Difference between revisions of "Hidden Garden Normal"
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==Equipment== | ==Equipment== | ||
| + | {| class="wikitable" style="text-align: center; margin:auto; width: 90%" | ||
| + | ! style="background-color:#a3cdd2; text-align: center; font-weight: bold;" |Item | ||
| + | ! style="background-color:#a3cdd2; text-align: center; font-weight: bold;" |Description | ||
| + | ! style="background-color:#a3cdd2; text-align: center; font-weight: bold;" |Dropped By | ||
| + | |- | ||
| + | | style="text-align: center;" |{{Item List|id=1000874|item=Enchant Ticket}} | ||
| + | | style="text-align: center;" |An item that enchants equipment in [[Enchant UI]] | ||
| + | | style="text-align: center;" |All mobs in the instance | ||
| + | |} | ||
| + | ===Gears=== | ||
| + | {{:Sage's Legacy Shop}} | ||
Latest revision as of 03:03, 22 January 2023
| Requirements | |
|---|---|
| Base Level: | 130+ |
| Starting Point: | Instance Manager in any town
|
| Rewards | |
| Experience: | - |
| Cooldown | |
| Cooldown: | Resets at 00:01 Servertime |
Overview
Walkthrough
Enemies
| Image | Name | Level | HP | Size / Race / Element |
|---|---|---|---|---|
|
Flower Watcher |
137 | 238,512 | Medium / Formless / Neutral 2 |
|
Special Alnoldi |
143 | 255,418 | Medium / Plant / Earth 2 |
|
Dry Rafflesia |
140 | 248,245 | Small / Plant / Earth 2 |
|
Red Pepper
|
135 | 9,500,000 | Medium / Formless / Fire 3 |
Cards
| Card | Type | Description |
|---|---|---|
| Shoes |
LUK +2 MHP +10%, MSP +10% Increases Silvervine Stem Spear Damage and Scar of Tarou damage by 10% | |
| Shoes |
STR +2 MHP +10%, MSP +10% ATK +7 Per each level of Kihop user learned | |
| Shoes |
AGI +2 MHP +10%, MSP +10% Increases Freezing Spear and Throw Kunai Damage by 15% | |
| Armor |
Increases Magical damage agaisnt formless and fish race enemies by 30% Increases Magical damage agaisnt holy and water property enemies by 30% |
Equipment
| Item | Description | Dropped By |
|---|---|---|
| An item that enchants equipment in Enchant UI | All mobs in the instance |
Gears
| Image | Name | Description | How to obtain |
|---|---|---|---|
|
Automatic Armor A-type [1] |
ATK + 125 If refine rate is 7 or higher: [+ [+ |
@go exchanger NPC: Automatic Doll Cost:900x +9 |
|
Automatic Armor B-type [1] |
MATK + 125 If refine rate is 7 or higher: [+ [+ |
@go exchanger NPC: Automatic Doll Cost: 900x +9 |
|
Automatic Engine wing A-type [1] |
MaxHP + 1500 If refine rate is 7 or higher: [+ [+ |
@go exchanger NPC: Automatic Doll Cost: 900x +9 |
|
Automatic Engine wing B-type [1] |
MaxHP + 1500 If refine rate is 7 or higher: [+ [+ |
@go exchanger NPC: Automatic Doll Cost: 900x +9 |
|
Automatic Leg A-type [1] |
MaxSP + 250 If refine rate is 7 or higher: [+ [+ |
@go exchanger NPC: Automatic Doll Cost: 900x +9 |
|
Automatic Leg B-type [1] |
MaxSP + 250 If refine rate is 7 or higher: [+ [+ |
@go exchanger NPC: Automatic Doll Cost: 900x +9 |
|
Automatic Booster R [1] |
ATK + 5% |
@go exchanger NPC: Automatic Doll Cost: 1500x |
|
Automatic Booster L [1] |
ATK + 5% |
@go exchanger NPC: Automatic Doll Cost: 1500x |
|
Automatic Battle chip R [1] |
MATK + 5% |
@go exchanger NPC: Automatic Doll Cost: 1500x |
|
Automatic Battle chip L [1] |
MATK + 5% |
@go exchanger NPC: Automatic Doll Cost: 1500x |
Blueprints
Automatic Modification Modules can be obtained in a variety of ways.
