Difference between revisions of "Charleston Crisis"
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Bluefish41 (talk | contribs) (→Enchantment: change names of the enchants to match database) |
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Max HP + 8% | Max HP + 8% | ||
------------- | ------------- | ||
| − | [Mechanic Bonus] | + | [Mechanic Bonus]<br> |
Reduces damage taken from long-ranged attacks by 30%. | Reduces damage taken from long-ranged attacks by 30%. | ||
|- | |- | ||
| Line 118: | Line 118: | ||
<br clear=both> | <br clear=both> | ||
| − | == | + | == Equipment == |
<br> | <br> | ||
<onlyinclude> | <onlyinclude> | ||
| − | {| class="mw-collapsible | + | {| class="wikitable mw-collapsible mw-collapsed" style="text-align: center; margin:auto; width: 90%" |
| − | ! style="background-color:#B6D4D9; width: | + | ! style="background-color:#B6D4D9; width: 10%" |Image |
! style="background-color:#B6D4D9;" |Name | ! style="background-color:#B6D4D9;" |Name | ||
! style="background-color:#B6D4D9;" |Effect | ! style="background-color:#B6D4D9;" |Effect | ||
! style="background-color:#B6D4D9;" |How to obtain | ! style="background-color:#B6D4D9;" |How to obtain | ||
|- | |- | ||
| − | + | |https://static.divine-pride.net/images/items/collection/15110.png | |
| + | |[http://shining-moon.com/?module=item&action=view&id=15110'''<nowiki>Strength Supplement Parts</nowiki>'''] | ||
| + | | | ||
Increase physical damage inflicted on All enemies by 5%.<br> | Increase physical damage inflicted on All enemies by 5%.<br> | ||
Increase physical damage inflicted on All enemies by 1% per 4 upgrade levels.<br> | Increase physical damage inflicted on All enemies by 1% per 4 upgrade levels.<br> | ||
| Line 136: | Line 138: | ||
Required Level : 100<br> | Required Level : 100<br> | ||
Usable Jobs : Mechanic<br> | Usable Jobs : Mechanic<br> | ||
| − | | | + | |[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: Mass Charleston<br> Cost: 3,999,999 zeny.<br> |
| − | + | |- | |
| + | |https://static.divine-pride.net/images/items/collection/20732.png | ||
| + | |[http://shining-moon.com/?module=item&action=view&id=20732'''<nowiki>Vitality Supplement Parts [1]</nowiki>'''] | ||
| + | | | ||
MaxHP + 6%.<br> | MaxHP + 6%.<br> | ||
MaxHP + 1% per 2 upgrade levels.<br> | MaxHP + 1% per 2 upgrade levels.<br> | ||
| − | + | -------- | |
| − | If upgrade level is +9 or higher | + | If upgrade level is +9 or higher:<br> |
| + | Increase natural HP recovery by 50%.<br> | ||
<br> | <br> | ||
Class : Garment<br> | Class : Garment<br> | ||
| Line 148: | Line 154: | ||
Required Level : 100<br> | Required Level : 100<br> | ||
Usable Jobs : Mechanic<br> | Usable Jobs : Mechanic<br> | ||
| − | | | + | |[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: Mass Charleston<br> Cost: 10x {{Item List |id=6752 |item=Charleston Parts}}<br> |
| − | + | |- | |
| + | |https://static.divine-pride.net/images/items/collection/22043.png | ||
| + | |[http://shining-moon.com/?module=item&action=view&id=22043'''<nowiki>Agility Supplement Parts [1]</nowiki>'''] | ||
| + | | | ||
Increase attack speed (reduce after attack delay by 5%).<br> | Increase attack speed (reduce after attack delay by 5%).<br> | ||
Increase attack speed (reduce after attack delay by 1%) per 4 upgrade levels.<br> | Increase attack speed (reduce after attack delay by 1%) per 4 upgrade levels.<br> | ||
| Line 158: | Line 167: | ||
Required Level : 100<br> | Required Level : 100<br> | ||
Usable Jobs : Mechanic<br> | Usable Jobs : Mechanic<br> | ||
| − | | | + | |[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: Mass Charleston<br> Cost: 10x {{Item List |id=6752 |item=Charleston Parts}}<br> |
| − | + | |- | |
| + | |https://static.divine-pride.net/images/items/collection/2995.png | ||
| + | |[http://shining-moon.com/?module=item&action=view&id=2995'''<nowiki>Dexterity Supplement Parts [1]</nowiki>'''] | ||
| + | | | ||
Reduce SP consumption of skills by 10%.<br> | Reduce SP consumption of skills by 10%.<br> | ||
Reduce after cast delay of skills by 10%.<br> | Reduce after cast delay of skills by 10%.<br> | ||
| Line 173: | Line 185: | ||
Required Level : 100<br> | Required Level : 100<br> | ||
Usable Jobs : Mechanic<br> | Usable Jobs : Mechanic<br> | ||
| − | | | + | |[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: Mass Charleston<br> Cost: 10x {{Item List |id=6752 |item=Charleston Parts}}<br> |
| − | + | |- | |
| − | + | |https://static.divine-pride.net/images/items/collection/15111.png | |
