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	<id>https://wiki.shining-moon.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Hiru</id>
	<title>Shining Moon Wikipedia - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.shining-moon.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Hiru"/>
	<link rel="alternate" type="text/html" href="https://wiki.shining-moon.com/index.php/Special:Contributions/Hiru"/>
	<updated>2026-07-15T19:48:05Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.35.0</generator>
	<entry>
		<id>https://wiki.shining-moon.com/index.php?title=Nurah&amp;diff=6441</id>
		<title>Nurah</title>
		<link rel="alternate" type="text/html" href="https://wiki.shining-moon.com/index.php?title=Nurah&amp;diff=6441"/>
		<updated>2023-03-07T11:52:23Z</updated>

		<summary type="html">&lt;p&gt;Hiru: /* Other Quests */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Quest Master Nurah.png|151x151px]]&lt;br /&gt;
&lt;br /&gt;
Quest Master Nurah is a custom npc of Shining Moon Ro located in @go 47 that rewards players with kro cash shop items for completing her quests&lt;br /&gt;
&lt;br /&gt;
== Quests ==&lt;br /&gt;
&lt;br /&gt;
=== Pet Quests ===&lt;br /&gt;
{{:Pet System}}&lt;br /&gt;
&lt;br /&gt;
=== Headgear Quests ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Headgears&lt;br /&gt;
|-&lt;br /&gt;
!Obtained Item&lt;br /&gt;
!Quest&lt;br /&gt;
|-&lt;br /&gt;
|{{Item List |id=18709|item=Black Knitted Cap}}&lt;br /&gt;
|{{Item List |id=916|item=Feather of Birds}} x500&lt;br /&gt;
{{Item List |id=7038|item=Yarn}} x150&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=7267|item=Tiger Panty}}x100&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=2296|item=Binoculars}}x5&lt;br /&gt;
&lt;br /&gt;
942,097 Zeny&lt;br /&gt;
|-&lt;br /&gt;
|{{Item List |id=18652|item=Vanargand Helm}}&lt;br /&gt;
|{{Item List |id=22006|item=Temporal Boots of Strength}}x1&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=20718|item=Giant Snake Skin}}x1&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=2115|item=Valkyrja's Shield}}x1&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=15048|item=WOE Robe}}x1&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=4058|item=Thara Frog Card}}x1&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=11503|item=WOE White Potion}}x500&lt;br /&gt;
&lt;br /&gt;
20,000,000 Zeny&lt;br /&gt;
|-&lt;br /&gt;
|{{Item List |id=5288|item=Red Glasses}}&lt;br /&gt;
|{{Item List |id=734|item=Red Frame}}x250&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=660|item=Forbidden Red Candle}}x5&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=2276|item=Angled Glasses}}x1&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=2296|item=Binoculars}}x1&lt;br /&gt;
&lt;br /&gt;
850,000 Zeny&lt;br /&gt;
|-&lt;br /&gt;
|{{Item List |id=5184|item=Captain's Hat}}&lt;br /&gt;
|{{Item List |id=7166|item=Soft Silk}}x250&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=720|item=Aquamarine}}x3&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=1067|item=Solid Trunk}}x100&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=5016|item=Boy's Cap}}x1&lt;br /&gt;
|-&lt;br /&gt;
|{{Item List |id=18677|item=Cherry Twig In Mouth}}&lt;br /&gt;
|{{Item List |id=7186|item=Thin Trunk}}x200&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=6511|item=Beautiful Flower}}x30&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=509|item=White Herb}}x50&lt;br /&gt;
|-&lt;br /&gt;
|{{Item List |id=5594|item=Donut In Mouth}}&lt;br /&gt;
|{{Item List |id=7325|item=Flexible Tube}}x100&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=7004|item=Mud Lump}}x150&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=938|item=Sticky Mucus}}x200&lt;br /&gt;
|-&lt;br /&gt;
|{{Item List |id=5403|item=Fish in Mouth}}&lt;br /&gt;
|{{Item List |id=624|item=Rotten Fish}}x10&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=1023|item=Fish Tail}}x300&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=1053|item=Ancient Tooth}}x200&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=978|item=Cobalt Blue Dyestuffs}}x5&lt;br /&gt;
|-&lt;br /&gt;
|{{Item List |id=5303|item=Flower Crown}}&lt;br /&gt;
|{{Item List |id=706|item=Four-Leaf Clover}}x10&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=710|item=Illusion Flower}}x10&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=7197|item=Tough Vines}}x200&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=7194|item=Soft Blade of Grass}}x200&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=523|item=Holy Water}}x1&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=521|item=Aloe Leaflet}}x50&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=520|item=Hinalle Leaflet}}x50&lt;br /&gt;
|-&lt;br /&gt;
|{{Item List |id=5534|item=Fox Hat}}&lt;br /&gt;
|{{Item List |id=631|item=Deadly Noxious Herb}}x10&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=5069|item=Kitsune Mask}}x1&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=7933|item=Poison Herb Rantana}}x50&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=2700|item=Red Silk Seal}}x1&lt;br /&gt;
|-&lt;br /&gt;
|{{Item List |id=5361|item=Gangster Scarf}}&lt;br /&gt;
|{{Item List |id=2265|item=Gangster Mask}}x1&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=975|item=Scarlet Dyestuffs}}x1&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=1236|item=Sucsamad}}x1&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=719|item=Amethyst}}x1&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=7097|item=Burning Heart}}x50&lt;br /&gt;
&lt;br /&gt;
30,000 Zeny&lt;br /&gt;
|-&lt;br /&gt;
|{{Item List |id=5469|item=Musketeer Hat}}&lt;br /&gt;
|{{Item List |id=2220|item=Hat}}x1&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=6394|item=Golden Feather}}x50&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=7063|item=Soft Feather}}x100&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=6393|item=Round Feather}}x30&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=975|item=Scarlet Dyestuffs}}x2&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=7166|item=Soft Silk}}x15&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=1112|item=Rapier}}x1&lt;br /&gt;
|-&lt;br /&gt;
|{{Item List |id=5099|item=Neko Mimi}}&lt;br /&gt;
|{{Item List |id=2213|item=Kitty Band}}x1&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=7206|item=Black Cat Doll}}x15&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=7263|item=Cat's Eye}}x50&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=6020|item=Fur}}x30&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=7171|item=Leopard Skin}}x70&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=919|item=Animal Skin}}x100&lt;br /&gt;
|-&lt;br /&gt;
|{{Item List |id=18665|item=Orange in Mouth}}&lt;br /&gt;
|{{Item List |id=582|item=Orange}}x300&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=620|item=Orange Juice}}x10&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=980|item=Orange Dyestuffs}}x10&lt;br /&gt;
|-&lt;br /&gt;
|{{Item List |id=5628|item=F Pecopeco Headband}}&lt;br /&gt;
|{{Item List |id=7101|item=PecoPeco Feather}}x1000&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=4007|item=Pecopeco Egg Card}}x1&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=4031|item=Pecopeco Card}}x1&lt;br /&gt;
&lt;br /&gt;
500,000 Zeny&lt;br /&gt;
|-&lt;br /&gt;
|{{Item List |id=5638|item=Puppy Hat}}&lt;br /&gt;
|{{Item List |id=5118|item=Puppy Headband}}x3&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=1060|item=Golden Hair}}x750&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=2210|item=Hair Band}}x1&lt;br /&gt;
|-&lt;br /&gt;
|{{Item List |id=5208|item=Rideword Hat}}&lt;br /&gt;
|{{Item List |id=1097|item=Worn-out Page}}x10&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=1553|item=Book of Billows}}x2&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=1554|item=Book of Mother Earth}}x2&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=1555|item=Book of the Blazing Sun}}x1&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=1556|item=Book of Gust of Wind}}x1&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=7015|item=Bookclip in Memory}}x200&lt;br /&gt;
|-&lt;br /&gt;
|{{Item List |id=18569|item=Soft Sheep Hat}}&lt;br /&gt;
|{{Item List |id=2256|item=Magestic Goat}}x1&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=914|item=Fluff}}x250&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=6247|item=White Powder}}x100&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=7038|item=Yarn}}x75&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=6020|item=Fur}}x50&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=982|item=White Dyestuffs}}x5&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=746|item=Glass Bead}}x2&lt;br /&gt;
|-&lt;br /&gt;
|{{Item List |id=18538|item=Spirit Whispers}}&lt;br /&gt;
|{{Item List |id=7162|item=Cloud Crumb}}x75&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=7321|item=Crystal Fragment}}x75&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=523|item=Holy Water}}x50&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=6075|item=Crystalized Teardrop}}x15&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=2274|item=Ghost Bandana}}x1&lt;br /&gt;
|-&lt;br /&gt;
|{{Item List |id=18697|item=Syringe in Mouth}}&lt;br /&gt;
|{{Item List |id=952|item=Cactus Needle}}x500&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=7215|item=Broken Needle}}x50&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=975|item=Scarlet Dyestuffs}}x5&lt;br /&gt;
|-&lt;br /&gt;
|{{Item List |id=5395|item=Tiraya Bonnet}}&lt;br /&gt;
|{{Item List |id=7161|item=Black Bear Skin}}x500&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=7205|item=Piece of Black Cloth}}x150&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=5049|item=Striped Hairband}}x1&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=7219|item=Striped Sock}}x75&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=983|item=Black Dyestuffs}}x2&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=6403|item=Comodo Leather}}x300&lt;br /&gt;
|-&lt;br /&gt;
|{{Item List |id=5360|item=Wickebine's Black Cat Ears}}&lt;br /&gt;
|{{Item List |id=7206|item=Black Cat Doll}}x500&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=7345|item=Handcuffs}}x100&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=1223|item=Fortune Sword}}x1&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=5057|item=Black Cat Ears}}x1&lt;br /&gt;
&lt;br /&gt;
2,000,000 Zeny&lt;br /&gt;
|-&lt;br /&gt;
|{{Item List |id=5383|item=Hunting Cap}}&lt;br /&gt;
|{{Item List |id=5016|item=Boy's Cap}}x1&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=6020|item=Fur}}x250&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=7161|item=Black Bear Skin}}x300&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=979|item=Darkgreen Dyestuffs}}x2&lt;br /&gt;
&lt;br /&gt;
2,250,000 Zeny&lt;br /&gt;
|-&lt;br /&gt;
|{{Item List |id=5183|item=Bird Nest}}&lt;br /&gt;
|{{Item List |id=7939|item=Elder Branch}}x200&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=1066|item=Fine-grained Trunk}}x300&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=6041|item=Strong Vine}}x400&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=1979|item=Stem of Nepenthes}}x1&lt;br /&gt;
|-&lt;br /&gt;
|{{Item List |id=5263|item=Pagdayaw}}&lt;br /&gt;
|{{Item List |id=2246|item=Golden Gear}}x1&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=723|item=Ruby}}x25&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=7063|item=Soft Feather}}x25&lt;br /&gt;
&lt;br /&gt;
{{Item List |id=615|item=Oridecon Hammer}}x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Other Quests ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;margin-right:auto&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Special Outfit&lt;br /&gt;
|-&lt;br /&gt;
!Obtain&lt;br /&gt;
!Quest&lt;br /&gt;
|-&lt;br /&gt;
|{{Item List |id=1900000010|item=Special Outfit Ticket}}&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=979|item=Darkgreen dyestuffs}} x15&lt;br /&gt;
*{{Item List |id=980|item=Orange Dyestuffs}} x15&lt;br /&gt;
*{{Item List |id=51010|item=Costume Treasure}} x5&lt;br /&gt;
*{{Item List |id=51022|item=Alternate Outfit Ticket}} x1&lt;br /&gt;
*{{Item List |id=749|item=Frozen Rose}} x50&lt;br /&gt;
*{{Item List |id=1900000008|item=Ancient Hero Soul}} x50&lt;br /&gt;
*{{Item List |id=51012|item=Monster Hunter Coin}} x100&lt;br /&gt;
*10,000,000 zeny&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;margin-right:auto&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Powerful Dimensional Essence&lt;br /&gt;
|-&lt;br /&gt;
!Obtain&lt;br /&gt;
!Quest&lt;br /&gt;
|-&lt;br /&gt;
|{{Item List |id=7925|item=Powerful Dimensional Essence}}&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=1900000011|item=Temporal Metal}} x5&lt;br /&gt;
*{{Item List |id=6607|item=Temporal Crystal}} x10&lt;br /&gt;
*{{Item List |id=1004|item=Chivalry Emblem}} x250&lt;br /&gt;
*{{Item List |id=7566|item=Will of Red Darkness}} x5&lt;br /&gt;
*{{Item List |id=7023|item=Blade Lost in Darkness}} x25&lt;br /&gt;
*1,000,000 zeny&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Hiru</name></author>
	</entry>
	<entry>
		<id>https://wiki.shining-moon.com/index.php?title=Helheim&amp;diff=6440</id>
		<title>Helheim</title>
		<link rel="alternate" type="text/html" href="https://wiki.shining-moon.com/index.php?title=Helheim&amp;diff=6440"/>
		<updated>2023-03-07T09:58:38Z</updated>

		<summary type="html">&lt;p&gt;Hiru: Corrects max level 4th classes from 250/60 to 250/50&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== About ===&lt;br /&gt;
'''Helheim opened its doors on 2019-02-15'''&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
=== Essential Information ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font color=red&amp;gt;Gepard Shield protected.&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Download ===&lt;br /&gt;
&lt;br /&gt;
{{:Downloads}}&lt;br /&gt;
&lt;br /&gt;
=== Rates ===&lt;br /&gt;
&lt;br /&gt;
* Base EXP Rate: Player chosable between 1 - 100&lt;br /&gt;
* Job EXP Rate: Player chosable between 1 - 100&lt;br /&gt;
* Quest EXP Rate: Player chosable between 1 - 100&lt;br /&gt;
* Item Drop Rate: 20x&lt;br /&gt;
* Normal Card Drop Rate: 20x&lt;br /&gt;
* MVP Drop Rate: 20x&lt;br /&gt;
* MVP Card Drop Rate: 0.04%&lt;br /&gt;
&lt;br /&gt;
=== Other Information ===&lt;br /&gt;
&lt;br /&gt;
* Max Level: 200/70&lt;br /&gt;
* Max Level 4th Classes: 250/50&lt;br /&gt;
* Max ASPD: 193&lt;br /&gt;
* Max Stats: 130 (3rd job)&lt;br /&gt;
* Max Secondary Stats: 100 (4th job)&lt;br /&gt;
* Max Perfect Dodge: 100&lt;br /&gt;
* Party Share Limit: 30 Base Levels&lt;br /&gt;
* Custom main town - Fortessa&lt;br /&gt;
* '''No OCP or other jRO or any other official server equipment'''.&lt;br /&gt;
* kRO equipment ONLY&lt;br /&gt;
* No custom features which would adjust any official stats.&lt;br /&gt;
&lt;br /&gt;
* We are using pre-renewal drop system.&lt;br /&gt;
&amp;lt;font color=red&amp;gt;Note: This means no penalty to droprate based on levels.&amp;lt;/font&amp;gt;&lt;br /&gt;
* We are using renewal exp system.&lt;br /&gt;
* Renewal Cast.&lt;br /&gt;
* Renewal Attackspeed, latest official kRO formula.&lt;br /&gt;
* Storage Expansion.&lt;br /&gt;
You now have 10 storages each with 600 capacity.&lt;br /&gt;
You can rename the storage names in the main office at the Storage Master.&lt;br /&gt;
All Kafras / Call Storage skill have been changed to reflect these changes and allow you open them.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
* Multi-hit Crit.&lt;br /&gt;
The following multi-hits of skills are able to crit now:&lt;br /&gt;
Double Attack, Kagemusha, Eternal Chain / Chain Action, Fear Breeze.&lt;br /&gt;
It uses the original rate for critical calculation. Meaning you'll need some luck and or critical chance equipment for more regular proccs.&lt;br /&gt;
Note 1:&lt;br /&gt;
You can use Critical Atk % gear and cards which will further increase the critical damage.&lt;br /&gt;
&lt;br /&gt;
* Guild Storage Permission&lt;br /&gt;
You can use the Guild UI to grant someone Guild Storage permission.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Exclusive Features ===&lt;br /&gt;
=== Official Server Features ===&lt;br /&gt;
* Episode: 18.1&lt;br /&gt;
* Fourth Job Classes: Fully Available&lt;br /&gt;
* Night Watch/Shinkiro/Shiranui/Spirit Handler/Hyper Novice: Fully Available&lt;br /&gt;
* Achievement / Title: Fully Available [[Achievements]]&lt;br /&gt;
* Alternate Outfits [[Alternative Sprites|Alternate Outfits]]&lt;br /&gt;
* Baby expanded classes: Baby Summoner, Baby Oboro/Kagerou, Baby Star Gladiator/Soul Linker/Taekwon, Baby Ninja/Gunslinger, Baby Rebellion&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* Items:&amp;lt;br&amp;gt;&lt;br /&gt;
** Temporal Manteaus,&lt;br /&gt;
** Soutanes, Automatic, Illusion OS,&lt;br /&gt;
** Ancient Hero weapons and equipment,&lt;br /&gt;
** Clock Tower Weapons [[Clock_Tower#Item_Exchange|Clock Tower Weapon]],&lt;br /&gt;
** Over 700 Shadow equipments [[Shadow Equipment]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* Functional Direction of Prayer (18.1), Sage's Legacy (17.2 - varmeal tickets), Eclage, El Dicastes, Malangdo &amp;amp; Mora Quests&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* Instance Dungeons Available:&lt;br /&gt;
**  All 3 Episode 18.1 - Direction of Prayer instances.&lt;br /&gt;
**  All 6 Episode 17.2: Sage's Legacy instances.&lt;br /&gt;
**  All 7 [[Illusion Dungeons]]&lt;br /&gt;
** Central Laboratory, Werner Laboratory, Last Room, Charleston Crisis, Airship Assault, Bios Island, Morse's Cave, Temple of the Demon God, Faceworm's Nest, Old Glast Heim, Endless Tower, and more! See [[Instances]] page for more information.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* Nightmare Mode Dungeons&lt;br /&gt;
** Casualties of the Sepulcher ( [[Nightmare Biolabs]] [Including the headgear quests]), Nightmare Clock Tower, Glast Heim, Pyramids, Scaraba Hole&lt;br /&gt;
* Champion Mob System&lt;br /&gt;
* WoE, PvP, and Battlegrounds&lt;br /&gt;
&lt;br /&gt;
=== Custom Server Features ===&lt;br /&gt;
* Over 400 official headgears [[Costume Drops]]&lt;br /&gt;
* Change your class on any character [[Class Mastery]]&lt;br /&gt;
* Lucky 3 Slotmachine. [[Lucky 3]]&lt;br /&gt;
* Customized Tool Dealer: Includes Grape Juice and other&lt;br /&gt;
* Daily Login Rewards&lt;br /&gt;
* Custom Achievements &amp;amp; Titles [[Titles]]&lt;br /&gt;
* Custom Vending Map&lt;br /&gt;
* Automated Events [[Automated Events]]&lt;br /&gt;
* Custom instance for new players&lt;br /&gt;
* 2 custom Instances including a storyline for them.&lt;br /&gt;
* Weekly Instance Quest, Instance Points&lt;br /&gt;
* Monster Hunter [[Monster Hunter]]&lt;br /&gt;
* '''[[Player Commands]]''': warp, go, time, rates, commands, autoloot, alootid, aloottype, alootlist, battlestats, iteminfo, iteminfo2, mobinfo, whereis, whodrops, changegm, hominfo, instances, showbuff, refresh, duel, listenbg, joinbg&lt;br /&gt;
&lt;br /&gt;
=== Other Features ===&lt;br /&gt;
&lt;br /&gt;
=== NPCs ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;''See also: [[Main Office]]''&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
* Healer&lt;br /&gt;
* Custom Instance Manager&lt;br /&gt;
* Job Changer&lt;br /&gt;
* Platinum Skills NPC&lt;br /&gt;
* Universal Rental NPC&lt;br /&gt;
* Customised Tool Dealer&lt;br /&gt;
* Stat and Skill Resetter&lt;br /&gt;
* Build Manager&lt;br /&gt;
* Stylist&lt;br /&gt;
* Dead Branch Room ( Inside Instance Manager )&lt;br /&gt;
* Card Remover&lt;br /&gt;
* Feel Reset NPC&lt;br /&gt;
* Daily Reward System&lt;br /&gt;
&lt;br /&gt;
=== Guides ===&lt;br /&gt;
&lt;br /&gt;
=== Equipment ===&lt;br /&gt;
&lt;br /&gt;
==== Enchants ====&lt;br /&gt;
==== Other Items ====&lt;br /&gt;
&lt;br /&gt;
=== Let your imagination run wild. ===&lt;/div&gt;</summary>
		<author><name>Hiru</name></author>
	</entry>
	<entry>
		<id>https://wiki.shining-moon.com/index.php?title=Downloads&amp;diff=6424</id>
		<title>Downloads</title>
		<link rel="alternate" type="text/html" href="https://wiki.shining-moon.com/index.php?title=Downloads&amp;diff=6424"/>
