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<div class="toc-btf">__TOC__</div>
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A comprehensive list of all equipments available in Shining Moon RO and how to obtain and enchant them.
= Episode 14 =
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== Episode 14.1 - Bifrost ==
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=== Episode 14 ===
=== Hazy Forest ===
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==== Mora Equipment ====
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==== 14.1 Bifrost - Mora Equipment ====
<br>
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{{:Mora Shop}}
{| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%"
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! style="background-color:#B6D4D9; width: 15%" | Image
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* Mora Enchants
! style="background-color:#B6D4D9;" | Name
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** You can find a list of possible enchants for the items [[Mora_Shop#Mora_Enchants|here]]
! style="background-color:#B6D4D9;" | Effect
+
<br><br>
! style="background-color:#B6D4D9;" | How to obtain
+
==== Episode 14.2 - Eclage ====
|-
 
{{EpisodeGear|id2=2864|name2=Light of Cure|effect=
 
An old but shiny gold ring entwined with rings. It is rumored to be a relic of a saint. <br>
 
VIT +2, Increases the effectiveness of healing skills by 2%. <br>
 
Allows the user to enchant items with effects related to Highness Heal. <br>
 
Class: Accessory <br>
 
Defense: 0 <br>
 
Weight: 0 <br>
 
Required Level: 110 <br>
 
Job: Archbishop<br>
 
|howto=Dropped by monster Fake Angel<br>}}
 
{{EpisodeGear|id2=2865|name2=Seal of Cathedral|effect=
 
A thick ring mounted with a purple stone, given to a training priest. <br>
 
INT +2, Increases the effectiveness of healing skills by 2%. <br>
 
Allows the user to enchant items with effects related to Coluseo Heal. <br>
 
Class: Accessory <br>
 
Defense: 0 <br>
 
Weight: 0 <br>
 
Required Level: 110 <br>
 
Job: Archbishop<br>
 
|howto=Dropped by monster Fake Angel<br>}}
 
{{EpisodeGear|id2=2866|name2=Ring of Archbishop|effect=
 
A ring mounted with clear mysterious stone. It is rumored to be a relic of a religious leader. <br>
 
DEX +2, Increases the effectiveness of healing skills by 2%. <br>
 
Allows the user to enchant items with effects related to the effectiveness of healing skills. <br>
 
Class: Accessory <br>
 
Defense: 0 <br>
 
Weight: 0 <br>
 
Required Level: 110 <br>
 
Job: Archbishop<br>
 
|howto=Dropped by monster Fake Angel<br>}}
 
{{EpisodeGear|id2=2471|name2=Shoes of Affection|effect=
 
Decreases tolerance to all races by 10% <br>
 
Increases tolerance to Demihumans by 10% <br>
 
MaxHP +500 <br>
 
Class: Footgear <br>
 
Defense: 12 <br>
 
Weight: 30 <br>
 
Required Level: 100 <br>
 
Job: Archbishop<br>
 
|howto=@go mora<br> NPC: Keeper of Secrets<br> - Cost: 10x Mora Coins<br>}}
 
{{EpisodeGear|id2=2472|name2=Shoes of Judgement|effect=
 
MaxSP +150 <br>
 
Increases Judex damage by 30% <br>
 
Increases SP consumption of Judex by 40. <br>
 
Class: Footgear <br>
 
Defense: 12 <br>
 
Weight: 30 <br>
 
Required Level: 100 <br>
 
Job: Archbishop<br>
 
|howto=@go mora<br> NPC: Keeper of Secrets<br> - Cost: 10x Mora Coins<br>}}
 
{{EpisodeGear|id2=2569|name2=Shawl of Affection|effect=
 
Perfect Dodge +5 <br>
 
Has a chance of casting Renovatio Level 1 while being physically or magically attacked. <br>
 
Class: Manteau <br>
 
Defense: 12 <br>
 
Weight: 40 <br>
 
Required Level: 100 <br>
 
Jobs: Archbishop<br>
 
|howto=@go mora<br> NPC: Keeper of Secrets<br> - Cost: 10x Mora Coins<br>}}
 
{{EpisodeGear|id2=2570|name2=Shawl of Judgement|effect=
 
Flee +5 <br>
 
Has a chance of casting Oratio Level 2 while being physically or magically attacked <br>
 
If a higher level of this skill is learned then that level will activate. <br>
 
Class: Manteau <br>
 
Defense: 12 <br>
 
Weight: 40 <br>
 
Required Level: 100 <br>
 
Jobs: Archbishop<br>
 
|howto=@go mora<br> NPC: Keeper of Secrets<br> - Cost: 10x Mora Coins<br>}}
 
{{EpisodeGear|id2=15029|name2=Robe of Affection|effect=
 
Blesses the wearer with the Holy Property <br>
 
Decreases SP Consumption of Clementia by 50 <br>
 
INT +1, MDEF +10 <br>
 
Class: Garment <br>
 
Defense: 22 <br>
 
Weight: 30 <br>
 
Required Level: 100 <br>
 
Job: Archbishop<br>
 
|howto=Dropped by monster Carat<br>}}
 
{{EpisodeGear|id2=15030|name2=Robe of Judgement|effect=
 
Blesses the wearer with the Shadow Property <br>
 
STR +1 , INT +1, MDEF +10 <br>
 
Increases resistance to Demon and Undead monsters by 10% <br>
 
Reduces the resistance to any other element by 10% <br>
 
Class: Garment <br>
 
Defense: 22 <br>
 
Weight: 30 <br>
 
Required Level: 100 <br>
 
Job: Archbishop<br>
 
|howto=Dropped by monsters Carat<br>}}
 
{{EpisodeGear|id2=1657|name2=Wand of Affection [2<nowiki>]</nowiki>|effect=
 
A Staff that radiates concern for the welfare of others. <br>
 
Adds 10% Heal Bonus. <br>
 
MATK +160, INT +2 <br>
 
If worn with Robes, Shoes, and Robe of Mercy Increase Heal Bonus by an additional 25% and SP consumption of 'Heal' by 20. <br>
 
Subtract 2 seconds from the reuse delay of Sacrement, Lauda Agnus and Lauda Ramus. <br>
 
Class: Rod <br>
 
Attack: 30 <br>
 
Weight: 50 <br>
 
Property : Holy <br>
 
Weapon Level: 3 <br>
 
Required Level: 100 <br>
 
Jobs: Archbishop<br>
 
|howto=@go mora<br> NPC: Keeper of Secrets<br> - Cost: 10x Mora Coins<br>}}
 
{{EpisodeGear|id2=16013|name2=Mace of Judgement [2<nowiki>]</nowiki>|effect=
 
A mace that strikes like the Judges gavel in deciding the fate of evil. <br>
 
Physical and Magical Attacks have a chance to increase damage by 20% to Demon monsters for 7 seconds. <br>
 
MATK +180, STR +1, INT +1. <br>
 
If worn with Judgement Robe, Shoes and Shawl, increase Damage against Undead by 15%. <br>
 
Increase damage of Adoramus by 200%, and increase SP cost of Adoramus by 30. <br>
 
Class: Mace <br>
 
Attack: 140 <br>
 
Weight: 120 <br>
 
Weapon Level: 3 <br>
 
Required Level: 100 <br>
 
Jobs: Arch Bishop<br>
 
|howto=@go mora<br> NPC: Keeper of Secrets<br> - Cost: 10x Mora Coins<br>}}
 
{{EpisodeGear|id2=2156|name2=Bible of Promise(1st Vol.)[1<nowiki>]</nowiki>|effect=
 
An ancient book of sacred songs handed down in the cathedral. It is said to have sold like hotcakes, published as one of a series. <br>
 
Allows the user to use Level 1 Odin's Power which increases Atk and Matk by 70 while lowering defense and Mdef by 20. <br>
 
Class: Shield <br>
 
Defense: 10 <br>
 
Weight: 50 <br>
 
Required Level: 110 <br>
 
Job: Archbishop<br>
 
|howto=@go mora<br> NPC: Keeper of Secrets<br> - Cost: 10x Mora Coins<br>}}
 
{{EpisodeGear|id2=2467|name2=Golden Rod Shoes|effect=
 
A pair of golden long boots imbued with power of wind.<br>
 
MDEF +2, MaxHP +500, Increases resistance to wind attacks by 15%.<br>
 
Class: Footgear<br>
 
Defense: 12<br>
 
Weight: 50<br>
 
Required Level: 100<br>
 
Job: Warlock<br>
 
|howto=@go mora<br> NPC: Keeper of Secrets<br> - Cost: 10x Mora Coins<br>}}
 
{{EpisodeGear|id2=2468|name2=Aqua Shoes|effect=
 
A pair of sea-blue long boots imbued with power of water.<br>
 
MDEF +2, MaxHP +500, Increases resistance to water attacks by 15%.<br>
 
Class: Footgear<br>
 
Defense: 12<br>
 
Weight: 50<br>
 
Required Level: 100<br>
 
Job: Warlock<br>
 
|howto=@go mora<br> NPC: Keeper of Secrets<br> - Cost: 10x Mora Coins<br>}}
 
{{EpisodeGear|id2=2469|name2=Crimson Shoes|effect=
 
A pair of red long boots imbued with power of fire.<br>
 
MDEF +2, MaxHP +500, Increases resistance to fire attacks by 15%<br>
 
Class: Footgear<br>
 
Defense: 12<br>
 
Weight: 50<br>
 
Required Level: 100<br>
 
Job: Warlock<br>
 
|howto=@go mora<br> NPC: Keeper of Secrets<br> - Cost: 10x Mora Coins<br>}}
 
{{EpisodeGear|id2=2470|name2=Forest Shoes|effect=
 
A pair of turquoise long boots imbued with power of earth.<br>
 
MDEF +2, MaxHP +500, Increases resistance to earth attacks by 15%<br>
 
Class: Footgear<br>
 
Defense: 12<br>
 
Weight: 50<br>
 
Required Level: 100<br>
 
Job: Warlock<br>
 
|howto=@go mora<br> NPC: Keeper of Secrets<br> - Cost: 10x Mora Coins<br>}}
 
{{EpisodeGear|id2=2859|name2=Golden Rod Orb|effect=
 
A golden crystal ball imbued with power of wind.<br>
 
INT +1, MDEF +2.<br>
 
Increases resistance to wind attacks by 15%.<br>
 
Has a certain chance of casting LV 3 Jupitel Thunder when hit by physical/magical attacks.<br>
 
Class: Accessory<br>
 
Defense: 2<br>
 
Weight: 20<br>
 
Required Level: 100<br>
 
Job: Warlock<br>
 
|howto=Dropped by monsters Axe Kobold<br>}}
 
{{EpisodeGear|id2=2860|name2=Aqua Orb|effect=
 
A sea-blue crystal ball imbued with power of water.<br>
 
INT +1, MDEF +2.<br>
 
Increases resistance to water attacks by 15%.<br>
 
Has a certain chance of casting LV 3 Frost Nova when hit by physical/magical attacks.<br>
 
Class: Accessory<br>
 
Defense: 2<br>
 
Weight: 20<br>
 
Required Level: 100<br>
 
Job: Warlock<br>
 
|howto=Dropped by monsters Gazeti<br>}}
 
{{EpisodeGear|id2=2861|name2=Crimson Orb|effect=
 
A bloody crystal ball imbued with power of fire.<br>
 
INT +1, MDEF +2.<br>
 
Increases resistance to fire attacks by 15%<br>
 
Has a certain chance of casting LV 3 Sightrasher when hit by physical/magical attacks.<br>
 
Class: Accessory<br>
 
Defense: 2<br>
 
Weight: 20<br>
 
Required Level: 100<br>
 
Job: Warlock<br>
 
|howto=Dropped by monsters Diabolic<br>}}
 
{{EpisodeGear|id2=2862|name2=Forest Orb|effect=
 
A green crystal ball imbued with power of earth.<br>
 
INT +1, MDEF +2.<br>
 
Increases resistance to earth attacks by 15%<br>
 
Has a certain chance of casting LV 3 Quagmire when hit by physical/magical attacks.<br>
 
Class: Accessory<br>
 
Defense: 2<br>
 
Weight: 20<br>
 
Required Level: 100<br>
 
Job: Warlock<br>
 
|howto=Dropped by monsters Naga<br>}}
 
{{EpisodeGear|id2=15025|name2=Golden Rod Robe|effect=
 
An ornate golden robe imbued with power of winds.<br>
 
INT +1, MDEF +10.<br>
 
Decreases the variable casting time of Lord of Vermilion by 3 seconds, INT +1 when unmodified INT is 120 or more.<br>
 
Class: Armor<br>
 
Defense: 40<br>
 
Weight: 50<br>
 
Property: Wind<br>
 
Required Level: 100<br>
 
Job: Warlock<br>
 
|howto=Dropped by monsters Hill Wind<br>}}
 
{{EpisodeGear|id2=15026|name2=Aqua Robe|effect=
 
An elegant blue robe imbued with power of water.<br>
 
INT +1, MDEF +10.<br>
 
Decreases the variable casting time of Storm Gust by 3 seconds, INT +1 when unmodified INT is 120 or more.<br>
 
Class: Armor<br>
 
Defense: 40<br>
 
Weight: 50<br>
 
Property: Water<br>
 
Required Level: 100<br>
 
Job: Warlock<br>
 
|howto=Dropped by monsters Snowier<br>}}
 
{{EpisodeGear|id2=15027|name2=Crimson Robe|effect=
 
An elaborate red robe imbued with power of fire.<br>
 
INT +1, MDEF +10.<br>
 
Decreases the variable casting time of Meteor Storm by 3 seconds, INT +1 when unmodified INT is 120 or more.<br>
 
Class: Armor<br>
 
Defense: 40<br>
 
Weight: 50<br>
 
Property: Fire<br>
 
Required Level: 100<br>
 
Job: Warlock<br>
 
|howto=Dropped by monsters Lava Golem<br>}}
 
{{EpisodeGear|id2=15028|name2=Forest Robe|effect=
 
A simple turquoise robe imbued with power of earth.<br>
 
INT +1, MDEF +10.<br>
 
Decreases the variable casting time of Heaven's Drive by 1 second, INT +1 when unmodified INT is 120 or more.<br>
 
Class: Armor<br>
 
Defense: 40<br>
 
Weight: 50<br>
 
Property: Earth<br>
 
Required Level: 100<br>
 
Job: Warlock<br>
 
|howto=Dropped by monsters Pinguicula<br>}}
 
{{EpisodeGear|id2=2007|name2=Golden Rod Staff [2<nowiki>]</nowiki>|effect=
 
A magic staff charged with whirling power of wind.<br>
 
Increases the effectiveness of Jupitel Thunder by 12%.<br>
 
INT +3, MATK +230<br>
 
-----------------<br>
 
When you equip a whole set of Golden Rod items - the staff, the robe, the shoes, and the orb, the effectiveness of all the wind spells is increased by 40%, the effectiveness of all the earth spells is decreased by 30%, and resistance to earth attacks is decreased by 50%.<br>
 
Class: Two-handed Staff<br>
 
Attack: 30<br>
 
Weight: 90<br>
 
Property: Wind<br>
 
Weapon Level: 4<br>
 
Required Level: 100<br>
 
Job: Warlock<br>
 
|howto=@go mora<br> NPC: Keeper of Secrets<br> - Cost: 10x Mora Coins<br>}}
 
{{EpisodeGear|id2=2008|name2=Aqua Staff [2<nowiki>]</nowiki>|effect=
 
A magic staff charged with freezing power of water.<br>
 
Increases the effectiveness of Cold Bolt and Frost Diver by 10%.<br>
 
INT +3, MATK +230<br>
 
-----------------<br>
 
When you equip a whole set of Aqua items - the staff, the robe, the shoes, and the orb, the effectiveness of all the water spells is increased by 40%, the effectiveness of all the wind spells is decreased by 30%, and resistance to wind attacks is decreased by 50%.<br>
 
Class: Two-handed Staff<br>
 
Attack: 30<br>
 
Weight: 90 Weight: Water<br>
 
Weapon Level: 4<br>
 
Required Level: 100<br>
 
Job: Warlock<br>
 
|howto=@go mora<br> NPC: Keeper of Secrets<br> - Cost: 10x Mora Coins<br>}}
 
{{EpisodeGear|id2=2009|name2=Crimson Staff [2<nowiki>]</nowiki>|effect=
 
A magic staff charged with blazing power of fire.<br>
 
Increases the effectiveness of Fire Bolt and Fire Ball by 10%.<br>
 
INT +3, MATK +230<br>
 
-----------------<br>
 
When you equip a whole set of Crimson items - the staff, the robe, the shoes, and the orb, the effectiveness of all the fire spells is increased by 40%, the effectiveness of all the water spells is decreased by 30%, and resistance to water attacks is decreased by 50%.<br>
 
Class: Two-handed Staff<br>
 
Attack: 30<br>
 
Weight: 90<br>
 
Property : Fire<br>
 
Weapon Level: 4<br>
 
Required Level: 100<br>
 
Jobs: Warlock<br>
 
|howto=@go mora<br> NPC: Keeper of Secrets<br> - Cost: 10x Mora Coins<br>}}
 
{{EpisodeGear|id2=2010|name2=Forest Staff [2<nowiki>]</nowiki>|effect=
 
A magic staff charged with massive power of earth.<br>
 
Increases the effectiveness of Earth Spike and Heaven's Drive by 10%.<br>
 
INT +3, MATK +230<br>
 
-----------------<br>
 
When you equip a whole set of Forest items - the staff, the robe, the shoes, and the orb, the effectiveness of all the earth spells is increased by 40%, the effectiveness of all the fire spells is decreased by 30%, and resistance to fire attacks is decreased by 50%.<br>
 
Class: Two-handed Staff<br>
 
Attack: 30<br>
 
Weight: 90 Weight: Earth<br>
 
Weapon Level: 4<br>
 
Required Level: 100<br>
 
Job: Warlock<br>
 
|howto=@go mora<br> NPC: Keeper of Secrets<br> - Cost: 10x Mora Coins<br>}}
 
{{EpisodeGear|id2=2475|name2=Ur's Greaves[1<nowiki>]</nowiki>|effect=
 
Greaves made by purifying an Ur Rune.<br>
 
MaxSP +40.<br>
 
Reduces MaxHP by 7%. Refine rate reduces the MaxHP reduction by 1% for each level up to +8.<br>
 
Class: Footgear<br>
 
Defense: 32<br>
 
Weight: 90<br>
 
Required Level: 100<br>
 
Job: Rune Knight<br>
 
|howto=@go mora<br> NPC: Keeper of Secrets<br> - Cost: 10x Mora Coins<br>}}
 
{{EpisodeGear|id2=2476|name2=Peuz's Greaves[1<nowiki>]</nowiki>|effect=
 
Greaves made by purifying a Peuz Rune.<br>
 
MaxSP +40.<br>
 
Reduces AGI by 7. Refine rate reduces the AGI reduction by 1% for each level up to +8.<br>
 
Class: Footgear<br>
 
Defense: 32<br>
 
Weight: 90<br>
 
Required Level: 100<br>
 
Job: Rune Knight<br>
 
|howto=@go mora<br> NPC: Keeper of Secrets<br> - Cost: 10x Mora Coins<br>}}
 
{{EpisodeGear|id2=2574|name2=Ur's Manteau|effect=
 
A manteau created by Ur Runestones<br>
 
MaxHP +2%, Increases tolerance to Neutral property attacks by 10%.<br>
 
Class: Garment<br>
 
Defense: 20<br>
 
Weight: 60<br>
 
Required Level: 100<br>
 
Job: Rune Knight<br>
 
|howto=@go mora<br> NPC: Keeper of Secrets<br> - Cost: 10x Mora Coins<br>}}
 
{{EpisodeGear|id2=2575|name2=Peuz's Manteau|effect=
 
A manteau created by refining Peuz Runestones<br>
 
FLEE +10, CRI +10.<br>
 
Class: Garment<br>
 
Defense: 16<br>
 
Weight: 60<br>
 
Required Level: 100<br>
 
Job: Rune Knight<br>
 
|howto=@go mora<br> NPC: Keeper of Secrets<br> - Cost: 10x Mora Coins<br>}}
 
{{EpisodeGear|id2=15036|name2=Ur's Plate|effect=
 
Armor created by purifying Ur runestones.<br>
 
MDEF +10.<br>
 
Increases MaxHP per refine level and tolerance to Demi-human and Neutral property damage by 5%.<br>
 
-----------------<br>
 
Ur's armor set<br>
 
If worn with Ur's Greaves, Manteau, and Seal,<br>
 
MaxHP +14%, Increases SP consumption of all skills by 10% and tolerance to Neutral property by 10%.<br>
 
Increases damage of Hundred Spears by 50%, enables Crusader skill Guard Level 1<br>
 
Class: Armor<br>
 
Defense: 110<br>
 
Weight: 300<br>
 
Required Level: 100<br>
 
Job: Rune Knight<br>
 
|howto=Dropped by monster Khalitzburg <br> }}<br>
 
{{EpisodeGear|id2=15037|name2=Peuz's Plate|effect=
 
Armor created by purifying Peuz runestones.<br>
 
MDEF +10.<br>
 
ATK +20, FLEE +17.<br>
 
If worn with Peuz Greaves, Manteau and accessory,<br>
 
Increases damage to all monster sizes by 10%.<br>
 
Increases damage of Wind Cutter and Sonic Wave by 100%.<br>
 
Has a chance of activating Storm Blast when physically attacking.<br>
 
Using Concentration (Spear Dynamo) adds 2 ASPD for 10 seconds.<br>
 
Class: Armor<br>
 
Defense: 110<br>
 
Weight: 300<br>
 
Required Level: 100<br>
 
Job: Rune Knight<br>
 
|howto=Dropped by monsters Raydric<br>}}
 
{{EpisodeGear|id2=2883|name2=Ur's Seal[1<nowiki>]</nowiki>|effect=
 
A seal created by refining an Ur Runestone<br>
 
MaxHP +2%,<br>
 
Reduces the SP cost of Spiral Pierce and Hundred Spears by 5.<br>
 
Class: Accessory<br>
 
Defense: 4<br>
 
Weight: 20<br>
 
Required Level: 100<br>
 
Job: Rune Knight<br>
 
|howto=Dropped by monsters Isilla, Vanberk<br>}}
 
{{EpisodeGear|id2=2884|name2=Peuz's Seal[1<nowiki>]</nowiki>|effect=
 
A seal created by refining a Peuz Runestone<br>
 
ATK +20, MaxSP +20.<br>
 
Class: Accessory<br>
 
Defense: 3<br>
 
Weight: 20<br>
 
Required Level: 100<br>
 
Job: Rune Knight<br>
 
|howto=Dropped by monsters Skogul, Frus<br>}}
 
{{EpisodeGear|id2=2477|name2=Sapha Shoes[1<nowiki>]</nowiki>|effect=
 
Shoes that have long been known to be from the world of darkness.<br>
 
LUK +3, MaxSP +30.<br>
 
Class: Footgear<br>
 
Defense: 18<br>
 
Weight: 40<br>
 
Required Level: 100<br>
 
Job: Guillotine Cross<br>
 
|howto=@go mora<br> NPC: Keeper of Secrets<br> - Cost: 10x Mora Coins<br>}}
 
{{EpisodeGear|id2=2478|name2=Nab Shoes[1<nowiki>]</nowiki>|effect=
 
An assassin's famous historical relic.<br>
 
FLEE +3, INT +2.<br>
 
Class: Footgear<br>
 
Defense: 18<br>
 
Weight: 40<br>
 
Required Level: 100<br>
 
Job: Guillotine Cross<br>
 
|howto=@go mora<br> NPC: Keeper of Secrets<br> - Cost: 10x Mora Coins<br>}}
 
{{EpisodeGear|id2=2577|name2=Sapha Hood|effect=
 
A manteau that contains the reliquary remains of an ancient Assassin<br>
 
FLEE +12, Inflict 1% more damage with Critical attacks per refine level.<br>
 
Class: Garment<br>
 
Defense: 13<br>
 
Weight: 10<br>
 
Required Level: 100<br>
 
Job: Guillotine Cross<br>
 
|howto=@go mora<br> NPC: Keeper of Secrets<br> - Cost: 10x Mora Coins<br>}}
 
{{EpisodeGear|id2=2578|name2=Nab Hood|effect=
 
An ancient relic that belonged to an unknown Assassin<br>
 
Increases Flee and Attack Power per refine level times 2<br>
 
Class: Garment<br>
 
Defense: 13<br>
 
Weight: 10<br>
 
Required Level: 100<br>
 
Job: Guillotine Cross<br>
 
|howto=@go mora<br> NPC: Keeper of Secrets<br> - Cost: 10x Mora Coins<br>}}
 
{{EpisodeGear|id2=15038|name2=Sapha's Cloth[1<nowiki>]</nowiki>|effect=
 
Armor that contains the reliquary remains of an ancient Assassin.<br>
 
LUK +3, Has a chance of auto-casting Meteor Assault level 1 while physically attacking.<br>
 
If higher level of this skill is learned then it will be cast.<br>
 
-----------------<br>
 
Sapha's Set<br>
 
Sapha Shoes<br>
 
Sapha Hood<br>
 
Sapha Ring<br>
 
Flee +10, Critical +15, Critical damage +40%<br>
 
Increases damage of Cross Impact by 20%<br>
 
Increases SP costs of skills by 10%<br>
 
Class: Armor<br>
 
Defense: 45<br>
 
Weight: 10<br>
 
Required Level: 100<br>
 
Job: Guillotine Cross<br>
 
|howto=Dropped by monsters Loli Ruri<br>}}
 
{{EpisodeGear|id2=15039|name2=Nab's Cloth[1<nowiki>]</nowiki>|effect=
 
An assassin's famous historical relic.<br>
 
STR +2, INT +2.<br>
 
[+ Nab Shoes, Nab Hood, Nab Ring]<br>
 
Has a chance of auto-casting Soul Destroyer level 1 while physically attacking.<br>
 
If higher level of this skill is learned then it will be cast.<br>
 
If base STR is 120, +30 Atk.<br>
 
Increases damage to all monster sizes by 10%<br>
 
CRI - 20.<br>
 
Class: Armor<br>
 
Defense: 45<br>
 
Weight: 10<br>
 
Required Level: 100<br>
 
Job: Guillotine Cross<br>
 
|howto=Dropped by monsters Dullahan<br>}}
 
{{EpisodeGear|id2=2886|name2=Sapha Ring|effect=
 
A ring that has long been known to be from the world of darkness.<br>
 
Class: Accessory<br>
 
Defense: 0<br>
 
Weight: 10<br>
 
Required Level: 100<br>
 
Job: Guillotine Cross<br>
 
|howto=Dropped by monsters Zombie Slaughter<br> }}<br>
 
{{EpisodeGear|id2=2887|name2=Nab Ring|effect=
 
An assassin's famous historical relic<br>
 
ATK +10, MATK +20.<br>
 
Class: Accessory<br>
 
Defense: 0<br>
 
Weight: 10<br>
 
Required Level: 100<br>
 
Job: Guillotine Cross<br>
 
|howto=Dropped by monsters Ragged Zombie<br> }}<br>
 
{{EpisodeGear|id2=2479|name2=White Wing Boots[1<nowiki>]</nowiki>|effect=
 
Shoes of the brilliant archer guild known as Icarus.<br>
 
AGI +2.<br>
 
Reduces the SP cost of Aimed Bolt by 10.<br>
 
Class: Footgear<br>
 
Defense: 18<br>
 
Weight: 40<br>
 
Required Level: 100<br>
 
Job: Ranger<br>
 
|howto=@go mora<br> NPC: Keeper of Secrets<br> - Cost: 10x Mora Coins<br>}}
 
{{EpisodeGear|id2=2480|name2=Black Wing Boots[1<nowiki>]</nowiki>|effect=
 
An ancient artifact that helps maintain clear mental focus.<br>
 
INT +2, MaxSP +5%.<br>
 
Class: Footgear<br>
 
Defense: 18<br>
 
Weight: 40<br>
 
Required Level: 100<br>
 
Job: Ranger<br>
 
|howto=@go mora<br> NPC: Keeper of Secrets<br> - Cost: 10x Mora Coins<br>}}
 
{{EpisodeGear|id2=2580|name2=White Wing Manteau|effect=
 
A manteau from an archer guild known as Icarus<br>
 
AGI +2, FLEE +10,<br>
 
Has a chance of activating FLEE +20 for 7 seconds while physically attacking.<br>
 
Class: Garment<br>
 
Defense: 15<br>
 
Weight: 20<br>
 
Required Level: 100<br>
 
Job: Ranger<br>
 
|howto=@go mora<br> NPC: Keeper of Secrets<br> - Cost: 10x Mora Coins<br>}}
 
{{EpisodeGear|id2=2581|name2=Black Wing Manteau|effect=
 
A cloak that helps maintain clear mental focus.<br>
 
INT +2.<br>
 
Adds perfect dodge +1 for every refine level above level 6.<br>
 
Class: Garment<br>
 
Defense: 15<br>
 
Weight: 20<br>
 
Required Level: 100<br>
 
Job: Ranger<br>
 
|howto=@go mora<br> NPC: Keeper of Secrets<br> - Cost: 10x Mora Coins<br>}}
 
{{EpisodeGear|id2=15042|name2=White Wing Suits[1<nowiki>]</nowiki>|effect=
 
Armor of the brilliant archer guild known as Icarus.<br>
 
Increases ranged attack damage by 2x refine level.<br>
 
Increases Flee by 1 per refine level.<br>
 
If worn with garment, shoes, and accessory,<br>
 
Increases ASPD by 2, Increases damage of Arrow Storm by 50%.<br>
 
Increases ranged attack damage by 30.<br>
 
Has a chance of auto-casting double strafe level while attacking with a ranged weapon.<br>
 
Class: Armor<br>
 
Defense: 45<br>
 
Weight: 10<br>
 
Required Level: 100<br>
 
Job: Ranger<br>
 
|howto=Dropped by monsters Anubis<br> }}<br>
 
{{EpisodeGear|id2=15043|name2=Black Wing Suits[1<nowiki>]</nowiki>|effect=
 
An ancient armor that helps maintain clear mental focus.<br>
 
INT +2,<br>
 
Increases Atk by 3x refine level.<br>
 
If worn with garment, shoes, and accessory,<br>
 
MaxHP +15%, Perfect Dodge +20, Increases damage of Cluster Bomb by 20%<br>
 
Decreases attack damage by 30% and, ASPD - 7.<br>
 
Class: Armor<br>
 
Defense: 45<br>
 
Weight: 10<br>
 
Required Level: 100<br>
 
Job: Ranger<br>
 
|howto=Dropped by monsters Luciola Vespa<br>}}
 
{{EpisodeGear|id2=2890|name2=White Wing Brooch|effect=
 
An accessory that belonged to a famous warrior from the 'Icarus Guild'.<br>
 
DEX +2,<br>
 
Ranged Attack Damage +3%<br>
 
Class: Accessory<br>
 
Defense: 0<br>
 
Weight: 10<br>
 
Required Level: 100<br>
 
Job: Ranger<br>
 
|howto=Dropped by monsters Gold Acidus, Blue Acidus<br>}}
 
{{EpisodeGear|id2=2891|name2=Black Wing Brooch|effect=
 
Black wings to help maintain clear mental focus.<br>
 
INT +2, Perfect Dodge +3.<br>
 
Class: Accessory<br>
 
Defense: 0<br>
 
Weight: 10<br>
 
Required Level: 100<br>
 
Job: Ranger<br>
 
|howto=Dropped by monsters Red Ferus, Green Ferus<br>}}
 
|}
 
  
===== Mora Enchants =====
+
===== Old Glast Heim =====
[[Mora_Enchants]]<br>
+
{{:Old Glast Heim Shop}}
There is no chance to break and the items require atleast +7 for the best possible enchants.<br>
 
Resetting has no chance to break the item.<br>
 
<br><br><br>
 
  
== Episode 14.2 - Eclage ==
+
* NPC: Old Glast Heim at @go 46 can both slot your boots and enchant them with various options. It is safe to slot the boots as failure will only consume the materials, the boots will not be destroyed. A guide on enchanting the boots can be found [[Old_Glast_Heim_Shop#OGH_-_Enchants|here]]
=== Old Glast Heim ===
 
{| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%"
 
! style="background-color:#B6D4D9; width: 15%" | Image
 
! style="background-color:#B6D4D9;" | Name
 
! style="background-color:#B6D4D9;" | Effect
 
! style="background-color:#B6D4D9;" | How to obtain
 
|-
 
{{EpisodeGear|id2=22000|name2=Temporal STR Boots|effect=
 
Max HP +300,
 
Max SP +30.
 
--------------
 
For every 3 refine level, MHP +100, MSP +10, ATK +7. <br>
 
--------------
 
If the user's Base STR is more than 120, ATK +50.
 
|howto=@go exchanger<br> NPC: Old Glast Heim<br> Can be crafted there.<br> }}
 
{{EpisodeGear|id2=22002|name2=Temporal AGI Boots|effect=
 
Max HP +300,
 
Max SP +30.
 
--------------
 
For every 3 refine level, MHP +100, MSP +10, Delay after attack -3%. <br>
 
--------------
 
If the user's Base AGI is more than 120, ASPD +1.
 
|howto=@go exchanger<br> NPC: Old Glast Heim<br> Can be crafted there.<br> }}
 
{{EpisodeGear|id2=22003|name2=Temporal VIT Boots|effect=
 
Max HP +300,
 
Max SP +30. <br>
 
--------------
 
For every 3 refine level,
 
MHP +300, MSP +10,. <br>
 
--------------
 
If the user's Base VIT is more than 120, MaxHP +8%.
 
|howto=@go exchanger<br> NPC: Old Glast Heim<br> Can be crafted there.<br> }}
 
{{EpisodeGear|id2=22001|name2=Temporal INT Boots|effect=
 
Max HP +300,
 
Max SP +30.
 
For every 3 refine level, MHP +100, MSP +10, MATK +10. <br>
 
--------------
 
If the user's Base INT is more than 120, MATK +60.
 
|howto=@go exchanger<br> NPC: Old Glast Heim<br> Can be crafted there.<br> }}
 
{{EpisodeGear|id2=22004|name2=Temporal DEX Boots|effect=
 
Max HP +300,
 
Max SP +30.
 
--------------
 
For every 3 refine level,
 
MHP +100, MSP +10, DEX +3. <br>
 
--------------
 
If the user's Base DEX is more than 120, Decrease Fixed Cast by -0.5s, Ranged Damage +5%.
 
|howto=@go exchanger<br> NPC: Old Glast Heim<br> Can be crafted there.<br> }}
 
{{EpisodeGear|id2=22005|name2=Temporal LUK Boots|effect=
 
Max HP +300,
 
Max SP +30. <br>
 
--------------
 
For every 3 refine level,
 
MHP +100, MSP +10, Critical Damage +2%. <br>
 
--------------
 
If the user's Base LUK is more than 120, Critical Damage +30%.
 
|howto=@go exchanger<br> NPC: Old Glast Heim<br> Can be crafted there.<br> }}
 
|}
 
 
<br>
 
<br>
==== OGH - Enchants ====
+
*Recycle Temporal Boots: As mentioned above, Temporal Boots enchants can not be reset. However, a slotted Temporal Boots can be recycled into 1x {{Item List|id=1900000011|item=Temporal Metal}}which is needed to create {{Item List|id=7925|item=Powerful Dimensional Essence}} vua the NPC "Old Glast Heim" which can be found at @go 46
The items can be enchanted at the NPC: Old Glast Heim<br>
+
**'''Note:''' Equip your '''slotted''' Temporal Boots and talk to the NPC, choose the "Dismantle Boots" option to recycle.
Located at @go exchanger<br>
 
[[Temporal_Boots]]<br>
 
 
<br><br>
 
<br><br>
  
=== Heroes' Trails (Part 1)​ ===
+
===== Heroes' Trails (Part 1)​ - Faceworm Nest =====
==== Faceworm Nest ====
+
====== Equipment ======
 +
{{:Faceworm's_Nest}}
 
<br><br>
 
<br><br>
=====Equipment=====
+
*Enchants
{{:Faceworm's Nest}}
+
**Giant Snake Skins come with up to [[Faceworm's_Nest#Enchants|3 random enchantments]] already on them and can come pre-refined up to +11
 +
<br>
 +
<br>
  
=== Heroes' Trails (Part 2)​ ===
+
===== Heroes' Trails (Part 2)​ - Devil's Tower =====
==== Devil's Tower ====
+
Similar to [[Faceworm Skins]] from [[Faceworm's Nest]] instance, these weapons come pre-upgraded and pre-enchanted.
All items are dropped from the last chest in Devil's Tower.<br>
+
{{:Devil's Tower shop}}
They're pre-refined and pre-enchanted.<br>
+
* Enchants
 +
**All items are dropped pre-enchanted. The list of possible enchants can be found [[Devil%27s_Tower#List_of_Known_Enchants|here]]
 
<br>
 
<br>
{{:Devil's Tower}}
 
 
<br>
 
<br>
  
===== DT - Enchants =====
+
===== Ghost Palace =====
All items are dropped pre-enchanted.<br>
+
====== Gears ======
Fighting Spirit 1 - 7<br>
+
{{:Ghost Palace Shop}}
Spell 1 - 4<br>
 
DEF<br>
 
MDEF<br>
 
<br><br>
 
  
==== Ghost Palace ====
+
*Ghost Palace - Enchants
{{:Ghost Palace Shop}}
+
**Information about the Thanatos Weapons enchants can be found [[Lapine_Enchanting#Ghost_Palace|here]]
 +
<br>
 
<br>
 
<br>
===== Ghost Palace - Enchants =====
 
Information about the items to enchant the Thanatos Weapons can be found [[Lapine_Enchanting#Ghost_Palace | here]]<br>
 
<br><br>
 
  
==== Geffen Magic Tournament ====
+
===== Geffen Magic Tournament =====
<br>
 
 
{{:Geffen Magic Tournament Shop}}
 
{{:Geffen Magic Tournament Shop}}
===== Geffen Magic Tournament Enchants =====
 
The Information about the item to enchant these items can be found [[Lapine_Enchanting#Geffen_Magic_Tournament | here]]
 
<br><br>
 
  
=== Horror Toy Factory ===
+
*Geffen Magic Tournament Enchants
 +
**The Information about enchanting these items can be found [[Lapine_Enchanting#Geffen_Magic_Tournament|here]]
 +
<br>
 +
<br>
 +
===== Horror Toy Factory =====
 
{{:Horror Toy Factory Shop}}
 
{{:Horror Toy Factory Shop}}
  
<br><br>
+
*Horror Toy Factory Enchants
<br clear="both">
+
**A list of available enchants for horror toy factory gear can be found [[Horror_Toy_Factory_Shop#Enchantments|here]]
 +
<br>
 +
<br>
 +
 
 +
== Episode 15 ==
  
= Episode 15 =
+
=== Episode 15.1 - Fantasmagorica ===
== Episode 15.1 - Fantasmagorica ==
 
=== Charleston Crisis ===
 
<center>'''Please note that these pieces are available located at Fortessa, 96,144 [ @go exchanger ]!'''</center>
 
<br>
 
 
{{:Charleston Crisis}}
 
{{:Charleston Crisis}}
  
 
<br clear="both">
 
<br clear="both">
  
==== CC - Enchants ====
+
'''CC - Enchants'''
The weapon enchants can be located here.
+
The weapon enchants can be located [[Lapine_Enchanting#Charleston_Crisis | here]]. Which also explains as how to obtain these.<br>
[[Lapine_Enchanting#Charleston_Crisis]] which also explains as how to obtain these.<br>
 
 
<br>
 
<br>
 
The other enchants can be located at the Charleston Crisis NPC section.<br>
 
The other enchants can be located at the Charleston Crisis NPC section.<br>
Line 712: Line 81:
  
 
==== Excellion Items ====
 
==== Excellion Items ====
<br>
 
 
First of all, speak with MARS_01 and supply it with {{Item List|id=6962|item=1 Old Fuel Tank}} to get both units up and running. Afterwards, MARS_01 will enchant your Excellion gears.<br>
 
First of all, speak with MARS_01 and supply it with {{Item List|id=6962|item=1 Old Fuel Tank}} to get both units up and running. Afterwards, MARS_01 will enchant your Excellion gears.<br>
 
PLUTO_09 will make Excellion gears and produce reactor blueprints (enchants). For {{Item List|id=6961|item=10 Huge Metal Scraps}} and {{Item List|id=6962|item=5 Old Fuel Tanks}}, PLUTO_09 will give one of {{Item List|id=15128|item=Excellion Suit}} or {{Item List|id=20773|item=Excellion Wing}} at random.<br>
 
PLUTO_09 will make Excellion gears and produce reactor blueprints (enchants). For {{Item List|id=6961|item=10 Huge Metal Scraps}} and {{Item List|id=6962|item=5 Old Fuel Tanks}}, PLUTO_09 will give one of {{Item List|id=15128|item=Excellion Suit}} or {{Item List|id=20773|item=Excellion Wing}} at random.<br>
 
<br>
 
<br>
 
{| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%"
 
{| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%"
! style="background-color:#B6D4D9; width: 15%" | Image
+
! style="background-color:#B6D4D9; width: 10%" | Image
 
! style="background-color:#B6D4D9;" | Name
 
! style="background-color:#B6D4D9;" | Name
 
! style="background-color:#B6D4D9;" | Effect
 
! style="background-color:#B6D4D9;" | Effect
Line 725: Line 93:
 
A power wing made from lost technology found in the research building ruins.<br>
 
A power wing made from lost technology found in the research building ruins.<br>
 
Flee + 2 per upgrade level of the item.<br>
 
Flee + 2 per upgrade level of the item.<br>
Perfect Dodge + 8<br>
+
Perfect Dodge + 8
Additional Perfect Dodge + 2, if the users base level is 130 or higher.<br>
+
-------------
Set Bonus<br>
+
If the users base level is 130 or higher:<br>
Excelion Suit<br>
+
Additional Perfect Dodge + 2 <br><br>
Excelion Wing<br>
 
Perfect Dodge + 6<br>
 
Reduces the cast delay of skills by 10%.<br>
 
Reduces the cast delay of skills by an additional 10%, if the users base level is 130 or higher.<br>
 
This item is indestructible in battle.<br>
 
 
Class: Garment<br>
 
Class: Garment<br>
 
Defense: 40<br>
 
Defense: 40<br>
Line 739: Line 102:
 
Requires Level: 99<br>
 
Requires Level: 99<br>
 
Usable By: All Jobs<br>
 
Usable By: All Jobs<br>
|howto=@go exchanger<br> NPC: PLUTO 09 [ Fortessa 98 145 ].<br> }}
+
|howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: PLUTO 09 [ Fortessa 98 145 ].<br> }}
 
{{EpisodeGear|id2=15128|name2=Excellion Suit|effect=
 
{{EpisodeGear|id2=15128|name2=Excellion Suit|effect=
 
A power suit made from lost technology found in the research building ruins.<br>
 
A power suit made from lost technology found in the research building ruins.<br>
 
Vit + 6<br>
 
Vit + 6<br>
Additional Vit + 4, if the users base level is 130 or higher.<br>
+
Max HP + 4% per 3 upgrade levels of the item.
Max HP + 4% per 3 upgrade levels of the item.<br>
+
----------------
Set Bonus<br>
+
If the users base level is 130 or higher.<br>
Excelion Suit<br>
+
Perfect Dodge + 4
Excelion Wing<br>
+
--------------
 +
{+ {{Item List |id=20773|item=Excelion Wing}}]<br>
 
Perfect Dodge + 6<br>
 
Perfect Dodge + 6<br>
Reduces the cast delay of skills by 10%.<br>
+
Reduces the cast delay of skills by 10%
Reduces the cast delay of skills by an additional 10%, if the users base level is 130 or higher.<br>
+
--------------
This item is indestructible in battle.<br>
+
If the users base level is 130 or higher.<br>
 +
Reduces the cast delay of skills by an additional 10% <br><br>
 
Class: Armor<br>
 
Class: Armor<br>
 
Defense: 100<br>
 
Defense: 100<br>
Line 758: Line 123:
 
Requires Level: 99<br>
 
Requires Level: 99<br>
 
Usable By: All Jobs<br>
 
Usable By: All Jobs<br>
|howto=@go exchanger<br> NPC: PLUTO 09 [ Fortessa 98 145 ].<br> }}
+
|howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: PLUTO 09 [ Fortessa 98 145 ].<br> }}
 
|}
 
|}
 
<br>
 
<br>
==== Excellion Enchanting ====
+
 
Can be enchanted at @go exchanger.<br>
+
*Excellion Enchanting
Information can be found here: [[Verus_Equipment#Enchantments]]
+
**Can be enchanted at @go exchanger. Information can be found here: [[Verus Equipment|Verus_Equipment#Enchantments]]
 
<br><br>
 
<br><br>
 +
== Episode 16 ==
 +
 +
=== Episode 16.1- Banquet of Heroes (Part 1) ===
  
= Episode 16 =
 
Episode 16 is made out of 4 different Instances and 7 Illusion Dungeons.<br>
 
[[Sky Fortress]],<br>
 
[[Room of Consciousness]],<br>
 
[[Werner Laboratory]],<br>
 
[[Heart Hunter War Base]]<br>
 
<br>
 
[[Illusion Dungeons]]<br>
 
<br>
 
== Episode 16.1 ==
 
=== Banquet of Heroes ( Part 1 ) ===
 
 
==== Vicious Mind Weapons ====
 
==== Vicious Mind Weapons ====
These weapons are dropped inside the instance ( Memorial Dungeon ) Sky Fortress.<br>
 
 
{{:Sky Fortress}}
 
{{:Sky Fortress}}
 
<br>
 
<br>
===== VM - Enchants =====
+
*Enchants
The items come pre-enchanted.<br>
+
**The items come pre-enchanted.<br>
However, we also have an item to reset the enchants.<br>
+
**However, we also have an [[Lapine_Enchanting#Vicious_Mind|item to reset the enchants]].<br>
[[Lapine_Enchanting#Vicious_Mind]]<br>
 
 
<br><br>
 
<br><br>
  
==== Honor Token ====
+
==== Royal Banquet ====
{| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%"
+
===== Equipment =====
! style="background-color:#B6D4D9; width: 15%" | Image
+
{{:Banquet of Heroes Shop}}
! style="background-color:#B6D4D9;" | Name
+
<br><br>
! style="background-color:#B6D4D9;" | Effect
 
! style="background-color:#B6D4D9;" | How to obtain
 
|-
 
{{EpisodeGear|id2=28900|name2=Royal Guard Shield [1<nowiki>]</nowiki>|effect=
 
The official shield of the Prontera Royal Guard. <br>
 
  
Def + 10 per upgrade level of the item.  <br>
+
==== Noblesse ====
Mdef + 1 per upgrade level of the item.  <br>
+
{{#lst:Fortessa|Noblesse Equipment Shop}}
Enables Level 1 Shield Spell.  <br>
 
Adds a 0.5% chance of casting Level 3 Assumptio on the user when receiving a short-ranged attack. <br>
 
Adds an additional 0.3% chance of casting Level 3 Assumptio on the user per upgrade level of the item.  <br>
 
 
 
Class: Shield  <br>
 
Defense: 30  <br>
 
Weight: 300  <br>
 
Required Level: 100  <br>
 
Jobs: Every Job <br>
 
|howto=@go Exchanger<br>NPC: Banquet of Heroes<br> Cost: 400x {{item|id=6919 Token of Honor}}<br> }}
 
{{EpisodeGear|id2=15146|name2=Flattery Robe [1<nowiki>]</nowiki>|effect=
 
Attire for those who would use whatever means necessary to bring their desires to pass.
 
 
 
Matk + 50
 
Enables Level 1 Endure.
 
If the users base level is 120 or higher,
 
Additional Matk + 50
 
If the users base level is 140 or higher,
 
Additional Matk + 50
 
 
 
Set Bonus
 
Ancient Cape
 
Flattery Robe
 
Max SP + 10%
 
Additional Max SP + 1% per upgrade level of Flattery Robe.
 
Flee + 10
 
Additional Flee + 1 per upgrade level of Flattery Robe.
 
Set Bonus
 
Survivor's Manteau
 
Flattery Robe
 
Max HP + 10%
 
Additional Max HP + 1% per upgrade level of Flattery Robe.
 
Matk + 2%
 
Additional Matk + 1% per upgrade level of Flattery Robe.
 
 
 
Class: Armor
 
Weight: 10
 
Required Level: 100
 
Jobs: Every Job
 
|howto=@go Exchanger<br>NPC: Banquet of Heroes<br> Cost: 600x {{item|id=6919 Token of Honor}}<br> }}
 
{{EpisodeGear|id2=15147|name2=Abusive Robe [1<nowiki>]</nowiki>|effect=
 
Attire for those who can inflict critical damage straight to the soul by talking.
 
 
 
Ignore 4% physical defense of Demi-Human, Demon and Undead race monsters when performing a physical attack per upgrade level of the item.
 
Enables Level 1 Improved Concentration.
 
 
 
Set Bonus
 
Abusive Robe
 
Morrigane's Manteau
 
Ignore 15% physical defense of Demi-Human, Demon and Undead monsters.
 
Luk + 3, every refine increase Luk by 1.
 
Crit + 10, every refine increase Crit by 1.
 
 
 
Set Bonus
 
Abusive Robe
 
Valkyrie Manteau
 
Ignore 15% physical defense of Demi-Human, Demon and Undead monsters.
 
Max HP + 10%, every refine increase Max HP by 1%.
 
Atk + 2%, every refine increase Atk by 1%.
 
 
 
Class: Armor
 
Weight: 10
 
Required Level: 100
 
Jobs: Every Job
 
|howto=@go Exchanger<br>NPC: Banquet of Heroes<br> Cost: 600x {{item|id=6919 Token of Honor}}<br> }}
 
|}
 
 
<br><br>
 
<br><br>
===== Honor Token - Enchants =====
 
The items above can be enchanted at the NPC 'Banquet of Heroes' located at Fortessa 96, 120.<br>
 
Short: @go exchanger<br><br><br>
 
[[Honor_Token#Robe_enchants]]<br>
 
  
=== Noblesse ===
+
=== Episode 16.2 - Banquet of Heroes (Part 2) ===
{{:Noblesse Equipment Shop}}
 
  
== Episode 16.2 ==
+
==== Equipment ====
=== Banquet of Heroes ( Part 2 ) ===
 
===Equipment===
 
{{:Werner Laboratory}}
 
<br>
 
 
{{:Terra Gloria Shop}}
 
{{:Terra Gloria Shop}}
<br>
+
*Enchantments
===== SHT - Enchants =====
+
**Possible enchantments for Terra Gloria gears can be found [[Terra_Gloria_Shop#Enchantments|here]]
Information can be found [[Terra_Gloria_Shop#Enchantments | here]]<br>
 
 
<br><br>
 
<br><br>
  
===Imperial Equipment===
+
==== Imperial Equipment ====
{{:Imperial Equipment Shop}}
+
{{#lst:Fortessa|Imperial Equipment Shop}}
 
<br><br>
 
<br><br>
==== Imperial Enchantment ====
+
*Imperial Enchantment
[[Lapine_Enchanting#Imperial_Equipment]]<br>
+
**Information on the enchantments can be found [[Lapine_Enchanting#Imperial_Equipment|here]]<br>
All armors and garments can be enchanted with 1 enchant. <br>
 
This enchant can be overwritten with another enchant.<br>
 
 
<br><br>
 
<br><br>
  
== Recap Episode ==
+
=== Recap Episode - Illusion Dungeons ===
=== Illusion Dungeon Enchants ===
+
 
Enchanting requires 5x Illusion Stone per enchant. Enchanting have a 100% chance for success.<br>
+
===== Enchants =====
The NPC '''Illusion Manager''' that handles every Enchant and Reset and is located in the Main Office, 2nd floor.<br>
+
* The [[Illusion_Dungeons#NPC_Enchanting|NPC '''Illusion Manager''']] that handles every Enchant and Reset and is located in @go special
<br>
+
* Additionally illusion weapons that drop from monsters in Illusion Dungeons can have from 1 to 3 enchants if the monster isn't a MvP and from 3 to 4 enchants if the monster is an MvP. The full list of possible enchants can be found [[Illusion_Dungeons#Monster_Drops|here]]
=== Illusion Dungeons ===
 
The NPC '''Illusion Manager''' that handles every Illusion Dungeon Equipment is located in the Main Office, 2nd floor.<br>
 
 
<br>
 
<br>
 
==== Illusion of Moonlight ====
 
==== Illusion of Moonlight ====
 +
 
{{:Illusion of Moonlight}}
 
{{:Illusion of Moonlight}}
  
 
==== Illusion of Vampire ====
 
==== Illusion of Vampire ====
 +
 
{{:Illusion of Vampire}}
 
{{:Illusion of Vampire}}
  
 
==== Illusion of Frozen ====
 
==== Illusion of Frozen ====
 +
 
{{:Illusion of Frozen}}
 
{{:Illusion of Frozen}}
  
 
==== Illusion of Abyss ====
 
==== Illusion of Abyss ====
 +
 
{{:Illusion of Abyss}}
 
{{:Illusion of Abyss}}
  
 
==== Illusion of Luanda ====
 
==== Illusion of Luanda ====
 +
 
{{:Illusion of Luanda}}
 
{{:Illusion of Luanda}}
 +
  
 
==== Illusion of Teddy Bear ====
 
==== Illusion of Teddy Bear ====
 +
 
{{:Illusion of Teddy Bear}}
 
{{:Illusion of Teddy Bear}}
  
===Illusion of Under Water===
 
{{:Illusion of Under Water}}
 
  
 
==== Illusion of Labyrinth ====
 
==== Illusion of Labyrinth ====
 +
 
{{:Illusion of Labyrinth}}
 
{{:Illusion of Labyrinth}}
  
= Episode 17 =
 
== Episode 17.1 - Appear, Illusion! ==
 
{{:Illusion OS Shop}}
 
<br><br>
 
  
=== Grace ===
+
==== Illusion of Under Water ====
{{:Grace Equipment Shop}}
 
<br><br>
 
==== Grace Enchantment ====
 
[[Lapine_Enchanting#Grace_Equipment]]<br>
 
All armors and garments can be enchanted with 2 enchants. <br>
 
This enchants can be overwritten with another enchant.<br>
 
<br><br>
 
  
=== EDDA Fall of Glast Heim ===
+
{{:Illusion of Under Water}}
{{:EDDA Fall of Glast Heim Shop}}
 
<br><br>
 
 
 
== Episode 17.2 - Sage Legacy ==
 
=== Automatic OS Equipment ===
 
{{:Sage's Legacy Shop}}
 
<br><br>
 
==== Automatic Modification Modules ====
 
  
Automatic Modification Modules can be obtained in a variety of ways. {{Item List |id=100160|item=Automatic Module Box}} and {{Item List |id=100161|item=Epic Module Box}} are dropped from 17.2 instance bosses. The Automatic Module Box can contain any automatic module except skill modules. The Epic Module Box can contain any skill module.
 
  
in @go exchanger (fortessa 89/154) Automatic Doll will trade any skill module for 300x {{Item List |id=1000104|item=Magical Soapstone}} which is obtained from doing the Hidden Garden (Hard) instance. Or she will attempt to craft a random module for 90x {{Item List |id=10000103|item=Varmeal Ticket}}. Keep in mind, the higher the rarity the more likely the process will fail.
+
==== Illusion of Twins ====
  
{| class="mw-collapsible mw-collapsed wikitable" style="text-align: left; margin:auto; width: 85%"
+
{{:Illusion of Twins}}
!colspan=3|Crafting Categories
 
|-
 
!Rarity
 
!Possible Modules
 
|-
 
|-
 
||'''Normal'''
 
|
 
*Defense, Magic Defense, Vit, Luk, Str, Agi, Int, Dex.
 
|-
 
||'''Rare'''
 
|
 
*HP Recovery, SP Recovery, Spell, Attack Speed, Fatal, Expert Archer, Vital, Mental, Heal, Attack Power, Magic Power, Shooter, Fast, Caster, Critical.
 
|-
 
||'''Unique'''
 
|
 
*Magical Force, Attacker Force, Range Force, Critical Force, Recovery Force, Mirror Counter, Delay after skill, Fixed Casting, Above All, Drain Life, Drain Soul, Magic Healing, Magic Soul, Power Force, Robust, Powerful, All Force, Reflection Reject.
 
|-
 
||'''Legendary'''
 
|
 
*Unlimited Vital, Spell Buster, Firing Shot, Overpower, Fatal Flash, Lucky Strike.
 
|-
 
||'''Epic'''
 
|
 
*Skill specific modules
 
|-
 
|}
 
  
 
Automatic Equipment can be modified with a number of different module types.
 
Each piece of equipment can have a maximum of 3 modules.
 
Though certain modules have a restriction on the number of times it can be place on the equipment.
 
 
 
{| class="mw-collapsible mw-collapsed wikitable" style="text-align: left; margin:auto; width: 85%"
 
!colspan=3| Armor
 
|-
 
!Module
 
!Effect
 
|-
 
|-
 
|{{Item List |id=1000105|item=Defense}}
 
<font color=blue> Up to 3 modules can be placed on equipment </font>
 
|
 
*Def + 150
 
*If refine rate is 9 or higher, Def + 75
 
*If refine rate is 11 or higher, Def + 75
 
|-
 
||{{Item List |id=1000106|item=Magic Defense}}
 
<font color=blue> Up to 3 modules can be placed on equipment </font>
 
|
 
*Mdef + 15
 
*If refine rate is 9 or higher, Mdef + 7
 
*If refine rate is 11 or higher, Mdef + 7
 
|-
 
||{{Item List |id=1000122|item=Attack Power}}
 
<font color=blue> Up to 2 modules can be placed on equipment </font>
 
|
 
*Atk + 5%
 
*Atk +75
 
*If refine rate is 9 or higher, Melee physical damage + 2%.
 
*If refine rate is 11 or higher, additional Melee physical damage + 3%.
 
|-
 
||{{Item List |id=1000123|item=Magic Power}}
 
<font color=blue> Up to 2 modules can be placed on equipment </font>
 
|
 
*Matk + 5%
 
*Matk + 75
 
*If refine rate is 9 or higher, Matk + 2%.
 
*If refine rate is 11 or higher, additional Matk + 3%.
 
|-
 
||{{Item List |id=1000124|item=Shooter}}
 
<font color=blue> Up to 2 modules can be placed on equipment </font>
 
|
 
*Increases long ranged physical damage by 3%.
 
*If refine rate is 9 or higher, increases long ranged physical damage by additional 3%.
 
*If refine rate is 11 or higher, increases long ranged physical damage by additional 3%.
 
|-
 
||{{Item List |id=1000128|item=Magical Force}}
 
<font color=blue> Up to 1 modules can be placed on equipment </font>
 
|
 
*Matk +20
 
*Reduce variable cast time by 10%
 
*increase all property magical damage by 2%
 
*If refine rate is 9 or higher, increase all property magical damage by additional 1%
 
*If refine rate is 11 or higher, increase all property magical damage by additional 2%
 
|-
 
||{{Item List |id=1000129|item=Attacker Force}}
 
<font color=blue> Up to 1 modules can be placed on equipment </font>
 
|
 
*Atk +20
 
*Increase melee physical damage by 10%
 
*Increase physical damage against All size enemies by 3%
 
*If refine rate is 9 or higher, increase physical damage against All size enemies by additional 1%
 
*If refine rate is 11 or higher, increase physical damage against All size enemies by additional 1%
 
|-
 
||{{Item List |id=1000130|item=Range Force}}
 
<font color=blue> Up to 1 modules can be placed on equipment </font>
 
|
 
*Atk +20
 
*Increase long ranged physical damage by 10%
 
*Increase physical damage against All size enemies by 3%
 
*If refine rate is 9 or higher, increase physical damage against All size enemies by additional 1%
 
*If refine rate is 11 or higher, increase physical damage against All size enemies by additional 1%
 
|-
 
||{{Item List |id=1000131|item=Critcal Force}}
 
<font color=blue> Up to 1 modules can be placed on equipment </font>
 
|
 
*Crit Rate +5
 
*Increase critical damage by 10%
 
*Increase physical damage against All size enemies by 3%
 
*If refine rate is 9 or higher, increase physical damage against All size enemies by additional 1%
 
*If refine rate is 11 or higher, increase physical damage against All size enemies by additional 1%
 
|-
 
||{{Item List |id=1000132|item=Recovery Force}}
 
<font color=blue> Up to 1 modules can be placed on equipment </font>
 
|
 
*Matk +20
 
*Reduce variable cast time by 10%
 
*Increase heal effectiveness by 5%
 
*If refine rate is 9 or higher, increase heal effectiveness by additional 5%
 
*If refine rate is 11 or higher, increase heal effectiveness by additional 5%
 
|-
 
||{{Item List |id=1000207|item=Mirror Counter}}
 
<font color=blue> Up to 1 modules can be placed on equipment </font>
 
|
 
*Reduces damage taken from reflect damage by 2%
 
*If refine rate is 9 or higher, reduce damage taken from reflect damage by additional 2%
 
*If refine rate is 11 or higher, reduce damage taken from reflect damage by additional 3%
 
|-
 
||{{Item List |id=1000133|item=Delay After Skill}}
 
<font color=blue> Up to 1 modules can be placed on equipment </font>
 
|
 
*Reduces delay after skill by 4%.
 
*If refine rate is 9 or higher, reduces delay after skill by an additional 6%.
 
