Difference between revisions of "Nightmare Biolabs"
Rtsrick2020 (talk | contribs) (Created page with "== Information == Through the Warper, warp into Nightmare Biolab.<br> <br> The spot you are warped into is safe area.<br> <br> List of Costume Hats: * {{Item List |id=19961 |...") |
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| Line 141: | Line 141: | ||
Each refine adds ATK + 4.<br> | Each refine adds ATK + 4.<br> | ||
Each 2 refines adds MaxHP + 1%, MaxSP + 1%.<br> | Each 2 refines adds MaxHP + 1%, MaxSP + 1%.<br> | ||
| − | Each 2 refines increases | + | Each 2 refines increases 15% damage with [Arm Cannon].<br> |
Each 4 refines reduces Cool Down Time of [Self Destruction] by 10 seconds.<br> | Each 4 refines reduces Cool Down Time of [Self Destruction] by 10 seconds.<br> | ||
Each 5 refines adds ASPD + 1.''<br> | Each 5 refines adds ASPD + 1.''<br> | ||
| Line 172: | Line 172: | ||
Each 2 refines adds MaxHP + 1%, MaxSP + 1%.<br> | Each 2 refines adds MaxHP + 1%, MaxSP + 1%.<br> | ||
Each 2 refines increases 20% damage with [Vulcan Arrow].<br> | Each 2 refines increases 20% damage with [Vulcan Arrow].<br> | ||
| − | Each 2 refines increases | + | Each 2 refines increases 15% damage with [Severe Rainstorm].''<br> |
<br><br><br> | <br><br><br> | ||
Requirement:<br> | Requirement:<br> | ||
| Line 198: | Line 198: | ||
Each refine adds MATK + 1%.<br> | Each refine adds MATK + 1%.<br> | ||
Each 2 refines adds MaxHP + 1%, MaxSP + 1%.<br> | Each 2 refines adds MaxHP + 1%, MaxSP + 1%.<br> | ||
| − | Each 2 refines increases | + | Each 2 refines increases 15% damage with [Soul Expansion].<br> |
Reduces Cool Down Time of [Crimson Rock] by 1 second.<br> | Reduces Cool Down Time of [Crimson Rock] by 1 second.<br> | ||
Each refine reduces Cool Down Time of [Crimson Rock] by 0.1 second.''<br> | Each refine reduces Cool Down Time of [Crimson Rock] by 0.1 second.''<br> | ||
| Line 240: | Line 240: | ||
Each 2 refines adds MaxHP + 1%, MaxSP + 1%.<br> | Each 2 refines adds MaxHP + 1%, MaxSP + 1%.<br> | ||
Each 2 refines increases 20% damage with [Vulcan Arrow].<br> | Each 2 refines increases 20% damage with [Vulcan Arrow].<br> | ||
| − | Each 2 refines increases | + | Each 2 refines increases 15% damage with [Severe Rainstorm].''<br> |
<br> | <br> | ||
Requirement:<br> | Requirement:<br> | ||
| Line 253: | Line 253: | ||
Each refine adds Critical damage + 1%, increases Attack Speed(Delay after Attacking reduces by 1%).<br> | Each refine adds Critical damage + 1%, increases Attack Speed(Delay after Attacking reduces by 1%).<br> | ||
Each 2 refines adds MaxHP + 1%, MaxSP + 1%.<br> | Each 2 refines adds MaxHP + 1%, MaxSP + 1%.<br> | ||
| − | Each 2 refines increases | + | Each 2 refines increases 15% damage with [Cross Impact].<br> |
Each 2 refines increases 20% damage with [Cross Ripper Slasher].''<br> | Each 2 refines increases 20% damage with [Cross Ripper Slasher].''<br> | ||
<br> | <br> | ||
| Line 267: | Line 267: | ||