		<updated>2023-02-15T18:16:54Z</updated>

		<summary type="html">&lt;p&gt;Hiru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Installation ==&lt;br /&gt;
Once downloaded, use a program like WinRAR or 7zip to extract the files. Then run '''''shiningpatcher.exe''''' to ensure your game is fully patched.&lt;br /&gt;
&lt;br /&gt;
== Download ==&lt;br /&gt;
=== Updated on 2023-01-27 ===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
* https://drive.google.com/file/d/1UmtwOMjqPMbAp4vaiUAHMbrv2UBLQzOD/view?usp=share_link&lt;br /&gt;
* https://drive.google.com/file/d/1Q5x-MJ9SAge4W1tOajkBGKGNmYCROT6I/view?usp=share_link&lt;br /&gt;
* https://mega.nz/file/MfElFZJJ#3UpOFI4R-hyF2w89TSCWvdvrT20TH-F9nARJKLLMFDk&lt;br /&gt;
&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Updated on 2022-10-30 ===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
* https://drive.google.com/file/d/1KG0DOBgMQPqdH8Rm_OtnqTNZVVfQgc7I/view?usp=share_link&lt;br /&gt;
* https://mega.nz/file/8blRELSL#iPXHni_RWxpbYtHBZBcM44ABcrSEQvO-y4Jz9CNhujA&lt;br /&gt;
&amp;lt;/onlyinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Hiru</name></author>
	</entry>
	<entry>
		<id>https://wiki.shining-moon.com/index.php?title=Elemental_Days&amp;diff=6423</id>
		<title>Elemental Days</title>
		<link rel="alternate" type="text/html" href="https://wiki.shining-moon.com/index.php?title=Elemental_Days&amp;diff=6423"/>
		<updated>2023-02-15T17:00:07Z</updated>

		<summary type="html">&lt;p&gt;Hiru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
&lt;br /&gt;
* Elemental days is a custom feature in Shining Moon that, when enabled, adds the following special effects to Nightmare, Hell, and Purgatory mode instances.&lt;br /&gt;
** Monsters take ( 5, 10 or 20% ) additional damage from the same element as day has selected. (This extra damage can bypass elemental restrictions, example Fire on Fire 4.)&lt;br /&gt;
** Monsters take ( 5, 10 or 25% ) less damage from all other elements&lt;br /&gt;
** All monsters deal part of their original damage in the same element as the selected element. This damage is considered magical. ( 15%, 30% or 50% )&lt;br /&gt;
* Additional effects are applied based on which element is randomly chosen for that day.&lt;br /&gt;
&lt;br /&gt;
=== Possible Elements ===&lt;br /&gt;
A random element will be chosen every day, depending on which element is chosen the following effects will occur in addition to the ones above:&lt;br /&gt;
&lt;br /&gt;
* Water&lt;br /&gt;
** Upon death monsters might explode causing everyone to be frozen for 3 seconds&lt;br /&gt;
** Upon death monsters might cast Storm Guest, Deluge, Icebound Trap, Diamond Storm&lt;br /&gt;
*** Amount increases based on difficulty ( 1, 2, 3 )&lt;br /&gt;
** Every 30 seconds a slow is applied to all party members for 5 seconds&lt;br /&gt;
* Fire&lt;br /&gt;
** Upon death monsters might explode causing damage of 5000 ( Purgatory ) - 2000 ( Hell ) - 1000 ( Nightmare )&lt;br /&gt;
** Upon death monsters might cast Meteor Storm, Fire Pillar, Firing Trap or Conflagration&lt;br /&gt;
*** Amount increases based on difficulty ( 1, 2, 3 )&lt;br /&gt;
** Every 30 seconds a burn is applied to all party members for 5 seconds&lt;br /&gt;
* Earth&lt;br /&gt;
** Upon death monsters might explode causing everyone to be rooted for 3 seconds&lt;br /&gt;
** Upon death monsters might cast Quagmire, Maize Trap, Man Hole, Terra Drive&lt;br /&gt;
*** Amount increases based on difficulty ( 1, 2, 3 )&lt;br /&gt;
** Every 30 seconds a slow is applied to all party members for 5 seconds&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
Completing an instance with Elemental Days active, grants additional rewards and [[Reputation|reputation]]. Limited to 10 times a day. &amp;lt;br /&amp;gt;&lt;br /&gt;
Rewards vary depending on the chosen difficulty mode as follows.&lt;br /&gt;
&lt;br /&gt;
=== Nightmare===&lt;br /&gt;
* Reputation&lt;br /&gt;
* 1x {{Item List|id=51006|item=Moonlight Coin}}&lt;br /&gt;
&lt;br /&gt;
=== Hell ===&lt;br /&gt;
* Reputation&lt;br /&gt;
* 2x {{Item List|id=51006|item=Moonlight Coin}}&lt;br /&gt;
* 1x {{Item List|id=51007|item=Moon Coin}}&lt;br /&gt;
&lt;br /&gt;
=== Purgatory ===&lt;br /&gt;
* Reputation&lt;br /&gt;
* 5x {{Item List|id=51006|item=Moonlight Coin}}&lt;br /&gt;
* 2x {{Item List|id=51007|item=Moon Coin}}&lt;br /&gt;
* 1x {{Item List|id=23919|item=Kachua's Secret Key}}&lt;br /&gt;
&lt;br /&gt;
== Elemental Days Reputation ==&lt;br /&gt;
More information can be found [[Reputation#Elemental_Days|here]].&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Hiru</name></author>
	</entry>
	<entry>
		<id>https://wiki.shining-moon.com/index.php?title=Pet_System&amp;diff=6363</id>
		<title>Pet System</title>
		<link rel="alternate" type="text/html" href="https://wiki.shining-moon.com/index.php?title=Pet_System&amp;diff=6363"/>
		<updated>2023-01-12T18:55:56Z</updated>

		<summary type="html">&lt;p&gt;Hiru: Sorts the evolution list into alphabetical order again (new pets were appended at the bottom). Adds references to the missing evo gifs. Makes the Teddy Bear Evolution table span 3 cols instead of 2 (since the Kiel line takes 3 cols) which was making the &amp;quot;collapse&amp;quot; button jump to the left on the 2nd col.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ragnarok's '''Pet System''' allows players to tame monsters to become pets. They give special bonuses to the player based on their intimacy level. A custom feature on Shining Moon RO is that pets do not lose loyalty from death or hunger. This allows you to force feed your pet into loyal status and keep them out indefinitely even while you afk.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Pet Quests =&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
{|class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;margin-right:auto&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!colspan=2|Powerful Soul Essence&lt;br /&gt;
|-&lt;br /&gt;
!Obtain&lt;br /&gt;
!Quest&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=25375|item=Powerful Soul Essence}}&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=51012|item=Monster Hunter Coin}} x2&lt;br /&gt;
*{{Item List |id=6941|item=Piece of Valkyrie Power}} x1&lt;br /&gt;
*{{Item List |id=6694|item=Monster Blood}} x10&lt;br /&gt;
*{{Item List |id=702|item=Animal Gore}} x5&lt;br /&gt;
*{{Item List |id=574|item=Egg}} x5&lt;br /&gt;
*{{Item List |id=7326|item=Fluorescent Liquid}} x5&lt;br /&gt;
*{{Item List |id=52080|item=Bronze Treasure Key}} x5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;margin-right:auto&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!colspan=2|Christmas Snow Rabbit&lt;br /&gt;
|-&lt;br /&gt;
!Obtain&lt;br /&gt;
!Quest&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=9058|item=Christmas Snow Rabbit Egg}}&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=7047|item=Alice's Apron}} x150&lt;br /&gt;
*{{Item List |id=748|item=Witherless Rose}} x50&lt;br /&gt;
*{{Item List |id=749|item=Frozen Rose}} x50&lt;br /&gt;
*{{Item List |id=539|item=Piece of Cake}} x100&lt;br /&gt;
*{{Item List |id=7510|item=Valhala's Flower}} x5&lt;br /&gt;
*{{Item List |id=4293|item=Cookie Card}} x10&lt;br /&gt;
*{{Item List |id=4060|item=Goblin Card}} x10&lt;br /&gt;
*10,000,000 Zeny&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;margin-right:auto&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!colspan=2|Hard Rice Cake&lt;br /&gt;
|-&lt;br /&gt;
!Obtain&lt;br /&gt;
!Quest&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=9028|item=Hard Rice Cake Egg}}&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=7047|item=Alice's Apron}} x150&lt;br /&gt;
*{{Item List |id=748|item=Witherless Rose}} x50&lt;br /&gt;
*{{Item List |id=749|item=Frozen Rose}} x50&lt;br /&gt;
*{{Item List |id=539|item=Piece of Cake}} x100&lt;br /&gt;
*{{Item List |id=7510|item=Valhala's Flower}} x5&lt;br /&gt;
*{{Item List |id=4293|item=Cookie Card}} x10&lt;br /&gt;
*{{Item List |id=4060|item=Goblin Card}} x10&lt;br /&gt;
*10,000,000 Zeny&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;margin-right:auto&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!colspan=2|Marin&lt;br /&gt;
|-&lt;br /&gt;
!Obtain&lt;br /&gt;
!Quest&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=9061|item=Marin Egg}}&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=7047|item=Alice's Apron}} x150&lt;br /&gt;
*{{Item List |id=748|item=Witherless Rose}} x50&lt;br /&gt;
*{{Item List |id=749|item=Frozen Rose}} x50&lt;br /&gt;
*{{Item List |id=539|item=Piece of Cake}} x100&lt;br /&gt;
*{{Item List |id=7510|item=Valhala's Flower}} x5&lt;br /&gt;
*{{Item List |id=4293|item=Cookie Card}} x10&lt;br /&gt;
*{{Item List |id=4060|item=Goblin Card}} x10&lt;br /&gt;
*10,000,000 Zeny&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;margin-right:auto&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!colspan=2|New Year Doll&lt;br /&gt;
|-&lt;br /&gt;
!Obtain&lt;br /&gt;
!Quest&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=9038|item=New Year Doll Egg}}&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=7047|item=Alice's Apron}} x150&lt;br /&gt;
*{{Item List |id=748|item=Witherless Rose}} x50&lt;br /&gt;
*{{Item List |id=749|item=Frozen Rose}} x50&lt;br /&gt;
*{{Item List |id=539|item=Piece of Cake}} x100&lt;br /&gt;
*{{Item List |id=7510|item=Valhala's Flower}} x5&lt;br /&gt;
*{{Item List |id=4293|item=Cookie Card}} x10&lt;br /&gt;
*{{Item List |id=4060|item=Goblin Card}} x10&lt;br /&gt;
*10,000,000 Zeny&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;margin-right:auto&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!colspan=2|Phreeoni&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!Obtain&lt;br /&gt;
!Quest&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=9111|item= Phreeoni Egg}}&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=25375|item=Powerful Soul Essence}} x30&lt;br /&gt;
*{{Item List |id=12091|item=Peach Cake}} x100&lt;br /&gt;
*{{Item List |id=12089|item=Special Meat Stew}} x50&lt;br /&gt;
*{{Item List |id=12067|item=Mixed Juice}} x25&lt;br /&gt;
*{{Item List |id=4015|item=Condor Card}} x10&lt;br /&gt;
*{{Item List |id=4081|item=Hode Card}} x10&lt;br /&gt;
*{{Item List |id=52081|item=Silver Key}} x100&lt;br /&gt;
*10,000,000 Zeny&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;margin-right:auto&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!colspan=2|Scatleton&lt;br /&gt;
|-&lt;br /&gt;
!Obtain&lt;br /&gt;
!Quest&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=9101|item= Scatleton Egg}}&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=1062|item=Jack o' Pumpkin}} x100&lt;br /&gt;
*{{Item List |id=7225|item=Pumpkin Lantern}} x100&lt;br /&gt;
*{{Item List |id=932|item=Skel-Bone}} x500&lt;br /&gt;
*{{Item List |id=12027|item=Giggling Box}} x100&lt;br /&gt;
*{{Item List |id=4109|item=Jakk Card}} x5&lt;br /&gt;
*{{Item List |id=4025|item=Skeleton Card}} x5&lt;br /&gt;
*{{Item List |id=51012|item=Monster Hunter Coin}} x50&lt;br /&gt;
*10,000,000 Zeny&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;margin-right:auto&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!colspan=2|Skelion&lt;br /&gt;
|-&lt;br /&gt;
!Obtain&lt;br /&gt;
!Quest&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=9113|item=Skelion Egg}}&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=1062|item=Jack o' Pumpkin}} x100&lt;br /&gt;
*{{Item List |id=7225|item=Pumpkin Lantern}} x100&lt;br /&gt;
*{{Item List |id=932|item=Skel-Bone}} x500&lt;br /&gt;
*{{Item List |id=12027|item=Giggling Box}} x100&lt;br /&gt;
*{{Item List |id=4109|item=Jakk Card}} x5&lt;br /&gt;
*{{Item List |id=4025|item=Skeleton Card}} x5&lt;br /&gt;
*{{Item List |id=51012|item=Monster Hunter Coin}} x50&lt;br /&gt;
*10,000,000 Zeny&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;margin-right:auto&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!colspan=2|Spring Rabbit&lt;br /&gt;
|-&lt;br /&gt;
!Obtain&lt;br /&gt;
!Quest&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=9031|item=Spring Rabbit Egg}}&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=7047|item=Alice's Apron}} x150&lt;br /&gt;
*{{Item List |id=748|item=Witherless Rose}} x50&lt;br /&gt;
*{{Item List |id=749|item=Frozen Rose}} x50&lt;br /&gt;
*{{Item List |id=539|item=Piece of Cake}} x100&lt;br /&gt;
*{{Item List |id=7510|item=Valhala's Flower}} x5&lt;br /&gt;
*{{Item List |id=4293|item=Cookie Card}} x10&lt;br /&gt;
*{{Item List |id=4060|item=Goblin Card}} x10&lt;br /&gt;
*10,000,000 Zeny&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;margin-right:auto&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!colspan=2|Sweet Drops&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!Obtain&lt;br /&gt;
!Quest&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=9109|item= Sweet Drops Egg}}&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=12062|item=Chocolate Mousse Cake}} x50&lt;br /&gt;
*{{Item List |id=12077|item=Special Royal Jelly Herbal Tea}} x50&lt;br /&gt;
*{{Item List |id=12096|item=Lucky  Soup}} x100&lt;br /&gt;
*{{Item List |id=621|item=Bitter Herb}} x25&lt;br /&gt;
*{{Item List |id=6247|item=White Powder}} x50&lt;br /&gt;
*{{Item List |id=578|item=Strawberry}} x300&lt;br /&gt;
*{{Item List |id=7126|item=Large Jellopy}} x300&lt;br /&gt;
*10,000,000 Zeny&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;margin-right:auto&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!colspan=2|X-mas Goblin&lt;br /&gt;
|-&lt;br /&gt;
!Obtain&lt;br /&gt;
!Quest&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=9029|item=X-mas Goblin Egg}}&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=7047|item=Alice's Apron}} x150&lt;br /&gt;
*{{Item List |id=748|item=Witherless Rose}} x50&lt;br /&gt;
*{{Item List |id=749|item=Frozen Rose}} x50&lt;br /&gt;
*{{Item List |id=539|item=Piece of Cake}} x100&lt;br /&gt;
*{{Item List |id=7510|item=Valhala's Flower}} x5&lt;br /&gt;
*{{Item List |id=4293|item=Cookie Card}} x10&lt;br /&gt;
*{{Item List |id=4060|item=Goblin Card}} x10&lt;br /&gt;
*10,000,000 Zeny&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;margin-right:auto&amp;quot;&lt;br /&gt;
&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Mutated White Knight&lt;br /&gt;
|-&lt;br /&gt;
!Obtain&lt;br /&gt;
!Quest&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=9133 |item=Mutated White Knight Egg }}&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=6755 |item=Contaminated Magic}} x500&lt;br /&gt;
*{{Item List |id=6608 |item=Coagulated Spell}} 500&lt;br /&gt;
*{{Item List |id=6607 |item=Temporal Crystal}}x25&lt;br /&gt;
*{{Item List |id=25740|item=Curse-eroded Gemstone|simple=no}}x50&lt;br /&gt;
*{{Item List |id=25739|item=Curse-eroded Crystal|simple=no}}x50&lt;br /&gt;
*{{Item List |id=27384|item=Mutated White Knight Card|simple=no}}x1&lt;br /&gt;
*{{Item List |id=27385|item=Mutated Khalitzburg Card}}x1&lt;br /&gt;
*10,000,000 Zeny&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Pet Tame Quests ==&lt;br /&gt;
{|class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;margin:auto;&amp;quot;&lt;br /&gt;
! style=width: 10%; &amp;quot; | Taming Item&lt;br /&gt;
! Cost&lt;br /&gt;
! NPC&lt;br /&gt;
! Location&lt;br /&gt;
|-&lt;br /&gt;
|[[File:orc_trophy.jpg|frame|[https://www.shining-moon.com/?module=item&amp;amp;action=view&amp;amp;id=635 Orc Trophy]]]&lt;br /&gt;
|{{Item List |id=1004|item=Chivalry Emblem}}x1&lt;br /&gt;
{{Item List |id=904|item=Scorpion Tail}}x1&lt;br /&gt;
||[[File:izlude_monstertamer.png|center]]&lt;br /&gt;
|[[File:izlude_tamelocation.png|center]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:devil_book.jpg|frame|[https://www.shining-moon.com/?module=item&amp;amp;action=view&amp;amp;id=642 Book of the Devil]]]&lt;br /&gt;
|{{Item List |id=1006|item=Old Magicbook}}x1&lt;br /&gt;
{{Item List |id=958|item=Horrendous Mouth}}x2&lt;br /&gt;
||[[File:izlude_monstertamer.png|center]]&lt;br /&gt;
|[[File:izlude_tamelocation.png|center]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:no_recipient.jpg|frame|[https://www.shining-moon.com/?module=item&amp;amp;action=view&amp;amp;id=636 No Recipient]]]&lt;br /&gt;
|{{Item List |id=7014|item=Old Portrait}}x1&lt;br /&gt;
||[[File:izlude_monstertamer.png|center]]&lt;br /&gt;
|[[File:izlude_tamelocation.png|center]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:her_heart.jpg|frame|[https://www.shining-moon.com/?module=item&amp;amp;action=view&amp;amp;id=659 Her Heart]]]&lt;br /&gt;
|{{Item List |id=1558|item=Girl's Diary}}x1&lt;br /&gt;
{{Item List |id=901|item=Daenggie}}x1&lt;br /&gt;
||[[File:munak_grandma.png|center]]&lt;br /&gt;
|[[File:comodo_grandma_location.png|center]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:singing_flower.jpg|frame|[https://www.shining-moon.com/?module=item&amp;amp;action=view&amp;amp;id=629 Singing Flower]]]&lt;br /&gt;
|{{Item List |id=707|item=Singing Plant}}x1&lt;br /&gt;
||[[File:alberta_tamer.png|center]]&lt;br /&gt;
|[[File:alberta_tamelocation.png|center]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:monster_juice.jpg|frame|[https://www.shining-moon.com/?module=item&amp;amp;action=view&amp;amp;id=626 Monster Juice]]]&lt;br /&gt;
|{{Item List |id=702|item=Animal Gore}}x1&lt;br /&gt;
{{Item List |id=512|item=Apple}}x2&lt;br /&gt;
||[[File:alberta_tamer.png|center]]&lt;br /&gt;
|[[File:alberta_tamelocation.png|center]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Pet Evolution =&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;text-align: left; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!colspan=2|Alice Evolution&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!Alice&lt;br /&gt;
!Aliza&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Item List |id=9027 |item=Alice }} &amp;gt; {{Item List |id=9120 |item=Aliza }}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:evo_aliza.gif]]&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=7047|item=Alice’s Apron|simple=no}} x500&lt;br /&gt;
*{{Item List |id=511|item=Green Herb|simple=no}} x200&lt;br /&gt;
*{{Item List |id=985|item=Elunium|simple=no}} x30&lt;br /&gt;
*{{Item List |id=4253|item=Alice Card|simple=no}} x1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;text-align: left; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!colspan=2|Baby Desert Wolf Evolution&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!Baby Desert Wolf&lt;br /&gt;
!Desert Wolf&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Item List |id=9010 |item=Baby Desert Wolf }} &amp;gt; {{Item List |id=9129 |item=Desert Wolf }}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:evo_desertwolf.gif|link=Special:FilePath/Evo_desertwolf.gif]]&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=628|item=Well-Dried Bone|simple=no}} x3&lt;br /&gt;
*{{Item List |id=919|item=Animal Skin|simple=no}} x20&lt;br /&gt;
*{{Item List |id=7030|item=Claw of Desert Wolf|simple=no}} x300&lt;br /&gt;
*{{Item List |id=4082|item=Desert Wolf Card|simple=no}} x1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;text-align: left; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!colspan=3|Baphomet Jr. Evolution&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!Baphomet Jr.&lt;br /&gt;
!Chaotic Baphomet Jr.&lt;br /&gt;
!Baphomet&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Item List |id=9024 |item=Baphomet Jr. }} &amp;gt; {{Item List |id=9130 |item=Chaotic Baphomet Jr. }}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Item List |id=9130 |item=Chaotic Baphomet Jr. }} &amp;gt; {{Item List |id=9137 |item=Baphomet }}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:evo_baphomet.gif|link=Special:FilePath/Evo_baphomet.gif]]&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=508|item=Yellow Herb |simple=no}} x100&lt;br /&gt;
*{{Item List |id=7054|item=Brigan |simple=no}} x300&lt;br /&gt;
*{{Item List |id=923|item=Evil Horn |simple=no}} x300&lt;br /&gt;
*{{Item List |id=27335|item=Chaotic Baphomet Junior Card |simple=no}} x1&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=25375|item=Powerful Soul Essence}} x30&lt;br /&gt;
*{{Item List |id=27335|item=Chaotic Baphomet Junior Card|simple=no}} x15&lt;br /&gt;