*If refine rate is 11 or higher, reduces delay after skill by an additional 6%.
 
|-
 
||{{Item List |id=1000140|item=Power Force}}
 
<font color=blue> Up to 1 modules can be placed on equipment </font>
 
|
 
*Atk +3%
 
*Matk +3%
 
*If refine rate is 9 or higher, Atk +3% and Matk +3%
 
*If refine rate is 11 or higher, Atk +4% and Matk +4%
 
|-
 
||{{Item List |id=1000152|item=Dragonic Breath}}
 
<font color=blue> Up to 2 modules can be placed on equipment </font>
 
|
 
*Increase Dragon Breath and Dragon Breath -Water damage by 15%
 
*If refine rate is 9 or higher, increase Dragon Breath and Dragon Breath -Water damage by additional 3%
 
*If refine rate is 11 or higher, increase Dragon Breath and Dragon Breath -Water damage by additional 7%
 
|-
 
||{{Item List |id=1000153|item=Wave Break}}
 
<font color=blue> Up to 2 modules can be placed on equipment </font>
 
|
 
*Increase Sonic Wave and Ignition Break damage by 15%
 
*If refine rate is 9 or higher, increase Sonic Wave and Ignition Break damage by additional 3%
 
*If refine rate is 11 or higher, increase Sonic Wave and Ignition Break damage by additional 7%, reduce cooldown of Ignition Break by 0.25 seconds
 
|-
 
||{{Item List |id=1000154|item=Hundred Spiral}}
 
<font color=blue> Up to 2 modules can be placed on equipment </font>
 
|
 
*Increase Clashing Spiral and Hundred Spear damage by 15%
 
*If refine rate is 9 or higher, increase Clashing Spiral and Hundred Spear damage by additional 3%
 
*If refine rate is 11 or higher, increase Clashing Spiral and Hundred Spear damage by additional 7%
 
|-
 
||{{Item List |id=1000155|item=Drive Press}}
 
<font color=blue> Up to 2 modules can be placed on equipment </font>
 
|
 
*Increase Earth Drive and Shield Press damage by 15%
 
*If refine rate is 9 or higher, increase Earth Drive and Shield Press damage by additional 3%
 
*If refine rate is 11 or higher, increase Earth Drive and Shield Press damage by additional 7%
 
|-
 
||{{Item List |id=1000156|item=Vanishing Cannon}}
 
<font color=blue> Up to 2 modules can be placed on equipment </font>
 
|
 
*Increase Vanishing Point and Cannon Spear damage by 15%
 
*If refine rate is 9 or higher, increase Vanishing Point and Cannon Spear damage by additional 3%
 
*If refine rate is 11 or higher, increase Vanishing Point and Cannon Spear damage by additional 7%
 
|-
 
||{{Item List |id=1000157|item=Genesis Pressure}}
 
<font color=blue> Up to 2 modules can be placed on equipment </font>
 
|
 
*Increase Gloria Domini and Genesis Ray damage by 15%
 
*If refine rate is 9 or higher, increase Gloria Domini and Genesis Ray damage by additional 3%
 
*If refine rate is 11 or higher, increase Gloria Domini and Genesis Ray damage by additional 7%
 
|-
 
||{{Item List |id=1000158|item=Boost Cannon}}
 
<font color=blue> Up to 2 modules can be placed on equipment </font>
 
|
 
*Increase Knuckle Boost and Arm Cannon damage by 15%
 
*If refine rate is 9 or higher, increase Knuckle Boost and Arm Cannon damage by additional 3%
 
*If refine rate is 11 or higher, increase Knuckle Boost and Arm Cannon damage by additional 7%
 
|-
 
||{{Item List |id=1000159|item=Cold Flare}}
 
<font color=blue> Up to 2 modules can be placed on equipment </font>
 
|
 
*Increase Ice Launcher and Flame Launcher damage by 15%
 
*If refine rate is 9 or higher, increase Ice Launcher and Flame Launcher damage by additional 3%
 
*If refine rate is 11 or higher, increase Ice Launcher and Flame Launcher damage by additional 7%
 
|-
 
||{{Item List |id=1000160|item=Tornado Swing}}
 
<font color=blue> Up to 2 modules can be placed on equipment </font>
 
|
 
*Increase Axe Tornado and Power Swing damage by 15%
 
*If refine rate is 9 or higher, increase Axe Tornado and Power Swing damage by additional 3%
 
*If refine rate is 11 or higher, increase Axe Tornado and Power Swing damage by additional 7%
 
|-
 
||{{Item List |id=1000161|item=Cannon Tornado}}
 
<font color=blue> Up to 2 modules can be placed on equipment </font>
 
|
 
*Increase Cart Cannon and Cart Tornado damage by 15%
 
*If refine rate is 9 or higher, increase Cart Cannon and Cart Tornado damage by additional 3%
 
*If refine rate is 11 or higher, increase Cart Cannon and Cart Tornado damage by additional 7%
 
|-
 
||{{Item List |id=1000162|item=Crazy Mandragora}}
 
<font color=blue> Up to 2 modules can be placed on equipment </font>
 
|
 
*Increase Crazy Vines damage by 15%, reduces cooldown of Mandragora Howl by 0.3 seconds
 
*If refine rate is 9 or higher, increase Crazy Vines damage by additional 3%, reduces cooldown of Mandragora Howl by additional 0.3 seconds
 
*If refine rate is 11 or higher, increase Crazy Vines damage by additional 7%, reduces cooldown of Mandragora Howl by additional 0.4 seconds
 
|-
 
||{{Item List |id=1000163|item=Acid Explosion}}
 
<font color=blue> Up to 2 modules can be placed on equipment </font>
 
|
 
*Increase Acid Bomb and Spore Explosion damage by 15%
 
*If refine rate is 9 or higher, increase Acid Bomb and Spore Explosion damage by additional 3%
 
*If refine rate is 11 or higher, increase Acid Bomb and Spore Explosion damage by additional 7%
 
|-
 
||{{Item List |id=1000164|item=Sonic Impact}}
 
<font color=blue> Up to 2 modules can be placed on equipment </font>
 
|
 
*Increase Sonic Blow and Cross Impact damage by 15%
 
*If refine rate is 9 or higher, increase Sonic Blow and Cross Impact damage by additional 3%
 
*If refine rate is 11 or higher, increase Sonic Blow and Cross Impact damage by additional 7%
 
|-
 
||{{Item List |id=1000165|item=Cutter Slasher}}
 
<font color=blue> Up to 2 modules can be placed on equipment </font>
 
|
 
*Increase Rolling Cutter and Cross Ripper Slasher damage by 15%
 
*If refine rate is 9 or higher, increase Rolling Cutter and Cross Ripper Slasher damage by additional 3%
 
*If refine rate is 11 or higher, increase Rolling Cutter and Cross Ripper Slasher damage by additional 7%
 
|-
 
||{{Item List |id=1000166|item=Berserk Slash}}
 
<font color=blue> Up to 2 modules can be placed on equipment </font>
 
|
 
*Increase Soul Destroyer and Counter Slash damage by 15%
 
*If refine rate is 9 or higher, increase Soul Destroyer and Counter Slash damage by additional 3%
 
*If refine rate is 11 or higher, increase Soul Destroyer and Counter Slash damage by additional 7%
 
|-
 
||{{Item List |id=1000167|item=Fatal Raid}}
 
<font color=blue> Up to 2 modules can be placed on equipment </font>
 
|
 
*Increase Fatal Menace and Sightless Mind damage by 15%
 
*If refine rate is 9 or higher, increase Fatal Menace and Sightless Mind damage by additional 3%
 
*If refine rate is 11 or higher, increase Fatal Menace and Sightless Mind damage by additional 7%
 
|-
 
||{{Item List |id=1000168|item=Shadow Spell}}
 
<font color=blue> Up to 2 modules can be placed on equipment </font>
 
|
 
*Increase all property magical damage by 15%
 
*If refine rate is 9 or higher, increase all property magical damage by additional 3%
 
*If refine rate is 11 or higher, increase all property magical damage by additional 7%
 
|-
 
||{{Item List |id=1000169|item=Angle Shot}}
 
<font color=blue> Up to 2 modules can be placed on equipment </font>
 
|
 
*Increase Triangle Shot damage by 15%, increase long ranged physical damage by 10%
 
*If refine rate is 9 or higher, increase Triangle Shot damage by additional 3%
 
*If refine rate is 11 or higher, increase Triangle Shot damage by additional 7%, increase long ranged physical damage by additional 5%
 
|-
 
||{{Item List |id=1000170|item=Crimson Strain}}
 
<font color=blue> Up to 2 modules can be placed on equipment </font>
 
|
 
*Increase Crimson Rock and Earth Strain damage by 15%
 
*If refine rate is 9 or higher, increase Crimson Rock and Earth Strain damage by additional 3%
 
*If refine rate is 11 or higher, increase Crimson Rock and Earth Strain damage by additional 7%
 
|-
 
||{{Item List |id=1000171|item=Jack Lightning}}
 
<font color=blue> Up to 2 modules can be placed on equipment </font>
 
|
 
*Increase Jack Frost and Chain Lightning damage by 15%
 
*If refine rate is 9 or higher, increase Jack Frost and Chain Lightning damage by additional 3%
 
*If refine rate is 11 or higher, increase Jack Frost and Chain Lightning damage by additional 7%
 
|-
 
||{{Item List |id=1000172|item=Comet Cortex}}
 
<font color=blue> Up to 2 modules can be placed on equipment </font>
 
|
 
*Increase Comet and Tetra Vortex damage by 15%
 
*If refine rate is 9 or higher, increase Comet and Tetra Vortex damage by additional 3%
 
*If refine rate is 11 or higher, increase Comet and Tetra Vortex damage by additional 7%
 
|-
 
||{{Item List |id=1000173|item=Double Bolt}}
 
<font color=blue> Up to 2 modules can be placed on equipment </font>
 
|
 
*Increase Fire Bolt, Cold Bolt, and Lightning Bolt damage by 15%
 
*If refine rate is 9 or higher, increase Fire Bolt, Cold Bolt, and Lightning Bolt damage by additional 3%
 
*If refine rate is 11 or higher, increase Fire Bolt, Cold Bolt, and Lightning Bolt damage by additional 7%
 
|-
 
||{{Item List |id=1000174|item=Warm Wave}}
 
<font color=blue> Up to 2 modules can be placed on equipment </font>
 
|
 
*Increase Psychic Wave damage by 15%, reduce cooldown of Warmer by 1 second
 
*If refine rate is 9 or higher, increase Psychic Wave damage by additional 3%, reduces cooldown of Warmer by additional 2 seconds
 
*If refine rate is 11 or higher, increase Psychic Wave damage by additional 7%, reduces cooldown of Warmer by additional 4 seconds
 
|-
 
||{{Item List |id=1000175|item=Diamond Grave}}
 
<font color=blue> Up to 2 modules can be placed on equipment </font>
 
|
 
*Increase Diamond Dust and Earth Grave damage by 15%
 
*If refine rate is 9 or higher, increase Diamond Dust and Earth Grave damage by additional 3%
 
*If refine rate is 11 or higher, increase Diamond Dust and Earth Grave damage by additional 7%
 
|-
 
||{{Item List |id=1000176|item=Magnusmus}}
 
<font color=blue> Up to 2 modules can be placed on equipment </font>
 
|
 
*Increase Magnus Exorcismus and Adoramus damage by 15%
 
*If refine rate is 9 or higher, increase Magnus Exorcismus and Adoramus damage by additional 3%
 
*If refine rate is 11 or higher, increase Magic Exorcismus and Adoramus damage by additional 7%
 
|-
 
||{{Item List |id=1000177|item=Holy Judex}}
 
<font color=blue> Up to 2 modules can be placed on equipment </font>
 
|
 
*Increase Holy Light and Judex damage by 15%
 
*If refine rate is 9 or higher, increase Holy Light and Judex damage by additional 3%
 
*If refine rate is 11 or higher, increase Holy Light and Judex damage by additional 7%
 
|-
 
||{{Item List |id=1000178|item=Duple lica}}
 
<font color=blue> Up to 2 modules can be placed on equipment </font>
 
|
 
*Increase Duple Light damage by 15%, reduces cooldown of Basilica by 2 seconds
 
*If refine rate is 9 or higher, increase Duple Light damage by additional 3%, reduces cooldown of Basilica by additional 3 seconds
 
*If refine rate is 11 or higher, increase Duple Light damage by additional 7%, reduces cooldown of Basilica by additional 5 seconds
 
|-
 
||{{Item List |id=1000179|item=Tiger Empire}}
 
<font color=blue> Up to 2 modules can be placed on equipment </font>
 
|
 
*Increase Tiger Cannon and Fallen Empire damage by 15%
 
*If refine rate is 9 or higher, increase Tiger Cannon and Fallen Empire damage by additional 3%
 
*If refine rate is 11 or higher, increase Tiger Cannon and Fallen Empire damage by additional 7%
 
|-
 
||{{Item List |id=1000180|item=Rampage Arrow}}
 
<font color=blue> Up to 2 modules can be placed on equipment </font>
 
|
 
*Increase Rampage Blast and Knuckle Arrow damage by 15%
 
*If refine rate is 9 or higher, increase Rampage Blast and Knuckle Arrow damage by additional 3%
 
*If refine rate is 11 or higher, increase Rampage Blast and Knuckle Arrow damage by additional 7%
 
|-
 
||{{Item List |id=1000181|item=Raging Combo}}
 
<font color=blue> Up to 2 modules can be placed on equipment </font>
 
|
 
*Increase Raging Thrust and Chain Crush Combo damage by 15%
 
*If refine rate is 9 or higher, increase Raging Thrust and Chain Crush Combo damage by additional 3%
 
*If refine rate is 11 or higher, increase Raging Thrust and Chain Crush Combo damage by additional 7%
 
|-
 
||{{Item List |id=1000182|item=Cluster}}
 
<font color=blue> Up to 2 modules can be placed on equipment </font>
 
|
 
*Increase Bomb Cluster damage by 15%
 
*If refine rate is 9 or higher, increase Bomb Cluster damage by additional 3%
 
*If refine rate is 11 or higher, increase Bomb Cluster damage by additional 7%
 
|-
 
||{{Item List |id=1000183|item=Breeze Shooting}}
 
<font color=blue> Up to 2 modules can be placed on equipment </font>
 
|
 
*Increase Focused Arrow Strike damage by 15%, increase critical damage by 10%
 
*If refine rate is 9 or higher, increase Focused Arrow Strike damage by additional 3%
 
*If refine rate is 11 or higher, increase Focused Arrow Strike damage by additional 7%, increaes critical damage by additional 5%
 
|-
 
||{{Item List |id=1000184|item=Aimed Storm}}
 
<font color=blue> Up to 2 modules can be placed on equipment </font>
 
|
 
*Increase Aimed Bolt and Arrow Storm damage by 15%
 
*If refine rate is 9 or higher, increase Aimed Bolt and Arrow Storm damage by additional 3%
 
*If refine rate is 11 or higher, increase Aimed Bolt and Arrow Storm damage by additional 7%
 
|-
 
||{{Item List |id=1000185|item=Metal Echo}}
 
<font color=blue> Up to 2 modules can be placed on equipment </font>
 
|
 
*Increase Metallic Sound and Great Echo damage by 15%
 
*If refine rate is 9 or higher, increase Metallic Sound and Great Echo damage by additional 3%
 
*If refine rate is 11 or higher, increase Metallic Sound and Great Echo damage by additional 7%
 
|-
 
||{{Item List |id=1000186|item=Reverberation}}
 
<font color=blue> Up to 2 modules can be placed on equipment </font>
 
|
 
*Increase Reverberation damage by 15%
 
*If refine rate is 9 or higher, increase Reverberation damage by additional 3%
 
*If refine rate is 11 or higher, increase Reverberation damage by additional 7%
 
|-
 
||{{Item List |id=1000187|item=Vulcan Severe}}
 
<font color=blue> Up to 2 modules can be placed on equipment </font>
 
|
 
*Increase Arrow Vulcan and Severe Rainstorm damage by 15%
 
*If refine rate is 9 or higher, increase Arrow Vulcan and Severe Rainstorm damage by additional 3%
 
*If refine rate is 11 or higher, increase Arrow Vulcan and Severe Rainstorm damage by additional 7%
 
|-
 
||{{Item List |id=1000188|item=Prominence Burst}}
 
<font color=blue> Up to 2 modules can be placed on equipment </font>
 
|
 
*Increase Prominence Kick and Solar Burst damage by 15%
 
*If refine rate is 9 or higher, increase Prominence Kick and Solar Burst damage by additional 3%
 
*If refine rate is 11 or higher, increase Prominence Kick and Soalr Burst damage by additional 7%
 
|-
 
||{{Item List |id=1000189|item=Moon Kick}}
 
<font color=blue> Up to 2 modules can be placed on equipment </font>
 
|
 
*Increase New Moon Kick and Full Moon Kick damage by 15%
 
*If refine rate is 9 or higher, increase New Moon Kick and Full Moon Kick damage by additional 3%
 
*If refine rate is 11 or higher, increase New Moon Kick and Full Moon Kick damage by additional 7%, increase critical damage by 5%
 
|-
 
||{{Item List |id=1000190|item=Flash Falling}}
 
<font color=blue> Up to 2 modules can be placed on equipment </font>
 
|
 
*Increase Flash Kick and Falling Star damage by 15%
 
*If refine rate is 9 or higher, increase Flash Kick and Falling Star damage by additional 3%
 
*If refine rate is 11 or higher, increase Flash Kick and Falling Star damage by additional 7%
 
|-
 
||{{Item List |id=1000191|item=Eswhoo}}
 
<font color=blue> Up to 2 modules can be placed on equipment </font>
 
|
 
*Increase Esma and Eswhoo damage by 15%
 
*If refine rate is 9 or higher, increase Esma and Eswhoo damage by additional 3%
 
*If refine rate is 11 or higher, increase Esma and Eswhoo damage by additional 7%
 
|-
 
||{{Item List |id=1000192|item=Espa}}
 
<font color=blue> Up to 2 modules can be placed on equipment </font>
 
|
 
*Increase Espa damage by 15%
 
*If refine rate is 9 or higher, increase Espa damage by additional 3%
 
*If refine rate is 11 or higher, increase Espa damage by additional 7%
 
|-
 
||{{Item List |id=1000193|item=Curse Explosion}}
 
<font color=blue> Up to 2 modules can be placed on equipment </font>
 
|
 
*Increase Curse Explosion damage by 15%
 
*If refine rate is 9 or higher, increase Curse Explosion damage by additional 3%
 
*If refine rate is 11 or higher, increase Curse Explosion damage by additional 7%
 
|-
 
||{{Item List |id=1000194|item=Des Hammer Dance}}
 
<font color=blue> Up to 2 modules can be placed on equipment </font>
 
|
 
*Increase Desperado, Fire Dance and Hammer of God damage by 15%
 
*If refine rate is 9 or higher, increase Desperado, Fire Dance and Hammer of God damage by additional 3%
 
*If refine rate is 11 or higher, increase Desperado, Fire Dance and Hammer of God damage by additional 7%
 
|-
 
||{{Item List |id=1000195|item=Fire Howling Tail}}
 
<font color=blue> Up to 2 modules can be placed on equipment </font>
 
|
 
*Increase Fire Rain, Howling Mine and Dragon Tail damage by 15%
 
*If refine rate is 9 or higher, increase Fire Rain, Howling Mine and Dragon Tail damage by additional 3%
 
*If refine rate is 11 or higher, increase Fire Rain, Howling Mine and Dragon Tail damage by additional 7%
 
|-
 
||{{Item List |id=1000196|item=Storm Buster Trip}}
 
<font color=blue> Up to 2 modules can be placed on equipment </font>
 
|
 
*Increase Shattering Storm, Vanishing Buster and Round Trip damage by 15%
 
*If refine rate is 9 or higher, increase Shattering Storm, Vanishing Buster and Round Trip damage by additional 3%
 
*If refine rate is 11 or higher, increase Shattering Storm, Vanishing Buster and Round Trip damage by additional 7%
 
|-
 
||{{Item List |id=1000197|item=Flame Ice Wind}}
 
<font color=blue> Up to 2 modules can be placed on equipment </font>
 
|
 
*Increase Flaming Petals, Freezing Spear and Wind Blade damage by 15%
 
*If refine rate is 9 or higher, increase Flaming Petals, Freezing Spear and Wind Blade damage by additional 3%
 
*If refine rate is 11 or higher, increase Flaming Petals, Freezing Spear and Wind Blade damage by additional 7%
 
|-
 
||{{Item List |id=1000198|item=Cross Slash}}
 
<font color=blue> Up to 2 modules can be placed on equipment </font>
 
|
 
*Increase Cross Slash damage by 15%
 
*If refine rate is 9 or higher, increase Cross Slash damage by additional 3%
 
*If refine rate is 11 or higher, increase Cross Slash damage by additional 7%
 
|-
 
||{{Item List |id=1000199|item=Exploding Flake Wind}}
 
<font color=blue> Up to 2 modules can be placed on equipment </font>
 
|
 
*Increase Exploding Dragon, Snow Flake Draft and First Wind damage by 15%
 
*If refine rate is 9 or higher, increase Exploding Dragon, Snow Flake Draft and First Wind damage by additional 3%
 
*If refine rate is 11 or higher, increase Exploding Dragon, Snow Flake Draft and First Wind damage by additional 7%
 
|-
 
||{{Item List |id=1000200|item=Power of Sea}}
 
<font color=blue> Up to 2 modules can be placed on equipment </font>
 
|
 
*Reduce cooldown of Tuna Party and Tasty Shrimp Party by 0.5 seconds
 
*If refine rate is 9 or higher, reduce cooldown of Tuna Party and Tasty Shrimp Party by additional 1 second
 
*If refine rate is 11 or higher, reduce cooldown of Tuna Party and Tasty Shrimp Party by additional 1.5 seconds
 
|-
 
||{{Item List |id=1000201|item=Power of Land}}
 
<font color=blue> Up to 2 modules can be placed on equipment </font>
 
|
 
*Increase Silvervine Stem Spear and Catnip Meteor damage by 15%
 
*If refine rate is 9 or higher, increase Silvervine Stem Spear and Catnip Meteor damage by additional 3%
 
*If refine rate is 11 or higher, increase Silvervine Stem Spear and Catnip Meteor damage by additional 7%
 
|-
 
||{{Item List |id=1000202|item=Power of Life}}
 
<font color=blue> Up to 2 modules can be placed on equipment </font>
 
|
 
*Increase Picky Peck and Lunatic Carrot Beat damage by 15%
 
*If refine rate is 9 or higher, increase Picky Peck and Lunatic Carrot Beat damage by additional 3%
 
*If refine rate is 11 or higher, increase Picky Peck and Lunatic Carrot Beat damage by additional 7%
 
|}
 
 
{| class="mw-collapsible mw-collapsed wikitable" style="text-align: left; margin:auto; width: 85%"
 
!colspan=3| Engine Wing
 
|-
 
!Module
 
!Effect
 
|-
 
|-
 
|{{Item List |id=1000105|item=Defense}}
 
<font color=blue> Up to 3 modules can be placed on equipment </font>
 
|
 
*Def + 150
 
*If refine rate is 9 or higher, Def + 75
 
*If refine rate is 11 or higher, Def + 75
 
|-
 
||{{Item List |id=1000106|item=Magic Defense}}
 
<font color=blue> Up to 3 modules can be placed on equipment </font>
 
|
 
*Mdef + 15
 
*If refine rate is 9 or higher, Mdef + 7
 
*If refine rate is 11 or higher, Mdef + 7
 
|-
 
||{{Item List |id=1000125|item=Fast}}
 
<font color=blue> Up to 2 modules can be placed on equipment </font>
 
|
 
*ASPD + 1.
 
*If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 5%).
 
*If refine rate is 11 or higher, increases attack speed (reduces delay after attack by additional 5%).
 
|-
 
||{{Item List |id=1000126|item=Caster}}
 
<font color=blue> Up to 2 modules can be placed on equipment </font>
 
|
 
*Reduces variable casting time by 5%.
 
*If refine rate is 9 or higher, reduces variable casting time by an additional 5%.
 
*If refine rate is 11 or higher, reduces variable casting time by an additional 5%.
 
|-
 
||{{Item List |id=1000127|item=Critical}}
 
<font color=blue> Up to 2 modules can be placed on equipment </font>
 
|
 
*Critical Rate + 10.
 
*If refine rate is 9 or higher, increases critical damage by 5%.
 
*If refine rate is 11 or higher, increases critical damage by an additional 7%.
 
|-
 
||{{Item List |id=1000135|item=Above All}}
 
<font color=blue> Up to 1 modules can be placed on equipment </font>
 
|
 
*Reduces physical and magical damage taken from all property enemies by 7%.
 
*If refine rate is 7 or higher, reduces physical and magical damage taken from all size enemies by 7%.
 
*If refine rate is 9 or higher, reduces physical and magical damage taken from all race enemies by 7% (excludes player).
 
|-
 
||{{Item List |id=1000142|item=Powerful}}
 
<font color=blue> Up to 1 modules can be placed on equipment </font>
 
|
 
*Increase melee and long ranged physical damage by 5%
 
*Increase all property magical damage by 5%
 
*If refine rate is 9 or higher, increase melee and long ranged physical damage by additional 2%, increase all property magical damage by additional 2%
 
*If refine rate is 11 or higher, increase melee and long ranged physical damage by additional 3%, increse all property magical damage by additional 3%
 
|-
 
||{{Item List |id=1000208|item=Reflection Reject}}
 
<font color=blue> Up to 1 modules can be placed on equipment </font>
 
|
 
*Reduce damage taken from reflect damage by 3%
 
*If refine rate is 9 or higher, reduces damage taken from reflect damage by additional 2%
 
*If refine rate is 11 or higher, reduces damage taken from reflect damage by additional 4%
 
|}
 
 
{| class="mw-collapsible mw-collapsed wikitable" style="text-align: left; margin:auto; width: 85%"
 
!colspan=3| Leg
 
|-
 
!Module
 
!Effect
 
|-
 
|-
 
|{{Item List |id=1000105|item=Defense}}
 
<font color=blue> Up to 3 modules can be placed on equipment </font>
 
|
 
*Def + 150
 
*If refine rate is 9 or higher, Def + 75
 
*If refine rate is 11 or higher, Def + 75
 
|-
 
||{{Item List |id=1000106|item=Magic Defense}}
 
<font color=blue> Up to 3 modules can be placed on equipment </font>
 
|
 
*Mdef + 15
 
*If refine rate is 9 or higher, Mdef + 7
 
*If refine rate is 11 or higher, Mdef + 7
 
|-
 
||{{Item List |id=1000119|item=Vital}}
 
<font color=blue> Up to 2 modules can be placed on equipment </font>
 
|
 
*MaxHP + 5%
 
*MaxHP + 1500
 
*If refine rate is 9 or higher, MaxHP + 2%
 
*If refine rate is 11 or higher, additional MaxHP + 3%
 
|-
 
||{{Item List |id=1000120|item=Mental}}
 
<font color=blue> Up to 2 modules can be placed on equipment </font>
 
|
 
*MaxSP + 5%
 
*MaxSP + 300
 
*If refine rate is 9 or higher, MaxSP + 2%
 
*If refine rate is 11 or higher, additional MaxSP + 3%
 
|-
 
||{{Item List |id=1000121|item=Heal}}
 
<font color=blue> Up to 2 modules can be placed on equipment </font>
 
|
 
*Increases heal effectiveness by 5%.
 
*If refine rate is 9 or higher, increases heal effectiveness by additional 5%.
 
*If refine rate is 11 or higher, increases heal effectiveness by additional 7%.
 
|-
 
||{{Item List |id=1000134|item=Fixed Casting}}
 
<font color=blue> Up to 1 modules can be placed on equipment </font>
 
|
 
*Reduces fixed casting time by 0.1 seconds.
 
*If refine rate is 9 or higher, reduces fixed casting time by additional 0.2 second.
 
*If refine rate is 11 or higher, reduces fixed casting time by additional 0.5 second.
 
|-
 
||{{Item List |id=1000141|item=Robust}}
 
<font color=blue> Up to 1 Modules can be placed on equipment </font>
 
|
 
*MaxHP + 2000
 
*MaxSP + 300
 
*MaxHP + 5%
 
*MaxSP +5%
 
*If refine rate is 9 or higher, additional MaxHP +2% and MaxSP +2%
 
*If refine rate is 11 or higher, additional MaxHP +3% and MaxSP +3%
 
|-
 
||{{Item List |id=1000144|item=Unlimited Vital}}
 
<font color=blue> Only 1 Legendary module per equipment</font>
 
|
 
*Has a chance to gain "Enhanced Everlasting Life" for 10 seconds when receiving physical or magical damage.
 
*<font color=red> Everlasting Life </font>
 
*Vit + 50, recover 800 HP per 0.5 second for 23 times for 10 seconds.
 
|-
 
||{{Item List |id=1000145|item=Spell Buster}}
 
<font color=blue> Only 1 Legendary module per equipment</font>
 
|
 
*Has a chance to gain "Enhanced Magic Storm" for 10 seconds when dealing magical damage.
 
*<font color=red> Magic Storm </font>
 
*Int + 50, Matk + 25% for 10 seconds.
 
|-
 
||{{Item List |id=1000146|item=Firing Shot}}
 
<font color=blue> Only 1 Legendary module per equipment</font>
 
|
 
*Has a chance to gain "Enhanced Plunging Shooter" for 10 seconds when dealing physical damage.
 
*<font color=red> Plunging Shooter </font>
 
*Dex + 50, increases long ranged physical damage by 15% for 10 seconds.
 
|-
 
||{{Item List |id=1000147|item=Overpower}}
 
<font color=blue> Only 1 Legendary module per equipment</font>
 
|
 
*Has a chance to gain "Enhanced Raging Fight" for 10 seconds when dealing physical damage.
 
*<font color=red> Raging Fight </font>
 
*Str + 50, Atk + 15%, melee physical damage +10% for 10 seconds.
 
|-
 
||{{Item List |id=1000148|item=Fatal Flash}}
 
<font color=blue> Only 1 Legendary module per equipment</font>
 
|
 
*Has a chance to gain "Enhanced Deadly Lightspeed" for 10 seconds when dealing physical damage.
 
*<font color=red> Deadly Lightspeed </font>
 
*Agi + 50, increases critical damage by 15% for 10 seconds.
 
|-
 
||{{Item List |id=1000149|item=Lucky Strike}}
 
<font color=blue> Only 1 Legendary module per equipment</font>
 
|
 
*Has a chance to gain "Enhanced Good Fortune" for 10 seconds when dealing magical damage.
 
* <font color=red> Good Fortune </font>
 
*Luk + 50, increases all property magical damage by 15% for 10 seconds.
 
|}
 
 
{| class="mw-collapsible mw-collapsed wikitable" style="text-align: left; margin:auto; width: 85%"
 
!colspan=3| Booster R & Battle Chip R
 
|-
 
!Module
 
!Effect
 
|-
 
|-
 
||{{Item List |id=1000107|item=Vit}}
 
<font color=blue> Up to 3 modules can be placed on equipment </font>
 
|
 
*Vit +3
 
*MaxHp +1%
 
|-
 
||{{Item List |id=1000108|item=Luk}}
 
<font color=blue> Up to 3 modules can be placed on equipment </font>
 
|
 
*Luk +3
 
*Increase Critical Damage 1%
 
|-
 
||{{Item List |id=1000109|item=Str}}
 
<font color=blue> Up to 3 modules can be placed on equipment </font>
 
|
 
*Str +3
 
*Atk +2%
 
|-
 
||{{Item List |id=1000110|item=Agi}}
 
<font color=blue> Up to 3 modules can be placed on equipment </font>
 
|
 
*Agi +3
 
*Increase attack speed (reduces delay after attack by 2%)
 
|-
 
||{{Item List |id=1000113|item=HP Recovery}}
 
<font color=blue> Up to 2 modules can be placed on equipment </font>
 
|
 
*HP Recovery +30%
 
|-
 
||{{Item List |id=1000115|item=Spell}}
 
<font color=blue> Up to 1 modules can be placed on equipment </font>
 
|
 
*Matk +20
 
* Reduce Variable Cast Time by 10%
 
|-
 
||{{Item List |id=1000116|item=Attack Speed}}
 
<font color=blue> Up to 1 modules can be placed on equipment </font>
 
|
 
*Atk +20
 
*Increase attack speed (reduce delay after attack by 10%)
 
|-
 
||{{Item List |id=1000117|item=Fatal}}
 
<font color=blue> Up to 1 modules can be placed on equipment </font>
 
|
 
*Critical Rate +10
 
*Increase critical damage by 10%
 
|-
 
||{{Item List |id=1000118|item=Expert Archer}}
 
<font color=blue> Up to 1 modules can be placed on equipment </font>
 
|
 
*HIT +10
 
*Increase Long Range Physical damage by 10%
 
|-
 
||{{Item List |id=1000136|item=Drain Life}}
 
<font color=blue> Up to 1 modules can be placed on equipment </font>
 
|
 
*Has a 2% chance to restore 3% of damage as HP when dealing physical damage
 
|-
 
||{{Item List |id=1000138|item=Magic Healing}}
 
<font color=blue> Up to 1 modules can be placed on equipment </font>
 
|
 
*Has a 2% chance to recover 500 HP per 0.4 second for 23 times when dealing magical damage
 
|-
 
||{{Item List |id=1000143|item=All Force}}
 
<font color=blue> Up to 1 modules can be placed on equipment </font>
 
|
 
*Melee physical damage +5%
 
*Long ranged physical damage +5%
 
*All property magical damage +5%
 
|}
 
 
{| class="mw-collapsible mw-collapsed wikitable" style="text-align: left; margin:auto; width: 85%"
 
|-
 
!colspan=3| Booster L & Battle Chip L
 
|-
 
!Module
 
!Effect
 
|-
 
|-
 
||{{Item List |id=1000107|item=Vit}}
 
<font color=blue> Up to 3 modules can be placed on equipment </font>
 
|
 
*Vit +3
 
*MaxHp +1%
 
|-
 
||{{Item List |id=1000108|item=Luk}}
 
<font color=blue> Up to 3 modules can be placed on equipment </font>
 
|
 
*Luk +3
 
*Increase Critical Damage 1%
 
|-
 
||{{Item List |id=1000111|item=INT}}
 
<font color=blue> Up to 3 modules can be placed on equipment </font>
 
|
 
*INT +3
 
*Matk +2%
 
|-
 
||{{Item List |id=1000112|item=Dex}}
 
<font color=blue> Up to 3 modules can be placed on equipment </font>
 
|
 
*DEX +3
 
*Increase long ranged physical damage 2%
 
|-
 
||{{Item List |id=1000114|item=SP Recovery}}
 
<font color=blue> Up to 2 modules can be placed on equipment </font>
 
|
 
*SP recovery +30%
 
|-
 
||{{Item List |id=1000115|item=Spell}}
 
<font color=blue> Up to 1 modules can be placed on equipment </font>
 
|
 
*Matk +20
 
* Reduce Variable Cast Time by 10%
 
|-
 
||{{Item List |id=1000116|item=Attack Speed}}
 
<font color=blue> Up to 1 modules can be placed on equipment </font>
 
|
 
*Atk +20
 
*Increase attack speed (reduce delay after attack by 10%)
 
|-
 
||{{Item List |id=1000117|item=Fatal}}
 
<font color=blue> Up to 1 modules can be placed on equipment </font>
 
|
 
*Critical Rate +10
 
*Increase critical damage by 10%
 
|-
 
||{{Item List |id=1000118|item=Expert Archer}}
 
<font color=blue> Up to 1 modules can be placed on equipment </font>
 
|
 
*HIT +10
 
*Increase Long Range Physical damage by 10%
 
|-
 
||{{Item List |id=1000137|item=Drain Soul}}
 
<font color=blue> Up to 1 modules can be placed on equipment </font>
 
|
 
*Has a 1% chance to restore 2% of damage as SP when dealing physical damage
 
|-
 
||{{Item List |id=1000139|item=Magic Soul}}
 
<font color=blue> Up to 1 modules can be placed on equipment </font>
 
|
 
*Has a 1% chance to recovery 120 SP per 0.4 second for 23 times when dealing magical damage
 
|-
 
||{{Item List |id=1000143|item=All Force}}
 
<font color=blue> Up to 1 modules can be placed on equipment </font>
 
|
 
*Melee physical damage +5%
 
*Long ranged physical damage +5%
 
*All property magical damage +5%
 
|}
 
 
<br><br>
 
<br><br>
 +
=== 16th Anniversary ===
  
=== Sin Weapons ===
+
==== Combination Bundle ====
{| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%"
+
Combination Bundles are obtained from all field MvP's that have a green aura.
! style="background-color:#B6D4D9; width: 15%" | Image
+
{{:Lapine Box}}
! style="background-color:#B6D4D9;" | Name
 
! style="background-color:#B6D4D9;" | Effect
 
! style="background-color:#B6D4D9;" | How to obtain
 
|-
 
{{EpisodeGear|id2=500007|name2=Hypocrisy Machine [3]|effect=
 
Can't be destroyed.<br>
 
Increases melee physical damage by 3% per 2 refine rate.<br>
 
Cri + 2 per 3 refine rate.<br>
 
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 20%).<br>
 
If refine rate is 9 or higher, increases physical damage against small and large size enemies by 25%.<br>
 
If refine rate is 11 or higher, enables to use Bowling Bash which has the same level as Sword Mastery user learned.<br>
 
Class : Sword<br>
 
Attack : 250<br>
 
Weight : 300<br>
 
Weapon Level : 4<br>
 
Required Level : 150<br>
 
Usable Jobs : Novice<br>
 
|howto=Dropped by Monster<br> Heart Hunter Skirmisher.<br> }}
 
{{EpisodeGear|id2=500008|name2=Invidia Bundle [2]|effect=
 
Increases Cart Tornado damage by 10%.<br>
 
Atk + 12 per 3 refine rate.<br>
 
If refine rate is 7 or higher, increases Cart Tornado damage by additional 15%.<br>
 
If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).<br>
 
If refine rate is 11 or higher, increases Cart Tornado damage by additional 25%.<br>
 
Class: Sword<br>
 
Attack: 210<br>
 
Weight: 180<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Usable Jobs: Genetic<br>
 
|howto=Dropped by Monster<br> Bookworm.<br> }}
 
{{EpisodeGear|id2=510008|name2=Wrath Rack [2]|effect=
 
Matk + 170.<br>
 
Increases Flaming Petals and Freezing Spear damage by 10%.<br>
 
Matk + 6 per 3 refine rate.<br>
 
If refine rate is 7 or higher, increases Flaming Petals and Freezing Spear damage by additional 10%.<br>
 
If refine rate is 9 or higher, reduces variable casting time by 10%.<br>
 
If refine rate is 11 or higher, increases Flaming Petals and Freezing Spear damage by additional 10%.<br>
 
Class: Dagger<br>
 
Attack: 160<br>
 
Weight: 80<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Usable Jobs: Ninja classes<br>
 
|howto=Dropped by Monster<br> Sewage Waterfall<br> Broken Warehouse Manager<br> }}
 
{{EpisodeGear|id2=510009|name2=Gula Teeth [2]|effect=
 
Increases Fatal Menace damage by 10%.<br>
 
Atk + 12 per 3 refine rate.<br>
 
If refine rate is 7 or higher, increases Fatal Menace damage by additional 10%.<br>
 
If refine rate is 9 or higher, reduces delay after skill by 10%.<br>
 
If refine rate is 11 or higher, increases Fatal Menace damage by additional 15%.<br>
 
Class: Dagger<br>
 
Attack: 180<br>
 
Weight: 90<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Usable Jobs: Shadow Chaser<br>
 
|howto=Dropped by Monster<br> Green Pitaya<br> Red Pitaya.<br> }}
 
{{EpisodeGear|id2=520002|name2=Pride Steel [2]|effect=
 
Can't be destroyed.<br>
 
Increases Power Swing damage by 10%.<br>
 
Atk + 12 per 3 refine rate.<br>
 
If refine rate is 7 or higher, increases Power Swing damage by additional 15%.<br>
 
If refine rate is 9 or higher, reduces cooldown of Axe Tornado by 1 second.<br>
 
If refine rate is 11 or higher, increases Axe Boomerang damage by 25%.<br>
 
Class: Axe<br>
 
Attack: 250<br>
 
Weight: 300<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Usable Jobs: Mechanic<br>
 
|howto=Dropped by Monster<br> Blue Pitaya.<br> }}
 
{{EpisodeGear|id2=530002|name2=Gluttony Stick [2]|effect=
 
Matk + 200.<br>
 
Increases Genesis Ray damage by 10%.<br>
 
Matk + 12 per 3 refine rate.<br>
 
If refine rate is 7 or higher, increases Genesis Ray damage by additional 10%.<br>
 
If refine rate is 9 or higher, reduces variable casting time by 10%.<br>
 
If refine rate is 11 or higher, increases Genesis Ray damage by additional 15%.<br>
 
Class: Spear<br>
 
Attack: 190<br>
 
Weight: 200<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Usable Jobs: Royal Guard<br>
 
|howto=Dropped by Monster<br> Violet Pitaya.<br> }}
 
{{EpisodeGear|id2=540004|name2=Sloth Text [2]|effect=
 
Can't be destroyed.<br>
 
Increases New Moon Kick damage by 10%.<br>
 
Atk + 12 per 3 refine rate.<br>
 
If refine rate is 7 or higher, increases New Moon Kick damage by additional 15%.<br>
 
If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).<br>
 
If refine rate is 11 or higher, increases Full Moon Kick damage by 25%.<br>
 
Class: Book<br>
 
Attack: 210<br>
 
Weight: 50<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Usable Jobs: Star Emperor<br>
 
|howto=Dropped by Monster<br> Magic-poisoned Plage<br> Broken Guard Beta.<br> }}
 
{{EpisodeGear|id2=540005|name2=Sloth Bible [2]|effect=
 
Matk + 220.<br>
 
When dealing physical or magical damage, has a chance to recovers 300 SP per second for 5 seconds, reduces damage taken from normal monster by 15%.<br>
 
Matk + 6 and reduces variable casting time by 3% per 3 refine rate.<br>
 
If refine rate is 7 or higher, increases Fire Bolt and Lightning Bolt damage by 25%.<br>
 
If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).<br>
 
If refine rate is 11 or higher, increases Fire Bolt and Lightning Bolt damage by additional 30%.<br>
 
Class: Book<br>
 
Attack: 160<br>
 
Weight: 70<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Usable Jobs: Sorcerer<br>
 
|howto=Dropped by Monster<br> Powerful Magic<br> Broken Guard Beta.<br> }}
 
{{EpisodeGear|id2=550008|name2=Greed Wand [2]|effect=
 
Can't be destroyed.<br>
 
Matk + 200.<br>
 
Increases Espa damage by 10%.<br>
 
Matk + 12 per 3 refine rate.<br>
 
If refine rate is 7 or higher, increases Espa damage by additional 15%.<br>
 
If refine rate is 9 or higher, reduces variable casting time by 10%.<br>
 
If refine rate is 11 or higher, increases Eswhoo damage by 25%.<br>
 
Class: Staff<br>
 
Attack: 130<br>
 
Weight: 80<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Usable Jobs: Soul Reaper<br>
 
|howto=Dropped by Monster<br> Sewage Venenum.<br> }}
 
{{EpisodeGear|id2=550009|name2=Addiction Plant [2]|effect=
 
Can't be destroyed.<br>
 
Matk + 330.<br>
 
When dealing magical damage, has a chance to recovers 300 SP per second for 5 seconds, reduces damage taken from normal monster by 15%.<br>
 
Matk + 6 and reduces variable casting time by 3% per 3 refine rate.<br>
 
If refine rate is 7 or higher, increases Silvervine Stem Spear and Catnip Meteor damage by 15%.<br>
 
If refine rate is 9 or higher, reduces cooldown of Catnip Meteor by 1.5 seconds.<br>
 
If refine rate is 11 or higher, increases Silvervine Stem Spear and Catnip Meteor damage by additional 15%.<br>
 
Class: Staff<br>
 
Attack: 280<br>
 
Weight: 150<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Usable Jobs: Summoner (Doram)<br>
 
|howto=Dropped by Monster<br> Magic-poisoned Plage<br> Magic-poisoned Dolor<br>Roaming Spellbook.<br> }}
 
{{EpisodeGear|id2=560004|name2=Ira Fist [2]|effect=
 
Increases Lightning Ride damage by 15%.<br>
 
Atk + 12 per 3 refine rate.<br>
 
If refine rate is 7 or higher, increases Lion's Howl damage by 15%.<br>
 
If refine rate is 9 or higher, reduces cooldown of Lion's Howl by 2 seconds.<br>
 
If refine rate is 11 or higher, increases Lightning Ride and Lion's Howl damage by additional 10%.<br>
 
Class: Knuckle<br>
 
Attack: 200<br>
 
Weight: 80<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Usable Jobs: Sura<br>
 
|howto=Dropped by Monster<br> Broken Cleaning Robot<br> Broken Beta.<br> }}
 
{{EpisodeGear|id2=570005|name2=Pigritia Wave [2]|effect=
 
Matk + 210.<br>
 
Increases Metallic Sound and Reverberation damage by 10%.<br>
 
Matk + 8 per 3 refine rate.<br>
 
If refine rate is 7 or higher, reduces variable casting time by 10%.<br>
 
If refine rate is 9 or higher, increases Metallic Sound and Reverberation damage by additional 15%.<br>
 
If refine rate is 11 or higher, reduces cooldown of Metallic Sound by 2 seconds, reduces SP consumption of Reverberation by 20%.<br>
 
Class: Musical Instrument<br>
 
Attack: 150<br>
 
Weight: 70<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Usable Jobs: Minstrel<br>
 
|howto=Dropped by Monster<br> Sharp Magic.<br> }}
 
{{EpisodeGear|id2=580005|name2=Pigritia Spark [2]|effect=
 
Matk + 210.<br>
 
Increases Metallic Sound and Reverberation damage by 10%.<br>
 
Matk + 8 per 3 refine rate.<br>
 
If refine rate is 7 or higher, reduces variable casting time by 10%.<br>
 
If refine rate is 9 or higher, increases Metallic Sound and Reverberation damage by additional 15%.<br>
 
If refine rate is 11 or higher, reduces cooldown of Metallic Sound by 2 seconds, reduces SP consumption of Reverberation by 20%.<br>
 
Class: Whip<br>
 
Attack: 150<br>
 
Weight: 70<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Usable Jobs: Wanderer<br>
 
|howto=Dropped by Monster<br> Broken Beta.<br> }}
 
{{EpisodeGear|id2=590006|name2=Envy Blunt [2]|effect=
 
Can't be destroyed.<br>
 
Matk + 210.<br>
 
Increases Duple Light damage by 15%.<br>
 
Matk + 12 per 3 refine rate.<br>
 
If refine rate is 7 or higher, increases Duple Light damage by additional 20%.<br>
 
If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).<br>
 
If refine rate is 11 or higher, increases Duple Light damage by additional 35%, reduces fixed casting time of Duple Light by 0.5 seconds.<br>
 
Class: Mace<br>
 
Attack: 180<br>
 
Weight: 150<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Usable Jobs: Archbishop<br>
 
|howto=Dropped by Monster<br> Magic-poisoned Sanare.<br> }}
 
{{EpisodeGear|id2=600008|name2=Hypocrisy Edge [2]|effect=
 
Can't be destroyed.<br>
 
Increases Wind Cutter damage by 10%.<br>
 
Atk + 12 per 3 refine rate.<br>
 
If refine rate is 7 or higher, increases Wind Cutter damage by additional 10%.<br>
 
If refine rate is 9 or higher, reduces delay after skill by 10%.<br>
 
If refine rate is 11 or higher, increases Wind Cutter damage by additional 15%.<br>
 
Class: Two-handed Sword<br>
 
Attack: 280<br>
 
Weight: 300<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Usable Jobs: Rune Knight<br>
 
|howto=Dropped by Monster<br> Heart Hunter Skirmisher.<br> }}
 
{{EpisodeGear|id2=610006|name2=Avaritia Metal [2]|effect=
 
Increases Rolling Cutter damage by 10%.<br>
 
Atk + 12 per 3 refine rate.<br>
 
If refine rate is 7 or higher, increases Cross Ripper Slasher damage by 15%.<br>
 
If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).<br>
 
If refine rate is 11 or higher, increases Rolling Cutter and Cross Ripper Slasher damage by additional 15%.<br>
 
Class: Katar<br>
 
Attack: 220<br>
 
Weight: 180<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Usable Jobs: Guillotine Cross<br>
 
|howto=Dropped by Monster<br> Sewage Cramp<br> Heart Hunter Skirmisher.<br> }}
 
{{EpisodeGear|id2=630003|name2=Luxuria Pierce [2]|effect=
 
Increases Hundred Spear damage by 10%.<br>
 
Atk + 12 per 3 refine rate.<br>
 
If refine rate is 7 or higher, increases Hundred Spear damage by additional 15%.<br>
 
If refine rate is 9 or higher, reduces cooldown of Hundred Spear by 1.5 seconds.<br>
 
If refine rate is 11 or higher, increases Hundred Spear damage by additional 20%.<br>
 
Class: Two-handed Spear<br>
 
Attack: 250<br>
 
Weight: 330<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Usable Jobs: Rune Knight<br>
 
|howto=Dropped by Monster<br> Red Pitaya.<br> }}
 
{{EpisodeGear|id2=640005|name2=Pride Stone [2]|effect=
 
Can't be destroyed.<br>
 
Matk + 320.<br>
 
Increases neutral and water property magical damage by 15%.<br>
 
Matk + 6 and reduces variable casting time by 3% per 3 refine rate.<br>
 
If refine rate is 7 or higher, increases Comet and Jack Frost damage by 10%.<br>
 
If refine rate is 9 or higher, reduces cooldown of Comet by 10 seconds and reduces cooldown of Jack Frost by 1.5 seconds.<br>
 
If refine rate is 11 or higher, increases Comet and Jack Frost damage by additional 20%.<br>
 
Class: Two-handed Staff<br>
 
Attack: 180<br>
 
Weight: 150<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Usable Jobs: Warlock<br>
 
|howto=Dropped by Monster<br> Magic-poisoned Sanare<br> Unleashed Magic.<br> }}
 
{{EpisodeGear|id2=650003|name2=Wrath Wheel [2]|effect=
 
Can't be destroyed.<br>
 
Increases Swirling Petal damage by 15%.<br>
 
Atk + 6 and reduces variable casting time by 2% per 3 refine rate.<br>
 
If refine rate is 7 or higher, increases Cross Slash damage by 15%.<br>
 
If refine rate is 9 or higher, reduces cooldown of Swirling Petal by 2 seconds and reduces cooldown of Cross Slash by 1 second.<br>
 
If refine rate is 11 or higher, increases Swirling Petal and Cross Slash damage by additional 20%.<br>
 
Class: Huuma Shuriken<br>
 
Attack: 320<br>
 
Element : Wind<br>
 
Weight: 180<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Usable Jobs: Ninja classes<br>
 
|howto=Dropped by Monster<br> Broken Cleaner Beta.<br> }}
 
{{EpisodeGear|id2=700007|name2=Superbia String [2]|effect=
 
Increases Arrow Storm damage by 10%.<br>
 
Atk + 12 per 3 refine rate.<br>
 
If refine rate is 7 or higher, increases Arrow Storm damage by additional 10%.<br>
 
If refine rate is 9 or higher, reduces cooldown of Arrow Storm by 1 second.<br>
 
If refine rate is 11 or higher, increases Arrow Storm damage by additional 15%.<br>
 
Class: Bow<br>
 
Attack: 220<br>
 
Weight: 140<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Usable Jobs: Ranger<br>
 
|howto=Dropped by Monster<br> Boiling Marc<br> Broken CLeaning Robot.<br> }}
 
{{EpisodeGear|id2=700008|name2=Gula Gun [2]|effect=
 
Increases Triangle Shot damage by 10%.<br>
 
Atk + 12 per 3 refine rate.<br>
 
If refine rate is 7 or higher, increases Triangle Shot damage by additional 15%.<br>
 
If refine rate is 9 or higher, reduces delay after skill by 10%.<br>
 
If refine rate is 11 or higher, increases Triangle Shot damage by additional 20%.<br>
 
Class: Bow<br>
 
Attack: 220<br>
 
Weight: 120<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Usable Jobs: Shadow Chaser<br>
 
|howto=Dropped by Monster<br> Broken Warehouse Manager.<br> }}
 
{{EpisodeGear|id2=700009|name2=Pigritia Rhythm [2]|effect=
 
Increases Severe Rainstorm damage by 10%.<br>
 
Atk + 12 per 3 refine rate.<br>
 
If refine rate is 7 or higher, increases Severe Rainstorm damage by additional 15%.<br>
 
If refine rate is 9 or higher, reduces cooldown of Severe Rainstorm by 2.5 seconds.<br>
 
If refine rate is 11 or higher, increases Severe Rainstorm damage by additional 20%.<br>
 
Class: Bow<br>
 
Attack: 190<br>
 
Weight: 100<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Usable Jobs: Minstrel, Wanderer<br>
 
|howto=Dropped by Monster<br> Broken Cleaner Beta.<br> }}
 
{{EpisodeGear|id2=810000|name2=Lust Pointer [2]|effect=
 
Increases Hammer of God damage by 10%.<br>
 
Atk + 6 and increases attack speed (reduces delay after attack by 10%) per 3 refine rate.<br>
 
If refine rate is 7 or higher, increases Hammer of God damage by additional 15%.<br>
 
If refine rate is 9 or higher, reduces cooldown of Hammer of God by 3 seconds.<br>
 
If refine rate is 11 or higher, reduces cooldown of Hammer of God by additional 4 seconds, increases Hammer of God damage by additional 25% for 10 seconds when using Crimson Marker.<br>
 
Class: Rifle<br>
 
Attack: 260<br>
 
Weight: 130<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Usable Jobs: Gunslinger classes<br>
 
|howto=Dropped by Monster<br> Elite Bellare.<br> }}
 
{{EpisodeGear|id2=820000|name2=Lust Shatter [2]|effect=
 
Increases Slug Shot damage by 10%.<br>
 
Atk + 6 and increases attack speed (reduces delay after attack by 10%) per 3 refine rate.<br>
 
If refine rate is 7 or higher, increases Slug Shot damage by additional 15%, increases Shattering Storm damage by 10%.<br>
 
If refine rate is 9 or higher, reduces cooldown of Slug Shot by 2 seconds, reduces cooldown of Shattering Storm by 1 second.<br>
 
If refine rate is 11 or higher, increases Slug Shot damage by additional 25%, increases Shattering Storm damage by additional 25% for 10 seconds when using Slug Shot.<br>
 
Class: Shotgun<br>
 
Attack: 310<br>
 
Weight: 160<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Usable Jobs: Gunslinger classes<br>
 
|howto=Dropped by Monster<br> Elite Bellare.<br> }}
 
{{EpisodeGear|id2=830001|name2=Lust Crusher [2]|effect=
 
Increases Fire Rain damage by 10%.<br>
 
Atk + 6 and increases attack speed (reduces delay after attack by 10%) per 3 refine rate.<br>
 
If refine rate is 7 or higher, increases Fire Rain damage by additional 15%, increases Round Trip damage by 10%.<br>
 
If refine rate is 9 or higher, reduces cooldown of Fire Rain by 2 seconds.<br>
 
If refine rate is 11 or higher, increases Fire Rain damage by additional 25%, increases Round Trip damage by additional 15% for 10 seconds when using Fire Rain.<br>
 
Class: Gatling Gun<br>
 
Attack: 230<br>
 
Weight: 200<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Usable Jobs: Gunslinger classes<br>
 
|howto=Dropped by Monster<br> Yellow Pitaya.<br> }}
 
{{EpisodeGear|id2=840000|name2=Lust Boom [2]|effect=
 
Increases Howling Mine damage by 10%.<br>
 
Atk + 6 and increases attack speed (reduces delay after attack by 10%) per 3 refine rate.<br>
 
If refine rate is 7 or higher, increases Howling Mine damage by additional 10%, increases Dragon Tail damage by 10%.<br>
 
If refine rate is 9 or higher, reduces cooldown of Howling Mine and Dragon Tail by 1 second.<br>
 
If refine rate is 11 or higher, increases Howling Mine damage by additional 25%, increases Dragon Tail damage by additional 25% for 10 seconds when using Crimson Marker.<br>
 
Class: Grenade Launcher<br>
 
Attack: 330<br>
 
Weight: 240<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Usable Jobs: Gunslinger classes<br>
 
|howto=Dropped by Monster<br> Boiling Piranha.<br> }}
 
|}
 
==== Sin Weapon Enchants ====
 
There are a total of 6 different Enchanting Items, list can be found here. [[Lapine_Enchanting#Sin_Weapons]]<br>
 
<br><br>
 
  
= 17th Anniversary =
+
== Episode 17 ==
== Odin Equipment [ Odin's Past ] ==
 
{{:Odin Past Shop}}
 
  
<br><br>
+
=== Episode 17.1 - Appear, Illusion! ===
  
== Einbroch Mine Equipment [ Ein Dun 03 ] ==
+
*Illusion OS Equipment & Weapons
{{:Einbroch Mine Shop}}
+
{{#lst:Fortessa|Illusion OS Shop}}
 +
*Modification Modules can be crafted for  Cor Core x5 and  Unknown Parts x30 at the Illusion OS NPC in Fortessa 84/112 You can use @go exchanger to get to the NPC
 +
*Illusion Equipment can be modified with a number of different module types. Each piece of equipment can have a maximum of 3 modules. Though certain modules have a restriction on the number of times it can be place on the equipment.
 +
*There are a total of 6 different Enchanting Items, list can be found [[Lapine_Enchanting#OS_Weapons|here]].
  
<br><br>
+
==== Grace Equipment ====
 +
{{#lst:Fortessa|Grace Equipment Shop}}
 +
*Grace Equipment Enchantment
 +
**All armors and garments can be enchanted with 2 enchants .
 +
**This enchants can be overwritten with another enchant.
 +
**More information about the enchantments can be found [[Lapine_Enchanting#Grace_Equipment|here]]
  
== Dragon Equipment [ Abyss 04 ] ==
+
==== EDDA Fall of Glast Heim ====
<br>
+
{{#lst:Fortessa|EDDA Fall of Glast Heim Shop}}
{| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%"
 
! style="background-color:#B6D4D9; width: 15%" | Image
 
! style="background-color:#B6D4D9;" | Name
 
! style="background-color:#B6D4D9;" | Effect
 
! style="background-color:#B6D4D9; width: 20%" | How to obtain
 
|-
 
{{EpisodeGear|id2=15391|name2=Red Dragon Plate [1]|effect=
 
Str + 12.<br>
 
MaxHP + 15%, MaxSP + 10%.<br>
 
Atk + 2% per 2 refine rate.<br>
 
Increases physical damage against dragon race monsters by 7% per 3 refine rate.<br>
 
--------------------<br>
 
If refine rate is 11 or higher, increases physical damage against medium and large size monsters by 10%, reduces fixed casting time by 0.2 seconds.When equipped with Dragon Scale Boots and Dragon Scale Hood,<br>
 
Def + 50, Mdef + 8, Atk + 5%.<br>
 
Atk + 15 per 15 base Str.<br>
 
--------------------<br>
 
[Dragon's Force]<br>
 
Has a chance to gain bonus Atk + 10% for 10 seconds when receiving physical or magical damage.<br>
 
If base Str is 120 or higher, increases the chance to trigger Dragon's Force and adds bonus of Dragon's Force by additional Atk + 15%.If the sum of refine of set is 33 or higher,<br>
 
increases attack speed (reduces delay after attack by 20%), reduces delay after skill by 25%.<br>
 
Class: Armor<br>
 
Defense: 110<br>
 
Weight: 120<br>
 
Required Level: 170<br>
 
Usable Jobs: All<br>
 
|howto=@go exchanger<br> NPC: Redhead.<br> Cost: Red Dragon Orb 50 ea<br> +Dragon Canine 75 ea<br> +Dragon Scale 100 ea<br> +Dragon Tail 50 ea<br> +Dragon Skin 100 ea<br> +Green Bijou 35 ea<br> +Blue Bijou 35 ea<br> +Red Bijou 35 ea<br> +Yellow Bijou 35 ea<br> +Large Dragon Bone 3 ea<br> +Small Dragon Bone 15 ea. <br> }}
 
{{EpisodeGear|id2=15392|name2=Green Dragon Plate [1]|effect=
 
Agi + 12.<br>
 
MaxHP + 10%, MaxSP + 10%.<br>
 
Increases long ranged physical damage by 2% per 2 refine rate.<br>
 
Increases physical damage against dragon race monsters by 7% per 3 refine rate.<br>
 
--------------------<br>
 
If refine rate is 11 or higher, increases physical damage against medium and large size monsters by 10%, reduces fixed casting time by 0.2 seconds.When equipped with Dragon Scale Boots and Dragon Scale Hood,<br>
 
Def + 50, Mdef + 8, increases long ranged physical damage by 7%.<br>
 
Increases attack speed (reduces delay after attack by 4%) per 15 base Agi.<br>
 
--------------------<br>
 
[Dragon's Shot]<br>
 
Has a chance to gain bonus long ranged physical damage by 10% for 10 seconds when receiving physical or magical damage.<br>
 
If base Agi is 120 or higher, increases the chance to trigger Dragon's Shot and adds bonus of Dragon's Shot by increases long ranged physical damage by additional 10%.If the sum of refine of set is 33 or higher,<br>
 
increases attack speed (reduces delay after attack by 20%), reduces delay after skill by 25%.<br>
 
Class: Armor<br>
 
Defense: 110<br>
 
Weight: 120<br>
 
Required Level: 170<br>
 
Usable Jobs: All<br>
 
|howto=@go exchanger<br> NPC: Redhead.<br> Cost: Green Dragon Orb 50 ea<br> +Dragon Canine 75 ea<br> +Dragon Scale 100 ea<br> +Dragon Tail 50 ea<br> +Dragon Skin 100 ea<br> +Green Bijou 35 ea<br> +Blue Bijou 35 ea<br> +Red Bijou 35 ea<br> +Yellow Bijou 35 ea<br> +Large Dragon Bone 3 ea<br> +Small Dragon Bone 15 ea. <br> }}
 
{{EpisodeGear|id2=15393|name2=Gold Dragon Plate [1]|effect=
 
Vit + 12.<br>
 
MaxHP + 20%, MaxSP + 5%.<br>
 
Increases attack speed (reduces delay after attack by 3%) and reduces variable casting time by 3% per 2 refine rate.<br>
 
Increases physical and magical damage against dragon race monsters by 7% per 3 refine rate.<br>
 
--------------------<br>
 
If refine rate is 11 or higher, increases physical and magical damage against medium and large size monsters by 6%, reduces fixed casting time by 0.2 seconds.When equipped with Dragon Scale Boots and Dragon Scale Hood,<br>
 
Def + 80, Mdef + 15, MaxHP + 10%.<br>
 
Reduces damage taken from medium and large size monsters by 1% per 30 base Vit.<br>
 
--------------------<br>
 
[Dragon's Health]<br>
 
Has a chance to gain bonus damage reduction against all size monsters by 7% for 10 seconds when receiving physical or magical damage.<br>
 
If base Vt is 120 or higher, increases the chance to trigger Dragon's Health and adds bonus of Dragon's Health by reduces damage taken from all size monsters by additional 5%.If the sum of refine of set is 33 or higher,<br>
 
increases attack speed (reduces delay after attack by 20%), reduces delay after skill by 25%.<br>
 
Class: Armor<br>
 
Defense: 110<br>
 
Weight: 120<br>
 
Required Level: 170<br>
 
Usable Jobs: All<br>
 
|howto=@go exchanger<br> NPC: Redhead.<br> Cost: Gold Dragon Orb 50 ea<br> +Dragon Canine 75 ea<br> +Dragon Scale 100 ea<br> +Dragon Tail 50 ea<br> +Dragon Skin 100 ea<br> +Green Bijou 35 ea<br> +Blue Bijou 35 ea<br> +Red Bijou 35 ea<br> +Yellow Bijou 35 ea<br> +Large Dragon Bone 3 ea<br> +Small Dragon Bone 15 ea.<br> }}
 
{{EpisodeGear|id2=15394|name2=Purple Dragon Plate [1]|effect=
 
Dex + 12.<br>
 
MaxHP + 15%, MaxSP + 10%.<br>
 
Increases attack speed (reduces delay after attack by 4%) and reduces variable casting time by 4% per 2 refine rate.<br>
 
Increases physical and magical damage against dragon race monsters by 8% per 3 refine rate.<br>
 
--------------------<br>
 
If refine rate is 11 or higher, increases physical and magical damage against medium and large size monsters by 8%, reduces fixed casting time by 0.2 seconds.When equipped with Dragon Scale Boots and Dragon Scale Hood,<br>
 
Def + 50, Mdef + 8, Atk + 5%, Matk + 5%.<br>
 
Increases attack speed (reduces delay after attack by 3%) and reduces variable casting time by 3% per 15 base Dex.<br>
 
--------------------<br>
 
[Dragon's Speed]<br>
 
Has a chance to gain bonus Flee + 50 and Perfect Dodge + 10 for 10 seconds when receiving physical or magical damage.<br>
 
If base Dex is 120 or higher, increases the chance to trigger Dragon's Speed and adds bonus of Dragon's Speed by additional Flee + 30 and Perfect Dodge + 5.If the sum of refine of set is 33 or higher,<br>
 
increases attack speed (reduces delay after attack by 15%), reduces variable casting time by 15%, reduces delay after skill by 25%.<br>
 
Class: Armor<br>
 
Defense: 110<br>
 
Weight: 120<br>
 
Required Level: 170<br>
 
Usable Jobs: All<br>
 
|howto=@go exchanger<br> NPC: Redhead.<br> Cost: Purple Dragon Orb 50 ea<br> +Dragon Canine 75 ea<br> +Dragon Scale 100 ea<br> +Dragon Tail 50 ea<br> +Dragon Skin 100 ea<br> +Green Bijou 35 ea<br> +Blue Bijou 35 ea<br> +Red Bijou 35 ea<br> +Yellow Bijou 35 ea<br> +Large Dragon Bone 3 ea<br> +Small Dragon Bone 15 ea.<br> }}
 
{{EpisodeGear|id2=15395|name2=Blue Dragon Plate [1]|effect=
 
Int + 12.<br>
 
MaxHP + 5%, MaxSP + 20%.<br>
 
Matk + 2% and increases heal effectiveness by 4% per 2 refine rate.<br>
 
Increases magical damage against dragon race monsters by 7% per 3 refine rate.<br>
 
--------------------<br>
 
If refine rate is 11 or higher, increases magical damage against medium and large size monsters by 10%, reduces fixed casting time by 0.2 seconds.When equipped with Dragon Scale Boots and Dragon Scale Hood,<br>
 
Def + 50, Mdef + 8, Matk + 7%, increases heal effectiveness by 15%.<br>
 
Reduces variable casting time by 4% per 15 base Int.<br>
 
--------------------<br>
 
[Dragon's Wisdom]<br>
 
Has a chance to gain bonus all property magical damage by 20% and heal effectiveness by 40% for 10 seconds when receiving physical or magical damage.<br>
 
If base Int is 120 or higher, increases the chance to trigger Dragon's Wisdom and adds bonus of Dragon's Wisdom by increases all property magical damage by additional 10%.If the sum of refine of set is 33 or higher,<br>
 
reduces variable casting time by 20%, reduces delay after skill by 25%.<br>
 
Class: Armor<br>
 
Defense: 110<br>
 
Weight: 120<br>
 
Required Level: 170<br>
 
Usable Jobs: All<br>
 
|howto=@go exchanger<br> NPC: Redhead.<br> Cost: Blue Dragon Orb 50 ea<br> +Dragon Canine 75 ea<br> +Dragon Scale 100 ea<br> +Dragon Tail 50 ea<br> +Dragon Skin 100 ea<br> +Green Bijou 35 ea<br> +Blue Bijou 35 ea<br> +Red Bijou 35 ea<br> +Yellow Bijou 35 ea<br> +Large Dragon Bone 3 ea<br> +Small Dragon Bone 15 ea. <br> }}
 