| − | + | |[http://shining-moon.com/?module=item&action=view&id=15111'''<nowiki>Reinforced Parts - Plate</nowiki>'''] | |
| − | + | | | |
| − | + | This item is indestructible in battle.<br> | |
| − | + | Reduce damage taken from Small and Medium size enemies by 10%. | |
| − | ---------------------- | + | --------------------------- |
| − | + | If upgrade level is +7 or higher:<br> | |
| − | ----------------- | + | Reduce damage taken from Large size enemies by 10%. |
| − | [+ {{Item List |id=22044|item=Reinforced Part - Booster}} | + | ----------------- |
| − | + | If upgrade level is +9 or higher:<br> | |
| − | + | Reduce damage taken from Small and Medium size enemies by 5%.<br> | |
| + | [+ {{Item List |id=22044|item=Reinforced Part - Booster}}, {{Item List |id=20733|item=Reinforced Part - Engine}},<br> {{Item List |id=2996|item=Reinforced Part - Gun Barrel}}]<br> | ||
Increase damage of Arm Cannon by 50%.<br> | Increase damage of Arm Cannon by 50%.<br> | ||
<br> | <br> | ||
| Line 193: | Line 206: | ||
Required Level : 100<br> | Required Level : 100<br> | ||
Usable Jobs : Mechanic<br> | Usable Jobs : Mechanic<br> | ||
| − | | | + | |[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: Mass Charleston<br> Cost: 3,999,999 zeny.<br> |
| − | + | |- | |
| + | |https://static.divine-pride.net/images/items/collection/20733.png | ||
| + | |[http://shining-moon.com/?module=item&action=view&id=20733'''<nowiki>Reinforced Parts - Engine [1]</nowiki>'''] | ||
| + | | | ||
| + | Reduce after cast delay of skills by 10%. | ||
| + | -------- | ||
| + | If upgrade level is +7 or higher:<br> | ||
| + | Reduce damage taken from Neutral property attacks by 10%. | ||
| + | ---------------- | ||
| + | If upgrade level is +9 or higher:<br> | ||
Reduce after cast delay of skills by 10%.<br> | Reduce after cast delay of skills by 10%.<br> | ||
| − | |||
| − | |||
| − | |||
| − | |||
<br> | <br> | ||
Class : Garment<br> | Class : Garment<br> | ||
| Line 206: | Line 224: | ||
Required Level : 100<br> | Required Level : 100<br> | ||
Usable Jobs : Mechanic<br> | Usable Jobs : Mechanic<br> | ||
| − | | | + | |[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: Mass Charleston<br> Cost: 10x {{Item List |id=6752 |item=Charleston Parts}}<br> |
| − | + | |- | |
| − | Reduce SP consumption of Hovering by 15. | + | |https://static.divine-pride.net/images/items/collection/22044.png |
| − | + | |[http://shining-moon.com/?module=item&action=view&id=22044'''<nowiki>Reinforced Parts - Booster [1]</nowiki>'''] | |
| − | If upgrade level is +7 or higher | + | | |
| + | Reduce SP consumption of Hovering by 15. | ||
| + | --------------- | ||
| + | If upgrade level is +7 or higher:<br> | ||
| + | Reduces SP consumption of Acceleration by 20.<br> | ||
<br> | <br> | ||
Class : Footgear<br> | Class : Footgear<br> | ||
| Line 217: | Line 239: | ||
Required Level : 100<br> | Required Level : 100<br> | ||
Usable Jobs : Mechanic<br> | Usable Jobs : Mechanic<br> | ||
| − | | | + | |[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: Mass Charleston<br> Cost: 10x {{Item List |id=6752 |item=Charleston Parts}}<br> |
| − | + | |- | |
| + | |https://static.divine-pride.net/images/items/collection/2996.png | ||
| + | |[http://shining-moon.com/?module=item&action=view&id=2996'''<nowiki>Reinforced Parts - Gun Barrel [1]</nowiki>'''] | ||
| + | | | ||
HIT + 10.<br> | HIT + 10.<br> | ||
Increase physical damage inflicted on All enemies by 4%.<br> | Increase physical damage inflicted on All enemies by 4%.<br> | ||
| Line 228: | Line 253: | ||
Required Level : 100<br> | Required Level : 100<br> | ||
Usable Jobs : Mechanic<br> | Usable Jobs : Mechanic<br> | ||
| − | | | + | |[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: Mass Charleston<br> Cost: 10x {{Item List |id=6752 |item=Charleston Parts}}<br> |
| − | + | |- | |
| + | |https://static.divine-pride.net/images/items/collection/16031.png | ||
| + | |[http://shining-moon.com/?module=item&action=view&id=16031'''<nowiki>Pile Bunker P</nowiki>'''] | ||
| + | | | ||
Each refine increase ATK +5.<br> | Each refine increase ATK +5.<br> | ||
<br> | <br> | ||
| Line 238: | Line 266: | ||
Required Level : 130<br> | Required Level : 130<br> | ||
Usable Jobs : Mechanic<br> | Usable Jobs : Mechanic<br> | ||
| − | | | + | |[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: Mass Charleston<br> Cost: 1x {{Item List |id=1549|item=Pile Bunker}}, 300x {{Item List |id=6751|item=Dented Steel Plate}}, 15x {{Item List |id=6750|item=Broken Engine}}<br> |
| − | Or | + | Or {{mob |id=3124|name=Charleston 3 (MVP)}}<br> |
| − | + | |- | |
