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| | == Information == | | == Information == |
| − | Through the Warper, warp into Nightmare Biolab.<br> | + | Through the Warper, warp into Nightmare Biolab. The spot you are warped into is safe area. |
| − | <br> | + | |
| − | The spot you are warped into is safe area.<br>
| + | ===== Nightmare Biolab MvP Spawn ===== |
| − | <br> | + | - After killing 110 mobs in the map, a miniboss spawns, accompanied by a green text announcement.<br> |
| | + | - Killing the miniboss triggers a red text announcement signifying that it is dead.<br> |
| | + | - Step 1 cannot trigger if an MVP is alive <br> |
| | + | - Step 1 must be repeated 4 times. <br> |
| | + | - After the 4th time, an MVP spawns with a red text announcement mentioning the name of the MVP that spawned. <br> |
| | + | - Once the MVP is dead, there is a cooldown period of 2 hours before step 1 can be triggered again.<br> |
| | | | |
| − | List of Costume Hats: | + | ===== List of Costume Hats: ===== |
| − | * {{Item List |id=19961 |item=Costume: Rune Circlet}} | + | *{{Item List |id=19961 |item=Costume: Rune Circlet}} |
| − | * {{Item List |id=20393 |item=Costume: Schmidt Helm}} | + | *{{Item List |id=20393 |item=Costume: Schmidt Helm}} |
| − | * {{Item List |id=19972 |item=Costume: Guardian Crown}} | + | *{{Item List |id=19972 |item=Costume: Guardian Crown}} |
| − | * {{Item List |id=20391 |item=Costume: Silent Executioner}} | + | *{{Item List |id=20391 |item=Costume: Silent Executioner}} |
| − | * {{Item List |id=19973 |item=Costume: Circlet of Bones}} | + | *{{Item List |id=19973 |item=Costume: Circlet of Bones}} |
| − | * {{Item List |id=19965 |item=Costume: Shadow Handicraft}} | + | *{{Item List |id=19965 |item=Costume: Shadow Handicraft}} |
| − | * {{Item List |id=19967 |item=Costume: Midas Whisper}} | + | *{{Item List |id=19967 |item=Costume: Midas Whisper}} |
| − | * {{Item List |id=19963 |item=Costume: Driver Band ( Red )}} | + | *{{Item List |id=19963 |item=Costume: Driver Band ( Red )}} |
| − | * {{Item List |id=19964 |item=Costume: Driver Band ( Yellow )}} | + | *{{Item List |id=19964 |item=Costume: Driver Band ( Yellow )}} |
| − | * {{Item List |id=19962 |item=Costume: Mitra}} | + | *{{Item List |id=19962 |item=Costume: Mitra}} |
| − | * {{Item List |id=19969 |item=Costume: Blazing Soul}} | + | *{{Item List |id=19969 |item=Costume: Blazing Soul}} |
| − | * {{Item List |id=19968 |item=Costume: Magic Stone Hat}} | + | *{{Item List |id=19968 |item=Costume: Magic Stone Hat}} |
| − | * {{Item List |id=19970 |item=Costume: Wind Whisper}} | + | *{{Item List |id=19970 |item=Costume: Wind Whisper}} |
| − | * {{Item List |id=20392 |item=Costume: Sniper Goggle}} | + | *{{Item List |id=20392 |item=Costume: Sniper Goggle}} |
| − | * {{Item List |id=19974 |item=Costume: Camouflage Rabbit Hood}} | + | *{{Item List |id=19974 |item=Costume: Camouflage Rabbit Hood}} |
| − | * {{Item List |id=19966 |item=Costume: Minstrel Song's Hat}} | + | *{{Item List |id=19966 |item=Costume: Minstrel Song's Hat}} |
| | *{{Item List |id=19971 |item=Costume: Dying Swan}} | | *{{Item List |id=19971 |item=Costume: Dying Swan}} |
| | <br> | | <br> |
| | <br> | | <br> |
| − |
| |
| | == How to Socket Manteau of The Fallen == | | == How to Socket Manteau of The Fallen == |
| | Allows you to socket Manteau of The Fallen by a small chance. | | Allows you to socket Manteau of The Fallen by a small chance. |
| | <br> | | <br> |
| | <br> | | <br> |
| − | Requirements (Safe Mode uses 100x {{Item List |id=6471 |item=Ghost Chill}} & 500x {{Item List |id=6820 |item=Energy Debris}}) | + | Requirements (Safe Mode uses 100x {{Item List |id=6471 |item=Ghost Chill}} & 500x {{Item List |id=6820 |item=Energy Debris}}) |
| | <br> | | <br> |
| | # 20x {{Item List |id=6471 |item=Ghost Chill}} | | # 20x {{Item List |id=6471 |item=Ghost Chill}} |
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| | {{Item List |id=20749 |item=Manteau of The Fallen [1]}}<br> | | {{Item List |id=20749 |item=Manteau of The Fallen [1]}}<br> |
| | <br> | | <br> |
| − |
| |
| | == Converteable Weapons == | | == Converteable Weapons == |