{{EpisodeGear|id2=15396|name2=Silver Dragon Plate [1]|effect=
 
Luk + 12.<br>
 
MaxHP + 15%, MaxSP + 15%.<br>
 
Cri + 2 and increases critical damage by 4% per 2 refine rate.<br>
 
Increases physical damage against dragon race monsters by 7% per 3 refine rate.<br>
 
--------------------<br>
 
If refine rate is 11 or higher, increases physical damage against medium and large size monsters by 10%, reduces fixed casting time by 0.2 seconds.When equipped with Dragon Scale Boots and Dragon Scale Hood,<br>
 
Def + 50, Mdef + 8, Atk + 5%.<br>
 
Cri + 2 and increases critical damage by 3% per 15 base Luk.<br>
 
--------------------<br>
 
[Dragon's Fortune]<br>
 
Has a chance to gain bonus Atk + 7% and critical damage by 10% for 10 seconds when receiving physical or magical damage.<br>
 
If base Luk is 120 or higher, increases the chance to trigger Dragon's Fortune and adds bonus of Dragon's Fortune by additional Atk + 10% and critical damage by additional 10%.If the sum of refine of set is 33 or higher,<br>
 
increases attack speed (reduces delay after attack by 20%), reduces delay after skill by 25%.<br>
 
Class: Armor<br>
 
Defense: 110<br>
 
Weight: 120<br>
 
Required Level: 170<br>
 
Usable Jobs: All<br>
 
|howto=@go exchanger<br> NPC: Redhead.<br> Cost: Silver Dragon Orb 50 ea<br> +Dragon Canine 75 ea<br> +Dragon Scale 100 ea<br> +Dragon Tail 50 ea<br> +Dragon Skin 100 ea<br> +Green Bijou 35 ea<br> +Blue Bijou 35 ea<br> +Red Bijou 35 ea<br> +Yellow Bijou 35 ea<br> +Large Dragon Bone 3 ea<br> +Small Dragon Bone 15 ea.<br> }}
 
{{EpisodeGear|id2=20946|name2=Dragon Scale Hood [1]|effect=
 
Def + 20, Mdef + 2.<br>
 
Increases recovery rate received from skills and items by 15%.<br>
 
--------------------<br>
 
If refine rate is 7 or higher, reduces damage taken from dragon race monsters by 2%.<br>
 
--------------------<br>
 
If refine rate is 9 or higher, has a chance to recover 2000 HP per second for 3 seconds when receiving physical or magical damage.<br>
 
--------------------<br>
 
If refine rate is 11 or higher, reduces damage taken from dragon race monsters by additional 3%.<br>
 
--------------------<br>
 
Class: Garment<br>
 
Defense: 23<br>
 
Weight: 50<br>
 
Required Level: 170<br>
 
Usable Jobs: All<br>
 
|howto=@go exchanger<br> NPC: Redhead.<br> Cost: Dragon Canine 15 ea<br> +Dragon Scale 75 ea<br> +Dragon Tail 15 ea<br> +Dragon Skin 75 ea<br> +Green Bijou 25 ea<br> +Blue Bijou 25 ea<br> +Red Bijou 25 ea<br> +Yellow Bijou 25 ea<br> +Large Dragon Bone 2 ea<br> +Small Dragon Bone 6 ea.<br> }}
 
{{EpisodeGear|id2=22208|name2=Dragon Scale Boots [1]|effect=
 
MaxSP + 500.<br>
 
Increases attack speed (reduces delay after attack by 7%), reduces variable casting time by 7%.<br>
 
--------------------<br>
 
If refine rate is 7 or higher, reduces damage taken from dragon race monsters by 2%.<br>
 
--------------------<br>
 
If refine rate is 9 or higher, has a chance to recover 500 SP per second for 3 seconds when receiving physical or magical damage.<br>
 
--------------------<br>
 
If refine rate is 11 or higher, reduces damage taken from dragon race monsters by additional 3%.<br>
 
--------------------<br>
 
Class: Shoes<br>
 
Defense: 25<br>
 
Weight: 60<br>
 
Required Level: 170<br>
 
Usable Jobs: All <br>
 
|howto=@go exchanger<br> NPC: Redhead.<br> Cost: Dragon Canine 30 ea<br> +Dragon Scale 60 ea<br> +Dragon Tail 40 ea<br> +Dragon Skin 60 ea<br> +Green Bijou 25 ea<br> +Blue Bijou 25 ea<br> +Red Bijou 25 ea<br> +Yellow Bijou 25 ea<br> +Large Dragon Bone 1 ea<br> +Small Dragon Bone 8 ea.<br> }}
 
|}
 
 
<br><br>
 
<br><br>
  
= 16th Anniversary =
+
=== Episode 17.2 - Sage Legacy ===
== Combination Bundle ==
 
Combination Bundles are obtained from all field MvP's that have a green aura. <br>
 
[[Lapine_Box]]<br>
 
<br>
 
{| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%"
 
! style="background-color:#B6D4D9; width: 15%" | Image
 
! style="background-color:#B6D4D9;" | Name
 
! style="background-color:#B6D4D9;" | Effect
 
! style="background-color:#B6D4D9;" | How to obtain
 
|-
 
{{EpisodeGear|id2=5375|name2=Orc Hero Headdress|effect=
 
A true Orc Hero's headgear. It's so big and heavy that it might hurt your neck.<br>
 
------------------------<br>
 
STR +2<br>
 
Adds a 1% chance of autocasting Level 3 Weapon Perfection when performing basic attacks.<br>
 
------------------------<br>
 
Class: Headgear<br>
 
Defense: 5<br>
 
Location: Upper, Middle<br>
 
Weight: 90<br>
 
Required Level : 1<br>
 
Jobs: All classes<br>
 
Item ID: 5375<br>
 
|howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=5548|name2=Scarlet Rose|effect=
 
A scarlet colored rose to be put in your mouth. Were the dangerous thorns removed?<br>
 
------------------------<br>
 
MaxSP + 30<br>
 
MATK + 1%<br>
 
Increase physical damage inflicted on All enemies by 1%.<br>
 
------------------------<br>
 
Class: Headgear<br>
 
Defense: 0<br>
 
Location: Lower<br>
 
Weight: 10<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
Item ID: 5548<br>
 
|howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=5476|name2=Grand Peco Headdress|effect=
 
An elaborate multi-colored headdress made from the wing feathers of a Grand Peco.<br>
 
------------------------<br>
 
Increase physical damage inflicted on Demi-human and Brute race enemies by 7%.<br>
 
Adds a 0.2% chance to inflict Curse status when receiving melee physical attacks.<br>
 
------------------------<br>
 
Class: Headgear<br>
 
Defense: 5<br>
 
Location: Upper, Middle<br>
 
Weight: 80<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
Item ID: 5476<br>
 
|howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=5214|name2=Moonlight Flower Hat|effect=
 
A hat inspired by the adorable Moonlight Flower. Be sure to hand-wash to prolong the soft Nine Tail Fur lining.<br>
 
------------------------<br>
 
DEX + 2<br>
 
Adds a 5% chance of autocasting Level 1 Increase Agility when performing basic attacks.<br>
 
------------------------<br>
 
Class: Headgear<br>
 
Defense: 3<br>
 
Location: Upper, Middle<br>
 
Weight: 20<br>
 
Jobs: All classes<br>
 
Item ID: 5214<br>
 
|howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=5936|name2=8Way Wings of Purgatory|effect=
 
An wing-like earrings that imbued with the breath of a dragon.<br>
 
It seems to hold anti-dragon properties.<br>
 
------------------------<br>
 
Increase magical damage inflicted on Dragon race enemies by 4%.<br>
 
Reduce damage taken from Dragon race enemies by 5%.<br>
 
------------------------<br>
 
Class: Headgear<br>
 
Defense: 0<br>
 
Location: Middle<br>
 
Weight: 20<br>
 
Level Requirement: 10<br>
 
Jobs: All classes<br>
 
Item ID: 5936<br>
 
|howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=18528|name2=Drooping Neko Crew|effect=
 
Lori Ruri's pet kitten 'Crew'. It is somewhat sensitive and tend to be surprised at the slightest movement.<br>
 
------------------------<br>
 
INT + 2<br>
 
MDEF + 5<br>
 
Ignore All enemies MDEF by 5%.<br>
 
Ignore All enemies MDEF by 1% per upgrade level.<br>
 
------------------------<br>
 
If upgrade level is +7 or higher, MATK + 2%;<br>
 
ignore All enemies MDEF by by 5%.<br>
 
------------------------<br>
 
If upgrade level is +9 or higher, MATK + 5%<br>
 
------------------------<br>
 
Class: Headgear<br>
 
Defense: 0<br>
 
Location: Upper<br>
 
Weight: 10<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
Item ID: 18528<br>
 
|howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=5859|name2=Glorious Soccerball Hat|effect=
 
A hat which makes you feel the air of festivity.<br>
 
Fight to the death for the moment of glory!!<br>
 
--------------------<br>
 
All Stats + 1<br>
 
ASPD + 1<br>
 
ATK + 1 per 7 base levels.<br>
 
MATK + 1 per 7 base levels.<br>
 
--------------------<br>
 
Class: Headgear<br>
 
Defense: 2<br>
 
Location: Upper<br>
 
Weight: 60<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
Item ID: 5859<br>
 
|howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=18522|name2=Evil Marching Hat|effect=
 
A dark marching hat worn by members of an undead band from Niflheim.<br>
 
------------------------<br>
 
STR + 2<br>
 
Increase physical damage inflicted on All enemies by 2%.<br>
 
------------------------<br>
 
If upgrade level is +7 or higher, increase critical damage by 10%.<br>
 
------------------------<br>
 
If upgrade level is +9 or higher, increass long ranged physical damage by 5%;<br>
 
increase physical damage inflicted on All enemies by 5%.<br>
 
------------------------<br>
 
Class: Headgear<br>
 
Defense: 10<br>
 
Location: Upper<br>
 
Weight: 50<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
Item ID: 18522<br>
 
|howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=5498|name2=Wandering Wolf Helmet|effect=
 
A headgear made in the fashion of the 'Vagabond', the king of wandering wolves, that is one of the greatest and most powerful paragon of Payon fields.<br>
 
------------------------<br>
 
AGI + 5<br>
 
FLEE + 10<br>
 
Ignore Demi-human and Brute race enemies DEF by 10%.<br>
 
------------------------<br>
 
If upgrade level is +7 or higher, adds a 0.1% chance to inflict Bleeding status in a 5x5 cells area when performing basic attacks.<br>
 
------------------------<br>
 
If upgrade level is +9 or higher, adds a 0.1% chance of autocasting Level 1 Howling of Lion when performing basic attacks.<br>
 
------------------------<br><br>
 
+Angry Snarl<br>
 
CRIT + 10<br>
 
If upgrade level is +7 or higher, increase critical damage by 10%.<br>
 
If upgrade level is +9 or higher, ASPD + 1<br>
 
------------------------<br>
 
Class: Headgear<br>
 
Defense: 5<br>
 
Location: Upper<br>
 
Weight: 60<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
Item ID: 5498<br>
 
|howto=Cashshop<br> Otherwise: <br>Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=5766|name2=Amistr Hat|effect=
 
Smooth fluffy cap inspired by Homunculus Amistr.<br>
 
------------------------<br>
 
VIT + 5<br>
 
Adds a 3% chance of autocasting Level 6 Stone Skin when receiving physical attacks.<br>
 
------------------------<br><br>
 
+Romantic Leaf<br>
 
Reflects 1% of melee physical attacks.<br>
 
Reflects 1% of melee physical attacks per 2 upgrade levels of Amistr Cap.<br>
 
------------------------<br><br>
 
+Romantic Flower<br>
 
MaxSP +20<br>
 
MaxSP +10 per upgrade level of Amistr Hat.<br>
 
------------------------<br><br>
 
+Scarlet Rose<br>
 
ATK + 1% and MATK + 1% per upgrade level of Amistr Hat.<br>
 
------------------------<br><br>
 
+Crunch Toast<br>
 
MaxHP +100<br>
 
If Amistr Hat upgrade level is +7 or higher,<br>
 
MaxHP +100<br>
 
If Amistr Hat upgrade level is +9 or higher,<br>
 
MaxHP +200<br>
 
------------------------<br>
 
Class: Headgear<br>
 
Defense: 4<br>
 
Location: Upper<br>
 
Weight: 50<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
Item ID: 5766<br>
 
|howto=World Boss Box<br> Otherwise: <br>Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=5497|name2=King Tiger Doll Hat|effect=
 
A hat that imitates the shape of King Tiger.<br>
 
------------------------<br>
 
STR + 2<br>
 
DEX + 2<br>
 
Increase physical damage inflicted on Brute race enemies by 10%.<br>
 
------------------------<br>
 
Adds a 0.3% chance to transform into 'Tiger King Eddga' form per upgrade level when performing basic attacks.<br>
 
Adds a 0.1% chance to transform into 'Tiger King Eddga' form per upgrade level when receiving basic attacks.<br>
 
------------------------<br><br>
 
[Tiger King Eddga]<br>
 
ATK + 25 per upgrade level.<br>
 
Drain 5 SP per second.<br>
 
------------------------<br>
 
Class: Headgear<br>
 
Defense: 6<br>
 
Location: Upper<br>
 
Weight: 40<br>
 
Level Requirement: 1<br>
 
Jobs: All classes except Novice<br>
 
Item ID: 5497<br>
 
|howto=Cashshop<br> Otherwise: <br>Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=5464|name2=Zaha Doll Hat|effect=
 
Zaha doll hat which resembles angel of Zaha. It looks great on your head.<br>
 
------------------------<br>
 
MDEF + 9<br>
 
INT + 3<br>
 
Increase magical damage inflicted on Undead race enemies by 10%.<br>
 
------------------------<br>
 
Adds a 1.5% chance to transform into 'White Lady Bacsojin' form for 2 seconds when performing magical attacks.<br>
 
Adds a 1.5% chance to transform into 'White Lady Bacsojin' form for 2 seconds when receiving magical attacks.<br>
 
The transformation duration increases by 1 second per 3 upgrade levels.<br>
 
------------------------<br><br>
 
[White Lady - Bacsojin]<br>
 
MATK + 30 per upgrade level.<br>
 
Reduce fixed casting time of skills by 0.08 second per upgrade level.<br>
 
Drain 10 SP per second.<br>
 
------------------------<br>
 
Class: Headgear<br>
 
Defense: 0<br>
 
Location: Upper<br>
 
Weight: 0<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
Item ID: 5464<br>
 
|howto=Cashshop<br> Otherwise: <br>Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=20842|name2=Candy Bag Backpack (physical)|effect=
 
A sack full of candy.<br>
 
------------------------<br>
 
Increase EXP bonus from killing All enemies by 10%.<br>
 
Increase physical damage inflicted on All enemies by 1% per 2 upgrade levels.<br>
 
------------------------<br>
 
If upgrade level is +9 or higher, increase attack speed (reduce delay after attack by 10%).<br>
 
------------------------<br>
 
If upgrade level is +12 or higher, reduce after cast delay of skills by 7%.<br>
 
------------------------<br>
 
When base level is 100 or higher, reduce EXP bonus from killing All enemies by 6%.<br>
 
------------------------<br>
 
Class: Garment<br>
 
Defense: 30<br>
 
Weight: 20<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
Item ID: 20842<br>
 
|howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=20843|name2=Candy Bag Backpack (ranged)|effect=
 
A sack full of candy.<br>
 
------------------------<br>
 
Increases long ranged physical damage by 1% per 2 upgrade levels.<br>
 
Increase EXP bonus from killing All enemies by 10%.<br>
 
------------------------<br>
 
If upgrade level is +9 or higher, increases attack speed (reduces delay after attack by 10%).<br>
 
------------------------<br>
 
If upgrade level is +12 or higher, reduces after cast delay of skills by 7%.<br>
 
------------------------<br>
 
When base level is 100 or higher, reduce EXP bonus from killing All enemies by 6%.<br>
 
------------------------<br>
 
Class: Garment<br>
 
Defense: 30<br>
 
Weight: 20<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
Item ID: 20843<br>
 
|howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=20844|name2=Candy Bag Backpack (magic)|effect=
 
A sack full of candy.<br>
 
------------------------<br>
 
MATK + 2% per 3 upgrade levels.<br>
 
Increase EXP bonus from killing All enemies by 10%.<br>
 
------------------------<br>
 
If upgrade level is +9 or higher, reduces variable casting time of skills by 10%.<br>
 
------------------------<br>
 
If upgrade level is +12 or higher, reduces after cast delay of skills by 7%.<br>
 
------------------------<br>
 
When base level is 100 or higher, reduce EXP bonus from killing All enemies by 6%.<br>
 
------------------------<br>
 
Class: Garment<br>
 
Defense: 30<br>
 
Weight: 20<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
Item ID: 20844<br>
 
|howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=19264|name2=Golden Fish Hat|effect=
 
A golden fish that sometimes snaps its mouth. It smells really fishy each time it opens its mouth.<br>
 
------------------------<br>
 
Adds a 0.5% chance of endowing the user's weapon with Holy property for 60 seconds when performing physical attacks.<br>
 
Adds a 0.5% chance of increasing Holy property magical damage by 10% for 60 seconds when performing magical attacks.<br>
 
------------------------<br>
 
If upgrade level is +7 or higher, increase the endow chance and the magic damage increase chance by 1%.<br>
 
------------------------<br>
 
If upgrade level is +9 or higher, adds a 3% chance of autocasting Level 1 Quagmire when receiving physical attacks.<br>
 
------------------------<br>
 
Class: Headgear<br>
 
Defense: 2<br>
 
Location: Upper<br>
 
Weight: 40<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
Item ID: 19264<br>
 
|howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=19266|name2=Survivor's Circlet|effect=
 
A headgear worn by trainees. Within it lies the ability to draw strong magical powers.<br>
 
------------------------<br>
 
INT + 3<br>
 
MATK + 10 per 2 upgrade levels.<br>
 
If base level is 130 or higher, MATK + 50<br>
 
If upgrade level is +10 or higher, MATK + 5%<br>
 
------------------------<br><br>
 
[+Survivor's Rod]<br>
 
MATK + 10 per upgrade level of Survivor's Rod.<br>
 
------------------------<br><br>
 
[+Survivor's Manteau]<br>
 
Reduce variable casting time of skills by 5% per 2 upgrade levels of Survivor's Manteau.<br>
 
------------------------<br><br>
 
[+Survivor's Orb]<br>
 
Reduce after cast delay of skills by 1% per upgrade level of Survivor's Circlet.<br>
 
------------------------<br><br>
 
[+Survivor's Orb (Alternate)]<br>
 
Reduce after cast delay of skills by 1% per upgrade level of Survivor's Circlet.<br>
 
------------------------<br>
 
Class: Headgear<br>
 
Defense: 10<br>
 
Location: Upper<br>
 
Weight: 50<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
Item ID: 19266<br>
 
|howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=19267|name2=Survivor's Orb|effect=
 
Orbs that automatically assists its owner in battle.<br>
 
------------------------<br>
 
MDEF + 2<br>
 
Reduce variable casting time of skills by 2%.<br>
 
------------------------<br>
 
Armor: Headgear<br>
 
Defense: 2<br>
 
Location: Lower<br>
 
Weight: 30<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
Item ID: 19267<br>
 
|howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=19240|name2=Toy Syringe|effect=
 
A toy modeled based on a syringe. The liquid inside is likely to be syrup.<br>
 
------------------------<br>
 
Increase effectiveness of White Slim Potion by 100%.<br>
 
------------------------<br>
 
Class: Headgear<br>
 
Defense: 3<br>
 
Location: Lower<br>
 
Weight: 10<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
Item ID: 19240<br>
 
|howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=19243|name2=Indigo Rear Ribbon|effect=
 
An accessory adorned with an indigo ribbon. Wearing it brings the urge to fly towards the indigo sea.<br>
 
------------------------<br>
 
Increase EXP bonus from killing All enemies by 5%.<br>
 
Increase drop rate bonus from killing All enemies by 5%.<br>
 
------------------------<br><br>
 
[+Candy Bag Backpack (Physical)]<br>
 
Increase attack speed (reduce delay after attack by 5%).<br>
 
------------------------<br><br>
 
[+Candy Bag Backpack (Ranged)]<br>
 
Increase physical damage inflicted on All enemies by 4%<br>
 
------------------------<br><br>
 
[+Candy Bag Backpack (Magical)]<br>
 
Reduce variable casting time of skills by 10%.<br>
 
------------------------<br>
 
Class: Headgear<br>
 
Defense: 8<br>
 
Location: Lower<br>
 
Weight: 10<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
Item ID: 19243<br>
 
|howto=Fortessa Pit<br> Otherwise: <br>Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=19241|name2=Magical Booster|effect=
 
A tool that amplifies your ability to control your brain waves.<br>
 
------------------------<br>
 
Can be enchanted using Booster Amplifier. However, too much enchanting can turn it unresponsive!<br>
 
------------------------<br>
 
Class: Headgear<br>
 
Defense: 10<br>
 
Location: Middle<br>
 
Weight: 30<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
Item ID: 19241<br>
 
|howto=Fortessa Dungeon<br> Otherwise: <br>Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=19244|name2=Rosary Necklace|effect=
 
The sacred rosary blessed by the apostle of God. It overflows with a mysterious power.<br>
 
------------------------<br>
 
Increases effectiveness of healing skills by 5%.<br>
 
------------------------<br><br>
 
[+Light of Recovery]<br>
 
Reduces after cast delay of skills by 3% per 2 upgrade levels of Light of Recovery.<br>
 
The SP consumption increase of Heal, Coluceo Heal and Highness Heal per upgrade level of Light of Recovery is nullified.<br>
 
------------------------<br>
 
Class: Headgear<br>
 
Defense: 0<br>
 
Location: Lower<br>
 
Weight: 10<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
Item ID: 19244<br>
 
|howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=19177|name2=Elemental Crown|effect=
 
A crown blessed by spirits. It is said that the wearer can read the flow of nature.<br>
 
------------------------<br>
 
DEX + 3<br>
 
Increases long ranged physical damage by 4%.<br>
 
DEX + 1 per 2 upgrade levels.<br>
 
------------------------<br><br>
 
[+Burning Bow]<br>
 
Increases long ranged physical damage by 45%.<br>
 
------------------------<br><br>
 
[+Earth Bow]<br>
 
Increases long ranged physical damage by 45%.<br>
 
------------------------<br><br>
 
[+Frozen Bow]<br>
 
Increases long ranged physical damage by 45%.<br>
 
------------------------<br><br>
 
[+Gust Bow]<br>
 
Increases long ranged physical damage by 45%.<br>
 
------------------------<br>
 
Class: Headgear<br>
 
Defense: 10<br>
 
Location: Upper<br>
 
Weight: 50<br>
 
Level Requirement: 50<br>
 
Jobs: All classes<br>
 
Item ID: 19177<br>
 
|howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=18878|name2=Palace Guard Cap|effect=
 
A hat worn by an elite group of guards who will fight fearlessly even in a hail of bullets.<br>
 
------------------------<br>
 
Reduce damage taken from Neutral property attacks by 5%.<br>
 
Reduce damage taken from long ranged physical attacks by 5%.<br>
 
------------------------<br>
 
If upgrade level is +6 or higher,<br>
 
Reduce damage taken from Neutral property attacks by 1% per upgrade level above +5.<br>
 
Reduce damage taken from Ranged attacks by 1% per upgrade level above +5.<br>
 
------------------------<br>
 
Indestructible<br>
 
------------------------<br>
 
Class: Headgear<br>
 
Defense: 15<br>
 
Location: Upper<br>
 
Weight: 100<br>
 
Level Requirement: 50<br>
 
Jobs: All classes<br>
 
Item ID: 18878<br>
 
|howto=World Boss Box<br> Otherwise: <br>Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=5944|name2=Bandit's Hood|effect=
 
A bandana worn by bandits that steals from the overly wealthy and gives to the poor.<br>
 
------------------------<br>
 
MDEF + 5<br>
 
Gain 5 SP each time a Demi-human race enemy is killed by melee physical attack.<br>
 
Gain 100 HP each time an enemy is killed by melee physical attack.<br>
 
------------------------<br>
 
If upgrade level is +5 or higher, reduce damage taken from Demi-human race enemies (except players) by 5%.<br>
 
------------------------<br>
 
If upgrade level is +7 or higher, reduce damage taken from Demi-human race enemies (except players) by 5%.<br>
 
------------------------<br>
 
Class: Headgear<br>
 
Defense: 5<br>
 
Location: Upper<br>
 
Weight: 30<br>
 
Level Requirement: 20<br>
 
Jobs: All classes<br>
 
Item ID: 5944<br>
 
|howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=19176|name2=Fallen Angel Blessing|effect=
 
Fallen wings of an angel that has lost all miracles who once ruled the heavens. Wearing it surrounds you with a strong hatred towards other angels.<br>
 
------------------------<br>
 
Increases physical damage inflicted on Angel race enemies by 5%.<br>
 
Reduces damage taken from Angel race enemies by 5%.<br>
 
------------------------<br>
 
Class: Headgear<br>
 
Defense: 1<br>
 
Location: Middle<br>
 
Weight: 20<br>
 
Level Requirement: 10<br>
 
Jobs: All classes<br>
 
Item ID: 19176<br>
 
|howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=19179|name2=Rabbit Magic Hat|effect=
 
A hat used by a renowed magician. I think I can sort of understand the magic trick.<br>
 
------------------------<br>
 
DEX + 1<br>
 
AGI + 1<br>
 
MDEF + 1<br>
 
Increases attack speed (reduces delay after attack by 5%).<br>
 
Reduces after cast delay of skills by 4%.<br>
 
------------------------<br>
 
Class: Headgear<br>
 
Defense: 4<br>
 
Location: Upper<br>
 
Weight: 80<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
Item ID: 19179<br>
 
|howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=19180|name2=Anubis Helm|effect=
 
A headress that resembles the dark being, Anubis. Wearing it makes you swell with a rising unknown power.<br>
 
------------------------<br>
 
MDEF + 5<br>
 
Reduces damage taken from Boss enemies by 10%.<br>
 
Increases effectiveness of incoming healing skills by 10%.<br>
 
Increases effectiveness of healing items by 10%.<br>
 
------------------------<br>
 
Unrefinable<br>
 
------------------------<br>
 
Class: Headgear<br>
 
Defense: 4<br>
 
Location: Upper<br>
 
Weight: 80<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
Item ID: 19180<br>
 
|howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=5658|name2=Imp Hat|effect=
 
A hat that mimic Imp, the mascot of Thor Volcano Dungeon.<br>
 
------------------------<br>
 
Adds a 0.5% chance of endowing the user's weapon with Fire property for 60 seconds when performing physical attacks.<br>
 
Adds a 0.5% chance of increasing Fire property magical damage by 10% for 60 seconds when performing magical attacks.<br>
 
------------------------<br>
 
If upgrade level is +7 or higher, increase the endow chance and the magic damage increase chance by 1%.<br>
 
------------------------<br>
 
If upgrade level is +9 or higher, adds a 3% chance of autocasting Level 1 Pulse Strike when receiving physical attacks.<br>
 
------------------------<br>
 
Class: Headgear<br>
 
Defense: 1<br>
 
Location: Upper<br>
 
Weight: 40<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
Item ID: 5658<br>
 
|howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=5654|name2=Holy Marching Hat|effect=
 
A marching hat with holy angel wings affixed to the sides made famous by a righteous Rune Midgardian band.<br>
 
--------------------<br>
 
INT + 1<br>
 
MDEF + 5<br>
 
MATK + 2%<br>
 
------------------------<br>
 
If upgrade level is +7 or higher,<br>
 
increase effectiveness of healing skills by 5%.<br>
 
------------------------<br>
 
If upgrade level is +9 or higher, MATK + 5%<br>
 
--------------------<br>
 
Class: Headgear<br>
 
Defense: 5<br>
 
Location: Upper<br>
 
Weight: 20<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
Item ID: 5654<br>
 
|howto=World Boss Box<br> Otherwise: <br>Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=5420|name2=Mask Of Ifrit|effect=
 
A mask of Ifrit, the spiritual owner of fire. Rumour has it that the wearer will gain control over fire.<br>
 
--------------------<br>
 
STR + 2<br>
 
INT + 2<br>
 
MDEF + 5<br>
 
Adds a 5% chance of autocasting Level 3 Meteor Storm when performing basic attacks.<br>
 
Increase physical and magical damage dealt to Fire property enemies by 10%.<br>
 
Decrease damage taken from Fire property attacks by 10%.<br>
 
Increase damage taken from Water property attacks by 10%.<br>
 
--------------------<br>
 
Unrefineable<br>
 
--------------------<br>
 
Class: Headgear<br>
 
Defense: 12<br>
 
Location: Upper, Middle, Lower<br>
 
Weight: 80<br>
 
Level Requirement: 50<br>
 
Jobs: All classes except Novice<br>
 
Item ID: 5420<br>
 
|howto=Cashshop<br> Otherwise: <br>Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=5671|name2=Drooping Morocc Minion|effect=
 
An unusually cute doll of the usually hideous Incarnation of Morocc monster.<br>
 
------------------------<br>
 
Gain 2 SP each time an enemy is killed by melee physical attacks or magical attacks.<br>
 
Adds a 0.2% chance of autocasting Level 2 Critical Wounds when receiving physical attacks.<br>
 
------------------------<br>
 
Unrefineable<br>
 
------------------------<br>
 
Class: Headgear<br>
 
Defense: 0<br>
 
Location: Upper<br>
 
Weight: 30<br>
 
Level Requirement: 70<br>
 
Jobs: All classes<br>
 
Item ID: 5671<br>
 
|howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=5511|name2=Samambaia|effect=
 
A circlet made of samambaia leaves.<br>
 
------------------------<br>
 
ASPD + 1<br>
 
MATK + 2%<br>
 
Increase physical damage inflicted on All enemies by 2%.<br>
 
Increase effectiveness of healing skills by 2%.<br>
 
Reduce fixed casting time of skills by 10%.<br>
 
------------------------<br>
 
Class: Headgear<br>
 
Defense: 5<br>
 
Location: Upper, Middle<br>
 
Weight: 20<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
Item ID: 5511<br>
 
|howto=Cashshop<br> Otherwise: <br>Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=5283|name2=Chick Hat|effect=
 
A hat adorned with a cute chick that brings feelings of joy to those that see it hopping.<br>
 
--------------------<br>
 
MaxHP + 50<br>
 
MaxSP + 50<br>
 
LUK + 2<br>
 
Reduce damage taken from Demi-human and Brute race enemies by 3%.<br>
 
Enable Level 2 Double Attack.<br>
 
--------------------<br>
 
Unrefineable<br>
 
--------------------<br>
 
Class: Headgear<br>
 
Defense: 2<br>
 
Location: Upper<br>
 
Weight: 10<br>
 
Level Requirement: 10<br>
 
Jobs: All classes<br>
 
Item ID: 5283<br>
 
|howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=5360|name2=Wickebine's Black Cat Ears|effect=
 
Wickebine's black cat ears.<br>
 
--------------------<br>
 
FLEE +10<br>
 
Increase critical damage by 10%.<br>
 
Adds a 5% chance to ignore All enemies MDEF by 100% for 5 seconds when performing magical attacks.<br>
 
--------------------<br>
 
Class: Headgear<br>
 
Defense: 4<br>
 
Location: Upper<br>
 
Weight: 20<br>
 
Level Requirement: 45<br>
 
Jobs: All except Novice<br>
 
Item ID: 5360<br>
 
|howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=28901|name2=Cursed Mad Bunny|effect=
 
A rag doll that Piamette is using for both attack and defense.<br>
 
It looks so real and alive!<br>
 
------------------------<br>
 
ASPD + 3<br>
 
MATK + 5%<br>
 
Increases physical damage inflicted on All enemies by 5%.<br>
 
Reflect 10% of melee physical damage.<br>
 
Adds a 10% chance to gain 60% targetted magical reflect rate for 2 seconds when receiving magical attacks.<br>
 
------------------------<br>
 
If upgrade level is +7 or higher,<br>
 
ATK + 5<br>
 
MATK + 5<br>
 
------------------------<br>
 
If upgrade level is +9 or higher,<br>
 
ATK + 15<br>
 
MATK + 15<br>
 
------------------------<br>
 
If upgrade level is +12 or higher,<br>
 
CRIT + 10<br>
 
Skill casting can not be interrupted.<br>
 
------------------------<br>
 
Class: Shield<br>
 
Defense: 0<br>
 
Weight: 10<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
Item ID: 28901<br>
 
|howto=Cashshop<br> Otherwise:<br> Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=28902|name2=Mad Bunny|effect=
 
A rag doll that Piamette is using for both attack and defense.<br>
 
It looks so real and alive!<br>
 
------------------------<br>
 
MATK + 5%<br>
 
Increases physical damage inflicted on All enemies by 5%.<br>
 
Reflect 10% of melee physical damage.<br>
 
Adds a 10% chance to gain 60% targetted magical reflect rate for 2 seconds when receiving magical attacks.<br>
 
------------------------<br>
 
If upgrade level is +7 or higher,<br>
 
ATK + 5<br>
 
MATK + 5<br>
 
------------------------<br>
 
If upgrade level is +9 or higher,<br>
 
ATK + 15<br>
 
MATK + 15<br>
 
------------------------<br>
 
If upgrade level is +12 or higher,<br>
 
CRIT + 10<br>
 
Skill casting can not be interrupted.<br>
 
------------------------<br>
 
Class: Shield<br>
 
Defense: 0<br>
 
Weight: 10<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
Item ID: 28902<br>
 
|howto=Cashshop<br> Otherwise:<br> Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=19265|name2=Smokie's Transformation Leaf|effect=
 
Smokie's transformation leaf. You feel the spiritual energy of smokies.<br>
 
------------------------<br>
 
Increase All property magical damage by 1% per upgrade level.<br>
 
Adds a 0.8% chance to transform into 'Magical Smokie' form for 5 seconds when performing melee basic attacks.<br>
 
------------------------<br><br>
 
[Magical Smokie]<br>
 
Adds a 5% chance of autocasting Level 2 Cold Bolt when performing basic attacks.<br>
 
Adds a 5% chance of autocasting Level 2 Fire Bolt when performing basic attacks.<br>
 
Adds a 5% chance of autocasting Level 2 Lightning Bolt when performing basic attacks.<br>
 
If upgrade level is +7 or higher, adds a 4% chance of autocasting Level 5 Frost Nova when performing basic attacks.<br>
 
If upgrade level is +8 or higher, adds a 3% chance of autocasting Level 5 Thunderstorm when performing basic attacks.<br>
 
If upgrade level is +9 or higher and base level is 100 or higher,<br>
 
adds a 2% chance of autocasting Level 5 Hell Inferno when performing basic attacks.<br>
 
If upgrade level is +10 or higher and base level is 100 or higher,<br>
 
adds a 1% chance of autocasting Level 3 Chain Lightning when performing basic attacks.<br>
 
------------------------<br>
 
Class: Headgear<br>
 
Defense: 7<br>
 
Location: Upper<br>
 
Weight: 60<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
Item ID: 19265<br>
 
|howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=5421|name2=Ears Of Ifrit|effect=
 
A headgear which imitates Ifrit's ears, the spiritual owner of fire.<br>
 
------------------------<br>
 
STR + 1<br>
 
INT + 1<br>
 
MDEF + 3<br>
 
Increase Poison property magical damage by 3%.<br>
 
Increase damage of Bash by 4%.<br>
 
Increase damage of Magnum Break by 4%.<br>
 
Reduces damage taken from Fire property attacks by 3%.<br>
 
Increase damage taken from Water property attacks 3%.<br>
 
--------------------<br>
 
Class: Headgear<br>
 
Defense: 0<br>
 
Location: Middle<br>
 
Weight: 30<br>
 
Level Requirement: 50<br>
 
Jobs: All classes except Novice<br>
 
Item ID: 5421<br>
 
|howto=Cashshop<br> Otherwise: <br>Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=18563|name2=Heart Wing Headband|effect=
 
A girlish hairband with hearts decorated with wings and laces.<br>
 
------------------------<br>
 
Reduce after cast delay of skills by 5%.<br>
 
Reduce after cast delay of skills by 3% per 3 upgrade levels.<br>
 
Increase SP consumption of skills by 10%.<br>
 
Reduce SP consumption of skills by 3% per 3 upgrade levels.<br>
 
------------------------<br>
 
Class: Headgear<br>
 
Defense: 0<br>
 
Location: Upper<br>
 
Weight: 30<br>
 
Level Requirement: 50<br>
 
Jobs: All classes<br>
 
Item ID: 18563<br>
 
|howto=Voting Point Shop.<br> Otherwise: <br>Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=5592|name2=Sigrun's Wings|effect=
 
Mysterious wings that changes abilities depending on the wearer's class.<br>
 
------------------------<br><br>
 
[Swordman, Merchant, Thief and Taekwon Bonus]<br>
 
ASPD + 1<br>
 
------------------------<br><br>
 
[Mage, Acolyte, Ninja and Soul Linker Bonus]<br>
 
MATK + 5<br>
 
Increase effectiveness of healing skills by 2%.<br>
 
------------------------<br><br>
 
[Archer and Gunslinger Bonus]<br>
 
Increase long ranged physical damage by 2%.<br>
 
------------------------<br><br>
 
[Novice Bonus]<br>
 
MaxHP + 120<br>
 
MaxSP + 60<br>
 
------------------------<br>
 
Class: Headgear<br>
 
Defense: 2<br>
 
Location: Middle<br>
 
Weight: 10<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
Item ID: 5592<br>
 
|howto=Cashshop<br> Otherwise: <br>Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=19242|name2=Kitten Headdress|effect=
 
Pretty kitten headress decorated with dolls. The laces makes it even cuter.<br>
 
--------------------<br>
 
All Stats + 1<br>
 
Increase attack speed (reduce delay after attack by 5%).<br>
 
------------------------<br>
 
If upgrade level is +9 or higher, reduce variable casting time of skills by 10%.<br>
 
------------------------<br>
 
If upgrade level is +12 or higher, skill casting can't be interrupted.<br>
 
------------------------<br><br>
 
[Blush]<br>
 
Increase effectiveness of healing skills by 5%.<br>
 
Increase EXP bonus from killing All enemies by 10%.<br>
 
When base level is 100 or higher, reduce EXP bonus from killing All enemies by 6%.<br>
 
------------------------<br>
 
Class: Headgear<br>
 
Defense: 20<br>
 
Location: Upper<br>
 
Weight: 10<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
Item ID: 19242<br>
 
|howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=5985|name2=Noble Mask|effect=
 
A silver mask worn by nobles.<br>
 
--------------------<br>
 
MaxHP + 1%<br>
 
Increase attack speed (reduce delay after attack by 1%).<br>
 
Reduce variable casting time of Sacrifice by 2 seconds.<br>
 
Reduce variable cast time of Gloria Domini by 2 seconds.<br>
 
Increase damage of Martyr's Reckoning by 2% per base level.<br>
 
--------------------<br>
 
When base level is 100 or higher, <br>
 
MaxHP + 1%<br>
 
Increase attack speed (reduce delay after attack by 1%).<br>
 
--------------------<br>
 
When base level is 150 or higher, <br>
 
MaxHP + 1%<br>
 
Increase attack speed (reduce delay after attack by 1%).<br>
 
--------------------<br>
 
Class: Headgear<br>
 
Defense: 0<br>
 
Location: Middle<br>
 
Weight: 20<br>
 
Level Requirement: 30<br>
 
Jobs: All classes<br>
 
Item ID: 5985<br>
 
|howto=Fortessa Pit<br> Otherwise: <br>Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=28942|name2=Cursed Knight's Shield|effect=
 
A knight's shield carried by the Cursed Knight.<br>
 
It is said to exhibit a much stronger power if the curse is cleansed.<br>
 
------------------------<br>
 
MATK + 3%<br>
 
Increase physical damage inflicted on All enemies by 3%.<br>
 
Increases attack speed (reduces delay after attack by 10%).<br>
 
Reduce damage taken from All property attacks by 7%.<br>
 
Adds a 5% chance of gaining 25 SP per second for 5 seconds when receiving physical or magical damage.<br>
 
Adds a 2% chance of gaining 150 HP per second for 5 seconds when performing physidcal or magical attacks.<br>
 
If upgrade level is +7 or higher,<br>
 
ATK + 10<br>
 
MATK + 10<br>
 
If upgrade level is +9 or higher,<br>
 
ASPD + 1<br>
 
If upgrade level is +12 or higher,<br>
 
reduce after cast delay of skills by 3%.<br>
 
------------------------<br>
 
Class:Shield<br>
 
Defense:0<br>
 
Weight:80<br>
 
Required Level: 1<br>
 
Jobs: All classes<br>
 
Item ID: 28942<br>
 
|howto=Fortessa Pit<br> Otherwise: <br>Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=2573|name2=Archangel's Wings|effect=
 
A large, white wings of an Archangel.<br>
 
------------------------<br>
 
Class: Garment<br>
 
Defense: 18<br>
 
Weight: 20<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
Item ID: 2573<br>
 
|howto=Lucky 3 Slotmachine<br> Otherwise: <br>Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=2589|name2=Fallen Angel Wing|effect=
 
Large, black wings of a fallen dark angel.<br>
 
--------------------<br>
 
All Stats + 1<br>
 
ATK + 1 per 20 base STR.<br>
 
MATK + 1 per 20 base INT.<br>
 
Reduce damage taken from Neutral property attacks by 1% per 20 base VIT.<br>
 
Increase attack speed (reduce delay after attack by 1%) per 20 base AGI.<br>
 
Increase long ranged physical damage by 1% per 20 base DEX.<br>
 
Increase critical damage by 1% per 20 base LUK.<br>
 
--------------------<br>
 
Class: Garment<br>
 
Defense: 18<br>
 
Weight: 20<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
Item ID: 2589<br>
 
|howto=Lucky 3 Slotmachine<br> Otherwise: <br>Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=2576|name2=Adventurer's Backpack|effect=
 
A small backpack with essential item for adventure.<br>
 
------------------------<br>
 
Enables use of Level 1 Greed.<br>
 
------------------------<br>
 
If upgrade level is +7 or higher,<br>
 
when base STR is 90 or higher, ATK + 20<br>
 
when base INT is 90 or higher, MATK + 30<br>
 
when base VIT is 90 or higher, reduce damage taken from Neutral property attacks by 5%.<br>
 
when base AGI is 90 or higher, increase attack speed (reduce delay after attack by 8%).<br>
 
when base DEX is 90 or higher, increase long ranged physical damage by 5%.<br>
 
when base LUK is 90 or higher, increase critical damage by 10%.<br>
 
------------------------<br>
 
If upgrade level is +9 or higher,<br>
 
when base STR is 90 or higher, ATK + 10<br>
 
when base INT is 90 or higher, MATK + 20<br>
 
when base VIT is 90 or higher, reduce damage taken from Neutral property attacks by 5%.<br>
 
when base AGI is 90 or higher, ASPD + 1<br>
 
when base DEX is 90 or higher, increase long ranged physical damage by 5%.<br>
 
when base LUK is 90 or higher, increase critical damage by 5%.<br>
 
------------------------<br>
 
Class: Garment<br>
 
Defense: 20<br>
 
Weight: 20<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
Item ID: 2576<br>
 
|howto=Monster Hunter Coins<br> Otherwise: <br>Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=18813|name2=New Wave Sunglasses|effect=
 
Sunglasses with a futuristic feel.<br>
 
------------------------<br>
 
Reduce after cast delay of skills by 10%.<br>
 
------------------------<br>
 
Class: Headgear<br>
 
Defense: 0<br>
 
Location: Middle<br>
 
Weight: 10<br>
 
Level Requirement: 30<br>
 
Jobs: All classes<br>
 
Item ID: 18813<br>
 
|howto=Cashshop<br> Otherwise: <br>Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=19249|name2=Spell Circuit|effect=
 
Magic circuit shaped by the elements. It feels like you can use powerful spells just by wearing it.<br>
 
------------------------<br>
 
MATK + 20 per 2 upgrade levels.<br>
 
If upgrade level is +7 or higher,<br>
 
reduce variable casting time of skills by 10%.<br>
 
If upgrade level is +9 or higher,<br>
 
increase Neutral and Shadow property magical damage by 10%.<br>
 
If upgrade level is +11 or higher,<br>
 
increase Water, Wind, Earth and Fire property magical damage by 10%;<br>
 
reduce fixed casting time of skills by 0.1 seconds per upgrade level above +10 (up to +15).<br>
 
------------------------<br><br>
 
[+Mental Stick]<br>
 
Increase damage of Psychic Wave by 5% per 2 upgrade levels of Mental Stick.<br>
 
------------------------<br><br>
 
[+Kronos]<br>
 
Increase damage of Hell Inferno by 10% per 2 upgrade levels of Kronos.<br>
 
------------------------<br><br>
 
[+Mikatsuki]<br>
 
Reduce variable casting time of skills by 1% per upgrade level of Mikatsuki.<br>
 
Increase damage of Crimson Fire Petal, Spear of Ice and Wind Blade by 5% per 2 upgrade levels of Mikatsuki.<br>
 
------------------------<br><br>
 
[+Raksasa Dagger]<br>
 
Reduces variable casting time of skills by 1% per upgrade level of Raksasa Dagger.<br>
 
Increases the damage of Crimson Fire Petal, Spear of Ice and Wind Blade by 5% per 2 upgrade levels of Raksasa Dagger.<br>
 
------------------------<br>
 
Class: Headgear<br>
 
Defense: 0<br>
 
Location: Upper<br>
 
Weight: 10<br>
 
Required Level: 1<br>
 
Jobs: All classes<br>
 
Item ID: 19249<br>
 
|howto=World Boss Box<br> Otherwise: <br>Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=19268|name2=Giant Snake Breath|effect=
 
Wearing this makes you feel like a giant fire-breathing serpent.<br>
 
------------------------<br>
 
Increases Poison property magical damage by 1%.<br>
 
------------------------<br><br>
 
[Giant Snake Skin]<br>
 
ATK + 5 per 20 base STR.<br>
 
Increases attack speed (reduces delay after attack by 3%) per 20 base AGI.<br>
 
Reduces damage taken from Neutral property attacks by 1% per 20 base VIT.<br>
 
Reduces variable casting time of skills by 4% per 20 base INT.<br>
 
Increase long ranged physical damage by 1% per 20 base DEX.<br>
 
Increases critical damage by 1% per 20 base LUK.<br>
 
------------------------<br>
 
Class: Headgear<br>
 
Defense: 2<br>
 
Location: Lower<br>
 
Weight: 30<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
Item ID: 19268<br>
 
|howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=18572|name2=Judges Hat|effect=
 
Hat of a famous judge.<br>
 
------------------------<br>
 
Reduce variable casting time of skills by 6%.<br>
 
Increase attack speed (reduce delay after attack by 6%).<br>
 
------------------------<br>
 
If upgrade level is +7 or higher, <br>
 
MDEF + 2<br>
 
reduce damage taken from Demi-human race enemies by 2%.<br>
 
------------------------<br><br>
 
[Swordman, Merchant, Thief, Monk, Taekwon Bonus]<br>
 
Increase physical damage inflicted on All enemies by 1% per 2 upgrade levels.<br>
 
------------------------<br><br>
 
[Mage, Acolyte, Soul Linker, Ninja Bonus]<br>
 
MATK + 1% per 2 upgrade levels.<br>
 
------------------------<br><br>
 
[Archer, Gunslinger Bonus]<br>
 
Increase long ranged physical damage by 1% per upgrade level.<br>
 
------------------------<br><br>
 
[+PC Gold Cafe]<br>
 
All Stats + 1<br>
 
Reduce damage taken from Demi-human race enemies by 10%<br>
 
------------------------<br>
 
Class: Headgear<br>
 
Defense: 2<br>
 
Location: Upper<br>
 
Weight: 30<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
Item ID: 18572<br>
 
|howto=World Boss Box<br> Otherwise: <br>Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=19300|name2=Ruff Officer|effect=
 
A cap with cute dog-ears in the style of an officer's hat.<br>
 
------------------------<br>
 
ATK + 15 per 2 upgrade levels.<br>
 
If upgrade level is +7 or higher,<br>
 
ATK + 30<br>
 
If upgrade level is +9 or higher,<br>
 
ASPD + 1<br>
 
increase physical damage inflicted on All enemies by 5%.<br>
 
If upgrade level is +11 or higher,<br>
 
increase long ranged physical damage by 3%;<br>
 
increase critical damage by 3%;<br>
 
reduce fixed casting time of skills by 0.1 second per upgrade level above +10 (up to +15).<br>
 
------------------------<br><br>
 
[+Thanos Katar]<br>
 
ATK + 20 per 2 upgrade levels of Thanos Katar.<br>
 
------------------------<br><br>
 
[+Dark Rose]<br>
 
Increase damage of Fire Dance by 6% per 2 upgrade levels of Dark Rose.<br>
 
------------------------<br><br>
 
[+Tornado Axe]<br>
 
Increase damage of Axe Tornado by 15% per 2 upgrade levels of Tornado Axe.<br>
 
------------------------<br>
 
Class: Headgear<br>
 
Defense: 35<br>
 
Location: Upper<br>
 
Weight: 40<br>
 
Required Level: 1<br>
 
Jobs: All classes<br>
 
Item ID: 19300<br>
 
|howto=World Boss Box<br> Otherwise: <br>Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=19296|name2=Fancy Feather Hat|effect=
 
A small hat with impressive leather materials.<br>
 
------------------------<br>
 
ATK + 15 per 2 upgrade levels.<br>
 
If upgrade level is +7 or higher,<br>
 
increase long ranged physical damage by 7%.<br>
 
If upgrade level is +9 or higher,<br>
 
ASPD + 1<br>
 
increase physical damage inflicted on All enemies by 5%.<br>
 
If upgrade level is +11 or higher,<br>
 
increase long ranged physical damage by 5%;<br>
 
reduce fixed casting time of skills by 0.1 second per upgrade level above +10 (up to +15).<br>
 
------------------------<br><br>
 
[Nidhoggur's Shadow Garb]<br>
 
Increase damage of Arrow Storm by 12% per 2 upgrade levels of Nidhoggur's Shadow Garb.<br>
 
------------------------<br><br>
 
[Leather of Tendrilion]<br>
 
Increase damage of Severe Rainstorm by 7% per 2 upgrade levels of Leather of Tendrilion.<br>
 
------------------------<br><br>
 
[Ancient Cape]<br>
 
Increase damage of Triange Shot by 15% per 2 upgrade levels of Ancient Cape.<br>
 
------------------------<br>
 
Class: Headgear<br>
 
Defense: 0<br>
 
Location: Upper<br>
 
Weight: 0<br>
 
Required Level: 1<br>
 
Jobs: All classes<br>
 
Item ID: 19296<br>
 
|howto=World Boss Box<br> Otherwise: <br>Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=19308|name2=Amistr Beret|effect=
 
A beret made from the ear of Amistr.<br>
 
------------------------<br>
 
MATK + 20 per 2 upgrade levels.<br>
 
If upgrade level is +7 or higher,<br>
 
reduce variable casting time of skills by 10%.<br>
 
If upgrade level is +9 or higher,<br>
 
increase Neutral and Holy property magical damage by 10%.<br>
 
If upgrade level is +11 or higher,<br>
 
MATK + 3%<br>
 
increase physical damage inflicted on All enemies by 5%;<br>
 
reduce fixed casting time of skills by 0.1 second per upgrade level above +10 (up to +15).<br>
 
------------------------<br><br>
 
[+Holy Stick]<br>
 
MATK + 10<br>
 
Increase damage of Adoramus by 30% per 2 upgrade levels of Holy Stick.<br>
 
------------------------<br><br>
 
[+Wondrous Foxtail Staff]<br>
 
Increase Neutral property magical damage by 5% per 2 upgrade levels of Wondrous Foxtail Staff.<br>
 
------------------------<br><br>
 
[+Twin Edge of Naght Sieger(Blue)]<br>
 
Increase damage of Cart Cannon by 10% per 2 upgrade levels of Twin Edge of Naght Sieger(Blue).<br>
 
------------------------<br>
 
Class: Headgear<br>
 
Defense: 15<br>
 
Location: Upper<br>
 
Weight: 20<br>
 
Required Level: 1<br>
 
Jobs: All classes<br>
 
Item ID: 19308<br>
 
|howto=World Boss Box<br> Otherwise: <br>Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
{{EpisodeGear|id2=19263|name2=General Helm|effect=
 
A helmet said to have been used by a brave general.<br>
 
------------------------<br>
 
ATK + 15 per 2 upgrade levels.<br>
 
If upgrade level is +7 or higher,<br>
 
Increase attack speed(reduce delay after attack by 10%).<br>
 
If upgrade level is +9 or higher,<br>
 
ASPD + 1<br>
 
increase physical damage inflicted on All enemies by 5%.<br>
 
If upgrade level is +11 or higher,<br>
 
increase critical damage by 15%;<br>
 
reduce fixed casting time of skills by 0.1 second per upgrade level above +10 (up to +15).<br>
 
------------------------<br><br>
 
[+Gungnir]<br>
 
Increase damage of Banishing Point by 7% per 2 upgrade levels of Gungnir.<br>
 
------------------------<br><br>
 
[+Zweihander]<br>
 
ATK + 20 per 2 upgrade levels of Zweihander.<br>
 
------------------------<br><br>
 
[+Quadrille]<br>
 
Increase damage of Tiger Cannon by 7% per 2 upgrade levels of Quadrille.<br>
 
------------------------<br>
 
Class: Headgear<br>
 
Defense: 12<br>
 
Location: Upper<br>
 
Weight: 80<br>
 
Required Level: 1<br>
 
Jobs: All classes<br>
 
Item ID: 19263<br>
 
|howto=World Boss Box<br> Otherwise: <br>Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
 
|}
 
<br><br>
 
  
== 185 Expansion ==
+
==== Automatic OS Equipment ====
=== Glast Heim - Abyss ===
+
{{#lst:Fortessa|Sage's Legacy Shop}}
All items are dropped by monsters in Glast Heim Abyss.<br>
 
<br>
 
{| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%"
 
! style="background-color:#B6D4D9; width: 15%" | Image
 
! style="background-color:#B6D4D9;" | Name
 
! style="background-color:#B6D4D9;" | Effect
 
! style="background-color:#B6D4D9;" | How to obtain
 
|-
 
{{EpisodeGear|id2=2049|name2=Blue Flame Cane[2]|effect=
 
Two-handed cane with magic crystals of water and fire.,
 
------------------------,
 
INT + 7,
 
MATK + 300,
 
MATK + 1% per 2 upgrade levels.,
 
 
 
If upgrade level is +7 or higher, increase Earth, Fire, Water and Holy property magical damage by 5%.,
 
 
 
If upgrade level is +9 or higher, increase Earth, Fire, Water and Holy property magical damage by 10%.,
 
 
 
If upgrade level is 11 or higher, reduce damage taken from All size enemies by 20%.,
 
 
 
If upgrade level is +13 or higher, reduce after cast delay of skills by 15%.,
 
------------------------,
 
^663399Indestructible,
 
------------------------,
 
Class: Two-Handed Staff,
 
Attack: 110,
 
Level Requirement: 175,
 
Jobs: Warlock, Sorcerer, Arch Bishop, Sura, Soul Reaper.,
 
Item ID: 2049
 
|howto=Dropped by monsters in Glast Heim Abyss.<br> }}
 
{{EpisodeGear|id2=26016|name2=Royal Knight's Lance[2]|effect=
 
A white lance used by an honourable knight.,
 
------------------------,
 
Increase long ranged physical damage by 3% per 2 upgrade levels.,
 
If upgrade level is +7 or higher, increase physical damage inflicted on All enemies by 5%.,
 
 
 
If upgrade level is +9 or higher, increase physical damage inflicted on All race enemies by 15%.,
 
------------------------,
 
Class: Two-Handed Spear,
 
Attack: 205,
 
Level Requirement: 175,
 
Jobs: Rune Knight, Royal Guard,
 
Item ID: 26016
 
|howto=Dropped by monsters in Glast Heim Abyss.<br> }}
 
{{EpisodeGear|id2=21039|name2=Royal Knight's Broadsword[2]|effect=
 
A heavy sword used by an honourable knight.,
 
------------------------,
 
ATK + 20 per 2 upgrade levels.,
 
 
 
If upgrade level is +7 or higher, increase critical damage by 10%.,
 
 
 
If upgrade level is +9 or higher, weapon becomes indestructible.,
 
------------------------,
 
Class: Two-Handed Sword,
 
Attack: 280,
 
Level Requirement: 175,
 
Jobs: Rune Knight, Royal Guard,
 
Item ID: 21039
 
|howto=Dropped by monsters in Glast Heim Abyss.<br> }}
 
{{EpisodeGear|id2=26138|name2=Hellfire Staff[2]|effect=
 
Staff used by Flame Ghost. It contains fire magic.,
 
Be aware that you may get burned while using it.,
 
------------------------,
 
INT + 5,
 
MATK + 180,
 
MATK + 15 per 2 upgrade levels.,
 
 
 
If upgrade level is +7 or higher, increase Earth and Fire property magical damage by 5%.,
 
 
 
If upgrade level is +9 or higher, increase Earth and Fire property magical damage by 10%.,
 
------------------------,
 
Indestructible,
 
------------------------,
 
Class: One-Handed Staff,
 
Attack: 110,
 
Level Requirement: 175,
 
Jobs: Warlock, Sorcerer, Soul Reaper,
 
Item ID: 26138
 
|howto=Dropped by monsters in Glast Heim Abyss.<br> }}
 
{{EpisodeGear|id2=26139|name2=Icicle Staff[2]|effect=
 
Staff used by Ice Ghost. It contains water magic.,
 
Be aware that you may get frozen while using it.,
 
------------------------,
 
INT + 5,
 
MATK + 180,
 
MATK + 15 per 2 upgrade levels.,
 
 
 
If upgrade level is +7 or higher, increase Holy and Water property magical damage by 5%.,
 
 
 
If upgrade level is +9 or higher, increase Holy and Water property magical damage by 10%.,
 
------------------------,
 
^663399Indestructible,
 
------------------------,
 
Class: One-Handed Staff,
 
Attack: 110,
 
Level Requirement: 175,
 
Jobs: Warlock, Sorcerer, Soul Reaper,
 
Item ID: 26139
 
|howto=Dropped by monsters in Glast Heim Abyss.<br> }}
 
{{EpisodeGear|id2=28619|name2=Prisoner's Diary[2]|effect=
 
There are some writings left by prisoners who were unjustly treated, and those who had been hiding secrets.,
 
------------------------,
 
MaxHP + 5%,
 
MaxSP + 5%,
 
ATK + 20 per 2 upgrade levels.,
 
 
 
If upgrade level is +7 or higher, increase physical and magical damage inflicted on Demon and Undead race enemies by 10%.,
 
 
 
If upgrade level is +9 or higher, increase physical and magical damage inflicted on Demon and Undead race enemies by 15%.,
 
 
 
If upgrade level is +11 or higher, increase physical and magical damage inflicted on Demon and Undead race enemies by 15%.,
 
------------------------,
 
Class: Book,
 
Attack: 210,
 
Level Requirement: 175,
 
Jobs: Arch Bishop, Sorcerer and Star Emperor,
 
Item ID: 28619
 
|howto=Dropped by monsters in Glast Heim Abyss.<br> }}
 
|}
 
<br>
 
==== GH - Abyss Enchants ====
 
All items are dropped with enchants automatically.<br>
 
<br>
 
Royal Knight's Broadsword<br>
 
Prisoner's Diary<br>
 
Royal Knight's Lance<br>
 
<br>
 
1st Enchant<br>
 
ATK + 5~20<br>
 
HIT + 1-10<br>
 
Aspd % 1-10<br>
 
Increase physical damage against x property enemies by 5~15%<br>
 
<br>
 
2nd Enchant<br>
 
ASPD + 1<br>
 
Increase physical damage against x race enemies by 5~15%<br>
 
Increase physical damage against x size enemies by 5~15%<br>
 
<br>
 
------------------------------------------------------------------
 
<br>
 
Blue Flame Cane<br>
 
Hellfire Staff<br>
 
Icicle Staff<br>
 
<br>
 
1st Enchant<br>
 
Increase magical damage against x property enemies by 5~15%<br>
 
2nd Enchant<br>
 
Increase magical damage against x race enemies by 5~15%<br>
 
 
<br><br>
 
<br><br>
  
 +
==== Sin Weapons ====
  
=== Lava Equipment ===
 
Can be obtained by defeating monsters in Magma Dungeon 03.<br>
 
<br>
 
{| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%"
 
! style="background-color:#B6D4D9; width: 15%" | Image
 
! style="background-color:#B6D4D9;" | Name
 
! style="background-color:#B6D4D9;" | Effect
 
! style="background-color:#B6D4D9;" | How to obtain
 
|-
 
{{EpisodeGear|id2=15378|name2=Lava Leather Armor[1]|effect=
 
An armor of the inhabitants of Magma Dungeon.,
 
Seems that there's still some heat left.,
 
------------------------,
 
ATK + 100,
 
 
If upgrade level is +7 or higher,
 
DEF + 100,
 
 
If upgrade level is +9 or higher,
 
DEF + 50,
 
------------------------,
 
[+Lava Leather Boots],
 
[+Lava Leather Manteau],
 
Increase physical damage inflicted on All enemies by 2%.,
 
 
If upgrade level of each item is +7 or higher,
 
increase physical damage inflicted on All enemies by 3%.,
 
 
If total upgrade level is +27 or higher,
 
reduce after cast delay of skills by 20%.,
 
------------------------,
 
Class: Armor,
 
Defense: 85,
 
Weight: 150,
 
Level Requirement: 175,
 
Jobs: All classes,
 
Item ID: 15378
 
|howto=Dropped by monsters in Magma Dungeon 03.<br> }}
 
{{EpisodeGear|id2=15379|name2=Lava Leather Suit[1]|effect=
 
A suit of the inhabitants of Magma Dungeon.,
 
Seems that there's still some heat left.,
 
------------------------,
 
ATK + 100,
 
 
If upgrade level is +7 or higher,
 
ATK + 50,
 
 
If upgrade level is +9 or higher,
 
increase critical damage by 10%.,
 
------------------------,
 
[+Lava Leather Muffler],
 
[+Lava Leather Shoes],
 
Increase physical damage inflicted on All enemies by 2%.,
 
 
If upgrade level of each item is +7 or higher,
 
increase physical damage inflicted on All enemies by 3%.,
 
 
If total upgrade level is +27 or higher,
 
increase critical damage by 20%.,
 
------------------------,
 
Class: Armor,
 
Defense: 70,
 
Weight: 100,
 
Level Requirement: 175,
 
Jobs: All classes,
 
Item ID: 15379
 
|howto=Dropped by monsters in Magma Dungeon 03.<br> }}
 
{{EpisodeGear|id2=15380|name2=Lava Leather Robe[1]|effect=
 
A robe of the inhabitants of Magma Dungeon.,
 
Seems that there's still some heat left.,
 
------------------------,
 
MATK + 100,
 
 
If upgrade level is +7 or higher,
 
MATK + 50,
 
 
If upgrade level is +9 or higher,
 
MATK + 25,
 
------------------------,
 
[+Lava Leather Hood],
 
[+Lava Leather Sandals],
 
MATK + 2%,
 
  
If upgrade level of each item is +7 or higher,
+
There are a total of 6 different Enchanting Items, list can be found [[Lapine_Enchanting#Sin_Weapons|here]]
MATK + 3%,
 
  
If total upgrade level is +27 or higher,
 
increase Fire property magical damage by 15%.,
 
------------------------,
 
Class: Armor,
 
Defense: 55,
 
Weight: 75,
 
Level Requirement: 175,
 
Jobs: All classes,
 
Item ID: 15380
 
|howto=Dropped by monsters in Magma Dungeon 03.<br> }}
 
{{EpisodeGear|id2=22199|name2=Lava Leather Boots[1]|effect=
 
  
  
Boots of the inhabitants of Magma Dungeon.,
+
== 17th Anniversary ==
Seems that there's still some heat left.,
 
------------------------,
 
Increase physical damage inflicted on All enemies by 2%.,
 
  
If upgrade level is +7 or higher,
+
=== Odin Equipment [Odin's Past] ===
ATK + 25,
+
{{#lst:Fortessa|Odin Past Shop}}
  
