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| | [[File:Purgatory Entrance.png|center]] | | [[File:Purgatory Entrance.png|center]] |
| − |
| |
| | == About == | | == About == |
| | [[File:Purgatory Gate.png|425x425px]] | | [[File:Purgatory Gate.png|425x425px]] |
| | | | |
| − | Purgatory is a new extension of our custom instance difficulty system. Finishing an instance in purgatory difficulty will reward you with {{Item List|id=1900000013|item=Purgatory Coin}}based on the instance, along with a {{Item List|id=1900000014|item=Proof of Divinity}}. All instances have a Purgatory difficulty that apply the following changes to the instance, in order to make them more challenging: | + | Purgatory is a new extension of our custom instance difficulty system. Finishing an instance in purgatory difficulty will reward you with {{Item List|id=1900000013|item=Purgatory Coin}}based on the instance, along with a {{Item List|id=1900000014|item=Proof of Divinity}}. While in a party of more than 7, and the reward of {{Item List|id=1900000013|item=Purgatory Coin}} has a base of more than 5, it will automatically add 1 more coin per member above 7. <br><br> |
| | + | You can access Purgatory via @go 48 or @go purgatory.<br><br> |
| | | | |
| − | * All mobs are subject to a global aura that increases their damage, HP
| + | All instances have a Purgatory difficulty that apply the following changes to the instance, in order to make them more challenging: |
| | * All mobs gain the new stats introduced in 4th job patch, along with RES and MRES. | | * All mobs gain the new stats introduced in 4th job patch, along with RES and MRES. |
| | + | * All mobs are subject to a [[Purgatory#Global_Aura|global aura]] that increases their damage, HP, RES and MRES. |
| | * Re-entry is NOT allowed. | | * Re-entry is NOT allowed. |
| − | * Tokens of Siegfried cannot be used. | + | * Tokens of Siegfried cannot be used, {{Item List|id=6293|item=Token of Purgatory}}takes its place which can be bought from [[Purgatory#Demi|Demi]]. |
| − | * Special effects may trigger upon killing a monster.15~35 | + | * [[Purgatory#Monster_Kill_Special_Effects|Special effects]] may trigger upon killing a monster. |
| − | * Part of the damage a party member takes is shared screen-wide. | + | * 16% of the damage a party member takes is shared screen-wide. |
| | + | * Your flee is converted into [[Purgatory#Avoidance|avoidance]]. |
| | * Mobs are immune to max HP drains and movement impairing effects. | | * Mobs are immune to max HP drains and movement impairing effects. |
| − | You can access Purgatory via @go 48 or @go purgatory, | + | * Any form of magic immunity is disabled |
| | + | * Purgatory also suffers from the [[Fortessa_Themed_Dungeons#Class_Changes|Fortessa Skill Balance]] |
| | + | * '''Purgatory instance will not start if there is an offline player in your party, and alts cannot enter the instance.''' |
| | + | ==== Cooldown ==== |
| | + | * Purgatory instances have their own cooldowns that reset every day together with the normal cooldowns. |
| | + | * The 17.2 NPC and Tomb of Remorse now give special quests for just the purgatory mode when accepting all. |
| | + | |
| | + | == Purgatory Changes == |
| | + | === Cooldowns and Quests === |
| | + | * Purgatory instances have their own cooldowns that reset every day together with the normal cooldowns. |
