Difference between revisions of "MvP Ladder"
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== Machanics == | == Machanics == | ||
| − | * Earthquake will occur at a random location in the map, then travel counter clockwise to encircle it. This happens every 10 seconds after the final earthquake occurs and the level of the | + | * Earthquake will occur at a random location in the map, then travel counter clockwise to encircle it. This happens every 10 seconds after the final earthquake occurs, and the level of the earthquake increases with the difficulty |
* Flames will circle the map | * Flames will circle the map | ||
* boss will take reduced damage if fought in the middle | * boss will take reduced damage if fought in the middle | ||
* boss will teleport the player to the middle and perform an earthquake if taken out of bounds | * boss will teleport the player to the middle and perform an earthquake if taken out of bounds | ||
Revision as of 20:07, 18 May 2022
About
- Custom server feature that allows you to create an instanced version of an MvP Arena for solo play.
- Inside this map the MvPs will not drop any loot or reward any EXP.
- Every week a random MvP is chosen
- The Arena is about fighting a single MvP in 10 different levels, with each wave the MvP will get stronger.
- You can create a ladder instance for each instance you finished.
Rewards
Wip under discussion and construction
MVP Modifier
| Level | HP x modifier | Atk x modifier | Matk x modifier | Shield Modifier |
|---|---|---|---|---|
| 1 | 1x | 1x | 1x | 50,000,000 |
| 2 | 2x | 1x | 1x | 100,000,000 |
| 3 | 3x | 1x | 2x | 150,000,000 |
| 4 | 5x | 2x | 2x | 250,000,000 |
| 5 | 7x | 2x | 3x | 300,000,000 |
| 6 | 10x | 3x | 3x | 500,000,000 |
| 7 | 15x | 3x | 4x | 700,000,000 |
| 8 | 20x | 4x | 4x | 900,000,000 |
| 9 | 30x | 4x | 5x | 1,000,000,000 |
| 10 | 40x | 5x | 5x | 1,300,000,000 |
Machanics
- Earthquake will occur at a random location in the map, then travel counter clockwise to encircle it. This happens every 10 seconds after the final earthquake occurs, and the level of the earthquake increases with the difficulty
- Flames will circle the map
- boss will take reduced damage if fought in the middle
- boss will teleport the player to the middle and perform an earthquake if taken out of bounds