
|---|---|---|---|
|
Safety Pendant R [1] | All Status + 5 Increases attack speed (reduces delay after attack by 5%) [+ [+ [+ |
@go exchanger NPC: Elmen Exchanged for 75x |
|
Safety Pendant B [1] | All Status + 5 Variable casting time by 5%. [+ [+ [+ |
@go exchanger NPC: Elmen Exchanged for 75x |
|
Safety Epaulet R [1] | ATK + 5%
|
@go exchanger NPC: Elmen Exchanged for 75x |
|
Safety Epaulet B [1] | MATK + 5%
|
@go exchanger NPC: Elmen Exchanged for 75x |