| + | |https://static.divine-pride.net/images/items/collection/16030.png | ||
| + | |[http://shining-moon.com/?module=item&action=view&id=16030'''<nowiki>Pile Bunker S [1]</nowiki>'''] | ||
| + | | | ||
Each 2 refines increase ASPD +1%.<br> | Each 2 refines increase ASPD +1%.<br> | ||
<br> | <br> | ||
| Line 249: | Line 280: | ||
Required Level : 130<br> | Required Level : 130<br> | ||
Usable Jobs : Mechanic<br> | Usable Jobs : Mechanic<br> | ||
| − | | | + | |[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: Mass Charleston<br> Cost: 1x {{Item List |id=1549|item=Pile Bunker}}, 300x {{Item List |id=6751|item=Dented Steel Plate}}, 15x {{Item List |id=6750|item=Broken Engine}}<br> |
| − | + | |- | |
| + | |https://static.divine-pride.net/images/items/collection/16032.png | ||
| + | |[http://shining-moon.com/?module=item&action=view&id=16032'''<nowiki>Pile Bunker T [1]</nowiki>'''] | ||
| + | | | ||
Each refine reduces SP consumption by 1%.<br> | Each refine reduces SP consumption by 1%.<br> | ||
<br> | <br> | ||
| Line 259: | Line 293: | ||
Required Level : 130<br> | Required Level : 130<br> | ||
Usable Jobs : Mechanic<br> | Usable Jobs : Mechanic<br> | ||
| − | | | + | |[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: Mass Charleston<br> Cost: 1x {{Item List |id=1549|item=Pile Bunker}}, 300x {{Item List |id=6751|item=Dented Steel Plate}}, 15x {{Item List |id=6750|item=Broken Engine}}<br> |
| − | + | |- | |
| + | |https://static.divine-pride.net/images/items/collection/28101.png | ||
| + | |[http://shining-moon.com/?module=item&action=view&id=28101'''<nowiki>Axe Tornado [1]</nowiki>'''] | ||
| + | | | ||
Reduces the cooldown of Axe Tornado by 1 second.<br> | Reduces the cooldown of Axe Tornado by 1 second.<br> | ||
<br> | <br> | ||
| Line 270: | Line 307: | ||
Required Level : 100<br> | Required Level : 100<br> | ||
Usable Jobs : Rune Knight, Mechanic, Royal Guard, Geneticist<br> | Usable Jobs : Rune Knight, Mechanic, Royal Guard, Geneticist<br> | ||
| − | | | + | |{{mob |id=3124|name=Charleston 3 (MVP)}}<br> |
| − | + | |- | |
| + | |https://static.divine-pride.net/images/items/collection/21011.png | ||
| + | |[http://shining-moon.com/?module=item&action=view&id=21011'''<nowiki>Gigantic Blade [1]</nowiki>'''] | ||
| + | | | ||
Reduces the cooldown of Axe Tornado by 1 second.<br> | Reduces the cooldown of Axe Tornado by 1 second.<br> | ||
<br> | <br> | ||
| Line 280: | Line 320: | ||
Required Level : 130<br> | Required Level : 130<br> | ||
Usable Jobs : Rune Knight and Royal Guard<br> | Usable Jobs : Rune Knight and Royal Guard<br> | ||
| − | | | + | |{{mob |id=3124|name=Charleston 3 (MVP)}}<br> |
| − | + | |- | |
| + | |https://static.divine-pride.net/images/items/collection/16033.png | ||
| + | |[http://shining-moon.com/?module=item&action=view&id=16033'''<nowiki>Robot's Mechanical Arm [2]</nowiki>'''] | ||
| + | | | ||
CRIT +20<br> | CRIT +20<br> | ||
---------------------- | ---------------------- | ||
| Line 292: | Line 335: | ||
Required Level : 130<br> | Required Level : 130<br> | ||
Usable Jobs : Rune Knight, Royal Guard, Mechanic, Geneticist, Archbishop and Sura<br> | Usable Jobs : Rune Knight, Royal Guard, Mechanic, Geneticist, Archbishop and Sura<br> | ||
| − | | | + | |{{mob |id=3124|name=Charleston 3 (MVP)}}<br> |
|} | |} | ||
<br> | <br> | ||
| − | |||
| − | |||
| − | == Enchants == | + | ==== Enchants ==== |
It's possible to enchant the Mechanic Items by talking with Mass Charleston (<code>verus04,71,106</code>).<br> | It's possible to enchant the Mechanic Items by talking with Mass Charleston (<code>verus04,71,106</code>).<br> | ||
Enchanting requires {{Item List |id=6752 |item=Charleston Component |num=1 |simple=yes}} and 100,000 zeny.<br> | Enchanting requires {{Item List |id=6752 |item=Charleston Component |num=1 |simple=yes}} and 100,000 zeny.<br> | ||
| Line 305: | Line 346: | ||
4th slot has 100% success chance, 3rd slot has chance of failure (resetting all enchant when failed), 2nd slot has chance of failure (either resetting all enchant or breaking the gear). | 4th slot has 100% success chance, 3rd slot has chance of failure (resetting all enchant when failed), 2nd slot has chance of failure (either resetting all enchant or breaking the gear). | ||
| − | === List of Enchants === | + | ===== List of Enchants ===== |
{| style="text-align: center; margin:auto; width: 90%" class="wikitable" | {| style="text-align: center; margin:auto; width: 90%" class="wikitable" | ||
| Line 357: | Line 398: | ||
<br clear="both"> | <br clear="both"> | ||
