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| | =Automatic OS Equipment= | | =Automatic OS Equipment= |
| | <onlyinclude> | | <onlyinclude> |
| − | {| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%" | + | {| class="wikitable mw-collapsible mw-collapsed" style="text-align: center; margin:auto; width: 90%" |
| | ! style="background-color:#B6D4D9; width: 10%" | Image | | ! style="background-color:#B6D4D9; width: 10%" | Image |
| | ! style="background-color:#B6D4D9;" | Name | | ! style="background-color:#B6D4D9;" | Name |
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| | ! style="background-color:#B6D4D9;" | How to obtain | | ! style="background-color:#B6D4D9;" | How to obtain |
| | |- | | |- |
| − | {{EpisodeGear|id2=450127|name2=Automatic Armor A-type [1<nowiki>]</nowiki>|effect=
| + | |https://static.divine-pride.net/images/items/collection/450127.png |
| | + | |[https://shining-moon.com/?module=item&action=view&id=450127'''<nowiki>Automatic Armor A-type [1]</nowiki>'''] |
| | + | | |
| | ATK + 125<br> | | ATK + 125<br> |
| | ATK + 10 per 2 refine rate | | ATK + 10 per 2 refine rate |
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| | Required Level: 160<br> | | Required Level: 160<br> |
| | Usable Jobs: All<br> | | Usable Jobs: All<br> |
| − | |howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: Automatic Doll<br> Cost:900x {{Item List |id=1000103 |item=Varmeal Tickets}}<br> +9 {{Item List |id=15376|item=Illusion Armor A-Type [1<nowiki>]</nowiki>}}<br>}} | + | |[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: Automatic Doll<br> Cost:900x {{Item List |id=1000103 |item=Varmeal Tickets}}<br> +9 {{Item List |id=15376|item=Illusion Armor A-Type [1<nowiki>]</nowiki>}}<br> |
| − | {{EpisodeGear|id2=450128|name2=Automatic Armor B-type [1<nowiki>]</nowiki>|effect=
| + | |- |
| | + | |https://static.divine-pride.net/images/items/collection/450128.png |
| | + | |[https://shining-moon.com/?module=item&action=view&id=450128'''<nowiki>Automatic Armor B-type [1]</nowiki>'''] |
| | + | | |
| | MATK + 125<br> | | MATK + 125<br> |
| | MATK + 10 per 2 refine rate | | MATK + 10 per 2 refine rate |
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| | Required Level: 160<br> | | Required Level: 160<br> |
| | Usable Jobs: All<br> | | Usable Jobs: All<br> |
| − | |howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: Automatic Doll<br> Cost: 900x {{Item List |id=1000103 |item=Varmeal Tickets}}<br> +9 {{Item List |id=15377|item=Illusion Armor B-Type [1<nowiki>]</nowiki>}}<br>}} | + | |[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: Automatic Doll<br> Cost: 900x {{Item List |id=1000103 |item=Varmeal Tickets}}<br> +9 {{Item List |id=15377|item=Illusion Armor B-Type [1<nowiki>]</nowiki>}}<br> |
| − | {{EpisodeGear|id2=480020|name2=Automatic Engine wing A-type [1<nowiki>]</nowiki>|effect=
| + | |- |
| | + | |https://static.divine-pride.net/images/items/collection/480020.png |
| | + | |[https://shining-moon.com/?module=item&action=view&id=480020'''<nowiki>Automatic Engine wing A-type [1]</nowiki>'''] |
| | + | | |
| | MaxHP + 1500<br> | | MaxHP + 1500<br> |
| | MaxHP + 100 per 2 refine rate | | MaxHP + 100 per 2 refine rate |
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| | Required Level: 160<br> | | Required Level: 160<br> |
| | Usable Jobs: All<br> | | Usable Jobs: All<br> |
| − | |howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: Automatic Doll<br> Cost: 900x {{Item List |id=1000103 |item=Varmeal Tickets}}<br> +9 {{Item List |id=20933|item=Illusion Engine wing A-Type [1<nowiki>]</nowiki>}}<br>}} | + | |[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: Automatic Doll<br> Cost: 900x {{Item List |id=1000103 |item=Varmeal Tickets}}<br> +9 {{Item List |id=20933|item=Illusion Engine wing A-Type [1<nowiki>]</nowiki>}}<br> |
| − | {{EpisodeGear|id2=480021|name2=Automatic Engine wing B-type [1<nowiki>]</nowiki>|effect=
| + | |- |
| | + | |https://static.divine-pride.net/images/items/collection/480021.png |
| | + | |[https://shining-moon.com/?module=item&action=view&id=480021'''<nowiki>Automatic Engine wing B-type [1]</nowiki>'''] |
| | + | | |
| | MaxHP + 1500<br> | | MaxHP + 1500<br> |
| | MaxHP + 100 per 2 refine rate | | MaxHP + 100 per 2 refine rate |
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| | Required Level: 160<br> | | Required Level: 160<br> |
| | Usable Jobs: All<br> | | Usable Jobs: All<br> |
| − | |howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: Automatic Doll<br> Cost: 900x {{Item List |id=1000103 |item=Varmeal Tickets}}<br> +9 {{Item List |id=20934|item=Illusion Engine wing B-Type [1<nowiki>]</nowiki>}}<br>}} | + | |[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: Automatic Doll<br> Cost: 900x {{Item List |id=1000103 |item=Varmeal Tickets}}<br> +9 {{Item List |id=20934|item=Illusion Engine wing B-Type [1<nowiki>]</nowiki>}}<br> |
| − | {{EpisodeGear|id2=470022|name2=Automatic Leg A-type [1<nowiki>]</nowiki>|effect=
| + | |- |
| | + | |https://static.divine-pride.net/images/items/collection/470022.png |
| | + | |[https://shining-moon.com/?module=item&action=view&id=470022'''<nowiki>Automatic Leg A-type [1]</nowiki>'''] |
| | + | | |
| | MaxSP + 250<br> | | MaxSP + 250<br> |
| | MaxSP + 20 per 2 refine rate | | MaxSP + 20 per 2 refine rate |
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| | Required Level: 160<br> | | Required Level: 160<br> |
| | Usable Jobs: All<br> | | Usable Jobs: All<br> |
| − | |howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: Automatic Doll<br> Cost: 900x {{Item List |id=1000103 |item=Varmeal Tickets}}<br> +9 {{Item List |id=22196|item=Illusion Leg A-Type [1<nowiki>]</nowiki>}}<br>}} | + | |[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: Automatic Doll<br> Cost: 900x {{Item List |id=1000103 |item=Varmeal Tickets}}<br> +9 {{Item List |id=22196|item=Illusion Leg A-Type [1<nowiki>]</nowiki>}}<br> |
| − | {{EpisodeGear|id2=470023|name2=Automatic Leg B-type [1<nowiki>]</nowiki>|effect=
| + | |- |
| | + | |https://static.divine-pride.net/images/items/collection/470023.png |
| | + | |[https://shining-moon.com/?module=item&action=view&id=470023'''<nowiki>Automatic Leg B-type [1]</nowiki>'''] |
| | + | | |
| | MaxSP + 250<br> | | MaxSP + 250<br> |
| | MaxSP + 20 per 2 refine rate | | MaxSP + 20 per 2 refine rate |
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| | Required Level: 160<br> | | Required Level: 160<br> |
| | Usable Jobs: All<br> | | Usable Jobs: All<br> |
| − | |howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: Automatic Doll<br> Cost: 900x {{Item List |id=1000103 |item=Varmeal Tickets}}<br> +9 {{Item List |id=22197|item=Illusion Leg B-Type [1<nowiki>]</nowiki>}}<br>}} | + | |[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: Automatic Doll<br> Cost: 900x {{Item List |id=1000103 |item=Varmeal Tickets}}<br> +9 {{Item List |id=22197|item=Illusion Leg B-Type [1<nowiki>]</nowiki>}}<br> |
| − | {{EpisodeGear|id2=490024|name2=Automatic Booster R [1<nowiki>]</nowiki>|effect=
| + | |- |
| | + | |https://static.divine-pride.net/images/items/collection/490024.png |
| | + | |[https://shining-moon.com/?module=item&action=view&id=490024'''<nowiki>Automatic Booster R [1]</nowiki>'''] |
| | + | | |
| | ATK + 5%<br> | | ATK + 5%<br> |
| | MaxHP + 5%<br> | | MaxHP + 5%<br> |
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| | Required Level: 160<br> | | Required Level: 160<br> |
| | Usable Jobs: All<br> | | Usable Jobs: All<br> |