| | + | * The 17.2 NPC and Tomb of Remorse now give special quests for just the purgatory mode when accepting all. |
| | + | === Global Aura === |
| | + | All damage inside Purgatory is reduced by '''97%''', and all monsters passively recover 1% of their hp per second and have increased CRIT shield. All monsters inside Purgatory have their HP, RES, MRES, ATK increased by a random value in accordance with your party size. Party count is measured in lengths of 2: |
| | + | * 4 party members or less is a PartyCount of 1 |
| | + | * 6 party members is a PartyCount of 2 |
| | + | * 8 party members is a PartyCount of 3 |
| | + | * 10 party members or more is a PartyCount of 4 |
| | + | Normal Monsters: |
| | + | * HP Increase: Between (10m + 15m * PartyCount) and (20m + 30m * PartyCount) |
| | + | * RES/MRES Increase: Between (300 + 30 * PartyCount) and (500 + 30 * PartyCount) |
| | + | * ATK Increase: 3000 + 500 * PartyCount |
| | + | MvP Monsters: |
| | + | * HP Increase: 2b |
| | + | * RES/MRES Increase: Between 1000 and 1500 |
| | + | * ATK Increase: 3000 + 500 * PartyCount |
| | + | * Have Increased ASPD |
| | + | * Have Cardinal's Competentia buff on spawn. |
| | + | |
| | + | === Damage Adjustment === |
| | + | If the damaging skill has a cooldown of 1 second or longer : basic: max 4% dmg + (0.4%*1.33) for every 4% above 4%.<br> |
| | + | If the damaging skill has a cooldown of 0.5 second or longer : basic: max 1.9% dmg + (0.19%*1.33) for every 1.9% above 1.9%.<br> |
| | + | If the damaging skill has a cooldown of 0.3 second or longer : basic: max 1.7% dmg + (0.17%*1.33) for every 1.7% above 1.7%.<br> |
| | + | If the damaging skill has a cooldown of 0.25 second or longer : basic: max 1.6% dmg + (0.16%*1.33) for every 1.6% above 1.6%.<br> |
| | + | If the damaging skill has a cooldown of 0.2 second or longer : basic: max 1.55% dmg + (0.155%*1.33) for every 1.55% above 1.55%.<br> |
| | + | If the damaging skill has a cooldown of less than 0.2 second : basic: max 1.5% dmg + (0.15%*1.33) for every 1.5% above 1.5%.<br> |
| | + | <br> |
| | + | This applies the following way:<br> |
| | + | <br> |
| | + | Max HP / 100 * 3 = BASIC ( Max Number of basic damage. )<br> |
| | + | Damage - BASIC = LEFT ( Left Over that's too much )<br> |
| | + | LEFT / BASIC = DIV ( Amount of times Basic / 10 will be multiplied )<br> |
| | + | <br> |
| | + | Formula: <big>'''Basic + ( ( ( Basic / 10 ) * 1.33 ) * DIV ) * 0.2'''</big><br> |
| | + | <br> |
| | + | |
| | + | === Avoidance === |
| | + | To prevent players from simply dodging old monsters, Flee and Perfect Dodge are converted into a new stat: Avoidance. For each 1 point in Avoidance, you have a 1% chance of dodging an attack, similar to Perfect Dodge. You can calculate your Avoidance with the formula: |
| | + | |
| | + | <big>'''Avoidance = (Flee/100)*2 + (Perfect Dodge/10)*4'''</big> |
| | + | === MvP Shield === |
| | + | In addition to increased stats, all MvP monsters inside instances spawn with a special shield, that will act similar to Imperial Guard's Guardian Shield skill. Normally, monsters under the effects of such shield skills would be unable to receive status effects such as Comet's Magic Intoxication debuff or Dark Claw's debuff, however, all these effects will apply normally to the MvP shield and increase your damage to the shield. |
