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| − | <div class="toc-btf">__TOC__</div>
| + | A comprehensive list of all equipments available in Shining Moon RO and how to obtain and enchant them. |
| − | = Episode 14 =
| + | |
| − | == Episode 14.1 - Bifrost ==
| + | === Episode 14 === |
| − | === Hazy Forest ===
| + | |
| − | ==== Mora Equipment ====
| + | ==== 14.1 Bifrost - Mora Equipment ==== |
| − | <br>
| + | {{:Mora Shop}} |
| − | {| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%"
| + | |
| − | ! style="background-color:#B6D4D9; width: 15%" | Image
| + | * Mora Enchants |
| − | ! style="background-color:#B6D4D9;" | Name
| + | ** You can find a list of possible enchants for the items [[Mora_Shop#Mora_Enchants|here]] |
| − | ! style="background-color:#B6D4D9;" | Effect
| + | <br><br> |
| − | ! style="background-color:#B6D4D9;" | How to obtain
| + | ==== Episode 14.2 - Eclage ==== |
| − | |-
| |
| − | {{EpisodeGear|id2=2864|name2=Light of Cure|effect=
| |
| − | An old but shiny gold ring entwined with rings. It is rumored to be a relic of a saint. <br>
| |
| − | VIT +2, Increases the effectiveness of healing skills by 2%. <br>
| |
| − | Allows the user to enchant items with effects related to Highness Heal. <br>
| |
| − | Class: Accessory <br>
| |
| − | Defense: 0 <br>
| |
| − | Weight: 0 <br>
| |
| − | Required Level: 110 <br>
| |
| − | Job: Archbishop<br>
| |
| − | |howto=Dropped by monster Fake Angel<br>}}
| |
| − | {{EpisodeGear|id2=2865|name2=Seal of Cathedral|effect=
| |
| − | A thick ring mounted with a purple stone, given to a training priest. <br>
| |
| − | INT +2, Increases the effectiveness of healing skills by 2%. <br>
| |
| − | Allows the user to enchant items with effects related to Coluseo Heal. <br>
| |
| − | Class: Accessory <br>
| |
| − | Defense: 0 <br>
| |
| − | Weight: 0 <br>
| |
| − | Required Level: 110 <br>
| |
| − | Job: Archbishop<br>
| |
| − | |howto=Dropped by monster Fake Angel<br>}}
| |
| − | {{EpisodeGear|id2=2866|name2=Ring of Archbishop|effect=
| |
| − | A ring mounted with clear mysterious stone. It is rumored to be a relic of a religious leader. <br> | |
| − | DEX +2, Increases the effectiveness of healing skills by 2%. <br>
| |
| − | Allows the user to enchant items with effects related to the effectiveness of healing skills. <br>
| |
| − | Class: Accessory <br>
| |
| − | Defense: 0 <br>
| |
| − | Weight: 0 <br>
| |
| − | Required Level: 110 <br>
| |
| − | Job: Archbishop<br>
| |
| − | |howto=Dropped by monster Fake Angel<br>}}
| |
| − | {{EpisodeGear|id2=2471|name2=Shoes of Affection|effect=
| |
| − | Decreases tolerance to all races by 10% <br>
| |
| − | Increases tolerance to Demihumans by 10% <br>
| |
| − | MaxHP +500 <br>
| |
| − | Class: Footgear <br>
| |
| − | Defense: 12 <br>
| |
| − | Weight: 30 <br>
| |
| − | Required Level: 100 <br>
| |
| − | Job: Archbishop<br>
| |
| − | |howto=@go mora<br> NPC: Keeper of Secrets<br> - Cost: 10x Mora Coins<br>}}
| |
| − | {{EpisodeGear|id2=2472|name2=Shoes of Judgement|effect=
| |
| − | MaxSP +150 <br>
| |
| − | Increases Judex damage by 30% <br>
| |
| − | Increases SP consumption of Judex by 40. <br>
| |
| − | Class: Footgear <br>
| |
| − | Defense: 12 <br>
| |
| − | Weight: 30 <br>
| |
| − | Required Level: 100 <br>
| |
| − | Job: Archbishop<br>
| |
| − | |howto=@go mora<br> NPC: Keeper of Secrets<br> - Cost: 10x Mora Coins<br>}}
| |
| − | {{EpisodeGear|id2=2569|name2=Shawl of Affection|effect=
| |
| − | Perfect Dodge +5 <br>
| |
| − | Has a chance of casting Renovatio Level 1 while being physically or magically attacked. <br>
| |
| − | Class: Manteau <br>
| |
| − | Defense: 12 <br>
| |
| − | Weight: 40 <br>
| |
| − | Required Level: 100 <br>
| |
| − | Jobs: Archbishop<br>
| |
| − | |howto=@go mora<br> NPC: Keeper of Secrets<br> - Cost: 10x Mora Coins<br>}}
| |
| − | {{EpisodeGear|id2=2570|name2=Shawl of Judgement|effect=
| |
| − | Flee +5 <br>
| |
| − | Has a chance of casting Oratio Level 2 while being physically or magically attacked <br>
| |
| − | If a higher level of this skill is learned then that level will activate. <br>
| |
| − | Class: Manteau <br>
| |
| − | Defense: 12 <br>
| |
| − | Weight: 40 <br>
| |
| − | Required Level: 100 <br>
| |
| − | Jobs: Archbishop<br>
| |
| − | |howto=@go mora<br> NPC: Keeper of Secrets<br> - Cost: 10x Mora Coins<br>}}
| |
| − | {{EpisodeGear|id2=15029|name2=Robe of Affection|effect=
| |
| − | Blesses the wearer with the Holy Property <br>
| |
| − | Decreases SP Consumption of Clementia by 50 <br>
| |
| − | INT +1, MDEF +10 <br>
| |
| − | Class: Garment <br>
| |
| − | Defense: 22 <br>
| |
| − | Weight: 30 <br>
| |
| − | Required Level: 100 <br>
| |
| − | Job: Archbishop<br>
| |
| − | |howto=Dropped by monster Carat<br>}}
| |
| − | {{EpisodeGear|id2=15030|name2=Robe of Judgement|effect=
| |
| − | Blesses the wearer with the Shadow Property <br>
| |
| − | STR +1 , INT +1, MDEF +10 <br>
| |
| − | Increases resistance to Demon and Undead monsters by 10% <br>
| |
| − | Reduces the resistance to any other element by 10% <br>
| |
| − | Class: Garment <br>
| |
| − | Defense: 22 <br>
| |
| − | Weight: 30 <br>
| |
| − | Required Level: 100 <br>
| |
| − | Job: Archbishop<br>
| |
| − | |howto=Dropped by monsters Carat<br>}}
| |
| − | {{EpisodeGear|id2=1657|name2=Wand of Affection [2<nowiki>]</nowiki>|effect=
| |
| − | A Staff that radiates concern for the welfare of others. <br>
| |
| − | Adds 10% Heal Bonus. <br>
| |
| − | MATK +160, INT +2 <br>
| |
| − | If worn with Robes, Shoes, and Robe of Mercy Increase Heal Bonus by an additional 25% and SP consumption of 'Heal' by 20. <br>
| |
| − | Subtract 2 seconds from the reuse delay of Sacrement, Lauda Agnus and Lauda Ramus. <br>
| |
| − | Class: Rod <br>
| |
| − | Attack: 30 <br>
| |
| − | Weight: 50 <br>
| |
| − | Property : Holy <br>
| |
| − | Weapon Level: 3 <br>
| |
| − | Required Level: 100 <br>
| |
| − | Jobs: Archbishop<br>
| |
| − | |howto=@go mora<br> NPC: Keeper of Secrets<br> - Cost: 10x Mora Coins<br>}}
| |
| − | {{EpisodeGear|id2=16013|name2=Mace of Judgement [2<nowiki>]</nowiki>|effect=
| |
| − | A mace that strikes like the Judges gavel in deciding the fate of evil. <br>
| |
| − | Physical and Magical Attacks have a chance to increase damage by 20% to Demon monsters for 7 seconds. <br>
| |
| − | MATK +180, STR +1, INT +1. <br>
| |
| − | If worn with Judgement Robe, Shoes and Shawl, increase Damage against Undead by 15%. <br>
| |
| − | Increase damage of Adoramus by 200%, and increase SP cost of Adoramus by 30. <br>
| |
| − | Class: Mace <br>
| |
| − | Attack: 140 <br>
| |
| − | Weight: 120 <br>
| |
| − | Weapon Level: 3 <br>
| |
| − | Required Level: 100 <br>
| |
| − | Jobs: Arch Bishop<br>
| |
| − | |howto=@go mora<br> NPC: Keeper of Secrets<br> - Cost: 10x Mora Coins<br>}}
| |
| − | {{EpisodeGear|id2=2156|name2=Bible of Promise(1st Vol.)[1<nowiki>]</nowiki>|effect=
| |
| − | An ancient book of sacred songs handed down in the cathedral. It is said to have sold like hotcakes, published as one of a series. <br>
| |
| − | Allows the user to use Level 1 Odin's Power which increases Atk and Matk by 70 while lowering defense and Mdef by 20. <br>
| |
| − | Class: Shield <br>
| |
| − | Defense: 10 <br>
| |
| − | Weight: 50 <br>
| |
| − | Required Level: 110 <br>
| |
| − | Job: Archbishop<br>
| |
| − | |howto=@go mora<br> NPC: Keeper of Secrets<br> - Cost: 10x Mora Coins<br>}}
| |
| − | {{EpisodeGear|id2=2467|name2=Golden Rod Shoes|effect=
| |
| − | A pair of golden long boots imbued with power of wind.<br>
| |
| − | MDEF +2, MaxHP +500, Increases resistance to wind attacks by 15%.<br>
| |
| − | Class: Footgear<br>
| |
| − | Defense: 12<br>
| |
| − | Weight: 50<br>
| |
| − | Required Level: 100<br>
| |
| − | Job: Warlock<br>
| |
| − | |howto=@go mora<br> NPC: Keeper of Secrets<br> - Cost: 10x Mora Coins<br>}}
| |
| − | {{EpisodeGear|id2=2468|name2=Aqua Shoes|effect=
| |
| − | A pair of sea-blue long boots imbued with power of water.<br>
| |
| − | MDEF +2, MaxHP +500, Increases resistance to water attacks by 15%.<br>
| |
| − | Class: Footgear<br>
| |
| − | Defense: 12<br>
| |
| − | Weight: 50<br>
| |
| − | Required Level: 100<br>
| |
| − | Job: Warlock<br>
| |
| − | |howto=@go mora<br> NPC: Keeper of Secrets<br> - Cost: 10x Mora Coins<br>}}
| |
| − | {{EpisodeGear|id2=2469|name2=Crimson Shoes|effect=
| |
| − | A pair of red long boots imbued with power of fire.<br>
| |
| − | MDEF +2, MaxHP +500, Increases resistance to fire attacks by 15%<br>
| |
| − | Class: Footgear<br>
| |
| − | Defense: 12<br>
| |
| − | Weight: 50<br>
| |
| − | Required Level: 100<br>
| |
| − | Job: Warlock<br>
| |
| − | |howto=@go mora<br> NPC: Keeper of Secrets<br> - Cost: 10x Mora Coins<br>}}
| |
| − | {{EpisodeGear|id2=2470|name2=Forest Shoes|effect=
| |
| − | A pair of turquoise long boots imbued with power of earth.<br>
| |
| − | MDEF +2, MaxHP +500, Increases resistance to earth attacks by 15%<br>
| |
| − | Class: Footgear<br>
| |
| − | Defense: 12<br>
| |
| − | Weight: 50<br>
| |
| − | Required Level: 100<br>
| |
| − | Job: Warlock<br>
| |
| − | |howto=@go mora<br> NPC: Keeper of Secrets<br> - Cost: 10x Mora Coins<br>}}
| |
| − | {{EpisodeGear|id2=2859|name2=Golden Rod Orb|effect=
| |
| − | A golden crystal ball imbued with power of wind.<br>
| |
| − | INT +1, MDEF +2.<br>
| |
| − | Increases resistance to wind attacks by 15%.<br>
| |
| − | Has a certain chance of casting LV 3 Jupitel Thunder when hit by physical/magical attacks.<br>
| |
| − | Class: Accessory<br>
| |
| − | Defense: 2<br>
| |
| − | Weight: 20<br>
| |
| − | Required Level: 100<br>
| |
| − | Job: Warlock<br>
| |
| − | |howto=Dropped by monsters Axe Kobold<br>}}
| |
| − | {{EpisodeGear|id2=2860|name2=Aqua Orb|effect=
| |
| − | A sea-blue crystal ball imbued with power of water.<br>
| |
| − | INT +1, MDEF +2.<br>
| |
| − | Increases resistance to water attacks by 15%.<br>
| |
| − | Has a certain chance of casting LV 3 Frost Nova when hit by physical/magical attacks.<br>
| |
| − | Class: Accessory<br>
| |
| − | Defense: 2<br>
| |
| − | Weight: 20<br>
| |
| − | Required Level: 100<br>
| |
| − | Job: Warlock<br>
| |
| − | |howto=Dropped by monsters Gazeti<br>}}
| |
| − | {{EpisodeGear|id2=2861|name2=Crimson Orb|effect=
| |
| − | A bloody crystal ball imbued with power of fire.<br>
| |
| − | INT +1, MDEF +2.<br>
| |
| − | Increases resistance to fire attacks by 15%<br>
| |
| − | Has a certain chance of casting LV 3 Sightrasher when hit by physical/magical attacks.<br>
| |
| − | Class: Accessory<br>
| |
| − | Defense: 2<br>
| |
| − | Weight: 20<br>
| |
| − | Required Level: 100<br>
| |
| − | Job: Warlock<br>
| |
| − | |howto=Dropped by monsters Diabolic<br>}}
| |
| − | {{EpisodeGear|id2=2862|name2=Forest Orb|effect=
| |
| − | A green crystal ball imbued with power of earth.<br>
| |
| − | INT +1, MDEF +2.<br>
| |
| − | Increases resistance to earth attacks by 15%<br>
| |
| − | Has a certain chance of casting LV 3 Quagmire when hit by physical/magical attacks.<br>
| |
| − | Class: Accessory<br>
| |
| − | Defense: 2<br>
| |
| − | Weight: 20<br>
| |
| − | Required Level: 100<br>
| |
| − | Job: Warlock<br>
| |
| − | |howto=Dropped by monsters Naga<br>}}
| |
| − | {{EpisodeGear|id2=15025|name2=Golden Rod Robe|effect=
| |
| − | An ornate golden robe imbued with power of winds.<br>
| |
| − | INT +1, MDEF +10.<br>
| |
| − | Decreases the variable casting time of Lord of Vermilion by 3 seconds, INT +1 when unmodified INT is 120 or more.<br>
| |
| − | Class: Armor<br>
| |
| − | Defense: 40<br>
| |
| − | Weight: 50<br>
| |
| − | Property: Wind<br>
| |
| − | Required Level: 100<br>
| |
| − | Job: Warlock<br>
| |
| − | |howto=Dropped by monsters Hill Wind<br>}}
| |
| − | {{EpisodeGear|id2=15026|name2=Aqua Robe|effect=
| |
| − | An elegant blue robe imbued with power of water.<br>
| |
| − | INT +1, MDEF +10.<br>
| |
| − | Decreases the variable casting time of Storm Gust by 3 seconds, INT +1 when unmodified INT is 120 or more.<br>
| |
| − | Class: Armor<br>
| |
| − | Defense: 40<br>
| |
| − | Weight: 50<br>
| |
| − | Property: Water<br>
| |
| − | Required Level: 100<br>
| |
| − | Job: Warlock<br>
| |
| − | |howto=Dropped by monsters Snowier<br>}}
| |
| − | {{EpisodeGear|id2=15027|name2=Crimson Robe|effect=
| |
| − | An elaborate red robe imbued with power of fire.<br>
| |
| − | INT +1, MDEF +10.<br>
| |
| − | Decreases the variable casting time of Meteor Storm by 3 seconds, INT +1 when unmodified INT is 120 or more.<br>
| |
| − | Class: Armor<br>
| |
| − | Defense: 40<br>
| |
| − | Weight: 50<br>
| |
| − | Property: Fire<br>
| |
| − | Required Level: 100<br>
| |
| − | Job: Warlock<br>
| |
| − | |howto=Dropped by monsters Lava Golem<br>}}
| |
| − | {{EpisodeGear|id2=15028|name2=Forest Robe|effect=
| |
| − | A simple turquoise robe imbued with power of earth.<br>
| |
| − | INT +1, MDEF +10.<br>
| |
| − | Decreases the variable casting time of Heaven's Drive by 1 second, INT +1 when unmodified INT is 120 or more.<br>
| |
| − | Class: Armor<br>
| |
| − | Defense: 40<br>
| |
| − | Weight: 50<br>
| |
| − | Property: Earth<br>
| |
| − | Required Level: 100<br>
| |
| − | Job: Warlock<br>
| |
| − | |howto=Dropped by monsters Pinguicula<br>}}
| |
| − | {{EpisodeGear|id2=2007|name2=Golden Rod Staff [2<nowiki>]</nowiki>|effect=
| |
| − | A magic staff charged with whirling power of wind.<br>
| |
| − | Increases the effectiveness of Jupitel Thunder by 12%.<br>
| |
| − | INT +3, MATK +230<br>
| |
| − | -----------------<br>
| |
| − | When you equip a whole set of Golden Rod items - the staff, the robe, the shoes, and the orb, the effectiveness of all the wind spells is increased by 40%, the effectiveness of all the earth spells is decreased by 30%, and resistance to earth attacks is decreased by 50%.<br>
| |
| − | Class: Two-handed Staff<br>
| |
| − | Attack: 30<br>
| |
| − | Weight: 90<br>
| |
| − | Property: Wind<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 100<br>
| |
| − | Job: Warlock<br>
| |
| − | |howto=@go mora<br> NPC: Keeper of Secrets<br> - Cost: 10x Mora Coins<br>}}
| |
| − | {{EpisodeGear|id2=2008|name2=Aqua Staff [2<nowiki>]</nowiki>|effect=
| |
| − | A magic staff charged with freezing power of water.<br>
| |
| − | Increases the effectiveness of Cold Bolt and Frost Diver by 10%.<br>
| |
| − | INT +3, MATK +230<br>
| |
| − | -----------------<br>
| |
| − | When you equip a whole set of Aqua items - the staff, the robe, the shoes, and the orb, the effectiveness of all the water spells is increased by 40%, the effectiveness of all the wind spells is decreased by 30%, and resistance to wind attacks is decreased by 50%.<br>
| |
| − | Class: Two-handed Staff<br>
| |
| − | Attack: 30<br>
| |
| − | Weight: 90 Weight: Water<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 100<br>
| |
| − | Job: Warlock<br>
| |
| − | |howto=@go mora<br> NPC: Keeper of Secrets<br> - Cost: 10x Mora Coins<br>}}
| |
| − | {{EpisodeGear|id2=2009|name2=Crimson Staff [2<nowiki>]</nowiki>|effect=
| |
| − | A magic staff charged with blazing power of fire.<br>
| |
| − | Increases the effectiveness of Fire Bolt and Fire Ball by 10%.<br>
| |
| − | INT +3, MATK +230<br>
| |
| − | -----------------<br>
| |
| − | When you equip a whole set of Crimson items - the staff, the robe, the shoes, and the orb, the effectiveness of all the fire spells is increased by 40%, the effectiveness of all the water spells is decreased by 30%, and resistance to water attacks is decreased by 50%.<br>
| |
| − | Class: Two-handed Staff<br>
| |
| − | Attack: 30<br>
| |
| − | Weight: 90<br>
| |
| − | Property : Fire<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 100<br>
| |
| − | Jobs: Warlock<br>
| |
| − | |howto=@go mora<br> NPC: Keeper of Secrets<br> - Cost: 10x Mora Coins<br>}}
| |
| − | {{EpisodeGear|id2=2010|name2=Forest Staff [2<nowiki>]</nowiki>|effect= | |
| − | A magic staff charged with massive power of earth.<br>
| |
| − | Increases the effectiveness of Earth Spike and Heaven's Drive by 10%.<br>
| |
| − | INT +3, MATK +230<br>
| |
| − | -----------------<br>
| |
| − | When you equip a whole set of Forest items - the staff, the robe, the shoes, and the orb, the effectiveness of all the earth spells is increased by 40%, the effectiveness of all the fire spells is decreased by 30%, and resistance to fire attacks is decreased by 50%.<br>
| |
| − | Class: Two-handed Staff<br>
| |
| − | Attack: 30<br>
| |
| − | Weight: 90 Weight: Earth<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 100<br>
| |
| − | Job: Warlock<br>
| |
| − | |howto=@go mora<br> NPC: Keeper of Secrets<br> - Cost: 10x Mora Coins<br>}}
| |
| − | {{EpisodeGear|id2=2475|name2=Ur's Greaves[1<nowiki>]</nowiki>|effect=
| |
| − | Greaves made by purifying an Ur Rune.<br>
| |
| − | MaxSP +40.<br>
| |
| − | Reduces MaxHP by 7%. Refine rate reduces the MaxHP reduction by 1% for each level up to +8.<br>
| |
| − | Class: Footgear<br>
| |
| − | Defense: 32<br>
| |
| − | Weight: 90<br>
| |
| − | Required Level: 100<br>
| |
| − | Job: Rune Knight<br>
| |
| − | |howto=@go mora<br> NPC: Keeper of Secrets<br> - Cost: 10x Mora Coins<br>}}
| |
| − | {{EpisodeGear|id2=2476|name2=Peuz's Greaves[1<nowiki>]</nowiki>|effect=
| |
| − | Greaves made by purifying a Peuz Rune.<br>
| |
| − | MaxSP +40.<br>
| |
| − | Reduces AGI by 7. Refine rate reduces the AGI reduction by 1% for each level up to +8.<br>
| |
| − | Class: Footgear<br>
| |
| − | Defense: 32<br>
| |
| − | Weight: 90<br>
| |
| − | Required Level: 100<br>
| |
| − | Job: Rune Knight<br>
| |
| − | |howto=@go mora<br> NPC: Keeper of Secrets<br> - Cost: 10x Mora Coins<br>}}
| |
| − | {{EpisodeGear|id2=2574|name2=Ur's Manteau|effect=
| |
| − | A manteau created by Ur Runestones<br>
| |
| − | MaxHP +2%, Increases tolerance to Neutral property attacks by 10%.<br>
| |
| − | Class: Garment<br>
| |
| − | Defense: 20<br>
| |
| − | Weight: 60<br>
| |
| − | Required Level: 100<br>
| |
| − | Job: Rune Knight<br>
| |
| − | |howto=@go mora<br> NPC: Keeper of Secrets<br> - Cost: 10x Mora Coins<br>}}
| |
| − | {{EpisodeGear|id2=2575|name2=Peuz's Manteau|effect=
| |
| − | A manteau created by refining Peuz Runestones<br>
| |
| − | FLEE +10, CRI +10.<br>
| |
| − | Class: Garment<br>
| |
| − | Defense: 16<br>
| |
| − | Weight: 60<br>
| |
| − | Required Level: 100<br>
| |
| − | Job: Rune Knight<br>
| |
| − | |howto=@go mora<br> NPC: Keeper of Secrets<br> - Cost: 10x Mora Coins<br>}}
| |
| − | {{EpisodeGear|id2=15036|name2=Ur's Plate|effect=
| |
| − | Armor created by purifying Ur runestones.<br>
| |
| − | MDEF +10.<br>
| |
| − | Increases MaxHP per refine level and tolerance to Demi-human and Neutral property damage by 5%.<br>
| |
| − | -----------------<br>
| |
| − | Ur's armor set<br>
| |
| − | If worn with Ur's Greaves, Manteau, and Seal,<br>
| |
| − | MaxHP +14%, Increases SP consumption of all skills by 10% and tolerance to Neutral property by 10%.<br>
| |
| − | Increases damage of Hundred Spears by 50%, enables Crusader skill Guard Level 1<br>
| |
| − | Class: Armor<br>
| |
| − | Defense: 110<br>
| |
| − | Weight: 300<br>
| |
| − | Required Level: 100<br>
| |
| − | Job: Rune Knight<br>
| |
| − | |howto=Dropped by monster Khalitzburg <br> }}<br>
| |
| − | {{EpisodeGear|id2=15037|name2=Peuz's Plate|effect=
| |
| − | Armor created by purifying Peuz runestones.<br>
| |
| − | MDEF +10.<br>
| |
| − | ATK +20, FLEE +17.<br>
| |
| − | If worn with Peuz Greaves, Manteau and accessory,<br>
| |
| − | Increases damage to all monster sizes by 10%.<br>
| |
| − | Increases damage of Wind Cutter and Sonic Wave by 100%.<br>
| |
| − | Has a chance of activating Storm Blast when physically attacking.<br>
| |
| − | Using Concentration (Spear Dynamo) adds 2 ASPD for 10 seconds.<br>
| |
| − | Class: Armor<br>
| |
| − | Defense: 110<br>
| |
| − | Weight: 300<br>
| |
| − | Required Level: 100<br>
| |
| − | Job: Rune Knight<br>
| |
| − | |howto=Dropped by monsters Raydric<br>}}
| |
| − | {{EpisodeGear|id2=2883|name2=Ur's Seal[1<nowiki>]</nowiki>|effect=
| |
| − | A seal created by refining an Ur Runestone<br>
| |
| − | MaxHP +2%,<br>
| |
| − | Reduces the SP cost of Spiral Pierce and Hundred Spears by 5.<br>
| |
| − | Class: Accessory<br>
| |
| − | Defense: 4<br>
| |
| − | Weight: 20<br>
| |
| − | Required Level: 100<br>
| |
| − | Job: Rune Knight<br>
| |
| − | |howto=Dropped by monsters Isilla, Vanberk<br>}}
| |
| − | {{EpisodeGear|id2=2884|name2=Peuz's Seal[1<nowiki>]</nowiki>|effect=
| |
| − | A seal created by refining a Peuz Runestone<br>
| |
| − | ATK +20, MaxSP +20.<br>
| |
| − | Class: Accessory<br>
| |
| − | Defense: 3<br>
| |
| − | Weight: 20<br>
| |
| − | Required Level: 100<br>
| |
| − | Job: Rune Knight<br>
| |
| − | |howto=Dropped by monsters Skogul, Frus<br>}}
| |
| − | {{EpisodeGear|id2=2477|name2=Sapha Shoes[1<nowiki>]</nowiki>|effect=
| |
| − | Shoes that have long been known to be from the world of darkness.<br>
| |
| − | LUK +3, MaxSP +30.<br>
| |
| − | Class: Footgear<br>
| |
| − | Defense: 18<br>
| |
| − | Weight: 40<br>
| |
| − | Required Level: 100<br>
| |
| − | Job: Guillotine Cross<br>
| |
| − | |howto=@go mora<br> NPC: Keeper of Secrets<br> - Cost: 10x Mora Coins<br>}}
| |
| − | {{EpisodeGear|id2=2478|name2=Nab Shoes[1<nowiki>]</nowiki>|effect=
| |
| − | An assassin's famous historical relic.<br>
| |
| − | FLEE +3, INT +2.<br>
| |
| − | Class: Footgear<br>
| |
| − | Defense: 18<br>
| |
| − | Weight: 40<br>
| |
| − | Required Level: 100<br>
| |
| − | Job: Guillotine Cross<br>
| |
| − | |howto=@go mora<br> NPC: Keeper of Secrets<br> - Cost: 10x Mora Coins<br>}}
| |
| − | {{EpisodeGear|id2=2577|name2=Sapha Hood|effect=
| |
| − | A manteau that contains the reliquary remains of an ancient Assassin<br>
| |
| − | FLEE +12, Inflict 1% more damage with Critical attacks per refine level.<br>
| |
| − | Class: Garment<br>
| |
| − | Defense: 13<br>
| |
| − | Weight: 10<br>
| |
| − | Required Level: 100<br>
| |
| − | Job: Guillotine Cross<br>
| |
| − | |howto=@go mora<br> NPC: Keeper of Secrets<br> - Cost: 10x Mora Coins<br>}}
| |
| − | {{EpisodeGear|id2=2578|name2=Nab Hood|effect=
| |
| − | An ancient relic that belonged to an unknown Assassin<br>
| |
| − | Increases Flee and Attack Power per refine level times 2<br>
| |
| − | Class: Garment<br>
| |
| − | Defense: 13<br>
| |
| − | Weight: 10<br>
| |
| − | Required Level: 100<br>
| |
| − | Job: Guillotine Cross<br>
| |
| − | |howto=@go mora<br> NPC: Keeper of Secrets<br> - Cost: 10x Mora Coins<br>}}
| |
| − | {{EpisodeGear|id2=15038|name2=Sapha's Cloth[1<nowiki>]</nowiki>|effect=
| |
| − | Armor that contains the reliquary remains of an ancient Assassin.<br>
| |
| − | LUK +3, Has a chance of auto-casting Meteor Assault level 1 while physically attacking.<br>
| |
| − | If higher level of this skill is learned then it will be cast.<br>
| |
| − | -----------------<br>
| |
| − | Sapha's Set<br>
| |
| − | Sapha Shoes<br>
| |
| − | Sapha Hood<br>
| |
| − | Sapha Ring<br>
| |
| − | Flee +10, Critical +15, Critical damage +40%<br>
| |
| − | Increases damage of Cross Impact by 20%<br>
| |
| − | Increases SP costs of skills by 10%<br>
| |
| − | Class: Armor<br>
| |
| − | Defense: 45<br>
| |
| − | Weight: 10<br>
| |
| − | Required Level: 100<br>
| |
| − | Job: Guillotine Cross<br>
| |
| − | |howto=Dropped by monsters Loli Ruri<br>}}
| |
| − | {{EpisodeGear|id2=15039|name2=Nab's Cloth[1<nowiki>]</nowiki>|effect=
| |
| − | An assassin's famous historical relic.<br>
| |
| − | STR +2, INT +2.<br>
| |
| − | [+ Nab Shoes, Nab Hood, Nab Ring]<br>
| |
| − | Has a chance of auto-casting Soul Destroyer level 1 while physically attacking.<br>
| |
| − | If higher level of this skill is learned then it will be cast.<br>
| |
| − | If base STR is 120, +30 Atk.<br>
| |
| − | Increases damage to all monster sizes by 10%<br>
| |
| − | CRI - 20.<br>
| |
| − | Class: Armor<br>
| |
| − | Defense: 45<br>
| |
| − | Weight: 10<br>
| |
| − | Required Level: 100<br>
| |
| − | Job: Guillotine Cross<br>
| |
| − | |howto=Dropped by monsters Dullahan<br>}}
| |
| − | {{EpisodeGear|id2=2886|name2=Sapha Ring|effect=
| |
| − | A ring that has long been known to be from the world of darkness.<br>
| |
| − | Class: Accessory<br>
| |
| − | Defense: 0<br>
| |
| − | Weight: 10<br>
| |
| − | Required Level: 100<br>
| |
| − | Job: Guillotine Cross<br>
| |
| − | |howto=Dropped by monsters Zombie Slaughter<br> }}<br>
| |
| − | {{EpisodeGear|id2=2887|name2=Nab Ring|effect=
| |
| − | An assassin's famous historical relic<br>
| |
| − | ATK +10, MATK +20.<br>
| |
| − | Class: Accessory<br>
| |
| − | Defense: 0<br>
| |
| − | Weight: 10<br>
| |
| − | Required Level: 100<br>
| |
| − | Job: Guillotine Cross<br>
| |
| − | |howto=Dropped by monsters Ragged Zombie<br> }}<br>
| |
| − | {{EpisodeGear|id2=2479|name2=White Wing Boots[1<nowiki>]</nowiki>|effect=
| |
| − | Shoes of the brilliant archer guild known as Icarus.<br>
| |
| − | AGI +2.<br>
| |
| − | Reduces the SP cost of Aimed Bolt by 10.<br>
| |
| − | Class: Footgear<br>
| |
| − | Defense: 18<br>
| |
| − | Weight: 40<br>
| |
| − | Required Level: 100<br>
| |
| − | Job: Ranger<br>
| |
| − | |howto=@go mora<br> NPC: Keeper of Secrets<br> - Cost: 10x Mora Coins<br>}}
| |
| − | {{EpisodeGear|id2=2480|name2=Black Wing Boots[1<nowiki>]</nowiki>|effect=
| |
| − | An ancient artifact that helps maintain clear mental focus.<br>
| |
| − | INT +2, MaxSP +5%.<br>
| |
| − | Class: Footgear<br>
| |
| − | Defense: 18<br>
| |
| − | Weight: 40<br>
| |
| − | Required Level: 100<br>
| |
| − | Job: Ranger<br>
| |
| − | |howto=@go mora<br> NPC: Keeper of Secrets<br> - Cost: 10x Mora Coins<br>}}
| |
| − | {{EpisodeGear|id2=2580|name2=White Wing Manteau|effect=
| |
| − | A manteau from an archer guild known as Icarus<br>
| |
| − | AGI +2, FLEE +10,<br>
| |
| − | Has a chance of activating FLEE +20 for 7 seconds while physically attacking.<br>
| |
| − | Class: Garment<br>
| |
| − | Defense: 15<br>
| |
| − | Weight: 20<br>
| |
| − | Required Level: 100<br>
| |
| − | Job: Ranger<br>
| |
| − | |howto=@go mora<br> NPC: Keeper of Secrets<br> - Cost: 10x Mora Coins<br>}}
| |
| − | {{EpisodeGear|id2=2581|name2=Black Wing Manteau|effect=
| |
| − | A cloak that helps maintain clear mental focus.<br>
| |
| − | INT +2.<br>
| |
| − | Adds perfect dodge +1 for every refine level above level 6.<br>
| |
| − | Class: Garment<br>
| |
| − | Defense: 15<br>
| |
| − | Weight: 20<br>
| |
| − | Required Level: 100<br>
| |
| − | Job: Ranger<br>
| |
| − | |howto=@go mora<br> NPC: Keeper of Secrets<br> - Cost: 10x Mora Coins<br>}}
| |
| − | {{EpisodeGear|id2=15042|name2=White Wing Suits[1<nowiki>]</nowiki>|effect=
| |
| − | Armor of the brilliant archer guild known as Icarus.<br>
| |
| − | Increases ranged attack damage by 2x refine level.<br>
| |
| − | Increases Flee by 1 per refine level.<br>
| |
| − | If worn with garment, shoes, and accessory,<br>
| |
| − | Increases ASPD by 2, Increases damage of Arrow Storm by 50%.<br>
| |
| − | Increases ranged attack damage by 30.<br>
| |
| − | Has a chance of auto-casting double strafe level while attacking with a ranged weapon.<br>
| |
| − | Class: Armor<br>
| |
| − | Defense: 45<br>
| |
| − | Weight: 10<br>
| |
| − | Required Level: 100<br>
| |
| − | Job: Ranger<br>
| |
| − | |howto=Dropped by monsters Anubis<br> }}<br>
| |
| − | {{EpisodeGear|id2=15043|name2=Black Wing Suits[1<nowiki>]</nowiki>|effect=
| |
| − | An ancient armor that helps maintain clear mental focus.<br>
| |
| − | INT +2,<br>
| |
| − | Increases Atk by 3x refine level.<br>
| |
| − | If worn with garment, shoes, and accessory,<br>
| |
| − | MaxHP +15%, Perfect Dodge +20, Increases damage of Cluster Bomb by 20%<br>
| |
| − | Decreases attack damage by 30% and, ASPD - 7.<br>
| |
| − | Class: Armor<br>
| |
| − | Defense: 45<br>
| |
| − | Weight: 10<br>
| |
| − | Required Level: 100<br>
| |
| − | Job: Ranger<br>
| |
| − | |howto=Dropped by monsters Luciola Vespa<br>}}
| |
| − | {{EpisodeGear|id2=2890|name2=White Wing Brooch|effect=
| |
| − | An accessory that belonged to a famous warrior from the 'Icarus Guild'.<br>
| |
| − | DEX +2,<br>
| |
| − | Ranged Attack Damage +3%<br>
| |
| − | Class: Accessory<br>
| |
| − | Defense: 0<br>
| |
| − | Weight: 10<br>
| |
| − | Required Level: 100<br>
| |
| − | Job: Ranger<br>
| |
| − | |howto=Dropped by monsters Gold Acidus, Blue Acidus<br>}}
| |
| − | {{EpisodeGear|id2=2891|name2=Black Wing Brooch|effect=
| |
| − | Black wings to help maintain clear mental focus.<br>
| |
| − | INT +2, Perfect Dodge +3.<br>
| |
| − | Class: Accessory<br>
| |
| − | Defense: 0<br>
| |
| − | Weight: 10<br>
| |
| − | Required Level: 100<br>
| |
| − | Job: Ranger<br>
| |
| − | |howto=Dropped by monsters Red Ferus, Green Ferus<br>}}
| |
| − | |}
| |
| | | | |
| − | ===== Mora Enchants ===== | + | ===== Old Glast Heim ===== |
| − | [[Mora_Enchants]]<br>
| + | {{:Old Glast Heim Shop}} |
| − | There is no chance to break and the items require atleast +7 for the best possible enchants.<br>
| |
| − | Resetting has no chance to break the item.<br>
| |
| − | <br><br><br>
| |
| | | | |
| − | == Episode 14.2 - Eclage ==
| + | * NPC: Old Glast Heim at @go 46 can both slot your boots and enchant them with various options. It is safe to slot the boots as failure will only consume the materials, the boots will not be destroyed. A guide on enchanting the boots can be found [[Old_Glast_Heim_Shop#OGH_-_Enchants|here]] |
| − | === Old Glast Heim ===
| |
| − | {| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%"
| |
| − | ! style="background-color:#B6D4D9; width: 15%" | Image
| |
| − | ! style="background-color:#B6D4D9;" | Name
| |
| − | ! style="background-color:#B6D4D9;" | Effect
| |
| − | ! style="background-color:#B6D4D9;" | How to obtain
| |
| − | |-
| |
| − | {{EpisodeGear|id2=22000|name2=Temporal STR Boots|effect=
| |
| − | Max HP +300,
| |
| − | Max SP +30.
| |
| − | --------------
| |
| − | For every 3 refine level, MHP +100, MSP +10, ATK +7. <br>
| |
| − | --------------
| |
| − | If the user's Base STR is more than 120, ATK +50.
| |
| − | |howto=@go exchanger<br> NPC: Old Glast Heim<br> Can be crafted there.<br> }}
| |
| − | {{EpisodeGear|id2=22002|name2=Temporal AGI Boots|effect=
| |
| − | Max HP +300,
| |
| − | Max SP +30.
| |
| − | --------------
| |
| − | For every 3 refine level, MHP +100, MSP +10, Delay after attack -3%. <br>
| |
| − | --------------
| |
| − | If the user's Base AGI is more than 120, ASPD +1.
| |
| − | |howto=@go exchanger<br> NPC: Old Glast Heim<br> Can be crafted there.<br> }}
| |
| − | {{EpisodeGear|id2=22003|name2=Temporal VIT Boots|effect=
| |
| − | Max HP +300,
| |
| − | Max SP +30. <br>
| |
| − | --------------
| |
| − | For every 3 refine level,
| |
| − | MHP +300, MSP +10,. <br>
| |
| − | --------------
| |
| − | If the user's Base VIT is more than 120, MaxHP +8%.
| |
| − | |howto=@go exchanger<br> NPC: Old Glast Heim<br> Can be crafted there.<br> }}
| |
| − | {{EpisodeGear|id2=22001|name2=Temporal INT Boots|effect=
| |
| − | Max HP +300,
| |
| − | Max SP +30.
| |
| − | For every 3 refine level, MHP +100, MSP +10, MATK +10. <br>
| |
| − | --------------
| |
| − | If the user's Base INT is more than 120, MATK +60.
| |
| − | |howto=@go exchanger<br> NPC: Old Glast Heim<br> Can be crafted there.<br> }}
| |
| − | {{EpisodeGear|id2=22004|name2=Temporal DEX Boots|effect=
| |
| − | Max HP +300,
| |
| − | Max SP +30.
| |
| − | --------------
| |
| − | For every 3 refine level,
| |
| − | MHP +100, MSP +10, DEX +3. <br>
| |
| − | --------------
| |
| − | If the user's Base DEX is more than 120, Decrease Fixed Cast by -0.5s, Ranged Damage +5%.
| |
| − | |howto=@go exchanger<br> NPC: Old Glast Heim<br> Can be crafted there.<br> }}
| |
| − | {{EpisodeGear|id2=22005|name2=Temporal LUK Boots|effect=
| |
| − | Max HP +300,
| |
| − | Max SP +30. <br>
| |
| − | --------------
| |
| − | For every 3 refine level,
| |
| − | MHP +100, MSP +10, Critical Damage +2%. <br>
| |
| − | --------------
| |
| − | If the user's Base LUK is more than 120, Critical Damage +30%.
| |
| − | |howto=@go exchanger<br> NPC: Old Glast Heim<br> Can be crafted there.<br> }}
| |
| − | |} | |
| | <br> | | <br> |
| − | ==== OGH - Enchants ==== | + | *Recycle Temporal Boots: As mentioned above, Temporal Boots enchants can not be reset. However, a slotted Temporal Boots can be recycled into 1x {{Item List|id=1900000011|item=Temporal Metal}}which is needed to create {{Item List|id=7925|item=Powerful Dimensional Essence}} vua the NPC "Old Glast Heim" which can be found at @go 46 |
| − | The items can be enchanted at the NPC: Old Glast Heim<br>
| + | **'''Note:''' Equip your '''slotted''' Temporal Boots and talk to the NPC, choose the "Dismantle Boots" option to recycle. |
| − | Located at @go exchanger<br>
| |
| − | [[Temporal_Boots]]<br>
| |
| | <br><br> | | <br><br> |
| | | | |
| − | === Heroes' Trails (Part 1) === | + | ===== Heroes' Trails (Part 1) - Faceworm Nest ===== |
| − | ==== Faceworm Nest ==== | + | ====== Equipment ====== |
| | + | {{:Faceworm's_Nest}} |
| | <br><br> | | <br><br> |
| − | =====Equipment=====
| + | *Enchants |
| − | {{:Faceworm's Nest}}
| + | **Giant Snake Skins come with up to [[Faceworm's_Nest#Enchants|3 random enchantments]] already on them and can come pre-refined up to +11 |
| | + | <br> |
| | + | <br> |
| | | | |
| − | === Heroes' Trails (Part 2) === | + | ===== Heroes' Trails (Part 2) - Devil's Tower ===== |
| − | ==== Devil's Tower ====
| + | Similar to [[Faceworm Skins]] from [[Faceworm's Nest]] instance, these weapons come pre-upgraded and pre-enchanted. |
| − | All items are dropped from the last chest in Devil's Tower.<br>
| + | {{:Devil's Tower shop}} |
| − | They're pre-refined and pre-enchanted.<br>
| + | * Enchants |
| | + | **All items are dropped pre-enchanted. The list of possible enchants can be found [[Devil%27s_Tower#List_of_Known_Enchants|here]] |
| | <br> | | <br> |
| − | {{:Devil's Tower}}
| |
| | <br> | | <br> |
| | | | |
| − | ===== DT - Enchants ===== | + | ===== Ghost Palace ===== |
| − | All items are dropped pre-enchanted.<br>
| + | ====== Gears ====== |
| − | Fighting Spirit 1 - 7<br>
| + | {{:Ghost Palace Shop}} |
| − | Spell 1 - 4<br>
| |
| − | DEF<br>
| |
| − | MDEF<br>
| |
| − | <br><br>
| |
| | | | |
| − | ==== Ghost Palace ====
| + | *Ghost Palace - Enchants |
| − | {{:Ghost Palace Shop}}
| + | **Information about the Thanatos Weapons enchants can be found [[Lapine_Enchanting#Ghost_Palace|here]] |
| | + | <br> |
| | <br> | | <br> |
| − | ===== Ghost Palace - Enchants =====
| |
| − | Information about the items to enchant the Thanatos Weapons can be found [[Lapine_Enchanting#Ghost_Palace | here]]<br>
| |
| − | <br><br>
| |
| | | | |
| − | ==== Geffen Magic Tournament ==== | + | ===== Geffen Magic Tournament ===== |
| − | <br>
| |
| | {{:Geffen Magic Tournament Shop}} | | {{:Geffen Magic Tournament Shop}} |
| − | ===== Geffen Magic Tournament Enchants =====
| |
| − | The Information about the item to enchant these items can be found [[Lapine_Enchanting#Geffen_Magic_Tournament | here]]
| |
| − | <br><br>
| |
| | | | |
| − | === Horror Toy Factory === | + | *Geffen Magic Tournament Enchants |
| | + | **The Information about enchanting these items can be found [[Lapine_Enchanting#Geffen_Magic_Tournament|here]] |
| | + | <br> |
| | + | <br> |
| | + | ===== Horror Toy Factory ===== |
| | {{:Horror Toy Factory Shop}} | | {{:Horror Toy Factory Shop}} |
| | | | |
| − | <br><br> | + | *Horror Toy Factory Enchants |
| − | <br clear="both">
| + | **A list of available enchants for horror toy factory gear can be found [[Horror_Toy_Factory_Shop#Enchantments|here]] |
| | + | <br> |
| | + | <br> |
| | + | |
| | + | == Episode 15 == |
| | | | |
| − | = Episode 15 = | + | === Episode 15.1 - Fantasmagorica === |
| − | == Episode 15.1 - Fantasmagorica == | |
| − | === Charleston Crisis ===
| |
| − | <center>'''Please note that these pieces are available located at Fortessa, 96,144 [ @go exchanger ]!'''</center>
| |
| − | <br>
| |
| | {{:Charleston Crisis}} | | {{:Charleston Crisis}} |
| | | | |
| | <br clear="both"> | | <br clear="both"> |
| | | | |
| − | ==== CC - Enchants ====
| + | '''CC - Enchants''' |
| − | The weapon enchants can be located here. | + | The weapon enchants can be located [[Lapine_Enchanting#Charleston_Crisis | here]]. Which also explains as how to obtain these.<br> |
| − | [[Lapine_Enchanting#Charleston_Crisis]] which also explains as how to obtain these.<br> | |
| | <br> | | <br> |
| | The other enchants can be located at the Charleston Crisis NPC section.<br> | | The other enchants can be located at the Charleston Crisis NPC section.<br> |
| Line 712: |
Line 81: |
| | | | |
| | ==== Excellion Items ==== | | ==== Excellion Items ==== |
| − | <br>
| |
| | First of all, speak with MARS_01 and supply it with {{Item List|id=6962|item=1 Old Fuel Tank}} to get both units up and running. Afterwards, MARS_01 will enchant your Excellion gears.<br> | | First of all, speak with MARS_01 and supply it with {{Item List|id=6962|item=1 Old Fuel Tank}} to get both units up and running. Afterwards, MARS_01 will enchant your Excellion gears.<br> |
| | PLUTO_09 will make Excellion gears and produce reactor blueprints (enchants). For {{Item List|id=6961|item=10 Huge Metal Scraps}} and {{Item List|id=6962|item=5 Old Fuel Tanks}}, PLUTO_09 will give one of {{Item List|id=15128|item=Excellion Suit}} or {{Item List|id=20773|item=Excellion Wing}} at random.<br> | | PLUTO_09 will make Excellion gears and produce reactor blueprints (enchants). For {{Item List|id=6961|item=10 Huge Metal Scraps}} and {{Item List|id=6962|item=5 Old Fuel Tanks}}, PLUTO_09 will give one of {{Item List|id=15128|item=Excellion Suit}} or {{Item List|id=20773|item=Excellion Wing}} at random.<br> |
| | <br> | | <br> |
| | {| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%" | | {| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%" |
| − | ! style="background-color:#B6D4D9; width: 15%" | Image | + | ! style="background-color:#B6D4D9; width: 10%" | Image |
| | ! style="background-color:#B6D4D9;" | Name | | ! style="background-color:#B6D4D9;" | Name |
| | ! style="background-color:#B6D4D9;" | Effect | | ! style="background-color:#B6D4D9;" | Effect |
| Line 725: |
Line 93: |
| | A power wing made from lost technology found in the research building ruins.<br> | | A power wing made from lost technology found in the research building ruins.<br> |
| | Flee + 2 per upgrade level of the item.<br> | | Flee + 2 per upgrade level of the item.<br> |
| − | Perfect Dodge + 8<br> | + | Perfect Dodge + 8 |
| − | Additional Perfect Dodge + 2, if the users base level is 130 or higher.<br>
| + | ------------- |
| − | Set Bonus<br>
| + | If the users base level is 130 or higher:<br> |
| − | Excelion Suit<br>
| + | Additional Perfect Dodge + 2 <br><br> |
| − | Excelion Wing<br>
| |
| − | Perfect Dodge + 6<br> | |
| − | Reduces the cast delay of skills by 10%.<br>
| |
| − | Reduces the cast delay of skills by an additional 10%, if the users base level is 130 or higher.<br>
| |
| − | This item is indestructible in battle.<br>
| |
| | Class: Garment<br> | | Class: Garment<br> |
| | Defense: 40<br> | | Defense: 40<br> |
| Line 739: |
Line 102: |
| | Requires Level: 99<br> | | Requires Level: 99<br> |
| | Usable By: All Jobs<br> | | Usable By: All Jobs<br> |
| − | |howto=@go exchanger<br> NPC: PLUTO 09 [ Fortessa 98 145 ].<br> }} | + | |howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: PLUTO 09 [ Fortessa 98 145 ].<br> }} |
| | {{EpisodeGear|id2=15128|name2=Excellion Suit|effect= | | {{EpisodeGear|id2=15128|name2=Excellion Suit|effect= |
| | A power suit made from lost technology found in the research building ruins.<br> | | A power suit made from lost technology found in the research building ruins.<br> |
| | Vit + 6<br> | | Vit + 6<br> |
| − | Additional Vit + 4, if the users base level is 130 or higher.<br>
| + | Max HP + 4% per 3 upgrade levels of the item. |
| − | Max HP + 4% per 3 upgrade levels of the item.<br>
| + | ---------------- |
| − | Set Bonus<br>
| + | If the users base level is 130 or higher.<br> |
| − | Excelion Suit<br>
| + | Perfect Dodge + 4 |
| − | Excelion Wing<br> | + | -------------- |
| | + | {+ {{Item List |id=20773|item=Excelion Wing}}]<br> |
| | Perfect Dodge + 6<br> | | Perfect Dodge + 6<br> |
| − | Reduces the cast delay of skills by 10%.<br> | + | Reduces the cast delay of skills by 10% |
| − | Reduces the cast delay of skills by an additional 10%, if the users base level is 130 or higher.<br> | + | -------------- |
| − | This item is indestructible in battle.<br>
| + | If the users base level is 130 or higher.<br> |
| | + | Reduces the cast delay of skills by an additional 10% <br><br> |
| | Class: Armor<br> | | Class: Armor<br> |
| | Defense: 100<br> | | Defense: 100<br> |
| Line 758: |
Line 123: |
| | Requires Level: 99<br> | | Requires Level: 99<br> |
| | Usable By: All Jobs<br> | | Usable By: All Jobs<br> |
| − | |howto=@go exchanger<br> NPC: PLUTO 09 [ Fortessa 98 145 ].<br> }} | + | |howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: PLUTO 09 [ Fortessa 98 145 ].<br> }} |
| | |} | | |} |
| | <br> | | <br> |
| − | ==== Excellion Enchanting ====
| + | |
| − | Can be enchanted at @go exchanger.<br> | + | *Excellion Enchanting |
| − | Information can be found here: [[Verus_Equipment#Enchantments]] | + | **Can be enchanted at @go exchanger. Information can be found here: [[Verus Equipment|Verus_Equipment#Enchantments]] |
| | <br><br> | | <br><br> |
| | + | == Episode 16 == |
| | + | |
| | + | === Episode 16.1- Banquet of Heroes (Part 1) === |
| | | | |
| − | = Episode 16 =
| |
| − | Episode 16 is made out of 4 different Instances and 7 Illusion Dungeons.<br>
| |
| − | [[Sky Fortress]],<br>
| |
| − | [[Room of Consciousness]],<br>
| |
| − | [[Werner Laboratory]],<br>
| |
| − | [[Heart Hunter War Base]]<br>
| |
| − | <br>
| |
| − | [[Illusion Dungeons]]<br>
| |
| − | <br>
| |
| − | == Episode 16.1 ==
| |
| − | === Banquet of Heroes ( Part 1 ) ===
| |
| | ==== Vicious Mind Weapons ==== | | ==== Vicious Mind Weapons ==== |
| − | These weapons are dropped inside the instance ( Memorial Dungeon ) Sky Fortress.<br>
| |
| | {{:Sky Fortress}} | | {{:Sky Fortress}} |
| | <br> | | <br> |
| − | ===== VM - Enchants =====
| + | *Enchants |
| − | The items come pre-enchanted.<br> | + | **The items come pre-enchanted.<br> |
| − | However, we also have an item to reset the enchants.<br> | + | **However, we also have an [[Lapine_Enchanting#Vicious_Mind|item to reset the enchants]].<br> |
| − | [[Lapine_Enchanting#Vicious_Mind]]<br>
| |
| | <br><br> | | <br><br> |
| | | | |
| − | ==== Honor Token ==== | + | ==== Royal Banquet ==== |
| − | {| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%"
| + | ===== Equipment ===== |
| − | ! style="background-color:#B6D4D9; width: 15%" | Image
| + | {{:Banquet of Heroes Shop}} |
| − | ! style="background-color:#B6D4D9;" | Name
| + | <br><br> |
| − | ! style="background-color:#B6D4D9;" | Effect
| |
| − | ! style="background-color:#B6D4D9;" | How to obtain
| |
| − | |-
| |
| − | {{EpisodeGear|id2=28900|name2=Royal Guard Shield [1<nowiki>]</nowiki>|effect=
| |
| − | The official shield of the Prontera Royal Guard. <br>
| |
| − | | |
| − | Def + 10 per upgrade level of the item. <br>
| |
| − | Mdef + 1 per upgrade level of the item. <br>
| |
| − | Enables Level 1 Shield Spell. <br>
| |
| − | Adds a 0.5% chance of casting Level 3 Assumptio on the user when receiving a short-ranged attack. <br>
| |
| − | Adds an additional 0.3% chance of casting Level 3 Assumptio on the user per upgrade level of the item. <br>
| |
| − | | |
| − | Class: Shield <br>
| |
| − | Defense: 30 <br>
| |
| − | Weight: 300 <br>
| |
| − | Required Level: 100 <br>
| |
| − | Jobs: Every Job <br>
| |
| − | |howto=@go Exchanger<br>NPC: Banquet of Heroes<br> Cost: 400x {{item|id=6919 Token of Honor}}<br> }}
| |
| − | {{EpisodeGear|id2=15146|name2=Flattery Robe [1<nowiki>]</nowiki>|effect= | |
| − | Attire for those who would use whatever means necessary to bring their desires to pass.