If upgrade level is +9 or higher,
+
Information on enchanting the items from odin past can be found [[Odin_Past_Shop#Enchantment|here]]
ATK + 15,
 
------------------------,
 
Class: Footgear,
 
Defense: 50,
 
Weight: 60,
 
Level Requirement: 175,
 
Jobs: All classes,
 
Item ID: 22199
 
|howto=Dropped by monsters in Magma Dungeon 03.<br> }}
 
{{EpisodeGear|id2=22200|name2=Lava Leather Shoes[1]|effect=
 
Shoes of the inhabitants of Magma Dungeon.,
 
Seems that there's still some heat left.,
 
------------------------,
 
CRIT + 5,
 
 
 
If upgrade level is +7 or higher,
 
increase physical damage inflicted on All size enemies by 5%.,
 
 
 
If upgrade level is +9 or higher,
 
increase critical damage by 5%.,
 
------------------------,
 
Class: Footgear,
 
Defense: 40,
 
Weight: 50,
 
Level Requirement: 175,
 
Jobs: All classes,
 
Item ID: 22200
 
|howto=Dropped by monsters in Magma Dungeon 03.<br> }}
 
{{EpisodeGear|id2=22201|name2=Lava Leather Sandals[1]|effect=
 
Sandals of the inhabitants of Magma Dungeon.,
 
Seems that there's still some heat left.,
 
------------------------,
 
Increase Fire property magical damage by 3%.,
 
 
 
If upgrade level is +7 or higher,
 
MATK + 25,
 
 
 
If upgrade level is +9 or higher,
 
MATK + 15,
 
------------------------,
 
Class: Footgear,
 
Defense: 25,
 
Weight: 50,
 
Level Requirement: 175,
 
Jobs: All classes,
 
 
 
Item ID: 22201
 
|howto=Dropped by monsters in Magma Dungeon 03.<br> }}
 
{{EpisodeGear|id2=20935|name2=Lava Leather Manteau[1]|effect=
 
 
 
 
 
A manteau of the inhabitants of Magma Dungeon.,
 
Seems that there's still some heat left.,
 
------------------------,
 
HIT + 10,
 
 
 
If upgrade level is +7 or higher,
 
HIT + 5,
 
 
 
If upgrade level is +9 or higher,
 
HIT + 5,
 
 
 
If upgrade level is +11 or higher,
 
reduce after cast delay of skills by 3%.,
 
------------------------,
 
[+Lava Leather Boots],
 
HIT + 5,
 
------------------------,
 
Class: Garment,
 
Defense: 50,
 
Weight: 40,
 
Level Requirement: 175,
 
Jobs: All classes,
 
Item ID: 20935
 
|howto=Dropped by monsters in Magma Dungeon 03.<br> }}
 
{{EpisodeGear|id2=20936|name2=Lava Leather Muffler[1]|effect=
 
A muffler of the inhabitants of Magma Dungeon.,
 
Seems that there's still some heat left.,
 
------------------------,
 
CRIT + 5,
 
 
 
If upgrade level is +7 or higher,
 
CRIT + 5,
 
 
 
If upgrade level is +9 or higher,
 
increase critical damage by 5%.,
 
 
 
If upgrade level is +11 or higher,
 
increase physical damage inflicted on All enemies by 3%.,
 
------------------------,
 
[+Lava Leather Shoes],
 
Increase critical damage by 5%.,
 
------------------------,
 
Class: Garment,
 
Defense: 35,
 
Weight: 35,
 
Level Requirement: 175,
 
Jobs: All classes,
 
Item ID: 20936
 
|howto=Dropped by monsters in Magma Dungeon 03.<br> }}
 
{{EpisodeGear|id2=20937|name2=Lava Leather Hood[1]|effect=
 
 
 
 
 
A hood of the inhabitants of Magma Dungeon.,
 
Seems that there's still some heat left.,
 
------------------------,
 
Reduce variable casting time of skills by 10%.,
 
 
 
If upgrade level is +7 or higher,
 
reduce variable casting time of skills by 10%.,
 
 
 
If upgrade level is +9 or higher,
 
reduce variable casting time of skills by 10%.,
 
 
 
If upgrade level is +11 or higher,
 
reduce variable casting time of skills by 5%.,
 
------------------------,
 
[+Lava Leather Sandals],
 
reduce variable casting time of skills by 5%.,
 
------------------------,
 
Class: Garment,
 
Defense: 25,
 
Weight: 30,
 
Level Requirement: 175,
 
Jobs: All classes,
 
Item ID: 20937
 
|howto=Dropped by monsters in Magma Dungeon 03.<br> }}
 
|}
 
 
<br><br>
 
<br><br>
==== Lava Enchants ====
+
=== Einbroch Mine Equipment [Ein Dun 03] ===
All Lava items are dropped with 2 enchants.<br>
+
{{#lst:Fortessa|Einbroch Mine Shop}}
Enchant 1: DEF 50 ~ 150<br>
 
Enchant 2: DEF 20 ~ 50<br>
 
 
<br><br>
 
<br><br>
 
+
=== Abyss Lake Equipment [Abyss 04] ===
= Other =
+
{{#lst:Fortessa|Abyss Lake Shop}}
== Other Garments ==  
 
{| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%"
 
! style="background-color:#B6D4D9; width: 15%" | Image
 
! style="background-color:#B6D4D9;" | Name
 
! style="background-color:#B6D4D9;" | Effect
 
! style="background-color:#B6D4D9;" | How to obtain
 
|-
 
{{EpisodeGear|id2=2589|name2=Fallen Angel Wings[1]|effect=
 
A pair of black wings from a fallen angel struck by a heroic backpack  around Q2 .<br>
 
Class: Garment<br>
 
Defense: 18<br>
 
Weight: 20<br>
 
Requires Level: 1<br>
 
Usable By: All Jobs<br>
 
Luk + 2<br>
 
Atk + 1 for every 20 base Str.<br>
 
Matk + 1 for every 20 base Int.<br>
 
Mdef + 18<br>
 
Aspd + 1% for every 20 base Agi.<br>
 
Increases long-ranged damage on targets by 1% for every 20 base Dex.<br>
 
Increases critical damage on targets by 1% for every 20 base Luk.<br>
 
Reduces damage taken from Neutral property attacks by 1% for every 20 base Vit.<br>
 
<br>
 
|howto=Lucky 3 Slotmachine<br> }}
 
{{EpisodeGear|id2=2576|name2=Heroic Backpack[1]|effect=
 
A backpack befitting of any hero, it is rumored that it was used to bring great glory with a single throw around Q2.<br>
 
Enables Level 1 Greed.<br>
 
If upgrade level is +7 or higher,<br>
 
Atk + 20 if the users base Str is 90 or higher.<br>
 
Matk + 30 if the users base Int is 90 or higher.<br>
 
Aspd + 8% if the users base Agi is 90 or higher.<br>
 
Increases long-ranged damage on targets by 5% if the users base Dex is 90 or higher.<br>
 
Increases critical damage on targets by 10% if the users base Luk is 90 or higher.<br>
 
Reduces damage taken from Neutral property attacks by 5% if the users base Vit is 90 or higher.<br>
 
If upgrade level is +9 or higher,<br>
 
Additional Atk + 10 if the users base Str is 90 or higher.<br>
 
Additional Matk + 20 if the users base Int is 90 or higher.<br>
 
Aspd + 1 if the users base Agi is 90 or higher.<br>
 
Increases long-ranged damage on targets by an additional 5% if the users base Dex is 90 or higher.<br>
 
Increases critical damage on targets by an additional 5% if the users base Luk is 90 or higher.<br>
 
Reduces damage taken from Neutral property attacks by an additional 5% if the users base Vit is 90 or higher.<br>
 
Class: Garment<br>
 
Defense: 20<br>
 
Weight: 20<br>
 
Requires Level: 1<br>
 
Usable By: All Jobs<br>
 
|howto=@go office - 2nd floor<br> Monster Hunter Coins.<br> }}
 
{{EpisodeGear|id2=2573|name2=Archangel Wings [1]|effect=
 
A pair of white wings from an archangel.<br>
 
Class: Garment<br>
 
Defense: 18<br>
 
Weight: 20<br>
 
Requires Level: 1<br>
 
Usable By: All Jobs<br>
 
|howto=Instance: Society Raid<br> Boss: Decimus.<br> }}
 
|}
 
=== Other Enchanting ===
 
Archangel Wings can be enchanted in malangdo.<br>
 
Fallen Angel Wings can be enchanted at the top in Fortessa. NPC: Castielle<br>
 
 
<br><br>
 
<br><br>
  
== World Boss ==
+
== Level 185 Expansion ==
[[World Boss]]<br>
 
You will receive a box for being ranked.<br>
 
You can check your rank using @rank<br>
 
<br><br>
 
{| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%"
 
! style="background-color:#B6D4D9; width: 15%" | Image
 
! style="background-color:#B6D4D9;" | Name
 
! style="background-color:#B6D4D9;" | Effect
 
! style="background-color:#B6D4D9;" | How to obtain
 
|-
 
{{EpisodeGear|id2=40000|name2=Officer's Hat [1]|effect=
 
Drains 10 HP per 5 seconds.<br>
 
Atk + 5 and Matk + 5 per 2 refine rate.<br>
 
If refine rate is 7 or higher, Atk + 5%, Matk + 5%.<br>
 
If refine rate is 9 or higher, has a 5% chance to restore 5% of damage as HP when dealing physical damage, has a 1% chance to restore 3% of damage as SP when dealing physical damage.<br>
 
Has a 4% chance to recover 300 HP per second for 4 seconds when dealing magical damage.<br>
 
Has a 4% chance to recover 70 SP per second for 4 seconds when dealing magical damage.<br>
 
Class: Headgear<br>
 
Defense: 35<br>
 
Location: Upper<br>
 
Weight: 40<br>
 
Required Level: 1<br>
 
Usable Jobs: All<br>
 
<br>
 
|howto=World Boss Box<br>[[World Boss]]<br> }}
 
{{EpisodeGear|id2=19249|name2=Spell Circuit [1]|effect=
 
Matk + 20 per 2 refine rate.<br>
 
If refine rate is 7 or higher, reduces variable casting time by 10%.<br>
 
If refine rate is 9 or higher, increases neutral and shadow property magical damage by 10%.<br>
 
If refine rate is 11 or higher, increases water, wind, earth and fire property magical damage by 10%.<br>
 
Each refine rate above 10 will reduces fixed casting time by 0.1 second (up to 15).<br>
 
When equipped with Mental Stick, increases Psychic Wave damage by 5% per 2 refine rate of Mental Stick.<br>
 
When equipped with Kronos, increases Hell Inferno damage by 10% per 2 refine rate of Kronos.<br>
 
When equipped with Mikatsuki or Raksasa Dagger, reduces variable casting time as percent equal to refine rate of Mikatsuki or Raksasa Dagger.<br>
 
Every 2 refine rate of Mikatsuki or Raksasa Dagger increases Flaming Petals, Freezing Spear and Wind Blade damage by 5%.<br>
 
Class: Headgear<br>
 
Defense: 0<br>
 
Location: Upper<br>
 
Weight: 10<br>
 
Required Level: 1<br>
 
Usable Jobs: All<br>
 
<br>
 
|howto=World Boss Box<br>[[World Boss]]<br> }}
 
{{EpisodeGear|id2=19308|name2=Amistr Beret [1]|effect=
 
Atk + 10 and Matk + 10 per 2 refine rate.<br>
 
If refine rate is 7 or higher, reduces variable casting time by 10%.<br>
 
If refine rate is 9 or higher, increase neutral and holy property magic damage by 10%.<br>
 
If refine rate is 11 or higher, Matk + 3%, Atk + 5%.<br>
 
Each refine rate above 10 will reduces fixed casting time by 0.1 second (up to 15).<br>
 
When equipped with Holy Stick, Matk + 10 and increases Adoramus damage by 30% per 2 refine rate of Holy Stick.<br>
 
When equipped with Wondrous Foxtail Staff, increases neutral property magic damage by 5% per 2 refine rate of Wondrous Foxtail Staff.<br>
 
When equipped with Twin Edge of Naght Sieger [Blue], increases Cart Cannon damage by 10% per 2 refine rate of Twin Edge of Naght Sieger [Blue].<br>
 
Class: Headgear<br>
 
Defense: 15<br>
 
Location: Upper<br>
 
Weight: 20<br>
 
Required Level: 1<br>
 
Usable Jobs: All<br>
 
<br>
 
|howto=World Boss Box<br>[[World Boss]]<br> }}
 
{{EpisodeGear|id2=19263|name2=General Helm [1]|effect=
 
Atk + 15 per 2 refine rate.<br>
 
If refine rate is 7 or higher, reduces delay after attack by 10%.<br>
 
If refine rate is 9 or higher, Atk + 5%, ASPD + 1.<br>
 
If refine rate is 11 or higher, increases critical damage by 15%.<br>
 
Each refine rate above 10 will reduces fixed casting time by 0.1 second (up to 15).<br>
 
When equipped with Gungnir or Gungnir [2], increases Vanishing Point damage by 7% per 2 refine rate of Gungnir.<br>
 
When equipped with Zweihander or Zweihander [2], Atk + 20 per 2 refine rate of Zweihander.<br>
 
When equipped with Quadrille or Quadrille [2], increases Tiger Cannon damage by 7% per 2 refine rate of Quadrille.<br>
 
Class: Headgear<br>
 
Defense: 12<br>
 
Location: Upper<br>
 
Weight: 80<br>
 
Required Level: 1<br>
 
Usable Jobs: All<br>
 
<br>
 
|howto=World Boss Box<br>[[World Boss]]<br> }}
 
{{EpisodeGear|id2=19300|name2=Ruff Officer [1]|effect=
 
Atk + 15 per 2 refine rate.<br>
 
If refine rate is 7 or higher,Atk + 30.<br>
 
If refine rate is 9 or higher, Atk + 5%, ASPD + 1.<br>
 
If refine rate is 11 or higher, increases long range physical damage by 3% and critical damage by additional 3%.<br>
 
Each refine rate above 10 will reduces fixed casting time by 0.1 second (up to 15).<br>
 
When equipped with Tarnos Katar, Atk + 20 per 2 refine rate of weapon.<br>
 
When equipped with Dark Rose, increases Fire Dance damage by 6% per 2 refine rate of weapon.<br>
 
When equipped with Tornado Axe, increases Axe Tornado damage by 15% per 2 refine rate of weapon.<br>
 
Class: Headgear<br>
 
Defense: 35<br>
 
Location: Upper<br>
 
Weight: 40<br>
 
Required Level: 1<br>
 
Usable Jobs: All<br>
 
<br>
 
|howto=World Boss Box<br>[[World Boss]]<br> }}
 
{{EpisodeGear|id2=19296|name2=Fancy Feather Hat [1]|effect=
 
Atk + 15 per 2 refine rate.<br>
 
If refine rate is 7 or higher, increases long range physical damage by 7%.<br>
 
If refine rate is 9 or higher, Atk + 5%, ASPD + 1.<br>
 
If refine rate is 11 or higher, increases long ranged physical damage by additional 5%.<br>
 
Each refine rate above 10 will reduces fixed casting time by 0.1 second (up to 15).<br>
 
When equipped with Nidhoggur's Shadow Garb [1], increases Arrow Storm damage by 12% per 2 refine rate of garment.<br>
 
When equipped with Leather of Tendrilion [1], increases Severe Rainstorm damage by 7% per 2 refine rate of garment.<br>
 
When equipped with Ancient Cape [1], increases Triangle Shot damage by 15% per 2 refine rate of garment.<br>
 
Class: Headgear<br>
 
Defense: 0<br>
 
Location: Upper<br>
 
Weight: 0<br>
 
Required Level: 1<br>
 
Usable Jobs: All<br>
 
<br>
 
|howto=World Boss Box<br>[[World Boss]]<br> }}
 
{{EpisodeGear|id2=18522|name2=Evil Marching Hat [1]|effect=
 
A dark marching hat worn by members of an undead band from Niffleheim.<br>
 
Str +2. Attack +2% to all monsters.<br>
 
If refined to +7 or higher, Critical +10%.<br>
 
If refined to +9 or higher, the Attack and ranged attack damage increases by 5%.<br>
 
Class : Headgear<br>
 
Location: Upper<br>
 
Defense: 10<br>
 
Weight : 50<br>
 
Required Level : 1<br>
 
Jobs: All<br>
 
<br>
 
|howto=World Boss Box<br>[[World Boss]]<br> }}
 
{{EpisodeGear|id2=19364|name2=Engineer Cap [1]|effect=
 
Atk + 10 and Matk + 10 per 2 refine rate.<br>
 
If refine rate is 7 or higher, reduces damage taken from Formless races by 5%.<br>
 
If refine rate is 9 or higher, increases physical and magical damage against Formless race by 5%.<br>
 
If refine rate is 11 or higher, Atk + 5%, Matk + 5%.<br>
 
Each refine rate above 10, increases physical and magical damage against Formless race by 1% per refine rate (up to 15).<br>
 
Class : Headgear<br>
 
Location : Top<br>
 
Defense : 10<br>
 
Weight : 20<br>
 
Required Level : 1<br>
 
Usable Jobs : All<br>
 
<br>
 
|howto=World Boss Box<br>[[World Boss]]<br> }}
 
{{EpisodeGear|id2=18566|name2=Nut Donut in Mouth|effect=
 
Donuts nuts are added, since the height further! It is well suited to the hot tea.<br>
 
ATK +5, MATK +5.<br>
 
Class: Headgear<br>
 
Defense: 1 <br>
 
Location: Lower<br>
 
Weight: 0 <br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
<br>
 
|howto=World Boss Box<br>[[World Boss]]<br> }}
 
  
{{EpisodeGear|id2=18574|name2=Lord of Death's Helmet|effect=
+
=== Glast Heim - Abyss ===
The Helm of the Lord of Death.<br>
+
All items are dropped by monsters in Glast Heim Abyss.
--------------------<br>
 
MDEF +5.<br>
 
Increase Damage to Boss Type Monsters by 10%<br>
 
Take 5% more damage from Normal monsters and Players.<br>
 
--------------------<br>
 
For every upgrade level above +5, add 1% more damage to Boss monsters.<br>
 
--------------------<br>
 
[+Abysmal Knight Card]<br>
 
Increase Damage to Boss monsters by additional 5%.<br>
 
--------------------<br>
 
Class: Headgear<br>
 
Defense: 10<br>
 
Location: Upper, Middle<br>
 
Weight: 100<br>
 
Level Requirement: 70<br>
 
Jobs: All classes<br>
 
<br>
 
|howto=World Boss Box<br>[[World Boss]]<br> }}
 
  
{{EpisodeGear|id2=5022|name2=Hat of the Sun God|effect=
+
==== Enchants ====
Hat that is attached with the great wings with the emblem of sun.<br>
+
All items are dropped with enchants automatically.
Dont ask or wonder how its wearer could walk or move in this hat.<br>
 
--------------------<br>
 
STR +3, INT +2<br>
 
--------------------<br>
 
Class: Headgear<br>
 
Defense: 4<br>
 
Location: Upper, Middle<br>
 
Weight: 240<br>
 
Jobs: 2nd Classes<br>
 
<br>
 
|howto=World Boss Box<br>[[World Boss]]<br> }}
 
  
{{EpisodeGear|id2=5363|name2=Abysmal Knight Helm|effect=
+
1st Enchant
A helm worn by the Abysmal Knight.<br>
+
* ATK + 5~20
--------------------<br>
+
* HIT + 1-10
Increases resistance against Boss monsters by 10%.<br>
+
* Aspd % 1-10
--------------------<br>
+
* Increase physical damage against x property enemies by 5~15%
Reduces resistance against Normal monsters by 10%.<br>
+
2nd Enchant
--------------------<br>
+
* ASPD + 1
Class: Headgear<br>
+
* Increase physical damage against x race enemies by 5~15%
Defense: 9<br>
+
* Increase physical damage against x size enemies by 5~15%
Location: Upper<br>
 
Weight: 100<br>
 
Level Requirement: 70<br>
 
Jobs: Swordman, Merchant and Thief<br>
 
<br>
 
|howto=World Boss Box<br>[[World Boss]]<br> }}
 
  
{{EpisodeGear|id2=5289|name2=Vanilmirth Hat|effect=
+
=== Lava Equipment ===
A cold, soft hat that is shaped like a Vanilmirth.<br>
+
Can be obtained by defeating monsters in Magma Dungeon 03.
--------------------<br>
 
MDEF +5<br>
 
--------------------<br>
 
Has a certain chance of auto-casting a Level 1 Bolt skill with each melee attack.<br>
 
--------------------<br>
 
Unrefineable<br>
 
Indestructible<br>
 
--------------------<br>
 
Class: Headgear<br>
 
Defense: 0<br>
 
Location: Upper<br>
 
Weight: 100<br>
 
Level Requirement: 30<br>
 
Jobs: All classes <br>
 
<br>
 
|howto=World Boss Box<br>[[World Boss]]<br> }}
 
{{EpisodeGear|id2=18505|name2=Umbala Spirit|effect=
 
An accessory which is traditionally used in piercings by the Umbala tribespeople.<br>
 
MaxHP +1%.<br>
 
Increases the recovery rate of Meat by 25%.<br>
 
Has a chance of dropping Meat when defeating monsters.<br>
 
Class: Headgear<br>
 
Defense: 1<br>
 
Location: Lower<br>
 
Weight: 0<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
<br>
 
|howto=World Boss Box<br>[[World Boss]]<br> }}
 
{{EpisodeGear|id2=18600|name2=Cat Ear Beret|effect=
 
A cute beret with cat ears! Cats dont normally wear hats but if they did they would wear this one.<br>
 
ATK +5%<br>
 
Refine Level +6:<br>
 
Every refine level increase resistance and physical damage inflicted on Demihuman monsters by 1%.<br>
 
Class: Headgear<br>
 
Defense: 5<br>
 
Location: Upper<br>
 
Weight: 30<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
<br>
 
|howto=World Boss Box<br>[[World Boss]]<br> }}
 
{{EpisodeGear|id2=18572|name2=Korean Judge Hat|effect=
 
Hat of famous judge.<br>
 
Reduce variable cast time by 6%<br>
 
Increase attack speed (reduce after attack delay by 6%)<br>
 
Refined to +7: Reduce 2% damage from Demihuman race monster<br>
 
MDEF +2<br>
 
[Swordman,Merchant,Thief,Monk,Taekwon]<br>
 
Every 2 refine, increase 1% ATK<br>
 
<br>
 
[Mage,Acolyte,Soul Linker,Ninja]<br>
 
Every 2 refine, increase 1% MATK<br>
 
<br>
 
[Archer,Gunslinger]<br>
 
Every 1 refine, increase 1% ranged attack<br>
 
Class: Headgear<br>
 
Defense: 2<br>
 
Location: Upper<br>
 
Weight: 30<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
<br>
 
|howto=World Boss Box<br>[[World Boss]]<br> }}
 
{{EpisodeGear|id2=18526|name2=Candy Cane in Mouth|effect=
 
Lollipop with mysterious power.<br>
 
ATK +5, MATK +5, ASPD +1, fixed casting -20%, +5% heal amount.<br>
 
Class: Headgear<br>
 
Defense: 0<br>
 
Location: Lower000000<br>
 
Weight: 0<br>
 
Jobs: All classes<br>
 
<br>
 
|howto=World Boss Box<br>[[World Boss]]<br> }}
 
{{EpisodeGear|id2=18755|name2=Feather Beret[1]|effect=
 
A premium-grade hat that offers a great fit. The feather decoration nicely complements the sky blue color.<br>
 
MDEF +1.<br>
 
Reduces damage taken from Demihuman monsters by 10%.<br>
 
Class: Headgear<br>
 
Defense: 1<br>
 
Location: Upper<br>
 
Weight: 60<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
<br>
 
|howto=World Boss Box<br>[[World Boss]]<br> }}
 
{{EpisodeGear|id2=18536|name2=Foxtail|effect=
 
A Wanderer style item<br>
 
MATK +10, all fixed casting reduce 0.1 sec<br>
 
Class: Headgear<br>
 
Defense: 0<br>
 
Location: Lower<br>
 
Weight: 10<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
<br>
 
|howto=World Boss Box<br>[[World Boss]]<br> }}
 
|}
 
<br><br>
 
 
 
== Instance Points ==
 
{{:Instance Points Shop}}
 
 
 
==== Temporal Armor & Garment Enchants ====
 
Temporal Armors can be enchanted using Lapine Boxes. Information can be found [[Lapine_Enchanting#Gemstone_of_Time |here]]<br>
 
Temporal Garments can be enchanted using Lapine Boxes. Information can be found [[Lapine_Enchanting#Unsealed_Time_Key | here]]<br>
 
<br><br>
 
 
 
== Fortessa Dungeon ==
 
=== Fortessa Dungeon drops - Other ===
 
All items are dropped by monsters in Fortessa Dungeon.<br>
 
<br>
 
{| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%"
 
! style="background-color:#B6D4D9; width: 15%" | Image
 
! style="background-color:#B6D4D9;" | Name
 
! style="background-color:#B6D4D9;" | Effect
 
! style="background-color:#B6D4D9;" | How to obtain
 
|-
 
 
 
{{EpisodeGear|id2=19241|name2=Magical Booster[1]|effect=
 
A tool that amplifies your ability to control your brain waves.<br>
 
------------------------<br>
 
Can be enchanted using Booster Amplifier. However, too much enchanting can turn it unresponsive!<br>
 
------------------------<br>
 
Class: Headgear<br>
 
Defense: 10<br>
 
Location: Middle<br>
 
Weight: 30<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
Item ID: 19241<br>
 
|howto=Dropped by monsters in Fortessa Dungeon.<br> }}
 
{{EpisodeGear|id2=19245|name2=Crimson Booster[1]|effect=
 
A tool that amplifies your ability to control your brain waves. It underwent too many tinkering that it became unresponsive.<br>
 
------------------------<br>
 
Can no longer be enchanted using Booster Amplifier.<br>
 
------------------------<br>
 
Class: Headgear<br>
 
Defense: 10<br>
 
Location: Middle<br>
 
Weight: 30<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
Item ID: 19245<br>
 
|howto=Evolved from Magical Booster.<br> }}
 
{{EpisodeGear|id2=20940|name2=Violet Halo[1]|effect=
 
Blinking purple wings that floats behind you.<br>
 
The actual item seems to be a small hologram projector.<br>
 
------------------------<br>
 
MATK + 20<br>
 
Increases long ranged physical damage by 3%.<br>
 
Increases critical damage by 3%.<br>
 
MATK + 20 per 3 upgrade levels.<br>
 
Increases long ranged physical damage by 3% per 3 upgrade levels.<br>
 
Increases critical damage by 3% per 3 upgrade levels.<br>
 
------------------------<br>
 
If upgrade level is +11 or higher, <br>
 
Reduce after cast delay of skills by 4%.<br>
 
------------------------<br>
 
[+Magical Booster]<br>
 
Reduce variable casting time of skills by 30%.<br>
 
------------------------<br>
 
[+Crimson Booster]<br>
 
Increase long ranged physical damage by 14%<br>
 
------------------------<br>
 
[+Sigrun's Wing]<br>
 
Increase critical damage by 14%.<br>
 
------------------------<br>
 
[+Dark Blinder]<br>
 
Reduce after cast delay of skills by 6%.<br>
 
------------------------<br>
 
Class: Garment<br>
 
Defense: 0<br>
 
Weight: 10<br>
 
Level Requirement: 1<br>
 
Item ID: 20940<br>
 
|howto=Dropped by monsters in Fortessa Dungeon.<br> }}
 
|}
 
 
 
=== Ancient Hero Equipment ===
 
{| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%"
 
! style="background-color:#B6D4D9; width: 15%" | Image
 
! style="background-color:#B6D4D9;" | Name
 
! style="background-color:#B6D4D9;" | Effect
 
! style="background-color:#B6D4D9;" | How to obtain
 
|-
 
{{EpisodeGear|id2=22171|name2=Ancient Hero Boots [1]|effect=
 
MaxHP + 500, MaxSP + 50.<br>
 
MaxHP + 2% and MaxSP + 1% per 3 refine rate.<br>
 
If refine rate is 9 or higher, reduces fixed casting time by 0.3 second.<br>
 
If refine rate is 12 or higher, reduces fixed casting time by additional 0.2 second.<br>
 
If refine rate is 14 or higher, reduces delay after skill by 5%.<br>
 
Class : Shoes<br>
 
Defense : 15<br>
 
Weight : 60<br>
 
Required Level : 100<br>
 
Usable Jobs : All
 
|howto=Dropped by monsters in [[Fortessa Dungeon]]<br> }}
 
{{EpisodeGear|id2=18170|name2=Narcissus Bow [2]|effect=
 
Atk + 10 per 2 refine rate.<br>
 
Increases long ranged physical damage by 4% per 3 refine rate.<br>
 
If refine rate is 9 or higher, increases Severe Rainstorm damage by 10%.<br>
 
If refine rate is 11 or higher, reduces cooldown of Severe Rainstorm by 2 seconds.<br>
 
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Dex + 20 and increases bow damage by 15% for 7 seconds.<br>
 
Class: Bow<br>
 
Attack: 180<br>
 
Weight: 100<br>
 
Weapon Level: 4<br>
 
Required Level: 100<br>
 
Usable Jobs: Archer third classes, Shadow Chaser
 
|howto=Dropped by monsters in [[Fortessa Dungeon]]<br> }}
 
{{EpisodeGear|id2=28130|name2=Avenger [2]|effect=
 
Atk + 10 per 2 refine rate.<br>
 
Increases Axe Tornado damage by 10% per 3 refine rate.<br>
 
If refine rate is 9 or higher, increases Axe Boomerang damage by 40%.<br>
 
If refine rate is 11 or higher, increases physical damage against all size monsters by 15%.<br>
 
When equipped with Ancient Hero Boots, when dealing physical or magical damage, has a chance to gain Str + 20 and Atk + 15% for 7 seconds.<br>
 
Class: Two-handed Axe<br>
 
Attack: 270<br>
 
Weight: 600<br>
 
Weapon Level: 4<br>
 
Required Level: 100<br>
 
Usable Jobs: Mechanic
 
|howto=Dropped by monsters in [[Fortessa Dungeon]]<br> }}
 
{{EpisodeGear|id2=28744|name2=Madogum [2]|effect=
 
Matk + 150<br>
 
Matk + 10 per 2 refine rate.<br>
 
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.<br>
 
If refine rate is 9 or higher, increases all properties magical damage by 10%.<br>
 
If refine rate is 11 or higher, when dealing melee physical damage, has a chance to auto-cast Psychic Wave lv.3.<br>
 
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Int + 20 and Matk + 15% for 7 seconds.<br>
 
Class: Dagger<br>
 
Attack: 150<br>
 
Weight: 80<br>
 
Weapon Level: 4<br>
 
Required Level: 100<br>
 
Usable Jobs: Shadow Chaser
 
|howto=Dropped by monsters in [[Fortessa Dungeon]]<br> }}
 
{{EpisodeGear|id2=1847|name2=Iron Nail [2]|effect=
 
Atk + 10 per 2 refine rate.<br>
 
Increases long ranged physical damage by 4% per 3 refine rate.<br>
 
If refine rate is 9 or higher, increases Rampage Blast damage by 5%.<br>
 
If refine rate is 11 or higher, reduces cooldown of Rampage Blast by 1 second.<br>
 
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Str + 2 and Atk + 15% for 7 seconds.<br>
 
Class : Knuckle<br>
 
Attack : 180<br>
 
Weight : 80<br>
 
Weapon Level : 4<br>
 
Required Level : 100<br>
 
Usable Jobs : Sura
 
|howto=Dropped by monsters in [[Fortessa Dungeon]]<br> }}
 
{{EpisodeGear|id2=18164|name2=Royal Bow [2]|effect=
 
Atk + 10 per 2 refine rate.<br>
 
Increases Arrow Storm damage by 12% per 3 refine rate.<br>
 
If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).<br>
 
If refine rate is 11 or higher, increases long ranged physical damage by 5%.<br>
 
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Dex + 20 and increases bow damage by 20% for 7 seconds.<br>
 
Class : Bow<br>
 
Attack : 180<br>
 
Weight : 100<br>
 
Weapon Level : 4<br>
 
Required Level : 100<br>
 
Usable Jobs : Ranger, Shadow Chaser
 
|howto=Dropped by monsters in [[Fortessa Dungeon]]<br> }}
 
{{EpisodeGear|id2=26118|name2=Shadow Staff [2]|effect=
 
Matk + 155<br>
 
Matk + 10 per 2 refine rate.<br>
 
Increases Earth Grave damage by 12% per 3 refine rate.<br>
 
If refine rate is 9 or higher, reduces variable casting time by 10%.<br>
 
If refine rate is 11 or higher, reduces cooldown of Psychic Wave by 1 second.<br>
 
When equipped with Ancient Hero Boots, when dealing magical damage, has a chance to gain Int + 20 and Matk + 15% for 7 seconds.<br>
 
Class : One-handed Staff<br>
 
Attack : 40<br>
 
Weight : 50<br>
 
Weapon Level : 4<br>
 
Required Level : 100<br>
 
Usable Jobs : Sorcerer
 
|howto=Dropped by monsters in [[Fortessa Dungeon]]<br> }}
 
{{EpisodeGear|id2=2048|name2=Aeon Staff [2]|effect=
 
Matk + 200<br>
 
Can't be destroyed.<br>
 
Matk + 10 per 2 refine rate.<br>
 
Increases Earth Strain damage by 12% per 3 refine rate.<br>
 
If refine rate is 9 or higher, reduces variable casting time by 10%.<br>
 
If refine rate is 11 or higher, reduces cooldown of Earth Strain by 1 second.<br>
 
When equipped with Ancient Hero Boots, when dealing magical damage, has a 3% chance to gain Int + 20 and Matk + 15% for 7 seconds.<br>
 
Class : Two-handed Staff<br>
 
Attack : 100<br>
 
Weight : 80<br>
 
Weapon Level : 4<br>
 
Required Level : 100<br>
 
Usable Jobs : Warlock
 
|howto=Dropped by monsters in [[Fortessa Dungeon]]<br> }}
 
{{EpisodeGear|id2=13485|name2=Red Lotus Sword [2]|effect=
 
Atk + 10 per 2 refine rate.<br>
 
Increases long ranged physical damage by 4% per 3 refine rate.<br>
 
If refine rate is 9 or higher, reduces SP consumption of Cart Cannon by 10%.<br>
 
If refine rate is 11 or higher, increase Cart Cannon damage by 15%.<br>
 
When equipped with Ancient Hero Boots, when dealing physical damage, has a 3% chance to gain Dex + 20 and increases long ranged physical damage by 20% for 7 seconds .<br>
 
Class : Sword<br>
 
Attack : 180<br>
 
Weight : 80<br>
 
Weapon Level : 4<br>
 
Required Level : 100<br>
 
Usable Jobs : Genetic
 
|howto=Dropped by monsters in [[Fortessa Dungeon]]<br> }}
 
{{EpisodeGear|id2=21038|name2=Oriental Sword [2]|effect=
 
Atk + 10 per 2 refine rate.<br>
 
Increases Sonic Wave damage by 10% per 3 refine rate.<br>
 
If refine rate is 9 or higher, when dealing melee physical damage, has a chance to auto-cast Sonic Wave level 2 (If user has higher level, that level will be cast instead).<br>
 
If refine rate is 11 or higher, the weapon can't be destroyed.<br>
 
When equipped with Ancient Hero Boots, when dealing physical damage, has a 3% chance to gain Str + 20 and Atk + 15% for 7 seconds.<br>
 
Class : Two-handed Sword<br>
 
Attack : 180<br>
 
Weight : 100<br>
 
Weapon Level : 4<br>
 
Required Level : 100<br>
 
Usable Jobs : Rune Knight
 
|howto=Dropped by monsters in [[Fortessa Dungeon]]<br> }}
 
{{EpisodeGear|id2=28039|name2=Shiver Katar [2]|effect=
 
Atk + 10 per 2 refine rate.<br>
 
Increases critical damage by 4% per 3 refine rate.<br>
 
If refine rate is 7 or higher, increases physical damage against demihuman and brute race monsters by 15%.<br>
 
If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).<br>
 
If refine rate is 11 or higher, increases physical damage against demihuman and brute race monsters by additional 20%.<br>
 
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Luk + 20 and increases critical damage by 15% for 7 seconds.<br>
 
Class : Katar<br>
 
Attack : 185<br>
 
Weight : 120<br>
 
Weapon Level : 4<br>
 
Required Level : 100<br>
 
Usable Jobs : Guillotine Cross
 
|howto=Dropped by monsters in [[Fortessa Dungeon]]<br> }}
 
{{EpisodeGear|id2=28630|name2=Exorcist's Bible [2]|effect=
 
Matk + 160<br>
 
Matk + 10 per 2 refine rate.<br>
 
Increases damage&nbsp; of Duple Light by 25% per 3 refine rate.<br>
 
If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).<br>
 
If refine rate is 11 or higher, increases damage of Duple Light by additional 30%.<br>
 
When equipped with Ancient Hero Boots, when dealing magical damage, has a chance to gain Int + 20 and Matk + 15% for 7 seconds.<br>
 
Class : Book<br>
 
Attack : 165<br>
 
Weight : 50<br>
 
Weapon Level : 4<br>
 
Required Level : 100<br>
 
Usable Jobs : Archbishop
 
|howto=Dropped by monsters in [[Fortessa Dungeon]]<br> }}
 
{{EpisodeGear|id2=32018|name2=Aquatic Spear [2]|effect=
 
Atk + 10 per 2 refine rate.<br>
 
Increases long ranged physical damage by 4% per 3 refine rate.<br>
 
If refine rate is 7 or higher, increases damage of Cannon Spear and Vanishing Point by 15%.<br>
 
If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).<br>
 
If refine rate is 11 or higher, increases damage of Cannon Spear and Vanishing Point by additional 20%.<br>
 
When equipped with Ancient Hero Boots, when dealing physical damage, has a 3% chance to gain Str + 20 and Atk + 15% for 7 seconds.<br>
 
Class : Spear<br>
 
Attack : 180<br>
 
Weight : 120<br>
 
Weapon Level : 4<br>
 
Required Level : 100<br>
 
Usable Jobs : Royal Guard
 
|howto=Dropped by monsters in [[Fortessa Dungeon]]<br> }}
 
{{EpisodeGear|id2=28631|name2=One Sky One Sun [2]|effect=
 
Atk + 10 per 2 refine rate.<br>
 
MaxSP + 2% per 3 refine rate.<br>
 
If refine rate is 7 or higher, increases damage of Prominence Kick by 15%.<br>
 
If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).<br>
 
If refine rate is 11 or higher, increases damage of Solar Explosion by 20%.<br>
 
When equipped with Ancient Hero Boots, when dealing physical damage, has a 3% chance to gain Str + 20 and Atk + 15% for 7 seconds.<br>
 
Class : Book<br>
 
Attack : 160<br>
 
Weight : 90<br>
 
Weapon Level : 4<br>
 
Required Level : 100<br>
 
Usable Jobs : Star Emperor
 
|howto=Dropped by monsters in [[Fortessa Dungeon]]<br> }}
 
{{EpisodeGear|id2=26154|name2=Spirit Pendulum [2]|effect=
 
Matk + 160<br>
 
Matk + 10 per 2 refine rate.<br>
 
MaxSP + 2% per 3 refine rate.<br>
 
If refine rate is 7 or higher, increases damage of Espa by 15%.<br>
 
If refine rate is 9 or higher, reduces variable casting time by 10%.<br>
 
If refine rate is 11 or higher, increases damage of Eswhoo by 20%.<br>
 
When equipped with Ancient Hero Boots, when dealing magical damage, has a chance to gain Int + 20 and Matk + 15% for 7 seconds.<br>
 
Class : One-handed Staff<br>
 
Attack : 70<br>
 
Weight : 110<br>
 
Weapon Level : 4<br>
 
Required Level : 100<br>
 
Usable Jobs : Soul Reaper
 
|howto=Dropped by monsters in [[Fortessa Dungeon]]<br> }}
 
{{EpisodeGear|id2=26155|name2=Meowmeow Foxtail [2]|effect=
 
Matk + 300<br>
 
Atk/Matk + 10 per 2 refine rate.<br>
 
Atk/Matk + 2% per 3 refine rate.<br>
 
If refine rate is 7 or higher, increases damage of Lunatic Carrot Beat and Silvervine Stem Spear by 15%.<br>
 
If refine rate is 9 or higher, reduces variable casting time by 10% and increases attack speed (reduces delay after attack by 10%).<br>
 
If refine rate is 11 or higher, increases damage of Picky Peck and Catnip Meteor by 15%.<br>
 
When equipped with Ancient Hero Boots, when dealing physical or magical damage, has a chance to gain Luk + 20 and Atk/Matk + 15% for 7 seconds.<br>
 
Class : One-handed Staff<br>
 
Attack : 300<br>
 
Weight : 110<br>
 
Weapon Level : 4<br>
 
Required Level : 100<br>
 
Usable Jobs : Summoner
 
|howto=Dropped by monsters in [[Fortessa Dungeon]]<br> }}
 
{{EpisodeGear|id2=32302|name2=Crimson Rose [2]|effect=
 
Atk + 10 per 2 refine rate.<br>
 
Increases attack speed (reduces delay after attack by 3%) per 3 refine rate.<br>
 
If refine rate is 7 or higher, ASPD + 1, Atk + 5%.<br>
 
If refine rate is 9 or higher, increases critical damage by 20%.<br>
 
If refine rate is 11 or higher, Cri + 20 and increases long ranged physical damage by 15% for 60 seconds when using Heat Barrel.<br>
 
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Dex + 20 and increases long ranged physical damage by 10% for 7 seconds.<br>
 
Class : Pistol<br>
 
Attack : 150<br>
 
Weight : 70<br>
 
Weapon Level : 4<br>
 
Required Level : 100<br>
 
Usable Jobs : Rebellion
 
|howto=Dropped by monsters in [[Fortessa Dungeon]]<br> }}
 
{{EpisodeGear|id2=28255|name2=Master Soul Rifle [2]|effect=
 
Matk + 210<br>
 
Matk + 10 per 3 refine rate.<br>
 
Increases attack speed (reduces delay after attack by 3%) per 3 refine rate.<br>
 
If refine rate is 7 or higher, ASPD + 1, Matk + 5%.<br>
 
If refine rate is 9 or higher, has a chance to auto cast Soul Strike level 10 when dealing long ranged physical damage.<br>
 
If refine rate is 11 or higher, increases a chance to auto cast Soul Strike, has a chance to auto cast Soul Expansion level 3 when dealing long ranged physical damage.<br>
 
When equipped with Ancient Hero Boots, when dealing magical damage, has a chance to gain Int + 20 and increases ghost property magical damage by 10% for 7 seconds.<br>
 
Class : Rifle<br>
 
Attack : 150<br>
 
Weight : 100<br>
 
Weapon Level : 4<br>
 
Required Level : 100<br>
 
Usable Jobs : Rebellion
 
|howto=Dropped by monsters in [[Fortessa Dungeon]]<br> }}
 
{{EpisodeGear|id2=28256|name2=Demon Slayer Shot [2]|effect=
 
Splash attack.<br>
 
Increases long ranged physical damage by 3% per 2 refine rate.<br>
 
MaxSP + 2% per 3 refine rate.<br>
 
If refine rate is 7 or higher, increases physical damage againt boss monsters by 10%.<br>
 
If refine rate is 9 or higher, Atk + 50 and increases long ranged physical damage by 10% for 90 seconds when using Platinum Altar.<br>
 
If refine rate is 11 or higher, increases physical damage against undead and demon race monsters by 15%.<br>
 
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Dex + 20 and increases long ranged physical damage by 10% for 7 seconds.<br>
 
Class : Shotgun<br>
 
Attack : 275<br>
 
Weight : 140<br>
 
Weapon Level : 4<br>
 
Required Level : 100<br>
 
Usable Jobs : Rebellion
 
|howto=Dropped by monsters in [[Fortessa Dungeon]]<br> }}
 
{{EpisodeGear|id2=28257|name2=Golden Lord Launcher [2]|effect=
 
Increases long ranged physical damage by 3% per 2 refine rate.<br>
 
Atk + 15 per 3 refine rate.<br>
 
If refine rate is 7 or higher, increases damage of Dragon Tail by 15%.<br>
 
If refine rate is 9 or higher, reduces cooldown of Dragon Tail by 1 second.<br>
 
If refine rate is 11 or higher, increases damage of Dragon Tail by additonal 15%.<br>
 
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Dex + 20 and increases long ranged physical damage by 10% for 7 seconds.<br>
 
Class : Grenade Launcher<br>
 
Attack : 320<br>
 
Weight : 210<br>
 
Weapon Level : 4<br>
 
Required Level : 100<br>
 
Usable Jobs : Rebellion
 
|howto=Dropped by monsters in [[Fortessa Dungeon]]<br> }}
 
{{EpisodeGear|id2=28258|name2=The Black [2]|effect=
 
Atk + 10 per 2 refine rate.<br>
 
Increases long ranged physical damage by 2% per 3 refine rate.<br>
 
If refine rate is 7 or higher, increases damage of Round Trip by 15%, increases SP consumption of Round Trip by 10%.<br>
 
If refine rate is 9 or higher, Atk + 50 and increases long ranged physical damage by 10% for 90 seconds when using Platinum Altar.<br>
 
If refine rate is 11 or higher, increases damage of Round Trip by additional 15%<br>
 
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Dex + 20 and increases long ranged physical damage by 10% for 7 seconds.<br>
 
Class : Gatling Gun<br>
 
Attack : 205<br>
 
Weight : 270<br>
 
Weapon Level : 4<br>
 
Required Level : 100<br>
 
Usable Jobs : Rebellion
 
|howto=Dropped by monsters in [[Fortessa Dungeon]]<br> }}
 
{{EpisodeGear|id2=13345|name2=Huuma Shuriken Clearness [2]|effect=
 
Atk + 10 per 2 refine rate.<br>
 
Increases long ranged physical damage by 2% per 3 refine rate.<br>
 
If refine rate is 7 or higher, increases damage of Swirling Petal by 30%.<br>
 
If refine rate is 9 or higher, reduces cooldown of Swirling Petal by 1 second.<br>
 
If refine rate is 11 or higher, increases physical damage against fire and shadow property enemies by 15%, increases physical damage against undead and demon race enemies by 30%.<br>
 
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Str + 20 and increases long ranged physical damage by 10% for 7 seconds.<br>
 
Class : Huuma Shuriken<br>
 
Attack : 230<br>
 
Weight : 130<br>
 
Weapon Level : 4<br>
 
Required Level : 100<br>
 
Usable Jobs : Ninja classes
 
|howto=Dropped by monsters in [[Fortessa Dungeon]]<br> }}
 
{{EpisodeGear|id2=28763|name2=Surudoi Kaze [2]|effect=
 
When equipped with Kiri no Tsuyu and Ancient Hero Boots, when dealing physical damage, has a chance to gain Str + 20 and Atk + 10% for 7 seconds.<br>
 
Class : Dagger<br>
 
Attack : 150<br>
 
Weight : 100<br>
 
Weapon Level : 4<br>
 
Required Level : 100<br>
 
Usable Jobs : Ninja classes
 
|howto=Dropped by monsters in [[Fortessa Dungeon]]<br> }}
 
{{EpisodeGear|id2=28764|name2=Kiri no Tsuyu [2]|effect=
 
When equipped with Surudoi Kaze,<br>
 
Atk + 10 per 3 of the sum of refine rate.<br>
 
Atk + 2% per 5 of the sum of refine rate.<br>
 
If the sum of refine rate is 14 or higher, increases damage of Cross Slash by 25%.<br>
 
If the sum of refine rate is 16 or higher, reduces cooldown of Cross Slash by 2 seconds.<br>
 
If the sum of refine rate is 18 or higher, enables to use Distorted Cresent which has the same skill level as Shadow Trampling user learned, enables to use Shadow Trampling which has the same skill level as Distorted Cresent user learned.<br>
 
If the sum of refine rate is 20 or higher, increases damage of Cross Slash by additional 25%.<br>
 
Class : Dagger<br>
 
Attack : 150<br>
 
Weight : 100<br>
 
Weapon Level : 4<br>
 
Required Level : 100<br>
 
Usable Jobs : Ninja classes
 
|howto=Dropped by monsters in [[Fortessa Dungeon]]<br> }}
 
{{EpisodeGear|id2=40001|name2=Light Blade [2]|effect=
 
Matk + 170<br>
 
Matk + 10 per 2 refine rate.<br>
 
Increases Gloria Domini and Genesis Ray damage by 5% per 3 refine rate.<br>
 
If refine rate is 9 or higher, reduces variable casting time by 10%.<br>
 
If refine rate is 11 or higher, increases holy property magical damage by 15%.<br>
 
When equipped with Ancient Hero Boots, when dealing magical damage, has a chance to gain Int + 20 and Matk + 15% for 7 seconds.<br>
 
Class: Sword<br>
 
Attack: 130<br>
 
Weight: 100<br>
 
Weapon Level: 4<br>
 
Required Level: 100<br>
 
Usable Jobs: Royal Guard
 
|howto=Dropped by monsters in [[Fortessa Dungeon]]<br> }}
 
{{EpisodeGear|id2=40002|name2=Slate Sword [2]|effect=
 
Atk + 10 per 2 refine rate.<br>
 
Increases Cart Tornado damage by 10% per 3 refine rate.<br>
 
If refine rate is 9 or higher, increases Cart Tornado damage by additional 20%.<br>
 
If refine rate is 11 or higher, reduces delay after skill by 10%.<br>
 
When equipped with Ancient Hero Boots, when dealing physical or magical damage, has a chance to gain Str + 20 and Atk + 15% for 7 seconds.<br>
 
Class: Sword<br>
 
Attack: 190<br>
 
Weight: 100<br>
 
Weapon Level: 4<br>
 
Required Level: 100<br>
 
Usable Jobs: Genetic
 
|howto=Dropped by monsters in [[Fortessa Dungeon]]<br> }}
 
{{EpisodeGear|id2=40003|name2=Trumpet Shell [2]|effect=
 
Matk + 190<br>
 
Matk + 10 per 2 refine rate.<br>
 
Increases increases neutral property magical damage damage by 4% per 3 refine rate.<br>
 
If refine rate is 9 or higher, increases Reverberation and Metallic Sound damage by 10%.<br>
 
If refine rate is 11 or higher, reduces fixed casting time of Reverberation by 0.5 seconds.<br>
 
When equipped with Ancient Hero Boots, when dealing physical or magical damage, has a chance to gain Int + 20 and Matk + 15% for 7 seconds.<br>
 
Class: Musical Instrument<br>
 
Attack: 160<br>
 
Weight: 70<br>
 
Weapon Level: 4<br>
 
Required Level: 100<br>
 
Usable Jobs: Minstrel
 
|howto=Dropped by monsters in [[Fortessa Dungeon]]<br> }}
 
{{EpisodeGear|id2=40004|name2=Barbed Wire Whip [2]|effect=
 
Matk + 190<br>
 
Matk + 10 per 2 refine rate.<br>
 
Increases increases neutral property magical damage damage by 4% per 3 refine rate.<br>
 
If refine rate is 9 or higher, increases Reverberation and Metallic Sound damage by 10%.<br>
 
If refine rate is 11 or higher, reduces fixed casting time of Reverberation by 0.5 seconds.<br>
 
When equipped with Ancient Hero Boots, when dealing physical or magical damage, has a chance to gain Int + 20 and Matk + 15% for 7 seconds.<br>
 
Class: Whip<br>
 
Attack: 160<br>
 
Weight: 70<br>
 
Weapon Level: 4<br>
 
Required Level: 100<br>
 
Usable Jobs: Wanderer
 
|howto=Dropped by monsters in [[Fortessa Dungeon]]<br> }}
 
{{EpisodeGear|id2=40005|name2=Meteor Striker [2]|effect=
 
Atk + 10 per 2 refine rate.<br>
 
Increases Vulcan Arm damage by 10% per 3 refine rate.<br>
 
If refine rate is 9 or higher, increases Vulcan Arm and Arm Cannon damage by additional 10%.<br>
 
If refine rate is 11 or higher, reduces variable casting time by 10%.<br>
 
When equipped with Ancient Hero Boots, when dealing physical or magical damage, has a chance to gain Str + 20 and Atk + 15% for 7 seconds.<br>
 
Class: Mace<br>
 
Attack: 300<br>
 
Weight: 300<br>
 
Weapon Level: 4<br>
 
Required Level: 100<br>
 
Usable Jobs: Mechanic
 
|howto=Dropped by monsters in [[Fortessa Dungeon]]<br> }}
 
{{EpisodeGear|id2=40006|name2=Dragonic Slayer [2]|effect=
 
MaxHP/MaxSP + 3% per 2 refine rate.<br>
 
Increases Dragon Breath and Dragon Breath - Water damage by 5% per 3 refine rate.<br>
 
If refine rate is 9 or higher, reduces delay after skill by 10%.<br>
 
If refine rate is 11 or higher, increases long ranged physical damage by 10%.<br>
 
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Vit + 20 and increases long ranged physical damage by 10% for 7 seconds.<br>
 
Class : Two-handed Sword<br>
 
Attack : 180<br>
 
Weight : 100<br>
 
Weapon Level : 4<br>
 
Required Level : 100<br>
 
Usable Jobs : Rune Knight
 
|howto=Dropped by monsters in [[Fortessa Dungeon]]<br> }}
 
{{EpisodeGear|id2=40007|name2=Fatalist [2]|effect=
 
Atk + 10 per 2 refine rate.<br>
 
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.<br>
 
If refine rate is 9 or higher, increases Fatal Menace damage by 20%.<br>
 
If refine rate is 11 or higher, reduces delay aft<span></span>er skill by 7%.<br>
 
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Str + 20 and Atk + 15% for 7 seconds.<br>
 
Class : Dagger<br>
 
Attack : 165<br>
 
Weight : 90<br>
 
Weapon Level : 4<br>
 
Required Level : 100<br>
 
Usable Jobs : Shadow Chaser
 
|howto=Dropped by monsters in [[Fortessa Dungeon]]<br> }}
 
{{EpisodeGear|id2=40008|name2=Ray Knuckle [2]|effect=
 
Atk + 10 per 2 refine rate.<br>
 
Increases Tiger Cannon damage by 4% per 3 refine rate.<br>
 
If refine rate is 9 or higher, increases Tiger Cannon damage by additional 15%.<br>
 
If refine rate is 11 or higher, reduces cooldown of Tiger Cannon by 1 second.<br>
 
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Str + 20 and Atk + 15% for 7 seconds.<br>
 
Class : Knuckle<br>
 
Attack : 185<br>
 
Weight : 70<br>
 
Weapon Level : 4<br>
 
Required Level : 100<br>
 
Usable Jobs : Sura
 
|howto=Dropped by monsters in [[Fortessa Dungeon]]<br> }}
 
{{EpisodeGear|id2=40009|name2=Saint Scepter [2]|effect=
 
Can't be destroyed.<br>
 
Matk + 165, Matk + 3%.<br>
 
Increases holy property magical damage by 1% per 2 refine rate.<br>
 
Increases Adoramus damage by 5% per 3 refine rate.<br>
 
If refine rate is 9 or higher, reduces variable casting time by 10%.<br>
 
If refine rate is 11 or higher, increases holy property magical damage by additional 10%<br>
 
When equipped with Ancient Hero Boots, when dealing magical damage, has a chance to gain Int + 20 and Matk + 15% for 7 seconds.<br>
 
Class: Mace<span></span><br>
 
Attack: 170<br>
 
Weight: 80<br>
 
Weapon Level: 4<br>
 
Required Level: 100<br>
 
Usable Jobs: Archbishop
 
|howto=Dropped by monsters in [[Fortessa Dungeon]]<br> }}
 
{{EpisodeGear|id2=40010|name2=Blade Katar [2]|effect=
 
Atk + 10 per 2 refine rate.<br>
 
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.<br>
 
If refine rate is 9 or higher, increases Rolling Cutter damage by 20%.<br>
 
If refine rate is 11 or higher, reduces delay after skill by 7%.<br>
 
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Str + 20 and Atk + 15% for 7 seconds.<br>
 
Class : Katar<br>
 
Attack : 185<br>
 
Weight : 100<br>
 
Weapon Level : 4<br>
 
Required Level : 100<br>
 
Usable Jobs : Guillotine Cross
 
|howto=Dropped by monsters in [[Fortessa Dungeon]]<br> }}
 
{{EpisodeGear|id2=40011|name2=Scarlet Dragon Leather Bow [2]|effect=
 
Atk + 10 per 2 refine rate.<br>
 
Reduces delay after skill by 4% per 3 refine rate.<br>
 
If refine rate is 9 or higher, increases Aimed Bolt damage by 35%.<br>
 
If refine rate is 11 or higher, reduces cooldown of Aimed Bolt by 1 second.<br>
 
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Dex + 20 and increases bow damage by 20% for 7 seconds.<br>
 
Class : Bow<br>
 
Attack : 170<br>
 
Weight : 80<br>
 
Weapon Level : 4<br>
 
Required Level : 100<br>
 
Usable Jobs : Ranger
 
|howto=Dropped by monsters in [[Fortessa Dungeon]]<br> }}
 
{{EpisodeGear|id2=40012|name2=Chilling Cane [2]|effect=
 
Can't be destroyed.<br>
 
Matk + 150.<br>
 
Matk + 10 per 2 refine rate.<br>
 
Increases Diamond Dust damage by 8% per 3 refine rate.<br>
 
If refine rate is 9 or higher, increases magical damage against undead property enemies by 10%.<br>
 
If refine rate is 11 or higher, increases water property magical damage by 7%.<br>
 
When equipped with Ancient Hero Boots, when dealing magical damage, has a chance to gain Int + 20 and Matk + 15% for 7 seconds.<br>
 
Class: Staff<br>
 
Attack: 40<br>
 
Weight: 50<br>
 
Weapon Level: 4<br>
 
Required Level: 100<br>
 
Usable Jobs: Sorcerer
 
|howto=Dropped by monsters in [[Fortessa Dungeon]]<br> }}
 
{{EpisodeGear|id2=40013|name2=Blue Crystal Staff [2]|effect=
 
Can't be destroyed.<br>
 
Matk + 200.<br>
 
Matk + 10 per 2 refine rate.<br>
 
Increases Jack Frost damage by 12% per 3 refine rate.<br>
 
If refine rate is 9 or higher, increases water property magical damage by 7%.<br>
 
If refine rate is 11 or higher, reduces cooldown of Jack Frost by 1 second, increases magical damage against fire property enemies by 7%.<br>
 
When equipped with Ancient Hero Boots, when dealing magical damage, has a chance to gain Int + 20 and Matk + 15% for 7 seconds.<br>
 
Class: Two-handed Staff<br>
 
Attack: 100<br>
 
Weight: 80<br>
 
Weapon Level: 4<br>
 
Required Level: 100<br>
 
Usable Jobs: Warlock
 
|howto=Dropped by monsters in [[Fortessa Dungeon]]<br> }}
 
|}
 
<br>
 
==== Ancient Hero Enchanting ====
 
Ancient Hero items can be enchanted using Lapine Boxes. Information can be found here [[Lapine_Enchanting#Ancient_Hero]]<br>
 
<br><br>
 
== Fortessa Pit ==
 
All items are dropped by the Box in Fortessa Pit.<br>
 
<br>
 
{| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%"
 
! style="background-color:#B6D4D9; width: 15%" | Image
 
! style="background-color:#B6D4D9;" | Name
 
! style="background-color:#B6D4D9;" | Effect
 
! style="background-color:#B6D4D9;" | How to obtain
 
|-
 
{{EpisodeGear|id2=19118|name2=Poring Sunglasses[1]|effect=
 
Sunglasses shaped like Porings. This is an essential item to catch everyone's eyes.<br>
 
------------------------<br>
 
Increase EXP bonus from killing All enemies by 4%.<br>
 
Increase drop rate bonus from killing All enemies by 4%.<br>
 
------------------------<br>
 
[+Angel Poring Boots]<br>
 
Increase EXP bonus from killing All enemies by 4%.<br>
 
Increase drop rate bonus from killing All enemies by 4%.<br>
 
If upgrade level of Angel Poring Boots is +12 or higher, reduce fixed casting time of skills by 0.4 second.<br>
 
------------------------<br>
 
Class: Headgear<br>
 
Defense: 0<br>
 
Location: Middle<br>
 
Weight: 1<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
Item ID: 19118<br>
 
|howto=Dropped by monsters in Fortessa Pit.<br> }}
 
{{EpisodeGear|id2=19157|name2=Drooping Gunslinger[1]|effect=
 
A doll faithfully replicating the legendary mercenaries. Unlike the cute figure, these mercenaries has suffered a lot of adversities.<br>
 
------------------------<br>
 
Can be enchanted using Gunslinger Scroll.<br>
 
------------------------<br>
 
All Stats + 1<br>
 
Reduce SP consumption of skills by 10%.<br>
 
Increase EXP bonus from killing All enemies by 5%.<br>
 
Increase drop rate bonus from killing All enemies by 5%.<br>
 
<br>
 
If upgrade level is +9 or higher,<br>
 
ASPD + 1<br>
 
<br>
 
If upgrade level is +12 or higher,<br>
 
increases movement speed.<br>
 
------------------------<br>
 
Class: Headgear<br>
 
Location: Upper<br>
 
Defense: 0<br>
 
Weight: 20<br>
 
Required Level: 1<br>
 
Usable Jobs : All<br>
 
Item ID: 19157<br>
 
|howto=Dropped by monsters in Fortessa Pit.<br> }}
 
{{EpisodeGear|id2=15186|name2=Kafra Uniform[1]|effect=
 
A uniform worn by Kafra employees.<br>
 
It looks like an ordinary maid outfit, but it is worn with due careful considerations.<br>
 
------------------------<br>
 
Increase EXP bonus from killing All enemies by 5%.<br>
 
Increase drop rate bonus from killing All enemies by 5%.<br>
 
MaxHP + 100 per upgrade level.<br>
 
MaxSP + 20 per upgrade level.<br>
 
  <br>
 
If upgrade level is +7 or higher,<br>
 
MaxHP + 3%<br>
 
MaxSP + 3%<br>
 
<br>
 
If upgrade level is +9 or higher,<br>
 
MaxHP + 5%<br>
 
MaxSP + 5%<br>
 
<br>
 
If upgrade level is +12 or higher,<br>
 
Increase natural HP and SP recovery by 100%.<br>
 
------------------------<br>
 
Class: Armor<br>
 
Defense: 40<br>
 
Weight: 50<br>
 
Required Level: 1<br>
 
Jobs: All classes<br>
 
Item ID: 15186<br>
 
|howto=Dropped by monsters in Fortessa Pit.<br> }}
 
{{EpisodeGear|id2=55052|name2=Whistling|effect=
 
Tunes based on Jitterbug's piano and Pere's whistling sounds.<br>
 
--------------------<br>
 
MATK + 1%<br>
 
Increase physical damage inflicted on All enemies by 1%.<br>
 
--------------------<br>
 
[+Pendant Of Maelstrom]<br>
 
Increase critical damage by 10%.<br>
 
Reduce variable casting time of skills by 10%.<br>
 
--------------------<br>
 
[+Pendant Of Chaos]<br>
 
Increase critical damage by 10%.<br>
 
--------------------<br>
 
[+Pendant of Harmony]<br>
 
Reduce variable casting time of skills by 10%.<br>
 
--------------------<br>
 
Class: Headgear<br>
 
Defense: 0<br>
 
Location: Lower<br>
 
Weight: 10<br>
 
Required Level: 120<br>
 
Jobs: 3rd classes only<br>
 
SMRO Item ID: 55052<br>
 
Official Item ID: 400000<br>
 
|howto=Dropped by monsters in Fortessa Pit.<br> }}
 
{{EpisodeGear|id2=28439|name2=Sea Otter Mini Fan[1]|effect=
 
A mini fan with pictures of a Sea Otter that inhabits Comodo Beach.<br>
 
------------------------<br>
 
All Stats + 1<br>
 
Increase EXP bonus from killing All enemies by 5%.<br>
 
------------------------<br>
 
Class: Accessory<br>
 
Defense: 0<br>
 
Weight: 10<br>
 
Required Level: 1<br>
 
Jobs :  All classes<br>
 
<br>
 
Item ID: 28439<br>
 
|howto=Dropped by monsters in Fortessa Pit.<br> }}
 
{{EpisodeGear|id2=19243|name2=Indigo Rear Ribbon|effect=
 
An accessory adorned with an indigo ribbon. Wearing it brings the urge to fly towards the indigo sea.<br>
 
