Difference between revisions of "Heart Hunter War Base"

From Shining Moon Wikipedia
Jump to: navigation, search
Line 23: Line 23:
  
 
==Cards==
 
==Cards==
 +
{| class="wikitable" style="text-align: center; margin: auto;"
 +
! style="background-color:#a3cdd2; text-align: center; font-weight: bold;" | Card
 +
! style="background-color:#a3cdd2; text-align: center; font-weight: bold;" | Type
 +
! style="background-color:#a3cdd2; text-align: center; font-weight: bold;" | Description
 +
|-
 +
| style="text-align: center;" | {{Card |id=27149 Heart Hunter Card}}
 +
| style="text-align: center;" | Weapon Card
 +
| style="text-align: center;" |
 +
Increases long-ranged damage on targets by 5%, if the user has a Grenade Launcher, Revolver or Rifle equipped<br>
 +
Increases long-ranged damage on targets by an additional 1% per upgrade level of the compounded item, if the user has a Grenade Launcher, Revolver or Rifle equipped<br>
 +
If upgrade level is +10 or higher, Increases long-ranged damage on targets by an additional 5%<br>
 +
|-
 +
| style="text-align: center;" | {{Card |id=27151 Evil Card}}
 +
| style="text-align: center;" | Armor Card
 +
| style="text-align: center;" |
 +
Mdef + 5<br>
 +
Adds a 30% chance of inflicting Freezing on the attacker when receiving a physical attack<br>
 +
Adds an additional 10% chance of inflicting Freezing on the attacker when receiving a physical attack, if the users base Int is 110 or higher<br>
 +
|}
 +
 
==Equipment==
 
==Equipment==

Revision as of 00:36, 29 October 2020

Requirements
Base Level: 100+
Starting Point: Instance Manager in any town
Rewards
Experience: -
Cooldown
Cooldown: {{{cooldown}}}
This quest or instance is repeatable.
The cooldown is 1 day.


Overview

Walkthrough

Enemies

Image Name Level HP Size / Race / Element
3627.png Heart Hunter Guard 105 41,428 Medium / Demihuman / Dark 2
3628.png Heart Hunter Ebel
Mvp.png
110 2,800,000 Medium / Demihuman / Dark 2



Cards

Card Type Description
Card Heart Hunter Card Weapon Card

Increases long-ranged damage on targets by 5%, if the user has a Grenade Launcher, Revolver or Rifle equipped
Increases long-ranged damage on targets by an additional 1% per upgrade level of the compounded item, if the user has a Grenade Launcher, Revolver or Rifle equipped
If upgrade level is +10 or higher, Increases long-ranged damage on targets by an additional 5%

Card Evil Card Armor Card

Mdef + 5
Adds a 30% chance of inflicting Freezing on the attacker when receiving a physical attack
Adds an additional 10% chance of inflicting Freezing on the attacker when receiving a physical attack, if the users base Int is 110 or higher

Equipment