| |
| − | | |
| − | Matk + 50
| |
| − | Enables Level 1 Endure.
| |
| − | If the users base level is 120 or higher,
| |
| − | Additional Matk + 50
| |
| − | If the users base level is 140 or higher,
| |
| − | Additional Matk + 50
| |
| − | | |
| − | Set Bonus
| |
| − | Ancient Cape
| |
| − | Flattery Robe
| |
| − | Max SP + 10%
| |
| − | Additional Max SP + 1% per upgrade level of Flattery Robe.
| |
| − | Flee + 10
| |
| − | Additional Flee + 1 per upgrade level of Flattery Robe.
| |
| − | Set Bonus
| |
| − | Survivor's Manteau
| |
| − | Flattery Robe
| |
| − | Max HP + 10%
| |
| − | Additional Max HP + 1% per upgrade level of Flattery Robe.
| |
| − | Matk + 2%
| |
| − | Additional Matk + 1% per upgrade level of Flattery Robe.
| |
| − | | |
| − | Class: Armor
| |
| − | Weight: 10
| |
| − | Required Level: 100
| |
| − | Jobs: Every Job
| |
| − | |howto=@go Exchanger<br>NPC: Banquet of Heroes<br> Cost: 600x {{item|id=6919 Token of Honor}}<br> }}
| |
| − | {{EpisodeGear|id2=15147|name2=Abusive Robe [1<nowiki>]</nowiki>|effect=
| |
| − | Attire for those who can inflict critical damage straight to the soul by talking.
| |
| − | | |
| − | Ignore 4% physical defense of Demi-Human, Demon and Undead race monsters when performing a physical attack per upgrade level of the item.
| |
| − | Enables Level 1 Improved Concentration.
| |
| | | | |
| − | Set Bonus
| + | ==== Noblesse ==== |
| − | Abusive Robe
| + | {{#lst:Fortessa|Noblesse Equipment Shop}} |
| − | Morrigane's Manteau
| |
| − | Ignore 15% physical defense of Demi-Human, Demon and Undead monsters.
| |
| − | Luk + 3, every refine increase Luk by 1.
| |
| − | Crit + 10, every refine increase Crit by 1.
| |
| − | | |
| − | Set Bonus
| |
| − | Abusive Robe
| |
| − | Valkyrie Manteau
| |
| − | Ignore 15% physical defense of Demi-Human, Demon and Undead monsters.
| |
| − | Max HP + 10%, every refine increase Max HP by 1%.
| |
| − | Atk + 2%, every refine increase Atk by 1%.
| |
| − | | |
| − | Class: Armor
| |
| − | Weight: 10
| |
| − | Required Level: 100
| |
| − | Jobs: Every Job
| |
| − | |howto=@go Exchanger<br>NPC: Banquet of Heroes<br> Cost: 600x {{item|id=6919 Token of Honor}}<br> }}
| |
| − | |}
| |
| | <br><br> | | <br><br> |
| − | ===== Honor Token - Enchants =====
| |
| − | The items above can be enchanted at the NPC 'Banquet of Heroes' located at Fortessa 96, 120.<br>
| |
| − | Short: @go exchanger<br><br><br>
| |
| − | [[Honor_Token#Robe_enchants]]<br>
| |
| | | | |
| − | === Noblesse === | + | === Episode 16.2 - Banquet of Heroes (Part 2) === |
| − | {{:Noblesse Equipment Shop}}
| |
| | | | |
| − | == Episode 16.2 == | + | ==== Equipment ==== |
| − | === Banquet of Heroes ( Part 2 ) ===
| |
| − | ===Equipment===
| |
| − | {{:Werner Laboratory}}
| |
| − | <br>
| |
| | {{:Terra Gloria Shop}} | | {{:Terra Gloria Shop}} |
| − | <br>
| + | *Enchantments |
| − | ===== SHT - Enchants =====
| + | **Possible enchantments for Terra Gloria gears can be found [[Terra_Gloria_Shop#Enchantments|here]] |
| − | Information can be found [[Terra_Gloria_Shop#Enchantments | here]]<br>
| |
| | <br><br> | | <br><br> |
| | | | |
| − | ===Imperial Equipment=== | + | ==== Imperial Equipment ==== |
| − | {{:Imperial Equipment Shop}} | + | {{#lst:Fortessa|Imperial Equipment Shop}} |
| | <br><br> | | <br><br> |
| − | ==== Imperial Enchantment ====
| + | *Imperial Enchantment |
| − | [[Lapine_Enchanting#Imperial_Equipment]]<br> | + | **Information on the enchantments can be found [[Lapine_Enchanting#Imperial_Equipment|here]]<br> |
| − | All armors and garments can be enchanted with 1 enchant. <br>
| |
| − | This enchant can be overwritten with another enchant.<br>
| |
| | <br><br> | | <br><br> |
| | | | |
| − | == Recap Episode == | + | === Recap Episode - Illusion Dungeons === |
| − | === Illusion Dungeon Enchants === | + | |
| − | Enchanting requires 5x Illusion Stone per enchant. Enchanting have a 100% chance for success.<br>
| + | ===== Enchants ===== |
| − | The NPC '''Illusion Manager''' that handles every Enchant and Reset and is located in the Main Office, 2nd floor.<br> | + | * The [[Illusion_Dungeons#NPC_Enchanting|NPC '''Illusion Manager''']] that handles every Enchant and Reset and is located in @go special |
| − | <br>
| + | * Additionally illusion weapons that drop from monsters in Illusion Dungeons can have from 1 to 3 enchants if the monster isn't a MvP and from 3 to 4 enchants if the monster is an MvP. The full list of possible enchants can be found [[Illusion_Dungeons#Monster_Drops|here]] |
| − | === Illusion Dungeons ===
| |
| − | The NPC '''Illusion Manager''' that handles every Illusion Dungeon Equipment is located in the Main Office, 2nd floor.<br>
| |
| | <br> | | <br> |
| | ==== Illusion of Moonlight ==== | | ==== Illusion of Moonlight ==== |
| | + | |
| | {{:Illusion of Moonlight}} | | {{:Illusion of Moonlight}} |
| | | | |
| | ==== Illusion of Vampire ==== | | ==== Illusion of Vampire ==== |
| | + | |
| | {{:Illusion of Vampire}} | | {{:Illusion of Vampire}} |
| | | | |
| | ==== Illusion of Frozen ==== | | ==== Illusion of Frozen ==== |
| | + | |
| | {{:Illusion of Frozen}} | | {{:Illusion of Frozen}} |
| | | | |
| | ==== Illusion of Abyss ==== | | ==== Illusion of Abyss ==== |
| | + | |
| | {{:Illusion of Abyss}} | | {{:Illusion of Abyss}} |
| | | | |
| | ==== Illusion of Luanda ==== | | ==== Illusion of Luanda ==== |
| | + | |
| | {{:Illusion of Luanda}} | | {{:Illusion of Luanda}} |
| | + | |
| | | | |
| | ==== Illusion of Teddy Bear ==== | | ==== Illusion of Teddy Bear ==== |
| | + | |
| | {{:Illusion of Teddy Bear}} | | {{:Illusion of Teddy Bear}} |
| | | | |
| − | ===Illusion of Under Water===
| |
| − | {{:Illusion of Under Water}}
| |
| | | | |
| | ==== Illusion of Labyrinth ==== | | ==== Illusion of Labyrinth ==== |
| | + | |
| | {{:Illusion of Labyrinth}} | | {{:Illusion of Labyrinth}} |
| | | | |
| − | = Episode 17 =
| |
| − | == Episode 17.1 - Appear, Illusion! ==
| |
| − | {{:Illusion OS Shop}}
| |
| − | <br><br>
| |
| | | | |
| − | === Grace === | + | ==== Illusion of Under Water ==== |
| − | {{:Grace Equipment Shop}}
| |
| − | <br><br>
| |
| − | ==== Grace Enchantment ==== | |
| − | [[Lapine_Enchanting#Grace_Equipment]]<br>
| |
| − | All armors and garments can be enchanted with 2 enchants. <br>
| |
| − | This enchants can be overwritten with another enchant.<br>
| |
| − | <br><br>
| |
| | | | |
| − | === EDDA Fall of Glast Heim ===
| + | {{:Illusion of Under Water}} |
| − | {{:EDDA Fall of Glast Heim Shop}}
| |
| − | <br><br>
| |
| − | | |
| − | == Episode 17.2 - Sage Legacy ==
| |
| − | === Automatic OS Equipment ===
| |
| − | {{:Sage's Legacy Shop}}
| |
| − | <br><br>
| |
| − | ==== Automatic Modification Modules ====
| |
| − | | |
| − | Automatic Modification Modules can be obtained in a variety of ways. {{Item List |id=100160|item=Automatic Module Box}} and {{Item List |id=100161|item=Epic Module Box}} are dropped from 17.2 instance bosses. The Automatic Module Box can contain any automatic module except skill modules. The Epic Module Box can contain any skill module.
| |
| − | | |
| − | in @go exchanger (fortessa 89/154) Automatic Doll will trade any skill module for 300x {{Item List |id=1000104|item=Magical Soapstone}} which is obtained from doing the Hidden Garden (Hard) instance. Or she will attempt to craft a random module for 90x {{Item List |id=10000103|item=Varmeal Ticket}}. Keep in mind, the higher the rarity the more likely the process will fail.
| |
| − | | |
| − | {| class="mw-collapsible mw-collapsed wikitable" style="text-align: left; margin:auto; width: 85%"
| |
| − | !colspan=3|Crafting Categories
| |
| − | |-
| |
| − | !Rarity
| |
| − | !Possible Modules
| |
| − | |-
| |
| − | |-
| |
| − | ||'''Normal'''
| |
| − | |
| |
| − | *Defense, Magic Defense, Vit, Luk, Str, Agi, Int, Dex.
| |
| − | |-
| |
| − | ||'''Rare'''
| |
| − | |
| |
| − | *HP Recovery, SP Recovery, Spell, Attack Speed, Fatal, Expert Archer, Vital, Mental, Heal, Attack Power, Magic Power, Shooter, Fast, Caster, Critical.
| |
| − | |-
| |
| − | ||'''Unique'''
| |
| − | |
| |
| − | *Magical Force, Attacker Force, Range Force, Critical Force, Recovery Force, Mirror Counter, Delay after skill, Fixed Casting, Above All, Drain Life, Drain Soul, Magic Healing, Magic Soul, Power Force, Robust, Powerful, All Force, Reflection Reject.
| |
| − | |-
| |
| − | ||'''Legendary'''
| |
| − | |
| |
| − | *Unlimited Vital, Spell Buster, Firing Shot, Overpower, Fatal Flash, Lucky Strike.
| |
| − | |-
| |
| − | ||'''Epic'''
| |
| − | |
| |
| − | *Skill specific modules
| |
| − | |-
| |
| − | |}
| |
| − | | |
| − | | |
| − | Automatic Equipment can be modified with a number of different module types.
| |
| − | Each piece of equipment can have a maximum of 3 modules.
| |
| − | Though certain modules have a restriction on the number of times it can be place on the equipment.
| |
| − | | |
| − | | |
| − | {| class="mw-collapsible mw-collapsed wikitable" style="text-align: left; margin:auto; width: 85%"
| |
| − | !colspan=3| Armor
| |
| − | |-
| |
| − | !Module
| |
| − | !Effect
| |
| − | |-
| |
| − | |-
| |
| − | |{{Item List |id=1000105|item=Defense}}
| |
| − | <font color=blue> Up to 3 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Def + 150
| |
| − | *If refine rate is 9 or higher, Def + 75
| |
| − | *If refine rate is 11 or higher, Def + 75
| |
| − | |-
| |
| − | ||{{Item List |id=1000106|item=Magic Defense}}
| |
| − | <font color=blue> Up to 3 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Mdef + 15
| |
| − | *If refine rate is 9 or higher, Mdef + 7
| |
| − | *If refine rate is 11 or higher, Mdef + 7
| |
| − | |-
| |
| − | ||{{Item List |id=1000122|item=Attack Power}}
| |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Atk + 5%
| |
| − | *Atk +75
| |
| − | *If refine rate is 9 or higher, Melee physical damage + 2%.
| |
| − | *If refine rate is 11 or higher, additional Melee physical damage + 3%.
| |
| − | |-
| |
| − | ||{{Item List |id=1000123|item=Magic Power}}
| |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Matk + 5%
| |
| − | *Matk + 75
| |
| − | *If refine rate is 9 or higher, Matk + 2%.
| |
| − | *If refine rate is 11 or higher, additional Matk + 3%.
| |
| − | |-
| |
| − | ||{{Item List |id=1000124|item=Shooter}}
| |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Increases long ranged physical damage by 3%.
| |
| − | *If refine rate is 9 or higher, increases long ranged physical damage by additional 3%.
| |
| − | *If refine rate is 11 or higher, increases long ranged physical damage by additional 3%.
| |
| − | |-
| |
| − | ||{{Item List |id=1000128|item=Magical Force}}
| |
| − | <font color=blue> Up to 1 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Matk +20
| |
| − | *Reduce variable cast time by 10%
| |
| − | *increase all property magical damage by 2%
| |
| − | *If refine rate is 9 or higher, increase all property magical damage by additional 1%
| |
| − | *If refine rate is 11 or higher, increase all property magical damage by additional 2%
| |
| − | |-
| |
| − | ||{{Item List |id=1000129|item=Attacker Force}}
| |
| − | <font color=blue> Up to 1 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Atk +20
| |
| − | *Increase melee physical damage by 10%
| |
| − | *Increase physical damage against All size enemies by 3%
| |
| − | *If refine rate is 9 or higher, increase physical damage against All size enemies by additional 1%
| |
| − | *If refine rate is 11 or higher, increase physical damage against All size enemies by additional 1%
| |
| − | |-
| |
| − | ||{{Item List |id=1000130|item=Range Force}}
| |
| − | <font color=blue> Up to 1 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Atk +20
| |
| − | *Increase long ranged physical damage by 10%
| |
| − | *Increase physical damage against All size enemies by 3%
| |
| − | *If refine rate is 9 or higher, increase physical damage against All size enemies by additional 1%
| |
| − | *If refine rate is 11 or higher, increase physical damage against All size enemies by additional 1%
| |
| − | |-
| |
| − | ||{{Item List |id=1000131|item=Critcal Force}}
| |
| − | <font color=blue> Up to 1 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Crit Rate +5
| |
| − | *Increase critical damage by 10%
| |
| − | *Increase physical damage against All size enemies by 3%
| |
| − | *If refine rate is 9 or higher, increase physical damage against All size enemies by additional 1%
| |
| − | *If refine rate is 11 or higher, increase physical damage against All size enemies by additional 1%
| |
| − | |-
| |
| − | ||{{Item List |id=1000132|item=Recovery Force}}
| |
| − | <font color=blue> Up to 1 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Matk +20
| |
| − | *Reduce variable cast time by 10%
| |
| − | *Increase heal effectiveness by 5%
| |
| − | *If refine rate is 9 or higher, increase heal effectiveness by additional 5%
| |
| − | *If refine rate is 11 or higher, increase heal effectiveness by additional 5%
| |
| − | |-
| |
| − | ||{{Item List |id=1000207|item=Mirror Counter}}
| |
| − | <font color=blue> Up to 1 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Reduces damage taken from reflect damage by 2%
| |
| − | *If refine rate is 9 or higher, reduce damage taken from reflect damage by additional 2%
| |
| − | *If refine rate is 11 or higher, reduce damage taken from reflect damage by additional 3%
| |
| − | |-
| |
| − | ||{{Item List |id=1000133|item=Delay After Skill}}
| |
| − | <font color=blue> Up to 1 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Reduces delay after skill by 4%.
| |
| − | *If refine rate is 9 or higher, reduces delay after skill by an additional 6%.
| |
| − | *If refine rate is 11 or higher, reduces delay after skill by an additional 6%.
| |
| − | |-
| |
| − | ||{{Item List |id=1000140|item=Power Force}}
| |
| − | <font color=blue> Up to 1 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Atk +3%
| |
| − | *Matk +3%
| |
| − | *If refine rate is 9 or higher, Atk +3% and Matk +3%
| |
| − | *If refine rate is 11 or higher, Atk +4% and Matk +4%
| |
| − | |-
| |
| − | ||{{Item List |id=1000152|item=Dragonic Breath}}
| |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Increase Dragon Breath and Dragon Breath -Water damage by 15%
| |
| − | *If refine rate is 9 or higher, increase Dragon Breath and Dragon Breath -Water damage by additional 3%
| |
| − | *If refine rate is 11 or higher, increase Dragon Breath and Dragon Breath -Water damage by additional 7%
| |
| − | |-
| |
| − | ||{{Item List |id=1000153|item=Wave Break}}
| |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Increase Sonic Wave and Ignition Break damage by 15%
| |
| − | *If refine rate is 9 or higher, increase Sonic Wave and Ignition Break damage by additional 3%
| |
| − | *If refine rate is 11 or higher, increase Sonic Wave and Ignition Break damage by additional 7%, reduce cooldown of Ignition Break by 0.25 seconds
| |
| − | |-
| |
| − | ||{{Item List |id=1000154|item=Hundred Spiral}}
| |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Increase Clashing Spiral and Hundred Spear damage by 15%
| |
| − | *If refine rate is 9 or higher, increase Clashing Spiral and Hundred Spear damage by additional 3%
| |
| − | *If refine rate is 11 or higher, increase Clashing Spiral and Hundred Spear damage by additional 7%
| |
| − | |-
| |
| − | ||{{Item List |id=1000155|item=Drive Press}}
| |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Increase Earth Drive and Shield Press damage by 15%
| |
| − | *If refine rate is 9 or higher, increase Earth Drive and Shield Press damage by additional 3%
| |
| − | *If refine rate is 11 or higher, increase Earth Drive and Shield Press damage by additional 7%
| |
| − | |-
| |
| − | ||{{Item List |id=1000156|item=Vanishing Cannon}}
| |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Increase Vanishing Point and Cannon Spear damage by 15%
| |
| − | *If refine rate is 9 or higher, increase Vanishing Point and Cannon Spear damage by additional 3%
| |
| − | *If refine rate is 11 or higher, increase Vanishing Point and Cannon Spear damage by additional 7%
| |
| − | |-
| |
| − | ||{{Item List |id=1000157|item=Genesis Pressure}}
| |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Increase Gloria Domini and Genesis Ray damage by 15%
| |
| − | *If refine rate is 9 or higher, increase Gloria Domini and Genesis Ray damage by additional 3%
| |
| − | *If refine rate is 11 or higher, increase Gloria Domini and Genesis Ray damage by additional 7%
| |
| − | |-
| |
| − | ||{{Item List |id=1000158|item=Boost Cannon}}
| |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Increase Knuckle Boost and Arm Cannon damage by 15%
| |
| − | *If refine rate is 9 or higher, increase Knuckle Boost and Arm Cannon damage by additional 3%
| |
| − | *If refine rate is 11 or higher, increase Knuckle Boost and Arm Cannon damage by additional 7%
| |
| − | |-
| |
| − | ||{{Item List |id=1000159|item=Cold Flare}}
| |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Increase Ice Launcher and Flame Launcher damage by 15%
| |
| − | *If refine rate is 9 or higher, increase Ice Launcher and Flame Launcher damage by additional 3%
| |
| − | *If refine rate is 11 or higher, increase Ice Launcher and Flame Launcher damage by additional 7%
| |
| − | |-
| |
| − | ||{{Item List |id=1000160|item=Tornado Swing}}
| |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Increase Axe Tornado and Power Swing damage by 15%
| |
| − | *If refine rate is 9 or higher, increase Axe Tornado and Power Swing damage by additional 3%
| |
| − | *If refine rate is 11 or higher, increase Axe Tornado and Power Swing damage by additional 7%
| |
| − | |-
| |
| − | ||{{Item List |id=1000161|item=Cannon Tornado}}
| |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Increase Cart Cannon and Cart Tornado damage by 15%
| |
| − | *If refine rate is 9 or higher, increase Cart Cannon and Cart Tornado damage by additional 3%
| |
| − | *If refine rate is 11 or higher, increase Cart Cannon and Cart Tornado damage by additional 7%
| |
| − | |-
| |
| − | ||{{Item List |id=1000162|item=Crazy Mandragora}}
| |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Increase Crazy Vines damage by 15%, reduces cooldown of Mandragora Howl by 0.3 seconds
| |
| − | *If refine rate is 9 or higher, increase Crazy Vines damage by additional 3%, reduces cooldown of Mandragora Howl by additional 0.3 seconds
| |
| − | *If refine rate is 11 or higher, increase Crazy Vines damage by additional 7%, reduces cooldown of Mandragora Howl by additional 0.4 seconds
| |
| − | |-
| |
| − | ||{{Item List |id=1000163|item=Acid Explosion}}
| |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Increase Acid Bomb and Spore Explosion damage by 15%
| |
| − | *If refine rate is 9 or higher, increase Acid Bomb and Spore Explosion damage by additional 3%
| |
| − | *If refine rate is 11 or higher, increase Acid Bomb and Spore Explosion damage by additional 7%
| |
| − | |-
| |
| − | ||{{Item List |id=1000164|item=Sonic Impact}}
| |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Increase Sonic Blow and Cross Impact damage by 15%
| |
| − | *If refine rate is 9 or higher, increase Sonic Blow and Cross Impact damage by additional 3%
| |
| − | *If refine rate is 11 or higher, increase Sonic Blow and Cross Impact damage by additional 7%
| |
| − | |-
| |
| − | ||{{Item List |id=1000165|item=Cutter Slasher}}
| |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Increase Rolling Cutter and Cross Ripper Slasher damage by 15%
| |
| − | *If refine rate is 9 or higher, increase Rolling Cutter and Cross Ripper Slasher damage by additional 3%
| |
| − | *If refine rate is 11 or higher, increase Rolling Cutter and Cross Ripper Slasher damage by additional 7%
| |
| − | |-
| |
| − | ||{{Item List |id=1000166|item=Berserk Slash}}
| |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Increase Soul Destroyer and Counter Slash damage by 15%
| |
| − | *If refine rate is 9 or higher, increase Soul Destroyer and Counter Slash damage by additional 3%
| |
| − | *If refine rate is 11 or higher, increase Soul Destroyer and Counter Slash damage by additional 7%
| |
| − | |-
| |
| − | ||{{Item List |id=1000167|item=Fatal Raid}}
| |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Increase Fatal Menace and Sightless Mind damage by 15%
| |
| − | *If refine rate is 9 or higher, increase Fatal Menace and Sightless Mind damage by additional 3%
| |
| − | *If refine rate is 11 or higher, increase Fatal Menace and Sightless Mind damage by additional 7%
| |
| − | |-
| |
| − | ||{{Item List |id=1000168|item=Shadow Spell}}
| |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Increase all property magical damage by 15%
| |
| − | *If refine rate is 9 or higher, increase all property magical damage by additional 3%
| |
| − | *If refine rate is 11 or higher, increase all property magical damage by additional 7%
| |
| − | |-
| |
| − | ||{{Item List |id=1000169|item=Angle Shot}}
| |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Increase Triangle Shot damage by 15%, increase long ranged physical damage by 10%
| |
| − | *If refine rate is 9 or higher, increase Triangle Shot damage by additional 3%
| |
| − | *If refine rate is 11 or higher, increase Triangle Shot damage by additional 7%, increase long ranged physical damage by additional 5%
| |
| − | |-
| |
| − | ||{{Item List |id=1000170|item=Crimson Strain}}
| |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Increase Crimson Rock and Earth Strain damage by 15%
| |
| − | *If refine rate is 9 or higher, increase Crimson Rock and Earth Strain damage by additional 3%
| |
| − | *If refine rate is 11 or higher, increase Crimson Rock and Earth Strain damage by additional 7%
| |
| − | |-
| |
| − | ||{{Item List |id=1000171|item=Jack Lightning}}
| |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Increase Jack Frost and Chain Lightning damage by 15%
| |
| − | *If refine rate is 9 or higher, increase Jack Frost and Chain Lightning damage by additional 3%
| |
| − | *If refine rate is 11 or higher, increase Jack Frost and Chain Lightning damage by additional 7%
| |
| − | |-
| |
| − | ||{{Item List |id=1000172|item=Comet Cortex}}
| |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Increase Comet and Tetra Vortex damage by 15%
| |
| − | *If refine rate is 9 or higher, increase Comet and Tetra Vortex damage by additional 3%
| |
| − | *If refine rate is 11 or higher, increase Comet and Tetra Vortex damage by additional 7%
| |
| − | |-
| |
| − | ||{{Item List |id=1000173|item=Double Bolt}}
| |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Increase Fire Bolt, Cold Bolt, and Lightning Bolt damage by 15%
| |
| − | *If refine rate is 9 or higher, increase Fire Bolt, Cold Bolt, and Lightning Bolt damage by additional 3%
| |
| − | *If refine rate is 11 or higher, increase Fire Bolt, Cold Bolt, and Lightning Bolt damage by additional 7%
| |
| − | |-
| |
| − | ||{{Item List |id=1000174|item=Warm Wave}}
| |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Increase Psychic Wave damage by 15%, reduce cooldown of Warmer by 1 second
| |
| − | *If refine rate is 9 or higher, increase Psychic Wave damage by additional 3%, reduces cooldown of Warmer by additional 2 seconds
| |
| − | *If refine rate is 11 or higher, increase Psychic Wave damage by additional 7%, reduces cooldown of Warmer by additional 4 seconds
| |
| − | |-
| |
| − | ||{{Item List |id=1000175|item=Diamond Grave}}
| |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Increase Diamond Dust and Earth Grave damage by 15%
| |
| − | *If refine rate is 9 or higher, increase Diamond Dust and Earth Grave damage by additional 3%
| |
| − | *If refine rate is 11 or higher, increase Diamond Dust and Earth Grave damage by additional 7%
| |
| − | |-
| |
| − | ||{{Item List |id=1000176|item=Magnusmus}}
| |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Increase Magnus Exorcismus and Adoramus damage by 15%
| |
| − | *If refine rate is 9 or higher, increase Magnus Exorcismus and Adoramus damage by additional 3%
| |
| − | *If refine rate is 11 or higher, increase Magic Exorcismus and Adoramus damage by additional 7%
| |
| − | |-
| |
| − | ||{{Item List |id=1000177|item=Holy Judex}}
| |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Increase Holy Light and Judex damage by 15%
| |
| − | *If refine rate is 9 or higher, increase Holy Light and Judex damage by additional 3%
| |
| − | *If refine rate is 11 or higher, increase Holy Light and Judex damage by additional 7%
| |
| − | |-
| |
| − | ||{{Item List |id=1000178|item=Duple lica}}
| |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Increase Duple Light damage by 15%, reduces cooldown of Basilica by 2 seconds
| |
| − | *If refine rate is 9 or higher, increase Duple Light damage by additional 3%, reduces cooldown of Basilica by additional 3 seconds
| |
| − | *If refine rate is 11 or higher, increase Duple Light damage by additional 7%, reduces cooldown of Basilica by additional 5 seconds
| |
| − | |-
| |
| − | ||{{Item List |id=1000179|item=Tiger Empire}}
| |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Increase Tiger Cannon and Fallen Empire damage by 15%
| |
| − | *If refine rate is 9 or higher, increase Tiger Cannon and Fallen Empire damage by additional 3%
| |
| − | *If refine rate is 11 or higher, increase Tiger Cannon and Fallen Empire damage by additional 7%
| |
| − | |-
| |
| − | ||{{Item List |id=1000180|item=Rampage Arrow}}
| |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Increase Rampage Blast and Knuckle Arrow damage by 15%
| |
| − | *If refine rate is 9 or higher, increase Rampage Blast and Knuckle Arrow damage by additional 3%
| |
| − | *If refine rate is 11 or higher, increase Rampage Blast and Knuckle Arrow damage by additional 7%
| |
| − | |-
| |
| − | ||{{Item List |id=1000181|item=Raging Combo}}
| |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Increase Raging Thrust and Chain Crush Combo damage by 15%
| |
| − | *If refine rate is 9 or higher, increase Raging Thrust and Chain Crush Combo damage by additional 3%
| |
| − | *If refine rate is 11 or higher, increase Raging Thrust and Chain Crush Combo damage by additional 7%
| |
| − | |-
| |
| − | ||{{Item List |id=1000182|item=Cluster}}
| |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Increase Bomb Cluster damage by 15%
| |
| − | *If refine rate is 9 or higher, increase Bomb Cluster damage by additional 3%
| |
| − | *If refine rate is 11 or higher, increase Bomb Cluster damage by additional 7%
| |
| − | |-
| |
| − | ||{{Item List |id=1000183|item=Breeze Shooting}}
| |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Increase Focused Arrow Strike damage by 15%, increase critical damage by 10%
| |
| − | *If refine rate is 9 or higher, increase Focused Arrow Strike damage by additional 3%
| |
| − | *If refine rate is 11 or higher, increase Focused Arrow Strike damage by additional 7%, increaes critical damage by additional 5%
| |
| − | |-
| |
| − | ||{{Item List |id=1000184|item=Aimed Storm}}
| |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Increase Aimed Bolt and Arrow Storm damage by 15%
| |
| − | *If refine rate is 9 or higher, increase Aimed Bolt and Arrow Storm damage by additional 3%
| |
| − | *If refine rate is 11 or higher, increase Aimed Bolt and Arrow Storm damage by additional 7%
| |
| − | |-
| |
| − | ||{{Item List |id=1000185|item=Metal Echo}}
| |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Increase Metallic Sound and Great Echo damage by 15%
| |
| − | *If refine rate is 9 or higher, increase Metallic Sound and Great Echo damage by additional 3%
| |
| − | *If refine rate is 11 or higher, increase Metallic Sound and Great Echo damage by additional 7%
| |
| − | |-
| |
| − | ||{{Item List |id=1000186|item=Reverberation}}
| |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Increase Reverberation damage by 15%
| |
| − | *If refine rate is 9 or higher, increase Reverberation damage by additional 3%
| |
| − | *If refine rate is 11 or higher, increase Reverberation damage by additional 7%
| |
| − | |-
| |
| − | ||{{Item List |id=1000187|item=Vulcan Severe}}
| |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Increase Arrow Vulcan and Severe Rainstorm damage by 15%
| |
| − | *If refine rate is 9 or higher, increase Arrow Vulcan and Severe Rainstorm damage by additional 3%
| |
| − | *If refine rate is 11 or higher, increase Arrow Vulcan and Severe Rainstorm damage by additional 7%
| |
| − | |-
| |
| − | ||{{Item List |id=1000188|item=Prominence Burst}}
| |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Increase Prominence Kick and Solar Burst damage by 15%
| |
| − | *If refine rate is 9 or higher, increase Prominence Kick and Solar Burst damage by additional 3%
| |
| − | *If refine rate is 11 or higher, increase Prominence Kick and Soalr Burst damage by additional 7%
| |
| − | |-
| |
| − | ||{{Item List |id=1000189|item=Moon Kick}}
| |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Increase New Moon Kick and Full Moon Kick damage by 15%
| |
| − | *If refine rate is 9 or higher, increase New Moon Kick and Full Moon Kick damage by additional 3%
| |
| − | *If refine rate is 11 or higher, increase New Moon Kick and Full Moon Kick damage by additional 7%, increase critical damage by 5%
| |
| − | |-
| |
| − | ||{{Item List |id=1000190|item=Flash Falling}}
| |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Increase Flash Kick and Falling Star damage by 15%
| |
| − | *If refine rate is 9 or higher, increase Flash Kick and Falling Star damage by additional 3%
| |
| − | *If refine rate is 11 or higher, increase Flash Kick and Falling Star damage by additional 7%
| |
| − | |-
| |
| − | ||{{Item List |id=1000191|item=Eswhoo}}
| |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Increase Esma and Eswhoo damage by 15%
| |
| − | *If refine rate is 9 or higher, increase Esma and Eswhoo damage by additional 3%
| |
| − | *If refine rate is 11 or higher, increase Esma and Eswhoo damage by additional 7%
| |
| − | |-
| |
| − | ||{{Item List |id=1000192|item=Espa}}
| |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Increase Espa damage by 15%
| |
| − | *If refine rate is 9 or higher, increase Espa damage by additional 3%
| |
| − | *If refine rate is 11 or higher, increase Espa damage by additional 7%
| |
| − | |-
| |
| − | ||{{Item List |id=1000193|item=Curse Explosion}}
| |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Increase Curse Explosion damage by 15%
| |
| − | *If refine rate is 9 or higher, increase Curse Explosion damage by additional 3%
| |
| − | *If refine rate is 11 or higher, increase Curse Explosion damage by additional 7%
| |
| − | |-
| |
| − | ||{{Item List |id=1000194|item=Des Hammer Dance}}
| |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Increase Desperado, Fire Dance and Hammer of God damage by 15%
| |
| − | *If refine rate is 9 or higher, increase Desperado, Fire Dance and Hammer of God damage by additional 3%
| |
| − | *If refine rate is 11 or higher, increase Desperado, Fire Dance and Hammer of God damage by additional 7%
| |
| − | |-
| |
| − | ||{{Item List |id=1000195|item=Fire Howling Tail}}
| |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Increase Fire Rain, Howling Mine and Dragon Tail damage by 15%
| |
| − | *If refine rate is 9 or higher, increase Fire Rain, Howling Mine and Dragon Tail damage by additional 3%
| |
| − | *If refine rate is 11 or higher, increase Fire Rain, Howling Mine and Dragon Tail damage by additional 7%
| |
| − | |-
| |
| − | ||{{Item List |id=1000196|item=Storm Buster Trip}}
| |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Increase Shattering Storm, Vanishing Buster and Round Trip damage by 15%
| |
| − | *If refine rate is 9 or higher, increase Shattering Storm, Vanishing Buster and Round Trip damage by additional 3%
| |
| − | *If refine rate is 11 or higher, increase Shattering Storm, Vanishing Buster and Round Trip damage by additional 7%
| |
| − | |-
| |
| − | ||{{Item List |id=1000197|item=Flame Ice Wind}}
| |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Increase Flaming Petals, Freezing Spear and Wind Blade damage by 15%
| |
| − | *If refine rate is 9 or higher, increase Flaming Petals, Freezing Spear and Wind Blade damage by additional 3%
| |
| − | *If refine rate is 11 or higher, increase Flaming Petals, Freezing Spear and Wind Blade damage by additional 7%
| |
| − | |-
| |
| − | ||{{Item List |id=1000198|item=Cross Slash}}
| |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Increase Cross Slash damage by 15%
| |
| − | *If refine rate is 9 or higher, increase Cross Slash damage by additional 3%
| |
| − | *If refine rate is 11 or higher, increase Cross Slash damage by additional 7%
| |
| − | |-
| |
| − | ||{{Item List |id=1000199|item=Exploding Flake Wind}}
| |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Increase Exploding Dragon, Snow Flake Draft and First Wind damage by 15%
| |
| − | *If refine rate is 9 or higher, increase Exploding Dragon, Snow Flake Draft and First Wind damage by additional 3%
| |
| − | *If refine rate is 11 or higher, increase Exploding Dragon, Snow Flake Draft and First Wind damage by additional 7%
| |
| − | |-
| |
| − | ||{{Item List |id=1000200|item=Power of Sea}}
| |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Reduce cooldown of Tuna Party and Tasty Shrimp Party by 0.5 seconds
| |
| − | *If refine rate is 9 or higher, reduce cooldown of Tuna Party and Tasty Shrimp Party by additional 1 second
| |
| − | *If refine rate is 11 or higher, reduce cooldown of Tuna Party and Tasty Shrimp Party by additional 1.5 seconds
| |
| − | |-
| |
| − | ||{{Item List |id=1000201|item=Power of Land}}
| |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Increase Silvervine Stem Spear and Catnip Meteor damage by 15%
| |
| − | *If refine rate is 9 or higher, increase Silvervine Stem Spear and Catnip Meteor damage by additional 3%
| |
| − | *If refine rate is 11 or higher, increase Silvervine Stem Spear and Catnip Meteor damage by additional 7%
| |
| − | |-
| |
| − | ||{{Item List |id=1000202|item=Power of Life}}
| |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Increase Picky Peck and Lunatic Carrot Beat damage by 15%
| |
| − | *If refine rate is 9 or higher, increase Picky Peck and Lunatic Carrot Beat damage by additional 3%
| |
| − | *If refine rate is 11 or higher, increase Picky Peck and Lunatic Carrot Beat damage by additional 7%
| |
| − | |}
| |
| | | | |
| − | {| class="mw-collapsible mw-collapsed wikitable" style="text-align: left; margin:auto; width: 85%"
| |
| − | !colspan=3| Engine Wing
| |
| − | |-
| |
| − | !Module
| |
| − | !Effect
| |
| − | |-
| |
| − | |-
| |
| − | |{{Item List |id=1000105|item=Defense}}
| |
| − | <font color=blue> Up to 3 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Def + 150
| |
| − | *If refine rate is 9 or higher, Def + 75
| |
| − | *If refine rate is 11 or higher, Def + 75
| |
| − | |-
| |
| − | ||{{Item List |id=1000106|item=Magic Defense}}
| |
| − | <font color=blue> Up to 3 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Mdef + 15
| |
| − | *If refine rate is 9 or higher, Mdef + 7
| |
| − | *If refine rate is 11 or higher, Mdef + 7
| |
| − | |-
| |
| − | ||{{Item List |id=1000125|item=Fast}}
| |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *ASPD + 1.
| |
| − | *If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 5%).
| |
| − | *If refine rate is 11 or higher, increases attack speed (reduces delay after attack by additional 5%).
| |
| − | |-
| |
| − | ||{{Item List |id=1000126|item=Caster}}
| |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Reduces variable casting time by 5%.
| |
| − | *If refine rate is 9 or higher, reduces variable casting time by an additional 5%.
| |
| − | *If refine rate is 11 or higher, reduces variable casting time by an additional 5%.
| |
| − | |-
| |
| − | ||{{Item List |id=1000127|item=Critical}}
| |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Critical Rate + 10.
| |
| − | *If refine rate is 9 or higher, increases critical damage by 5%.
| |
| − | *If refine rate is 11 or higher, increases critical damage by an additional 7%.
| |
| − | |-
| |
| − | ||{{Item List |id=1000135|item=Above All}}
| |
| − | <font color=blue> Up to 1 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Reduces physical and magical damage taken from all property enemies by 7%.
| |
| − | *If refine rate is 7 or higher, reduces physical and magical damage taken from all size enemies by 7%.
| |
| − | *If refine rate is 9 or higher, reduces physical and magical damage taken from all race enemies by 7% (excludes player).
| |
| − | |-
| |
| − | ||{{Item List |id=1000142|item=Powerful}}
| |
| − | <font color=blue> Up to 1 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Increase melee and long ranged physical damage by 5%
| |
| − | *Increase all property magical damage by 5%
| |
| − | *If refine rate is 9 or higher, increase melee and long ranged physical damage by additional 2%, increase all property magical damage by additional 2%
| |
| − | *If refine rate is 11 or higher, increase melee and long ranged physical damage by additional 3%, increse all property magical damage by additional 3%
| |
| − | |-
| |
| − | ||{{Item List |id=1000208|item=Reflection Reject}}
| |
| − | <font color=blue> Up to 1 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Reduce damage taken from reflect damage by 3%
| |
| − | *If refine rate is 9 or higher, reduces damage taken from reflect damage by additional 2%
| |
| − | *If refine rate is 11 or higher, reduces damage taken from reflect damage by additional 4%
| |
| − | |}
| |
| | | | |
| − | {| class="mw-collapsible mw-collapsed wikitable" style="text-align: left; margin:auto; width: 85%"
| + | ==== Illusion of Twins ==== |
| − | !colspan=3| Leg
| |
| − | |-
| |
| − | !Module
| |
| − | !Effect
| |
| − | |-
| |
| − | |-
| |
| − | |{{Item List |id=1000105|item=Defense}}
| |
| − | <font color=blue> Up to 3 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Def + 150
| |
| − | *If refine rate is 9 or higher, Def + 75
| |
| − | *If refine rate is 11 or higher, Def + 75
| |
| − | |-
| |
| − | ||{{Item List |id=1000106|item=Magic Defense}}
| |
| − | <font color=blue> Up to 3 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Mdef + 15
| |
| − | *If refine rate is 9 or higher, Mdef + 7
| |
| − | *If refine rate is 11 or higher, Mdef + 7
| |
| − | |-
| |
| − | ||{{Item List |id=1000119|item=Vital}}
| |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *MaxHP + 5%
| |
| − | *MaxHP + 1500
| |
| − | *If refine rate is 9 or higher, MaxHP + 2%
| |
| − | *If refine rate is 11 or higher, additional MaxHP + 3%
| |
| − | |-
| |
| − | ||{{Item List |id=1000120|item=Mental}}
| |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *MaxSP + 5%
| |
| − | *MaxSP + 300
| |
| − | *If refine rate is 9 or higher, MaxSP + 2%
| |
| − | *If refine rate is 11 or higher, additional MaxSP + 3%
| |
| − | |-
| |
| − | ||{{Item List |id=1000121|item=Heal}}
| |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Increases heal effectiveness by 5%.
| |
| − | *If refine rate is 9 or higher, increases heal effectiveness by additional 5%.
| |
| − | *If refine rate is 11 or higher, increases heal effectiveness by additional 7%.
| |
| − | |-
| |
| − | ||{{Item List |id=1000134|item=Fixed Casting}}
| |
| − | <font color=blue> Up to 1 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Reduces fixed casting time by 0.1 seconds.
| |
| − | *If refine rate is 9 or higher, reduces fixed casting time by additional 0.2 second.
| |
| − | *If refine rate is 11 or higher, reduces fixed casting time by additional 0.5 second.
| |
| − | |-
| |
| − | ||{{Item List |id=1000141|item=Robust}}
| |
| − | <font color=blue> Up to 1 Modules can be placed on equipment </font>
| |
| − | |
| |
| − | *MaxHP + 2000
| |
| − | *MaxSP + 300
| |
| − | *MaxHP + 5%
| |
| − | *MaxSP +5%
| |
| − | *If refine rate is 9 or higher, additional MaxHP +2% and MaxSP +2%
| |
| − | *If refine rate is 11 or higher, additional MaxHP +3% and MaxSP +3%
| |
| − | |-
| |
| − | ||{{Item List |id=1000144|item=Unlimited Vital}}
| |
| − | <font color=blue> Only 1 Legendary module per equipment</font>
| |
| − | |
| |
| − | *Has a chance to gain "Enhanced Everlasting Life" for 10 seconds when receiving physical or magical damage.
| |
| − | *<font color=red> Everlasting Life </font>
| |
| − | *Vit + 50, recover 800 HP per 0.5 second for 23 times for 10 seconds.
| |
| − | |-
| |
| − | ||{{Item List |id=1000145|item=Spell Buster}}
| |
| − | <font color=blue> Only 1 Legendary module per equipment</font>
| |
| − | |
| |
| − | *Has a chance to gain "Enhanced Magic Storm" for 10 seconds when dealing magical damage.
| |
| − | *<font color=red> Magic Storm </font>
| |
| − | *Int + 50, Matk + 25% for 10 seconds.
| |
| − | |-
| |
| − | ||{{Item List |id=1000146|item=Firing Shot}}
| |
| − | <font color=blue> Only 1 Legendary module per equipment</font>
| |
| − | |
| |
| − | *Has a chance to gain "Enhanced Plunging Shooter" for 10 seconds when dealing physical damage.
| |
| − | *<font color=red> Plunging Shooter </font>
| |
| − | *Dex + 50, increases long ranged physical damage by 15% for 10 seconds.
| |
| − | |-
| |
| − | ||{{Item List |id=1000147|item=Overpower}}
| |
| − | <font color=blue> Only 1 Legendary module per equipment</font>
| |
| − | |
| |
| − | *Has a chance to gain "Enhanced Raging Fight" for 10 seconds when dealing physical damage.
| |
| − | *<font color=red> Raging Fight </font>
| |
| − | *Str + 50, Atk + 15%, melee physical damage +10% for 10 seconds.
| |
| − | |-
| |
| − | ||{{Item List |id=1000148|item=Fatal Flash}}
| |
| − | <font color=blue> Only 1 Legendary module per equipment</font>
| |
| − | |
| |
| − | *Has a chance to gain "Enhanced Deadly Lightspeed" for 10 seconds when dealing physical damage.
| |
| − | *<font color=red> Deadly Lightspeed </font>
| |
| − | *Agi + 50, increases critical damage by 15% for 10 seconds.
| |
| − | |-
| |
| − | ||{{Item List |id=1000149|item=Lucky Strike}}
| |
| − | <font color=blue> Only 1 Legendary module per equipment</font>
| |
| − | |
| |
| − | *Has a chance to gain "Enhanced Good Fortune" for 10 seconds when dealing magical damage.
| |
| − | * <font color=red> Good Fortune </font>
| |
| − | *Luk + 50, increases all property magical damage by 15% for 10 seconds.