------------------------<br>
 
Increase EXP bonus from killing All enemies by 5%.<br>
 
Increase drop rate bonus from killing All enemies by 5%.<br>
 
------------------------<br>
 
[+Candy Bag Backpack (Physical)]<br>
 
Increase attack speed (reduce delay after attack by 5%).<br>
 
------------------------<br>
 
[+Candy Bag Backpack (Ranged)]<br>
 
Increase physical damage inflicted on All enemies by 4%<br>
 
------------------------<br>
 
[+Candy Bag Backpack (Magical)]<br>
 
Reduce variable casting time of skills by 10%.<br>
 
------------------------<br>
 
Class: Headgear<br>
 
Defense: 8<br>
 
Location: Lower<br>
 
Weight: 10<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
<br>
 
Item ID: 19243<br>
 
|howto=Dropped by monsters in Fortessa Pit.<br> }}
 
{{EpisodeGear|id2=19095|name2=Happy Balloon|effect=
 
Colorful balloons with poring image on it's surface. Kids love to hold these when on festival?<br>
 
Increase experience gained from killing monsters by 5% and item drop rate by 10%.<br>
 
Class: Headgear<br>
 
Defense: 0<br>
 
Location: Lower<br>
 
Weight: 1<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
<br>
 
Item ID: 19095<br>
 
|howto=Dropped by monsters in Fortessa Pit.<br> }}
 
{{EpisodeGear|id2=19267|name2=Survivor's Orb|effect=
 
Orbs that automatically assists its owner in battle.<br>
 
------------------------<br>
 
MDEF + 2<br>
 
Reduce variable casting time of skills by 2%.<br>
 
------------------------<br>
 
Armor: Headgear<br>
 
Defense: 2<br>
 
Location: Lower<br>
 
Weight: 30<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
<br>
 
Item ID: 19267<br>
 
|howto=Dropped by monsters in Fortessa Pit.<br> }}
 
{{EpisodeGear|id2=28942|name2=Cursed Knight's Shield[1]|effect=
 
A knight's shield carried by the Cursed Knight.<br>
 
It is said to exhibit a much stronger power if the curse is cleansed.<br>
 
------------------------<br>
 
MATK + 3%<br>
 
Increase physical damage inflicted on All enemies by 3%.<br>
 
Increases attack speed (reduces delay after attack by 10%).<br>
 
Reduce damage taken from All property attacks by 7%.<br>
 
Adds a 5% chance of gaining 25 SP per second for 5 seconds when receiving physical or magical damage.<br>
 
Adds a 2% chance of gaining 150 HP per second for 5 seconds when performing physidcal or magical attacks.<br>
 
<br>
 
If upgrade level is +7 or higher,<br>
 
ATK + 10<br>
 
MATK + 10<br>
 
<br>
 
If upgrade level is +9 or higher,<br>
 
ASPD + 1<br>
 
<br>
 
If upgrade level is +12 or higher,<br>
 
reduce after cast delay of skills by 3%.<br>
 
------------------------<br>
 
Class:Shield<br>
 
Defense:0<br>
 
Weight:80<br>
 
Required Level: 1<br>
 
Jobs: All classes<br>
 
<br>
 
Item ID: 28942<br>
 
|howto=Dropped by monsters in Fortessa Pit.<br> }}
 
{{EpisodeGear|id2=19242|name2=Kitten Headdress[1]|effect=
 
Pretty kitten headress decorated with dolls. The laces makes it even cuter.<br>
 
--------------------<br>
 
All Stats + 1<br>
 
Increase attack speed (reduce delay after attack by 5%).<br>
 
------------------------<br>
 
If upgrade level is +9 or higher, reduce variable casting time of skills by 10%.<br>
 
------------------------<br>
 
If upgrade level is +12 or higher, skill casting can't be interrupted.<br>
 
------------------------<br>
 
[+Blush]<br>
 
Increase effectiveness of healing skills by 5%.<br>
 
Increase EXP bonus from killing All enemies by 10%.<br>
 
<br>
 
When base level is 100 or higher, reduce EXP bonus from killing All enemies by 6%.<br>
 
------------------------<br>
 
Class: Headgear<br>
 
Defense: 20<br>
 
Location: Upper<br>
 
Weight: 10<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
<br>
 
Item ID: 19242<br>
 
|howto=Dropped by monsters in Fortessa Pit.<br> }}
 
{{EpisodeGear|id2=55051|name2=Victorious Wing Ears[1]|effect=
 
Ear decorations known to be awarded to winners. Decorate your ear and show off your splendid looks.<br>
 
--------------------<br>
 
ATK + 5<br>
 
MATK + 5<br>
 
Reduce after cast delay of skills by 4%.<br>
 
--------------------<br>
 
Class: Headgear<br>
 
Defense: 0<br>
 
Location: Middle<br>
 
Weight: 10<br>
 
Required Level: 1<br>
 
Jobs: All classes<br>
 
<br>
 
SMRO Item ID: 55051<br>
 
Official Item ID: 400002<br>
 
|howto=Dropped by monsters in Fortessa Pit.<br> }}
 
{{EpisodeGear|id2=5859|name2=Glorious Soccerball Hat[1]|effect=
 
A hat which makes you feel the air of festivity.<br>
 
Fight to the death for the moment of glory!!<br>
 
--------------------<br>
 
All Stats + 1<br>
 
ASPD + 1<br>
 
ATK + 1 per 7 base levels.<br>
 
MATK + 1 per 7 base levels.<br>
 
--------------------<br>
 
Class: Headgear<br>
 
Defense: 2<br>
 
Location: Upper<br>
 
Weight: 60<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
<br>
 
Item ID: 5859<br>
 
|howto=Dropped by monsters in Fortessa Pit.<br> }}
 
{{EpisodeGear|id2=5985|name2=Noble Mask|effect=
 
A silver mask worn by nobles.<br>
 
--------------------<br>
 
MaxHP + 1%<br>
 
Increase attack speed (reduce delay after attack by 1%).<br>
 
Reduce variable casting time of Sacrifice by 2 seconds.<br>
 
Reduce variable cast time of Gloria Domini by 2 seconds.<br>
 
Increase damage of Martyr's Reckoning by 2% per base level.<br>
 
--------------------<br>
 
When base level is 100 or higher, <br>
 
MaxHP + 1%<br>
 
Increase attack speed (reduce delay after attack by 1%).<br>
 
--------------------<br>
 
When base level is 150 or higher, <br>
 
MaxHP + 1%<br>
 
Increase attack speed (reduce delay after attack by 1%).<br>
 
--------------------<br>
 
Class: Headgear<br>
 
Defense: 0<br>
 
Location: Middle<br>
 
Weight: 20<br>
 
Level Requirement: 30<br>
 
Jobs: All classes<br>
 
<br>
 
Item ID: 5985<br>
 
|howto=Dropped by monsters in Fortessa Pit.<br> }}
 
{{EpisodeGear|id2=19240|name2=Toy Syringe|effect=
 
A toy modeled based on a syringe. The liquid inside is likely to be syrup.<br>
 
------------------------<br>
 
Increase effectiveness of White Slim Potion by 100%.<br>
 
------------------------<br>
 
Class: Headgear<br>
 
Defense: 3<br>
 
Location: Lower<br>
 
Weight: 10<br>
 
Level Requirement: 1<br>
 
Jobs: All classes<br>
 
<br>
 
Item ID: 19240<br>
 
|howto=Dropped by monsters in Fortessa Pit.<br> }}
 
|}
 
<br><br>
 
=== Fortessa Pit - Enchants ===
 
Check through [[Lapine_Enchanting]]<br>
 
All items can be enchanted through their own box.<br>
 
<br><br>
 
 
 
== Bio 5 ==
 
<!--{| class="wikitable" style="text-align: left; width: 100%; margin-top: 0px;"-->
 
{|class="wikitable" style="font-size:smaller;"
 
|-
 
! rowspan =2 | Class
 
! rowspan =2 | Headgear Class
 
! rowspan =2 | Stats
 
! colspan =2 | Requirement(s)
 
|-
 
! Safe
 
! Risk
 
|-
 
! rowspan =3 | [[Rune Knight]]
 
| rowspan =3 align=left | {{Item List |id=18971 |item=Old Rune Circlet |slots=1}}
 
| rowspan =3 | All Stats + 1, MDEF + 5<br>Increases ATK + 4 per upgrade level<br>Increases MaxHP + 1% and MaxSP + 1% per 2 upgrade level<br>Each 2 refines increases 20% damage with [[Ignition Break]].<br>Each 2 refines increases 15% damage with [[Hundred Spears]].<br>Each 5 refines adds ASPD + 1.
 
| colspan=2  align=center | {{Item List |id=19961 |item=Costume: Rune Circlet}}
 
|-
 
| {{Item List |id=6814 |item=Swordman Soul |num=5}}
 
| {{Item List |id=6814 |item=Swordman Soul |num=1}}
 
|-
 
| {{Item List |id=6820 |item=Energy Fragment |num=100}}
 
| {{Item List |id=6820 |item=Energy Fragment |num=20}}
 
|-
 
! rowspan =3 | [[Royal Guard]]
 
| rowspan =3 align=left | {{Item List |id=18983 |item=Old Casket of Protection |slots=1}}
 
| rowspan =3 | All Stats + 1, MDEF + 5<br>Each refine adds ATK + 4.<br>Each 2 refines adds MaxHP + 1%, MaxSP + 1%.<br>Each 2 refines increases 20% damage with [[Cannon Spear]].<br>Each 2 refines increases 15% damage with [[Overbrand]].<br>Each 5 refines adds ASPD + 1.
 
| colspan=2  align=center | {{Item List |id=19972 |item=Costume: Casket of Protection}}
 
|-
 
| {{Item List |id=6814 |item=Swordman Soul |num=5}}
 
| {{Item List |id=6814 |item=Swordman Soul  |num=1}}
 
|-
 
| {{Item List |id=6820 |item=Energy Fragment |num=100}}
 
| {{Item List |id=6820 |item=Energy Fragment |num=20}}
 
|-
 
! rowspan =3 | [[Warlock]]
 
| rowspan =3 align=left | {{Item List |id=18978 |item=Old Magic Stone Hat |slots=1}}
 
| rowspan =3 | All Stats + 1, MDEF + 5<br>SP Recovery + 20%<br>Each refine adds MATK + 1%.<br>Each 2 refines adds MaxHP + 1%, MaxSP + 1%.<br>Each 2 refines increases 15% damage with [[Soul Expansion]].<br>Reduces Cool Down Time of [[Crimson Rock]] by 1 second.<br>Each refine reduces Cool Down Time of [[Crimson Rock]] by 0.1 second.
 
| colspan=2  align=center | {{Item List |id=19968 |item=Costume: Magic Stone Hat}}
 
|-
 
| {{Item List |id=6817 |item=Mage Soul |num=5}}
 
| {{Item List |id=6817 |item=Mage Soul |num=1}}
 
|-
 
| {{Item List |id=6820 |item=Energy Fragment |num=100}}
 
| {{Item List |id=6820 |item=Energy Fragment |num=20}}
 
|-
 
! rowspan =3 | [[Sorcerer]]
 
| rowspan =3 align=left | {{Item List |id=18980 |item=Old Wind Whisper |slots=1}}
 
| rowspan =3 | All Stats + 1, MDEF+ 5<br>Each refine adds MATK + 1%, ATK + 4.<br>Each 2 refines adds MaxHP + 1%, MaxSP + 1%.<br>Each 2 refines increases 15% damage with [[Poison Buster]].<br>Each 2 refines increases 20% damage with [[Varetyr Spear]].
 
| colspan=2  align=center | {{Item List |id=19970 |item=Costume: Wind Whisper}}
 
|-
 
| {{Item List |id=6817 |item=Mage Soul |num=5}}
 
| {{Item List |id=6817 |item=Mage Soul |num=1}}
 
|-
 
| {{Item List |id=6820 |item=Energy Fragment |num=100}}
 
| {{Item List |id=6820 |item=Energy Fragment |num=20}}
 
|-
 
! rowspan =3 | [[Ranger]]
 
| rowspan =3 align=left | {{Item List |id=18984 |item=Old Camouflage Bunny Hood |slots=1}}
 
| rowspan =3 | All Stats + 1.<br>Each refine increases Long range Physical attack strength by 1%.<br>Each 2 refines adds MaxHP + 1%, MaxSP + 1%.<br>Each 2 refines increases 15% damage with [[Bomb Cluster]].<br>Each 2 refines increases 10% damage with [[Warg Strike]].<br>Each 3 refines adds Perfect Dodge + 1.
 
| colspan=2  align=center | {{Item List |id=19974 |item=Costume: Camouflage Bunny Hood}}
 
|-
 
| {{Item List |id=6818 |item=Archer Soul |num=5}}
 
| {{Item List |id=6818 |item=Archer Soul |num=1}}
 
|-
 
| {{Item List |id=6820 |item=Energy Fragment |num=100}}
 
| {{Item List |id=6820 |item=Energy Fragment |num=20}}
 
|-
 
! rowspan =3 | [[Maestro]]
 
| rowspan =3 align=left | {{Item List |id=18976 |item=Old Maestro Song's Hat |slots=1}}
 
| rowspan =3 | All Stats + 1.<br>Each refine increases Long range Physical attack strength by 1%.<br>Each 2 refines adds MaxHP + 1%, MaxSP + 1%.<br>Each 2 refines increases 20% damage with [[Arrow Vulcan]].<br>Each 2 refines increases 15% damage with [[Severe Rainstorm]].
 
| colspan=2  align=center | {{Item List |id=19966 |item=Costume: Maestro Song's Hat}}
 
|-
 
| {{Item List |id=6818 |item=Archer Soul |num=5}}
 
| {{Item List |id=6818 |item=Archer Soul  |num=1}}
 
|-
 
| {{Item List |id=6820 |item=Energy Fragment |num=100}}
 
| {{Item List |id=6820 |item=Energy Fragment |num=20}}
 
|-
 
! rowspan =3 | [[Wanderer]]
 
| rowspan =3 align=left | {{Item List |id=18981 |item=Old Dying Swan |slots=1}}
 
| rowspan =3 | All Stats + 1.<br>Each refine increases Long range Physical attack strength by 1%.<br>Each 2 refines adds MaxHP + 1%, MaxSP + 1%.<br>Each 2 refines increases 20% damage with [[Arrow Vulcan]].<br>Each 2 refines increases 15% damage with [[Severe Rainstorm]].
 
| colspan=2  align=center | {{Item List |id=19971 |item=Costume: Dying Swan}}
 
|-
 
| {{Item List |id=6818 |item=Archer Soul |num=5}}
 
| {{Item List |id=6818 |item=Archer Soul  |num=1}}
 
|-
 
| {{Item List |id=6820 |item=Energy Fragment |num=100}}
 
| {{Item List |id=6820 |item=Energy Fragment |num=20}}
 
|-
 
! rowspan =6 | [[Mechanic]]
 
| rowspan =3 align=left | {{Item List |id=18973 |item=Old Driver Band |slots=1}}
 
| rowspan =3 | All Stats + 1.<br>Each refine adds ATK + 4.<br>Each 2 refines adds MaxHP + 1%, MaxSP + 1%.<br>Each 2 refines increases 20% damage with [[Power Swing]].<br>Each 2 refines increases 20% damage with [[Axe Tornado]].<br>Each 5 refines adds ASPD + 1.
 
| colspan=2  align=center | {{Item List |id=19963 |item=Costume: Driver Band (Red)}}
 
|-
 
| {{Item List |id=6815 |item=Merchant Soul |num=5}}
 
| {{Item List |id=6815 |item=Merchant Soul |num=1}}
 
|-
 
| {{Item List |id=6820 |item=Energy Fragment |num=100}}
 
| {{Item List |id=6820 |item=Energy Fragment |num=20}}
 
|-
 
| rowspan =3 | {{Item List |id=18974 |item=Old Driver Band (Yellow) |slots=1}}
 
| rowspan =3 | All Stats + 1<br>Each refine adds ATK + 4.<br>Each 2 refines adds MaxHP + 1%, MaxSP + 1%.<br>Each 2 refines increases 15% damage with [[Arm Cannon]].<br>Each 4 refines reduces Cool Down Time of [[Self-Destruction]] by 10 seconds.<br>Each 5 refines adds ASPD + 1.
 
| colspan=2  align=center | {{Item List |id=19964 |item=Costume: Driver Band (Yellow)}}
 
|-
 
| {{Item List |id=6815 |item=Merchant Soul |num=5}}
 
| {{Item List |id=6815 |item=Merchant Soul |num=1}}
 
|-
 
| {{Item List |id=6820 |item=Energy Fragment |num=100}}
 
| {{Item List |id=6820 |item=Energy Fragment |num=20}}
 
|-
 
! rowspan =3  | [[Geneticist]]
 
| rowspan =3 align=left | {{Item List |id=18977 |item=Old Midas Whisper |slots=1}}
 
| rowspan =3 | All Stats + 1.<br>Each refine adds ATK + 4.<br>Each 2 refines adds Long range Physical attack strength by 1%.<br>Each 2 refines adds MaxHP + 1%, MaxSP + 1%.<br>Each 2 refines increases 15% damage with [[Cart Cannon]]
 
| colspan=2  align=center | {{Item List |id=19967 |item=Costume: Midas Whisper}}
 
|-
 
| {{Item List |id=6815 |item=Merchant Soul |num=5}}
 
| {{Item List |id=6815 |item=Merchant Soul  |num=1}}
 
|-
 
| {{Item List |id=6820 |item=Energy Fragment |num=100}}
 
| {{Item List |id=6820 |item=Energy Fragment |num=20}}
 
|-
 
! rowspan =3 | [[Guillotine Cross]]
 
| rowspan =3 align=left | {{Item List |id=18982 |item=Old Bone Circlet |slots=1}}
 
| rowspan =3 | All Stats + 1.<br>Each refine adds Critical damage + 1%, increases Attack Speed(Delay after Attacking reduces by 1%).<br>Each 2 refines adds MaxHP + 1%, MaxSP + 1%.<br>Each 2 refines increases 15% damage with [[Cross Impact]].<br>Each 2 refines increases 20% damage with [[Cross Ripper Slasher]].
 
| colspan=2  align=center | {{Item List |id=19973 |item=Costume: Bone Circlet}}
 
|-
 
| {{Item List |id=6816 |item=Thief Soul |num=5}}
 
| {{Item List |id=6816 |item=Thief Soul |num=1}}
 
|-
 
| {{Item List |id=6820 |item=Energy Fragment |num=100}}
 
| {{Item List |id=6820 |item=Energy Fragment |num=20}}
 
|-
 
! rowspan =3  | [[Shadow Chaser]]
 
| rowspan =3 align=left | {{Item List |id=18975 |item=Old Shadow Handicraft |slots=1}}
 
| rowspan =3 | All Stats + 1.<br>Each refine adds ATK + 4, MATK + 4.<br>Each 2 refines adds MaxHP + 1%, MaxSP + 1%.<br>Each 2 refines increases 25% damage with [[Triangle Shot]].<br>If refine level is +6, reduces Cool Down Time of [[Masquerade-Unlucky]], [[Masquerade-Enervation]] by 1 second.<br>If refine level is +8, reduces Cool Down Time of [[Masquerade-Laziness]], [[Masquerade-Weakness]] by 1 second.<br>If refine level is +10, reduces Cool Down Time of [[Masquerade-Ignorance]], [[Masquerade-Groomy]] by 1 second.
 
| colspan=2  align=center | {{Item List |id=19965 |item=Costume: Shadow Handicraft }}
 
|-
 
| {{Item List |id=6816 |item=Thief Soul |num=5}}
 
| {{Item List |id=6816 |item=Thief Soul |num=1}}
 
|-
 
| {{Item List |id=6820 |item=Energy Fragment |num=100}}
 
| {{Item List |id=6820 |item=Energy Fragment |num=20}}
 
|-
 
! rowspan =3 | [[Arch Bishop]]
 
| rowspan =3 align=left| {{Item List |id=18972 |item=Old Mitra |slots=1}}
 
| rowspan =3 | All Stats + 1, MDEF + 5<br>Each refine adds MATK + 2, ATK + 4, increases the effectiveness of healing skills by 2%.<br>Each 2 refines adds MaxHP + 1%, MaxSP + 1%.<br>Each 2 refines increases 20% damage with [[Judex]].<br>Each 2 refines increases 10% damage with [[Magnus Exorcismus]]
 
| colspan=2  align=center | {{Item List |id=19962 |item=Costume: Mitra}}
 
|-
 
| {{Item List |id=6819 |item=Acolyte Soul |num=5}}
 
| {{Item List |id=6819 |item=Acolyte Soul |num=1}}
 
|-
 
| {{Item List |id=6820 |item=Energy Fragment |num=100}}
 
| {{Item List |id=6820 |item=Energy Fragment |num=20}}
 
|-
 
! rowspan =3 align=center | [[Sura]]
 
| rowspan =3 align=left | {{Item List |id=18979 |item=Old Blazing Soul |slots=1}}
 
| rowspan =3 | All Stats + 1.<br>Each refine adds ATK + 4, CRI + 2.<br>Each 2 refines adds MaxHP + 1%, MaxSP + 1%.<br>Each 2 refines increases 15% damage with [[Rampage Blast]].<br>Each 2 refines increases 20% damage with [[Lightning Ride]].
 
| colspan=2  align=center | {{Item List |id=19969 |item=Costume: Blazing Soul }}
 
|-
 
| {{Item List |id=6819 |item=Acolyte Soul |num=5}}
 
| {{Item List |id=6819 |item=Acolyte Soul |num=1}}
 
|-
 
| {{Item List |id=6820 |item=Energy Fragment |num=100}}
 
| {{Item List |id=6820 |item=Energy Fragment |num=20}}
 
|}
 
=== Bio 5 Enchants ===
 
Speal to Wanderind Mind (lhz_dun_n 134, 265) to start the enchanting process. It requires 10 Cursed Fragment each for the 3rd and 4th enchant. Those will always be Stat enchants.<br>
 
Once you've enchanted it twice, you can enchant the 2nd slot for either a Stat enchant or the powerful enchants listed on the page: [[Nightmare_Biolabs#Nightmare_Biolabs_Headgear_Enchantments]]<br>
 
If you get the powerful enchant, it will start at Level 1.<br>
 
If you fail the upgrade of the powerful enchant, it will downgrade one level (minimum Level 1).<br>
 
<br><br>
 
  
== Crimson Weapons ==
+
==== Enchants ====
All crimson weapons are dropped by certain monsters.<br>
+
All Lava items are dropped with 2 enchants.
They come either pre-enchanted or not.<br>
+
* Enchant 1: DEF 50 ~ 150
<br>
+
* Enchant 2: DEF 20 ~ 50
{| class="wikitable" style="text-align: center; margin:auto; width: 95%"
 
! style="background-color:Firebrick; width: 75px; color:White" | Image
 
! style="background-color:Firebrick; color:White" | Name
 
! style="background-color:Firebrick; color:White" | Type
 
! style="background-color:Firebrick; color:White" | Description
 
! style="background-color:Firebrick; color:White" | Dropped by
 
|-
 
|[[File:28705.png]]
 
|{{item|id=28604 Crimson Dagger [2<nowiki>]</nowiki>}}
 
|Dagger
 
|55 ATK
 
  
ATK + (Refine Level ^2) up to a maximum Refine of +15.<br>MATK + (Refine Level ^2) / 2 up to a maximum Refine of +15.
+
=== Miscellaneous Equipments===
  
If the user's base level is 70 or higher,<br>For every 10 base levels, ATK + 5.
+
==== Crimson Weapons ====
| style="text-align:left" |
 
*{{monster|id=1154 Pasana}}
 
*{{monster|id=2719 Swift Pasana}}
 
*{{monster|id=1386 Sleeper}}
 
*{{monster|id=2655 Elusive Sleeper}}
 
*{{monster|id=2656 Swift Sleeper}}
 
*{{monster|id=1619 Porcellio}}
 
*{{monster|id=2700 Solid Porcellio}}
 
*{{monster|id=2199 Siorava}}
 
*{{monster|id=1106 Desert Wolf}}
 
*{{monster|id=1204 Ogretooth}}
 
*{{monster|id=1203 Mysteltainn}}
 
*{{monster|id=1653 Wickebine Tres}}
 
*{{monster|id=1290 Skeleton General}}
 
*{{monster|id=2658 Skeleton General Ringleader}}
 
*{{monster|id=2659 Furious Skeleton General}}
 
  
|-
+
==== Hugel Racing Caps ====
|[[File:13454.png]]
+
Hugel Racing caps are obtained from [[Hugel_Monster_Race#Rewards|Hugel Monster Race]] or the [[Instance_Points_Shop|instance shop]]
|{{item|id=13454 Crimson Saber [2<nowiki>]</nowiki>}}
+
{{#lst:Hugel Monster Race}}
|One-Handed<br>Sword
+
Each cap can have up to 2 stat enchants and 1 special class enchant. Details of the enchants can be found [[Hugel_Monster_Race#Class-Exclusive_Enchants|here]].
|85 ATK
 
  
ATK + (Refine Level ^2) up to a maximum Refine of +15.
 
  
If the user's base level is 70 or higher,<br>For every 10 base levels, ATK + 5.
 
| style="text-align:left" |
 
*{{monster|id=1154 Pasana}}
 
*{{monster|id=2719 Swift Pasana}}
 
*{{monster|id=1205 Executioner}}
 
*{{monster|id=1204 Ogretooth}}
 
*{{monster|id=1203 Mysteltainn}}
 
*{{monster|id=1654 Armeyer Dinze}}
 
*{{monster|id=1652 Egnigem Cenia}}
 
|-
 
|[[File:21015.png]]
 
|{{item|id=21015 Crimson <br>Two-handed Sword [2<nowiki>]</nowiki>}}
 
|Two-handed<br>Sword
 
|170 ATK
 
  
ATK + (Refine Level ^2) up to a maximum Refine of +15.<br>MATK + (Refine Level ^2) / 2 up to a maximum Refine of +15.
+
==== Biolab Gears ====
  
If the user's base level is 70 or higher,<br>For every 10 base levels, ATK + 5.
+
==== Bio 5 Gears ====
| style="text-align:left" |
 
*{{monster|id=1584 Tamruan}}
 
*{{monster|id=2639 Furious Tamruan}}
 
*{{monster|id=1302 Dark Illusion}}
 
*{{monster|id=1702 Baroness of Retribution}}
 
*{{monster|id=2684 Furious Baroness of Retribution}}
 
*{{monster|id=2685 Elusive Baroness of Retribution}}
 
*{{monster|id=2686 Swift Baroness of Retribution}}
 
*{{monster|id=1219 Abysmal Knight}}
 
*{{monster|id=1203 Mysteltainn}}
 
*{{monster|id=1829 Sword Master}}
 
*{{monster|id=1652 Egnigem Cenia}}
 
*{{monster|id=1548 Egnigem Cenia (MVP)}}
 
|-
 
|[[File:28106.png]]
 
|{{item|id=28106 Crimson <br>Two-Handed Axe[2<nowiki>]</nowiki>}}
 
|Two-handed<br>Axe
 
|200 ATK
 
 
 
ATK + (Refine Level ^2) up to a maximum Refine of +15.
 
 
 
Indestructible in battle
 
 
 
If the user's base level is 70 or higher,<br>For every 10 base levels, ATK + 5.
 
| style="text-align:left" |
 
*{{monster|id=1135 Kobold}}
 
*{{monster|id=1310 Majoruros}}
 
*{{monster|id=2767 Furious Majoruros}}
 
*{{monster|id=2353 Nightmare Minorous}}
 
*{{monster|id=1654 Armeyer Dinze}}
 
|-
 
|[[File:16040.png]]
 
|{{item|id=16040 Crimson Mace [2<nowiki>]</nowiki>}}
 
|Mace
 
|80 ATK
 
 
 
ATK + (Refine Level ^2) up to a maximum Refine of +15.
 
 
 
Indestructible in battle
 
 
 
If the user's base level is 70 or higher,<br>For every 10 base levels, ATK + 5.
 
| style="text-align:left" |
 
*{{monster|id=1517 Jing Guai}}
 
*{{monster|id=2778 Elusive Jing Guai}}
 
*{{monster|id=1155 Petite}}
 
*{{monster|id=2714 Swift Petite}}
 
*{{monster|id=2715 Solid Petite}}
 
*{{monster|id=1143 Marionette}}
 
*{{monster|id=2741 Marionette Ringleader}}
 
*{{monster|id=1316 Solider}}
 
*{{monster|id=1296 Kobold Leader}}
 
*{{monster|id=1655 Errende Ebecee}}
 
*{{monster|id=1301 Am Mut}}
 
|-
 
|[[File:1443.png]]
 
|{{item|id=1443 Crimson Spear [2<nowiki>]</nowiki>}}
 
|One-handed<br>Spear
 
|90 ATK
 
 
 
ATK + (Refine Level ^2) up to a maximum Refine of +15.
 
 
 
If the user's base level is 70 or higher,<br>For every 10 base levels, ATK + 5.
 
| style="text-align:left" |
 
*{{monster|id=1215 Stem Worm}}
 
*{{monster|id=2641 Swift Stem Worm}}
 
*{{monster|id=1993 Naga}}
 
|-
 
|[[File:1498.png]]
 
|{{item|id=1498 Crimson Lance [2<nowiki>]</nowiki>}}
 
|Two-Handed<br>Spear
 
|175 ATK
 
 
 
ATK + (Refine Level ^2) up to a maximum Refine of +15.
 
 
 
If the user's base level is 70 or higher,<br>For every 10 base levels, ATK + 5.
 
| style="text-align:left" |
 
*{{monster|id=1320 Owl Duke}}
 
*{{monster|id=2721 Owl Duke Ringleader}}
 
*{{monster|id=1030 Anacondaq}}
 
*{{monster|id=2904 Furious Anacondaq}}
 
*{{monster|id=1269 Gryphon}}
 
|-
 
|[[File:18130.png]]
 
|{{item|id=18130 Crimson Bow [2<nowiki>]</nowiki>}}
 
|Bow
 
|130 ATK
 
 
 
ATK + (Refine Level ^2) up to a maximum Refine of +15.
 
 
 
If the user's base level is 70 or higher,<br>For every 10 base levels, ATK + 5.
 
| style="text-align:left" |
 
*{{monster|id=1295 Owl Baron}}
 
*{{monster|id=1830 Bow Master}}
 
*{{monster|id=1656 Kavach Icarus}}
 
|-
 
|[[File:28007.png]]
 
|{{item|id=28007 Crimson Katar [2<nowiki>]</nowiki>}}
 
|Katar
 
|130 ATK
 
 
 
ATK + (Refine Level ^2) up to a maximum Refine of +15.
 
 
 
If the user's base level is 70 or higher,<br>For every 10 base levels, ATK + 5.
 
| style="text-align:left" |
 
*{{monster|id=2071 Headless Mule}}
 
*{{monster|id=1257 Injustice}}
 
*{{monster|id=2592 Furious Injustice}}
 
|-
 
|[[File:1839.png]]
 
|{{item|id=1839 Crimson Knuckles [2<nowiki>]</nowiki>}}
 
|Knuckle
 
|100 ATK
 
 
 
ATK + (Refine Level ^2) up to a maximum Refine of +15.
 
 
 
If the user's base level is 70 or higher,<br>For every 10 base levels, ATK + 5.
 
| style="text-align:left" |
 
*{{monster|id=2072 Jaguar}}
 
*{{monster|id=1631 Green Maiden}}
 
*{{monster|id=1408 Bloody Butterfly}}
 
*{{monster|id=2883 Swift Bloody Butterfly}}
 
*{{monster|id=1736 Aliot}}
 
*{{monster|id=1655 Errende Ebecee}}
 
|-
 
|[[File:28604.png]]
 
|{{item|id=28604 Crimson Bible [2<nowiki>]</nowiki>}}
 
|Book
 
|45 ATK
 
 
 
ATK + (Refine Level ^2) up to a maximum Refine of +15.<br>MATK + (Refine Level ^2) / 2 up to a maximum Refine of +15.
 
 
 
If the user's base level is 70 or higher,<br>For every 10 base levels, ATK + 5.
 
| style="text-align:left" |
 
*{{monster|id=1117 Evil Druid}}
 
*{{monster|id=2838 Elusive Evil Druid}}
 
*{{monster|id=2362 Nightmare Amon Ra (MVP)}}
 
|-
 
|[[File:1680.png]]
 
|{{item|id=1680 Crimson Rod [2<nowiki>]</nowiki>}}
 
|One-Handed<br>Staff
 
|60 ATK
 
 
 
INT +4, MATK +70
 
 
 
MATK + (Refine Level ^2) up to a maximum Refine of +15.
 
 
 
If the user's base level is 70 or higher,<br>For every 10 base levels, MATK + 5.
 
| style="text-align:left" |
 
*{{monster|id=1102 Bathory}}
 
*{{monster|id=2885 Furious Bathory}}
 
*{{monster|id=1657 Laurell Weinder}}
 
*{{monster|id=2692 Laurell Weinder Ringleader}}
 
|-
 
|[[File:2025.png]]
 
|{{item|id=2025 Crimson Staff [2<nowiki>]</nowiki>}}
 
|Two-handed<br>Staff
 
|100 ATK
 
 
 
INT +5, MATK +150
 
 
 
MATK + (Refine Level ^2) up to a maximum Refine of +15.
 
 
 
If the user's base level is 70 or higher,<br>For every 10 base levels, MATK + 5.
 
| style="text-align:left" |
 
*{{monster|id=1320 Owl Duke}}
 
*{{monster|id=2721 Owl Duke Ringleader}}
 
*{{monster|id=1303 Giant Hornet}}
 
*{{monster|id=2821 Giant Hornet Ringleader}}
 
|-
 
|[[File:1939.png]]
 
|{{item|id=1939 Crimson Violin [2<nowiki>]</nowiki>}}
 
|Instrument
 
|80 ATK
 
 
 
ATK + (Refine Level ^2) up to a maximum Refine of +15.
 
 
 
If the user's base level is 70 or higher,<br>For every 10 base levels, ATK + 5.
 
| style="text-align:left" |
 
*{{monster|id=1404 Miyabi Doll}}
 
*{{monster|id=2746 Miyabi Doll Ringleader}}
 
*{{monster|id=1416 Evil Nymph}}
 
*{{monster|id=2617 Elusive Evil Nymph}}
 
*{{monster|id=1390 Violy}}
 
*{{monster|id=2621 Elusive Violy}}
 
*{{monster|id=2622 Swift Violy}}
 
*{{monster|id=2623 Solid Violy}}
 
*{{monster|id=1703 Lady Solace}}
 
*{{monster|id=1829 Sword Master}}
 
*{{monster|id=1656 Kavach Icarus}}
 
|-
 
|[[File:1995.png]]
 
|{{item|id=1995 Crimson Wire [2<nowiki>]</nowiki>}}
 
|Whip
 
|80 ATK
 
 
 
ATK + (Refine Level ^2) up to a maximum Refine of +15.
 
 
 
If the user's base level is 70 or higher,<br>For every 10 base levels, ATK + 5.
 
| style="text-align:left" |
 
*{{monster|id=1413 Hermit Plant}}
 
*{{monster|id=1416 Evil Nymph}}
 
*{{monster|id=2617 Elusive Evil Nymph}}
 
|-
 
|[[File:13327.png]]
 
|{{item|id=13327 Crimson Huuma Shuriken [2<nowiki>]</nowiki>}}
 
|Huuma<Br>Shuriken
 
|100 ATK
 
 
 
ATK + (Refine Level ^2) up to a maximum Refine of +15.<br>MATK + (Refine Level ^2) / 2 up to a maximum Refine of +15.
 
 
 
Indestructible in battle.
 
 
 
If the user's base level is 70 or higher,<br>For every 10 base levels, ATK + 5.
 
| style="text-align:left" |
 
*{{monster|id=1405 Tengu}}
 
|-
 
|[[File:13127.png]]
 
|{{item|id=13127 Crimson Revolver [2<nowiki>]</nowiki>}}
 
|Pistol
 
|100 ATK
 
 
 
ATK + (Refine Level ^2) up to a maximum Refine of +15.
 
 
 
If the user's base level is 70 or higher,<br>For every 10 base levels, ATK + 5.
 
| style="text-align:left" |
 
*{{monster|id=1613 Metaling}}
 
*{{monster|id=2755 Solid Metaling}}
 
*{{monster|id=2756 Metaling Ringleader}}
 
*{{monster|id=1628 Holden}}
 
*{{monster|id=2745 Solid Holden}}
 
|-
 
|}
 
<br>
 
=== CW - Enchants ===
 
Each Crimson Weapon (Bows, Revolvers, Rods and Staves are all except from this) come pre-enchanted with one of the eight following elements:<br>
 
<br>
 
*'''<span style="color:Gray">Neutral</span>'''<br>
 
*'''<span style="color:Red">Fire</span>'''<br>
 
*'''<span style="color:Blue">Water</span>'''<br>
 
*'''<span style="color:SaddleBrown">Earth</span>'''<br>
 
*'''<span style="color:Green">Wind</span>'''<br>
 
*'''<span style="color:Purple">Poison</span>'''<br>
 
*'''<span style="color:DarkGray">Holy</span>'''<br>
 
*'''Shadow'''<br>
 
<br>
 
These enchantments are random, and are determined as the item is dropped by the monsters.<br>
 
<br clear="both">
 
<br><br>
 
 
 
== Hugel Racing ==
 
{| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%"
 
! style="background-color:#B6D4D9; width: 15%" | Image
 
! style="background-color:#B6D4D9;" | Name
 
! style="background-color:#B6D4D9;" | Effect
 
! style="background-color:#B6D4D9;" | How to obtain
 
|-
 
{{EpisodeGear|id2=19195|name2=Racing Cap (Rune Knight)|effect=
 
Atk + 10 per 2 refine rate.<br>
 
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.<br>
 
If refine rate is 8 or higher, increases critical damage by 5% per level of Two-Handed Quicken user learned.<br>
 
If refine rate is 11 or higher, the weapon won't be destroyed. Grants Double Attack lv.5.
 
|howto=Hugel 71,79<br>NPC: Wayne<br> Cost: 400x {{item|id=6919 Racing Thank Tickets}}<br> }}
 
{{EpisodeGear|id2=19196|name2=Racing Cap (Royal Guard)|effect=
 
Atk + 10 per 2 refine rate.<br>
 
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.<br>
 
If refine rate is 8 or higher, increases Burst Attack damage by 10% per level of Spear Mastery user learned.<br>
 
If refine rate is 11 or higher, reduces cooldown of Earth Drive by 1 second.
 
|howto=Hugel 71,79<br>NPC: Wayne<br> Cost: 400x {{item|id=6919 Racing Thank Tickets}}<br> }}
 
{{EpisodeGear|id2=19189|name2=Racing Cap (Mechanic)|effect=
 
Atk + 10 per 2 refine rate.<br>
 
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.<br>
 
If refine rate is 8 or higher, increases critical damage by 5% per level of Over Thrust user learned.<br>
 
If refine rate is 11 or higher, grants Double Attack level 5.
 
|howto=Hugel 71,79<br>NPC: Wayne<br> Cost: 400x {{item|id=6919 Racing Thank Tickets}}<br> }}
 
{{EpisodeGear|id2=19190|name2=Racing Cap (Genetic)|effect=
 
Atk + 10 per 2 refine rate.<br>
 
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.<br>
 
If refine rate is 8 or higher, increases Cart Tornado damage by 5% per level of Axe Mastery user learned.<br>
 
If refine rate is 11 or higher, has a chance to auto-cast Cart Tornado level 2 when dealing physical damage.<br>
 
(If user has higher level, that level will be cast instead)
 
|howto=Hugel 71,79<br>NPC: Wayne<br> Cost: 400x {{item|id=6919 Racing Thank Tickets}}<br> }}
 
{{EpisodeGear|id2=19191|name2=Racing Cap (Guillotine Cross)|effect=
 
Atk + 10 per 2 refine rate.<br>
 
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.<br>
 
If refine rate is 8 or higher, increases critical damage by 5% per level of Left Hand Mastery user learned.<br>
 
If refine rate is 11 or higher, has a chance to gain critical damage + 20% when dealing physical damage.
 
|howto=Hugel 71,79<br>NPC: Wayne<br> Cost: 400x {{item|id=6919 Racing Thank Tickets}}<br> }}
 
{{EpisodeGear|id2=19192|name2=Racing Cap (Shadow Chaser)|effect=
 
Matk + 10 per 2 refine rate.<br>
 
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.<br>
 
If refine rate is 8 or higher, Matk + 5 per level of Intimidate user learned.<br>
 
If refine rate is 11 or higher, has a chance to auto-cast Mystical Amplification level 5 when dealing physical damage.
 
|howto=Hugel 71,79<br>NPC: Wayne<br> Cost: 400x {{item|id=6919 Racing Thank Tickets}}<br> }}
 
{{EpisodeGear|id2=19193|name2=Racing Cap (Warlock)|effect=
 
Matk + 10 per 2 refine rate.<br>
 
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.<br>
 
If refine rate is 8 or higher, reduces cooldown of Tetra Vortex by 0.5 second per level of Meteor Storm and Lord of Vermillion user learned.<br>
 
If refine rate is 11 or higher, reduces casting time of Mystical Amplification by 50% (doesn't stack with Staff of Destruction)
 
|howto=Hugel 71,79<br>NPC: Wayne<br> Cost: 400x {{item|id=6919 Racing Thank Tickets}}<br> }}
 
{{EpisodeGear|id2=19194|name2=Racing Cap (Sorcerer)|effect=
 
Matk + 10 per 2 refine rate.<br>
 
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.<br>
 
If refine rate is 8 or higher, increases Thunderstorm and Fire Ball damage by 5% per level of Auto Spell user learned.<br>
 
If refine rate is 11 or higher, increases Fire Bolt and Lightning Bolt damage by 50%.
 
|howto=Hugel 71,79<br>NPC: Wayne<br> Cost: 400x {{item|id=6919 Racing Thank Tickets}}<br> }}
 
{{EpisodeGear|id2=19197|name2=Racing Cap (Archbishop)|effect=
 
Matk + 10 per 2 refine rate.<br>
 
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.<br>
 
If refine rate is 8 or higher, increases Duple Light damage by 10% per level of Mace Mastery user learned.<br>
 
If refine rate is 11 or higher, has a chance to auto-cast Adoramus level 5 when dealing physical damage.<br>
 
(Consumes Blue Gemstone, If user has higher level, that level will be cast instead)
 
|howto=Hugel 71,79<br>NPC: Wayne<br> Cost: 400x {{item|id=6919 Racing Thank Tickets}}<br> }}
 
{{EpisodeGear|id2=19198|name2=Racing Cap (Sura)|effect=
 
Atk + 10 per 2 refine rate.<br>
 
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.<br>
 
If refine rate is 8 or higher, reduces SP consumption of Knuckle Arrow by 1 per level of Raging Thrust user learned.<br>
 
If refine rate is 11 or higher, increases Knuckle Arrow damage by 50%.
 
|howto=Hugel 71,79<br>NPC: Wayne<br> Cost: 400x {{item|id=6919 Racing Thank Tickets}}<br> }}
 
{{EpisodeGear|id2=19199|name2=Racing Cap (Ranger)|effect=
 
Atk + 10 per 2 refine rate.<br>
 
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.<br>
 
If refine rate is 8 or higher, increases Aimed Bolt damage by 3% per level of Steel Crow user learned.<br>
 
If refine rate is 11 or higher, reduces delay after skill by 15%.
 
|howto=Hugel 71,79<br>NPC: Wayne<br> Cost: 400x {{item|id=6919 Racing Thank Tickets}}<br> }}
 
{{EpisodeGear|id2=19200|name2=Racing Cap (Minstrel)|effect=
 
Atk + 10 per 2 refine rate.<br>
 
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.<br>
 
If refine rate is 8 or higher, Atk + 5 per level of Music Lesson user learned.<br>
 
If refine rate is 11 or higher, has a chance to auto-cast Reverberation level 2 when dealing physical damage. (If user has higher level, that level will be cast instead)
 
|howto=Hugel 71,79<br>NPC: Wayne<br> Cost: 400x {{item|id=6919 Racing Thank Tickets}}<br> }}
 
{{EpisodeGear|id2=19201|name2=Racing Cap (Wanderer)|effect=
 
Atk + 10 per 2 refine rate.<br>
 
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.<br>
 
If refine rate is 8 or higher, Atk + 5 per level of Dance Lesson user learned.<br>
 
If refine rate is 11 or higher, has a chance to auto-cast Reverberation level 2 when dealing physical damage. (If user has higher level, that level will be cast instead)
 
|howto=Hugel 71,79<br>NPC: Wayne<br> Cost: 400x {{item|id=6919 Racing Thank Tickets}}<br> }}
 
{{EpisodeGear|id2=19202|name2=Racing Cap (Gunslinger)|effect=
 
Atk + 10 per 2 refine rate.<br>
 
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.<br>
 
If refine rate is 8 or higher, reduces cooldown of Hammer of God by 2 seconds per level of Piercing Shot user learned, reduce cooldown of Dragon Tail by 0.2 second per level of Ground Drift user learned<br>
 
If refine rate is 11 or higher, reduces cooldown of Crimson Marker by 1 second.
 
|howto=Hugel 71,79<br>NPC: Wayne<br> Cost: 400x {{item|id=6919 Racing Thank Tickets}}<br> }}
 
{{EpisodeGear|id2=19203|name2=Racing Cap (Ninja)|effect=
 
Atk + 10 per 2 refine rate.<br>
 
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.<br>
 
If refine rate is 8 or higher, increases long-ranged physical damage per level of Throw Huuma user learned.<br>
 
If refine rate is 11 or higher, increases Swirling Petal damage by 30%.
 
|howto=Hugel 71,79<br>NPC: Wayne<br> Cost: 400x {{item|id=6919 Racing Thank Tickets}}<br> }}
 
{{EpisodeGear|id2=19204|name2=Racing Cap (Super Novice)|effect=
 
Atk + 10 per 2 refine rate.<br>
 
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.<br>
 
If refine rate is 8 or higher, increase critical damage by 10% per level of Double Attack user learned.<br>
 
If refine rate is 8 or higher, ASPD + 1, Atk + 20.<br>
 
|howto=Hugel 71,79<br>NPC: Wayne<br> Cost: 400x {{item|id=6919 Racing Thank Tickets}}<br> }}
 
{{EpisodeGear|id2=19205|name2=Racing Cap (Summoner)|effect=
 
Atk + 5, Matk + 5 per 2 refine rate.<br>
 
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.<br>
 
If refine rate is 8 or higher, reduces cooldown of Savage Spirit by 4 seconds per level of Lunatic Carrot Beat user learned, reduces cooldown of Nyan Grass by 8 seconds per level of Catnip Meteor user learned, reduces cooldown of Delicious Shrimp Party by 4 seconds per level of Fresh Shrimp user learned,<br>
 
If refine rate is 11 or higher, reduces delay after skill by 15%.
 
|howto=Hugel 71,79<br>NPC: Wayne<br> Cost: 400x {{item|id=6919 Racing Thank Tickets}}<br> }}
 
{{EpisodeGear|id2=19396|name2=Racing Cap (Star Gladiator)|effect=
 
Atk + 10 per 2 refine rate.<br>
 
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.<br>
 
If refine rate is 8 or higher, Atk + 5 per level of Peaceful Break user learned.<br>
 
If refine rate is 11 or higher, when using Prominence kick, increases Solar Burst damage by 30% for 10 seconds.
 
|howto=Hugel 71,79<br>NPC: Wayne<br> Cost: 400x {{item|id=6919 Racing Thank Tickets}}<br> }}
 
{{EpisodeGear|id2=19397|name2=Racing Cap (Soul Linker)|effect=
 
Matk + 10 per 2 refine rate.<br>
 
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.<br>
 
If refine rate is 8 or higher, MaxSP + 100 per level of Happy Break user learned.<br>
 
If refine rate is 11 or higher, when using Esma, increases Espa and Eswhoo damage by 30% for 10 seconds.
 
|howto=Hugel 71,79<br>NPC: Wayne<br> Cost: 400x {{item|id=6919 Racing Thank Tickets}}<br> }}
 
|}
 
=== Racing Enchants ===
 
[[Hugel_Monster_Race#Racing_Cap]]<br>
 
Class-exclusive enchants are given based on the Racing Cap that is being enchanted. Class-exclusive enchants are obtained at Lv 1, and may be upgraded up to Lv 3.<br>
 
<br>
 
The first upgrade requires 50x Mysterious Medals and 500,000z. If successful, the class-exclusive enchants will be upgraded to Lv 2. If it fails, the class-exclusive enchants will be maintained at Lv 1.<br>
 
The second upgrade requires 100x Mysterious Medals and 1,000,000z. If successful, the class-exclusive enchants will be upgraded to Lv 3. If it fails, the class-exclusive enchants will be downgraded to Lv 1.<br>
 
<br>
 
<br><br>
 
== Level 5 Weapons ==
 
{| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%"
 
! style="background-color:#B6D4D9; width: 15%" | Image
 
! style="background-color:#B6D4D9;" | Name
 
! style="background-color:#B6D4D9;" | Effect
 
! style="background-color:#B6D4D9;" | How to obtain
 
|-
 
{{EpisodeGear|id2=540013|name2=Fortified Book [2]|effect=
 
Can't be destroyed.<br>
 
Matk + 210<br>
 
Increases Conflagration damage by 5% per 2 refine rate.<br>
 
Increases all property magical damage by 2% per 4 refine rate.<br>
 
Class: Book Attack: 190<br>
 
Weight: 80<br>
 
Weapon Level: 5<br>
 
Required Level: 200<br>
 
Jobs: Elemental Master<br>
 
|howto=unknown<br> unknown.<br> }}
 
{{EpisodeGear|id2=600013|name2=Fortified Claymore [2]|effect=
 
Increases Storm Slash damage by 5% per 2 refine rate.<br>
 
Increases melee physical damage by 2% per 4 refine rate.<br>
 
Class: Two-handed Sword Attack: 250<br>
 
Weight: 230<br>
 
Weapon Level: 5<br>
 
Required Level: 200<br>
 
Jobs: Dragon Knight<br>
 
|howto=unknown<br> unknown.<br> }}
 
{{EpisodeGear|id2=530009|name2=Fortified Spear [2]|effect=
 
Increases Shield Shooting damage by 5% per 2 refine rate.<br>
 
Increases long ranged physical damage by 2% per 4 refine rate.<br>
 
Class: Spear Attack: 200<br>
 
Weight: 140<br>
 
Weapon Level: 5<br>
 
Required Level: 200<br>
 
Jobs: Imperial Guard<br>
 
|howto=unknown<br> unknown.<br> }}
 
{{EpisodeGear|id2=6400013|name2=Fortified Staff [2]|effect=
 
Can't be destroyed.<br>
 
Matk + 240<br>
 
Increases Frozen Slash damage by 5% per 2 refine rate.<br>
 
Increases all property magical damage by 2% per 4 refine rate.<br>
 
Class: Two-handed Staff Attack: 140<br>
 
Weight: 210<br>
 
Weapon Level: 5<br>
 
Required Level: 200<br>
 
Jobs: Arch Mage<br>
 
|howto=unknown<br> unknown.<br> }}
 
{{EpisodeGear|id2=620005|name2=Relapse Axe [2]|effect=
 
Can't be destroyed.<br>
 
Increases Axe Stomp damage by 5% per 2 refine rate.<br>
 
Increases melee physical damage by 2% per 4 refine rate.<br>
 
Class: Two-handed Axe Attack: 280<br>
 
Weight: 300<br>
 
Weapon Level: 5<br>
 
Required Level: 200<br>
 
Jobs: Meister<br>
 
|howto=unknown<br> unknown.<br> }}
 
{{EpisodeGear|id2=500018|name2=Relapse Blade [2]|effect=
 
Increases Acidified Zone Fire and Acidified Zone Wind damage by 5% per 2 refine rate.<br>
 
Atk + 3% per 4 refine rate.<br>
 
Class : Sword<br>
 
Class: Sword Attack: 200<br>
 
Weight: 185<br>
 
Weapon Level: 5<br>
 
Required Level: 200<br>
 
Jobs: Biolo<br>
 
|howto=unknown<br> unknown.<br> }}
 
{{EpisodeGear|id2=590015|name2=Relapse Cross [2]|effect=
 
Can't be destroyed.<br>
 
Matk + 210<br>
 
Increases Framen damage by 5% per 2 refine rate.<br>
 
Increases all property magical damage by 2% per 4 refine rate.<br>
 
Class: Mace Attack: 190<br>
 
Weight: 130<br>
 
Weapon Level: 5<br>
 
Required Level: 200<br>
 
Jobs: Cardinal<br>
 
|howto=unknown<br> unknown.<br> }}
 
{{EpisodeGear|id2=510026|name2=Relapse Dagger [2]|effect=
 
Matk + 215<br>
 
Increases Abyss Square damage by 5% per 2 refine rate.<br>
 
Increases all property magical damage by 2% per 4 refine rate.<br>
 
Class: Dagger Attack: 180<br>
 
Weight: 140<br>
 
Weapon Level: 5<br>
 
Required Level: 200<br>
 
Jobs: Abyss Chaser<br>
 
|howto=unknown<br> unknown.<br> }}
 
{{EpisodeGear|id2=610015|name2=Relapse Katar [2]|effect=
 
Increases Impact Crater damage by 5% per 2 refine rate.<br>
 
Increases melee physical damage by 2% per 4 refine rate.<br>
 
Class: Katar Attack: 260<br>
 
Weight: 180<br>
 
Weapon Level: 5<br>
 
Required Level: 200<br>
 
Jobs: Shadow Cross<br>
 
|howto=unknown<br> unknown.<br> }}
 
{{EpisodeGear|id2=700021|name2=Scrap Bow [2]|effect=
 
Increases Gale Storm damage by 5% per 2 refine rate.<br>
 
Increases long ranged physical damage by 2% per 4 refine rate.<br>
 
Class: Bow Attack: 210<br>
 
Weight: 170<br>
 
Weapon Level: 5<br>
 
Required Level: 200<br>
 
Jobs: Windhawk<br>
 
|howto=unknown<br> unknown.<br> }}
 
{{EpisodeGear|id2=560011|name2=Scrap Fist [2]|effect=
 
Increases Second Judgement and Second Faith damage by 5% per 2 refine rate.<br>
 
Increases melee physical damage by 2% per 4 refine rate.<br>
 
Class: Knuckle Attack: 210<br>
 
Weight: 130<br>
 
Weapon Level: 5<br>
 
Required Level: 200<br>
 
Jobs: Inquisitor<br>
 
|howto=unknown<br> unknown.<br> }}
 
{{EpisodeGear|id2=570012|name2=Scrap Lute [2]|effect=
 
Increases Rose Blossom damage by 5% per 2 refine rate.<br>
 
Increases long ranged physical damage by 2% per 4 refine rate.<br>
 
Class: Instrument Attack: 205<br>
 
Weight: 125<br>
 
Weapon Level: 5<br>
 
Required Level: 200<br>
 
Jobs: Troubadour<br>
 
|howto=unknown<br> unknown.<br> }}
 
{{EpisodeGear|id2=580012|name2=Scrap Whip [2]|effect=
 
Increases Rose Blossom damage by 5% per 2 refine rate.<br>
 
Increases long ranged physical damage by 2% per 4 refine rate.<br>
 
Class: Whip Attack: 205<br>
 
Weight: 125<br>
 
Weapon Level: 5<br>
 
Required Level: 200<br>
 
Jobs: Trouvere<br>
 
|howto=unknown<br> unknown.<br> }}
 
|}
 
<br><br>
 
== Old Glastheim (Hard) ==
 
{{:Old Glast Heim Hard}}
 
 
 
== Patent Weapons ==
 
{| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%"
 
! style="background-color:#B6D4D9; width: 15%" | Image
 
! style="background-color:#B6D4D9;" | Name
 
! style="background-color:#B6D4D9;" | Effect
 
! style="background-color:#B6D4D9;" | How to obtain
 
|-
 
{{EpisodeGear|id2=620004|name2=Patent Avenger [2]|effect=
 
Can't be destroyed<br>
 
Atk + 15 per 2 refine rate<br>
 
Increases Axe Tornado damage by 10% per 3 refine rate<br>
 
If refine rate is 7 or higher, increases Axe Boomerang damage by 40%, reduces cooldown of Axe Tornado by 1 second<br>
 
If refine rate is 9 or higher, increases physical damage against all size enemies by 15%<br>
 
If refine rate is 11 or higher, reduces physical and magical damage damage taken from all property enemies by 20%<br>
 
When equipped with Great Hero Boots, Str + 10, Atk + 7%<br>
 
Class: Two-handed Axe Attack: 290<br>
 
Weight: 700<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Jobs: Mechanic<br>
 
|howto=Fortessa Ruins <br>Modification Cube & +9 Avenger<br> }}
 
{{EpisodeGear|id2=580009|name2=Patent Barbed Wire Whip [2]|effect=
 
Matk + 230<br>
 
Matk + 15 per 2 refine rate<br>
 
Increases all property magical damage damage by 4% per 3 refine rate<br>
 
If refine rate is 7 or higher, increases Reverberation and Metallic Sound damage by 10%<br>
 
If refine rate is 9 or higher, reduces fixed casting time of Reverberation by 0.5 seconds<br>
 
If refine rate is 11 or higher, Matk + 7%, increases Reverberation and Metallic Sound damage by additional 15%<br>
 
When equipped with Great Hero Boots, Int + 10, Matk + 7%<br>
 
Class: Whip Attack: 160<br>
 
Weight: 100<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Jobs: Wanderer<br>
 
|howto=Fortessa Ruins <br>Modification Cube & +9 Barbed Wire Whip<br> }}
 
{{EpisodeGear|id2=610009|name2=Patent Blade Katar [2]|effect=
 
Atk + 15 per 2 refine rate<br>
 
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate<br>
 
If refine rate is 7 or higher, increases Rolling Cutter and Cross Ripper Slasher damage by 25%<br>
 
If refine rate is 9 or higher, reduces delay after skill by 12%<br>
 
If refine rate is 11 or higher, increases melee physical damage and long ranged physical damage by 10%<br>
 
When equipped with Great Hero Boots, Str + 10, Atk + 7%<br>
 
Class: Katar Attack: 275<br>
 
Weight: 140<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Jobs: Guillotine Cross<br>
 
|howto=Fortessa Ruins <br>Modification Cube & +9 Blade Katar<br> }}
 
{{EpisodeGear|id2=550013|name2=Patent Chilling Cane [2]|effect=
 
Can't be destroyed<br>
 
Matk + 150<br>
 
Matk + 10 per 2 refine rate<br>
 
Increases Diamond Dust damage by 12% per 3 refine rate<br>
 
If refine rate is 7 or higher, increases all property magical damage by 15%, increases Varetyr Spear damage by 15%<br>
 
If refine rate is 9 or higher, increases Varetyr Spear damage by additional 20%, reduces variable casting time by 7%<br>
 
If refine rate is 11 or higher, reduces variable casting time by 8%, reduces cooldown of Varetyr Spear by 2 seconds<br>
 
When equipped with Great Hero Boots, Int + 10, Matk + 7%<br>
 
Class: Staff Attack: 40<br>
 
Weight: 75<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Jobs: Sorcerer<br>
 
|howto=Fortessa Ruins <br>Modification Cube & +9 Chilling Cane<br> }}
 
{{EpisodeGear|id2=800002|name2=Patent Crimson Rose [2]|effect=
 
Atk + 10 per 2 refine rate<br>
 
Increases Fire Dance damage by 2% per 3 refine rate<br>
 
If refine rate is 7 or higher, Atk + 5%, increases long ranged physical damage by 10%<br>
 
If refine rate is 9 or higher, Fire Dance damage by 25%, increases long ranged physical damage by 20% for 60 seconds when using Heat Barrel<br>
 
If refine rate is 11 or higher, reduces delay after skill by 10%<br>
 
When equipped with Great Hero Boots, Dex + 10, additional Atk + 7%<br>
 
Class: Pistol Attack: 200<br>
 
Weight: 100<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Jobs: Rebellion<br>
 
|howto=Fortessa Ruins <br>Modification Cube & +9 Crimson Rose<br> }}
 
{{EpisodeGear|id2=820001|name2=Patent Demon Slayer Shot [2]|effect=
 
Splash attack<br>
 
Increases long ranged physical damage by 3% per 2 refine rate<br>
 
MaxSP + 2% per 3 refine rate<br>
 
If refine rate is 7 or higher, increases physical damage againt boss monsters, demon race and undead race monsters by 15%<br>
 
If refine rate is 9 or higher, Atk + 50 and increases long ranged physical damage by 10% for 90 seconds when using Platinum Altar<br>
 
If refine rate is 11 or higher, increases Vanishing Buster and Shatter Storm damage by 35%<br>
 
When equipped with Great Hero Boots, Dex + 10, increases long ranged physical damage by 5%<br>
 
Class: Shotgun Attack: 295<br>
 
Weight: 230<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Jobs: Rebellion<br>
 
|howto=Fortessa Ruins <br>Modification Cube & +9 Demon Slayer Shot<br> }}
 
{{EpisodeGear|id2=21058|name2=Patent Dragonic Slayer [2]|effect=
 
MaxHP/MaxSP + 5% per 2 refine rate<br>
 
Increases Dragon Breath and Dragon Breath - Water damage by 5% per 3 refine rate<br>
 
If refine rate is 7 or higher, reduces delay after skill by 10%, reduces variable casting time by 10%<br>
 
If refine rate is 9 or higher, increases long ranged physical damage by 10%<br>
 
If refine rate is 11 or higher, reduces delay after skill by 7%, MaxSP + 5%<br>
 
When equipped with Great Hero Boots, Vit + 10, increases long ranged physical damage by 5%<br>
 
Class: Two-handed Sword Attack: 200<br>
 
Weight: 200<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Jobs: Rune Knight<br>
 
|howto=Fortessa Ruins <br>Modification Cube & +9 Dragonic Slayer<br> }}
 
{{EpisodeGear|id2=540011|name2=Patent Exorcist's Bible [2]|effect=
 
Matk + 190<br>
 
Matk + 15 per 2 refine rate<br>
 
Increases Duple Light and Judex damage by 25% per 3 refine rate<br>
 
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%), increases holy property magical damage by 15%<br>
 
If refine rate is 9 or higher, increases Duple Light and Judex damage by additional 30%<br>
 
If refine rate is 11 or higher, has a chance to auto-cast Judex level 5 when dealing normal damage (If user has higher level, that level will be cast instead)<br>
 
When equipped with Great Hero Boots, Int + 10, Matk + 7%<br>
 
Class: Book Attack: 205<br>
 
Weight: 70<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Jobs: Archbishop<br>
 
|howto=Fortessa Ruins <br>Modification Cube & +9 Exorcist's Bible<br> }}
 
{{EpisodeGear|id2=510020|name2=Patent Fatalist [2]|effect=
 
Atk + 15 per 2 refine rate<br>
 
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate<br>
 
If refine rate is 7 or higher, increases Fatal Menace damage by 25%<br>
 
If refine rate is 9 or higher, reduces SP consumption of Fatal Menace damage by 15%, reduces delay after skill by 7%<br>
 
If refine rate is 11 or higher, increases melee physical damage by 10%, reduces delay after skill by 7%<br>
 
When equipped with Great Hero Boots, Str + 10, Atk + 7%<br>
 
Class: Dagger Attack: 205<br>
 
Weight: 120<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Jobs: Shadow Chaser<br>
 
|howto=Fortessa Ruins <br>Modification Cube & +9 Fatalist<br> }}
 
{{EpisodeGear|id2=840001|name2=Patent Golden Lord Launcher [2]|effect=
 
Increases long ranged physical damage by 3% per 2 refine rate<br>
 
Atk + 20 per 3 refine rate<br>
 
If refine rate is 7 or higher, increases Dragon Tail damage by 15%, reduces cooldown of Dragon Tail by 1 second<br>
 
If refine rate is 9 or higher, increases Dragon Tail damage by additional 20%<br>
 
If refine rate is 11 or higher, increases physical damage against all property enemies by 15%<br>
 
When equipped with Great Hero Boots, Dex + 10, increases long ranged physical damage by 5%<br>
 
Class: Grenade Launcher Attack: 350<br>
 
Weight: 240<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Jobs: Rebellion<br>
 
|howto=Fortessa Ruins <br>Modification Cube & +9 Golden Lord Launcher<br> }}
 
{{EpisodeGear|id2=650004|name2=Patent Huuma Shuriken Clearness [2]|effect=
 
Can't be destroyed<br>
 
Atk + 15 per 2 refine rate<br>
 
Increases long ranged physical damage by 2% per 3 refine rate<br>
 
If refine rate is 7 or higher, increases Swirling Petal damage by 30%, reduces variable casting time by 10%<br>
 
