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From Shining Moon Wikipedia
663 bytes removed ,  14:58, 17 November 2024
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== Overview ==
 
== Overview ==
 
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<br>
=== [[File:Noli me Tangere.png]] ===
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:: [[File:Noli me Tangere.png]]
 
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<br>
 
With each purgatory run you will gain a {{Item List|id=1900000014|item=Proof of Divinity}}, to use the proof of divinity you can talk with the book located at the middle of the Purgatory room ''"noli me tangere"''
 
With each purgatory run you will gain a {{Item List|id=1900000014|item=Proof of Divinity}}, to use the proof of divinity you can talk with the book located at the middle of the Purgatory room ''"noli me tangere"''
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* Only 1 of each type of class can get into the Guardian Angel fight ''(with the exception of 2 ABs per party)''
 
* Only 1 of each type of class can get into the Guardian Angel fight ''(with the exception of 2 ABs per party)''
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=== Class Changes ===
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=== Damage Adjustment ===
==== Universal ====
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If the damaging skill has a cooldown of 1 second or longer : basic: max 4% dmg + (0.4%*1.33) for every 4% above 4%.<br>
*Activity Points ''(AP)'' Are not lost upon death
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If the damaging skill has a cooldown of 0.5 second or longer : basic: max 1.9% dmg + (0.19%*1.33) for every 1.9% above 1.9%.<br>
*Resistances are capped at 90%
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If the damaging skill has a cooldown of 0.3 second or longer : basic: max 1.7% dmg + (0.17%*1.33) for every 1.7% above 1.7%.<br>
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If the damaging skill has a cooldown of 0.25 second or longer : basic: max 1.6% dmg + (0.16%*1.33) for every 1.6% above 1.6%.<br>
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If the damaging skill has a cooldown of 0.2 second or longer : basic: max 1.55% dmg + (0.155%*1.33) for every 1.55% above 1.55%.<br>
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If the damaging skill has a cooldown of less than 0.2 second  : basic: max 1.5% dmg + (0.15%*1.33) for every 1.5% above 1.5%.<br>
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<br>
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This applies the following way:<br>
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<br>
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Max HP / 100 * 3 = BASIC ( Max Number of basic damage. )<br>
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Damage - BASIC = LEFT ( Left Over that's too much )<br>
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LEFT / BASIC = DIV ( Amount of times Basic / 10 will be multiplied )<br>
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<br>
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Formula: <big>'''Basic + ( ( ( Basic / 10 ) * 1.33 ) * DIV ) * 0.2'''</big><br>
 
<br>
 
<br>
*All in the Sky deals 80% reduced damage
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*Crescive Bolt deals 25% reduced damage
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*Crimson Arrow deals 15% reduced damage
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*Dawn Break deals 30% reduced damage
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*Eternal Slash deals 50% reduced damage
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*Guardian Shield now has a value of 25/50/75/125 %
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*Healing from Mediale Votum is reduced by 50%
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*Huuma Shuriken - Grasp deals 50% reduced damage
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*Ignition Break deals 15% reduced damage
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*Impact Crater deals 30% reduced damage
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*Kunai - Rotation deals 50% reduced damage
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*Madogear does not get removed when the Mechanic dies
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*Midnight Kick deals 50% reduced damage
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*Noon Blast deals 50% reduced damage
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*Rebound Shield reduction is now 5/10/15/20/25 %
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*Savage Impact deals 25% reduced damage
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*Star Burst deals 50% reduced damage
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*Star Cannon deals 50% reduced damage
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*Sunset Blast deals 30% reduced damage
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*Tiger Cannon deals 30%% reduced damage
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==== Helheim ====
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*Aimed Bolt deals 50% reduced damage
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*Chain Lighting deals 15% reduced damage
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*Cross Impact deals 55% reduced damage
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*Dancing Knife deals 10% reduced damage
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*Third Flame Bomb deals 30% reduced damage
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==== Niflheim ====
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*Aimed Bolt deals 60% reduced damage
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*Cart Cannon deals 30% reduced damage
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*Chain Lighting deals 50% reduced damage
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*Comet deals 25% reduced damage
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*Counter Slash deals 50% reduced damage
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*Crimson Rock deals 25% reduced damage
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*Cross Impact deals 65% reduced damage
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*Dragon's Breath deals 50% reduced damage
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*Dragon's Breath - Water deals 50% reduced damage
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*Dancing Knife deals 30% reduced damage
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*Fatal Manace deals 30% reduced damage
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*Soul Vulcan Strike deals 25% reduced damage
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*Talisman of Four Bearing God deals 25% reduced damage
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*Third Flame Bomb deals 50% reduced damage
      
=== Boss Buffs ===
 
=== Boss Buffs ===
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