Difference between revisions of "Niflheim Exclusive Costume Enchantment"

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|-
 
|-
 
|- style="background-color:#6386b8;"
 
|- style="background-color:#6386b8;"
|Max HP +||1000 ~ 5000||RES +||10 ~ 100
+
|Max HP +||2500 ~ 5000||RES +||10 ~ 100
 
|-
 
|-
 
|- style="background-color:#6386b8;"
 
|- style="background-color:#6386b8;"
|Max SP +||25 ~ 500||MRES +||10 ~ 100
+
|Max SP +||250 ~ 500||MRES +||10 ~ 100
 
|-
 
|-
 
|- style="background-color:#6386b8;"
 
|- style="background-color:#6386b8;"
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|-
 
|-
 
|- style="background-color:#6386b8;"
 
|- style="background-color:#6386b8;"
|DEF +||1 ~ 10|| ||
+
|DEF +||5 ~ 50|| ||
 
|-
 
|-
 
|- style="background-color:#6386b8;"
 
|- style="background-color:#6386b8;"
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|-
 
|-
 
|- style="background-color:#6386b8;"
 
|- style="background-color:#6386b8;"
|HIT +||15 ~ 30|| ||
+
|HIT +||15 ~ 45|| ||
 
|-
 
|-
 
|- style="background-color:#6386b8;"
 
|- style="background-color:#6386b8;"
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|-
 
|-
 
|- style="background-color:#6386b8;"
 
|- style="background-color:#6386b8;"
|Flee +||15 ~ 30|| ||
+
|Flee +||15 ~ 45|| ||
 
|-
 
|-
 
|- style="background-color:#6386b8;"
 
|- style="background-color:#6386b8;"
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|-
 
|-
 
|- style="background-color:#6386b8;"
 
|- style="background-color:#6386b8;"
|Crit damage % -||3 ~ 10|| || || ||
+
|Reduce critical damage taken % -||3 ~ 10|| || || ||
 
|-
 
|-
 
|- style="background-color:#6386b8;"
 
|- style="background-color:#6386b8;"
|Long Range physical damage % -||3 ~ 10|| || || ||
+
|Reduce long ranged damage taken % -||3 ~ 10|| || || ||
 
|-
 
|-
 
|}
 
|}
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|-
 
|-
 
|}
 
|}
 
  
 
( Post transferring it will look like this. )
 
( Post transferring it will look like this. )
  
Costume 1: No longer exists and was destroyed.                Costume 2:
+
{| class="wikitable filterable" style="vertical-align:left;" |<div style="text-align:center">
 +
|-
 +
!Costume 1 ( Destroyed )
 +
!-
 +
!Costume 2 ( Modified )
 +
!-
 +
|-
 +
|- style="background-color:#6386b8;"
 +
|Destroyed||-||ATK  +||12
 +
|-
 +
|- style="background-color:#6386b8;"
 +
|Destroyed||-||ASPD  +||1
 +
|-
 +
|- style="background-color:#6386b8;"
 +
|Destroyed||-||H.Plus +||3
 +
|-
 +
|}
  
ATK + 12
+
=== Another Example: ===
 
 
ASPD + 1
 
 
 
H.Plus + 3
 
  
=== Another Example: ===
 
 
( Before transferring, it looks like this. )
 
( Before transferring, it looks like this. )
  
Costume 1: ( Source )                     Costume 2: ( Target )
+
{| class="wikitable filterable" style="vertical-align:left;" |<div style="text-align:center">
 
+
|-
ATK + 50                                         MATK + 16
+
!Costume 1 ( Source )
 
+
!-
None                                               ASPD + 5
+
!Costume 2 ( Target )
 
+
!-
None                                               H.Plus + 3              
+
|-
 
+
|- style="background-color:#6386b8;"
 +
|ATK +||50||MATK +||16
 +
|-
 +
|- style="background-color:#6386b8;"
 +
|None||-||ASPD +||5
 +
|-
 +
|- style="background-color:#6386b8;"
 +
|None||-||H.Plus +||3
 +
|-
 +
|}
  
 
( Post transferring it will look like this. )
 
( Post transferring it will look like this. )
  