| |
| − | |}
| |
| | | | |
| − | {| class="mw-collapsible mw-collapsed wikitable" style="text-align: left; margin:auto; width: 85%" | + | {{:Illusion of Twins}} |
| − | !colspan=3| Booster R & Battle Chip R
| |
| − | |-
| |
| − | !Module
| |
| − | !Effect
| |
| − | |-
| |
| − | |-
| |
| − | ||{{Item List |id=1000107|item=Vit}}
| |
| − | <font color=blue> Up to 3 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Vit +3
| |
| − | *MaxHp +1%
| |
| − | |-
| |
| − | ||{{Item List |id=1000108|item=Luk}}
| |
| − | <font color=blue> Up to 3 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Luk +3
| |
| − | *Increase Critical Damage 1%
| |
| − | |-
| |
| − | ||{{Item List |id=1000109|item=Str}}
| |
| − | <font color=blue> Up to 3 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Str +3
| |
| − | *Atk +2%
| |
| − | |-
| |
| − | ||{{Item List |id=1000110|item=Agi}}
| |
| − | <font color=blue> Up to 3 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Agi +3
| |
| − | *Increase attack speed (reduces delay after attack by 2%)
| |
| − | |-
| |
| − | ||{{Item List |id=1000113|item=HP Recovery}}
| |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *HP Recovery +30%
| |
| − | |-
| |
| − | ||{{Item List |id=1000115|item=Spell}}
| |
| − | <font color=blue> Up to 1 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Matk +20
| |
| − | * Reduce Variable Cast Time by 10%
| |
| − | |-
| |
| − | ||{{Item List |id=1000116|item=Attack Speed}}
| |
| − | <font color=blue> Up to 1 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Atk +20
| |
| − | *Increase attack speed (reduce delay after attack by 10%)
| |
| − | |-
| |
| − | ||{{Item List |id=1000117|item=Fatal}}
| |
| − | <font color=blue> Up to 1 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Critical Rate +10
| |
| − | *Increase critical damage by 10%
| |
| − | |-
| |
| − | ||{{Item List |id=1000118|item=Expert Archer}}
| |
| − | <font color=blue> Up to 1 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *HIT +10
| |
| − | *Increase Long Range Physical damage by 10%
| |
| − | |-
| |
| − | ||{{Item List |id=1000136|item=Drain Life}}
| |
| − | <font color=blue> Up to 1 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Has a 2% chance to restore 3% of damage as HP when dealing physical damage
| |
| − | |-
| |
| − | ||{{Item List |id=1000138|item=Magic Healing}}
| |
| − | <font color=blue> Up to 1 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Has a 2% chance to recover 500 HP per 0.4 second for 23 times when dealing magical damage
| |
| − | |-
| |
| − | ||{{Item List |id=1000143|item=All Force}}
| |
| − | <font color=blue> Up to 1 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Melee physical damage +5%
| |
| − | *Long ranged physical damage +5%
| |
| − | *All property magical damage +5%
| |
| − | |}
| |
| | | | |
| − | {| class="mw-collapsible mw-collapsed wikitable" style="text-align: left; margin:auto; width: 85%"
| |
| − | |-
| |
| − | !colspan=3| Booster L & Battle Chip L
| |
| − | |-
| |
| − | !Module
| |
| − | !Effect
| |
| − | |-
| |
| − | |-
| |
| − | ||{{Item List |id=1000107|item=Vit}}
| |
| − | <font color=blue> Up to 3 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Vit +3
| |
| − | *MaxHp +1%
| |
| − | |-
| |
| − | ||{{Item List |id=1000108|item=Luk}}
| |
| − | <font color=blue> Up to 3 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Luk +3
| |
| − | *Increase Critical Damage 1%
| |
| − | |-
| |
| − | ||{{Item List |id=1000111|item=INT}}
| |
| − | <font color=blue> Up to 3 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *INT +3
| |
| − | *Matk +2%
| |
| − | |-
| |
| − | ||{{Item List |id=1000112|item=Dex}}
| |
| − | <font color=blue> Up to 3 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *DEX +3
| |
| − | *Increase long ranged physical damage 2%
| |
| − | |-
| |
| − | ||{{Item List |id=1000114|item=SP Recovery}}
| |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *SP recovery +30%
| |
| − | |-
| |
| − | ||{{Item List |id=1000115|item=Spell}}
| |
| − | <font color=blue> Up to 1 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Matk +20
| |
| − | * Reduce Variable Cast Time by 10%
| |
| − | |-
| |
| − | ||{{Item List |id=1000116|item=Attack Speed}}
| |
| − | <font color=blue> Up to 1 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Atk +20
| |
| − | *Increase attack speed (reduce delay after attack by 10%)
| |
| − | |-
| |
| − | ||{{Item List |id=1000117|item=Fatal}}
| |
| − | <font color=blue> Up to 1 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Critical Rate +10
| |
| − | *Increase critical damage by 10%
| |
| − | |-
| |
| − | ||{{Item List |id=1000118|item=Expert Archer}}
| |
| − | <font color=blue> Up to 1 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *HIT +10
| |
| − | *Increase Long Range Physical damage by 10%
| |
| − | |-
| |
| − | ||{{Item List |id=1000137|item=Drain Soul}}
| |
| − | <font color=blue> Up to 1 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Has a 1% chance to restore 2% of damage as SP when dealing physical damage
| |
| − | |-
| |
| − | ||{{Item List |id=1000139|item=Magic Soul}}
| |
| − | <font color=blue> Up to 1 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Has a 1% chance to recovery 120 SP per 0.4 second for 23 times when dealing magical damage
| |
| − | |-
| |
| − | ||{{Item List |id=1000143|item=All Force}}
| |
| − | <font color=blue> Up to 1 modules can be placed on equipment </font>
| |
| − | |
| |
| − | *Melee physical damage +5%
| |
| − | *Long ranged physical damage +5%
| |
| − | *All property magical damage +5%
| |
| − | |}
| |
| | <br><br> | | <br><br> |
| | + | === 16th Anniversary === |
| | | | |
| − | === Sin Weapons === | + | ==== Combination Bundle ==== |
| − | {| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%"
| + | Combination Bundles are obtained from all field MvP's that have a green aura. |
| − | ! style="background-color:#B6D4D9; width: 15%" | Image
| + | {{:Lapine Box}} |
| − | ! style="background-color:#B6D4D9;" | Name
| |
| − | ! style="background-color:#B6D4D9;" | Effect
| |
| − | ! style="background-color:#B6D4D9;" | How to obtain
| |
| − | |-
| |
| − | {{EpisodeGear|id2=500007|name2=Hypocrisy Machine [3]|effect=
| |
| − | Can't be destroyed.<br>
| |
| − | Increases melee physical damage by 3% per 2 refine rate.<br>
| |
| − | Cri + 2 per 3 refine rate.<br>
| |
| − | If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 20%).<br>
| |
| − | If refine rate is 9 or higher, increases physical damage against small and large size enemies by 25%.<br>
| |
| − | If refine rate is 11 or higher, enables to use Bowling Bash which has the same level as Sword Mastery user learned.<br>
| |
| − | Class : Sword<br>
| |
| − | Attack : 250<br>
| |
| − | Weight : 300<br>
| |
| − | Weapon Level : 4<br>
| |
| − | Required Level : 150<br>
| |
| − | Usable Jobs : Novice<br>
| |
| − | |howto=Dropped by Monster<br> Heart Hunter Skirmisher.<br> }}
| |
| − | {{EpisodeGear|id2=500008|name2=Invidia Bundle [2]|effect=
| |
| − | Increases Cart Tornado damage by 10%.<br>
| |
| − | Atk + 12 per 3 refine rate.<br>
| |
| − | If refine rate is 7 or higher, increases Cart Tornado damage by additional 15%.<br>
| |
| − | If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).<br>
| |
| − | If refine rate is 11 or higher, increases Cart Tornado damage by additional 25%.<br>
| |
| − | Class: Sword<br>
| |
| − | Attack: 210<br>
| |
| − | Weight: 180<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 150<br>
| |
| − | Usable Jobs: Genetic<br>
| |
| − | |howto=Dropped by Monster<br> Bookworm.<br> }}
| |
| − | {{EpisodeGear|id2=510008|name2=Wrath Rack [2]|effect=
| |
| − | Matk + 170.<br>
| |
| − | Increases Flaming Petals and Freezing Spear damage by 10%.<br>
| |
| − | Matk + 6 per 3 refine rate.<br>
| |
| − | If refine rate is 7 or higher, increases Flaming Petals and Freezing Spear damage by additional 10%.<br>
| |
| − | If refine rate is 9 or higher, reduces variable casting time by 10%.<br>
| |
| − | If refine rate is 11 or higher, increases Flaming Petals and Freezing Spear damage by additional 10%.<br>
| |
| − | Class: Dagger<br>
| |
| − | Attack: 160<br>
| |
| − | Weight: 80<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 150<br>
| |
| − | Usable Jobs: Ninja classes<br>
| |
| − | |howto=Dropped by Monster<br> Sewage Waterfall<br> Broken Warehouse Manager<br> }}
| |
| − | {{EpisodeGear|id2=510009|name2=Gula Teeth [2]|effect=
| |
| − | Increases Fatal Menace damage by 10%.<br>
| |
| − | Atk + 12 per 3 refine rate.<br>
| |
| − | If refine rate is 7 or higher, increases Fatal Menace damage by additional 10%.<br>
| |
| − | If refine rate is 9 or higher, reduces delay after skill by 10%.<br>
| |
| − | If refine rate is 11 or higher, increases Fatal Menace damage by additional 15%.<br>
| |
| − | Class: Dagger<br>
| |
| − | Attack: 180<br>
| |
| − | Weight: 90<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 150<br>
| |
| − | Usable Jobs: Shadow Chaser<br>
| |
| − | |howto=Dropped by Monster<br> Green Pitaya<br> Red Pitaya.<br> }}
| |
| − | {{EpisodeGear|id2=520002|name2=Pride Steel [2]|effect=
| |
| − | Can't be destroyed.<br>
| |
| − | Increases Power Swing damage by 10%.<br>
| |
| − | Atk + 12 per 3 refine rate.<br>
| |
| − | If refine rate is 7 or higher, increases Power Swing damage by additional 15%.<br>
| |
| − | If refine rate is 9 or higher, reduces cooldown of Axe Tornado by 1 second.<br>
| |
| − | If refine rate is 11 or higher, increases Axe Boomerang damage by 25%.<br>
| |
| − | Class: Axe<br>
| |
| − | Attack: 250<br>
| |
| − | Weight: 300<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 150<br>
| |
| − | Usable Jobs: Mechanic<br>
| |
| − | |howto=Dropped by Monster<br> Blue Pitaya.<br> }}
| |
| − | {{EpisodeGear|id2=530002|name2=Gluttony Stick [2]|effect=
| |
| − | Matk + 200.<br>
| |
| − | Increases Genesis Ray damage by 10%.<br>
| |
| − | Matk + 12 per 3 refine rate.<br>
| |
| − | If refine rate is 7 or higher, increases Genesis Ray damage by additional 10%.<br>
| |
| − | If refine rate is 9 or higher, reduces variable casting time by 10%.<br>
| |
| − | If refine rate is 11 or higher, increases Genesis Ray damage by additional 15%.<br>
| |
| − | Class: Spear<br>
| |
| − | Attack: 190<br>
| |
| − | Weight: 200<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 150<br>
| |
| − | Usable Jobs: Royal Guard<br>
| |
| − | |howto=Dropped by Monster<br> Violet Pitaya.<br> }}
| |
| − | {{EpisodeGear|id2=540004|name2=Sloth Text [2]|effect=
| |
| − | Can't be destroyed.<br>
| |
| − | Increases New Moon Kick damage by 10%.<br>
| |
| − | Atk + 12 per 3 refine rate.<br>
| |
| − | If refine rate is 7 or higher, increases New Moon Kick damage by additional 15%.<br>
| |
| − | If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).<br>
| |
| − | If refine rate is 11 or higher, increases Full Moon Kick damage by 25%.<br>
| |
| − | Class: Book<br>
| |
| − | Attack: 210<br>
| |
| − | Weight: 50<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 150<br>
| |
| − | Usable Jobs: Star Emperor<br>
| |
| − | |howto=Dropped by Monster<br> Magic-poisoned Plage<br> Broken Guard Beta.<br> }}
| |
| − | {{EpisodeGear|id2=540005|name2=Sloth Bible [2]|effect=
| |
| − | Matk + 220.<br>
| |
| − | When dealing physical or magical damage, has a chance to recovers 300 SP per second for 5 seconds, reduces damage taken from normal monster by 15%.<br>
| |
| − | Matk + 6 and reduces variable casting time by 3% per 3 refine rate.<br>
| |
| − | If refine rate is 7 or higher, increases Fire Bolt and Lightning Bolt damage by 25%.<br>
| |
| − | If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).<br>
| |
| − | If refine rate is 11 or higher, increases Fire Bolt and Lightning Bolt damage by additional 30%.<br>
| |
| − | Class: Book<br>
| |
| − | Attack: 160<br>
| |
| − | Weight: 70<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 150<br>
| |
| − | Usable Jobs: Sorcerer<br>
| |
| − | |howto=Dropped by Monster<br> Powerful Magic<br> Broken Guard Beta.<br> }}
| |
| − | {{EpisodeGear|id2=550008|name2=Greed Wand [2]|effect=
| |
| − | Can't be destroyed.<br>
| |
| − | Matk + 200.<br>
| |
| − | Increases Espa damage by 10%.<br>
| |
| − | Matk + 12 per 3 refine rate.<br>
| |
| − | If refine rate is 7 or higher, increases Espa damage by additional 15%.<br>
| |
| − | If refine rate is 9 or higher, reduces variable casting time by 10%.<br>
| |
| − | If refine rate is 11 or higher, increases Eswhoo damage by 25%.<br>
| |
| − | Class: Staff<br>
| |
| − | Attack: 130<br>
| |
| − | Weight: 80<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 150<br>
| |
| − | Usable Jobs: Soul Reaper<br>
| |
| − | |howto=Dropped by Monster<br> Sewage Venenum.<br> }}
| |
| − | {{EpisodeGear|id2=550009|name2=Addiction Plant [2]|effect=
| |
| − | Can't be destroyed.<br>
| |
| − | Matk + 330.<br>
| |
| − | When dealing magical damage, has a chance to recovers 300 SP per second for 5 seconds, reduces damage taken from normal monster by 15%.<br>
| |
| − | Matk + 6 and reduces variable casting time by 3% per 3 refine rate.<br>
| |
| − | If refine rate is 7 or higher, increases Silvervine Stem Spear and Catnip Meteor damage by 15%.<br>
| |
| − | If refine rate is 9 or higher, reduces cooldown of Catnip Meteor by 1.5 seconds.<br>
| |
| − | If refine rate is 11 or higher, increases Silvervine Stem Spear and Catnip Meteor damage by additional 15%.<br>
| |
| − | Class: Staff<br>
| |
| − | Attack: 280<br>
| |
| − | Weight: 150<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 150<br>
| |
| − | Usable Jobs: Summoner (Doram)<br>
| |
| − | |howto=Dropped by Monster<br> Magic-poisoned Plage<br> Magic-poisoned Dolor<br>Roaming Spellbook.<br> }}
| |
| − | {{EpisodeGear|id2=560004|name2=Ira Fist [2]|effect=
| |
| − | Increases Lightning Ride damage by 15%.<br>
| |
| − | Atk + 12 per 3 refine rate.<br>
| |
| − | If refine rate is 7 or higher, increases Lion's Howl damage by 15%.<br>
| |
| − | If refine rate is 9 or higher, reduces cooldown of Lion's Howl by 2 seconds.<br>
| |
| − | If refine rate is 11 or higher, increases Lightning Ride and Lion's Howl damage by additional 10%.<br>
| |
| − | Class: Knuckle<br>
| |
| − | Attack: 200<br>
| |
| − | Weight: 80<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 150<br>
| |
| − | Usable Jobs: Sura<br>
| |
| − | |howto=Dropped by Monster<br> Broken Cleaning Robot<br> Broken Beta.<br> }}
| |
| − | {{EpisodeGear|id2=570005|name2=Pigritia Wave [2]|effect= | |
| − | Matk + 210.<br>
| |
| − | Increases Metallic Sound and Reverberation damage by 10%.<br>
| |
| − | Matk + 8 per 3 refine rate.<br>
| |
| − | If refine rate is 7 or higher, reduces variable casting time by 10%.<br>
| |
| − | If refine rate is 9 or higher, increases Metallic Sound and Reverberation damage by additional 15%.<br>
| |
| − | If refine rate is 11 or higher, reduces cooldown of Metallic Sound by 2 seconds, reduces SP consumption of Reverberation by 20%.<br>
| |
| − | Class: Musical Instrument<br>
| |
| − | Attack: 150<br>
| |
| − | Weight: 70<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 150<br>
| |
| − | Usable Jobs: Minstrel<br>
| |
| − | |howto=Dropped by Monster<br> Sharp Magic.<br> }}
| |
| − | {{EpisodeGear|id2=580005|name2=Pigritia Spark [2]|effect=
| |
| − | Matk + 210.<br>
| |
| − | Increases Metallic Sound and Reverberation damage by 10%.<br>
| |
| − | Matk + 8 per 3 refine rate.<br>
| |
| − | If refine rate is 7 or higher, reduces variable casting time by 10%.<br>
| |
| − | If refine rate is 9 or higher, increases Metallic Sound and Reverberation damage by additional 15%.<br>
| |
| − | If refine rate is 11 or higher, reduces cooldown of Metallic Sound by 2 seconds, reduces SP consumption of Reverberation by 20%.<br>
| |
| − | Class: Whip<br>
| |
| − | Attack: 150<br>
| |
| − | Weight: 70<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 150<br>
| |
| − | Usable Jobs: Wanderer<br>
| |
| − | |howto=Dropped by Monster<br> Broken Beta.<br> }}
| |
| − | {{EpisodeGear|id2=590006|name2=Envy Blunt [2]|effect=
| |
| − | Can't be destroyed.<br>
| |
| − | Matk + 210.<br>
| |
| − | Increases Duple Light damage by 15%.<br>
| |
| − | Matk + 12 per 3 refine rate.<br>
| |
| − | If refine rate is 7 or higher, increases Duple Light damage by additional 20%.<br>
| |
| − | If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).<br>
| |
| − | If refine rate is 11 or higher, increases Duple Light damage by additional 35%, reduces fixed casting time of Duple Light by 0.5 seconds.<br>
| |
| − | Class: Mace<br>
| |
| − | Attack: 180<br>
| |
| − | Weight: 150<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 150<br>
| |
| − | Usable Jobs: Archbishop<br>
| |
| − | |howto=Dropped by Monster<br> Magic-poisoned Sanare.<br> }}
| |
| − | {{EpisodeGear|id2=600008|name2=Hypocrisy Edge [2]|effect=
| |
| − | Can't be destroyed.<br>
| |
| − | Increases Wind Cutter damage by 10%.<br>
| |
| − | Atk + 12 per 3 refine rate.<br>
| |
| − | If refine rate is 7 or higher, increases Wind Cutter damage by additional 10%.<br>
| |
| − | If refine rate is 9 or higher, reduces delay after skill by 10%.<br>
| |
| − | If refine rate is 11 or higher, increases Wind Cutter damage by additional 15%.<br>
| |
| − | Class: Two-handed Sword<br>
| |
| − | Attack: 280<br>
| |
| − | Weight: 300<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 150<br>
| |
| − | Usable Jobs: Rune Knight<br>
| |
| − | |howto=Dropped by Monster<br> Heart Hunter Skirmisher.<br> }}
| |
| − | {{EpisodeGear|id2=610006|name2=Avaritia Metal [2]|effect=
| |
| − | Increases Rolling Cutter damage by 10%.<br>
| |
| − | Atk + 12 per 3 refine rate.<br>
| |
| − | If refine rate is 7 or higher, increases Cross Ripper Slasher damage by 15%.<br>
| |
| − | If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).<br>
| |
| − | If refine rate is 11 or higher, increases Rolling Cutter and Cross Ripper Slasher damage by additional 15%.<br>
| |
| − | Class: Katar<br>
| |
| − | Attack: 220<br>
| |
| − | Weight: 180<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 150<br>
| |
| − | Usable Jobs: Guillotine Cross<br>
| |
| − | |howto=Dropped by Monster<br> Sewage Cramp<br> Heart Hunter Skirmisher.<br> }}
| |
| − | {{EpisodeGear|id2=630003|name2=Luxuria Pierce [2]|effect=
| |
| − | Increases Hundred Spear damage by 10%.<br>
| |
| − | Atk + 12 per 3 refine rate.<br>
| |
| − | If refine rate is 7 or higher, increases Hundred Spear damage by additional 15%.<br>
| |
| − | If refine rate is 9 or higher, reduces cooldown of Hundred Spear by 1.5 seconds.<br>
| |
| − | If refine rate is 11 or higher, increases Hundred Spear damage by additional 20%.<br>
| |
| − | Class: Two-handed Spear<br>
| |
| − | Attack: 250<br>
| |
| − | Weight: 330<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 150<br>
| |
| − | Usable Jobs: Rune Knight<br>
| |
| − | |howto=Dropped by Monster<br> Red Pitaya.<br> }}
| |
| − | {{EpisodeGear|id2=640005|name2=Pride Stone [2]|effect=
| |
| − | Can't be destroyed.<br>
| |
| − | Matk + 320.<br>
| |
| − | Increases neutral and water property magical damage by 15%.<br>
| |
| − | Matk + 6 and reduces variable casting time by 3% per 3 refine rate.<br>
| |
| − | If refine rate is 7 or higher, increases Comet and Jack Frost damage by 10%.<br>
| |
| − | If refine rate is 9 or higher, reduces cooldown of Comet by 10 seconds and reduces cooldown of Jack Frost by 1.5 seconds.<br>
| |
| − | If refine rate is 11 or higher, increases Comet and Jack Frost damage by additional 20%.<br>
| |
| − | Class: Two-handed Staff<br>
| |
| − | Attack: 180<br>
| |
| − | Weight: 150<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 150<br>
| |
| − | Usable Jobs: Warlock<br>
| |
| − | |howto=Dropped by Monster<br> Magic-poisoned Sanare<br> Unleashed Magic.<br> }}
| |
| − | {{EpisodeGear|id2=650003|name2=Wrath Wheel [2]|effect=
| |
| − | Can't be destroyed.<br>
| |
| − | Increases Swirling Petal damage by 15%.<br>
| |
| − | Atk + 6 and reduces variable casting time by 2% per 3 refine rate.<br>
| |
| − | If refine rate is 7 or higher, increases Cross Slash damage by 15%.<br>
| |
| − | If refine rate is 9 or higher, reduces cooldown of Swirling Petal by 2 seconds and reduces cooldown of Cross Slash by 1 second.<br>
| |
| − | If refine rate is 11 or higher, increases Swirling Petal and Cross Slash damage by additional 20%.<br>
| |
| − | Class: Huuma Shuriken<br>
| |
| − | Attack: 320<br>
| |
| − | Element : Wind<br>
| |
| − | Weight: 180<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 150<br>
| |
| − | Usable Jobs: Ninja classes<br>
| |
| − | |howto=Dropped by Monster<br> Broken Cleaner Beta.<br> }}
| |
| − | {{EpisodeGear|id2=700007|name2=Superbia String [2]|effect=
| |
| − | Increases Arrow Storm damage by 10%.<br>
| |
| − | Atk + 12 per 3 refine rate.<br>
| |
| − | If refine rate is 7 or higher, increases Arrow Storm damage by additional 10%.<br>
| |
| − | If refine rate is 9 or higher, reduces cooldown of Arrow Storm by 1 second.<br>
| |
| − | If refine rate is 11 or higher, increases Arrow Storm damage by additional 15%.<br>
| |
| − | Class: Bow<br>
| |
| − | Attack: 220<br>
| |
| − | Weight: 140<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 150<br>
| |
| − | Usable Jobs: Ranger<br>
| |
| − | |howto=Dropped by Monster<br> Boiling Marc<br> Broken CLeaning Robot.<br> }}
| |
| − | {{EpisodeGear|id2=700008|name2=Gula Gun [2]|effect=
| |
| − | Increases Triangle Shot damage by 10%.<br>
| |
| − | Atk + 12 per 3 refine rate.<br>
| |
| − | If refine rate is 7 or higher, increases Triangle Shot damage by additional 15%.<br>
| |
| − | If refine rate is 9 or higher, reduces delay after skill by 10%.<br>
| |
| − | If refine rate is 11 or higher, increases Triangle Shot damage by additional 20%.<br>
| |
| − | Class: Bow<br>
| |
| − | Attack: 220<br>
| |
| − | Weight: 120<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 150<br>
| |
| − | Usable Jobs: Shadow Chaser<br>
| |
| − | |howto=Dropped by Monster<br> Broken Warehouse Manager.<br> }}
| |
| − | {{EpisodeGear|id2=700009|name2=Pigritia Rhythm [2]|effect=
| |
| − | Increases Severe Rainstorm damage by 10%.<br>
| |
| − | Atk + 12 per 3 refine rate.<br>
| |
| − | If refine rate is 7 or higher, increases Severe Rainstorm damage by additional 15%.<br>
| |
| − | If refine rate is 9 or higher, reduces cooldown of Severe Rainstorm by 2.5 seconds.<br>
| |
| − | If refine rate is 11 or higher, increases Severe Rainstorm damage by additional 20%.<br>
| |
| − | Class: Bow<br>
| |
| − | Attack: 190<br>
| |
| − | Weight: 100<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 150<br>
| |
| − | Usable Jobs: Minstrel, Wanderer<br>
| |
| − | |howto=Dropped by Monster<br> Broken Cleaner Beta.<br> }}
| |
| − | {{EpisodeGear|id2=810000|name2=Lust Pointer [2]|effect=
| |
| − | Increases Hammer of God damage by 10%.<br>
| |
| − | Atk + 6 and increases attack speed (reduces delay after attack by 10%) per 3 refine rate.<br>
| |
| − | If refine rate is 7 or higher, increases Hammer of God damage by additional 15%.<br>
| |
| − | If refine rate is 9 or higher, reduces cooldown of Hammer of God by 3 seconds.<br>
| |
| − | If refine rate is 11 or higher, reduces cooldown of Hammer of God by additional 4 seconds, increases Hammer of God damage by additional 25% for 10 seconds when using Crimson Marker.<br>
| |
| − | Class: Rifle<br>
| |
| − | Attack: 260<br>
| |
| − | Weight: 130<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 150<br>
| |
| − | Usable Jobs: Gunslinger classes<br>
| |
| − | |howto=Dropped by Monster<br> Elite Bellare.<br> }}
| |
| − | {{EpisodeGear|id2=820000|name2=Lust Shatter [2]|effect=
| |
| − | Increases Slug Shot damage by 10%.<br>
| |
| − | Atk + 6 and increases attack speed (reduces delay after attack by 10%) per 3 refine rate.<br>
| |
| − | If refine rate is 7 or higher, increases Slug Shot damage by additional 15%, increases Shattering Storm damage by 10%.<br>
| |
| − | If refine rate is 9 or higher, reduces cooldown of Slug Shot by 2 seconds, reduces cooldown of Shattering Storm by 1 second.<br>
| |
| − | If refine rate is 11 or higher, increases Slug Shot damage by additional 25%, increases Shattering Storm damage by additional 25% for 10 seconds when using Slug Shot.<br>
| |
| − | Class: Shotgun<br>
| |
| − | Attack: 310<br>
| |
| − | Weight: 160<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 150<br>
| |
| − | Usable Jobs: Gunslinger classes<br>
| |
| − | |howto=Dropped by Monster<br> Elite Bellare.<br> }}
| |
| − | {{EpisodeGear|id2=830001|name2=Lust Crusher [2]|effect=
| |
| − | Increases Fire Rain damage by 10%.<br>
| |
| − | Atk + 6 and increases attack speed (reduces delay after attack by 10%) per 3 refine rate.<br>
| |
| − | If refine rate is 7 or higher, increases Fire Rain damage by additional 15%, increases Round Trip damage by 10%.<br>
| |
| − | If refine rate is 9 or higher, reduces cooldown of Fire Rain by 2 seconds.<br>
| |
| − | If refine rate is 11 or higher, increases Fire Rain damage by additional 25%, increases Round Trip damage by additional 15% for 10 seconds when using Fire Rain.<br>
| |
| − | Class: Gatling Gun<br>
| |
| − | Attack: 230<br>
| |
| − | Weight: 200<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 150<br>
| |
| − | Usable Jobs: Gunslinger classes<br>
| |
| − | |howto=Dropped by Monster<br> Yellow Pitaya.<br> }}
| |
| − | {{EpisodeGear|id2=840000|name2=Lust Boom [2]|effect=
| |
| − | Increases Howling Mine damage by 10%.<br>
| |
| − | Atk + 6 and increases attack speed (reduces delay after attack by 10%) per 3 refine rate.<br>
| |
| − | If refine rate is 7 or higher, increases Howling Mine damage by additional 10%, increases Dragon Tail damage by 10%.<br>
| |
| − | If refine rate is 9 or higher, reduces cooldown of Howling Mine and Dragon Tail by 1 second.<br>
| |
| − | If refine rate is 11 or higher, increases Howling Mine damage by additional 25%, increases Dragon Tail damage by additional 25% for 10 seconds when using Crimson Marker.<br>
| |
| − | Class: Grenade Launcher<br>
| |
| − | Attack: 330<br>
| |
| − | Weight: 240<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 150<br>
| |
| − | Usable Jobs: Gunslinger classes<br>
| |
| − | |howto=Dropped by Monster<br> Boiling Piranha.<br> }}
| |
| − | |}
| |
| − | ==== Sin Weapon Enchants ====
| |
| − | There are a total of 6 different Enchanting Items, list can be found here. [[Lapine_Enchanting#Sin_Weapons]]<br>
| |
| − | <br><br>
| |
| | | | |
| − | = 17th Anniversary = | + | == Episode 17 == |
| − | == Odin Equipment [ Odin's Past ] == | |
| − | {| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%"
| |
| − | ! style="background-color:#B6D4D9; width: 15%" | Image
| |
| − | ! style="background-color:#B6D4D9;" | Name
| |
| − | ! style="background-color:#B6D4D9;" | Effect
| |
| − | ! style="background-color:#B6D4D9;" | How to obtain
| |
| − | |-
| |
| − | {{EpisodeGear|id2=15397|name2=Str Soutane [1]|effect=
| |
| − | MaxHP + 10%, MaxSP + 10%.<br>
| |
| − | Increases attack speed (reduces delay after attack by 10%)<br>
| |
| − | Atk + 3% per 2 refine rate.<br>
| |
| − | Str + 5 per 3 refine rate.<br>
| |
| − | Increases physical damage against angel and demon race monsters by 8% per 4 refine rate.
| |
| − | ------------------------<br>
| |
| − | When equipped with Clergy's Boots and Clergy's Manteau,<br>
| |
| − | Str + 8, Def + 30, Mdef + 15.<br>
| |
| − | Reduces damage taken from angel and demon race monsters by 15%.
| |
| − | ------------------------<br>
| |
| − | If the sum of refine of set is 27 or higher,<br>
| |
| − | Atk + 10%, reduces delay after skill by 20%, reduces fixed casting time by 20%.<br>
| |
| − | ------------------------<br>
| |
| − | Class: Armor<br>
| |
| − | Defense: 100<br>
| |
| − | Weight: 80<br>
| |
| − | Required Level: 170<br>
| |
| − | Usable Jobs: All<br>
| |
| − | |howto=Randomly obtained from Odin Relic Box.<br> Dropped from monsters in odin_past<br> }}
| |
| − | {{EpisodeGear|id2=15398|name2=Agi Soutane [1]|effect=
| |
| − | MaxHP + 10%, MaxSP + 10%.<br>
| |
| − | Increases attack speed (reduces delay after attack by 10%)<br>
| |
| − | Increases long ranged physical damage by 3% per 2 refine rate.<br>
| |
| − | Agi + 5 per 3 refine rate.<br>
| |
| − | Increases physical damage against angel and demon race monsters by 8% per 4 refine rate.
| |
| − | ------------------------<br>
| |
| − | When equipped with Clergy's Boots and Clergy's Manteau,<br>
| |
| − | Agi + 8, Def + 30, Mdef + 15.<br>
| |
| − | Reduces damage taken from angel and demon race monsters by 15%.
| |
| − | ------------------------<br>
| |
| − | If the sum of refine of set is 27 or higher,<br>
| |
| − | Increases long ranged physical damage by 10%, reduces delay after skill by 20%, reduces fixed casting time by 20%.<br>
| |
| − | ------------------------<br>
| |
| − | Class: Armor<br>
| |
| − | Defense: 100<br>
| |
| − | Weight: 80<br>
| |
| − | Required Level: 170<br>
| |
| − | Usable Jobs: All<br>
| |
| − | |howto=Randomly obtained from Odin Relic Box.<br> Dropped from monsters in odin_past<br> }}
| |
| − | {{EpisodeGear|id2=15399|name2=Vit Soutane [1]|effect=
| |
| − | MaxHP + 15%, MaxSP + 5%.<br>
| |
| − | Increases attack speed (reduces delay after attack by 7%)<br>
| |
| − | Reduces variable casting time by 7%.<br>
| |
| − | MaxHP + 2% per 2 refine rate.<br>
| |
| − | Vit + 5 per 3 refine rate.<br>
| |
| − | Increases physical and magical damage against angel and demon race monsters by 10% per 4 refine rate.
| |
| − | ------------------------<br>
| |
| − | When equipped with Clergy's Boots and Clergy's Manteau,<br>
| |
| − | Vit + 8, Def + 50, Mdef + 20.<br>
| |
| − | Reduces damage taken from angel and demon race monsters by 20%.
| |
| − | ------------------------<br>
| |
| − | If the sum of refine of set is 27 or higher,<br>
| |
| − | Atk + 4%, Matk + 4%, reduces delay after skill by 20%, reduces fixed casting time by 20%.<br>
| |
| − | ------------------------<br>
| |
| − | Class: Armor<br>
| |
| − | Defense: 100<br>
| |
| − | Weight: 80<br>
| |
| − | Required Level: 170<br>
| |
| − | Usable Jobs: All<br>
| |
| − | |howto=Randomly obtained from Odin Relic Box.<br> Dropped from monsters in odin_past<br> }}
| |
| − | {{EpisodeGear|id2=15400|name2=Dex Soutane [1]|effect=
| |
| − | MaxHP + 10%, MaxSP + 10%.<br>
| |
| − | Increases attack speed (reduces delay after attack by 10%)<br>
| |
| − | Reduces variable casting time by 10%.<br>
| |
| − | Atk + 1% and Matk + 1% per 2 refine rate.<br>
| |
| − | Dex + 5 per 3 refine rate.<br>
| |
| − | Increases physical and magical damage against angel and demon race monsters by 6% per 4 refine rate.
| |
| − | ------------------------<br>
| |
| − | When equipped with Clergy's Boots and Clergy's Manteau,<br>
| |
| − | Dex + 8, Def + 30, Mdef + 15.<br>
| |
| − | Reduces damage taken from angel and demon race monsters by 15%.
| |
| − | ------------------------<br>
| |
| − | If the sum of refine of set is 27 or higher,<br>
| |
| − | Atk + 7%, Matk + 7%, reduces delay after skill by 20%, reduces fixed casting time by 20%.<br>
| |
| − | ------------------------<br>
| |
| − | Class: Armor<br>
| |
| − | Defense: 100<br>
| |
| − | Weight: 80<br>
| |
| − | Required Level: 170<br>
| |
| − | Usable Jobs: All<br>
| |
| − | |howto=Randomly obtained from Odin Relic Box.<br> Dropped from monsters in odin_past<br> }}
| |
| − | {{EpisodeGear|id2=15401|name2=Int Soutane [1]|effect=
| |
| − | MaxHP + 5%, MaxSP + 15%.<br>
| |
| − | Reduces variable casting time by 10%.<br>
| |
| − | Matk + 3% per 2 refine rate.<br>
| |
| − | Int + 5 per 3 refine rate.<br>
| |
| − | Increases magical damage against angel and demon race monsters by 6% per 4 refine rate.
| |
| − | ------------------------<br>
| |
| − | When equipped with Clergy's Boots and Clergy's Manteau,<br>
| |
| − | Int + 8, Def + 30, Mdef + 15.<br>
| |
| − | Reduces damage taken from angel and demon race monsters by 15%.
| |
| − | ------------------------<br>
| |
| − | If the sum of refine of set is 27 or higher,<br>
| |
| − | Matk + 10%, reduces delay after skill by 20%, reduces fixed casting time by 20%.<br>
| |
| − | ------------------------<br>
| |
| − | Class: Armor<br>
| |
| − | Defense: 100<br>
| |
| − | Weight: 80<br>
| |
| − | Required Level: 170<br>
| |
| − | Usable Jobs: All<br>
| |
| − | |howto=Randomly obtained from Odin Relic Box.<br> Dropped from monsters in odin_past<br> }}
| |
| − | {{EpisodeGear|id2=15402|name2=Luk Soutane [1]|effect=
| |
| − | MaxHP + 10%, MaxSP + 10%.<br>
| |
| − | Increases attack speed (reduces delay after attack by 10%)<br>
| |
| − | Cri + 3 and increases critical damage by 4% per 2 refine rate.<br>
| |
| − | Luk + 5 per 3 refine rate.<br>
| |
| − | Increases physical damage against angel and demon race monsters by 8% per 4 refine rate.
| |
| − | ------------------------<br>
| |
| − | When equipped with Clergy's Boots and Clergy's Manteau,<br>
| |
| − | Luk + 8, Def + 30, Mdef + 15.<br>
| |
| − | Reduces damage taken from angel and demon race monsters by 15%.
| |
| − | ------------------------<br>
| |
| − | If the sum of refine of set is 27 or higher,<br>
| |
| − | Atk + 10%, reduces delay after skill by 20%, reduces fixed casting time by 20%.<br>
| |
| − | ------------------------<br>
| |
| − | Class: Armor<br>
| |
| − | Defense: 100<br>
| |
| − | Weight: 80<br>
| |
| − | Required Level: 170<br>
| |
| − | Usable Jobs: All<br>
| |
| − | |howto=Randomly obtained from Odin Relic Box.<br> Dropped from monsters in odin_past<br> }}
| |
| − | {{EpisodeGear|id2=20947|name2=Clergy's Manteau [1]|effect=
| |
| − | MaxSP + 5%, Mdef + 10.<br>
| |
| − | Reduces variable casting time by 10%.<br>
| |
| − | Increases magical damage against angel and demon race monsters by 1% per 2 refine rate.<br>
| |
| − | Reduces damage taken from angel and demon race monsters by 1% per 3 refine rate.<br>
| |
| − | ------------------------<br>
| |
| − | If refine rate is 7 or higher, reduces variable casting time by additional 10%.<br>
| |
| − | ------------------------<br>
| |
| − | Class: Garment<br>
| |
| − | Defense: 40<br>
| |
| − | Weight: 45<br>
| |
| − | Required Level: 170<br>
| |
| − | Usable Jobs: All<br>
| |
| − | |howto=Randomly obtained from Odin Relic Box.<br> Dropped from monsters in odin_past<br> }}
| |
| − | {{EpisodeGear|id2=22209|name2=Clergy's Boots [1]|effect=
| |
| − | MaxHP + 5%, Def + 30.<br>
| |
| − | Increases attack speed (reduces delay after attack by 10%)<br>
| |
| − | Increases physical damage against angel and demon race monsters by 1% per 2 refine rate.<br>
| |
| − | Reduces damage taken from angel and demon race monsters by 1% per 3 refine rate.<br>
| |
| − | ------------------------<br>
| |
| − | If refine rate is 7 or higher, increases attack speed (reduces delay after attack by additional 10%)<br>
| |
| − | ------------------------<br>
| |
| − | Class: Shoes<br>
| |
| − | Defense: 35<br>
| |
| − | Weight: 40<br>
| |
| − | Required Level: 170<br>
| |
| − | Usable Jobs: All<br>
| |
| − | |howto=Randomly obtained from Odin Relic Box.<br> Dropped from monsters in odin_past<br> }}
| |
| − | |}
| |
| − | <br><br>
| |
| − | == Einbech Equipment [ Ein Dun 03 ] ==
| |
| − | === Weapons ===
| |
| − | {| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%"
| |
| − | ! style="background-color:#B6D4D9; width: 15%" | Image
| |
| − | ! style="background-color:#B6D4D9;" | Name
| |
| − | ! style="background-color:#B6D4D9;" | Effect
| |
| − | ! style="background-color:#B6D4D9;" | How to obtain
| |
| − | |-
| |
| − | {{EpisodeGear|id2=1867|name2=Safety Knuckle [2]|effect=
| |
| − | Atk + 10%.<br>
| |
| − | Increases Knuckle Arrow damage by 10%.<br>
| |
| − | --------------------<br>
| |
| − | If refine rate is 7 or higher, Atk + 40, increases attack speed (reduces delay after attack by 15%)<br>
| |
| − | --------------------<br>
| |
| − | If refine rate is 9 or higher, increases Knuckle Arrow damage by additional 15%, has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage.<br>
| |
| − | --------------------<br>
| |
| − | If refine rate is 11 or higher, reduces delay after skill by 20%.<br>
| |
| − | --------------------<br>
| |
| − | Class: Knuckle<br>
| |
| − | Attack: 210<br>
| |
| − | Weight: 180<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 170<br>
| |
| − | Usable Jobs: Sura<br>
| |
| − | |howto=@go exchanger<br> NPC: Elmen<br> How To: Random Weapon obtained from Einbech Weapon Box which is exchanged for 50 Dynite.<br> }}
| |
| − | {{EpisodeGear|id2=2058|name2=Detecting Staff [2]|effect=
| |
| − | Matk + 330, can't be destroyed.<br>
| |
| − | Matk + 10%.<br>
| |
| − | If refine rate is 7 or higher, Matk + 60, reduces variable casting time by 10%.<br>
| |
| − | If refine rate is 9 or higher, increases fire property magical damage by 15%, has a chance to gain bonus magical damage against all size enemies by 20% for 10 seconds when dealing magical damage.<br>
| |
| − | If refine rate is 11 or higher, reduces delay after skill by 20%.<br>
| |
| − | Class: Two-handed Staff<br>
| |
| − | Attack: 180<br>
| |
| − | Weight: 200<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 170<br>
| |
| − | Usable Jobs: Warlock<br>
| |
| − | |howto=@go exchanger<br> NPC: Elmen<br> How To: Random Weapon obtained from Einbech Weapon Box which is exchanged for 50 Dynite.<br> }}
| |
| − | {{EpisodeGear|id2=13346|name2=Grinder Huuma Shuriken [2]|effect=
| |
| − | Atk + 15%, can't be destroyed.<br>
| |
| − | Increases Swirling Petal damage by 15%.<br>
| |
| − | --------------------<br>
| |
| − | If refine rate is 7 or higher, Atk + 60, reduces variable casting time by 15%.<br>
| |
| − | --------------------<br>
| |
| − | If refine rate is 9 or higher, increases Swirling Petal damage by additional 20%, has a chance to gain bonus physical damage against all size enemies by 20% for 10 seconds when dealing physical damage.<br>
| |
| − | --------------------<br>
| |
| − | If refine rate is 11 or higher, reduces cooldown of Swirling Petal by 1 second, reduces delay after skill by 20%.<br>
| |
| − | --------------------<br>
| |
| − | Class: Huuma Shuriken<br>
| |
| − | Attack: 280<br>
| |
| − | Weight: 180<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 170<br>
| |
| − | Usable Jobs: Ninja classes<br>
| |
| − | |howto=@go exchanger<br> NPC: Elmen<br> How To: Random Weapon obtained from Einbech Weapon Box which is exchanged for 50 Dynite.<br> }}
| |
| − | {{EpisodeGear|id2=16099|name2=Rubber Hammer [2]|effect=
| |
| − | Matk + 180, can't be destroyed.<br>
| |
| − | Matk + 7%.<br>
| |
| − | Increases heal effectiveness by 5%, increases Adoramus damage by 10%.<br>
| |
| − | --------------------<br>
| |
| − | If refine rate is 7 or higher, icnreases holy property magical damage by 7%, reduces variable casting time by 10%.<br>
| |
| − | --------------------<br>
| |
| − | If refine rate is 9 or higher, increases Adoramus damage by additional 15%, has a chance to gain bonus magical damage against all size enemies by 15% for 5 seconds when dealing magical damage.<br>
| |
| − | --------------------<br>
| |
| − | If refine rate is 11 or higher, reduces delay after skill by 20%.<br>
| |
| − | --------------------<br>
| |
| − | Class: Mace<br>
| |
| − | Attack: 160<br>
| |
| − | Weight: 190<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 170<br>
| |
| − | Usable Jobs: Archbishop<br>
| |
| − | |howto=@go exchanger<br> NPC: Elmen<br> How To: Random Weapon obtained from Einbech Weapon Box which is exchanged for 50 Dynite.<br> }}
| |
| − | {{EpisodeGear|id2=18190|name2=Bolt Shooter [2]|effect=
| |
| − | Atk + 10%.<br>
| |
| − | Increases Aimed Bolt damage by 10%.<br>
| |
| − | --------------------<br>
| |
| − | If refine rate is 7 or higher, Atk + 60, reduces variable casting time by 10%.<br>
| |
| − | --------------------<br>
| |
| − | If refine rate is 9 or higher, increases Aimed Bolt damage by additional 15%, has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage.<br>
| |
| − | --------------------<br>
| |
| − | If refine rate is 11 or higher, reduces delay after skill by 20%.<br>
| |
| − | --------------------<br>
| |
| − | Class: Bow<br>
| |
| − | Attack: 210<br>
| |
| − | Weight: 170<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 170<br>
| |
| − | Usable Jobs: Ranger<br>
| |
| − | |howto=@go exchanger<br> NPC: Elmen<br> How To: Random Weapon obtained from Einbech Weapon Box which is exchanged for 50 Dynite.<br> }}
| |
| − | {{EpisodeGear|id2=21054|name2=Claw Sword [2]|effect=
| |
| − | Atk + 15%, Cri + 5.<br>
| |
| − | --------------------<br>
| |
| − | If refine rate is 7 or higher, increases critical damage by 25%, increases attack speed (reduces delay after attack by 10%)<br>
| |
| − | --------------------<br>
| |
| − | If refine rate is 9 or higher, has a chance to gain bonus physical damage against all size enemies by 20% for 5 seconds when dealing physical damage.<br>
| |
| − | --------------------<br>
| |
| − | If refine rate is 11 or higher, Cri + 7, reduces delay after skill by 20%.<br>
| |
| − | --------------------<br>
| |
| − | Class: Two-handed Sword<br>
| |
| − | Attack: 300<br>
| |
| − | Weight: 350<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 170<br>
| |
| − | Usable Jobs: Rune Knight<br>
| |
| − | |howto=@go exchanger<br> NPC: Elmen<br> How To: Random Weapon obtained from Einbech Weapon Box which is exchanged for 50 Dynite.<br> }}
| |
| − | {{EpisodeGear|id2=26162|name2=Welding Wand [2]|effect=
| |
| − | Matk + 200, can't be destroyed.<br>
| |
| − | Increases neutral, water and fire property magical damage by 7%.<br>
| |
| − | --------------------<br>
| |
| − | If refine rate is 7 or higher, Matk + 70, reduces variable casting time by 10%.<br>
| |
| − | --------------------<br>
| |
| − | If refine rate is 9 or higher, increases neutral, water and fire property magical damage by additional 8%, has a chance to gain bonus magical damage against all size enemies by 15% for 10 seconds when dealing magical damage.<br>
| |
| − | --------------------<br>
| |
| − | If refine rate is 11 or higher, reduces delay after skill by 20%.<br>
| |
| − | --------------------<br>
| |
| − | Class: Staff<br>
| |
| − | Attack: 160<br>
| |
| − | Weight: 120<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 170<br>
| |
| − | Usable Jobs: Mage classes, Soul Linker classes<br>
| |
| − | |howto=@go exchanger<br> NPC: Elmen<br> How To: Random Weapon obtained from Einbech Weapon Box which is exchanged for 50 Dynite.<br> }}
| |
| − | {{EpisodeGear|id2=26215|name2=Safety Whip [2]|effect=
| |
| − | Increases long ranged physical damage by 10%.<br>
| |
| − | Increases Severe Rainstorm damage by 10%.<br>
| |
| − | If refine rate is 7 or higher, Atk + 40, reduces variable casting time by 10%.<br>
| |
| − | If refine rate is 9 or higher, increases Severe Rainstorm damage by additional 15%, has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage.<br>
| |
| − | If refine rate is 11 or higher, reduces cooldown of Severe Rainstorm by 2 seconds, reduces delay after skill by 20%.<br>
| |
| − | Class: Whip<br>
| |
| − | Attack: 200<br>
| |
| − | Weight: 140<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 170<br>
| |
| − | Usable Jobs: Wanderer<br>
| |
| − | |howto=@go exchanger<br> NPC: Elmen<br> How To: Random Weapon obtained from Einbech Weapon Box which is exchanged for 50 Dynite.<br> }}
| |
| − | {{EpisodeGear|id2=28045|name2=Bolt Crusher [2]|effect=
| |
| − | Atk + 10%.<br>
| |
| − | Increases Rolling Cutter damage by 10%.<br>
| |
| − | --------------------<br>
| |
| − | If refine rate is 7 or higher, Atk + 60, increases attack speed (reduces delay after attack by 10%)<br>
| |
| − | --------------------<br>
| |
| − | If refine rate is 9 or higher, increases Rolling Cutter damage by additional 15%, has a chance to gain bonus physical damage against all size enemies by 20% for 10 seconds when dealing physical damage.<br>
| |
| − | --------------------<br>
| |
| − | If refine rate is 11 or higher, reduces delay after skill by 20%.<br>
| |
| − | --------------------<br>
| |
| − | Class: Katar<br>
| |
| − | Attack: 300<br>
| |
| − | Weight: 200<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 170<br>
| |
| − | Usable Jobs: Guillotine Cross<br>
| |
| − | |howto=@go exchanger<br> NPC: Elmen<br> How To: Random Weapon obtained from Einbech Weapon Box which is exchanged for 50 Dynite.<br> }}
| |
| − | {{EpisodeGear|id2=28140|name2=Saw Axe [2]|effect=
| |
| − | Atk + 10%, can't be destroyed.<br>
| |
| − | Increases Arm Cannon damage by 10%.<br>
| |
| − | --------------------<br>
| |
| − | If refine rate is 7 or higher, Atk + 60, reduces variable casting time by 10%.<br>
| |
| − | --------------------<br>
| |
| − | If refine rate is 9 or higher, increases long ranged physical damage by 10%, has a chance to gain bonus physical damage against all size enemies by 15% for 5 seconds when dealing physical damage.<br>
| |
| − | --------------------<br>
| |
| − | If refine rate is 11 or higher, reduces delay after skill by 20%.<br>
| |
| − | --------------------<br>
| |
| − | Class: Two-handed Axe<br>
| |
| − | Attack: 350<br>
| |
| − | Weight: 500<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 170<br>
| |
| − | Usable Jobs: Mechanic<br>
| |
| − | |howto=@go exchanger<br> NPC: Elmen<br> How To: Random Weapon obtained from Einbech Weapon Box which is exchanged for 50 Dynite.<br> }}
| |
| − | {{EpisodeGear|id2=28635|name2=Safety Manual [2]|effect=
| |
| − | Atk + 10%, Cri + 3.<br>
| |
| − | --------------------<br>
| |
| − | If refine rate is 7 or higher, Atk + 40, increases attack speed (reduces delay after attack by 10%)<br>
| |
| − | --------------------<br>
| |
| − | If refine rate is 9 or higher, increases critical damage by 15%, has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage.<br>
| |
| − | --------------------<br>
| |
| − | If refine rate is 11 or higher, reduces delay after skill by 20%.<br>
| |
| − | --------------------<br>
| |
| − | Class: Book<br>
| |
| − | Attack: 200<br>
| |
| − | Weight: 70<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 170<br>
| |
| − | Usable Jobs: Star Emperor<br>
| |
| − | |howto=@go exchanger<br> NPC: Elmen<br> How To: Random Weapon obtained from Einbech Weapon Box which is exchanged for 50 Dynite.<br> }}
| |
| − | {{EpisodeGear|id2=28771|name2=Metal Detector Mk47 [2]|effect=
| |
| − | Atk + 10%.<br>
| |
| − | Increases Cross Impact damage by 10%.<br>
| |
| − | --------------------<br>
| |
| − | If refine rate is 7 or higher, Atk + 40, increases attack speed (reduces delay after attack by 10%)<br>
| |
| − | --------------------<br>
| |
| − | If refine rate is 9 or higher, increases Cross Impact damage by additional 15%, has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage.<br>
