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| | Purgatory is a new extension of our custom instance difficulty system. Finishing an instance in purgatory difficulty will reward you with {{Item List|id=1900000013|item=Purgatory Coin}}based on the instance, along with a {{Item List|id=1900000014|item=Proof of Divinity}}. All instances have a Purgatory difficulty that apply the following changes to the instance, in order to make them more challenging: | | Purgatory is a new extension of our custom instance difficulty system. Finishing an instance in purgatory difficulty will reward you with {{Item List|id=1900000013|item=Purgatory Coin}}based on the instance, along with a {{Item List|id=1900000014|item=Proof of Divinity}}. All instances have a Purgatory difficulty that apply the following changes to the instance, in order to make them more challenging: |
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| − | * All mobs are subject to a global aura that increases their damage, HP
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| | * All mobs gain the new stats introduced in 4th job patch, along with RES and MRES. | | * All mobs gain the new stats introduced in 4th job patch, along with RES and MRES. |
| | + | * All mobs are subject to a [http://51.161.117.101/wiki/index.php/Purgatory#Purgatory_Aura global aura] that increases their damage, HP, RES and MRES. |
| | * Re-entry is NOT allowed. | | * Re-entry is NOT allowed. |
| − | * Tokens of Siegfried cannot be used. | + | * Tokens of Siegfried cannot be used, {{Item List|id=6293|item=Token of Purgatory}}takes its place which can be bought from [http://51.161.117.101/wiki/index.php/Purgatory#Demi Demi]. |
| − | * Special effects may trigger upon killing a monster.15~35 | + | * [http://51.161.117.101/wiki/index.php/Purgatory#Monster_Kill_Special_Effects Special effects] may trigger upon killing a monster. |
| − | * Part of the damage a party member takes is shared screen-wide. | + | * 16% of the damage a party member takes is shared screen-wide. |
| | + | * Your flee is converted into [http://51.161.117.101/wiki/index.php/Purgatory#Avoidance avoidance]. |
| | * Mobs are immune to max HP drains and movement impairing effects. | | * Mobs are immune to max HP drains and movement impairing effects. |
| − | You can access Purgatory via @go 48 or @go purgatory,
| + | * Any form of magic immunity is disabled |
| | + | * Purgatory also suffers from the [http://51.161.117.101/wiki/index.php/Purgatory#Class_Changes Fortessa Skill Balance] |
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| − | == Purgatory Aura == | + | |
| − | All damage inside Purgatory is reduced by 90%, exactly like Hell difficulty. However, the chance for random race/element change has been removed. All monsters inside Purgatory have their HP, RES, MRES, ATK increased by a random value in accordance with your party size. Party count is measured in lengths of 2: | + | You can access Purgatory via @go 48 or @go purgatory. Purgatory instance will not start if there is an offline player in your party, and alts cannot enter the instance. |
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| | + | == Purgatory Changes == |
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| | + | === Global Aura === |
| | + | All damage inside Purgatory is reduced by 90%, exactly like Hell difficulty. However, the chance for random race/element change has been removed, and all monsters passively recover 1% of their hp per second and have increased CRIT shield. All monsters inside Purgatory have their HP, RES, MRES, ATK increased by a random value in accordance with your party size. Party count is measured in lengths of 2: |
| | * 4 party members or less is a PartyCount of 1 | | * 4 party members or less is a PartyCount of 1 |
| | * 6 party members is a PartyCount of 2 | | * 6 party members is a PartyCount of 2 |