Classes

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Main Class

Novice 1st Job 2nd Job High Novice Trans 1st Job Trans 2nd Job 3rd Job 4th Job
Swordman Knight High Swordman Lord Knight Rune Knight Dragon Knight
Crusader Paladin Royal Guard Imperial Guard
Thief Assassin High Thief Assassin Cross Guillotine Cross Shadow Cross
Rogue Stalker Shadow Chaser Abyss Chaser
Archer Hunter High Archer Sniper Ranger Windhawk
Bard/Dancer Clown/Gypsy Maestro/Wanderer Troubadour/Trouvere
Merchant Blacksmith High Merchant Mastersmith Mechanic Meister
Alchemist Biochemist Genetic Biolo
Mage Wizard High Mage High Wizard Warlock Arch Mage
Sage Professor Sorcerer Elemental Master
Acolyte Priest High Acolyte High Priest Arch Bishop Cardinal
Monk Champion Sura Inquisitor

Expanded Class

Novice 1st Job 2nd Job 3rd Job 4th Job
Gunslinger Rebellion Night Watch
Ninja Kagerou/Oboro Shinkiro/Shiranui
Super Novice Expanded Super Novice Hyper Novice
Taekwon Kid Star Gladiator Star Emperor Sky Emperor
Soul Linker Soul Reaper Soul Ascetic


Summoner 1st Job 2nd Job 3rd Job 4th Job
Spirit Handler

Play Style

Damage / DPS

All classes can go the DPS route but a few do this job much better than the rest.
Example: Dragon Knight, Biolo, Shadow Cross, Wind Hawk, Arch Mage, Inquisitor, etc.

Tank

Tanking has shifted to equipment reliant so the line between good tank classes and bad ones has been blurred. However, some classes are still preferred for tanking.
Example: Imperial Guard and Inquisitor.

Support

Supports bring a lot of different things to the table base on the class but in general they help making your party's life easier.
Example: Elemental Master, Cardinal, Troubadour, Spirit Handler.

See Also