| | Victimized Soul's Mind NPC to the right top will Convert Your Weapons into {{Item List |id=6820 |item=Energy Debris}}.<br> | | Victimized Soul's Mind NPC to the right top will Convert Your Weapons into {{Item List |id=6820 |item=Energy Debris}}.<br> |
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| | # {{Item List |id=1830 |item=Sura's Rampage}} | | # {{Item List |id=1830 |item=Sura's Rampage}} |
| | <br> | | <br> |
| − |
| |
| | <br> | | <br> |
| − |
| |
| | == Ancient Headgears == | | == Ancient Headgears == |
| | Quest NPC - Sorrowful Soul's Mind | | Quest NPC - Sorrowful Soul's Mind |
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| | <font color="red">Warning: These headgears are not tradeable. Be sure to make it on the character/account you wish to equip it on!</font> | | <font color="red">Warning: These headgears are not tradeable. Be sure to make it on the character/account you wish to equip it on!</font> |
| | <br><br><onlyinclude> | | <br><br><onlyinclude> |
| − | {| class="wikitable mw-collapsible" | + | {| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%" |
| | !Headgear | | !Headgear |
| | !Description | | !Description |
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| | {{Item List |id=6820 |item=Energy Debris}}x20 | | {{Item List |id=6820 |item=Energy Debris}}x20 |
| | |{{Item List |id=19961 |item=Costume: Rune Circlet}}x1 | | |{{Item List |id=19961 |item=Costume: Rune Circlet}}x1 |
| − |
| |
| | {{Item List |id=6814 |item=Swordman Soul}}x5 | | {{Item List |id=6814 |item=Swordman Soul}}x5 |
| | | | |
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| | {{Item List |id=6820 |item=Energy Debris}}x20 | | {{Item List |id=6820 |item=Energy Debris}}x20 |
| | |{{Item List |id=19961 |item=Costume: Rune Circlet}}x1 | | |{{Item List |id=19961 |item=Costume: Rune Circlet}}x1 |
| − |
| |
| | {{Item List |id=6814 |item=Swordman Soul}}x5 | | {{Item List |id=6814 |item=Swordman Soul}}x5 |
| | | | |
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| | {{Item List |id=6820 |item=Energy Debris}}x20 | | {{Item List |id=6820 |item=Energy Debris}}x20 |
| | |{{Item List |id=19961 |item=Costume: Rune Circlet}}x1 | | |{{Item List |id=19961 |item=Costume: Rune Circlet}}x1 |
| − |
| |
| | {{Item List |id=6819 |item=Acolyte Soul}}x5 | | {{Item List |id=6819 |item=Acolyte Soul}}x5 |
| | | | |
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| | {{Item List |id=6820 |item=Energy Debris}}x20 | | {{Item List |id=6820 |item=Energy Debris}}x20 |
| | |{{Item List |id=19961 |item=Costume: Rune Circlet}}x1 | | |{{Item List |id=19961 |item=Costume: Rune Circlet}}x1 |
| − |
| |
| | {{Item List |id=6819 |item=Acolyte Soul}}x5 | | {{Item List |id=6819 |item=Acolyte Soul}}x5 |
| | | | |
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| | {{Item List |id=6820 |item=Energy Debris}}x20 | | {{Item List |id=6820 |item=Energy Debris}}x20 |
| | |{{Item List |id=19973 |item=Costume: Bone Circlet}}x1 | | |{{Item List |id=19973 |item=Costume: Bone Circlet}}x1 |
| − |
| |
| | {{Item List |id=6816 |item=Thief Soul}}x5 | | {{Item List |id=6816 |item=Thief Soul}}x5 |
| | | | |
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| | {{Item List |id=6820 |item=Energy Debris}}x20 | | {{Item List |id=6820 |item=Energy Debris}}x20 |
| | |{{Item List |id=19965 |item=Costume: Shadow Handicraft}}x1 | | |{{Item List |id=19965 |item=Costume: Shadow Handicraft}}x1 |
| − |
| |
| | {{Item List |id=6816 |item=Thief Soul}}x5 | | {{Item List |id=6816 |item=Thief Soul}}x5 |
| | | | |
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| | {{Item List |id=6820 |item=Energy Debris}}x20 | | {{Item List |id=6820 |item=Energy Debris}}x20 |
| | |{{Item List |id=19968 |item=Costume: Magic Stone Hat}}x1 | | |{{Item List |id=19968 |item=Costume: Magic Stone Hat}}x1 |
| − |
| |
| | {{Item List |id=6817 |item=Mage Soul}}x5 | | {{Item List |id=6817 |item=Mage Soul}}x5 |
| | | | |
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| | {{Item List |id=6820 |item=Energy Debris}}x20 | | {{Item List |id=6820 |item=Energy Debris}}x20 |
| | |{{Item List |id=19961 |item=Costume: Rune Circlet}}x1 | | |{{Item List |id=19961 |item=Costume: Rune Circlet}}x1 |
| − |
| |
| | {{Item List |id=6817 |item=Mage Soul}}x5 | | {{Item List |id=6817 |item=Mage Soul}}x5 |