Automatic Module Box and
Epic Module Box are dropped from 17.2 instance bosses. The Automatic Module Box can contain any automatic module except skill modules. The Epic Module Box can contain any skill module.
in @go exchanger (fortessa 89/154) Automatic Doll will trade any skill module for 300x
Magical Soapstone which is obtained from doing the Hidden Garden (Hard) instance. Or she will attempt to craft a random module for 90x
Varmeal Ticket . Keep in mind, the higher the rarity the more likely the process will fail.
| Crafting Categories | ||
|---|---|---|
| Rarity | Possible Modules | |
| Normal |
| |
| Rare |
| |
| Unique |
| |
| Legendary |
| |
| Epic |
| |
Automatic Equipment can be modified with a number of different module types.
Each piece of equipment can have a maximum of 3 modules.
Though certain modules have a restriction on the number of times it can be place on the equipment.
| Armor | ||
|---|---|---|
| Module | Effect | |
Up to 3 modules can be placed on equipment |
| |
Up to 3 modules can be placed on equipment |
| |
Up to 2 modules can be placed on equipment |
| |
Up to 2 modules can be placed on equipment |
| |
Up to 2 modules can be placed on equipment |
| |
Up to 1 modules can be placed on equipment |
| |
Up to 1 modules can be placed on equipment |
| |
Up to 1 modules can be placed on equipment |
| |
Up to 1 modules can be placed on equipment |
| |
Up to 1 modules can be placed on equipment |
| |
Up to 1 modules can be placed on equipment |
| |
Up to 1 modules can be placed on equipment |
| |
Up to 1 modules can be placed on equipment |
| |
Up to 2 modules can be placed on equipment |
| |
Up to 2 modules can be placed on equipment |
| |
Up to 2 modules can be placed on equipment |
| |
Up to 2 modules can be placed on equipment |
| |
Up to 2 modules can be placed on equipment |
| |
Up to 2 modules can be placed on equipment |
| |
Up to 2 modules can be placed on equipment |
| |
Up to 2 modules can be placed on equipment |
| |
Up to 2 modules can be placed on equipment |
| |
Up to 2 modules can be placed on equipment |
| |
Up to 2 modules can be placed on equipment |
| |
Up to 2 modules can be placed on equipment |
| |
Up to 2 modules can be placed on equipment |
| |
Up to 2 modules can be placed on equipment |
| |
Up to 2 modules can be placed on equipment |
| |
Up to 2 modules can be placed on equipment |
| |
Up to 2 modules can be placed on equipment |
| |
Up to 2 modules can be placed on equipment |
| |
Up to 2 modules can be placed on equipment |
| |
Up to 2 modules can be placed on equipment |
| |
Up to 2 modules can be placed on equipment |
| |
Up to 2 modules can be placed on equipment |
| |
Up to 2 modules can be placed on equipment |
| |
Up to 2 modules can be placed on equipment |
| |
Up to 2 modules can be placed on equipment |
| |
Up to 2 modules can be placed on equipment |
| |
Up to 2 modules can be placed on equipment |
| |
Up to 2 modules can be placed on equipment |
| |
Up to 2 modules can be placed on equipment |
| |
Up to 2 modules can be placed on equipment |
| |
Up to 2 modules can be placed on equipment |
| |
Up to 2 modules can be placed on equipment |
| |
Up to 2 modules can be placed on equipment |
| |
Up to 2 modules can be placed on equipment |
| |
Up to 2 modules can be placed on equipment |
| |
Up to 2 modules can be placed on equipment |
| |
Up to 2 modules can be placed on equipment |
| |
Up to 2 modules can be placed on equipment |
| |
Up to 2 modules can be placed on equipment |
| |
Up to 2 modules can be placed on equipment |
| |
Up to 2 modules can be placed on equipment |
| |
Up to 2 modules can be placed on equipment |
| |