*{{Item List |id=4129|item=Baphomet Junior Card|simple=no}} x15&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;text-align: left; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!colspan=2|Bongun Evolution&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!Bongun&lt;br /&gt;
!Yao Jun&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Item List |id=9025 |item=Bongun }} &amp;gt; {{Item List |id=9093 |item=Yao Jun }}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:evo_yaojun.gif]]&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=5367|item=Yao Jun Hat|simple=no}} x1&lt;br /&gt;
*{{Item List |id=7277|item=Munak Doll|simple=no}} x100&lt;br /&gt;
*{{Item List |id=7014|item=Old Portrait|simple=no}} x50&lt;br /&gt;
*{{Item List |id=4328|item=Yao Jun Card|simple=no}} x1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;text-align: left; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!colspan=2|Child Admin Beta Evolution&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!Child Admin Beta&lt;br /&gt;
!Child Admin Alpha&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Item List |id=9123 |item=Child Admin Beta }} &amp;gt; {{Item List |id=9124 |item=Child Admin Alpha }}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:evo_child_admin.gif]]&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=1000103|item=Varmeal Ticket|simple=no}} x500&lt;br /&gt;
*{{Item List |id=7095|item=Metal Fragment|simple=no}} x50&lt;br /&gt;
*{{Item List |id=7094|item=Fragment|simple=no}} x10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;text-align: left; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Dark Priest Evolution&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!Dark Priest&lt;br /&gt;
!Dark Illusion&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{Item List |id=9128|item=Dark Priest}} &amp;gt; {{Item List |id=9139|item=Dark Illusion}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:evo_darkillusion.gif]]&lt;br /&gt;
|&lt;br /&gt;
* {{Item List |id=7005|item=Skull|simple=no}}x 500&lt;br /&gt;
* {{Item List |id=2608|item=Rosary|simple=no}}x 1&lt;br /&gt;
* {{Item List |id=1009|item=Hand of God|simple=no}}x 5&lt;br /&gt;
* {{Item List |id=4171|item=Dark Priest Card|simple=no}} x 10&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;text-align: left; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!colspan=2|Deviruchi Evolution&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!Deviruchi&lt;br /&gt;
!Diabolic&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Item List |id=9023 |item=Deviruchi }} &amp;gt; {{Item List |id=9097 |item=Diabolic }}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:evo_diabolic.gif]]&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=641|item=Contract in Shadow|simple=no}} x3&lt;br /&gt;
*{{Item List |id=1039|item=Little Evil Wing|simple=no}} x250&lt;br /&gt;
*{{Item List |id=1009|item=Hand of God|simple=no}} x30&lt;br /&gt;
*{{Item List |id=4122|item=Deviruchi Card|simple=no}} x1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;text-align: left; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!colspan=2|Dokebi Evolution&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!Dokebi&lt;br /&gt;
!Am mut&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Item List |id=9019 |item=Dokebi }} &amp;gt; {{Item List |id=9089 |item=Am Mut }}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:evo_ammut.gif]]&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=637|item=Old Broom|simple=no}} x3&lt;br /&gt;
*{{Item List |id=969|item=Gold|simple=no}} x3&lt;br /&gt;
*{{Item List |id=981|item=Violet Dyestuffs|simple=no}} x3&lt;br /&gt;
*{{Item List |id=1021|item=Dokebi Horn|simple=no}} x300&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;text-align: left; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!colspan=2|Drops Evolution&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!Drops&lt;br /&gt;
!Eggring&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Item List |id=9002|item=Drops}} &amp;gt; {{Item List |id=9092|item=Eggring}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:evo_eggring.gif]]&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=531|item=Apple Juice|simple=no}} x3&lt;br /&gt;
*{{Item List |id=4659|item=Eggring Card|simple=no}} x1&lt;br /&gt;
*{{Item List |id=7031|item=Old Frying Pan|simple=no}} x10&lt;br /&gt;
*{{Item List |id=7032|item=Piece of Egg Shell|simple=no}} x20&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;text-align: left; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!colspan=2|Evil Nymph Evolution&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!Evil Nymph&lt;br /&gt;
!Bacsojin&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Item List |id=9047 |item=Evil Nymph }} &amp;gt; {{Item List |id=9115 |item=Bacsojin }}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:evo_bacsojin.gif]]&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=25375|item=Powerful Soul Essence|simple=no}} x30&lt;br /&gt;
*{{Item List |id=4202|item=Mao Guai Card|simple=no}} x10&lt;br /&gt;
*{{Item List |id=4265|item=Jing Guai Card|simple=no}} x10&lt;br /&gt;
*{{Item List |id=4272|item=Zhu Po Long Card|simple=no}} x10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;text-align: left; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!colspan=2|Golem Evolution&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!Dokebi&lt;br /&gt;
!Am mut&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Item List |id=9053 |item=Golem }} &amp;gt; {{Item List |id=9131 |item=Fire Golem }}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:evo_golem.gif|link=Special:FilePath/Evo_golem.gif]]&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=953|item=Stone Heart|simple=no}} x500&lt;br /&gt;
*{{Item List |id=12371|item=Magical Lithography|simple=no}} x3&lt;br /&gt;
*{{Item List |id=27029|item=Fire Golem Card|simple=no}} x1&lt;br /&gt;
*{{Item List |id=990|item=Red Blood|simple=no}} x20&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;text-align: left; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!colspan=2|Green Petite Evolution&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!Green Petite&lt;br /&gt;
!Earth Deleter&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Item List |id=9022 |item=Green Petite }} &amp;gt; {{Item List |id=9098 |item=Earth Deleter }}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:evo_earthdeleter.gif]]&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=640|item=Shining Stone|simple=no}} x3&lt;br /&gt;
*{{Item List |id=6260|item=Petite's Tail|simple=no}} x100&lt;br /&gt;
*{{Item List |id=606|item=Aloevera|simple=no}} x150&lt;br /&gt;
*{{Item List |id=4279|item=Earth Deleter Card|simple=no}} x1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;text-align: left; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!colspan=3|Gremlin Evolution&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!Gremlin&lt;br /&gt;
!Hodremlin&lt;br /&gt;
!Gloom Under Night&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Item List |id=9100 |item=Gremlin }} &amp;gt; {{Item List |id=9105 |item=Hodremlin }}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Item List |id=9105 |item=Hodremlin }} &amp;gt; {{Item List |id=9122 |item=Gloom Under Night }}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:evo_gloomundernight.gif]]&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=23188|item=Aircraft Part|simple=no}} x3&lt;br /&gt;
*{{Item List |id=6100|item=Damp Darkness|simple=no}} x50&lt;br /&gt;
*{{Item List |id=7340|item=Will of the Darkness|simple=no}} x200&lt;br /&gt;
*{{Item List |id=4413|item=Hodremlin Card|simple=no}} x1&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=25375|item=Powerful Spirit Essence|simple=no}} x30&lt;br /&gt;
*{{Item List |id=4413|item=Hodremlin Card|simple=no}} x10&lt;br /&gt;
*{{Item List |id=4409|item=Agav Card|simple=no}} x10&lt;br /&gt;
*{{Item List |id=4412|item=Isilla Card|simple=no}} x10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;text-align: left; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!colspan=2|Isis Evolution&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!Isis&lt;br /&gt;
!Little Isis&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Item List |id=9021|item=Isis}} &amp;gt; {{Item List |id=9090|item=Little Isis }}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:evo_littleisis.gif]]&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=639|item=Armlet of Obedience|simple=no}} x3&lt;br /&gt;
*{{Item List |id=732|item=3carat Diamond|simple=no}} x6&lt;br /&gt;
*{{Item List |id=954|item=Shining Scale|simple=no}} x300&lt;br /&gt;
*{{Item List |id=10006|item=Queen's Hair Ornament|simple=no}} x1&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;text-align: left; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Leaf Cat Evolution&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!Leaf Cat&lt;br /&gt;
!Wild Rose&lt;br /&gt;
!Eddga&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{Item List |id=9041 |item=Leaf Cat }} &amp;gt; {{Item List |id=9141 |item=Wild Rose }}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{Item List |id=9141 |item=Wild Rose }} &amp;gt; {{Item List |id=9142 |item=Eddga }}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:evo_eddga.gif]]&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=7198|item=Huge Leaf|simple=no}} x 500&lt;br /&gt;
*{{Item List |id=7206|item=Black Cat Doll|simple=no}}x 200&lt;br /&gt;
*{{Item List |id=1023|item=Fish Tail|simple=no}}x 200&lt;br /&gt;
*{{Item List |id=4195|item=Leaf Cat Card|simple=no}}x 10&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=25375|item=Powerful Spirit Essence|simple=no}} x30&lt;br /&gt;
*{{Item List |id=4195|item=Leaf Cat Card|simple=no}} x10&lt;br /&gt;
*{{Item List |id=4257|item=Wild Rose Card|simple=no}} x10&lt;br /&gt;
*{{Item List |id=27124|item=Jaguar Card|simple=no}} x10&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;text-align: left; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Loli Ruri Evolution&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!Loli Ruri&lt;br /&gt;
!Blue Moon Loli Ruri&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{Item List |id=9042|item=Loli Ruri Egg}} &amp;gt; {{Item List |id=9140|item=Blue Moon Loli Ruri}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:evo_bluemoonloliruri.gif]]&lt;br /&gt;
|&lt;br /&gt;
* {{Item List |id=7214|item=Bat Cage|simple=no}}x 500&lt;br /&gt;
* {{Item List |id=510|item=Blue Herb|simple=no}}x 50&lt;br /&gt;
* {{Item List |id=7019|item=Loki's Whispers|simple=no}}x 1&lt;br /&gt;
* {{Item List |id=4191|item=Loli Ruri Card|simple=no}} x 10&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;text-align: left; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!colspan=2|Lunatic Evolution&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!Lunatic&lt;br /&gt;
!Leaf Lunatic&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Item List |id=9004 |item=Lunatic }} &amp;gt; {{Item List |id=9094 |item=Leaf Lunatic }}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:evo_leaflunatic.gif]]&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=7198|item=Huge Leaf|simple=no}} x100&lt;br /&gt;
*{{Item List |id=705|item=Clover|simple=no}} x250&lt;br /&gt;
*{{Item List |id=706|item=Four Leaf Clover|simple=no}} x30&lt;br /&gt;
*{{Item List |id=4663|item=Leaf Lunatic Card|simple=no}} x1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;text-align: left; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!colspan=2|Mummy Evolution&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!Mummy&lt;br /&gt;
!Ancient Mummy&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Item List |id=9102 |item=Mummy }} &amp;gt; {{Item List |id=9107 |item=Ancient Mummy }}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:evo_ancientmummy.gif]]&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=23256|item=Miraculous Bandage|simple=no}} x3&lt;br /&gt;
*{{Item List |id=7511|item=Rune of Darkness|simple=no}} x200&lt;br /&gt;
*{{Item List |id=969|item=Gold|simple=no}} x30&lt;br /&gt;
*{{Item List |id=4248|item=Ancient Mummy|simple=no}} x1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;text-align: left; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Mutated White Knight Evolution&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!Mutated White Knight&lt;br /&gt;
!Abysmal Knight&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{Item List |id=9133 |item=Mutated White Knight }} &amp;gt; {{Item List |id=9132 |item=Abysmal Knight }}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:evo_abysmalknight.gif]]&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=6089|item=Dark Piece|simple=no}} x 100&lt;br /&gt;
*{{Item List |id=7511|item=Rune of Darkness|simple=no}} x 100&lt;br /&gt;
*{{Item List |id=1000257|item=Fragment of Sin|simple=no}} x200&lt;br /&gt;
*{{Item List |id=4140|item=Abysmal Knight Card|simple=no}} x5&lt;br /&gt;
|-&lt;br /&gt;
!Mutated White Knight&lt;br /&gt;
!White Knight&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{Item List |id=9133 |item=Mutated White Knight }} &amp;gt; {{Item List |id=9134 |item=White Knight }}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:evo_whiteknight.gif]]&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=25509|item=Shiny Round Shell|simple=no}} x 100&lt;br /&gt;
*{{Item List |id=1000263|item=Fragment of Good Will|simple=no}} x200&lt;br /&gt;
*{{Item List |id=25507|item=Shiny Seaweed Stem|simple=no}} x 100&lt;br /&gt;
*{{Item List |id=4608|item=White Knight Card|simple=no}} x2&lt;br /&gt;
*{{Item List |id=27384|item=Mutated White Knight Card|simple=no}} x2&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;text-align: left; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!colspan=2|Nightmare Terror Evolution&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!Nightmare Terror&lt;br /&gt;
!Rigid Nightmare Terror&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Item List |id=9054 |item=Nightmare Terror }} &amp;gt; {{Item List |id=9116 |item=Rigid Nightmare Terror }}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:evo_rigidnightmareterror.gif]]&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=7120|item=Burning Horseshoe|simple=no}} x500&lt;br /&gt;
*{{Item List |id=510|item=Blue Herb|simple=no}} x100&lt;br /&gt;
*{{Item List |id=935|item=Shell|simple=no}} x100&lt;br /&gt;
*{{Item List |id=4166|item=Nightmare Terror Card|simple=no}} x1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;text-align: left; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!colspan=3|Nine Tail Evolution&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!Nine Tail&lt;br /&gt;
!Cat o’ Nine Tails&lt;br /&gt;
!Moonlight&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Item List |id=9095 |item=Nine Tail }} &amp;gt; {{Item List |id=9096 |item=Cat o’ Nine Tails }}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Item List |id=9096 |item=Cat o’ Nine Tails }} &amp;gt; {{Item List |id=9112 |item=Moonlight }}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:evo_moonlight.gif]]&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=23187|item=Sap Jelly |simple=no}} x3&lt;br /&gt;
*{{Item List |id=1022|item=Nine Tails |simple=no}} x999&lt;br /&gt;
*{{Item List |id=10008|item=Punisher |simple=no}} x1&lt;br /&gt;
*{{Item List |id=4159|item=Nine Tail Card |simple=no}} x1&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=25375|item=Powerful Soul Essence}} x30&lt;br /&gt;
*{{Item List |id=4090|item=Munak Card|simple=no}} x10&lt;br /&gt;
*{{Item List |id=4100|item=Sohee Card|simple=no}} x10&lt;br /&gt;
*{{Item List |id=4159|item=Ninetail Card|simple=no}} x10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;text-align: left; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!colspan=3|Orc Warrior Evolution&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!Orc Warrior&lt;br /&gt;
!High Orc&lt;br /&gt;
!Orc Hero&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Item List |id=9017 |item=Orc Warrior }} &amp;gt; {{Item List |id=9087 |item=High Orc }}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Item List |id=9087 |item=High Orc }} &amp;gt; {{Item List |id=9121 |item=Orc Hero }}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:evo_orchero.gif]]&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=635|item=Orc Trophy|simple=no}} x3&lt;br /&gt;
*{{Item List |id=1124|item=Orcish Sword|simple=no}} x1&lt;br /&gt;
*{{Item List |id=931|item=Orcish Voucher|simple=no}} x500&lt;br /&gt;
*{{Item List |id=2267|item=Cigarette|simple=no}} x1&lt;br /&gt;
*{{Item List |id=4066|item=Orc Warrior Card|simple=no}} x1&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=25375|item=Powerful Soul Essence|simple=no}} x30&lt;br /&gt;
*{{Item List |id=4066|item=Orc Warrior Card|simple=no}} x10&lt;br /&gt;
*{{Item List |id=4375|item=Orc Baby Card|simple=no}} x10&lt;br /&gt;
*{{Item List |id=968|item=Heroic Emblem|simple=no}} x10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;text-align: left; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!colspan=2|Peco Peco Evolution&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!Peco Peco&lt;br /&gt;
!Grand Peco&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Item List |id=9014 |item=Peco Peco }} &amp;gt; {{Item List |id=9071 |item=Grand Peco }}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:evo_grandpeco.gif]]&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=537|item=Pet Food Food|simple=no}} x10&lt;br /&gt;
*{{Item List |id=632|item=Fatty Chubby Earthworm Milk|simple=no}} x3&lt;br /&gt;
*{{Item List |id=7101|item=Peco Peco Feather|simple=no}} x300&lt;br /&gt;
*{{Item List |id=4031|item=Peco Peco Card|simple=no}} x1&lt;br /&gt;
*{{Item List |id=522|item=Mastela Fruit|simple=no}} x10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;text-align: left; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!colspan=3|Poring Evolution&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!Poring &lt;br /&gt;
!Mastering &lt;br /&gt;
!Angeling&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Item List |id=9001|item=Poring}} &amp;gt; {{Item List |id=9069 |item=Mastering}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Item List |id=9069|item=Mastering}} &amp;gt; {{Item List |id=9088 |item=Angeling}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:evo_angeling.gif]]&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=610|item=Yggdrasil Leaf|simple=no}} x10&lt;br /&gt;
*{{Item List |id=619|item=Unripe Apple|simple=no}} x3&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=909|item=Jellopy}} x200&lt;br /&gt;
*{{Item List |id=509|item=White Herb}} x50&lt;br /&gt;
*{{Item List |id=503|item=Yellow Potion}} x20&lt;br /&gt;
*{{Item List |id=2282|item=Halo}} x1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;text-align: left; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!colspan=2|Rocker Evolution&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!Rocker&lt;br /&gt;
!Metaller&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Item List |id=9011 |item=Rocker }} &amp;gt; {{Item List |id=9106 |item=Metaller }}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:evo_metaller.gif]]&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=707|item=Singing Plant|simple=no}} x3&lt;br /&gt;
*{{Item List |id=940|item=Grasshopper’s Leg|simple=no}} x777&lt;br /&gt;
*{{Item List |id=508|item=Yellow Herb|simple=no}} x200&lt;br /&gt;
*{{Item List |id=4057|item=Metaller Card|simple=no}} x1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;text-align: left; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!colspan=2|Savage Babe Evolution&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!Savage Babe &lt;br /&gt;
!Savage&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Item List |id=9009 |item=Savage Babe }} &amp;gt; {{Item List |id=9070 |item=Savage }}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:evo_savage.gif]]&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=537|item=Pet Food|simple=no}} x10&lt;br /&gt;