Each 2 refines adds MaxHP + 1%, MaxSP + 1%.<br> | Each 2 refines adds MaxHP + 1%, MaxSP + 1%.<br> | ||
Each 2 refines increases 20% damage with [Cannon Spear].<br> | Each 2 refines increases 20% damage with [Cannon Spear].<br> | ||
| − | Each 2 refines increases | + | Each 2 refines increases 15% damage with [Overbrand].<br> |
Each 5 refines adds ASPD + 1.''<br> | Each 5 refines adds ASPD + 1.''<br> | ||
<br><br> | <br><br> | ||
| Line 390: | Line 390: | ||
|- | |- | ||
! 1 | ! 1 | ||
| − | | [[CRIT]] +3 | + | | [[CRIT Rate]] +3, Increases critical damage by 20%. |
|- | |- | ||
! 2 | ! 2 | ||
| − | | [[CRIT]] +6 | + | | [[CRIT Rate]] +6, Increases critical damage by 35%. |
|- | |- | ||
! 3 | ! 3 | ||
| − | | [[CRIT]] +9 | + | | [[CRIT Rate]] +9, Increases critical damage by 50%. |
|- | |- | ||
! 4 | ! 4 | ||
| − | | [[CRIT]] +12 | + | | [[CRIT Rate]] +12, Increases critical damage by 65%. |
|- | |- | ||
! 5 | ! 5 | ||
| − | | [[CRIT]] +15 | + | | [[CRIT Rate]] +15, Increases critical damage by 80%. |
|- | |- | ||
! 6 | ! 6 | ||
| − | | [[CRIT]] +18 | + | | [[CRIT Rate]] +18, Increases critical damage by 95%. |
|- | |- | ||
! 7 | ! 7 | ||
| − | | [[CRIT]] +21 | + | | [[CRIT Rate]] +21, Increases critical damage by 110%. |
|- | |- | ||
! 8 | ! 8 | ||
| − | | [[CRIT]] +24 | + | | [[CRIT Rate]] +24, Increases critical damage by 125%. |
|- | |- | ||
! 9 | ! 9 | ||
| − | | [[CRIT]] +27 | + | | [[CRIT Rate]] +27, Increases critical damage by 140%. |
|- | |- | ||
! 10 | ! 10 | ||
| − | | [[CRIT]] +30 | + | | [[CRIT Rate]] +30, Increases critical damage by 170%. |
|} | |} | ||
| Line 424: | Line 424: | ||
|- | |- | ||
! 1 | ! 1 | ||
| − | | [[Max HP]] +5%, [[DEF]] + | + | | [[Max HP]] +5%, [[DEF]] +140, [[MDEF]] +20 |
|- | |- | ||
! 2 | ! 2 | ||
| − | | Max HP +10%, [[DEF]] + | + | | [[Max HP]] +10%, [[DEF]] +180, [[MDEF]] +40 |
|- | |- | ||
! 3 | ! 3 | ||
| − | | Max HP +15%, [[DEF]] + | + | | [[Max HP]] +15%, [[DEF]] +220, [[MDEF]] +60 |
|- | |- | ||
! 4 | ! 4 | ||
| − | | Max HP +20%, [[DEF]] + | + | | [[Max HP]] +20%, [[DEF]] +260, [[MDEF]] +80 |
|- | |- | ||
! 5 | ! 5 | ||
| − | | Max HP +25%, [[DEF]] + | + | | [[Max HP]] +25%, [[DEF]] +300, [[MDEF]] +100 |
|- | |- | ||
! 6 | ! 6 | ||
| − | | Max HP +30%, [[DEF]] + | + | | [[Max HP]] +30%, [[DEF]] +340, [[MDEF]] +120 |
|- | |- | ||
! 7 | ! 7 | ||
| − | | Max HP +35%, [[DEF]] + | + | | [[Max HP]] +35%, [[DEF]] +380, [[MDEF]] +140 |
|- | |- | ||
! 8 | ! 8 | ||
| − | | Max HP +40%, [[DEF]] + | + | | [[Max HP]] +40%, [[DEF]] +420, [[MDEF]] +160 |
|- | |- | ||
! 9 | ! 9 | ||
| − | | Max HP +45%, [[DEF]] + | + | | [[Max HP]] +45%, [[DEF]] +460, [[MDEF]] +180 |
|- | |- | ||
! 10 | ! 10 | ||
| − | | Max HP +55%, [[DEF]] + | + | | [[Max HP]] +55%, [[DEF]] +500, [[MDEF]] +200 |
|- | |- | ||
|} | |} | ||
| Line 459: | Line 459: | ||
|- | |- | ||
! 1 | ! 1 | ||
| − | | [[ | + | | [[MaxSP]] +3%, Increases heal effectiveness by 5% |
|- | |- | ||
! 2 | ! 2 | ||
| − | | [[ | + | | [[MaxSP]] +6%, Increases heal effectiveness by 10% |