| − | |howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: Automatic Doll<br> Cost: 1500x {{Item List |id=1000103 |item=Varmeal Tickets}}<br> {{Item List |id=32207|item=Illusion Booster R [1<nowiki>]</nowiki>}}<br>}} | + | |[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: Automatic Doll<br> Cost: 1500x {{Item List |id=1000103 |item=Varmeal Tickets}}<br> {{Item List |id=32207|item=Illusion Booster R [1<nowiki>]</nowiki>}}<br> |
| − | {{EpisodeGear|id2=490025|name2=Automatic Booster L [1<nowiki>]</nowiki>|effect=
| + | |- |
| | + | |https://static.divine-pride.net/images/items/collection/490025.png |
| | + | |[https://shining-moon.com/?module=item&action=view&id=490025'''<nowiki>Automatic Booster L [1]</nowiki>'''] |
| | + | | |
| | ATK + 5%<br> | | ATK + 5%<br> |
| | MaxSP + 5%<br> | | MaxSP + 5%<br> |
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| | Required Level: 160<br> | | Required Level: 160<br> |
| | Usable Jobs: All<br> | | Usable Jobs: All<br> |
| − | |howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: Automatic Doll<br> Cost: 1500x {{Item List |id=1000103 |item=Varmeal Tickets}}<br> {{Item List |id=32208|item=Illusion Booster L [1<nowiki>]</nowiki>}}<br>}} | + | |[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: Automatic Doll<br> Cost: 1500x {{Item List |id=1000103 |item=Varmeal Tickets}}<br> {{Item List |id=32208|item=Illusion Booster L [1<nowiki>]</nowiki>}}<br> |
| − | {{EpisodeGear|id2=490026|name2=Automatic Battle chip R [1<nowiki>]</nowiki>|effect=
| + | |- |
| | + | |https://static.divine-pride.net/images/items/collection/490026.png |
| | + | |[https://shining-moon.com/?module=item&action=view&id=490026'''<nowiki>Automatic Battle chip R [1]</nowiki>'''] |
| | + | | |
| | MATK + 5%<br> | | MATK + 5%<br> |
| | MaxHP + 5%<br> | | MaxHP + 5%<br> |
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| | Required Level: 160<br> | | Required Level: 160<br> |
| | Usable Jobs: All<br> | | Usable Jobs: All<br> |
| − | |howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: Automatic Doll<br> Cost: 1500x {{Item List |id=1000103 |item=Varmeal Tickets}}<br> {{Item List |id=32209|item=Illusion Battle Chip R [1<nowiki>]</nowiki>}}<br>}} | + | |[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: Automatic Doll<br> Cost: 1500x {{Item List |id=1000103 |item=Varmeal Tickets}}<br> {{Item List |id=32209|item=Illusion Battle Chip R [1<nowiki>]</nowiki>}}<br> |
| − | {{EpisodeGear|id2=490027|name2=Automatic Battle chip L [1<nowiki>]</nowiki>|effect=
| + | |- |
| | + | |https://static.divine-pride.net/images/items/collection/490027.png |
| | + | |[https://shining-moon.com/?module=item&action=view&id=490027'''<nowiki>Automatic Battle chip L [1]</nowiki>'''] |
| | + | | |
| | MATK + 5%<br> | | MATK + 5%<br> |
| | MaxSP + 5%<br> | | MaxSP + 5%<br> |
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| | Required Level: 160<br> | | Required Level: 160<br> |
| | Usable Jobs: All<br> | | Usable Jobs: All<br> |
| − | |howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: Automatic Doll<br> Cost: 1500x {{Item List |id=1000103 |item=Varmeal Tickets}}<br> {{Item List |id=32210|item=Illusion Battle Chip L [1<nowiki>]</nowiki>}}<br>}} | + | |[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: Automatic Doll<br> Cost: 1500x {{Item List |id=1000103 |item=Varmeal Tickets}}<br> {{Item List |id=32210|item=Illusion Battle Chip L [1<nowiki>]</nowiki>}}<br> |
| | |} | | |} |
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| | <br><br> | | <br><br> |
| | | | |
| − | =Blueprints= | + | ====Blueprints==== |
| | | | |
| | Automatic Modification Modules can be obtained in a variety of ways. {{Item List |id=100160|item=Automatic Module Box}} and {{Item List |id=100161|item=Epic Module Box}} are dropped from 17.2 instance bosses. The Automatic Module Box can contain any automatic module except skill modules. The Epic Module Box can contain any skill module. | | Automatic Modification Modules can be obtained in a variety of ways. {{Item List |id=100160|item=Automatic Module Box}} and {{Item List |id=100161|item=Epic Module Box}} are dropped from 17.2 instance bosses. The Automatic Module Box can contain any automatic module except skill modules. The Epic Module Box can contain any skill module. |
| | | | |
| − | in @go exchanger (fortessa 89/154) Automatic Doll will trade any skill module for 300x {{Item List |id=1000104|item=Magical Soapstone}} which is obtained from doing the Hidden Garden (Hard) instance. Or she will attempt to craft a random module for 90x {{Item List |id=10000103|item=Varmeal Ticket}}. Keep in mind, the higher the rarity the more likely the process will fail. | + | in @go exchanger (fortessa 89/154) Automatic Doll will trade any skill module for 300x {{Item List |id=1000104|item=Magical Soapstone}} which is obtained from doing the Hidden Garden (Hard) instance. Or she will attempt to craft a random module for 90x {{Item List |id=1000103|item=Varmeal Ticket}}. Keep in mind, the higher the rarity the more likely the process will fail. |
| | | | |
| | {| class="mw-collapsible mw-collapsed wikitable" style="text-align: left; margin:auto; width: 85%" | | {| class="mw-collapsible mw-collapsed wikitable" style="text-align: left; margin:auto; width: 85%" |
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| | |- | | |- |
| | |{{Item List |id=1000105|item=Defense}} | | |{{Item List |id=1000105|item=Defense}} |
| − | <font color=blue> Up to 3 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 3 modules can be placed on equipment </font> |
| | | | | | |
| | *Def + 150 | | *Def + 150 |
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| | |- | | |- |
| | ||{{Item List |id=1000106|item=Magic Defense}} | | ||{{Item List |id=1000106|item=Magic Defense}} |
| − | <font color=blue> Up to 3 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 3 modules can be placed on equipment </font> |
| | | | | | |
| | *Mdef + 15 | | *Mdef + 15 |
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| | |- | | |- |
| | ||{{Item List |id=1000122|item=Attack Power}} | | ||{{Item List |id=1000122|item=Attack Power}} |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 2 modules can be placed on equipment </font> |
| | | | | | |
| | *Atk + 5% | | *Atk + 5% |
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| | |- | | |- |
| | ||{{Item List |id=1000123|item=Magic Power}} | | ||{{Item List |id=1000123|item=Magic Power}} |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 2 modules can be placed on equipment </font> |
| | | | | | |
| | *Matk + 5% | | *Matk + 5% |
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| | |- | | |- |
| | ||{{Item List |id=1000124|item=Shooter}} | | ||{{Item List |id=1000124|item=Shooter}} |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 2 modules can be placed on equipment </font> |
| | | | | | |
| | *Increases long ranged physical damage by 3%. | | *Increases long ranged physical damage by 3%. |
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| | |- | | |- |
| | ||{{Item List |id=1000128|item=Magical Force}} | | ||{{Item List |id=1000128|item=Magical Force}} |
| − | <font color=blue> Up to 1 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 1 modules can be placed on equipment </font> |
| | | | | | |
| | *Matk +20 | | *Matk +20 |
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| | |- | | |- |
| | ||{{Item List |id=1000129|item=Attacker Force}} | | ||{{Item List |id=1000129|item=Attacker Force}} |
| − | <font color=blue> Up to 1 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 1 modules can be placed on equipment </font> |
| | | | | | |
