Difference between revisions of "Lapine Enchanting"
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Revision as of 21:22, 2 November 2020
_TOC_
What is this?
Lapine Boxes are special official boxes that open a new UI.
This UI allows you to do special things to items, such as enchanting, upgrading, refining, converting.
Lapine Upgrade Boxes
Shadow Equipment Enchants
NON Class Shadow Equipment
Can be obtained from the Special Tool Dealer for 2,500,000 zeny each. Can also be obtained from monsters in the Fortessa Dungeon. List of possible Equipment: Only Class Shadow Equipment Requirements: Shadow equipment needs to be +7 or higher Amount of max enchants: 1 Success chance: 100% Does the item have to be reset?: No, you can just enchant again if you don't want the enchant. How to? Use the item, select the Shadow Equipment in the list on the right and click "Make". |
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Class Shadow Equipment
Magical
Can be obtained from the Special Tool Dealer for 2,500,000 zeny each. List of possible Equipment: Only Class Shadow Equipment Requirements: None Amount of max enchants: 1 Success chance: 100% Does the item have to be reset?: No, you can just enchant again if you don't want the enchant. How to? Use the item, select the Shadow Equipment in the list on the right and click "Make". |
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Physical
Can be obtained from the Special Tool Dealer for 2,500,000 zeny each. List of possible Equipment: Only Class Shadow Equipment Requirements: Shadow equipment needs to be +7 or higher Amount of max enchants: 1 Success chance: 100% Does the item have to be reset?: No, you can just enchant again if you don't want the enchant. How to? Use the item, select the Shadow Equipment in the list on the right and click "Make". |
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Skill Shadow Equipment
Magical
Can be obtained from the Special Tool Dealer for 2,500,000 zeny each. List of possible Equipment: Only Class Shadow Equipment Requirements: Shadow equipment needs to be +7 or higher Amount of max enchants: 1 Success chance: 100% Does the item have to be reset?: No, you can just enchant again if you don't want the enchant. How to? Use the item, select the Shadow Equipment in the list on the right and click "Make". |
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Physical
Can be obtained from the Special Tool Dealer for 2,500,000 zeny each. List of possible Equipment: Only Class Shadow Equipment Requirements: Shadow equipment needs to be +7 or higher Amount of max enchants: 1 Success chance: 100% Does the item have to be reset?: No, you can just enchant again if you don't want the enchant. How to? Use the item, select the Shadow Equipment in the list on the right and click "Make". |
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Magical Booster
Can be obtained from the Special Tool Dealer for 1,000,000 zeny each. List of possible Equipment: Requirements: None Amount of max enchants: 1 Success chance: 100% Does the item have to be reset?: No, you can just enchant again if you don't want the enchant. Note: With every enchant there is a 3% that the item turns into How to? Use the item, select the Shadow Equipment in the list on the right and click "Make". |
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Candy Bag Backpack - Physical
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Candy Bag Backpack - Magic
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Cursed Knight's Shield
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Bloody Knight's Shield
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Purified Knight's Shield
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Battle Processor
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Victorious Wing Ears
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Drooping Gunslinger
| Drooping Gunslinger | |||
|---|---|---|---|
| 1st Enchant | Min ~ Max | 2nd Enchant | Min ~ Max |
| STR | 1~7 | Healing skills % | 5~15 |
| AGI | 1~7 | Increases healing recieved % | 5~15 |
| VIT | 1~7 | ATK % | 1~7 |
| INT | 1~7 | MATK % | 1~7 |
| DEX | 1~7 | Increases long-range physical damage % | 1~7 |
| LUK | 1~7 | Reduces variable cast time % | 5~10 |
| MaxHP % | 1~5 | Increases critical damage % | 5~10 |
| MaxSP % | 1~5 | ASPD | 1 |
| ATK | 5~20 | ||
| MATK | 5~20 | ||
| Hit | 5~20 | ||
| Crit rate | 5~10 | ||
| DEF | 30~60 | ||
| MDEF | 10~20 | ||
| Flee | 5~20 | ||
| Reduces delay after attack % | 1~5 | ||
Can be obtained from the Special Tool Dealer for 1,000,000 zeny each.
Requirements: None
Available Equipment:
Drooping Gunslinger
Amount of max enchants: 2
Amount of enchants applied per enchanting: 2
Success chance: 100%
Does the item have to be reset?: No, you can just enchant again if you don't want the enchant.
Use the item, select the Equipment in the list on the right and click "Make".
Sea Otter Mini Fan
| Sea Otter Mini Fan | |||
|---|---|---|---|
| 1st Enchant | Min ~ Max | 2nd Enchant | Min ~ Max |
| MaxHP | 1~3 | MaxHP | 1~3 |
| MaxSP | 1~3 | MaxSP | 1~3 |
| ATK % | 1~3 | ATK % | 1~3 |
| MATK % | 1~3 | MATK % | 1~3 |
| Reduces delay after attack % | 3~5 | Reduces delay after attack % | 3~5 |
| Recudes variable cast time % | 5~8 | Reduces variable cast time % | 5~8 |
| Increases critical damage % | 5~8 | Increases critical damage % | 5~8 |
| Reduces SP consumption % | 3~5 | Reduces SP consumption % | 3~5 |
| Fire resistance % | 3~5 | Fire resistance % | 3~5 |
| Water resistance % | 3~5 | Water resistance % | 3~5 |
| Earth resistance % | 3~5 | Earth resistance % | 3~5 |
| Wind resistance % | 3~5 | Wind resistance % | 3~5 |
| Non-neutral resistance % | 1~3 | Non-neutral resistance % | 1~3 |
Can be obtained from the Special Tool Dealer for 1,000,000 zeny each.
Requirements: None
Available Equipment:
Sea Otter Mini Fan
Amount of max enchants: 2
Amount of enchants applied per enchanting: 2
Success chance: 100%
Does the item have to be reset?: No, you can just enchant again if you don't want the enchant.
Note:
With every enchant there is a 3% that the item turns into
Fur Seal Mini Fan .
Use the item, select the Equipment in the list on the right and click "Make".
Kafra Uniform
| Kafra Uniform | |||
|---|---|---|---|
| 1st Enchant | Min ~ Max | 2nd Enchant | Min ~ Max |
| Enchants armor with fire property | - | STR | 1~4 |
| Enchants armor with water property | - | AGI | 1~4 |
| Enchants armor with wind property | - | VIT | 1~4 |
| Enchants armor with earth property | - | INT | 1~4 |
| Enchants armor with shadow property | - | DEX | 1~4 |
| Enchants armor with holy property | - | LUK | 1~4 |
| Armor can't be destroyed | - | ||
| DEF | 20~60 | ||
| MDEF | 5~15 | ||
Can be obtained from the Special Tool Dealer for 1,000,000 zeny each.
Requirements: None
Available Equipment:
Kafra Uniform
Amount of max enchants: 2
Amount of enchants applied per enchanting: 2
Success chance: 100%
Does the item have to be reset?: No, you can just enchant again if you don't want the enchant.
Use the item, select the Equipment in the list on the right and click "Make".
Kitten Headdress
| Kitten Headdress | |||
|---|---|---|---|
| 1st Enchant | Min ~ Max | 2nd Enchant | Min ~ Max |
| STR | 1~7 | Healing skills % | 5~15 |
| AGI | 1~7 | Increases healing recieved % | 5~15 |
| VIT | 1~7 | ATK % | 1~7 |
| INT | 1~7 | MATK % | 1~7 |
| DEX | 1~7 | Increases long-range physical damage % | 1~7 |
| LUK | 1~7 | Reduces variable cast time % | 5~10 |
| MaxHP % | 1~5 | Increases critical damage % | 5~10 |
| MaxSP % | 1~5 | ASPD | 1 |
| ATK | 5~20 | ||
| MATK | 5~20 | ||
| Hit | 5~20 | ||
| Crit rate | 5~10 | ||
| DEF | 30~60 | ||
| MDEF | 10~20 | ||
| Flee | 5~20 | ||
| Reduces delay after attack % | 5~10 | ||
Can be obtained from the Special Tool Dealer for 1,000,000 zeny each.
Requirements: None
Available Equipment:
Kitten Headdress
Amount of max enchants: 2
Amount of enchants applied per enchanting: 2
Success chance: 100%
Does the item have to be reset?: No, you can just enchant again if you don't want the enchant.
Use the item, select the Equipment in the list on the right and click "Make".
Sin Weapons
Physical
Automatic Improvement Device (Physical)
Can be obtained from Automatic Doll for 1,500,000 zeny or 45
Varmeal Tickets .
Requirements: None
Available Equipment:
Hypocrisy Machine
Invidia Bundle
Wrath Rack
Gula Teeth
Pride Steel
Gluttony Stick
Sloth Text
Sloth Bible
Greed Wand
Addiction Plant
Ira Fist
Pigritia Wave
Pigritia Spark
Envy Blunt
Hypocrisy Edge
Avaritia Metal
Luxuria Pierce
Pride Stone
Wrath Wheel
Superbia String
Gula Gun
Pigritia Rhythm
Lust Pointer
Lust Shatter
Lust Crusher
Lust Boom
Normal
Normal Automatic Improvement Device (Physical)
| Sin Weapons Normal | |
|---|---|
| Enchant List | Min ~ Max |
| ATK | 5~25 |
| ATK % | 1~5 |
| Hit | 3~10 |
| Crit rate | 3~10 |
| ATK against Neutral monster % | 3~20 |
| ATK against Fire monster % | 3~20 |
| ATK against Water monster % | 3~20 |
| ATK against Wind monster % | 3~20 |
| ATK against Earth monster % | 3~20 |
| ATK against Poison monster % | 3~20 |
| ATK against Shadow monster % | 3~20 |
| ATK against Holy monster % | 3~20 |
| ATK against Ghost monster % | 3~20 |
| ATK against Undead monster % | 3~20 |
Obtained at random from opening
Automatic Improvement Device (Physical)
Amount of max enchants: 1
Amount of enchants applied per enchanting: 1
Success chance: 100%
Does the item have to be reset?: No, you can just enchant again if you don't want the enchant.
Use the item, select the Equipment in the list on the right and click "Make".
Advanced
Advanced Automatic Improvement Device (Physical)
| Sin Weapons | |||
|---|---|---|---|
| 1st Enchant | Min ~ Max | 2nd Enchant | Min ~ Max |
| ATK | 5~25 | Reduces delay after attack % | 3~15 |
| ATK % | 1~5 | ATK against Formless monster % | 3~15 |
| Hit | 3~10 | ATK against Undead monster % | 3~15 |
| Crit rate | 3~10 | ATK against Brute monster % | 3~15 |
| ATK against Neutral monster % | 3~20 | ATK against Plant monster % | 3~15 |
| ATK against Fire monster % | 3~20 | ATK against Insect monster % | 3~15 |
| ATK against Water monster % | 3~20 | ATK against Fish monster % | 3~15 |
| ATK against Wind monster % | 3~20 | ATK against Demon monster % | 3~15 |
| ATK against Earth monster % | 3~20 | ATK against Angel monster % | 3~15 |
| ATK against Poison monster % | 3~20 | ATK against Demihuman monster % | 3~15 |
| ATK against Shadow monster % | 3~20 | ATK against Dragon monster % | 3~15 |
| ATK against Holy monster % | 3~20 | ATK against Small monster % | 3~15 |
| ATK against Ghost monster % | 3~20 | ATK against Medium monster % | 3~15 |
| ATK against Undead monster % | 3~20 | ATK against Large monster % | 3~15 |
Obtained at random from opening
Automatic Improvement Device (Physical)
Amount of max enchants: 2
Amount of enchants applied per enchanting: 2
Success chance: 100%
Does the item have to be reset?: No, you can just enchant again if you don't want the enchant.
Use the item, select the Equipment in the list on the right and click "Make".
Premium
Premium Automatic Improvement Device (Physical)
| Sin Weapons Premium | |||||
|---|---|---|---|---|---|
| 1st Enchant | Min ~ Max | 2nd Enchant | Min ~ Max | 3rd Enchant | Min ~ Max |
| ATK | 5~25 | Reduces delay after attack % | 3~15 | DEF | 30~100 |
| ATK % | 1~5 | ATK against Formless monster % | 3~20 | MDEF | 10~40 |
| Hit | 3~10 | ATK against Undead monster % | 3~20 | MaxHP % | 1~5 |
| Crit rate | 3~10 | ATK against Brute monster % | 3~20 | MaxSP % | 1~5 |
| ATK against Neutral monster % | 3~20 | ATK against Plant monster % | 3~20 | Reduces variable cast time % | 3~10 |
| ATK against Fire monster % | 3~20 | ATK against Insect monster % | 3~20 | ATK against Normal monster % | 1~10 |
| ATK against Water monster % | 3~20 | ATK against Fish monster % | 3~20 | Ignore DEF of Normal monster % | 3~15 |
| ATK against Wind monster % | 3~20 | ATK against Demon monster % | 3~20 | ATK against Boss monster % | 1~10 |
| ATK against Earth monster % | 3~20 | ATK against Angel monster % | 3~20 | Ignore DEF of Boss monster % | 1~15 |
| ATK against Poison monster % | 3~20 | ATK against Demihuman monster % | 3~20 | Reduces delay after skill % | 1~5 |
| ATK against Shadow monster % | 3~20 | ATK against Dragon monster % | 3~20 | ||
| ATK against Holy monster % | 3~20 | ATK against Small monster % | 3~20 | ||
| ATK against Ghost monster % | 3~20 | ATK against Medium monster % | 3~20 | ||
| ATK against Undead monster % | 3~20 | ATK against Large monster % | 3~20 | ||
| Increased long-range physical damage % | 3~20 | ||||
| Increases melee physical damage % | 3~20 | ||||
| Increases critical damage % | 3~20 | ||||
| ASPD | 1~2 | ||||
| Flee | 5~45 | ||||
| Reduces SP consumption % | 1~10 | ||||
| Weapon can't be destroyed | - | ||||
Obtained at random from opening
Automatic Improvement Device (Physical)
Amount of max enchants: 3
Amount of enchants applied per enchanting: 3
Success chance: 100%
Does the item have to be reset?: No, you can just enchant again if you don't want the enchant.
Use the item, select the Equipment in the list on the right and click "Make".
Magical
Automatic Improvement Device (Magical)
Can be obtained from Automatic Doll for 1,500,000 zeny or 45
Varmeal Tickets .