*{{Item List |id=627|item=Sweet Milk|simple=no}} x3&lt;br /&gt;
*{{Item List |id=517|item=Meat|simple=no}} x100&lt;br /&gt;
*{{Item List |id=949|item=Feather|simple=no}} x50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;text-align: left; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!colspan=3|Teddy Bear Evolution&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!Teddy Bear&lt;br /&gt;
!Abandoned Teddy Bear &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Item List |id=9099 |item=Teddy Bear }} &amp;gt; {{Item List |id=9108 |item=Abandoned Teddy Bear }}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:evo_abandonedteddybear.gif]]&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=23189|item=Small Doll Needle|simple=no}} x3&lt;br /&gt;
*{{Item List |id=7442|item=Cursed Seal|simple=no}} x300&lt;br /&gt;
*{{Item List |id=724|item=Cursed Ruby|simple=no}} x50&lt;br /&gt;
*{{Item List |id=4340|item=Teddy Bear Card|simple=no}} x1&lt;br /&gt;
|-&lt;br /&gt;
!Teddy Bear&lt;br /&gt;
!Alicel&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Item List |id=9099 |item=Teddy Bear }} &amp;gt; {{Item List |id=9119 |item=Alicel }}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:evo_alicel.gif]]&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=7317|item=Rusty Screw|simple=no}} x500&lt;br /&gt;
*{{Item List |id=518|item=Honey|simple=no}} x100&lt;br /&gt;
*{{Item List |id=7449|item=Bloody Page|simple=no}} x50&lt;br /&gt;
*{{Item List |id=4340|item=Teddy Bear Card|simple=no}} x1&lt;br /&gt;
|-&lt;br /&gt;
!Teddy Bear &lt;br /&gt;
!Aliot &lt;br /&gt;
!Kiel-D-01&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Item List |id=9099|item=Teddy Bear}} &amp;gt; {{Item List |id=9118 |item=Aliot}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Item List |id=9118|item=Aliot}} &amp;gt; {{Item List |id=9126|item=Kiel-D-01}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:evo_kiel.gif]]&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=7317|item=Rusty Screw|simple=no}} x500&lt;br /&gt;
*{{Item List |id=518|item=Honey|simple=no}} x100&lt;br /&gt;
*{{Item List |id=727|item=Opal|simple=no}} x10&lt;br /&gt;
*{{Item List |id=4340|item=Teddy Bear Card |simple=no}} x1&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=4401|item=Alicel Card}} x10&lt;br /&gt;
*{{Item List |id=4400|item=Aliza Card}} x10&lt;br /&gt;
*{{Item List |id=4402|item=Aliot Card}} x10&lt;br /&gt;
*{{Item List |id=25375|item=Powerful Soul Essence}} x30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;text-align: left; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!colspan=2|Wanderer Evolution&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!Wanderer&lt;br /&gt;
!Corrupted Wanderer&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Item List |id=9037 |item=Wanderer }} &amp;gt; {{Item List |id=9117 |item=Corrupted Wanderer }}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:evo_corruptedwanderer.gif|link=Special:FilePath/Evo_corruptedwanderer.gif]]&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=7005|item=Skull|simple=no}} x500&lt;br /&gt;
*{{Item List |id=1009|item=Hand of God|simple=no}} x50&lt;br /&gt;
*{{Item List |id=1059|item=Fabric|simple=no}} x100&lt;br /&gt;
*{{Item List |id=4210|item=Wanderer Card|simple=no}} x1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;text-align: left; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!colspan=2|Yoyo Evolution&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!Yoyo&lt;br /&gt;
!Choco&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Item List |id=9016|item=Yoyo}} &amp;gt; {{Item List |id=9091|item=Choco}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:evo_choco.gif]]&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=634|item=Tropical Banana|simple=no}} x3&lt;br /&gt;
*{{Item List |id=753|item=Yoyo Doll|simple=no}} x2&lt;br /&gt;
*{{Item List |id=4051|item=Yoyo Card|simple=no}} x1&lt;br /&gt;
*{{Item List |id=7182|item=Cacao|simple=no}} x300&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Pet Bonuses =&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto;&amp;quot;&lt;br /&gt;
! style=width: 10%; &amp;quot; | Pet Name&lt;br /&gt;
! Tame&lt;br /&gt;
! Food&lt;br /&gt;
! Accessory&lt;br /&gt;
! Shy/Awkward&lt;br /&gt;
! Neutral&lt;br /&gt;
! Cordial&lt;br /&gt;
! Loyal&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abysmal Knight.png|thumb|Abysmal Knight]]&lt;br /&gt;
|Evolved from Mutated White Knight&lt;br /&gt;
|{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
* Atk + 2%&lt;br /&gt;
|&lt;br /&gt;
* Atk + 3%&lt;br /&gt;
|&lt;br /&gt;
* Atk + 4%&lt;br /&gt;
* P.Atk + 1,&lt;br /&gt;
* Increases physical damage against boss monsters by 3%&lt;br /&gt;
|&lt;br /&gt;
* Atk + 5%&lt;br /&gt;
* P.Atk + 2&lt;br /&gt;
* Increases physical damage against boss monsters by 5%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_alice.jpg|frame|Alice]]&lt;br /&gt;
|{{Item List |id=661|item=Soft Apron}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*MDEF +1&lt;br /&gt;
*Demi Human Resistance +1%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_alicel.jpg|frame|Alicel]]&lt;br /&gt;
|Evolved from Teddy Bear&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Reduce Variable Cast Time by 2%&lt;br /&gt;
|&lt;br /&gt;
*Reduce Variable Cast Time by 3%&lt;br /&gt;
|&lt;br /&gt;
*Reduce Variable Cast Time by 4%&lt;br /&gt;
*Increase Neutral property magic damage by 3%&lt;br /&gt;
|&lt;br /&gt;
*Reduce Variable Cast Time by 5%&lt;br /&gt;
*Increase Neutral property magic damage by 5%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_aliot.jpg|frame|Aliot]]&lt;br /&gt;
|Evolved from Teddy Bear&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Increase Attack Speed (reduce delay after attack) by 2%&lt;br /&gt;
|&lt;br /&gt;
*Increase Attack Speed (reduce delay after attack) by 3%&lt;br /&gt;
*Hit +6&lt;br /&gt;
|&lt;br /&gt;
*Increase Attack Speed (reduce delay after attack) by 4%&lt;br /&gt;
*Hit +9&lt;br /&gt;
|&lt;br /&gt;
*Increase Attack Speed (reduce delay after attack) by 5%&lt;br /&gt;
*Hit +12&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_aliza.jpg|frame|Aliza]]&lt;br /&gt;
|Evolved from Alice&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Mdef +4&lt;br /&gt;
|&lt;br /&gt;
*Mdef +5&lt;br /&gt;
*Increase Heal effectiveness by 2%&lt;br /&gt;
|&lt;br /&gt;
*Mdef +6&lt;br /&gt;
*Increase Heal effectiveness by 4%&lt;br /&gt;
|&lt;br /&gt;
*Mdef +7&lt;br /&gt;
*Increase Heal effectiveness by 6%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_ammut.jpg|frame|Am Mut]]&lt;br /&gt;
|Evolved from Dokebi&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Matk +1%&lt;br /&gt;
|&lt;br /&gt;
*Matk +2%&lt;br /&gt;
|&lt;br /&gt;
*Matk +3%&lt;br /&gt;
|&lt;br /&gt;
*Matk +4%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_ancientmummy.jpg|frame|Ancient Mummy]]&lt;br /&gt;
|Evolved from Mummy&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Hit +4&lt;br /&gt;
|&lt;br /&gt;
*Hit +5&lt;br /&gt;
|&lt;br /&gt;
*Hit +6&lt;br /&gt;
*Increase Physical and Magical damage against Dragon race monsters by 3%&lt;br /&gt;
|&lt;br /&gt;
*Hit +6&lt;br /&gt;
*Increase Physical and Magical damage against Dragon race monsters by 6%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_angeling.jpg|frame|Angeling]]&lt;br /&gt;
|Evolved from Mastering&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*MaxHP +1%&lt;br /&gt;
*Increase Heal effectiveness by +2%&lt;br /&gt;
|&lt;br /&gt;
*MaxHP +1%&lt;br /&gt;
*Increase Heal effectiveness by +4%&lt;br /&gt;
|&lt;br /&gt;
*MaxHP +2%&lt;br /&gt;
*Increase Heal effectiveness by 6%&lt;br /&gt;
|&lt;br /&gt;
*MaxHP +2%&lt;br /&gt;
*Increase Heal effectiveness by 8%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_babydesertwolf.jpg|frame|Baby Desert Wolf]]&lt;br /&gt;
|{{Item List |id=628|item=Well Dried Bone}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|{{Item List|id=10003|item=Transparent Head Protector}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*INT +1&lt;br /&gt;
*MaxSP +50&lt;br /&gt;
|&lt;br /&gt;
*INT +2&lt;br /&gt;
*MaxSP +75&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_bacsojin.jpg|frame|Bacsojin]]&lt;br /&gt;
|Evolved from Evil Nymph&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*MaxSP +2%&lt;br /&gt;
|&lt;br /&gt;
*MaxSP +3%&lt;br /&gt;
*Reduce Delay After Skill by 1%&lt;br /&gt;
|&lt;br /&gt;
*MaxSP +4%&lt;br /&gt;
*Reduce Delay After Skill by 2%&lt;br /&gt;
|&lt;br /&gt;
*MaxSP +5%&lt;br /&gt;
*Reduce Delay After Skill by 3%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_baphometjr.jpg|frame|Baphomet Jr.]]&lt;br /&gt;
|{{Item List |id=642|item=Book of the Devil}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|{{Item List|id=10001|item=Skull Helmet}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Reduce resistance to Stun by 1%&lt;br /&gt;
*Def +1&lt;br /&gt;
*MDef +1&lt;br /&gt;
|&lt;br /&gt;
*Reduce resistance to Stun by 2%&lt;br /&gt;
*Def +2&lt;br /&gt;
*MDef +2&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_baphomet.jpg|frame|Baphomet]]&lt;br /&gt;
|Evolved from Chaotic Baphomet Jr.&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Flee + 8&lt;br /&gt;
*MaxSP + 1%&lt;br /&gt;
|&lt;br /&gt;
*Flee + 12&lt;br /&gt;
*MaxSP + 3%&lt;br /&gt;
*Increases long ranged physical damage by 1%&lt;br /&gt;
|&lt;br /&gt;
*Flee + 16&lt;br /&gt;
*MaxSP + 5%&lt;br /&gt;
*Increases long ranged physical damage by 3%&lt;br /&gt;
|&lt;br /&gt;
*Flee + 20&lt;br /&gt;
*MaxSP + 7%&lt;br /&gt;
*Increases long ranged physical damage by 5%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Blue Moon Loli Ruri.png|thumb|Blue Moon Loli Ruri]]&lt;br /&gt;
|Evolved from Loli Ruri&lt;br /&gt;
|{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
* Vit + 1&lt;br /&gt;
* MaxHP + 1%&lt;br /&gt;
|&lt;br /&gt;
* Vit + 2&lt;br /&gt;
* MaxHP + 2%&lt;br /&gt;
|&lt;br /&gt;
* Vit + 3&lt;br /&gt;
* MaxHP + 3%&lt;br /&gt;
* Has a low chance to auto-cast Kyrie Eleison level 2 when receiving physical damage (if user has higher level, that level will be cast instead)&lt;br /&gt;
|&lt;br /&gt;
* Vit + 4&lt;br /&gt;
* MaxHP + 5%&lt;br /&gt;
* Has a low chance to auto-cast Kyrie Eleison level 2 when receiving physical damage (if user has higher level, that level will be cast instead)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_bongun.jpg|frame|Bongun]]&lt;br /&gt;
|{{Item List |id=659|item=Her Heart}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|{{Item List|id=10020|item=Grave Keeper’s Sword}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Vit +1&lt;br /&gt;
*Resistance to Stun +1%&lt;br /&gt;
|&lt;br /&gt;
*Vit +2&lt;br /&gt;
*Resistance to Stun +2%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_catoninetail.jpg|frame|Cat O' Nine Tail]]&lt;br /&gt;
|Evolved from Nine Tails&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Critical Rate +2&lt;br /&gt;
*Hit +2&lt;br /&gt;
|&lt;br /&gt;
*Critical Rate +3&lt;br /&gt;
*Hit +3&lt;br /&gt;
|&lt;br /&gt;
*Critical Rate +4&lt;br /&gt;
*Hit +4&lt;br /&gt;
*''When dealing melee physical damage, has a low chance to recover 300 HP per second for 5 seconds.'''''&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;Due to the limitations of the emulator this bonus is  currently unavailable.&amp;lt;/font&amp;gt;'''&lt;br /&gt;
|&lt;br /&gt;
*Critical Rate +5&lt;br /&gt;
*Hit +5&lt;br /&gt;
*''When dealing melee physical damage, has a low chance to recover 400 HP per second for 5 seconds.'''''&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;Due to the limitations of the emulator this bonus is  currently unavailable.&amp;lt;/font&amp;gt;'''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_caoticbaphojr.jpg|frame|Chaotic Baphomet Jr.]]&lt;br /&gt;
|Evolved from Baphomet Jr.&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Flee + 6&lt;br /&gt;
|&lt;br /&gt;
*Flee + 9&lt;br /&gt;
*MaxSP + 1%&lt;br /&gt;
|&lt;br /&gt;
*Flee + 12&lt;br /&gt;
*MaxSP + 2%&lt;br /&gt;
|&lt;br /&gt;
*Flee + 15&lt;br /&gt;
*MaxSP + 3%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_child_admin_a.png|frame|Child Admin Alpha]]&lt;br /&gt;
|Evolved from Child Admin Beta&lt;br /&gt;
||{{Item List |id=1000227|item=Cloud Cotton}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*increases physical and magical damage against monsters in Vivarium Lost Valley and Sewage Treatment Plant maps by 3%&lt;br /&gt;
|&lt;br /&gt;
*increases physical and magical damage against monsters in Vivarium Lost Valley and Sewage Treatment Plant maps by 6%&lt;br /&gt;
|&lt;br /&gt;
*increases physical and magical damage against monsters in Vivarium Lost Valley and Sewage Treatment Plant maps by 10%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_child_admin_b.png|frame|Child Admin Beta]]&lt;br /&gt;
|exchange 30 Varmeal Ticket&lt;br /&gt;
||{{Item List |id=1000227|item=Cloud Cotton}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*increases physical and magical damage against monsters in Magic Power Plant and Storage Tartarus maps by 4%&lt;br /&gt;
|&lt;br /&gt;
*increases physical and magical damage against monsters in Magic Power Plant and Storage Tartarus maps by 8%&lt;br /&gt;
|&lt;br /&gt;
*increases physical and magical damage against monsters in Magic Power Plant and Storage Tartarus maps by 15%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_choco.jpg|frame|Choco]]&lt;br /&gt;
|Evolved from Yoyo&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Critical Rate +3&lt;br /&gt;
|&lt;br /&gt;
*Critical Rate +5&lt;br /&gt;
*Long Ranged Physical Damage +1%&lt;br /&gt;
|&lt;br /&gt;
*Critical Rate +7&lt;br /&gt;
*Long Ranged Physical Damage +2%&lt;br /&gt;
|&lt;br /&gt;
*Critical Rate +9&lt;br /&gt;
*Long Ranged Physical Damage +3%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_chonchon.jpg|frame|Chonchon]]&lt;br /&gt;
|{{Item List |id=624|item=Rotten Fish}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|{{Item List|id=10002|item=Monster Oxygen Mask}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*AGI +1&lt;br /&gt;
*Flee +2&lt;br /&gt;
|&lt;br /&gt;
*AGI +2&lt;br /&gt;
*Flee +3&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_christmassnowrabbit.jpg|frame|Christmas Snow Rabbit]]&lt;br /&gt;
|Obtained from Quest&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Increase Experience +2%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_civilservant.jpg|frame|Civil Servant]]&lt;br /&gt;
|{{Item List |id=12358|item=Fan of Wind}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*MSP + 10&lt;br /&gt;
|&lt;br /&gt;
*MSP + 15&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_corruptedwanderer.jpg|frame|Corrupted Wanderer]]&lt;br /&gt;
|Evolved from Wanderer&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*AGI +4&lt;br /&gt;
|&lt;br /&gt;
*AGI +4&lt;br /&gt;
* Critical Rate +1&lt;br /&gt;
|&lt;br /&gt;
*AGI +4&lt;br /&gt;
*Critical Rate +2&lt;br /&gt;
*Increase Critical damage by 5%&lt;br /&gt;
|&lt;br /&gt;
*AGI +4&lt;br /&gt;
*Critical Rate +3&lt;br /&gt;
*Increase Critical damage by 7%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_darkpriest.jpg|frame|Dark Priest]]&lt;br /&gt;
|{{Item List |id=100796|item=Dark Bible}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*INT + 1&lt;br /&gt;
*Increase magical damage against holy property enemies by 3%&lt;br /&gt;
|&lt;br /&gt;
*INT + 2&lt;br /&gt;
*Increase magical damage against holy property enemies by 5%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dark Illusion.png|thumb|Dark Illusion]]&lt;br /&gt;
|Evolved from Dark Priest&lt;br /&gt;
|{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
* Reduces variable casting time by 2%.&lt;br /&gt;
|&lt;br /&gt;
* Reduces variable casting time by 3%.&lt;br /&gt;
|&lt;br /&gt;
* Reduces variable casting time by 4%&lt;br /&gt;
* Increases shadow property magical damage by 3%.&lt;br /&gt;
|&lt;br /&gt;
* Reduces variable casting time by 5%&lt;br /&gt;
* Increases shadow property magical damage by 5%.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_desertwolf.jpg|frame|Desert Wolf]]&lt;br /&gt;
|Evolved from Baby Desert Wolf&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*INT + 1&lt;br /&gt;
*MaxSP + 50&lt;br /&gt;
|&lt;br /&gt;
*INT + 2&lt;br /&gt;
*MaxSP + 75&lt;br /&gt;
|&lt;br /&gt;
*INT + 3&lt;br /&gt;
*MaxSP + 105&lt;br /&gt;
*Increases earth property magical damage by 3%&lt;br /&gt;
|&lt;br /&gt;
*INT + 4&lt;br /&gt;
*MaxSP + 130&lt;br /&gt;
*Increases earth property magical damage by 5%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_deviruchi.jpg|frame|Deviruchi]]&lt;br /&gt;
|{{Item List |id=641|item=Contract in Shadow}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|{{Item List|id=10004|item=Pacifier}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Matk +1%&lt;br /&gt;
*Atk +1%&lt;br /&gt;
|&lt;br /&gt;
*Matk +1%&lt;br /&gt;
*Atk +1%&lt;br /&gt;
*MaxHP +1%&lt;br /&gt;
*MaxSP +1%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_diabolic.jpg|frame|Diabolic]]&lt;br /&gt;
|Evolved from Deviruchi&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Matk +1%&lt;br /&gt;
*Atk +1%&lt;br /&gt;
|&lt;br /&gt;
*Matk +1%&lt;br /&gt;
*Atk +1%&lt;br /&gt;
*MaxHP +1%&lt;br /&gt;
*MaxSP +1%&lt;br /&gt;
|&lt;br /&gt;
*Matk +2%&lt;br /&gt;
*Atk +2%&lt;br /&gt;
*MaxHP +1%&lt;br /&gt;
*MaxSP +1%&lt;br /&gt;
*When dealing Melee Physical damage, has a chance to autocast Fire Bolt Level 3&lt;br /&gt;
|&lt;br /&gt;
*Matk +2%&lt;br /&gt;
*Atk +2%&lt;br /&gt;
*MaxHP +2%&lt;br /&gt;
*MaxSP +2%&lt;br /&gt;
*When dealing Melee Physical damage, has a chance to autocast Fire Bolt Level 3&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_dokebi.jpg|frame|Dokebi]]&lt;br /&gt;
|{{Item List |id=637|item=Old Broom}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|{{Item List|id=10005|item=Wig}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Matk +1%&lt;br /&gt;
|&lt;br /&gt;
*Matk +2%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_drops.jpg|frame|Drops]]&lt;br /&gt;
|{{Item List |id=620|item=Orange Juice}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|{{Item List|id=508|item=Poring Pet Backpack}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Hit +3&lt;br /&gt;
*Atk +3&lt;br /&gt;
|&lt;br /&gt;
*Hit +5&lt;br /&gt;
*Atk +5&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_dullahan.jpg|frame|Dullahan]]&lt;br /&gt;
|{{Item List |id=12367|item=Luxury Whisky Bottle}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|{{Item List|id=10031|item=Ring of Death}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Critical Damage +5%&lt;br /&gt;
|&lt;br /&gt;
*Critical Damage +8%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_earthdeleter.jpg|frame|Earth Deleter]]&lt;br /&gt;
|Evolved from Green Petite&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Increase attack speed (reduce delay after attack) by 1%&lt;br /&gt;
|&lt;br /&gt;
*Increase attack speed (reduce delay after attack) by 1%&lt;br /&gt;
*AGI +1&lt;br /&gt;
|&lt;br /&gt;
*Increase attack speed (reduce delay after attack) by 2%&lt;br /&gt;
*AGI +2&lt;br /&gt;
|&lt;br /&gt;
*Increase attack speed (reduce delay after attack) by 3%&lt;br /&gt;
*AGI +3&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eddga.png|thumb|Eddga]]&lt;br /&gt;
|Evolved from Wild Rose&lt;br /&gt;
|{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
* Cri + 5&lt;br /&gt;
|&lt;br /&gt;
* Cri + 6&lt;br /&gt;
|&lt;br /&gt;
* Cri + 7&lt;br /&gt;
* C.Rate + 1&lt;br /&gt;
|&lt;br /&gt;
* Cri + 8&lt;br /&gt;
* C.Rate + 3&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_eggring.jpg|frame|Eggring]]&lt;br /&gt;
|Evolved from Drops&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Hit +3&lt;br /&gt;
*Atk +3&lt;br /&gt;
|&lt;br /&gt;
*Hit +5&lt;br /&gt;
*Atk +5&lt;br /&gt;
|&lt;br /&gt;
*Hit +7&lt;br /&gt;
*Atk +7&lt;br /&gt;
|&lt;br /&gt;
*Hit +9&lt;br /&gt;
*Atk +9&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_evilnymph.jpg|frame|Evil Nymph]]&lt;br /&gt;
|{{Item List |id=12365|item=Charming Lotus}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|{{Item List|id=10029|item=Jade Ornament}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*MaxSP +30&lt;br /&gt;
*SP Recovery +5%&lt;br /&gt;