| | *Atk +20 | | *Atk +20 |
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| | |- | | |- |
| | ||{{Item List |id=1000130|item=Range Force}} | | ||{{Item List |id=1000130|item=Range Force}} |
| − | <font color=blue> Up to 1 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 1 modules can be placed on equipment </font> |
| | | | | | |
| | *Atk +20 | | *Atk +20 |
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| | |- | | |- |
| | ||{{Item List |id=1000131|item=Critcal Force}} | | ||{{Item List |id=1000131|item=Critcal Force}} |
| − | <font color=blue> Up to 1 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 1 modules can be placed on equipment </font> |
| | | | | | |
| | *Crit Rate +5 | | *Crit Rate +5 |
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| | |- | | |- |
| | ||{{Item List |id=1000132|item=Recovery Force}} | | ||{{Item List |id=1000132|item=Recovery Force}} |
| − | <font color=blue> Up to 1 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 1 modules can be placed on equipment </font> |
| | | | | | |
| | *Matk +20 | | *Matk +20 |
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| | |- | | |- |
| | ||{{Item List |id=1000207|item=Mirror Counter}} | | ||{{Item List |id=1000207|item=Mirror Counter}} |
| − | <font color=blue> Up to 1 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 1 modules can be placed on equipment </font> |
| | | | | | |
| | *Reduces damage taken from reflect damage by 2% | | *Reduces damage taken from reflect damage by 2% |
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| | |- | | |- |
| | ||{{Item List |id=1000133|item=Delay After Skill}} | | ||{{Item List |id=1000133|item=Delay After Skill}} |
| − | <font color=blue> Up to 1 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 1 modules can be placed on equipment </font> |
| | | | | | |
| | *Reduces delay after skill by 4%. | | *Reduces delay after skill by 4%. |
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| | |- | | |- |
| | ||{{Item List |id=1000140|item=Power Force}} | | ||{{Item List |id=1000140|item=Power Force}} |
| − | <font color=blue> Up to 1 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 1 modules can be placed on equipment </font> |
| | | | | | |
| | *Atk +3% | | *Atk +3% |
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| | |- | | |- |
| | ||{{Item List |id=1000152|item=Dragonic Breath}} | | ||{{Item List |id=1000152|item=Dragonic Breath}} |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 2 modules can be placed on equipment </font> |
| | | | | | |
| | *Increase Dragon Breath and Dragon Breath -Water damage by 15% | | *Increase Dragon Breath and Dragon Breath -Water damage by 15% |
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| | |- | | |- |
| | ||{{Item List |id=1000153|item=Wave Break}} | | ||{{Item List |id=1000153|item=Wave Break}} |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 2 modules can be placed on equipment </font> |
| | | | | | |
| | *Increase Sonic Wave and Ignition Break damage by 15% | | *Increase Sonic Wave and Ignition Break damage by 15% |
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| | |- | | |- |
| | ||{{Item List |id=1000154|item=Hundred Spiral}} | | ||{{Item List |id=1000154|item=Hundred Spiral}} |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 2 modules can be placed on equipment </font> |
| | | | | | |
| | *Increase Clashing Spiral and Hundred Spear damage by 15% | | *Increase Clashing Spiral and Hundred Spear damage by 15% |
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| | |- | | |- |
| | ||{{Item List |id=1000155|item=Drive Press}} | | ||{{Item List |id=1000155|item=Drive Press}} |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 2 modules can be placed on equipment </font> |
| | | | | | |
| | *Increase Earth Drive and Shield Press damage by 15% | | *Increase Earth Drive and Shield Press damage by 15% |
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| | |- | | |- |
| | ||{{Item List |id=1000156|item=Vanishing Cannon}} | | ||{{Item List |id=1000156|item=Vanishing Cannon}} |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 2 modules can be placed on equipment </font> |
| | | | | | |
| | *Increase Vanishing Point and Cannon Spear damage by 15% | | *Increase Vanishing Point and Cannon Spear damage by 15% |
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| | |- | | |- |
| | ||{{Item List |id=1000157|item=Genesis Pressure}} | | ||{{Item List |id=1000157|item=Genesis Pressure}} |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 2 modules can be placed on equipment </font> |
| | | | | | |
| | *Increase Gloria Domini and Genesis Ray damage by 15% | | *Increase Gloria Domini and Genesis Ray damage by 15% |
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| | |- | | |- |
| | ||{{Item List |id=1000158|item=Boost Cannon}} | | ||{{Item List |id=1000158|item=Boost Cannon}} |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 2 modules can be placed on equipment </font> |
| | | | | | |
| | *Increase Knuckle Boost and Arm Cannon damage by 15% | | *Increase Knuckle Boost and Arm Cannon damage by 15% |
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| | |- | | |- |
| | ||{{Item List |id=1000159|item=Cold Flare}} | | ||{{Item List |id=1000159|item=Cold Flare}} |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 2 modules can be placed on equipment </font> |
| | | | | | |
| | *Increase Ice Launcher and Flame Launcher damage by 15% | | *Increase Ice Launcher and Flame Launcher damage by 15% |
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| | |- | | |- |
| | ||{{Item List |id=1000160|item=Tornado Swing}} | | ||{{Item List |id=1000160|item=Tornado Swing}} |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 2 modules can be placed on equipment </font> |
| | | | | | |
| | *Increase Axe Tornado and Power Swing damage by 15% | | *Increase Axe Tornado and Power Swing damage by 15% |
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| | |- | | |- |
| | ||{{Item List |id=1000161|item=Cannon Tornado}} | | ||{{Item List |id=1000161|item=Cannon Tornado}} |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 2 modules can be placed on equipment </font> |
| | | | | | |
| | *Increase Cart Cannon and Cart Tornado damage by 15% | | *Increase Cart Cannon and Cart Tornado damage by 15% |
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| | |- | | |- |
| | ||{{Item List |id=1000162|item=Crazy Mandragora}} | | ||{{Item List |id=1000162|item=Crazy Mandragora}} |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 2 modules can be placed on equipment </font> |
| | | | | | |
| | *Increase Crazy Vines damage by 15%, reduces cooldown of Mandragora Howl by 0.3 seconds | | *Increase Crazy Vines damage by 15%, reduces cooldown of Mandragora Howl by 0.3 seconds |
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| | |- | | |- |
| | ||{{Item List |id=1000163|item=Acid Explosion}} | | ||{{Item List |id=1000163|item=Acid Explosion}} |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 2 modules can be placed on equipment </font> |
| | | | | | |
| | *Increase Acid Bomb and Spore Explosion damage by 15% | | *Increase Acid Bomb and Spore Explosion damage by 15% |
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| | |- | | |- |
| | ||{{Item List |id=1000164|item=Sonic Impact}} | | ||{{Item List |id=1000164|item=Sonic Impact}} |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 2 modules can be placed on equipment </font> |
| | | | | | |
| | *Increase Sonic Blow and Cross Impact damage by 15% | | *Increase Sonic Blow and Cross Impact damage by 15% |