| |
| − | --------------------<br>
| |
| − | If refine rate is 11 or higher, reduces delay after skill by 20%.<br>
| |
| − | --------------------<br>
| |
| − | Class: Dagger<br>
| |
| − | Attack: 200<br>
| |
| − | Weight: 100<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 170<br>
| |
| − | Usable Jobs: Guillotine Cross<br>
| |
| − | |howto=@go exchanger<br> NPC: Elmen<br> How To: Random Weapon obtained from Einbech Weapon Box which is exchanged for 50 Dynite.<br> }}
| |
| − | {{EpisodeGear|id2=28772|name2=Jewel Detector Mk47 [2]|effect=
| |
| − | Matk + 180.<br>
| |
| − | Matk + 10%.<br>
| |
| − | Increases fire and neutral property magical damage by 7%.<br>
| |
| − | --------------------<br>
| |
| − | If refine rate is 7 or higher, Matk + 40, increases attack speed (reduces delay after attack by 10%)<br>
| |
| − | --------------------<br>
| |
| − | If refine rate is 9 or higher, increases fire and neutral property magical damage by additional 8%, has a chance to gain bonus magical damage against all size enemies by 15% for 10 seconds when dealing physical damage.<br>
| |
| − | --------------------<br>
| |
| − | If refine rate is 11 or higher, reduces delay after skill by 20%.<br>
| |
| − | --------------------<br>
| |
| − | Class: Dagger<br>
| |
| − | Attack: 190<br>
| |
| − | Weight: 100<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 170<br>
| |
| − | Usable Jobs: Shadow Chaser<br>
| |
| − | |howto=@go exchanger<br> NPC: Elmen<br> How To: Random Weapon obtained from Einbech Weapon Box which is exchanged for 50 Dynite.<br> }}
| |
| − | {{EpisodeGear|id2=32026|name2=Blocking Spear [2]|effect=
| |
| − | Atk + 10%.<br>
| |
| − | Increases Vanishing Point damage by 10%.<br>
| |
| − | --------------------<br>
| |
| − | If refine rate is 7 or higher, Atk + 40, increases attack speed (reduces delay after attack by 10%)<br>
| |
| − | --------------------<br>
| |
| − | If refine rate is 9 or higher, increases Vanishing Point damage by additional 15%, has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage.<br>
| |
| − | --------------------<br>
| |
| − | If refine rate is 11 or higher, reduces delay after skill by 20%.<br>
| |
| − | --------------------<br>
| |
| − | Class: Spear<br>
| |
| − | Attack: 210<br>
| |
| − | Weight: 300<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 170<br>
| |
| − | Usable Jobs: Royal Guard<br>
| |
| − | |howto=@go exchanger<br> NPC: Elmen<br> How To: Random Weapon obtained from Einbech Weapon Box which is exchanged for 50 Dynite.<br> }}
| |
| − | {{EpisodeGear|id2=32110|name2=Safety Lute [2]|effect=
| |
| − | Increases long ranged physical damage by 10%.<br>
| |
| − | Increases Severe Rainstorm damage by 10%.<br>
| |
| − | --------------------<br>
| |
| − | If refine rate is 7 or higher, Atk + 40, reduces variable casting time by 10%.<br>
| |
| − | --------------------<br>
| |
| − | If refine rate is 9 or higher, increases Severe Rainstorm damage by additional 15%, has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage.<br>
| |
| − | --------------------<br>
| |
| − | If refine rate is 11 or higher, reduces cooldown of Severe Rainstorm by 2 seconds, reduces delay after skill by 20%.<br>
| |
| − | --------------------<br>
| |
| − | Class: Musical Instrument<br>
| |
| − | Attack: 200<br>
| |
| − | Weight: 140<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 170<br>
| |
| − | Usable Jobs: Minstrel<br>
| |
| − | |howto=@go exchanger<br> NPC: Elmen<br> How To: Random Weapon obtained from Einbech Weapon Box which is exchanged for 50 Dynite.<br> }}
| |
| − | {{EpisodeGear|id2=32303|name2=Bolt Revolver [2]|effect=
| |
| − | Increases long ranged physical damage by 15%.<br>
| |
| − | Increases Fire Dance damage by 15%.<br>
| |
| − | --------------------<br>
| |
| − | If refine rate is 7 or higher, Atk + 60, increases attack speed (reduces delay after attack by 10%)<br>
| |
| − | --------------------<br>
| |
| − | If refine rate is 9 or higher, increases Fire Dance damage by additional 20%, has a chance to gain bonus physical damage against all size enemies by 20% for 10 seconds when dealing physical damage.<br>
| |
| − | --------------------<br>
| |
| − | If refine rate is 11 or higher, reduces delay after skill by 20%.<br>
| |
| − | --------------------<br>
| |
| − | Class: Pistol<br>
| |
| − | Attack: 200<br>
| |
| − | Weight: 180<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 170<br>
| |
| − | Usable Jobs: Rebellion<br>
| |
| − | |howto=@go exchanger<br> NPC: Elmen<br> How To: Random Weapon obtained from Einbech Weapon Box which is exchanged for 50 Dynite.<br> }}
| |
| − | {{EpisodeGear|id2=32352|name2=Safety Saber [2]|effect=
| |
| − | Atk + 10%.<br>
| |
| − | Increases Cart Cannon damage by 10%.<br>
| |
| − | --------------------<br>
| |
| − | If refine rate is 7 or higher, Atk + 40, reduces variable casting time by 10%.<br>
| |
| − | --------------------<br>
| |
| − | If refine rate is 9 or higher, increases Cart Cannon damage by additional 15%, increases long ranged physical damage by 7%.<br>
| |
| − | --------------------<br>
| |
| − | If refine rate is 11 or higher, reduces delay after skill by 20%.<br>
| |
| − | --------------------<br>
| |
| − | Class: Sword<br>
| |
| − | Attack: 200<br>
| |
| − | Weight: 250<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 170<br>
| |
| − | Usable Jobs: Genetic<br>
| |
| − | |howto=@go exchanger<br> NPC: Elmen<br> How To: Random Weapon obtained from Einbech Weapon Box which is exchanged for 50 Dynite.<br> }}
| |
| − | {{EpisodeGear|id2=550006|name2=Safety Foxtail [2]|effect=
| |
| − | Matk + 350, can't be destroyed.<br>
| |
| − | Atk + 7%, Matk + 7%.<br>
| |
| − | Increases Catnip Meteor and Picky Peck damage by 15%.<br>
| |
| − | --------------------<br>
| |
| − | If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%), reduces variable casting time by 10%.<br>
| |
| − | --------------------<br>
| |
| − | If refine rate is 9 or higher, increases Catnip Meteor and Picky Peck damage by additional 20%, has a chance to gain bonus physical and magical damage against all size enemies by 10% for 10 seconds when dealing physical or magical damage.<br>
| |
| − | --------------------<br>
| |
| − | If refine rate is 11 or higher, reduces delay after skill by 20%.<br>
| |
| − | --------------------<br>
| |
| − | Class: Staff<br>
| |
| − | Attack: 300<br>
| |
| − | Weight: 150<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 170<br>
| |
| − | Usable Jobs: Summoner (Doram)<br>
| |
| − | |howto=@go exchanger<br> NPC: Elmen<br> How To: Random Weapon obtained from Einbech Weapon Box which is exchanged for 50 Dynite.<br> }}
| |
| − | |}
| |
| − | <br><br>
| |
| − | === Einbech Accessories ===
| |
| − | {| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%"
| |
| − | ! style="background-color:#B6D4D9; width: 15%" | Image
| |
| − | ! style="background-color:#B6D4D9;" | Name
| |
| − | ! style="background-color:#B6D4D9;" | Effect
| |
| − | ! style="background-color:#B6D4D9;" | How to obtain
| |
| − | |-
| |
| − | {{EpisodeGear|id2=32248|name2=Safety Pendant R [1]|effect=
| |
| − | All Status + 5, increases attack speed (reduces delay after attack by 5%)<br>
| |
| − | ------------------------<br>
| |
| − | When equipped with Safety Epaulet R,<br>
| |
| − | MaxHP + 10%, increases attack speed (reduces delay after attack by 15%)<br>
| |
| − | ------------------------<br>
| |
| − | When equipped with Safety Epaulet B,<br>
| |
| − | MaxHP + 10%, reduces variable casting time by 15%.<br>
| |
| − | ------------------------<br>
| |
| − | When equipped with Safety Epaulet R or Safety Epaulet B and Einbech weapons, reduces fixed casting time by 0.3 seconds, reduces delay after skill by 7%, reduces damage taken from all size enemies by 3%.<br>
| |
| − | Class: Accessory (Right)<br>
| |
| − | Defense: 10<br>
| |
| − | Weight: 10<br>
| |
| − | Required Level: 170<br>
| |
| − | Usable Jobs: All<br>
| |
| − | |howto=@go exchanger<br> NPC: Elmen<br> Exchanged for 75x Dynite.<br> }}
| |
| − | {{EpisodeGear|id2=32249|name2=Safety Pendant B [1]|effect=
| |
| − | All Status + 5, variable casting time by 5%.<br>
| |
| − | ------------------------<br>
| |
| − | When equipped with Safety Epaulet B,<br>
| |
| − | MaxHP + 10%, reduces variable casting time by additional 15%.<br>
| |
| − | ------------------------<br>
| |
| − | When equipped with Safety Epaulet R,<br>
| |
| − | MaxHP + 10%, increases attack speed (reduces delay after attack by 15%)<br>
| |
| − | ------------------------<br>
| |
| − | When equipped with Safety Epaulet R or Safety Epaulet B and Einbech weapons, reduces fixed casting time by 0.3 seconds, reduces delay after skill by 7%, reduces damage taken from all size enemies by 3%.<br>
| |
| − | Class: Accessory (Right)<br>
| |
| − | Defense: 10<br>
| |
| − | Weight: 10<br>
| |
| − | Required Level: 170<br>
| |
| − | Usable Jobs: All<br>
| |
| − | |howto=@go exchanger<br> NPC: Elmen<br> Exchanged for 75x Dynite.<br> }}
| |
| − | {{EpisodeGear|id2=32250|name2=Safety Epaulet R [1]|effect=
| |
| − | Atk + 5%<br>
| |
| − | Class: Accessory (Left)<br>
| |
| − | Defense: 10<br>
| |
| − | Weight: 10<br>
| |
| − | Required Level: 170<br>
| |
| − | Usable Jobs: All<br>
| |
| − | |howto=@go exchanger<br> NPC: Elmen<br> Exchanged for 75x Dynite.<br> }}
| |
| − | {{EpisodeGear|id2=32251|name2=Safety Epaulet B [1]|effect=
| |
| − | Matk + 5%<br>
| |
| − | Class: Accessory (Left)<br>
| |
| − | Defense: 10<br>
| |
| − | Weight: 10<br>
| |
| − | Required Level: 170<br>
| |
| − | Usable Jobs: All<br>
| |
| − | |howto=@go exchanger<br> NPC: Elmen<br> Exchanged for 75x Dynite.<br> }}
| |
| − | |}
| |
| − | <br><br>
| |
| | | | |
| − | == Dragon Equipment [ Abyss 04 ] == | + | === Episode 17.1 - Appear, Illusion! === |
| − | <br>
| |
| − | {| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%"
| |
| − | ! style="background-color:#B6D4D9; width: 15%" | Image
| |
| − | ! style="background-color:#B6D4D9;" | Name
| |
| − | ! style="background-color:#B6D4D9;" | Effect
| |
| − | ! style="background-color:#B6D4D9; width: 20%" | How to obtain
| |
| − | |-
| |
| − | {{EpisodeGear|id2=15391|name2=Red Dragon Plate [1]|effect=
| |
| − | Str + 12.<br>
| |
| − | MaxHP + 15%, MaxSP + 10%.<br>
| |
| − | Atk + 2% per 2 refine rate.<br>
| |
| − | Increases physical damage against dragon race monsters by 7% per 3 refine rate.<br>
| |
| − | --------------------<br>
| |
| − | If refine rate is 11 or higher, increases physical damage against medium and large size monsters by 10%, reduces fixed casting time by 0.2 seconds.When equipped with Dragon Scale Boots and Dragon Scale Hood,<br>
| |
| − | Def + 50, Mdef + 8, Atk + 5%.<br>
| |
| − | Atk + 15 per 15 base Str.<br>
| |
| − | --------------------<br>
| |
| − | [Dragon's Force]<br>
| |
| − | Has a chance to gain bonus Atk + 10% for 10 seconds when receiving physical or magical damage.<br>
| |
| − | If base Str is 120 or higher, increases the chance to trigger Dragon's Force and adds bonus of Dragon's Force by additional Atk + 15%.If the sum of refine of set is 33 or higher,<br>
| |
| − | increases attack speed (reduces delay after attack by 20%), reduces delay after skill by 25%.<br>
| |
| − | Class: Armor<br>
| |
| − | Defense: 110<br>
| |
| − | Weight: 120<br>
| |
| − | Required Level: 170<br>
| |
| − | Usable Jobs: All<br>
| |
| − | |howto=@go exchanger<br> NPC: Redhead.<br> Cost: Red Dragon Orb 50 ea<br> +Dragon Canine 75 ea<br> +Dragon Scale 100 ea<br> +Dragon Tail 50 ea<br> +Dragon Skin 100 ea<br> +Green Bijou 35 ea<br> +Blue Bijou 35 ea<br> +Red Bijou 35 ea<br> +Yellow Bijou 35 ea<br> +Large Dragon Bone 3 ea<br> +Small Dragon Bone 15 ea. <br> }}
| |
| − | {{EpisodeGear|id2=15392|name2=Green Dragon Plate [1]|effect=
| |
| − | Agi + 12.<br>
| |
| − | MaxHP + 10%, MaxSP + 10%.<br>
| |
| − | Increases long ranged physical damage by 2% per 2 refine rate.<br>
| |
| − | Increases physical damage against dragon race monsters by 7% per 3 refine rate.<br>
| |
| − | --------------------<br>
| |
| − | If refine rate is 11 or higher, increases physical damage against medium and large size monsters by 10%, reduces fixed casting time by 0.2 seconds.When equipped with Dragon Scale Boots and Dragon Scale Hood,<br>
| |
| − | Def + 50, Mdef + 8, increases long ranged physical damage by 7%.<br>
| |
| − | Increases attack speed (reduces delay after attack by 4%) per 15 base Agi.<br>
| |
| − | --------------------<br>
| |
| − | [Dragon's Shot]<br>
| |
| − | Has a chance to gain bonus long ranged physical damage by 10% for 10 seconds when receiving physical or magical damage.<br>
| |
| − | If base Agi is 120 or higher, increases the chance to trigger Dragon's Shot and adds bonus of Dragon's Shot by increases long ranged physical damage by additional 10%.If the sum of refine of set is 33 or higher,<br>
| |
| − | increases attack speed (reduces delay after attack by 20%), reduces delay after skill by 25%.<br>
| |
| − | Class: Armor<br>
| |
| − | Defense: 110<br>
| |
| − | Weight: 120<br>
| |
| − | Required Level: 170<br>
| |
| − | Usable Jobs: All<br>
| |
| − | |howto=@go exchanger<br> NPC: Redhead.<br> Cost: Green Dragon Orb 50 ea<br> +Dragon Canine 75 ea<br> +Dragon Scale 100 ea<br> +Dragon Tail 50 ea<br> +Dragon Skin 100 ea<br> +Green Bijou 35 ea<br> +Blue Bijou 35 ea<br> +Red Bijou 35 ea<br> +Yellow Bijou 35 ea<br> +Large Dragon Bone 3 ea<br> +Small Dragon Bone 15 ea. <br> }}
| |
| − | {{EpisodeGear|id2=15393|name2=Gold Dragon Plate [1]|effect=
| |
| − | Vit + 12.<br>
| |
| − | MaxHP + 20%, MaxSP + 5%.<br>
| |
| − | Increases attack speed (reduces delay after attack by 3%) and reduces variable casting time by 3% per 2 refine rate.<br>
| |
| − | Increases physical and magical damage against dragon race monsters by 7% per 3 refine rate.<br>
| |
| − | --------------------<br>
| |
| − | If refine rate is 11 or higher, increases physical and magical damage against medium and large size monsters by 6%, reduces fixed casting time by 0.2 seconds.When equipped with Dragon Scale Boots and Dragon Scale Hood,<br>
| |
| − | Def + 80, Mdef + 15, MaxHP + 10%.<br>
| |
| − | Reduces damage taken from medium and large size monsters by 1% per 30 base Vit.<br>
| |
| − | --------------------<br>
| |
| − | [Dragon's Health]<br>
| |
| − | Has a chance to gain bonus damage reduction against all size monsters by 7% for 10 seconds when receiving physical or magical damage.<br>
| |
| − | If base Vt is 120 or higher, increases the chance to trigger Dragon's Health and adds bonus of Dragon's Health by reduces damage taken from all size monsters by additional 5%.If the sum of refine of set is 33 or higher,<br>
| |
| − | increases attack speed (reduces delay after attack by 20%), reduces delay after skill by 25%.<br>
| |
| − | Class: Armor<br>
| |
| − | Defense: 110<br>
| |
| − | Weight: 120<br>
| |
| − | Required Level: 170<br>
| |
| − | Usable Jobs: All<br>
| |
| − | |howto=@go exchanger<br> NPC: Redhead.<br> Cost: Gold Dragon Orb 50 ea<br> +Dragon Canine 75 ea<br> +Dragon Scale 100 ea<br> +Dragon Tail 50 ea<br> +Dragon Skin 100 ea<br> +Green Bijou 35 ea<br> +Blue Bijou 35 ea<br> +Red Bijou 35 ea<br> +Yellow Bijou 35 ea<br> +Large Dragon Bone 3 ea<br> +Small Dragon Bone 15 ea.<br> }}
| |
| − | {{EpisodeGear|id2=15394|name2=Purple Dragon Plate [1]|effect=
| |
| − | Dex + 12.<br>
| |
| − | MaxHP + 15%, MaxSP + 10%.<br>
| |
| − | Increases attack speed (reduces delay after attack by 4%) and reduces variable casting time by 4% per 2 refine rate.<br>
| |
| − | Increases physical and magical damage against dragon race monsters by 8% per 3 refine rate.<br>
| |
| − | --------------------<br>
| |
| − | If refine rate is 11 or higher, increases physical and magical damage against medium and large size monsters by 8%, reduces fixed casting time by 0.2 seconds.When equipped with Dragon Scale Boots and Dragon Scale Hood,<br>
| |
| − | Def + 50, Mdef + 8, Atk + 5%, Matk + 5%.<br>
| |
| − | Increases attack speed (reduces delay after attack by 3%) and reduces variable casting time by 3% per 15 base Dex.<br>
| |
| − | --------------------<br>
| |
| − | [Dragon's Speed]<br>
| |
| − | Has a chance to gain bonus Flee + 50 and Perfect Dodge + 10 for 10 seconds when receiving physical or magical damage.<br>
| |
| − | If base Dex is 120 or higher, increases the chance to trigger Dragon's Speed and adds bonus of Dragon's Speed by additional Flee + 30 and Perfect Dodge + 5.If the sum of refine of set is 33 or higher,<br>
| |
| − | increases attack speed (reduces delay after attack by 15%), reduces variable casting time by 15%, reduces delay after skill by 25%.<br>
| |
| − | Class: Armor<br>
| |
| − | Defense: 110<br>
| |
| − | Weight: 120<br>
| |
| − | Required Level: 170<br>
| |
| − | Usable Jobs: All<br>
| |
| − | |howto=@go exchanger<br> NPC: Redhead.<br> Cost: Purple Dragon Orb 50 ea<br> +Dragon Canine 75 ea<br> +Dragon Scale 100 ea<br> +Dragon Tail 50 ea<br> +Dragon Skin 100 ea<br> +Green Bijou 35 ea<br> +Blue Bijou 35 ea<br> +Red Bijou 35 ea<br> +Yellow Bijou 35 ea<br> +Large Dragon Bone 3 ea<br> +Small Dragon Bone 15 ea.<br> }}
| |
| − | {{EpisodeGear|id2=15395|name2=Blue Dragon Plate [1]|effect=
| |
| − | Int + 12.<br>
| |
| − | MaxHP + 5%, MaxSP + 20%.<br>
| |
| − | Matk + 2% and increases heal effectiveness by 4% per 2 refine rate.<br>
| |
| − | Increases magical damage against dragon race monsters by 7% per 3 refine rate.<br>
| |
| − | --------------------<br>
| |
| − | If refine rate is 11 or higher, increases magical damage against medium and large size monsters by 10%, reduces fixed casting time by 0.2 seconds.When equipped with Dragon Scale Boots and Dragon Scale Hood,<br>
| |
| − | Def + 50, Mdef + 8, Matk + 7%, increases heal effectiveness by 15%.<br>
| |
| − | Reduces variable casting time by 4% per 15 base Int.<br>
| |
| − | --------------------<br>
| |
| − | [Dragon's Wisdom]<br>
| |
| − | Has a chance to gain bonus all property magical damage by 20% and heal effectiveness by 40% for 10 seconds when receiving physical or magical damage.<br>
| |
| − | If base Int is 120 or higher, increases the chance to trigger Dragon's Wisdom and adds bonus of Dragon's Wisdom by increases all property magical damage by additional 10%.If the sum of refine of set is 33 or higher,<br>
| |
| − | reduces variable casting time by 20%, reduces delay after skill by 25%.<br>
| |
| − | Class: Armor<br>
| |
| − | Defense: 110<br>
| |
| − | Weight: 120<br>
| |
| − | Required Level: 170<br>
| |
| − | Usable Jobs: All<br>
| |
| − | |howto=@go exchanger<br> NPC: Redhead.<br> Cost: Blue Dragon Orb 50 ea<br> +Dragon Canine 75 ea<br> +Dragon Scale 100 ea<br> +Dragon Tail 50 ea<br> +Dragon Skin 100 ea<br> +Green Bijou 35 ea<br> +Blue Bijou 35 ea<br> +Red Bijou 35 ea<br> +Yellow Bijou 35 ea<br> +Large Dragon Bone 3 ea<br> +Small Dragon Bone 15 ea. <br> }}
| |
| − | {{EpisodeGear|id2=15396|name2=Silver Dragon Plate [1]|effect=
| |
| − | Luk + 12.<br>
| |
| − | MaxHP + 15%, MaxSP + 15%.<br>
| |
| − | Cri + 2 and increases critical damage by 4% per 2 refine rate.<br>
| |
| − | Increases physical damage against dragon race monsters by 7% per 3 refine rate.<br>
| |
| − | --------------------<br>
| |
| − | If refine rate is 11 or higher, increases physical damage against medium and large size monsters by 10%, reduces fixed casting time by 0.2 seconds.When equipped with Dragon Scale Boots and Dragon Scale Hood,<br>
| |
| − | Def + 50, Mdef + 8, Atk + 5%.<br>
| |
| − | Cri + 2 and increases critical damage by 3% per 15 base Luk.<br>
| |
| − | --------------------<br>
| |
| − | [Dragon's Fortune]<br>
| |
| − | Has a chance to gain bonus Atk + 7% and critical damage by 10% for 10 seconds when receiving physical or magical damage.<br>
| |
| − | If base Luk is 120 or higher, increases the chance to trigger Dragon's Fortune and adds bonus of Dragon's Fortune by additional Atk + 10% and critical damage by additional 10%.If the sum of refine of set is 33 or higher,<br>
| |
| − | increases attack speed (reduces delay after attack by 20%), reduces delay after skill by 25%.<br>
| |
| − | Class: Armor<br>
| |
| − | Defense: 110<br>
| |
| − | Weight: 120<br>
| |
| − | Required Level: 170<br>
| |
| − | Usable Jobs: All<br>
| |
| − | |howto=@go exchanger<br> NPC: Redhead.<br> Cost: Silver Dragon Orb 50 ea<br> +Dragon Canine 75 ea<br> +Dragon Scale 100 ea<br> +Dragon Tail 50 ea<br> +Dragon Skin 100 ea<br> +Green Bijou 35 ea<br> +Blue Bijou 35 ea<br> +Red Bijou 35 ea<br> +Yellow Bijou 35 ea<br> +Large Dragon Bone 3 ea<br> +Small Dragon Bone 15 ea.<br> }}
| |
| − | {{EpisodeGear|id2=20946|name2=Dragon Scale Hood [1]|effect=
| |
| − | Def + 20, Mdef + 2.<br>
| |
| − | Increases recovery rate received from skills and items by 15%.<br>
| |
| − | --------------------<br>
| |
| − | If refine rate is 7 or higher, reduces damage taken from dragon race monsters by 2%.<br>
| |
| − | --------------------<br>
| |
| − | If refine rate is 9 or higher, has a chance to recover 2000 HP per second for 3 seconds when receiving physical or magical damage.<br>
| |
| − | --------------------<br>
| |
| − | If refine rate is 11 or higher, reduces damage taken from dragon race monsters by additional 3%.<br>
| |
| − | --------------------<br>
| |
| − | Class: Garment<br>
| |
| − | Defense: 23<br>
| |
| − | Weight: 50<br>
| |
| − | Required Level: 170<br>
| |
| − | Usable Jobs: All<br>
| |
| − | |howto=@go exchanger<br> NPC: Redhead.<br> Cost: Dragon Canine 15 ea<br> +Dragon Scale 75 ea<br> +Dragon Tail 15 ea<br> +Dragon Skin 75 ea<br> +Green Bijou 25 ea<br> +Blue Bijou 25 ea<br> +Red Bijou 25 ea<br> +Yellow Bijou 25 ea<br> +Large Dragon Bone 2 ea<br> +Small Dragon Bone 6 ea.<br> }}
| |
| − | {{EpisodeGear|id2=22208|name2=Dragon Scale Boots [1]|effect=
| |
| − | MaxSP + 500.<br>
| |
| − | Increases attack speed (reduces delay after attack by 7%), reduces variable casting time by 7%.<br>
| |
| − | --------------------<br>
| |
| − | If refine rate is 7 or higher, reduces damage taken from dragon race monsters by 2%.<br>
| |
| − | --------------------<br>
| |
| − | If refine rate is 9 or higher, has a chance to recover 500 SP per second for 3 seconds when receiving physical or magical damage.<br>
| |
| − | --------------------<br>
| |
| − | If refine rate is 11 or higher, reduces damage taken from dragon race monsters by additional 3%.<br>
| |
| − | --------------------<br>
| |
| − | Class: Shoes<br>
| |
| − | Defense: 25<br>
| |
| − | Weight: 60<br>
| |
| − | Required Level: 170<br>
| |
| − | Usable Jobs: All <br>
| |
| − | |howto=@go exchanger<br> NPC: Redhead.<br> Cost: Dragon Canine 30 ea<br> +Dragon Scale 60 ea<br> +Dragon Tail 40 ea<br> +Dragon Skin 60 ea<br> +Green Bijou 25 ea<br> +Blue Bijou 25 ea<br> +Red Bijou 25 ea<br> +Yellow Bijou 25 ea<br> +Large Dragon Bone 1 ea<br> +Small Dragon Bone 8 ea.<br> }}
| |
| − | |}
| |
| − | <br><br>
| |
| − | | |
| − | = 16th Anniversary =
| |
| − | == Combination Bundle ==
| |
| − | Combination Bundles are obtained from all field MvP's that have a green aura. <br>
| |
| − | [[Lapine_Box]]<br>
| |
| − | <br>
| |
| − | {| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%"
| |
| − | ! style="background-color:#B6D4D9; width: 15%" | Image
| |
| − | ! style="background-color:#B6D4D9;" | Name
| |
| − | ! style="background-color:#B6D4D9;" | Effect
| |
| − | ! style="background-color:#B6D4D9;" | How to obtain
| |
| − | |-
| |
| − | {{EpisodeGear|id2=5375|name2=Orc Hero Headdress|effect=
| |
| − | A true Orc Hero's headgear. It's so big and heavy that it might hurt your neck.<br>
| |
| − | ------------------------<br>
| |
| − | STR +2<br>
| |
| − | Adds a 1% chance of autocasting Level 3 Weapon Perfection when performing basic attacks.<br>
| |
| − | ------------------------<br>
| |
| − | Class: Headgear<br>
| |
| − | Defense: 5<br>
| |
| − | Location: Upper, Middle<br>
| |
| − | Weight: 90<br>
| |
| − | Required Level : 1<br>
| |
| − | Jobs: All classes<br>
| |
| − | Item ID: 5375<br>
| |
| − | |howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
| |
| − | {{EpisodeGear|id2=5548|name2=Scarlet Rose|effect=
| |
| − | A scarlet colored rose to be put in your mouth. Were the dangerous thorns removed?<br>
| |
| − | ------------------------<br>
| |
| − | MaxSP + 30<br>
| |
| − | MATK + 1%<br>
| |
| − | Increase physical damage inflicted on All enemies by 1%.<br>
| |
| − | ------------------------<br>
| |
| − | Class: Headgear<br>
| |
| − | Defense: 0<br>
| |
| − | Location: Lower<br>
| |
| − | Weight: 10<br>
| |
| − | Level Requirement: 1<br>
| |
| − | Jobs: All classes<br>
| |
| − | Item ID: 5548<br>
| |
| − | |howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
| |
| − | {{EpisodeGear|id2=5476|name2=Grand Peco Headdress|effect=
| |
| − | An elaborate multi-colored headdress made from the wing feathers of a Grand Peco.<br>
| |
| − | ------------------------<br>
| |
| − | Increase physical damage inflicted on Demi-human and Brute race enemies by 7%.<br>
| |
| − | Adds a 0.2% chance to inflict Curse status when receiving melee physical attacks.<br>
| |
| − | ------------------------<br>
| |
| − | Class: Headgear<br>
| |
| − | Defense: 5<br>
| |
| − | Location: Upper, Middle<br>
| |
| − | Weight: 80<br>
| |
| − | Level Requirement: 1<br>
| |
| − | Jobs: All classes<br>
| |
| − | Item ID: 5476<br>
| |
| − | |howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
| |
| − | {{EpisodeGear|id2=5214|name2=Moonlight Flower Hat|effect=
| |
| − | A hat inspired by the adorable Moonlight Flower. Be sure to hand-wash to prolong the soft Nine Tail Fur lining.<br>
| |
| − | ------------------------<br>
| |
| − | DEX + 2<br>
| |
| − | Adds a 5% chance of autocasting Level 1 Increase Agility when performing basic attacks.<br>
| |
| − | ------------------------<br>
| |
| − | Class: Headgear<br>
| |
| − | Defense: 3<br>
| |
| − | Location: Upper, Middle<br>
| |
| − | Weight: 20<br>
| |
| − | Jobs: All classes<br>
| |
| − | Item ID: 5214<br>
| |
| − | |howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
| |
| − | {{EpisodeGear|id2=5936|name2=8Way Wings of Purgatory|effect=
| |
| − | An wing-like earrings that imbued with the breath of a dragon.<br>
| |
| − | It seems to hold anti-dragon properties.<br>
| |
| − | ------------------------<br>
| |
| − | Increase magical damage inflicted on Dragon race enemies by 4%.<br>
| |
| − | Reduce damage taken from Dragon race enemies by 5%.<br>
| |
| − | ------------------------<br>
| |
| − | Class: Headgear<br>
| |
| − | Defense: 0<br>
| |
| − | Location: Middle<br>
| |
| − | Weight: 20<br>
| |
| − | Level Requirement: 10<br>
| |
| − | Jobs: All classes<br>
| |
| − | Item ID: 5936<br>
| |
| − | |howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
| |
| − | {{EpisodeGear|id2=18528|name2=Drooping Neko Crew|effect=
| |
| − | Lori Ruri's pet kitten 'Crew'. It is somewhat sensitive and tend to be surprised at the slightest movement.<br>
| |
| − | ------------------------<br>
| |
| − | INT + 2<br>
| |
| − | MDEF + 5<br>
| |
| − | Ignore All enemies MDEF by 5%.<br>
| |
| − | Ignore All enemies MDEF by 1% per upgrade level.<br>
| |
| − | ------------------------<br>
| |
| − | If upgrade level is +7 or higher, MATK + 2%;<br>
| |
| − | ignore All enemies MDEF by by 5%.<br>
| |
| − | ------------------------<br>
| |
| − | If upgrade level is +9 or higher, MATK + 5%<br>
| |
| − | ------------------------<br>
| |
| − | Class: Headgear<br>
| |
| − | Defense: 0<br>
| |
| − | Location: Upper<br>
| |
| − | Weight: 10<br>
| |
| − | Level Requirement: 1<br>
| |
| − | Jobs: All classes<br>
| |
| − | Item ID: 18528<br>
| |
| − | |howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
| |
| − | {{EpisodeGear|id2=5859|name2=Glorious Soccerball Hat|effect=
| |
| − | A hat which makes you feel the air of festivity.<br>
| |
| − | Fight to the death for the moment of glory!!<br>
| |
| − | --------------------<br>
| |
| − | All Stats + 1<br>
| |
| − | ASPD + 1<br>
| |
| − | ATK + 1 per 7 base levels.<br>
| |
| − | MATK + 1 per 7 base levels.<br>
| |
| − | --------------------<br>
| |
| − | Class: Headgear<br>
| |
| − | Defense: 2<br>
| |
| − | Location: Upper<br>
| |
| − | Weight: 60<br>
| |
| − | Level Requirement: 1<br>
| |
| − | Jobs: All classes<br>
| |
| − | Item ID: 5859<br>
| |
| − | |howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
| |
| − | {{EpisodeGear|id2=18522|name2=Evil Marching Hat|effect=
| |
| − | A dark marching hat worn by members of an undead band from Niflheim.<br>
| |
| − | ------------------------<br>
| |
| − | STR + 2<br>
| |
| − | Increase physical damage inflicted on All enemies by 2%.<br>
| |
| − | ------------------------<br>
| |
| − | If upgrade level is +7 or higher, increase critical damage by 10%.<br>
| |
| − | ------------------------<br>
| |
| − | If upgrade level is +9 or higher, increass long ranged physical damage by 5%;<br>
| |
| − | increase physical damage inflicted on All enemies by 5%.<br>
| |
| − | ------------------------<br>
| |
| − | Class: Headgear<br>
| |
| − | Defense: 10<br>
| |
| − | Location: Upper<br>
| |
| − | Weight: 50<br>
| |
| − | Level Requirement: 1<br>
| |
| − | Jobs: All classes<br>
| |
| − | Item ID: 18522<br>
| |
| − | |howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
| |
| − | {{EpisodeGear|id2=5498|name2=Wandering Wolf Helmet|effect=
| |
| − | A headgear made in the fashion of the 'Vagabond', the king of wandering wolves, that is one of the greatest and most powerful paragon of Payon fields.<br>
| |
| − | ------------------------<br>
| |
| − | AGI + 5<br>
| |
| − | FLEE + 10<br>
| |
| − | Ignore Demi-human and Brute race enemies DEF by 10%.<br>
| |
| − | ------------------------<br>
| |
| − | If upgrade level is +7 or higher, adds a 0.1% chance to inflict Bleeding status in a 5x5 cells area when performing basic attacks.<br>
| |
| − | ------------------------<br>
| |
| − | If upgrade level is +9 or higher, adds a 0.1% chance of autocasting Level 1 Howling of Lion when performing basic attacks.<br>
| |
| − | ------------------------<br><br>
| |
| − | +Angry Snarl<br>
| |
| − | CRIT + 10<br>
| |
| − | If upgrade level is +7 or higher, increase critical damage by 10%.<br>
| |
| − | If upgrade level is +9 or higher, ASPD + 1<br>
| |
| − | ------------------------<br>
| |
| − | Class: Headgear<br>
| |
| − | Defense: 5<br>
| |
| − | Location: Upper<br>
| |
| − | Weight: 60<br>
| |
| − | Level Requirement: 1<br>
| |
| − | Jobs: All classes<br>
| |
| − | Item ID: 5498<br>
| |
| − | |howto=Cashshop<br> Otherwise: <br>Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
| |
| − | {{EpisodeGear|id2=5766|name2=Amistr Hat|effect=
| |
| − | Smooth fluffy cap inspired by Homunculus Amistr.<br>
| |
| − | ------------------------<br>
| |
| − | VIT + 5<br>
| |
| − | Adds a 3% chance of autocasting Level 6 Stone Skin when receiving physical attacks.<br>
| |
| − | ------------------------<br><br>
| |
| − | +Romantic Leaf<br>
| |
| − | Reflects 1% of melee physical attacks.<br>
| |
| − | Reflects 1% of melee physical attacks per 2 upgrade levels of Amistr Cap.<br>
| |
| − | ------------------------<br><br>
| |
| − | +Romantic Flower<br>
| |
| − | MaxSP +20<br>
| |
| − | MaxSP +10 per upgrade level of Amistr Hat.<br>
| |
| − | ------------------------<br><br>
| |
| − | +Scarlet Rose<br>
| |
| − | ATK + 1% and MATK + 1% per upgrade level of Amistr Hat.<br>
| |
| − | ------------------------<br><br>
| |
| − | +Crunch Toast<br>
| |
| − | MaxHP +100<br>
| |
| − | If Amistr Hat upgrade level is +7 or higher,<br>
| |
| − | MaxHP +100<br>
| |
| − | If Amistr Hat upgrade level is +9 or higher,<br>
| |
| − | MaxHP +200<br>
| |
| − | ------------------------<br>
| |
| − | Class: Headgear<br>
| |
| − | Defense: 4<br>
| |
| − | Location: Upper<br>
| |
| − | Weight: 50<br>
| |
| − | Level Requirement: 1<br>
| |
| − | Jobs: All classes<br>
| |
| − | Item ID: 5766<br>
| |
| − | |howto=World Boss Box<br> Otherwise: <br>Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
| |
| − | {{EpisodeGear|id2=5497|name2=King Tiger Doll Hat|effect=
| |
| − | A hat that imitates the shape of King Tiger.<br>
| |
| − | ------------------------<br>
| |
| − | STR + 2<br>
| |
| − | DEX + 2<br>
| |
| − | Increase physical damage inflicted on Brute race enemies by 10%.<br>
| |
| − | ------------------------<br>
| |
| − | Adds a 0.3% chance to transform into 'Tiger King Eddga' form per upgrade level when performing basic attacks.<br>
| |
| − | Adds a 0.1% chance to transform into 'Tiger King Eddga' form per upgrade level when receiving basic attacks.<br>
| |
| − | ------------------------<br><br>
| |
| − | [Tiger King Eddga]<br>
| |
| − | ATK + 25 per upgrade level.<br>
| |
| − | Drain 5 SP per second.<br>
| |
| − | ------------------------<br>
| |
| − | Class: Headgear<br>
| |
| − | Defense: 6<br>
| |
| − | Location: Upper<br>
| |
| − | Weight: 40<br>
| |
| − | Level Requirement: 1<br>
| |
| − | Jobs: All classes except Novice<br>
| |
| − | Item ID: 5497<br>
| |
| − | |howto=Cashshop<br> Otherwise: <br>Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
| |
| − | {{EpisodeGear|id2=5464|name2=Zaha Doll Hat|effect=
| |
| − | Zaha doll hat which resembles angel of Zaha. It looks great on your head.<br>
| |
| − | ------------------------<br>
| |
| − | MDEF + 9<br>
| |
| − | INT + 3<br>
| |
| − | Increase magical damage inflicted on Undead race enemies by 10%.<br>
| |
| − | ------------------------<br>
| |
| − | Adds a 1.5% chance to transform into 'White Lady Bacsojin' form for 2 seconds when performing magical attacks.<br>
| |
| − | Adds a 1.5% chance to transform into 'White Lady Bacsojin' form for 2 seconds when receiving magical attacks.<br>
| |
| − | The transformation duration increases by 1 second per 3 upgrade levels.<br>
| |
| − | ------------------------<br><br>
| |
| − | [White Lady - Bacsojin]<br>
| |
| − | MATK + 30 per upgrade level.<br>
| |
| − | Reduce fixed casting time of skills by 0.08 second per upgrade level.<br>
| |
| − | Drain 10 SP per second.<br>
| |
| − | ------------------------<br>
| |
| − | Class: Headgear<br>
| |
| − | Defense: 0<br>
| |
| − | Location: Upper<br>
| |
| − | Weight: 0<br>
| |
| − | Level Requirement: 1<br>
| |
| − | Jobs: All classes<br>
| |
| − | Item ID: 5464<br>
| |
| − | |howto=Cashshop<br> Otherwise: <br>Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
| |
| − | {{EpisodeGear|id2=20842|name2=Candy Bag Backpack (physical)|effect=
| |
| − | A sack full of candy.<br>
| |
| − | ------------------------<br>
| |
| − | Increase EXP bonus from killing All enemies by 10%.<br>
| |
| − | Increase physical damage inflicted on All enemies by 1% per 2 upgrade levels.<br>
| |
| − | ------------------------<br>
| |
| − | If upgrade level is +9 or higher, increase attack speed (reduce delay after attack by 10%).<br>
| |
| − | ------------------------<br>
| |
| − | If upgrade level is +12 or higher, reduce after cast delay of skills by 7%.<br>
| |
| − | ------------------------<br>
| |
| − | When base level is 100 or higher, reduce EXP bonus from killing All enemies by 6%.<br>
| |
| − | ------------------------<br>
| |
| − | Class: Garment<br>
| |
| − | Defense: 30<br>
| |
| − | Weight: 20<br>
| |
| − | Level Requirement: 1<br>
| |
| − | Jobs: All classes<br>
| |
| − | Item ID: 20842<br>
| |
| − | |howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
| |
| − | {{EpisodeGear|id2=20843|name2=Candy Bag Backpack (ranged)|effect=
| |
| − | A sack full of candy.<br>
| |
| − | ------------------------<br>
| |
| − | Increases long ranged physical damage by 1% per 2 upgrade levels.<br>
| |
| − | Increase EXP bonus from killing All enemies by 10%.<br>
| |
| − | ------------------------<br>
| |
| − | If upgrade level is +9 or higher, increases attack speed (reduces delay after attack by 10%).<br>
| |
| − | ------------------------<br>
| |
| − | If upgrade level is +12 or higher, reduces after cast delay of skills by 7%.<br>
| |
| − | ------------------------<br>
| |
| − | When base level is 100 or higher, reduce EXP bonus from killing All enemies by 6%.<br>
| |
| − | ------------------------<br>
| |
| − | Class: Garment<br>
| |
| − | Defense: 30<br>
| |
| − | Weight: 20<br>
| |
| − | Level Requirement: 1<br>
| |
| − | Jobs: All classes<br>
| |
| − | Item ID: 20843<br>
| |
| − | |howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
| |
| − | {{EpisodeGear|id2=20844|name2=Candy Bag Backpack (magic)|effect=
| |
| − | A sack full of candy.<br>
| |
| − | ------------------------<br>
| |
| − | MATK + 2% per 3 upgrade levels.<br>
| |
| − | Increase EXP bonus from killing All enemies by 10%.<br>
| |
| − | ------------------------<br>
| |
| − | If upgrade level is +9 or higher, reduces variable casting time of skills by 10%.<br>
| |
| − | ------------------------<br>
| |
| − | If upgrade level is +12 or higher, reduces after cast delay of skills by 7%.<br>
| |
| − | ------------------------<br>
| |
| − | When base level is 100 or higher, reduce EXP bonus from killing All enemies by 6%.<br>
| |
| − | ------------------------<br>
| |
| − | Class: Garment<br>
| |
| − | Defense: 30<br>
| |
| − | Weight: 20<br>
| |
| − | Level Requirement: 1<br>
| |
| − | Jobs: All classes<br>
| |
| − | Item ID: 20844<br>
| |
| − | |howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
| |
| − | {{EpisodeGear|id2=19264|name2=Golden Fish Hat|effect=
| |
| − | A golden fish that sometimes snaps its mouth. It smells really fishy each time it opens its mouth.<br>
| |
| − | ------------------------<br>
| |
| − | Adds a 0.5% chance of endowing the user's weapon with Holy property for 60 seconds when performing physical attacks.<br>
| |
| − | Adds a 0.5% chance of increasing Holy property magical damage by 10% for 60 seconds when performing magical attacks.<br>
| |
| − | ------------------------<br>
| |
| − | If upgrade level is +7 or higher, increase the endow chance and the magic damage increase chance by 1%.<br>
| |
| − | ------------------------<br>
| |
| − | If upgrade level is +9 or higher, adds a 3% chance of autocasting Level 1 Quagmire when receiving physical attacks.<br>
| |
| − | ------------------------<br>
| |
| − | Class: Headgear<br>
| |
| − | Defense: 2<br>
| |
| − | Location: Upper<br>
| |
| − | Weight: 40<br>
| |
| − | Level Requirement: 1<br>
| |
| − | Jobs: All classes<br>
| |
| − | Item ID: 19264<br>
| |
| − | |howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
| |
| − | {{EpisodeGear|id2=19266|name2=Survivor's Circlet|effect=
| |
| − | A headgear worn by trainees. Within it lies the ability to draw strong magical powers.<br>
| |
| − | ------------------------<br>
| |
| − | INT + 3<br>
| |
| − | MATK + 10 per 2 upgrade levels.<br>
| |
| − | If base level is 130 or higher, MATK + 50<br>
| |
| − | If upgrade level is +10 or higher, MATK + 5%<br>
| |
| − | ------------------------<br><br>
| |
| − | [+Survivor's Rod]<br>
| |
| − | MATK + 10 per upgrade level of Survivor's Rod.<br>
| |
| − | ------------------------<br><br>
| |
| − | [+Survivor's Manteau]<br>
| |
| − | Reduce variable casting time of skills by 5% per 2 upgrade levels of Survivor's Manteau.<br>
| |
| − | ------------------------<br><br>
| |
| − | [+Survivor's Orb]<br>
| |
| − | Reduce after cast delay of skills by 1% per upgrade level of Survivor's Circlet.<br>
| |
| − | ------------------------<br><br>
| |
| − | [+Survivor's Orb (Alternate)]<br>
| |
| − | Reduce after cast delay of skills by 1% per upgrade level of Survivor's Circlet.<br>
| |
| − | ------------------------<br>
| |
| − | Class: Headgear<br>
| |
| − | Defense: 10<br>
| |
| − | Location: Upper<br>
| |
| − | Weight: 50<br>
| |
| − | Level Requirement: 1<br>
| |
| − | Jobs: All classes<br>
| |
| − | Item ID: 19266<br>
| |
| − | |howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
| |
| − | {{EpisodeGear|id2=19267|name2=Survivor's Orb|effect=
| |
| − | Orbs that automatically assists its owner in battle.<br>
| |
| − | ------------------------<br>
| |
| − | MDEF + 2<br>
| |
| − | Reduce variable casting time of skills by 2%.<br>
| |
| − | ------------------------<br>
| |
| − | Armor: Headgear<br>
| |
| − | Defense: 2<br>
| |
| − | Location: Lower<br>
| |
| − | Weight: 30<br>
| |
| − | Level Requirement: 1<br>
| |
| − | Jobs: All classes<br>
| |
| − | Item ID: 19267<br>
| |
| − | |howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
| |
| − | {{EpisodeGear|id2=19240|name2=Toy Syringe|effect=
| |
| − | A toy modeled based on a syringe. The liquid inside is likely to be syrup.<br>
| |
| − | ------------------------<br>
| |
| − | Increase effectiveness of White Slim Potion by 100%.<br>
| |
| − | ------------------------<br>
| |
| − | Class: Headgear<br>
| |
| − | Defense: 3<br>
| |
| − | Location: Lower<br>
| |
| − | Weight: 10<br>
| |
| − | Level Requirement: 1<br>
| |
| − | Jobs: All classes<br>
| |
| − | Item ID: 19240<br>
| |
| − | |howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
| |
| − | {{EpisodeGear|id2=19243|name2=Indigo Rear Ribbon|effect=
| |
| − | An accessory adorned with an indigo ribbon. Wearing it brings the urge to fly towards the indigo sea.<br>
| |
| − | ------------------------<br>
| |
| − | Increase EXP bonus from killing All enemies by 5%.<br>
| |
| − | Increase drop rate bonus from killing All enemies by 5%.<br>
| |
| − | ------------------------<br><br>
| |
| − | [+Candy Bag Backpack (Physical)]<br>
| |
| − | Increase attack speed (reduce delay after attack by 5%).<br>
| |
| − | ------------------------<br><br>
| |
| − | [+Candy Bag Backpack (Ranged)]<br>
| |
| − | Increase physical damage inflicted on All enemies by 4%<br>
| |
| − | ------------------------<br><br>
| |
| − | [+Candy Bag Backpack (Magical)]<br>
| |
| − | Reduce variable casting time of skills by 10%.<br>
| |
| − | ------------------------<br>
| |
| − | Class: Headgear<br>
| |
| − | Defense: 8<br>
| |
| − | Location: Lower<br>
| |
| − | Weight: 10<br>
| |
| − | Level Requirement: 1<br>
| |
| − | Jobs: All classes<br>
| |
| − | Item ID: 19243<br>
| |
| − | |howto=Fortessa Pit<br> Otherwise: <br>Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
| |
| − | {{EpisodeGear|id2=19241|name2=Magical Booster|effect=
| |
| − | A tool that amplifies your ability to control your brain waves.<br>
| |
| − | ------------------------<br>
| |
| − | Can be enchanted using Booster Amplifier. However, too much enchanting can turn it unresponsive!<br>
| |
| − | ------------------------<br>
| |
| − | Class: Headgear<br>
| |
| − | Defense: 10<br>
| |
| − | Location: Middle<br>
| |
| − | Weight: 30<br>
| |
| − | Level Requirement: 1<br>
| |
| − | Jobs: All classes<br>
| |
| − | Item ID: 19241<br>
| |
| − | |howto=Fortessa Dungeon<br> Otherwise: <br>Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
| |
| − | {{EpisodeGear|id2=19244|name2=Rosary Necklace|effect=
| |
| − | The sacred rosary blessed by the apostle of God. It overflows with a mysterious power.<br>
| |
| − | ------------------------<br>
| |
| − | Increases effectiveness of healing skills by 5%.<br>
| |
| − | ------------------------<br><br>
| |
| − | [+Light of Recovery]<br>
| |
| − | Reduces after cast delay of skills by 3% per 2 upgrade levels of Light of Recovery.<br>
| |
| − | The SP consumption increase of Heal, Coluceo Heal and Highness Heal per upgrade level of Light of Recovery is nullified.<br>
| |
| − | ------------------------<br>
| |
| − | Class: Headgear<br>
| |
| − | Defense: 0<br>
| |
| − | Location: Lower<br>
| |
| − | Weight: 10<br>
| |
| − | Level Requirement: 1<br>
| |
| − | Jobs: All classes<br>
| |
| − | Item ID: 19244<br>
| |
| − | |howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
| |
| − | {{EpisodeGear|id2=19177|name2=Elemental Crown|effect=
| |
| − | A crown blessed by spirits. It is said that the wearer can read the flow of nature.<br>
| |
| − | ------------------------<br>
| |
| − | DEX + 3<br>
| |
| − | Increases long ranged physical damage by 4%.<br>
| |
| − | DEX + 1 per 2 upgrade levels.<br>
| |
| − | ------------------------<br><br>
| |
| − | [+Burning Bow]<br>
| |
| − | Increases long ranged physical damage by 45%.<br>
| |
| − | ------------------------<br><br>
| |
| − | [+Earth Bow]<br>
| |
| − | Increases long ranged physical damage by 45%.<br>
| |
| − | ------------------------<br><br>
| |
| − | [+Frozen Bow]<br>
| |
| − | Increases long ranged physical damage by 45%.<br>
| |
| − | ------------------------<br><br>
| |
| − | [+Gust Bow]<br>
| |
| − | Increases long ranged physical damage by 45%.<br>
| |
| − | ------------------------<br>
| |
| − | Class: Headgear<br>
| |
| − | Defense: 10<br>
| |
| − | Location: Upper<br>
| |
| − | Weight: 50<br>
| |
| − | Level Requirement: 50<br>
| |
| − | Jobs: All classes<br>
| |
| − | Item ID: 19177<br>
| |
| − | |howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
| |
| − | {{EpisodeGear|id2=18878|name2=Palace Guard Cap|effect=
| |
| − | A hat worn by an elite group of guards who will fight fearlessly even in a hail of bullets.<br>
| |
| − | ------------------------<br>
| |
| − | Reduce damage taken from Neutral property attacks by 5%.<br>
| |
| − | Reduce damage taken from long ranged physical attacks by 5%.<br>
| |
| − | ------------------------<br>
| |
| − | If upgrade level is +6 or higher,<br>
| |
| − | Reduce damage taken from Neutral property attacks by 1% per upgrade level above +5.<br>
| |
| − | Reduce damage taken from Ranged attacks by 1% per upgrade level above +5.<br>
| |
| − | ------------------------<br>
| |
| − | Indestructible<br>
| |
| − | ------------------------<br>
| |
| − | Class: Headgear<br>
| |
| − | Defense: 15<br>
| |
| − | Location: Upper<br>
| |
| − | Weight: 100<br>
| |
| − | Level Requirement: 50<br>
| |
| − | Jobs: All classes<br>
| |
| − | Item ID: 18878<br>
| |
| − | |howto=World Boss Box<br> Otherwise: <br>Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
| |
| − | {{EpisodeGear|id2=5944|name2=Bandit's Hood|effect=
| |
| − | A bandana worn by bandits that steals from the overly wealthy and gives to the poor.<br>
| |
| − | ------------------------<br>
| |
| − | MDEF + 5<br>
| |
| − | Gain 5 SP each time a Demi-human race enemy is killed by melee physical attack.<br>
| |
| − | Gain 100 HP each time an enemy is killed by melee physical attack.<br>
| |
| − | ------------------------<br>
| |
| − | If upgrade level is +5 or higher, reduce damage taken from Demi-human race enemies (except players) by 5%.<br>
| |
| − | ------------------------<br>
| |
| − | If upgrade level is +7 or higher, reduce damage taken from Demi-human race enemies (except players) by 5%.<br>
| |
| − | ------------------------<br>
| |
| − | Class: Headgear<br>
| |
| − | Defense: 5<br>
| |
| − | Location: Upper<br>
| |
| − | Weight: 30<br>
| |