|- | |- | ||
! 3 | ! 3 | ||
| − | | [[ | + | | [[MaxSP]] +9%, Increases heal effectiveness by 15% |
|- | |- | ||
! 4 | ! 4 | ||
| − | | [[ | + | | [[MaxSP]] +12%, Increases heal effectiveness by 20% |
|- | |- | ||
! 5 | ! 5 | ||
| − | | [[ | + | | [[MaxSP]] +15%,, Increases heal effectiveness by 25% |
|- | |- | ||
! 6 | ! 6 | ||
| − | | [[ | + | | [[MaxSP]] +18%, Increases heal effectiveness by 30% |
|- | |- | ||
! 7 | ! 7 | ||
| − | | [[ | + | | [[MaxSP]] +21%, Increases heal effectiveness by 35% |
|- | |- | ||
! 8 | ! 8 | ||
| − | | [[ | + | | [[MaxSP]] +24%, Increases heal effectiveness by 40% |
|- | |- | ||
! 9 | ! 9 | ||
| − | | [[ | + | | [[MaxSP]] +27%, Increases heal effectiveness by 45% |
|- | |- | ||
! 10 | ! 10 | ||
| − | | [[ | + | | [[MaxSP]] +30%, Increases heal effectiveness by 55% |
|} | |} | ||
| Line 493: | Line 493: | ||
|- | |- | ||
! 1 | ! 1 | ||
| − | | [[MAtk]] + | + | | [[MAtk]] +4%, Reduces the fixed casting time of skills by 0.1 seconds. |
|- | |- | ||
! 2 | ! 2 | ||
| − | | [[MAtk]] + | + | | [[MAtk]] +8%, Reduces the fixed casting time of skills by 0.2 seconds. |
|- | |- | ||
! 3 | ! 3 | ||
| − | | [[MAtk]] + | + | | [[MAtk]] +12%, Reduces the fixed casting time of skills by 0.3 seconds. |
|- | |- | ||
! 4 | ! 4 | ||
| − | | [[MAtk]] + | + | | [[MAtk]] +16%, Reduces the fixed casting time of skills by 0.4 seconds. |
|- | |- | ||
! 5 | ! 5 | ||
| − | | [[MAtk]] + | + | | [[MAtk]] +20%, Reduces the fixed casting time of skills by 0.5 seconds. |
|- | |- | ||
! 6 | ! 6 | ||
| − | | [[MAtk]] + | + | | [[MAtk]] +24%, Reduces the fixed casting time of skills by 0.6 seconds. |
|- | |- | ||
! 7 | ! 7 | ||
| − | | [[MAtk]] + | + | | [[MAtk]] +28%, Reduces the fixed casting time of skills by 0.7 seconds. |
|- | |- | ||
! 8 | ! 8 | ||
| − | | [[MAtk]] + | + | | [[MAtk]] +32%, Reduces the fixed casting time of skills by 0.8 seconds. |
|- | |- | ||
! 9 | ! 9 | ||
| − | | [[MAtk]] + | + | | [[MAtk]] +36%, Reduces the fixed casting time of skills by 0.9 seconds. |
|- | |- | ||
! 10 | ! 10 | ||
| − | | [[MAtk]] + | + | | [[MAtk]] +44%, Reduces the fixed casting time of skills by 1 seconds. |
|} | |} | ||
| Line 527: | Line 527: | ||
|- | |- | ||
! 1 | ! 1 | ||
| − | | | + | | Increases physical damage on targets by 4% |
| + | Increases attack speed (reduces delay after attack by 1%) | ||
|- | |- | ||
! 2 | ! 2 | ||
| − | | | + | | Increases physical damage on targets by 8% |
| + | Increases attack speed (reduces delay after attack by 2%) | ||
|- | |- | ||
! 3 | ! 3 | ||
| − | | | + | | Increases physical damage on targets by 12% |
| + | Increases attack speed (reduces delay after attack by 3%) | ||
|- | |- | ||
! 4 | ! 4 | ||
| − | | | + | | Increases physical damage on targets by 16% |
| + | Increases attack speed (reduces delay after attack by 4%) | ||
|- | |- | ||
! 5 | ! 5 | ||
| − | | | + | | Increases physical damage on targets by 20% |
| + | Increases attack speed (reduces delay after attack by 5%) | ||
|- | |- | ||