| | | | |
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| | {{Item List |id=6820 |item=Energy Debris}}x20 | | {{Item List |id=6820 |item=Energy Debris}}x20 |
| | |{{Item List |id=19974 |item=Costume: Camouflage Rabbit Hood}}x1 | | |{{Item List |id=19974 |item=Costume: Camouflage Rabbit Hood}}x1 |
| − |
| |
| | {{Item List |id=6818 |item=Archer Soul}}x5 | | {{Item List |id=6818 |item=Archer Soul}}x5 |
| | | | |
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| | {{Item List |id=6820 |item=Energy Debris}}x20 | | {{Item List |id=6820 |item=Energy Debris}}x20 |
| | |{{Item List |id=19971 |item=Costume: Dying Swan}}x1 | | |{{Item List |id=19971 |item=Costume: Dying Swan}}x1 |
| − |
| |
| | {{Item List |id=6818 |item=Archer Soul}}x5 | | {{Item List |id=6818 |item=Archer Soul}}x5 |
| | | | |
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| | {{Item List |id=6820 |item=Energy Debris}}x20 | | {{Item List |id=6820 |item=Energy Debris}}x20 |
| | |{{Item List |id=19966 |item=Costume: Minstrel Song Hat}}x1 | | |{{Item List |id=19966 |item=Costume: Minstrel Song Hat}}x1 |
| − |
| |
| | {{Item List |id=6818 |item=Archer Soul}}x5 | | {{Item List |id=6818 |item=Archer Soul}}x5 |
| | | | |
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| | {{Item List |id=6820 |item=Energy Debris}}x20 | | {{Item List |id=6820 |item=Energy Debris}}x20 |
| | |{{Item List |id=19963 |item=Costume: Driver Band}}x1 | | |{{Item List |id=19963 |item=Costume: Driver Band}}x1 |
| − |
| |
| | {{Item List |id=6815 |item=Merchant Soul}}x5 | | {{Item List |id=6815 |item=Merchant Soul}}x5 |
| | | | |
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| | {{Item List |id=6820 |item=Energy Debris}}x20 | | {{Item List |id=6820 |item=Energy Debris}}x20 |
| | |{{Item List |id=19964 |item=Costume: Driver Band Yellow}}x1 | | |{{Item List |id=19964 |item=Costume: Driver Band Yellow}}x1 |
| − |
| |
| | {{Item List |id=6815 |item=Merchant Soul}}x5 | | {{Item List |id=6815 |item=Merchant Soul}}x5 |
| | | | |
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| | {{Item List |id=6820 |item=Energy Debris}}x20 | | {{Item List |id=6820 |item=Energy Debris}}x20 |
| | |{{Item List |id=19967 |item=Costume: Midas Whisper}}x1 | | |{{Item List |id=19967 |item=Costume: Midas Whisper}}x1 |
| − |
| |
| | {{Item List |id=6815 |item=Merchant Soul}}x5 | | {{Item List |id=6815 |item=Merchant Soul}}x5 |
| | | | |
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| | | | |
| | == Nightmare Biolabs Headgear Enchantments == | | == Nightmare Biolabs Headgear Enchantments == |
| − |
| |
| | === Enchant Requirements === | | === Enchant Requirements === |
| | *Speal to '''Wanderind Mind''' {{Navi|lhz_dun_n|134|265}} to start the enchanting process. It requires 10 {{Item |id=23016 Cursed Fragment}} each for the 3rd and 4th enchant. Those will always be Stat enchants. | | *Speal to '''Wanderind Mind''' {{Navi|lhz_dun_n|134|265}} to start the enchanting process. It requires 10 {{Item |id=23016 Cursed Fragment}} each for the 3rd and 4th enchant. Those will always be Stat enchants. |
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| | | | |
| | *If you fail the upgrade of the powerful enchant, it will downgrade one level (minimum Level 1). | | *If you fail the upgrade of the powerful enchant, it will downgrade one level (minimum Level 1). |
| − |
| |
| | === Resetting Enchantments === | | === Resetting Enchantments === |
| − |
| |
| | Pay 10 {{Item |id=22687 Sentimental Fragment}} to '''Wanderind Mind''' {{Navi|lhz_dun_n|134|265}} to reset '''ALL''' enchantments. | | Pay 10 {{Item |id=22687 Sentimental Fragment}} to '''Wanderind Mind''' {{Navi|lhz_dun_n|134|265}} to reset '''ALL''' enchantments. |
| | | | |
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| | |Acute || Adamantine || Affection || Magic Essence || Master Archer || Mettle || Unyielding | | |Acute || Adamantine || Affection || Magic Essence || Master Archer || Mettle || Unyielding |
| | |} | | |} |
| − |
| |
| | ===Special Enchants === | | ===Special Enchants === |
| | Once you have the Special Enchant that you are after it can be upgraded to level 10. The cost per upgrade attempt is as follows. | | Once you have the Special Enchant that you are after it can be upgraded to level 10. The cost per upgrade attempt is as follows. |