Requirements: None
Available Equipment:
Hypocrisy Machine
Invidia Bundle
Wrath Rack
Gula Teeth
Pride Steel
Gluttony Stick
Sloth Text
Sloth Bible
Greed Wand
Addiction Plant
Ira Fist
Pigritia Wave
Pigritia Spark
Envy Blunt
Hypocrisy Edge
Avaritia Metal
Luxuria Pierce
Pride Stone
Wrath Wheel
Superbia String
Gula Gun
Pigritia Rhythm
Lust Pointer
Lust Shatter
Lust Crusher
Lust Boom
Normal
Normal Automatic Improvement Device (Magical)
| Sin Weapons Normal | |
|---|---|
| Enchant List | Min ~ Max |
| MATK | 5~25 |
| MATK % | 1~5 |
| Reduces delay after attack % | 3~10 |
| MATK agaist Neutal monster % | 3~10 |
| MATK against Fire monster % | 3~20 |
| MATK against Water monster % | 3~20 |
| MATK against Wind monster % | 3~20 |
| MATK against Eart monster % | 3~20 |
| MATK against Poison monster % | 3~20 |
| MATK against Shadow monster % | 3~20 |
| MATK against Holy monster % | 3~20 |
| MATK against Ghost monster % | 3~20 |
| MATK agaist Undead monster % | 3~20 |
Obtained at random from opening
Automatic Improvement Device (Magical)
Amount of max enchants: 1
Amount of enchants applied per enchanting: 1
Success chance: 100%
Does the item have to be reset?: No, you can just enchant again if you don't want the enchant.
Use the item, select the Equipment in the list on the right and click "Make".
Advanced
Advanced Automatic Improvement Device (Magical)
| Sin Weapons Advanced | |||
|---|---|---|---|
| 1st Enchant | Min ~ Max | 2nd Enchant | Min ~ Max |
| MATK | 5~25 | Reduces variable cast time % | 3~15 |
| MATK % | 1~5 | MATK against Formless monster % | 3~15 |
| Reduces delay after attack % | 3~10 | MATK against Undead monster % | 3~15 |
| MATK agaist Neutal monster % | 3~10 | MATK against Brute monster % | 3~15 |
| MATK against Fire monster % | 3~20 | MATK against Plant monster % | 3~15 |
| MATK against Water monster % | 3~20 | MATK against Insect monster % | 3~15 |
| MATK against Wind monster % | 3~20 | MATK against Fish monster % | 3~15 |
| MATK against Eart monster % | 3~20 | MATK against Demon monster % | 3~15 |
| MATK against Poison monster % | 3~20 | MATK against Angel monster % | 3~15 |
| MATK against Shadow monster % | 3~20 | MATK against Demihuman monster % | 3~15 |
| MATK against Holy monster % | 3~20 | MATK against Dragon monster % | 3~15 |
| MATK against Ghost monster % | 3~20 | MATK against Small monster % | 3~15 |
| MATK agaist Undead monster % | 3~20 | MATK against Medium monster % | 3~15 |
| MATK against Large monster % | 3~15 | ||
Obtained at random from opening
Automatic Improvement Device (Magical)
Amount of max enchants: 2
Amount of enchants applied per enchanting: 2
Success chance: 100%
Does the item have to be reset?: No, you can just enchant again if you don't want the enchant.
Use the item, select the Equipment in the list on the right and click "Make".
Premium
Premium Automatic Improvement Device (Magical)
| Sin Weapons Premium | |||||
|---|---|---|---|---|---|
| 1st Enchant | Min ~ Max | 2nd Enchant | Min ~ Max | 3rd Enchant | Min ~ Max |
| MATK | 5~25 | Reduces delay after attack % | 3~15 | DEF | 30~100 |
| MATK % | 1~5 | MATK against Formless monster % | 3~20 | MMDEF | 10~40 |
| Reduces delay after attack % | 3~10 | MATK against Undead monster % | 3~20 | MaxHP % | 1~5 |
| MATK agaist Neutal monster % | 3~10 | MATK against Brute monster % | 3~20 | MaxSP % | 1~5 |
| MATK against Fire monster % | 3~20 | MATK against Plant monster % | 3~20 | Reduces variable cast time % | 3~10 |
| MATK against Water monster % | 3~20 | MATK against Insect monster % | 3~20 | MATK against Normal monster % | 1~10 |
| MATK against Wind monster % | 3~20 | MATK against Fish monster % | 3~20 | Ignore MDEF of Normal monster % | 3~15 |
| MATK against Eart monster % | 3~20 | MATK against Demon monster % | 3~20 | MATK against Boss monster % | 1~10 |
| MATK against Poison monster % | 3~20 | MATK against Angel monster % | 3~20 | Ignore MDEF of Boss monster % | 1~15 |
| MATK against Shadow monster % | 3~20 | MATK against Demihuman monster % | 3~20 | Reduces delay after skill % | 1~5 |
| MATK against Holy monster % | 3~20 | MATK against Dragon monster % | 3~20 | ||
| MATK against Ghost monster % | 3~20 | MATK against Small monster % | 3~20 | ||
| MATK agaist Undead monster % | 3~20 | MATK against Medium monster % | 3~20 | ||
| MATK against Large monster % | 3~20 | ||||
| Reduced variable cast time % | 3~15 | ||||
| ASPD | 1~2 | ||||
| Flee | 5~45 | ||||
| Reduces SP consumption % | 1~10 | ||||
| Weapon can't be destroyed | - | ||||
Obtained at random from opening
Automatic Improvement Device (Magical)
Amount of max enchants: 3
Amount of enchants applied per enchanting: 3
Success chance: 100%
Does the item have to be reset?: No, you can just enchant again if you don't want the enchant.
Use the item, select the Equipment in the list on the right and click "Make".
Ancient Hero
Ancient Hero Weapons - Physical
| Ancient Hero Weapons | |||
|---|---|---|---|
| 1st Enchant | Min ~ Max | 2nd Enchant | Min ~ Max |
| ATK | 5~30 | ATK % | 1~5 |
| ASPD | 1 | Increases critical damage % | 3~10 |
| Reduces delay after attack % | 3~10 | ATK against Formless monster % | 3~20 |
| Increases long-range physical damage % | 3~10 | ATK against Undead monster % | 3~20 |
| ATK against Neutral monster % | 3~20 | ATK against Brute monster % | 3~20 |
| ATK against Fire monster % | 3~20 | ATK against Plant monster % | 3~20 |
| ATK against Water monster % | 3~20 | ATK against Insect monster % | 3~20 |
| ATK against Wind monster % | 3~20 | ATK against Fish monster % | 3~20 |
| ATK against Earth monster % | 3~20 | ATK against Demon monster % | 3~20 |
| ATK against Poison monster % | 3~20 | ATK against Angel monster % | 3~20 |
| ATK against Shadow monster % | 3~20 | ATK against Demihuman monster % | 3~20 |
| ATK against Holy monster % | 3~20 | ATK against Dragon monster % | 3~20 |
| ATK against Ghost monster % | 3~20 | ATK against Normal monster % | 3~20 |
| ATK against Undead monster % | 3~20 | ATK against Boss monster % | 3~20 |
| Weapon can't be destroyed | - | ||
Can be obtained from the Special Tool Dealer for 5,000,000 zeny each.
Requirements: None
Available Equipment:
Narcissus Bow
Royal Bow
Avenger
Honglyeong Sword
Madogum
Iron Nail
Shadow Staff
Aeon Staff
Oriental Sword
Kiri no Tsuyu
Surudoi Kaze
Shiver Katar
Aquatic Spear
Exorcist's Bible
Thousand Sun
Spirit Plumb
Meowmeow Foxtail
Crimson Rose
Golden Lord Launcher
Master % Soul Rifle
Demon Slayer Shot
The Black
Huuma Shuriken Clearness
Light Blade
Slate Sword
Trumpet Shell
Barbed Wire Whip
Meteor Striker
Dragonic Slayer
Fatalist
Ray Knuckle
Saint Hall
Blade Katar
Scarlet Dragon Leather Bow
Amount of max enchants: 2
Amount of enchants applied per enchanting: 2
Success chance: 100%
Does the item have to be reset?: No, you can just enchant again if you don't want the enchant.
Use the item, select the Equipment in the list on the right and click "Make".
Ancient Hero Weapons - Magical
| Ancient Hero Weapons | |||
|---|---|---|---|
| 1st Enchant | Min ~ Max | 2nd Enchant | Min ~ Max |
| Reduces delay after skill % | 1~5 | MATK % | 1~5 |
| Recudes variable cast time % | 3~10 | Reduces variable cast time % | 3~10 |
| Healing skills % | 3~20 | MATK against Formless monster % | 3~20 |
| MATK against Neutral monster % | 3~20 | MATK against Undead monster % | 3~20 |
| MATK against Fire monster % | 3~20 | MATK against Brute monster % | 3~20 |
| MATK against Water monster % | 3~20 | MATK against Plant monster % | 3~20 |
| MATK against Wind monster % | 3~20 | MATK against Insect monster % | 3~20 |
| MATK against Earth monster % | 3~20 | MATK against Fish monster % | 3~20 |
| MATK against Poison monster % | 3~20 | MATK against Demon monster % | 3~20 |
| MATK against Shadow monster % | 3~20 | MATK against Angel monster % | 3~20 |
| MATK against Holy monster % | 3~20 | MATK against Demihuman monster % | 3~20 |
| MATK against Ghost monster % | 3~20 | MATK against Dragon monster % | 3~20 |
| MATK against Undead monster % | 3~20 | MATK against Normal monster % | 3~20 |
| MATK against Boss monster % | 3~20 | ||
Can be obtained from the Special Tool Dealer for 5,000,000 zeny each.
Requirements: None
Available Equipment:
Narcissus Bow
Royal Bow
Avenger
Honglyeong Sword
Madogum
Iron Nail
Shadow Staff
Aeon Staff
Oriental Sword
Kiri no Tsuyu
Surudoi Kaze
Shiver Katar
Aquatic Spear
Exorcist's Bible
Thousand Sun
Spirit Plumb
Meowmeow Foxtail
Crimson Rose
Golden Lord Launcher
Master Soul Rifle
Demon Slayer Shot
The Black
Huuma Shuriken Clearness
Light Blade
Slate Sword
Trumpet Shell
Barbed Wire Whip
Meteor Striker
Dragonic Slayer
Fatalist
Ray Knuckle
Saint Hall
Blade Katar
Scarlet Dragon Leather Bow
Amount of max enchants: 2
Amount of enchants applied per enchanting: 2
Success chance: 100%
Does the item have to be reset?: No, you can just enchant again if you don't want the enchant.
Use the item, select the Equipment in the list on the right and click "Make".
Patent Ancient Hero Weapons - Physical
Greater Ancient Hero's Bravery
| Ancient Hero Weapons | |||
|---|---|---|---|
| 1st Enchant | Min ~ Max | 2nd Enchant | Min ~ Max |
| ATK | 5~40 | ATK % | 1~7 |
| ASPD | 1~2 | Increases critical damage % | 3~12 |
| Reduces delay after attack % | 3~12 | ATK against Formless monster % | 3~25 |
| Increases long-range physical damage % | 3~12 | ATK against Undead monster % | 3~25 |
| Increases melee physical damage | 3~12 | ATK against Brute monster % | 3~25 |
| ATK against Neutral monster % | 3~25 | ATK against Plant monster % | 3~25 |
| ATK against Fire monster % | 3~25 | ATK against Insect monster % | 3~25 |
| ATK against Water monster % | 3~25 | ATK against Fish monster % | 3~25 |
| ATK against Wind monster % | 3~25 | ATK against Demon monster % | 3~25 |
| ATK against Earth monster % | 3~25 | ATK against Angel monster % | 3~25 |
| ATK against Poison monster % | 3~25 | ATK against Demihuman monster % | 3~25 |
| ATK against Shadow monster % | 3~25 | ATK against Dragon monster % | 3~25 |
| ATK against Holy monster % | 3~25 | ATK against Normal monster % | 3~25 |
| ATK against Ghost monster % | 3~25 | ATK against Boss monster % | 3~25 |
| ATK against Undead monster % | 3~25 | Weapon can't be destroyed | - |
Can be obtained by exchanging
Ancient Hero Soul with Random Guy on @go 46.
Requirements: None
Available Equipment:
Patent Narcissus Bow
Patent Royal Bow
Patent Avenger
Patent Madogum
Patent Iron Nail
Patent Shadow Staff
Patent Aeon Staff
Patent Oriental Sword
Patent Kiri no Tsuyu
Patent Shiver Katar
Patent Aquatic Spear
Patent Exorcist's Bible
Patent One Sky One Sun
Patent Spirit Plumb
Patent Meowmeow Foxtail
Patent Crimson Rose
Patent Golden Lord Launcher
Patent Master Soul Rifle
Patent Demon Slayer Shot
Patent The Black
Patent Huuma Shuriken Clearness
Patent Light Blade
Patent Slate Sword
Patent Trumpet Shell
Patent Barbed Wire Whip
Patent Meteor Striker
Patent Dragonic Slayer
Patent Fatalist
Patent Ray Knuckle
Patent Saint Hall
Patent Blade Katar
Patent Scarlet Dragon Leather Bow
Amount of max enchants: 2
Amount of enchants applied per enchanting: 2
Success chance: 100%
Does the item have to be reset?: No, you can just enchant again if you don't want the enchant.
Use the item, select the Equipment in the list on the right and click "Make".
Patent Ancient Hero Weapons - Magical
| Ancient Hero Weapons | |||
|---|---|---|---|
| 1st Enchant | Min ~ Max | 2nd Enchant | Min ~ Max |
| MATK | 5~40 | MATK % | 1~5 |
| Recudes variable cast time % | 3~12 | Reduces variable cast time % | 3~12 |
| Healing skills % | 3~25 | MATK against Formless monster % | 3~25 |
| Reduces delay after skill % | 1~5 | MATK against Undead monster % | 3~25 |
| MATK against Neutral monster % | 3~25 | MATK against Brute monster % | 3~25 |
| MATK against Fire monster % | 3~25 | MATK against Plant monster % | 3~25 |
| MATK against Water monster % | 3~25 | MATK against Insect monster % | 3~25 |
| MATK against Wind monster % | 3~25 | MATK against Fish monster % | 3~25 |
| MATK against Earth monster % | 3~25 | MATK against Demon monster % | 3~25 |
| MATK against Poison monster % | 3~25 | MATK against Angel monster % | 3~25 |
| MATK against Shadow monster % | 3~25 | MATK against Demihuman monster % | 3~25 |
| MATK against Holy monster % | 3~25 | MATK against Dragon monster % | 3~25 |
| MATK against Ghost monster % | 3~25 | MATK against Normal monster % | 3~25 |
| MATK against Undead monster % | 3~25 | MATK against Boss monster % | 3~25 |
| Increases neutral property magical damage % | 3~12 | ||
| Increases fire property magical damage % | 3~12 | ||
| Increases water property magical damage % | 3~12 | ||
| Increases wind property magical damage % | 3~12 | ||
| Increases earth property magical damage % | 3~12 | ||
| Increases poison property magical damage % | 3~12 | ||
| Increases shadow property magical damage % | 3~12 | ||
| Increases shadow property magical damage % | 3~12 | ||
| Increases ghost property magical damage % | 3~12 | ||
Can be obtained by exchanging
Ancient Hero Soul with Random Guy on @go 46.