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| | |- | | |- |
| | ||{{Item List |id=1000165|item=Cutter Slasher}} | | ||{{Item List |id=1000165|item=Cutter Slasher}} |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 2 modules can be placed on equipment </font> |
| | | | | | |
| | *Increase Rolling Cutter and Cross Ripper Slasher damage by 15% | | *Increase Rolling Cutter and Cross Ripper Slasher damage by 15% |
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| | |- | | |- |
| | ||{{Item List |id=1000166|item=Berserk Slash}} | | ||{{Item List |id=1000166|item=Berserk Slash}} |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 2 modules can be placed on equipment </font> |
| | | | | | |
| | *Increase Soul Destroyer and Counter Slash damage by 15% | | *Increase Soul Destroyer and Counter Slash damage by 15% |
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| | |- | | |- |
| | ||{{Item List |id=1000167|item=Fatal Raid}} | | ||{{Item List |id=1000167|item=Fatal Raid}} |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 2 modules can be placed on equipment </font> |
| | | | | | |
| | *Increase Fatal Menace and Sightless Mind damage by 15% | | *Increase Fatal Menace and Sightless Mind damage by 15% |
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| | |- | | |- |
| | ||{{Item List |id=1000168|item=Shadow Spell}} | | ||{{Item List |id=1000168|item=Shadow Spell}} |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 2 modules can be placed on equipment </font> |
| | | | | | |
| | *Increase all property magical damage by 15% | | *Increase all property magical damage by 15% |
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| | |- | | |- |
| | ||{{Item List |id=1000169|item=Angle Shot}} | | ||{{Item List |id=1000169|item=Angle Shot}} |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 2 modules can be placed on equipment </font> |
| | | | | | |
| | *Increase Triangle Shot damage by 15%, increase long ranged physical damage by 10% | | *Increase Triangle Shot damage by 15%, increase long ranged physical damage by 10% |
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| | |- | | |- |
| | ||{{Item List |id=1000170|item=Crimson Strain}} | | ||{{Item List |id=1000170|item=Crimson Strain}} |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 2 modules can be placed on equipment </font> |
| | | | | | |
| | *Increase Crimson Rock and Earth Strain damage by 15% | | *Increase Crimson Rock and Earth Strain damage by 15% |
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| | |- | | |- |
| | ||{{Item List |id=1000171|item=Jack Lightning}} | | ||{{Item List |id=1000171|item=Jack Lightning}} |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 2 modules can be placed on equipment </font> |
| | | | | | |
| | *Increase Jack Frost and Chain Lightning damage by 15% | | *Increase Jack Frost and Chain Lightning damage by 15% |
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| | |- | | |- |
| | ||{{Item List |id=1000172|item=Comet Cortex}} | | ||{{Item List |id=1000172|item=Comet Cortex}} |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 2 modules can be placed on equipment </font> |
| | | | | | |
| | *Increase Comet and Tetra Vortex damage by 15% | | *Increase Comet and Tetra Vortex damage by 15% |
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| | |- | | |- |
| | ||{{Item List |id=1000173|item=Double Bolt}} | | ||{{Item List |id=1000173|item=Double Bolt}} |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 2 modules can be placed on equipment </font> |
| | | | | | |
| | *Increase Fire Bolt, Cold Bolt, and Lightning Bolt damage by 15% | | *Increase Fire Bolt, Cold Bolt, and Lightning Bolt damage by 15% |
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| | |- | | |- |
| | ||{{Item List |id=1000174|item=Warm Wave}} | | ||{{Item List |id=1000174|item=Warm Wave}} |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 2 modules can be placed on equipment </font> |
| | | | | | |
| | *Increase Psychic Wave damage by 15%, reduce cooldown of Warmer by 1 second | | *Increase Psychic Wave damage by 15%, reduce cooldown of Warmer by 1 second |
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| | |- | | |- |
| | ||{{Item List |id=1000175|item=Diamond Grave}} | | ||{{Item List |id=1000175|item=Diamond Grave}} |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 2 modules can be placed on equipment </font> |
| | | | | | |
| | *Increase Diamond Dust and Earth Grave damage by 15% | | *Increase Diamond Dust and Earth Grave damage by 15% |
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| | |- | | |- |
| | ||{{Item List |id=1000176|item=Magnusmus}} | | ||{{Item List |id=1000176|item=Magnusmus}} |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 2 modules can be placed on equipment </font> |
| | | | | | |
| | *Increase Magnus Exorcismus and Adoramus damage by 15% | | *Increase Magnus Exorcismus and Adoramus damage by 15% |
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| | |- | | |- |
| | ||{{Item List |id=1000177|item=Holy Judex}} | | ||{{Item List |id=1000177|item=Holy Judex}} |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 2 modules can be placed on equipment </font> |
| | | | | | |
| | *Increase Holy Light and Judex damage by 15% | | *Increase Holy Light and Judex damage by 15% |
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| | |- | | |- |
| | ||{{Item List |id=1000178|item=Duple lica}} | | ||{{Item List |id=1000178|item=Duple lica}} |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 2 modules can be placed on equipment </font> |
| | | | | | |
| | *Increase Duple Light damage by 15%, reduces cooldown of Basilica by 2 seconds | | *Increase Duple Light damage by 15%, reduces cooldown of Basilica by 2 seconds |
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| | |- | | |- |
| | ||{{Item List |id=1000179|item=Tiger Empire}} | | ||{{Item List |id=1000179|item=Tiger Empire}} |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 2 modules can be placed on equipment </font> |
| | | | | | |
| | *Increase Tiger Cannon and Fallen Empire damage by 15% | | *Increase Tiger Cannon and Fallen Empire damage by 15% |
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| | |- | | |- |
| | ||{{Item List |id=1000180|item=Rampage Arrow}} | | ||{{Item List |id=1000180|item=Rampage Arrow}} |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 2 modules can be placed on equipment </font> |
| | | | | | |
| | *Increase Rampage Blast and Knuckle Arrow damage by 15% | | *Increase Rampage Blast and Knuckle Arrow damage by 15% |
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| | |- | | |- |
| | ||{{Item List |id=1000181|item=Raging Combo}} | | ||{{Item List |id=1000181|item=Raging Combo}} |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 2 modules can be placed on equipment </font> |
| | | | | | |
| | *Increase Raging Thrust and Chain Crush Combo damage by 15% | | *Increase Raging Thrust and Chain Crush Combo damage by 15% |
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| | |- | | |- |
| | ||{{Item List |id=1000182|item=Cluster}} | | ||{{Item List |id=1000182|item=Cluster}} |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 2 modules can be placed on equipment </font> |
| | | | | | |
| | *Increase Bomb Cluster damage by 15% | | *Increase Bomb Cluster damage by 15% |
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| | |- | | |- |
| | ||{{Item List |id=1000183|item=Breeze Shooting}} | | ||{{Item List |id=1000183|item=Breeze Shooting}} |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 2 modules can be placed on equipment </font> |