| | | | |
| − | === Purgatory Coin Rewards === | + | == Monster Kill Special Effects == |
| − | {| class="wikitable" | + | === Power Up === |
| | + | As your party kills monsters, you will receive a special Power Up Buff. This buff will apply the following effects: |
| | + | * +200% ATK |
| | + | * Your SP will be drained by 1% every second. When sp is empty while sp drain is up, it will drain hp instead. |
| | + | Killing more monsters will increase the duration of this buff. |
| | + | === Bombs and Darkness === |
| | + | As your party kills monsters, there's a random chance of one of your party members turning into a Bomb or a Balloon. After someone turns into either, after a few seconds they will deal damage to themselves and around themselves based on the target's HP: |
| | + | * Bomb deals 30% of target's Max HP as damage. This damage will be <font color="red">INCREASED by 10%</font> of the target's Max HP for each party member within 10 cells around the bomb. |
| | + | * Darkness deals 120% of target's Max HP as damage. This damage will be <font color="cyan">DECREASED by 7%</font> of the target's Max HP for each party member within a 5x5 cell around the balloon. Party members will be affected by the blind status while a person is affected by darkness. |
| | + | === Status Effects === |
| | + | * As you or your party kills monsters, there's a 15% chance that the one following status effects will be applied to party members ( 50% chance ): |
| | + | ** SC_HANDICAPSTATE_LIGHTNINGSTRIKE |
| | + | ** SC_HANDICAPSTATE_CRYSTALLIZATION |
| | + | ** SC_HANDICAPSTATE_DEADLYPOISON |
| | + | ** SC_HANDICAPSTATE_DEEPSILENCE |
| | + | ** SC_HANDICAPSTATE_DEEPBLIND |
| | + | ** SC_PARALYSE |
| | + | ** SC_MAGICMUSHROOM |
| | + | ** SC_LEECHESEND |
| | + | ** SC_DPOISON |
| | + | ** SC_HANDICAPSTATE_LASSITUDE |
| | + | ** SC_HANDICAPSTATE_SWOONING |
| | + | ** SC_HANDICAPSTATE_FROSTBITE |
| | + | ** SC_HANDICAPSTATE_CONFLAGRATION |
| | + | ** SC_HANDICAPSTATE_DEPRESSION |
| | + | ** SC_HANDICAPSTATE_HOLYFLAME |
| | + | ** SC_SHADOW_STRIP |
| | + | ** SC_ILLUSION_DOPING |
| | + | == Rewards == |
| | + | A {{Item List|id=1900000013|item=Purgatory Coin}} is rewarded to each player in a party for completing an instance in purgatory difficulty. The amount rewarded is based on the instance, and is listed below. |
| | + | {| class="mw-collapsible mw-collapsed wikitable" style="text-align: center; margin:auto; width: 90%" |
| | + | ! colspan="4" style="background-color:#B6D4D9;" |Instance Purgatory Coin Rewards |
| | |- | | |- |
| − | !Instance Name | + | !Instance |
| | !Coin Reward | | !Coin Reward |
| | |- | | |- |
| − | |Old Glast Heim [N] | + | |Airship Assault |
| − | |{{Item List|id=1900000013|item=Purgatory Coin}}5~6 | + | |3~4 |
| | |- | | |- |
| − | |Old Glast Heim [H] | + | |Bakonawa Lake |
| − | |{{Item List|id=1900000013|item=Purgatory Coin}}8~10 | + | |1~2 |
| − | |-
| |
| − | |Sarah's Memories
| |
| − | |{{Item List|id=1900000013|item=Purgatory Coin}}5~7
| |
| | |- | | |- |
| | |Bangungot Hospital | | |Bangungot Hospital |
| − | |{{Item List|id=1900000013|item=Purgatory Coin}}1~2 | + | |1~2 |
| | |- | | |- |
| − | |Bakonawa Lake | + | |Bios Island |
| − | |{{Item List|id=1900000013|item=Purgatory Coin}}1~2 | + | |5~6 |
| | |- | | |- |
