From Shining Moon Wikipedia
Revision as of 04:53, 23 January 2023
| Requirements
|
| Base Level:
|
170+
|
| Starting Point:
|
Instance Manager in any town
|
| Rewards
|
| Experience:
|
-
|
| Cooldown
|
| Cooldown:
|
Resets at 00:01 Servertime
|
Overview
Villa of Deceit is a part of Episode 18.1 - Direction of Prayer.
Walkthrough
Enemies
Cards
| Card
|
Type
|
Description
|
Shulan Card
|
Armor
|
Increases Magical Damage against monsters of Angel race by 75%.
Increases damage taken from monsters of Angel race by 25%.
|
Distorted God Card
|
Armor
|
Increases Magical Damage against monsters of Demon race by 75%.
Increases damage taken from monsters of Demon race by 25%.
|
Equipment
| Adulter Fides Weapons
|
| Image
|
Name
|
Description
|
Obtained From
|
|
Adulter Fides Lance [2]
|
A lance filled with false beliefs. --------------------
Increases damage of Hundred Spear by 10%. --------------------
For each 3 Refine Levels:
ATK +18 --------------------
Refine Level +7:
Increases damage of Hundred Spear by additional 20%. --------------------
Refine Level +9:
Decreases Hundred Spear skill cooldown by 1.5 seconds. --------------------
Refine Level +11:
Increases damage of Hundred Spear by additional 25%. --------------------
Refine Level +12:
Increases Ranged Physical Damage by 15%. --------------------
Class: Two-Handed Spear
Attack: 270
Weight: 380
Weapon Level: 4
Required Level: 180
Usable Jobs : Rune Knight
|
|
|
Adulter Fides Two-Handed Sword [2]
|
A two-handed sword filled with false beliefs. --------------------
Increases damage of Wind Cutter by 10%. --------------------
For each 3 Refine Levels:
ATK +18 --------------------
Refine Level +7:
Increases damage of Wind Cutter by additional 20%. --------------------
Refine Level +9:
Decreases After Skill Delay by 10%. --------------------
Refine Level +11:
Increases damage of Wind Cutter by additional 25%. --------------------
Refine Level +12:
Increases Melee Physical Damage by 15%. --------------------
Class: Two-Handed Sword
Attack: 300
Weight: 400
Weapon Level: 4
Required Level: 180
Usable Jobs : Rune Knight
|
|
| Vivatus Fides Weapons
|
| Image
|
Name
|
Description
|
Obtained From
|
|
Vivatus Fides Lance [2]
|
A lance reborn with the power of true faith through a ritual of purification. --------------------
Increases damage of Hundred Spear by 10%. --------------------
For each 3 Refine Levels:
ATK +18 --------------------
Refine Level +7:
Increases damage of Hundred Spear by additional 20%. --------------------
Refine Level +9:
Decreases Hundred Spear skill cooldown by 1.5 seconds. --------------------
Refine Level +11:
Increases damage of Hundred Spear by additional 25%. --------------------
Refine Level +12:
Increases Ranged Physical Damage by 15%. --------------------
[Bonus by grade]
[Grade D] Refine Level +11: Physical Damage against against enemies of every element +15%.
[Grade C] Damage of Hundred Spear +15%.
[Grade B] ATK +7%.
[Grade A] POW +1, P.ATK +1 per 3 Refine Levels. --------------------
Class: Two-Handed Spear
Attack: 270
Weight: 380
Weapon Level: 5
Required Level: 210
Usable Jobs : Dragon Knight
|
|
Equipment Enchantments
High Priest's Courage
Gives 2 random physical enchants to Adulter Fides weapons.
Can be obtained from the 18.1 shop NPC at @go exchange
List of possible Equipment: Adulter Fides Weapons
Requirements: None
Amount of enchants applied per enchanting: 2
Success chance: 100%
Does the item have to be reset?: No, you can just enchant again if you don't want the enchant.
How to? Use the item, select the Equipment in the list on the right and click "Make".