| | | | | | |
| | *Increase Focused Arrow Strike damage by 15%, increase critical damage by 10% | | *Increase Focused Arrow Strike damage by 15%, increase critical damage by 10% |
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| | |- | | |- |
| | ||{{Item List |id=1000184|item=Aimed Storm}} | | ||{{Item List |id=1000184|item=Aimed Storm}} |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 2 modules can be placed on equipment </font> |
| | | | | | |
| | *Increase Aimed Bolt and Arrow Storm damage by 15% | | *Increase Aimed Bolt and Arrow Storm damage by 15% |
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| | |- | | |- |
| | ||{{Item List |id=1000185|item=Metal Echo}} | | ||{{Item List |id=1000185|item=Metal Echo}} |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 2 modules can be placed on equipment </font> |
| | | | | | |
| | *Increase Metallic Sound and Great Echo damage by 15% | | *Increase Metallic Sound and Great Echo damage by 15% |
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| | |- | | |- |
| | ||{{Item List |id=1000186|item=Reverberation}} | | ||{{Item List |id=1000186|item=Reverberation}} |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 2 modules can be placed on equipment </font> |
| | | | | | |
| | *Increase Reverberation damage by 15% | | *Increase Reverberation damage by 15% |
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| | |- | | |- |
| | ||{{Item List |id=1000187|item=Vulcan Severe}} | | ||{{Item List |id=1000187|item=Vulcan Severe}} |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 2 modules can be placed on equipment </font> |
| | | | | | |
| | *Increase Arrow Vulcan and Severe Rainstorm damage by 15% | | *Increase Arrow Vulcan and Severe Rainstorm damage by 15% |
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| | |- | | |- |
| | ||{{Item List |id=1000188|item=Prominence Burst}} | | ||{{Item List |id=1000188|item=Prominence Burst}} |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 2 modules can be placed on equipment </font> |
| | | | | | |
| | *Increase Prominence Kick and Solar Burst damage by 15% | | *Increase Prominence Kick and Solar Burst damage by 15% |
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| | |- | | |- |
| | ||{{Item List |id=1000189|item=Moon Kick}} | | ||{{Item List |id=1000189|item=Moon Kick}} |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 2 modules can be placed on equipment </font> |
| | | | | | |
| | *Increase New Moon Kick and Full Moon Kick damage by 15% | | *Increase New Moon Kick and Full Moon Kick damage by 15% |
| Line 574: |
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| | |- | | |- |
| | ||{{Item List |id=1000190|item=Flash Falling}} | | ||{{Item List |id=1000190|item=Flash Falling}} |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 2 modules can be placed on equipment </font> |
| | | | | | |
| | *Increase Flash Kick and Falling Star damage by 15% | | *Increase Flash Kick and Falling Star damage by 15% |
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| | |- | | |- |
| | ||{{Item List |id=1000191|item=Eswhoo}} | | ||{{Item List |id=1000191|item=Eswhoo}} |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 2 modules can be placed on equipment </font> |
| | | | | | |
| | *Increase Esma and Eswhoo damage by 15% | | *Increase Esma and Eswhoo damage by 15% |
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| | |- | | |- |
| | ||{{Item List |id=1000192|item=Espa}} | | ||{{Item List |id=1000192|item=Espa}} |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 2 modules can be placed on equipment </font> |
| | | | | | |
| | *Increase Espa damage by 15% | | *Increase Espa damage by 15% |
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| | |- | | |- |
| | ||{{Item List |id=1000193|item=Curse Explosion}} | | ||{{Item List |id=1000193|item=Curse Explosion}} |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 2 modules can be placed on equipment </font> |
| | | | | | |
| | *Increase Curse Explosion damage by 15% | | *Increase Curse Explosion damage by 15% |
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| | |- | | |- |
| | ||{{Item List |id=1000194|item=Des Hammer Dance}} | | ||{{Item List |id=1000194|item=Des Hammer Dance}} |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 2 modules can be placed on equipment </font> |
| | | | | | |
| | *Increase Desperado, Fire Dance and Hammer of God damage by 15% | | *Increase Desperado, Fire Dance and Hammer of God damage by 15% |
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| | |- | | |- |
| | ||{{Item List |id=1000195|item=Fire Howling Tail}} | | ||{{Item List |id=1000195|item=Fire Howling Tail}} |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 2 modules can be placed on equipment </font> |
| | | | | | |
| | *Increase Fire Rain, Howling Mine and Dragon Tail damage by 15% | | *Increase Fire Rain, Howling Mine and Dragon Tail damage by 15% |
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| | |- | | |- |
| | ||{{Item List |id=1000196|item=Storm Buster Trip}} | | ||{{Item List |id=1000196|item=Storm Buster Trip}} |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 2 modules can be placed on equipment </font> |
| | | | | | |
| | *Increase Shattering Storm, Vanishing Buster and Round Trip damage by 15% | | *Increase Shattering Storm, Vanishing Buster and Round Trip damage by 15% |
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| | |- | | |- |
| | ||{{Item List |id=1000197|item=Flame Ice Wind}} | | ||{{Item List |id=1000197|item=Flame Ice Wind}} |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 2 modules can be placed on equipment </font> |
| | | | | | |
| | *Increase Flaming Petals, Freezing Spear and Wind Blade damage by 15% | | *Increase Flaming Petals, Freezing Spear and Wind Blade damage by 15% |
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| | |- | | |- |
| | ||{{Item List |id=1000198|item=Cross Slash}} | | ||{{Item List |id=1000198|item=Cross Slash}} |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 2 modules can be placed on equipment </font> |
| | | | | | |
| | *Increase Cross Slash damage by 15% | | *Increase Cross Slash damage by 15% |
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| | |- | | |- |
| | ||{{Item List |id=1000199|item=Exploding Flake Wind}} | | ||{{Item List |id=1000199|item=Exploding Flake Wind}} |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 2 modules can be placed on equipment </font> |
| | | | | | |
| | *Increase Exploding Dragon, Snow Flake Draft and First Wind damage by 15% | | *Increase Exploding Dragon, Snow Flake Draft and First Wind damage by 15% |
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| | |- | | |- |
| | ||{{Item List |id=1000200|item=Power of Sea}} | | ||{{Item List |id=1000200|item=Power of Sea}} |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 2 modules can be placed on equipment </font> |
| | | | | | |
| | *Reduce cooldown of Tuna Party and Tasty Shrimp Party by 0.5 seconds | | *Reduce cooldown of Tuna Party and Tasty Shrimp Party by 0.5 seconds |
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| | |- | | |- |
| | ||{{Item List |id=1000201|item=Power of Land}} | | ||{{Item List |id=1000201|item=Power of Land}} |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 2 modules can be placed on equipment </font> |
| | | | | | |
| | *Increase Silvervine Stem Spear and Catnip Meteor damage by 15% | | *Increase Silvervine Stem Spear and Catnip Meteor damage by 15% |