| | |Buwaya Cave | | |Buwaya Cave |
| − | |{{Item List|id=1900000013|item=Purgatory Coin}}5~7 | + | |5~7 |
| | |- | | |- |
| − | |Twilight Garden | + | |Central Laboratory |
| − | |{{Item List|id=1900000013|item=Purgatory Coin}}1~2 | + | |2~3 |
| | |- | | |- |
| − | |Hidden Garden [N] | + | |Charleston (King's Heel) |
| − | |{{Item List|id=1900000013|item=Purgatory Coin}}2~4 | + | |4~5 |
| | |- | | |- |
| − | |Hidden Garden [H] | + | |Culvert |
| − | |{{Item List|id=1900000013|item=Purgatory Coin}}3~5 | + | |3 |
| | |- | | |- |
| − | |Water Garden [N] | + | |Devil's Tower |
| − | |{{Item List|id=1900000013|item=Purgatory Coin}}2~4 | + | |3~4 |
| | |- | | |- |
| − | |Water Garden [H] | + | |Eclage Interior |
| − | |{{Item List|id=1900000013|item=Purgatory Coin}}3~5 | + | |0 |
| | |- | | |- |
| − | |Time Forgotten Farm | + | |Edda: Biolab |
| − | |{{Item List|id=1900000013|item=Purgatory Coin}}2~3 | + | |8~10 |
| | |- | | |- |
| − | |Fall of Edda Glast Heim [N] | + | |Edda: Fall of Glast Heim (H) |
| − | |{{Item List|id=1900000013|item=Purgatory Coin}}5~7 | + | |10~12 |
| | |- | | |- |
| − | |Fall of Edda Glast Heim [H] | + | |Edda: Fall of Glast Heim (N) |
| − | |{{Item List|id=1900000013|item=Purgatory Coin}}10~12 | + | |5~7 |
| | |- | | |- |
| − | |Airship Raid | + | |Endless Cellar |
| − | |{{Item List|id=1900000013|item=Purgatory Coin}}3~4 | + | |15~35 |
| | |- | | |- |
| − | |Charleston Crisis | + | |Endless Tower |
| − | |{{Item List|id=1900000013|item=Purgatory Coin}}4~5 | + | |15~35 |
| | |- | | |- |
| − | |Devil's Tower | + | |Faceworm's Nest |
| − | |{{Item List|id=1900000013|item=Purgatory Coin}}3~4 | + | |3~4 |
| | |- | | |- |
| − | |Edda Biolab | + | |Geffen Magic Tournament |
| − | |{{Item List|id=1900000013|item=Purgatory Coin}}8~10 | + | |4 |
| | |- | | |- |
| − | |Faceworm Nest | + | |Geffen Night Arena |
| − | |{{Item List|id=1900000013|item=Purgatory Coin}}3~4 | + | |10 |
| | |- | | |- |
| − | |Nightmarish Jitterbug | + | |Ghost Palace |
| − | |{{Item List|id=1900000013|item=Purgatory Coin}}5~6 | + | |3~4 |
| | |- | | |- |
| | |Hazy Forest | | |Hazy Forest |
| − | |{{Item List|id=1900000013|item=Purgatory Coin}}4~5 | + | |4~5 |
| | + | |- |
| | + | |Heart Hunter War Base |
| | + | |1~3 |
| | + | |- |
| | + | |Hidden Garden (H) |
| | + | |3~5 |
| | + | |- |
| | + | |Hidden Garden (N) |
| | + | |2~4 |
| | |- | | |- |
| − | |Nidhoggur's Shadow | + | |Horror Toy Factory |
| − | |{{Item List|id=1900000013|item=Purgatory Coin}}2~3 | + | |4~6 |
| | + | |- |
| | + | |Infinity Space |
| | + | |6~8 |
| | |- | | |- |
| | |Last Room | | |Last Room |
| − | |{{Item List|id=1900000013|item=Purgatory Coin}}3~4 | + | |3~4 |
| | |- | | |- |
| − | |Orc's Memory | + | |Morse Cave |
| − | |{{Item List|id=1900000013|item=Purgatory Coin}}2~3 | + | |5~6 |
| | |- | | |- |
| − | |Heart Hunter War Base | + | |Nidhoggur's Nest |
| − | |{{Item List|id=1900000013|item=Purgatory Coin}}2~3 | + | |2~3 |
| | |- | | |- |
| − | |Temple of Demon God | + | |Nightmarish Jitterbug (Dreams and Shadows) |
| − | |{{Item List|id=1900000013|item=Purgatory Coin}}5~6 | + | |5~6 |
| | |- | | |- |
| − | |Werner Laboratory | + | |Octopus Cave |
| − | |{{Item List|id=1900000013|item=Purgatory Coin}}3~4 | + | |2 |
| | |- | | |- |
| − | |Wolfchev Laboratory | + | |Old Glast Heim (CM) |
| − | |{{Item List|id=1900000013|item=Purgatory Coin}}3~4 | + | |10~15 |