| − | === <br clear="both">Charleston Crisis Weapon Enchanting === | + | ==== <br clear="both">Charleston Crisis Weapon Enchanting ==== |
Charleston Crisis weaponry can be enchanted at the Instance Manager standing in Fortessa. Each enchantment costs 15 Charleston Parts and each enchantment will give one random enchant. You can overwrite your existing enchantments by simply speaking with the NPC and paying another 15 Charleston Parts to enchant. There is no chance of breaking. | Charleston Crisis weaponry can be enchanted at the Instance Manager standing in Fortessa. Each enchantment costs 15 Charleston Parts and each enchantment will give one random enchant. You can overwrite your existing enchantments by simply speaking with the NPC and paying another 15 Charleston Parts to enchant. There is no chance of breaking. | ||
Enchantments for their respective weapon types are as follows: | Enchantments for their respective weapon types are as follows: | ||
| − | ==== Melee Weapon Enchantments ==== | + | ===== Melee Weapon Enchantments ===== |
{| class="wikitable" style="text-align: center; margin:auto;" | {| class="wikitable" style="text-align: center; margin:auto;" | ||
!First Enchant | !First Enchant | ||
| Line 500: | Line 541: | ||
|} | |} | ||
| − | ==== Ranged Weapon Enchants ==== | + | ===== Ranged Weapon Enchants ===== |
{| class="wikitable" style="text-align: center; margin:auto;" | {| class="wikitable" style="text-align: center; margin:auto;" | ||
!First Enchant | !First Enchant | ||
| Line 634: | Line 675: | ||
<br clear=both> | <br clear=both> | ||
| + | </onlyinclude> | ||
| + | |||
| + | === Excelion Equipment === | ||
| + | The quest for Excelion equipment begins at Verus <code>/navi verus04 161/217</code><br> | ||
| + | Speak with MARS_01 and supply it with {{Item List |id=6962|item=Old Fuel Tank|num=1}} to activate both units.<br> | ||
| + | PLUTO_09 will make Excelion equipment and reactor blueprints and MARS_01 will apply the blueprints to your equipment.<br> | ||
| + | For {{Item List |id=6961|item=Huge Metal Scrap|num=10}} and {{Item List |id=6962|item=Old Fuel Tank|num=5}}, PLUTO_09 will give one of {{Item List |id=15128|item=Excelion Suit}} or {{Item List |id=20773|item=Excelion Wing}} at random.<br> | ||
| + | <br> | ||
| + | {| class="wikitable mw-collapsible mw-collapsed" style="text-align: center; margin:auto; width: 90%" | ||
| + | ! style="background-color:#B6D4D9; width: 10%" |Image | ||
| + | ! style="background-color:#B6D4D9;" |Name | ||
| + | ! style="background-color:#B6D4D9;" |Effect | ||
| + | ! style="background-color:#B6D4D9;" |How to obtain | ||
| + | |- | ||
| + | |https://static.divine-pride.net/images/items/collection/15128.png | ||
| + | |[http://shining-moon.com/?module=item&action=view&id=15128'''<nowiki>Excelion Suit</nowiki>'''] | ||
| + | | | ||
| + | A suit made from lost technology found in the research building ruins. | ||
| + | <br>--------------------<br> | ||
| + | VIT + 6<br> | ||
| + | Max HP + 4% per 3 upgrade levels. | ||
| + | <br>--------------------<br> | ||
| + | If base level is 130 or higher, Perfect Dodge + 4 | ||
| + | <br>--------------------<br> | ||
| + | [+Excelion Wing]<br> | ||
| + | Perfect Dodge + 6<br> | ||
| + | Reduce after cast delay of skills by 10%. | ||
| + | <br>--------------------<br> | ||
| + | If base level is 130 or higher, reduce after cast delay of skills by 10%. | ||
| + | <br>--------------------<br> | ||
| + | Class: Armor<br> | ||
| + | Defense: 100<br> | ||
| + | Weight: 100<br> | ||
| + | Required Level: 99<br> | ||
| + | Usable Jobs: All classes<br> | ||
| + | |PLUTO_09<br> | ||
| + | |- | ||
| + | |https://static.divine-pride.net/images/items/collection/20773.png | ||
| + | |[http://shining-moon.com/?module=item&action=view&id=20773'''<nowiki>Excelion Wing</nowiki>'''] | ||
| + | | | ||
| + | A jetpack made from lost technology found in the research building ruins. | ||
| + | <br>--------------------<br> | ||
| + | Perfect Dodge + 8 | ||
| + | FLEE + 2 per upgrade level. | ||
| + | <br>--------------------<br> | ||
| + | If base level is 130 or higher, Perfect Dodge + 2 | ||
| + | <br>--------------------<br> | ||
| + | Class: Garment<br> | ||
| + | Defense: 40<br> | ||
| + | Weight: 90<br> | ||
| + | Required Level: 99<br> | ||
| + | Usable Jobs: All classes<br> | ||
| + | |PLUTO_09<br> | ||
| + | |}<br> | ||
| + | <br> | ||
| + | ==== Enchantment ==== | ||
| + | PLUTO_09 requires {{Item List |id=6962|item=Old Fuel Tank|num=5}} to attempt to make a random reactor blueprint, it can fail to create one entirely.<br> | ||