|&lt;br /&gt;
*MaxSP +45&lt;br /&gt;
*SP Recovery +8%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Familiar Pet.png|thumb|Familiar]]&lt;br /&gt;
|{{Item List |id=101331|item=Fruit Set Trap}}&lt;br /&gt;
|{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
* Int + 3&lt;br /&gt;
* increases resistance to curse by 10%.&lt;br /&gt;
|&lt;br /&gt;
* Int + 5&lt;br /&gt;
* increases resistance to curse by 20%.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_firegolem.jpg|frame|Fire Golem]]&lt;br /&gt;
|Evolved from Golem&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*MaxHP + 200&lt;br /&gt;
|&lt;br /&gt;
*MaxHP + 300&lt;br /&gt;
|&lt;br /&gt;
*MaxHP + 400&lt;br /&gt;
*Increases fire property magical damage by 3%&lt;br /&gt;
|&lt;br /&gt;
*MaxHP + 500&lt;br /&gt;
*Increases fire property magical damage by 5%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pet_gloomundernight.jpg|frame|Gloom Under Night]]&lt;br /&gt;
|Evolved from Hodremlin&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Matk +10&lt;br /&gt;
|&lt;br /&gt;
*Matk +20&lt;br /&gt;
|&lt;br /&gt;
*Matk +30&lt;br /&gt;
*Increase Ghost and Fire property magical damage by 5%&lt;br /&gt;
|&lt;br /&gt;
*Matk +40&lt;br /&gt;
*Increase Ghost and Fire property magical damage by 7%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_goblinleader.jpg|frame|Goblin Leader]]&lt;br /&gt;
|{{Item List |id=12364|item=Staff of Leader}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|{{Item List|id=10028|item=Nice Badge}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Increase Physical and Magical damage on Demi-Humans by 3%&lt;br /&gt;
|&lt;br /&gt;
*Increase Physical and Magical damage on Demi-Humans by 5%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_golem.jpg|frame|Golem]]&lt;br /&gt;
|{{Item List |id=12371|item=Magical Lithography}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Max HP +100&lt;br /&gt;
|&lt;br /&gt;
*Max HP +150&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_grandpeco.jpg|frame|Grand Peco]]&lt;br /&gt;
|Evolved from Peco Peco&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*MaxHP +150&lt;br /&gt;
|&lt;br /&gt;
*MaxHP +200&lt;br /&gt;
|&lt;br /&gt;
*MaxHP +300&lt;br /&gt;
|&lt;br /&gt;
*MaxHP +400&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_greenmaiden.jpg|frame|Green Maiden]]&lt;br /&gt;
|{{Item List |id=12395|item=Tantan Noodle}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Def +1&lt;br /&gt;
*Reduce damage taken from Demi-Human race by 1%&lt;br /&gt;
|&lt;br /&gt;
*Def +2&lt;br /&gt;
*Reduce damage taken from Demi-Human race by 2%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_greenpetite.jpg|frame|Green Petite]]&lt;br /&gt;
|{{Item List |id=640|item=Shining Stone}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|{{Item List|id=10011|item=Stellar Hairpin}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Def -2&lt;br /&gt;
*MDef -2&lt;br /&gt;
*Increase attack speed (reduce delay after attack) by 1%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_gremlin.jpg|frame|Gremlin]]&lt;br /&gt;
|{{Item List |id=23118|item=Aircraft Part}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*DEX +1&lt;br /&gt;
*HIT +1&lt;br /&gt;
|&lt;br /&gt;
*DEX +2&lt;br /&gt;
*HIT +1&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_hardricecake.jpg|frame|Hard Rice Cake]]&lt;br /&gt;
|Obtained from Quest&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Reduce damage taken from Neutral property attacks by 1%&lt;br /&gt;
|&lt;br /&gt;
*Reduce damage taken from Neutral property attacks by 2%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_highorc.jpg|frame|High Orc]]&lt;br /&gt;
|Evolved from Orc Warrior&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*ATK +10&lt;br /&gt;
|&lt;br /&gt;
*ATK +15&lt;br /&gt;
|&lt;br /&gt;
*ATK +20&lt;br /&gt;
|&lt;br /&gt;
*ATK +25&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_hodremlin.jpg|frame|Hodremlin]]&lt;br /&gt;
|Evolved from Gremlin&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
*DEX+2&lt;br /&gt;
*Hit+1&lt;br /&gt;
|&lt;br /&gt;
*DEX+2&lt;br /&gt;
*Hit+1&lt;br /&gt;
|&lt;br /&gt;
*DEX+2&lt;br /&gt;
*Hit+4&lt;br /&gt;
|&lt;br /&gt;
*DEX+2&lt;br /&gt;
*Hit+4&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_hunterfly.jpg|frame|Hunter Fly]]&lt;br /&gt;
|{{Item List |id=626|item=Monster Juice}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|{{Item List|id=10002|item=Monster Oxygen Mask}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Perfect Dodge +2&lt;br /&gt;
|&lt;br /&gt;
*Perfect Dodge +2&lt;br /&gt;
*Hit +1&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_imp.jpg|frame|Imp]]&lt;br /&gt;
|{{Item List |id=12374|item=Ice Fireworks}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|{{Item List|id=10038|item=Horn Barrier}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Increase physical damage on Fire property monsters by 1%&lt;br /&gt;
*Reduce damage taken from Fire property attack by 2%&lt;br /&gt;
|&lt;br /&gt;
*Increase physical damage on Fire property monsters by 2%&lt;br /&gt;
*Reduce damage taken from Fire property attack by 3%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_incubus.jpg|frame|Incubus]]&lt;br /&gt;
|{{Item List |id=12370|item=Girl’s Naivety}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|{{Item List|id=10034|item=Ball Mask}}&lt;br /&gt;
|&lt;br /&gt;
*MaxSP +3%&lt;br /&gt;
*Has a 2% chance of draining 1% of the damage inflicted to an enemy as SP.&lt;br /&gt;
|&lt;br /&gt;
*MaxSP +3%&lt;br /&gt;
*Has a 2% chance of draining 1% of the damage inflicted to an enemy as SP.&lt;br /&gt;
|&lt;br /&gt;
*MaxSP +3%&lt;br /&gt;
*Has a 2% chance of draining 1% of the damage inflicted to an enemy as SP.&lt;br /&gt;
|&lt;br /&gt;
*MaxSP +5%&lt;br /&gt;
*Has a 3% chance of draining 1% of the damage inflicted to an enemy as SP.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_isis.jpg|frame|Isis]]&lt;br /&gt;
|{{Item List |id=639|item=Armlet of Obedience}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|{{Item List|id=10006|item=Queen’s Hair Ornament}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Atk +1%&lt;br /&gt;
|&lt;br /&gt;
*Atk +2%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_kiel.png|frame|Kiel-D-01]]&lt;br /&gt;
|Evolve from Aliot&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*increases attack speed (reduce delay after attack by 4%)&lt;br /&gt;
*Hit + 9&lt;br /&gt;
|&lt;br /&gt;
*increases attack speed (reduce delay after attack by 5%)&lt;br /&gt;
*Hit + 12&lt;br /&gt;
*increases melee physical damage by 1%&lt;br /&gt;
|&lt;br /&gt;
*increases attack speed (reduce delay after attack by 6%)&lt;br /&gt;
*Hit + 15&lt;br /&gt;
*increases melee physical damage by 3%&lt;br /&gt;
|&lt;br /&gt;
*increases attack speed (reduce delay after attack by 7%)&lt;br /&gt;
*Hit + 18&lt;br /&gt;
*increases melee physical damage by 5%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_leafcat.jpg|frame|Leaf Cat]]&lt;br /&gt;
|{{Item List |id=12359|item=Very Soft Plant}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|{{Item List|id=10023|item=Green Lucky Bag}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Reduce damage taken from Brute race monsters by 3%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_leaflunatic.jpg|frame|Leaf Lunatic]]&lt;br /&gt;
|Evolved from Lunatic&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Critical Rate +2&lt;br /&gt;
*Atk +2&lt;br /&gt;
|&lt;br /&gt;
*Critical Rate +3&lt;br /&gt;
*Atk +3&lt;br /&gt;
|&lt;br /&gt;
*Critical Rate +4&lt;br /&gt;
*Atk +4&lt;br /&gt;
*Increase Physical and Magical damage against Formless race monsters by 3%&lt;br /&gt;
|&lt;br /&gt;
*Critical Rate +5&lt;br /&gt;
*Atk +5&lt;br /&gt;
*Increase Physical and Magical damage against Formless race monsters by 6%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_littleisis.jpg|frame|Little Isis]]&lt;br /&gt;
|Evolved from Isis&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Atk +1%&lt;br /&gt;
|&lt;br /&gt;
*Atk +2%&lt;br /&gt;
|&lt;br /&gt;
*Atk +3%&lt;br /&gt;
|&lt;br /&gt;
*Atk +4%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_loliruri.jpg|frame|Loli Ruri]]&lt;br /&gt;
|{{Item List |id=12360|item=Very Red Juice}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|{{Item List|id=10024|item=Fashionable Glasses}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*MaxHP +3%&lt;br /&gt;
*Has a 1% chance of casting Level 1 Heal on the user when receiving a physical attack&lt;br /&gt;
|&lt;br /&gt;
*MaxHP +3%&lt;br /&gt;
*Has a 1% chance of casting Level 2 Heal on the user when receiving a physical attack&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_lunatic.jpg|frame|Lunatic]]&lt;br /&gt;
|{{Item List |id=622|item=Rainbow Carrot}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|{{Item List|id=10007|item=Silk Ribbon}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Critical Rate +2&lt;br /&gt;
*Atk +2&lt;br /&gt;
|&lt;br /&gt;
*Critical Rate +3&lt;br /&gt;
*Atk +3&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_maoguai.jpg|frame|Mao Guai]]&lt;br /&gt;
|{{Item List |id=12358|item=Fan of Wind}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|{{Item List |id=10022|item=Golden Earring}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*MaxSP +10&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_marin.jpg|frame|Marin|link=Special:FilePath/Pet_marin.jpg]]&lt;br /&gt;
|Obtained from Quest&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_marionette.jpg|frame|Marionette]]&lt;br /&gt;
|{{Item List |id=12361|item=Delicious Shaved Ice}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|{{Item List|id=10025|item=Star Hairband}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Has a 1% chance of buffing the Player for 3 seconds when receiving a physical attack: Reduces damage taken from Neutral property attacks by 20%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_mastering.jpg|frame|Mastering]]&lt;br /&gt;
|Evolved from Poring&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*LUK +2&lt;br /&gt;
*Critical Rate +1&lt;br /&gt;
|&lt;br /&gt;
*LUK +3&lt;br /&gt;
*Critical Rate +1&lt;br /&gt;
|&lt;br /&gt;
*LUK +3&lt;br /&gt;
*Critical Rate +2&lt;br /&gt;
|&lt;br /&gt;
*LUK +3&lt;br /&gt;
*Critical Rate +3&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_medusa.jpg|frame|Medusa]]&lt;br /&gt;
|{{Item List |id=12368|item=Splendid Mirror}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|{{Item List |id=10032|item=Queen’s Coronet}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*VIT +1&lt;br /&gt;
*Increase resistance to Stone Curse by 5%&lt;br /&gt;
|&lt;br /&gt;
*VIT +2&lt;br /&gt;
*Increase resistance to Stone Curse by 8%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_miyabidoll.jpg|frame|Miyabi Doll]]&lt;br /&gt;
|{{Item List |id=12366|item=Girl Doll}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|{{Item List |id=10030|item=Summer Fan}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*INT +1&lt;br /&gt;
*Reduce Variable Cast Time of skills by 5%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_moonlight.jpg|frame|Moonlight]]&lt;br /&gt;
|Evolved from Cat O’ Nine Tails&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Critical Rate +3&lt;br /&gt;
*Hit +3&lt;br /&gt;
|&lt;br /&gt;
*Critical Rate +4&lt;br /&gt;
*Hit +4&lt;br /&gt;
*''When dealing Physical damage, has a low chance to recover 300 HP per second for 5 seconds.'''''&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;Due to the limitations of the emulator this bonus is  currently unavailable.&amp;lt;/font&amp;gt;'''&lt;br /&gt;
|&lt;br /&gt;
*Critical Rate +5&lt;br /&gt;
*Hit +5&lt;br /&gt;
*''When dealing Physical damage, has a low chance to recover 400 HP and 10 SP per second for 5 seconds''.'''&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;Due to the limitations of the emulator this bonus is  currently unavailable.&amp;lt;/font&amp;gt;'''&lt;br /&gt;
|&lt;br /&gt;
*Critical Rate +6&lt;br /&gt;
*Hit +6&lt;br /&gt;
*''When dealing Physical damage, has a low chance to recover 500 HP and 20 SP per second for 5 seconds.'''''&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;Due to the limitations of the emulator this bonus is  currently unavailable.&amp;lt;/font&amp;gt;'''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_mummy.jpg|frame|Mummy]]&lt;br /&gt;
|{{Item List |id=23256|item=Miraculous Bandage}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Hit +4&lt;br /&gt;
|&lt;br /&gt;
*Hit +5&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_munak.jpg|frame|Munak]]&lt;br /&gt;
|{{Item List |id=636|item=No Recipient}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|{{Item List|id=10008|item=Punisher}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*INT +1&lt;br /&gt;
*DEF +1&lt;br /&gt;
|&lt;br /&gt;
*INT +2&lt;br /&gt;
*DEF +2&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mutated White Knight.png|thumb|Mutated White Knight]]&lt;br /&gt;
|Obtained from Quest&lt;br /&gt;
|{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
* Atk + 1%&lt;br /&gt;
* Matk + 1%&lt;br /&gt;
|&lt;br /&gt;
* Atk + 2%&lt;br /&gt;
* Matk + 2%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_nightmareterror.jpg|frame|Nightmare Terror]]&lt;br /&gt;
|{{Item List |id=12372|item=Hell Contract}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|{{Item List |id=10036|item=Hell Horn}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Immune to Sleep status&lt;br /&gt;
|&lt;br /&gt;
*INT +1&lt;br /&gt;
*Immune to Sleep status&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_ninetail.jpg|frame|Nine Tail]]&lt;br /&gt;
|{{Item List |id=23187|item=Sap Jelly}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Critical Rate +2&lt;br /&gt;
*Hit +2&lt;br /&gt;
|&lt;br /&gt;
*Critical Rate +3&lt;br /&gt;
*Hit +3&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_noviceporing.jpg|frame|Novice Poring]]&lt;br /&gt;
|{{Item List |id=12846|item=Little Unripe Apple}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*HP Recovery Rate +50%&lt;br /&gt;
|&lt;br /&gt;
*HP recovery by 75%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_orchero.jpg|frame|Orc Hero]]&lt;br /&gt;
|Evolved from High Orc&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*ATK +1%&lt;br /&gt;
|&lt;br /&gt;
*ATK +2%&lt;br /&gt;
|&lt;br /&gt;
*ATK +4%&lt;br /&gt;
*Increase Critical Damage by 1%&lt;br /&gt;
|&lt;br /&gt;
*ATK +7%&lt;br /&gt;
*Increase Critical Damage by 3%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_orcwarrior.jpg|frame|Orc Warrior]]&lt;br /&gt;
|{{Item List |id=635|item=Orc Trophy}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|{{Item List |id=10009|item=Wild Flower}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*ATK +10&lt;br /&gt;
|&lt;br /&gt;
*ATK +15&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_pecopeco.jpg|frame|Peco Peco]]&lt;br /&gt;
|{{Item List |id=632|item=Fatty Chubby Earthworm}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|{{Item List |id=10010|item=Battered Pot}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*MaxHP +150&lt;br /&gt;
|&lt;br /&gt;
*MaxHP +200&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_phreeoni.jpg|frame|Phreeoni]]&lt;br /&gt;
|Obtained from Quest&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*HIT +6&lt;br /&gt;
|&lt;br /&gt;
*HIT +10&lt;br /&gt;
*Perfect HIT +5&lt;br /&gt;
|&lt;br /&gt;
*HIT +14&lt;br /&gt;
*Perfect HIT+10&lt;br /&gt;
|&lt;br /&gt;
*HIT +18&lt;br /&gt;
*Perfect HIT +15&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_picky.jpg|frame|Picky]]&lt;br /&gt;
|{{Item List |id=623|item=Earthworm the Dude}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|{{Item List |id=10012|item=Tiny Egg Shell}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*STR +1&lt;br /&gt;
*ATK +5&lt;br /&gt;
|&lt;br /&gt;
*STR +2&lt;br /&gt;
*ATK +8&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_poisonspore.jpg|frame|Poison Spore]]&lt;br /&gt;
|{{Item List |id=631|item=Deadly Noxious Herb}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|{{Item List |id=10017|item=Bark Shorts}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*STR +1&lt;br /&gt;
*INT +1&lt;br /&gt;
|&lt;br /&gt;
*STR +2&lt;br /&gt;
*INT +2&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_poporing.jpg|frame|Poporing]]&lt;br /&gt;
|{{Item List |id=621|item=Bitter Herb}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|{{Item List |id=10013|item=Poring Pet Backpack}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*LUK +2&lt;br /&gt;
*Increase resistance to Poison by 10%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_poring.jpg|frame|Poring]]&lt;br /&gt;
|{{Item List |id=619|item=Unripe Apple}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|{{Item List |id=10013|item=Poring Pet Backpack}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*LUK +2&lt;br /&gt;
*Critical Rate +1&lt;br /&gt;
|&lt;br /&gt;
*LUK +3&lt;br /&gt;
*Critical Rate +1&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_rigidnightmareterror.jpg|frame|Rigid Nightmare Terror]]&lt;br /&gt;
|Evolved from Nightmare Terror&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*INT +1&lt;br /&gt;
|&lt;br /&gt;
*INT +2&lt;br /&gt;
|&lt;br /&gt;
*INT +3&lt;br /&gt;
*MaxSP +1%&lt;br /&gt;
*Grants immunity to Sleep&lt;br /&gt;
|&lt;br /&gt;
*INT +4&lt;br /&gt;
*MaxSP +3%&lt;br /&gt;
*Grants immunity to Sleep&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_rocker.jpg|frame|Rocker]]&lt;br /&gt;
|{{Item List |id=629|item=Singing Flower}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|{{Item List |id=10014|item=Rocker Glasses}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*HP Recovery +5%&lt;br /&gt;
*MaxHP +25&lt;br /&gt;
|&lt;br /&gt;
*HP Recovery +8%&lt;br /&gt;
*MaxHP +38&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_roween.jpg|frame|Roween]]&lt;br /&gt;
|{{Item List |id=23258|item=Stinky Rotten Meat}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Increase wind magic damage by 2%&lt;br /&gt;
|&lt;br /&gt;
*Increase wind magic damage by 3%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_savagebabe.jpg|frame|Savage Babe]]&lt;br /&gt;
|{{Item List |id=627|item=Sweet Milk}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|{{Item List |id=10015|item=Green Lace}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*VIT +1&lt;br /&gt;
*MaxHP +50&lt;br /&gt;
|&lt;br /&gt;
*VIT +2&lt;br /&gt;
*MaxHP +75&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_savage.jpg|frame|Savage]]&lt;br /&gt;
|Evolved from Savage Babe&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*VIT +1&lt;br /&gt;
*MaxHP +50&lt;br /&gt;
|&lt;br /&gt;
*VIT +2&lt;br /&gt;
*MaxHP +50&lt;br /&gt;
|&lt;br /&gt;
*VIT +2&lt;br /&gt;
*MaxHP +100&lt;br /&gt;
|&lt;br /&gt;
*VIT +2&lt;br /&gt;
*MaxHP +20&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_shinobi.jpg|frame|Shinobi]]&lt;br /&gt;
|{{Item List |id=12362|item=Kuloren}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|{{Item List |id=10026|item=Exotic Tassel}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*AGI +2&lt;br /&gt;
|&lt;br /&gt;
*AGI +3&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_smokie.jpg|frame|Smokie]]&lt;br /&gt;
|{{Item List |id=633|item=Baked Yam}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*AGI +1&lt;br /&gt;
*Perfect Dodge +1&lt;br /&gt;
|&lt;br /&gt;
*AGI +2&lt;br /&gt;
*Perfect Dodge +1&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_scatleton.jpg|frame|Scatleton]]&lt;br /&gt;
|Obtained from Quest&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Increase recovery rate of Fresh Fish by 100%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_skelion.jpg|frame|Skelion]]&lt;br /&gt;
|Obtained from Quest&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Increase the recovery rate of Fresh Fish by 100%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_sohee.jpg|frame|Sohee]]&lt;br /&gt;
|{{Item List |id=638|item=Silver Knife of Chastity}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|{{Item List |id=10016|item=Golden Bell}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*STR +1&lt;br /&gt;
*DEX +1&lt;br /&gt;