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| | | 1,000 | | | 1,000 |
| | |} | | |} |
| − |
| |
| | {| class="mw-collapsible mw-collapsed wikitable" style="text-align: center; width: 35%" | | {| class="mw-collapsible mw-collapsed wikitable" style="text-align: center; width: 35%" |
| − | ! [[File:BioLab_Acute.png]] !! Acute Enchants | + | ! [[File:BioLab_Acute.png]] !! Expectation Enchants |
| | |- | | |- |
| | ! 1 | | ! 1 |
| − | | [[CRIT Rate]] +3, Increases critical damage by 20%. | + | | <font color=f7b511>CRIT Rate</font> +3, Increases critical damage by 20%. |
| | |- | | |- |
| | ! 2 | | ! 2 |
| − | | [[CRIT Rate]] +6, Increases critical damage by 35%. | + | | <font color=f7b511>CRIT Rate</font> +6, Increases critical damage by 35%. |
| | |- | | |- |
| | ! 3 | | ! 3 |
| − | | [[CRIT Rate]] +9, Increases critical damage by 50%. | + | | <font color=f7b511>CRIT Rate</font> +9, Increases critical damage by 50%. |
| | |- | | |- |
| | ! 4 | | ! 4 |
| − | | [[CRIT Rate]] +12, Increases critical damage by 65%. | + | | <font color=f7b511>CRIT Rate</font> +12, Increases critical damage by 65%. |
| | |- | | |- |
| | ! 5 | | ! 5 |
| − | | [[CRIT Rate]] +15, Increases critical damage by 80%. | + | | <font color=f7b511>CRIT Rate</font> +15, Increases critical damage by 80%. |
| | |- | | |- |
| | ! 6 | | ! 6 |
| − | | [[CRIT Rate]] +18, Increases critical damage by 95%. | + | | <font color=f7b511>CRIT Rate</font> +18, Increases critical damage by 95%. |
| | |- | | |- |
| | ! 7 | | ! 7 |
| − | | [[CRIT Rate]] +21, Increases critical damage by 110%. | + | | <font color=f7b511>CRIT Rate</font> +21, Increases critical damage by 110%. |
| | |- | | |- |
| | ! 8 | | ! 8 |
| − | | [[CRIT Rate]] +24, Increases critical damage by 125%. | + | | <font color=f7b511>CRIT Rate</font> +24, Increases critical damage by 125%. |
| | |- | | |- |
| | ! 9 | | ! 9 |
| − | | [[CRIT Rate]] +27, Increases critical damage by 140%. | + | | <font color=f7b511>CRIT Rate</font> +27, Increases critical damage by 140%. |
| | |- | | |- |
| | ! 10 | | ! 10 |
| − | | [[CRIT Rate]] +30, Increases critical damage by 170%. | + | | <font color=f7b511>CRIT Rate</font> +30, Increases critical damage by 170%. |
| | |} | | |} |
| − |
| |
| | {| class="mw-collapsible mw-collapsed wikitable" style="text-align: center; width: 35%" | | {| class="mw-collapsible mw-collapsed wikitable" style="text-align: center; width: 35%" |
| − | ! [[File:BioLab_Adamantine.png]] !! Adamantine Enchants | + | ! [[File:BioLab_Adamantine.png]] !! Diamond Enchants |
| | |- | | |- |
| | ! 1 | | ! 1 |
| − | | [[Max HP]] +5%, [[DEF]] +140, [[MDEF]] +20 | + | | <font color=f7b511>MaxHP</font> +5%, <font color=f7b511>DEF</font> +140, <font color=f7b511>MDEF</font> +20 |
| | |- | | |- |
| | ! 2 | | ! 2 |
| − | | [[Max HP]] +10%, [[DEF]] +180, [[MDEF]] +40 | + | | <font color=f7b511>MaxHP</font> +10%, <font color=f7b511>DEF</font> +180, <font color=f7b511>MDEF</font> +40 |
| | |- | | |- |
| | ! 3 | | ! 3 |
| − | | [[Max HP]] +15%, [[DEF]] +220, [[MDEF]] +60 | + | | <font color=f7b511>MaxHP</font> +15%, <font color=f7b511>DEF</font> +220, <font color=f7b511>MDEF</font> +60 |
| | |- | | |- |
| | ! 4 | | ! 4 |
| − | | [[Max HP]] +20%, [[DEF]] +260, [[MDEF]] +80 | + | | <font color=f7b511>MaxHP</font> +20%, <font color=f7b511>DEF</font> +260, <font color=f7b511>MDEF</font> +80 |
| | |- | | |- |
| | ! 5 | | ! 5 |
| − | | [[Max HP]] +25%, [[DEF]] +300, [[MDEF]] +100 | + | | <font color=f7b511>MaxHP</font> +25%, <font color=f7b511>DEF</font> +300, <font color=f7b511>MDEF</font> +100 |
| | |- | | |- |
| | ! 6 | | ! 6 |
| − | | [[Max HP]] +30%, [[DEF]] +340, [[MDEF]] +120 | + | | <font color=f7b511>MaxHP</font> +30%, <font color=f7b511>DEF</font> +340, <font color=f7b511>MDEF</font> +120 |
| | |- | | |- |
| | ! 7 | | ! 7 |
| − | | [[Max HP]] +35%, [[DEF]] +380, [[MDEF]] +140 | + | | <font color=f7b511>MaxHP</font> +35%, <font color=f7b511>DEF</font> +380, <font color=f7b511>MDEF</font> +140 |
| | |- | | |- |
| | ! 8 | | ! 8 |