Costume 1: No longer exists and was destroyed.                Costume 2:
+
{| class="wikitable filterable" style="vertical-align:left;" |<div style="text-align:center">
 
+
|-
ATK + 50
+
!Costume 1 ( Destroyed )
 
+
!-
ASPD + 5
+
!Costume 2 ( Modified )
 
+
!-
H.Plus + 3
+
|-
 +
|- style="background-color:#6386b8;"
 +
|Destroyed||-||ATK +||50
 +
|-
 +
|- style="background-color:#6386b8;"
 +
|Destroyed||-||ASPD +||5
 +
|-
 +
|- style="background-color:#6386b8;"
 +
|Destroyed||-||H.Plus +||3
 +
|-
 +
|}

Latest revision as of 17:20, 23 February 2026

Costumes can be enchanted with 1000397.png Costume Enchant I , 1000397.png Costume Enchant II and 1000397.png Costume Enchant III (which can be obtained from Special Tool Dealer under Custom Enchants)

How to:

Note: An enchanted costume can have their enchants changed by using the enchant items on it again, which only change the enchant they interact with.

(Example: Costume Enchant I only changes the first enchant).

Enchantment Lists

Top costume

First and Second enchant Min ~ Max Third enchant Min ~ Max
Max HP + 2500 ~ 5000 RES + 10 ~ 100
Max SP + 250 ~ 500 MRES + 10 ~ 100
Max HP % + 1 ~ 10
Max SP % + 1 ~ 10
DEF + 5 ~ 50
MDEF + 1 ~ 10

Middle costume

First and Second enchant Min ~ Max Third enchant Min ~ Max
ATK + 10 ~ 50 P.ATK + 1 ~ 10
MATK + 10 ~ 50 S.MATK + 1 ~ 10
ATK % + 1 ~ 5
MATK % + 1 ~ 5
Melee Physical Damage % + 1 ~ 5
Ranged Physical Damage % + 1 ~ 5
All Magical Properties % + 1 ~ 5
Critical damage % + 5 ~ 15

Lower costume

First and Second enchant Min ~ Max Third enchant Min ~ Max
Healing skills % + 5 ~ 15 C.RATE 1 ~ 10
After cast delay % - 3 ~ 10 H.PLUS 1 ~ 10
Variable cast time % - 5 ~ 15
ASPD + 1 ~ 5
Delay after attack % + 5 ~ 15
CRIT + 5 ~ 15
HIT + 15 ~ 45
Perfect HIT % + 1 ~ 10
Flee + 15 ~ 45
Fixed Cast time second - 0.1 ~ 0.2

Garment costume

1st slot Min ~ Max 2nd slot Min ~ Max 3rd slot Effect
DEF against Small size monster % + 1 ~ 5 Random Stat + 1 ~ 5 Random armor element All element including ghost
DEF against from Medium size monster % + 1 ~ 5 Random Trait Stat 1 ~ 3
DEF against from Large size monster % + 1 ~ 5
Reduce critical damage taken % - 3 ~ 10
Reduce long ranged damage taken % - 3 ~ 10

Enchantment Transfer

NPC is located in the Main Office: Costume Manager Venir

Transferring one or more enchants from 1 costume to another will destroy the source and transfer all existant enchants to the new costume. However, it will not overwrite slots that are untouched.

Example:

( Before transferring, it looks like this. )

Costume 1 ( Source ) - Costume 2 ( Target ) -
ATK + 12 MATK + 16
ASPD + 1 None -
H.Plus + 3 None -

( Post transferring it will look like this. )

Costume 1 ( Destroyed ) - Costume 2 ( Modified ) -
Destroyed - ATK + 12
Destroyed - ASPD + 1
Destroyed - H.Plus + 3

Another Example:

( Before transferring, it looks like this. )

Costume 1 ( Source ) - Costume 2 ( Target ) -
ATK + 50 MATK + 16
None - ASPD + 5
None - H.Plus + 3

( Post transferring it will look like this. )

Costume 1 ( Destroyed ) - Costume 2 ( Modified ) -
Destroyed - ATK + 50
Destroyed - ASPD + 5
Destroyed - H.Plus + 3