|&lt;br /&gt;
*STR +2&lt;br /&gt;
*DEX +2&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_spore.jpg|frame|Spore]]&lt;br /&gt;
|{{Item List |id=630|item=Dew Laden Moss}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|{{Item List |id=10017|item=Bark Shorts}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*HIT +5&lt;br /&gt;
|&lt;br /&gt;
*HIT +8&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_steelchonchon.jpg|frame|Steel Chonchon]]&lt;br /&gt;
|{{Item List |id=625|item=Rusty Iron}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|{{Item List |id=10002|item=Monster Oxygen Mask}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Flee +6&lt;br /&gt;
|&lt;br /&gt;
*Flee +9&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_stoneshooter.jpg|frame|Stone Shooter]]&lt;br /&gt;
|{{Item List |id=12369|item=Oilpalm Coconut}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|{{Item List |id=10033|item=Afro Hair}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Increase Tolerance to Fire Skills by 3%&lt;br /&gt;
|&lt;br /&gt;
*Increase Tolerance to Fire Skills by 5%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_succubus.jpg|frame|Succubus]]&lt;br /&gt;
|{{Item List |id=12373|item=Boy’s Pure Heart}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|{{Item List |id=10037|item=Black Butterfly Mask}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Enable a 2% chance of gaining 5% of the damage inflicted to an enemy as HP&lt;br /&gt;
|&lt;br /&gt;
*Enable a 2% chance of gaining 5% of the damage inflicted to an enemy as HP&lt;br /&gt;
*Max HP +1%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_sweetdrops.jpg|frame|Sweet Drops]]&lt;br /&gt;
|Obtained from Quest&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Increase exp from monsters by +1%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_teddybear.jpg|frame|Teddy Bear]]&lt;br /&gt;
|{{Item List |id=23189|item=Small Needle Kit}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*MaxSP +50&lt;br /&gt;
|&lt;br /&gt;
*MaxSP +100&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_tikbalang.jpg|frame|Tikbalang]]&lt;br /&gt;
|{{Item List |id=12699|item=Tikbalang Harness}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Increase damage to Malaya monsters by 10%&lt;br /&gt;
*Mdef +3&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_wanderer.jpg|frame|Wanderer]]&lt;br /&gt;
|{{Item List |id=14574|item=Vagabond’s Skull}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*AGI +3&lt;br /&gt;
|&lt;br /&gt;
*AGI +4&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_whisper.jpg|frame|Whisper]]&lt;br /&gt;
|{{Item List |id=12363|item=Ghost Coffin}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|{{Item List |id=10027|item=Spirit Chain}}&lt;br /&gt;
|&lt;br /&gt;
*Flee +7&lt;br /&gt;
*Enables Level 1 Hide&lt;br /&gt;
|&lt;br /&gt;
*Flee +7&lt;br /&gt;
*Enables Level 1 Hide&lt;br /&gt;
|&lt;br /&gt;
*Flee +7&lt;br /&gt;
*Enables Level 1 Hide&lt;br /&gt;
|&lt;br /&gt;
*Flee +10&lt;br /&gt;
*Enables Level 1 Hide&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_willow.jpg|frame|Willow]]&lt;br /&gt;
|{{Item List |id=23257|item=Old Wood Dew}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*INT +2&lt;br /&gt;
|&lt;br /&gt;
*INT +3&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wild Rose.png|thumb|Wild Rose]]&lt;br /&gt;
|Evolved from Leaf Cat&lt;br /&gt;
|{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
* Cri + 2&lt;br /&gt;
|&lt;br /&gt;
* Cri + 3&lt;br /&gt;
|&lt;br /&gt;
* Cri + 5&lt;br /&gt;
* Increases attack speed (reduces delay after attack by 3%)&lt;br /&gt;
|&lt;br /&gt;
* Cri + 7&lt;br /&gt;
* Increases attack speed (reduces delay after attack by 5%)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:White Knight.png|thumb|White Knight]]&lt;br /&gt;
|Evolved from Mutated White Knight&lt;br /&gt;
|{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
* Matk + 2%&lt;br /&gt;
|&lt;br /&gt;
* Matk + 3%&lt;br /&gt;
|&lt;br /&gt;
* Matk + 4%&lt;br /&gt;
* S.Matk + 1&lt;br /&gt;
* Increases magical damage against boss monsters by 3%&lt;br /&gt;
|&lt;br /&gt;
* Matk + 5%&lt;br /&gt;
* S.Matk + 2&lt;br /&gt;
* Increases magical damage against boss monsters by 5%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_xmasgoblin.jpg|frame|X-mas Goblin]]&lt;br /&gt;
|Obtained from Quest&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*MaxHP +30&lt;br /&gt;
*Increase resistance to Water property attacks by 1%&lt;br /&gt;
|&lt;br /&gt;
*MaxHP +45&lt;br /&gt;
*Increase resistance to Water property attacks by 2%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_yaojun.jpg|frame|Yao Jun]]&lt;br /&gt;
|Evolved from Bongun&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*VIT +1&lt;br /&gt;
*Stun resistance +1%&lt;br /&gt;
|&lt;br /&gt;
*VIT +2&lt;br /&gt;
*Stun resistance +2%&lt;br /&gt;
|&lt;br /&gt;
*VIT +3&lt;br /&gt;
*Stun resistance +3%&lt;br /&gt;
*Has a low chance of gaining 1% of the damage inflicted upon an enemy as SP with each attack&lt;br /&gt;
|&lt;br /&gt;
*VIT +4&lt;br /&gt;
*Stun resistance +4%&lt;br /&gt;
*Has a low chance of gaining 1% of the damage inflicted upon an enemy as SP with each attack&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_yoyo.jpg|frame|Yoyo]]&lt;br /&gt;
|{{Item List |id=634|item=Tropical Banana}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|{{Item List |id=10018|item=Monkey Circlet}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Critical Rate +3&lt;br /&gt;
|&lt;br /&gt;
*Critical Rate +5&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_zealotus.jpg|frame|Zealotus]]&lt;br /&gt;
|{{Item List |id=660|item=Forbidden Red Candle}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Increase Physical and Magical damage on Demi-Human enemies by 2%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Hiru</name></author>
	</entry>
	<entry>
		<id>https://wiki.shining-moon.com/index.php?title=Pet_System&amp;diff=6361</id>
		<title>Pet System</title>
		<link rel="alternate" type="text/html" href="https://wiki.shining-moon.com/index.php?title=Pet_System&amp;diff=6361"/>
		<updated>2023-01-12T06:48:50Z</updated>

		<summary type="html">&lt;p&gt;Hiru: Changed title of header in evolution tables of Mutated White Knight, Leaf Cat, Dark Priest and Loli Ruri. Someone probably forgot those when copy+pasting before.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ragnarok's '''Pet System''' allows players to tame monsters to become pets. They give special bonuses to the player based on their intimacy level. A custom feature on Shining Moon RO is that pets do not lose loyalty from death or hunger. This allows you to force feed your pet into loyal status and keep them out indefinitely even while you afk.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Pet Quests =&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
{|class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;margin-right:auto&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!colspan=2|Powerful Soul Essence&lt;br /&gt;
|-&lt;br /&gt;
!Obtain&lt;br /&gt;
!Quest&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=25375|item=Powerful Soul Essence}}&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=51012|item=Monster Hunter Coin}} x2&lt;br /&gt;
*{{Item List |id=6941|item=Piece of Valkyrie Power}} x1&lt;br /&gt;
*{{Item List |id=6694|item=Monster Blood}} x10&lt;br /&gt;
*{{Item List |id=702|item=Animal Gore}} x5&lt;br /&gt;
*{{Item List |id=574|item=Egg}} x5&lt;br /&gt;
*{{Item List |id=7326|item=Fluorescent Liquid}} x5&lt;br /&gt;
*{{Item List |id=52080|item=Bronze Treasure Key}} x5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;margin-right:auto&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!colspan=2|Christmas Snow Rabbit&lt;br /&gt;
|-&lt;br /&gt;
!Obtain&lt;br /&gt;
!Quest&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=9058|item=Christmas Snow Rabbit Egg}}&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=7047|item=Alice's Apron}} x150&lt;br /&gt;
*{{Item List |id=748|item=Witherless Rose}} x50&lt;br /&gt;
*{{Item List |id=749|item=Frozen Rose}} x50&lt;br /&gt;
*{{Item List |id=539|item=Piece of Cake}} x100&lt;br /&gt;
*{{Item List |id=7510|item=Valhala's Flower}} x5&lt;br /&gt;
*{{Item List |id=4293|item=Cookie Card}} x10&lt;br /&gt;
*{{Item List |id=4060|item=Goblin Card}} x10&lt;br /&gt;
*10,000,000 Zeny&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;margin-right:auto&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!colspan=2|Hard Rice Cake&lt;br /&gt;
|-&lt;br /&gt;
!Obtain&lt;br /&gt;
!Quest&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=9028|item=Hard Rice Cake Egg}}&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=7047|item=Alice's Apron}} x150&lt;br /&gt;
*{{Item List |id=748|item=Witherless Rose}} x50&lt;br /&gt;
*{{Item List |id=749|item=Frozen Rose}} x50&lt;br /&gt;
*{{Item List |id=539|item=Piece of Cake}} x100&lt;br /&gt;
*{{Item List |id=7510|item=Valhala's Flower}} x5&lt;br /&gt;
*{{Item List |id=4293|item=Cookie Card}} x10&lt;br /&gt;
*{{Item List |id=4060|item=Goblin Card}} x10&lt;br /&gt;
*10,000,000 Zeny&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;margin-right:auto&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!colspan=2|Marin&lt;br /&gt;
|-&lt;br /&gt;
!Obtain&lt;br /&gt;
!Quest&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=9061|item=Marin Egg}}&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=7047|item=Alice's Apron}} x150&lt;br /&gt;
*{{Item List |id=748|item=Witherless Rose}} x50&lt;br /&gt;
*{{Item List |id=749|item=Frozen Rose}} x50&lt;br /&gt;
*{{Item List |id=539|item=Piece of Cake}} x100&lt;br /&gt;
*{{Item List |id=7510|item=Valhala's Flower}} x5&lt;br /&gt;
*{{Item List |id=4293|item=Cookie Card}} x10&lt;br /&gt;
*{{Item List |id=4060|item=Goblin Card}} x10&lt;br /&gt;
*10,000,000 Zeny&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;margin-right:auto&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!colspan=2|New Year Doll&lt;br /&gt;
|-&lt;br /&gt;
!Obtain&lt;br /&gt;
!Quest&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=9038|item=New Year Doll Egg}}&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=7047|item=Alice's Apron}} x150&lt;br /&gt;
*{{Item List |id=748|item=Witherless Rose}} x50&lt;br /&gt;
*{{Item List |id=749|item=Frozen Rose}} x50&lt;br /&gt;
*{{Item List |id=539|item=Piece of Cake}} x100&lt;br /&gt;
*{{Item List |id=7510|item=Valhala's Flower}} x5&lt;br /&gt;
*{{Item List |id=4293|item=Cookie Card}} x10&lt;br /&gt;
*{{Item List |id=4060|item=Goblin Card}} x10&lt;br /&gt;
*10,000,000 Zeny&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;margin-right:auto&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!colspan=2|Phreeoni&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!Obtain&lt;br /&gt;
!Quest&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=9111|item= Phreeoni Egg}}&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=25375|item=Powerful Soul Essence}} x30&lt;br /&gt;
*{{Item List |id=12091|item=Peach Cake}} x100&lt;br /&gt;
*{{Item List |id=12089|item=Special Meat Stew}} x50&lt;br /&gt;
*{{Item List |id=12067|item=Mixed Juice}} x25&lt;br /&gt;
*{{Item List |id=4015|item=Condor Card}} x10&lt;br /&gt;
*{{Item List |id=4081|item=Hode Card}} x10&lt;br /&gt;
*{{Item List |id=52081|item=Silver Key}} x100&lt;br /&gt;
*10,000,000 Zeny&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;margin-right:auto&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!colspan=2|Scatleton&lt;br /&gt;
|-&lt;br /&gt;
!Obtain&lt;br /&gt;
!Quest&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=9101|item= Scatleton Egg}}&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=1062|item=Jack o' Pumpkin}} x100&lt;br /&gt;
*{{Item List |id=7225|item=Pumpkin Lantern}} x100&lt;br /&gt;
*{{Item List |id=932|item=Skel-Bone}} x500&lt;br /&gt;
*{{Item List |id=12027|item=Giggling Box}} x100&lt;br /&gt;
*{{Item List |id=4109|item=Jakk Card}} x5&lt;br /&gt;
*{{Item List |id=4025|item=Skeleton Card}} x5&lt;br /&gt;
*{{Item List |id=51012|item=Monster Hunter Coin}} x50&lt;br /&gt;
*10,000,000 Zeny&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;margin-right:auto&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!colspan=2|Skelion&lt;br /&gt;
|-&lt;br /&gt;
!Obtain&lt;br /&gt;
!Quest&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=9113|item=Skelion Egg}}&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=1062|item=Jack o' Pumpkin}} x100&lt;br /&gt;
*{{Item List |id=7225|item=Pumpkin Lantern}} x100&lt;br /&gt;
*{{Item List |id=932|item=Skel-Bone}} x500&lt;br /&gt;
*{{Item List |id=12027|item=Giggling Box}} x100&lt;br /&gt;
*{{Item List |id=4109|item=Jakk Card}} x5&lt;br /&gt;
*{{Item List |id=4025|item=Skeleton Card}} x5&lt;br /&gt;
*{{Item List |id=51012|item=Monster Hunter Coin}} x50&lt;br /&gt;
*10,000,000 Zeny&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;margin-right:auto&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!colspan=2|Spring Rabbit&lt;br /&gt;
|-&lt;br /&gt;
!Obtain&lt;br /&gt;
!Quest&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=9031|item=Spring Rabbit Egg}}&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=7047|item=Alice's Apron}} x150&lt;br /&gt;
*{{Item List |id=748|item=Witherless Rose}} x50&lt;br /&gt;
*{{Item List |id=749|item=Frozen Rose}} x50&lt;br /&gt;
*{{Item List |id=539|item=Piece of Cake}} x100&lt;br /&gt;
*{{Item List |id=7510|item=Valhala's Flower}} x5&lt;br /&gt;
*{{Item List |id=4293|item=Cookie Card}} x10&lt;br /&gt;
*{{Item List |id=4060|item=Goblin Card}} x10&lt;br /&gt;
*10,000,000 Zeny&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;margin-right:auto&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!colspan=2|Sweet Drops&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!Obtain&lt;br /&gt;
!Quest&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=9109|item= Sweet Drops Egg}}&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=12062|item=Chocolate Mousse Cake}} x50&lt;br /&gt;
*{{Item List |id=12077|item=Special Royal Jelly Herbal Tea}} x50&lt;br /&gt;
*{{Item List |id=12096|item=Lucky  Soup}} x100&lt;br /&gt;
*{{Item List |id=621|item=Bitter Herb}} x25&lt;br /&gt;
*{{Item List |id=6247|item=White Powder}} x50&lt;br /&gt;
*{{Item List |id=578|item=Strawberry}} x300&lt;br /&gt;
*{{Item List |id=7126|item=Large Jellopy}} x300&lt;br /&gt;
*10,000,000 Zeny&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;margin-right:auto&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!colspan=2|X-mas Goblin&lt;br /&gt;
|-&lt;br /&gt;
!Obtain&lt;br /&gt;
!Quest&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=9029|item=X-mas Goblin Egg}}&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=7047|item=Alice's Apron}} x150&lt;br /&gt;
*{{Item List |id=748|item=Witherless Rose}} x50&lt;br /&gt;
*{{Item List |id=749|item=Frozen Rose}} x50&lt;br /&gt;
*{{Item List |id=539|item=Piece of Cake}} x100&lt;br /&gt;
*{{Item List |id=7510|item=Valhala's Flower}} x5&lt;br /&gt;
*{{Item List |id=4293|item=Cookie Card}} x10&lt;br /&gt;
*{{Item List |id=4060|item=Goblin Card}} x10&lt;br /&gt;
*10,000,000 Zeny&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;margin-right:auto&amp;quot;&lt;br /&gt;
&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Mutated White Knight&lt;br /&gt;
|-&lt;br /&gt;
!Obtain&lt;br /&gt;
!Quest&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=9133 |item=Mutated White Knight Egg }}&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=6755 |item=Contaminated Magic}} x500&lt;br /&gt;
*{{Item List |id=6608 |item=Coagulated Spell}} 2500&lt;br /&gt;
*{{Item List |id=6607 |item=Temporal Crystal}}x25&lt;br /&gt;
*{{Item List |id=25740|item=Curse-eroded Gemstone|simple=no}}x50&lt;br /&gt;
*{{Item List |id=25739|item=Curse-eroded Crystal|simple=no}}x50&lt;br /&gt;
*{{Item List |id=27384|item=Mutated White Knight Card|simple=no}}x1&lt;br /&gt;
*{{Item List |id=27385|item=Mutated Khalitzburg Card}}x1&lt;br /&gt;
*10,000,000 Zeny&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Pet Tame Quests ==&lt;br /&gt;
{|class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;margin:auto;&amp;quot;&lt;br /&gt;
! style=width: 10%; &amp;quot; | Taming Item&lt;br /&gt;
! Cost&lt;br /&gt;
! NPC&lt;br /&gt;
! Location&lt;br /&gt;
|-&lt;br /&gt;
|[[File:orc_trophy.jpg|frame|[https://www.shining-moon.com/?module=item&amp;amp;action=view&amp;amp;id=635 Orc Trophy]]]&lt;br /&gt;
|{{Item List |id=1004|item=Chivalry Emblem}}x1&lt;br /&gt;
{{Item List |id=904|item=Scorpion Tail}}x1&lt;br /&gt;
||[[File:izlude_monstertamer.png|center]]&lt;br /&gt;
|[[File:izlude_tamelocation.png|center]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:devil_book.jpg|frame|[https://www.shining-moon.com/?module=item&amp;amp;action=view&amp;amp;id=642 Book of the Devil]]]&lt;br /&gt;
|{{Item List |id=1006|item=Old Magicbook}}x1&lt;br /&gt;
{{Item List |id=958|item=Horrendous Mouth}}x2&lt;br /&gt;
||[[File:izlude_monstertamer.png|center]]&lt;br /&gt;
|[[File:izlude_tamelocation.png|center]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:no_recipient.jpg|frame|[https://www.shining-moon.com/?module=item&amp;amp;action=view&amp;amp;id=636 No Recipient]]]&lt;br /&gt;
|{{Item List |id=7014|item=Old Portrait}}x1&lt;br /&gt;
||[[File:izlude_monstertamer.png|center]]&lt;br /&gt;
|[[File:izlude_tamelocation.png|center]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:her_heart.jpg|frame|[https://www.shining-moon.com/?module=item&amp;amp;action=view&amp;amp;id=659 Her Heart]]]&lt;br /&gt;
|{{Item List |id=1558|item=Girl's Diary}}x1&lt;br /&gt;
{{Item List |id=901|item=Daenggie}}x1&lt;br /&gt;
||[[File:munak_grandma.png|center]]&lt;br /&gt;
|[[File:comodo_grandma_location.png|center]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:singing_flower.jpg|frame|[https://www.shining-moon.com/?module=item&amp;amp;action=view&amp;amp;id=629 Singing Flower]]]&lt;br /&gt;
|{{Item List |id=707|item=Singing Plant}}x1&lt;br /&gt;
||[[File:alberta_tamer.png|center]]&lt;br /&gt;
|[[File:alberta_tamelocation.png|center]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:monster_juice.jpg|frame|[https://www.shining-moon.com/?module=item&amp;amp;action=view&amp;amp;id=626 Monster Juice]]]&lt;br /&gt;
|{{Item List |id=702|item=Animal Gore}}x1&lt;br /&gt;
{{Item List |id=512|item=Apple}}x2&lt;br /&gt;
||[[File:alberta_tamer.png|center]]&lt;br /&gt;
|[[File:alberta_tamelocation.png|center]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Pet Evolution =&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;text-align: left; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!colspan=2|Alice Evolution&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!Alice&lt;br /&gt;
!Aliza&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Item List |id=9027 |item=Alice }} &amp;gt; {{Item List |id=9120 |item=Aliza }}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:evo_aliza.gif]]&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=7047|item=Alice’s Apron|simple=no}} x500&lt;br /&gt;
*{{Item List |id=511|item=Green Herb|simple=no}} x200&lt;br /&gt;
*{{Item List |id=985|item=Elunium|simple=no}} x30&lt;br /&gt;
*{{Item List |id=4253|item=Alice Card|simple=no}} x1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;text-align: left; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!colspan=2|Baby Desert Wolf Evolution&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!Baby Desert Wolf&lt;br /&gt;
!Desert Wolf&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Item List |id=9010 |item=Baby Desert Wolf }} &amp;gt; {{Item List |id=9129 |item=Desert Wolf }}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:evo_desertwolf.gif|link=Special:FilePath/Evo_desertwolf.gif]]&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=628|item=Well-Dried Bone|simple=no}} x3&lt;br /&gt;
*{{Item List |id=919|item=Animal Skin|simple=no}} x20&lt;br /&gt;
*{{Item List |id=7030|item=Claw of Desert Wolf|simple=no}} x300&lt;br /&gt;
*{{Item List |id=4082|item=Desert Wolf Card|simple=no}} x1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;text-align: left; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!colspan=3|Baphomet Jr. Evolution&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!Baphomet Jr.&lt;br /&gt;
