Difference between revisions of "Heart Hunter War Base"

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|baselevel=100+
 
|baselevel=100+
 
|experience=-
 
|experience=-
|cooldown=Resets at 00:01 Servertime
+
|cooldown=Resets at 00:01 Server time
 
|startingpoint=<code>Instance Manager in any town</code>}}
 
|startingpoint=<code>Instance Manager in any town</code>}}
  

Revision as of 02:22, 6 November 2020

Requirements
Base Level: 100+
Starting Point: Instance Manager in any town
Rewards
Experience: -
Cooldown
Cooldown: Resets at 00:01 Server time


Overview

Walkthrough

Enemies

Image Name Level HP Size / Race / Element
3627.png Heart Hunter Guard 105 41,428 Medium / Demihuman / Dark 2
3628.png Heart Hunter Ebel
Mvp.png
110 2,800,000 Medium / Demihuman / Dark 2



Cards

Card Type Description
Card Heart Hunter Card Weapon Card

Increases long-ranged damage on targets by 5%, if the user has a Grenade Launcher, Revolver or Rifle equipped
Increases long-ranged damage on targets by an additional 1% per upgrade level of the compounded item, if the user has a Grenade Launcher, Revolver or Rifle equipped
If upgrade level is +10 or higher, Increases long-ranged damage on targets by an additional 5%

Card Evil Card Armor Card

Mdef + 5
Adds a 30% chance of inflicting Freezing on the attacker when receiving a physical attack
Adds an additional 10% chance of inflicting Freezing on the attacker when receiving a physical attack, if the users base Int is 110 or higher

Equipment