| − | Level Requirement: 20<br>
| |
| − | Jobs: All classes<br>
| |
| − | Item ID: 5944<br>
| |
| − | |howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
| |
| − | {{EpisodeGear|id2=19176|name2=Fallen Angel Blessing|effect=
| |
| − | Fallen wings of an angel that has lost all miracles who once ruled the heavens. Wearing it surrounds you with a strong hatred towards other angels.<br>
| |
| − | ------------------------<br>
| |
| − | Increases physical damage inflicted on Angel race enemies by 5%.<br>
| |
| − | Reduces damage taken from Angel race enemies by 5%.<br>
| |
| − | ------------------------<br>
| |
| − | Class: Headgear<br>
| |
| − | Defense: 1<br>
| |
| − | Location: Middle<br>
| |
| − | Weight: 20<br>
| |
| − | Level Requirement: 10<br>
| |
| − | Jobs: All classes<br>
| |
| − | Item ID: 19176<br>
| |
| − | |howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
| |
| − | {{EpisodeGear|id2=19179|name2=Rabbit Magic Hat|effect=
| |
| − | A hat used by a renowed magician. I think I can sort of understand the magic trick.<br>
| |
| − | ------------------------<br>
| |
| − | DEX + 1<br>
| |
| − | AGI + 1<br>
| |
| − | MDEF + 1<br>
| |
| − | Increases attack speed (reduces delay after attack by 5%).<br>
| |
| − | Reduces after cast delay of skills by 4%.<br>
| |
| − | ------------------------<br>
| |
| − | Class: Headgear<br>
| |
| − | Defense: 4<br>
| |
| − | Location: Upper<br>
| |
| − | Weight: 80<br>
| |
| − | Level Requirement: 1<br>
| |
| − | Jobs: All classes<br>
| |
| − | Item ID: 19179<br>
| |
| − | |howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
| |
| − | {{EpisodeGear|id2=19180|name2=Anubis Helm|effect=
| |
| − | A headress that resembles the dark being, Anubis. Wearing it makes you swell with a rising unknown power.<br>
| |
| − | ------------------------<br>
| |
| − | MDEF + 5<br>
| |
| − | Reduces damage taken from Boss enemies by 10%.<br>
| |
| − | Increases effectiveness of incoming healing skills by 10%.<br>
| |
| − | Increases effectiveness of healing items by 10%.<br>
| |
| − | ------------------------<br>
| |
| − | Unrefinable<br>
| |
| − | ------------------------<br>
| |
| − | Class: Headgear<br>
| |
| − | Defense: 4<br>
| |
| − | Location: Upper<br>
| |
| − | Weight: 80<br>
| |
| − | Level Requirement: 1<br>
| |
| − | Jobs: All classes<br>
| |
| − | Item ID: 19180<br>
| |
| − | |howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
| |
| − | {{EpisodeGear|id2=5658|name2=Imp Hat|effect=
| |
| − | A hat that mimic Imp, the mascot of Thor Volcano Dungeon.<br>
| |
| − | ------------------------<br>
| |
| − | Adds a 0.5% chance of endowing the user's weapon with Fire property for 60 seconds when performing physical attacks.<br>
| |
| − | Adds a 0.5% chance of increasing Fire property magical damage by 10% for 60 seconds when performing magical attacks.<br>
| |
| − | ------------------------<br>
| |
| − | If upgrade level is +7 or higher, increase the endow chance and the magic damage increase chance by 1%.<br>
| |
| − | ------------------------<br>
| |
| − | If upgrade level is +9 or higher, adds a 3% chance of autocasting Level 1 Pulse Strike when receiving physical attacks.<br>
| |
| − | ------------------------<br>
| |
| − | Class: Headgear<br>
| |
| − | Defense: 1<br>
| |
| − | Location: Upper<br>
| |
| − | Weight: 40<br>
| |
| − | Level Requirement: 1<br>
| |
| − | Jobs: All classes<br>
| |
| − | Item ID: 5658<br>
| |
| − | |howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
| |
| − | {{EpisodeGear|id2=5654|name2=Holy Marching Hat|effect=
| |
| − | A marching hat with holy angel wings affixed to the sides made famous by a righteous Rune Midgardian band.<br>
| |
| − | --------------------<br>
| |
| − | INT + 1<br>
| |
| − | MDEF + 5<br>
| |
| − | MATK + 2%<br>
| |
| − | ------------------------<br>
| |
| − | If upgrade level is +7 or higher,<br>
| |
| − | increase effectiveness of healing skills by 5%.<br>
| |
| − | ------------------------<br>
| |
| − | If upgrade level is +9 or higher, MATK + 5%<br>
| |
| − | --------------------<br>
| |
| − | Class: Headgear<br>
| |
| − | Defense: 5<br>
| |
| − | Location: Upper<br>
| |
| − | Weight: 20<br>
| |
| − | Level Requirement: 1<br>
| |
| − | Jobs: All classes<br>
| |
| − | Item ID: 5654<br>
| |
| − | |howto=World Boss Box<br> Otherwise: <br>Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
| |
| − | {{EpisodeGear|id2=5420|name2=Mask Of Ifrit|effect=
| |
| − | A mask of Ifrit, the spiritual owner of fire. Rumour has it that the wearer will gain control over fire.<br>
| |
| − | --------------------<br>
| |
| − | STR + 2<br>
| |
| − | INT + 2<br>
| |
| − | MDEF + 5<br>
| |
| − | Adds a 5% chance of autocasting Level 3 Meteor Storm when performing basic attacks.<br>
| |
| − | Increase physical and magical damage dealt to Fire property enemies by 10%.<br>
| |
| − | Decrease damage taken from Fire property attacks by 10%.<br>
| |
| − | Increase damage taken from Water property attacks by 10%.<br>
| |
| − | --------------------<br>
| |
| − | Unrefineable<br>
| |
| − | --------------------<br>
| |
| − | Class: Headgear<br>
| |
| − | Defense: 12<br>
| |
| − | Location: Upper, Middle, Lower<br>
| |
| − | Weight: 80<br>
| |
| − | Level Requirement: 50<br>
| |
| − | Jobs: All classes except Novice<br>
| |
| − | Item ID: 5420<br>
| |
| − | |howto=Cashshop<br> Otherwise: <br>Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
| |
| − | {{EpisodeGear|id2=5671|name2=Drooping Morocc Minion|effect=
| |
| − | An unusually cute doll of the usually hideous Incarnation of Morocc monster.<br>
| |
| − | ------------------------<br>
| |
| − | Gain 2 SP each time an enemy is killed by melee physical attacks or magical attacks.<br>
| |
| − | Adds a 0.2% chance of autocasting Level 2 Critical Wounds when receiving physical attacks.<br>
| |
| − | ------------------------<br>
| |
| − | Unrefineable<br>
| |
| − | ------------------------<br>
| |
| − | Class: Headgear<br>
| |
| − | Defense: 0<br>
| |
| − | Location: Upper<br>
| |
| − | Weight: 30<br>
| |
| − | Level Requirement: 70<br>
| |
| − | Jobs: All classes<br>
| |
| − | Item ID: 5671<br>
| |
| − | |howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
| |
| − | {{EpisodeGear|id2=5511|name2=Samambaia|effect=
| |
| − | A circlet made of samambaia leaves.<br>
| |
| − | ------------------------<br>
| |
| − | ASPD + 1<br>
| |
| − | MATK + 2%<br>
| |
| − | Increase physical damage inflicted on All enemies by 2%.<br>
| |
| − | Increase effectiveness of healing skills by 2%.<br>
| |
| − | Reduce fixed casting time of skills by 10%.<br>
| |
| − | ------------------------<br>
| |
| − | Class: Headgear<br>
| |
| − | Defense: 5<br>
| |
| − | Location: Upper, Middle<br>
| |
| − | Weight: 20<br>
| |
| − | Level Requirement: 1<br>
| |
| − | Jobs: All classes<br>
| |
| − | Item ID: 5511<br>
| |
| − | |howto=Cashshop<br> Otherwise: <br>Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
| |
| − | {{EpisodeGear|id2=5283|name2=Chick Hat|effect=
| |
| − | A hat adorned with a cute chick that brings feelings of joy to those that see it hopping.<br>
| |
| − | --------------------<br>
| |
| − | MaxHP + 50<br>
| |
| − | MaxSP + 50<br>
| |
| − | LUK + 2<br>
| |
| − | Reduce damage taken from Demi-human and Brute race enemies by 3%.<br>
| |
| − | Enable Level 2 Double Attack.<br>
| |
| − | --------------------<br>
| |
| − | Unrefineable<br>
| |
| − | --------------------<br>
| |
| − | Class: Headgear<br>
| |
| − | Defense: 2<br>
| |
| − | Location: Upper<br>
| |
| − | Weight: 10<br>
| |
| − | Level Requirement: 10<br>
| |
| − | Jobs: All classes<br>
| |
| − | Item ID: 5283<br>
| |
| − | |howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
| |
| − | {{EpisodeGear|id2=5360|name2=Wickebine's Black Cat Ears|effect=
| |
| − | Wickebine's black cat ears.<br>
| |
| − | --------------------<br>
| |
| − | FLEE +10<br>
| |
| − | Increase critical damage by 10%.<br>
| |
| − | Adds a 5% chance to ignore All enemies MDEF by 100% for 5 seconds when performing magical attacks.<br>
| |
| − | --------------------<br>
| |
| − | Class: Headgear<br>
| |
| − | Defense: 4<br>
| |
| − | Location: Upper<br>
| |
| − | Weight: 20<br>
| |
| − | Level Requirement: 45<br>
| |
| − | Jobs: All except Novice<br>
| |
| − | Item ID: 5360<br>
| |
| − | |howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
| |
| − | {{EpisodeGear|id2=28901|name2=Cursed Mad Bunny|effect=
| |
| − | A rag doll that Piamette is using for both attack and defense.<br>
| |
| − | It looks so real and alive!<br>
| |
| − | ------------------------<br>
| |
| − | ASPD + 3<br>
| |
| − | MATK + 5%<br>
| |
| − | Increases physical damage inflicted on All enemies by 5%.<br>
| |
| − | Reflect 10% of melee physical damage.<br>
| |
| − | Adds a 10% chance to gain 60% targetted magical reflect rate for 2 seconds when receiving magical attacks.<br>
| |
| − | ------------------------<br>
| |
| − | If upgrade level is +7 or higher,<br>
| |
| − | ATK + 5<br>
| |
| − | MATK + 5<br>
| |
| − | ------------------------<br>
| |
| − | If upgrade level is +9 or higher,<br>
| |
| − | ATK + 15<br>
| |
| − | MATK + 15<br>
| |
| − | ------------------------<br>
| |
| − | If upgrade level is +12 or higher,<br>
| |
| − | CRIT + 10<br>
| |
| − | Skill casting can not be interrupted.<br>
| |
| − | ------------------------<br>
| |
| − | Class: Shield<br>
| |
| − | Defense: 0<br>
| |
| − | Weight: 10<br>
| |
| − | Level Requirement: 1<br>
| |
| − | Jobs: All classes<br>
| |
| − | Item ID: 28901<br>
| |
| − | |howto=Cashshop<br> Otherwise:<br> Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
| |
| − | {{EpisodeGear|id2=28902|name2=Mad Bunny|effect=
| |
| − | A rag doll that Piamette is using for both attack and defense.<br>
| |
| − | It looks so real and alive!<br>
| |
| − | ------------------------<br>
| |
| − | MATK + 5%<br>
| |
| − | Increases physical damage inflicted on All enemies by 5%.<br>
| |
| − | Reflect 10% of melee physical damage.<br>
| |
| − | Adds a 10% chance to gain 60% targetted magical reflect rate for 2 seconds when receiving magical attacks.<br>
| |
| − | ------------------------<br>
| |
| − | If upgrade level is +7 or higher,<br>
| |
| − | ATK + 5<br>
| |
| − | MATK + 5<br>
| |
| − | ------------------------<br>
| |
| − | If upgrade level is +9 or higher,<br>
| |
| − | ATK + 15<br>
| |
| − | MATK + 15<br>
| |
| − | ------------------------<br>
| |
| − | If upgrade level is +12 or higher,<br>
| |
| − | CRIT + 10<br>
| |
| − | Skill casting can not be interrupted.<br>
| |
| − | ------------------------<br>
| |
| − | Class: Shield<br>
| |
| − | Defense: 0<br>
| |
| − | Weight: 10<br>
| |
| − | Level Requirement: 1<br>
| |
| − | Jobs: All classes<br>
| |
| − | Item ID: 28902<br>
| |
| − | |howto=Cashshop<br> Otherwise:<br> Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
| |
| − | {{EpisodeGear|id2=19265|name2=Smokie's Transformation Leaf|effect=
| |
| − | Smokie's transformation leaf. You feel the spiritual energy of smokies.<br>
| |
| − | ------------------------<br>
| |
| − | Increase All property magical damage by 1% per upgrade level.<br>
| |
| − | Adds a 0.8% chance to transform into 'Magical Smokie' form for 5 seconds when performing melee basic attacks.<br>
| |
| − | ------------------------<br><br>
| |
| − | [Magical Smokie]<br>
| |
| − | Adds a 5% chance of autocasting Level 2 Cold Bolt when performing basic attacks.<br>
| |
| − | Adds a 5% chance of autocasting Level 2 Fire Bolt when performing basic attacks.<br>
| |
| − | Adds a 5% chance of autocasting Level 2 Lightning Bolt when performing basic attacks.<br>
| |
| − | If upgrade level is +7 or higher, adds a 4% chance of autocasting Level 5 Frost Nova when performing basic attacks.<br>
| |
| − | If upgrade level is +8 or higher, adds a 3% chance of autocasting Level 5 Thunderstorm when performing basic attacks.<br>
| |
| − | If upgrade level is +9 or higher and base level is 100 or higher,<br>
| |
| − | adds a 2% chance of autocasting Level 5 Hell Inferno when performing basic attacks.<br>
| |
| − | If upgrade level is +10 or higher and base level is 100 or higher,<br>
| |
| − | adds a 1% chance of autocasting Level 3 Chain Lightning when performing basic attacks.<br>
| |
| − | ------------------------<br>
| |
| − | Class: Headgear<br>
| |
| − | Defense: 7<br>
| |
| − | Location: Upper<br>
| |
| − | Weight: 60<br>
| |
| − | Level Requirement: 1<br>
| |
| − | Jobs: All classes<br>
| |
| − | Item ID: 19265<br>
| |
| − | |howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
| |
| − | {{EpisodeGear|id2=5421|name2=Ears Of Ifrit|effect=
| |
| − | A headgear which imitates Ifrit's ears, the spiritual owner of fire.<br>
| |
| − | ------------------------<br>
| |
| − | STR + 1<br>
| |
| − | INT + 1<br>
| |
| − | MDEF + 3<br>
| |
| − | Increase Poison property magical damage by 3%.<br>
| |
| − | Increase damage of Bash by 4%.<br>
| |
| − | Increase damage of Magnum Break by 4%.<br>
| |
| − | Reduces damage taken from Fire property attacks by 3%.<br>
| |
| − | Increase damage taken from Water property attacks 3%.<br>
| |
| − | --------------------<br>
| |
| − | Class: Headgear<br>
| |
| − | Defense: 0<br>
| |
| − | Location: Middle<br>
| |
| − | Weight: 30<br>
| |
| − | Level Requirement: 50<br>
| |
| − | Jobs: All classes except Novice<br>
| |
| − | Item ID: 5421<br>
| |
| − | |howto=Cashshop<br> Otherwise: <br>Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
| |
| − | {{EpisodeGear|id2=18563|name2=Heart Wing Headband|effect=
| |
| − | A girlish hairband with hearts decorated with wings and laces.<br>
| |
| − | ------------------------<br>
| |
| − | Reduce after cast delay of skills by 5%.<br>
| |
| − | Reduce after cast delay of skills by 3% per 3 upgrade levels.<br>
| |
| − | Increase SP consumption of skills by 10%.<br>
| |
| − | Reduce SP consumption of skills by 3% per 3 upgrade levels.<br>
| |
| − | ------------------------<br>
| |
| − | Class: Headgear<br>
| |
| − | Defense: 0<br>
| |
| − | Location: Upper<br>
| |
| − | Weight: 30<br>
| |
| − | Level Requirement: 50<br>
| |
| − | Jobs: All classes<br>
| |
| − | Item ID: 18563<br>
| |
| − | |howto=Voting Point Shop.<br> Otherwise: <br>Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
| |
| − | {{EpisodeGear|id2=5592|name2=Sigrun's Wings|effect=
| |
| − | Mysterious wings that changes abilities depending on the wearer's class.<br>
| |
| − | ------------------------<br><br>
| |
| − | [Swordman, Merchant, Thief and Taekwon Bonus]<br>
| |
| − | ASPD + 1<br>
| |
| − | ------------------------<br><br>
| |
| − | [Mage, Acolyte, Ninja and Soul Linker Bonus]<br>
| |
| − | MATK + 5<br>
| |
| − | Increase effectiveness of healing skills by 2%.<br>
| |
| − | ------------------------<br><br>
| |
| − | [Archer and Gunslinger Bonus]<br>
| |
| − | Increase long ranged physical damage by 2%.<br>
| |
| − | ------------------------<br><br>
| |
| − | [Novice Bonus]<br>
| |
| − | MaxHP + 120<br>
| |
| − | MaxSP + 60<br>
| |
| − | ------------------------<br>
| |
| − | Class: Headgear<br>
| |
| − | Defense: 2<br>
| |
| − | Location: Middle<br>
| |
| − | Weight: 10<br>
| |
| − | Level Requirement: 1<br>
| |
| − | Jobs: All classes<br>
| |
| − | Item ID: 5592<br>
| |
| − | |howto=Cashshop<br> Otherwise: <br>Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
| |
| − | {{EpisodeGear|id2=19242|name2=Kitten Headdress|effect=
| |
| − | Pretty kitten headress decorated with dolls. The laces makes it even cuter.<br>
| |
| − | --------------------<br>
| |
| − | All Stats + 1<br>
| |
| − | Increase attack speed (reduce delay after attack by 5%).<br>
| |
| − | ------------------------<br>
| |
| − | If upgrade level is +9 or higher, reduce variable casting time of skills by 10%.<br>
| |
| − | ------------------------<br>
| |
| − | If upgrade level is +12 or higher, skill casting can't be interrupted.<br>
| |
| − | ------------------------<br><br>
| |
| − | [Blush]<br>
| |
| − | Increase effectiveness of healing skills by 5%.<br>
| |
| − | Increase EXP bonus from killing All enemies by 10%.<br>
| |
| − | When base level is 100 or higher, reduce EXP bonus from killing All enemies by 6%.<br>
| |
| − | ------------------------<br>
| |
| − | Class: Headgear<br>
| |
| − | Defense: 20<br>
| |
| − | Location: Upper<br>
| |
| − | Weight: 10<br>
| |
| − | Level Requirement: 1<br>
| |
| − | Jobs: All classes<br>
| |
| − | Item ID: 19242<br>
| |
| − | |howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
| |
| − | {{EpisodeGear|id2=5985|name2=Noble Mask|effect=
| |
| − | A silver mask worn by nobles.<br>
| |
| − | --------------------<br>
| |
| − | MaxHP + 1%<br>
| |
| − | Increase attack speed (reduce delay after attack by 1%).<br>
| |
| − | Reduce variable casting time of Sacrifice by 2 seconds.<br>
| |
| − | Reduce variable cast time of Gloria Domini by 2 seconds.<br>
| |
| − | Increase damage of Martyr's Reckoning by 2% per base level.<br>
| |
| − | --------------------<br>
| |
| − | When base level is 100 or higher, <br>
| |
| − | MaxHP + 1%<br>
| |
| − | Increase attack speed (reduce delay after attack by 1%).<br>
| |
| − | --------------------<br>
| |
| − | When base level is 150 or higher, <br>
| |
| − | MaxHP + 1%<br>
| |
| − | Increase attack speed (reduce delay after attack by 1%).<br>
| |
| − | --------------------<br>
| |
| − | Class: Headgear<br>
| |
| − | Defense: 0<br>
| |
| − | Location: Middle<br>
| |
| − | Weight: 20<br>
| |
| − | Level Requirement: 30<br>
| |
| − | Jobs: All classes<br>
| |
| − | Item ID: 5985<br>
| |
| − | |howto=Fortessa Pit<br> Otherwise: <br>Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
| |
| − | {{EpisodeGear|id2=28942|name2=Cursed Knight's Shield|effect=
| |
| − | A knight's shield carried by the Cursed Knight.<br>
| |
| − | It is said to exhibit a much stronger power if the curse is cleansed.<br>
| |
| − | ------------------------<br>
| |
| − | MATK + 3%<br>
| |
| − | Increase physical damage inflicted on All enemies by 3%.<br>
| |
| − | Increases attack speed (reduces delay after attack by 10%).<br>
| |
| − | Reduce damage taken from All property attacks by 7%.<br>
| |
| − | Adds a 5% chance of gaining 25 SP per second for 5 seconds when receiving physical or magical damage.<br>
| |
| − | Adds a 2% chance of gaining 150 HP per second for 5 seconds when performing physidcal or magical attacks.<br>
| |
| − | If upgrade level is +7 or higher,<br>
| |
| − | ATK + 10<br>
| |
| − | MATK + 10<br>
| |
| − | If upgrade level is +9 or higher,<br>
| |
| − | ASPD + 1<br>
| |
| − | If upgrade level is +12 or higher,<br>
| |
| − | reduce after cast delay of skills by 3%.<br>
| |
| − | ------------------------<br>
| |
| − | Class:Shield<br>
| |
| − | Defense:0<br>
| |
| − | Weight:80<br>
| |
| − | Required Level: 1<br>
| |
| − | Jobs: All classes<br>
| |
| − | Item ID: 28942<br>
| |
| − | |howto=Fortessa Pit<br> Otherwise: <br>Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
| |
| − | {{EpisodeGear|id2=2573|name2=Archangel's Wings|effect=
| |
| − | A large, white wings of an Archangel.<br>
| |
| − | ------------------------<br>
| |
| − | Class: Garment<br>
| |
| − | Defense: 18<br>
| |
| − | Weight: 20<br>
| |
| − | Level Requirement: 1<br>
| |
| − | Jobs: All classes<br>
| |
| − | Item ID: 2573<br>
| |
| − | |howto=Lucky 3 Slotmachine<br> Otherwise: <br>Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
| |
| − | {{EpisodeGear|id2=2589|name2=Fallen Angel Wing|effect=
| |
| − | Large, black wings of a fallen dark angel.<br>
| |
| − | --------------------<br>
| |
| − | All Stats + 1<br>
| |
| − | ATK + 1 per 20 base STR.<br>
| |
| − | MATK + 1 per 20 base INT.<br>
| |
| − | Reduce damage taken from Neutral property attacks by 1% per 20 base VIT.<br>
| |
| − | Increase attack speed (reduce delay after attack by 1%) per 20 base AGI.<br>
| |
| − | Increase long ranged physical damage by 1% per 20 base DEX.<br>
| |
| − | Increase critical damage by 1% per 20 base LUK.<br>
| |
| − | --------------------<br>
| |
| − | Class: Garment<br>
| |
| − | Defense: 18<br>
| |
| − | Weight: 20<br>
| |
| − | Level Requirement: 1<br>
| |
| − | Jobs: All classes<br>
| |
| − | Item ID: 2589<br>
| |
| − | |howto=Lucky 3 Slotmachine<br> Otherwise: <br>Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
| |
| − | {{EpisodeGear|id2=2576|name2=Adventurer's Backpack|effect=
| |
| − | A small backpack with essential item for adventure.<br>
| |
| − | ------------------------<br>
| |
| − | Enables use of Level 1 Greed.<br>
| |
| − | ------------------------<br>
| |
| − | If upgrade level is +7 or higher,<br>
| |
| − | when base STR is 90 or higher, ATK + 20<br>
| |
| − | when base INT is 90 or higher, MATK + 30<br>
| |
| − | when base VIT is 90 or higher, reduce damage taken from Neutral property attacks by 5%.<br>
| |
| − | when base AGI is 90 or higher, increase attack speed (reduce delay after attack by 8%).<br>
| |
| − | when base DEX is 90 or higher, increase long ranged physical damage by 5%.<br>
| |
| − | when base LUK is 90 or higher, increase critical damage by 10%.<br>
| |
| − | ------------------------<br>
| |
| − | If upgrade level is +9 or higher,<br>
| |
| − | when base STR is 90 or higher, ATK + 10<br>
| |
| − | when base INT is 90 or higher, MATK + 20<br>
| |
| − | when base VIT is 90 or higher, reduce damage taken from Neutral property attacks by 5%.<br>
| |
| − | when base AGI is 90 or higher, ASPD + 1<br>
| |
| − | when base DEX is 90 or higher, increase long ranged physical damage by 5%.<br>
| |
| − | when base LUK is 90 or higher, increase critical damage by 5%.<br>
| |
| − | ------------------------<br>
| |
| − | Class: Garment<br>
| |
| − | Defense: 20<br>
| |
| − | Weight: 20<br>
| |
| − | Level Requirement: 1<br>
| |
| − | Jobs: All classes<br>
| |
| − | Item ID: 2576<br>
| |
| − | |howto=Monster Hunter Coins<br> Otherwise: <br>Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
| |
| − | {{EpisodeGear|id2=18813|name2=New Wave Sunglasses|effect=
| |
| − | Sunglasses with a futuristic feel.<br>
| |
| − | ------------------------<br>
| |
| − | Reduce after cast delay of skills by 10%.<br>
| |
| − | ------------------------<br>
| |
| − | Class: Headgear<br>
| |
| − | Defense: 0<br>
| |
| − | Location: Middle<br>
| |
| − | Weight: 10<br>
| |
| − | Level Requirement: 30<br>
| |
| − | Jobs: All classes<br>
| |
| − | Item ID: 18813<br>
| |
| − | |howto=Cashshop<br> Otherwise: <br>Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
| |
| − | {{EpisodeGear|id2=19249|name2=Spell Circuit|effect=
| |
| − | Magic circuit shaped by the elements. It feels like you can use powerful spells just by wearing it.<br>
| |
| − | ------------------------<br>
| |
| − | MATK + 20 per 2 upgrade levels.<br>
| |
| − | If upgrade level is +7 or higher,<br>
| |
| − | reduce variable casting time of skills by 10%.<br>
| |
| − | If upgrade level is +9 or higher,<br>
| |
| − | increase Neutral and Shadow property magical damage by 10%.<br>
| |
| − | If upgrade level is +11 or higher,<br>
| |
| − | increase Water, Wind, Earth and Fire property magical damage by 10%;<br>
| |
| − | reduce fixed casting time of skills by 0.1 seconds per upgrade level above +10 (up to +15).<br>
| |
| − | ------------------------<br><br>
| |
| − | [+Mental Stick]<br>
| |
| − | Increase damage of Psychic Wave by 5% per 2 upgrade levels of Mental Stick.<br>
| |
| − | ------------------------<br><br>
| |
| − | [+Kronos]<br>
| |
| − | Increase damage of Hell Inferno by 10% per 2 upgrade levels of Kronos.<br>
| |
| − | ------------------------<br><br>
| |
| − | [+Mikatsuki]<br>
| |
| − | Reduce variable casting time of skills by 1% per upgrade level of Mikatsuki.<br>
| |
| − | Increase damage of Crimson Fire Petal, Spear of Ice and Wind Blade by 5% per 2 upgrade levels of Mikatsuki.<br>
| |
| − | ------------------------<br><br>
| |
| − | [+Raksasa Dagger]<br>
| |
| − | Reduces variable casting time of skills by 1% per upgrade level of Raksasa Dagger.<br>
| |
| − | Increases the damage of Crimson Fire Petal, Spear of Ice and Wind Blade by 5% per 2 upgrade levels of Raksasa Dagger.<br>
| |
| − | ------------------------<br>
| |
| − | Class: Headgear<br>
| |
| − | Defense: 0<br>
| |
| − | Location: Upper<br>
| |
| − | Weight: 10<br>
| |
| − | Required Level: 1<br>
| |
| − | Jobs: All classes<br>
| |
| − | Item ID: 19249<br>
| |
| − | |howto=World Boss Box<br> Otherwise: <br>Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
| |
| − | {{EpisodeGear|id2=19268|name2=Giant Snake Breath|effect=
| |
| − | Wearing this makes you feel like a giant fire-breathing serpent.<br>
| |
| − | ------------------------<br>
| |
| − | Increases Poison property magical damage by 1%.<br>
| |
| − | ------------------------<br><br>
| |
| − | [Giant Snake Skin]<br>
| |
| − | ATK + 5 per 20 base STR.<br>
| |
| − | Increases attack speed (reduces delay after attack by 3%) per 20 base AGI.<br>
| |
| − | Reduces damage taken from Neutral property attacks by 1% per 20 base VIT.<br>
| |
| − | Reduces variable casting time of skills by 4% per 20 base INT.<br>
| |
| − | Increase long ranged physical damage by 1% per 20 base DEX.<br>
| |
| − | Increases critical damage by 1% per 20 base LUK.<br>
| |
| − | ------------------------<br>
| |
| − | Class: Headgear<br>
| |
| − | Defense: 2<br>
| |
| − | Location: Lower<br>
| |
| − | Weight: 30<br>
| |
| − | Level Requirement: 1<br>
| |
| − | Jobs: All classes<br>
| |
| − | Item ID: 19268<br>
| |
| − | |howto=Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
| |
| − | {{EpisodeGear|id2=18572|name2=Judges Hat|effect=
| |
| − | Hat of a famous judge.<br>
| |
| − | ------------------------<br>
| |
| − | Reduce variable casting time of skills by 6%.<br>
| |
| − | Increase attack speed (reduce delay after attack by 6%).<br>
| |
| − | ------------------------<br>
| |
| − | If upgrade level is +7 or higher, <br>
| |
| − | MDEF + 2<br>
| |
| − | reduce damage taken from Demi-human race enemies by 2%.<br>
| |
| − | ------------------------<br><br>
| |
| − | [Swordman, Merchant, Thief, Monk, Taekwon Bonus]<br>
| |
| − | Increase physical damage inflicted on All enemies by 1% per 2 upgrade levels.<br>
| |
| − | ------------------------<br><br>
| |
| − | [Mage, Acolyte, Soul Linker, Ninja Bonus]<br>
| |
| − | MATK + 1% per 2 upgrade levels.<br>
| |
| − | ------------------------<br><br>
| |
| − | [Archer, Gunslinger Bonus]<br>
| |
| − | Increase long ranged physical damage by 1% per upgrade level.<br>
| |
| − | ------------------------<br><br>
| |
| − | [+PC Gold Cafe]<br>
| |
| − | All Stats + 1<br>
| |
| − | Reduce damage taken from Demi-human race enemies by 10%<br>
| |
| − | ------------------------<br>
| |
| − | Class: Headgear<br>
| |
| − | Defense: 2<br>
| |
| − | Location: Upper<br>
| |
| − | Weight: 30<br>
| |
| − | Level Requirement: 1<br>
| |
| − | Jobs: All classes<br>
| |
| − | Item ID: 18572<br>
| |
| − | |howto=World Boss Box<br> Otherwise: <br>Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
| |
| − | {{EpisodeGear|id2=19300|name2=Ruff Officer|effect=
| |
| − | A cap with cute dog-ears in the style of an officer's hat.<br>
| |
| − | ------------------------<br>
| |
| − | ATK + 15 per 2 upgrade levels.<br>
| |
| − | If upgrade level is +7 or higher,<br>
| |
| − | ATK + 30<br>
| |
| − | If upgrade level is +9 or higher,<br>
| |
| − | ASPD + 1<br>
| |
| − | increase physical damage inflicted on All enemies by 5%.<br>
| |
| − | If upgrade level is +11 or higher,<br>
| |
| − | increase long ranged physical damage by 3%;<br>
| |
| − | increase critical damage by 3%;<br>
| |
| − | reduce fixed casting time of skills by 0.1 second per upgrade level above +10 (up to +15).<br>
| |
| − | ------------------------<br><br>
| |
| − | [+Thanos Katar]<br>
| |
| − | ATK + 20 per 2 upgrade levels of Thanos Katar.<br>
| |
| − | ------------------------<br><br>
| |
| − | [+Dark Rose]<br>
| |
| − | Increase damage of Fire Dance by 6% per 2 upgrade levels of Dark Rose.<br>
| |
| − | ------------------------<br><br>
| |
| − | [+Tornado Axe]<br>
| |
| − | Increase damage of Axe Tornado by 15% per 2 upgrade levels of Tornado Axe.<br>
| |
| − | ------------------------<br>
| |
| − | Class: Headgear<br>
| |
| − | Defense: 35<br>
| |
| − | Location: Upper<br>
| |
| − | Weight: 40<br>
| |
| − | Required Level: 1<br>
| |
| − | Jobs: All classes<br>
| |
| − | Item ID: 19300<br>
| |
| − | |howto=World Boss Box<br> Otherwise: <br>Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
| |
| − | {{EpisodeGear|id2=19296|name2=Fancy Feather Hat|effect=
| |
| − | A small hat with impressive leather materials.<br>
| |
| − | ------------------------<br>
| |
| − | ATK + 15 per 2 upgrade levels.<br>
| |
| − | If upgrade level is +7 or higher,<br>
| |
| − | increase long ranged physical damage by 7%.<br>
| |
| − | If upgrade level is +9 or higher,<br>
| |
| − | ASPD + 1<br>
| |
| − | increase physical damage inflicted on All enemies by 5%.<br>
| |
| − | If upgrade level is +11 or higher,<br>
| |
| − | increase long ranged physical damage by 5%;<br>
| |
| − | reduce fixed casting time of skills by 0.1 second per upgrade level above +10 (up to +15).<br>
| |
| − | ------------------------<br><br>
| |
| − | [Nidhoggur's Shadow Garb]<br>
| |
| − | Increase damage of Arrow Storm by 12% per 2 upgrade levels of Nidhoggur's Shadow Garb.<br>
| |
| − | ------------------------<br><br>
| |
| − | [Leather of Tendrilion]<br>
| |
| − | Increase damage of Severe Rainstorm by 7% per 2 upgrade levels of Leather of Tendrilion.<br>
| |
| − | ------------------------<br><br>
| |
| − | [Ancient Cape]<br>
| |
| − | Increase damage of Triange Shot by 15% per 2 upgrade levels of Ancient Cape.<br>
| |
| − | ------------------------<br>
| |
| − | Class: Headgear<br>
| |
| − | Defense: 0<br>
| |
| − | Location: Upper<br>
| |
| − | Weight: 0<br>
| |
| − | Required Level: 1<br>
| |
| − | Jobs: All classes<br>
| |
| − | Item ID: 19296<br>
| |
| − | |howto=World Boss Box<br> Otherwise: <br>Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
| |
| − | {{EpisodeGear|id2=19308|name2=Amistr Beret|effect=
| |
| − | A beret made from the ear of Amistr.<br>
| |
| − | ------------------------<br>
| |
| − | MATK + 20 per 2 upgrade levels.<br>
| |
| − | If upgrade level is +7 or higher,<br>
| |
| − | reduce variable casting time of skills by 10%.<br>
| |
| − | If upgrade level is +9 or higher,<br>
| |
| − | increase Neutral and Holy property magical damage by 10%.<br>
| |
| − | If upgrade level is +11 or higher,<br>
| |
| − | MATK + 3%<br>
| |
| − | increase physical damage inflicted on All enemies by 5%;<br>
| |
| − | reduce fixed casting time of skills by 0.1 second per upgrade level above +10 (up to +15).<br>
| |
| − | ------------------------<br><br>
| |
| − | [+Holy Stick]<br>
| |
| − | MATK + 10<br>
| |
| − | Increase damage of Adoramus by 30% per 2 upgrade levels of Holy Stick.<br>
| |
| − | ------------------------<br><br>
| |
| − | [+Wondrous Foxtail Staff]<br>
| |
| − | Increase Neutral property magical damage by 5% per 2 upgrade levels of Wondrous Foxtail Staff.<br>
| |
| − | ------------------------<br><br>
| |
| − | [+Twin Edge of Naght Sieger(Blue)]<br>
| |
| − | Increase damage of Cart Cannon by 10% per 2 upgrade levels of Twin Edge of Naght Sieger(Blue).<br>
| |
| − | ------------------------<br>
| |
| − | Class: Headgear<br>
| |
| − | Defense: 15<br>
| |
| − | Location: Upper<br>
| |
| − | Weight: 20<br>
| |
| − | Required Level: 1<br>
| |
| − | Jobs: All classes<br>
| |
| − | Item ID: 19308<br>
| |
| − | |howto=World Boss Box<br> Otherwise: <br>Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
| |
| − | {{EpisodeGear|id2=19263|name2=General Helm|effect=
| |
| − | A helmet said to have been used by a brave general.<br>
| |
| − | ------------------------<br>
| |
| − | ATK + 15 per 2 upgrade levels.<br>
| |
| − | If upgrade level is +7 or higher,<br>
| |
| − | Increase attack speed(reduce delay after attack by 10%).<br>
| |
| − | If upgrade level is +9 or higher,<br>
| |
| − | ASPD + 1<br>
| |
| − | increase physical damage inflicted on All enemies by 5%.<br>
| |
| − | If upgrade level is +11 or higher,<br>
| |
| − | increase critical damage by 15%;<br>
| |
| − | reduce fixed casting time of skills by 0.1 second per upgrade level above +10 (up to +15).<br>
| |
| − | ------------------------<br><br>
| |
| − | [+Gungnir]<br>
| |
| − | Increase damage of Banishing Point by 7% per 2 upgrade levels of Gungnir.<br>
| |
| − | ------------------------<br><br>
| |
| − | [+Zweihander]<br>
| |
| − | ATK + 20 per 2 upgrade levels of Zweihander.<br>
| |
| − | ------------------------<br><br>
| |
| − | [+Quadrille]<br>
| |
| − | Increase damage of Tiger Cannon by 7% per 2 upgrade levels of Quadrille.<br>
| |
| − | ------------------------<br>
| |
| − | Class: Headgear<br>
| |
| − | Defense: 12<br>
| |
| − | Location: Upper<br>
| |
| − | Weight: 80<br>
| |
| − | Required Level: 1<br>
| |
| − | Jobs: All classes<br>
| |
| − | Item ID: 19263<br>
| |
| − | |howto=World Boss Box<br> Otherwise: <br>Crafted through Combination Bundles.<br> [[Lapine_Box]] - Combination Scroll <br> }}
| |
| − | |}
| |
| − | <br><br>
| |
| − | | |
| − | == 185 Expansion ==
| |
| − | === Glast Heim - Abyss ===
| |
| − | All items are dropped by monsters in Glast Heim Abyss.<br>
| |
| − | <br>
| |
| − | {| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%"
| |
| − | ! style="background-color:#B6D4D9; width: 15%" | Image
| |
| − | ! style="background-color:#B6D4D9;" | Name
| |
| − | ! style="background-color:#B6D4D9;" | Effect
| |
| − | ! style="background-color:#B6D4D9;" | How to obtain
| |
| − | |-
| |
| − | {{EpisodeGear|id2=2049|name2=Blue Flame Cane[2]|effect=
| |
| − | Two-handed cane with magic crystals of water and fire.,
| |
| − | ------------------------,
| |
| − | INT + 7,
| |
| − | MATK + 300,
| |
| − | MATK + 1% per 2 upgrade levels.,
| |
| − | | |
| − | If upgrade level is +7 or higher, increase Earth, Fire, Water and Holy property magical damage by 5%.,
| |
| − | | |
| − | If upgrade level is +9 or higher, increase Earth, Fire, Water and Holy property magical damage by 10%.,
| |
| − | | |
| − | If upgrade level is 11 or higher, reduce damage taken from All size enemies by 20%.,
| |
| − | | |
| − | If upgrade level is +13 or higher, reduce after cast delay of skills by 15%.,
| |
| − | ------------------------,
| |
| − | ^663399Indestructible,
| |
| − | ------------------------,
| |
| − | Class: Two-Handed Staff,
| |
| − | Attack: 110,
| |
| − | Level Requirement: 175,
| |
| − | Jobs: Warlock, Sorcerer, Arch Bishop, Sura, Soul Reaper.,
| |
| − | Item ID: 2049
| |
| − | |howto=Dropped by monsters in Glast Heim Abyss.<br> }}
| |
| − | {{EpisodeGear|id2=26016|name2=Royal Knight's Lance[2]|effect=
| |
| − | A white lance used by an honourable knight.,
| |
| − | ------------------------,
| |
| − | Increase long ranged physical damage by 3% per 2 upgrade levels.,
| |
| − | If upgrade level is +7 or higher, increase physical damage inflicted on All enemies by 5%.,
| |
| − | | |
| − | If upgrade level is +9 or higher, increase physical damage inflicted on All race enemies by 15%.,
| |
| − | ------------------------,
| |
| − | Class: Two-Handed Spear,
| |
| − | Attack: 205,
| |
| − | Level Requirement: 175,
| |
| − | Jobs: Rune Knight, Royal Guard,
| |
| − | Item ID: 26016
| |
| − | |howto=Dropped by monsters in Glast Heim Abyss.<br> }}
| |
| − | {{EpisodeGear|id2=21039|name2=Royal Knight's Broadsword[2]|effect=
| |
| − | A heavy sword used by an honourable knight.,
| |
| − | ------------------------,
| |
| − | ATK + 20 per 2 upgrade levels.,
| |
| − | | |
| − | If upgrade level is +7 or higher, increase critical damage by 10%.,
| |
| − | | |
| − | If upgrade level is +9 or higher, weapon becomes indestructible.,
| |
| − | ------------------------,
| |
| − | Class: Two-Handed Sword,
| |
| − | Attack: 280,
| |
| − | Level Requirement: 175,
| |
| − | Jobs: Rune Knight, Royal Guard,
| |
| − | Item ID: 21039
| |
| − | |howto=Dropped by monsters in Glast Heim Abyss.<br> }}
| |
| − | {{EpisodeGear|id2=26138|name2=Hellfire Staff[2]|effect=
| |
| − | Staff used by Flame Ghost. It contains fire magic.,
| |
| − | Be aware that you may get burned while using it.,
| |
| − | ------------------------,
| |
| − | INT + 5,
| |
| − | MATK + 180,
| |
| − | MATK + 15 per 2 upgrade levels.,
| |
| − | | |
| − | If upgrade level is +7 or higher, increase Earth and Fire property magical damage by 5%.,
| |
| − | | |
| − | If upgrade level is +9 or higher, increase Earth and Fire property magical damage by 10%.,
| |
| − | ------------------------,
| |
| − | Indestructible,
| |
| − | ------------------------,
| |
| − | Class: One-Handed Staff,
| |
| − | Attack: 110,
| |
| − | Level Requirement: 175,
| |
| − | Jobs: Warlock, Sorcerer, Soul Reaper,
| |
| − | Item ID: 26138
| |
| − | |howto=Dropped by monsters in Glast Heim Abyss.<br> }}
| |
| − | {{EpisodeGear|id2=26139|name2=Icicle Staff[2]|effect=
| |
| − | Staff used by Ice Ghost. It contains water magic.,
| |
| − | Be aware that you may get frozen while using it.,
| |
| − | ------------------------,
| |
| − | INT + 5,
| |
| − | MATK + 180,
| |
| − | MATK + 15 per 2 upgrade levels.,
| |
| − | | |
| − | If upgrade level is +7 or higher, increase Holy and Water property magical damage by 5%.,
| |
| − | | |
| − | If upgrade level is +9 or higher, increase Holy and Water property magical damage by 10%.,
| |
| − | ------------------------,
| |
| − | ^663399Indestructible,
| |
| − | ------------------------,
| |
| − | Class: One-Handed Staff,
| |
| − | Attack: 110,
| |
| − | Level Requirement: 175,
| |
| − | Jobs: Warlock, Sorcerer, Soul Reaper,
| |
| − | Item ID: 26139
| |
| − | |howto=Dropped by monsters in Glast Heim Abyss.<br> }}
| |
| − | {{EpisodeGear|id2=28619|name2=Prisoner's Diary[2]|effect=
| |
| − | There are some writings left by prisoners who were unjustly treated, and those who had been hiding secrets.,
| |
| − | ------------------------,
| |
| − | MaxHP + 5%,
| |
| − | MaxSP + 5%,
| |
| − | ATK + 20 per 2 upgrade levels.,
| |
| | | | |
| − | If upgrade level is +7 or higher, increase physical and magical damage inflicted on Demon and Undead race enemies by 10%.,
| + | *Illusion OS Equipment & Weapons |
| | + | {{#lst:Fortessa|Illusion OS Shop}} |
| | + | *Modification Modules can be crafted for Cor Core x5 and Unknown Parts x30 at the Illusion OS NPC in Fortessa 84/112 You can use @go exchanger to get to the NPC |
| | + | *Illusion Equipment can be modified with a number of different module types. Each piece of equipment can have a maximum of 3 modules. Though certain modules have a restriction on the number of times it can be place on the equipment. |
| | + | *There are a total of 6 different Enchanting Items, list can be found [[Lapine_Enchanting#OS_Weapons|here]]. |
| | | | |
| − | If upgrade level is +9 or higher, increase physical and magical damage inflicted on Demon and Undead race enemies by 15%.,
| + | ==== Grace Equipment ==== |
| | + | {{#lst:Fortessa|Grace Equipment Shop}} |
| | + | *Grace Equipment Enchantment |
| | + | **All armors and garments can be enchanted with 2 enchants . |
| | + | **This enchants can be overwritten with another enchant. |
| | + | **More information about the enchantments can be found [[Lapine_Enchanting#Grace_Equipment|here]] |
| | | | |
| − | If upgrade level is +11 or higher, increase physical and magical damage inflicted on Demon and Undead race enemies by 15%.,
| + | ==== EDDA Fall of Glast Heim ==== |
| − | ------------------------,
| + | {{#lst:Fortessa|EDDA Fall of Glast Heim Shop}} |
| − | Class: Book,
| |
| − | Attack: 210,
| |
| − | Level Requirement: 175,
| |
| − | Jobs: Arch Bishop, Sorcerer and Star Emperor,
| |
| − | Item ID: 28619
| |
| − | |howto=Dropped by monsters in Glast Heim Abyss.<br> }}
| |
| − | |}
| |
| − | <br>
| |
| − | ==== GH - Abyss Enchants ==== | |
| − | All items are dropped with enchants automatically.<br>
| |
| − | <br>
| |
| − | Royal Knight's Broadsword<br>
| |
| − | Prisoner's Diary<br>
| |
| − | Royal Knight's Lance<br>
| |
| − | <br>
| |
| − | 1st Enchant<br>
| |
| − | ATK + 5~20<br>
| |
| − | HIT + 1-10<br>
| |
| − | Aspd % 1-10<br>
| |
| − | Increase physical damage against x property enemies by 5~15%<br>
| |
| − | <br>
| |
| − | 2nd Enchant<br>
| |
| − | ASPD + 1<br>
| |
| − | Increase physical damage against x race enemies by 5~15%<br>
| |
| − | Increase physical damage against x size enemies by 5~15%<br>
| |
| − | <br>
| |
| − | ------------------------------------------------------------------
| |
| − | <br>
| |
| − | Blue Flame Cane<br>
| |
| − | Hellfire Staff<br>
| |
| − | Icicle Staff<br>
| |
| − | <br>
| |
| − | 1st Enchant<br>
| |
| − | Increase magical damage against x property enemies by 5~15%<br>
| |
| − | 2nd Enchant<br>
| |
| − | Increase magical damage against x race enemies by 5~15%<br>
| |
| | <br><br> | | <br><br> |
| | | | |
| | + | === Episode 17.2 - Sage Legacy === |
| | | | |
| − | === Lava Equipment === | + | ==== Automatic OS Equipment ==== |
| − | Can be obtained by defeating monsters in Magma Dungeon 03.<br>
| + | {{#lst:Fortessa|Sage's Legacy Shop}} |
| − | <br>
| |
| − | {| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%"
| |
| − | ! style="background-color:#B6D4D9; width: 15%" | Image
| |
| − | ! style="background-color:#B6D4D9;" | Name
| |
| − | ! style="background-color:#B6D4D9;" | Effect
| |
| − | ! style="background-color:#B6D4D9;" | How to obtain
| |
| − | |-
| |
| − | {{EpisodeGear|id2=15378|name2=Lava Leather Armor[1]|effect= | |
| − | An armor of the inhabitants of Magma Dungeon.,
| |
| − | Seems that there's still some heat left.,
| |
| − | ------------------------,
| |
| − | ATK + 100,
| |
| − | | |
| − | If upgrade level is +7 or higher,
| |
| − | DEF + 100,
| |
| − | | |
| − | If upgrade level is +9 or higher,
| |
| − | DEF + 50,
| |
| − | ------------------------,
| |
| − | [+Lava Leather Boots],
| |
| − | [+Lava Leather Manteau],
| |
| − | Increase physical damage inflicted on All enemies by 2%.,
| |
| − | | |
| − | If upgrade level of each item is +7 or higher,
| |
| − | increase physical damage inflicted on All enemies by 3%.,
| |
| − | | |
| − | If total upgrade level is +27 or higher,
| |
| − | reduce after cast delay of skills by 20%.,
| |
| − | ------------------------,
| |
| − | Class: Armor,
| |
| − | Defense: 85,
| |
| − | Weight: 150,
| |
| − | Level Requirement: 175,
| |
| − | Jobs: All classes,
| |
| − | Item ID: 15378
| |
| − | |howto=Dropped by monsters in Magma Dungeon 03.<br> }}
| |
| − | {{EpisodeGear|id2=15379|name2=Lava Leather Suit[1]|effect=
| |
| − | A suit of the inhabitants of Magma Dungeon.,
| |
| − | Seems that there's still some heat left.,
| |
| − | ------------------------,
| |
| − | ATK + 100,
| |
| − | | |
| − | If upgrade level is +7 or higher,
| |
| − | ATK + 50,
| |
| − | | |
| − | If upgrade level is +9 or higher,
| |
| − | increase critical damage by 10%.,
| |
| − | ------------------------,
| |
| − | [+Lava Leather Muffler],
| |
| − | [+Lava Leather Shoes],
| |
| − | Increase physical damage inflicted on All enemies by 2%.,
| |
| − | | |
| − | If upgrade level of each item is +7 or higher,
| |
| − | increase physical damage inflicted on All enemies by 3%.,
| |
| − | | |
| − | If total upgrade level is +27 or higher,
| |
| − | increase critical damage by 20%.,
| |
| − | ------------------------,
| |
| − | Class: Armor,
| |
| − | Defense: 70,
| |
| − | Weight: 100,
| |
| − | Level Requirement: 175,
| |
| − | Jobs: All classes,
| |
| − | Item ID: 15379
| |
| − | |howto=Dropped by monsters in Magma Dungeon 03.<br> }}
| |
| − | {{EpisodeGear|id2=15380|name2=Lava Leather Robe[1]|effect=
| |
| − | A robe of the inhabitants of Magma Dungeon.,
| |
| − | Seems that there's still some heat left.,
| |
| − | ------------------------,
| |
| − | MATK + 100,
| |
| − | | |
| − | If upgrade level is +7 or higher,
| |
| − | MATK + 50,
| |
| − | | |
| − | If upgrade level is +9 or higher,
| |
| − | MATK + 25,
| |
| − | ------------------------,
| |
| − | [+Lava Leather Hood],
| |
| − | [+Lava Leather Sandals],
| |
| − | MATK + 2%,
| |
| − | | |
| − | If upgrade level of each item is +7 or higher,
| |
| − | MATK + 3%,
| |
| − | | |
| − | If total upgrade level is +27 or higher,
| |
| − | increase Fire property magical damage by 15%.,
| |
| − | ------------------------,
| |
| − | Class: Armor,
| |
| − | Defense: 55,
| |
| − | Weight: 75,
| |
| − | Level Requirement: 175,
| |
| − | Jobs: All classes,
| |
| − | Item ID: 15380
| |
| − | |howto=Dropped by monsters in Magma Dungeon 03.<br> }}
| |
| − | {{EpisodeGear|id2=22199|name2=Lava Leather Boots[1]|effect=
| |
| − | | |
| − | | |
| − | Boots of the inhabitants of Magma Dungeon.,
| |
| − | Seems that there's still some heat left.,
| |
| − | ------------------------,
| |
| − | Increase physical damage inflicted on All enemies by 2%.,
| |
| − | | |
| − | If upgrade level is +7 or higher,
| |
| − | ATK + 25,
| |
| − | | |
| − | If upgrade level is +9 or higher,
| |
| − | ATK + 15,
| |
| − | ------------------------,
| |
| − | Class: Footgear,
| |
| − | Defense: 50,
| |
| − | Weight: 60,
| |
| − | Level Requirement: 175,
| |
| − | Jobs: All classes,
| |
| − | Item ID: 22199
| |
| − | |howto=Dropped by monsters in Magma Dungeon 03.<br> }}
| |
| − | {{EpisodeGear|id2=22200|name2=Lava Leather Shoes[1]|effect=
| |
| − | Shoes of the inhabitants of Magma Dungeon.,
| |
| − | Seems that there's still some heat left.,
| |
| − | ------------------------,
| |
| − | CRIT + 5,
| |
| − | | |
| − | If upgrade level is +7 or higher,
| |
| − | increase physical damage inflicted on All size enemies by 5%.,
| |
| − | | |
| − | If upgrade level is +9 or higher,
| |
| − | increase critical damage by 5%.,
| |
| − | ------------------------,
| |
| − | Class: Footgear,
| |
| − | Defense: 40,
| |
| − | Weight: 50,
| |
| − | Level Requirement: 175,
| |
| − | Jobs: All classes,
| |
| − | Item ID: 22200
| |
| − | |howto=Dropped by monsters in Magma Dungeon 03.<br> }}
| |
| − | {{EpisodeGear|id2=22201|name2=Lava Leather Sandals[1]|effect=
| |
| − | Sandals of the inhabitants of Magma Dungeon.,
| |
| − | Seems that there's still some heat left.,
| |
| − | ------------------------,
| |
| − | Increase Fire property magical damage by 3%.,
| |
| − | | |
| − | If upgrade level is +7 or higher,
| |
| − | MATK + 25,
| |
| − | | |
| − | If upgrade level is +9 or higher,
| |
| − | MATK + 15,
| |
| − | ------------------------,
| |
| − | Class: Footgear,
| |
| − | Defense: 25,
| |
| − | Weight: 50,
| |
| − | Level Requirement: 175,
| |
| − | Jobs: All classes,
| |
| − | | |
| − | Item ID: 22201
| |
| − | |howto=Dropped by monsters in Magma Dungeon 03.<br> }}
| |