|
| 1st Enchant
|
Min ~ Max
|
2nd Enchant
|
Min ~ Max
|
| MaxHP |
200~1000 |
Increases physical damage against Water property monsters % |
2~10
|
| MaxSP |
50~250 |
Increases physical damage against Wind property monsters % |
2~10
|
| ATK % |
1~5 |
Increases physical damage against Earth property monsters % |
2~10
|
| ATK |
10~50 |
Increases physical damage against Fire property monsters % |
2~10
|
| DEF |
10~50 |
Increases physical damage against Holy property monsters % |
2~10
|
| FLEE |
5~25 |
Increases physical damage against Shadow property monsters % |
2~10
|
| HIT |
5~25 |
Increases physical damage against Poison property monsters % |
2~10
|
| Increases physical damage against Demi-Human monsters % |
3~15 |
Increases physical damage against Neutral property monsters % |
2~10
|
| Increases physical damage against Brute monsters % |
3~15 |
Increases physical damage against Ghost property monsters % |
2~10
|
| Increases physical damage against Demon monsters % |
3~15 |
Increases physical damage against Undead property monsters % |
2~10
|
| Increases physical damage against Dragon monsters % |
3~15 |
Increases long-range physical damage % |
2~10
|
| Increases physical damage against Plant monsters % |
3~15 |
Increases melee physical damage % |
2~10
|
| Increases physical damage against Formless monsters % |
3~15 |
Increases critical damage % |
2~10
|
| Increases physical damage against Angel monsters % |
3~15 |
Increases physical damage against Small size monsters % |
2~10
|
| Increases physical damage against Undead monsters % |
3~15 |
Increases physical damage against Medium size monsters % |
2~10
|
| Increases physical damage against Insect monsters % |
3~15 |
Increases physical damage against Large size monsters % |
2~10
|
| Increases physical damage against Fish monsters % |
3~15 |
Reduces after cast delay % |
1~3
|
| Increases long-range physical damage % |
2~10 |
|
|
| Increases melee physical damage % |
2~10 |
|
|
| Increases critical damage % |
2~10 |
|
|
| Reduces after cast delay % |
1~3 |
|
|
|
High Priest's Wisdom
Gives 2 random magical enchants to Adulter Fides weapons.
Can be obtained from the 18.1 shop NPC at @go exchange
List of possible Equipment: Adulter Fides Weapons
Requirements: None
Amount of enchants applied per enchanting: 2
Success chance: 100%
Does the item have to be reset?: No, you can just enchant again if you don't want the enchant.
How to? Use the item, select the Equipment in the list on the right and click "Make".
|
| 1st Enchant
|
Min ~ Max
|
2nd Enchant
|
Min ~ Max
|
| MaxHP |
200~1000 |
Increases magical damage against Water property monsters % |
2~10
|
| MaxSP |
50~250 |
Increases magical damage against Wind property monsters % |
2~10
|
| MATK % |
1~5 |
Increases magical damage against Earth property monsters % |
2~10
|
| MATK |
10~50 |
Increases magical damage against Fire property monsters % |
2~10
|
| DEF |
10~50 |
Increases magical damage against Holy property monsters % |
2~10
|
| FLEE |
5~25 |
Increases magical damage against Shadow property monsters % |
2~10
|
| Reduces variable cast time % |
2~10 |
Increases magical damage against Poison property monsters % |
2~10
|
| Increases magical damage against Demi-Human monsters % |
3~15 |
Increases magical damage against Neutral property monsters % |
2~10
|
| Increases magical damage against Brute monsters % |
3~15 |
Increases magical damage against Ghost property monsters % |
2~10
|
| Increases magical damage against Demon monsters % |
3~15 |
Increases magical damage against Undead property monsters % |
2~10
|
| Increases magical damage against Dragon monsters % |
3~15 |
Increases Water property magical damage % |
2~10
|
| Increases magical damage against Plant monsters % |
3~15 |
Increases Wind property magical damage % |
2~10
|
| Increases magical damage against Formless monsters % |
3~15 |
Increases Earth property magical damage % |
2~10
|
| Increases magical damage against Angel monsters % |
3~15 |
Increases Fire property magical damage % |
2~10
|
| Increases magical damage against Undead monsters % |
3~15 |
Increases Holy property magical damage % |
2~10
|
| Increases magical damage against Insect monsters % |
3~15 |
Increases Shadow property magical damage % |
2~10
|
| Increases magical damage against Fish monsters % |
3~15 |
Increases Poison property magical damage % |
2~10
|
| Increases Water property magical damage % |
2~10 |
Increases Neutral property magical damage % |
2~10
|
| Increases Wind property magical damage % |
2~10 |
Increases Ghost property magical damage % |
2~10
|
| Increases Earth property magical damage % |
2~10 |
Increases magical damage against Small size monsters % |
2~10
|
| Increases Fire property magical damage % |
2~10 |
Increases magical damage against Medium size monsters % |
2~10
|
| Increases Holy property magical damage % |
2~10 |
Increases magical damage against Large size monsters % |
2~10
|
| Increases Shadow property magical damage % |
2~10 |
Reduces after cast delay % |
1~3
|
| Increases Poison property magical damage % |
2~10 |
|
|
| Increases Neutral property magical damage % |
2~10 |
|
|
| Increases Ghost property magical damage % |
2~10 |
|
|
| Reduces after cast delay % |
1~3 |
|
|
|
High Priest's Tenacity
Gives 2 random physical enchants to Vivatus Fides weapons.
Can be obtained from the 18.1 shop NPC at @go exchange
List of possible Equipment: Vivatus Fides Weapons
Requirements: None
Amount of enchants applied per enchanting: 2
Success chance: 100%
Does the item have to be reset?: No, you can just enchant again if you don't want the enchant.