Requirements: None
Available Equipment:
Patent Narcissus Bow
Patent Royal Bow
Patent Avenger
Patent Madogum
Patent Iron Nail
Patent Shadow Staff
Patent Aeon Staff
Patent Oriental Sword
Patent Kiri no Tsuyu
Patent Shiver Katar
Patent Aquatic Spear
Patent Exorcist's Bible
Patent One Sky One Sun
Patent Spirit Plumb
Patent Meowmeow Foxtail
Patent Crimson Rose
Patent Golden Lord Launcher
Patent Master Soul Rifle
Patent Demon Slayer Shot
Patent The Black
Patent Huuma Shuriken Clearness
Patent Light Blade
Patent Slate Sword
Patent Trumpet Shell
Patent Barbed Wire Whip
Patent Meteor Striker
Patent Dragonic Slayer
Patent Fatalist
Patent Ray Knuckle
Patent Saint Hall
Patent Blade Katar
Patent Scarlet Dragon Leather Bow
Amount of max enchants: 2
Amount of enchants applied per enchanting: 2
Success chance: 100%
Does the item have to be reset?: No, you can just enchant again if you don't want the enchant.
Use the item, select the Equipment in the list on the right and click "Make".
Vicious Mind
Vicious Mind enchants are split into 5 different groups.
They apply based on the different weapons.
Group 1
| Vicious Mind 1st Group | |||||
|---|---|---|---|---|---|
| 1st Enchant | Min ~ Max | 2nd Enchant | Min ~ Max | 3rd Enchant | Min ~ Max |
| MATK against Neutral monster % | 1~20 | MATK against Formless monster % | 1~20 | INT | 1~10 |
| MATK against Fire monster % | 1~20 | MATK against Undead monster % | 1~20 | DEX | 1~10 |
| MATK against Water monster % | 1~20 | MATK against Brute monster % | 1~20 | MATK | 1~50 |
| MATK against Wind monster % | 1~20 | MATK against Insect monster % | 1~20 | SP drain when using skills % | 1~5 |
| MATK against Earth monster % | 1~20 | MATK against Plant monster % | 1~20 | Reduces variable cast time % | 1~20 |
| MATK against Poison monster % | 1~20 | MATK against Fish monster % | 1~20 | Reduces delay after skill | 1~20 |
| MATK against Shadow monster % | 1~20 | MATK against Demon monster % | 1~20 | ||
| MATK against Holy monster % | 1~20 | MATK against Angel monster % | 1~20 | ||
| MATK against Ghost monster % | 1~20 | MATK against Demihuman monster % | 1~20 | ||
| MATK against Undead monster % | 1~20 | MATK against Dragon monster % | 1~20 | ||
| Healing skills % | 1~20 | MATK against Normal monster % | 1~20 | ||
| MATK % | 1~15 | MATK against Boss monster % | 1~20 | ||
| Ignores MDEF of Formless monster % | 1~30 | ||||
| Ignores MDEF of Undead monster % | 1~30 | ||||
| Ignores MDEF of Brute monster % | 1~30 | ||||
| Ignores MDEF of Plant monster % | 1~30 | ||||
| Ignores MDEF of Insect monster % | 1~30 | ||||
| Ignores MDEF of Fish monster % | 1~30 | ||||
| Ignores MDEF of Angel monster % | 1~30 | ||||
| Ignores MDEF of Demon monster % | 1~30 | ||||
| Ignores MDEF of Demihuman monster % | 1~30 | ||||
| Ignores MDEF of Dragon monster % | 1~30 | ||||
| Ignores MDEF of Normal monster % | 1~30 | ||||
| Ignores MDEF of Boss monster % | 1~30 | ||||
Can be obtained from the Special Tool Dealer for 1,000,000 zeny each and from Fortessa Dungeon.
Requirements: None
Available Equipment:
Staff of Vicious Mind
Rod of Vicious Mind
Amount of max enchants: 3
Amount of enchants applied per enchanting: 3
Success chance: 100%
Does the item have to be reset?: No, you can just enchant again if you don't want the enchant.
Use the item, select the Equipment in the list on the right and click "Make".
Group 2
| Vicious Mind 2nd Group | |||||
|---|---|---|---|---|---|
| 1st Enchant | Min ~ Max | 2nd Enchant | Min ~ Max | 3rd Enchant | Min ~ Max |
| ATK against Neutral monster % | 1~20 | ATK against Formless monster % | 1~20 | AGI | 1~10 |
| ATK against Fire monster % | 1~20 | ATK against Undead monster % | 1~20 | DEX | 1~10 |
| ATK against Water monster % | 1~20 | ATK against Brute monster % | 1~20 | LUK | 1~10 |
| ATK against Wind monster % | 1~20 | ATK against Insect monster % | 1~20 | ASPD | 1~5 |
| ATK against Earth monster % | 1~20 | ATK against Plant monster % | 1~20 | ATK | 1~50 |
| ATK against Poison monster % | 1~20 | ATK against Fish monster % | 1~20 | Crit rate | 1~15 |
| ATK against Shadow monster % | 1~20 | ATK against Demon monster % | 1~20 | Increases critical damage % | 1~20 |
| ATK against Holy monster % | 1~20 | ATK against Angel monster % | 1~20 | Increases long-range physical damage % | 1~20 |
| ATK against Ghost monster % | 1~20 | ATK against Demihuman monster % | 1~20 | ||
| ATK against Undead monster % | 1~20 | ATK against Dragon monster % | 1~20 | ||
| Nullify weapon's size penalty | - | ATK against Normal monster % | 1~20 | ||
| ATK % | 1~15 | ATK against Boss monster % | 1~20 | ||
| Weapon can't be destroyed | - | Ignores DEF of Formless monster % | 1~30 | ||
| Ignores DEF of Undead monster % | 1~30 | ||||
| Ignores DEF of Brute monster % | 1~30 | ||||
| Ignores DEF of Plant monster % | 1~30 | ||||
| Ignores DEF of Insect monster % | 1~30 | ||||
| Ignores DEF of Fish monster % | 1~30 | ||||
| Ignores DEF of Angel monster % | 1~30 | ||||
| Ignores DEF of Demon monster % | 1~30 | ||||
| Ignores DEF of Demihuman monster % | 1~30 | ||||
| Ignores DEF of Dragon monster % | 1~30 | ||||
| Ignores DEF of Normal monster % | 1~30 | ||||
| Ignores DEF of Boss monster % | 1~30 | ||||
Can be obtained from the Special Tool Dealer for 1,000,000 zeny each and from Fortessa Dungeon.
Requirements: None
Available Equipment:
Bow of Vicious Mind
Revolver of Vicious Mind
Violin of Vicious Mind
Wire of Vicious Mind
Amount of max enchants: 3
Amount of enchants applied per enchanting: 3
Success chance: 100%
Does the item have to be reset?: No, you can just enchant again if you don't want the enchant.
Use the item, select the Equipment in the list on the right and click "Make".
Group 3
| Vicious Mind 3rd Group | |||||
|---|---|---|---|---|---|
| 1st Enchant | Min ~ Max | 2nd Enchant | Min ~ Max | 3rd Enchant | Min ~ Max |
| ATK against Neutral monster % | 1~20 | ATK against Formless monster % | 1~20 | STR | 1~10 |
| ATK against Fire monster % | 1~20 | ATK against Undead monster % | 1~20 | AGI | 1~10 |
| ATK against Water monster % | 1~20 | ATK against Brute monster % | 1~20 | DEX | 1~10 |
| ATK against Wind monster % | 1~20 | ATK against Insect monster % | 1~20 | ASPD | 1~5 |
| ATK against Earth monster % | 1~20 | ATK against Plant monster % | 1~20 | ATK | 1~50 |
| ATK against Poison monster % | 1~20 | ATK against Fish monster % | 1~20 | Crit rate | 1~15 |
| ATK against Shadow monster % | 1~20 | ATK against Demon monster % | 1~20 | Increases critical damage % | 1~20 |
| ATK against Holy monster % | 1~20 | ATK against Angel monster % | 1~20 | Increases long-range physical damage % | 1~20 |
| ATK against Ghost monster % | 1~20 | ATK against Demihuman monster % | 1~20 | ||
| ATK against Undead monster % | 1~20 | ATK against Dragon monster % | 1~20 | ||
| Nullify weapon's size penalty | - | ATK against Normal monster % | 1~20 | ||
| ATK % | 1~15 | ATK against Boss monster % | 1~20 | ||
| Weapon can't be destroyed | - | Ignores DEF of Formless monster % | 1~30 | ||
| Enchants weapon with fire property | - | Ignores DEF of Undead monster % | 1~30 | ||
| Enchants weapon with water property | - | Ignores DEF of Brute monster % | 1~30 | ||
| Enchants weapon with wind property | - | Ignores DEF of Plant monster % | 1~30 | ||
| Enchants weapon with earth property | - | Ignores DEF of Insect monster % | 1~30 | ||
| Enchants weapon with shadow property | - | Ignores DEF of Fish monster % | 1~30 | ||
| Enchants weapon with holy property | - | Ignores DEF of Angel monster % | 1~30 | ||
| Ignores DEF of Demon monster % | 1~30 | ||||
| Ignores DEF of Demihuman monster % | 1~30 | ||||
| Ignores DEF of Dragon monster % | 1~30 | ||||
| Ignores DEF of Normal monster % | 1~30 | ||||
| Ignores DEF of Boss monster % | 1~30 | ||||
Can be obtained from the Special Tool Dealer for 1,000,000 zeny each and from Fortessa Dungeon.
Requirements: None
Available Equipment:
Two-Handed Axe of Vicious Mind
Mace of Vicious Mind
Saber of Vicious Mind
Amount of max enchants: 3
Amount of enchants applied per enchanting: 3
Success chance: 100%
Does the item have to be reset?: No, you can just enchant again if you don't want the enchant.
Use the item, select the Equipment in the list on the right and click "Make".
Group 4
| Vicious Mind 4th Group | |||||
|---|---|---|---|---|---|
| 1st Enchant | Min ~ Max | 2nd Enchant | Min ~ Max | 3rd Enchant | Min ~ Max |
| ATK against Neutral monster % | 1~20 | ATK against Formless monster % | 1~20 | STR | 1~10 |
| ATK against Fire monster % | 1~20 | ATK against Undead monster % | 1~20 | AGI | 1~10 |
| ATK against Water monster % | 1~20 | ATK against Brute monster % | 1~20 | INT | 1~10 |
| ATK against Wind monster % | 1~20 | ATK against Insect monster % | 1~20 | ASPD | 1~5 |
| ATK against Earth monster % | 1~20 | ATK against Plant monster % | 1~20 | ATK | 1~50 |
| ATK against Poison monster % | 1~20 | ATK against Fish monster % | 1~20 | MATK | 1~50 |
| ATK against Shadow monster % | 1~20 | ATK against Demon monster % | 1~20 | Reduces variable cast time % | 1~20 |
| ATK against Holy monster % | 1~20 | ATK against Angel monster % | 1~20 | Reduces delay after skill % | 1~20 |
| ATK against Ghost monster % | 1~20 | ATK against Demihuman monster % | 1~20 | ||
| ATK against Undead monster % | 1~20 | ATK against Dragon monster % | 1~20 | ||
| Nullify weapon's size penalty | - | ATK against Normal monster % | 1~20 | ||
| ATK % | 1~15 | ATK against Boss monster % | 1~20 | ||
| Enchants weapon with fire property | - | Ignores DEF of Formless monster % | 1~30 | ||
| Enchants weapon with water property | - | Ignores DEF of Undead monster % | 1~30 | ||
| Enchants weapon with wind property | - | Ignores DEF of Brute monster % | 1~30 | ||
| Enchants weapon with earth property | - | Ignores DEF of Plant monster % | 1~30 | ||
| Enchants weapon with shadow property | - | Ignores DEF of Insect monster % | 1~30 | ||
| Enchants weapon with holy property | - | Ignores DEF of Fish monster % | 1~30 | ||
| - | Ignores DEF of Angel monster % | 1~30 | |||
| Ignores DEF of Demon monster % | 1~30 | ||||
| Ignores DEF of Demihuman monster % | 1~30 | ||||
| Ignores DEF of Dragon monster % | 1~30 | ||||
| Ignores DEF of Normal monster % | 1~30 | ||||
| Ignores DEF of Boss monster % | 1~30 | ||||
Can be obtained from the Special Tool Dealer for 1,000,000 zeny each and from Fortessa Dungeon.
Requirements: None
Available Equipment:
Book of Vicious Mind
Huuma Shuriken of Vicious Mind
Dagger of Vicious Mind
Amount of max enchants: 3
Amount of enchants applied per enchanting: 3
Success chance: 100%
Does the item have to be reset?: No, you can just enchant again if you don't want the enchant.
Use the item, select the Equipment in the list on the right and click "Make".
Group 5
| Vicious Mind 5th Group | |||||
|---|---|---|---|---|---|
| 1st Enchant | Min ~ Max | 2nd Enchant | Min ~ Max | 3rd Enchant | Min ~ Max |
| ATK against Neutral monster % | 1~20 | ATK against Formless monster % | 1~20 | STR | 1~10 |
| ATK against Fire monster % | 1~20 | ATK against Undead monster % | 1~20 | AGI | 1~10 |
| ATK against Water monster % | 1~20 | ATK against Brute monster % | 1~20 | LUK | 1~10 |
| ATK against Wind monster % | 1~20 | ATK against Insect monster % | 1~20 | ASPD | 1~5 |
| ATK against Earth monster % | 1~20 | ATK against Plant monster % | 1~20 | ATK | 1~50 |
| ATK against Poison monster % | 1~20 | ATK against Fish monster % | 1~20 | Crit rate | 1~15 |
| ATK against Shadow monster % | 1~20 | ATK against Demon monster % | 1~20 | Increases critical damage % | 1~20 |
| ATK against Holy monster % | 1~20 | ATK against Angel monster % | 1~20 | ||
| ATK against Ghost monster % | 1~20 | ATK against Demihuman monster % | 1~20 | ||
| ATK against Undead monster % | 1~20 | ATK against Dragon monster % | 1~20 | ||
| Nullify weapon's size penalty | - | ATK against Normal monster % | 1~20 | ||
| ATK % | 1~15 | ATK against Boss monster % | 1~20 | ||
| Weapon can't be destroyed | - | Ignores DEF of Formless monster % | 1~30 | ||
| Enchants weapon with fire property | - | Ignores DEF of Undead monster % | 1~30 | ||
| Enchants weapon with water property | - | Ignores DEF of Brute monster % | 1~30 | ||
| Enchants weapon with wind property | - | Ignores DEF of Plant monster % | 1~30 | ||
| Enchants weapon with earth property | - | Ignores DEF of Insect monster % | 1~30 | ||
| Enchants weapon with shadow property | - | Ignores DEF of Fish monster % | 1~30 | ||
| Enchants weapon with holy property | - | Ignores DEF of Angel monster % | 1~30 | ||
| Ignores DEF of Demon monster % | 1~30 | ||||
| Ignores DEF of Demihuman monster % | 1~30 | ||||
| Ignores DEF of Dragon monster % | 1~30 | ||||
| Ignores DEF of Normal monster % | 1~30 | ||||
| Ignores DEF of Boss monster % | 1~30 | ||||
Can be obtained from the Special Tool Dealer for 1,000,000 zeny each and from Fortessa Dungeon.