If refine rate is 9 or higher, reduces cooldown of Swirling Petal by 1 second<br>
 
If refine rate is 11 or higher, increases physical damage against fire, shadow and holy property enemies by 20%, increases physical damage against undead, demon and angel race enemies by 20%<br>
 
When equipped with Great Hero Boots, Str + 10, increases long ranged physical damage by 5%<br>
 
Class: Huuma Shuriken Attack: 290<br>
 
Weight: 230<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Jobs: Ninja class<br>
 
|howto=Fortessa Ruins <br>Modification Cube & +9 Huuma Shuriken CLearness<br> }}
 
{{EpisodeGear|id2=510022|name2=Patent Kiri no Tsuyu [2]|effect=
 
When equipped with Surudoi Kaze<br>
 
Atk + 15 per 3 of the sum of refine rate<br>
 
Atk + 3% per 5 of the sum of refine rate<br>
 
If the sum of refine rate is 14 or higher, increases damage of Cross Slash by 30%, reduces cooldown of Cross Slash by 2 seconds<br>
 
If the sum of refine rate is 16 or higher, enables to use Distorted Cresent which has the same skill level as Shadow Trampling user learned, enables to use Shadow Trampling which has the same skill level as Distorted Cresent user learned<br>
 
If the sum of refine rate is 18 or higher, increases physical damage against all property enemies by 15%<br>
 
If the sum of refine rate is 20 or higher, increases damage of Cross Slash by additional 25%<br>
 
When equipped with Surudoi Kaze and Great Hero Boots, Dex + 10, additional Atk + 7%<br>
 
Class: Dagger Attack: 190<br>
 
Weight: 120<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Jobs: Ninja class<br>
 
|howto=Fortessa Ruins <br>Modification Cube & +9 Kiri no Tsuyu<br> }}
 
{{EpisodeGear|id2=510019|name2=Patent Madogum [2]|effect=
 
Matk + 195<br>
 
Matk + 15 per 2 refine rate<br>
 
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate<br>
 
If refine rate is 7 or higher, when dealing melee physical damage, has a chance to auto-cast Meteor Storm level 7<br>
 
If refine rate is 9 or higher, increases all property magical damage by 15%<br>
 
If refine rate is 11 or higher, when dealing melee physical damage, has a chance to auto-cast Psychic Wave level 4<br>
 
When equipped with Great Hero Boots, Int + 10, Matk + 7%<br>
 
Class: Dagger Attack: 150<br>
 
Weight: 80<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Jobs: Shadow Chaser<br>
 
|howto=Fortessa Ruins <br>Modification Cube & +9 Madogum<br> }}
 
{{EpisodeGear|id2=810001|name2=Patent Master Soul Rifle [2]|effect=
 
Matk + 250<br>
 
Matk + 15 per 3 refine rate<br>
 
Increases attack speed (reduces delay after attack by 3%) per 3 refine rate<br>
 
If refine rate is 7 or higher, increases Soul Expansion damage by 20%, increases ghost property magical damage by 15%<br>
 
If refine rate is 9 or higher, has a high chance (15%) to auto-cast Soul Strike level 10 when dealing long ranged physical damage<br>
 
If refine rate is 11 or higher, has a certain chance (7%) to auto cast Napalm Vulcan level 3 and Soul Expansion level 3 when dealing long ranged physical damage<br>
 
When equipped with Great Hero Boots, Int + 10, increases ghost property magical damage by 5%<br>
 
Class: Rifle Attack: 200<br>
 
Weight: 100<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Jobs: Rebellion<br>
 
|howto=Fortessa Ruins <br>Modification Cube & +9 Master Soul Rifle<br> }}
 
{{EpisodeGear|id2=550014|name2=Patent Meowmeow Foxtail [2]|effect=
 
Can be destroyed<br>
 
Matk + 350<br>
 
Atk/Matk + 15 per 2 refine rate<br>
 
Atk/Matk + 2% per 3 refine rate<br>
 
If refine rate is 7 or higher, increases Lunatic Carrot Beat and Silvervine Stem Spear damage by 25%<br>
 
If refine rate is 9 or higher, reduces variable casting time by 10%, increases attack speed (reduces delay after attack by 10%)<br>
 
If refine rate is 11 or higher, increases Picky Peck and Catnip Meteor damage by 25%<br>
 
When equipped with Great Hero Boots, Luk + 10, Atk/Matk + 7%<br>
 
Class: Staff Attack: 350<br>
 
Weight: 120<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Jobs: Summoner (Doram)<br>
 
|howto=Fortessa Ruins <br>Modification Cube & +9 Meowmeow Foxtail<br> }}
 
{{EpisodeGear|id2=590011|name2=Patent Meteor Striker [2]|effect=
 
Can't be destroyed<br>
 
Atk + 15 per 2 refine rate<br>
 
Increases Vulcan Arm and Knuckle Boost damage by 10% per 3 refine rate<br>
 
If refine rate is 7 or higher, increases Vulcan Arm and Knuckle Boost damage by additional 15%<br>
 
If refine rate is 9 or higher, increases Arm Cannon damage by 25%<br>
 
If refine rate is 11 or higher, increases long ranged physical damage by 15%, reduces variable casting time by 15%<br>
 
When equipped with Great Hero Boots, Str + 10, increases long ranged physical damage by 5%<br>
 
Class: Mace Attack: 320<br>
 
Weight: 350<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Jobs: Mechanic<br>
 
|howto=Fortessa Ruins <br>Modification Cube & +9 Meteor Striker<br> }}
 
{{EpisodeGear|id2=700013|name2=Patent Narcissus Bow [2]|effect=
 
Atk + 15 per 2 refine rate<br>
 
Increases long ranged physical damage by 4% per 3 refine rate<br>
 
If refine rate is 7 or higher, reduces cooldown of Severe Rainstorm by 2 seconds<br>
 
If refine rate is 9 or higher, increases Severe Rainstorm damage by 15%<br>
 
If refine rate is 11 or higher, increases Severe Rainstorm damage by additional 10%, increases bow damage by 15%<br>
 
When equipped with Great Hero Boots, Dex + 10, increases long ranged physical damage by 5%<br>
 
Class: Bow Attack: 210<br>
 
Weight: 100<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Jobs: Archer third classes, Shadow Chaser<br>
 
|howto=Fortessa Ruins <br>Modification Cube & +9 Narcissus Bow<br> }}
 
{{EpisodeGear|id2=540010|name2=Patent One Sky One Sun [2]|effect=
 
Atk + 15 per 2 refine rate<br>
 
Increases melee physical damage by 4% per 3 refine rate<br>
 
If refine rate is 7 or higher, increases Prominence Kick damage by 20%, increases attack speed (reduces delay after attack by 10%)<br>
 
If refine rate is 9 or higher, increases Solar Burst damage by 25%<br>
 
If refine rate is 11 or higher, increases physical damage against all size enemies by 15%<br>
 
When equipped with Great Hero Boots, Str + 10, Atk + 7%<br>
 
Class: Book Attack: 200<br>
 
Weight: 110<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Jobs: Star Emperor<br>
 
|howto=Fortessa Ruins <br>Modification Cube & +9 One Sky One Sun<br> }}
 
{{EpisodeGear|id2=600009|name2=Patent Oriental Sword [2]|effect=
 
Atk + 15 per 2 refine rate<br>
 
Increases Sonic Wave damage by 10% per 3 refine rate<br>
 
If refine rate is 7 or higher, the weapon can't be destroyed. increases attack speed (reduces delay after attack by 10%)<br>
 
If refine rate is 9 or higher, when dealing melee physical damage, has a high chance to auto-cast Sonic Wave level 2 (If user has higher level, that level will be cast instead)<br>
 
If refine rate is 11 or higher, Cri + 15, increases critical damage by 15%<br>
 
When equipped with Great Hero Boots, Str + 10, Atk + 7%<br>
 
Class: Two-handed Sword Attack: 240<br>
 
Weight: 200<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Jobs: Rune Knight<br>
 
|howto=Fortessa Ruins <br>Modification Cube & +9 Oriental Sword<br> }}
 
{{EpisodeGear|id2=500013|name2=Patent Red Lotus Sword [2]|effect=
 
Atk + 15 per 2 refine rate<br>
 
Increases long ranged physical damage by 4% per 3 refine rate<br>
 
If refine rate is 7 or higher, reduces SP consumption of Cart Cannon by 10%, reduces variable casting time by 7%<br>
 
If refine rate is 9 or higher, increase Cart Cannon damage by 20%<br>
 
If refine rate is 11 or higher, increase Acid Bomb damage by 10%, reduces variable casting time by 5%<br>
 
When equipped with Great Hero Boots, Dex + 10, increases long ranged physical damage by 5%<br>
 
Class: Sword Attack: 200<br>
 
Weight: 100<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Jobs: Genetic<br>
 
|howto=Fortessa Ruins <br>Modification Cube & +9 Red Lotus Sword<br> }}
 
{{EpisodeGear|id2=700018|name2=Patent Royal Bow [2]|effect=
 
Atk + 15 per 2 refine rate<br>
 
Increases Arrow Storm damage by 12% per 3 refine rate<br>
 
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%), increases bow damage by 15%<br>
 
If refine rate is 9 or higher, increases long ranged physical damage by 12%, increases critical damage by 10%<br>
 
If refine rate is 11 or higher, increases Focused Arrow Strike damage by 20%, reduces delay after skill by 10%<br>
 
When equipped with Great Hero Boots, Dex + 10, Atk + 7%<br>
 
Class: Bow Attack: 205<br>
 
Weight: 120<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Jobs: Ranger / Shadow Chaser<br>
 
|howto=Fortessa Ruins <br>Modification Cube & +9 Royal Bow<br> }}
 
{{EpisodeGear|id2=700019|name2=Patent Scarlet Dragon Leather Bow [2]|effect=
 
Atk + 15 per 2 refine rate<br>
 
Reduces delay after skill by 4% per 3 refine rate<br>
 
If refine rate is 7 or higher, increases long ranged physical damage by 10%, increases physical damage against all size enemies by 10%<br>
 
If refine rate is 9 or higher, increases Aimed Bolt damage by 35%<br>
 
If refine rate is 11 or higher, reduces cooldown of Aimed Bolt by 1 second, reduces variable casting time by 10%<br>
 
When equipped with Great Hero Boots, Dex + 10, Atk + 7%<br>
 
Class: Bow Attack: 200<br>
 
Weight: 90<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Jobs: Ranger<br>
 
|howto=Fortessa Ruins <br>Modification Cube & +9 Scarlet Dragon Leather Bow<br> }}
 
{{EpisodeGear|id2=550012|name2=Patent Shadow Staff [2]|effect=
 
Can't be destroyed<br>
 
Matk + 195<br>
 
Matk + 15 per 2 refine rate<br>
 
Increases Earth Grave damage by 12% per 3 refine rate<br>
 
If refine rate is 7 or higher, increases earth and neutral property magical damage by 15%<br>
 
If refine rate is 9 or higher, increases Psychic Wave damage by 25%, reduces variable casting time by 7%<br>
 
If refine rate is 11 or higher, reduces variable casting time by 8%, reduces cooldown of Psychic Wave by 1 second<br>
 
When equipped with Great Hero Boots, Int + 10, Matk + 7%<br>
 
Class: Staff Attack: 40<br>
 
Weight: 75<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Jobs: Sorcerer<br>
 
|howto=Fortessa Ruins <br>Modification Cube & +9 Shadow Staff<br> }}
 
{{EpisodeGear|id2=610008|name2=Patent Shiver Katar [2]|effect=
 
Atk + 15 per 2 refine rate<br>
 
Increases Cross Impact damage by 10% per 3 refine rate<br>
 
If refine rate is 7 or higher, increases critical damage by 15%, increases attack speed (reduces delay after attack by 10%)<br>
 
If refine rate is 9 or higher, increases physical damage against demihuman and brute race enemies by 25%<br>
 
If refine rate is 11 or higher, Cri + 15, reduces cooldown of Dark Claw by 10 seconds<br>
 
When equipped with Great Hero Boots, Agi + 10, increases melee physical damage by 5%<br>
 
Class: Katar Attack: 255<br>
 
Weight: 140<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Jobs: Guillotine Cross<br>
 
|howto=Fortessa Ruins <br>Modification Cube & +9 Shiver Katar<br> }}
 
{{EpisodeGear|id2=500014|name2=Patent Slate Sword [2]|effect=
 
Atk + 15 per 2 refine rate<br>
 
Increases Cart Tornado damage by 10% and Hell Plant damage by 5% per 3 refine rate<br>
 
If refine rate is 7 or higher, increases Cart Tornado damage by additional 20% and Hell Plant damage by additional 10%<br>
 
If refine rate is 9 or higher, reduces delay after skill by 10%<br>
 
If refine rate is 11 or higher, reduces delay after skill by additional 5%, MaxHP + 10%<br>
 
When equipped with Great Hero Boots, Vit + 10, increases melee physical damage by 5%<br>
 
Class: Sword Attack: 205<br>
 
Weight: 120<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Jobs: Genetic<br>
 
|howto=Fortessa Ruins <br>Modification Cube & +9 Slate Sword<br> }}
 
{{EpisodeGear|id2=550015|name2=Patent Spirit Pendulum [2]|effect=
 
Matk + 190<br>
 
Matk + 15 per 2 refine rate<br>
 
Increases all property magical damage by 2% per 3 refine rate<br>
 
If refine rate is 7 or higher, increases Espa damage by 15%, reduces variable casting time by 10%<br>
 
If refine rate is 9 or higher, increases Eswhoo damage by 20%<br>
 
If refine rate is 11 or higher, has a 7% chance to recover 230 SP for 9 times in 10 seconds when dealing magical damage<br>
 
When equipped with Great Hero Boots, Int + 10, Matk + 7%<br>
 
Class: Staff Attack: 70<br>
 
Weight: 120<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Jobs: Soul Reaper<br>
 
|howto=Fortessa Ruins <br>Modification Cube & +9 Spirit Pendulum<br> }}
 
{{EpisodeGear|id2=830002|name2=Patent The Black [2]|effect=
 
Atk + 15 per 2 refine rate<br>
 
Increases long ranged physical damage by 4% per 3 refine rate<br>
 
If refine rate is 7 or higher, increases damage of Round Trip by 20%, increases SP consumption of Round Trip by 10%<br>
 
If refine rate is 9 or higher, increases damage of Round Trip by additional 15%, Atk + 50 and increases long ranged physical damage by 15% for 90 seconds when using Platinum Altar<br>
 
If refine rate is 11 or higher, increases physical damage against all size enemies by 15%<br>
 
When equipped with Great Hero Boots, Dex + 10, increases long ranged physical damage by 5%<br>
 
Class: Gatling Gun Attack: 225<br>
 
Weight: 300<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Jobs: Rebellion<br>
 
|howto=Fortessa Ruins <br>Modification Cube & +9 The Black<br> }}
 
{{EpisodeGear|id2=570009|name2=Patent Trumpet Shell [2]|effect=
 
Matk + 230<br>
 
Matk + 15 per 2 refine rate<br>
 
Increases all property magical damage damage by 4% per 3 refine rate<br>
 
If refine rate is 7 or higher, increases Reverberation and Metallic Sound damage by 10%<br>
 
If refine rate is 9 or higher, reduces fixed casting time of Reverberation by 0.5 seconds<br>
 
If refine rate is 11 or higher, Matk + 7%, increases Reverberation and Metallic Sound damage by additional 15%<br>
 
When equipped with Great Hero Boots, Int + 10, Matk + 7%<br>
 
Class: Instrument Attack: 160<br>
 
Weight: 100<br>
 
Weapon Level: 4<br>
 
Required Level: 150<br>
 
Jobs: Minstrel<br>
 
|howto=Fortessa Ruins <br>Modification Cube & +9 Trumpet Shell<br> }}
 
|}
 
 
 
==EDDA Bio Lab Equipment==
 
{{:Edda Biolab}}
 
 
 
=Nidhoggur's Nest=
 
 
 
=Infinite Space=
 
{{:Infinite Space Shop}}
 
 
 
=Airship Assualt=
 
 
 
=Sarah and Fenrir=
 
 
 
=Nightmarish Jitterbug=
 
 
 
 
 
=Heart Hunter War Base=
 
 
 
=Last Room=
 
{{:Last Room}}
 
{{:Last Room Shop}}
 
 
 
=Biological Laboratory 3 & 4 Equipment=
 
{{:Biolab Gear}}
 
<br><br>
 
Information on enchanting the equipment from Biological Laboratory level 3 & 4 can be found [[Biolab_Gear#Enchantment | here]]
 
 
 
= Shadow Equipment =
 
All Shadow Equipment Items can be found here.<br>
 
[[Shadow_Equipment]]<br>
 
<br>
 
== Shadow Equipment Enchants ==
 
All Shadow Equipment enchants can be found here.<br>
 
[[Lapine_Enchanting#Shadow_Equipment]]<br>
 

Latest revision as of 00:38, 5 August 2022

A comprehensive list of all equipments available in Shining Moon RO and how to obtain and enchant them.

Episode 14

14.1 Bifrost - Mora Equipment

Image Name Effect How to obtain
2864.png Light of Cure VIT + 2

Increases the effectiveness of healing skills by 2%.


Allows the user to enchant items with effects related to Highness Heal.

Class: Accessory
Defense: 0
Weight: 0
Required Level: 110
Job: Archbishop

Fake Angel
2865.png Seal of Cathedral INT + 2

Increases the effectiveness of healing skills by 2%.


Allows the user to enchant items with effects related to Coluseo Heal.

Class: Accessory
Defense: 0
Weight: 0
Required Level: 110
Job: Archbishop

Fake Angel
2866.png Ring of Archbishop DEX + 2

Increases the effectiveness of healing skills by 2%.


Allows the user to enchant items with effects related to the effectiveness of healing skills.

Class: Accessory
Defense: 0
Weight: 0
Required Level: 110
Job: Archbishop

Fake Angel
2471.png Shoes of Affection MaxHP + 500

Increases tolerance to Demihumans by 10%
Decreases tolerance to All other races by 10%

Class: Footgear
Defense: 12
Weight: 30
Required Level: 100
Job: Archbishop

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2472.png Shoes of Judgement MaxSP + 150

Increases Judex damage by 30%
Increases SP consumption of Judex by 40.

Class: Footgear
Defense: 12
Weight: 30
Required Level: 100
Job: Archbishop

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2569.png Shawl of Affection Perfect Dodge + 5

Has a chance of casting Renovatio Level 1 while being physically or magically attacked.

Class: Manteau
Defense: 12
Weight: 40
Required Level: 100
Jobs: Archbishop

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2570.png Shawl of Judgement Flee + 5

Has a chance of casting Oratio Level 2 while being physically or magically attacked
If a higher level of this skill is learned then that level will activate.

Class: Manteau
Defense: 12
Weight: 40
Required Level: 100
Jobs: Archbishop

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
15029.png Robe of Affection INT + 1, MDEF + 10

Blesses the wearer with the Holy Property


Decreases SP Consumption of Clementia by 50

Class: Garment
Defense: 22
Weight: 30
Required Level: 100
Job: Archbishop

Carat
15030.png Robe of Judgement STR + 1 , INT + 1, MDEF + 10

Blesses the wearer with the Shadow Property


Increases resistance to Demon and Undead monsters by 10%
Reduces the resistance to All other races by 10%

Class: Garment
Defense: 22
Weight: 30
Required Level: 100
Job: Archbishop

Carat
1657.png Wand of Affection [2] MATK + 160, INT + 2

Increases the effectiveness of healing skills by 10%.


[+ 15029.png Robe of Affectionl , 2569.png Shawl of Affectionl , 2471.png Shoes of Affectionl ]
Increases the effectiveness of healing skills by 25%
Increases SP consumption of Heal by 20.
Reduces the cooldown of Sacrement, Lauda Agnus and Lauda Ramus by 2 seconds.

Class: Rod
Attack: 30
Weight: 50
Property : Holy
Weapon Level: 3
Required Level: 100
Jobs: Archbishop

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
16013.png Mace of Judgement [2] MATK + 180, STR + 1, INT + 1

Physical and magical Attacks have a chance to increase damage to Demon race monsters by 20% for 7 seconds.


[+ 15030.png Robe of Judgement , 2570.png Shawl of Judgement , 2472.png Shoes of Judgement ]
Increase damage against Undead race by 15%.
Increase damage of Adoramus by 200%
Increase SP cost of Adoramus by 30.

Class: Mace
Attack: 140
Weight: 120
Weapon Level: 3
Required Level: 100
Jobs: Arch Bishop

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2156.png Bible of Promise(1st Vol.)[1] Allows the user to use Level 1 Odin's Power


Class: Shield
Defense: 10
Weight: 50
Required Level: 110
Job: Archbishop

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2467.png Golden Rod Shoes MDEF + 2, MaxHP + 500

Increases resistance to Wind property by 15%.

Class: Footgear
Defense: 12
Weight: 50
Required Level: 100
Job: Warlock

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2468.png Aqua Shoes MDEF + 2, MaxHP + 500

Increases resistance to Water property by 15%.

Class: Footgear
Defense: 12
Weight: 50
Required Level: 100
Job: Warlock

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2469.png Crimson Shoes MDEF + 2, MaxHP + 500

Increases resistance to Fire property by 15%

Class: Footgear
Defense: 12
Weight: 50
Required Level: 100
Job: Warlock

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2470.png Forest Shoes MDEF + 2, MaxHP + 500

Increases resistance to Earth property by 15%

Class: Footgear
Defense: 12
Weight: 50
Required Level: 100
Job: Warlock

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2859.png Golden Rod Orb INT + 1, MDEF + 2.

Increases resistance to Wind property by 15%.


Has a certain chance of casting LV 3 Jupitel Thunder when hit by physical or magical attacks.

Class: Accessory
Defense: 2
Weight: 20
Required Level: 100
Job: Warlock

Axe Kobold
2860.png Aqua Orb INT + 1, MDEF + 2.

Increases resistance to Water property by 15%.


Has a certain chance of casting LV 3 Frost Nova when hit by physical or magical attacks.

Class: Accessory
Defense: 2
Weight: 20
Required Level: 100
Job: Warlock

Gazeti
2861.png Crimson Orb INT + 1, MDEF + 2.

Increases resistance to Fire property by 15%


Has a certain chance of casting LV 3 Sightrasher when hit by physical or magical attacks.

Class: Accessory
Defense: 2
Weight: 20
Required Level: 100
Job: Warlock

Diabolic
2862.png Forest Orb INT + 1, MDEF + 2.

Increases resistance to Earth property by 15%


Has a certain chance of casting LV 3 Quagmire when hit by physical or magical attacks.

Class: Accessory
Defense: 2
Weight: 20
Required Level: 100
Job: Warlock

Naga
15025.png Golden Rod Robe INT + 1, MDEF + 10.

Decreases the variable casting time of Lord of Vermilion by 3 seconds


If base INT is 120 or more:
INT + 1

Class: Armor
Defense: 40
Weight: 50
Property: Wind
Required Level: 100
Job: Warlock

Hill Wind
15026.png Aqua Robe INT + 1, MDEF + 10.

Decreases the variable casting time of Storm Gust by 3 seconds


If base INT is 120 or more:
INT + 1

Class: Armor
Defense: 40
Weight: 50
Property: Water
Required Level: 100
Job: Warlock

Snowier
15027.png Crimson Robe INT + 1, MDEF + 10.

Decreases the variable casting time of Meteor Storm by 3 seconds


If base INT is 120 or more:
INT + 1

Class: Armor
Defense: 40
Weight: 50
Property: Fire
Required Level: 100
Job: Warlock

Lava Golem
15028.png Forest Robe INT + 1, MDEF + 10.

Decreases the variable casting time of Heaven's Drive by 1 second


If base INT is 120 or more:
INT + 1

Class: Armor
Defense: 40
Weight: 50
Property: Earth
Required Level: 100
Job: Warlock

Pinguicula
2007.png Golden Rod Staff [2] Increases the damage of Jupitel Thunder by 12%.

INT + 3, MATK + 230


[+ 15025.png Golden Rod Robe , 2467.png Golden Rod Shoes , 2859.png Golden Rod Orb ]
Increases Wind property magical damage by 40%
Reduces Earth property magical damage by 30%
Reduces the resistance to Earth property by 50%.

Class: Two-handed Staff
Attack: 30
Weight: 90
Property: Wind
Weapon Level: 4
Required Level: 100
Job: Warlock

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2008.png Aqua Staff [2] Increases the damage of Cold Bolt and Frost Diver by 10%.

INT + 3, MATK + 230


[+ 15026.png Aqua Robe , 2468.png Aqua Shoes , 2860.png Aqua Orb ]
Increases Water property magical damage by 40%
Reduces Wind property magical damage by 30%
Reduces resistance to Wind property by 50%.

Class: Two-handed Staff
Attack: 30
Weight: 90 Weight: Water
Weapon Level: 4
Required Level: 100
Job: Warlock

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2009.png Crimson Staff [2] Increases the damage of Fire Bolt and Fire Ball by 10%.

INT + 3, MATK + 230


[+ 15027.png Crimson Rob , 2469.png Crimson Shoes , 2861.png Crimson Orb ]
Increases Fire property magical damage by 40%
Reduces Water property magical damage by 30%
Reduces resistance to Water property is by 50%.

Class: Two-handed Staff
Attack: 30
Weight: 90
Property : Fire
Weapon Level: 4
Required Level: 100
Jobs: Warlock

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2010.png Forest Staff [2] Increases the damage of Earth Spike and Heaven's Drive by 10%.

INT + 3, MATK + 230


[+ 15028.png Forest Robe , 2470.png Forest Shoes , 2862.png Forest Orb ]
Increases Earth property magical damage by 40%
Reduces Fire property magical damage by 30%
Reduces resistance to Fire property by 50%.

Class: Two-handed Staff
Attack: 30
Weight: 90 Weight: Earth
Weapon Level: 4
Required Level: 100
Job: Warlock

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2475.png Ur's Greaves[1] Greaves made by purifying an Ur Rune.

MaxSP + 40.
Reduces MaxHP by 7%. Refine rate reduces the MaxHP reduction by 1% for each level up to + 8.

Class: Footgear
Defense: 32
Weight: 90
Required Level: 100
Job: Rune Knight

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2476.png Peuz's Greaves[1] Greaves made by purifying a Peuz Rune.

MaxSP + 40.
Reduces AGI by 7. Refine rate reduces the AGI reduction by 1% for each level up to + 8.

Class: Footgear
Defense: 32
Weight: 90
Required Level: 100
Job: Rune Knight

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2574.png Ur's Manteau A manteau created by Ur Runestones

MaxHP + 2%, Increases tolerance to Neutral property attacks by 10%.

Class: Garment
Defense: 20
Weight: 60
Required Level: 100
Job: Rune Knight

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2575.png Peuz's Manteau A manteau created by refining Peuz Runestones

FLEE + 10, CRI + 10.

Class: Garment
Defense: 16
Weight: 60
Required Level: 100
Job: Rune Knight

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
15036.png Ur's Plate Armor created by purifying Ur runestones.

MDEF + 10.
Increases MaxHP per refine level and tolerance to Demi-human and Neutral property damage by 5%.


[+2574.png Ur's Manteau , 2475.png Ur's Greaves[1] ,2883.png Ur's Seal[1] ]
MaxHP + 14%, Increases SP consumption of all skills by 10% and tolerance to Neutral property by 10%.
Increases damage of Hundred Spears by 50%, enables Crusader skill Guard Level 1

Class: Armor
Defense: 110
Weight: 300
Required Level: 100
Job: Rune Knight

Khalitzburg
15037.png Peuz's Plate Armor created by purifying Peuz runestones.

MDEF + 10.
ATK + 20, FLEE + 17.


[+2575.png Peuz's Manteau , 2476.png Peuz's Greaves[1] , 2884.png Peuz's Seal[1] ]
Increases damage to all monster sizes by 10%.
Increases damage of Wind Cutter and Sonic Wave by 100%.
Has a chance of activating Storm Blast when physically attacking.
Using Concentration (Spear Dynamo) adds 2 ASPD for 10 seconds.

Class: Armor
Defense: 110
Weight: 300
Required Level: 100
Job: Rune Knight


Raydric
Swift Raydric
Solid Raydricl

2883.png Ur's Seal[1] A seal created by refining an Ur Runestone

MaxHP + 2%,
Reduces the SP cost of Spiral Pierce and Hundred Spears by 5.

Class: Accessory
Defense: 4
Weight: 20
Required Level: 100
Job: Rune Knight


Isilla
Isilla Ringleader
Vanberk
Swift Vanber

2884.png Peuz's Seal[1] A seal created by refining a Peuz Runestone

ATK + 20, MaxSP + 20.

Class: Accessory
Defense: 3
Weight: 20
Required Level: 100
Job: Rune Knight


Frus
Skogul
Solid Skogul

2477.png Sapha Shoes[1] Shoes that have long been known to be from the world of darkness.

LUK + 3, MaxSP + 30.

Class: Footgear
Defense: 18
Weight: 40
Required Level: 100
Job: Guillotine Cross

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2478.png Nab Shoes[1] An assassin's famous historical relic.

FLEE + 3, INT + 2.

Class: Footgear
Defense: 18
Weight: 40
Required Level: 100
Job: Guillotine Cross

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2577.png Sapha Hood A manteau that contains the reliquary remains of an ancient Assassin

FLEE + 12, Inflict 1% more damage with Critical attacks per refine level.

Class: Garment
Defense: 13
Weight: 10
Required Level: 100
Job: Guillotine Cross

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2578.png Nab Hood An ancient relic that belonged to an unknown Assassin

Increases Flee and Attack Power per refine level times 2

Class: Garment
Defense: 13
Weight: 10
Required Level: 100
Job: Guillotine Cross

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
15038.png Sapha's Cloth[1] Armor that contains the reliquary remains of an ancient Assassin.

LUK + 3, Has a chance of auto-casting Meteor Assault level 1 while physically attacking.
If higher level of this skill is learned then it will be cast.


[+ 2577.png Sapha's Hood , 2477.png Sapha's Shoes[] , 2886.png Sapha's Ring ]
Flee + 10, Critical + 15, Critical damage + 40%
Increases damage of Cross Impact by 20%
Increases SP costs of skills by 10%

Class: Armor
Defense: 45
Weight: 10
Required Level: 100
Job: Guillotine Cross

Loli Ruri
15039.png Nab's Cloth[1] An assassin's famous historical relic.

STR + 2, INT + 2.


[+ 2578.png Nab's Hood , 2478.png Nab's Shoes[1] , 2887.png Nab's Ring ]
Has a chance of auto-casting Soul Destroyer level 1 while physically attacking.
If higher level of this skill is learned then it will be cast.


If base STR is 120 or more:
+ 30 Atk.
Increases damage to all monster sizes by 10%
CRI - 20.

Class: Armor
Defense: 45
Weight: 10
Required Level: 100
Job: Guillotine Cross

Dullahan
2886.png Sapha Ring A ring that has long been known to be from the world of darkness.


Class: Accessory
Defense: 0
Weight: 10
Required Level: 100
Job: Guillotine Cross


Zombie Slaughter
Swifr Zombie Slaughter

2887.png Nab Ring An assassin's famous historical relic

ATK + 10, MATK + 20.

Class: Accessory
Defense: 0
Weight: 10
Required Level: 100
Job: Guillotine Cross


Ragged Zombie
Prison Breaker

2479.png White Wing Boots[1] Shoes of the brilliant archer guild known as Icarus.

AGI + 2.
Reduces the SP cost of Aimed Bolt by 10.

Class: Footgear
Defense: 18
Weight: 40
Required Level: 100
Job: Ranger

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2480.png Black Wing Boots[1] An ancient artifact that helps maintain clear mental focus.

INT + 2, MaxSP + 5%.

Class: Footgear
Defense: 18
Weight: 40
Required Level: 100
Job: Ranger

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2580.png White Wing Manteau A manteau from an archer guild known as Icarus

AGI + 2, FLEE + 10,
Has a chance of activating FLEE + 20 for 7 seconds while physically attacking.

Class: Garment
Defense: 15
Weight: 20
Required Level: 100
Job: Ranger

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2581.png Black Wing Manteau A cloak that helps maintain clear mental focus.

INT + 2.
Adds perfect dodge + 1 for every refine level above level 6.

Class: Garment
Defense: 15
Weight: 20
Required Level: 100
Job: Ranger

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
15042.png White Wing Suits[1] Armor of the brilliant archer guild known as Icarus.

Increases ranged attack damage by 2x refine level.
Increases Flee by 1 per refine level.


[+ 2580.png White Wing Manteau , 2479.png White Wing Boots [1] , 2890.png White Wing Brooch ]
Increases ASPD by 2, Increases damage of Arrow Storm by 50%.
Increases ranged attack damage by 30.
Has a chance of auto-casting double strafe level while attacking with a ranged weapon.

Class: Armor
Defense: 45
Weight: 10
Required Level: 100
Job: Ranger

Anubis
15043.png Black Wing Suits[1] An ancient armor that helps maintain clear mental focus.

INT + 2,
Increases Atk by 3x refine level


[+ 2581.png Black Wing Manteau , 2480.png Black Wing Boots [1] , 2891.png Black Wing Brooch
MaxHP + 15%, Perfect Dodge + 20, Increases damage of Cluster Bomb by 20%
Decreases attack damage by 30% and, ASPD - 7.

Class: Armor
Defense: 45
Weight: 10
Required Level: 100
Job: Ranger


Luciola Vespa
Elusive Luciola Vespa

2890.png White Wing Brooch An accessory that belonged to a famous warrior from the 'Icarus Guild'.

DEX + 2,
Ranged Attack Damage + 3%

Class: Accessory
Defense: 0
Weight: 10
Required Level: 100
Job: Ranger


Gold Acidus
Blue Acidus
Solid Acidus
Acidus Ringleader

2891.png Black Wing Brooch Black wings to help maintain clear mental focus.

INT + 2, Perfect Dodge + 3.

Class: Accessory
Defense: 0
Weight: 10
Required Level: 100
Job: Ranger


Red Ferus
Green Ferus


  • Mora Enchants
    • You can find a list of possible enchants for the items here



Episode 14.2 - Eclage

Old Glast Heim
Image Name Effect How to obtain
Temporal Boots.png Temporal Boots MaxHP +300,

MaxSP +30


For every 3 refine level:

MaxHP +100, MaxSP +10.

Class: Footgear

Defense : 20

Weight : 60

Required Level : 10

Jobs : All

@go exchanger

NPC: Old Glast Heim Crafting cost:

Temporal Str Boots.png
Temporal STR Boots Max HP +300,

Max SP +30.


For every 3 refine level:

MHP +100, MSP +10, ATK +7.


If the user's Base STR is more than 120:

ATK +50.

Class: Footgear

Defense : 25

Weight : 60

Required Level : 99

Jobs : All

@go exchanger

NPC: Old Glast Heim Crafting cost:

Temporal Agi Boots.png
Temporal AGI Boots Max HP +300,

Max SP +30.


For every 3 refine level:

MHP +100, MSP +10, Delay after attack -3%.


If the user's Base AGI is more than 120:

ASPD +1.

Class: Footgear

Defense : 25

Weight : 60

Required Level : 99

Jobs : All

@go exchanger

NPC: Old Glast Heim Crafting cost:

Temporal Vit Boots.png Temporal VIT Boots Max HP +300,

Max SP +30.


For every 3 refine level:

MHP +300, MSP +10,.


If the user's Base VIT is more than 120:

MaxHP +8%.

Class: Footgear

Defense : 25

Weight : 60

Required Level : 99

Jobs : All

@go exchanger

NPC: Old Glast Heim Crafting cost:

Temporal Int Boots.png Temporal INT Boots Max HP +300,

Max SP +30.

Mdef + 5.


For every 3 refine level:

MHP +100, MSP +10, MATK +10.


If the user's Base INT is more than 120:

MATK +60.

Class: Footgear

Defense : 25

Weight : 60

Required Level : 99

Jobs : All

@go exchanger

NPC: Old Glast Heim Crafting cost:

Temporal Dex Boots.png Temporal DEX Boots Max HP +300,

Max SP +30.


For every 3 refine level:

MHP +100, MSP +10, DEX +3.


If the user's Base DEX is more than 120:

Decrease Fixed Cast by -0.5s, Ranged Damage +5%.

Class: Footgear

Defense : 25

Weight : 60

Required Level : 99

Jobs : All

@go exchanger

NPC: Old Glast Heim Crafting cost:

Temporal Luk Boots.png Temporal LUK Boots Max HP +300,

Max SP +30.


For every 3 refine level:

MHP +100, MSP +10, Critical Damage +2%.


If the user's Base LUK is more than 120:

Critical Damage +30%.

Class: Footgear

Defense : 25

Weight : 60

Required Level : 99

Jobs : All

@go exchanger

NPC: Old Glast Heim Crafting cost:



  • NPC: Old Glast Heim at @go 46 can both slot your boots and enchant them with various options. It is safe to slot the boots as failure will only consume the materials, the boots will not be destroyed. A guide on enchanting the boots can be found here


  • Recycle Temporal Boots: As mentioned above, Temporal Boots enchants can not be reset. However, a slotted Temporal Boots can be recycled into 1x 1900000011.png Temporal Metal which is needed to create 7925.png Powerful Dimensional Essence vua the NPC "Old Glast Heim" which can be found at @go 46
    • Note: Equip your slotted Temporal Boots and talk to the NPC, choose the "Dismantle Boots" option to recycle.



Heroes' Trails (Part 1)​ - Faceworm Nest
Equipment
Image Name Description Obtained From
13089.png Faceworm Leg [1] INT +3

MATK +120
Has a low chance of casting the Illusion of Faceworm Queen while you are attacking

Class: Dagger
Attack: 110
Element: Poison
Weight: 50
Weapon level: 3
Requires Level: 24
Usable By: Novice, Swordman, Mage, Archer, Merchant, Thief, Soul Linker, and Ninja

Dark Faceworm
Faceworm
13090.png Faceworm Queen Leg [2] INT +3

MATK +120
Has a low chance of casting the Illusion of Faceowrm Queen while you are attacking

Class: Dagger
Attack: 180
Weight: 50
Weapon level: 4
Requires Level: 100
Usable By: Novice, Swordman, Mage, Archer, Merchant, Thief, Soul Linker, and Ninja

Faceworm Queen
20717.png Giant Snake Skin MDEF +10


[+ 22006.png Temporal STR Boots [1] ]
MaxHP +15%
MaxSP +5%


[+22010.png Temporal AGI Boots [1] ]
MaxHP +15%
MaxSP +5%


[+22007.png Temporal VIT Boots [1] ]
MaxHP +15%
MaxSP +5%


[+22009.png Temporal INT Boots [1] ]
MaxHP +15%
MaxSP +5%


[+22008.png Temporal DEX Boots [1] ]
MaxHP +15%
MaxSP +5%


[+22011.png Temporal LUK Boots [1] ]
MaxHP +15%
MaxSP +5%

Class: Garment
Defense: 38
Weight: 40
Requires Level: 1
Usable By: All

Treasure Chests from Faceworm Nest Instance
20717.png Giant Snake Skin [1] MDEF +10


[+ 22006.png Temporal STR Boots [1] ]
MaxHP +15%
MaxSP +5%


[+22010.png Temporal AGI Boots [1] ]
MaxHP +15%
MaxSP +5%


[+22007.png Temporal VIT Boots [1] ]
MaxHP +15%
MaxSP +5%


[+22009.png Temporal INT Boots [1] ]
MaxHP +15%
MaxSP +5%


[+22008.png Temporal DEX Boots [1] ]
MaxHP +15%
MaxSP +5%


[+22011.png Temporal LUK Boots [1] ]
MaxHP +15%
MaxSP +5%

Class: Garment
Defense: 38
Weight: 40
Requires Level: 1
Usable By: All

Treasure Chests from Faceworm Nest Instance



  • Enchants
    • Giant Snake Skins come with up to 3 random enchantments already on them and can come pre-refined up to +11



Heroes' Trails (Part 2)​ - Devil's Tower

Similar to Faceworm Skins from Faceworm's Nest instance, these weapons come pre-upgraded and pre-enchanted.

Image Name Effect How to obtain
16027.png Evil Slayer Destroyer Hammer [1] This hammer was once used for vanquishing an evil slayer and his followers.


+10% ATK against Demon/Undead monsters.


If refine rate is +9 or higher:
ATK +5%


If refine rate is +12 or higher:
ATK +7%

Class: Mace
Attack: 125
Weight: 135
Weapon Level: 3
Required Level: 100
Job: Novice, Swordsman, Acolyte, and Merchant Classes

Dropped by the last chest of the Instance Devil's Tower.
18120.png Evil Slayer Piercer Bow [1] This bow was once used for vanquishing an evil slayer and his followers.


+10% ATK against Demon/Undead monsters.


If refine rate is +9 or higher:
ATK +5%


If refine rate is +12 or higher:
ATK +7%

Class: Bow
Attack: 115
Weight: 135
Weapon Level: 3
Required Level: 100
Job: Archer and Rogue Classes

Dropped by the last chest of the Instance Devil's Tower.
28001.png Evil Slayer Ripper Katar [1] This katar was once used for vanquishing an evil slayer and his followers.


+10% ATK against Demon/Undead monsters.


If refine rate is +9 or higher:
ATK +5%


If refine rate is +12 or higher:
ATK +7%

Class: Katar
Attack: 120
Weight: 120
Weapon Level: 3
Required Level: 100
Job: Assassin Classes

Dropped by the last chest of the Instance Devil's Tower.
21010.png Evil Slayer Sword [1] This two-handed sword was once used for vanquishing an evil slayer and his followers.


+10% ATK against Demon/Undead monsters.


If upgrade level is +9 or higher:
ATK + 5%


If upgrade level is +12 or higher:
ATK + 7%

Class: Two-Handed Sword
Attack: 225
Property: Neutral
Weight: 200
Weapon Level: 3
Requires Level: 100
Usable By: Rune Knight, Royal Guard

Dropped by the last chest of the Instance Devil's Tower.
13094.png Evil Slayer Stabber Dagger [1] This dagger was once used for vanquishing an evil slayer and his followers.


+10% ATK against Demon/Undead monsters.


If refine rate is +9 or higher:
ATK +5%


If refine rate is +12 or higher:
ATK +7%

Class: Dagger
Attack: 120
Weight: 90
Weapon Level: 3
Required Level: 100
Job: Novice, Swordsman, Mage, Archer, Merchant, Thief, Soul Linker, and Ninja

Dropped by the last chest of the Instance Devil's Tower.
1671.png Evil Slayer Vanquisher Staff [1] This staff was once used for vanquishing an evil slayer and his followers.

Increases physical and magical damage on Demon and Undead race targets by 10%.


If upgrade level is +9 or higher:
MATK + 5%


If upgrade level is +12 or higher:
MATK + 7%

Class: One-Handed Staff
Attack: 30
Magic Attack: 155
Property: Neutral
Weight: 80
Weapon Level: 3
Requires Level: 100
Usable By: Super Novice, Arch Bishop, Warlock, Sura, Sorcerer

Dropped by the last chest of the Instance Devil's Tower.
  • Enchants
    • All items are dropped pre-enchanted. The list of possible enchants can be found here



Ghost Palace
Gears

Thanatos Weapons

Image Name Description How to obtain
1438.png Thanatos Spear [1]

This magic spear, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard
It offers incredible power and mana at a great cost
INT +6, VIT +6, LUK -6
MATK +100
Creates a low chance of regaining HP and SP from 5% of your damage dealt when dealing physical attacks
Drains 100 HP every 10 seconds
Drains 1,000 HP when unequipped

Class: One-Handed Spear
Attack: 150
Weight: 300
Weapon Level: 4
Level Requirement: 120
Jobs: Swordman

@go exchanger
NPC: Ghost Palace
Can be exchanged for 100x 6672.png Gray Shard
1496.png Thanatos Long Spear [1]

This two-handed magic spear, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard
It offers incredible power and mana at a great cost
INT +6, VIT +6, LUK -6
MATK +50
Chance to drain 5% HP/SP on every physsical attack
Drains 100 HP every 10 seconds
Drains 1000 HP when unequip this item

Class: Two-Handed Spear
Attack: 250
Weight: 375
Weapon Level: 4
Level Requirement: 120
Jobs: Rune Knight and Royal Guard

@go exchanger
NPC: Ghost Palace
Can be exchanged for 100x 6672.png Gray Shard
1669.png Thanatos Staff [1]

This magic staff, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard
It offers incredible power and mana at a great cost
INT +6, VIT +6, LUK -6
MATK +200
Healing skills increased by 15%
Magical attacks have a chance to restore HP and SP
Drains 100 HP every 10 seconds
When unequipped, drain 1000 HP

Class: One-handed Staff
Attack: 100
Weight: 100
Weapon Level: 4
Level Requirement: 120
Jobs: Mage and Acolyte

@go exchanger
NPC: Ghost Palace
Can be exchanged for 100x 6672.png Gray Shard
1836.png Thanatos Knuckles [1]

This magic knuckle, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard
It offers incredible power and mana at a great cost
INT +6, VIT +6, LUK -6
MATK +100
Low chance to drain 5% of attack into HP and SP
Drains 100 HP every 10 seconds
Drains 1000 HP when unequipped

Class: Claw
Attack: 160
Weight: 60
Weapon Level: 4
Level Requirement: 120
Jobs: Sura

@go exchanger
NPC: Ghost Palace
Can be exchanged for 100x 6672.png Gray Shard
1933.png Thanatos Violin [1]

This magic violin, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard
It offers incredible power and mana at a great cost
INT +6, VIT +6, LUK -6
Low chance to drain 5% of attack into HP and SP
Increase 20% ranged attack damage
Drains 100 HP every 10 seconds
Drains 1000 HP when unequipped
MATK +130

Class: Musical Instrument
Attack: 200
Weight: 200
Weapon Level: 4
Level Requirement: 120
Jobs: Minstrel

@go exchanger
NPC: Ghost Palace
Can be exchanged for 100x 6672.png Gray Shard
1988.png Thanatos Whip [1]

This whip, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard
It offers incredible power and mana at a great cost
INT +6, VIT +6, LUK -6
MATK +130
Low chance to drain 5% of attack into HP and SP
Increase 20% ranged attack damage
Drains 100 HP every 10 seconds
Drains 1000 HP when unequipped

Class: Whip
Attack: 200
Weight: 220
Weapon Level: 4
Level Requirement: 120
Jobs: Wanderer

@go exchanger
NPC: Ghost Palace
Can be exchanged for 100x 6672.png Gray Shard
2023.png Thanatos Two-Handed Staff [1]

This magic staff, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard
It offers incredible power and mana at a great cost
INT +6, VIT +6, LUK -6
MATK +250
Increase Heal eficiency by 18%
Magical attack has chance to restore HP and SP
Drains 100 HP every 10 seconds
Drains 1000 HP as the item is unequipped

Class: Two-Handed Staff
Attack: 120
Weight: 140
Weapon Level: 4
Level Requirement: 120
Jobs: Mage and Acolyte

@go exchanger
NPC: Ghost Palace
Can be exchanged for 100x 6672.png Gray Shard
13093.png Thanatos Dagger [1]

This dagger, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard
It offers incredible power and mana at a great cost
INT +6, VIT +6, LUK -6
Physical attack has chance to drain 5% of damage into HP and SP
Drains 100 HP every 10 seconds
Drains 1000 HP when unequipped
MATK +130

Class: Dagger
Attack: 100
Weight: 80
Weapon Level: 4
Level Requirement: 120
Jobs: Swordman, Archer, Merchant and Thief

@go exchanger
NPC: Ghost Palace
Can be exchanged for 100x 6672.png Gray Shard
13441.png Thanatos Sword [1]

This sword, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard
It offers incredible power and mana at a great cost
INT +6, VIT +6, LUK -6
Low chance to absorp 5% of attack into SP
Drains 1000 HP when unequipped
MATK +100

Class: One-Handed Sword
Attack: 150
Weight: 70
Weapon Level: 4
Level Requirement: 120
Jobs: Swordman

@go exchanger
NPC: Ghost Palace
Can be exchanged for 100x 6672.png Gray Shard
16028.png Thanatos Hammer [1]

This hammer, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard
It offers incredible power and mana at a great cost
INT +6, VIT +6, LUK -6
Creates a low chance of regaining HP and SP from 5% of your damage dealt when dealing physical attacks
Drains 100 HP every 10 seconds
Drains 1,000 HP when unequipped
MATK +120

Class: Mace
Attack: 180
Weight: 300
Weapon Level: 4
Level Requirement: 120
Jobs: Rune Knight, Royal Guard, Mechanic, Geneticist, Archbishop and Sura

@go exchanger
NPC: Ghost Palace
Can be exchanged for 100x 6672.png Gray Shard
18119.png Thanatos Bow [1]

This bow, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard
It offers incredible power and mana at a great cost
INT +6, VIT +6, LUK -6
Has low chance to drain 5% of damage inflicted into HP and SP
Drains 100 HP every 10 second
Drains 1000 HP when unequipped
MATK +110

Class: Bow
Attack: 180
Weight: 130
Weapon Level: 4
Level Requirement: 120
Jobs: Ranger, Minstrel and Wanderer

@go exchanger
NPC: Ghost Palace
Can be exchanged for 100x 6672.png Gray Shard
21009.png Thanatos Great Sword [1]

This great sword, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard
It offers incredible power and mana at a great cost
INT +6, VIT +6, LUK -6
When Receiving Physical Attack,5% less chance of HP,SP Drain
Drains 100 HP every 10 seconds
Drains 1,000 HP when unequipped
MATK +120

Class: Two-Handed Sword
Attack: 280
Weight: 130
Weapon Level: 4
Level Requirement: 120

Class: Rune Knight and Royal Guard

@go exchanger
NPC: Ghost Palace
Can be exchanged for 100x 6672.png Gray Shard
28000.png Thanatos Katar [1]

This katar, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard
It offers incredible power and mana at a great cost
INT +6, VIT +6, LUK -6
Has chance of drain 5% of physical attack into HP and SP
Drains 100 HP every 10 seconds
Drains 1000 HP when unequipped
MATK +80

Class: Katar
Attack: 220
Weight: 180
Weapon Level: 4
Level Requirement: 120

Class: Guillotine Cross

@go exchanger
NPC: Ghost Palace
Can be exchanged for 100x 6672.png Gray Shard
28100.png Thanatos Axe [1]

This two-handed axe, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard
It offers incredible power and mana at a great cost
INT +6, VIT +6, LUK -6
Adds a low chance of regaining HP and SP from 5% of your damage dealt when dealing physical attacks
Consumes 100 HP every 10 seconds
Consumes 1,000 HP when unequipped
MATK +80

Class: Two-Handed Axe
Attack: 300
Weight: 400
Weapon Level: 4
Level Requirement: 120

Class: Swordman and Merchant

@go exchanger
NPC: Ghost Palace
Can be exchanged for 100x 6672.png Gray Shard



Thanatos Armors

Image Name Description How to obtain
15090.png Armor of Gray [1]

Mdef +10
Reduces damage taken from Holy property attacks by 10%
For every upgrade level of the item, Reduces damage taken from Holy property attacks by an additional 2%


Class: Armor
Defense: 90
Weight: 240
Level Requirement: 120
Jobs: Rune Knight, Mechanic, Guillotine Cross, Ranger, Royal Guard, Geneticist, Shadow Chaser, Maestro, Wanderer

@go exchanger
NPC: Ghost Palace
Can be exchanged for 50x 6672.png Gray Shard
15091.png Gray Robe [1]

Reduces damage taken from Holy property attacks by 10%
For every upgrade level of the item, Reduces damage taken from Holy property attacks by an additional 2%


Class: Armor
Defense: 55
Weight: 130
Level Requirement: 120
Jobs: Arch Bishop, Warlock, Sura, Sorcerer

@go exchanger
NPC: Ghost Palace
Can be exchanged for 50x 6672.png Gray Shard
18820.png Gray Helmet [1]

Reduces damage taken from Holy property attacks by 3%
For every 2 upgrade levels of the item, Reduces damage taken from Holy property attacks by an additional 1%

Class: Headgear
Defense: 35
Weight: 45
Level Requirement: 120
Jobs: 3rd
Class Jobs

@go exchanger
NPC: Ghost Palace
Can be exchanged for 50x 6672.png Gray Shard
20721.png Cloak of Gray [1]

Reduces damage taken from Holy property attacks by 5%
For every 2 upgrade levels of the item, Reduces damage taken from Holy property attacks by an additional 1%
-----------------------------------------
[+ 15090.png Armor of Gray [1] , 18820.png Helmet of Gray [1] , 22033.png Boots of Gray [1] ]
Reduces damage taken from neutral property by 15%.
Adds a chance of casting Level 3 Drain Life on attacker when reciving a physical attack
-----------------------------------------
[+ 15091.png Robe of Gray [1] , 18820.png Helmet of Gray [1] , 22033.png Boots of Gray [1] ]
Reduces damage taken from neutral property by 15%.
MaxHP + 25%
MaxSP + 25%
MTAK +10%

Class: Garment
Defense: 45
Weight: 60
Level Requirement: 120
Jobs: 3rd
Class Jobs

@go exchanger
NPC: Ghost Palace
Can be exchanged for 50x 6672.png Gray Shard
22033.png Boots of Gray [1]

Reduces damage taken from Holy property attacks by 2%
Reduces damage taken from Holy property attacks by an additional 1% per 3 upgrade levels of the item

Class: Shoes
Defense: 25
Weight: 40
Level Requirement: 120
Jobs: 3rd
Class Jobs

@go exchanger
NPC: Ghost Palace
Can be exchanged for 50x 6672.png Gray Shard
2187.png Gray Shield [1]

Mdef + 10
Additional Mdef + 1 per 3 upgrade levels of the item
Reduces damage taken from Holy property attacks by 30%
For every upgrade level of the item, Reduces damage taken from Holy property attacks by an additional 1%

Class: Shield
Defense: 75
Weight: 200
Level Requirement: 120
Jobs: 3rd
Class Jobs

@go exchanger
NPC: Ghost Palace
Can be exchanged for 50x 6672.png Gray Shard


  • Ghost Palace - Enchants
    • Information about the Thanatos Weapons enchants can be found here



Geffen Magic Tournament
Image Name Effect How to obtain
Magic Reflect Shield.png Magic Reflector[1] This anti-magic shield effectively reflects magic.

MDEF + 10

Adds a 3% chance to reflect magical attacks that do not target the ground back to the attacker.


If refine level is +7 or higher:

Additional 3% chance to reflect magical attacks.


If refine level is +9 or higher:

Additional 3% chance to reflect magical attacks.

Class: Shield

Defense: 50

Weight: 100

Requires Level: 99

Usable By: All Jobs

@go exchanger

NPC: Geffen Magic Tournament

Exchanged for 900x  6671.png Geffen Coin Magic Tournament

Great Encyclopedia Revision.png Revised Encyclopedia[1] A revised edition of an encyclopedia that is printed by a Prontera publisher.

Thick and sharp-edged, this book is popularly used as a shield.

INT + 3

DEX + 2

MATK + 5

Crit + 3


If refine level is +7 or higher:

Additional Crit + 2.


If refine level is +9 or higher:

Additional MATK + 5.


[+  Encyclopedia [2] ]

Aspd + 1% per refine level of  Encyclopedia [2] ].

Class: Shield

Defense: 50

Weight: 20

Requires Level: 99

Usable By: Priest Jobs, Sage Jobs, Taekwon Master

@go exchanger

NPC: Geffen Magic Tournament

Exchanged for 900x  6671.png Geffen Coin Magic Tournament

Physical Enhancer Ring.png Physical Enchancer Ring[1] This magic ring, developed in Geffen, enhances its wearer's physical abilities.


ATK + 5%


[+  Anti-Magic Suit [1] ]

Aspd + 5%


[+  Geffen Magic Robe [1] ]

Reduces the after cast delay of skills by 5%.

Reduces damage taken from Demi-Human race enemies by 5%.

Class: Accessory

Weight: 10

Requires Level: 90

Usable By: All Jobs

@go exchanger

NPC: Geffen Magic Tournament

Exchanged for 1350x  6671.png Geffen Coin Magic Tournament

Amplified Magical Ring.png Magic Intensifier Ring[1] This magic ring developed in Geffen enhances its wearer's magical abilities.


MATK + 5%


[+  Geffen Magic Robe [1] ]

Reduces variable cast time of skills by 5%


[+  Anti-Magic Suit [1] ]

Reduces the after cast delay of skills by 5%.

Reduces damage taken from Demi-Human race enemies by 5%.

Class: Accessory

Weight: 10

Requires Level: 90

Usable By: All Jobs

@go exchanger

NPC: Geffen Magic Tournament

Exchanged for 1350x  6671.png Geffen Coin Magic Tournament

Anti-Magic Suit.png Anti-magic Suit [1] This uniform worn by the Geffen Mages enhances its wearer's concentration while he casts spells.


This suit, developed in Geffen over a long period of time, effectively protects its wearer against potent magic.

Max HP + 5%

MDEF + 10


If refine level is +7 or higher:

Additional MDEF + 5.


If refine level is +9 or higher:

Additional Max HP + 2%.

Class: Armor

Defense: 50

Property: Neutral

Weight: 150

Requires Level: 99

Usable By: All Jobs

@go exchanger

NPC: Geffen Magic Tournament

Exchanged for 1800x  6671.png Geffen Coin Magic Tournament

Geffen Magic Robe.png Geffen Magic Robe [1] This uniform worn by the Geffen Mages enhances its wearer's concentration while he casts spells.


Reduces the SP cost of skills by 10%.

The users casting cannot be interrupted outside of WoE.

Increases the variable casting time of skills by 15%.


If refine level is +7 or higher:

Reduces the SP cost of skills by an additional 5%.


If refine level is +9 or higher:

Reduces the variable casting time of skills by 5%.

Class: Armor

Defense: 40

Weight: 100

Requires Level: 99

Usable By: All Jobs

@go exchanger

NPC: Geffen Magic Tournament

Exchanged for 1800x  6671.png Geffen Coin Magic Tournament


  • Geffen Magic Tournament Enchants
    • The Information about enchanting these items can be found here



Horror Toy Factory
Image Name Effect How to obtain
18848.png Lush Rose [1]

Nobody knows when this beautiful rose was picked and decorated, but it has still managed to keep its freshness all this time.

Matk + 20
Additional Matk + 5 per upgrade level of the item.
Restores 100 HP to the user when a monster is killed by a magical attack.
Drains 50 HP from the user every 5 seconds.

Class: Headgear
Position: Upper
Defense: 0
Weight: 20
Requires Level: 1
Usable By: All Jobs

@go exchanger
NPC: Horror Toy Factory
Exchanged for 500x 7642.png Bloody Coin
13442.png Old Parasol [3]

A very old and worn-out parasol. No one knows how old it is, but you can feel magic eminating from it.

Matk + 80
Additional Matk + 10 per upgrade level of the item.
Enables Level 10 Soul Strike.

Class: One-Handed Sword
Attack: 120
Property: Neutral
Weight: 50
Weapon Level: 3
Required Level: 80
Required Jobs: Swordman Jobs, Merchant Jobs, Thief Jobs

@go exchanger
NPC: Horror Toy Factory
Exchanged for 1000x 7642.png Bloody Coin
18849.png Celine's Ribbon [1]

A luxurious, gold-rimmed ribbon. It has been with Kimi since it was thrown away by its previous owner.

Dex + 3
Matk + 40
Additional Matk + 7 per upgrade level of the item.
Restores 200 HP to the user when a monster is killed by a magical attack.
Drains 50 HP from the user every 5 seconds.

Class: Headgear
Position: Upper
Defense: 0
Weight: 20
Requires Level: 1
Usable By: All Jobs

@go exchanger
NPC: Horror Toy Factory
Exchanged for 1000x 7642.png Bloody Coin and a +9 or higher
18848.png Lush Rose [1]
2980.png Evil Gloves [1]

A glove possessed by a dark force. Enables the ability to move dolls vividly by controlling the strands of magical thread connected to the tips of fingers.

Max HP + 500
Max SP + 200


Enables Level 1 Spider Web.


Adds 2% chance of casting Level 1 Psychic Wave when performing melee physical attacks.
Adds 1% chance of casting Level 1 Mystical Amplification when performing melee physical attacks.
Adds 1% chance of casting Level 10 Frost Nova when performing melee physical attacks.
Adds 5% chance of casting Level 1 Dazzler when recieving physical or magical attacks.

Class: Accessory
Weight: 10
Requires Level: 110
Usable By: All Jobs

@go exchanger
NPC: Horror Toy Factory
Exchanged for 1000x 7642.png Bloody Coin and 1 of each of the following items:

2976.png Red Lantern [1]
2977.png Hurt Mind [1]
2978.png Kind Heart [1]

16029.png Noble Cross [1]

As a sacred cross-shaped blunt weapon bearing God's blessing, the power for conviction has been reinforced.
MATK + 150
Restores 1 SP to the user when performing a short-ranged attack to Undead race targets.
Restores 12 SP to the user when a Undead race monster is killed by a short-ranged attack.
Adds a 5% chance of casting Level 6 Turn Undead on the target performing a short-ranged attack.
Type: Weapon

Class: Mace
Attack: 195
Property: Holy
Weight: 150
Weapon Level: 4
Required Level: 40
Required Job: Transcendent Acolyte Jobs

@go exchanger
NPC: Horror Toy Factory
Exchanged for 2000x 7642.png Bloody Coin and 1x
1540.png Grand Cross [1]


Enchantments

List of enchantable Equipment:
13442.png Old Parasol [3]

1st Enchant Min ~ Max
ASPD +1
Sharp 3~5
Fighting Spirit 5~10
Spell 6~9
MATK % +1~3%

List of enchantable Equipment:
2980.png Evil Spirit Gloves [1]
2977.png Hurt Mind [1]
2976.png Red Lantern [1]
2978.png Kind Heart [1]

1st Enchant Min ~ Max 2nd Enchant Min ~ Max 3rd Enchant Min ~ Max
STR +1~4 STR +1~4 STR +1~4
AGI +1~4 AGI +1~4 AGI +1~4
VIT +1~4 VIT +1~4 VIT +1~4
INT +1~4 INT +1~4 INT +1~4
DEX +1~4 DEX +1~4 DEX +1~4


  • Horror Toy Factory Enchants
    • A list of available enchants for horror toy factory gear can be found here



Episode 15

Episode 15.1 - Fantasmagorica

Image Name Effect How to obtain
15110.png Strength Supplement Parts

Increase physical damage inflicted on All enemies by 5%.
Increase physical damage inflicted on All enemies by 1% per 4 upgrade levels.

Class : Armor
Defense : 80
Weight : 200
Required Level : 100
Usable Jobs : Mechanic

@go exchanger
NPC: Mass Charleston
Cost: 3,999,999 zeny.
20732.png Vitality Supplement Parts [1]

MaxHP + 6%.
MaxHP + 1% per 2 upgrade levels.


If upgrade level is +9 or higher:
Increase natural HP recovery by 50%.

Class : Garment
Defense : 20
Weight : 50
Required Level : 100
Usable Jobs : Mechanic

@go exchanger
NPC: Mass Charleston
Cost: 10x 6752.png Charleston Parts
22043.png Agility Supplement Parts [1]

Increase attack speed (reduce after attack delay by 5%).
Increase attack speed (reduce after attack delay by 1%) per 4 upgrade levels.

Class : Footgear
Defense : 25
Weight : 35
Required Level : 100
Usable Jobs : Mechanic

@go exchanger
NPC: Mass Charleston
Cost: 10x 6752.png Charleston Parts
2995.png Dexterity Supplement Parts [1]

Reduce SP consumption of skills by 10%.
Reduce after cast delay of skills by 10%.
Reduce variable casting time of skills by 10%.


[+ 15110.png Strength Supplement Parts ]
Increase damage of Axe Boomerang by 100%.
Reduce cooldown of Axe Boomerang by 2 seconds.

Class : Accessory
Defense : 0
Weight : 10
Required Level : 100
Usable Jobs : Mechanic

@go exchanger
NPC: Mass Charleston
Cost: 10x 6752.png Charleston Parts
15111.png Reinforced Parts - Plate

This item is indestructible in battle.
Reduce damage taken from Small and Medium size enemies by 10%.


If upgrade level is +7 or higher:
Reduce damage taken from Large size enemies by 10%.


If upgrade level is +9 or higher:
Reduce damage taken from Small and Medium size enemies by 5%.
[+ 22044.png Reinforced Part - Booster , 20733.png Reinforced Part - Engine ,
2996.png Reinforced Part - Gun Barrel ]
Increase damage of Arm Cannon by 50%.