| | |- | | |- |
| − | |Central Laboratory | + | |Old Glast Heim (H) |
| − | |{{Item List|id=1900000013|item=Purgatory Coin}}2~3 | + | |8~10 |
| | |- | | |- |
| − | |Infinity Space | + | |Old Glast Heim (N) |
| − | |{{Item List|id=1900000013|item=Purgatory Coin}}6~8 | + | |5~6 |
| | |- | | |- |
| − | |Sarah & Fenrir | + | |Orc's Memory |
| − | |{{Item List|id=1900000013|item=Purgatory Coin}}3~5 | + | |2~3 |
| | |- | | |- |
| − | |Ghost Palace | + | |Room of Consciousness |
| − | |{{Item List|id=1900000013|item=Purgatory Coin}}3~4 | + | |5 |
| | |- | | |- |
| − | |Malangdo Culvert | + | |Sarah and Fenrir |
| − | |{{Item List|id=1900000013|item=Purgatory Coin}}3 | + | |3~5 |
| | |- | | |- |
| − | |Octopus Cave | + | |Sarah's Memories |
| − | |{{Item List|id=1900000013|item=Purgatory Coin}}2 | + | |5~7 |
| | |- | | |- |
| | |Sealed Catacomb | | |Sealed Catacomb |
| − | |{{Item List|id=1900000013|item=Purgatory Coin}}4~5 | + | |4~5 |
| | |- | | |- |
| | |Sky Fortress | | |Sky Fortress |
| − | |{{Item List|id=1900000013|item=Purgatory Coin}}2~4 | + | |2~4 |
| | + | |- |
| | + | |Temple of the Demon God |
| | + | |5~6 |
| | + | |- |
| | + | |Time-Forgotten Farm |
| | + | |2~3 |
| | + | |- |
| | + | |Tomb of Remorse |
| | + | |10~15 |
| | + | |- |
| | + | |Twilight Garden |
| | + | |1~2 |
| | |- | | |- |
| − | |Bios Island | + | |Water Garden (H) |
| − | |{{Item List|id=1900000013|item=Purgatory Coin}}5~6 | + | |3~5 |
| | + | |- |
| | + | |Water Garden (N) |
| | + | |2~3 |
| | + | |- |
| | + | |Werner Laboratory |
| | + | |3~4 |
| | |- | | |- |
| − | |Morse Cave | + | |Wolfchev's Laboratory |
| − | |{{Item List|id=1900000013|item=Purgatory Coin}}5~6 | + | |3~4 |
| | |- | | |- |
| − | |Horror Toy Factory | + | |OS Mission |
| − | |{{Item List|id=1900000013|item=Purgatory Coin}}4~6 | + | |1 |
| | |- | | |- |
| − | |Endless Tower | + | |Cor Mission |
| − | |{{Item List|id=1900000013|item=Purgatory Coin}}15~35 | + | |1 |
| | |- | | |- |
| − | |Endless Cellar | + | |Constellation Tower |
| − | |{{Item List|id=1900000013|item=Purgatory Coin}}15~35 | + | |15~20 |
| | |- | | |- |
| − | |Tomb of Remorse | + | |Thanatos Tower |
| − | |{{Item List|id=1900000013|item=Purgatory Coin}}15~35 | + | |7~10 |
| | |} | | |} |
| | | | |
| − | == Purgatory Aura ==
| |
| − | All damage inside Purgatory is reduced by 90%, exactly like Hell difficulty. However, the chance for random race/element change has been removed. All monsters inside Purgatory have their HP, RES, MRES, ATK increased by a random value in accordance with your party size. Party count is measured in lengths of 2:
| |
| − | * 4 party members or less is a PartyCount of 1
| |
| − | * 6 party members is a PartyCount of 2
| |
| − | * 8 party members is a PartyCount of 3
| |
| − | * 10 party members or more is a PartyCount of 4
| |
| − |
| |
| − | Normal Monsters:
| |
| − | * HP Increase: Between 10m+15m*PartyCount and 20m+30m*PartyCount
| |
| − | * RES/MRES Increase: Between 30+30*PartyCount and 100+50*PartyCount
| |
| − | * ATK Increase: 3000 + 500 * PartyCount
| |
| − |
| |
| − | MvP Monsters:
| |
| − | * HP Increase: Between 1.5b and 2b
| |
| − | * RES/MRES Increase: Between 800 and 900
| |
| − | * ATK Increase: 3000 + 500 * PartyCount
| |
| − | * Have Increased ASPD
| |
| − | * Have Cardinal's Competentia buff on spawn.
