Classes

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Main Class

Swordsman

Swordsman
Knight / Lord Knight Crusader / Paladin
Rune Knight Royal Guard
Dragon Knight Imperial Guard

Merchant

Merchant
Blacksmith / Whitesmith Alchemist / Creator
Mechanic Geneticist
Meister Biolo

Thief

Thief
Assassin / Assassin Cross Rogue / Stalker
Guillotine Cross Shadow Chaser
Shadow Cross Abyss Chaser

Archer

Archer
Hunter / Sniper Bard / Clown
Dancer / Gypsy
Ranger Minstrel
Wanderer
Wind Hawk Troubadour
Trouvere

Magician

Magician
Wizard / High Wizard Sage / Scholar
Warlock Sorcerer
Arch Mage Elemental Master

Acolyte

Acolyte
Priest / High Priest Monk / Champion
Arch Bishop Sura
Cardinal Inquisitor

Expanded Class

TaeKwon Kid

TaeKwon Kid
Star Gladiator Soul Linker
Star Emperor Soul Reaper
Sky Emperor Soul Ascetic

Ninja

Ninja
Kagerou Oboro
Shinkiro Shiranui

Gunslinger

Gunslinger
Rebellion
Nightwatch

Super Novice

Super Novice
Super Novice 2
Hyper Novice

Summoner

Summoner
Spirit Handler

Play Style

Damage / DPS

All classes can go the DPS route but a few do this job much better than the rest.
Example: Dragon Knight, Biolo, Shadow Cross, Wind Hawk, Arch Mage, Inquisitor, etc.

Tank

Tanking has shifted to equipment reliant so the line between good tank classes and bad ones has been blurred. However, some classes are still preferred for tanking.
Example: Imperial Guard and Inquisitor.

Support

Supports bring a lot of different things to the table base on the class but in general they help making your party's life easier.
Example: Elemental Master, Cardinal, Troubadour, Spirit Handler.

See Also