| − | {{EpisodeGear|id2=20935|name2=Lava Leather Manteau[1]|effect=
| |
| − | | |
| − | | |
| − | A manteau of the inhabitants of Magma Dungeon.,
| |
| − | Seems that there's still some heat left.,
| |
| − | ------------------------,
| |
| − | HIT + 10,
| |
| − | | |
| − | If upgrade level is +7 or higher,
| |
| − | HIT + 5,
| |
| − | | |
| − | If upgrade level is +9 or higher,
| |
| − | HIT + 5,
| |
| − | | |
| − | If upgrade level is +11 or higher,
| |
| − | reduce after cast delay of skills by 3%.,
| |
| − | ------------------------,
| |
| − | [+Lava Leather Boots],
| |
| − | HIT + 5,
| |
| − | ------------------------,
| |
| − | Class: Garment,
| |
| − | Defense: 50,
| |
| − | Weight: 40,
| |
| − | Level Requirement: 175,
| |
| − | Jobs: All classes,
| |
| − | Item ID: 20935
| |
| − | |howto=Dropped by monsters in Magma Dungeon 03.<br> }}
| |
| − | {{EpisodeGear|id2=20936|name2=Lava Leather Muffler[1]|effect=
| |
| − | A muffler of the inhabitants of Magma Dungeon.,
| |
| − | Seems that there's still some heat left.,
| |
| − | ------------------------,
| |
| − | CRIT + 5,
| |
| − | | |
| − | If upgrade level is +7 or higher,
| |
| − | CRIT + 5,
| |
| − | | |
| − | If upgrade level is +9 or higher,
| |
| − | increase critical damage by 5%.,
| |
| − | | |
| − | If upgrade level is +11 or higher,
| |
| − | increase physical damage inflicted on All enemies by 3%.,
| |
| − | ------------------------,
| |
| − | [+Lava Leather Shoes],
| |
| − | Increase critical damage by 5%.,
| |
| − | ------------------------,
| |
| − | Class: Garment,
| |
| − | Defense: 35,
| |
| − | Weight: 35,
| |
| − | Level Requirement: 175,
| |
| − | Jobs: All classes,
| |
| − | Item ID: 20936
| |
| − | |howto=Dropped by monsters in Magma Dungeon 03.<br> }}
| |
| − | {{EpisodeGear|id2=20937|name2=Lava Leather Hood[1]|effect=
| |
| − | | |
| − | | |
| − | A hood of the inhabitants of Magma Dungeon.,
| |
| − | Seems that there's still some heat left.,
| |
| − | ------------------------,
| |
| − | Reduce variable casting time of skills by 10%.,
| |
| − | | |
| − | If upgrade level is +7 or higher,
| |
| − | reduce variable casting time of skills by 10%.,
| |
| − | | |
| − | If upgrade level is +9 or higher,
| |
| − | reduce variable casting time of skills by 10%.,
| |
| − | | |
| − | If upgrade level is +11 or higher,
| |
| − | reduce variable casting time of skills by 5%.,
| |
| − | ------------------------,
| |
| − | [+Lava Leather Sandals],
| |
| − | reduce variable casting time of skills by 5%.,
| |
| − | ------------------------,
| |
| − | Class: Garment,
| |
| − | Defense: 25,
| |
| − | Weight: 30,
| |
| − | Level Requirement: 175,
| |
| − | Jobs: All classes,
| |
| − | Item ID: 20937
| |
| − | |howto=Dropped by monsters in Magma Dungeon 03.<br> }}
| |
| − | |}
| |
| − | <br><br>
| |
| − | ==== Lava Enchants ====
| |
| − | All Lava items are dropped with 2 enchants.<br>
| |
| − | Enchant 1: DEF 50 ~ 150<br>
| |
| − | Enchant 2: DEF 20 ~ 50<br>
| |
| | <br><br> | | <br><br> |
| | | | |
| − | = Other = | + | ==== Sin Weapons ==== |
| − | == Other Garments == | |
| − | {| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%"
| |
| − | ! style="background-color:#B6D4D9; width: 15%" | Image
| |
| − | ! style="background-color:#B6D4D9;" | Name
| |
| − | ! style="background-color:#B6D4D9;" | Effect
| |
| − | ! style="background-color:#B6D4D9;" | How to obtain
| |
| − | |-
| |
| − | {{EpisodeGear|id2=2589|name2=Fallen Angel Wings[1]|effect=
| |
| − | A pair of black wings from a fallen angel struck by a heroic backpack around Q2 .<br>
| |
| − | Class: Garment<br>
| |
| − | Defense: 18<br>
| |
| − | Weight: 20<br>
| |
| − | Requires Level: 1<br>
| |
| − | Usable By: All Jobs<br>
| |
| − | Luk + 2<br>
| |
| − | Atk + 1 for every 20 base Str.<br>
| |
| − | Matk + 1 for every 20 base Int.<br>
| |
| − | Mdef + 18<br>
| |
| − | Aspd + 1% for every 20 base Agi.<br>
| |
| − | Increases long-ranged damage on targets by 1% for every 20 base Dex.<br>
| |
| − | Increases critical damage on targets by 1% for every 20 base Luk.<br>
| |
| − | Reduces damage taken from Neutral property attacks by 1% for every 20 base Vit.<br>
| |
| − | <br>
| |
| − | |howto=Lucky 3 Slotmachine<br> }}
| |
| − | {{EpisodeGear|id2=2576|name2=Heroic Backpack[1]|effect=
| |
| − | A backpack befitting of any hero, it is rumored that it was used to bring great glory with a single throw around Q2.<br>
| |
| − | Enables Level 1 Greed.<br>
| |
| − | If upgrade level is +7 or higher,<br>
| |
| − | Atk + 20 if the users base Str is 90 or higher.<br>
| |
| − | Matk + 30 if the users base Int is 90 or higher.<br>
| |
| − | Aspd + 8% if the users base Agi is 90 or higher.<br>
| |
| − | Increases long-ranged damage on targets by 5% if the users base Dex is 90 or higher.<br>
| |
| − | Increases critical damage on targets by 10% if the users base Luk is 90 or higher.<br>
| |
| − | Reduces damage taken from Neutral property attacks by 5% if the users base Vit is 90 or higher.<br>
| |
| − | If upgrade level is +9 or higher,<br>
| |
| − | Additional Atk + 10 if the users base Str is 90 or higher.<br>
| |
| − | Additional Matk + 20 if the users base Int is 90 or higher.<br>
| |
| − | Aspd + 1 if the users base Agi is 90 or higher.<br>
| |
| − | Increases long-ranged damage on targets by an additional 5% if the users base Dex is 90 or higher.<br>
| |
| − | Increases critical damage on targets by an additional 5% if the users base Luk is 90 or higher.<br>
| |
| − | Reduces damage taken from Neutral property attacks by an additional 5% if the users base Vit is 90 or higher.<br>
| |
| − | Class: Garment<br>
| |
| − | Defense: 20<br>
| |
| − | Weight: 20<br>
| |
| − | Requires Level: 1<br>
| |
| − | Usable By: All Jobs<br>
| |
| − | |howto=@go office - 2nd floor<br> Monster Hunter Coins.<br> }}
| |
| − | {{EpisodeGear|id2=2573|name2=Archangel Wings [1]|effect=
| |
| − | A pair of white wings from an archangel.<br>
| |
| − | Class: Garment<br>
| |
| − | Defense: 18<br>
| |
| − | Weight: 20<br>
| |
| − | Requires Level: 1<br>
| |
| − | Usable By: All Jobs<br>
| |
| − | |howto=Instance: Society Raid<br> Boss: Decimus.<br> }}
| |
| − | |}
| |
| − | === Other Enchanting ===
| |
| − | Archangel Wings can be enchanted in malangdo.<br>
| |
| − | Fallen Angel Wings can be enchanted at the top in Fortessa. NPC: Castielle<br>
| |
| − | <br><br>
| |
| | | | |
| − | == World Boss ==
| |
| − | [[World Boss]]<br>
| |
| − | You will receive a box for being ranked.<br>
| |
| − | You can check your rank using @rank<br>
| |
| − | <br><br>
| |
| − | {| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%"
| |
| − | ! style="background-color:#B6D4D9; width: 15%" | Image
| |
| − | ! style="background-color:#B6D4D9;" | Name
| |
| − | ! style="background-color:#B6D4D9;" | Effect
| |
| − | ! style="background-color:#B6D4D9;" | How to obtain
| |
| − | |-
| |
| − | {{EpisodeGear|id2=40000|name2=Officer's Hat [1]|effect=
| |
| − | Drains 10 HP per 5 seconds.<br>
| |
| − | Atk + 5 and Matk + 5 per 2 refine rate.<br>
| |
| − | If refine rate is 7 or higher, Atk + 5%, Matk + 5%.<br>
| |
| − | If refine rate is 9 or higher, has a 5% chance to restore 5% of damage as HP when dealing physical damage, has a 1% chance to restore 3% of damage as SP when dealing physical damage.<br>
| |
| − | Has a 4% chance to recover 300 HP per second for 4 seconds when dealing magical damage.<br>
| |
| − | Has a 4% chance to recover 70 SP per second for 4 seconds when dealing magical damage.<br>
| |
| − | Class: Headgear<br>
| |
| − | Defense: 35<br>
| |
| − | Location: Upper<br>
| |
| − | Weight: 40<br>
| |
| − | Required Level: 1<br>
| |
| − | Usable Jobs: All<br>
| |
| − | <br>
| |
| − | |howto=World Boss Box<br>[[World Boss]]<br> }}
| |
| − | {{EpisodeGear|id2=19249|name2=Spell Circuit [1]|effect=
| |
| − | Matk + 20 per 2 refine rate.<br>
| |
| − | If refine rate is 7 or higher, reduces variable casting time by 10%.<br>
| |
| − | If refine rate is 9 or higher, increases neutral and shadow property magical damage by 10%.<br>
| |
| − | If refine rate is 11 or higher, increases water, wind, earth and fire property magical damage by 10%.<br>
| |
| − | Each refine rate above 10 will reduces fixed casting time by 0.1 second (up to 15).<br>
| |
| − | When equipped with Mental Stick, increases Psychic Wave damage by 5% per 2 refine rate of Mental Stick.<br>
| |
| − | When equipped with Kronos, increases Hell Inferno damage by 10% per 2 refine rate of Kronos.<br>
| |
| − | When equipped with Mikatsuki or Raksasa Dagger, reduces variable casting time as percent equal to refine rate of Mikatsuki or Raksasa Dagger.<br>
| |
| − | Every 2 refine rate of Mikatsuki or Raksasa Dagger increases Flaming Petals, Freezing Spear and Wind Blade damage by 5%.<br>
| |
| − | Class: Headgear<br>
| |
| − | Defense: 0<br>
| |
| − | Location: Upper<br>
| |
| − | Weight: 10<br>
| |
| − | Required Level: 1<br>
| |
| − | Usable Jobs: All<br>
| |
| − | <br>
| |
| − | |howto=World Boss Box<br>[[World Boss]]<br> }}
| |
| − | {{EpisodeGear|id2=19308|name2=Amistr Beret [1]|effect=
| |
| − | Atk + 10 and Matk + 10 per 2 refine rate.<br>
| |
| − | If refine rate is 7 or higher, reduces variable casting time by 10%.<br>
| |
| − | If refine rate is 9 or higher, increase neutral and holy property magic damage by 10%.<br>
| |
| − | If refine rate is 11 or higher, Matk + 3%, Atk + 5%.<br>
| |
| − | Each refine rate above 10 will reduces fixed casting time by 0.1 second (up to 15).<br>
| |
| − | When equipped with Holy Stick, Matk + 10 and increases Adoramus damage by 30% per 2 refine rate of Holy Stick.<br>
| |
| − | When equipped with Wondrous Foxtail Staff, increases neutral property magic damage by 5% per 2 refine rate of Wondrous Foxtail Staff.<br>
| |
| − | When equipped with Twin Edge of Naght Sieger [Blue], increases Cart Cannon damage by 10% per 2 refine rate of Twin Edge of Naght Sieger [Blue].<br>
| |
| − | Class: Headgear<br>
| |
| − | Defense: 15<br>
| |
| − | Location: Upper<br>
| |
| − | Weight: 20<br>
| |
| − | Required Level: 1<br>
| |
| − | Usable Jobs: All<br>
| |
| − | <br>
| |
| − | |howto=World Boss Box<br>[[World Boss]]<br> }}
| |
| − | {{EpisodeGear|id2=19263|name2=General Helm [1]|effect=
| |
| − | Atk + 15 per 2 refine rate.<br>
| |
| − | If refine rate is 7 or higher, reduces delay after attack by 10%.<br>
| |
| − | If refine rate is 9 or higher, Atk + 5%, ASPD + 1.<br>
| |
| − | If refine rate is 11 or higher, increases critical damage by 15%.<br>
| |
| − | Each refine rate above 10 will reduces fixed casting time by 0.1 second (up to 15).<br>
| |
| − | When equipped with Gungnir or Gungnir [2], increases Vanishing Point damage by 7% per 2 refine rate of Gungnir.<br>
| |
| − | When equipped with Zweihander or Zweihander [2], Atk + 20 per 2 refine rate of Zweihander.<br>
| |
| − | When equipped with Quadrille or Quadrille [2], increases Tiger Cannon damage by 7% per 2 refine rate of Quadrille.<br>
| |
| − | Class: Headgear<br>
| |
| − | Defense: 12<br>
| |
| − | Location: Upper<br>
| |
| − | Weight: 80<br>
| |
| − | Required Level: 1<br>
| |
| − | Usable Jobs: All<br>
| |
| − | <br>
| |
| − | |howto=World Boss Box<br>[[World Boss]]<br> }}
| |
| − | {{EpisodeGear|id2=19300|name2=Ruff Officer [1]|effect=
| |
| − | Atk + 15 per 2 refine rate.<br>
| |
| − | If refine rate is 7 or higher,Atk + 30.<br>
| |
| − | If refine rate is 9 or higher, Atk + 5%, ASPD + 1.<br>
| |
| − | If refine rate is 11 or higher, increases long range physical damage by 3% and critical damage by additional 3%.<br>
| |
| − | Each refine rate above 10 will reduces fixed casting time by 0.1 second (up to 15).<br>
| |
| − | When equipped with Tarnos Katar, Atk + 20 per 2 refine rate of weapon.<br>
| |
| − | When equipped with Dark Rose, increases Fire Dance damage by 6% per 2 refine rate of weapon.<br>
| |
| − | When equipped with Tornado Axe, increases Axe Tornado damage by 15% per 2 refine rate of weapon.<br>
| |
| − | Class: Headgear<br>
| |
| − | Defense: 35<br>
| |
| − | Location: Upper<br>
| |
| − | Weight: 40<br>
| |
| − | Required Level: 1<br>
| |
| − | Usable Jobs: All<br>
| |
| − | <br>
| |
| − | |howto=World Boss Box<br>[[World Boss]]<br> }}
| |
| − | {{EpisodeGear|id2=19296|name2=Fancy Feather Hat [1]|effect=
| |
| − | Atk + 15 per 2 refine rate.<br>
| |
| − | If refine rate is 7 or higher, increases long range physical damage by 7%.<br>
| |
| − | If refine rate is 9 or higher, Atk + 5%, ASPD + 1.<br>
| |
| − | If refine rate is 11 or higher, increases long ranged physical damage by additional 5%.<br>
| |
| − | Each refine rate above 10 will reduces fixed casting time by 0.1 second (up to 15).<br>
| |
| − | When equipped with Nidhoggur's Shadow Garb [1], increases Arrow Storm damage by 12% per 2 refine rate of garment.<br>
| |
| − | When equipped with Leather of Tendrilion [1], increases Severe Rainstorm damage by 7% per 2 refine rate of garment.<br>
| |
| − | When equipped with Ancient Cape [1], increases Triangle Shot damage by 15% per 2 refine rate of garment.<br>
| |
| − | Class: Headgear<br>
| |
| − | Defense: 0<br>
| |
| − | Location: Upper<br>
| |
| − | Weight: 0<br>
| |
| − | Required Level: 1<br>
| |
| − | Usable Jobs: All<br>
| |
| − | <br>
| |
| − | |howto=World Boss Box<br>[[World Boss]]<br> }}
| |
| − | {{EpisodeGear|id2=18522|name2=Evil Marching Hat [1]|effect=
| |
| − | A dark marching hat worn by members of an undead band from Niffleheim.<br>
| |
| − | Str +2. Attack +2% to all monsters.<br>
| |
| − | If refined to +7 or higher, Critical +10%.<br>
| |
| − | If refined to +9 or higher, the Attack and ranged attack damage increases by 5%.<br>
| |
| − | Class : Headgear<br>
| |
| − | Location: Upper<br>
| |
| − | Defense: 10<br>
| |
| − | Weight : 50<br>
| |
| − | Required Level : 1<br>
| |
| − | Jobs: All<br>
| |
| − | <br>
| |
| − | |howto=World Boss Box<br>[[World Boss]]<br> }}
| |
| − | {{EpisodeGear|id2=19364|name2=Engineer Cap [1]|effect=
| |
| − | Atk + 10 and Matk + 10 per 2 refine rate.<br>
| |
| − | If refine rate is 7 or higher, reduces damage taken from Formless races by 5%.<br>
| |
| − | If refine rate is 9 or higher, increases physical and magical damage against Formless race by 5%.<br>
| |
| − | If refine rate is 11 or higher, Atk + 5%, Matk + 5%.<br>
| |
| − | Each refine rate above 10, increases physical and magical damage against Formless race by 1% per refine rate (up to 15).<br>
| |
| − | Class : Headgear<br>
| |
| − | Location : Top<br>
| |
| − | Defense : 10<br>
| |
| − | Weight : 20<br>
| |
| − | Required Level : 1<br>
| |
| − | Usable Jobs : All<br>
| |
| − | <br>
| |
| − | |howto=World Boss Box<br>[[World Boss]]<br> }}
| |
| − | {{EpisodeGear|id2=18566|name2=Nut Donut in Mouth|effect=
| |
| − | Donuts nuts are added, since the height further! It is well suited to the hot tea.<br>
| |
| − | ATK +5, MATK +5.<br>
| |
| − | Class: Headgear<br>
| |
| − | Defense: 1 <br>
| |
| − | Location: Lower<br>
| |
| − | Weight: 0 <br>
| |
| − | Level Requirement: 1<br>
| |
| − | Jobs: All classes<br>
| |
| − | <br>
| |
| − | |howto=World Boss Box<br>[[World Boss]]<br> }}
| |
| | | | |
| − | {{EpisodeGear|id2=18574|name2=Lord of Death's Helmet|effect=
| + | There are a total of 6 different Enchanting Items, list can be found [[Lapine_Enchanting#Sin_Weapons|here]] |
| − | The Helm of the Lord of Death.<br>
| |
| − | --------------------<br>
| |
| − | MDEF +5.<br>
| |
| − | Increase Damage to Boss Type Monsters by 10%<br>
| |
| − | Take 5% more damage from Normal monsters and Players.<br>
| |
| − | --------------------<br>
| |
| − | For every upgrade level above +5, add 1% more damage to Boss monsters.<br>
| |
| − | --------------------<br>
| |
| − | [+Abysmal Knight Card]<br> | |
| − | Increase Damage to Boss monsters by additional 5%.<br>
| |
| − | --------------------<br>
| |
| − | Class: Headgear<br>
| |
| − | Defense: 10<br>
| |
| − | Location: Upper, Middle<br>
| |
| − | Weight: 100<br>
| |
| − | Level Requirement: 70<br>
| |
| − | Jobs: All classes<br>
| |
| − | <br>
| |
| − | |howto=World Boss Box<br>[[World Boss]]<br> }} | |
| | | | |
| − | {{EpisodeGear|id2=5022|name2=Hat of the Sun God|effect=
| |
| − | Hat that is attached with the great wings with the emblem of sun.<br>
| |
| − | Dont ask or wonder how its wearer could walk or move in this hat.<br>
| |
| − | --------------------<br>
| |
| − | STR +3, INT +2<br>
| |
| − | --------------------<br>
| |
| − | Class: Headgear<br>
| |
| − | Defense: 4<br>
| |
| − | Location: Upper, Middle<br>
| |
| − | Weight: 240<br>
| |
| − | Jobs: 2nd Classes<br>
| |
| − | <br>
| |
| − | |howto=World Boss Box<br>[[World Boss]]<br> }}
| |
| | | | |
| − | {{EpisodeGear|id2=5363|name2=Abysmal Knight Helm|effect=
| |
| − | A helm worn by the Abysmal Knight.<br>
| |
| − | --------------------<br>
| |
| − | Increases resistance against Boss monsters by 10%.<br>
| |
| − | --------------------<br>
| |
| − | Reduces resistance against Normal monsters by 10%.<br>
| |
| − | --------------------<br>
| |
| − | Class: Headgear<br>
| |
| − | Defense: 9<br>
| |
| − | Location: Upper<br>
| |
| − | Weight: 100<br>
| |
| − | Level Requirement: 70<br>
| |
| − | Jobs: Swordman, Merchant and Thief<br>
| |
| − | <br>
| |
| − | |howto=World Boss Box<br>[[World Boss]]<br> }}
| |
| | | | |
| − | {{EpisodeGear|id2=5289|name2=Vanilmirth Hat|effect=
| + | == 17th Anniversary == |
| − | A cold, soft hat that is shaped like a Vanilmirth.<br>
| |
| − | --------------------<br>
| |
| − | MDEF +5<br>
| |
| − | --------------------<br>
| |
| − | Has a certain chance of auto-casting a Level 1 Bolt skill with each melee attack.<br>
| |
| − | --------------------<br>
| |
| − | Unrefineable<br>
| |
| − | Indestructible<br>
| |
| − | --------------------<br>
| |
| − | Class: Headgear<br>
| |
| − | Defense: 0<br>
| |
| − | Location: Upper<br>
| |
| − | Weight: 100<br>
| |
| − | Level Requirement: 30<br>
| |
| − | Jobs: All classes <br>
| |
| − | <br>
| |
| − | |howto=World Boss Box<br>[[World Boss]]<br> }}
| |
| − | {{EpisodeGear|id2=18505|name2=Umbala Spirit|effect=
| |
| − | An accessory which is traditionally used in piercings by the Umbala tribespeople.<br>
| |
| − | MaxHP +1%.<br>
| |
| − | Increases the recovery rate of Meat by 25%.<br>
| |
| − | Has a chance of dropping Meat when defeating monsters.<br>
| |
| − | Class: Headgear<br>
| |
| − | Defense: 1<br>
| |
| − | Location: Lower<br>
| |
| − | Weight: 0<br>
| |
| − | Level Requirement: 1<br>
| |
| − | Jobs: All classes<br>
| |
| − | <br>
| |
| − | |howto=World Boss Box<br>[[World Boss]]<br> }}
| |
| − | {{EpisodeGear|id2=18600|name2=Cat Ear Beret|effect=
| |
| − | A cute beret with cat ears! Cats dont normally wear hats but if they did they would wear this one.<br>
| |
| − | ATK +5%<br>
| |
| − | Refine Level +6:<br>
| |
| − | Every refine level increase resistance and physical damage inflicted on Demihuman monsters by 1%.<br>
| |
| − | Class: Headgear<br>
| |
| − | Defense: 5<br>
| |
| − | Location: Upper<br>
| |
| − | Weight: 30<br>
| |
| − | Level Requirement: 1<br>
| |
| − | Jobs: All classes<br>
| |
| − | <br>
| |
| − | |howto=World Boss Box<br>[[World Boss]]<br> }}
| |
| − | {{EpisodeGear|id2=18572|name2=Korean Judge Hat|effect=
| |
| − | Hat of famous judge.<br>
| |
| − | Reduce variable cast time by 6%<br>
| |
| − | Increase attack speed (reduce after attack delay by 6%)<br>
| |
| − | Refined to +7: Reduce 2% damage from Demihuman race monster<br>
| |
| − | MDEF +2<br>
| |
| − | [Swordman,Merchant,Thief,Monk,Taekwon]<br>
| |
| − | Every 2 refine, increase 1% ATK<br>
| |
| − | <br>
| |
| − | [Mage,Acolyte,Soul Linker,Ninja]<br>
| |
| − | Every 2 refine, increase 1% MATK<br>
| |
| − | <br>
| |
| − | [Archer,Gunslinger]<br>
| |
| − | Every 1 refine, increase 1% ranged attack<br>
| |
| − | Class: Headgear<br>
| |
| − | Defense: 2<br>
| |
| − | Location: Upper<br>
| |
| − | Weight: 30<br>
| |
| − | Level Requirement: 1<br>
| |
| − | Jobs: All classes<br>
| |
| − | <br>
| |
| − | |howto=World Boss Box<br>[[World Boss]]<br> }}
| |
| − | {{EpisodeGear|id2=18526|name2=Candy Cane in Mouth|effect=
| |
| − | Lollipop with mysterious power.<br>
| |
| − | ATK +5, MATK +5, ASPD +1, fixed casting -20%, +5% heal amount.<br>
| |
| − | Class: Headgear<br>
| |
| − | Defense: 0<br>
| |
| − | Location: Lower000000<br>
| |
| − | Weight: 0<br>
| |
| − | Jobs: All classes<br>
| |
| − | <br>
| |
| − | |howto=World Boss Box<br>[[World Boss]]<br> }}
| |
| − | {{EpisodeGear|id2=18755|name2=Feather Beret[1]|effect=
| |
| − | A premium-grade hat that offers a great fit. The feather decoration nicely complements the sky blue color.<br>
| |
| − | MDEF +1.<br>
| |
| − | Reduces damage taken from Demihuman monsters by 10%.<br>
| |
| − | Class: Headgear<br>
| |
| − | Defense: 1<br>
| |
| − | Location: Upper<br>
| |
| − | Weight: 60<br>
| |
| − | Level Requirement: 1<br>
| |
| − | Jobs: All classes<br>
| |
| − | <br>
| |
| − | |howto=World Boss Box<br>[[World Boss]]<br> }}
| |
| − | {{EpisodeGear|id2=18536|name2=Foxtail|effect=
| |
| − | A Wanderer style item<br>
| |
| − | MATK +10, all fixed casting reduce 0.1 sec<br>
| |
| − | Class: Headgear<br>
| |
| − | Defense: 0<br>
| |
| − | Location: Lower<br>
| |
| − | Weight: 10<br>
| |
| − | Level Requirement: 1<br>
| |
| − | Jobs: All classes<br>
| |
| − | <br>
| |
| − | |howto=World Boss Box<br>[[World Boss]]<br> }}
| |
| − | |}
| |
| − | <br><br>
| |
| | | | |
| − | == Instance Points == | + | === Odin Equipment [Odin's Past] === |
| − | {{:Instance Points Shop}} | + | {{#lst:Fortessa|Odin Past Shop}} |
| | | | |
| − | ==== Temporal Armor & Garment Enchants ====
| + | Information on enchanting the items from odin past can be found [[Odin_Past_Shop#Enchantment|here]] |
| − | Temporal Armors can be enchanted using Lapine Boxes. Information can be found [[Lapine_Enchanting#Gemstone_of_Time |here]]<br>
| |
| − | Temporal Garments can be enchanted using Lapine Boxes. Information can be found [[Lapine_Enchanting#Unsealed_Time_Key | here]]<br>
| |
| | <br><br> | | <br><br> |
| − | | + | === Einbroch Mine Equipment [Ein Dun 03] === |
| − | == Fortessa Dungeon ==
| + | {{#lst:Fortessa|Einbroch Mine Shop}} |
| − | === Fortessa Dungeon drops - Other ===
| |
| − | All items are dropped by monsters in Fortessa Dungeon.<br>
| |
| − | <br>
| |
| − | {| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%"
| |
| − | ! style="background-color:#B6D4D9; width: 15%" | Image
| |
| − | ! style="background-color:#B6D4D9;" | Name
| |
| − | ! style="background-color:#B6D4D9;" | Effect
| |
| − | ! style="background-color:#B6D4D9;" | How to obtain
| |
| − | |-
| |
| − | | |
| − | {{EpisodeGear|id2=19241|name2=Magical Booster[1]|effect=
| |
| − | A tool that amplifies your ability to control your brain waves.<br>
| |
| − | ------------------------<br>
| |
| − | Can be enchanted using Booster Amplifier. However, too much enchanting can turn it unresponsive!<br>
| |
| − | ------------------------<br>
| |
| − | Class: Headgear<br>
| |
| − | Defense: 10<br>
| |
| − | Location: Middle<br>
| |
| − | Weight: 30<br>
| |
| − | Level Requirement: 1<br>
| |
| − | Jobs: All classes<br>
| |
| − | Item ID: 19241<br>
| |
| − | |howto=Dropped by monsters in Fortessa Dungeon.<br> }}
| |
| − | {{EpisodeGear|id2=19245|name2=Crimson Booster[1]|effect=
| |
| − | A tool that amplifies your ability to control your brain waves. It underwent too many tinkering that it became unresponsive.<br>
| |
| − | ------------------------<br>
| |
| − | Can no longer be enchanted using Booster Amplifier.<br>
| |
| − | ------------------------<br>
| |
| − | Class: Headgear<br>
| |
| − | Defense: 10<br>
| |
| − | Location: Middle<br>
| |
| − | Weight: 30<br>
| |
| − | Level Requirement: 1<br>
| |
| − | Jobs: All classes<br>
| |
| − | Item ID: 19245<br>
| |
| − | |howto=Evolved from Magical Booster.<br> }}
| |
| − | {{EpisodeGear|id2=20940|name2=Violet Halo[1]|effect=
| |
| − | Blinking purple wings that floats behind you.<br>
| |
| − | The actual item seems to be a small hologram projector.<br>
| |
| − | ------------------------<br>
| |
| − | MATK + 20<br>
| |
| − | Increases long ranged physical damage by 3%.<br>
| |
| − | Increases critical damage by 3%.<br>
| |
| − | MATK + 20 per 3 upgrade levels.<br>
| |
| − | Increases long ranged physical damage by 3% per 3 upgrade levels.<br>
| |
| − | Increases critical damage by 3% per 3 upgrade levels.<br>
| |
| − | ------------------------<br>
| |
| − | If upgrade level is +11 or higher, <br>
| |
| − | Reduce after cast delay of skills by 4%.<br>
| |
| − | ------------------------<br>
| |
| − | [+Magical Booster]<br>
| |
| − | Reduce variable casting time of skills by 30%.<br>
| |
| − | ------------------------<br>
| |
| − | [+Crimson Booster]<br>
| |
| − | Increase long ranged physical damage by 14%<br>
| |
| − | ------------------------<br>
| |
| − | [+Sigrun's Wing]<br>
| |
| − | Increase critical damage by 14%.<br>
| |
| − | ------------------------<br>
| |
| − | [+Dark Blinder]<br>
| |
| − | Reduce after cast delay of skills by 6%.<br>
| |
| − | ------------------------<br>
| |
| − | Class: Garment<br>
| |
| − | Defense: 0<br>
| |
| − | Weight: 10<br>
| |
| − | Level Requirement: 1<br>
| |
| − | Item ID: 20940<br>
| |
| − | |howto=Dropped by monsters in Fortessa Dungeon.<br> }}
| |
| − | |}
| |
| − | | |
| − | === Ancient Hero Equipment === | |
| − | {| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%"
| |
| − | ! style="background-color:#B6D4D9; width: 15%" | Image
| |
| − | ! style="background-color:#B6D4D9;" | Name
| |
| − | ! style="background-color:#B6D4D9;" | Effect
| |
| − | ! style="background-color:#B6D4D9;" | How to obtain
| |
| − | |-
| |
| − | {{EpisodeGear|id2=22171|name2=Ancient Hero Boots [1]|effect=
| |
| − | MaxHP + 500, MaxSP + 50.<br>
| |
| − | MaxHP + 2% and MaxSP + 1% per 3 refine rate.<br>
| |
| − | If refine rate is 9 or higher, reduces fixed casting time by 0.3 second.<br>
| |
| − | If refine rate is 12 or higher, reduces fixed casting time by additional 0.2 second.<br>
| |
| − | If refine rate is 14 or higher, reduces delay after skill by 5%.<br>
| |
| − | Class : Shoes<br>
| |
| − | Defense : 15<br>
| |
| − | Weight : 60<br>
| |
| − | Required Level : 100<br>
| |
| − | Usable Jobs : All
| |
| − | |howto=Dropped by monsters in [[Fortessa Dungeon]]<br> }}
| |
| − | {{EpisodeGear|id2=18170|name2=Narcissus Bow [2]|effect=
| |
| − | Atk + 10 per 2 refine rate.<br>
| |
| − | Increases long ranged physical damage by 4% per 3 refine rate.<br>
| |
| − | If refine rate is 9 or higher, increases Severe Rainstorm damage by 10%.<br>
| |
| − | If refine rate is 11 or higher, reduces cooldown of Severe Rainstorm by 2 seconds.<br>
| |
| − | When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Dex + 20 and increases bow damage by 15% for 7 seconds.<br>
| |
| − | Class: Bow<br>
| |
| − | Attack: 180<br>
| |
| − | Weight: 100<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 100<br>
| |
| − | Usable Jobs: Archer third classes, Shadow Chaser
| |
| − | |howto=Dropped by monsters in [[Fortessa Dungeon]]<br> }}
| |
| − | {{EpisodeGear|id2=28130|name2=Avenger [2]|effect= | |
| − | Atk + 10 per 2 refine rate.<br>
| |
| − | Increases Axe Tornado damage by 10% per 3 refine rate.<br>
| |
| − | If refine rate is 9 or higher, increases Axe Boomerang damage by 40%.<br>
| |
| − | If refine rate is 11 or higher, increases physical damage against all size monsters by 15%.<br>
| |
| − | When equipped with Ancient Hero Boots, when dealing physical or magical damage, has a chance to gain Str + 20 and Atk + 15% for 7 seconds.<br>
| |
| − | Class: Two-handed Axe<br>
| |
| − | Attack: 270<br>
| |
| − | Weight: 600<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 100<br>
| |
| − | Usable Jobs: Mechanic
| |
| − | |howto=Dropped by monsters in [[Fortessa Dungeon]]<br> }}
| |
| − | {{EpisodeGear|id2=28744|name2=Madogum [2]|effect=
| |
| − | Matk + 150<br>
| |
| − | Matk + 10 per 2 refine rate.<br>
| |
| − | Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.<br>
| |
| − | If refine rate is 9 or higher, increases all properties magical damage by 10%.<br>
| |
| − | If refine rate is 11 or higher, when dealing melee physical damage, has a chance to auto-cast Psychic Wave lv.3.<br>
| |
| − | When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Int + 20 and Matk + 15% for 7 seconds.<br>
| |
| − | Class: Dagger<br>
| |
| − | Attack: 150<br>
| |
| − | Weight: 80<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 100<br>
| |
| − | Usable Jobs: Shadow Chaser
| |
| − | |howto=Dropped by monsters in [[Fortessa Dungeon]]<br> }}
| |
| − | {{EpisodeGear|id2=1847|name2=Iron Nail [2]|effect=
| |
| − | Atk + 10 per 2 refine rate.<br>
| |
| − | Increases long ranged physical damage by 4% per 3 refine rate.<br>
| |
| − | If refine rate is 9 or higher, increases Rampage Blast damage by 5%.<br>
| |
| − | If refine rate is 11 or higher, reduces cooldown of Rampage Blast by 1 second.<br>
| |
| − | When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Str + 2 and Atk + 15% for 7 seconds.<br>
| |
| − | Class : Knuckle<br>
| |
| − | Attack : 180<br>
| |
| − | Weight : 80<br>
| |
| − | Weapon Level : 4<br>
| |
| − | Required Level : 100<br>
| |
| − | Usable Jobs : Sura
| |
| − | |howto=Dropped by monsters in [[Fortessa Dungeon]]<br> }}
| |
| − | {{EpisodeGear|id2=18164|name2=Royal Bow [2]|effect=
| |
| − | Atk + 10 per 2 refine rate.<br>
| |
| − | Increases Arrow Storm damage by 12% per 3 refine rate.<br>
| |
| − | If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).<br>
| |
| − | If refine rate is 11 or higher, increases long ranged physical damage by 5%.<br>
| |
| − | When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Dex + 20 and increases bow damage by 20% for 7 seconds.<br>
| |
| − | Class : Bow<br>
| |
| − | Attack : 180<br>
| |
| − | Weight : 100<br>
| |
| − | Weapon Level : 4<br>
| |
| − | Required Level : 100<br>
| |
| − | Usable Jobs : Ranger, Shadow Chaser
| |
| − | |howto=Dropped by monsters in [[Fortessa Dungeon]]<br> }}
| |
| − | {{EpisodeGear|id2=26118|name2=Shadow Staff [2]|effect=
| |
| − | Matk + 155<br>
| |
| − | Matk + 10 per 2 refine rate.<br>
| |
| − | Increases Earth Grave damage by 12% per 3 refine rate.<br>
| |
| − | If refine rate is 9 or higher, reduces variable casting time by 10%.<br>
| |
| − | If refine rate is 11 or higher, reduces cooldown of Psychic Wave by 1 second.<br>
| |
| − | When equipped with Ancient Hero Boots, when dealing magical damage, has a chance to gain Int + 20 and Matk + 15% for 7 seconds.<br>
| |
| − | Class : One-handed Staff<br>
| |
| − | Attack : 40<br>
| |
| − | Weight : 50<br>
| |
| − | Weapon Level : 4<br>
| |
| − | Required Level : 100<br>
| |
| − | Usable Jobs : Sorcerer
| |
| − | |howto=Dropped by monsters in [[Fortessa Dungeon]]<br> }}
| |
| − | {{EpisodeGear|id2=2048|name2=Aeon Staff [2]|effect=
| |
| − | Matk + 200<br>
| |
| − | Can't be destroyed.<br>
| |
| − | Matk + 10 per 2 refine rate.<br>
| |
| − | Increases Earth Strain damage by 12% per 3 refine rate.<br>
| |
| − | If refine rate is 9 or higher, reduces variable casting time by 10%.<br>
| |
| − | If refine rate is 11 or higher, reduces cooldown of Earth Strain by 1 second.<br>
| |
| − | When equipped with Ancient Hero Boots, when dealing magical damage, has a 3% chance to gain Int + 20 and Matk + 15% for 7 seconds.<br>
| |
| − | Class : Two-handed Staff<br>
| |
| − | Attack : 100<br>
| |
| − | Weight : 80<br>
| |
| − | Weapon Level : 4<br>
| |
| − | Required Level : 100<br>
| |
| − | Usable Jobs : Warlock
| |
| − | |howto=Dropped by monsters in [[Fortessa Dungeon]]<br> }}
| |
| − | {{EpisodeGear|id2=13485|name2=Red Lotus Sword [2]|effect=
| |
| − | Atk + 10 per 2 refine rate.<br>
| |
| − | Increases long ranged physical damage by 4% per 3 refine rate.<br>
| |
| − | If refine rate is 9 or higher, reduces SP consumption of Cart Cannon by 10%.<br>
| |
| − | If refine rate is 11 or higher, increase Cart Cannon damage by 15%.<br>
| |
| − | When equipped with Ancient Hero Boots, when dealing physical damage, has a 3% chance to gain Dex + 20 and increases long ranged physical damage by 20% for 7 seconds .<br>
| |
| − | Class : Sword<br>
| |
| − | Attack : 180<br>
| |
| − | Weight : 80<br>
| |
| − | Weapon Level : 4<br>
| |
| − | Required Level : 100<br>
| |
| − | Usable Jobs : Genetic
| |
| − | |howto=Dropped by monsters in [[Fortessa Dungeon]]<br> }}
| |
| − | {{EpisodeGear|id2=21038|name2=Oriental Sword [2]|effect=
| |
| − | Atk + 10 per 2 refine rate.<br>
| |
| − | Increases Sonic Wave damage by 10% per 3 refine rate.<br>
| |
| − | If refine rate is 9 or higher, when dealing melee physical damage, has a chance to auto-cast Sonic Wave level 2 (If user has higher level, that level will be cast instead).<br>
| |
| − | If refine rate is 11 or higher, the weapon can't be destroyed.<br>
| |
| − | When equipped with Ancient Hero Boots, when dealing physical damage, has a 3% chance to gain Str + 20 and Atk + 15% for 7 seconds.<br>
| |
| − | Class : Two-handed Sword<br>
| |
| − | Attack : 180<br>
| |
| − | Weight : 100<br>
| |
| − | Weapon Level : 4<br>
| |
| − | Required Level : 100<br>
| |
| − | Usable Jobs : Rune Knight
| |
| − | |howto=Dropped by monsters in [[Fortessa Dungeon]]<br> }}
| |
| − | {{EpisodeGear|id2=28039|name2=Shiver Katar [2]|effect=
| |
| − | Atk + 10 per 2 refine rate.<br>
| |
| − | Increases critical damage by 4% per 3 refine rate.<br>
| |
| − | If refine rate is 7 or higher, increases physical damage against demihuman and brute race monsters by 15%.<br>
| |
| − | If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).<br>
| |
| − | If refine rate is 11 or higher, increases physical damage against demihuman and brute race monsters by additional 20%.<br>
| |
| − | When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Luk + 20 and increases critical damage by 15% for 7 seconds.<br>
| |
| − | Class : Katar<br>
| |
| − | Attack : 185<br>
| |
| − | Weight : 120<br>
| |
| − | Weapon Level : 4<br>
| |
| − | Required Level : 100<br>
| |
| − | Usable Jobs : Guillotine Cross
| |
| − | |howto=Dropped by monsters in [[Fortessa Dungeon]]<br> }}
| |
| − | {{EpisodeGear|id2=28630|name2=Exorcist's Bible [2]|effect=
| |
| − | Matk + 160<br>
| |
| − | Matk + 10 per 2 refine rate.<br>
| |
| − | Increases damage of Duple Light by 25% per 3 refine rate.<br>
| |
| − | If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).<br>
| |
| − | If refine rate is 11 or higher, increases damage of Duple Light by additional 30%.<br>
| |
| − | When equipped with Ancient Hero Boots, when dealing magical damage, has a chance to gain Int + 20 and Matk + 15% for 7 seconds.<br>
| |
| − | Class : Book<br>
| |
| − | Attack : 165<br>
| |
| − | Weight : 50<br>
| |
| − | Weapon Level : 4<br>
| |
| − | Required Level : 100<br>
| |
| − | Usable Jobs : Archbishop
| |
| − | |howto=Dropped by monsters in [[Fortessa Dungeon]]<br> }}
| |
| − | {{EpisodeGear|id2=32018|name2=Aquatic Spear [2]|effect=
| |
| − | Atk + 10 per 2 refine rate.<br>
| |
| − | Increases long ranged physical damage by 4% per 3 refine rate.<br>
| |
| − | If refine rate is 7 or higher, increases damage of Cannon Spear and Vanishing Point by 15%.<br>
| |
| − | If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).<br>
| |
| − | If refine rate is 11 or higher, increases damage of Cannon Spear and Vanishing Point by additional 20%.<br>
| |
| − | When equipped with Ancient Hero Boots, when dealing physical damage, has a 3% chance to gain Str + 20 and Atk + 15% for 7 seconds.<br>
| |
| − | Class : Spear<br>
| |
| − | Attack : 180<br>
| |
| − | Weight : 120<br>
| |
| − | Weapon Level : 4<br>
| |
| − | Required Level : 100<br>
| |
| − | Usable Jobs : Royal Guard
| |
| − | |howto=Dropped by monsters in [[Fortessa Dungeon]]<br> }}
| |
| − | {{EpisodeGear|id2=28631|name2=One Sky One Sun [2]|effect=
| |
| − | Atk + 10 per 2 refine rate.<br>
| |
| − | MaxSP + 2% per 3 refine rate.<br>
| |
| − | If refine rate is 7 or higher, increases damage of Prominence Kick by 15%.<br>
| |
| − | If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).<br>
| |
| − | If refine rate is 11 or higher, increases damage of Solar Explosion by 20%.<br>
| |
| − | When equipped with Ancient Hero Boots, when dealing physical damage, has a 3% chance to gain Str + 20 and Atk + 15% for 7 seconds.<br>
| |
| − | Class : Book<br>
| |
| − | Attack : 160<br>
| |
| − | Weight : 90<br>
| |
| − | Weapon Level : 4<br>
| |
| − | Required Level : 100<br>
| |
| − | Usable Jobs : Star Emperor
| |
| − | |howto=Dropped by monsters in [[Fortessa Dungeon]]<br> }}
| |
| − | {{EpisodeGear|id2=26154|name2=Spirit Pendulum [2]|effect=
| |
| − | Matk + 160<br>
| |
| − | Matk + 10 per 2 refine rate.<br>
| |
| − | MaxSP + 2% per 3 refine rate.<br>
| |
| − | If refine rate is 7 or higher, increases damage of Espa by 15%.<br>
| |
| − | If refine rate is 9 or higher, reduces variable casting time by 10%.<br>
| |
| − | If refine rate is 11 or higher, increases damage of Eswhoo by 20%.<br>
| |
| − | When equipped with Ancient Hero Boots, when dealing magical damage, has a chance to gain Int + 20 and Matk + 15% for 7 seconds.<br>
| |
| − | Class : One-handed Staff<br>
| |
| − | Attack : 70<br>
| |
| − | Weight : 110<br>
| |
| − | Weapon Level : 4<br>
| |
| − | Required Level : 100<br>
| |
| − | Usable Jobs : Soul Reaper
| |
| − | |howto=Dropped by monsters in [[Fortessa Dungeon]]<br> }}
| |
| − | {{EpisodeGear|id2=26155|name2=Meowmeow Foxtail [2]|effect=
| |
| − | Matk + 300<br>
| |
| − | Atk/Matk + 10 per 2 refine rate.<br>
| |
| − | Atk/Matk + 2% per 3 refine rate.<br>
| |
| − | If refine rate is 7 or higher, increases damage of Lunatic Carrot Beat and Silvervine Stem Spear by 15%.<br>
| |
| − | If refine rate is 9 or higher, reduces variable casting time by 10% and increases attack speed (reduces delay after attack by 10%).<br>
| |
| − | If refine rate is 11 or higher, increases damage of Picky Peck and Catnip Meteor by 15%.<br>
| |
| − | When equipped with Ancient Hero Boots, when dealing physical or magical damage, has a chance to gain Luk + 20 and Atk/Matk + 15% for 7 seconds.<br>
| |
| − | Class : One-handed Staff<br>
| |
| − | Attack : 300<br>
| |
| − | Weight : 110<br>
| |
| − | Weapon Level : 4<br>
| |
| − | Required Level : 100<br>
| |
| − | Usable Jobs : Summoner
| |
| − | |howto=Dropped by monsters in [[Fortessa Dungeon]]<br> }}
| |
| − | {{EpisodeGear|id2=32302|name2=Crimson Rose [2]|effect=
| |
| − | Atk + 10 per 2 refine rate.<br>
| |
| − | Increases attack speed (reduces delay after attack by 3%) per 3 refine rate.<br>
| |
| − | If refine rate is 7 or higher, ASPD + 1, Atk + 5%.<br>
| |
| − | If refine rate is 9 or higher, increases critical damage by 20%.<br>
| |
| − | If refine rate is 11 or higher, Cri + 20 and increases long ranged physical damage by 15% for 60 seconds when using Heat Barrel.<br>
| |
| − | When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Dex + 20 and increases long ranged physical damage by 10% for 7 seconds.<br>
| |
| − | Class : Pistol<br>
| |
| − | Attack : 150<br>
| |
| − | Weight : 70<br>
| |
| − | Weapon Level : 4<br>
| |
| − | Required Level : 100<br>
| |
| − | Usable Jobs : Rebellion
| |
| − | |howto=Dropped by monsters in [[Fortessa Dungeon]]<br> }}
| |
| − | {{EpisodeGear|id2=28255|name2=Master Soul Rifle [2]|effect=
| |
| − | Matk + 210<br>
| |
| − | Matk + 10 per 3 refine rate.<br>
| |
| − | Increases attack speed (reduces delay after attack by 3%) per 3 refine rate.<br>
| |
| − | If refine rate is 7 or higher, ASPD + 1, Matk + 5%.<br>
| |
| − | If refine rate is 9 or higher, has a chance to auto cast Soul Strike level 10 when dealing long ranged physical damage.<br>
| |
| − | If refine rate is 11 or higher, increases a chance to auto cast Soul Strike, has a chance to auto cast Soul Expansion level 3 when dealing long ranged physical damage.<br>
| |
| − | When equipped with Ancient Hero Boots, when dealing magical damage, has a chance to gain Int + 20 and increases ghost property magical damage by 10% for 7 seconds.<br>
| |
| − | Class : Rifle<br>
| |
| − | Attack : 150<br>
| |
| − | Weight : 100<br>
| |
| − | Weapon Level : 4<br>
| |
| − | Required Level : 100<br>
| |
| − | Usable Jobs : Rebellion
| |
| − | |howto=Dropped by monsters in [[Fortessa Dungeon]]<br> }}
| |
| − | {{EpisodeGear|id2=28256|name2=Demon Slayer Shot [2]|effect=
| |
| − | Splash attack.<br>
| |
| − | Increases long ranged physical damage by 3% per 2 refine rate.<br>
| |
| − | MaxSP + 2% per 3 refine rate.<br>
| |
| − | If refine rate is 7 or higher, increases physical damage againt boss monsters by 10%.<br>
| |
| − | If refine rate is 9 or higher, Atk + 50 and increases long ranged physical damage by 10% for 90 seconds when using Platinum Altar.<br>
| |
| − | If refine rate is 11 or higher, increases physical damage against undead and demon race monsters by 15%.<br>
| |
| − | When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Dex + 20 and increases long ranged physical damage by 10% for 7 seconds.<br>
| |
| − | Class : Shotgun<br>
| |
| − | Attack : 275<br>
| |
| − | Weight : 140<br>
| |
| − | Weapon Level : 4<br>
| |
| − | Required Level : 100<br>
| |
| − | Usable Jobs : Rebellion
| |
| − | |howto=Dropped by monsters in [[Fortessa Dungeon]]<br> }}
| |
| − | {{EpisodeGear|id2=28257|name2=Golden Lord Launcher [2]|effect=
| |
| − | Increases long ranged physical damage by 3% per 2 refine rate.<br>
| |
| − | Atk + 15 per 3 refine rate.<br>
| |
| − | If refine rate is 7 or higher, increases damage of Dragon Tail by 15%.<br>
| |
| − | If refine rate is 9 or higher, reduces cooldown of Dragon Tail by 1 second.<br>
| |
| − | If refine rate is 11 or higher, increases damage of Dragon Tail by additonal 15%.<br>
| |
| − | When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Dex + 20 and increases long ranged physical damage by 10% for 7 seconds.<br>
| |
| − | Class : Grenade Launcher<br>
| |
| − | Attack : 320<br>
| |
| − | Weight : 210<br>
| |
| − | Weapon Level : 4<br>
| |
| − | Required Level : 100<br>
| |
| − | Usable Jobs : Rebellion
| |
| − | |howto=Dropped by monsters in [[Fortessa Dungeon]]<br> }}
| |
| − | {{EpisodeGear|id2=28258|name2=The Black [2]|effect=
| |
| − | Atk + 10 per 2 refine rate.<br>
| |
| − | Increases long ranged physical damage by 2% per 3 refine rate.<br>
| |
| − | If refine rate is 7 or higher, increases damage of Round Trip by 15%, increases SP consumption of Round Trip by 10%.<br>
| |
| − | If refine rate is 9 or higher, Atk + 50 and increases long ranged physical damage by 10% for 90 seconds when using Platinum Altar.<br>
| |
| − | If refine rate is 11 or higher, increases damage of Round Trip by additional 15%<br>
| |
| − | When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Dex + 20 and increases long ranged physical damage by 10% for 7 seconds.<br>
| |
| − | Class : Gatling Gun<br>
| |
| − | Attack : 205<br>
| |
| − | Weight : 270<br>
| |
| − | Weapon Level : 4<br>
| |
| − | Required Level : 100<br>
| |
| − | Usable Jobs : Rebellion
| |
| − | |howto=Dropped by monsters in [[Fortessa Dungeon]]<br> }}
| |
| − | {{EpisodeGear|id2=13345|name2=Huuma Shuriken Clearness [2]|effect=
| |
| − | Atk + 10 per 2 refine rate.<br>
| |
| − | Increases long ranged physical damage by 2% per 3 refine rate.<br>
| |
| − | If refine rate is 7 or higher, increases damage of Swirling Petal by 30%.<br>
| |
| − | If refine rate is 9 or higher, reduces cooldown of Swirling Petal by 1 second.<br>
| |
| − | If refine rate is 11 or higher, increases physical damage against fire and shadow property enemies by 15%, increases physical damage against undead and demon race enemies by 30%.<br>
| |
| − | When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Str + 20 and increases long ranged physical damage by 10% for 7 seconds.<br>
| |
| − | Class : Huuma Shuriken<br>
| |
| − | Attack : 230<br>
| |
| − | Weight : 130<br>
| |
| − | Weapon Level : 4<br>
| |
| − | Required Level : 100<br>
| |
| − | Usable Jobs : Ninja classes
| |
| − | |howto=Dropped by monsters in [[Fortessa Dungeon]]<br> }}
| |
| − | {{EpisodeGear|id2=28763|name2=Surudoi Kaze [2]|effect=
| |
| − | When equipped with Kiri no Tsuyu and Ancient Hero Boots, when dealing physical damage, has a chance to gain Str + 20 and Atk + 10% for 7 seconds.<br>
| |
| − | Class : Dagger<br>
| |
| − | Attack : 150<br>
| |
| − | Weight : 100<br>
| |
| − | Weapon Level : 4<br>
| |
| − | Required Level : 100<br>
| |
| − | Usable Jobs : Ninja classes
| |
| − | |howto=Dropped by monsters in [[Fortessa Dungeon]]<br> }}
| |
| − | {{EpisodeGear|id2=28764|name2=Kiri no Tsuyu [2]|effect=
| |
| − | When equipped with Surudoi Kaze,<br>
| |
| − | Atk + 10 per 3 of the sum of refine rate.<br>
| |
| − | Atk + 2% per 5 of the sum of refine rate.<br>
| |
| − | If the sum of refine rate is 14 or higher, increases damage of Cross Slash by 25%.<br>
| |
| − | If the sum of refine rate is 16 or higher, reduces cooldown of Cross Slash by 2 seconds.<br>
| |
| − | If the sum of refine rate is 18 or higher, enables to use Distorted Cresent which has the same skill level as Shadow Trampling user learned, enables to use Shadow Trampling which has the same skill level as Distorted Cresent user learned.<br>
| |
| − | If the sum of refine rate is 20 or higher, increases damage of Cross Slash by additional 25%.<br>
| |
| − | Class : Dagger<br>
| |
| − | Attack : 150<br>
| |
| − | Weight : 100<br>
| |
| − | Weapon Level : 4<br>
| |
| − | Required Level : 100<br>
| |
| − | Usable Jobs : Ninja classes
| |
| − | |howto=Dropped by monsters in [[Fortessa Dungeon]]<br> }}
| |
| − | {{EpisodeGear|id2=40001|name2=Light Blade [2]|effect=
| |
| − | Matk + 170<br>
| |
| − | Matk + 10 per 2 refine rate.<br>
| |
| − | Increases Gloria Domini and Genesis Ray damage by 5% per 3 refine rate.<br>
| |
| − | If refine rate is 9 or higher, reduces variable casting time by 10%.<br>
| |
| − | If refine rate is 11 or higher, increases holy property magical damage by 15%.<br>
| |
| − | When equipped with Ancient Hero Boots, when dealing magical damage, has a chance to gain Int + 20 and Matk + 15% for 7 seconds.<br>
| |
| − | Class: Sword<br>
| |
| − | Attack: 130<br>
| |
| − | Weight: 100<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 100<br>
| |
| − | Usable Jobs: Royal Guard
| |
| − | |howto=Dropped by monsters in [[Fortessa Dungeon]]<br> }}
| |
| − | {{EpisodeGear|id2=40002|name2=Slate Sword [2]|effect=
| |
| − | Atk + 10 per 2 refine rate.<br>
| |
| − | Increases Cart Tornado damage by 10% per 3 refine rate.<br>
| |
| − | If refine rate is 9 or higher, increases Cart Tornado damage by additional 20%.<br>
| |
| − | If refine rate is 11 or higher, reduces delay after skill by 10%.<br>
| |