| + | With an Excelion armor piece and blueprints in your inventory, you can then speak to MARS_01 to apply them. The enchanting process consumes the blueprint, but will never fail. Each Excelion Suit and Wing can only have a maximum of 3 enchants.<br> | ||
| + | <br> | ||
| + | {| class="wikitable mw-collapsible mw-collapsed" style="text-align: center; margin:auto; width: 90%" | ||
| + | ! style="background-color:#B6D4D9;" |Reactor | ||
| + | ! style="background-color:#B6D4D9;" |Blueprint | ||
| + | ! style="background-color:#B6D4D9;" |Effect | ||
| + | ! style="background-color:#B6D4D9;" |Location | ||
| + | ! style="background-color:#B6D4D9;" |Max Count | ||
| + | |- | ||
| + | | {{Item List |id=4970|item=Fire Property Reactor}} | ||
| + | || {{Item List |id=6965|item=Fire Property Reactor}} | ||
| + | || Grant armor with Fire property. | ||
| + | || Suit | ||
| + | || 1 | ||
| + | |- | ||
| + | | {{Item List |id=4971|item=Water Property Reactor}} | ||
| + | || {{Item List |id=6966|item=Water Property Reactor}} | ||
| + | || Grant armor with Water property. | ||
| + | || Suit | ||
| + | || 1 | ||
| + | |- | ||
| + | | {{Item List |id=4972|item=Earth Property Reactor}} | ||
| + | || {{Item List |id=6967|item=Earth Property Reactor}} | ||
| + | || Grant armor with Earth property. | ||
| + | || Suit | ||
| + | || 1 | ||
| + | |- | ||
| + | | {{Item List |id=4973|item=Wind Property Reactor}} | ||
| + | || {{Item List |id=6968|item=Wind Property Reactor}} | ||
| + | || Grant armor with Wind property. | ||
| + | || Suit | ||
| + | || 1 | ||
| + | |- | ||
| + | | {{Item List |id=4974|item=Fire Resistance Reactor}} | ||
| + | || {{Item List |id=6969|item=Fire Resistance Reactor}} | ||
| + | || | ||
| + | Increases resistance against Fire element attacks by 25%.<br> | ||
| + | Reduces resistance to Water element attacks by 25%. | ||
| + | || Wing | ||
| + | || 3 | ||
| + | |- | ||
| + | | {{Item List |id=4975|item=Water Resistance Reactor}} | ||
| + | || {{Item List |id=6970|item=Water Resistance Reactor}} | ||
| + | || | ||
| + | Increases resistance against Water element attacks by 25%.<br> | ||
| + | Reduces resistance to Wind element attacks by 25%. | ||
| + | || Wing | ||
| + | || 3 | ||
| + | |- | ||
| + | | {{Item List |id=4976|item=Earth Resistance Reactor}} | ||
| + | || {{Item List |id=6971|item=Earth Resistance Reactor}} | ||
| + | || | ||
| + | Increases resistance against Earth element attacks by 25%.<br> | ||
| + | Reduces resistance to Fire element attacks by 25%. | ||
| + | || Wing | ||
| + | || 3 | ||
| + | |- | ||
| + | | {{Item List |id=4977|item=Wind Resistance Reactor}} | ||
| + | || {{Item List |id=6972|item=Wind Resistance Reactor}} | ||
| + | || | ||
| + | Increases resistance against Wind element attacks by 25%.<br> | ||
| + | Reduces resistance to Earth element attacks by 25%. | ||
| + | || Wing | ||
| + | || 3 | ||
| + | |- | ||
| + | | {{Item List |id=4978|item=Restoration Reactor 101}} | ||
| + | || {{Item List |id=6973|item=Reactor 101}} | ||
| + | || | ||
| + | Restore 50 HP every 5 seconds.<br> | ||
| + | Refined to +7, additional 50 HP restoration. | ||
| + | || Both | ||
| + | || 3 | ||
| + | |- | ||
| + | | {{Item List |id=4979|item=Restoration Reactor 102}} | ||
| + | || {{Item List |id=6974|item=Restoration Reactor 102}} | ||
| + | || | ||
| + | Restore 3 SP every 5 seconds.<br> | ||
| + | Refined to +7, additional 2 SP restoration. | ||
| + | || Both | ||
| + | || 3 | ||
| + | |- | ||
| + | | {{Item List |id=4980|item=Restoration Reactor 201}} | ||
| + | || {{Item List |id=6975|item=Restoration Reactor 201}} | ||
| + | || | ||
| + | Increase HP recovery by 50%.<br> | ||
| + | Refined to +7, additional 50% HP recovery. | ||
| + | || Both | ||
| + | || 3 | ||
| + | |- | ||
| + | | {{Item List |id=4981|item=Restoration Reactor 202}} | ||
| + | || {{Item List |id=6976|item=Restoration Reactor 202}} | ||
| + | || | ||
| + | Increase SP recovery by 50%.<br> | ||
| + | Refined to +7, additional 50% SP recovery. | ||
| + | || Both | ||
| + | || 3 | ||
| + | |- | ||
| + | | {{Item List |id=4982|item=Auxiliary Reactor STR}} | ||
| + | || {{Item List |id=6977|item=Auxiliary Reactor STR}} | ||
| + | || | ||
| + | Every 10 base STR, add +5 ATK.<br> | ||
| + | Refined to +7, additional +10 ATK. | ||
| + | || Suit | ||
| + | || 1 | ||
| + | |- | ||
| + | | {{Item List |id=4983|item=Auxiliary Reactor INT}} | ||
| + | || {{Item List |id=6978|item=Auxiliary Reactor INT}} | ||
| + | || | ||
| + | Every 10 base INT, add +5 MATK.<br> | ||
| + | Refined to +7, additional +10 MATK. | ||
| + | || Suit | ||