Class : Armor
Defense : 80
Weight : 200
Required Level : 100
Usable Jobs : Mechanic

@go exchanger
NPC: Mass Charleston
Cost: 3,999,999 zeny.
20733.png Reinforced Parts - Engine [1]

Reduce after cast delay of skills by 10%.


If upgrade level is +7 or higher:
Reduce damage taken from Neutral property attacks by 10%.


If upgrade level is +9 or higher:
Reduce after cast delay of skills by 10%.

Class : Garment
Defense : 25
Weight : 150
Required Level : 100
Usable Jobs : Mechanic

@go exchanger
NPC: Mass Charleston
Cost: 10x 6752.png Charleston Parts
22044.png Reinforced Parts - Booster [1]

Reduce SP consumption of Hovering by 15.


If upgrade level is +7 or higher:
Reduces SP consumption of Acceleration by 20.

Class : Footgear
Defense : 23
Weight : 100
Required Level : 100
Usable Jobs : Mechanic

@go exchanger
NPC: Mass Charleston
Cost: 10x 6752.png Charleston Parts
2996.png Reinforced Parts - Gun Barrel [1]

HIT + 10.
Increase physical damage inflicted on All enemies by 4%.
Increase damage of Knuckle Boost by 25%.

Class : Accessory
Defense : 0
Weight : 50
Required Level : 100
Usable Jobs : Mechanic

@go exchanger
NPC: Mass Charleston
Cost: 10x 6752.png Charleston Parts
16031.png Pile Bunker P

Each refine increase ATK +5.

Class : Mace
Weapon Level: 4
Attack: 450
Weight : 400
Required Level : 130
Usable Jobs : Mechanic

@go exchanger
NPC: Mass Charleston
Cost: 1x 1549.png Pile Bunker , 300x 6751.png Dented Steel Plate , 15x 6750.png Broken Engine

Or Charleston 3 (MVP)

16030.png Pile Bunker S [1]

Each 2 refines increase ASPD +1%.

Class : Mace
Weapon Level: 4
Attack: 400
Weight : 350
Required Level : 130
Usable Jobs : Mechanic

@go exchanger
NPC: Mass Charleston
Cost: 1x 1549.png Pile Bunker , 300x 6751.png Dented Steel Plate , 15x 6750.png Broken Engine
16032.png Pile Bunker T [1]

Each refine reduces SP consumption by 1%.

Class : Mace
Weapon Level: 4
Attack: 400
Weight : 350
Required Level : 130
Usable Jobs : Mechanic

@go exchanger
NPC: Mass Charleston
Cost: 1x 1549.png Pile Bunker , 300x 6751.png Dented Steel Plate , 15x 6750.png Broken Engine
28101.png Axe Tornado [1]

Reduces the cooldown of Axe Tornado by 1 second.

Class : Two-Handed Axe
Weapon Level: 4
Attack: 320
Weight : 400
Property: Wind
Required Level : 100
Usable Jobs : Rune Knight, Mechanic, Royal Guard, Geneticist

Charleston 3 (MVP)
21011.png Gigantic Blade [1]

Reduces the cooldown of Axe Tornado by 1 second.

Class : Two-Handed Sword
Weapon Level: 4
Attack: 300
Weight : 500
Required Level : 130
Usable Jobs : Rune Knight and Royal Guard

Charleston 3 (MVP)
16033.png Robot's Mechanical Arm [2]

CRIT +20


Indestructible

Class : Mace
Weapon Level: 4
Attack: 195
Weight : 300
Required Level : 130
Usable Jobs : Rune Knight, Royal Guard, Mechanic, Geneticist, Archbishop and Sura

Charleston 3 (MVP)


Enchants

It's possible to enchant the Mechanic Items by talking with Mass Charleston (verus04,71,106).
Enchanting requires 6752.png 1 Charleston Component and 100,000 zeny.
Enchants can be reset by paying 6752.png 1 Charleston Component and 100,000 zeny.
Enchantment can be done in 3 slots and items refined to +9 and above have wider options.
4th slot has 100% success chance, 3rd slot has chance of failure (resetting all enchant when failed), 2nd slot has chance of failure (either resetting all enchant or breaking the gear).

List of Enchants
Items Enchants Possible +8 below Enchantment list option +9 Enchantment list options
Regular Upgrade Superior Upgrade
22044.png Upgrade Part - Booster [1] 3 STR / AGI / VIT / DEX 1~2,
Spell 1,
Attack Delay 1
STR / AGI / VIT / DEX 2~3,
Spell 1~2,
Attack Delay 1~2
22043.png Supplement Part Agi [1] 3 STR / AGI / VIT / DEX 1~2,
Attack Delay 1
STR / AGI / VIT / DEX 2~3,
Attack Delay 1~2
20733.png Upgrade Part - Engine [1] 3 STR / AGI / VIT / DEX / LUK 1~2,
Expert Archer 1
STR / AGI / VIT / INT / DEX / LUK 2~3,
Expert Archer 1~3
20732.png Supplement Part Con [1] 3 STR / AGI / VIT / DEX / LUK 1~2,
Expert Archer 1
STR / AGI / VIT / INT / DEX / LUK 2~3,
Expert Archer 1~3
15111.png Upgrade Part - Plate 3 AGI / LUK 1~2,
Attack Delay 1~2,
Flee 3~12
Speed:
AGI / LUK 2~3,
Attack Delay 1~2,
Flee 3~12
Attack:
STR / DEX 2~3,
Fighting Spirit 1-2,
Expert Archer 1~3
15110.png Supplement Part Str 3 AGI / LUK 1~3,
Attack Delay 1~2,
Flee 3~12
Speed:
AGI / LUK 2~3,
Attack Delay 1~2,
Flee 3~12
Defense:
VIT 2~3,
MHP 1~3%,
Neutral Resist 1~2,
DEF 6~9
2996.png Upgrade Part - Gun Barrel [1] 2 STR / AGI / VIT / INT / DEX 1~2,
Attack Delay 1,
Spell 1
n/a
2995.png Supplement Part Dex [1] 2 STR / AGI / VIT / INT / DEX 1~2,
Attack Delay 1,
Spell 1
n/a



Charleston Crisis Weapon Enchanting

Charleston Crisis weaponry can be enchanted at the Instance Manager standing in Fortessa. Each enchantment costs 15 Charleston Parts and each enchantment will give one random enchant. You can overwrite your existing enchantments by simply speaking with the NPC and paying another 15 Charleston Parts to enchant. There is no chance of breaking.

Enchantments for their respective weapon types are as follows:

Melee Weapon Enchantments
First Enchant Min~Max Second Enchant Min~Max
Increase Physical Damage to Neutral Property 1%~20% Increase Physical Damage to Formless Race 1%~20%
Increase Physical Damage to Water Property 1%~20% Increase Physical Damage to Undead Race 1%~20%
Increase Physical Damage to Water Property 1%~20% Increase Physical Damage to Brute Race 1%~20%
Increase Physical Damage to Fire Property 1%~20% Increase Physical Damage to Plant Race 1%~20%
Increase Physical Damage to Wind Property 1%~20% Increase Physical Damage to Insect Race 1%~20%
Increase Physical Damage to Poison Property 1%~20% Increase Physical Damage to Fish Race 1%~20%
Increase Physical Damage to Holy Property 1%~20% Increase Physical Damage to Demon Race 1%~20%
Increase Physical Damage to Shadow Property 1%~20% Increase Physical Damage to Demi-human Race 1%~20%
Increase Physical Damage to Undead Property 1%~20% Increase Physical Damage to Angel Race 1%~20%
Increase Physical Damage to Ghost Property 1%~20% Increase Physical Damage to Dragon Race 1%~20%
Increases Critical Damage 5%~20% Increase physical damage to normal monster 1%~20%
Increase attack speed (delay after attack) 5%~15% Increase Physical Damage to Boss Class 5%~10%
Hit 1~15 Reduces delay after skill 1%~5%
Cri 1~15
Atk 3%~7%
ASPD 1
Increases physical damage to small size monster 1%~20%
Increases physical damage to medium size monster 1%~20%
Increases physical damage to large size monster 1%~20%
Water property
Earth Property
Fire Property
Wind Property
Holy Property
Shadow Property
Negates size penalty
Ranged Weapon Enchants
First Enchant Min~Max Second Enchant Min~Max
Increase Physical Damage to Neutral Property 1%~20% Increase Physical Damage to Formless Race 1%~20%
Increase Physical Damage to Water Property 1%~20% Increase Physical Damage to Undead Race 1%~20%
Increase Physical Damage to Earth Property 1%~20% Increase Physical Damage to Brute Race 1%~20%
Increase Physical Damage to Fire Property 1%~20% Increase Physical Damage to Plant Race 1%~20%
Increase Physical Damage to Wind Property 1%~20% Increase Physical Damage to Insect Race 1%~20%
Increase Physical Damage to Poison Property 1%~20% Increase Physical Damage to Fish Race 1%~20%
Increase Physical Damage to Holy Property 1%~20% Increase Physical Damage to Demon Race 1%~20%
Increase Physical Damage to Shadow Property 1%~20% Increase Physical Damage to Demi-human Race 1%~20%
Increase Physical Damage to Undead Property 1%~20% Increase Physical Damage to Angel Race 1%~20%
Increase Physical Damage to Ghost Property 1%~20% Increase Physical Damage to Dragon Race 1%~20%
Increases critical damage 5%~20% Increase Physical Damage to Normal Class 1%~20%
Increase attack speed (delay after attack) 5%~15% Increase Physical Damage to Boss Class 1%~20%
Hit 1~15 Reduces delay after skill 1%~5%
Cri 1~15
Increases long range physical damage 1%~15%
Increases physical damage to small size monster 1%~20%
Increases physical damage to medium size monster 1%~20%
Increases physical damage to large size monster 1%~20%
Water property
Earth property
Fire property
Wind property
Holy property
Shadow property
Negates size penalty




CC - Enchants The weapon enchants can be located here. Which also explains as how to obtain these.

The other enchants can be located at the Charleston Crisis NPC section.
It's possible to enchant the Mechanic Items by talking with Mass Charleston (fortessa,96,144).
Enchanting requires 6752.png 1 Charleston Component and 100,000 zeny.
Enchants can be reset by paying 6752.png 1 Charleston Component and 100,000 zeny.
Enchantment can be done in 3 slots and items refined to +9 and above have wider options.
4th slot has 100% success chance, 3rd slot has chance of failure (resetting all enchant when failed), 2nd slot has chance of failure (resetting all enchants).


Excellion Items

First of all, speak with MARS_01 and supply it with 6962.png 1 Old Fuel Tank to get both units up and running. Afterwards, MARS_01 will enchant your Excellion gears.
PLUTO_09 will make Excellion gears and produce reactor blueprints (enchants). For 6961.png 10 Huge Metal Scraps and 6962.png 5 Old Fuel Tanks , PLUTO_09 will give one of 15128.png Excellion Suit or 20773.png Excellion Wing at random.

Image Name Effect How to obtain
20773.png Excellion Wing A power wing made from lost technology found in the research building ruins.

Flee + 2 per upgrade level of the item.
Perfect Dodge + 8


If the users base level is 130 or higher:
Additional Perfect Dodge + 2

Class: Garment
Defense: 40
Weight: 90
Requires Level: 99
Usable By: All Jobs

@go exchanger
NPC: PLUTO 09 [ Fortessa 98 145 ].
15128.png Excellion Suit A power suit made from lost technology found in the research building ruins.

Vit + 6
Max HP + 4% per 3 upgrade levels of the item.


If the users base level is 130 or higher.
Perfect Dodge + 4


{+ 20773.png Excelion Wing ]
Perfect Dodge + 6
Reduces the cast delay of skills by 10%


If the users base level is 130 or higher.
Reduces the cast delay of skills by an additional 10%

Class: Armor
Defense: 100
Property: Neutral
Weight: 100
Requires Level: 99
Usable By: All Jobs

@go exchanger
NPC: PLUTO 09 [ Fortessa 98 145 ].




Episode 16

Episode 16.1- Banquet of Heroes (Part 1)

Vicious Mind Weapons

Image Name Effect Obtained From
28605.png Vicious Mind Book [1]

Atk + (upgrade level * upgrade level) up to a maximum upgrade level of 15
Matk + (upgrade level * upgrade level) up to a maximum upgrade level of 15
This item is indestructible in battle

Class: Book
Attack: 95
Weight: 95
Weapon Level: 4
Level Requirement: 160
Jobs: Priest Jobs, Sage Jobs, Taekwon Master

Immortal Zombie Assault
&
Immortal Nightmare Shadow
18121.png Vicious Mind Bow [1]

Atk + (upgrade level * upgrade level) up to a maximum upgrade level of 15

Class: Bow
Attack: 170
Weight: 170
Weapon Level: 4
Level Requirement: 160
Jobs: Archer Jobs, Rogue Jobs

Immortal Cursed Zombie
&
Immortal Angry Shadow
28706.png Vicious Mind Dagger [1]

Atk + (upgrade level * upgrade level) up to a maximum upgrade level of 15
Matk + 50
Additional Matk + ((upgrade level * upgrade level) / 2) up to a maximum upgrade level of 15

Class: Dagger
Attack: 105
Weight: 105
Weapon Level: 4
Level Requirement: 160
Jobs: Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs

Immortal Fortress Legion
&
Immortal Death Shadow
13328.png Vicious Mind Shuriken [1]

Atk + (upgrade level * upgrade level) up to a maximum upgrade level of 15
Matk + 50
Additional Matk + ((upgrade level * upgrade level) / 2) up to a maximum upgrade level of 15
This item is indestructible in battle

Class: Huuma Shuriken
Attack: 150
Weight: 150
Weapon Level: 4
Level Requirement: 160
Jobs: Ninja Jobs

Immortal Zombie Assault
&
Immortal Nightmare Shadow
28008.png Vicious Mind Katar [1]

Atk + (upgrade level * upgrade level) up to a maximum upgrade level of 15

Class: Katar
Attack: 180
Weight: 180
Weapon Level: 4
Level Requirement: 160
Jobs: Assassin Jobs

Immortal Zombie Assault
&
Immortal Nightmare Shadow
1800.png Vicious Mind Knuckle [1]

Atk + (upgrade level * upgrade level) up to a maximum upgrade level of 15

Class: Knuckle
Attack: 150
Weight: 150
Weapon Level: 4
Level Requirement: 160
Jobs: Priest Jobs, Monk Jobs

Immortal Zombie Assault
&
Immortal Nightmare Shadow
1450.png Vicious Mind Lance [1]

Atk + (upgrade level * upgrade level) up to a maximum upgrade level of 15

Class: Two-Handed Spear
Attack: 225
Weight: 225
Weapon Level: 4
Level Requirement: 160
Jobs: Swordman Jobs

Immortal Fortress Legion
&
Immortal Death Shadow
16041.png Vicious Mind Mace [1]

Atk + (upgrade level * upgrade level) up to a maximum upgrade level of 15
This item is indestructible in battle

Class: Mace
Attack: 130
Weight: 130
Weapon Level: 4
Level Requirement: 160
Jobs: Novice Jobs, Swordman Jobs, Merchant Jobs, Acolyte Jobs

Immortal Zombie Assault
&
Immortal Nightmare Shadow
13128.png Vicious Mind Revolver [1]

Atk + (upgrade level * upgrade level) up to a maximum upgrade level of 15

Class: Pistol
Attack: 150
Weight: 150
Weapon Level: 4
Level Requirement: 160
Jobs: Gunslinger Jobs

Immortal Cursed Zombie
&
Immortal Angry Shadow
1600.png Vicious Mind Rod [1]

Atk + (upgrade level * upgrade level) up to a maximum upgrade level of 15
INT +5
Matk + ((upgrade level * upgrade level) up to a maximum upgrade level of 15

Class: One-Handed Staff
Attack: 60
Magic Attack: 120
Weight: 60
Weapon Level: 4
Level Requirement: 160
Jobs: Novice Jobs, Acolyte Jobs, Mage Jobs, Soul Linker

Immortal Cursed Zombie
&
Immortal Angry Shadow
13455.png Vicious Mind Saber [1]

Atk + (upgrade level * upgrade level) up to a maximum upgrade level of 15

Class: One-Handed Sword
Attack: 135
Weight: 135
Weapon Level: 4
Level Requirement: 160
Jobs: Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs

Immortal Fortress Legion
&
Immortal Death Shadow
1400.png Vicious Mind Spear [1]

Atk + (upgrade level * upgrade level) up to a maximum upgrade level of 15

Class: One-Handed Spear
Attack: 140
Weight: 140
Weapon Level: 4
Level Requirement: 160
Jobs: Swordman Jobs

Immortal Fortress Legion
&
Immortal Death Shadow
2026.png Vicious Mind Staff [1]

{{EpisodeGear|id2=2026|name2=Vicious Mind Staff [1]|effect= INT +6
Additional Matk + ((upgrade level * upgrade level) up to a maximum upgrade level of 15

Class: Two-Handed Staff
Attack: 100
Magic Attack: 200
Weight: 100
Weapon Level: 4
Level Requirement: 160
Jobs: Mage Jobs, Soul Linker

Immortal Cursed Zombie
&
Immortal Angry Shadow
28107.png Vicious Mind Two-Handed Axe [1]

Atk + (upgrade level * upgrade level) up to a maximum upgrade level of 15
This item is indestructible in battle

Class: Two-Handed Axe
Attack: 250
Weight: 250
Weapon Level: 4
Level Requirement: 160
Jobs: Swordman Jobs, Merchant Jobs

Immortal Zombie Assault
&
Immortal Nightmare Shadow
21016.png Vicious Mind Two-Handed Sword [1]

Atk + (upgrade level * upgrade level) up to a maximum upgrade level of 15
Additional Matk + ((upgrade level * upgrade level) / 2) up to a maximum upgrade level of 15

Class: Two-Handed Sword
Attack: 220
Weight: 220
Weapon Level: 4
Level Requirement: 160
Jobs: Swordman Jobs

Immortal Fortress Legion
&
Immortal Death Shadow
1900.png Vicious Mind Violin [1]

Atk + (upgrade level * upgrade level) up to a maximum upgrade level of 15
Matk + 50
Additional Matk + ((upgrade level * upgrade level) / 2) up to a maximum upgrade level of 15

Class: Musical Instrument
Attack: 130
Weight: 130
Weapon Level: 4
Level Requirement: 160
Jobs: Bard Jobs

Immortal Cursed Zombie
&
Immortal Angry Shadow
1996.png Vicious Mind Wire [1]

Atk + (upgrade level * upgrade level) up to a maximum upgrade level of 15
Matk + 50
Additional Matk + ((upgrade level * upgrade level) / 2) up to a maximum upgrade level of 15

Class: Whip
Attack: 130
Weight: 130
Weapon Level: 4
Level Requirement: 160
Jobs: Dancer Jobs

Immortal Cursed Zombie
&
Immortal Angry Shadow




Royal Banquet

Equipment

Consumables

Image Name Description CollapseHow to obtain
Parchment City.png City Center Map When used cast level 1 Increase Agility on user.

Weight: 1

@go exchanger

NPC: Banquet of Heroes
Can be exchanged for 2x 6919.png Honor Token

Shining Holy Water.png Shining Holy Water Reduces damage taken during Prontera Dungeon invasion by 10% for 3 minutes.

Curse Poison, Curse and Silence.

Recovers HP

Weight: 1.5

@go exchanger

NPC: Banquet of Heroes
Can be exchanged for 6x 6919.png Honor Token

Prison Key.png Prison Key When used teleports the user to Prontera Undergrounod Prison Dungeon.

Weight: 1

@go exchanger

NPC: Banquet of Heroes
Can be exchanged for 6x 6919.png Honor Token

Prontera Medal.png Prontera Badge When used teleports the user to Prontera.

Weight: 1

@go exchanger

NPC: Banquet of Heroes
Can be exchanged for 6x 6919.png Honor Token


Armors

Image Name Description CollapseHow to obtain
Parchment City.png City Center Map [1] Enables use of level 3 Increase Agility.

Class: Accessory

Defense: 0

Weight: 10

Required Level: 40

Usable By: All Jobs

@go exchanger

NPC: Banquet of Heroes
Can be exchanged for 150x 6919.png Honor Token

Shining Holy Water.png Shining Holy Water [1] Reduces damage taken by 20% during Ritual Room and Prontera Dungeon Invasion.

Recovers 100 HP and 5 SP every 10 seconds.

Class: Accessory

Defense: 0

Weight: 15

Required Level: 100

Usable By: All Jobs

@go exchanger

NPC: Banquet of Heroes
Can be exchanged for 400x 6919.png Honor Token

Royal Guard Shield.png Royal Guard Shield [1] For each refinement level DEF + 10 and MDEF + 1.

Enables use of level 1 Shield Spell.

Adds 1% chance of autocasting level 3 Assumptio on user when receiving melee physical damage

Increase the chance of autocasting Assumptio by 1% per refinement level.

Class: Shield

Defense: 30

Weight: 300

Required Level: 100

Usable By: All Jobs

@go exchanger

NPC: Banquet of Heroes
Can be exchanged for 400x 6919.png Honor Token

Prontera Medal.png Prontera Badge Enables use of level 1 Return to Prontera.

15 minutes reuse delay.

Class: Accessory

Defense: 0

Weight: 10

Required Level: 40

Usable By: All Jobs

@go exchanger

NPC: Banquet of Heroes
Can be exchanged for 150x 6919.png Honor Token

Flattery Robe.png Flattery Robe [1] Enables use of level 1 Endure.

MATK + 50.


If wearer's base level is 120 or higher:

Increase MATK + 50.


If wearer's base level is 140 or higher:

Increase MATK + 50


[+ Ancient Cape or  Ancient Cape [1] ]

Max SP + 10%.

Flee + 10.

For each refinement level of  Flattery Robe [1] additional Max SP + 1% and Flee + 1.


[+  Survivor's Manteau ]

Max HP + 10%.

MATK + 2%.

For each refinement level of  Flattery Robe [1] additional Max HP + 1% and MATK + 1%.

Class: Armor

Defense: 0

Weight: 10

Required Level: 100

Usable By: All Jobs

@go exchanger

NPC: Banquet of Heroes
Can be exchanged for 600x 6919.png Honor Token

Flattery Robe.png Abusive Robe [1] Enables use of level 1 Improve Concentration.

For each refinement level ignores 4% of physical defense of Demihuman, Demon and Undead race monsters.


[+ Morrigane's Manteau ]

Ignores 15% of physical defense of Demihuman, Demon and Undead race monsters.

LUK + 3.

CRIT + 10.

For each refinement level of  Abusive Robe [1] additional LUK + 1 and CRIT + 1.


[+ Valkyrian Manteau [1] ]

Ignores 15% of physical defense of Demihuman, Demon and Undead race monsters.

Max HP + 10%.

ATK + 2%.

For each refinement level of  Abusive Robe [1] additional Max HP + 1% and ATK + 1%.

Class: Armor

Defense: 0

Weight: 10

Required Level: 100

Usable By: All Jobs

@go exchanger

NPC: Banquet of Heroes
Can be exchanged for 600x 6919.png Honor Token


CollapseCostumes
Image Name Description How to obtain
Costume Decoration Time.png Costume Decoration of Time I feel trapped in the flow of time.

Class: Costume

Location: Middle

Weight: 0

Required Level: 1

Usable By: All Jobs

@go exchanger

NPC: Banquet of Heroes
Can be exchanged for 2200x 6919.png Honor Token

Costume Fate Of Black Hand.png Costume Fate of Black Hand Head seized by fate that dominated the feeling.

Class: Costume

Location: Upper

Weight: 0

Required Level: 1

Usable By: All Jobs

@go exchanger

NPC: Banquet of Heroes
Can be exchanged for 2200x 6919.png Honor Token

Costume Bijou Hat.png Costume Bijou Hat A replica of Bijou's cone hat.

_ Type: Costume Position: Upper Weight: 0 Required Level: 1 Required Jobs: All Jobs

Dropped by Bijou


Enchants

Robe Enchants

Enchantable: 15146.png Flattery Robe [1] and 15147.png Abusive Robe [1]

  • Costs 20x 6919.png Token of Honor to enchant each slot
    • Can enchant up to 2 slots
  • Costs 10x 6919.png Token of Honor to reset robe Enchants
    • Need to have both slots already enchanted
    • No chance of breaking
Available Enchantments
Level 1 Level 2 Level 3
4994.png Rune of Strength Lv1 4995.png Rune of Strength Lv2 4996.png Rune of Strength Lv3
4997.png Rune of Agility Lv1 4998.png Rune of Agility Lv2 4999.png Rune of Agility Lv3
29009.png Rune of Vitality Lv1 29010.png Rune of Vitality Lv2 29011.png Rune of Vitality Lv3
29000.png Rune of Intelligence Lv1 29001.png Rune of Intelligence Lv2 29002.png Rune of Intelligence Lv3
29003.png Rune of Dexterity Lv1 29004.png Rune of Dexterity Lv2 29005.png Rune of Dexterity Lv3
29006.png Rune of Luck Lv1 29007.png Rune of Luck Lv2 29008.png Rune of Luck Lv3
Badge Enchants
  • Enchantable: 28356.png Prontera Badge
  • Costs 5x 6919.png Token of Honor to enchant each slot
    • Can enchant up to 2 slots
  • Costs 10x 6919.png Token of Honor to reset badge Enchants
    • Need to have both slots already enchanted
    • 20% chance of breaking and losing the badge
3rd Slot Enchant Min ~ Max 4th Enchant Min ~ Max
STR +1~2 STR +1~2
AGI +1~2 AGI +1~2
VIT +1~2 VIT +1~2
INT +1~2 INT +1~2
DEX +1~2 DEX +1~2
LUK +1~2 LUK +1~2



Noblesse



Episode 16.2 - Banquet of Heroes (Part 2)

Equipment

Image Name Description How to obtain
Agenda Robe.png Agenda Robe[1] MATK +5%

Enables use of level 1 Spell Breaker


If base level is at least 120:

Additional MATK +4%


If base level is at least 140:

Additional MATK +5%


[+ Ancient Cape or  Ancient Cape [1] ]

Reduce variable cast time by 2% per refine rate of the armor

Skill casting can't be interrupted.


[+  Survivor's Manteau ]

Randomly autocasts level 1 heal on yourself when dealing magical attacks,

this chance increases based on refinement level of the armor

Class: Armor

Defense: 0

Weight: 10

Level Requirement: 100

Jobs: All

@go exchanger

NPC: Terra Gloria
500  25155.png Schwarzwald's Token of Honor

Agenda Robe.png Consultative Robe[1] VIT +5


Enables use of level 1 Sacrifice

Every refine level, increase resistance to Fire and Shadow element attacks by 3%


If refine level +10 or higher:

Increase resistance to Neutral element attacks by 10%


[+ Morrigane's Manteau ]

Every refine level of the armor increase Flee +2, AGI +1 Enchant armor with Ghost property


[+ Valkyrian Manteau [1] ]

VIT +5

Increase resistance to Neutral, Fire, and Shadow element attacks by 10%

Every refine level, increase VIT +1, LUK +1


[+ Valkyrian Manteau [1] ,  Deviling Card ]

Deactivate Deviling card effects

Class: Armor

Defense: 0

Weight: 10

Level Requirement: 100

Jobs: All

@go exchanger

NPC: Terra Gloria
500  25155.png Schwarzwald's Token of Honor

Republic Hat.png Republic Hat [1] Increase long range physical attacks by +6%
If refinement level is +7 or higher:

Increase long range physical attack by an additional +2%


If refinement level is +10 or higher:

Increase long range physical attack by an additional +4%

Class: Headgear

Defense: 3

Weight: 40

Level Requirement: 100

Jobs: All

@go exchanger

NPC: Terra Gloria
250  25155.png Schwarzwald's Token of Honor

Hero Ring Of Newoz.png Mercenary Ring Type A VIT +3
When equipped by Novice, Taekwon boy, Ninja, or Gunslinger:

MaxHP +1000, MaxSP +200

Class: Accessory

Defense: 0

Weight: 20

Level Requirement: 99

Jobs: All

@go exchanger

NPC: Terra Gloria
500  25155.png Schwarzwald's Token of Honor

Hero Ring Of Newoz.png Mercenary Ring Type B INT +3
When equipped by Novice, Taekwon boy, Ninja, or Gunslinger:

Reduces variable cast time by 30%

Class: Accessory

Defense: 0

Weight: 20

Level Requirement: 99

Jobs: All

@go exchanger

NPC: Terra Gloria
500  25155.png Schwarzwald's Token of Honor



Enchantments

Mercenary Ring Enchantments

Mercenary Ring Type A & Type B can be enchanted on the 3rd and 4th slot of the item

3rd Slot Enchant Min ~ Max 4th Enchant Min ~ Max
STR +1~2 STR +1~2
AGI +1~2 AGI +1~2
VIT +1~2 VIT +1~2
INT +1~2 INT +1~2
DEX +1~2 DEX +1~2
LUK +1~2 LUK +1~2



Robe Enchantments

The Agenda Robe and Consultation Robe can be enchanted on the 3rd and 4th slot of the item.

Both slots can have any of the following enchantments
4994.png Rune of Strength Lv 1 4995.png Rune of Strength Lvl 2 4996.png Rune of Strength Lv 3
4997.png Rune of Agility Lv 1 4998.png Rune of Agility Lv 2 4999.png Rune of Agility Lv 3
29000.png Rune of Intellect Lv 1 29001.png Rune of INtellect Lv 2 29002.png Rune of Intellect Lv 3
29003.png Rune of Dexterity Lv 1 29004.png Rune of Dexterity Lv 2 29005.png Rune of Dexterity Lv 3
29006.png Rune of Luck Lv 1 29007.png Rune of Luck Lv 2 29008.png Rune of Luck Lv 3
29009.png Rune of Vitality Lv 1 29010.png Rune of Vitality Lv 2 29011.png Rune of Vitality Lv 3
  • Enchantments
    • Possible enchantments for Terra Gloria gears can be found here



Imperial Equipment



  • Imperial Enchantment
    • Information on the enchantments can be found here



Recap Episode - Illusion Dungeons

Enchants
  • The NPC Illusion Manager that handles every Enchant and Reset and is located in @go special
  • Additionally illusion weapons that drop from monsters in Illusion Dungeons can have from 1 to 3 enchants if the monster isn't a MvP and from 3 to 4 enchants if the monster is an MvP. The full list of possible enchants can be found here


Illusion of Moonlight

Image Name Effect How to obtain
19209.png Illusion Nurse Cap [1] INT + 1

Additional + 1 INT every 2 refines.
Increases heal effectives by 3% every 2 refines.


[+ 15195.png Illusion Puente Robe [1] ]
Increases moviment speed
Increases healling effectiveness by 10%

Class: Headgear
Defense: 1
Weight: 20
Required Level: 99
Job: Acolyte Classes

3762.png
Resentful Sohee



Craftable at @go special (217,220) for

  1. 1x + 9 2277.png Nurse Cap
  2. 10x 25271.png Illusion Stone
  3. 100x 25257.png Bloodstained Love Letter
19210.png Illusion Apple O' Archer [1] DEX + 3

Additional DEX + 1 per 2 refine rate.

Class: Headgear
Defense: 4
Weight: 10
Required Level: 99
Job: Every Job

3763.png
Resentful Archer Skeleton



Craftable at @go special (217,220) for

  1. 1x + 9 5649.png Apple of Archer
  2. 10x 25271.png Illusion Stone
  3. 100x 25258.png Broken Arrow
20838.png Illusion Muffler [1] MaxHP + 100, MaxSP + 10

Additional MaxHP + 100 and MaxSP + 5 per refine.

Class: Garment
Defense: 8
Weight: 40
Required Level: 99
Job: Every Job

3762.png
Resentful Sohee



Craftable at @go special (217,220) for

  1. 1x + 9 2504.png Muffler [1]
  2. 10x 25271.png Illusion Stone
  3. 100x 23228.png Cloudy Moon Cake
22133.png Illusion Shoes [1] MaxHP + 100, MaxSP + 10

Additional MaxHP + 100 and MaxSP + 5 per refine.

Class: Garment
Defense: 10
Weight: 40
Required Level: 99
Job: Every Job

3760.png
Resentful Munak



Craftable at @go special (217,220) for

  1. 1x + 9 2404.png Shoes [1]
  2. 10x 25271.png Illusion Stone
  3. 100x 23228.png Cloudy Moon Cake
15195.png Illusion Puente Robe [1] Reduces fixed casting time by 3%

Increases heal effectiveness by 5%


Increases heal effectiveness by additional 1% per refine rate.


[+ 16063.png Illusion Long Mace [1] ]
MATK + 100
Increases heal effectiveness by 20%.


If the refine rate of both are 7 or higher:
Additional MATK + 50


If the sum of refine rate is 18 or higher:
Increases heal effectiveness by additional 15%


If the sum of refine rate is 22 or higher:
Reduces delay after skill by 15%

Class: Armor
Defense: 52
Weight: 40
Required Level: 90
Job: Every Job

3762.png
Resentful Sohee



Craftable at @go special (217,220) for

  1. 1x + 9 15012.png Puente Robe [1]
  2. 10x 25271.png Illusion Stone
  3. 100x 23228.png Cloudy Moon Cake
Image Name Effect How to obtain
26109.png Illusion Staff of Bordeaux [2] MATK + 180, INT + 3, DEX +2

If user learned Dragonology at maximum level:
Reduces SP consumption of skills by 15%, MATK + 5%
Reduces SP consumption of skills by additional 5% and additional MATK + 1% per 3 refine rate.


[+ 20838.png Illusion Muffler [1] ]
Increases Psychic Wave damage by 10%


If the refine rate of both are 7 or higher:
Increases Earth Grave damage by 40%


If the sum of refine rate is 18 or higher:
Increases Neutral and Earth property magical damage by 10%


If the sum of refine rate is 22 or higher:
Increases Water property magical damage by 10%

Class: One-handed Staff
Attack: 60
Weight: 50
Weapon Level: 4
Required Level: 99
Jobs: Mage Classes

3762.png
Resentful Sohee


3759.png
Furious Nine Tail

3758.png
Furious Moonlight Flower



Craftable at @go special (217,220) for

  1. 1x +9 1648.png Staff of Bordeaux
  2. 30x 25271.png Illusion Stone
  3. 100x 25256.png Hazy Dream Fragment
16063.png Illusion Long Mace [2] 3 cells attack range

Reduces damage taken from long ranged physical attacks by 10%


Reduces damage taken from long ranged physical attacks by additional 3% per 2 refine rate.

Class: Mace
Attack: 185
Weight: 80
Weapon Level: 4
Required Level: 99
Jobs: Acolyte Classes

3763.png
Resentful Archer Skeleton


3760.png
Resentful Munak

3758.png
Furious Moonlight Flower



Craftable at @go special (217,220) for

  1. 1x +9 1525.png Long Mace
  2. 10x 25271.png Illusion Stone
  3. 20x 25256.png Hazy Dream Fragment
28725.png Illusion Moonlight Dagger [1] MaxSP +10%

Restores 3 SP when dealing damage to enemies


If the refine rate is 10 or higher:
Restores additional 4 SP when dealing damage to enemies.

Class: Dagger
Attack: 150
Weight: 70
Weapon Level: 4
Required Level: 99
Jobs: Swordman Classes, Mage Classes, Archer Classes, Merchant Classes, Thief Classes, Soul Linker Classes and Ninja Classes

3761.png
Resentful Bongun


3764.png
Truthful Wizard

3758.png
Furious Moonlight Flower



Craftable at @go special (217,220) for

  1. 1x +9 1234.png Moonlight Dagger
  2. 60x 25271.png Illusion Stone
  3. 100x 25256.png Hazy Dream Fragment
26007.png Illusion Spectral Spear [2] Increases physical damage against Shadow property, Demon and Undead races enemies by 20%.

Increases physical damage against Shadow property, Demon and Undead races enemies by additional 3% per 2 refine rate.


Reduces damage taken from Shadow property, Demon and Undead races enemies by 10%.


Reduces damage taken from Shadow property, Demon and Undead races enemies by additional 3% per 2 refine rate.


Restores 50 HP when killing an enemy with melee physical damage.


Restores 1 SP per 2 refine rate of the item when killing an enemy with melee physical damage


Has a chance to inflict confusion status on user.


[+ 22133.png Illusion Shoes [1] ]
Increases attack speed by 8%


If the refine rate of both are 7 or higher:
Increases the damage of Banishing Point by 20%.


If the sum of refine rate is 18 or higher:
Increases long ranged physical damage by 10%.


If the sum of refine rate is 22 or higher:
Increases the damage of Banishing Point by additional 30%

Class: Two-handed Spear
Attack: 240
Weight: 80
Weapon Level: 4
Required Level: 99
Jobs: Swordman Classes

3762.png
Resentful Sohee


3765.png
Furious Hero

3758.png
Furious Moonlight Flower



Craftable at @go special (217,220) for

  1. 1x +9 1477.png Spectral Spear
  2. 30x 25271.png Illusion Stone
  3. 100x 25256.png Hazy Dream Fragment


Illusion of Vampire

Image Name Effect How to obtain
20840.png Illusion Ancient Cape [1]

AGI +2
------------------------
Additional AGI +1 per 2 refine rate (up to +10)
------------------------
[+ 28725.png Illusion Moonlight Dagger [1] ]
MATK + 80
------------------------
If the refine rate of both are 7 or higher:
Additional MATK + 80
------------------------
If the sum of refine rate is 18 or higher:
Additional MATK + 40
------------------------
If the sum of refine rate is 22 or higher:
Increases Fire property magical damage by 15%

Class: Garment
Defense: 18
Weight: 60
Required Level: 100
Job: Every Job

3757.png
Furious Dracula


Craftable at @go special (217,220) for

  1. 1x +9 2525.png Ancient Cape [1]
  2. 50x 25271.png Illusion Stone
  3. 200x 25263.png Short Bat Fur
28509.png Illusion Ring [1]

STR + 3
------------------------
If base Str is 100 or higher:
ATK + 30.

Class: Headgear
Defense: 4
Weight: 10
Required Level: 99
Job: Every Job

3757.png
Furious Dracula


Craftable at @go special (217,220) for

  1. 1x 2621.png Ring [1]
  2. 50x 25271.png Illusion Stone
  3. 400x 25267.png Suspicious Magical Circle
28508.png Illusion Skull Ring [1]

Has a 50% chance to inflict curse to either enemies or yourself when dealing melee physical damage.

Class: Accessory (Right)
Defense: 1
Weight: 10
Required Level: 100
Job: Every Class

3753.png
Restless Ghoul


Craftable at @go special (217,220) for

  1. 1x 2715.png Skull Ring [1]
  2. 50x 25271.png Illusion Stone
  3. 400x 25266.png Dried Yggdrasil Leaf
28510.png Vampire's Servant [1]

Adds a chance of absorbing 1% physical damage inflicted into SP.

Class: Accessory (Right)
Defense: 1
Weight: 10
Required Level: 100
Job: Every Class

3757.png
Furious Dracula


Image Name Effect How to obtain
28022.png Illusion Infiltrator [2]

DEF + 3, FLEE + 5, Perfect Dodge + 2
------------------------
Increases the damage against Demihuman enemies by 60%
------------------------
If the refine rate is 9 or higher:
Additional FLEE + 5, Perfect Dodge + 2
------------------------
If the refine rate is 10 or higher:
ATK + 5%
------------------------
[+ 28509.png Illusion Ring [1] ]
Increases attack speed by 10%.
------------------------
If the refine rate is 9 or higher:
Increases critical damage by 10%
------------------------
If the refine rate is 11 or higher:
Increases the damage against Brute race enemies by 25%

Class: Katar
Attack: 200
Weight: 150
Weapon Level: 4
Required Level: 100
Jobs: Assassin Cross Classes

3754.png
Sweet Nightmare

3755.png
Ghastly Black Mushroom

3750.png
Matt Draniliar

3757.png
Furious Dracula



Craftable at @go special (217,220) for

  1. 1x +9 1266.png Infiltrator [1]
  2. 80x 25271.png Illusion Stone
  3. 20x 25261.png Ripped Paper Sheet
28023.png Illusion Sharpened Legbone of Ghoul [2]

While dealing melee physical damage, has a 4% chance of transform into Ghoul for 6 seconds.
------------------------
While in Ghoul form, enchants your armor with Undead property and gain Endure effect

Class: Katar
Attack: 220
Weight: 170
Weapon Level: 3
Required Level: 100
Jobs: Assassin Cross Classes

3753.png
Restless Ghoul


Craftable at @go special (217,220) for

  1. 1x +9 1260.png Sharpened Legbone of Ghoul
  2. 80x 25271.png Illusion Stone
  3. 100x 25264.png Clump of Nightmares
2039.png Illusion Wizardry Staff [2]

INT + 6, DEX + 2, MATK + 250
------------------------
INT + 1 and DEX + 1 per 2 refine rate. (Up to refine +10)

Class: Two-handed Staff
Attack: 150
Weight: 240
Weapon Level: 4
Required Level: 100
Jobs: Mage Classes

3752.png
Restless Zombie

3756.png
Bomi

3757.png
Furious Dracula



Craftable at @go special (217,220) for

  1. 1x +9 1473.png Wizardry Staff
  2. 40x 25271.png Illusion Stone
  3. 100x 25267.png Suspicious Magic Circle
18149.png Illusion Ballista [2]

Increases long-range physical damage by 1% per refine rate.
------------------------
[+ 19210.png Illusion Apple o' Archer [1] ]
Increases long-range physical damage by additional 5%
------------------------
If the refine rate of both are 7 or higher:
Increases the damage of Arrow Storm by 20%.
------------------------
If the sum of refine rate is 18 or higher:
ATK + 10%
------------------------
If the sum of refine rate is 22 or higher:
Increases the damage of Arrow Storm by additional 30%

Class: Bow
Attack: 200
Weight: 350
Weapon Level: 4
Required Level: 100
Jobs: Archer Classes

3757.png
Furious Dracula

3755.png
Gashly Black Mushroom

3753.png
Restless Ghoul



Craftable at @go special (217,220) for

  1. 1x +9 1727.png Ballista [1]
  2. 50x 25271.png Illusion Stone
  3. 100x 25265.png Gloowing Spores
28612.png Book of the Apocalypse [2]

Increases the damage against Water, Earth, Fire and Wind property enemies by 10%
Increases the damage against Holy property enemies by 10%
------------------------
Increases the damage against Water, Earth, Fire and Wind property enemies by additional 10% per 3 refine rate. (Up to +10)
------------------------
Increases the damage taken from Holy property by 30%
------------------------
[+ 28508.png Illusion Skull Ring [1] ]
Increases attack speed by 8%.
Increases critical damage by 5% per 2 refines.
------------------------
If the refine rate is 9 or higher:
CRIT + 15
Grants immunity to Curse status
------------------------
If the refine rate is 11 or higher:
ATK + 100

Class: Book
Attack: 170
Weight: 80
Weapon Level: 4
Required Level: 100
Jobs: Star Gladiator, Priest Classes and Sage Classes

3754.png
Sweet Nightmare

3756.png
Bomi

3757.png
Furious Dracula



Craftable at @go special (217,220) for

  1. 1x +9 1557.png Book of the Apocalypse
  2. 50x 25271.png Illusion Stone
  3. 10x 25262.png Well-Dried Clover



Illusion of Frozen

Image Name Effect How to obtain
19223.png Illusion Cap [1] ATK + 1%

ATK + 2 per refine rate

Class: Headgear
Defense: 15
Weight: 40
Required Level: 120
Job: Swordsman Classes, Novice Classes, Thief Classes, Merchant Classes

Craftable at @go special (217,220) for
  1. 1x +9 2227.png Cap [1]
  2. 100x 25271.png Illusion Stone
  3. 100x 25297.png Frozen Stone
20847.png Illusion Survivor's Manteau [1] VIT + 15

[+ 1620.png Survivor's Rod [1] ]
MaxHP + 100
MATK - 50


MATK + 20 per refine rate of 1620.png Survivor's Rod [1] (Up to +10)
Reduces delay after skill by 3% per 3 refine rate of 1620.png Survivor's Rod [1]
Reduces damage taken from Neutral property attacks by 1% per 2 refine rate of 20847.png Illusion Survivor's Manteau [1] (Up to +10)


[+ 2039.png Illusion Wizardry Staff [2] ]
Increases Crimson Rock damage by 10%


If the refine rate of both are 7 or higher:
Increases Hell Inferno damage by 40%


If the sum of refine rate is 18 or higher:
Increase Wind and Shadow property magical damage by 10%


If the sum of refine rate is 22 or higher:
Increases Fire property magical damage by 10%

Class: Garment
Defense: 30
Weight: 55
Required Level: 130
Job: Mage Classes, Soul Linker Classes

3796.png
Awakened Ktullanux



Craftable at @go special (217,220) for

  1. 1x 2509.png Surivor's Manteau [1]
  2. 100x 25271.png Illusion Stone
  3. 200x 25297.png Frozen Stone
28922.png Illusion Sacred Mission [1] VIT + 3, INT + 2

Increases Earth Drive damage by 7% per refine rate

Class: Shield
Defense: 190
Weight: 160
Required Level: 120
Job: Royal Guard Classes

3796.png
Awakened Ktullanux



Craftable at @go special (217,220) for

  1. 1x +2128.png Sacred Mission [1]
  2. 100x 25271.png Illusion Stone
  3. 300x 25298.png Soul-contained Gemstone
Image Name Effect How to obtain
1846.png Illusion Combo Battle Glove [2] Increases Sky Blow and Dragon Combo damage by 10%

Increases Sky Blow and Dragon Combo damage by additonal 5% per 2 refine rate
Increases Tiger Cannon damage by 5% per 3 refine rate


[+ 20838.png Illusion Muffler [1] ]
ATK + 40


If the refine rate of both are 7 or higher:
Increases the damage of Tiger Cannon by additional 20%


If the sum of refine rate is 18 or higher:
Reduces cooldown of Flash Combo by 1 second


If the sum of refine rate is 22 or higher:
Increases the damage of Tiger Cannon by additional 15%

Class: Claw
Attack: 250
Weight: 50
Weapon Level: 4
Required Level: 120
Jobs: Sura Classes

3793.png
Furious Snowier


3792.png
Furious Gazeti

3794.png
Furious Ice Titan

3796.png
Awaken Ktullanux



Craftable at @go special (217,220) for

  1. 1x +9 1822.png Combo Battle Glove [4]
  2. 100x 25271.png Illusion Stone
  3. 100x 25299.png White Snowball
13337.png Illusion Humma Fluttering Snow [2] MATK + 50

ATK + 30 per 3 refine rate
Increases long-range physical damage by 3% per refine rate


[+ 19210.png Illusion Apple o' Archer [1] ]
Reduces variable cast time by 15%


If the refine rate of both are 7 or higher:
Increases the damage of Swirling Petal by 15%.


If the sum of refine rate is 18 or higher:
Increases the damage of Swirling Petal by 15%


If the sum of refine rate is 22 or higher:
Reduces the cooldown of Swirling Petal by 1 second

Class: Huuma
Attack: 250
Weight: 150
Weapon Level: 4
Required Level: 120
Jobs: Ninja Classes

3793.png
Furious Snowier


3795.png
Solid Iceicle

3796.png
Awaken Ktullanux



Craftable at @go special (217,220) for

  1. 1x +9 13314.png Huuma Fluttering Snow
  2. 100x 25271.png Illusion Stone
  3. 20x 25300.png Ktullanux's Eye


Illusion of Abyss

Image Name Effect How to obtain
19247.png Illusion Fancy Flower [1] MATK + 1%

MATK + 2 per refine rate

Class: Headgear
Defense: 0
Weight: 10
Required Level: 120
Job: Every Job

3803.png
Ominous Heater



Craftable at @go special (217,220) for

  1. 1x +9 2207.png Fancy Flower [1]
  2. 50x 25271.png Illusion Stone
  3. 50x 25312.png Beautiful Old Doll
Image Name Effect How to obtain
13469.png Illusion Immaterial Sword [2] Has a 8% chance to drain 30% SP from enemy when dealing physical attacks. The chance is increased by 2% per refine rate.

Each attack drains 1 SP from owner


If the refine rate is 12 or higher:
Increases SP drain from enemy by 20%


Indestructible


[+ 20840.png Illusion Ancient Cape [1] ]
MATK + 100


If the refine rate of both is 7 or higher:
Additional MATK + 50


If the sum of refine rate is 18 or higher:
Has a chance of auto-cast bolt spells when dealing physical damage


If the sum of refine rate is 22 or higher:
Has a chance to increase damage of Storm Gust, Meteor Storm, Lord of Vermilion and Heaven's Drive by 30% for 10 seconds when dealing physical damage.

Class: One-handed Sword
Attack: 180
Weight: 90
Weapon Level: 4
Required Level: 120
Jobs: Swordsman Classes, Thief Classes, Merchant Classes

3799.png
Ominous Assauiter


3804.png
Ominous Turtle General



Craftable at @go special (217,220) for

  1. 1x +9 1141.png Immaterial Sword
  2. 100x 25271.png Illusion Stone
  3. 50x 25314.png Logbook
1326.png Illusion War Axe [2] STR + 2, DEX + 2, LUK + 2

Increases the damage of Axe Tornado and Axe Boomerang by 100%
Increases the damage of Cart Tornado by 75%


If the refine rate is 7 or higher:
Increases the damage of Axe Tornado, Axe Boomerang and Cart Tornado by additional 20%


If the refine rate is 9 or higher:
Increases the damage of Axe Tornado, Axe Boomerang and Cart Tornado by additional 20%


[+ 22133.png Illusion Shoes [1] ]
ATK + 40


If the refine rate of both is 7 or higher:
Increases the damage of Axe Boomerang by additional 15%


If the sum of refine rate is 18 or higher:
ATK + 10%


If the sum of refine rate is 22 or higher:
Increases long-range physical damage by 10%

Class: Two-handed Axe
Attack: 180
Weight: 420
Weapon Level: 4
Required Level: 120
Jobs: Merchant Classes

3800.png
Ominous Turtle Permeter


3804.png
Ominous Turtle General



Craftable at @go special (217,220) for

  1. 1x +9 1306.png War Axe [1]
  2. 100x 25271.png Illusion Stone
  3. 200x 25311.png Black Soul Pieces
32005.png Illusion Pole Axe [2] STR + 3, INT + 2, DEX + 2

If the refine rate is 9 or higher:
Reduces the cooldown of Hundread Spear by 1 second


If the refine rate is 13 or higher:
Reduces the cooldwon of Hundread Spear by additional 1 second


[+ 22133.png Illusion Shoes [1] ]
ATK + 40


If the refine rate of both are 7 or higher:
Increases damage of Hundred Spear by 20%


If the sum of refine rate is 18 or higher:
ATK + 10%


If the sum of refine rate is 22 or higher:
Increases the damage of Hundred Spear by additional 20%

Class: One-handed Spear
Attack: 190
Weight: 150
Weapon Level: 4
Required Level: 120
Jobs: Swordman Classes

3801.png
Ominous Freezer


3804.png
Ominous Turtle General



Craftable at @go special (217,220) for

  1. 1x +9 1417.png Pole Axe [1]
  2. 100x 25271.png Illusion Stone
  3. 200x 25311.png Black Soul Piece
13338.png Illusion Wing Shiruken [2] DEX + 2

Increases the damage of Kunai Splash by 9% per refine rate


[+ 19210.png Illusion Apple o' Archer [1] ]
ATK + 50


If the refine rate of both are 7 or higher:
Increases the damage of Kunai Splash by additional 30%.


If the sum of refine rate is 18 or higher:
Increases long-range physical damage by 10%


If the sum of refine rate is 22 or higher:
Increases the damage of Kunai Splash by additional 30%

Class: Huuma
Attack: 300
Weight: 150
Weapon Level: 4
Required Level: 120
Jobs: Ninja Classes

3799.png
Ominous Assulter


3802.png
Ominous Solider

3804.png
Ominous Turtle General



Craftable at @go special (217,220) for

  1. 1x +9 13300.png Wing Shuriken [1]
  2. 100x 25271.png Illusion Stone
  3. 200x 25313.png Old Shell
16065.png Illusion Iron Driver [2] ASPD + 1 per 2 refine rate

Increases the damage of Duple Light by 3% per refine rate


[+ 20838.png Illusion Muffler [1] ]
Increases attack speed by 10%


If the refine rate of both are 7 or higher:
Increases damage of Duple Light by 25%


If the sum of refine rate is 18 or higher:
CRIT + 20


If the sum of refine rate is 22 or higher:
Increases critical damage by 20%.

Class: Mace
Attack: 210
Weight: 200
Weapon Level: 4
Required Level: 120
Jobs: Arch Bishop Classes

3803.png
Ominous Heater


3804.png
Ominous Turtle General



Craftable at @go special (217,220) for

  1. 1x +9 1529.png Iron Driver
  2. 100x 25271.png Illusion Stone
  3. 200x 25313.png Old Shell


Illusion of Luanda

Image Name Effect How to obtain
19366.png Illusion Goibne's Helm [1] VIT + 3, MDEF + 3

If the refine rate is 7 or higher:
Additional VIT + 5


If the refine rate is 9 or higher:
Reduces delay after skill by 12%


[+ 15348.png Illusion Goibne's Armor [1] ,22192.png Illusion Goibne's Graves [1] , 20923.png Illusion Goibne's Spaulders [1] ]
MaxHP +15%, MaxSP + 5%, VIT + 5, DEF + 5, MDEF + 15


Reduces damage taken from Water, Wind, Earth and Fire property by 10%


If the refine rate of each 7 or higher:
Additional MaxHP + 10%


If the sum of the refine rate is 36 or higher:
Reduces fixed cast time by 0.7 second


If the sum of the refine rate is 40 or higher:
Reduces delay after skill by additional 20%

Class: Headgear
Defense: 25
Weight: 100
Required Level: 130
Job: All except Novice

Craftable at @go special (217,220) for
  1. 1x + 9 5128.png Goibne's Helm
  2. 120x 25271.png Illusion Stone
  3. 30x 54021.png Wootan Defender's Shield Fragment
  4. 150x 54020.png Wootan Token
15348.png Illusion Goibne's Armor [1] MaxHP + 10%

If the refine rate is 7 or higher:
DEF + 50


If the refine rate is 9 or higher:
Additional DEF + 100

Class: Armor
Defense: 158
Weight: 350
Required Level: 130
Job: All except Novice



Craftable at @go special (217,220) for
  1. 1x + 9 2354.png Goibne's Armor
  2. 80x 25271.png Illusion Stone
  3. 100x 54022.png Solid Clay
  4. 150x 54017.png Megalith Token
22192.png Illusion Goibne's Graves [1] MaxHP + 5%, MaxSP + 5%

If the refine rate is 7 or higher:
Reduces variable cast time by 5%


If the refine rate is 9 or higher:
Increases long-range physical damage by 10%

Class: Shoes
Defense: 42
Weight: 120
Required Level: 130
Job: All except Novice

Craftable at @go special (217,220) for
  1. 1x + 9 2419.png Goibne's Graves
  2. 80x 25271.png Illusion Stone
  3. 100x 54023.png Wootan Warrior's Hair
  4. 150x 54020.png Wootan Token
20923.png Illusion Goibne's Spaulders [1] VIT + 1, MDEF + 2

If the refine rate is 7 or higher:
Increases physical damage against Water, Wind, Earth and Fire property enemies by 5%


If the refine rate is 9 or higher:
Increases physical damage against Water, Wind, Earth and Fire property enemies by additional 10%




Class: Garment
Defense: 47
Weight: 100
Required Level: 130
Job: All except Novice

Craftable at @go special (217,220) for
  1. 1x + 9 2520.png Goibne's Spaulders
  2. 120x 25271.png Illusion Stone
  3. 30x 54024.png Lightning Stone Fragment
  4. 150x 54017.png Megalith Token
Image Name Effect How to obtain
28626.png Illusion Tablet [2] Increases physical damage against Shadow, Undead, Poison and Ghost property enemies by 10%.

Increases physical damage against Shadow, Undead, Poison and Ghost property enemies by additional 10% per 3 refine rate. (Up to +10)


Increases physical damage taken from Shadow property enemies by 30%


[+ 28509.png Illusion Ring [1] ]
Increases attack speed by 8%


Increases critical damage by 5% per 2 refine rate


If the refine rate is 9 or higher:
CRIT + 15


If the refine rate is 11 or higher:
ATK + 100

Class: Book
Attack: 170
Weight: 80
Weapon Level: 4
Required Level: 100
Jobs: Sage Classes, Priest Classes, Star Gladiator Classes

20270.png
Ancient Tri Joint


20275.png
Ancient Wootan Shooter

20272.png
Ancient Megalith

20273.png
Ancient Tao Gunka

20277.png
Ancient Wootan Defender



Craftable at @go special (217,220) for

  1. 1x +9 1552.png Tablet [1]
  2. 50x 25271.png Illusion Stone
  3. 100x 54025.png Fragile Worm
18174.png Illusion Hunter Bow [2] [+ 1774.png Hunting Arrow ]

Increases long range physical damage by 50%


CRIT + 1 per refine rate


If the refine rate is 7 or higher:
Increases attack speed by 10%


If the refine rate is 9 or higher:
Increases critical damage by 15%


If the refine rate is 11 or higher:
Increases damage against Insect and Brute race enemies by 30%


[+ 22190.png Illusion Boots [1] ]
ATK + 10%


If the refine rate of both are 7 or higher:
ASPD + 2


If the sum of the refine rate is 18 or higher:
Increases critical damage by additional 10%


If the sum of the refine rate is 22 or higher
When dealing normal long-range physical damage, has a chance to activate Hunter's Sight for 10 seconds


[Hunter's Sight]
Additional ATK + 100
Increases critical damage by additional 15%
Increases physical damage against Insect and Brute race enemies by additional 50%

Class: Bow
Attack: 165
Weight: 150
Weapon Level: 4
Required Level: 120
Jobs: Ranger Classes

20271.png
Ancient Stalictic Golem


20274.png
Ancient Stone Shooter

20276.png
Ancient Wootan Fighter

20273.png
Ancient Tao Gunka

20277.png
Ancient Wootan Defender



Craftable at @go special (217,220) for

  1. 1x +9 1726.png Hunter Bow [1]
  2. 80x 25271.png Illusion Stone
  3. 50x 54018.png Shooting Good Stone
  4. 50x 54016.png Flowerpot Stone
  5. 50x 54019.png Hair-like leaf


Illusion of Teddy Bear

Image Name Effect How to obtain
22190.png Illusion Boots [1] Increases attack speed by 1% per refine rate

CRIT + 5 per 3 refine rate

Class: Shoes
Defense: 16
Weight: 60
Required Level: 100
Job: Swordsman Classes, Merchant Classes, Thief Classes, Archer Classes, Gunslinger Classes, Star Gladiator Classes

Craftable at @go special (217,220) for
  1. 1x +9 2406.png Boots [1]
  2. 85x 25271.png Illusion Stone
  3. 50x 54026.png Green Bearopy
  4. 50x 54030.png Gothic Porcelain Doll
19344.png Illusion Hot-blooded Headband [1] STR + 2

ATK + 10 per 2 refine rate


If the refine rate is 7 or higher:
Increases physical damage against Water, Wind, Earth and Neutral property enemies by 10%


If the refine rate is 9 or higher:
Increases physical damage against Small and Large size enemies by 15%

Class: Headgear
Defense: 3
Weight: 10
Required Level: 120
Job: All except Novice

Craftable at @go special (217,220) for
  1. 1x +9 5070.png Hot-blooded Headband
  2. 115x 25271.png Illusion Stone
  3. 5x 54029.png Clay Figurine
  4. 50x 54027.png Finest Chonchon Doll
  5. 100x 54028.png Nasarian's Soulstone
Image Name Effect How to obtain
28745.png Illusion Counter Dagger [2] CRIT + 90

Increases critical damage by 3% per 2 refine rate


If the refine rate is 7 or higher:
ATK + 5%


If the refine rate is 9 or higher:
Increases physical damage against All sizes enemies by 20%


If the refine rate is 11 or higher:
Increases physical damage against All property enemies by 20%


[+ 20847.png Illusion Suvivor's Manteau [1] ]
Increases attack speed by 10%


If the refine rate of both are 7 or higher:
Increases critical damage by additional 15%


If the sum of refine rate is 18 or higher:
Increases attack speed by additional 15%


If the sum of refine rate is 22 or higher:
Enable the use of Double Attack Level 4

Class: Dagger
Attack: 170
Weight: 90
Weapon Level: 4
Required Level: 120
Jobs: Mage Classes, Soul Linker Classes

20262.png
Soul Fragment


20258.png
White Teddy Bear

20255.png
Red Teddy Bear

20260.png
Shiny Teddy Bear



Craftable at @go special (217,220) for

  1. 1x +9 1242.png Dagger of Counter
  2. 95x 25271.png Illusion Stone
  3. 75x 54022.png Solid Clay
  4. 50 54017.png Megalith Token
28244.png Illusion Gate Keeper-DD [2] Splash attack

DEX + 1


Increases long-range physical damage by 5% per 2 refine rate


If the refine rate is 7 or higher:
Increases attack speed by 15%


If the refine rate is 9 or higher:
Increases long-range physical damage by additional 5%


If the refine rate is 11 or higher:
When dealing long-range physical damage, has a change to auto-cast Spread Attack Level 6 (If user has higher level, that level will be auto-cast instead).


[+ 19344.png Illusion Hot-blooded Headband [1] ]
ATK + 10%


If the refine rate of both are 7 or higher:
ASPD + 2


If the sum of refine rate is 18 or higher:
Increases long-range physical damage by additional 10%


If the sum of refine rate is 22 or higher:
Increases Spread Attack damage by 30%

Class: Shotgun
Attack: 240
Weight: 130
Weapon Level: 4
Required Level: 120
Jobs: Rebelion Classes

20263.png
Haunted Obsidian


20259.png
Blue Teddy Bear

20256.png
Yellow Teddy Bear

20260.png
Shiny Teddy Bear



Craftable at @go special (217,220) for

  1. 1x +9 13167.png Gate Keeper-DD
  2. 95x 25271.png Illusion Stone
  3. 75x 54023.png Wootan Warrior's Hair
  4. 150x 54020.png Wootan Token
2051.png Illusion Survivor's Staff [2] Can't be destroyed

INT + 2, DEX + 2, MATK + 240, MaxHP + 600


MATK + 1% per 2 refine rate


If the refine rate is 7 or higher:
Increases magical damage against Small and Medium size enemies by 15%


If the refine rate is 9 or higher:
Reduces damage taken from Small and Medium size enemies by 15%


If the refine rate is 11 or higher:
Reduces damage taken from Water, Wind, Earth and Fire property enemies by 15%


[+ 20847.png Illusion Survivor's Manteau [1] ]
Additional MATK + 50


If the refine rate of both are 7 or higher:
Increases Water, Wind, Earth and Fire property magical damage by 10%


If the sum of refine rate is 18 or higher:
Increases magical damage against Water, Wind, Earth and Fire property enemies by 15%


If the sum of refine rate is 22 or higher:
Reduces delay after skill by 15%

Class: Two-handed Staff
Attack: 100
Weight: 120
Weapon Level: 4
Required Level: 120
Jobs: Mage Classes, Soul Linker Classes

20261.png
Hardworking Pitman


20257.png
Green Teddy Bear

20260.png
Shiny Teddy Bear



Craftable at @go special (217,220) for

  1. 1x +9 1617.png Survivor's Rod
  2. 125x 25271.png Illusion Stone
  3. 15x 54024.png Lightning Stone Fragment
  4. 100x 54017.png Megalith Token
  5. 100x 54027.png Fine Chonchon Doll


Illusion of Labyrinth

Image Name Effect How to obtain
19428.png Illusion Morpheus's Hood [1] INT + 10, MDEF + 15, MaxSP + 20%

Reduces variable casting time by 3% per 2 refine rate


If refine rate is 7 or higher:
MATK + 30


If refine rate is 9 or higher:
Skill cast can't be interrupted


[+ 20948.png Illusion Morpheu's Shawl [1] , 32239.png Illusion Morpheus's Bracelet [1] , 32238.png Illusion Morpheus's Ring [1] ]
INT + 5, MaxSP + 10%, DEF + 100


Increases Water, Earth and Neutral property magical damage by 10%


If the refine rate of both are 7 or higher:
Additional MATK + 40


If the sum of refine rate is 18 or higher:
Additional MATK + 40
Increases Ghost, Wind and Holy property magical damage by 15%


If the sum of refine rate is 22 or higher:
MATK + 10%
Ignores magic defense of Formless, Brute and Demon race enemies by 50%

Class: Headgear
Defense: 15
Weight: 20
Required Level: 130
Job: Every Class

Craftable at @go special (217,220) for
  1. 1x +9 5126.png Morpheus's Hood
  2. 100x 25271.png Illusion Stone
  3. 100x 54031.png Fluffy Cloth Piece
  4. 50x 54032.png Cold Holy Water
20948.png Illusion Morpheus's Shawl [1] MaxSP + 10%, MDEF + 5

If the refine rate is 7 or higher:
Reduces variable cast time by 10%


If the refine rate is 9 or higher:
Reduces variable cast time by additional 10%

Class: Garment
Defense: 8
Weight: 60
Required Level: 130
Job: Every Class

Craftable at @go special (217,220) for
  1. 1x +9 2518.png Morpheu's Shawl
  2. 100x 25271.png Illusion Stone
  3. 100x 54033.png Twinkle Jelly Piece
  4. 50x 54034.png Medicine Bad
32238.png Illusion Morpheus's Ring [1] INT +3, MaxSP + 5%

[+ 32239.png Illusion Morpheus's Bracelet [1] ]
Reduces variable cast time by 10%

Class: Accessory (Right)
Defense: 0
Weight: 10
Required Level: 130
Job: Every Class

Craftable at @go special (217,220) for
  1. 1x 2648.png Morpheus's Ring
  2. 100x 25271.png Illusion Stone
  3. 100x 54035.png Very Hard Purple Shell
  4. 50x 54036.png Small Pretty Candle
  5. 15x 54037.png Demonic Essence
32239.png Illusion Morpheus's Bracelet [1] INT + 3, MaxSP + 5%

[+ 32238.png Illusion Morpheus's Ring [1] ]
MATK + 10%

Class: Accessory (Left)
Defense: 0
Weight: 10
Required Level: 130
Job: Every Class

Craftable at @go special (217,220) for
  1. 1x 2649.png Morpheus's Ring
  2. 100x 25271.png Illusion Stone
  3. 100x 54038.png Doubtful Sap
  4. 50x 54039.png Small Flashlight
  5. 15x 54037.png Demonic Essence
Image Name Effect How to obtain
28254.png Illusion Butcher [2] Increases long-range physical damage by 2% per 15 base STR

ATK + 10 per refine rate


If the refine rate is 7 or higher:
Increases Fire Rain damage by 20%


If the refine rate is 9 or higher:
Increases Round Trip damage by 15%


If the refine rate is 11 or higher:
Increases physical damage against Brute and Demon race enemies by 30%


[+ 22190.png Illusion Boots [1] ]
ATK + 10%


If the refine rate of both are 7 or higher:
Increases long-range physical damage by additional 5%


If the sum of the refine rate is 18 or higher:
Increases Fire Rain damage by additional 20%
Reduces the cooldown of Fire Rain by 2 seconds


If the sum of the refine rate is 22 or higher:
When using Round Trip, has a chance to gain additional ATK + 50 and increases physical damage against Brute and Demon race enemies by additional 50% for 10 seconds.