How to? Use the item, select the Equipment in the list on the right and click "Make".
|
| 1st Enchant
|
Min ~ Max
|
2nd Enchant
|
Min ~ Max
|
| MaxHP |
250~1250 |
Increases physical damage against Water property monsters % |
3~15
|
| MaxSP |
75~375 |
Increases physical damage against Wind property monsters % |
3~15
|
| ATK % |
2~10 |
Increases physical damage against Earth property monsters % |
3~15
|
| ATK |
12~60 |
Increases physical damage against Fire property monsters % |
3~15
|
| DEF |
12~60 |
Increases physical damage against Holy property monsters % |
3~15
|
| FLEE |
6~30 |
Increases physical damage against Shadow property monsters % |
3~15
|
| HIT |
6~30 |
Increases physical damage against Poison property monsters % |
3~15
|
| Increases physical damage against Demi-Human monsters % |
4~20 |
Increases physical damage against Neutral property monsters % |
3~15
|
| Increases physical damage against Brute monsters % |
4~20 |
Increases physical damage against Ghost property monsters % |
3~15
|
| Increases physical damage against Demon monsters % |
4~20 |
Increases physical damage against Undead property monsters % |
3~15
|
| Increases physical damage against Dragon monsters % |
4~20 |
Increases long-range physical damage % |
3~15
|
| Increases physical damage against Plant monsters % |
4~20 |
Increases melee physical damage % |
3~15
|
| Increases physical damage against Formless monsters % |
4~20 |
Increases critical damage % |
3~15
|
| Increases physical damage against Angel monsters % |
4~20 |
Increases physical damage against Small size monsters % |
3~15
|
| Increases physical damage against Undead monsters % |
4~20 |
Increases physical damage against Medium size monsters % |
3~15
|
| Increases physical damage against Insect monsters % |
4~20 |
Increases physical damage against Large size monsters % |
3~15
|
| Increases physical damage against Fish monsters % |
4~20 |
Reduces after cast delay % |
1~5
|
| Increases long-range physical damage % |
2~10 |
|
|
| Increases melee physical damage % |
2~10 |
|
|
| Increases critical damage % |
2~10 |
|
|
| Reduces after cast delay % |
1~5 |
|
|
|
High Priest's Belief
Gives 2 random magical enchants to Vivatus Fides weapons.
Can be obtained from the 18.1 shop NPC at @go exchange
List of possible Equipment: Vivatus Fides Weapons
Requirements: None
Amount of enchants applied per enchanting: 2
Success chance: 100%
Does the item have to be reset?: No, you can just enchant again if you don't want the enchant.
How to? Use the item, select the Equipment in the list on the right and click "Make".
|
| 1st Enchant
|
Min ~ Max
|
2nd Enchant
|
Min ~ Max
|
| MaxHP |
250~1250 |
Increases magical damage against Water property monsters % |
3~15
|
| MaxSP |
75~375 |
Increases magical damage against Wind property monsters % |
3~15
|
| MATK % |
2~10 |
Increases magical damage against Earth property monsters % |
3~15
|
| MATK |
12~60 |
Increases magical damage against Fire property monsters % |
3~15
|
| DEF |
12~60 |
Increases magical damage against Holy property monsters % |
3~15
|
| FLEE |
6~30 |
Increases magical damage against Shadow property monsters % |
3~15
|
| Reduces variable cast time % |
3~15 |
Increases magical damage against Poison property monsters % |
3~15
|
| Increases magical damage against Demi-Human monsters % |
4~20 |
Increases magical damage against Neutral property monsters % |
3~15
|
| Increases magical damage against Brute monsters % |
4~20 |
Increases magical damage against Ghost property monsters % |
3~15
|
| Increases magical damage against Demon monsters % |
4~20 |
Increases magical damage against Undead property monsters % |
3~15
|
| Increases magical damage against Dragon monsters % |
4~20 |
Increases Water property magical damage % |
3~15
|
| Increases magical damage against Plant monsters % |
4~20 |
Increases Wind property magical damage % |
3~15
|
| Increases magical damage against Formless monsters % |
4~20 |
Increases Earth property magical damage % |
3~15
|
| Increases magical damage against Angel monsters % |
4~20 |
Increases Fire property magical damage % |
3~15
|
| Increases magical damage against Undead monsters % |
4~20 |
Increases Holy property magical damage % |
3~15
|
| Increases magical damage against Insect monsters % |
4~20 |
Increases Shadow property magical damage % |
3~15
|
| Increases magical damage against Fish monsters % |
4~20 |
Increases Poison property magical damage % |
3~15
|
| Increases Water property magical damage % |
3~15 |
Increases Neutral property magical damage % |
3~15
|
| Increases Wind property magical damage % |
3~15 |
Increases Ghost property magical damage % |
3~15
|
| Increases Earth property magical damage % |
3~15 |
Increases magical damage against Small size monsters % |
3~15
|
| Increases Fire property magical damage % |
3~15 |
Increases magical damage against Medium size monsters % |
3~15
|
| Increases Holy property magical damage % |
3~15 |
Increases magical damage against Large size monsters % |
3~15
|
| Increases Shadow property magical damage % |
3~15 |
Reduces after cast delay % |
1~5
|
| Increases Poison property magical damage % |
3~15 |
|
|
| Increases Neutral property magical damage % |
3~15 |
|
|
| Increases Ghost property magical damage % |
3~15 |
|
|
| Reduces after cast delay % |
1~5 |
|
|
|