| − | When equipped with Ancient Hero Boots, when dealing physical or magical damage, has a chance to gain Str + 20 and Atk + 15% for 7 seconds.<br>
| |
| − | Class: Sword<br>
| |
| − | Attack: 190<br>
| |
| − | Weight: 100<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 100<br>
| |
| − | Usable Jobs: Genetic
| |
| − | |howto=Dropped by monsters in [[Fortessa Dungeon]]<br> }}
| |
| − | {{EpisodeGear|id2=40003|name2=Trumpet Shell [2]|effect=
| |
| − | Matk + 190<br>
| |
| − | Matk + 10 per 2 refine rate.<br>
| |
| − | Increases increases neutral property magical damage damage by 4% per 3 refine rate.<br>
| |
| − | If refine rate is 9 or higher, increases Reverberation and Metallic Sound damage by 10%.<br>
| |
| − | If refine rate is 11 or higher, reduces fixed casting time of Reverberation by 0.5 seconds.<br>
| |
| − | When equipped with Ancient Hero Boots, when dealing physical or magical damage, has a chance to gain Int + 20 and Matk + 15% for 7 seconds.<br>
| |
| − | Class: Musical Instrument<br>
| |
| − | Attack: 160<br>
| |
| − | Weight: 70<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 100<br>
| |
| − | Usable Jobs: Minstrel
| |
| − | |howto=Dropped by monsters in [[Fortessa Dungeon]]<br> }}
| |
| − | {{EpisodeGear|id2=40004|name2=Barbed Wire Whip [2]|effect=
| |
| − | Matk + 190<br>
| |
| − | Matk + 10 per 2 refine rate.<br>
| |
| − | Increases increases neutral property magical damage damage by 4% per 3 refine rate.<br>
| |
| − | If refine rate is 9 or higher, increases Reverberation and Metallic Sound damage by 10%.<br>
| |
| − | If refine rate is 11 or higher, reduces fixed casting time of Reverberation by 0.5 seconds.<br>
| |
| − | When equipped with Ancient Hero Boots, when dealing physical or magical damage, has a chance to gain Int + 20 and Matk + 15% for 7 seconds.<br>
| |
| − | Class: Whip<br>
| |
| − | Attack: 160<br>
| |
| − | Weight: 70<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 100<br>
| |
| − | Usable Jobs: Wanderer
| |
| − | |howto=Dropped by monsters in [[Fortessa Dungeon]]<br> }}
| |
| − | {{EpisodeGear|id2=40005|name2=Meteor Striker [2]|effect=
| |
| − | Atk + 10 per 2 refine rate.<br>
| |
| − | Increases Vulcan Arm damage by 10% per 3 refine rate.<br>
| |
| − | If refine rate is 9 or higher, increases Vulcan Arm and Arm Cannon damage by additional 10%.<br>
| |
| − | If refine rate is 11 or higher, reduces variable casting time by 10%.<br>
| |
| − | When equipped with Ancient Hero Boots, when dealing physical or magical damage, has a chance to gain Str + 20 and Atk + 15% for 7 seconds.<br>
| |
| − | Class: Mace<br>
| |
| − | Attack: 300<br>
| |
| − | Weight: 300<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 100<br>
| |
| − | Usable Jobs: Mechanic
| |
| − | |howto=Dropped by monsters in [[Fortessa Dungeon]]<br> }}
| |
| − | {{EpisodeGear|id2=40006|name2=Dragonic Slayer [2]|effect=
| |
| − | MaxHP/MaxSP + 3% per 2 refine rate.<br>
| |
| − | Increases Dragon Breath and Dragon Breath - Water damage by 5% per 3 refine rate.<br>
| |
| − | If refine rate is 9 or higher, reduces delay after skill by 10%.<br>
| |
| − | If refine rate is 11 or higher, increases long ranged physical damage by 10%.<br>
| |
| − | When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Vit + 20 and increases long ranged physical damage by 10% for 7 seconds.<br>
| |
| − | Class : Two-handed Sword<br>
| |
| − | Attack : 180<br>
| |
| − | Weight : 100<br>
| |
| − | Weapon Level : 4<br>
| |
| − | Required Level : 100<br>
| |
| − | Usable Jobs : Rune Knight
| |
| − | |howto=Dropped by monsters in [[Fortessa Dungeon]]<br> }}
| |
| − | {{EpisodeGear|id2=40007|name2=Fatalist [2]|effect=
| |
| − | Atk + 10 per 2 refine rate.<br>
| |
| − | Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.<br>
| |
| − | If refine rate is 9 or higher, increases Fatal Menace damage by 20%.<br>
| |
| − | If refine rate is 11 or higher, reduces delay aft<span></span>er skill by 7%.<br>
| |
| − | When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Str + 20 and Atk + 15% for 7 seconds.<br>
| |
| − | Class : Dagger<br>
| |
| − | Attack : 165<br>
| |
| − | Weight : 90<br>
| |
| − | Weapon Level : 4<br>
| |
| − | Required Level : 100<br>
| |
| − | Usable Jobs : Shadow Chaser
| |
| − | |howto=Dropped by monsters in [[Fortessa Dungeon]]<br> }}
| |
| − | {{EpisodeGear|id2=40008|name2=Ray Knuckle [2]|effect=
| |
| − | Atk + 10 per 2 refine rate.<br>
| |
| − | Increases Tiger Cannon damage by 4% per 3 refine rate.<br>
| |
| − | If refine rate is 9 or higher, increases Tiger Cannon damage by additional 15%.<br>
| |
| − | If refine rate is 11 or higher, reduces cooldown of Tiger Cannon by 1 second.<br>
| |
| − | When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Str + 20 and Atk + 15% for 7 seconds.<br>
| |
| − | Class : Knuckle<br>
| |
| − | Attack : 185<br>
| |
| − | Weight : 70<br>
| |
| − | Weapon Level : 4<br>
| |
| − | Required Level : 100<br>
| |
| − | Usable Jobs : Sura
| |
| − | |howto=Dropped by monsters in [[Fortessa Dungeon]]<br> }}
| |
| − | {{EpisodeGear|id2=40009|name2=Saint Scepter [2]|effect=
| |
| − | Can't be destroyed.<br>
| |
| − | Matk + 165, Matk + 3%.<br>
| |
| − | Increases holy property magical damage by 1% per 2 refine rate.<br>
| |
| − | Increases Adoramus damage by 5% per 3 refine rate.<br>
| |
| − | If refine rate is 9 or higher, reduces variable casting time by 10%.<br>
| |
| − | If refine rate is 11 or higher, increases holy property magical damage by additional 10%<br>
| |
| − | When equipped with Ancient Hero Boots, when dealing magical damage, has a chance to gain Int + 20 and Matk + 15% for 7 seconds.<br>
| |
| − | Class: Mace<span></span><br>
| |
| − | Attack: 170<br>
| |
| − | Weight: 80<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 100<br>
| |
| − | Usable Jobs: Archbishop
| |
| − | |howto=Dropped by monsters in [[Fortessa Dungeon]]<br> }}
| |
| − | {{EpisodeGear|id2=40010|name2=Blade Katar [2]|effect=
| |
| − | Atk + 10 per 2 refine rate.<br>
| |
| − | Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.<br>
| |
| − | If refine rate is 9 or higher, increases Rolling Cutter damage by 20%.<br>
| |
| − | If refine rate is 11 or higher, reduces delay after skill by 7%.<br>
| |
| − | When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Str + 20 and Atk + 15% for 7 seconds.<br>
| |
| − | Class : Katar<br>
| |
| − | Attack : 185<br>
| |
| − | Weight : 100<br>
| |
| − | Weapon Level : 4<br>
| |
| − | Required Level : 100<br>
| |
| − | Usable Jobs : Guillotine Cross
| |
| − | |howto=Dropped by monsters in [[Fortessa Dungeon]]<br> }}
| |
| − | {{EpisodeGear|id2=40011|name2=Scarlet Dragon Leather Bow [2]|effect=
| |
| − | Atk + 10 per 2 refine rate.<br>
| |
| − | Reduces delay after skill by 4% per 3 refine rate.<br>
| |
| − | If refine rate is 9 or higher, increases Aimed Bolt damage by 35%.<br>
| |
| − | If refine rate is 11 or higher, reduces cooldown of Aimed Bolt by 1 second.<br>
| |
| − | When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Dex + 20 and increases bow damage by 20% for 7 seconds.<br>
| |
| − | Class : Bow<br>
| |
| − | Attack : 170<br>
| |
| − | Weight : 80<br>
| |
| − | Weapon Level : 4<br>
| |
| − | Required Level : 100<br>
| |
| − | Usable Jobs : Ranger
| |
| − | |howto=Dropped by monsters in [[Fortessa Dungeon]]<br> }}
| |
| − | {{EpisodeGear|id2=40012|name2=Chilling Cane [2]|effect=
| |
| − | Can't be destroyed.<br>
| |
| − | Matk + 150.<br>
| |
| − | Matk + 10 per 2 refine rate.<br>
| |
| − | Increases Diamond Dust damage by 8% per 3 refine rate.<br>
| |
| − | If refine rate is 9 or higher, increases magical damage against undead property enemies by 10%.<br>
| |
| − | If refine rate is 11 or higher, increases water property magical damage by 7%.<br>
| |
| − | When equipped with Ancient Hero Boots, when dealing magical damage, has a chance to gain Int + 20 and Matk + 15% for 7 seconds.<br>
| |
| − | Class: Staff<br>
| |
| − | Attack: 40<br>
| |
| − | Weight: 50<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 100<br>
| |
| − | Usable Jobs: Sorcerer
| |
| − | |howto=Dropped by monsters in [[Fortessa Dungeon]]<br> }}
| |
| − | {{EpisodeGear|id2=40013|name2=Blue Crystal Staff [2]|effect=
| |
| − | Can't be destroyed.<br>
| |
| − | Matk + 200.<br>
| |
| − | Matk + 10 per 2 refine rate.<br>
| |
| − | Increases Jack Frost damage by 12% per 3 refine rate.<br>
| |
| − | If refine rate is 9 or higher, increases water property magical damage by 7%.<br>
| |
| − | If refine rate is 11 or higher, reduces cooldown of Jack Frost by 1 second, increases magical damage against fire property enemies by 7%.<br>
| |
| − | When equipped with Ancient Hero Boots, when dealing magical damage, has a chance to gain Int + 20 and Matk + 15% for 7 seconds.<br>
| |
| − | Class: Two-handed Staff<br>
| |
| − | Attack: 100<br>
| |
| − | Weight: 80<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 100<br>
| |
| − | Usable Jobs: Warlock
| |
| − | |howto=Dropped by monsters in [[Fortessa Dungeon]]<br> }}
| |
| − | |}
| |
| − | <br>
| |
| − | ==== Ancient Hero Enchanting ====
| |
| − | Ancient Hero items can be enchanted using Lapine Boxes. Information can be found here [[Lapine_Enchanting#Ancient_Hero]]<br>
| |
| − | <br><br>
| |
| − | == Fortessa Pit ==
| |
| − | All items are dropped by the Box in Fortessa Pit.<br>
| |
| − | <br>
| |
| − | {| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%"
| |
| − | ! style="background-color:#B6D4D9; width: 15%" | Image
| |
| − | ! style="background-color:#B6D4D9;" | Name
| |
| − | ! style="background-color:#B6D4D9;" | Effect
| |
| − | ! style="background-color:#B6D4D9;" | How to obtain
| |
| − | |-
| |
| − | {{EpisodeGear|id2=19118|name2=Poring Sunglasses[1]|effect=
| |
| − | Sunglasses shaped like Porings. This is an essential item to catch everyone's eyes.<br>
| |
| − | ------------------------<br>
| |
| − | Increase EXP bonus from killing All enemies by 4%.<br>
| |
| − | Increase drop rate bonus from killing All enemies by 4%.<br>
| |
| − | ------------------------<br>
| |
| − | [+Angel Poring Boots]<br>
| |
| − | Increase EXP bonus from killing All enemies by 4%.<br>
| |
| − | Increase drop rate bonus from killing All enemies by 4%.<br>
| |
| − | If upgrade level of Angel Poring Boots is +12 or higher, reduce fixed casting time of skills by 0.4 second.<br>
| |
| − | ------------------------<br>
| |
| − | Class: Headgear<br>
| |
| − | Defense: 0<br>
| |
| − | Location: Middle<br>
| |
| − | Weight: 1<br>
| |
| − | Level Requirement: 1<br>
| |
| − | Jobs: All classes<br>
| |
| − | Item ID: 19118<br>
| |
| − | |howto=Dropped by monsters in Fortessa Pit.<br> }}
| |
| − | {{EpisodeGear|id2=19157|name2=Drooping Gunslinger[1]|effect=
| |
| − | A doll faithfully replicating the legendary mercenaries. Unlike the cute figure, these mercenaries has suffered a lot of adversities.<br>
| |
| − | ------------------------<br>
| |
| − | Can be enchanted using Gunslinger Scroll.<br>
| |
| − | ------------------------<br>
| |
| − | All Stats + 1<br>
| |
| − | Reduce SP consumption of skills by 10%.<br>
| |
| − | Increase EXP bonus from killing All enemies by 5%.<br>
| |
| − | Increase drop rate bonus from killing All enemies by 5%.<br>
| |
| − | <br>
| |
| − | If upgrade level is +9 or higher,<br>
| |
| − | ASPD + 1<br>
| |
| − | <br>
| |
| − | If upgrade level is +12 or higher,<br>
| |
| − | increases movement speed.<br>
| |
| − | ------------------------<br>
| |
| − | Class: Headgear<br>
| |
| − | Location: Upper<br>
| |
| − | Defense: 0<br>
| |
| − | Weight: 20<br>
| |
| − | Required Level: 1<br>
| |
| − | Usable Jobs : All<br>
| |
| − | Item ID: 19157<br>
| |
| − | |howto=Dropped by monsters in Fortessa Pit.<br> }}
| |
| − | {{EpisodeGear|id2=15186|name2=Kafra Uniform[1]|effect=
| |
| − | A uniform worn by Kafra employees.<br>
| |
| − | It looks like an ordinary maid outfit, but it is worn with due careful considerations.<br>
| |
| − | ------------------------<br>
| |
| − | Increase EXP bonus from killing All enemies by 5%.<br>
| |
| − | Increase drop rate bonus from killing All enemies by 5%.<br>
| |
| − | MaxHP + 100 per upgrade level.<br>
| |
| − | MaxSP + 20 per upgrade level.<br>
| |
| − | <br>
| |
| − | If upgrade level is +7 or higher,<br>
| |
| − | MaxHP + 3%<br>
| |
| − | MaxSP + 3%<br>
| |
| − | <br>
| |
| − | If upgrade level is +9 or higher,<br>
| |
| − | MaxHP + 5%<br>
| |
| − | MaxSP + 5%<br>
| |
| − | <br>
| |
| − | If upgrade level is +12 or higher,<br>
| |
| − | Increase natural HP and SP recovery by 100%.<br>
| |
| − | ------------------------<br>
| |
| − | Class: Armor<br>
| |
| − | Defense: 40<br>
| |
| − | Weight: 50<br>
| |
| − | Required Level: 1<br>
| |
| − | Jobs: All classes<br>
| |
| − | Item ID: 15186<br>
| |
| − | |howto=Dropped by monsters in Fortessa Pit.<br> }}
| |
| − | {{EpisodeGear|id2=55052|name2=Whistling|effect=
| |
| − | Tunes based on Jitterbug's piano and Pere's whistling sounds.<br>
| |
| − | --------------------<br>
| |
| − | MATK + 1%<br>
| |
| − | Increase physical damage inflicted on All enemies by 1%.<br>
| |
| − | --------------------<br>
| |
| − | [+Pendant Of Maelstrom]<br>
| |
| − | Increase critical damage by 10%.<br>
| |
| − | Reduce variable casting time of skills by 10%.<br>
| |
| − | --------------------<br>
| |
| − | [+Pendant Of Chaos]<br>
| |
| − | Increase critical damage by 10%.<br>
| |
| − | --------------------<br>
| |
| − | [+Pendant of Harmony]<br>
| |
| − | Reduce variable casting time of skills by 10%.<br>
| |
| − | --------------------<br>
| |
| − | Class: Headgear<br>
| |
| − | Defense: 0<br>
| |
| − | Location: Lower<br>
| |
| − | Weight: 10<br>
| |
| − | Required Level: 120<br>
| |
| − | Jobs: 3rd classes only<br>
| |
| − | SMRO Item ID: 55052<br>
| |
| − | Official Item ID: 400000<br>
| |
| − | |howto=Dropped by monsters in Fortessa Pit.<br> }}
| |
| − | {{EpisodeGear|id2=28439|name2=Sea Otter Mini Fan[1]|effect=
| |
| − | A mini fan with pictures of a Sea Otter that inhabits Comodo Beach.<br>
| |
| − | ------------------------<br>
| |
| − | All Stats + 1<br>
| |
| − | Increase EXP bonus from killing All enemies by 5%.<br>
| |
| − | ------------------------<br>
| |
| − | Class: Accessory<br>
| |
| − | Defense: 0<br>
| |
| − | Weight: 10<br>
| |
| − | Required Level: 1<br>
| |
| − | Jobs : All classes<br>
| |
| − | <br>
| |
| − | Item ID: 28439<br>
| |
| − | |howto=Dropped by monsters in Fortessa Pit.<br> }}
| |
| − | {{EpisodeGear|id2=19243|name2=Indigo Rear Ribbon|effect=
| |
| − | An accessory adorned with an indigo ribbon. Wearing it brings the urge to fly towards the indigo sea.<br>
| |
| − | ------------------------<br>
| |
| − | Increase EXP bonus from killing All enemies by 5%.<br>
| |
| − | Increase drop rate bonus from killing All enemies by 5%.<br>
| |
| − | ------------------------<br>
| |
| − | [+Candy Bag Backpack (Physical)]<br>
| |
| − | Increase attack speed (reduce delay after attack by 5%).<br>
| |
| − | ------------------------<br>
| |
| − | [+Candy Bag Backpack (Ranged)]<br>
| |
| − | Increase physical damage inflicted on All enemies by 4%<br>
| |
| − | ------------------------<br>
| |
| − | [+Candy Bag Backpack (Magical)]<br>
| |
| − | Reduce variable casting time of skills by 10%.<br>
| |
| − | ------------------------<br>
| |
| − | Class: Headgear<br>
| |
| − | Defense: 8<br>
| |
| − | Location: Lower<br>
| |
| − | Weight: 10<br>
| |
| − | Level Requirement: 1<br>
| |
| − | Jobs: All classes<br>
| |
| − | <br>
| |
| − | Item ID: 19243<br>
| |
| − | |howto=Dropped by monsters in Fortessa Pit.<br> }}
| |
| − | {{EpisodeGear|id2=19095|name2=Happy Balloon|effect=
| |
| − | Colorful balloons with poring image on it's surface. Kids love to hold these when on festival?<br>
| |
| − | Increase experience gained from killing monsters by 5% and item drop rate by 10%.<br>
| |
| − | Class: Headgear<br>
| |
| − | Defense: 0<br>
| |
| − | Location: Lower<br>
| |
| − | Weight: 1<br>
| |
| − | Level Requirement: 1<br>
| |
| − | Jobs: All classes<br>
| |
| − | <br>
| |
| − | Item ID: 19095<br>
| |
| − | |howto=Dropped by monsters in Fortessa Pit.<br> }}
| |
| − | {{EpisodeGear|id2=19267|name2=Survivor's Orb|effect=
| |
| − | Orbs that automatically assists its owner in battle.<br>
| |
| − | ------------------------<br>
| |
| − | MDEF + 2<br>
| |
| − | Reduce variable casting time of skills by 2%.<br>
| |
| − | ------------------------<br>
| |
| − | Armor: Headgear<br>
| |
| − | Defense: 2<br>
| |
| − | Location: Lower<br>
| |
| − | Weight: 30<br>
| |
| − | Level Requirement: 1<br>
| |
| − | Jobs: All classes<br>
| |
| − | <br>
| |
| − | Item ID: 19267<br>
| |
| − | |howto=Dropped by monsters in Fortessa Pit.<br> }}
| |
| − | {{EpisodeGear|id2=28942|name2=Cursed Knight's Shield[1]|effect=
| |
| − | A knight's shield carried by the Cursed Knight.<br>
| |
| − | It is said to exhibit a much stronger power if the curse is cleansed.<br>
| |
| − | ------------------------<br>
| |
| − | MATK + 3%<br>
| |
| − | Increase physical damage inflicted on All enemies by 3%.<br>
| |
| − | Increases attack speed (reduces delay after attack by 10%).<br>
| |
| − | Reduce damage taken from All property attacks by 7%.<br>
| |
| − | Adds a 5% chance of gaining 25 SP per second for 5 seconds when receiving physical or magical damage.<br>
| |
| − | Adds a 2% chance of gaining 150 HP per second for 5 seconds when performing physidcal or magical attacks.<br>
| |
| − | <br>
| |
| − | If upgrade level is +7 or higher,<br>
| |
| − | ATK + 10<br>
| |
| − | MATK + 10<br>
| |
| − | <br>
| |
| − | If upgrade level is +9 or higher,<br>
| |
| − | ASPD + 1<br>
| |
| − | <br>
| |
| − | If upgrade level is +12 or higher,<br>
| |
| − | reduce after cast delay of skills by 3%.<br>
| |
| − | ------------------------<br>
| |
| − | Class:Shield<br>
| |
| − | Defense:0<br>
| |
| − | Weight:80<br>
| |
| − | Required Level: 1<br>
| |
| − | Jobs: All classes<br>
| |
| − | <br>
| |
| − | Item ID: 28942<br>
| |
| − | |howto=Dropped by monsters in Fortessa Pit.<br> }}
| |
| − | {{EpisodeGear|id2=19242|name2=Kitten Headdress[1]|effect=
| |
| − | Pretty kitten headress decorated with dolls. The laces makes it even cuter.<br>
| |
| − | --------------------<br>
| |
| − | All Stats + 1<br>
| |
| − | Increase attack speed (reduce delay after attack by 5%).<br>
| |
| − | ------------------------<br>
| |
| − | If upgrade level is +9 or higher, reduce variable casting time of skills by 10%.<br>
| |
| − | ------------------------<br>
| |
| − | If upgrade level is +12 or higher, skill casting can't be interrupted.<br>
| |
| − | ------------------------<br>
| |
| − | [+Blush]<br>
| |
| − | Increase effectiveness of healing skills by 5%.<br>
| |
| − | Increase EXP bonus from killing All enemies by 10%.<br>
| |
| − | <br>
| |
| − | When base level is 100 or higher, reduce EXP bonus from killing All enemies by 6%.<br>
| |
| − | ------------------------<br>
| |
| − | Class: Headgear<br>
| |
| − | Defense: 20<br>
| |
| − | Location: Upper<br>
| |
| − | Weight: 10<br>
| |
| − | Level Requirement: 1<br>
| |
| − | Jobs: All classes<br>
| |
| − | <br>
| |
| − | Item ID: 19242<br>
| |
| − | |howto=Dropped by monsters in Fortessa Pit.<br> }} | |
| − | {{EpisodeGear|id2=55051|name2=Victorious Wing Ears[1]|effect=
| |
| − | Ear decorations known to be awarded to winners. Decorate your ear and show off your splendid looks.<br>
| |
| − | --------------------<br>
| |
| − | ATK + 5<br>
| |
| − | MATK + 5<br>
| |
| − | Reduce after cast delay of skills by 4%.<br>
| |
| − | --------------------<br>
| |
| − | Class: Headgear<br>
| |
| − | Defense: 0<br>
| |
| − | Location: Middle<br>
| |
| − | Weight: 10<br>
| |
| − | Required Level: 1<br>
| |
| − | Jobs: All classes<br>
| |
| − | <br>
| |
| − | SMRO Item ID: 55051<br>
| |
| − | Official Item ID: 400002<br>
| |
| − | |howto=Dropped by monsters in Fortessa Pit.<br> }}
| |
| − | {{EpisodeGear|id2=5859|name2=Glorious Soccerball Hat[1]|effect=
| |
| − | A hat which makes you feel the air of festivity.<br>
| |
| − | Fight to the death for the moment of glory!!<br>
| |
| − | --------------------<br>
| |
| − | All Stats + 1<br>
| |
| − | ASPD + 1<br>
| |
| − | ATK + 1 per 7 base levels.<br>
| |
| − | MATK + 1 per 7 base levels.<br>
| |
| − | --------------------<br>
| |
| − | Class: Headgear<br>
| |
| − | Defense: 2<br>
| |
| − | Location: Upper<br>
| |
| − | Weight: 60<br>
| |
| − | Level Requirement: 1<br>
| |
| − | Jobs: All classes<br>
| |
| − | <br>
| |
| − | Item ID: 5859<br>
| |
| − | |howto=Dropped by monsters in Fortessa Pit.<br> }}
| |
| − | {{EpisodeGear|id2=5985|name2=Noble Mask|effect=
| |
| − | A silver mask worn by nobles.<br>
| |
| − | --------------------<br>
| |
| − | MaxHP + 1%<br>
| |
| − | Increase attack speed (reduce delay after attack by 1%).<br>
| |
| − | Reduce variable casting time of Sacrifice by 2 seconds.<br>
| |
| − | Reduce variable cast time of Gloria Domini by 2 seconds.<br>
| |
| − | Increase damage of Martyr's Reckoning by 2% per base level.<br>
| |
| − | --------------------<br>
| |
| − | When base level is 100 or higher, <br>
| |
| − | MaxHP + 1%<br>
| |
| − | Increase attack speed (reduce delay after attack by 1%).<br>
| |
| − | --------------------<br>
| |
| − | When base level is 150 or higher, <br>
| |
| − | MaxHP + 1%<br>
| |
| − | Increase attack speed (reduce delay after attack by 1%).<br>
| |
| − | --------------------<br>
| |
| − | Class: Headgear<br>
| |
| − | Defense: 0<br>
| |
| − | Location: Middle<br>
| |
| − | Weight: 20<br>
| |
| − | Level Requirement: 30<br>
| |
| − | Jobs: All classes<br>
| |
| − | <br>
| |
| − | Item ID: 5985<br>
| |
| − | |howto=Dropped by monsters in Fortessa Pit.<br> }}
| |
| − | {{EpisodeGear|id2=19240|name2=Toy Syringe|effect=
| |
| − | A toy modeled based on a syringe. The liquid inside is likely to be syrup.<br>
| |
| − | ------------------------<br>
| |
| − | Increase effectiveness of White Slim Potion by 100%.<br>
| |
| − | ------------------------<br>
| |
| − | Class: Headgear<br>
| |
| − | Defense: 3<br>
| |
| − | Location: Lower<br>
| |
| − | Weight: 10<br>
| |
| − | Level Requirement: 1<br>
| |
| − | Jobs: All classes<br>
| |
| − | <br>
| |
| − | Item ID: 19240<br>
| |
| − | |howto=Dropped by monsters in Fortessa Pit.<br> }}
| |
| − | |}
| |
| | <br><br> | | <br><br> |
| − | === Fortessa Pit - Enchants === | + | === Abyss Lake Equipment [Abyss 04] === |
| − | Check through [[Lapine_Enchanting]]<br>
| + | {{#lst:Fortessa|Abyss Lake Shop}} |
| − | All items can be enchanted through their own box.<br>
| |
| | <br><br> | | <br><br> |
| | | | |
| − | == Bio 5 == | + | == Level 185 Expansion == |
| − | <!--{| class="wikitable" style="text-align: left; width: 100%; margin-top: 0px;"-->
| |
| − | {|class="wikitable" style="font-size:smaller;"
| |
| − | |-
| |
| − | ! rowspan =2 | Class
| |
| − | ! rowspan =2 | Headgear Class
| |
| − | ! rowspan =2 | Stats
| |
| − | ! colspan =2 | Requirement(s)
| |
| − | |-
| |
| − | ! Safe
| |
| − | ! Risk
| |
| − | |-
| |
| − | ! rowspan =3 | [[Rune Knight]]
| |
| − | | rowspan =3 align=left | {{Item List |id=18971 |item=Old Rune Circlet |slots=1}}
| |
| − | | rowspan =3 | All Stats + 1, MDEF + 5<br>Increases ATK + 4 per upgrade level<br>Increases MaxHP + 1% and MaxSP + 1% per 2 upgrade level<br>Each 2 refines increases 20% damage with [[Ignition Break]].<br>Each 2 refines increases 15% damage with [[Hundred Spears]].<br>Each 5 refines adds ASPD + 1.
| |
| − | | colspan=2 align=center | {{Item List |id=19961 |item=Costume: Rune Circlet}}
| |
| − | |-
| |
| − | | {{Item List |id=6814 |item=Swordman Soul |num=5}}
| |
| − | | {{Item List |id=6814 |item=Swordman Soul |num=1}}
| |
| − | |-
| |
| − | | {{Item List |id=6820 |item=Energy Fragment |num=100}}
| |
| − | | {{Item List |id=6820 |item=Energy Fragment |num=20}}
| |
| − | |-
| |
| − | ! rowspan =3 | [[Royal Guard]]
| |
| − | | rowspan =3 align=left | {{Item List |id=18983 |item=Old Casket of Protection |slots=1}}
| |
| − | | rowspan =3 | All Stats + 1, MDEF + 5<br>Each refine adds ATK + 4.<br>Each 2 refines adds MaxHP + 1%, MaxSP + 1%.<br>Each 2 refines increases 20% damage with [[Cannon Spear]].<br>Each 2 refines increases 15% damage with [[Overbrand]].<br>Each 5 refines adds ASPD + 1.
| |
| − | | colspan=2 align=center | {{Item List |id=19972 |item=Costume: Casket of Protection}}
| |
| − | |-
| |
| − | | {{Item List |id=6814 |item=Swordman Soul |num=5}}
| |
| − | | {{Item List |id=6814 |item=Swordman Soul |num=1}}
| |
| − | |-
| |
| − | | {{Item List |id=6820 |item=Energy Fragment |num=100}}
| |
| − | | {{Item List |id=6820 |item=Energy Fragment |num=20}}
| |
| − | |-
| |
| − | ! rowspan =3 | [[Warlock]]
| |
| − | | rowspan =3 align=left | {{Item List |id=18978 |item=Old Magic Stone Hat |slots=1}}
| |
| − | | rowspan =3 | All Stats + 1, MDEF + 5<br>SP Recovery + 20%<br>Each refine adds MATK + 1%.<br>Each 2 refines adds MaxHP + 1%, MaxSP + 1%.<br>Each 2 refines increases 15% damage with [[Soul Expansion]].<br>Reduces Cool Down Time of [[Crimson Rock]] by 1 second.<br>Each refine reduces Cool Down Time of [[Crimson Rock]] by 0.1 second.
| |
| − | | colspan=2 align=center | {{Item List |id=19968 |item=Costume: Magic Stone Hat}}
| |
| − | |-
| |
| − | | {{Item List |id=6817 |item=Mage Soul |num=5}}
| |
| − | | {{Item List |id=6817 |item=Mage Soul |num=1}}
| |
| − | |-
| |
| − | | {{Item List |id=6820 |item=Energy Fragment |num=100}}
| |
| − | | {{Item List |id=6820 |item=Energy Fragment |num=20}}
| |
| − | |-
| |
| − | ! rowspan =3 | [[Sorcerer]]
| |
| − | | rowspan =3 align=left | {{Item List |id=18980 |item=Old Wind Whisper |slots=1}}
| |
| − | | rowspan =3 | All Stats + 1, MDEF+ 5<br>Each refine adds MATK + 1%, ATK + 4.<br>Each 2 refines adds MaxHP + 1%, MaxSP + 1%.<br>Each 2 refines increases 15% damage with [[Poison Buster]].<br>Each 2 refines increases 20% damage with [[Varetyr Spear]].
| |
| − | | colspan=2 align=center | {{Item List |id=19970 |item=Costume: Wind Whisper}}
| |
| − | |-
| |
| − | | {{Item List |id=6817 |item=Mage Soul |num=5}}
| |
| − | | {{Item List |id=6817 |item=Mage Soul |num=1}}
| |
| − | |-
| |
| − | | {{Item List |id=6820 |item=Energy Fragment |num=100}}
| |
| − | | {{Item List |id=6820 |item=Energy Fragment |num=20}}
| |
| − | |-
| |
| − | ! rowspan =3 | [[Ranger]]
| |
| − | | rowspan =3 align=left | {{Item List |id=18984 |item=Old Camouflage Bunny Hood |slots=1}}
| |
| − | | rowspan =3 | All Stats + 1.<br>Each refine increases Long range Physical attack strength by 1%.<br>Each 2 refines adds MaxHP + 1%, MaxSP + 1%.<br>Each 2 refines increases 15% damage with [[Bomb Cluster]].<br>Each 2 refines increases 10% damage with [[Warg Strike]].<br>Each 3 refines adds Perfect Dodge + 1.
| |
| − | | colspan=2 align=center | {{Item List |id=19974 |item=Costume: Camouflage Bunny Hood}}
| |
| − | |-
| |
| − | | {{Item List |id=6818 |item=Archer Soul |num=5}}
| |
| − | | {{Item List |id=6818 |item=Archer Soul |num=1}}
| |
| − | |-
| |
| − | | {{Item List |id=6820 |item=Energy Fragment |num=100}}
| |
| − | | {{Item List |id=6820 |item=Energy Fragment |num=20}}
| |
| − | |-
| |
| − | ! rowspan =3 | [[Maestro]]
| |
| − | | rowspan =3 align=left | {{Item List |id=18976 |item=Old Maestro Song's Hat |slots=1}}
| |
| − | | rowspan =3 | All Stats + 1.<br>Each refine increases Long range Physical attack strength by 1%.<br>Each 2 refines adds MaxHP + 1%, MaxSP + 1%.<br>Each 2 refines increases 20% damage with [[Arrow Vulcan]].<br>Each 2 refines increases 15% damage with [[Severe Rainstorm]].
| |
| − | | colspan=2 align=center | {{Item List |id=19966 |item=Costume: Maestro Song's Hat}}
| |
| − | |-
| |
| − | | {{Item List |id=6818 |item=Archer Soul |num=5}}
| |
| − | | {{Item List |id=6818 |item=Archer Soul |num=1}}
| |
| − | |-
| |
| − | | {{Item List |id=6820 |item=Energy Fragment |num=100}}
| |
| − | | {{Item List |id=6820 |item=Energy Fragment |num=20}}
| |
| − | |-
| |
| − | ! rowspan =3 | [[Wanderer]]
| |
| − | | rowspan =3 align=left | {{Item List |id=18981 |item=Old Dying Swan |slots=1}}
| |
| − | | rowspan =3 | All Stats + 1.<br>Each refine increases Long range Physical attack strength by 1%.<br>Each 2 refines adds MaxHP + 1%, MaxSP + 1%.<br>Each 2 refines increases 20% damage with [[Arrow Vulcan]].<br>Each 2 refines increases 15% damage with [[Severe Rainstorm]].
| |
| − | | colspan=2 align=center | {{Item List |id=19971 |item=Costume: Dying Swan}}
| |
| − | |-
| |
| − | | {{Item List |id=6818 |item=Archer Soul |num=5}}
| |
| − | | {{Item List |id=6818 |item=Archer Soul |num=1}}
| |
| − | |-
| |
| − | | {{Item List |id=6820 |item=Energy Fragment |num=100}}
| |
| − | | {{Item List |id=6820 |item=Energy Fragment |num=20}}
| |
| − | |-
| |
| − | ! rowspan =6 | [[Mechanic]]
| |
| − | | rowspan =3 align=left | {{Item List |id=18973 |item=Old Driver Band |slots=1}}
| |
| − | | rowspan =3 | All Stats + 1.<br>Each refine adds ATK + 4.<br>Each 2 refines adds MaxHP + 1%, MaxSP + 1%.<br>Each 2 refines increases 20% damage with [[Power Swing]].<br>Each 2 refines increases 20% damage with [[Axe Tornado]].<br>Each 5 refines adds ASPD + 1.
| |
| − | | colspan=2 align=center | {{Item List |id=19963 |item=Costume: Driver Band (Red)}}
| |
| − | |-
| |
| − | | {{Item List |id=6815 |item=Merchant Soul |num=5}}
| |
| − | | {{Item List |id=6815 |item=Merchant Soul |num=1}}
| |
| − | |-
| |
| − | | {{Item List |id=6820 |item=Energy Fragment |num=100}}
| |
| − | | {{Item List |id=6820 |item=Energy Fragment |num=20}}
| |
| − | |-
| |
| − | | rowspan =3 | {{Item List |id=18974 |item=Old Driver Band (Yellow) |slots=1}}
| |
| − | | rowspan =3 | All Stats + 1<br>Each refine adds ATK + 4.<br>Each 2 refines adds MaxHP + 1%, MaxSP + 1%.<br>Each 2 refines increases 15% damage with [[Arm Cannon]].<br>Each 4 refines reduces Cool Down Time of [[Self-Destruction]] by 10 seconds.<br>Each 5 refines adds ASPD + 1.
| |
| − | | colspan=2 align=center | {{Item List |id=19964 |item=Costume: Driver Band (Yellow)}}
| |
| − | |-
| |
| − | | {{Item List |id=6815 |item=Merchant Soul |num=5}}
| |
| − | | {{Item List |id=6815 |item=Merchant Soul |num=1}}
| |
| − | |-
| |
| − | | {{Item List |id=6820 |item=Energy Fragment |num=100}}
| |
| − | | {{Item List |id=6820 |item=Energy Fragment |num=20}}
| |
| − | |-
| |
| − | ! rowspan =3 | [[Geneticist]]
| |
| − | | rowspan =3 align=left | {{Item List |id=18977 |item=Old Midas Whisper |slots=1}}
| |
| − | | rowspan =3 | All Stats + 1.<br>Each refine adds ATK + 4.<br>Each 2 refines adds Long range Physical attack strength by 1%.<br>Each 2 refines adds MaxHP + 1%, MaxSP + 1%.<br>Each 2 refines increases 15% damage with [[Cart Cannon]]
| |
| − | | colspan=2 align=center | {{Item List |id=19967 |item=Costume: Midas Whisper}}
| |
| − | |-
| |
| − | | {{Item List |id=6815 |item=Merchant Soul |num=5}}
| |
| − | | {{Item List |id=6815 |item=Merchant Soul |num=1}}
| |
| − | |-
| |
| − | | {{Item List |id=6820 |item=Energy Fragment |num=100}}
| |
| − | | {{Item List |id=6820 |item=Energy Fragment |num=20}}
| |
| − | |-
| |
| − | ! rowspan =3 | [[Guillotine Cross]]
| |
| − | | rowspan =3 align=left | {{Item List |id=18982 |item=Old Bone Circlet |slots=1}}
| |
| − | | rowspan =3 | All Stats + 1.<br>Each refine adds Critical damage + 1%, increases Attack Speed(Delay after Attacking reduces by 1%).<br>Each 2 refines adds MaxHP + 1%, MaxSP + 1%.<br>Each 2 refines increases 15% damage with [[Cross Impact]].<br>Each 2 refines increases 20% damage with [[Cross Ripper Slasher]].
| |
| − | | colspan=2 align=center | {{Item List |id=19973 |item=Costume: Bone Circlet}}
| |
| − | |-
| |
| − | | {{Item List |id=6816 |item=Thief Soul |num=5}}
| |
| − | | {{Item List |id=6816 |item=Thief Soul |num=1}}
| |
| − | |-
| |
| − | | {{Item List |id=6820 |item=Energy Fragment |num=100}}
| |
| − | | {{Item List |id=6820 |item=Energy Fragment |num=20}}
| |
| − | |-
| |
| − | ! rowspan =3 | [[Shadow Chaser]]
| |
| − | | rowspan =3 align=left | {{Item List |id=18975 |item=Old Shadow Handicraft |slots=1}}
| |
| − | | rowspan =3 | All Stats + 1.<br>Each refine adds ATK + 4, MATK + 4.<br>Each 2 refines adds MaxHP + 1%, MaxSP + 1%.<br>Each 2 refines increases 25% damage with [[Triangle Shot]].<br>If refine level is +6, reduces Cool Down Time of [[Masquerade-Unlucky]], [[Masquerade-Enervation]] by 1 second.<br>If refine level is +8, reduces Cool Down Time of [[Masquerade-Laziness]], [[Masquerade-Weakness]] by 1 second.<br>If refine level is +10, reduces Cool Down Time of [[Masquerade-Ignorance]], [[Masquerade-Groomy]] by 1 second.
| |
| − | | colspan=2 align=center | {{Item List |id=19965 |item=Costume: Shadow Handicraft }}
| |
| − | |-
| |
| − | | {{Item List |id=6816 |item=Thief Soul |num=5}}
| |
| − | | {{Item List |id=6816 |item=Thief Soul |num=1}}
| |
| − | |-
| |
| − | | {{Item List |id=6820 |item=Energy Fragment |num=100}}
| |
| − | | {{Item List |id=6820 |item=Energy Fragment |num=20}}
| |
| − | |-
| |
| − | ! rowspan =3 | [[Arch Bishop]]
| |
| − | | rowspan =3 align=left| {{Item List |id=18972 |item=Old Mitra |slots=1}}
| |
| − | | rowspan =3 | All Stats + 1, MDEF + 5<br>Each refine adds MATK + 2, ATK + 4, increases the effectiveness of healing skills by 2%.<br>Each 2 refines adds MaxHP + 1%, MaxSP + 1%.<br>Each 2 refines increases 20% damage with [[Judex]].<br>Each 2 refines increases 10% damage with [[Magnus Exorcismus]]
| |
| − | | colspan=2 align=center | {{Item List |id=19962 |item=Costume: Mitra}}
| |
| − | |-
| |
| − | | {{Item List |id=6819 |item=Acolyte Soul |num=5}}
| |
| − | | {{Item List |id=6819 |item=Acolyte Soul |num=1}}
| |
| − | |-
| |
| − | | {{Item List |id=6820 |item=Energy Fragment |num=100}}
| |
| − | | {{Item List |id=6820 |item=Energy Fragment |num=20}}
| |
| − | |-
| |
| − | ! rowspan =3 align=center | [[Sura]]
| |
| − | | rowspan =3 align=left | {{Item List |id=18979 |item=Old Blazing Soul |slots=1}}
| |
| − | | rowspan =3 | All Stats + 1.<br>Each refine adds ATK + 4, CRI + 2.<br>Each 2 refines adds MaxHP + 1%, MaxSP + 1%.<br>Each 2 refines increases 15% damage with [[Rampage Blast]].<br>Each 2 refines increases 20% damage with [[Lightning Ride]].
| |
| − | | colspan=2 align=center | {{Item List |id=19969 |item=Costume: Blazing Soul }}
| |
| − | |-
| |
| − | | {{Item List |id=6819 |item=Acolyte Soul |num=5}}
| |
| − | | {{Item List |id=6819 |item=Acolyte Soul |num=1}}
| |
| − | |-
| |
| − | | {{Item List |id=6820 |item=Energy Fragment |num=100}}
| |
| − | | {{Item List |id=6820 |item=Energy Fragment |num=20}}
| |
| − | |}
| |
| − | === Bio 5 Enchants ===
| |
| − | Speal to Wanderind Mind (lhz_dun_n 134, 265) to start the enchanting process. It requires 10 Cursed Fragment each for the 3rd and 4th enchant. Those will always be Stat enchants.<br>
| |
| − | Once you've enchanted it twice, you can enchant the 2nd slot for either a Stat enchant or the powerful enchants listed on the page: [[Nightmare_Biolabs#Nightmare_Biolabs_Headgear_Enchantments]]<br>
| |
| − | If you get the powerful enchant, it will start at Level 1.<br>
| |
| − | If you fail the upgrade of the powerful enchant, it will downgrade one level (minimum Level 1).<br>
| |
| − | <br><br>
| |
| | | | |
| − | == Crimson Weapons == | + | === Glast Heim - Abyss === |
| − | All crimson weapons are dropped by certain monsters.<br> | + | All items are dropped by monsters in Glast Heim Abyss. |
| − | They come either pre-enchanted or not.<br>
| |
| − | <br>
| |
| − | {| class="wikitable" style="text-align: center; margin:auto; width: 95%"
| |
| − | ! style="background-color:Firebrick; width: 75px; color:White" | Image
| |
| − | ! style="background-color:Firebrick; color:White" | Name
| |
| − | ! style="background-color:Firebrick; color:White" | Type
| |
| − | ! style="background-color:Firebrick; color:White" | Description
| |
| − | ! style="background-color:Firebrick; color:White" | Dropped by
| |
| − | |-
| |
| − | |[[File:28705.png]]
| |
| − | |{{item|id=28604 Crimson Dagger [2<nowiki>]</nowiki>}}
| |
| − | |Dagger
| |
| − | |55 ATK
| |
| | | | |
| − | ATK + (Refine Level ^2) up to a maximum Refine of +15.<br>MATK + (Refine Level ^2) / 2 up to a maximum Refine of +15.
| + | ==== Enchants ==== |
| | + | All items are dropped with enchants automatically. |
| | | | |
| − | If the user's base level is 70 or higher,<br>For every 10 base levels, ATK + 5.
| + | 1st Enchant |
| − | | style="text-align:left" |
| + | * ATK + 5~20 |
| − | *{{monster|id=1154 Pasana}} | + | * HIT + 1-10 |
| − | *{{monster|id=2719 Swift Pasana}} | + | * Aspd % 1-10 |
| − | *{{monster|id=1386 Sleeper}}
| + | * Increase physical damage against x property enemies by 5~15% |
| − | *{{monster|id=2655 Elusive Sleeper}} | + | 2nd Enchant |
| − | *{{monster|id=2656 Swift Sleeper}} | + | * ASPD + 1 |
| − | *{{monster|id=1619 Porcellio}} | + | * Increase physical damage against x race enemies by 5~15% |
| − | *{{monster|id=2700 Solid Porcellio}}
| + | * Increase physical damage against x size enemies by 5~15% |
| − | *{{monster|id=2199 Siorava}}
| |
| − | *{{monster|id=1106 Desert Wolf}}
| |
| − | *{{monster|id=1204 Ogretooth}}
| |
| − | *{{monster|id=1203 Mysteltainn}}
| |
| − | *{{monster|id=1653 Wickebine Tres}}
| |
| − | *{{monster|id=1290 Skeleton General}}
| |
| − | *{{monster|id=2658 Skeleton General Ringleader}}
| |
| − | *{{monster|id=2659 Furious Skeleton General}}
| |
| | | | |
| − | |-
| + | === Lava Equipment === |
| − | |[[File:13454.png]]
| + | Can be obtained by defeating monsters in Magma Dungeon 03. |
| − | |{{item|id=13454 Crimson Saber [2<nowiki>]</nowiki>}}
| |
| − | |One-Handed<br>Sword
| |
| − | |85 ATK
| |
| − | | |
| − | ATK + (Refine Level ^2) up to a maximum Refine of +15.
| |
| − | | |
| − | If the user's base level is 70 or higher,<br>For every 10 base levels, ATK + 5.
| |
| − | | style="text-align:left" |
| |
| − | *{{monster|id=1154 Pasana}}
| |
| − | *{{monster|id=2719 Swift Pasana}}
| |
| − | *{{monster|id=1205 Executioner}}
| |
| − | *{{monster|id=1204 Ogretooth}}
| |
| − | *{{monster|id=1203 Mysteltainn}}
| |
| − | *{{monster|id=1654 Armeyer Dinze}}
| |
| − | *{{monster|id=1652 Egnigem Cenia}}
| |
| − | |-
| |
| − | |[[File:21015.png]]
| |
| − | |{{item|id=21015 Crimson <br>Two-handed Sword [2<nowiki>]</nowiki>}}
| |
| − | |Two-handed<br>Sword
| |
| − | |170 ATK
| |
| − | | |
| − | ATK + (Refine Level ^2) up to a maximum Refine of +15.<br>MATK + (Refine Level ^2) / 2 up to a maximum Refine of +15.
| |
| − | | |
| − | If the user's base level is 70 or higher,<br>For every 10 base levels, ATK + 5.
| |
| − | | style="text-align:left" |
| |
| − | *{{monster|id=1584 Tamruan}}
| |
| − | *{{monster|id=2639 Furious Tamruan}}
| |
| − | *{{monster|id=1302 Dark Illusion}}
| |
| − | *{{monster|id=1702 Baroness of Retribution}}
| |
| − | *{{monster|id=2684 Furious Baroness of Retribution}}
| |
| − | *{{monster|id=2685 Elusive Baroness of Retribution}}
| |
| − | *{{monster|id=2686 Swift Baroness of Retribution}}
| |
| − | *{{monster|id=1219 Abysmal Knight}}
| |
| − | *{{monster|id=1203 Mysteltainn}}
| |
| − | *{{monster|id=1829 Sword Master}}
| |
| − | *{{monster|id=1652 Egnigem Cenia}}
| |
| − | *{{monster|id=1548 Egnigem Cenia (MVP)}}
| |
| − | |-
| |
| − | |[[File:28106.png]]
| |
| − | |{{item|id=28106 Crimson <br>Two-Handed Axe[2<nowiki>]</nowiki>}}
| |
| − | |Two-handed<br>Axe
| |
| − | |200 ATK
| |
| − | | |
| − | ATK + (Refine Level ^2) up to a maximum Refine of +15.
| |
| − | | |
| − | Indestructible in battle
| |
| − | | |
| − | If the user's base level is 70 or higher,<br>For every 10 base levels, ATK + 5.
| |
| − | | style="text-align:left" |
| |
| − | *{{monster|id=1135 Kobold}}
| |
| − | *{{monster|id=1310 Majoruros}}
| |
| − | *{{monster|id=2767 Furious Majoruros}}
| |
| − | *{{monster|id=2353 Nightmare Minorous}}
| |
| − | *{{monster|id=1654 Armeyer Dinze}}
| |
| − | |-
| |
| − | |[[File:16040.png]]
| |
| − | |{{item|id=16040 Crimson Mace [2<nowiki>]</nowiki>}}
| |
| − | |Mace
| |
| − | |80 ATK
| |
| − | | |
| − | ATK + (Refine Level ^2) up to a maximum Refine of +15.
| |
| − | | |
| − | Indestructible in battle
| |
| − | | |
| − | If the user's base level is 70 or higher,<br>For every 10 base levels, ATK + 5.
| |
| − | | style="text-align:left" |
| |
| − | *{{monster|id=1517 Jing Guai}}
| |
| − | *{{monster|id=2778 Elusive Jing Guai}}
| |
| − | *{{monster|id=1155 Petite}}
| |
| − | *{{monster|id=2714 Swift Petite}}
| |
| − | *{{monster|id=2715 Solid Petite}}
| |
| − | *{{monster|id=1143 Marionette}}
| |
| − | *{{monster|id=2741 Marionette Ringleader}}
| |
| − | *{{monster|id=1316 Solider}}
| |
| − | *{{monster|id=1296 Kobold Leader}}
| |
| − | *{{monster|id=1655 Errende Ebecee}}
| |
| − | *{{monster|id=1301 Am Mut}}
| |
| − | |-
| |
| − | |[[File:1443.png]]
| |
| − | |{{item|id=1443 Crimson Spear [2<nowiki>]</nowiki>}}
| |
| − | |One-handed<br>Spear
| |
| − | |90 ATK
| |
| − | | |
| − | ATK + (Refine Level ^2) up to a maximum Refine of +15.
| |
| − | | |
| − | If the user's base level is 70 or higher,<br>For every 10 base levels, ATK + 5.
| |
| − | | style="text-align:left" |
| |
| − | *{{monster|id=1215 Stem Worm}}
| |
| − | *{{monster|id=2641 Swift Stem Worm}}
| |
| − | *{{monster|id=1993 Naga}}
| |
| − | |-
| |
| − | |[[File:1498.png]]
| |
| − | |{{item|id=1498 Crimson Lance [2<nowiki>]</nowiki>}}
| |
| − | |Two-Handed<br>Spear
| |
| − | |175 ATK
| |
| − | | |
| − | ATK + (Refine Level ^2) up to a maximum Refine of +15.
| |
| − | | |
| − | If the user's base level is 70 or higher,<br>For every 10 base levels, ATK + 5.
| |
| − | | style="text-align:left" |
| |
| − | *{{monster|id=1320 Owl Duke}}
| |
| − | *{{monster|id=2721 Owl Duke Ringleader}}
| |
| − | *{{monster|id=1030 Anacondaq}}
| |
| − | *{{monster|id=2904 Furious Anacondaq}}
| |
| − | *{{monster|id=1269 Gryphon}}
| |
| − | |-
| |
| − | |[[File:18130.png]]
| |
| − | |{{item|id=18130 Crimson Bow [2<nowiki>]</nowiki>}}
| |
| − | |Bow
| |
| − | |130 ATK
| |
| − | | |
| − | ATK + (Refine Level ^2) up to a maximum Refine of +15.
| |
| − | | |
| − | If the user's base level is 70 or higher,<br>For every 10 base levels, ATK + 5.
| |
| − | | style="text-align:left" |
| |
| − | *{{monster|id=1295 Owl Baron}}
| |
| − | *{{monster|id=1830 Bow Master}}
| |
| − | *{{monster|id=1656 Kavach Icarus}}
| |
| − | |-
| |
| − | |[[File:28007.png]]
| |
| − | |{{item|id=28007 Crimson Katar [2<nowiki>]</nowiki>}}
| |
| − | |Katar
| |
| − | |130 ATK
| |
| − | | |
| − | ATK + (Refine Level ^2) up to a maximum Refine of +15.
| |
| − | | |
| − | If the user's base level is 70 or higher,<br>For every 10 base levels, ATK + 5.
| |
| − | | style="text-align:left" |
| |
| − | *{{monster|id=2071 Headless Mule}}
| |
| − | *{{monster|id=1257 Injustice}}
| |
| − | *{{monster|id=2592 Furious Injustice}}
| |
| − | |-
| |
| − | |[[File:1839.png]]
| |
| − | |{{item|id=1839 Crimson Knuckles [2<nowiki>]</nowiki>}}
| |
| − | |Knuckle
| |
| − | |100 ATK
| |
| − | | |
| − | ATK + (Refine Level ^2) up to a maximum Refine of +15.
| |
| − | | |
| − | If the user's base level is 70 or higher,<br>For every 10 base levels, ATK + 5.
| |
| − | | style="text-align:left" |
| |
| − | *{{monster|id=2072 Jaguar}}
| |
| − | *{{monster|id=1631 Green Maiden}}
| |
| − | *{{monster|id=1408 Bloody Butterfly}}
| |
| − | *{{monster|id=2883 Swift Bloody Butterfly}}
| |
| − | *{{monster|id=1736 Aliot}}
| |
| − | *{{monster|id=1655 Errende Ebecee}}
| |
| − | |-
| |
| − | |[[File:28604.png]]
| |
| − | |{{item|id=28604 Crimson Bible [2<nowiki>]</nowiki>}}
| |
| − | |Book
| |
| − | |45 ATK
| |
| − | | |
| − | ATK + (Refine Level ^2) up to a maximum Refine of +15.<br>MATK + (Refine Level ^2) / 2 up to a maximum Refine of +15.
| |
| | | | |
| − | If the user's base level is 70 or higher,<br>For every 10 base levels, ATK + 5.
| + | ==== Enchants ==== |
| − | | style="text-align:left" |
| + | All Lava items are dropped with 2 enchants. |
| − | *{{monster|id=1117 Evil Druid}}
| + | * Enchant 1: DEF 50 ~ 150 |
| − | *{{monster|id=2838 Elusive Evil Druid}}
| + | * Enchant 2: DEF 20 ~ 50 |
| − | *{{monster|id=2362 Nightmare Amon Ra (MVP)}}
| |
| − | |-
| |
| − | |[[File:1680.png]]
| |
| − | |{{item|id=1680 Crimson Rod [2<nowiki>]</nowiki>}}
| |
| − | |One-Handed<br>Staff
| |
| − | |60 ATK
| |
| | | | |
| − | INT +4, MATK +70
| + | === Miscellaneous Equipments=== |
| | | | |
| − | MATK + (Refine Level ^2) up to a maximum Refine of +15.
| + | ==== Crimson Weapons ==== |
| | | | |
| − | If the user's base level is 70 or higher,<br>For every 10 base levels, MATK + 5.
| + | ==== Hugel Racing Caps ==== |
| − | | style="text-align:left" |
| + | Hugel Racing caps are obtained from [[Hugel_Monster_Race#Rewards|Hugel Monster Race]] or the [[Instance_Points_Shop|instance shop]] |
| − | *{{monster|id=1102 Bathory}}
| + | {{#lst:Hugel Monster Race}} |
| − | *{{monster|id=2885 Furious Bathory}}
| + | Each cap can have up to 2 stat enchants and 1 special class enchant. Details of the enchants can be found [[Hugel_Monster_Race#Class-Exclusive_Enchants|here]]. |
| − | *{{monster|id=1657 Laurell Weinder}}
| |
| − | *{{monster|id=2692 Laurell Weinder Ringleader}}
| |
| − | |-
| |
| − | |[[File:2025.png]] | |
| − | |{{item|id=2025 Crimson Staff [2<nowiki>]</nowiki>}}
| |
| − | |Two-handed<br>Staff
| |
| − | |100 ATK | |
| | | | |
| − | INT +5, MATK +150
| |
| | | | |
| − | MATK + (Refine Level ^2) up to a maximum Refine of +15.
| |
| | | | |
| − | If the user's base level is 70 or higher,<br>For every 10 base levels, MATK + 5.
| + | ==== Biolab Gears ==== |
| − | | style="text-align:left" |
| |
| − | *{{monster|id=1320 Owl Duke}}
| |
| − | *{{monster|id=2721 Owl Duke Ringleader}}
| |
| − | *{{monster|id=1303 Giant Hornet}}
| |
| − | *{{monster|id=2821 Giant Hornet Ringleader}}
| |
| − | |-
| |
| − | |[[File:1939.png]]
| |
| − | |{{item|id=1939 Crimson Violin [2<nowiki>]</nowiki>}}
| |
| − | |Instrument
| |
| − | |80 ATK
| |
| | | | |
| − | ATK + (Refine Level ^2) up to a maximum Refine of +15.
| + | ==== Bio 5 Gears ==== |
| − | | |
| − | If the user's base level is 70 or higher,<br>For every 10 base levels, ATK + 5.
| |
| − | | style="text-align:left" |
| |
| − | *{{monster|id=1404 Miyabi Doll}}
| |
| − | *{{monster|id=2746 Miyabi Doll Ringleader}}
| |
| − | *{{monster|id=1416 Evil Nymph}}
| |
| − | *{{monster|id=2617 Elusive Evil Nymph}}
| |
| − | *{{monster|id=1390 Violy}}
| |
| − | *{{monster|id=2621 Elusive Violy}}
| |
| − | *{{monster|id=2622 Swift Violy}}
| |
| − | *{{monster|id=2623 Solid Violy}}
| |
| − | *{{monster|id=1703 Lady Solace}}
| |
| − | *{{monster|id=1829 Sword Master}}
| |
| − | *{{monster|id=1656 Kavach Icarus}}
| |
| − | |-
| |
| − | |[[File:1995.png]]
| |
| − | |{{item|id=1995 Crimson Wire [2<nowiki>]</nowiki>}}
| |
| − | |Whip
| |
| − | |80 ATK
| |
| − | | |
| − | ATK + (Refine Level ^2) up to a maximum Refine of +15.