Class: Gattling Gun
Attack: 210
Weight: 250
Weapon Level: 4
Required Level: 120
Jobs: Gunslinger Classes

20521.png
Chaotic Andrea


20525.png
Chaotic Baphomet Jr.

20530.png
Chaotic Killer Mantis

20520.png
Chaotic Baphomet



Craftable at @go special (217,220) for

  1. 1x +9 13159.png Butcher [1]
  2. 120x 25271.png Illusion Stone
  3. 150x 54040.png Delicious Juice
21050.png Illusion Tae Goo Lyeon [2] Perfect Dodge + 10

Increases long-range physical damage by 2% per refine


If the refine rate is 7 or higher:
Reduces SP consumption of skills by 20%


If the refine rate is 9 or higher:
Reduces delay after skill by 20%


If the refine rate is 11 or higher:
MaxHP + 10%, MaxSP + 10%


[+ 22190.png Illusion Boots [1] ]
Increases long-range physical damage by additional 3%


If the refine rate of both are 7 or higher:
Reduces variable cast time by 10%.


If the sum of refine rate is 18 or higher:
Reduces fixed cast time by 0.5 second


If the sum of refine rate is 22 or higher:
Increases the damage of Dragon Breath and Dragon Breath - Water by 20%

Class: Two-handed Sword
Attack: 250
Weight: 200
Weapon Level: 4
Required Level: 120
Jobs: Swordsman Classes

20522.png
Chaotic Anes


20526.png
Chaotic Side Winder

20531.png
Chaotic Poporing

20520.png
Chaotic Baphomet



Craftable at @go special (217,220) for

  1. 1x +9 1181.png Tae Goo Lyeon [2]
  2. 120x 25271.png Illusion Stone
  3. 150x 54043.png Short Lasso
32301.png Illusion Gold Lux [2] HIT + 10

Increases damage long-range physical damage by 3% per 2 refines


If the refine rate is 7 or higher:
Increases Desperado damage by 40%


If the refine rate is 9 or higher:
Reduces the cooldown of Heat Barrel by 2 seconds


If the refine rate is 11 or higher:
Increases Fire Dance damage by 30%


[+ 19344.png Illusion Hot-blooded Headband [1] ]
ATK + 30


If the refine rate of both is 7 or higher:
ATK + 5%


If the sum of the refine rate is 18 or higher:
Reduces damage taken from Small and Medium enemies by 20%


If the sum of the refine rate is 22 or higher:
When using Fire Dance, has a chance to gain additional ATK + 100 and increases long-range physical damage by additional 15% for 10 seconds

Class: Pistol
Attack: 160
Weight: 180
Weapon Level: 4
Required Level: 120
Jobs: Gunslinger Classes

20523.png
Chaotic Silvano


20527.png
Chaotic Hunter Fly

20532.png
Chaotic Stem Worm

20520.png
Chaotic Baphomet



Craftable at @go special (217,220) for

  1. 1x +9 13106.png Gold Lux
  2. 120x 25271.png Illusion Stone
  3. 150x 54041.png Snake Poison
28762.png Illusion Bazerald [2] INT + 5, MATK + 170

MATK + 1% per 2 refines


If refine rate is 7 or higher:
Increases Fire property magical damage by 10%


If refine rate is 9 or higher:
Increases Fire Bolt and Fire Ball damage by 40%


If refine rate is 11 or higher:
Increases Meteor Storm and Crimson Rock damage by 30%


[+ 19247.png Illusion Fancy Flower [1] ]
MATK + 50


If the refine rate of both are 7 or higher:
Reduces variable cast time by 10%


If the sum of the refine rate is 18 or higher:
Increases magical damage against Small and Medium size enemies by 15%


If the sum of the refine rate is 22 or higher:
When dealing magical damage, has a chance to gain additional MATK + 50 and increases Fire property magical damage by additional 20% for 10 seconds

Class: Dagger
Attack: 120
Weight: 50
Property: Fire
Weapon Level: 4
Required Level: 120
Jobs: Swordsman classes, Archer Classes, Thief Classes, Mage Classes, Merchant Classes, Ninja Classes, Soul Linker Classes

20524.png
Chaotic Cecilia


20528.png
Chaotic Mantis

20529.png
Chaotic Ghostring

20520.png
Chaotic Baphomet



Craftable at @go special (217,220) for

  1. 1x +9 1231.png Bazerald
  2. 120x 25271.png Illusion Stone
  3. 150x 54042.png Mantis Flower


Illusion of Under Water

Image Name Effect How to obtain
450144.png Illusion Saint Robe [1] MaxHP + 10%, MaxSP + 10%, MDEF + 10

If the refine rate is 9 or higher:
Reduces damage taken from Fish race monsters by 15%


If the refine rate is 11 or higher:
Ignores defense rate of Fish race monsters by 20%


[+ 1846.png Illusion Combo Battle Glove [2] ]
ATK + 30


If the refine rate of both are 7 or higher:
ATK + 5%


If the sum of refine rate is 18 or higher:
Increases Sky Blow damage by 20%


If the sum of refine rate is 22 or higher:
Reduces delay after skill by 10%

Class: Armor
Defense: 60
Weight: 60
Required Level: 120
Job: Acolyte Classes, Merchant Classes

Craftable at @go special (217,220) for
  1. 1x +9 2326.png Saint's Robe [1]
  2. 90x 25271.png Illusion Stone
  3. 100x 25893.png Deep Sea Fish Tail
  4. 20x 25899.png Deep Sea Essence
450145.png Illusion Saphien's Armor of Ocean [1] MaxHP + 10%,

MaxHP + 125 per refine rate


If the refine rate is 7 or higher:
DEF + 50


If the refine rate is 9 or higher:
When dealing physical damage, has a chance to reduce the damage taken from Water property by 15% for 5 seconds

Class: Armor
Property: Water
Defense: 50
Weight: 220
Required Level: 120
Job: Swordsman Classes, Merchant Classes

Craftable at @go special (217,220) for
  1. 1x +9 2347.png Saphien's Armor of Ocean [1]
  2. 90x 25271.png Illusion Stone
  3. 100x 25896.png Deep Sea Crab
  4. 20x 25899.png Deep Sea Essence
450146.png Illusion Chain Mail [1] MaxHP + 10%, MaxSP + 10%

ATK + 4 per refine rate


Increases physical damage against Fire and Water property enemies by 4% per 3 refine rate


If the refine rate is 9 or higher:
ATK + 10%


[+ 610012.png Illusion Katar of Frozen Icicle [2] ]
Additional ATK + 5% If the refine rate of both are 7 or higher:
CRIT + 5


If the sum of refine rate is 18 or higher:
Increases critical damage by 15%


If the sum of refine rate is 22 or higher:
Increases physical damage against Fire property and Insect race enemies by additional 10%

Class: Armor
Defense: 70
Weight: 330
Required Level: 120
Job: Swrodsman Classes, Merchant Classes, Thief Classes

Craftable at @go special (217,220) for
  1. 1x +9 2315.png Chain Mail [1]
  2. 90x 25271.png Illusion Stone
  3. 100x 25895.png Deep Sea Starfish
  4. 20x 25899.png Deep Sea Essence
400053.png Illusion Morrigane's Helm [1] STR + 5, CRIT + 5

If the refine rate is 7 or higher:
ATK +50


If the refine rate is 9 or higher:
Increases attack speed by 10%


[+ 480054.png Illusion Morrigane's Manteau [1] , 490069.png Illusion Morrigane's Belt [1] , 490070.png Illusion Morrigane's Pendant [1] ]
STR + 5, ATK + 10%, CRIT + 5, MaxHP + 10%, MaxSP + 10%


Increases physical damage against Small size enemies by 20%


If the sum of the refine rate is 18 or higher:
Perfect Dodge + 10, additional ATK + 50


If the sum of the refine rate is 22 or higher:
Increases critical damage by 20%
Increases physical damage against Medium size enemies by 20%

Class: Headgear
Defense: 15
Weight: 50
Required Level: 130
Job: All except Novice

Craftable at @go special (217,220) for
  1. 1x +9 5127.png Morrigane's Helm
  2. 100x 25271.png Illusion Stone
  3. 100x 25896.png Deep Sea Crab
  4. 50x 25899.png Deep Sea Essence
480054.png Illusion Morrigane's Manteau [1] LUK + 5, Flee + 20

If the refine rate is 7 or higher:
Increases physical damage against Demon, Fish, Insect and Demihuman race enemies by 5%


If the refine rate is 9 or higher:
Increases physical damage against Demon, Fish, Insect and Demihuman race enemies by additional 10%

Class: Garment
Defense: 12
Weight: 60
Required Level: 130
Job: All except Novice

Craftable at @go special (217,220) for
  1. 1x +9 2519.png Morrigane's Manteau
  2. 90x 25271.png Illusion Stone
  3. 100x 25894.png Corrupt Deep Sea Fish
  4. 20x 25899.png Deep Sea Essence
490069.png Illusion Morrigane's Belt [1] STR + 3, MaxHP + 5%

[+ 490070.png Illusion Morrigane's Pendant [1] ]
Increases attack speed by 10%

Class: Accessory (Right)
Defense: 0
Weight: 20
Required Level: 130
Job: All except Novice

Craftable at @go special (217,220) for
  1. 1x 2650.png Morrigane's Belt
  2. 100x 25271.png Illusion Stone
  3. 100x 25893.png Deep Sea Fish Tail
  4. 50x 25899.png Deep Sea Essence
  5. 15x 7324.png Deep Sea Kraken Tentacle
490070.png Illusion Morrigane's Pendant [1] ATK +20, CRIT + 5

[+ 490069.png Illusion Morrigane's Belt [1] ]
ATK + 10%
Class: Accessory (Left)
Defense: 0
Weight: 20
Required Level: 130
Job: All except Novice

Craftable at @go special (217,220) for
  1. 1x 2651.png Morrigane's Pendant
  2. 100x 25271.png Illusion Stone
  3. 100x 25892.png Deep Sea Shells
  4. 50x 25899.png Deep Sea Essence
  5. 15x 25897.png Deep Sea Witch's Crown
Image Name Effect How to obtain
580008.png Illusion Electric Eel [2] MATK + 180

Additional MATK + 6 and increases long-range physical damage by 3% per 2 refine rate


If the refine rate is 7 or higher:
Increases Neutral property magical damage by 10%
Reduces the SP consumption of Severe Rainstorm by 10%


If the refine rate is 9 or higher:
Increases the Reverberation and Severe Rainstorm damage by 15%


If the refine rate is 11 or higher:
Increases magical damage against Water property enemies by 10%
Reduces the cooldown of Severe Rainstorm by 1 second


[+ 20838.png Illusion Muffler [1] ]
ATK + 30


If the refine rate of both are 7 or higher:
Increases long-range physical damage by additional 5%


If the sum of refine rate is 18 or higher:
Increases Severe Rainstorm damage by additional 20%


If the sum of refine rate is 22 or higher:
Reduces the cooldown of Severe Rainstorm by additional 1 second


[+ 22133.png Illusion Shoes [1] ]
Additional MATK + 40


If the refine rate of both are 7 or higher:
Increases Neutral property magical damage by additional 5%


If the sum of refine rate is 18 or higher:
Increases Reverberation damage by additional 20%


If the sum of refine rate is 22 or higher:
Reduces fixed casted time of Reverberation by 0.5 second

Class: Whip
Attack: 170
Weight: 180
Weapon Level: 4
Required Level: 120
Jobs: Wanderer Classes

20801.png
Deep Sea Sropho


20807.png
Deep Sea Swordfish

20811.png
Deep Sea Kraken

20843.png
Deep Sea Witch



Craftable at @go special (217,220) for

  1. 1x +9 1972.png Electric Eel [2]
  2. 120x 25271.png Illusion Stone
  3. 150x 25895.png Deep Sea Starfish
570008.png Illusion Electric Guitar [2] MATK + 180

Additional MATK + 6 and increases long-range physical damage by 3% per 2 refine rate


If the refine rate is 7 or higher:
Increases Neutral property magical damage by 10%
Reduces the SP consumption of Severe Rainstorm by 10%


If the refine rate is 9 or higher:
Increases the Reverberation and Severe Rainstorm damage by 15%


If the refine rate is 11 or higher:
Increases magical damage against Water property enemies by 10%
Reduces the cooldown of Severe Rainstorm by 1 second


[+ 20838.png Illusion Muffler [1] ]
ATK + 30


If the refine rate of both are 7 or higher:
Increases long-range physical damage by additional 5%


If the sum of refine rate is 18 or higher:
Increases Severe Rainstorm damage by additional 20%


If the sum of refine rate is 22 or higher:
Reduces the cooldown of Severe Rainstorm by additional 1 second


[+ 22133.png Illusion Shoes [1] ]
Additional MATK + 40


If the refine rate of both are 7 or higher:
Increases Neutral property magical damage by additional 5%


If the sum of refine rate is 18 or higher:
Increases Reverberation damage by additional 20%


If the sum of refine rate is 22 or higher:
Reduces fixed casted time of Reverberation by 0.5 second

Class: Musical Instrument
Attack: 170
Weight: 180
Weapon Level: 4
Required Level: 120
Jobs: Minstrel Classes

20802.png
Deep Sea Obeaune


20808.png
Deep Sea Strouf

20811.png
Deep Sea Kraken

20843.png
Deep Sea Witch



Craftable at @go special (217,220) for

  1. 1x +9 1913.png Electric Guitar
  2. 120x 25271.png Illusion Stone
  3. 150x 25895.png Deep Sea Starfish
630006.png Illusion Brionac [2] ATK + 10%

Increases Overbrand damage by 5% per 2 refine rate


If the refine rate is 7 or higher:
Increases Overbrand damage by additional 20%


If the refine rate is 9 or higher:
Increases physical damage against Medium and Large size enemies by 15%


If the refine rate is 11 or higher:
Increases physical damage against Fish and Demon race enemies by 30%


[+ 450145.png Illusion Saphien's Armor of Ocean [1] ]
Additional ATK + 5%


If the refine rate of both are 7 or higher:
Reduces delay after skill by 5%


If the sum of refine rate is 18 or higher:
Increases Overbrand damage by additional 20%


If the sum of refine rate is 22 or higher:
When using Overbrand, has a change to gain additional ATK + 50 and increases physical damage against Fish and Demon race by adittional 50% for 10 seconds

Class: Two-handed Spear
Attack: 210
Weight: 300
Weapon Level: 4
Required Level: 120
Jobs: Swordsman Classes

20803.png
Deep Sea Deviace


20809.png
Deep Sea Phen

20811.png
Deep Sea Kraken

20843.png
Deep Sea Witch



Craftable at @go special (217,220) for

  1. 1x +9 1470.png Brionac
  2. 120x 25271.png Illusion Stone
  3. 150x 25893.png Deep Sea Fish Tail
610012.png Illusion Katar of Frozen Icicle [2] ATK + 5 per refine rate

If the refine rate is 7 or higher:
Increases Cross Impact damage by 20%


If the refine rate is 9 or higher:
Increases attack speed by 10%


If the refine rate is 11 or higher:
CRIT + 15
Increases physical damage against Fire property and Insect race enemies by 10%


[+ 28509.png Illusion Ring [1] ]
ATK + 5%


If the refine rate is 9 or higher:
Increases critical damage by 20%


If the refine rate is 11 or higher:
Gains CRIT + 15 for 30 seconds when using Venom Impress

Class: Katar
Attack: 220
Weight: 120
Weapon Level: 4
Required Level: 120
Jobs: Assassin Classes

20804.png
Deep Sea Marse


20810.png
Deep Sea King Dramoh

20811.png
Deep Sea Kraken

20843.png
Deep Sea Witch



Craftable at @go special (217,220) for

  1. 1x +9 1256.png Katar of Cold Icicle
  2. 120x 25271.png Illusion Stone
  3. 150x 25896.png Deep Sea Crab
600011.png Illusion Death Guidance [2] ATK + 4 per refine rate

If refine rate is 7 or higher:
Increases Storm Blast damage by 20%


If refine rate is 9 or higher:
When dealing physical damage, has 3% chance to recover HP as 50 times of refine rate for 4 seconds


If refine rate is 11 or higher:
CRIT + 15
Increases critical damage by 15%


[+ 450146.png Illusion Chain Mail [1] ]
Additional ATK + 30


If the refine rate of both are 7 or higher:
CRIT + 5


If the sum of the refine rate is 18 or higher:
Increases Storm Blast damage by 20%


If the sum of the refine rate is 22 or higher:
Increases physical damage against Water property and Fish race enemies by 15%

Class: Two-handed Sword
Attack: 240
Weight: 200
Weapon Level: 4
Required Level: 120
Jobs: Swordsman Classes

20805.png
Deep Sea Merman


20810.png
Deep Sea King Dramoh

20811.png
Deep Sea Kraken

20843.png
Deep Sea Witch



Craftable at @go special (217,220) for

  1. 1x +9 1186.png Death Guidance
  2. 120x 25271.png Illusion Stone
  3. 150x 25894.png Corrupted Deep Sea Fish
630007.png Illusion Zephyrus [2] ATK + 4 per refine rate

Increases long-range physical damage by 3% per 2 refine rate


If refine rate is 7 or higher:
Increases Clashing Spiral damage by 20%


If refine rate is 9 or higher:
Increases long-range physical damage by additional 5%


If refine rate is 11 or higher:
HIT + 10
Increases physical damage against Medium and Large size enemies by 10%


[+ 450146.png Illusion Chain Mail [1] ]
Additional ATK + 30


If the refine rate of both are 7 or higher:
Increases long-range physical damage by 5%


If the sum of the refine rate is 18 or higher:
Increases Clashing Spiral damage by 20%


If the sum of the refine rate is 22 or higher:
Increases physical damage against Water property and Fish race enemies by 15%

Class: Two-handed Spear
Attack: 250
Weight: 330
Weapon Level: 4
Required Level: 120
Jobs: Swordsman Classes

20806.png
Deep Sea Sedora


20809.png
Deep Sea Phen

20811.png
Deep Sea Kraken

20843.png
Deep Sea Witch



Craftable at @go special (217,220) for

  1. 1x +9 1481.png Zephyrus
  2. 120x 25271.png Illusion Stone
  3. 150x 25892.png Deep Sea Shells


Illusion of Twins

Image Name Effect How to obtain
Illusion Sprint Mail.png
Illusion Sprint Mail [1] VIT + 5

Increases HP recovery rate by 20%


Refine is +7 or higher:

Increases HP recovery rate by additional 20%


Refine is +9 or higher:

Reduces delay after skill by 5%


Refine is +11 or higher:

Reduces delay after skill by additional 7%


[+  Illusion Sprint Shoes [1] ]

ATK + 10%


If refine of each is +7 or higher:

ATK + 70


If the sum of refine is 18 or higher:

Increases melee and long ranged physical damage by 15%


If the sum of refine is 22 or higher:

Reduces fixed casting time by 0.7 seconds

Increases physical damage against boss monsters by 25%


[+  Illusion Sprint Ring [1] ,  Illusion Sprint Gloves [1] ]

MaxHP + 15%

MaxSP + 15%

Class: Armor

Defense: 40

Weight: 150

Required Level: 130

Job: All

Craftable at @go special (217,220) for
  1. 1x +9 2387.png Sprint Mail
  2. 125x 1000517.png Bat's Wool
  3. 25x 1000514.png Gaias' Worn Hat
  4. 100x 25271.png Illusion Stone
Illusion Sprint Shoes.png
Illusion Sprint Shoes [1] AGI + 5

Increases SP recovery rate by 20%


Refine is +7 or higher: Increases SP recovery rate by additional 20%


Refine is +9 or higher: MaxHP + 5% MaxSP + 5%


Refine is +11 or higher: Increases physical damage against all size enemies by 15%


[+ 490120.png Illusion Sprint Ring [1] Drains 500 HP per second Has a low chance to gain STR + 150 when dealing physical damage


[+ 490121.png Illusion Sprint Gloves [1] ] Drains 50 SP per second Has a low chance to gain AGI + 150 when dealing physical damage Class: Shoes Defense: 20 Weight: 70 Required Level: 120 Job: All

Craftable at @go special (217,220) for
  1. 1x +9 2440.png Sprint Shoes
  2. 125x 1000511.png Ant Leg
  3. 75x 1000515.png Shovel
  4. 100x 25271.png Illusion Stone
Illusion Guard.png Illusion Guard [1] ASPD + 2

Perfect Hit + 3 per 2 refines (up to refine 12) Class: Shield Defense: 60 Weight: 60 Required Level: 120 Job: All

Craftable at @go special (217,220) for
  1. 1x +9 2101.png Guard
  2. 125x 1000517.png Bat's Wool
  3. 55x 1000510.png Ant Antennae
  4. 100x 25271.png Illusion Stone
Illusion Silver Guard.png Illusion Silver Guard [1] Reduces variable casting time by 7%

Reduces delay after skill by 1% per 2 refines (up to refine 12)

Class: Guard Defense: 60 Weight: 30 Required Level: 120 Job: All

Craftable at @go special (217,220) for
  1. 1x +9 2146.png Silver Guard
  2. 125x 1000510.png Ant Antennae
  3. 55x 1000512.png Ant Jaw
  4. 100x 25271.png Illusion Stone
Illusion Sprint Ring.png Illusion Sprint Ring [1] Reduces variable casting time by 10%

[+ 450182.png Illusion Sprint Mail [1] ] Reduces delay after skill by 10% Class: Accessory (Left) Defense: 0 Weight: 10 Required Level: 130 Job: All

Craftable at @go special (217,220) for
  1. 1x +9 2744.png Sprint Ring
  2. 125x 1000510.png Ant Antennae
  3. 75x 1000513.png Dangerous Acid
  4. 100x 25271.png Illusion Stone
Illusion Sprint Glove.png Illusion Sprint Glove [1] Reduces delay after skill by 3%

[+ 490120.png Illusion Sprint Ring [1] ] Reduces delay after skill by 5%


[+ 450182.png Illusion Sprint Mail [1] ] Reduces variable casting time by 10%

Class: Accessory (Right) Defense: 0 Weight: 10 Required Level: 130 Job: All

Craftable at @go special (217,220) for
  1. 125x 1000510.png Ant Antennae
  2. 55x 1000512.png Ant Jaw
  3. 100x 25271.png Illusion Stone
Image Name Effect How to obtain
Illusion Ancient Dagger.png Illusion Ancient Dagger [2] MATK + 180

MaxSP + 100, increases SP recovery rate by 10% Has a chance to gain MATK + 10% and MATK + 70 for 10 seconds when dealing physical damage


If the refine rate is 7 or higher: Increases All property magical damage by 15%


If the refine rate is 9 or higher: Increases magical damage against medium and large size enemies by 15%


If the refine rate is 11 or higher: Has a chance to gain magical damage bonus against all race monsters by 15% for 10 seconds when dealing magical damage


[+ 460017.png Illusion Guard [1] ] MATK + 50


If the refine rate of each is 7 or higher: Perfect Hit +10


If the sum of refine rate is 18 or higher: Increases All property magical damage by 15% Has a chance to cast Killing Cloud level 3 when dealing melee physical damage


If the sum of refine rate is 22 or higher: When Killing Cloud is cast, has a chance to auto-cast Poison Burst level 4 when dealing magical damage for 30 seconds

Class: Dagger Attack: 107 Weight: 60 Weapon Level: 4 Required Level: 120 Jobs: Shadow Chaser Class

21387.png
Diligent Soldier Andre


21393.png
Gusty Familiar

21395.png
Silent Maya

Illusion Gelerdria.png Illusion Gelerdria [2] MaxHP + 10%, Crit + 15

ATK +20 and increases attack speed by 2% per 3 refine


If the refine rate is 7 or higher: Increases Cannon Spear damage by 25% Increases critical damage by 30%


If the refine rate is 9 or higher: Increases Vanishing Point damage by 25% Increases long range physical damage by 15%


If the refine rate is 11 or higher: Increases Cannon Spear and Vanishing Point damage by 25%


[+ 19344.png Illusion Hot-blooded Headband [1] ] Increases Cannon Spear and Vanishing Point damage by 25% for 60 seconds when using Shield Spell


If the refine rate of each are 7 or higher: Increases long ranged physical damage by 15%


If the sum of refine rate is 18 or higher: Increases physical damage against all race monsters by 15%


If the sum of refine rate is 22 or higher: Increases Cannon Spear and Vanishing Point damage as percentual equal to 2 times of the sum of refine of set

Class: One-Handed Spear Attack: 170 Weight: 200 Weapon Level: 4 Required Level: 120 Jobs: Royal Guard

21388.png
Diligent Andre Larva


21395.png
Silent Maya

Illusion Thorn Staff of Darkness.png Illusion Thorn Staff of Darkness [2] MATK + 180, INT + 3, DEX + 3

Ignores magical defense of all race monsters (except players) by 3% per refine


If the refine rate is 7 or higher: MATK + 7% Reduces variable casting time by 7%


If the refine rate is 9 or higher: Increases magical damage against Holy property enemies and Angel race monsters by 20%


If the refine rate is 11 or higher: Increases Poison, Shadow, Undead and Ghost property magical damage by 15%


[+ 19428.png Illusion Morpheus's Hood [1] ] MATK + 20


If the refine rate of each is 7 or higher: Increases magical property against all property monsters by 10%


If the sum of refine rate is 18 or higher: Increases magical damage against shadow property enemies and demon race monsters by 20%


If the sum of refine rate is 22 or higher: Increases magical damage against all size monsters by 15% Reduces fixed casting time by 0.5 seconds

Class: One-Hand Staff Attack: 60 Weight: 120 Property: Shadow Weapon Level: 4 Required Level: 120 Jobs: Mage Class, Acolyte Class, Soul Linker Class

21389.png
Diligent Deniro


21394.png
Diligent Vitata

21395.png
Silent Maya

Illusion Staff of Thea.png Illusion Staff of Thea [2] MATK + 190, INT + 6, VIT + 2

Has a low chance to recover 150 SP every second 4 times when dealing magical damage Increases Judex damage by 20% per 3 refine


If refine rate is 7 or higher: Increases Holy property magical damage by 15%


If refine rate is 9 or higher: Increases Judex damage by additional 30% Reduces delay after skill by 15%


If refine rate is 11 or higher: Increases magical damage against all size enemies by 20% for 15 seconds when using Magnus Exorcismus


[+ 450144.png Illusion Saint Robe [1] ] MATK + 50 Reduces delay after skill by additional 10%


If refine rate of each are 7 or higher: MATK + 10% ASPD + 2


If the sum of the refine rate is 18 or higher: Increases magical damage against all race monsters by 20%


If the sum of the refine rate is 22 or higher: Reduces variable casting time by 15% Reduces delay after skill by additional 10% Class: One-Handed Staff Attack: 50 Weight: 100 Weapon Level: 4 Property: Holy Required Level: 120 Jobs: Archbishop Classes

21390.png
Diligent Piere


21393.png
Gusty Familiar

21395.png
Silent Maya

Illusion Doom Slayer.png Illusion Doom Slayer [2] Can't be destroyed

Reduces variable casting time by 5%


If base STR is 100 or higher: ATK + 75


If refine rate is 7 or higher: Reduces variable casting time by additional 10%


If refine rate is 9 or higher: Increases melee and long-range physical damage by 15% Increases physical damage against all size enemies by 20%


If refine rate is 11 or higher: Reduces delay after skill by 10%


[+ 450146.png Illusion Chain Mail [1] ] Additional ATK + 50 Reduces delay after skill by 15%


If the refine rate of each is 7 or higher: Increases attack speed by 15%


If the sum of the refine rate is 18 or higher: Increases physical damage against all race monsters by 20%


If the sum of the refine rate is 22 or higher: ATK + 15% Reduces variable casting time by 10%

Class: Two-Handed Axe Attack: 250 Weight: 700 Weapon Level: 4 Required Level: 120 Jobs: Merchant Classes

21391.png
Mushy Ant Egg


21392.png
Gusty Giearth

21395.png
Silent Maya




16th Anniversary

Combination Bundle

Combination Bundles are obtained from all field MvP's that have a green aura.

Box Receiveable Item(s) Material 1 Material 2 Chance
23818.png Orc Hero Headress Combination Scroll 5375.png Orc Headdress 25731.png 10x Zelunium 25508.png 5x Orc Warlord's Token 100%
23819.png Crimson Rose Combination Scroll 5548.png Crimson Rose 25731.png 10x Zelunium 7510.png 5x Valhala's Flower 100%
23820.png Grand Peco Hairband Combination Scroll 5476.png Grand Peco Headdress 25731.png 10x Zelunium 7754.png 5x Broken Crown 100%
23821.png Moonlight Flower Hat Combination Scroll 5214.png Moonlight Flower Hat 25731.png 10x Zelunium 7020.png 5x Mother's Nightmare 100%
23822.png 8 Forms Purgatory Wing Combination Scroll 5936.png 8 Forms Purgatory Wing 25731.png 10x Zelunium 7450.png 5x Skeletal Armor Piece 100%
23823.png Drooping Neko Crew Combination Scroll 18528.png Drooping Neko Crew 25731.png 10x Zelunium 7020.png 5x Mother's Nightmare 100%
23824.png Glory FB Hat Combination Scroll 5859.png Glory FB Hat 25731.png 10x Zelunium 7109.png 5x Shining Spear Blade 100%
23825.png Evil Marching Hat Combination Scroll 18522.png Evil Marching Hat 25731.png 10x Zelunium 751.png 5x Osiris Doll 100%
23826.png Wandering Wolf Helm Combination Scroll 5498.png Wandering Wolf Helm 25731.png 10x Zelunium 7036.png 5x Fang of Hatii 100%
23832.png Amistr Cap Combination Scroll 5766.png Amistr Cap 25731.png 20x Zelunium 750.png 5x Baphomet Doll 100%
23833.png King Tiger Doll Hat Combination Scroll 5497.png King Tiger Doll Hat 25731.png 20x Zelunium 1030.png 5x Tiger's Footskin 100%
23834.png Zaha Doll Hat Combination Scroll 5464.png Zaha Doll Hat 25731.png 20x Zelunium 25622.png 5x White Snake's Tear 100%
23835.png Candy Bag Backpack Combination Scroll Randomly get 1 of these:
20842.png Candy Bag Backpack (Physical) [1]

20843.png Candy Bag Backpack (Ranged) [1]
20844.png Candy Bag Backpack (Magical) [1]

25731.png 20x Zelunium 7300.png 5x Gemstone 100%
23836.png Golden Fish Head Cap Combination Scroll 19264.png Golden Fish Head Cap 25731.png 20x Zelunium 7018.png 5x Young Twig 100%
23837.png Survivor's Combination Scroll Randomly get 1 of these:
19266.png Survivor's Circlet [1]

19267.png Survivor's Orb

25731.png 20x Zelunium 7169.png 5x Ba Gua 100%
23838.png Toy Syringe Combination Scroll 19240.png Toy Syringe 25731.png 20x Zelunium 7562.png 5x Ice Scale 100%
23839.png Indigo Rear Ribbon Combination Scroll 19243.png Indigo Rear Ribbon 25731.png 20x Zelunium 7300.png 5x Gemstone 100%
23840.png Magical Booster Combination Scroll 19241.png Magical Booster 25731.png 20x Zelunium 6091.png 5x Darkred Scale Piece 100%
23841.png Rosary Necklace Combination Scroll 19244.png Rosary Necklace 25731.png 20x Zelunium 7020.png 5x Mother's Nightmare 100%
23842.png Elemental Crown Combination Scroll 19177.png Elemental Crown 25731.png 20x Zelunium 7754.png 5x Broken Crown 100%
23843.png Palace Guard's Cap Combination Scroll 18878.png Palace Guard's Cap 25731.png 20x Zelunium 1030.png 5x Tiger's Footskin 100%
23844.png Bandit's Hood Combination Scroll 5944.png Bandit's Hood 25731.png 20x Zelunium 7019.png 5x Loki's Whispers 100%
23845.png Fallen Angel Blessing Combination Scroll 19176.png Fallen Angel Blessing 25731.png 20x Zelunium 7513.png 5x Pocket Watch 100%
23846.png Rabbit Magic Hat Combination Scroll 19179.png Rabbit Magic Hat 25731.png 20x Zelunium 7114.png 5x Masque of Tutankhamen 100%
23847.png Anubis Helm Combination Scroll 19180.png Anubis Helm 25731.png 20x Zelunium 7113.png 5x Broken Pharaoh Emblem 100%
23848.png Imp Hat Combination Scroll 5658.png Imp Hat 25731.png 20x Zelunium 6091.png 5x Darkred Scale Piece 100%
23849.png Holy Marching Hat Combination Scroll 5654.png Holy Marching Hat 25731.png 20x Zelunium 7451.png 5x Fire Dragon Scale 100%
23850.png Mask Of Ifrit Combination Scroll 5420.png Mask Of Ifrit 25731.png 20x Zelunium 25629.png 5x Knotted Leather 100%
23851.png Drooping Morocc Minion Combination Scroll 5671.png Drooping Morocc Minion 25731.png 20x Zelunium 751.png 5x Osiris Doll 100%
23852.png Samambaia Combination Scroll 5511.png Samambaia 25731.png 20x Zelunium 25508.png 5x Orc Warlord's Token 100%
23853.png Chick Hat Combination Scroll 5283.png Chick Hat 25731.png 20x Zelunium 7018.png 5x Young Twig 100%
23894.png Wickebine's Black Cat Ears Combination Scroll 5360.png Wickebine's Black Cat Ears 25731.png 20x Zelunium 6326.png 5x Piece of Queen's Wing 100%
23863.png Mad Bunny Combination Scroll Randomly 1 of these:

28901.png Cursed Mad Bunny
28902.png Mad Bunny

25731.png 25x Zelunium 751.png 5x Osiris Doll 100%
23864.png Archangel Wings Combination Scroll 2573.png Archangel Wings 25731.png 25x Zelunium 7510.png 5x Valhala's Flower 100%
23865.png Smokie's Transformation Leaf Combination Scroll 19265.png Smokie's Transformation Leaf 25731.png 25x Zelunium 6091.png 5x Darkred Scale Piece 100%
23866.png Ears Of Ifrit Combination Scroll 5421.png Ears Of Ifrit 25731.png 25x Zelunium 7566.png 5x Will of Red Darkness 100%
23867.png Heart Wing Hairband Combination Scroll 18563.png Heart Wing Hairband 25731.png 25x Zelunium 7020.png 5x Mother's Nightmare 100%
23868.png Sigrun's Wings Combination Scroll 5592.png Sigrun's Wings 25731.png 25x Zelunium 7562.png 5x Ice Scale 100%
23869.png Kitten Headdress Combination Scroll 19242.png Kitten Headdress 25731.png 25x Zelunium 7754.png 5x Broken Crown 100%
23870.png Noble Mask Combination Scroll 5985.png Noble Mask 25731.png 25x Zelunium 7566.png 5x Will of Red Darkness 100%
23876.png Fallen Angel Wing Combination Scroll 2589.png Fallen Angel Wing 25731.png 30x Zelunium 7510.png 5x Valhala's Flower 100%
23877.png Adventurer's Backpack Combination Scroll 2576.png Adventurer's Backpack 25731.png 30x Zelunium 7754.png 5x Broken Crown 100%
23879.png Spell Circuit Combination Scroll 19249.png Spell Circuit 25731.png 30x Zelunium 7211.png 5x Fragment of Rossata Stone 100%
23880.png New Wave Sunglasses Combination Scroll 18813.png New Wave Sunglasses 25731.png 30x Zelunium 7019.png 5x Loki's Whispers 100%
23881.png Giant Snake Breath Combination Scroll 19268.png Giant Snake Breath 25731.png 30x Zelunium 6649.png 5x Broken Horn 100%
23882.png Korean Judge Hat Combination Scroll 18572.png Korean Judge Hat 25731.png 30x Zelunium 7169.png 5x Ba Gua 100%
23883.png Ruff Officer Combination Scroll 19300.png Ruff Officer 25731.png 30x Zelunium 7036.png 5x Fang of Hatii 100%
23884.png Fancy Feather Hat Combination Scroll 19296.png Fancy Feather Hat 25731.png 30x Zelunium 7114.png 5x Gemstone 100%
23885.png Amistr Beret Combination Scroll 19308.png Amistr Beret 25731.png 30x Zelunium 7018.png 5x Young Twig 100%
23886.png General Helm Combination Scroll 19263.png General Helm 25731.png 30x Zelunium 7108.png 5x Piece of Shield 100%
23887.png Cursed Knight's Shield Combination Scroll 28942.png Cursed Knight's Shield 25731.png 30x Zelunium 7109.png 5x Shining Spear Blade 100%


Episode 17

Episode 17.1 - Appear, Illusion!

  • Illusion OS Equipment & Weapons
  • Modification Modules can be crafted for  Cor Core x5 and  Unknown Parts x30 at the Illusion OS NPC in Fortessa 84/112 You can use @go exchanger to get to the NPC
  • Illusion Equipment can be modified with a number of different module types. Each piece of equipment can have a maximum of 3 modules. Though certain modules have a restriction on the number of times it can be place on the equipment.
  • There are a total of 6 different Enchanting Items, list can be found here.

Grace Equipment

  • Grace Equipment Enchantment
    • All armors and garments can be enchanted with 2 enchants .
    • This enchants can be overwritten with another enchant.
    • More information about the enchantments can be found here

EDDA Fall of Glast Heim



Episode 17.2 - Sage Legacy

Automatic OS Equipment



Sin Weapons

There are a total of 6 different Enchanting Items, list can be found here


17th Anniversary

Odin Equipment [Odin's Past]

Information on enchanting the items from odin past can be found here

Einbroch Mine Equipment [Ein Dun 03]



Abyss Lake Equipment [Abyss 04]



Level 185 Expansion

Glast Heim - Abyss

All items are dropped by monsters in Glast Heim Abyss.

Enchants

All items are dropped with enchants automatically.

1st Enchant

  • ATK + 5~20
  • HIT + 1-10
  • Aspd % 1-10
  • Increase physical damage against x property enemies by 5~15%

2nd Enchant

  • ASPD + 1
  • Increase physical damage against x race enemies by 5~15%
  • Increase physical damage against x size enemies by 5~15%

Lava Equipment

Can be obtained by defeating monsters in Magma Dungeon 03.

Enchants

All Lava items are dropped with 2 enchants.

  • Enchant 1: DEF 50 ~ 150
  • Enchant 2: DEF 20 ~ 50

Miscellaneous Equipments

Crimson Weapons

Hugel Racing Caps

Hugel Racing caps are obtained from Hugel Monster Race or the instance shop

Rune Knight
Item Picture Item Name Item Description
Racing Cap.png
Racing Cap (Rune Knight) [1] A very valuable memorial cap made by the Monster Race Association for loyal patrons.

------------------------

ATK + 10 per 2 refine rate.

Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.

------------------------

If refine rate is 8 or higher,

Increases critical damage by 5% per level of Twohand Quicken learned.

------------------------

If refine rate is 11 or higher,

Weapon becomes indestructible (except in upgrade attempts).

Enables Level 5 Double Attack.

------------------------

Class: Headgear

Defense: 10

Location: Upper

Weight: 0

Level Requirement: 100

Jobs: Rune Knight  Headgear

RK Racing Stone.png
Racing (Rune Knight) Lv1 When using Twohand Quicken, increases physical damage inflicted on all size monsters by 5% for 60 seconds.
RK Racing Stone.png
Racing (Rune Knight) Lv2 Adds a 1% chance to nullify weapon size penalty for 3 seconds when dealing physical damage.


When using Twohand Quicken, increases physical damage inflicted on all size monsters by 7% for 60 seconds.

RK Racing Stone.png
Racing (Rune Knight) Lv3 Adds a 3% chance to nullify weapon size penalty for 5 seconds when dealing physical damage.


When using Twohand Quicken, ATK + 40 and increases physical damage inflicted on all size monsters by 15% for 60 seconds.

Royal Guard
Item Picture Item Name Item Description
Racing Cap.png
Racing Cap (Royal Guard) [1] A very valuable memorial cap made by the Monster Race Association for loyal patrons.

------------------------

ATK + 10 per 2 refine rate.

Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.

------------------------

If refine rate is 8 or higher,

Increases damage of Rage Burst by 5% per level of Spear Mastery learned.

------------------------

If refine rate is 11 or higher,

Reduces cooldown of Earth Drive by 1 second.

------------------------

Class: Headgear

Defense: 10

Location: Upper

Weight: 0

Level Requirement: 100

Jobs: Royal Guard  Headgear

RG Racing Stone.png
Racing (Royal Guard) Lv1 Reduces cooldown of Shield Press by 0.5 second.
RG Racing Stone.png
Racing (Royal Guard) Lv2 Reduces cooldown of Shield Press by 1 second.


When using Earth Drive, increases damage of Shield Press by 20% for 60 seconds.

RG Racing Stone.png
Racing (Royal Guard) Lv3 Reduces cooldown of Shield Press by 1.5 seconds.


When using Earth Drive, increases damage of Shield Press by 60% for 60 seconds.

Mechanic
Item Picture Item Name Item Description
Racing Cap.png
Racing Cap (Mechanic) [1] A very valuable memorial cap made by the Monster Race Association for loyal patrons.

------------------------

ATK + 10 per 2 refine rate.

Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.

------------------------

If refine rate is 8 or higher,

Increases critical damage by 5% per level of Power-Thrust learned.

------------------------

If refine rate is 11 or higher,

Enables Level 5 Double Attack.

------------------------

Class: Headgear

Defense: 10

Location: Upper

Weight: 0

Level Requirement: 100

Jobs: Mechanic  Headgear

Mechanic Racing Stone.png
Racing (Mechanic) Lv1 When using Adrenaline Rush, CRIT + 5 for 60 seconds.
Mechanic Racing Stone.png
Racing (Mechanic) Lv2 Adds a 1% chance to increase physical damage inflicted on all size monsters by 10% for 5 seconds when dealing physical damage.


When using Adrenaline Rush, CRIT + 10 for 60 seconds.

Mechanic Racing Stone.png
Racing (Mechanic) Lv3 Adds a 3% chance to increase physical damage inflicted on all size monsters by 20% for 10 seconds when dealing physical damage.


When using Adrenaline Rush, CRIT + 20 and increases critical damage by 10% for 60 seconds.

Geneticist
Item Picture Item Name Item Description
Racing Cap.png
Racing Cap (Geneticist) [1] A very valuable memorial cap made by the Monster Race Association for loyal patrons.

------------------------

ATK + 10 per 2 refine rate.

Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.

------------------------

If refine rate is 8 or higher,

Increases damage of Cart Tornado by 5% per level of Axe Mastery learned.

------------------------

If refine rate is 11 or higher,

Adds a 5% chance of casting Level 2 Cart Tornado when dealing physical damage, if a higher level of this skill is known, it will be cast instead.

------------------------

Class: Headgear

Defense: 10

Location: Upper

Weight: 0

Level Requirement: 100

Jobs: Geneticist  Headgear

Gen Racing Stone.png
Racing (Geneticist) Lv1 When using Cart Boost, increases physical damage inflicted on all size monsters by 5% for 60 seconds.
Gen Racing Stone.png
Racing (Geneticist) Lv2 Reduces cooldown of Howling of Mandragora by 1 second.


When using Cart Boost, increases physical damage inflicted on all size monsters by 7% for 60 seconds.

Gen Racing Stone.png
Racing (Geneticist) Lv3 Reduces cooldown of Howling of Mandragora by 5 seconds.


When using Cart Boost, ATK + 40 and increases physical damage inflicted on all size monsters by 15% for 60 seconds.

Guillotine Cross
Item Picture Item Name Item Description
Racing Cap.png
Racing Cap (Guillotine Cross) [1] A very valuable memorial cap made by the Monster Race Association for loyal patrons.

------------------------

ATK + 10 per 2 refine rate.

Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.

------------------------

If refine rate is 8 or higher,

Increases critical damage by 5% per level of Lefthand Mastery user learned.

------------------------

If refine rate is 11 or higher,

Adds a 5% chance to increase critical damage by 20% for 10 seconds when dealing physical damage.

------------------------

Class: Headgear

Defense: 10

Location: Upper

Weight: 0

Level Requirement: 100

Jobs: Guillotine Cross  Headgear

GX Racing Stone.png
Racing (Guillotine Cross) Lv1 When using Enchant Deadly Poison, ATK + 20 for 60 seconds.
GX Racing Stone.png
Racing (Guillotine Cross) Lv2 Increases physical damage inflicted on all size monsters by 5%.


When using Enchant Deadly Poison, ATK + 30 for 60 seconds.

GX Racing Stone.png
Racing (Guillotine Cross) Lv3 Increases physical damage inflicted on all size monsters by 10%.


When using Enchant Deadly Poison, ATK + 50 and CRIT + 10 for 60 seconds.

Shadow Chaser
Item Picture Item Name Item Description
Racing Cap.png
Racing Cap (Shadow Chaser) [1] A very valuable memorial cap made by the Monster Race Association for loyal patrons.

------------------------

MATK + 10 per 2 refine rate.

Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.

------------------------

If refine rate is 8 or higher,

MATK + 5 per level of Intimidate learned.

------------------------

If refine rate is 11 or higher,

Adds a 5% chance of casting Level 5 Mystical Amplification when dealing physical damage.

------------------------

Class: Headgear

Defense: 10

Location: Upper

Weight: 0

Level Requirement: 100

Jobs: Shadow Chaser  Headgear

SC Racing Stone.png
Racing (Shadow Chaser) Lv1 When using Auto Shadow Spell, CRIT + 5 for 60 seconds.
SC Racing Stone.png
Racing (Shadow Chaser) Lv2 Increases damage of Water, Wind, Earth and Fire property magical attacks on targets by 5%.


When using Auto Shadow Spell, CRIT + 10 for 60 seconds.

SC Racing Stone.png
Racing (Shadow Chaser) Lv3 Increases damage of Water, Wind, Earth and Fire property magical attacks on targets by 15%.


When using Auto Shadow Spell, CRIT + 20 and MATK + 30 for 60 seconds.

Warlock
Item Picture Item Name Item Description
Racing Cap.png
Racing Cap (Warlock) [1] A very valuable memorial cap made by the Monster Race Association for loyal patrons.

------------------------

MATK + 10 per 2 refine rate.

Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.

------------------------

If refine rate is 8 or higher,

Reduces cooldown of Tetra Vortex by 0.5 second per level of Meteor Storm and Lord of Vermillion learned.

------------------------

If refine rate is 11 or higher,

Reduces casting time of Mystical Amplification by 50%.

------------------------

Class: Headgear

Defense: 10

Location: Upper

Weight: 0

Level Requirement: 100

Jobs: Warlock  Headgear

WL Racing Stone.png
Racing (Warlock) Lv1 Reduces cooldown of Frosty Misty by 1 second.
WL Racing Stone.png
Racing (Warlock) Lv2 Reduces cooldown of Frosty Misty by 3 seconds.


Increases damage of Jack Frost by 30%.

WL Racing Stone.png
Racing (Warlock) Lv3 Reduces cooldown of Frosty Misty by 5 seconds.


Increases damage of Jack Frost by 60%.

Sorcerer
Item Picture Item Name Item Description
Racing Cap.png
Racing Cap (Sorcerer) [1] A very valuable memorial cap made by the Monster Race Association for loyal patrons.

------------------------

MATK + 10 per 2 refine rate.

Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.

------------------------

If refine rate is 8 or higher,

Increases damage of Thunderstorm and Fire Ball by 5% per level of Hindsight learned.

------------------------

If refine rate is 11 or higher,

Increases damage of Fire Bolt and Lightning Bolt by 50%.

------------------------

Class: Headgear

Defense: 10

Location: Upper

Weight: 0

Level Requirement: 100

Jobs: Sorcerer  Headgear

Sorc Racing Stone.png
Racing (Sorcerer) Lv1 Adds a 5% chance of casting Level 1 Frost Nova when dealing physical damage.
Sorc Racing Stone.png
Racing (Sorcerer) Lv2 Adds a 5% chance of casting Level 4 Frost Nova when dealing physical damage.


When using Striking, increases damage of Cold Bolt, Fire Bolt and Lightning Bolt by 30% for 60 seconds.

Sorc Racing Stone.png
Racing (Sorcerer) Lv3 Adds a 5% chance of casting Level 7 Frost Nova when dealing physical damage.


When using Striking, increases damage of Cold Bolt, Fire Bolt and Lightning Bolt by 60% for 60 seconds.

Arch Bishop
Item Picture Item Name Item Description
Racing Cap.png
Racing Cap (Arch Bishop) [1] A very valuable memorial cap made by the Monster Race Association for loyal patrons.

------------------------

MATK + 10 per 2 refine rate.

Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.

------------------------

If refine rate is 8 or higher,

Increases damage of Duple Light by 10% per level of Mace Mastery learned.

------------------------

If refine rate is 11 or higher,

Adds a 5% chance of casting Level 5 Adoramus when dealing physical damage, if a higher level of this skill is known, it will be cast instead.

------------------------

Class: Headgear

Defense: 10

Location: Upper

Weight: 0

Level Requirement: 100

Jobs: Arch Bishop  Headgear

AB Racing Stone.png
Racing (Arch Bishop) Lv1 Increases damage of Adoramus by 20%.
AB Racing Stone.png
Racing (Arch Bishop) Lv2 Adds a 1% chance to negates gemstone consumption for 3 seconds when dealing physical damage.


Increases damage of Adoramus by 30%.

AB Racing Stone.png
Racing (Arch Bishop) Lv3 Adds a 3% chance to negates gemstone consumption for 5 seconds when dealing physical damage.


Increases damage of Adoramus by 60%.

Sura
Item Picture Item Name Item Description
Racing Cap.png
Racing Cap (Sura) [1] A very valuable memorial cap made by the Monster Race Association for loyal patrons.

------------------------

ATK + 10 per 2 refine rate.

Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.

------------------------

If refine rate is 8 or higher,

Reduces SP consumption of Knuckle Arrow by 1 per level of Raging Thrust learned.

------------------------

If refine rate is 11 or higher,

Increases damage of Knuckle Arrow by 50%.

------------------------

Class: Headgear

Defense: 10

Location: Upper

Weight: 0

Level Requirement: 100

Jobs: Sura  Headgear

Sura Racing Stone.png
Racing (Sura) Lv1 Increases damage of Knuckle Arrow by 20%.
Sura Racing Stone.png
Racing (Sura) Lv2 Adds a 1% chance of casting Level 1 Zen when using Knuckle Arrow.


Increases damage of Knuckle Arrow by 30%.

Sura Racing Stone.png
Racing (Sura) Lv3 Adds a 3% chance of casting Level 1 Zen when using Knuckle Arrow.


Increases damage of Knuckle Arrow by 60%.

Ranger
Item Picture Item Name Item Description
Racing Cap.png
Racing Cap (Ranger) [1] A very valuable memorial cap made by the Monster Race Association for loyal patrons.

------------------------

ATK + 10 per 2 refine rate.

Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.

------------------------

If refine rate is 8 or higher,

Increases damage of Aimed Bolt by 3% per level of Steel Crow learned.

------------------------

If refine rate is 11 or higher,

Reduces after cast delay by 15%.

------------------------

Class: Headgear

Defense: 10

Location: Upper

Weight: 0

Level Requirement: 100

Jobs: Ranger  Headgear

Ranger Racing Stone.png
Racing (Ranger) Lv1 When using Fear Breeze, increases long-ranged physical damage by 2% for 60 seconds.
Ranger Racing Stone.png
Racing (Ranger) Lv2 Reduces cooldown of Arrow Storm by 0.5 second.


When using Fear Breeze, increases long-ranged physical damage by 4% for 60 seconds.

Ranger Racing Stone.png
Racing (Ranger) Lv3 Reduces cooldown of Arrow Storm by 1.5 seconds.


When using Fear Breeze, increases long-ranged physical damage by 7% for 60 seconds.

Minstrel
Item Picture Item Name Item Description
Racing Cap.png
Racing Cap (Minstrel) [1] A very valuable memorial cap made by the Monster Race Association for loyal patrons.

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ATK + 10 per 2 refine rate.

Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.

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If refine rate is 8 or higher,

ATK + 5 per level of Music Lessons learned.

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If refine rate is 11 or higher,

Adds a 5% chance of casting Level 2 Reverberation when dealing physical damage, if a higher level of this skill is known, it will be cast instead.

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Class: Headgear

Defense: 10

Location: Upper

Weight: 0

Level Requirement: 100

Jobs: Minstrel  Headgear

Performer Racing Stone.png
Racing (Wanderer & Minstrel) Lv1 ATK + 20
Performer Racing Stone.png
Racing (Wanderer & Minstrel) Lv2 ATK + 30


When using Moonlit Serenade, adds 25% physical defense bypassing on normal monster for 60 seconds.

When using Windmill Rush Attack, adds 25% physical defense bypassing on normal monster for 60 seconds.

Performer Racing Stone.png
Racing (Wanderer & Minstrel) Lv3 ATK + 40


When using Moonlit Serenade, adds 50% physical defense bypassing on normal monster for 60 seconds.

When using Windmill Rush Attack, adds 50% physical defense bypassing on normal monster for 60 seconds.

Wanderer
Item Picture Item Name Item Description
Racing Cap.png
Racing Cap (Wanderer) [1] A very valuable memorial cap made by the Monster Race Association for loyal patrons.

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ATK + 10 per 2 refine rate.

Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.

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If refine rate is 8 or higher,

ATK + 5 per level of Dance Lessons learned.

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If refine rate is 11 or higher,

Adds a 5% chance of casting Level 2 Reverberation when dealing physical damage, if a higher level of this skill is known, it will be cast instead.

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Class: Headgear

Defense: 10

Location: Upper

Weight: 0

Level Requirement: 100

Jobs: Wanderer  Headgear

Performer Racing Stone.png
Racing (Wanderer & Minstrel) Lv1 ATK + 20
Performer Racing Stone.png
Racing (Wanderer & Minstrel) Lv2 ATK + 30


When using Moonlit Serenade, adds 25% physical defense bypassing on normal monster for 60 seconds.

When using Windmill Rush Attack, adds 25% physical defense bypassing on normal monster for 60 seconds.

Performer Racing Stone.png
Racing (Wanderer & Minstrel) Lv3 ATK + 40


When using Moonlit Serenade, adds 50% physical defense bypassing on normal monster for 60 seconds.

When using Windmill Rush Attack, adds 50% physical defense bypassing on normal monster for 60 seconds.

Gunslinger
Item Picture Item Name Item Description
Racing Cap.png
Racing Cap (Gunslinger) [1] A very valuable memorial cap made by the Monster Race Association for loyal patrons.

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ATK + 10 per 2 refine rate.

Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.

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If refine rate is 8 or higher,

Reduces cooldown of Hammer of God by 2 seconds per level of Piercing Shot learned.

Reduces cooldown of Dragon Tail by 0.2 second per level of Ground Drift user learned.

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If refine rate is 11 or higher,

Reduces cooldown of Crimson Marker by 1 second.

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Class: Headgear

Defense: 10

Location: Upper

Weight: 0

Level Requirement: 100

Jobs: Rebellion  Headgear

Rebel Racing Stone.png
Racing (Gunslinger) Lv1 When using Shatter Storm, increases damage of Banishing Buster by 20% for 60 seconds.
Rebel Racing Stone.png
Racing (Gunslinger) Lv2 Reduces cooldown of Banishing Buster by 1 second.


When using Shatter Storm, increases damage of Banishing Buster by 40% for 60 seconds.

Rebel Racing Stone.png
Racing (Gunslinger) Lv3 Reduces cooldown of Banishing Buster by 1.5 seconds.


When using Shatter Storm, increases damage of Banishing Buster by 60% for 60 seconds.

Ninja
Item Picture Item Name Item Description
Racing Cap.png
Racing Cap (Ninja) [1] A very valuable memorial cap made by the Monster Race Association for loyal patrons.

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ATK + 10 per 2 refine rate.

Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.

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If refine rate is 8 or higher,

Increases long-ranged physical damage by 1% per level of Throw Huuma Shuriken learned.

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If refine rate is 11 or higher,

Increases damage of Swirling Petal by 30%.

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Class: Headgear

Defense: 10

Location: Upper

Weight: 0

Level Requirement: 100

Jobs: Kagerou, Oboro  Headgear

Ninja Racing Stone.png
Racing (Ninja) Lv1 ATK + 10


MATK + 10

When using Shadow Warrior, increases critical damage by 5% for 60 seconds.

When Moonlight Fantasy is mastered, reduces variable casting time by 3%.

Ninja Racing Stone.png
Racing (Ninja) Lv2 ATK + 15


MATK + 15

Adds a 1% chance to nullify weapon size penalty for 3 seconds when dealing physical damage.

When using Shadow Warrior, increases critical damage by 10% for 60 seconds.

When Moonlight Fantasy is mastered, reduces variable casting time by 7%.

Ninja Racing Stone.png
Racing (Ninja) Lv3 ATK + 20


MATK + 20

Adds a 3% chance to nullify weapon size penalty for 5 seconds when dealing physical damage.

When using Shadow Warrior, increases critical damage by 30% for 60 seconds.

When Moonlight Fantasy is mastered, reduces variable casting time by 15%.

Super Novice
Item Picture Item Name Item Description
Racing Cap.png
Racing Cap (Super Novice) [1] A very valuable memorial cap made by the Monster Race Association for loyal patrons.

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ATK + 10 per 2 refine rate.

Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.

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If refine rate is 8 or higher,

Increases critical damage by 10% per level of Double Attack learned.

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If refine rate is 8 or higher,

ASPD + 1

ATK + 20.

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Class: Headgear

Defense: 10

Location: Upper

Weight: 0

Level Requirement: 100

Jobs: Super Novice  Headgear

Suno Racing Stone.png
Racing (Super Novice) Lv1 MaxHP + 500


ATK + 10

Suno Racing Stone.png
Racing (Super Novice) Lv2 MaxHP + 1000


ATK + 20

Enables Level 1 Cart Boost.

When using Cart Boost, ATK + 30 for 60 seconds.

Suno Racing Stone.png
Racing (Super Novice) Lv3 MaxHP + 1500


ATK + 40

Enables Level 3 Cart Boost.

When using Cart Boost, ATK + 50 for 60 seconds.

Summoner
Item Picture Item Name Item Description
Racing Cap.png
Racing Cap (Summoner) [1] A very valuable memorial cap made by the Monster Race Association for loyal patrons.

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ATK + 5 and MATK + 5 per 2 refine rate.

Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.

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If refine rate is 8 or higher,

Reduces cooldown of Spirit of Savage by 4 seconds per level of Lunatic Carrot Beat learned.

Reduces cooldown of Nyang Grass by 8 seconds per level of Catnip Meteor learned.

Reduces cooldown of Tasty Shrimp Party by 4 seconds per level of Fresh Shrimp learned.

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If refine rate is 11 or higher,

Reduces after cast delay by 15%.

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Class: Headgear

Defense: 10

Location: Upper

Weight: 0

Level Requirement: 100

Jobs: Summoner  Headgear

Doram Racing Stone.png
Racing (Summoner) Lv1 Increases damage of Catnip Meteor and Lunatic Carrot Beat by 10%.
Doram Racing Stone.png
Racing (Summoner) Lv2 Reduces fixed casting time by 0.2 second.


Increases damage of Catnip Meteor and Lunatic Carrot Beat by 20%.

Doram Racing Stone.png
Racing (Summoner) Lv3 Reduces fixed casting time by 0.5 second.


Increases damage of Catnip Meteor and Lunatic Carrot Beat by 60%.

Star Gladiator
Item Picture Item Name Item Description
Racing Cap.png
Racing Cap (Star Gladiator) [1] A very valuable memorial cap made by the Monster Race Association for loyal patrons.

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ATK + 10 per 2 refine rate.

Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.

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If refine rate is 8 or higher,

ATK + 5 per level of Peaceful Break learned.

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If refine rate is 11 or higher,

When using Prominence Kick, increases damage of Solar Burst by 30% for 10 seconds.

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Class: Headgear

Defense: 10

Location: Upper

Weight: 0

Level Requirement: 100

Jobs: Star Emperor  Headgear

SE Racing Stone.png
Racing (Star Gladiator) Lv1 Increases Solar Burst, Full Moon Kick and Falling Star damage by 10%.
SE Racing Stone.png
Racing (Star Gladiator) Lv2 Reduces cooldown of Document of Sun, Moon and Star by 10 seconds.


Increases Solar Burst, Full Moon Kick and Falling Star damage by 20%.

SE Racing Stone.png
Racing (Star Gladiator) Lv3 Reduces cooldown of Document of Sun, Moon and Star by 30 seconds.


Increases Solar Burst, Full Moon Kick and Falling Star damage by 40%.

Soul Linker
Item Picture Item Name Item Description
Racing Cap.png
Racing Cap (Soul Linker) [1] A very valuable memorial cap made by the Monster Race Association for loyal patrons.

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MATK + 10 per 2 refine rate.

Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.

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If refine rate is 8 or higher,

MaxSP + 100 per level of Happy Break learned.

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If refine rate is 11 or higher,

When using Esma, increases damage of Espa and Eswhoo by 30% for 10 seconds.

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Class: Headgear

Defense: 10

Location: Upper

Weight: 0

Level Requirement: 100

Jobs: Soul Reaper  Headgear

SR Racing Stone.png
Racing (Soul Linker) Lv1 Increases Esma, Espa and Eswhoo damage by 10%.
SR Racing Stone.png
Racing (Soul Linker) Lv2 Reduces cooldown of Soul Reap by 10 seconds.


Increases Esma, Espa and Eswhoo damage by 20%.

SR Racing Stone.png
Racing (Soul Linker) Lv3 Reduces cooldown of Soul Reap by 30 seconds.


Increases Esma, Espa and Eswhoo damage by 40%.

Each cap can have up to 2 stat enchants and 1 special class enchant. Details of the enchants can be found here.


Biolab Gears

Bio 5 Gears