Requirements: None
Available Equipment:
Lance of Vicious Mind
Two-Handed Sword of Vicious Mind
Katar of Vicious Mind
Fist of Vicious Mind
Spear of Vicious Mind
Amount of max enchants: 3
Amount of enchants applied per enchanting: 3
Success chance: 100%
Does the item have to be reset?: No, you can just enchant again if you don't want the enchant.
Use the item, select the Equipment in the list on the right and click "Make".
Geffen Magic Tournament
Geffen Magic Accessory
Geffen Magic Accessory Order Form
| Geffen Magic Acessory | |||
|---|---|---|---|
| 1st Enchant | Min ~ Max | 2nd Enchant | Min ~ Max |
| ATK % | 1~3 | ATK % | 1~3 |
| MATK % | 1~3 | MATK % | 1~3 |
| MaxHP % | 1~3 | MaxHP % | 1~3 |
| MaxSP % | 1~3 | MaxSP % | 1~3 |
| Reduces delay after attack % | 3~5 | Reduces delay after attack % | 3~5 |
| Reduces variable cast time % | 5~7 | Reduces variable cast time % | 5~7 |
| Increases critical damage % | 5~8 | Increases critical damage % | 5~8 |
| SP Recovery % | 3~5 | SP Recovery % | 3~5 |
| Fire Resistance % | 1~5 | Fire Resistance % | 1~5 |
| Water Resistance % | 1~5 | Water Resistance % | 1~5 |
| Wind Resistance % | 1~5 | Wind Resistance % | 1~5 |
| Earth Resistance % | 1~5 | Earth Resistance % | 1~5 |
| Non-neutral Resistance % | 1~3 | Non-neutral Resistance % | 1~3 |
Can be purchased for 100x
Geffen Magic Tournament Coin each.
Requirements: None
Available Equipment:
Physical Enhancer Ring[1]
Magic Intensifier Ring[1]
Amount of max enchants: 2
Amount of enchants applied per enchanting: 2
Success chance: 100%
Does the item have to be reset?: No, you can just enchant again if you don't want the enchant.
Use the item, select the Equipment in the list on the right and click "Make".
Geffen Magic Armor
| Geffen Magic Armor | |||
|---|---|---|---|
| 1st Enchant | Min ~ Max | 2nd Enchant | Min ~ Max |
| STR | 1~7 | DEF | 5~10 |
| AGI | 1~7 | MDEF | 5~10 |
| VIT | 1~7 | Hit | 15~30 |
| INT | 1~7 | Flee | 15~30 |
| DEX | 1~7 | HP Recovery % | 50~100 |
| LUK | 1~7 | SP Recovery % | 50~100 |
| MaxHP % | 1~5 | Healing skills % | 5~10 |
| MaxSP % | 1~5 | Increases healing recieved % | 5~10 |
| Reduces variable cast time % | 5~10 | ||
| Armor can't be destroyed | - | ||
| Enchants armor with fire property | - | ||
| Enchants armor with water property | - | ||
| Enchants armor with wind property | - | ||
| Enchants armor with earth property | - | ||
| Enchants armor with shadow property | - | ||
Can be purchased for 100x
Geffen Magic Tournament Coin each.
Requirements: None
Available Equipment:
Anti-Magic Suit
Geffen Magic Robe
Amount of max enchants: 2
Amount of enchants applied per enchanting: 2
Success chance: 100%
Does the item have to be reset?: No, you can just enchant again if you don't want the enchant.
Use the item, select the Equipment in the list on the right and click "Make".
Illusion Enchants wLv 4
Physical Illusion Stone
| Sin Weapons | |||
|---|---|---|---|
| 1st Enchant | Min ~ Max | 2nd Enchant | Min ~ Max |
| ATK against Neutral monster % | 1~10 | ATK against Formless monster % | 1~5 |
| ATK against Fire monster % | 1~10 | ATK against Undead monster % | 1~5 |
| ATK against Water monster % | 1~10 | ATK against Brute monster % | 1~5 |
| ATK against Wind monster % | 1~10 | ATK against Plant monster % | 1~5 |
| ATK against Earth monster % | 1~10 | ATK against Insect monster % | 1~5 |
| ATK against Poison monster % | 1~10 | ATK against Fish monster % | 1~5 |
| ATK against Shadow monster % | 1~10 | ATK against Demon monster % | 1~5 |
| ATK against Holy monster % | 1~10 | ATK against Angel monster % | 1~5 |
| ATK against Ghost monster % | 1~10 | ATK against Demihuman monster % | 1~5 |
| ATK against Undead monster % | 1~10 | ATK against Dragon monster % | 1~5 |
| MaxHP | 500~1500 | ATK against Small monster % | 1~5 |
| ATK | 1~30 | ATK against Medium monster % | 1~5 |
| ATK % | 1~3 | ATK against Large monster % | 1~5 |
| Reduces SP consumption % | 1~5 | Reduces delay after attack % | 1~10 |
| Reduces delay after skill % | 1~5 | ||
| Increases critical damage % | 1~5 | ||
| Increases long-range physical damage % | 1~5 | ||
Can be obtained from the Special Tool Dealer for 2,000,000 zeny each.
Requirements: None
Available Equipment:
Illusion Bazerald
Illusion Butcher
Illusion Gold Lux
Illusion Infiltrator
Illusion War Axe
Illusion Immaterial Sword
Illusion Iron Driver
Illusion Pole Axe
Illusion Book of The Apocalypse
Illusion Ballista
Illusion Huuma Wing Shuriken
Illusion Wizardry Staff
Illusion Long Mace
Illusion Huuma Fluttering Snow
Illusion Combo Battle Glove
Illusion Spectral Spear
Illusion Staff Of Bordeaux
Illusion Moonlight Dagger
Illusion Hunter Bow
Illusion Tablet
Illusion Gate Keeper-DD
Illusion Dagger of Counter
Illusion Staff of Survival
Illusion Tae Goo Lyeon
Amount of max enchants: 2
Amount of enchants applied per enchanting: 2
Success chance: 100%
Does the item have to be reset?: No, you can just enchant again if you don't want the enchant.
Use the item, select the Equipment in the list on the right and click "Make".
Magical Illusion Stone
| Sin Weapons | |||
|---|---|---|---|
| 1st Enchant | Min ~ Max | 2nd Enchant | Min ~ Max |
| MATK against Neutral monster % | 1~10 | MATK against Formless monster % | 1~5 |
| MATK against Fire monster % | 1~10 | MATK against Undead monster % | 1~5 |
| MATK against Water monster % | 1~10 | MATK against Brute monster % | 1~5 |
| MATK against Wind monster % | 1~10 | MATK against Plant monster % | 1~5 |
| MATK against Earth monster % | 1~10 | MATK against Insect monster % | 1~5 |
| MATK against Poison monster % | 1~10 | MATK against Fish monster % | 1~5 |
| MATK against Shadow monster % | 1~10 | MATK against Demon monster % | 1~5 |
| MATK against Holy monster % | 1~10 | MATK against Angel monster % | 1~5 |
| MATK against Ghost monster % | 1~10 | MATK against Demihuman monster % | 1~5 |
| MATK against Undead monster % | 1~10 | MATK against Dragon monster % | 1~5 |
| MaxHP | 500~1500 | MATK against Small monster % | 1~5 |
| MATK | 1~30 | MATK against Medium monster % | 1~5 |
| MATK % | 1~3 | MATK against Large monster % | 1~5 |
| Reduces variable cast ttme % | 1~10 | ||
Can be obtained from the Special Tool Dealer for 2,000,000 zeny each.
Requirements: None
Available Equipment:
Illusion Bazerald
Illusion Butcher
Illusion Gold Lux
Illusion Infiltrator
Illusion War Axe
Illusion Immaterial Sword
Illusion Iron Driver
Illusion Pole Axe
Illusion Book of The Apocalypse
Illusion Ballista
Illusion Huuma Wing Shuriken
Illusion Wizardry Staff
Illusion Long Mace
Illusion Huuma Fluttering Snow
Illusion Combo Battle Glove
Illusion Spectral Spear
Illusion Staff Of Bordeaux
Illusion Moonlight Dagger
Illusion Hunter Bow
Illusion Tablet
Illusion Gate Keeper-DD
Illusion Dagger of Counter
Illusion Staff of Survival
Illusion Tae Goo Lyeon
Amount of max enchants: 2
Amount of enchants applied per enchanting: 2
Success chance: 100%
Does the item have to be reset?: No, you can just enchant again if you don't want the enchant.
Use the item, select the Equipment in the list on the right and click "Make".
Ghost Palace
Grey Abrasive (Ranged)
- >
| Thanatos Weapons | |||
|---|---|---|---|
| 1st Enchant | Min ~ Max | 2nd Enchant | Min ~ Max |
| ATK against Neutral monster % | 1~20 | ATK against Formless monster % | 1~20 |
| ATK against Fire monster % | 1~20 | ATK against Undead monster % | 1~20 |
| ATK against Water monster % | 1~20 | ATK against Brute monster % | 1~20 |
| ATK against Wind monster % | 1~20 | ATK against Plant monster % | 1~20 |
| ATK against Earth monster % | 1~20 | ATK against Insect monster % | 1~20 |
| ATK against Poison monster % | 1~20 | ATK against Fish monster % | 1~20 |
| ATK against Shadow monster % | 1~20 | ATK against Demon monster % | 1~20 |
| ATK against Holy monster % | 1~20 | ATK against Angel monster % | 1~20 |
| ATK against Ghost monster % | 1~20 | ATK against Demihuman monster % | 1~20 |
| ATK against Undead monster % | 1~20 | ATK against Dragon monster % | 1~20 |
| Nullify weapon's size penalty | - | ATK against Normal monster % | 1~10 |
| Weapon can't be destroyed | - | ATK against Boss monster % | 1~10 |
| Increases long-range physical damage % | 1~5 | Increases critical damage % | 5~20 |
| Reduces delay after attack % | 5~10 | ATK % | 3~7 |
| ASDP | 1 | ||
Can be purchased for 50 Gray Shards at @go exchanger.
Requirements: None
Available Equipment:
Thanatos Bow
Thanatos Whip
Thanatos Violin
Thanatos Sword
Thanatos Great Sword
Thanatos Spear
Thanatos Long Spear
Thanatos Katar
Thanatos Knuckle
Thanatos Hammer
Thanatos Axe
Amount of max enchants: 2
Amount of enchants applied per enchanting: 2
Success chance: 100%
Does the item have to be reset?: No, you can just enchant again if you don't want the enchant.
Use the item, select the Equipment in the list on the right and click "Make".
Grey Abrasive (Magic)
| Thanatos Weapons | |||
|---|---|---|---|
| 1st Enchant | Min ~ Max | 2nd Enchant | Min ~ Max |
| MATK against Neutral monster % | 1~20 | MATK against Formless monster % | 1~20 |
| MATK against Fire monster % | 1~20 | MATK against Undead monster % | 1~20 |
| MATK against Water monster % | 1~20 | MATK against Brute monster % | 1~20 |
| MATK against Wind monster % | 1~20 | MATK against Plant monster % | 1~20 |
| MATK against Earth monster % | 1~20 | MATK against Insect monster % | 1~20 |
| MATK against Poison monster % | 1~20 | MATK against Fish monster % | 1~20 |
| MATK against Shadow monster % | 1~20 | MATK against Demon monster % | 1~20 |
| MATK against Holy monster % | 1~20 | MATK against Angel monster % | 1~20 |
| MATK against Ghost monster % | 1~20 | MATK against Demihuman monster % | 1~20 |
| MATK against Undead monster % | 1~20 | MATK against Dragon monster % | 1~20 |
| Healling skills % | 5~10 | MATK against Normal monster % | 1~10 |
| Reduces SP consumption % | 5~10 | MATK against Boss monster % | 1~10 |
| Reduces variable cast time % | 5~10 | Reduces variable cast time % | 5~10 |
| Reduces delay after skill % | 1~5 | MATK % | 3~7 |
Can be purchased for 50 Gray Shards at @go exchanger.
Requirements: None
Available Equipment:
Thanatos Two-handed Staff
Thanatos Staff
Thanatos Dagger
Thanatos Sword
Thanatos Violin
Thanatos Whip
Amount of max enchants: 2
Amount of enchants applied per enchanting: 2
Success chance: 100%
Does the item have to be reset?: No, you can just enchant again if you don't want the enchant.
Use the item, select the Equipment in the list on the right and click "Make".
Grey Abrasive (Physical)
| Thanatos Weapons | |||
|---|---|---|---|
| 1st Enchant | Min ~ Max | 2nd Enchant | Min ~ Max |
| ATK against Neutral monster % | 1~20 | ATK against Formless monster % | 1~20 |
| ATK against Fire monster % | 1~20 | ATK against Undead monster % | 1~20 |
| ATK against Water monster % | 1~20 | ATK against Brute monster % | 1~20 |
| ATK against Wind monster % | 1~20 | ATK against Plant monster % | 1~20 |
| ATK against Earth monster % | 1~20 | ATK against Insect monster % | 1~20 |
| ATK against Poison monster % | 1~20 | ATK against Fish monster % | 1~20 |
| ATK against Shadow monster % | 1~20 | ATK against Demon monster % | 1~20 |
| ATK against Holy monster % | 1~20 | ATK against Angel monster % | 1~20 |
| ATK against Ghost monster % | 1~20 | ATK against Demihuman monster % | 1~20 |
| ATK against Undead monster % | 1~20 | ATK against Dragon monster % | 1~20 |
| Nullify weapon's size penalty | - | ATK against Normal monster % | 1~10 |
| Reduces delay after attack % | 5~10 | ATK against Boss monster % | 1~10 |
| ASPD | 1 | Increases critical damage % | 5~20 |
| Enchants weapon with Fre property | - | ATK % | 3~5 |
| Enchants weapon with Water property | - | Weapon can't be destroyed | - |
| Enchants weapon with Wind property | - | ||
| Enchants weapon with Earth property | - | ||
| Enchants weapon with Shadow property | - | ||
| Enchants weapon with Holy property | - | ||
Can be purchased for 50 Gray Shards at @go exchanger.