| − | | [[Max HP]] +40%, [[DEF]] +420, [[MDEF]] +160 | + | | <font color=f7b511>MaxHP</font> +40%, <font color=f7b511>DEF</font> +420, <font color=f7b511>MDEF</font> +160 |
| | |- | | |- |
| | ! 9 | | ! 9 |
| − | | [[Max HP]] +45%, [[DEF]] +460, [[MDEF]] +180 | + | | <font color=f7b511>MaxHP</font> +45%, <font color=f7b511>DEF</font> +460, <font color=f7b511>MDEF</font> +180 |
| | |- | | |- |
| | ! 10 | | ! 10 |
| − | | [[Max HP]] +55%, [[DEF]] +500, [[MDEF]] +200 | + | | <font color=f7b511>MaxHP</font> +55%, <font color=f7b511>DEF</font> +500, <font color=f7b511>MDEF</font> +200 |
| | |- | | |- |
| | |} | | |} |
| − |
| |
| | {| class="mw-collapsible mw-collapsed wikitable" style="text-align: center; width: 35%" | | {| class="mw-collapsible mw-collapsed wikitable" style="text-align: center; width: 35%" |
| | ! [[File:BioLab_Affection.png]] !! Affection Enchants | | ! [[File:BioLab_Affection.png]] !! Affection Enchants |
| | |- | | |- |
| | ! 1 | | ! 1 |
| − | | [[MaxSP]] +3%, Increases heal effectiveness by 5% | + | | <font color=f7b511>MaxSP</font> +3%, Increases heal effectiveness by 5% |
| | |- | | |- |
| | ! 2 | | ! 2 |
| − | | [[MaxSP]] +6%, Increases heal effectiveness by 10% | + | | <font color=f7b511>MaxSP</font> +6%, Increases heal effectiveness by 10% |
| | |- | | |- |
| | ! 3 | | ! 3 |
| − | | [[MaxSP]] +9%, Increases heal effectiveness by 15% | + | | <font color=f7b511>MaxSP</font> +9%, Increases heal effectiveness by 15% |
| | |- | | |- |
| | ! 4 | | ! 4 |
| − | | [[MaxSP]] +12%, Increases heal effectiveness by 20% | + | | <font color=f7b511>MaxSP</font> +12%, Increases heal effectiveness by 20% |
| | |- | | |- |
| | ! 5 | | ! 5 |
| − | | [[MaxSP]] +15%,, Increases heal effectiveness by 25% | + | | <font color=f7b511>MaxSP</font> +15%,, Increases heal effectiveness by 25% |
| | |- | | |- |
| | ! 6 | | ! 6 |
| − | | [[MaxSP]] +18%, Increases heal effectiveness by 30% | + | | <font color=f7b511>MaxSP</font> +18%, Increases heal effectiveness by 30% |
| | |- | | |- |
| | ! 7 | | ! 7 |
| − | | [[MaxSP]] +21%, Increases heal effectiveness by 35% | + | | <font color=f7b511>MaxSP</font> +21%, Increases heal effectiveness by 35% |
| | |- | | |- |
| | ! 8 | | ! 8 |
| − | | [[MaxSP]] +24%, Increases heal effectiveness by 40% | + | | <font color=f7b511>MaxSP</font> +24%, Increases heal effectiveness by 40% |
| | |- | | |- |
| | ! 9 | | ! 9 |
| − | | [[MaxSP]] +27%, Increases heal effectiveness by 45% | + | | <font color=f7b511>MaxSP</font> +27%, Increases heal effectiveness by 45% |
| | |- | | |- |
| | ! 10 | | ! 10 |
| − | | [[MaxSP]] +30%, Increases heal effectiveness by 55% | + | | <font color=f7b511>MaxSP</font> +30%, Increases heal effectiveness by 55% |
| | |} | | |} |
| − |
| |
| | {| class="mw-collapsible mw-collapsed wikitable" style="text-align: center; width: 35%" | | {| class="mw-collapsible mw-collapsed wikitable" style="text-align: center; width: 35%" |
| | ! [[File:BioLab_MagicEssence.png]] !! Magic Essence Enchants | | ! [[File:BioLab_MagicEssence.png]] !! Magic Essence Enchants |
| | |- | | |- |
| | ! 1 | | ! 1 |
| − | | [[MAtk]] +4%, Reduces the fixed casting time of skills by 0.1 seconds. | + | | <font color=f7b511>MAtk</font> +4%, Reduces the fixed casting time of skills by 0.1 seconds. |
| | |- | | |- |
| | ! 2 | | ! 2 |
| − | | [[MAtk]] +8%, Reduces the fixed casting time of skills by 0.2 seconds. | + | | <font color=f7b511>MAtk</font> +8%, Reduces the fixed casting time of skills by 0.2 seconds. |
| | |- | | |- |
| | ! 3 | | ! 3 |
| − | | [[MAtk]] +12%, Reduces the fixed casting time of skills by 0.3 seconds. | + | | <font color=f7b511>MAtk</font> +12%, Reduces the fixed casting time of skills by 0.3 seconds. |
| | |- | | |- |
| | ! 4 | | ! 4 |
| − | | [[MAtk]] +16%, Reduces the fixed casting time of skills by 0.4 seconds. | + | | <font color=f7b511>MAtk</font> +16%, Reduces the fixed casting time of skills by 0.4 seconds. |
| | |- | | |- |
| | ! 5 | | ! 5 |
| − | | [[MAtk]] +20%, Reduces the fixed casting time of skills by 0.5 seconds. | + | | <font color=f7b511>MAtk</font> +20%, Reduces the fixed casting time of skills by 0.5 seconds. |
| | |- | | |- |
| | ! 6 | | ! 6 |
| − | | [[MAtk]] +24%, Reduces the fixed casting time of skills by 0.6 seconds. | + | | <font color=f7b511>MAtk</font> +24%, Reduces the fixed casting time of skills by 0.6 seconds. |