| + | || 1 | ||
| + | |- | ||
| + | | {{Item List |id=4984|item=Auxiliary Reactor DEF}} | ||
| + | || {{Item List |id=6979|item=Auxiliary Reactor DEF}} | ||
| + | ||DEF +100. | ||
| + | || Both | ||
| + | || 3 | ||
| + | |- | ||
| + | | {{Item List |id=4985|item=Auxiliary Reactor Perfect}} | ||
| + | || {{Item List |id=6980|item=Auxiliary Reactor Perfect}} | ||
| + | ||Perfect Dodge +3. | ||
| + | || Both | ||
| + | || 1 | ||
| + | |- | ||
| + | | {{Item List |id=4986|item=Auxiliary Reactor Attack}} | ||
| + | || {{Item List |id=6981|item=Auxiliary Reactor Attack}} | ||
| + | ||ATK +20. | ||
| + | || Both | ||
| + | || 3 | ||
| + | |- | ||
| + | | {{Item List |id=4987|item=Auxiliary Reactor Magic}} | ||
| + | || {{Item List |id=6982|item=Auxiliary Reactor Magic}} | ||
| + | ||MATK +20. | ||
| + | || Both | ||
| + | || 3 | ||
| + | |- | ||
| + | | {{Item List |id=4988|item=Auxiliary Reactor Max HP}} | ||
| + | || {{Item List |id=6983|item=Auxiliary Reactor Max HP}} | ||
| + | ||Max HP +5%. | ||
| + | || Both | ||
| + | || 3 | ||
| + | |- | ||
| + | | {{Item List |id=4989|item=Auxiliary Reactor Max SP}} | ||
| + | || {{Item List |id=6984|item=Auxiliary Reactor Max SP}} | ||
| + | ||Max SP +3%. | ||
| + | || Both | ||
| + | || 3 | ||
| + | |- | ||
| + | | {{Item List |id=4990|item=Auxiliary Reactor Frozen}} | ||
| + | || {{Item List |id=6985|item=Auxiliary Reactor Frozen}} | ||
| + | ||Immune to Frozen status. | ||
| + | || Suit | ||
| + | || 1 | ||
| + | |- | ||
| + | | {{Item List |id=4991|item=Auxiliary Reactor ASPD}} | ||
| + | || {{Item List |id=6986|item=Auxiliary Reactor ASPD}} | ||
| + | ||ASPD +1. | ||
| + | || Both | ||
| + | || 1 | ||
| + | |}<br> | ||
== See Also == | == See Also == | ||
| − | |||
*[[Instances]] | *[[Instances]] | ||
[[Category:Instances]] [[Category:Enchantment]] | [[Category:Instances]] [[Category:Enchantment]] | ||
Latest revision as of 00:54, 10 March 2026
| Requirements | |
|---|---|
| Base Level: | 130+ |
| Starting Point: | Instance Manager in any town
|
| Rewards | |
| Experience: | - |
| Cooldown | |
| Cooldown: | Resets at 00:01 Server time |
Walkthrough
- Go to any town and talk to Instance Manager, chose to create an instance of your choice.
- After the instance is created, talk to Instance Manager again and chose to enter instance.
The party leader has to create the instance and the other members can join afterwards.
Destroying the Zone Security Devices
- Walk towards Charleston 1 and she'll ask you to destroy the Zone Security Devices to move forward within the factory.
- Go left and kill the first Zone Security Device (it's a mob). A portal will appear allowing to move forward.
- Repeat the same process 3 more times until Charleston 1 asks you to meet her at the lab.
- The lab is found in the middle (
141,199) of the map.
Moving there might be tricky, it's not easy to navigate.
Lab Requests
- Inside the lab, go near Dr. Vee to trigger the next scene (you must be really close to him). Accept to help him.
- The party leader has to speak with Charleston 1 (
121,217) and she'll ask you to kill 3 Locksteps.
You can see their locations on the minimap.
Optional quest: you can speak to a computer behind Dr Vee to get a quest to kill 50 steps. Completing this quest will net you 5 Charleston Parts.
- Return to Charleston 1 after killing 3 Locksteps. She tells you there's a problem with the generators, you have to investigate them.
You only have to go near the generators, you don't have to kill the Kickstep. - Return to the lab once you've investigated all 3 generators.
- Talk with Charleston 1 again and then follow her to the right.
Note: For the next part, the portals will get closed so it is recommended to bring everyone in the lab before proceeding. - Speak with Charleston 2 and a new scene will begin. The portals will close.
- You will get waves of mobs, they are fairly easy to kill. You must kill all of them to proceed and the portals will re-open.
The Core
- Walk out of the lab and go all the way south below the middle. Charleston 1 and 2 will be waiting for you.
- Move near Charleston 2 to trigger the next dialogues.
- Charleston 1 wants you to gather
1 Explosive Powder . These drop from the Step found in the instance. - Return to her and she will warp you inside the Core.
- Walk near the NPCs to trigger the next scene. You have to defeat Charleston 3.
Charleston Parts
- Once the scene between 1 and 2 is over, move downward and go back to Dr. Vee in the lab. A dialogue will trigger once you get close.
- Talk to Shalosh (
77,167) and select I want to go back.