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| | |- | | |- |
| | ||{{Item List |id=1000202|item=Power of Life}} | | ||{{Item List |id=1000202|item=Power of Life}} |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 2 modules can be placed on equipment </font> |
| | | | | | |
| | *Increase Picky Peck and Lunatic Carrot Beat damage by 15% | | *Increase Picky Peck and Lunatic Carrot Beat damage by 15% |
| Line 673: |
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| | |- | | |- |
| | |{{Item List |id=1000105|item=Defense}} | | |{{Item List |id=1000105|item=Defense}} |
| − | <font color=blue> Up to 3 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 3 modules can be placed on equipment </font> |
| | | | | | |
| | *Def + 150 | | *Def + 150 |
| Line 680: |
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| | |- | | |- |
| | ||{{Item List |id=1000106|item=Magic Defense}} | | ||{{Item List |id=1000106|item=Magic Defense}} |
| − | <font color=blue> Up to 3 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 3 modules can be placed on equipment </font> |
| | | | | | |
| | *Mdef + 15 | | *Mdef + 15 |
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| | |- | | |- |
| | ||{{Item List |id=1000125|item=Fast}} | | ||{{Item List |id=1000125|item=Fast}} |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 2 modules can be placed on equipment </font> |
| | | | | | |
| | *ASPD + 1. | | *ASPD + 1. |
| Line 694: |
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| | |- | | |- |
| | ||{{Item List |id=1000126|item=Caster}} | | ||{{Item List |id=1000126|item=Caster}} |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 2 modules can be placed on equipment </font> |
| | | | | | |
| | *Reduces variable casting time by 5%. | | *Reduces variable casting time by 5%. |
| Line 701: |
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| | |- | | |- |
| | ||{{Item List |id=1000127|item=Critical}} | | ||{{Item List |id=1000127|item=Critical}} |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 2 modules can be placed on equipment </font> |
| | | | | | |
| | *Critical Rate + 10. | | *Critical Rate + 10. |
| Line 708: |
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| | |- | | |- |
| | ||{{Item List |id=1000135|item=Above All}} | | ||{{Item List |id=1000135|item=Above All}} |
| − | <font color=blue> Up to 1 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 1 modules can be placed on equipment </font> |
| | | | | | |
| − | *Reduces physical and magical damage taken from all property enemies by 7%. | + | *Reduces physical and magical damage taken from normal and boss enemies by 7%. |
| | *If refine rate is 7 or higher, reduces physical and magical damage taken from all size enemies by 7%. | | *If refine rate is 7 or higher, reduces physical and magical damage taken from all size enemies by 7%. |
| | *If refine rate is 9 or higher, reduces physical and magical damage taken from all race enemies by 7% (excludes player). | | *If refine rate is 9 or higher, reduces physical and magical damage taken from all race enemies by 7% (excludes player). |
| | |- | | |- |
| | ||{{Item List |id=1000142|item=Powerful}} | | ||{{Item List |id=1000142|item=Powerful}} |
| − | <font color=blue> Up to 1 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 1 modules can be placed on equipment </font> |
| | | | | | |
| | *Increase melee and long ranged physical damage by 5% | | *Increase melee and long ranged physical damage by 5% |
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| | |- | | |- |
| | ||{{Item List |id=1000208|item=Reflection Reject}} | | ||{{Item List |id=1000208|item=Reflection Reject}} |
| − | <font color=blue> Up to 1 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 1 modules can be placed on equipment </font> |
| | | | | | |
| | *Reduce damage taken from reflect damage by 3% | | *Reduce damage taken from reflect damage by 3% |
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| | |- | | |- |
| | |{{Item List |id=1000105|item=Defense}} | | |{{Item List |id=1000105|item=Defense}} |
| − | <font color=blue> Up to 3 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 3 modules can be placed on equipment </font> |
| | | | | | |
| | *Def + 150 | | *Def + 150 |
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| | |- | | |- |
| | ||{{Item List |id=1000106|item=Magic Defense}} | | ||{{Item List |id=1000106|item=Magic Defense}} |
| − | <font color=blue> Up to 3 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 3 modules can be placed on equipment </font> |
| | | | | | |
| | *Mdef + 15 | | *Mdef + 15 |
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| | |- | | |- |
| | ||{{Item List |id=1000119|item=Vital}} | | ||{{Item List |id=1000119|item=Vital}} |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 2 modules can be placed on equipment </font> |
| | | | | | |
| | *MaxHP + 5% | | *MaxHP + 5% |
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| | |- | | |- |
| | ||{{Item List |id=1000120|item=Mental}} | | ||{{Item List |id=1000120|item=Mental}} |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 2 modules can be placed on equipment </font> |
| | | | | | |
| | *MaxSP + 5% | | *MaxSP + 5% |
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| | |- | | |- |
| | ||{{Item List |id=1000121|item=Heal}} | | ||{{Item List |id=1000121|item=Heal}} |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 2 modules can be placed on equipment </font> |
| | | | | | |
| | *Increases heal effectiveness by 5%. | | *Increases heal effectiveness by 5%. |
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| | |- | | |- |
| | ||{{Item List |id=1000134|item=Fixed Casting}} | | ||{{Item List |id=1000134|item=Fixed Casting}} |
| − | <font color=blue> Up to 1 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 1 modules can be placed on equipment </font> |
| | | | | | |
| | *Reduces fixed casting time by 0.1 seconds. | | *Reduces fixed casting time by 0.1 seconds. |
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| | |- | | |- |
| | ||{{Item List |id=1000141|item=Robust}} | | ||{{Item List |id=1000141|item=Robust}} |
| − | <font color=blue> Up to 1 Modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 1 Modules can be placed on equipment </font> |
| | | | | | |
| | *MaxHP + 2000 | | *MaxHP + 2000 |
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| | |- | | |- |
| | ||{{Item List |id=1000144|item=Unlimited Vital}} | | ||{{Item List |id=1000144|item=Unlimited Vital}} |
| − | <font color=blue> Only 1 Legendary module per equipment</font> | + | <font color=LightGreen> Only 1 Legendary module per equipment</font> |
| | | | | | |
| | *Has a chance to gain "Enhanced Everlasting Life" for 10 seconds when receiving physical or magical damage. | | *Has a chance to gain "Enhanced Everlasting Life" for 10 seconds when receiving physical or magical damage. |
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| | |- | | |- |
| | ||{{Item List |id=1000145|item=Spell Buster}} | | ||{{Item List |id=1000145|item=Spell Buster}} |
| − | <font color=blue> Only 1 Legendary module per equipment</font> | + | <font color=LightGreen> Only 1 Legendary module per equipment</font> |
| | | | | | |
| | *Has a chance to gain "Enhanced Magic Storm" for 10 seconds when dealing magical damage. | | *Has a chance to gain "Enhanced Magic Storm" for 10 seconds when dealing magical damage. |
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| | |- | | |- |
| | ||{{Item List |id=1000146|item=Firing Shot}} | | ||{{Item List |id=1000146|item=Firing Shot}} |