! 6 | ! 6 | ||
| − | | | + | | Increases physical damage on targets by 24% |
| + | Increases attack speed (reduces delay after attack by 6%) | ||
|- | |- | ||
! 7 | ! 7 | ||
| − | | | + | | Increases physical damage on targets by 28% |
| + | Increases attack speed (reduces delay after attack by 7%) | ||
|- | |- | ||
! 8 | ! 8 | ||
| − | | | + | | Increases physical damage on targets by 32% |
| + | Increases attack speed (reduces delay after attack by 8%) | ||
|- | |- | ||
! 9 | ! 9 | ||
| − | | | + | | Increases physical damage on targets by 36% |
| + | Increases attack speed (reduces delay after attack by 9%) | ||
|- | |- | ||
! 10 | ! 10 | ||
| − | | | + | | Increases physical damage on targets by 44% |
| + | Increases attack speed (reduces delay after attack by 10%) | ||
|} | |} | ||
| Line 561: | Line 571: | ||
|- | |- | ||
! 1 | ! 1 | ||
| − | | [[Atk]] + | + | | [[Atk]] +4%, [[HIT]] +10 |
|- | |- | ||
! 2 | ! 2 | ||
| − | | [[Atk]] + | + | | [[Atk]] +8%, [[HIT]] +20 |
|- | |- | ||
! 3 | ! 3 | ||
| − | | [[Atk]] + | + | | [[Atk]] +12%, [[HIT]] +30 |
|- | |- | ||
! 4 | ! 4 | ||
| − | | [[Atk]] + | + | | [[Atk]] +16%, [[HIT]] +40 |
|- | |- | ||
! 5 | ! 5 | ||
| − | | [[Atk]] + | + | | [[Atk]] +20%, [[HIT]] +50 |
|- | |- | ||
! 6 | ! 6 | ||
| − | | [[Atk]] + | + | | [[Atk]] +24%, [[HIT]] +60 |
|- | |- | ||
! 7 | ! 7 | ||
| − | | [[Atk]] + | + | | [[Atk]] +28%, [[HIT]] +70 |
|- | |- | ||
! 8 | ! 8 | ||
| − | | [[Atk]] + | + | | [[Atk]] +32%, [[HIT]] +80 |
|- | |- | ||
! 9 | ! 9 | ||
| − | | [[Atk]] + | + | | [[Atk]] +36%, [[HIT]] +90 |
|- | |- | ||
! 10 | ! 10 | ||
| − | | [[Atk]] + | + | | [[Atk]] +44%, [[HIT]] +100 |
|- | |- | ||
| + | |||
| + | {| class="mw-collapsible mw-collapsed wikitable" style="text-align: center; width: 35%" | ||
| + | ! [[BioLab_Unyielding.png]] !! UnyieldingEnchants | ||
| + | |- | ||
| + | ! 1 | ||
| + | | Increase melee physical damage by 4%, [[Perfect Hit]] +1 | ||
| + | |- | ||
| + | ! 2 | ||
| + | | Increase melee physical damage by 8%, [[Perfect Hit]] +2 | ||
| + | |- | ||
| + | ! 3 | ||
| + | | Increase melee physical damage by 12%, [[Perfect Hit]] +3 | ||
| + | |- | ||
| + | ! 4 | ||
| + | | Increase melee physical damage by 16%, [[Perfect Hit]] +4 | ||
| + | |- | ||
| + | ! 5 | ||
| + | | Increase melee physical damage by 20%, [[Perfect Hit]] +5 | ||
| + | |- | ||
| + | ! 6 | ||
| + | | Increase melee physical damage by 24%, [[Perfect Hit]] +6 | ||
| + | |- | ||
| + | ! 7 | ||
| + | | Increase melee physical damage by 28%, [[Perfect Hit]] +7 | ||
| + | |- | ||
| + | ! 8 | ||
| + | | Increase melee physical damage by 32%, [[Perfect Hit]] +8 | ||
| + | |- | ||
| + | ! 9 | ||
| + | | Increase melee physical damage by 36%, [[Perfect Hit]] +9 | ||
| + | |- | ||
| + | ! 10 | ||
| + | | Increase melee physical damage by 44%, [[Perfect Hit]] +10 | ||
| + | |- | ||
| + | |||
| + | |||
| + | |||
|} | |} | ||
Revision as of 10:08, 13 October 2020
Information
Through the Warper, warp into Nightmare Biolab.