Requirements: None
Available Equipment:
Thanatos Great Sword
Thanatos Sword
Thanatos Spear
Thanatos Long Spear
Thanatos Dagger
Thanatos Katar
Thanatos Knuckle
Thanatos Hammer
Thanatos Axe
Thanatos Whip
Thanatos Violin
Amount of max enchants: 2
Amount of enchants applied per enchanting: 2
Success chance: 100%
Does the item have to be reset?: No, you can just enchant again if you don't want the enchant.
Use the item, select the Equipment in the list on the right and click "Make".
Charleston Crisis
Charleston Upgrade Parts (Ranged)
Charleston Upgrade Parts (Ranged)
| Charleston Weapons | |||
|---|---|---|---|
| 1st Enchant | Min ~ Max | 2nd Enchant | Min ~ Max |
| ATK against Neutral monster % | 1~20 | ATK against Formless monster % | 1~20 |
| ATK against Fire monster % | 1~20 | ATK against Undead monster % | 1~20 |
| ATK against Water monster % | 1~20 | ATK against Brute monster % | 1~20 |
| ATK against Wind monster % | 1~20 | ATK against Plant monster % | 1~20 |
| ATK against Earth monster % | 1~20 | ATK against Insect monster % | 1~20 |
| ATK against Poison monster % | 1~20 | ATK against Fish monster % | 1~20 |
| ATK against Shadow monster % | 1~20 | ATK against Demon monster % | 1~20 |
| ATK against Holy monster % | 1~20 | ATK against Angel monster % | 1~20 |
| ATK against Ghost monster % | 1~20 | ATK against Demihuman monster % | 1~20 |
| ATK against Undead monster % | 1~20 | ATK against Dragon monster % | 1~20 |
| ATK against Small monster % | 1~20 | ATK against Normal monster % | 1~10 |
| ATK against Medium monster % | 1~20 | ATK against Boss monster % | 1~10 |
| ATK against Large monster % | 1~20 | Reduces delay after skill % | 1~5 |
| Enchants weapon with fre property | - | ||
| Enchants weapon with water property | - | ||
| Enchants weapon with wind property | - | ||
| Enchants weapon with earth property | - | ||
| Enchants weapon with shadow property | - | ||
| Enchants weapon with holy property | - | ||
| Nullify weapon's size penalty | - | ||
| Increases critical damage % | 5~20 | ||
| Increases long-range physical damage % | 1~15 | ||
| Reduces delay after attack % | 5~15 | ||
| ASPD | 1 | ||
| Crit rate | 1~15 | ||
| Hit | 1~15 | ||
Can be purchased for 15 Charleston Parts at @go exchanger.
Requirements: None
Available Equipment:
Pile Bunker
Pile Bunker P
Pile Bunker S
Pile Bunker T
Mechanical Arm Of The Robot
Tornado Axe
Gigantic Blade
Amount of max enchants: 2
Amount of enchants applied per enchanting: 2
Success chance: 100%
Does the item have to be reset?: No, you can just enchant again if you don't want the enchant.
Use the item, select the Equipment in the list on the right and click "Make".
Charleston Upgrade Parts (Physical)
Charleston Upgrade Parts (Physical)
| Charleston Weapons | |||
|---|---|---|---|
| 1st Enchant | Min ~ Max | 2nd Enchant | Min ~ Max |
| ATK against Neutral monster % | 1~20 | ATK against Formless monster % | 1~20 |
| ATK against Fire monster % | 1~20 | ATK against Undead monster % | 1~20 |
| ATK against Water monster % | 1~20 | ATK against Brute monster % | 1~20 |
| ATK against Wind monster % | 1~20 | ATK against Plant monster % | 1~20 |
| ATK against Earth monster % | 1~20 | ATK against Insect monster % | 1~20 |
| ATK against Poison monster % | 1~20 | ATK against Fish monster % | 1~20 |
| ATK against Shadow monster % | 1~20 | ATK against Demon monster % | 1~20 |
| ATK against Holy monster % | 1~20 | ATK against Angel monster % | 1~20 |
| ATK against Ghost monster % | 1~20 | ATK against Demihuman monster % | 1~20 |
| ATK against Undead monster % | 1~20 | ATK against Dragon monster % | 1~20 |
| ATK against Small monster % | 1~20 | ATK against Normal monster % | 1~10 |
| ATK against Medium monster % | 1~20 | ATK against Boss monster % | 1~10 |
| ATK against Large monster % | 1~20 | Reduces delay after skill % | 1~5 |
| Enchants weapon with fre property | - | ||
| Enchants weapon with water property | - | ||
| Enchants weapon with wind property | - | ||
| Enchants weapon with earth property | - | ||
| Enchants weapon with shadow property | - | ||
| Enchants weapon with holy property | - | ||
| Nullify weapon's size penalty | - | ||
| Increases critical damage % | 5~20 | ||
| Reduces delay after attack % | 1~15 | ||
| ASPD | 1 | ||
| ATK % | 3~7 | ||
| Crit rate | 1~15 | ||
| Hit | 1~15 | ||
Can be purchased for 15 Charleston Parts at @go exchanger.
Requirements: None
Available Equipment:
Pile Bunker
Pile Bunker P
Pile Bunker S
Pile Bunker T
Mechanical Arm Of The Robot
Tornado Axe
Gigantic Blade
Amount of max enchants: 2
Amount of enchants applied per enchanting: 2
Success chance: 100%
Does the item have to be reset?: No, you can just enchant again if you don't want the enchant.
Use the item, select the Equipment in the list on the right and click "Make".
Enchant of Jitterbug
| Jitterbug Weapons | |||||
|---|---|---|---|---|---|
| 1st Enchant | Min ~ Max | 2nd Enchant | Min ~ Max | 3rd Enchant | Min ~ Max |
| ATK against Neutral monster % | 1~20 | ATK against Formless monster % | 1~20 | AGI | 1~10 |
| ATK against Fire monster % | 1~20 | ATK against Undead monster % | 1~20 | DEX | 1~10 |
| ATK against Water monster % | 1~20 | ATK against Brute monster % | 1~20 | LUK | 1~10 |
| ATK against Wind monster % | 1~20 | ATK against Insect monster % | 1~20 | ASPD | 1~5 |
| ATK against Earth monster % | 1~20 | ATK against Plant monster % | 1~20 | ATK | 1~50 |
| ATK against Poison monster % | 1~20 | ATK against Fish monster % | 1~20 | Crit rate | 1~15 |
| ATK against Shadow monster % | 1~20 | ATK against Demon monster % | 1~20 | Increases critical damage % | 1~20 |
| ATK against Holy monster % | 1~20 | ATK against Angel monster % | 1~20 | Increases long-range physical damage % | 1~20 |
| ATK against Ghost monster % | 1~20 | ATK against Demihuman monster % | 1~20 | ||
| ATK against Undead monster % | 1~20 | ATK against Dragon monster % | 1~20 | ||
| Nullify weapon's size penalty | - | ATK against Normal monster % | 1~20 | ||
| ATK % | 1~15 | ATK against Boss monster % | 1~20 | ||
| Weapon can't be destroyed | - | Ignores DEF of Formless monster % | 1~30 | ||
| Ignores DEF of Undead monster % | 1~30 | ||||
| Ignores DEF of Brute monster % | 1~30 | ||||
| Ignores DEF of Plant monster % | 1~30 | ||||
| Ignores DEF of Insect monster % | 1~30 | ||||
| Ignores DEF of Fish monster % | 1~30 | ||||
| Ignores DEF of Angel monster % | 1~30 | ||||
| Ignores DEF of Demon monster % | 1~30 | ||||
| Ignores DEF of Demihuman monster % | 1~30 | ||||
| Ignores DEF of Dragon monster % | 1~30 | ||||
| Ignores DEF of Normal monster % | 1~30 | ||||
| Ignores DEF of Boss monster % | 1~30 | ||||
Can be obtained for 2 Tooth of Jitterbug at @go exchanger.
Can be obtained for 5,000,000 zeny from the Special Tool Dealer
Requirements: None
Available Equipment:
Bow of Storm
Giant Bow
Bloody Floral Decoration Microphone
Ukulele New Oz
Amount of max enchants: 3
Amount of enchants applied per enchanting: 2
Success chance: 100%
Does the item have to be reset?: No, you can just enchant again if you don't want the enchant.
Use the item, select the Equipment in the list on the right and click "Make".
Gemstone of Time
| Temporal Armors | |||
|---|---|---|---|
| 1st Enchant | Min ~ Max | 2nd Enchant | Min ~ Max |
| MaxHP % | 1~5 | MaxHP % | 1~5 |
| MaxHP | 500~1000 | MaxHP | 500~1000 |
| MaxSP % | 1~5 | MaxSP % | 1~5 |
| MaxSP | 50~500 | MaxSP | 50~500 |
| ATK % | 1~3 | ATK % | 1~3 |
| ATK | 3~20 | ATK | 3~20 |
| MATK % | 1~3 | MATK % | 1~3 |
| MATK | 3~20 | MATK | 3~20 |
| Increases critical damage % | 1~5 | Increases critical damage % | 1~5 |
| Increases long-range physical damage % | 1~5 | Increases long-range physical damage % | 1~5 |
| Reduces delay after attack % | 1~5 | Reduces delay after attack | 1~5 |
| Reduces variable cast time % | 1~5 | Reduces variable cast time % | 1~5 |
| Reduces delay after skill % | 1~5 | Reduces delay after skill % | 1~5 |
| Enchants armor with Fire property | - | ||
| Enchants armor with Water property | - | ||
| Enchants armor with Wind property | - | ||
| Enchants armor with Earth property | - | ||
| Enchants armor with Poison property | - | ||
| Enchants armor with Shadow property | - | ||
| Enchants armor with Holy property | - | ||
| Enchants armor with Ghost property | - | ||
| Enchants armor with Undead property | - | ||
| Armor can't be destroyed | - | ||
Can be obtained for 5 Instance Points
Can be obtained for 1,000,000 zeny from the Special Tool Dealer
Requirements: None
Available Equipment:
Soaring Physical Armor
Robust Magical Armor
Strong Healthy Armor
Excellent Dexterous Armor
Splendid Swift Armor
Unexpected Fortune Armor
Amount of max enchants: 2
Amount of enchants applied per enchanting: 2
Success chance: 100%
Does the item have to be reset?: No, you can just enchant again if you don't want the enchant.
Use the item, select the Equipment in the list on the right and click "Make".
Unsealed Time Key
| Temporal Manteau | |
|---|---|
| Enchant List | Min ~ Max |
| MaxHP % | 3~10 |
| MaxHP | 500~2000 |
| MaxSP % | 3~10 |
| MaxSP | 50~1000 |
| ATK % | 1~6 |
| ATK | 5~40 |
| MATK % | 1~6 |
| MATK | 5~40 |
| Flee | 10~50 |
| Hit | 3~10 |
| Crit rate | 3~10 |
| Increases critical damage % | 3~10 |
| Increases long-range physical damage % | 3~10 |
| Reduces variable cast time % | 3~10 |
| Reduces delay after skill % | 3~15 |
| Healling skills % | 3~10 |
Can be obtained for 5 Instance Points
Can be obtained for 1,000,000 zeny from the Special Tool Dealer
Requirements: None
Available Equipment:
Temporal STR Manteau
Temporal AGI Manteau
Temporal VIT Manteau
Temporal INT Manteau
Temporal DEX Manteau
Temporal LUK Manteau
Amount of max enchants: 1
Amount of enchants applied per enchanting: 1
Success chance: 100%
Does the item have to be reset?: No, you can just enchant again if you don't want the enchant.
Use the item, select the Equipment in the list on the right and click "Make".
17.1
Imperial Equipment
Imperial Armors
Physical
Imperial Physical Modification Permit (Armor)
| Imperial Armor | |
|---|---|
| Enchant List | Min ~ Max |
| MaxHP % | 1~5 |
| MaxSP % | 1~5 |
| Reduces SP consumption % | 1~5 |
| Fire resistance % | 1~5 |
| Water resistance % | 1~5 |
| Wind resistance % | 1~5 |
| Earth resisntance % | 1~5 |
| Non-neutral resistance % | 1~5 |
Imperial Physical Modification Permit (Armor):
Can be obtained for 10 Schwartz's Honor Token
-> Visit @go Exchanger and talk to the NPC Noblesse
Requirements: None
Available Equipment:
Imperial Breath Armor
Imperial Knight Armor
Imperial Spear Armor
Imperial Genesis Armor
Imperial Sharp Suit
Imperial Aimed Suit
Imperial Severe Suit
Imperial Reverb Suit
Imperial Adora Robe
Imperial Duple Robe
Imperial Knuckle Suit
Imperial Tiger Suit
Imperial Tornado Armor
Imperial Vulcan Armor
Imperial Cart Cannon Suit
Imperial Cart Tornado Suit
Imperial Rolling Suit
Imperial Assassin Suit
Imperial Fatal Suit
Imperial Stalker Suit
Imperial Crimson Robe
Imperial Frost Robe
Imperial Psychic Robe
Imperial Dust Robe
Imperial Ninja Suit
Imperial Kunai Suit
Imperial Trip Suit
Imperial Fire Rain Suit
Imperial Sun Suit
Imperial Moon Suit
Imperial Eswhoo Robe
Imperial Explosion Robe
Imperial Picky Robe
Imperial Catnip Robe
Imperial Super Novice Suit
Imperial Super Novice Robe
Amount of max enchants: 1
Amount of enchants applied per enchanting: 1
Success chance: 100%
Does the item have to be reset?: No, you can just enchant again if you don't want the enchant.
Use the item, select the Equipment in the list on the right and click "Make".