Up to 2 modules can be placed on equipment |
| |
Up to 2 modules can be placed on equipment |
| |
Up to 2 modules can be placed on equipment |
| |
Up to 2 modules can be placed on equipment |
| |
Up to 2 modules can be placed on equipment |
| |
Up to 2 modules can be placed on equipment |
| |
Up to 2 modules can be placed on equipment |
| |
Up to 2 modules can be placed on equipment |
| |
Up to 2 modules can be placed on equipment |
| |
| Engine Wing | ||
|---|---|---|
| Module | Effect | |
Up to 3 modules can be placed on equipment |
| |
Up to 3 modules can be placed on equipment |
| |
Up to 2 modules can be placed on equipment |
| |
Up to 2 modules can be placed on equipment |
| |
Up to 2 modules can be placed on equipment |
| |
Up to 1 modules can be placed on equipment |
| |
Up to 1 modules can be placed on equipment |
| |
Up to 1 modules can be placed on equipment |
| |
| Leg | ||
|---|---|---|
| Module | Effect | |
Up to 3 modules can be placed on equipment |
| |
Up to 3 modules can be placed on equipment |
| |
Up to 2 modules can be placed on equipment |
| |
Up to 2 modules can be placed on equipment |
| |
Up to 2 modules can be placed on equipment |
| |
Up to 1 modules can be placed on equipment |
| |
Up to 1 Modules can be placed on equipment |
| |
Only 1 Legendary module per equipment |
| |
Only 1 Legendary module per equipment |
| |
Only 1 Legendary module per equipment |
| |
Only 1 Legendary module per equipment |
| |
Only 1 Legendary module per equipment |
| |
Only 1 Legendary module per equipment |
| |
| Booster R & Battle Chip R | ||
|---|---|---|
| Module | Effect | |
Up to 3 modules can be placed on equipment |
| |
Up to 3 modules can be placed on equipment |
| |
Up to 3 modules can be placed on equipment |
| |
Up to 3 modules can be placed on equipment |
| |
Up to 2 modules can be placed on equipment |
| |
Up to 1 modules can be placed on equipment |
| |
Up to 1 modules can be placed on equipment |
| |
Up to 1 modules can be placed on equipment |
| |
Up to 1 modules can be placed on equipment |
| |
Up to 1 modules can be placed on equipment |
| |
Up to 1 modules can be placed on equipment |
| |
Up to 1 modules can be placed on equipment |
| |
| Booster L & Battle Chip L | ||
|---|---|---|
| Module | Effect | |
Up to 3 modules can be placed on equipment |
| |
Up to 3 modules can be placed on equipment |
| |
Up to 3 modules can be placed on equipment |
| |
Up to 3 modules can be placed on equipment |
| |
Up to 2 modules can be placed on equipment |
| |
Up to 1 modules can be placed on equipment |
| |
Up to 1 modules can be placed on equipment |
| |
Up to 1 modules can be placed on equipment |
| |
Up to 1 modules can be placed on equipment |
| |
Up to 1 modules can be placed on equipment |
| |
Up to 1 modules can be placed on equipment |
| |
Up to 1 modules can be placed on equipment |
| |
Automatic Improvement Devices
| Image | Name | Description | How to obtain |
|---|---|---|---|
|
Normal Automatic Improvement Device (physical) |
Gain either a Normal, Advanced, or Premium Automatic Improvement Device (Physical) |
@go exchanger NPC: Automatic Doll Cost: 45x |
|
Normal Automatic Improvement Device (magical) |
Gain either a Normal, Advanced, or Premium Automatic Improvement Device (Magical) |
@go exchanger NPC: Automatic Doll Cost: 45x |
Information on enchanting the Sin weapons can be found here
Pets
| Image | Name | Description | How to obtain |
|---|---|---|---|
|
Child Admin Beta Egg |
[Intimacy Neutral]
[Intimacy Cordial]
[Intimacy Loyal]
|
@go exchanger NPC: Automatic Doll Cost: 45x |
Information on evolving Child Admin Beta into Child Admin Alpha can be found here