The spot you are warped into is safe area.
List of Costume Hats:
Costume: Rune Circlet
Costume: Schmidt Helm
Costume: Guardian Crown
Costume: Silent Executioner
Costume: Circlet of Bones
Costume: Shadow Handicraft
Costume: Midas Whisper
Costume: Driver Band ( Red )
Costume: Driver Band ( Yellow )
Costume: Mitra
Costume: Blazing Soul
Costume: Magic Stone Hat
Costume: Wind Whisper
Costume: Sniper Goggle
Costume: Camouflage Rabbit Hood
Costume: Minstrel Song's Hat
Costume: Dying Swan
How to Socket Manteau of The Fallen
Allows you to socket Manteau of The Fallen by a small chance.
Requirements (Safe Mode uses 100x
Ghost Chill & 500x
Energy Debris )
- 20x
Ghost Chill - 100x
Energy Debris - 1x
Manteau of The Fallen [0]
Reward:
Manteau of The Fallen [1]
Converteable Weapons
Victimized Soul's Mind NPC to the right top will Convert Your Weapons into
Energy Debris .
Conversion rate: (1 weapon = 1 ~ 3
Energy Debris )
Giant Crossbow |
Giant Crossbow |
Creeper Bow |
Falken Blitz |
Mystic Bow |
Catapult
Krishna |
Chakram |
Agent Katar |
Guillotine Katar
Vecer Axe |
Ygnus Stale |
End Sektura
Light of Recovery |
Lacryma Stick |
Mental Stick
Dea Staff |
Croce Staff |
Kronos
Krasnaya |
Chrome Metal Sword |
Two-Handed Chrome Metal Sword
Ruber |
Krieg |
Weihna
Ancient Dagger |
Black Wing |
Scarletto Nail |
Aztoe Nail |
Bloody Cross |
Erde |
Red Ether Bag |
Red Square Bag
Imperial Spear |
Giant Lance
Chilly Spell Book
Green Whistle |
Stem Whip |
Rapture Rose
Sura's Rampage
Ancient Headgears
Quest NPC - Memory of Tears
Allows you to create Old Nightmare Headgears. You can choose to use Risky Mode or Safe Mode when crafting this item. Safe mode requires 5x the normal materials.
Warning: These headgears are not tradeable. Be sure to make it on the character/account you wish to equip it on!
Rune Knight
|
Arch Bishop
|
Ranger
|
Mechanic
|
Mechanic
|
Shadow Chaser
|
Minstrel
|
Genetic
|
Warlock
|
Sura
|
Sorcerer
|
Wanderer
|
Guillotine Cross
|
Royal Guard
|
Nightmare Biolabs Headgear Enchantments
Enchant Requirements
- Speal to Wanderind Mind Template:Navi to start the enchanting process. It requires 10 Cursed Fragment each for the 3rd and 4th enchant. Those will always be Stat enchants.
- Once you've enchanted it twice, you can enchant the 2nd slot for either a Stat enchant or the powerful enchants listed below.
- If you get the powerful enchant, it will start at Level 1.
- The below table lists the required amount in order to obtain that level.
- If you fail the upgrade of the powerful enchant, it will downgrade one level (minimum Level 1).