Magical
Imperial Magical Modification Permit (Armor)
| Imperial Armor | |
|---|---|
| Enchant List | Min ~ Max |
| MaxHP % | 1~5 |
| MaxSP % | 1~5 |
| Reduces SP consumption % | 1~5 |
| Fire resistance % | 1~5 |
| Water resistance % | 1~5 |
| Wind resistance % | 1~5 |
| Earth resisntance % | 1~5 |
| Non-neutral resistance % | 1~5 |
Imperial Magical Modification Permit (Armor):
Can be obtained for 10 Schwartz's Honor Token
-> Visit @go Exchanger and talk to the NPC Noblesse
Requirements: None
Available Equipment:
Imperial Breath Armor
Imperial Knight Armor
Imperial Spear Armor
Imperial Genesis Armor
Imperial Sharp Suit
Imperial Aimed Suit
Imperial Severe Suit
Imperial Reverb Suit
Imperial Adora Robe
Imperial Duple Robe
Imperial Knuckle Suit
Imperial Tiger Suit
Imperial Tornado Armor
Imperial Vulcan Armor
Imperial Cart Cannon Suit
Imperial Cart Tornado Suit
Imperial Rolling Suit
Imperial Assassin Suit
Imperial Fatal Suit
Imperial Stalker Suit
Imperial Crimson Robe
Imperial Frost Robe
Imperial Psychic Robe
Imperial Dust Robe
Imperial Ninja Suit
Imperial Kunai Suit
Imperial Trip Suit
Imperial Fire Rain Suit
Imperial Sun Suit
Imperial Moon Suit
Imperial Eswhoo Robe
Imperial Explosion Robe
Imperial Picky Robe
Imperial Catnip Robe
Imperial Super Novice Suit
Imperial Super Novice Robe
Amount of max enchants: 1
Amount of enchants applied per enchanting: 1
Success chance: 100%
Does the item have to be reset?: No, you can just enchant again if you don't want the enchant.
Use the item, select the Equipment in the list on the right and click "Make".
Imperial Garments
Physical
Imperial Physical Modification Permit (Garment)
| Imperial Garment | |
|---|---|
| Enchant List | Min ~ Max |
| ATK against Neutral monster % | 1~5 |
| ATK against Fire monster % | 1~5 |
| ATK against Water monster % | 1~5 |
| ATK against Wind monster % | 1~5 |
| ATK against Earth monster % | 1~5 |
| ATK against Poison monster % | 1~5 |
| ATK against Shadow monster % | 1~5 |
| ATK against Holy monster % | 1~5 |
| ATK against Ghost monster % | 1~5 |
| ATK against Undead monster % | 1~5 |
Imperial Physical Modification Permit (Garment):
Can be obtained for 10 Schwartz's Honor Token
-> Visit @go Exchanger and talk to the NPC Noblesse
Requirements: None
Available Equipment:
Imperial Attack Manteau
Imperial Magic Manteau
Amount of max enchants: 1
Amount of enchants applied per enchanting: 1
Success chance: 100%
Does the item have to be reset?: No, you can just enchant again if you don't want the enchant.
Use the item, select the Equipment in the list on the right and click "Make".
Magical
| Imperial Garment | |
|---|---|
| Enchant List | Min ~ Max |
| MATK against Neutral monster % | 1~5 |
| MATK against Fire monster % | 1~5 |
| MATK against Water monster % | 1~5 |
| MATK against Wind monster % | 1~5 |
| MATK against Earth monster % | 1~5 |
| MATK against Poison monster % | 1~5 |
| MATK against Shadow monster % | 1~5 |
| MATK against Holy monster % | 1~5 |
| MATK against Ghost monster % | 1~5 |
| MATK against Undead monster % | 1~5 |
Imperial Magical Modification Permit (Garment)
Imperial Magical Modification Permit (Garment):
Can be obtained for 10 Schwartz's Honor Token
-> Visit @go Exchanger and talk to the NPC Noblesse
Requirements: None
Available Equipment:
Imperial Attack Manteau
Imperial Magic Manteau
Amount of max enchants: 1
Amount of enchants applied per enchanting: 1
Success chance: 100%
Does the item have to be reset?: No, you can just enchant again if you don't want the enchant.
Use the item, select the Equipment in the list on the right and click "Make".
Grace Equipment
Grace Armors
Physical
Grace Physical Modification Permit (Armor)
| Grace Armor | |||
|---|---|---|---|
| 1st Enchant | Min ~ Max | 2nd Enchant | Min ~ Max |
| MaxHP % | 1~5 | Resistance against Formless monster % | 1~5 |
| MaxSP % | 1~5 | Resistance against Undead monster % | 1~5 |
| Reduces SP consumption % | 1~5 | Resistance against Brute monster % | 1~5 |
| Fire resistance % | 1~5 | Resistance against Plant monster % | 1~5 |
| Water resistance % | 1~5 | Resistance against Insect monster % | 1~5 |
| Wind resistance % | 1~5 | Resistance against Fish monster % | 1~5 |
| Earth resisntance % | 1~5 | Resistance against Demon monster % | 1~5 |
| Non-neutral resistance % | 1~5 | Resistance against Angel monster % | 1~5 |
| Resistance against Demihuman monster % | 1~5 | ||
| Resistance against Dragon monster % | 1~5 | ||
| ATK against Small monster % | 1~5 | ||
| ATK against Medium monster % | 1~5 | ||
| ATK against Large monster % | 1~5 | ||
Grace Physical Modification Permit (Armor):
Can be obtained for 10 Unknown Parts
-> Visit @go Exchanger and talk to the NPC Noblesse
Requirements: None
Available Equipment:
Grace Breath Armor
Grace Knight Armor
Grace Spear Armor
Grace Genesis Armor
Grace Sharp Suit
Grace Aimed Suit
Grace Severe Suit
Grace Reverb Suit
Grace Adora Robe
Grace Duple Robe
Grace Knuckle Suit
Grace Tiger Suit
Grace Tornado Armor
Grace Vulcan Armor
Grace Cart Cannon Suit
Grace Cart Tornado Suit
Grace Rolling Suit
Grace Assassin Suit
Grace Fatal Suit
Grace Stalker Suit
Grace Crimson Robe
Grace Frost Robe
Grace Psychic Robe
Grace Dust Robe
Grace Ninja Suit
Grace Kunai Suit
Grace Trip Suit
Grace Fire Rain Suit
Grace Sun Suit
Grace Moon Suit
Grace Eswhoo Robe
Grace Explosion Robe
Grace Picky Robe
Grace Catnip Robe
Grace Super Novice Suit
Grace Super Novice Robe
Amount of max enchants: 2
Amount of enchants applied per enchanting: 2
Success chance: 100%
Does the item have to be reset?: No, you can just enchant again if you don't want the enchant.
Use the item, select the Equipment in the list on the right and click "Make".
Magical
Grace Magical Modification Permit (Armor)
| Grace Armor | |||
|---|---|---|---|
| 1st Enchant | Min ~ Max | 2nd Enchant | Min ~ Max |
| MaxHP % | 1~5 | Resistance against Formless monster % | 1~5 |
| MaxSP % | 1~5 | Resistance against Undead monster % | 1~5 |
| Reduces SP consumption % | 1~5 | Resistance against Brute monster % | 1~5 |
| Fire resistance % | 1~5 | Resistance against Plant monster % | 1~5 |
| Water resistance % | 1~5 | Resistance against Insect monster % | 1~5 |
| Wind resistance % | 1~5 | Resistance against Fish monster % | 1~5 |
| Earth resisntance % | 1~5 | Resistance against Demon monster % | 1~5 |
| Non-neutral resistance % | 1~5 | Resistance against Angel monster % | 1~5 |
| Resistance against Demihuman monster % | 1~5 | ||
| Resistance against Dragon monster % | 1~5 | ||
| MATK against Small monster % | 1~5 | ||
| MATK against Medium monster % | 1~5 | ||
| MATK against Large monster % | 1~5 | ||
Grace Magical Modification Permit (Armor):
Can be obtained for 10 Unknown Parts
-> Visit @go Exchanger and talk to the NPC Noblesse
Requirements: None
Available Equipment:
Grace Breath Armor
Grace Knight Armor
Grace Spear Armor
Grace Genesis Armor
Grace Sharp Suit
Grace Aimed Suit
Grace Severe Suit
Grace Reverb Suit
Grace Adora Robe
Grace Duple Robe
Grace Knuckle Suit
Grace Tiger Suit
Grace Tornado Armor
Grace Vulcan Armor
Grace Cart Cannon Suit
Grace Cart Tornado Suit
Grace Rolling Suit
Grace Assassin Suit
Grace Fatal Suit
Grace Stalker Suit
Grace Crimson Robe
Grace Frost Robe
Grace Psychic Robe
Grace Dust Robe
Grace Ninja Suit
Grace Kunai Suit
Grace Trip Suit
Grace Fire Rain Suit
Grace Sun Suit
Grace Moon Suit
Grace Eswhoo Robe
Grace Explosion Robe
Grace Picky Robe
Grace Catnip Robe
Grace Super Novice Suit
Grace Super Novice Robe
Amount of max enchants: 2
Amount of enchants applied per enchanting: 2
Success chance: 100%
Does the item have to be reset?: No, you can just enchant again if you don't want the enchant.
Use the item, select the Equipment in the list on the right and click "Make".
Grace Garments
Physical
Grace Physical Modification Permit (Garment)
| Grace Garment | |||
|---|---|---|---|
| 1st Enchant | Min ~ Max | 2nd Enchant | Min ~ Max |
| ATK against Neutral monster % | 1~5 | ATK against Formless monster % | 1~5 |
| ATK against Fire monster % | 1~5 | ATK against Undead monster % | 1~5 |
| ATK against Water monster % | 1~5 | ATK against Brute monster % | 1~5 |
| ATK against Wind monster % | 1~5 | ATK against Plant monster % | 1~5 |
| ATK against Earth monster % | 1~5 | ATK against Insect monster % | 1~5 |
| ATK against Poison monster % | 1~5 | ATK against Fish monster % | 1~5 |
| ATK against Shadow monster % | 1~5 | ATK against Demon monster % | 1~5 |
| ATK against Holy monster % | 1~5 | ATK against Angel monster % | 1~5 |
| ATK against Ghost monster % | 1~5 | ATK against Demihuman monster % | 1~5 |
| ATK against Undead monster % | 1~5 | ATK against Dragon monster % | 1~5 |
| ATK against Small monster % | 1~5 | ||
| ATK against Medium monster % | 1~5 | ||
| ATK against Large monster % | 1~5 | ||
Grace Physical Modification Permit (Garment):
Can be obtained for 10 Unknown Parts
-> Visit @go Exchanger and talk to the NPC Noblesse
Requirements: None
Available Equipment:
Grace Attack Manteau
Grace Magic Manteau
Amount of max enchants: 2
Amount of enchants applied per enchanting: 2
Success chance: 100%
Does the item have to be reset?: No, you can just enchant again if you don't want the enchant.
Use the item, select the Equipment in the list on the right and click "Make".
Magical
Grace Magical Modification Permit (Garment)
| Grace Garment | |||
|---|---|---|---|
| 1st Enchant | Min ~ Max | 2nd Enchant | Min ~ Max |
| MATK against Neutral monster % | 1~5 | MATK against Formless monster % | 1~5 |
| MATK against Fire monster % | 1~5 | MATK against Undead monster % | 1~5 |
| MATK against Water monster % | 1~5 | MATK against Brute monster % | 1~5 |
| MATK against Wind monster % | 1~5 | MATK against Plant monster % | 1~5 |
| MATK against Earth monster % | 1~5 | MATK against Insect monster % | 1~5 |
| MATK against Poison monster % | 1~5 | MATK against Fish monster % | 1~5 |
| MATK against Shadow monster % | 1~5 | MATK against Demon monster % | 1~5 |
| MATK against Holy monster % | 1~5 | MATK against Angel monster % | 1~5 |
| MATK against Ghost monster % | 1~5 | MATK against Demihuman monster % | 1~5 |
| MATK against Undead monster % | 1~5 | MATK against Dragon monster % | 1~5 |
| MATK against Small monster % | 1~5 | ||
| MATK against Medium monster % | 1~5 | ||
| MATK against Large monster % | 1~5 | ||
Grace Magical Modification Permit (Garment):
Can be obtained for 10 Unknown Parts
-> Visit @go Exchanger and talk to the NPC Noblesse
Requirements: None
Available Equipment:
Grace Attack Manteau
Grace Magic Manteau
Amount of max enchants: 2
Amount of enchants applied per enchanting: 2
Success chance: 100%
Does the item have to be reset?: No, you can just enchant again if you don't want the enchant.
Use the item, select the Equipment in the list on the right and click "Make".
OS Weapons
Normal Modification Part (Physical)
Normal Modification Part (Physical)
| OS Weapons | |||
|---|---|---|---|
| 1st Enchant | Min ~ Max | 2nd Enchant | Min ~ Max |
| ATK % | 1~5 | ATK against Formless monster % | 3~10 |
| ATK | 5~20 | ATK against Undead monster % | 3~10 |
| Hit | 3~10 | ATK against Brute monster % | 3~10 |
| Crit rate | 3~10 | ATK against Plant monster % | 3~10 |
| ATK against Neutral monster % | 3~15 | ATK against Insect monster % | 3~10 |
| ATK against Fire monster % | 3~15 | ATK against Fish monster % | 3~10 |
| ATK against Water monster % | 3~15 | ATK against Demon monster % | 3~10 |
| ATK against Wind monster % | 3~15 | ATK against Angel monster % | 3~10 |
| ATK against Earth monster % | 3~15 | ATK against Demihuman monster % | 3~10 |
| ATK against Poison monster % | 3~15 | ATK against Dragon monster % | 3~10 |
| ATK against Shadow monster % | 3~15 | ATK against Small monster % | 3~10 |
| ATK against Holy monster % | 3~15 | ATK against Medium monster % | 3~10 |
| ATK against Ghost monster % | 3~15 | ATK against Large monster % | 3~10 |
| ATK against Undead monster % | 3~15 | Increases critical damage % | 3~10 |
| Increases long-range physical damage % | 3~10 | ||
| Reduces delay after attack % | 3~10 | ||
| ASPD | 1 | ||
| Flee | 5~15 | ||
Weapon Modification Part:
Can be obtained for 5 Cor Core
Can be obtained for 1,000,000 zeny from the Special Tool Dealer
-> Afterwards visit @go Exchanger and exchange Weapon Modification Part
for 1 random (Normal, Advanced or Premium) Lapine Box of the category selected. (Magical or Physical)
Requirements: None
Available Equipment:
Cannon Rapier-OS
Beam Claymore-OS
Rutilus Stick-OS
Circuit Board-OS
Blasti-OS
Sapphire Mace-OS
Virtual Bow-OS
MH-P89-OS
Meuchler-OS
Burning Knuckle-OS
HR-S55-OS
Kuroiro-OS
AC-B44-OS
Boost Lance-OS
Ultio-OS
Electric Fox-OS
Amount of max enchants: 2
Amount of enchants applied per enchanting: 2
Success chance: 100%
Does the item have to be reset?: No, you can just enchant again if you don't want the enchant.