| | |- | | |- |
| | ! 7 | | ! 7 |
| − | | [[MAtk]] +28%, Reduces the fixed casting time of skills by 0.7 seconds. | + | | <font color=f7b511>MAtk</font> +28%, Reduces the fixed casting time of skills by 0.7 seconds. |
| | |- | | |- |
| | ! 8 | | ! 8 |
| − | | [[MAtk]] +32%, Reduces the fixed casting time of skills by 0.8 seconds. | + | | <font color=f7b511>MAtk</font> +32%, Reduces the fixed casting time of skills by 0.8 seconds. |
| | |- | | |- |
| | ! 9 | | ! 9 |
| − | | [[MAtk]] +36%, Reduces the fixed casting time of skills by 0.9 seconds. | + | | <font color=f7b511>MAtk</font> +36%, Reduces the fixed casting time of skills by 0.9 seconds. |
| | |- | | |- |
| | ! 10 | | ! 10 |
| − | | [[MAtk]] +44%, Reduces the fixed casting time of skills by 1 seconds. | + | | <font color=f7b511>MAtk</font> +44%, Reduces the fixed casting time of skills by 1 seconds. |
| | |} | | |} |
| − |
| |
| | {| class="mw-collapsible mw-collapsed wikitable" style="text-align: center; width: 35%" | | {| class="mw-collapsible mw-collapsed wikitable" style="text-align: center; width: 35%" |
| − | ! [[File:BioLab_MasterArcher.png]] !! Master Archer Enchants | + | ! [[File:BioLab_MasterArcher.png]] !! Arch Line Enchants |
| | |- | | |- |
| | ! 1 | | ! 1 |
| − | | Increases Long ranged physical damage on targets by 4% | + | | Increases Long ranged physical damage on targets by 4% |
| | Increases attack speed (reduces delay after attack by 1%) | | Increases attack speed (reduces delay after attack by 1%) |
| | |- | | |- |
| | ! 2 | | ! 2 |
| − | | Increases Long ranged physical damage on targets by 8% | + | | Increases Long ranged physical damage on targets by 8% |
| | Increases attack speed (reduces delay after attack by 2%) | | Increases attack speed (reduces delay after attack by 2%) |
| | |- | | |- |
| | ! 3 | | ! 3 |
| − | | Increases Long ranged physical damage on targets by 12% | + | | Increases Long ranged physical damage on targets by 12% |
| | Increases attack speed (reduces delay after attack by 3%) | | Increases attack speed (reduces delay after attack by 3%) |
| | |- | | |- |
| | ! 4 | | ! 4 |
| − | | Increases Long ranged physical damage on targets by 16% | + | | Increases Long ranged physical damage on targets by 16% |
| | Increases attack speed (reduces delay after attack by 4%) | | Increases attack speed (reduces delay after attack by 4%) |
| | |- | | |- |
| | ! 5 | | ! 5 |
| − | | Increases Long ranged physical damage on targets by 20% | + | | Increases Long ranged physical damage on targets by 20% |
| | Increases attack speed (reduces delay after attack by 5%) | | Increases attack speed (reduces delay after attack by 5%) |
| | |- | | |- |
| | ! 6 | | ! 6 |
| − | | Increases Long ranged physical damage on targets by 24% | + | | Increases Long ranged physical damage on targets by 24% |
| | Increases attack speed (reduces delay after attack by 6%) | | Increases attack speed (reduces delay after attack by 6%) |
| | |- | | |- |
| | ! 7 | | ! 7 |
| − | | Increases Long ranged physical damage on targets by 28% | + | | Increases Long ranged physical damage on targets by 28% |
| | Increases attack speed (reduces delay after attack by 7%) | | Increases attack speed (reduces delay after attack by 7%) |
| | |- | | |- |
| | ! 8 | | ! 8 |
| − | | Increases Long ranged physical damage on targets by 32% | + | | Increases Long ranged physical damage on targets by 32% |
| | Increases attack speed (reduces delay after attack by 8%) | | Increases attack speed (reduces delay after attack by 8%) |
| | |- | | |- |
| | ! 9 | | ! 9 |
| − | | Increases Long ranged physical damage on targets by 36% | + | | Increases Long ranged physical damage on targets by 36% |
| | Increases attack speed (reduces delay after attack by 9%) | | Increases attack speed (reduces delay after attack by 9%) |
| | |- | | |- |
| | ! 10 | | ! 10 |
| − | | Increases Long ranged physical damage on targets by 44% | + | | Increases Long ranged physical damage on targets by 44% |
| | Increases attack speed (reduces delay after attack by 10%) | | Increases attack speed (reduces delay after attack by 10%) |
| | |} | | |} |
| − |
| |