| |
| − |
| |
| − | === Avoidance ===
| |
| − | To prevent players from simply dodging old monsters, Flee and Perfect Dodge are converted into a new stat: Avoidance. For each 1 point in Avoidance, you have a 1% chance of dodging an attack, similar to Perfect Dodge. You can calculate your Avoidance with the formula:
| |
| − |
| |
| − | <big>'''Avoidance = (Flee/100)*2 + (Perfect Dodge/10)*4'''</big>
| |
| − |
| |
| − | === MvP Shield ===
| |
| − | In addition to increased stats, all MvP monsters inside instances spawn with a special shield, that will act similar to Imperial Guard's Guardian Shield skill. Normally, monsters under the effects of such shield skills would be unable to receive status effects such as Comet's Magic Intoxication debuff or Dark Claw's debuff, whoever, all these effects will apply normally to the MvP shield and increase your damage to the shield.
| |
| − |
| |
| − | == Monster Kill Special Effects ==
| |
| − | === Power Up ===
| |
| − | As your party kills monsters, you will receive a special Power Up Buff. This buff will apply the following effects:
| |
| − | * +50% MATK (Same buff as High Wizard's Mystical Amplification)
| |
| − | * +200% ATK
| |
| − | * Your HP/SP will be drained by 3% every second
| |
| − | Killing more monsters will increase the duration of this buff.
| |
| − |
| |
| − | === Bombs and Balloons ===
| |
| − | As your party kills monsters, there's a random chance of one of your party members turning into a Bomb or a Balloon. After someone turns into either, after a few seconds they will deal damage to themselves and around themselves based on the target's HP:
| |
| − | * Bomb deals 30% of target's Max HP as damage. This damage will be <font color="red">INCREASED by 10%</font> of the target's Max HP for each party member within 10 cells around the bomb.
| |
| − | * Balloon deals 120% of target's Max HP as damage. This damage will be <font color="cyan">DECREASED by 7%</font> of the target's Max HP for each party member within 5 cells around the balloon.