Resetting Enchantments
Pay 10 Sentimental Fragment to Wanderind Mind Template:Navi to reset ALL enchantments.
| 1st Enchant | |||||||
|---|---|---|---|---|---|---|---|
| Enchant cost | Possible enchants | ||||||
| STR + 1 | AGI + 1 | DEX + 1 | VIT + 1 | INT + 1 | LUK + 1 | ||
| STR + 2 | AGI + 2 | DEX + 2 | VIT + 2 | INT + 2 | LUK + 2 | ||
| STR + 3 | AGI + 3 | DEX + 3 | VIT + 3 | INT + 3 | LUK + 3 | ||
| STR + 4 | AGI + 4 | DEX + 4 | VIT + 4 | INT + 4 | LUK + 4 | ||
| STR + 5 | AGI + 5 | DEX + 5 | VIT + 5 | INT + 5 | LUK + 5 | ||
| 2nd Enchant | |||||||
| Enchant cost | Possible enchants | ||||||
| STR + 1 | AGI + 1 | DEX + 1 | VIT + 1 | INT + 1 | LUK + 1 | ||
| STR + 2 | AGI + 2 | DEX + 2 | VIT + 2 | INT + 2 | LUK + 2 | ||
| STR + 3 | AGI + 3 | DEX + 3 | VIT + 3 | INT + 3 | LUK + 3 | ||
| STR + 4 | AGI + 4 | DEX + 4 | VIT + 4 | INT + 4 | LUK + 4 | ||
| STR + 5 | AGI + 5 | DEX + 5 | VIT + 5 | INT + 5 | LUK + 5 | ||
| 3rd Enchant | |||||||
| Enchant cost | Possible enchants | ||||||
| STR + 1 | AGI + 1 | DEX + 1 | VIT + 1 | INT + 1 | LUK + 1 | ||
| STR + 2 | AGI + 2 | DEX + 2 | VIT + 2 | INT + 2 | LUK + 2 | ||
| STR + 3 | AGI + 3 | DEX + 3 | VIT + 3 | INT + 3 | LUK + 3 | ||
| STR + 4 | AGI + 4 | DEX + 4 | VIT + 4 | INT + 4 | LUK + 4 | ||
| STR + 5 | AGI + 5 | DEX + 5 | VIT + 5 | INT + 5 | LUK + 5 | ||
| Special Enchants | |||||||
Special Enchants
Once you have the Special Enchant that you are after it can be upgraded to level 10. The cost per upgrade attempt is as follows.
| Upgrade Cost | |
|---|---|
| Level | Cursed Fragment Required |
| 1 | 10 |
| 2 | 20 |
| 3 | 40 |
| 4 | 50 |
| 5 | 70 |
| 6 | 100 |
| 7 | 150 |
| 8 | 250 |
| 9 | 500 |
| 10 | 1,000 |
| Acute Enchants | |
|---|---|
| 1 | CRIT Rate +3, Increases critical damage by 20%. |
| 2 | CRIT Rate +6, Increases critical damage by 35%. |
| 3 | CRIT Rate +9, Increases critical damage by 50%. |
| 4 | CRIT Rate +12, Increases critical damage by 65%. |
| 5 | CRIT Rate +15, Increases critical damage by 80%. |
| 6 | CRIT Rate +18, Increases critical damage by 95%. |
| 7 | CRIT Rate +21, Increases critical damage by 110%. |
| 8 | CRIT Rate +24, Increases critical damage by 125%. |
| 9 | CRIT Rate +27, Increases critical damage by 140%. |
| 10 | CRIT Rate +30, Increases critical damage by 170%. |
| Adamantine Enchants | |
|---|---|
| 1 | Max HP +5%, DEF +140, MDEF +20 |
| 2 | Max HP +10%, DEF +180, MDEF +40 |
| 3 | Max HP +15%, DEF +220, MDEF +60 |
| 4 | Max HP +20%, DEF +260, MDEF +80 |
| 5 | Max HP +25%, DEF +300, MDEF +100 |
| 6 | Max HP +30%, DEF +340, MDEF +120 |
| 7 | Max HP +35%, DEF +380, MDEF +140 |
| 8 | Max HP +40%, DEF +420, MDEF +160 |
| 9 | Max HP +45%, DEF +460, MDEF +180 |
| 10 | Max HP +55%, DEF +500, MDEF +200 |
| Affection Enchants | |
|---|---|