| | {| class="mw-collapsible mw-collapsed wikitable" style="text-align: center; width: 35%" | | {| class="mw-collapsible mw-collapsed wikitable" style="text-align: center; width: 35%" |
| − | ! [[File:BioLab_Mettle.png]] !! Mettle Enchants | + | ! [[File:BioLab_Mettle.png]] !! Ambition Enchants |
| | |- | | |- |
| | ! 1 | | ! 1 |
| − | | [[Atk]] +4%, [[HIT]] +10 | + | | <font color=f7b511>Atk</font> +4%, <font color=f7b511>HIT</font> +10 |
| | |- | | |- |
| | ! 2 | | ! 2 |
| − | | [[Atk]] +8%, [[HIT]] +20 | + | | <font color=f7b511>Atk</font> +8%, <font color=f7b511>HIT</font> +20 |
| | |- | | |- |
| | ! 3 | | ! 3 |
| − | | [[Atk]] +12%, [[HIT]] +30 | + | | <font color=f7b511>Atk</font> +12%, <font color=f7b511>HIT</font> +30 |
| | |- | | |- |
| | ! 4 | | ! 4 |
| − | | [[Atk]] +16%, [[HIT]] +40 | + | | <font color=f7b511>Atk</font> +16%, <font color=f7b511>HIT</font> +40 |
| | |- | | |- |
| | ! 5 | | ! 5 |
| − | | [[Atk]] +20%, [[HIT]] +50 | + | | <font color=f7b511>Atk</font> +20%, <font color=f7b511>HIT</font> +50 |
| | |- | | |- |
| | ! 6 | | ! 6 |
| − | | [[Atk]] +24%, [[HIT]] +60 | + | | <font color=f7b511>Atk</font> +24%, <font color=f7b511>HIT</font> +60 |
| | |- | | |- |
| | ! 7 | | ! 7 |
| − | | [[Atk]] +28%, [[HIT]] +70 | + | | <font color=f7b511>Atk</font> +28%, <font color=f7b511>HIT</font> +70 |
| | |- | | |- |
| | ! 8 | | ! 8 |
| − | | [[Atk]] +32%, [[HIT]] +80 | + | | <font color=f7b511>Atk</font> +32%, <font color=f7b511>HIT</font> +80 |
| | |- | | |- |
| | ! 9 | | ! 9 |
| − | | [[Atk]] +36%, [[HIT]] +90 | + | | <font color=f7b511>Atk</font> +36%, <font color=f7b511>HIT</font> +90 |
| | |- | | |- |
| | ! 10 | | ! 10 |
| − | | [[Atk]] +44%, [[HIT]] +100 | + | | <font color=f7b511>Atk</font> +44%, <font color=f7b511>HIT</font> +100 |
| | |- | | |- |
| − | | + | |} |
| | {| class="mw-collapsible mw-collapsed wikitable" style="text-align: center; width: 35%" | | {| class="mw-collapsible mw-collapsed wikitable" style="text-align: center; width: 35%" |
| − | ! [[File:BioLab_Unyielding.png]] !! UnyieldingEnchants | + | ! [[File:BioLab_Unyielding.png]] !! Unyielding Enchants |
| | |- | | |- |
| − | ! 1 | + | ! 1 |
| − | | Increase melee physical damage by 4%, [[Perfect Hit]] +1 | + | | Increase melee physical damage by 4%, <font color=f7b511>Perfect Hit</font> +1 |
| | |- | | |- |
| − | ! 2 | + | ! 2 |
| − | | Increase melee physical damage by 8%, [[Perfect Hit]] +2 | + | | Increase melee physical damage by 8%, <font color=f7b511>Perfect Hit</font> +2 |
| | |- | | |- |
| − | ! 3 | + | ! 3 |
| − | | Increase melee physical damage by 12%, [[Perfect Hit]] +3 | + | | Increase melee physical damage by 12%, <font color=f7b511>Perfect Hit</font> +3 |
| | |- | | |- |
| − | ! 4 | + | ! 4 |
| − | | Increase melee physical damage by 16%, [[Perfect Hit]] +4 | + | | Increase melee physical damage by 16%, <font color=f7b511>Perfect Hit</font> +4 |
| | |- | | |- |
| − | ! 5 | + | ! 5 |
| − | | Increase melee physical damage by 20%, [[Perfect Hit]] +5 | + | | Increase melee physical damage by 20%, <font color=f7b511>Perfect Hit</font> +5 |
| | |- | | |- |
| − | ! 6 | + | ! 6 |
| − | | Increase melee physical damage by 24%, [[Perfect Hit]] +6 | + | | Increase melee physical damage by 24%, <font color=f7b511>Perfect Hit</font> +6 |
| | |- | | |- |
| − | ! 7 | + | ! 7 |
| − | | Increase melee physical damage by 28%, [[Perfect Hit]] +7 | + | | Increase melee physical damage by 28%, <font color=f7b511>Perfect Hit</font> +7 |
| | |- | | |- |
| − | ! 8 | + | ! 8 |
| − | | Increase melee physical damage by 32%, [[Perfect Hit]] +8 | + | | Increase melee physical damage by 32%, <font color=f7b511>Perfect Hit</font> +8 |
| | |- | | |- |
| − | ! 9 | + | ! 9 |
| − | | Increase melee physical damage by 36%, [[Perfect Hit]] +9 | + | | Increase melee physical damage by 36%, <font color=f7b511>Perfect Hit</font> +9 |
| | |- | | |- |
| − | ! 10 | + | ! 10 |
| − | | Increase melee physical damage by 44%, [[Perfect Hit]] +10 | + | | Increase melee physical damage by 44%, <font color=f7b511>Perfect Hit</font> +10 |
| | |- | | |- |
| − |
| |
| − |
| |
| − |
| |
| | |} | | |} |
| | | | |
| Line 684: |
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| | | | |