Use the item, select the Equipment in the list on the right and click "Make".
Advanced Modification Part (Physical)
Advanced Modification Part (Physical)
| OS Weapons | |||
|---|---|---|---|
| 1st Enchant | Min ~ Max | 2nd Enchant | Min ~ Max |
| ATK % | 1~10 | ATK against Formless monster % | 3~15 |
| ATK | 15~40 | ATK against Undead monster % | 3~15 |
| Hit | 3~15 | ATK against Brute monster % | 3~15 |
| Crit rate | 3~15 | ATK against Plant monster % | 3~15 |
| ATK against Neutral monster % | 3~20 | ATK against Insect monster % | 3~15 |
| ATK against Fire monster % | 3~20 | ATK against Fish monster % | 3~15 |
| ATK against Water monster % | 3~20 | ATK against Demon monster % | 3~15 |
| ATK against Wind monster % | 3~20 | ATK against Angel monster % | 3~15 |
| ATK against Earth monster % | 3~20 | ATK against Demihuman monster % | 3~15 |
| ATK against Poison monster % | 3~20 | ATK against Dragon monster % | 3~15 |
| ATK against Shadow monster % | 3~20 | ATK against Small monster % | 3~15 |
| ATK against Holy monster % | 3~20 | ATK against Medium monster % | 3~15 |
| ATK against Ghost monster % | 3~20 | ATK against Large monster % | 3~15 |
| ATK against Undead monster % | 3~20 | Increases critical damage % | 3~15 |
| Increases long-range physical damage % | 3~15 | ||
| Reduces SP consumption % | 1~5 | ||
| Reduces delay after attack % | 3~15 | ||
| ASPD | 1 | ||
| Flee | 5~30 | ||
Weapon Modification Part:
Can be obtained for 5 Cor Core
Can be obtained for 1,000,000 zeny from the Special Tool Dealer
-> Afterwards visit @go Exchanger and exchange Weapon Modification Part
for 1 random (Normal, Advanced or Premium) Lapine Box of the category selected. (Magical or Physical)
Requirements: None
Available Equipment:
Cannon Rapier-OS
Beam Claymore-OS
Rutilus Stick-OS
Circuit Board-OS
Blasti-OS
Sapphire Mace-OS
Virtual Bow-OS
MH-P89-OS
Meuchler-OS
Burning Knuckle-OS
HR-S55-OS
Kuroiro-OS
AC-B44-OS
Boost Lance-OS
Ultio-OS
Electric Fox-OS
Amount of max enchants: 2
Amount of enchants applied per enchanting: 2
Success chance: 100%
Does the item have to be reset?: No, you can just enchant again if you don't want the enchant.
Use the item, select the Equipment in the list on the right and click "Make".
Premium Modification Part (Physical)
Premium Modification Part (Physical)
| OS Weapons | |||
|---|---|---|---|
| 1st Enchant | Min ~ Max | 2nd Enchant | Min ~ Max |
| ATK % | 3~10 | ATK against Formless monster % | 3~20 |
| ATK | 20~60 | ATK against Undead monster % | 3~20 |
| Hit | 3~20 | ATK against Brute monster % | 3~20 |
| Crit rate | 3~20 | ATK against Plant monster % | 3~20 |
| ATK against Neutral monster % | 5~25 | ATK against Insect monster % | 3~20 |
| ATK against Fire monster % | 5~25 | ATK against Fish monster % | 3~20 |
| ATK against Water monster % | 5~25 | ATK against Demon monster % | 3~20 |
| ATK against Wind monster % | 5~25 | ATK against Angel monster % | 3~20 |
| ATK against Earth monster % | 5~25 | ATK against Demihuman monster % | 3~20 |
| ATK against Poison monster % | 5~25 | ATK against Dragon monster % | 3~20 |
| ATK against Shadow monster % | 5~25 | ATK against Small monster % | 3~20 |
| ATK against Holy monster % | 5~25 | ATK against Medium monster % | 3~20 |
| ATK against Ghost monster % | 5~25 | ATK against Large monster % | 3~20 |
| ATK against Undead monster % | 5~25 | Increases critical damage % | 3~20 |
| Increases long-range physical damage % | 3~20 | ||
| Reduces SP consumption % | 1~10 | ||
| Reduces delay after attack % | 3~20 | ||
| ASPD | 1~2 | ||
| Flee | 5~45 | ||
| Weapon can't be destroyed | - | ||
Weapon Modification Part:
Can be obtained for 5 Cor Core
Can be obtained for 1,000,000 zeny from the Special Tool Dealer
-> Afterwards visit @go Exchanger and exchange Weapon Modification Part
for 1 random (Normal, Advanced or Premium) Lapine Box of the category selected. (Magical or Physical)
Requirements: None
Available Equipment:
Cannon Rapier-OS
Beam Claymore-OS
Rutilus Stick-OS
Circuit Board-OS
Blasti-OS
Sapphire Mace-OS
Virtual Bow-OS
MH-P89-OS
Meuchler-OS
Burning Knuckle-OS
HR-S55-OS
Kuroiro-OS
AC-B44-OS
Boost Lance-OS
Ultio-OS
Electric Fox-OS
Amount of max enchants: 2
Amount of enchants applied per enchanting: 2
Success chance: 100%
Does the item have to be reset?: No, you can just enchant again if you don't want the enchant.
Use the item, select the Equipment in the list on the right and click "Make".
Normal Modification Part (Magic)
Normal Modification Part (Magic)
| OS Weapons | |||
|---|---|---|---|
| 1st Enchant | Min ~ Max | 2nd Enchant | Min ~ Max |
| MATK % | 1~5 | MATK against Formless monster % | 3~10 |
| MATK | 5~20 | MATK against Undead monster % | 3~10 |
| Reduces delay after attack % | 3~10 | MATK against Brute monster % | 3~10 |
| MATK against Neutral monster % | 3~15 | MATK against Plant monster % | 3~10 |
| MATK against Fire monster % | 3~15 | MATK against Insect monster % | 3~10 |
| MATK against Water monster % | 3~15 | MATK against Fish monster % | 3~10 |
| MATK against Wind monster % | 3~15 | MATK against Demon monster % | 3~10 |
| MATK against Earth monster % | 3~15 | MATK against Angel monster % | 3~10 |
| MATK against Poison monster % | 3~15 | MATK against Demihuman monster % | 3~10 |
| MATK against Shadow monster % | 3~15 | MATK against Dragon monster % | 3~10 |
| MATK against Holy monster % | 3~15 | MATK against Small monster % | 3~10 |
| MATK against Ghostmonster % | 3~15 | MATK against Medium monster % | 3~10 |
| MATK against Undead monster % | 3~15 | MATK against Large monster % | 3~10 |
| Reduces variable cast time % | 3~10 | ||
| ASPD | 1 | ||
| Flee | 5~15 | ||
Weapon Modification Part:
Can be obtained for 5 Cor Core
Can be obtained for 1,000,000 zeny from the Special Tool Dealer
-> Afterwards visit @go Exchanger and exchange Weapon Modification Part
for 1 random (Normal, Advanced or Premium) Lapine Box of the category selected. (Magical or Physical)
Requirements: None
Available Equipment:
Cannon Rapier-OS
Beam Claymore-OS
Rutilus Stick-OS
Circuit Board-OS
Blasti-OS
Sapphire Mace-OS
Virtual Bow-OS
MH-P89-OS
Meuchler-OS
Burning Knuckle-OS
HR-S55-OS
Kuroiro-OS
AC-B44-OS
Boost Lance-OS
Ultio-OS
Electric Fox-OS
Amount of max enchants: 2
Amount of enchants applied per enchanting: 2
Success chance: 100%
Does the item have to be reset?: No, you can just enchant again if you don't want the enchant.
Use the item, select the Equipment in the list on the right and click "Make".
Advanced Modification Part (Magic)
Advanced Modification Part (Magic)
| OS Weapons | |||
|---|---|---|---|
| 1st Enchant | Min ~ Max | 2nd Enchant | Min ~ Max |
| MATK % | 1~5 | MATK against Formless monster % | 3~15 |
| MATK | 5~20 | MATK against Undead monster % | 3~15 |
| Reduces delay after attack % | 3~10 | MATK against Brute monster % | 3~15 |
| MATK against Neutral monster % | 3~20 | MATK against Plant monster % | 3~15 |
| MATK against Fire monster % | 3~20 | MATK against Insect monster % | 3~15 |
| MATK against Water monster % | 3~20 | MATK against Fish monster % | 3~15 |
| MATK against Wind monster % | 3~20 | MATK against Demon monster % | 3~15 |
| MATK against Earth monster % | 3~20 | MATK against Angel monster % | 3~15 |
| MATK against Poison monster % | 3~20 | MATK against Demihuman monster % | 3~15 |
| MATK against Shadow monster % | 3~20 | MATK against Dragon monster % | 3~15 |
| MATK against Holy monster % | 3~20 | MATK against Small monster % | 3~15 |
| MATK against Ghostmonster % | 3~20 | MATK against Medium monster % | 3~15 |
| MATK against Undead monster % | 3~20 | MATK against Large monster % | 3~15 |
| Reduces variable cast time % | 3~15 | ||
| ASPD | 1 | ||
| Flee | 5~30 | ||
| Reduces SP consumption % | 1~5 | ||
Weapon Modification Part:
Can be obtained for 5 Cor Core
Can be obtained for 1,000,000 zeny from the Special Tool Dealer
-> Afterwards visit @go Exchanger and exchange Weapon Modification Part
for 1 random (Normal, Advanced or Premium) Lapine Box of the category selected. (Magical or Physical)
Requirements: None
Available Equipment:
Cannon Rapier-OS
Beam Claymore-OS
Rutilus Stick-OS
Circuit Board-OS
Blasti-OS
Sapphire Mace-OS
Virtual Bow-OS
MH-P89-OS
Meuchler-OS
Burning Knuckle-OS
HR-S55-OS
Kuroiro-OS
AC-B44-OS
Boost Lance-OS
Ultio-OS
Electric Fox-OS
Amount of max enchants: 2
Amount of enchants applied per enchanting: 2
Success chance: 100%
Does the item have to be reset?: No, you can just enchant again if you don't want the enchant.
Use the item, select the Equipment in the list on the right and click "Make".
Premium Modification Part (Magic)
Premium Modification Part (Magic)
| OS Weapons | |||
|---|---|---|---|
| 1st Enchant | Min ~ Max | 2nd Enchant | Min ~ Max |
| MATK % | 3~15 | MATK against Formless monster % | 3~20 |
| MATK | 20~60 | MATK against Undead monster % | 3~20 |
| Reduces delay after attack % | 3~10 | MATK against Brute monster % | 3~20 |
| MATK against Neutral monster % | 5~25 | MATK against Plant monster % | 3~20 |
| MATK against Fire monster % | 5~25 | MATK against Insect monster % | 3~20 |
| MATK against Water monster % | 5~25 | MATK against Fish monster % | 3~20 |
| MATK against Wind monster % | 5~25 | MATK against Demon monster % | 3~20 |
| MATK against Earth monster % | 5~25 | MATK against Angel monster % | 3~20 |
| MATK against Poison monster % | 5~25 | MATK against Demihuman monster % | 3~20 |
| MATK against Shadow monster % | 5~25 | MATK against Dragon monster % | 3~20 |
| MATK against Holy monster % | 5~25 | MATK against Small monster % | 3~20 |
| MATK against Ghostmonster % | 5~25 | MATK against Medium monster % | 3~20 |
| MATK against Undead monster % | 5~25 | MATK against Large monster % | 3~20 |
| Reduces variable cast time % | 3~20 | ||
| ASPD | 1~2 | ||
| Flee | 5~45 | ||
| Reduces SP consumption % | 1~10 | ||
| Weapon can't be destroyed | - | ||
Weapon Modification Part:
Can be obtained for 5 Cor Core
Can be obtained for 1,000,000 zeny from the Special Tool Dealer
-> Afterwards visit @go Exchanger and exchange Weapon Modification Part
for 1 random (Normal, Advanced or Premium) Lapine Box of the category selected. (Magical or Physical)
Requirements: None
Available Equipment:
Cannon Rapier-OS
Beam Claymore-OS
Rutilus Stick-OS
Circuit Board-OS
Blasti-OS
Sapphire Mace-OS
Virtual Bow-OS
MH-P89-OS
Meuchler-OS
Burning Knuckle-OS
HR-S55-OS
Kuroiro-OS
AC-B44-OS
Boost Lance-OS
Ultio-OS
Electric Fox-OS
Amount of max enchants: 2
Amount of enchants applied per enchanting: 2
Success chance: 100%
Does the item have to be reset?: No, you can just enchant again if you don't want the enchant.
Use the item, select the Equipment in the list on the right and click "Make".
200 Expansion
Einbech Weapons
Physical
| Einbench Weapons | |||||
|---|---|---|---|---|---|
| 1st Enchant | Min ~ Max | 2nd Enchant | Min ~ Max | 3rd Enchant | Min ~ Max |
| ATK % | 1~10 | Hit | 5~35 | ATK against Formless monster % | 3~20 |
| ATK | 5~45 | Flee | 7~35 | ATK against Undead monster % | 3~20 |
| ASPD | 1~2 | ATK against Brute monster % | 3~20 | ||
| Crit rate | 1~10 | ATK against Plant monster % | 3~20 | ||
| Increases critical damage % | 3~20 | ATK against Insect monster % | 3~20 | ||
| Reduces delay after attack % | 5~10 | ATK against Fish monster % | 3~20 | ||
| ATK against Neutral monster % | 3~20 | ATK against Demon monster % | 3~20 | ||
| ATK against Fire monster % | 3~20 | ATK against Angel monster % | 3~20 | ||
| ATK against Water monster % | 3~20 | ATK against Demihuman % | 3~20 | ||
| ATK against Wind monster % | 3~20 | ATK against Dragon monster % | 3~20 | ||
| ATK against Earth monster % | 3~20 | ATK against Normal monster % | 3~20 | ||
| ATK against Poison monster % | 3~20 | ATK against Boss monster % | 3~20 | ||
| ATK against Shadow monster % | 3~20 | Ignores DEF of Formless monster % | 3~25 | ||
| ATK against Holy monster % | 3~20 | Ignores DEF of Undead monster % | 3~25 | ||
| ATK against Ghost monster % | 3~20 | Ignores DEF of Brute monster % | 3~25 | ||
| ATK against Undead monster % | 3~20 | Ignores DEF of Plant monster % | 3~25 | ||
| Ignores DEF of Insect monster % | 3~25 | ||||
| Ignores DEF of Fish monster % | 3~25 | ||||
| Ignores DEF of Demon monster % | 3~25 | ||||
| Ignores DEF of Angel monster % | 3~25 | ||||
| Ignores DEF of Demihuman monster % | 3~25 | ||||
| Ignores DEF of Dragon monster % | 3~25 | ||||
| Ignores DEF of Normal monster % | 3~25 | ||||
Physical Modification Permit:
Modification Permits require 30 ea Dynite to exchange.
