Difference between revisions of "Elemental Days"
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** Every 30 seconds a slow is applied to all party members for 5 seconds | ** Every 30 seconds a slow is applied to all party members for 5 seconds | ||
| − | == | + | == Rewards == |
| − | + | Completing an instance with Elemental Days active, grants additional rewards and [[Reputation|reputation]]. Limited to 5 times a day. <br /> | |
| − | More | + | Rewards vary depending on the chosen difficulty mode as follows. |
| + | |||
| + | === Non-Purgatory === | ||
| + | * Reputation | ||
| + | * 1x {{Item List|id=51006|item=Moonlight Coin}} | ||
| + | * 3x {{Item List|id=51007|item=Moon Coin}} upon completing the 5th Elemental Day instance. | ||
| + | |||
| + | === Purgatory === | ||
| + | * Reputation | ||
| + | * 2x {{Item List|id=51006|item=Moonlight Coin}} | ||
| + | * 5x {{Item List|id=51007|item=Moon Coin}} upon completing the 5th Elemental Day instance. | ||
| + | |||
| + | == Elemental Days Reputation == | ||
| + | More information can be found [[Reputation#Elemental_Days|here]].<br> | ||
Latest revision as of 13:27, 13 October 2023
Introduction
- Elemental days is a custom feature in Shining Moon that, when enabled, adds the following special effects to Nightmare, Hell, and Purgatory mode instances.
- Monsters take ( 5, 10 or 20% ) additional damage from the same element as day has selected. (This extra damage can bypass elemental restrictions, example Fire on Fire 4.)
- Monsters take ( 5, 10 or 25% ) less damage from all other elements
- All monsters deal part of their original damage in the same element as the selected element. This damage is considered magical. ( 15%, 30% or 50% )
- Additional effects are applied based on which element is randomly chosen for that day.
Possible Elements
A random element will be chosen every day, depending on which element is chosen the following effects will occur in addition to the ones above:
- Water
- Upon death monsters might explode causing everyone to be frozen for 3 seconds
- Upon death monsters might cast Storm Guest, Deluge, Icebound Trap, Diamond Storm
- Amount increases based on difficulty ( 1, 2, 3 )
- Every 30 seconds a slow is applied to all party members for 5 seconds
- Fire
- Upon death monsters might explode causing damage of 5000 ( Purgatory ) - 2000 ( Hell ) - 1000 ( Nightmare )
- Upon death monsters might cast Meteor Storm, Fire Pillar, Firing Trap or Conflagration
- Amount increases based on difficulty ( 1, 2, 3 )
- Every 30 seconds a burn is applied to all party members for 5 seconds
- Earth
- Upon death monsters might explode causing everyone to be rooted for 3 seconds
- Upon death monsters might cast Quagmire, Maize Trap, Man Hole, Terra Drive
- Amount increases based on difficulty ( 1, 2, 3 )
- Every 30 seconds a slow is applied to all party members for 5 seconds
Rewards
Completing an instance with Elemental Days active, grants additional rewards and reputation. Limited to 5 times a day.
Rewards vary depending on the chosen difficulty mode as follows.
Non-Purgatory
- Reputation
- 1x
Moonlight Coin - 3x
Moon Coin upon completing the 5th Elemental Day instance.
Purgatory
- Reputation
- 2x
Moonlight Coin - 5x
Moon Coin upon completing the 5th Elemental Day instance.
Elemental Days Reputation
More information can be found here.