| | Cost for selecting the desired enchant: | | Cost for selecting the desired enchant: |
| − |
| |
| | {| class="wikitable" style="margin-right: auto;" | | {| class="wikitable" style="margin-right: auto;" |
| | |- | | |- |
| Line 692: |
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| | | 100% | | | 100% |
| | |} | | |} |
| − |
| |
| | ===Safe Upgrade === | | ===Safe Upgrade === |
| | At the cost of a large amount of materials and zeny, the enchant upgrade will be guaranteed. | | At the cost of a large amount of materials and zeny, the enchant upgrade will be guaranteed. |
| | | | |
| | Safe Upgrade cost: | | Safe Upgrade cost: |
| − |
| |
| | {| class="wikitable" style="margin-right: auto;" | | {| class="wikitable" style="margin-right: auto;" |
| | |- | | |- |
| Line 718: |
Line 689: |
| | | 100% | | | 100% |
| | |} | | |} |
| − |
| |
| | == Monsters == | | == Monsters == |
| | ===== Normal ===== | | ===== Normal ===== |
| − |
| |
| | {| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%" | | {| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%" |
| | ! style="background-color:#B6D4D9; width: 15%" | Monster | | ! style="background-color:#B6D4D9; width: 15%" | Monster |
| Line 744: |
Line 713: |
| | {{Enemies2|id=3232|name=Trentini|hp= HP 2,040,000<br>Attack 2,419~3,486<br>DEF 100<br>MDEF 100|level=176|size=Medium|race=Demi-Human|element=Wind (3)|drops={{Item List |id=547 | item=Condensed White Potion}} 100%<br>{{Item List |id=25131 | item=Corrupted Energy Fragment}} 100%<br>{{Item List |id=6818 | item=Archer Soul}} 2%<br>{{Item List |id=22679 | item=Death Bin}} 8%<br>{{Item List |id=19971 | item=Costume Dying Swan}} 2%<br>{{Item List |id=22687 | item=Fragment of Vicious Mind}} 4%<br>{{Item List |id=23016 | item=3x Cursed Fragment}} 4%<br>{{Card |id=4695 True Trentini Card}} 0.20%<br>{{Item List |id=22906 | item=Class Enchantment Box}} 2.40%}} | | {{Enemies2|id=3232|name=Trentini|hp= HP 2,040,000<br>Attack 2,419~3,486<br>DEF 100<br>MDEF 100|level=176|size=Medium|race=Demi-Human|element=Wind (3)|drops={{Item List |id=547 | item=Condensed White Potion}} 100%<br>{{Item List |id=25131 | item=Corrupted Energy Fragment}} 100%<br>{{Item List |id=6818 | item=Archer Soul}} 2%<br>{{Item List |id=22679 | item=Death Bin}} 8%<br>{{Item List |id=19971 | item=Costume Dying Swan}} 2%<br>{{Item List |id=22687 | item=Fragment of Vicious Mind}} 4%<br>{{Item List |id=23016 | item=3x Cursed Fragment}} 4%<br>{{Card |id=4695 True Trentini Card}} 0.20%<br>{{Item List |id=22906 | item=Class Enchantment Box}} 2.40%}} |
| | |} | | |} |
| − |
| |
| | ===== Mini Boss ===== | | ===== Mini Boss ===== |
| | {| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%" | | {| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%" |
| Line 793: |
Line 761: |
| | {{Enemies2|id=3246|name=Wanderer Trentini|hp= HP 18,360,000<br>Attack 6,806~10,006<br>DEF 200<br>MDEF 112|level=186|size=Medium|race=Demi-Human|element=Wind (4)|drops={{Item List |id=20748 | item=Manteau of The Fallen}} 100%<br>{{Item List |id=20749 | item=Manteau of The Fallen}} 30%<br>{{Item List |id=19971 | item=Costume Dying Swan}} 50%<br>{{Item List |id=6818 | item=3x Archer Soul}} 100%<br>{{Item List |id=12246 | item=<font color=red>MVP!</font> Mystical Card Album}} 35%<br>{{Item List |id=607 | item=<font color=red>MVP!</font> Yggdrasil Berry}} 20%<br>{{Card |id=4683 Wanderer Trentini Card}} 0.04%}} | | {{Enemies2|id=3246|name=Wanderer Trentini|hp= HP 18,360,000<br>Attack 6,806~10,006<br>DEF 200<br>MDEF 112|level=186|size=Medium|race=Demi-Human|element=Wind (4)|drops={{Item List |id=20748 | item=Manteau of The Fallen}} 100%<br>{{Item List |id=20749 | item=Manteau of The Fallen}} 30%<br>{{Item List |id=19971 | item=Costume Dying Swan}} 50%<br>{{Item List |id=6818 | item=3x Archer Soul}} 100%<br>{{Item List |id=12246 | item=<font color=red>MVP!</font> Mystical Card Album}} 35%<br>{{Item List |id=607 | item=<font color=red>MVP!</font> Yggdrasil Berry}} 20%<br>{{Card |id=4683 Wanderer Trentini Card}} 0.04%}} |
| | |} | | |} |
| − |
| |
| | ===== MVPs (Niflheim) ===== | | ===== MVPs (Niflheim) ===== |
| | {| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%" | | {| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%" |