You will be rewarded with
3 Charleston Component .
Enemies
| Image | Name | Level | HP | Size / Race / Element |
|---|---|---|---|---|
|
Step | 130 | 55,403 | Small / Demon / Neutral 1 |
|
Lockstep | 131 | 71,056 | Medium / Demon / Neutral 2 |
|
Kickstep | 132 | 73,644 | Medium / Demon / Neutral 1 |
|
Kick and Kick | 133 | 68,018 | Medium / Demon / Neutral 2 |
|
Charleston 3
|
145 | 23,671,401 | Large / Demon / Neutral 3 |
Cards
| Card | Type | Description |
|---|---|---|
| Weapon Card |
Increases the damage of Axe Boomerang by 30%. If upgrade level of the compounded item is +10 or higher: | |
| Weapon Card |
Increases the damage of Arm Cannon by 20%. If upgrade level of the compounded item is +10 or higher: [+ | |
| Armor Card |
Max HP + 8% [Mechanic Bonus] | |
| Weapon Card |
Increases the damage of Vulcan Arm by 10%. [+ | |
| Weapon Card |
Max SP - 300 [+ |
Equipment
| Image | Name | Effect | How to obtain |
|---|---|---|---|
|
Strength Supplement Parts |
Increase physical damage inflicted on All enemies by 5%. |
@go exchanger NPC: Mass Charleston Cost: 3,999,999 zeny. |
|
Vitality Supplement Parts [1] |
MaxHP + 6%. If upgrade level is +9 or higher: |
@go exchanger NPC: Mass Charleston Cost: 10x |
|
Agility Supplement Parts [1] |
Increase attack speed (reduce after attack delay by 5%). |
@go exchanger NPC: Mass Charleston Cost: 10x |
|
Dexterity Supplement Parts [1] |
Reduce SP consumption of skills by 10%. [+ |
@go exchanger NPC: Mass Charleston Cost: 10x |
|
Reinforced Parts - Plate |
This item is indestructible in battle. If upgrade level is +7 or higher: If upgrade level is +9 or higher: |
@go exchanger NPC: Mass Charleston Cost: 3,999,999 zeny. |
|
Reinforced Parts - Engine [1] |
Reduce after cast delay of skills by 10%. If upgrade level is +7 or higher: If upgrade level is +9 or higher: |
@go exchanger NPC: Mass Charleston Cost: 10x |
|
Reinforced Parts - Booster [1] |
Reduce SP consumption of Hovering by 15. If upgrade level is +7 or higher: |
@go exchanger NPC: Mass Charleston Cost: 10x |
|
Reinforced Parts - Gun Barrel [1] |
HIT + 10. |
@go exchanger NPC: Mass Charleston Cost: 10x |
|
Pile Bunker P |
Each refine increase ATK +5. |
@go exchanger NPC: Mass Charleston Cost: 1x |
|
Pile Bunker S [1] |
Each 2 refines increase ASPD +1%. |
@go exchanger NPC: Mass Charleston Cost: 1x |
|
Pile Bunker T [1] |
Each refine reduces SP consumption by 1%. |
@go exchanger NPC: Mass Charleston Cost: 1x |
|
Axe Tornado [1] |
Reduces the cooldown of Axe Tornado by 1 second. |
Charleston 3 (MVP) |
|
Gigantic Blade [1] |
Reduces the cooldown of Axe Tornado by 1 second. |
Charleston 3 (MVP) |
|
Robot's Mechanical Arm [2] |
CRIT +20 Indestructible |
Charleston 3 (MVP) |
Enchants
It's possible to enchant the Mechanic Items by talking with Mass Charleston (verus04,71,106).
Enchanting requires
1 Charleston Component and 100,000 zeny.
Enchants can be reset by paying
1 Charleston Component and 100,000 zeny.
Enchantment can be done in 3 slots and items refined to +9 and above have wider options.
4th slot has 100% success chance, 3rd slot has chance of failure (resetting all enchant when failed), 2nd slot has chance of failure (either resetting all enchant or breaking the gear).
List of Enchants
| Items | Enchants Possible | +8 below Enchantment list option | +9 Enchantment list options | |
|---|---|---|---|---|
| Regular Upgrade | Superior Upgrade | |||
| 3 | STR / AGI / VIT / DEX 1~2, Spell 1, Attack Delay 1 |
STR / AGI / VIT / DEX 2~3, Spell 1~2, Attack Delay 1~2 | ||
| 3 | STR / AGI / VIT / DEX 1~2, Attack Delay 1 |
STR / AGI / VIT / DEX 2~3, Attack Delay 1~2 | ||
| 3 | STR / AGI / VIT / DEX / LUK 1~2, Expert Archer 1 |
STR / AGI / VIT / INT / DEX / LUK 2~3, Expert Archer 1~3 | ||
| 3 | STR / AGI / VIT / DEX / LUK 1~2, Expert Archer 1 |
STR / AGI / VIT / INT / DEX / LUK 2~3, Expert Archer 1~3 | ||
| 3 | AGI / LUK 1~2, Attack Delay 1~2, Flee 3~12 |
Speed: AGI / LUK 2~3, Attack Delay 1~2, Flee 3~12 |
Attack: STR / DEX 2~3, Fighting Spirit 1-2, Expert Archer 1~3 | |
| 3 | AGI / LUK 1~3, Attack Delay 1~2, Flee 3~12 |
Speed: AGI / LUK 2~3, Attack Delay 1~2, Flee 3~12 |
Defense: VIT 2~3, MHP 1~3%, Neutral Resist 1~2, DEF 6~9 | |
| 2 | STR / AGI / VIT / INT / DEX 1~2, Attack Delay 1, Spell 1 |
n/a | ||
| 2 | STR / AGI / VIT / INT / DEX 1~2, Attack Delay 1, Spell 1 |
n/a | ||
Charleston Crisis Weapon Enchanting
Charleston Crisis weaponry can be enchanted at the Instance Manager standing in Fortessa. Each enchantment costs 15 Charleston Parts and each enchantment will give one random enchant. You can overwrite your existing enchantments by simply speaking with the NPC and paying another 15 Charleston Parts to enchant. There is no chance of breaking.