| 1 | MaxSP +3%, Increases heal effectiveness by 5% |
| 2 | MaxSP +6%, Increases heal effectiveness by 10% |
| 3 | MaxSP +9%, Increases heal effectiveness by 15% |
| 4 | MaxSP +12%, Increases heal effectiveness by 20% |
| 5 | MaxSP +15%,, Increases heal effectiveness by 25% |
| 6 | MaxSP +18%, Increases heal effectiveness by 30% |
| 7 | MaxSP +21%, Increases heal effectiveness by 35% |
| 8 | MaxSP +24%, Increases heal effectiveness by 40% |
| 9 | MaxSP +27%, Increases heal effectiveness by 45% |
| 10 | MaxSP +30%, Increases heal effectiveness by 55% |
| Magic Essence Enchants | |
|---|---|
| 1 | MAtk +4%, Reduces the fixed casting time of skills by 0.1 seconds. |
| 2 | MAtk +8%, Reduces the fixed casting time of skills by 0.2 seconds. |
| 3 | MAtk +12%, Reduces the fixed casting time of skills by 0.3 seconds. |
| 4 | MAtk +16%, Reduces the fixed casting time of skills by 0.4 seconds. |
| 5 | MAtk +20%, Reduces the fixed casting time of skills by 0.5 seconds. |
| 6 | MAtk +24%, Reduces the fixed casting time of skills by 0.6 seconds. |
| 7 | MAtk +28%, Reduces the fixed casting time of skills by 0.7 seconds. |
| 8 | MAtk +32%, Reduces the fixed casting time of skills by 0.8 seconds. |
| 9 | MAtk +36%, Reduces the fixed casting time of skills by 0.9 seconds. |
| 10 | MAtk +44%, Reduces the fixed casting time of skills by 1 seconds. |
| Mettle Enchants | |
|---|---|
| 1 | Atk +4%, HIT +10 |
| 2 | Atk +8%, HIT +20 |
| 3 | Atk +12%, HIT +30 |
| 4 | Atk +16%, HIT +40 |
| 5 | Atk +20%, HIT +50 |
| 6 | Atk +24%, HIT +60 |
| 7 | Atk +28%, HIT +70 |
| 8 | Atk +32%, HIT +80 |
| 9 | Atk +36%, HIT +90 |
| 10 | Atk +44%, HIT +100 |
| BioLab_Unyielding.png | UnyieldingEnchants |
|---|---|
| 1 | Increase melee physical damage by 4%, Perfect Hit +1 |
| 2 | Increase melee physical damage by 8%, Perfect Hit +2 |
| 3 | Increase melee physical damage by 12%, Perfect Hit +3 |
| 4 | Increase melee physical damage by 16%, Perfect Hit +4 |
| 5 | Increase melee physical damage by 20%, Perfect Hit +5 |
| 6 | Increase melee physical damage by 24%, Perfect Hit +6 |
| 7 | Increase melee physical damage by 28%, Perfect Hit +7 |
| 8 | Increase melee physical damage by 32%, Perfect Hit +8 |
| 9 | Increase melee physical damage by 36%, Perfect Hit +9 |
| 10 | Increase melee physical damage by 44%, Perfect Hit +10 |
Monsters
Normal
| Monster | Name | Level | HP / Atk / Def / Mdef | Size / Race / Element | Drops |
|---|---|---|---|---|---|
|
Eremes Guile | 179 | HP 1,190,000 Attack 4595 ~ 6729 DEF 180 MDEF 100 |
Medium / Demon / Poison (4) | |
|
Magaleta Sorin | 177 | HP 1,360,000 Attack 1,641~2,307 DEF 160 MDEF 400 |
Medium / Demi-Human / Holy (4) | |
|
Katrinn Keyron | 177 | HP 1,020,000 Attack 1,353~1,887 DEF 110 MDEF 400 |