| |
| − | | |
| − | If the user's base level is 70 or higher,<br>For every 10 base levels, ATK + 5.
| |
| − | | style="text-align:left" |
| |
| − | *{{monster|id=1413 Hermit Plant}}
| |
| − | *{{monster|id=1416 Evil Nymph}}
| |
| − | *{{monster|id=2617 Elusive Evil Nymph}}
| |
| − | |-
| |
| − | |[[File:13327.png]]
| |
| − | |{{item|id=13327 Crimson Huuma Shuriken [2<nowiki>]</nowiki>}}
| |
| − | |Huuma<Br>Shuriken
| |
| − | |100 ATK
| |
| − | | |
| − | ATK + (Refine Level ^2) up to a maximum Refine of +15.<br>MATK + (Refine Level ^2) / 2 up to a maximum Refine of +15.
| |
| − | | |
| − | Indestructible in battle.
| |
| − | | |
| − | If the user's base level is 70 or higher,<br>For every 10 base levels, ATK + 5.
| |
| − | | style="text-align:left" |
| |
| − | *{{monster|id=1405 Tengu}}
| |
| − | |-
| |
| − | |[[File:13127.png]]
| |
| − | |{{item|id=13127 Crimson Revolver [2<nowiki>]</nowiki>}}
| |
| − | |Pistol
| |
| − | |100 ATK
| |
| − | | |
| − | ATK + (Refine Level ^2) up to a maximum Refine of +15.
| |
| − | | |
| − | If the user's base level is 70 or higher,<br>For every 10 base levels, ATK + 5.
| |
| − | | style="text-align:left" |
| |
| − | *{{monster|id=1613 Metaling}}
| |
| − | *{{monster|id=2755 Solid Metaling}}
| |
| − | *{{monster|id=2756 Metaling Ringleader}}
| |
| − | *{{monster|id=1628 Holden}}
| |
| − | *{{monster|id=2745 Solid Holden}}
| |
| − | |-
| |
| − | |}
| |
| − | <br>
| |
| − | === CW - Enchants ===
| |
| − | Each Crimson Weapon (Bows, Revolvers, Rods and Staves are all except from this) come pre-enchanted with one of the eight following elements:<br>
| |
| − | <br>
| |
| − | *'''<span style="color:Gray">Neutral</span>'''<br>
| |
| − | *'''<span style="color:Red">Fire</span>'''<br>
| |
| − | *'''<span style="color:Blue">Water</span>'''<br>
| |
| − | *'''<span style="color:SaddleBrown">Earth</span>'''<br>
| |
| − | *'''<span style="color:Green">Wind</span>'''<br>
| |
| − | *'''<span style="color:Purple">Poison</span>'''<br>
| |
| − | *'''<span style="color:DarkGray">Holy</span>'''<br>
| |
| − | *'''Shadow'''<br>
| |
| − | <br>
| |
| − | These enchantments are random, and are determined as the item is dropped by the monsters.<br>
| |
| − | <br clear="both">
| |
| − | <br><br>
| |
| − | | |
| − | == Hugel Racing ==
| |
| − | {| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%"
| |
| − | ! style="background-color:#B6D4D9; width: 15%" | Image
| |
| − | ! style="background-color:#B6D4D9;" | Name
| |
| − | ! style="background-color:#B6D4D9;" | Effect
| |
| − | ! style="background-color:#B6D4D9;" | How to obtain
| |
| − | |-
| |
| − | {{EpisodeGear|id2=19195|name2=Racing Cap (Rune Knight)|effect=
| |
| − | Atk + 10 per 2 refine rate.<br>
| |
| − | Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.<br>
| |
| − | If refine rate is 8 or higher, increases critical damage by 5% per level of Two-Handed Quicken user learned.<br>
| |
| − | If refine rate is 11 or higher, the weapon won't be destroyed. Grants Double Attack lv.5.
| |
| − | |howto=Hugel 71,79<br>NPC: Wayne<br> Cost: 400x {{item|id=6919 Racing Thank Tickets}}<br> }}
| |
| − | {{EpisodeGear|id2=19196|name2=Racing Cap (Royal Guard)|effect=
| |
| − | Atk + 10 per 2 refine rate.<br>
| |
| − | Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.<br>
| |
| − | If refine rate is 8 or higher, increases Burst Attack damage by 10% per level of Spear Mastery user learned.<br>
| |
| − | If refine rate is 11 or higher, reduces cooldown of Earth Drive by 1 second.
| |
| − | |howto=Hugel 71,79<br>NPC: Wayne<br> Cost: 400x {{item|id=6919 Racing Thank Tickets}}<br> }}
| |
| − | {{EpisodeGear|id2=19189|name2=Racing Cap (Mechanic)|effect=
| |
| − | Atk + 10 per 2 refine rate.<br>
| |
| − | Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.<br>
| |
| − | If refine rate is 8 or higher, increases critical damage by 5% per level of Over Thrust user learned.<br>
| |
| − | If refine rate is 11 or higher, grants Double Attack level 5.
| |
| − | |howto=Hugel 71,79<br>NPC: Wayne<br> Cost: 400x {{item|id=6919 Racing Thank Tickets}}<br> }}
| |
| − | {{EpisodeGear|id2=19190|name2=Racing Cap (Genetic)|effect=
| |
| − | Atk + 10 per 2 refine rate.<br>
| |
| − | Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.<br>
| |
| − | If refine rate is 8 or higher, increases Cart Tornado damage by 5% per level of Axe Mastery user learned.<br>
| |
| − | If refine rate is 11 or higher, has a chance to auto-cast Cart Tornado level 2 when dealing physical damage.<br>
| |
| − | (If user has higher level, that level will be cast instead)
| |
| − | |howto=Hugel 71,79<br>NPC: Wayne<br> Cost: 400x {{item|id=6919 Racing Thank Tickets}}<br> }}
| |
| − | {{EpisodeGear|id2=19191|name2=Racing Cap (Guillotine Cross)|effect=
| |
| − | Atk + 10 per 2 refine rate.<br>
| |
| − | Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.<br>
| |
| − | If refine rate is 8 or higher, increases critical damage by 5% per level of Left Hand Mastery user learned.<br>
| |
| − | If refine rate is 11 or higher, has a chance to gain critical damage + 20% when dealing physical damage.
| |
| − | |howto=Hugel 71,79<br>NPC: Wayne<br> Cost: 400x {{item|id=6919 Racing Thank Tickets}}<br> }}
| |
| − | {{EpisodeGear|id2=19192|name2=Racing Cap (Shadow Chaser)|effect=
| |
| − | Matk + 10 per 2 refine rate.<br>
| |
| − | Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.<br>
| |
| − | If refine rate is 8 or higher, Matk + 5 per level of Intimidate user learned.<br>
| |
| − | If refine rate is 11 or higher, has a chance to auto-cast Mystical Amplification level 5 when dealing physical damage.
| |
| − | |howto=Hugel 71,79<br>NPC: Wayne<br> Cost: 400x {{item|id=6919 Racing Thank Tickets}}<br> }}
| |
| − | {{EpisodeGear|id2=19193|name2=Racing Cap (Warlock)|effect=
| |
| − | Matk + 10 per 2 refine rate.<br>
| |
| − | Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.<br>
| |
| − | If refine rate is 8 or higher, reduces cooldown of Tetra Vortex by 0.5 second per level of Meteor Storm and Lord of Vermillion user learned.<br>
| |
| − | If refine rate is 11 or higher, reduces casting time of Mystical Amplification by 50% (doesn't stack with Staff of Destruction)
| |
| − | |howto=Hugel 71,79<br>NPC: Wayne<br> Cost: 400x {{item|id=6919 Racing Thank Tickets}}<br> }}
| |
| − | {{EpisodeGear|id2=19194|name2=Racing Cap (Sorcerer)|effect=
| |
| − | Matk + 10 per 2 refine rate.<br>
| |
| − | Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.<br>
| |
| − | If refine rate is 8 or higher, increases Thunderstorm and Fire Ball damage by 5% per level of Auto Spell user learned.<br>
| |
| − | If refine rate is 11 or higher, increases Fire Bolt and Lightning Bolt damage by 50%.
| |
| − | |howto=Hugel 71,79<br>NPC: Wayne<br> Cost: 400x {{item|id=6919 Racing Thank Tickets}}<br> }}
| |
| − | {{EpisodeGear|id2=19197|name2=Racing Cap (Archbishop)|effect=
| |
| − | Matk + 10 per 2 refine rate.<br>
| |
| − | Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.<br>
| |
| − | If refine rate is 8 or higher, increases Duple Light damage by 10% per level of Mace Mastery user learned.<br>
| |
| − | If refine rate is 11 or higher, has a chance to auto-cast Adoramus level 5 when dealing physical damage.<br>
| |
| − | (Consumes Blue Gemstone, If user has higher level, that level will be cast instead)
| |
| − | |howto=Hugel 71,79<br>NPC: Wayne<br> Cost: 400x {{item|id=6919 Racing Thank Tickets}}<br> }}
| |
| − | {{EpisodeGear|id2=19198|name2=Racing Cap (Sura)|effect=
| |
| − | Atk + 10 per 2 refine rate.<br>
| |
| − | Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.<br>
| |
| − | If refine rate is 8 or higher, reduces SP consumption of Knuckle Arrow by 1 per level of Raging Thrust user learned.<br>
| |
| − | If refine rate is 11 or higher, increases Knuckle Arrow damage by 50%.
| |
| − | |howto=Hugel 71,79<br>NPC: Wayne<br> Cost: 400x {{item|id=6919 Racing Thank Tickets}}<br> }}
| |
| − | {{EpisodeGear|id2=19199|name2=Racing Cap (Ranger)|effect=
| |
| − | Atk + 10 per 2 refine rate.<br>
| |
| − | Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.<br>
| |
| − | If refine rate is 8 or higher, increases Aimed Bolt damage by 3% per level of Steel Crow user learned.<br>
| |
| − | If refine rate is 11 or higher, reduces delay after skill by 15%.
| |
| − | |howto=Hugel 71,79<br>NPC: Wayne<br> Cost: 400x {{item|id=6919 Racing Thank Tickets}}<br> }}
| |
| − | {{EpisodeGear|id2=19200|name2=Racing Cap (Minstrel)|effect=
| |
| − | Atk + 10 per 2 refine rate.<br>
| |
| − | Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.<br>
| |
| − | If refine rate is 8 or higher, Atk + 5 per level of Music Lesson user learned.<br>
| |
| − | If refine rate is 11 or higher, has a chance to auto-cast Reverberation level 2 when dealing physical damage. (If user has higher level, that level will be cast instead)
| |
| − | |howto=Hugel 71,79<br>NPC: Wayne<br> Cost: 400x {{item|id=6919 Racing Thank Tickets}}<br> }}
| |
| − | {{EpisodeGear|id2=19201|name2=Racing Cap (Wanderer)|effect=
| |
| − | Atk + 10 per 2 refine rate.<br>
| |
| − | Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.<br>
| |
| − | If refine rate is 8 or higher, Atk + 5 per level of Dance Lesson user learned.<br>
| |
| − | If refine rate is 11 or higher, has a chance to auto-cast Reverberation level 2 when dealing physical damage. (If user has higher level, that level will be cast instead)
| |
| − | |howto=Hugel 71,79<br>NPC: Wayne<br> Cost: 400x {{item|id=6919 Racing Thank Tickets}}<br> }}
| |
| − | {{EpisodeGear|id2=19202|name2=Racing Cap (Gunslinger)|effect=
| |
| − | Atk + 10 per 2 refine rate.<br>
| |
| − | Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.<br>
| |
| − | If refine rate is 8 or higher, reduces cooldown of Hammer of God by 2 seconds per level of Piercing Shot user learned, reduce cooldown of Dragon Tail by 0.2 second per level of Ground Drift user learned<br>
| |
| − | If refine rate is 11 or higher, reduces cooldown of Crimson Marker by 1 second.
| |
| − | |howto=Hugel 71,79<br>NPC: Wayne<br> Cost: 400x {{item|id=6919 Racing Thank Tickets}}<br> }}
| |
| − | {{EpisodeGear|id2=19203|name2=Racing Cap (Ninja)|effect=
| |
| − | Atk + 10 per 2 refine rate.<br>
| |
| − | Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.<br>
| |
| − | If refine rate is 8 or higher, increases long-ranged physical damage per level of Throw Huuma user learned.<br>
| |
| − | If refine rate is 11 or higher, increases Swirling Petal damage by 30%.
| |
| − | |howto=Hugel 71,79<br>NPC: Wayne<br> Cost: 400x {{item|id=6919 Racing Thank Tickets}}<br> }}
| |
| − | {{EpisodeGear|id2=19204|name2=Racing Cap (Super Novice)|effect=
| |
| − | Atk + 10 per 2 refine rate.<br>
| |
| − | Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.<br>
| |
| − | If refine rate is 8 or higher, increase critical damage by 10% per level of Double Attack user learned.<br>
| |
| − | If refine rate is 8 or higher, ASPD + 1, Atk + 20.<br>
| |
| − | |howto=Hugel 71,79<br>NPC: Wayne<br> Cost: 400x {{item|id=6919 Racing Thank Tickets}}<br> }}
| |
| − | {{EpisodeGear|id2=19205|name2=Racing Cap (Summoner)|effect=
| |
| − | Atk + 5, Matk + 5 per 2 refine rate.<br>
| |
| − | Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.<br>
| |
| − | If refine rate is 8 or higher, reduces cooldown of Savage Spirit by 4 seconds per level of Lunatic Carrot Beat user learned, reduces cooldown of Nyan Grass by 8 seconds per level of Catnip Meteor user learned, reduces cooldown of Delicious Shrimp Party by 4 seconds per level of Fresh Shrimp user learned,<br>
| |
| − | If refine rate is 11 or higher, reduces delay after skill by 15%.
| |
| − | |howto=Hugel 71,79<br>NPC: Wayne<br> Cost: 400x {{item|id=6919 Racing Thank Tickets}}<br> }}
| |
| − | {{EpisodeGear|id2=19396|name2=Racing Cap (Star Gladiator)|effect=
| |
| − | Atk + 10 per 2 refine rate.<br>
| |
| − | Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.<br>
| |
| − | If refine rate is 8 or higher, Atk + 5 per level of Peaceful Break user learned.<br>
| |
| − | If refine rate is 11 or higher, when using Prominence kick, increases Solar Burst damage by 30% for 10 seconds.
| |
| − | |howto=Hugel 71,79<br>NPC: Wayne<br> Cost: 400x {{item|id=6919 Racing Thank Tickets}}<br> }}
| |
| − | {{EpisodeGear|id2=19397|name2=Racing Cap (Soul Linker)|effect=
| |
| − | Matk + 10 per 2 refine rate.<br>
| |
| − | Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.<br>
| |
| − | If refine rate is 8 or higher, MaxSP + 100 per level of Happy Break user learned.<br>
| |
| − | If refine rate is 11 or higher, when using Esma, increases Espa and Eswhoo damage by 30% for 10 seconds.
| |
| − | |howto=Hugel 71,79<br>NPC: Wayne<br> Cost: 400x {{item|id=6919 Racing Thank Tickets}}<br> }}
| |
| − | |}
| |
| − | === Racing Enchants ===
| |
| − | [[Hugel_Monster_Race#Racing_Cap]]<br>
| |
| − | Class-exclusive enchants are given based on the Racing Cap that is being enchanted. Class-exclusive enchants are obtained at Lv 1, and may be upgraded up to Lv 3.<br>
| |
| − | <br>
| |
| − | The first upgrade requires 50x Mysterious Medals and 500,000z. If successful, the class-exclusive enchants will be upgraded to Lv 2. If it fails, the class-exclusive enchants will be maintained at Lv 1.<br>
| |
| − | The second upgrade requires 100x Mysterious Medals and 1,000,000z. If successful, the class-exclusive enchants will be upgraded to Lv 3. If it fails, the class-exclusive enchants will be downgraded to Lv 1.<br>
| |
| − | <br>
| |
| − | <br><br>
| |
| − | == Level 5 Weapons ==
| |
| − | {| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%"
| |
| − | ! style="background-color:#B6D4D9; width: 15%" | Image
| |
| − | ! style="background-color:#B6D4D9;" | Name
| |
| − | ! style="background-color:#B6D4D9;" | Effect
| |
| − | ! style="background-color:#B6D4D9;" | How to obtain
| |
| − | |-
| |
| − | {{EpisodeGear|id2=540013|name2=Fortified Book [2]|effect=
| |
| − | Can't be destroyed.<br>
| |
| − | Matk + 210<br>
| |
| − | Increases Conflagration damage by 5% per 2 refine rate.<br>
| |
| − | Increases all property magical damage by 2% per 4 refine rate.<br>
| |
| − | Class: Book Attack: 190<br>
| |
| − | Weight: 80<br>
| |
| − | Weapon Level: 5<br>
| |
| − | Required Level: 200<br>
| |
| − | Jobs: Elemental Master<br>
| |
| − | |howto=unknown<br> unknown.<br> }}
| |
| − | {{EpisodeGear|id2=600013|name2=Fortified Claymore [2]|effect=
| |
| − | Increases Storm Slash damage by 5% per 2 refine rate.<br>
| |
| − | Increases melee physical damage by 2% per 4 refine rate.<br>
| |
| − | Class: Two-handed Sword Attack: 250<br>
| |
| − | Weight: 230<br>
| |
| − | Weapon Level: 5<br>
| |
| − | Required Level: 200<br>
| |
| − | Jobs: Dragon Knight<br>
| |
| − | |howto=unknown<br> unknown.<br> }}
| |
| − | {{EpisodeGear|id2=530009|name2=Fortified Spear [2]|effect=
| |
| − | Increases Shield Shooting damage by 5% per 2 refine rate.<br>
| |
| − | Increases long ranged physical damage by 2% per 4 refine rate.<br>
| |
| − | Class: Spear Attack: 200<br>
| |
| − | Weight: 140<br>
| |
| − | Weapon Level: 5<br>
| |
| − | Required Level: 200<br>
| |
| − | Jobs: Imperial Guard<br>
| |
| − | |howto=unknown<br> unknown.<br> }}
| |
| − | {{EpisodeGear|id2=6400013|name2=Fortified Staff [2]|effect=
| |
| − | Can't be destroyed.<br>
| |
| − | Matk + 240<br>
| |
| − | Increases Frozen Slash damage by 5% per 2 refine rate.<br>
| |
| − | Increases all property magical damage by 2% per 4 refine rate.<br>
| |
| − | Class: Two-handed Staff Attack: 140<br>
| |
| − | Weight: 210<br>
| |
| − | Weapon Level: 5<br>
| |
| − | Required Level: 200<br>
| |
| − | Jobs: Arch Mage<br>
| |
| − | |howto=unknown<br> unknown.<br> }}
| |
| − | {{EpisodeGear|id2=620005|name2=Relapse Axe [2]|effect=
| |
| − | Can't be destroyed.<br>
| |
| − | Increases Axe Stomp damage by 5% per 2 refine rate.<br>
| |
| − | Increases melee physical damage by 2% per 4 refine rate.<br>
| |
| − | Class: Two-handed Axe Attack: 280<br>
| |
| − | Weight: 300<br>
| |
| − | Weapon Level: 5<br>
| |
| − | Required Level: 200<br>
| |
| − | Jobs: Meister<br>
| |
| − | |howto=unknown<br> unknown.<br> }}
| |
| − | {{EpisodeGear|id2=500018|name2=Relapse Blade [2]|effect=
| |
| − | Increases Acidified Zone Fire and Acidified Zone Wind damage by 5% per 2 refine rate.<br>
| |
| − | Atk + 3% per 4 refine rate.<br>
| |
| − | Class : Sword<br>
| |
| − | Class: Sword Attack: 200<br>
| |
| − | Weight: 185<br>
| |
| − | Weapon Level: 5<br>
| |
| − | Required Level: 200<br>
| |
| − | Jobs: Biolo<br>
| |
| − | |howto=unknown<br> unknown.<br> }}
| |
| − | {{EpisodeGear|id2=590015|name2=Relapse Cross [2]|effect=
| |
| − | Can't be destroyed.<br>
| |
| − | Matk + 210<br>
| |
| − | Increases Framen damage by 5% per 2 refine rate.<br>
| |
| − | Increases all property magical damage by 2% per 4 refine rate.<br>
| |
| − | Class: Mace Attack: 190<br>
| |
| − | Weight: 130<br>
| |
| − | Weapon Level: 5<br>
| |
| − | Required Level: 200<br>
| |
| − | Jobs: Cardinal<br>
| |
| − | |howto=unknown<br> unknown.<br> }}
| |
| − | {{EpisodeGear|id2=510026|name2=Relapse Dagger [2]|effect=
| |
| − | Matk + 215<br>
| |
| − | Increases Abyss Square damage by 5% per 2 refine rate.<br>
| |
| − | Increases all property magical damage by 2% per 4 refine rate.<br>
| |
| − | Class: Dagger Attack: 180<br>
| |
| − | Weight: 140<br>
| |
| − | Weapon Level: 5<br>
| |
| − | Required Level: 200<br>
| |
| − | Jobs: Abyss Chaser<br>
| |
| − | |howto=unknown<br> unknown.<br> }}
| |
| − | {{EpisodeGear|id2=610015|name2=Relapse Katar [2]|effect=
| |
| − | Increases Impact Crater damage by 5% per 2 refine rate.<br>
| |
| − | Increases melee physical damage by 2% per 4 refine rate.<br>
| |
| − | Class: Katar Attack: 260<br>
| |
| − | Weight: 180<br>
| |
| − | Weapon Level: 5<br>
| |
| − | Required Level: 200<br>
| |
| − | Jobs: Shadow Cross<br>
| |
| − | |howto=unknown<br> unknown.<br> }}
| |
| − | {{EpisodeGear|id2=700021|name2=Scrap Bow [2]|effect=
| |
| − | Increases Gale Storm damage by 5% per 2 refine rate.<br>
| |
| − | Increases long ranged physical damage by 2% per 4 refine rate.<br>
| |
| − | Class: Bow Attack: 210<br>
| |
| − | Weight: 170<br>
| |
| − | Weapon Level: 5<br>
| |
| − | Required Level: 200<br>
| |
| − | Jobs: Windhawk<br>
| |
| − | |howto=unknown<br> unknown.<br> }}
| |
| − | {{EpisodeGear|id2=560011|name2=Scrap Fist [2]|effect=
| |
| − | Increases Second Judgement and Second Faith damage by 5% per 2 refine rate.<br>
| |
| − | Increases melee physical damage by 2% per 4 refine rate.<br>
| |
| − | Class: Knuckle Attack: 210<br>
| |
| − | Weight: 130<br>
| |
| − | Weapon Level: 5<br>
| |
| − | Required Level: 200<br>
| |
| − | Jobs: Inquisitor<br>
| |
| − | |howto=unknown<br> unknown.<br> }}
| |
| − | {{EpisodeGear|id2=570012|name2=Scrap Lute [2]|effect=
| |
| − | Increases Rose Blossom damage by 5% per 2 refine rate.<br>
| |
| − | Increases long ranged physical damage by 2% per 4 refine rate.<br>
| |
| − | Class: Instrument Attack: 205<br>
| |
| − | Weight: 125<br>
| |
| − | Weapon Level: 5<br>
| |
| − | Required Level: 200<br>
| |
| − | Jobs: Troubadour<br>
| |
| − | |howto=unknown<br> unknown.<br> }}
| |
| − | {{EpisodeGear|id2=580012|name2=Scrap Whip [2]|effect=
| |
| − | Increases Rose Blossom damage by 5% per 2 refine rate.<br>
| |
| − | Increases long ranged physical damage by 2% per 4 refine rate.<br>
| |
| − | Class: Whip Attack: 205<br>
| |
| − | Weight: 125<br>
| |
| − | Weapon Level: 5<br>
| |
| − | Required Level: 200<br>
| |
| − | Jobs: Trouvere<br>
| |
| − | |howto=unknown<br> unknown.<br> }}
| |
| − | |}
| |
| − | <br><br>
| |
| − | == Old Glastheim (Hard) ==
| |
| − | {{:Old Glast Heim Hard}}
| |
| − | | |
| − | == Patent Weapons ==
| |
| − | {| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%"
| |
| − | ! style="background-color:#B6D4D9; width: 15%" | Image
| |
| − | ! style="background-color:#B6D4D9;" | Name
| |
| − | ! style="background-color:#B6D4D9;" | Effect
| |
| − | ! style="background-color:#B6D4D9;" | How to obtain
| |
| − | |-
| |
| − | {{EpisodeGear|id2=620004|name2=Patent Avenger [2]|effect=
| |
| − | Can't be destroyed<br>
| |
| − | Atk + 15 per 2 refine rate<br>
| |
| − | Increases Axe Tornado damage by 10% per 3 refine rate<br>
| |
| − | If refine rate is 7 or higher, increases Axe Boomerang damage by 40%, reduces cooldown of Axe Tornado by 1 second<br>
| |
| − | If refine rate is 9 or higher, increases physical damage against all size enemies by 15%<br>
| |
| − | If refine rate is 11 or higher, reduces physical and magical damage damage taken from all property enemies by 20%<br>
| |
| − | When equipped with Great Hero Boots, Str + 10, Atk + 7%<br>
| |
| − | Class: Two-handed Axe Attack: 290<br>
| |
| − | Weight: 700<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 150<br>
| |
| − | Jobs: Mechanic<br>
| |
| − | |howto=Fortessa Ruins <br>Modification Cube & +9 Avenger<br> }}
| |
| − | {{EpisodeGear|id2=580009|name2=Patent Barbed Wire Whip [2]|effect=
| |
| − | Matk + 230<br>
| |
| − | Matk + 15 per 2 refine rate<br>
| |
| − | Increases all property magical damage damage by 4% per 3 refine rate<br>
| |
| − | If refine rate is 7 or higher, increases Reverberation and Metallic Sound damage by 10%<br>
| |
| − | If refine rate is 9 or higher, reduces fixed casting time of Reverberation by 0.5 seconds<br>
| |
| − | If refine rate is 11 or higher, Matk + 7%, increases Reverberation and Metallic Sound damage by additional 15%<br>
| |
| − | When equipped with Great Hero Boots, Int + 10, Matk + 7%<br>
| |
| − | Class: Whip Attack: 160<br>
| |
| − | Weight: 100<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 150<br>
| |
| − | Jobs: Wanderer<br>
| |
| − | |howto=Fortessa Ruins <br>Modification Cube & +9 Barbed Wire Whip<br> }}
| |
| − | {{EpisodeGear|id2=610009|name2=Patent Blade Katar [2]|effect=
| |
| − | Atk + 15 per 2 refine rate<br>
| |
| − | Increases attack speed (reduces delay after attack by 2%) per 3 refine rate<br>
| |
| − | If refine rate is 7 or higher, increases Rolling Cutter and Cross Ripper Slasher damage by 25%<br>
| |
| − | If refine rate is 9 or higher, reduces delay after skill by 12%<br>
| |
| − | If refine rate is 11 or higher, increases melee physical damage and long ranged physical damage by 10%<br>
| |
| − | When equipped with Great Hero Boots, Str + 10, Atk + 7%<br>
| |
| − | Class: Katar Attack: 275<br>
| |
| − | Weight: 140<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 150<br>
| |
| − | Jobs: Guillotine Cross<br>
| |
| − | |howto=Fortessa Ruins <br>Modification Cube & +9 Blade Katar<br> }}
| |
| − | {{EpisodeGear|id2=550013|name2=Patent Chilling Cane [2]|effect=
| |
| − | Can't be destroyed<br>
| |
| − | Matk + 150<br>
| |
| − | Matk + 10 per 2 refine rate<br>
| |
| − | Increases Diamond Dust damage by 12% per 3 refine rate<br>
| |
| − | If refine rate is 7 or higher, increases all property magical damage by 15%, increases Varetyr Spear damage by 15%<br>
| |
| − | If refine rate is 9 or higher, increases Varetyr Spear damage by additional 20%, reduces variable casting time by 7%<br>
| |
| − | If refine rate is 11 or higher, reduces variable casting time by 8%, reduces cooldown of Varetyr Spear by 2 seconds<br>
| |
| − | When equipped with Great Hero Boots, Int + 10, Matk + 7%<br>
| |
| − | Class: Staff Attack: 40<br>
| |
| − | Weight: 75<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 150<br>
| |
| − | Jobs: Sorcerer<br>
| |
| − | |howto=Fortessa Ruins <br>Modification Cube & +9 Chilling Cane<br> }}
| |
| − | {{EpisodeGear|id2=800002|name2=Patent Crimson Rose [2]|effect=
| |
| − | Atk + 10 per 2 refine rate<br>
| |
| − | Increases Fire Dance damage by 2% per 3 refine rate<br>
| |
| − | If refine rate is 7 or higher, Atk + 5%, increases long ranged physical damage by 10%<br>
| |
| − | If refine rate is 9 or higher, Fire Dance damage by 25%, increases long ranged physical damage by 20% for 60 seconds when using Heat Barrel<br>
| |
| − | If refine rate is 11 or higher, reduces delay after skill by 10%<br>
| |
| − | When equipped with Great Hero Boots, Dex + 10, additional Atk + 7%<br>
| |
| − | Class: Pistol Attack: 200<br>
| |
| − | Weight: 100<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 150<br>
| |
| − | Jobs: Rebellion<br>
| |
| − | |howto=Fortessa Ruins <br>Modification Cube & +9 Crimson Rose<br> }}
| |
| − | {{EpisodeGear|id2=820001|name2=Patent Demon Slayer Shot [2]|effect=
| |
| − | Splash attack<br>
| |
| − | Increases long ranged physical damage by 3% per 2 refine rate<br>
| |
| − | MaxSP + 2% per 3 refine rate<br>
| |
| − | If refine rate is 7 or higher, increases physical damage againt boss monsters, demon race and undead race monsters by 15%<br>
| |
| − | If refine rate is 9 or higher, Atk + 50 and increases long ranged physical damage by 10% for 90 seconds when using Platinum Altar<br>
| |
| − | If refine rate is 11 or higher, increases Vanishing Buster and Shatter Storm damage by 35%<br>
| |
| − | When equipped with Great Hero Boots, Dex + 10, increases long ranged physical damage by 5%<br>
| |
| − | Class: Shotgun Attack: 295<br>
| |
| − | Weight: 230<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 150<br>
| |
| − | Jobs: Rebellion<br>
| |
| − | |howto=Fortessa Ruins <br>Modification Cube & +9 Demon Slayer Shot<br> }}
| |
| − | {{EpisodeGear|id2=21058|name2=Patent Dragonic Slayer [2]|effect=
| |
| − | MaxHP/MaxSP + 5% per 2 refine rate<br>
| |
| − | Increases Dragon Breath and Dragon Breath - Water damage by 5% per 3 refine rate<br>
| |
| − | If refine rate is 7 or higher, reduces delay after skill by 10%, reduces variable casting time by 10%<br>
| |
| − | If refine rate is 9 or higher, increases long ranged physical damage by 10%<br>
| |
| − | If refine rate is 11 or higher, reduces delay after skill by 7%, MaxSP + 5%<br>
| |
| − | When equipped with Great Hero Boots, Vit + 10, increases long ranged physical damage by 5%<br>
| |
| − | Class: Two-handed Sword Attack: 200<br>
| |
| − | Weight: 200<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 150<br>
| |
| − | Jobs: Rune Knight<br>
| |
| − | |howto=Fortessa Ruins <br>Modification Cube & +9 Dragonic Slayer<br> }}
| |
| − | {{EpisodeGear|id2=540011|name2=Patent Exorcist's Bible [2]|effect=
| |
| − | Matk + 190<br>
| |
| − | Matk + 15 per 2 refine rate<br>
| |
| − | Increases Duple Light and Judex damage by 25% per 3 refine rate<br>
| |
| − | If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%), increases holy property magical damage by 15%<br>
| |
| − | If refine rate is 9 or higher, increases Duple Light and Judex damage by additional 30%<br>
| |
| − | If refine rate is 11 or higher, has a chance to auto-cast Judex level 5 when dealing normal damage (If user has higher level, that level will be cast instead)<br>
| |
| − | When equipped with Great Hero Boots, Int + 10, Matk + 7%<br>
| |
| − | Class: Book Attack: 205<br>
| |
| − | Weight: 70<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 150<br>
| |
| − | Jobs: Archbishop<br>
| |
| − | |howto=Fortessa Ruins <br>Modification Cube & +9 Exorcist's Bible<br> }}
| |
| − | {{EpisodeGear|id2=510020|name2=Patent Fatalist [2]|effect=
| |
| − | Atk + 15 per 2 refine rate<br>
| |
| − | Increases attack speed (reduces delay after attack by 2%) per 3 refine rate<br>
| |
| − | If refine rate is 7 or higher, increases Fatal Menace damage by 25%<br>
| |
| − | If refine rate is 9 or higher, reduces SP consumption of Fatal Menace damage by 15%, reduces delay after skill by 7%<br>
| |
| − | If refine rate is 11 or higher, increases melee physical damage by 10%, reduces delay after skill by 7%<br>
| |
| − | When equipped with Great Hero Boots, Str + 10, Atk + 7%<br>
| |
| − | Class: Dagger Attack: 205<br>
| |
| − | Weight: 120<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 150<br>
| |
| − | Jobs: Shadow Chaser<br>
| |
| − | |howto=Fortessa Ruins <br>Modification Cube & +9 Fatalist<br> }}
| |
| − | {{EpisodeGear|id2=840001|name2=Patent Golden Lord Launcher [2]|effect=
| |
| − | Increases long ranged physical damage by 3% per 2 refine rate<br>
| |
| − | Atk + 20 per 3 refine rate<br>
| |
| − | If refine rate is 7 or higher, increases Dragon Tail damage by 15%, reduces cooldown of Dragon Tail by 1 second<br>
| |
| − | If refine rate is 9 or higher, increases Dragon Tail damage by additional 20%<br>
| |
| − | If refine rate is 11 or higher, increases physical damage against all property enemies by 15%<br>
| |
| − | When equipped with Great Hero Boots, Dex + 10, increases long ranged physical damage by 5%<br>
| |
| − | Class: Grenade Launcher Attack: 350<br>
| |
| − | Weight: 240<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 150<br>
| |
| − | Jobs: Rebellion<br>
| |
| − | |howto=Fortessa Ruins <br>Modification Cube & +9 Golden Lord Launcher<br> }}
| |
| − | {{EpisodeGear|id2=650004|name2=Patent Huuma Shuriken Clearness [2]|effect=
| |
| − | Can't be destroyed<br>
| |
| − | Atk + 15 per 2 refine rate<br>
| |
| − | Increases long ranged physical damage by 2% per 3 refine rate<br>
| |
| − | If refine rate is 7 or higher, increases Swirling Petal damage by 30%, reduces variable casting time by 10%<br>
| |
| − | If refine rate is 9 or higher, reduces cooldown of Swirling Petal by 1 second<br>
| |
| − | If refine rate is 11 or higher, increases physical damage against fire, shadow and holy property enemies by 20%, increases physical damage against undead, demon and angel race enemies by 20%<br>
| |
| − | When equipped with Great Hero Boots, Str + 10, increases long ranged physical damage by 5%<br>
| |
| − | Class: Huuma Shuriken Attack: 290<br>
| |
| − | Weight: 230<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 150<br>
| |
| − | Jobs: Ninja class<br>
| |
| − | |howto=Fortessa Ruins <br>Modification Cube & +9 Huuma Shuriken CLearness<br> }}
| |
| − | {{EpisodeGear|id2=510022|name2=Patent Kiri no Tsuyu [2]|effect=
| |
| − | When equipped with Surudoi Kaze<br>
| |
| − | Atk + 15 per 3 of the sum of refine rate<br>
| |
| − | Atk + 3% per 5 of the sum of refine rate<br>
| |
| − | If the sum of refine rate is 14 or higher, increases damage of Cross Slash by 30%, reduces cooldown of Cross Slash by 2 seconds<br>
| |
| − | If the sum of refine rate is 16 or higher, enables to use Distorted Cresent which has the same skill level as Shadow Trampling user learned, enables to use Shadow Trampling which has the same skill level as Distorted Cresent user learned<br>
| |
| − | If the sum of refine rate is 18 or higher, increases physical damage against all property enemies by 15%<br>
| |
| − | If the sum of refine rate is 20 or higher, increases damage of Cross Slash by additional 25%<br>
| |
| − | When equipped with Surudoi Kaze and Great Hero Boots, Dex + 10, additional Atk + 7%<br>
| |
| − | Class: Dagger Attack: 190<br>
| |
| − | Weight: 120<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 150<br>
| |
| − | Jobs: Ninja class<br>
| |
| − | |howto=Fortessa Ruins <br>Modification Cube & +9 Kiri no Tsuyu<br> }}
| |
| − | {{EpisodeGear|id2=510019|name2=Patent Madogum [2]|effect=
| |
| − | Matk + 195<br>
| |
| − | Matk + 15 per 2 refine rate<br>
| |
| − | Increases attack speed (reduces delay after attack by 2%) per 3 refine rate<br>
| |
| − | If refine rate is 7 or higher, when dealing melee physical damage, has a chance to auto-cast Meteor Storm level 7<br>
| |
| − | If refine rate is 9 or higher, increases all property magical damage by 15%<br>
| |
| − | If refine rate is 11 or higher, when dealing melee physical damage, has a chance to auto-cast Psychic Wave level 4<br>
| |
| − | When equipped with Great Hero Boots, Int + 10, Matk + 7%<br>
| |
| − | Class: Dagger Attack: 150<br>
| |
| − | Weight: 80<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 150<br>
| |
| − | Jobs: Shadow Chaser<br>
| |
| − | |howto=Fortessa Ruins <br>Modification Cube & +9 Madogum<br> }}
| |
| − | {{EpisodeGear|id2=810001|name2=Patent Master Soul Rifle [2]|effect=
| |
| − | Matk + 250<br>
| |
| − | Matk + 15 per 3 refine rate<br>
| |
| − | Increases attack speed (reduces delay after attack by 3%) per 3 refine rate<br>
| |
| − | If refine rate is 7 or higher, increases Soul Expansion damage by 20%, increases ghost property magical damage by 15%<br>
| |
| − | If refine rate is 9 or higher, has a high chance (15%) to auto-cast Soul Strike level 10 when dealing long ranged physical damage<br>
| |
| − | If refine rate is 11 or higher, has a certain chance (7%) to auto cast Napalm Vulcan level 3 and Soul Expansion level 3 when dealing long ranged physical damage<br>
| |
| − | When equipped with Great Hero Boots, Int + 10, increases ghost property magical damage by 5%<br>
| |
| − | Class: Rifle Attack: 200<br>
| |
| − | Weight: 100<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 150<br>
| |
| − | Jobs: Rebellion<br>
| |
| − | |howto=Fortessa Ruins <br>Modification Cube & +9 Master Soul Rifle<br> }}
| |
| − | {{EpisodeGear|id2=550014|name2=Patent Meowmeow Foxtail [2]|effect=
| |
| − | Can be destroyed<br>
| |
| − | Matk + 350<br>
| |
| − | Atk/Matk + 15 per 2 refine rate<br>
| |
| − | Atk/Matk + 2% per 3 refine rate<br>
| |
| − | If refine rate is 7 or higher, increases Lunatic Carrot Beat and Silvervine Stem Spear damage by 25%<br>
| |
| − | If refine rate is 9 or higher, reduces variable casting time by 10%, increases attack speed (reduces delay after attack by 10%)<br>
| |
| − | If refine rate is 11 or higher, increases Picky Peck and Catnip Meteor damage by 25%<br>
| |
| − | When equipped with Great Hero Boots, Luk + 10, Atk/Matk + 7%<br>
| |
| − | Class: Staff Attack: 350<br>
| |
| − | Weight: 120<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 150<br>
| |
| − | Jobs: Summoner (Doram)<br>
| |
| − | |howto=Fortessa Ruins <br>Modification Cube & +9 Meowmeow Foxtail<br> }}
| |
| − | {{EpisodeGear|id2=590011|name2=Patent Meteor Striker [2]|effect=
| |
| − | Can't be destroyed<br>
| |
| − | Atk + 15 per 2 refine rate<br>
| |
| − | Increases Vulcan Arm and Knuckle Boost damage by 10% per 3 refine rate<br>
| |
| − | If refine rate is 7 or higher, increases Vulcan Arm and Knuckle Boost damage by additional 15%<br>
| |
| − | If refine rate is 9 or higher, increases Arm Cannon damage by 25%<br>
| |
| − | If refine rate is 11 or higher, increases long ranged physical damage by 15%, reduces variable casting time by 15%<br>
| |
| − | When equipped with Great Hero Boots, Str + 10, increases long ranged physical damage by 5%<br>
| |
| − | Class: Mace Attack: 320<br>
| |
| − | Weight: 350<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 150<br>
| |
| − | Jobs: Mechanic<br>
| |
| − | |howto=Fortessa Ruins <br>Modification Cube & +9 Meteor Striker<br> }}
| |
| − | {{EpisodeGear|id2=700013|name2=Patent Narcissus Bow [2]|effect=
| |
| − | Atk + 15 per 2 refine rate<br>
| |
| − | Increases long ranged physical damage by 4% per 3 refine rate<br>
| |
| − | If refine rate is 7 or higher, reduces cooldown of Severe Rainstorm by 2 seconds<br>
| |
| − | If refine rate is 9 or higher, increases Severe Rainstorm damage by 15%<br>
| |
| − | If refine rate is 11 or higher, increases Severe Rainstorm damage by additional 10%, increases bow damage by 15%<br>
| |
| − | When equipped with Great Hero Boots, Dex + 10, increases long ranged physical damage by 5%<br>
| |
| − | Class: Bow Attack: 210<br>
| |
| − | Weight: 100<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 150<br>
| |
| − | Jobs: Archer third classes, Shadow Chaser<br>
| |
| − | |howto=Fortessa Ruins <br>Modification Cube & +9 Narcissus Bow<br> }}
| |
| − | {{EpisodeGear|id2=540010|name2=Patent One Sky One Sun [2]|effect=
| |
| − | Atk + 15 per 2 refine rate<br>
| |
| − | Increases melee physical damage by 4% per 3 refine rate<br>
| |
| − | If refine rate is 7 or higher, increases Prominence Kick damage by 20%, increases attack speed (reduces delay after attack by 10%)<br>
| |
| − | If refine rate is 9 or higher, increases Solar Burst damage by 25%<br>
| |
| − | If refine rate is 11 or higher, increases physical damage against all size enemies by 15%<br>
| |
| − | When equipped with Great Hero Boots, Str + 10, Atk + 7%<br>
| |
| − | Class: Book Attack: 200<br>
| |
| − | Weight: 110<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 150<br>
| |
| − | Jobs: Star Emperor<br>
| |
| − | |howto=Fortessa Ruins <br>Modification Cube & +9 One Sky One Sun<br> }}
| |
| − | {{EpisodeGear|id2=600009|name2=Patent Oriental Sword [2]|effect=
| |
| − | Atk + 15 per 2 refine rate<br>
| |
| − | Increases Sonic Wave damage by 10% per 3 refine rate<br>
| |
| − | If refine rate is 7 or higher, the weapon can't be destroyed. increases attack speed (reduces delay after attack by 10%)<br>
| |
| − | If refine rate is 9 or higher, when dealing melee physical damage, has a high chance to auto-cast Sonic Wave level 2 (If user has higher level, that level will be cast instead)<br>
| |
| − | If refine rate is 11 or higher, Cri + 15, increases critical damage by 15%<br>
| |
| − | When equipped with Great Hero Boots, Str + 10, Atk + 7%<br>
| |
| − | Class: Two-handed Sword Attack: 240<br>
| |
| − | Weight: 200<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 150<br>
| |
| − | Jobs: Rune Knight<br>
| |
| − | |howto=Fortessa Ruins <br>Modification Cube & +9 Oriental Sword<br> }}
| |
| − | {{EpisodeGear|id2=500013|name2=Patent Red Lotus Sword [2]|effect=
| |
| − | Atk + 15 per 2 refine rate<br>
| |
| − | Increases long ranged physical damage by 4% per 3 refine rate<br>
| |
| − | If refine rate is 7 or higher, reduces SP consumption of Cart Cannon by 10%, reduces variable casting time by 7%<br>
| |
| − | If refine rate is 9 or higher, increase Cart Cannon damage by 20%<br>
| |
| − | If refine rate is 11 or higher, increase Acid Bomb damage by 10%, reduces variable casting time by 5%<br>
| |
| − | When equipped with Great Hero Boots, Dex + 10, increases long ranged physical damage by 5%<br>
| |
| − | Class: Sword Attack: 200<br>
| |
| − | Weight: 100<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 150<br>
| |
| − | Jobs: Genetic<br>
| |
| − | |howto=Fortessa Ruins <br>Modification Cube & +9 Red Lotus Sword<br> }}
| |
| − | {{EpisodeGear|id2=700018|name2=Patent Royal Bow [2]|effect=
| |
| − | Atk + 15 per 2 refine rate<br>
| |
| − | Increases Arrow Storm damage by 12% per 3 refine rate<br>
| |
| − | If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%), increases bow damage by 15%<br>
| |
| − | If refine rate is 9 or higher, increases long ranged physical damage by 12%, increases critical damage by 10%<br>
| |
| − | If refine rate is 11 or higher, increases Focused Arrow Strike damage by 20%, reduces delay after skill by 10%<br>
| |
| − | When equipped with Great Hero Boots, Dex + 10, Atk + 7%<br>
| |
| − | Class: Bow Attack: 205<br>
| |
| − | Weight: 120<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 150<br>
| |
| − | Jobs: Ranger / Shadow Chaser<br>
| |
| − | |howto=Fortessa Ruins <br>Modification Cube & +9 Royal Bow<br> }}
| |
| − | {{EpisodeGear|id2=700019|name2=Patent Scarlet Dragon Leather Bow [2]|effect=
| |
| − | Atk + 15 per 2 refine rate<br>
| |
| − | Reduces delay after skill by 4% per 3 refine rate<br>
| |
| − | If refine rate is 7 or higher, increases long ranged physical damage by 10%, increases physical damage against all size enemies by 10%<br>
| |
| − | If refine rate is 9 or higher, increases Aimed Bolt damage by 35%<br>
| |
| − | If refine rate is 11 or higher, reduces cooldown of Aimed Bolt by 1 second, reduces variable casting time by 10%<br>
| |
| − | When equipped with Great Hero Boots, Dex + 10, Atk + 7%<br>
| |
| − | Class: Bow Attack: 200<br>
| |
| − | Weight: 90<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 150<br>
| |
| − | Jobs: Ranger<br>
| |
| − | |howto=Fortessa Ruins <br>Modification Cube & +9 Scarlet Dragon Leather Bow<br> }}
| |
| − | {{EpisodeGear|id2=550012|name2=Patent Shadow Staff [2]|effect=
| |
| − | Can't be destroyed<br>
| |
| − | Matk + 195<br>
| |
| − | Matk + 15 per 2 refine rate<br>
| |
| − | Increases Earth Grave damage by 12% per 3 refine rate<br>
| |
| − | If refine rate is 7 or higher, increases earth and neutral property magical damage by 15%<br>
| |
| − | If refine rate is 9 or higher, increases Psychic Wave damage by 25%, reduces variable casting time by 7%<br>
| |
| − | If refine rate is 11 or higher, reduces variable casting time by 8%, reduces cooldown of Psychic Wave by 1 second<br>
| |
| − | When equipped with Great Hero Boots, Int + 10, Matk + 7%<br>
| |
| − | Class: Staff Attack: 40<br>
| |
| − | Weight: 75<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 150<br>
| |
| − | Jobs: Sorcerer<br>
| |
| − | |howto=Fortessa Ruins <br>Modification Cube & +9 Shadow Staff<br> }}
| |
| − | {{EpisodeGear|id2=610008|name2=Patent Shiver Katar [2]|effect=
| |
| − | Atk + 15 per 2 refine rate<br>
| |
| − | Increases Cross Impact damage by 10% per 3 refine rate<br>
| |
| − | If refine rate is 7 or higher, increases critical damage by 15%, increases attack speed (reduces delay after attack by 10%)<br>
| |
| − | If refine rate is 9 or higher, increases physical damage against demihuman and brute race enemies by 25%<br>
| |
| − | If refine rate is 11 or higher, Cri + 15, reduces cooldown of Dark Claw by 10 seconds<br>
| |
| − | When equipped with Great Hero Boots, Agi + 10, increases melee physical damage by 5%<br>
| |
| − | Class: Katar Attack: 255<br>
| |
| − | Weight: 140<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 150<br>
| |
| − | Jobs: Guillotine Cross<br>
| |
| − | |howto=Fortessa Ruins <br>Modification Cube & +9 Shiver Katar<br> }}
| |
| − | {{EpisodeGear|id2=500014|name2=Patent Slate Sword [2]|effect=
| |
| − | Atk + 15 per 2 refine rate<br>
| |
| − | Increases Cart Tornado damage by 10% and Hell Plant damage by 5% per 3 refine rate<br>
| |
| − | If refine rate is 7 or higher, increases Cart Tornado damage by additional 20% and Hell Plant damage by additional 10%<br>
| |
| − | If refine rate is 9 or higher, reduces delay after skill by 10%<br>
| |
| − | If refine rate is 11 or higher, reduces delay after skill by additional 5%, MaxHP + 10%<br>
| |
| − | When equipped with Great Hero Boots, Vit + 10, increases melee physical damage by 5%<br>
| |
| − | Class: Sword Attack: 205<br>
| |
| − | Weight: 120<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 150<br>
| |
| − | Jobs: Genetic<br>
| |
| − | |howto=Fortessa Ruins <br>Modification Cube & +9 Slate Sword<br> }}
| |
| − | {{EpisodeGear|id2=550015|name2=Patent Spirit Pendulum [2]|effect=
| |
| − | Matk + 190<br>
| |
| − | Matk + 15 per 2 refine rate<br>
| |
| − | Increases all property magical damage by 2% per 3 refine rate<br>
| |
| − | If refine rate is 7 or higher, increases Espa damage by 15%, reduces variable casting time by 10%<br>
| |
| − | If refine rate is 9 or higher, increases Eswhoo damage by 20%<br>
| |
| − | If refine rate is 11 or higher, has a 7% chance to recover 230 SP for 9 times in 10 seconds when dealing magical damage<br>
| |
| − | When equipped with Great Hero Boots, Int + 10, Matk + 7%<br>
| |
| − | Class: Staff Attack: 70<br>
| |
| − | Weight: 120<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 150<br>
| |
| − | Jobs: Soul Reaper<br>
| |
| − | |howto=Fortessa Ruins <br>Modification Cube & +9 Spirit Pendulum<br> }}
| |
| − | {{EpisodeGear|id2=830002|name2=Patent The Black [2]|effect=
| |
| − | Atk + 15 per 2 refine rate<br>
| |
| − | Increases long ranged physical damage by 4% per 3 refine rate<br>
| |
| − | If refine rate is 7 or higher, increases damage of Round Trip by 20%, increases SP consumption of Round Trip by 10%<br>
| |
| − | If refine rate is 9 or higher, increases damage of Round Trip by additional 15%, Atk + 50 and increases long ranged physical damage by 15% for 90 seconds when using Platinum Altar<br>
| |
| − | If refine rate is 11 or higher, increases physical damage against all size enemies by 15%<br>
| |
| − | When equipped with Great Hero Boots, Dex + 10, increases long ranged physical damage by 5%<br>
| |
| − | Class: Gatling Gun Attack: 225<br>
| |
| − | Weight: 300<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 150<br>
| |
| − | Jobs: Rebellion<br>
| |
| − | |howto=Fortessa Ruins <br>Modification Cube & +9 The Black<br> }}
| |
| − | {{EpisodeGear|id2=570009|name2=Patent Trumpet Shell [2]|effect=
| |
| − | Matk + 230<br>
| |
| − | Matk + 15 per 2 refine rate<br>
| |
| − | Increases all property magical damage damage by 4% per 3 refine rate<br>
| |
| − | If refine rate is 7 or higher, increases Reverberation and Metallic Sound damage by 10%<br>
| |
| − | If refine rate is 9 or higher, reduces fixed casting time of Reverberation by 0.5 seconds<br>
| |
| − | If refine rate is 11 or higher, Matk + 7%, increases Reverberation and Metallic Sound damage by additional 15%<br>
| |
| − | When equipped with Great Hero Boots, Int + 10, Matk + 7%<br>
| |
| − | Class: Instrument Attack: 160<br>
| |
| − | Weight: 100<br>
| |
| − | Weapon Level: 4<br>
| |
| − | Required Level: 150<br>
| |
| − | Jobs: Minstrel<br>
| |
| − | |howto=Fortessa Ruins <br>Modification Cube & +9 Trumpet Shell<br> }}
| |
| − | |}
| |
| − | | |
| − | ==EDDA Bio Lab Equipment==
| |
| − | {{:Edda Biolab}}
| |
| − | | |
| − | =Nidhoggur's Nest=
| |
| − | | |
| − | =Infinite Space=
| |
| − | {{:Infinite Space Shop}}
| |
| − | | |
| − | =Airship Assualt=
| |
| − | | |
| − | =Sarah and Fenrir=
| |
| − | | |
| − | =Nightmarish Jitterbug=
| |
| − | | |
| − | | |
| − | =Heart Hunter War Base=
| |
| − | | |
| − | =Last Room=
| |
| − | {{:Last Room}}
| |
| − | {{:Last Room Shop}}
| |
| − | | |
| − | = Shadow Equipment =
| |
| − | All Shadow Equipment Items can be found here.<br>
| |
| − | [[Shadow_Equipment]]<br>
| |
| − | <br>
| |
| − | == Shadow Equipment Enchants == | |
| − | All Shadow Equipment enchants can be found here.<br>
| |
| − | [[Lapine_Enchanting#Shadow_Equipment]]<br>
| |