| |
| − |
| |
| − | === Status Effects ===
| |
| − |
| |
| − | * As you or your party kills monsters, there's a 15% chance that the one following status effects will be applied to party members ( 50% chance ):
| |
| − | ** SC_HANDICAPSTATE_LIGHTNINGSTRIKE
| |
| − | ** SC_HANDICAPSTATE_CRYSTALLIZATION
| |
| − | ** SC_HANDICAPSTATE_DEADLYPOISON
| |
| − | ** SC_HANDICAPSTATE_DEEPSILENCE
| |
| − | ** SC_HANDICAPSTATE_DEEPBLIND
| |
| − | ** SC_PARALYSE
| |
| − | ** SC_MAGICMUSHROOM
| |
| − | ** SC_LEECHESEND
| |
| − | ** SC_DPOISON
| |
| − | ** SC_HANDICAPSTATE_LASSITUDE
| |
| − | ** SC_HANDICAPSTATE_SWOONING
| |
| − | ** SC_HANDICAPSTATE_FROSTBITE
| |
| − | ** SC_HANDICAPSTATE_CONFLAGRATION
| |
| − | ** SC_HANDICAPSTATE_DEPRESSION
| |
| − | ** SC_HANDICAPSTATE_HOLYFLAME
| |
| − | ** SC_SHADOW_STRIP
| |
| − | ** SC_ILLUSION_DOPING
| |
| | | | |
| − | == Rewards == | + | Additionally, finishing any instance in purgatory mode that gives {{Item List |id=1900000001|item=Instance Coin}} can also reward you with {{Item List |id=23919|item=Kachua's Secret Key}} at a 5% chance.<br> |
| | + | There's also a chance to get {{Item List |id=1940000030|item=Spoils of Purgatory}}, which gives {{Item List |id=25866|item=Temporal Spell}}, {{Item List |id=12103|item=Bloody Branch}}, and {{Item List |id=1900000008|item=Ancient Hero Soul}}.<br> |
| | + | <br> |
| | === Increased Instance Rewards === | | === Increased Instance Rewards === |
| | All NPC or Instance rewards will be tripled. For example, at the end of Fall of Glast Heim Hard Mode, instead of 6 Curse-Eroded Gemstones, you will get 18. | | All NPC or Instance rewards will be tripled. For example, at the end of Fall of Glast Heim Hard Mode, instead of 6 Curse-Eroded Gemstones, you will get 18. |
| − |
| |
| | | | |
| | | | |
| | All monster drops are increased by 300% | | All monster drops are increased by 300% |
| | | | |
| − | All monster EXP are increased by 300% | + | All monster EXP are increased by 100% |
| | ---- | | ---- |
| | | | |
| | | | |
| | When killing any monsters in Purgatory Instance Difficulty you have a chance for any of the following extra items: | | When killing any monsters in Purgatory Instance Difficulty you have a chance for any of the following extra items: |
| − |
| |
| | *{{Item List|id=6241|item=HD Elunium}} drop chance on every monster in Purgatory Instance Difficulty at 0.20% chance | | *{{Item List|id=6241|item=HD Elunium}} drop chance on every monster in Purgatory Instance Difficulty at 0.20% chance |
| | *{{Item List|id=6240|item=HD Oridecon}} drop chance on every monster in Purgatory Instance Difficulty at 0.20% chance | | *{{Item List|id=6240|item=HD Oridecon}} drop chance on every monster in Purgatory Instance Difficulty at 0.20% chance |
| | *{{Item List|id=6241|item=HD Elunium}} drop chance on every MvP in Purgatory Instance Difficulty at 2.00% chance | | *{{Item List|id=6241|item=HD Elunium}} drop chance on every MvP in Purgatory Instance Difficulty at 2.00% chance |
| − | *{{Item List|id=6240|item=HD Oridecon}} drop chance on every MvP in Purgatory Instance Difficulty at 2.00% chance | + | *{{Item List|id=6240|item=HD Oridecon}} drop chance on every MvP in Purgatory Instance Difficulty at 2.00% chance |
| − | | |
| | ---- | | ---- |
| − |
| |
| | === Weekly Rewards === | | === Weekly Rewards === |
| − |
| |
| | ==== Kyu ==== | | ==== Kyu ==== |
| | [[File:Kyu.png]] | | [[File:Kyu.png]] |
| | | | |
| | Once every week, Kyu will reward players with a random instance costume box for completing at least 2 purgatory instances. Kyu resets every Monday at 00:01 server time | | Once every week, Kyu will reward players with a random instance costume box for completing at least 2 purgatory instances. Kyu resets every Monday at 00:01 server time |