!Chaotic Baphomet Jr.&lt;br /&gt;
!Baphomet&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Item List |id=9024 |item=Baphomet Jr. }} &amp;gt; {{Item List |id=9130 |item=Chaotic Baphomet Jr. }}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Item List |id=9130 |item=Chaotic Baphomet Jr. }} &amp;gt; {{Item List |id=9137 |item=Baphomet }}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:evo_baphomet.gif|link=Special:FilePath/Evo_baphomet.gif]]&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=508|item=Yellow Herb |simple=no}} x100&lt;br /&gt;
*{{Item List |id=7054|item=Brigan |simple=no}} x300&lt;br /&gt;
*{{Item List |id=923|item=Evil Horn |simple=no}} x300&lt;br /&gt;
*{{Item List |id=27335|item=Chaotic Baphomet Junior Card |simple=no}} x1&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=25375|item=Powerful Soul Essence}} x30&lt;br /&gt;
*{{Item List |id=27335|item=Chaotic Baphomet Junior Card|simple=no}} x15&lt;br /&gt;
*{{Item List |id=4129|item=Baphomet Junior Card|simple=no}} x15&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;text-align: left; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!colspan=2|Bongun Evolution&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!Bongun&lt;br /&gt;
!Yao Jun&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Item List |id=9025 |item=Bongun }} &amp;gt; {{Item List |id=9093 |item=Yao Jun }}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:evo_yaojun.gif]]&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=5367|item=Yao Jun Hat|simple=no}} x1&lt;br /&gt;
*{{Item List |id=7277|item=Munak Doll|simple=no}} x100&lt;br /&gt;
*{{Item List |id=7014|item=Old Portrait|simple=no}} x50&lt;br /&gt;
*{{Item List |id=4328|item=Yao Jun Card|simple=no}} x1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;text-align: left; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!colspan=2|Child Admin Beta Evolution&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!Child Admin Beta&lt;br /&gt;
!Child Admin Alpha&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Item List |id=9123 |item=Child Admin Beta }} &amp;gt; {{Item List |id=9124 |item=Child Admin Alpha }}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:evo_child_admin.gif]]&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=1000103|item=Varmeal Ticket|simple=no}} x500&lt;br /&gt;
*{{Item List |id=7095|item=Metal Fragment|simple=no}} x50&lt;br /&gt;
*{{Item List |id=7094|item=Fragment|simple=no}} x10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;text-align: left; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!colspan=2|Deviruchi Evolution&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!Deviruchi&lt;br /&gt;
!Diabolic&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Item List |id=9023 |item=Deviruchi }} &amp;gt; {{Item List |id=9097 |item=Diabolic }}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:evo_diabolic.gif]]&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=641|item=Contract in Shadow|simple=no}} x3&lt;br /&gt;
*{{Item List |id=1039|item=Little Evil Wing|simple=no}} x250&lt;br /&gt;
*{{Item List |id=1009|item=Hand of God|simple=no}} x30&lt;br /&gt;
*{{Item List |id=4122|item=Deviruchi Card|simple=no}} x1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;text-align: left; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!colspan=2|Dokebi Evolution&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!Dokebi&lt;br /&gt;
!Am mut&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Item List |id=9019 |item=Dokebi }} &amp;gt; {{Item List |id=9089 |item=Am Mut }}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:evo_ammut.gif]]&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=637|item=Old Broom|simple=no}} x3&lt;br /&gt;
*{{Item List |id=969|item=Gold|simple=no}} x3&lt;br /&gt;
*{{Item List |id=981|item=Violet Dyestuffs|simple=no}} x3&lt;br /&gt;
*{{Item List |id=1021|item=Dokebi Horn|simple=no}} x300&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;text-align: left; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!colspan=2|Drops Evolution&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!Drops&lt;br /&gt;
!Eggring&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Item List |id=9002|item=Drops}} &amp;gt; {{Item List |id=9092|item=Eggring}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:evo_eggring.gif]]&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=531|item=Apple Juice|simple=no}} x3&lt;br /&gt;
*{{Item List |id=4659|item=Eggring Card|simple=no}} x1&lt;br /&gt;
*{{Item List |id=7031|item=Old Frying Pan|simple=no}} x10&lt;br /&gt;
*{{Item List |id=7032|item=Piece of Egg Shell|simple=no}} x20&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;text-align: left; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!colspan=2|Evil Nymph Evolution&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!Evil Nymph&lt;br /&gt;
!Bacsojin&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Item List |id=9047 |item=Evil Nymph }} &amp;gt; {{Item List |id=9115 |item=Bacsojin }}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:evo_bacsojin.gif]]&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=25375|item=Powerful Soul Essence|simple=no}} x30&lt;br /&gt;
*{{Item List |id=4202|item=Mao Guai Card|simple=no}} x10&lt;br /&gt;
*{{Item List |id=4265|item=Jing Guai Card|simple=no}} x10&lt;br /&gt;
*{{Item List |id=4272|item=Zhu Po Long Card|simple=no}} x10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;text-align: left; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!colspan=2|Golem Evolution&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!Dokebi&lt;br /&gt;
!Am mut&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Item List |id=9053 |item=Golem }} &amp;gt; {{Item List |id=9131 |item=Fire Golem }}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:evo_golem.gif|link=Special:FilePath/Evo_golem.gif]]&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=953|item=Stone Heart|simple=no}} x500&lt;br /&gt;
*{{Item List |id=12371|item=Magical Lithography|simple=no}} x3&lt;br /&gt;
*{{Item List |id=27029|item=Fire Golem Card|simple=no}} x1&lt;br /&gt;
*{{Item List |id=990|item=Red Blood|simple=no}} x20&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;text-align: left; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!colspan=2|Green Petite Evolution&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!Green Petite&lt;br /&gt;
!Earth Deleter&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Item List |id=9022 |item=Green Petite }} &amp;gt; {{Item List |id=9098 |item=Earth Deleter }}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:evo_earthdeleter.gif]]&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=640|item=Shining Stone|simple=no}} x3&lt;br /&gt;
*{{Item List |id=6260|item=Petite's Tail|simple=no}} x100&lt;br /&gt;
*{{Item List |id=606|item=Aloevera|simple=no}} x150&lt;br /&gt;
*{{Item List |id=4279|item=Earth Deleter Card|simple=no}} x1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;text-align: left; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!colspan=3|Gremlin Evolution&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!Gremlin&lt;br /&gt;
!Hodremlin&lt;br /&gt;
!Gloom Under Night&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Item List |id=9100 |item=Gremlin }} &amp;gt; {{Item List |id=9105 |item=Hodremlin }}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Item List |id=9105 |item=Hodremlin }} &amp;gt; {{Item List |id=9122 |item=Gloom Under Night }}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:evo_gloomundernight.gif]]&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=23188|item=Aircraft Part|simple=no}} x3&lt;br /&gt;
*{{Item List |id=6100|item=Damp Darkness|simple=no}} x50&lt;br /&gt;
*{{Item List |id=7340|item=Will of the Darkness|simple=no}} x200&lt;br /&gt;
*{{Item List |id=4413|item=Hodremlin Card|simple=no}} x1&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=25375|item=Powerful Spirit Essence|simple=no}} x30&lt;br /&gt;
*{{Item List |id=4413|item=Hodremlin Card|simple=no}} x10&lt;br /&gt;
*{{Item List |id=4409|item=Agav Card|simple=no}} x10&lt;br /&gt;
*{{Item List |id=4412|item=Isilla Card|simple=no}} x10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;text-align: left; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!colspan=2|Isis Evolution&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!Isis&lt;br /&gt;
!Little Isis&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Item List |id=9021|item=Isis}} &amp;gt; {{Item List |id=9090|item=Little Isis }}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:evo_littleisis.gif]]&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=639|item=Armlet of Obedience|simple=no}} x3&lt;br /&gt;
*{{Item List |id=732|item=3carat Diamond|simple=no}} x6&lt;br /&gt;
*{{Item List |id=954|item=Shining Scale|simple=no}} x300&lt;br /&gt;
*{{Item List |id=10006|item=Queen's Hair Ornament|simple=no}} x1&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;text-align: left; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!colspan=2|Lunatic Evolution&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!Lunatic&lt;br /&gt;
!Leaf Lunatic&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Item List |id=9004 |item=Lunatic }} &amp;gt; {{Item List |id=9094 |item=Leaf Lunatic }}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:evo_leaflunatic.gif]]&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=7198|item=Huge Leaf|simple=no}} x100&lt;br /&gt;
*{{Item List |id=705|item=Clover|simple=no}} x250&lt;br /&gt;
*{{Item List |id=706|item=Four Leaf Clover|simple=no}} x30&lt;br /&gt;
*{{Item List |id=4663|item=Leaf Lunatic Card|simple=no}} x1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;text-align: left; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!colspan=2|Mummy Evolution&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!Mummy&lt;br /&gt;
!Ancient Mummy&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Item List |id=9102 |item=Mummy }} &amp;gt; {{Item List |id=9107 |item=Ancient Mummy }}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:evo_ancientmummy.gif]]&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=23256|item=Miraculous Bandage|simple=no}} x3&lt;br /&gt;
*{{Item List |id=7511|item=Rune of Darkness|simple=no}} x200&lt;br /&gt;
*{{Item List |id=969|item=Gold|simple=no}} x30&lt;br /&gt;
*{{Item List |id=4248|item=Ancient Mummy|simple=no}} x1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;text-align: left; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!colspan=2|Nightmare Terror Evolution&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!Nightmare Terror&lt;br /&gt;
!Rigid Nightmare Terror&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Item List |id=9054 |item=Nightmare Terror }} &amp;gt; {{Item List |id=9116 |item=Rigid Nightmare Terror }}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:evo_rigidnightmareterror.gif]]&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=7120|item=Burning Horseshoe|simple=no}} x500&lt;br /&gt;
*{{Item List |id=510|item=Blue Herb|simple=no}} x100&lt;br /&gt;
*{{Item List |id=935|item=Shell|simple=no}} x100&lt;br /&gt;
*{{Item List |id=4166|item=Nightmare Terror Card|simple=no}} x1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;text-align: left; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!colspan=3|Nine Tail Evolution&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!Nine Tail&lt;br /&gt;
!Cat o’ Nine Tails&lt;br /&gt;
!Moonlight&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Item List |id=9095 |item=Nine Tail }} &amp;gt; {{Item List |id=9096 |item=Cat o’ Nine Tails }}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Item List |id=9096 |item=Cat o’ Nine Tails }} &amp;gt; {{Item List |id=9112 |item=Moonlight }}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:evo_moonlight.gif]]&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=23187|item=Sap Jelly |simple=no}} x3&lt;br /&gt;
*{{Item List |id=1022|item=Nine Tails |simple=no}} x999&lt;br /&gt;
*{{Item List |id=10008|item=Punisher |simple=no}} x1&lt;br /&gt;
*{{Item List |id=4159|item=Nine Tail Card |simple=no}} x1&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=25375|item=Powerful Soul Essence}} x30&lt;br /&gt;
*{{Item List |id=4090|item=Munak Card|simple=no}} x10&lt;br /&gt;
*{{Item List |id=4100|item=Sohee Card|simple=no}} x10&lt;br /&gt;
*{{Item List |id=4159|item=Ninetail Card|simple=no}} x10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;text-align: left; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!colspan=3|Orc Warrior Evolution&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!Orc Warrior&lt;br /&gt;
!High Orc&lt;br /&gt;
!Orc Hero&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Item List |id=9017 |item=Orc Warrior }} &amp;gt; {{Item List |id=9087 |item=High Orc }}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Item List |id=9087 |item=High Orc }} &amp;gt; {{Item List |id=9121 |item=Orc Hero }}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:evo_orchero.gif]]&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=635|item=Orc Trophy|simple=no}} x3&lt;br /&gt;
*{{Item List |id=1124|item=Orcish Sword|simple=no}} x1&lt;br /&gt;
*{{Item List |id=931|item=Orcish Voucher|simple=no}} x500&lt;br /&gt;
*{{Item List |id=2267|item=Cigarette|simple=no}} x1&lt;br /&gt;
*{{Item List |id=4066|item=Orc Warrior Card|simple=no}} x1&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=25375|item=Powerful Soul Essence|simple=no}} x30&lt;br /&gt;
*{{Item List |id=4066|item=Orc Warrior Card|simple=no}} x10&lt;br /&gt;
*{{Item List |id=4375|item=Orc Baby Card|simple=no}} x10&lt;br /&gt;
*{{Item List |id=968|item=Heroic Emblem|simple=no}} x10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;text-align: left; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!colspan=2|Peco Peco Evolution&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!Peco Peco&lt;br /&gt;
!Grand Peco&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Item List |id=9014 |item=Peco Peco }} &amp;gt; {{Item List |id=9071 |item=Grand Peco }}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:evo_grandpeco.gif]]&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=537|item=Pet Food Food|simple=no}} x10&lt;br /&gt;
*{{Item List |id=632|item=Fatty Chubby Earthworm Milk|simple=no}} x3&lt;br /&gt;
*{{Item List |id=7101|item=Peco Peco Feather|simple=no}} x300&lt;br /&gt;
*{{Item List |id=4031|item=Peco Peco Card|simple=no}} x1&lt;br /&gt;
*{{Item List |id=522|item=Mastela Fruit|simple=no}} x10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;text-align: left; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!colspan=3|Poring Evolution&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!Poring &lt;br /&gt;
!Mastering &lt;br /&gt;
!Angeling&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Item List |id=9001|item=Poring}} &amp;gt; {{Item List |id=9069 |item=Mastering}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Item List |id=9069|item=Mastering}} &amp;gt; {{Item List |id=9088 |item=Angeling}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:evo_angeling.gif]]&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=610|item=Yggdrasil Leaf|simple=no}} x10&lt;br /&gt;
*{{Item List |id=619|item=Unripe Apple|simple=no}} x3&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=909|item=Jellopy}} x200&lt;br /&gt;
*{{Item List |id=509|item=White Herb}} x50&lt;br /&gt;
*{{Item List |id=503|item=Yellow Potion}} x20&lt;br /&gt;
*{{Item List |id=2282|item=Halo}} x1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;text-align: left; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!colspan=2|Rocker Evolution&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!Rocker&lt;br /&gt;
!Metaller&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Item List |id=9011 |item=Rocker }} &amp;gt; {{Item List |id=9106 |item=Metaller }}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:evo_metaller.gif]]&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=707|item=Singing Plant|simple=no}} x3&lt;br /&gt;
*{{Item List |id=940|item=Grasshopper’s Leg|simple=no}} x777&lt;br /&gt;
*{{Item List |id=508|item=Yellow Herb|simple=no}} x200&lt;br /&gt;
*{{Item List |id=4057|item=Metaller Card|simple=no}} x1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;text-align: left; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!colspan=2|Savage Babe Evolution&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!Savage Babe &lt;br /&gt;
!Savage&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Item List |id=9009 |item=Savage Babe }} &amp;gt; {{Item List |id=9070 |item=Savage }}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:evo_savage.gif]]&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=537|item=Pet Food|simple=no}} x10&lt;br /&gt;
*{{Item List |id=627|item=Sweet Milk|simple=no}} x3&lt;br /&gt;
*{{Item List |id=517|item=Meat|simple=no}} x100&lt;br /&gt;
*{{Item List |id=949|item=Feather|simple=no}} x50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;text-align: left; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!colspan=2|Teddy Bear Evolution&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!Teddy Bear&lt;br /&gt;
!Abandoned Teddy Bear &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Item List |id=9099 |item=Teddy Bear }} &amp;gt; {{Item List |id=9108 |item=Abandoned Teddy Bear }}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:evo_abandonedteddybear.gif]]&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=23189|item=Small Doll Needle|simple=no}} x3&lt;br /&gt;
*{{Item List |id=7442|item=Cursed Seal|simple=no}} x300&lt;br /&gt;
*{{Item List |id=724|item=Cursed Ruby|simple=no}} x50&lt;br /&gt;
*{{Item List |id=4340|item=Teddy Bear Card|simple=no}} x1&lt;br /&gt;
|-&lt;br /&gt;
!Teddy Bear&lt;br /&gt;
!Alicel&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Item List |id=9099 |item=Teddy Bear }} &amp;gt; {{Item List |id=9119 |item=Alicel }}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:evo_alicel.gif]]&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=7317|item=Rusty Screw|simple=no}} x500&lt;br /&gt;
*{{Item List |id=518|item=Honey|simple=no}} x100&lt;br /&gt;
*{{Item List |id=7449|item=Bloody Page|simple=no}} x50&lt;br /&gt;
*{{Item List |id=4340|item=Teddy Bear Card|simple=no}} x1&lt;br /&gt;
|-&lt;br /&gt;
!Teddy Bear &lt;br /&gt;
!Aliot &lt;br /&gt;
!Kiel-D-01&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Item List |id=9099|item=Teddy Bear}} &amp;gt; {{Item List |id=9118 |item=Aliot}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Item List |id=9118|item=Aliot}} &amp;gt; {{Item List |id=9126|item=Kiel-D-01}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:evo_kiel.gif]]&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=7317|item=Rusty Screw|simple=no}} x500&lt;br /&gt;
*{{Item List |id=518|item=Honey|simple=no}} x100&lt;br /&gt;
*{{Item List |id=727|item=Opal|simple=no}} x10&lt;br /&gt;
*{{Item List |id=4340|item=Teddy Bear Card |simple=no}} x1&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=4401|item=Alicel Card}} x10&lt;br /&gt;
*{{Item List |id=4400|item=Aliza Card}} x10&lt;br /&gt;
*{{Item List |id=4402|item=Aliot Card}} x10&lt;br /&gt;
*{{Item List |id=25375|item=Powerful Soul Essence}} x30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;text-align: left; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!colspan=2|Wanderer Evolution&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!Wanderer&lt;br /&gt;
!Corrupted Wanderer&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Item List |id=9037 |item=Wanderer }} &amp;gt; {{Item List |id=9117 |item=Corrupted Wanderer }}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:evo_corruptedwanderer.gif|link=Special:FilePath/Evo_corruptedwanderer.gif]]&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=7005|item=Skull|simple=no}} x500&lt;br /&gt;
*{{Item List |id=1009|item=Hand of God|simple=no}} x50&lt;br /&gt;