| − | <font color=blue> Only 1 Legendary module per equipment</font> | + | <font color=LightGreen> Only 1 Legendary module per equipment</font> |
| | | | | | |
| | *Has a chance to gain "Enhanced Plunging Shooter" for 10 seconds when dealing physical damage. | | *Has a chance to gain "Enhanced Plunging Shooter" for 10 seconds when dealing physical damage. |
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| | |- | | |- |
| | ||{{Item List |id=1000147|item=Overpower}} | | ||{{Item List |id=1000147|item=Overpower}} |
| − | <font color=blue> Only 1 Legendary module per equipment</font> | + | <font color=LightGreen> Only 1 Legendary module per equipment</font> |
| | | | | | |
| | *Has a chance to gain "Enhanced Raging Fight" for 10 seconds when dealing physical damage. | | *Has a chance to gain "Enhanced Raging Fight" for 10 seconds when dealing physical damage. |
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| | |- | | |- |
| | ||{{Item List |id=1000148|item=Fatal Flash}} | | ||{{Item List |id=1000148|item=Fatal Flash}} |
| − | <font color=blue> Only 1 Legendary module per equipment</font> | + | <font color=LightGreen> Only 1 Legendary module per equipment</font> |
| | | | | | |
| | *Has a chance to gain "Enhanced Deadly Lightspeed" for 10 seconds when dealing physical damage. | | *Has a chance to gain "Enhanced Deadly Lightspeed" for 10 seconds when dealing physical damage. |
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| | |- | | |- |
| | ||{{Item List |id=1000149|item=Lucky Strike}} | | ||{{Item List |id=1000149|item=Lucky Strike}} |
| − | <font color=blue> Only 1 Legendary module per equipment</font> | + | <font color=LightGreen> Only 1 Legendary module per equipment</font> |
| | | | | | |
| | *Has a chance to gain "Enhanced Good Fortune" for 10 seconds when dealing magical damage. | | *Has a chance to gain "Enhanced Good Fortune" for 10 seconds when dealing magical damage. |
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| | |- | | |- |
| | ||{{Item List |id=1000107|item=Vit}} | | ||{{Item List |id=1000107|item=Vit}} |
| − | <font color=blue> Up to 3 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 3 modules can be placed on equipment </font> |
| | | | | | |
| | *Vit +3 | | *Vit +3 |
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| | |- | | |- |
| | ||{{Item List |id=1000108|item=Luk}} | | ||{{Item List |id=1000108|item=Luk}} |
| − | <font color=blue> Up to 3 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 3 modules can be placed on equipment </font> |
| | | | | | |
| | *Luk +3 | | *Luk +3 |
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| | |- | | |- |
| | ||{{Item List |id=1000109|item=Str}} | | ||{{Item List |id=1000109|item=Str}} |
| − | <font color=blue> Up to 3 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 3 modules can be placed on equipment </font> |
| | | | | | |
| | *Str +3 | | *Str +3 |
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| | |- | | |- |
| | ||{{Item List |id=1000110|item=Agi}} | | ||{{Item List |id=1000110|item=Agi}} |
| − | <font color=blue> Up to 3 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 3 modules can be placed on equipment </font> |
| | | | | | |
| | *Agi +3 | | *Agi +3 |
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| | |- | | |- |
| | ||{{Item List |id=1000113|item=HP Recovery}} | | ||{{Item List |id=1000113|item=HP Recovery}} |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 2 modules can be placed on equipment </font> |
| | | | | | |
| | *HP Recovery +30% | | *HP Recovery +30% |
| | |- | | |- |
| | ||{{Item List |id=1000115|item=Spell}} | | ||{{Item List |id=1000115|item=Spell}} |
| − | <font color=blue> Up to 1 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 1 modules can be placed on equipment </font> |
| | | | | | |
| | *Matk +20 | | *Matk +20 |
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| | |- | | |- |
| | ||{{Item List |id=1000116|item=Attack Speed}} | | ||{{Item List |id=1000116|item=Attack Speed}} |
| − | <font color=blue> Up to 1 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 1 modules can be placed on equipment </font> |
| | | | | | |
| | *Atk +20 | | *Atk +20 |
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| | |- | | |- |
| | ||{{Item List |id=1000117|item=Fatal}} | | ||{{Item List |id=1000117|item=Fatal}} |
| − | <font color=blue> Up to 1 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 1 modules can be placed on equipment </font> |
| | | | | | |
| | *Critical Rate +10 | | *Critical Rate +10 |
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| | |- | | |- |
| | ||{{Item List |id=1000118|item=Expert Archer}} | | ||{{Item List |id=1000118|item=Expert Archer}} |
| − | <font color=blue> Up to 1 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 1 modules can be placed on equipment </font> |
| | | | | | |
| | *HIT +10 | | *HIT +10 |
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| | |- | | |- |
| | ||{{Item List |id=1000136|item=Drain Life}} | | ||{{Item List |id=1000136|item=Drain Life}} |
| − | <font color=blue> Up to 1 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 1 modules can be placed on equipment </font> |
| | | | | | |
| | *Has a 2% chance to restore 3% of damage as HP when dealing physical damage | | *Has a 2% chance to restore 3% of damage as HP when dealing physical damage |
| | |- | | |- |
| | ||{{Item List |id=1000138|item=Magic Healing}} | | ||{{Item List |id=1000138|item=Magic Healing}} |
| − | <font color=blue> Up to 1 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 1 modules can be placed on equipment </font> |
| | | | | | |
| | *Has a 2% chance to recover 500 HP per 0.4 second for 23 times when dealing magical damage | | *Has a 2% chance to recover 500 HP per 0.4 second for 23 times when dealing magical damage |
| | |- | | |- |
| | ||{{Item List |id=1000143|item=All Force}} | | ||{{Item List |id=1000143|item=All Force}} |
| − | <font color=blue> Up to 1 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 1 modules can be placed on equipment </font> |
| | | | | | |
| | *Melee physical damage +5% | | *Melee physical damage +5% |
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| | |- | | |- |
| | ||{{Item List |id=1000107|item=Vit}} | | ||{{Item List |id=1000107|item=Vit}} |
| − | <font color=blue> Up to 3 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 3 modules can be placed on equipment </font> |
| | | | | | |
| | *Vit +3 | | *Vit +3 |
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| | |- | | |- |
| | ||{{Item List |id=1000108|item=Luk}} | | ||{{Item List |id=1000108|item=Luk}} |
| − | <font color=blue> Up to 3 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 3 modules can be placed on equipment </font> |
| | | | | | |
| | *Luk +3 | | *Luk +3 |
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| | |- | | |- |
| | ||{{Item List |id=1000111|item=INT}} | | ||{{Item List |id=1000111|item=INT}} |
| − | <font color=blue> Up to 3 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 3 modules can be placed on equipment </font> |
| | | | | | |
| | *INT +3 | | *INT +3 |
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| | |- | | |- |
| | ||{{Item List |id=1000112|item=Dex}} | | ||{{Item List |id=1000112|item=Dex}} |
| − | <font color=blue> Up to 3 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 3 modules can be placed on equipment </font> |
| | | | | | |
| | *DEX +3 | | *DEX +3 |
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| | |- | | |- |
| | ||{{Item List |id=1000114|item=SP Recovery}} | | ||{{Item List |id=1000114|item=SP Recovery}} |