| − |
| |
| | === Temporal Materials === | | === Temporal Materials === |
| | Inside Purgatory instances, you can obtain materials for creating and enchanting Temporal Circlets: | | Inside Purgatory instances, you can obtain materials for creating and enchanting Temporal Circlets: |
| − | * Every monster kill has a chance to drop a Temporal Fragment or a Temporal Gemstone. | + | * Every monster kill has a chance to drop a {{Item List|id=25867|item=Temporal Fragment}} or a {{Item List|id=25865|item=Temporal Gemstone}}. |
| − | * Every MvP kill has a chance to drop a Temporal Spell | + | * Every MvP kill has a chance to drop {{Item List|id=25866|item=Temporal Spell}}. |
| − | | + | Please refer to [[Old Glast Heim Challenge Mode]] page for more information about these materials. |
| − | Please refer to Temporal Circlets [LINK PENDING] page for more information. | |
| | | | |
| | + | === Reputation === |
| | + | Finishing instances at Purgatory difficulty will reward you with Purgatory reputation.<br> |
| | + | More info can be found [[Reputation|here]].<br> |
| | + | <br> |
| | === Purgatory Traders === | | === Purgatory Traders === |
| − |
| |
| | ==== Demi ==== | | ==== Demi ==== |
| | [[File:DemiPurga.png]] | | [[File:DemiPurga.png]] |
| Line 280: |
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| | |- | | |- |
| | |{{Item List|id=13611|item=Enriched Oridecon 10 Box}} | | |{{Item List|id=13611|item=Enriched Oridecon 10 Box}} |
| − | |{{Item List|id=1900000013|item=Purgatory Coin}}x20 | + | |{{Item List|id=1900000013|item=Purgatory Coin}}x12 |
| | |- | | |- |
| | |{{Item List|id=16260|item=HD Bradium 10 Box}} | | |{{Item List|id=16260|item=HD Bradium 10 Box}} |
| Line 364: |
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| | |- | | |- |
| | |{{Item List|id=1910000209|item=Dual Stone Box}} | | |{{Item List|id=1910000209|item=Dual Stone Box}} |
| − | |{{Item List|id=1900000013|item=Purgatory Coin}}x150 | + | |{{Item List|id=1900000013|item=Purgatory Coin}}x125 |
| | |- | | |- |
| | |{{Item List|id=1910000208|item=Shadow Coupon}} | | |{{Item List|id=1910000208|item=Shadow Coupon}} |
| Line 377: |
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| | |{{Item List|id=1900000009|item=Garment Coupon}} | | |{{Item List|id=1900000009|item=Garment Coupon}} |
| | |{{Item List|id=1900000013|item=Purgatory Coin}}x500 | | |{{Item List|id=1900000013|item=Purgatory Coin}}x500 |
| | + | |- |
| | + | |{{Item List|id=1940000005|item=D Grade Box}} |
| | + | | |
| | + | {{Item List|id=1900000013|item=Purgatory Coin}}x150<br> |
| | + | {{Item List|id=25729|item=Shadowdecon}}x300<br> |
| | + | {{Item List|id=25731|item=Zelunium}}x300<br> |
| | + | |- |
| | + | |{{Item List|id=1910000216|item=D Grade Box}} |
| | + | | |
| | + | {{Item List|id=1900000013|item=Purgatory Coin}}x300<br> |
| | + | {{Item List|id=25729|item=Shadowdecon}}x250<br> |
| | + | {{Item List|id=25731|item=Zelunium}}x250<br> |
| | |} | | |} |
| | | | |
| Line 440: |
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| | |} | | |} |
| | | | |
| − | == [http://51.161.117.101/wiki/index.php/Guardian_Angel Guardian Angel] == | + | == [[Guardian_Angel|Guardian Angel]] == |
| | [[File:Guardian Angel.png|227x227px]] | | [[File:Guardian Angel.png|227x227px]] |
| | | | |
| | A special boss that can be fought by using the {{Item List|id=1900000014|item=Proof of Divinity}} acquired during purgatory difficulty instances. | | A special boss that can be fought by using the {{Item List|id=1900000014|item=Proof of Divinity}} acquired during purgatory difficulty instances. |