Medium / Demi-Human / Ghost (3) | |
|
Shecil Damon | 179 | HP 1,190,000 Attack 4,043~5,909 DEF 100 MDEF 100 |
Medium / Demi-Human / Wind (3) | |
|
Harword Alt-Eisen | 177 | HP 1,700,000 Attack 3,003~4,337 DEF 200 MDEF 100 |
Medium / Demi-Human / Earth (4) | |
|
Seyren Windsor | 179 | HP 1,360,000 Attack 5,149~7,549 DEF 400 MDEF 200 |
Medium / Demon / Fire (4) | |
|
Randel | 178 | HP 1,700,000 Attack 3,578~5,178 DEF 300 MDEF 200 |
Medium / Demi-Human / Holy (3) | |
|
Flamel | 176 | HP 1,360,000 Attack 2,982~4,316 DEF 130 MDEF 100 |
Medium / Demi-Human / Fire (3) | |
|
Celia | 178 | HP 1,530,000 Attack 1,918~2,718 DEF 110 MDEF 800 |
Medium / Demi-Human / Ghost (3) | |
|
Chen | 178 | HP 1,190,000 Attack 4,594~6,728 DEF 180 MDEF 100 |
Medium / Demon / Water (4) | |
|
Gertie | 178 | HP 1,360,000 Attack 4,092~5,958 DEF 160 MDEF 100 |
Medium / Demon / Poison (4) | |
|
Alphoccio | 176 | HP 1,020,000 Attack 2,430~3,496 DEF 120 MDEF 100 |
Medium / Demi-Human / Wind (3) | |
|
Trentini | 176 | HP 1,020,000 Attack 3,486~5,086 DEF 100 MDEF 100 |
Medium / Demi-Human / Wind (3) |
Mini Boss
| Image | Name | Level | HP / Atk / Def / Mdef | Size / Race / Element | Drops |
|---|---|---|---|---|---|
|
Guillotine Cross Eremes | 189 | HP 2,100,000 Attack 6,889~10,089 DEF 360 MDEF 200 |
Medium / Demon / Poison (4) | No drop. |
|
Arch Bishop Magaleta | 187 | HP 2,400,000 Attack 2,447~3,447 DEF 320 MDEF 800 |
Medium / Demi-Human / Holy (4) | No drop. |
|
Warlock Katrinn | 187 | HP 1,800,000 Attack 2,007~2,807 DEF 220 MDEF 800 |
Medium / Demi-Human / Ghost (3) | No drop. |
|
Ranger Shecil | 189 | HP 2,100,000 Attack 5,500~8,500 DEF 200 MDEF 100 |
Medium / Demi-Human / Wind (3) | No drop. |
|
Mechanic Harword | 187 | HP 3,000,000 Attack 4,507~6,507 DEF 400 MDEF 200 |
Medium / Demi-Human / Earth (4) | No drop. |
|
Rune Knight Seyren | 189 | HP 2,400,000 Attack 7500~11000 DEF 800 MDEF 200 |
Medium / Demon / Fire (4) | No drop. |
|
Royal Guard Randel | 188 | HP 3,000,000 Attack 8000~10000 DEF 600 MDEF 200 |
Medium / Demi-Human / Holy (4) | No drop. |
|
Genetic Flamel | 186 | HP 2,400,000 Attack 8000~10000 DEF 260 MDEF 100 |
Medium / Demi-Human / Fire (4) | No drop. |
|
Sorcerer Celia | 188 | HP 2,700,000 Attack 8000~10000 DEF 220 MDEF 800 |
Medium / Demi-Human / Ghost (4) | No drop. |
|
Sura Chen | 188 | HP 2,100,000 Attack 8000~10000 DEF 360 MDEF 100 |
Medium / Demon / Water (4) | No drop. |
|
Shadow Chaser Gertie | 188 | HP 2,400,000 Attack 8000~10000 DEF 320 MDEF 100 |
Medium / Demon / Poison (4) | No drop. |
|
Minstrel Alphoccio | 186 | HP 1,800,000 Attack 8000~10000 DEF 240 MDEF 100 |
Medium / Demi-Human / Wind (4) | No drop. |
|
Wanderer Trentini | 186 | HP 1,800,000 Attack 8000~10000 DEF 200 MDEF 100 |
Medium / Demi-Human / Wind (4) | No drop. |