| − | <font color=blue> Up to 2 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 2 modules can be placed on equipment </font> |
| | | | | | |
| | *SP recovery +30% | | *SP recovery +30% |
| | |- | | |- |
| | ||{{Item List |id=1000115|item=Spell}} | | ||{{Item List |id=1000115|item=Spell}} |
| − | <font color=blue> Up to 1 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 1 modules can be placed on equipment </font> |
| | | | | | |
| | *Matk +20 | | *Matk +20 |
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| | |- | | |- |
| | ||{{Item List |id=1000116|item=Attack Speed}} | | ||{{Item List |id=1000116|item=Attack Speed}} |
| − | <font color=blue> Up to 1 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 1 modules can be placed on equipment </font> |
| | | | | | |
| | *Atk +20 | | *Atk +20 |
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| | |- | | |- |
| | ||{{Item List |id=1000117|item=Fatal}} | | ||{{Item List |id=1000117|item=Fatal}} |
| − | <font color=blue> Up to 1 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 1 modules can be placed on equipment </font> |
| | | | | | |
| | *Critical Rate +10 | | *Critical Rate +10 |
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| | |- | | |- |
| | ||{{Item List |id=1000118|item=Expert Archer}} | | ||{{Item List |id=1000118|item=Expert Archer}} |
| − | <font color=blue> Up to 1 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 1 modules can be placed on equipment </font> |
| | | | | | |
| | *HIT +10 | | *HIT +10 |
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| | |- | | |- |
| | ||{{Item List |id=1000137|item=Drain Soul}} | | ||{{Item List |id=1000137|item=Drain Soul}} |
| − | <font color=blue> Up to 1 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 1 modules can be placed on equipment </font> |
| | | | | | |
| | *Has a 1% chance to restore 2% of damage as SP when dealing physical damage | | *Has a 1% chance to restore 2% of damage as SP when dealing physical damage |
| | |- | | |- |
| | ||{{Item List |id=1000139|item=Magic Soul}} | | ||{{Item List |id=1000139|item=Magic Soul}} |
| − | <font color=blue> Up to 1 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 1 modules can be placed on equipment </font> |
| | | | | | |
| | *Has a 1% chance to recovery 120 SP per 0.4 second for 23 times when dealing magical damage | | *Has a 1% chance to recovery 120 SP per 0.4 second for 23 times when dealing magical damage |
| | |- | | |- |
| | ||{{Item List |id=1000143|item=All Force}} | | ||{{Item List |id=1000143|item=All Force}} |
| − | <font color=blue> Up to 1 modules can be placed on equipment </font> | + | <font color=LightGreen> Up to 1 modules can be placed on equipment </font> |
| | | | | | |
| | *Melee physical damage +5% | | *Melee physical damage +5% |
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| | |} | | |} |
| | | | |
| − | =Automatic Improvement Devices= | + | ====Automatic Improvement Devices==== |
| − | {| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%" | + | {| class="wikitable mw-collapsible mw-collapsed" style="text-align: center; margin:auto; width: 90%" |
| | ! style="background-color:#B6D4D9; width: 10%" | Image | | ! style="background-color:#B6D4D9; width: 10%" | Image |
| | ! style="background-color:#B6D4D9;" | Name | | ! style="background-color:#B6D4D9;" | Name |
| Line 998: |
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| | ! style="background-color:#B6D4D9;" | How to obtain | | ! style="background-color:#B6D4D9;" | How to obtain |
| | |- | | |- |
| − | {{EpisodeGear|id2=100162|name2=Normal Automatic Improvement Device(physical)|effect=
| + | |https://static.divine-pride.net/images/items/collection/100162.png |
| | + | |[https://shining-moon.com/?module=item&action=view&id=100162'''<nowiki>Normal Automatic Improvement Device (physical)</nowiki>'''] |
| | + | | |
| | Gain either a Normal, Advanced, or Premium Automatic Improvement Device (Physical) | | Gain either a Normal, Advanced, or Premium Automatic Improvement Device (Physical) |
| − | |howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: Automatic Doll<br> Cost: 45x {{Item List |id=1000103 |item=Varmeal Tickets}} <br>}} | + | |[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: Automatic Doll<br> Cost: 45x {{Item List |id=1000103 |item=Varmeal Tickets}} <br> |
| − | {{EpisodeGear|id2=100163|name2=Normal Automatic Improvement Device(magical)|effect=
| + | |- |
| | + | |https://static.divine-pride.net/images/items/collection/100163.png |
| | + | |[https://shining-moon.com/?module=item&action=view&id=100163'''<nowiki>Normal Automatic Improvement Device (magical)</nowiki>'''] |
| | + | | |
| | Gain either a Normal, Advanced, or Premium Automatic Improvement Device (Magical) | | Gain either a Normal, Advanced, or Premium Automatic Improvement Device (Magical) |
| − | |howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: Automatic Doll<br> Cost: 45x {{Item List |id=1000103 |item=Varmeal Tickets}} <br>}} | + | |[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: Automatic Doll<br> Cost: 45x {{Item List |id=1000103 |item=Varmeal Tickets}} <br> |
| | |} | | |} |
| | + | <br> |
| | Information on enchanting the Sin weapons can be found [[Lapine_Enchanting#Sin_Weapons | here]] | | Information on enchanting the Sin weapons can be found [[Lapine_Enchanting#Sin_Weapons | here]] |
| | | | |
| − | =Pets= | + | ====Pets==== |
| − | {| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%" | + | {| class="wikitable mw-collapsible mw-collapsed" style="text-align: center; margin:auto; width: 90%" |
| | ! style="background-color:#B6D4D9; width: 10%" | Image | | ! style="background-color:#B6D4D9; width: 10%" | Image |
| | ! style="background-color:#B6D4D9;" | Name | | ! style="background-color:#B6D4D9;" | Name |
| Line 1,014: |
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| | ! style="background-color:#B6D4D9;" | How to obtain | | ! style="background-color:#B6D4D9;" | How to obtain |
| | |- | | |- |
| − | {{EpisodeGear|id2=9123|name2=Child Admin Beta Egg|effect=
| + | |https://static.divine-pride.net/images/items/collection/9123.png |
| | + | |[https://shining-moon.com/?module=item&action=view&id=9123'''<nowiki>Child Admin Beta Egg</nowiki>'''] |
| | + | | |
| | [Intimacy Neutral]<br> | | [Intimacy Neutral]<br> |
| | * increases physical and magical damage against monsters in Magic Power Plant and Storage Tartarus maps by 4%<br> | | * increases physical and magical damage against monsters in Magic Power Plant and Storage Tartarus maps by 4%<br> |
| Line 1,021: |
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| | [Intimacy Loyal]<br> | | [Intimacy Loyal]<br> |
| | * increases physical and magical damage against monsters in Magic Power Plant and Storage Tartarus maps by 15%<br> | | * increases physical and magical damage against monsters in Magic Power Plant and Storage Tartarus maps by 15%<br> |
| − | |howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: Automatic Doll<br> Cost: 45x {{Item List |id=1000103 |item=Varmeal Tickets}} <br>}} | + | |[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]<br> NPC: Automatic Doll<br> Cost: 45x {{Item List |id=1000103 |item=Varmeal Tickets}} <br> |
| | |} | | |} |
| − | | + | <br> |
| | Information on evolving Child Admin Beta into Child Admin Alpha can be found [[Pet_System#Pet_Evolution |here]] | | Information on evolving Child Admin Beta into Child Admin Alpha can be found [[Pet_System#Pet_Evolution |here]] |
| | </onlyinclude> | | </onlyinclude> |