-> Visit @go Exchanger and talk to Elmen
Requirements: None
Available Equipment:
All Einbech Weapons,
Amount of max enchants: 3
Amount of enchants applied per enchanting: 3
Success chance: 100%
Does the item have to be reset?: No, you can just enchant again if you don't want the enchant.
Use the item, select the Equipment in the list on the right and click "Make".
Magical
| Einbench Weapons | |||||
|---|---|---|---|---|---|
| 1st Enchant | Min ~ Max | 2nd Enchant | Min ~ Max | 3rd Enchant | Min ~ Max |
| MATK % | 1~10 | Flee | 7~35 | MATK against Formless monster % | 3~20 |
| MATK | 5~45 | Healling skills % | 5~25 | MATK against Undead monster % | 3~20 |
| MATK against Neutral monster % | 5~10 | MATK against Brute monster % | 3~20 | ||
| MATK against Fire monster % | 1~10 | MATK against Plant monster % | 3~20 | ||
| MATK against Water monster % | 3~20 | MATK against Insect monster % | 3~20 | ||
| MATK against Wind monster % | 5~10 | MATK against Fish monster % | 3~20 | ||
| MATK against Earth monster % | 3~20 | MATK against Demon monster % | 3~20 | ||
| MATK against Poison monster % | 3~20 | MATK against Angel monster % | 3~20 | ||
| MATK against Shadow monster % | 3~20 | MATK against Demihuman % | 3~20 | ||
| MATK against Holy monster % | 3~20 | MATK against Dragon monster % | 3~20 | ||
| MATK against Ghost monster % | 3~20 | MATK against Normal monster % | 3~20 | ||
| MATK against Undead monster % | 3~20 | MATK against Boss monster % | 3~20 | ||
| Reduces variable cast time % | 3~10 | Ignores MDEF of Formless monster % | 3~25 | ||
| Ignores MDEF of Undead monster % | 3~25 | ||||
| Ignores MDEF of Brute monster % | 3~25 | ||||
| Ignores MDEF of Plant monster % | 3~25 | ||||
| Ignores MDEF of Insect monster % | 3~25 | ||||
| Ignores MDEF of Fish monster % | 3~25 | ||||
| Ignores MDEF of Demon monster % | 3~25 | ||||
| Ignores MDEF of Angel monster % | 3~25 | ||||
| Ignores MDEF of Demihuman monster % | 3~25 | ||||
| Ignores MDEF of Dragon monster % | 3~25 | ||||
| Ignores MDEF of Normal monster % | 3~25 | ||||
| Healling Skills % | 3~10 | ||||
| Reduces variable cast time % | 7~25 | ||||
Magical Modification Permit:
Modification Permits require 30 ea Dynite to exchange.
-> Visit @go Exchanger and talk to Elmen
Requirements: None
Available Equipment:
All Einbech Weapons,
Amount of max enchants: 3
Amount of enchants applied per enchanting: 3
Success chance: 100%
Does the item have to be reset?: No, you can just enchant again if you don't want the enchant.
Use the item, select the Equipment in the list on the right and click "Make".
Abyss Equipment
Dragon Plates
Turbulence Dragon's Power
| Dragon Plates | |||||
|---|---|---|---|---|---|
| 1st Enchant | Min ~ Max | 2nd Enchant | Min ~ Max | 3rd Enchant | Min ~ Max |
| MaxHP % | 5~10 | DEF | 20~50 | MaxHP | 500~1500 |
| MaxHP | 500~1500 | MDEF | 2~6 | MaxSP | 100~300 |
| MaxSP % | 5~10 | Flee | 3~25 | Resistance against Formless monster % | 3~7 |
| MaxSP | 100~300 | HP recovery % | 20~60 | Resistance against Undead monster % | 3~7 |
| SP recovery % | 20~60 | Resistance against Brute monster % | 3~7 | ||
| Increases healling recieved % | 5~10 | Resistance against Plant monster % | 3~7 | ||
| Reduces variable cast time % | 5~10 | Resistance against Insect monster % | 3~7 | ||
| DEF against Neutral monster % | 5~10 | Resisntace against Fish monster % | 3~7 | ||
| DEF against Fire monster % | 5~10 | Resisntace against Demon monster % | 3~7 | ||
| DEF against Water monster % | 5~10 | Resisntace against Angel monster % | 3~7 | ||
| DEF against Wind monster % | 5~10 | Resisntace against Demihuman monster % | 3~7 | ||
| DEF against Earth monster % | 5~10 | Resisntace against Dragon monster % | 3~7 | ||
| DEF against Poison monster % | 5~10 | ||||
| DEF against Shadow monster % | 5~10 | ||||
| DEF against Holy monster % | 5~10 | ||||
| DEF against Ghost monster % | 5~10 | ||||
| DEF against Undead monster % | 5~10 | ||||
| MDEF against Neutral monster % | 5~10 | ||||
| MDEF against Fire monster % | 5~10 | ||||
| MDEF against Water monster % | 5~10 | ||||
| MDEF against Wind monster % | 5~10 | ||||
| MDEF against Earth monster % | 5~10 | ||||
| MDEF against Poison monster % | 5~10 | ||||
| MDEF against Shadow monster % | 5~10 | ||||
| MDEF against Holy monster % | 5~10 | ||||
| MDEF against Ghost monster % | 5~10 | ||||
| MDEF against Undead monster % | 5~10 | ||||
Turbulence Dragon's Power:
1st choice :
- Large Dragon Bone 1 ea
- Small Dragon Bone 5 ea.
2nd choice :
- Red Dragon Orb 12 ea
- Green Dragon Orb 12 ea
- Blue Dragon Orb 12 ea
- Purple Dragon Orb 12 ea
- Gold Dragon Orb 12 ea
- Silver Dragon Orb 12 ea.
-> Visit @go Exchanger and talk to Bluehead
Requirements: None
Available Equipment:
All Dragon Plates from Abyss 03,
Amount of max enchants: 3
Amount of enchants applied per enchanting: 3
Success chance: 100%
Does the item have to be reset?: No, you can just enchant again if you don't want the enchant.
Use the item, select the Equipment in the list on the right and click "Make".
Stable Dragon's Power
| Dragon Plates | |||||
|---|---|---|---|---|---|
| 1st Enchant | Min ~ Max | 2nd Enchant | Min ~ Max | 3rd Enchant | Min ~ Max |
| MaxHP % | 5~13 | DEF | 25~55 | MaxHP | 550~1700 |
| MaxHP | 750~2000 | MDEF | 3~8 | MaxSP | 150~400 |
| MaxSP % | 5~13 | Flee | 5~30 | Resistance against Formless monster % | 4~7 |
| MaxSP | 200~500 | HP recovery % | 30~65 | Resistance against Undead monster % | 4~7 |
| SP recovery % | 30~65 | Resistance against Brute monster % | 4~7 | ||
| Increases healling recieved % | 7~15 | Resistance against Plant monster % | 4~7 | ||
| Reduces variable cast time % | 6~10 | Resistance against Insect monster % | 4~7 | ||
| DEF against Neutral monster % | 6~10 | Resisntace against Fish monster % | 4~7 | ||
| DEF against Fire monster % | 6~10 | Resisntace against Demon monster % | 4~7 | ||
| DEF against Water monster % | 6~10 | Resisntace against Angel monster % | 4~7 | ||
| DEF against Wind monster % | 6~10 | Resisntace against Demihuman monster % | 4~7 | ||
| DEF against Earth monster % | 6~10 | Resisntace against Dragon monster % | 4~7 | ||
| DEF against Poison monster % | 6~10 | ||||
| DEF against Shadow monster % | 6~10 | ||||
| DEF against Holy monster % | 6~10 | ||||
| DEF against Ghost monster % | 6~10 | ||||
| DEF against Undead monster % | 6~10 | ||||
| MDEF against Neutral monster % | 6~10 | ||||
| MDEF against Fire monster % | 6~10 | ||||
| MDEF against Water monster % | 6~10 | ||||
| MDEF against Wind monster % | 6~10 | ||||
| MDEF against Earth monster % | 6~10 | ||||
| MDEF against Poison monster % | 6~10 | ||||
| MDEF against Shadow monster % | 6~10 | ||||
| MDEF against Holy monster % | 6~10 | ||||
| MDEF against Ghost monster % | 6~10 | ||||
| MDEF against Undead monster % | 6~10 | ||||
Stable Dragon's Power:
Dropped by Bone Detardeus only.
Requirements: None
Available Equipment:
All Dragon Plates from Abyss 03,
Amount of max enchants: 3
Amount of enchants applied per enchanting: 3
Success chance: 100%
Does the item have to be reset?: No, you can just enchant again if you don't want the enchant.
Use the item, select the Equipment in the list on the right and click "Make".
Dragon Scale Manteau
| Dragon Scale Hood | |||||
|---|---|---|---|---|---|
| 1st Enchant | Min ~ Max | 2nd Enchant | Min ~ Max | 3rd Enchant | Min ~ Max |
| MaxHP % | 1~5 | DEF | 12~55 | MaxHP | 200~800 |
| MaxHP | 300~1000 | MDEF | 3~7 | MaxSP | 50~300 |
| MaxSP % | 1~5 | Flee | 3~18 | Resistance against Formless monster % | 3~7 |
| MaxSP | 50~300 | Increases healing recieved % | 5~10 | Resistance against Undead monster % | 3~7 |
| Reduces variable cast time | 5~10 | Resistance against Brute monster % | 3~7 | ||
| DEF against Neutral monster % | 5~10 | Resistance against Plant monster % | 3~7 | ||
| DEF against Fire monster % | 5~10 | Resistance against Insect monster % | 3~7 | ||
| DEF against Water monster % | 5~10 | Resistance against Fish monster % | 3~7 | ||
| DEF against Wind monster % | 5~10 | Resistance against Demon monster % | 3~7 | ||
| DEF against Earth monster % | 5~10 | Resistance against Angel monster % | 3~7 | ||
| DEF against Poison monster % | 5~10 | Resistance against Demihuman monster % | 3~7 | ||
| DEF against Shadow monster % | 5~10 | Resistance against Dragon monster % | 3~7 | ||
| DEF against Holy monster % | 5~10 | ||||
| DEF against Ghost monster % | 5~10 | ||||
| DEF against Undead monster % | 5~10 | ||||
| DEF against Neutral monster % | 5~10 | ||||
| DEF against Fire monster % | 5~10 | ||||
| MDEF against Water monster % | 5~10 | ||||
| MDEF against Wind monster % | 5~10 | ||||
| MDEF against Earth monster % | 5~10 | ||||
| MDEF against Poison monster % | 5~10 | ||||
| MDEF against Shadow monster % | 5~10 | ||||
| MDEF against Holy monster % | 5~10 | ||||
| MDEF against Ghost monster % | 5~10 | ||||
| MDEF against Undead monster % | 5~10 | ||||
| Resistance against Neutral monster % | 1~5 | ||||
| Resistance against Fire monster % | 1~5 | ||||
| Resistance against Water monster % | 1~5 | ||||
| Resistance against Wind monster % | 1~5 | ||||
| Resistance against Earth monster % | 1~5 | ||||
| Resistance against Poison monster % | 1~5 | ||||
| Resistance against Shadow monster % | 1~5 | ||||
| Resistance against Holy monster % | 1~5 | ||||
| Resistance against Ghost monster % | 1~5 | ||||
| Resistance against Undead monster % | 1~5 | ||||
Burning Dragon's Power:
1st choice:
- Large Dragon Bone 1 ea
- Small Dragon Bone 2 ea.
2nd choice:
- Red Dragon Orb 8 ea
- Green Dragon Orb 8 ea
- Blue Dragon Orb 8 ea
- Purple Dragon Orb 8 ea
- Gold Dragon Orb 8 ea
- Silver Dragon Orb 8 ea.
-> Visit @go Exchanger and talk to Bluehead
Requirements: None
Available Equipment:
Dragon Scale Manteau,
Amount of max enchants: 3
Amount of enchants applied per enchanting: 3
Success chance: 100%
Does the item have to be reset?: No, you can just enchant again if you don't want the enchant.
Use the item, select the Equipment in the list on the right and click "Make".
Dragon Scale Boots
| Dragon Scale Boots | |||||
|---|---|---|---|---|---|
| 1st Enchant | Min ~ Max | 2nd Enchant | Min ~ Max | 3rd Enchant | Min ~ Max |
| MaxHP % | 1~5 | DEF | 12~55 | MaxHP | 200~600 |
| MaxHP | 200~800 | MDEF | 3~7 | MaxSP | 50~200 |
| MaxSP % | 1~5 | Flee | 8~18 | Resistance against Formless monster % | 3~7 |
| MaxSP | 50~200 | Hit | 2~20 | Resistance against Undead monster % | 3~7 |
| Increases healing recieved % | 5~10 | Resistance against Brute monster % | 3~7 | ||
| Resistance against Plant monster % | 3~7 | ||||
| Resistance against Insect monster % | 3~7 | ||||
| Resistance against Fish monster % | 3~7 | ||||
| Resistance against Demon monster % | 3~7 | ||||
| Resistance against Angel monster % | 3~7 | ||||
| Resistance against Demihuman monster % | 3~7 | ||||
| Resistance against Dragon monster % | 3~7 | ||||
Hot Dragon's Power:
1st choice:
- Large Dragon Bone 1 ea
- Small Dragon Bone 1 ea.
2nd choice:
- Red Dragon Orb 7 ea
- Green Dragon Orb 7 ea
- Blue Dragon Orb 7 ea
- Purple Dragon Orb 7 ea
- Gold Dragon Orb 7 ea
- Silver Dragon Orb 7 ea.
-> Visit @go Exchanger and talk to Bluehead
Requirements: None
Available Equipment:
Dragon Scale Boots,
Amount of max enchants: 3
Amount of enchants applied per enchanting: 3
Success chance: 100%
Does the item have to be reset?: No, you can just enchant again if you don't want the enchant.
Use the item, select the Equipment in the list on the right and click "Make".