Enchantments for their respective weapon types are as follows:
Melee Weapon Enchantments
| First Enchant | Min~Max | Second Enchant | Min~Max |
|---|---|---|---|
| Increase Physical Damage to Neutral Property | 1%~20% | Increase Physical Damage to Formless Race | 1%~20% |
| Increase Physical Damage to Water Property | 1%~20% | Increase Physical Damage to Undead Race | 1%~20% |
| Increase Physical Damage to Water Property | 1%~20% | Increase Physical Damage to Brute Race | 1%~20% |
| Increase Physical Damage to Fire Property | 1%~20% | Increase Physical Damage to Plant Race | 1%~20% |
| Increase Physical Damage to Wind Property | 1%~20% | Increase Physical Damage to Insect Race | 1%~20% |
| Increase Physical Damage to Poison Property | 1%~20% | Increase Physical Damage to Fish Race | 1%~20% |
| Increase Physical Damage to Holy Property | 1%~20% | Increase Physical Damage to Demon Race | 1%~20% |
| Increase Physical Damage to Shadow Property | 1%~20% | Increase Physical Damage to Demi-human Race | 1%~20% |
| Increase Physical Damage to Undead Property | 1%~20% | Increase Physical Damage to Angel Race | 1%~20% |
| Increase Physical Damage to Ghost Property | 1%~20% | Increase Physical Damage to Dragon Race | 1%~20% |
| Increases Critical Damage | 5%~20% | Increase physical damage to normal monster | 1%~20% |
| Increase attack speed (delay after attack) | 5%~15% | Increase Physical Damage to Boss Class | 5%~10% |
| Hit | 1~15 | Reduces delay after skill | 1%~5% |
| Cri | 1~15 | ||
| Atk | 3%~7% | ||
| ASPD | 1 | ||
| Increases physical damage to small size monster | 1%~20% | ||
| Increases physical damage to medium size monster | 1%~20% | ||
| Increases physical damage to large size monster | 1%~20% | ||
| Water property | |||
| Earth Property | |||
| Fire Property | |||
| Wind Property | |||
| Holy Property | |||
| Shadow Property | |||
| Negates size penalty |
Ranged Weapon Enchants
| First Enchant | Min~Max | Second Enchant | Min~Max |
|---|---|---|---|
| Increase Physical Damage to Neutral Property | 1%~20% | Increase Physical Damage to Formless Race | 1%~20% |
| Increase Physical Damage to Water Property | 1%~20% | Increase Physical Damage to Undead Race | 1%~20% |
| Increase Physical Damage to Earth Property | 1%~20% | Increase Physical Damage to Brute Race | 1%~20% |
| Increase Physical Damage to Fire Property | 1%~20% | Increase Physical Damage to Plant Race | 1%~20% |
| Increase Physical Damage to Wind Property | 1%~20% | Increase Physical Damage to Insect Race | 1%~20% |
| Increase Physical Damage to Poison Property | 1%~20% | Increase Physical Damage to Fish Race | 1%~20% |
| Increase Physical Damage to Holy Property | 1%~20% | Increase Physical Damage to Demon Race | 1%~20% |
| Increase Physical Damage to Shadow Property | 1%~20% | Increase Physical Damage to Demi-human Race | 1%~20% |
| Increase Physical Damage to Undead Property | 1%~20% | Increase Physical Damage to Angel Race | 1%~20% |
| Increase Physical Damage to Ghost Property | 1%~20% | Increase Physical Damage to Dragon Race | 1%~20% |
| Increases critical damage | 5%~20% | Increase Physical Damage to Normal Class | 1%~20% |
| Increase attack speed (delay after attack) | 5%~15% | Increase Physical Damage to Boss Class | 1%~20% |
| Hit | 1~15 | Reduces delay after skill | 1%~5% |
| Cri | 1~15 | ||
| Increases long range physical damage | 1%~15% | ||
| Increases physical damage to small size monster | 1%~20% | ||
| Increases physical damage to medium size monster | 1%~20% | ||
| Increases physical damage to large size monster | 1%~20% | ||
| Water property | |||
| Earth property | |||
| Fire property | |||
| Wind property | |||
| Holy property | |||
| Shadow property | |||
| Negates size penalty |
Excelion Equipment
The quest for Excelion equipment begins at Verus /navi verus04 161/217
Speak with MARS_01 and supply it with
1 Old Fuel Tank to activate both units.
PLUTO_09 will make Excelion equipment and reactor blueprints and MARS_01 will apply the blueprints to your equipment.
For
10 Huge Metal Scrap and
5 Old Fuel Tank , PLUTO_09 will give one of
Excelion Suit or
Excelion Wing at random.
| Image | Name | Effect | How to obtain |
|---|---|---|---|
|
Excelion Suit |
A suit made from lost technology found in the research building ruins.
|
PLUTO_09 |
|
Excelion Wing |
A jetpack made from lost technology found in the research building ruins.
|
PLUTO_09 |
Enchantment
PLUTO_09 requires
5 Old Fuel Tank to attempt to make a random reactor blueprint, it can fail to create one entirely.
With an Excelion armor piece and blueprints in your inventory, you can then speak to MARS_01 to apply them. The enchanting process consumes the blueprint, but will never fail. Each Excelion Suit and Wing can only have a maximum of 3 enchants.
| Reactor | Blueprint | Effect | Location | Max Count |
|---|---|---|---|---|
| Grant armor with Fire property. | Suit | 1 | ||
| Grant armor with Water property. | Suit | 1 | ||
| Grant armor with Earth property. | Suit | 1 | ||
| Grant armor with Wind property. | Suit | 1 | ||
|
Increases resistance against Fire element attacks by 25%. |
Wing | 3 | ||
|
Increases resistance against Water element attacks by 25%. |
Wing | 3 | ||
|
Increases resistance against Earth element attacks by 25%. |
Wing | 3 | ||
|
Increases resistance against Wind element attacks by 25%. |
Wing | 3 | ||
|
Restore 50 HP every 5 seconds. |
Both | 3 | ||
|
Restore 3 SP every 5 seconds. |
Both | 3 | ||
|
Increase HP recovery by 50%. |
Both | 3 | ||
|
Increase SP recovery by 50%. |
Both | 3 | ||
|
Every 10 base STR, add +5 ATK. |
Suit | 1 | ||
|
Every 10 base INT, add +5 MATK. |
Suit | 1 | ||
| DEF +100. | Both | 3 | ||
| Perfect Dodge +3. | Both | 1 | ||
| ATK +20. | Both | 3 | ||
| MATK +20. | Both | 3 | ||
| Max HP +5%. | Both | 3 | ||
| Max SP +3%. | Both | 3 | ||
| Immune to Frozen status. | Suit | 1 | ||
| ASPD +1. | Both | 1 |