*{{Item List |id=1059|item=Fabric|simple=no}} x100&lt;br /&gt;
*{{Item List |id=4210|item=Wanderer Card|simple=no}} x1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;text-align: left; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!colspan=2|Yoyo Evolution&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!Yoyo&lt;br /&gt;
!Choco&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Item List |id=9016|item=Yoyo}} &amp;gt; {{Item List |id=9091|item=Choco}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:evo_choco.gif]]&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=634|item=Tropical Banana|simple=no}} x3&lt;br /&gt;
*{{Item List |id=753|item=Yoyo Doll|simple=no}} x2&lt;br /&gt;
*{{Item List |id=4051|item=Yoyo Card|simple=no}} x1&lt;br /&gt;
*{{Item List |id=7182|item=Cacao|simple=no}} x300&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;text-align: left; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Mutated White Knight Evolution&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!Mutated White Knight&lt;br /&gt;
!Abysmal Knight&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{Item List |id=9133 |item=Mutated White Knight }} &amp;gt; {{Item List |id=9132 |item=Abysmal Knight }}&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=6089|item=Dark Piece|simple=no}} x 100&lt;br /&gt;
*{{Item List |id=7511|item=Rune of Darkness|simple=no}} x 100&lt;br /&gt;
*{{Item List |id=1000257|item=Fragment of Sin|simple=no}} x200&lt;br /&gt;
*{{Item List |id=4140|item=Abysmal Knight Card|simple=no}} x5&lt;br /&gt;
|-&lt;br /&gt;
!Mutated White Knight&lt;br /&gt;
!White Knight&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{Item List |id=9133 |item=Mutated White Knight }} &amp;gt; {{Item List |id=9134 |item=White Knight }}&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=25509|item=Shiny Round Shell|simple=no}} x 100&lt;br /&gt;
*{{Item List |id=1000263|item=Fragment of Good Will|simple=no}} x200&lt;br /&gt;
*{{Item List |id=25507|item=Shiny Seaweed Stem|simple=no}} x 100&lt;br /&gt;
*{{Item List |id=4608|item=White Knight Card|simple=no}} x2&lt;br /&gt;
*{{Item List |id=27384|item=Mutated White Knight Card|simple=no}} x2&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;text-align: left; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Leaf Cat Evolution&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!Leaf Cat&lt;br /&gt;
!Wild Rose&lt;br /&gt;
!Eddga&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{Item List |id=9041 |item=Leaf Cat }} &amp;gt; {{Item List |id=9141 |item=Wild Rose }}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{Item List |id=9141 |item=Wild Rose }} &amp;gt; {{Item List |id=9142 |item=Eddga }}&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=7198|item=Huge Leaf|simple=no}} x 500&lt;br /&gt;
*{{Item List |id=7206|item=Black Cat Doll|simple=no}}x 200&lt;br /&gt;
*{{Item List |id=1023|item=Fish Tail|simple=no}}x 200&lt;br /&gt;
*{{Item List |id=4195|item=Leaf Cat Card|simple=no}}x 10&lt;br /&gt;
|&lt;br /&gt;
*{{Item List |id=25375|item=Powerful Spirit Essence|simple=no}} x30&lt;br /&gt;
*{{Item List |id=4195|item=Leaf Cat Card|simple=no}} x10&lt;br /&gt;
*{{Item List |id=4257|item=Wild Rose Card|simple=no}} x10&lt;br /&gt;
*{{Item List |id=27124|item=Jaguar Card|simple=no}} x10&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;text-align: left; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Dark Priest Evolution&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!Dark Priest&lt;br /&gt;
!Dark Illusion&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{Item List |id=9128|item=Dark Priest}} &amp;gt; {{Item List |id=9139|item=Dark Illusion}}&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
* {{Item List |id=7005|item=Skull|simple=no}}x 500&lt;br /&gt;
* {{Item List |id=2608|item=Rosary|simple=no}}x 1&lt;br /&gt;
* {{Item List |id=1009|item=Hand of God|simple=no}}x 5&lt;br /&gt;
* {{Item List |id=4171|item=Dark Priest Card|simple=no}} x 10&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;text-align: left; margin:auto; width: 100%&amp;quot;&lt;br /&gt;
&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Loli Ruri Evolution&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!Loli Ruri&lt;br /&gt;
!Blue Moon Loli Ruri&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{Item List |id=9042|item=Loli Ruri Egg}} &amp;gt; {{Item List |id=9140|item=Blue Moon Loli Ruri}}&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
* {{Item List |id=7214|item=Bat Cage|simple=no}}x 500&lt;br /&gt;
* {{Item List |id=510|item=Blue Herb|simple=no}}x 50&lt;br /&gt;
* {{Item List |id=7019|item=Loki's Whispers|simple=no}}x 1&lt;br /&gt;
* {{Item List |id=4191|item=Loli Ruri Card|simple=no}} x 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Pet Bonuses =&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto;&amp;quot;&lt;br /&gt;
! style=width: 10%; &amp;quot; | Pet Name&lt;br /&gt;
! Tame&lt;br /&gt;
! Food&lt;br /&gt;
! Accessory&lt;br /&gt;
! Shy/Awkward&lt;br /&gt;
! Neutral&lt;br /&gt;
! Cordial&lt;br /&gt;
! Loyal&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abysmal Knight.png|thumb|Abysmal Knight]]&lt;br /&gt;
|Evolved from Mutated White Knight&lt;br /&gt;
|{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
* Atk + 2%&lt;br /&gt;
|&lt;br /&gt;
* Atk + 3%&lt;br /&gt;
|&lt;br /&gt;
* Atk + 4%&lt;br /&gt;
* P.Atk + 1,&lt;br /&gt;
* Increases physical damage against boss monsters by 3%&lt;br /&gt;
|&lt;br /&gt;
* Atk + 5%&lt;br /&gt;
* P.Atk + 2&lt;br /&gt;
* Increases physical damage against boss monsters by 5%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_alice.jpg|frame|Alice]]&lt;br /&gt;
|{{Item List |id=661|item=Soft Apron}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*MDEF +1&lt;br /&gt;
*Demi Human Resistance +1%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_alicel.jpg|frame|Alicel]]&lt;br /&gt;
|Evolved from Teddy Bear&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Reduce Variable Cast Time by 2%&lt;br /&gt;
|&lt;br /&gt;
*Reduce Variable Cast Time by 3%&lt;br /&gt;
|&lt;br /&gt;
*Reduce Variable Cast Time by 4%&lt;br /&gt;
*Increase Neutral property magic damage by 3%&lt;br /&gt;
|&lt;br /&gt;
*Reduce Variable Cast Time by 5%&lt;br /&gt;
*Increase Neutral property magic damage by 5%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_aliot.jpg|frame|Aliot]]&lt;br /&gt;
|Evolved from Teddy Bear&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Increase Attack Speed (reduce delay after attack) by 2%&lt;br /&gt;
|&lt;br /&gt;
*Increase Attack Speed (reduce delay after attack) by 3%&lt;br /&gt;
*Hit +6&lt;br /&gt;
|&lt;br /&gt;
*Increase Attack Speed (reduce delay after attack) by 4%&lt;br /&gt;
*Hit +9&lt;br /&gt;
|&lt;br /&gt;
*Increase Attack Speed (reduce delay after attack) by 5%&lt;br /&gt;
*Hit +12&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_aliza.jpg|frame|Aliza]]&lt;br /&gt;
|Evolved from Alice&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Mdef +4&lt;br /&gt;
|&lt;br /&gt;
*Mdef +5&lt;br /&gt;
*Increase Heal effectiveness by 2%&lt;br /&gt;
|&lt;br /&gt;
*Mdef +6&lt;br /&gt;
*Increase Heal effectiveness by 4%&lt;br /&gt;
|&lt;br /&gt;
*Mdef +7&lt;br /&gt;
*Increase Heal effectiveness by 6%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_ammut.jpg|frame|Am Mut]]&lt;br /&gt;
|Evolved from Dokebi&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Matk +1%&lt;br /&gt;
|&lt;br /&gt;
*Matk +2%&lt;br /&gt;
|&lt;br /&gt;
*Matk +3%&lt;br /&gt;
|&lt;br /&gt;
*Matk +4%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_ancientmummy.jpg|frame|Ancient Mummy]]&lt;br /&gt;
|Evolved from Mummy&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Hit +4&lt;br /&gt;
|&lt;br /&gt;
*Hit +5&lt;br /&gt;
|&lt;br /&gt;
*Hit +6&lt;br /&gt;
*Increase Physical and Magical damage against Dragon race monsters by 3%&lt;br /&gt;
|&lt;br /&gt;
*Hit +6&lt;br /&gt;
*Increase Physical and Magical damage against Dragon race monsters by 6%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_angeling.jpg|frame|Angeling]]&lt;br /&gt;
|Evolved from Mastering&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*MaxHP +1%&lt;br /&gt;
*Increase Heal effectiveness by +2%&lt;br /&gt;
|&lt;br /&gt;
*MaxHP +1%&lt;br /&gt;
*Increase Heal effectiveness by +4%&lt;br /&gt;
|&lt;br /&gt;
*MaxHP +2%&lt;br /&gt;
*Increase Heal effectiveness by 6%&lt;br /&gt;
|&lt;br /&gt;
*MaxHP +2%&lt;br /&gt;
*Increase Heal effectiveness by 8%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_babydesertwolf.jpg|frame|Baby Desert Wolf]]&lt;br /&gt;
|{{Item List |id=628|item=Well Dried Bone}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|{{Item List|id=10003|item=Transparent Head Protector}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*INT +1&lt;br /&gt;
*MaxSP +50&lt;br /&gt;
|&lt;br /&gt;
*INT +2&lt;br /&gt;
*MaxSP +75&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_bacsojin.jpg|frame|Bacsojin]]&lt;br /&gt;
|Evolved from Evil Nymph&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*MaxSP +2%&lt;br /&gt;
|&lt;br /&gt;
*MaxSP +3%&lt;br /&gt;
*Reduce Delay After Skill by 1%&lt;br /&gt;
|&lt;br /&gt;
*MaxSP +4%&lt;br /&gt;
*Reduce Delay After Skill by 2%&lt;br /&gt;
|&lt;br /&gt;
*MaxSP +5%&lt;br /&gt;
*Reduce Delay After Skill by 3%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_baphometjr.jpg|frame|Baphomet Jr.]]&lt;br /&gt;
|{{Item List |id=642|item=Book of the Devil}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|{{Item List|id=10001|item=Skull Helmet}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Reduce resistance to Stun by 1%&lt;br /&gt;
*Def +1&lt;br /&gt;
*MDef +1&lt;br /&gt;
|&lt;br /&gt;
*Reduce resistance to Stun by 2%&lt;br /&gt;
*Def +2&lt;br /&gt;
*MDef +2&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_baphomet.jpg|frame|Baphomet]]&lt;br /&gt;
|Evolved from Chaotic Baphomet Jr.&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Flee + 8&lt;br /&gt;
*MaxSP + 1%&lt;br /&gt;
|&lt;br /&gt;
*Flee + 12&lt;br /&gt;
*MaxSP + 3%&lt;br /&gt;
*Increases long ranged physical damage by 1%&lt;br /&gt;
|&lt;br /&gt;
*Flee + 16&lt;br /&gt;
*MaxSP + 5%&lt;br /&gt;
*Increases long ranged physical damage by 3%&lt;br /&gt;
|&lt;br /&gt;
*Flee + 20&lt;br /&gt;
*MaxSP + 7%&lt;br /&gt;
*Increases long ranged physical damage by 5%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Blue Moon Loli Ruri.png|thumb|Blue Moon Loli Ruri]]&lt;br /&gt;
|Evolved from Loli Ruri&lt;br /&gt;
|{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
* Vit + 1&lt;br /&gt;
* MaxHP + 1%&lt;br /&gt;
|&lt;br /&gt;
* Vit + 2&lt;br /&gt;
* MaxHP + 2%&lt;br /&gt;
|&lt;br /&gt;
* Vit + 3&lt;br /&gt;
* MaxHP + 3%&lt;br /&gt;
* Has a low chance to auto-cast Kyrie Eleison level 2 when receiving physical damage (if user has higher level, that level will be cast instead)&lt;br /&gt;
|&lt;br /&gt;
* Vit + 4&lt;br /&gt;
* MaxHP + 5%&lt;br /&gt;
* Has a low chance to auto-cast Kyrie Eleison level 2 when receiving physical damage (if user has higher level, that level will be cast instead)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_bongun.jpg|frame|Bongun]]&lt;br /&gt;
|{{Item List |id=659|item=Her Heart}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|{{Item List|id=10020|item=Grave Keeper’s Sword}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Vit +1&lt;br /&gt;
*Resistance to Stun +1%&lt;br /&gt;
|&lt;br /&gt;
*Vit +2&lt;br /&gt;
*Resistance to Stun +2%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_catoninetail.jpg|frame|Cat O' Nine Tail]]&lt;br /&gt;
|Evolved from Nine Tails&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Critical Rate +2&lt;br /&gt;
*Hit +2&lt;br /&gt;
|&lt;br /&gt;
*Critical Rate +3&lt;br /&gt;
*Hit +3&lt;br /&gt;
|&lt;br /&gt;
*Critical Rate +4&lt;br /&gt;
*Hit +4&lt;br /&gt;
*''When dealing melee physical damage, has a low chance to recover 300 HP per second for 5 seconds.'''''&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;Due to the limitations of the emulator this bonus is  currently unavailable.&amp;lt;/font&amp;gt;'''&lt;br /&gt;
|&lt;br /&gt;
*Critical Rate +5&lt;br /&gt;
*Hit +5&lt;br /&gt;
*''When dealing melee physical damage, has a low chance to recover 400 HP per second for 5 seconds.'''''&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;Due to the limitations of the emulator this bonus is  currently unavailable.&amp;lt;/font&amp;gt;'''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_caoticbaphojr.jpg|frame|Chaotic Baphomet Jr.]]&lt;br /&gt;
|Evolved from Baphomet Jr.&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Flee + 6&lt;br /&gt;
|&lt;br /&gt;
*Flee + 9&lt;br /&gt;
*MaxSP + 1%&lt;br /&gt;
|&lt;br /&gt;
*Flee + 12&lt;br /&gt;
*MaxSP + 2%&lt;br /&gt;
|&lt;br /&gt;
*Flee + 15&lt;br /&gt;
*MaxSP + 3%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_child_admin_a.png|frame|Child Admin Alpha]]&lt;br /&gt;
|Evolved from Child Admin Beta&lt;br /&gt;
||{{Item List |id=1000227|item=Cloud Cotton}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*increases physical and magical damage against monsters in Vivarium Lost Valley and Sewage Treatment Plant maps by 3%&lt;br /&gt;
|&lt;br /&gt;
*increases physical and magical damage against monsters in Vivarium Lost Valley and Sewage Treatment Plant maps by 6%&lt;br /&gt;
|&lt;br /&gt;
*increases physical and magical damage against monsters in Vivarium Lost Valley and Sewage Treatment Plant maps by 10%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_child_admin_b.png|frame|Child Admin Beta]]&lt;br /&gt;
|exchange 30 Varmeal Ticket&lt;br /&gt;
||{{Item List |id=1000227|item=Cloud Cotton}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*increases physical and magical damage against monsters in Magic Power Plant and Storage Tartarus maps by 4%&lt;br /&gt;
|&lt;br /&gt;
*increases physical and magical damage against monsters in Magic Power Plant and Storage Tartarus maps by 8%&lt;br /&gt;
|&lt;br /&gt;
*increases physical and magical damage against monsters in Magic Power Plant and Storage Tartarus maps by 15%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_choco.jpg|frame|Choco]]&lt;br /&gt;
|Evolved from Yoyo&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Critical Rate +3&lt;br /&gt;
|&lt;br /&gt;
*Critical Rate +5&lt;br /&gt;
*Long Ranged Physical Damage +1%&lt;br /&gt;
|&lt;br /&gt;
*Critical Rate +7&lt;br /&gt;
*Long Ranged Physical Damage +2%&lt;br /&gt;
|&lt;br /&gt;
*Critical Rate +9&lt;br /&gt;
*Long Ranged Physical Damage +3%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_chonchon.jpg|frame|Chonchon]]&lt;br /&gt;
|{{Item List |id=624|item=Rotten Fish}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|{{Item List|id=10002|item=Monster Oxygen Mask}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*AGI +1&lt;br /&gt;
*Flee +2&lt;br /&gt;
|&lt;br /&gt;
*AGI +2&lt;br /&gt;
*Flee +3&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_christmassnowrabbit.jpg|frame|Christmas Snow Rabbit]]&lt;br /&gt;
|Obtained from Quest&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Increase Experience +2%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_civilservant.jpg|frame|Civil Servant]]&lt;br /&gt;
|{{Item List |id=12358|item=Fan of Wind}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*MSP + 10&lt;br /&gt;
|&lt;br /&gt;
*MSP + 15&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_corruptedwanderer.jpg|frame|Corrupted Wanderer]]&lt;br /&gt;
|Evolved from Wanderer&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*AGI +4&lt;br /&gt;
|&lt;br /&gt;
*AGI +4&lt;br /&gt;
* Critical Rate +1&lt;br /&gt;
|&lt;br /&gt;
*AGI +4&lt;br /&gt;
*Critical Rate +2&lt;br /&gt;
*Increase Critical damage by 5%&lt;br /&gt;
|&lt;br /&gt;
*AGI +4&lt;br /&gt;
*Critical Rate +3&lt;br /&gt;
*Increase Critical damage by 7%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_darkpriest.jpg|frame|Dark Priest]]&lt;br /&gt;
|{{Item List |id=100796|item=Dark Bible}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*INT + 1&lt;br /&gt;
*Increase magical damage against holy property enemies by 3%&lt;br /&gt;
|&lt;br /&gt;
*INT + 2&lt;br /&gt;
*Increase magical damage against holy property enemies by 5%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dark Illusion.png|thumb|Dark Illusion]]&lt;br /&gt;
|Evolved from Dark Priest&lt;br /&gt;
|{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
* Reduces variable casting time by 2%.&lt;br /&gt;
|&lt;br /&gt;
* Reduces variable casting time by 3%.&lt;br /&gt;
|&lt;br /&gt;
* Reduces variable casting time by 4%&lt;br /&gt;
* Increases shadow property magical damage by 3%.&lt;br /&gt;
|&lt;br /&gt;
* Reduces variable casting time by 5%&lt;br /&gt;
* Increases shadow property magical damage by 5%.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_desertwolf.jpg|frame|Desert Wolf]]&lt;br /&gt;
|Evolved from Baby Desert Wolf&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*INT + 1&lt;br /&gt;
*MaxSP + 50&lt;br /&gt;
|&lt;br /&gt;
*INT + 2&lt;br /&gt;
*MaxSP + 75&lt;br /&gt;
|&lt;br /&gt;
*INT + 3&lt;br /&gt;
*MaxSP + 105&lt;br /&gt;
*Increases earth property magical damage by 3%&lt;br /&gt;
|&lt;br /&gt;
*INT + 4&lt;br /&gt;
*MaxSP + 130&lt;br /&gt;
*Increases earth property magical damage by 5%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_deviruchi.jpg|frame|Deviruchi]]&lt;br /&gt;
|{{Item List |id=641|item=Contract in Shadow}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|{{Item List|id=10004|item=Pacifier}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Matk +1%&lt;br /&gt;
*Atk +1%&lt;br /&gt;
|&lt;br /&gt;
*Matk +1%&lt;br /&gt;
*Atk +1%&lt;br /&gt;
*MaxHP +1%&lt;br /&gt;
*MaxSP +1%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_diabolic.jpg|frame|Diabolic]]&lt;br /&gt;
|Evolved from Deviruchi&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Matk +1%&lt;br /&gt;
*Atk +1%&lt;br /&gt;
|&lt;br /&gt;
*Matk +1%&lt;br /&gt;
*Atk +1%&lt;br /&gt;
*MaxHP +1%&lt;br /&gt;
*MaxSP +1%&lt;br /&gt;
|&lt;br /&gt;
*Matk +2%&lt;br /&gt;
*Atk +2%&lt;br /&gt;
*MaxHP +1%&lt;br /&gt;
*MaxSP +1%&lt;br /&gt;
*When dealing Melee Physical damage, has a chance to autocast Fire Bolt Level 3&lt;br /&gt;
|&lt;br /&gt;
*Matk +2%&lt;br /&gt;
*Atk +2%&lt;br /&gt;
*MaxHP +2%&lt;br /&gt;
*MaxSP +2%&lt;br /&gt;
*When dealing Melee Physical damage, has a chance to autocast Fire Bolt Level 3&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_dokebi.jpg|frame|Dokebi]]&lt;br /&gt;
|{{Item List |id=637|item=Old Broom}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|{{Item List|id=10005|item=Wig}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Matk +1%&lt;br /&gt;
|&lt;br /&gt;
*Matk +2%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_drops.jpg|frame|Drops]]&lt;br /&gt;
|{{Item List |id=620|item=Orange Juice}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|{{Item List|id=508|item=Poring Pet Backpack}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Hit +3&lt;br /&gt;
*Atk +3&lt;br /&gt;
|&lt;br /&gt;
*Hit +5&lt;br /&gt;
*Atk +5&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_dullahan.jpg|frame|Dullahan]]&lt;br /&gt;
|{{Item List |id=12367|item=Luxury Whisky Bottle}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|{{Item List|id=10031|item=Ring of Death}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Critical Damage +5%&lt;br /&gt;
|&lt;br /&gt;
*Critical Damage +8%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_earthdeleter.jpg|frame|Earth Deleter]]&lt;br /&gt;
|Evolved from Green Petite&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Increase attack speed (reduce delay after attack) by 1%&lt;br /&gt;
|&lt;br /&gt;
*Increase attack speed (reduce delay after attack) by 1%&lt;br /&gt;
*AGI +1&lt;br /&gt;
|&lt;br /&gt;
*Increase attack speed (reduce delay after attack) by 2%&lt;br /&gt;
*AGI +2&lt;br /&gt;
|&lt;br /&gt;
*Increase attack speed (reduce delay after attack) by 3%&lt;br /&gt;
*AGI +3&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eddga.png|thumb|Eddga]]&lt;br /&gt;
|Evolved from Wild Rose&lt;br /&gt;
|{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
* Cri + 5&lt;br /&gt;
|&lt;br /&gt;
* Cri + 6&lt;br /&gt;
|&lt;br /&gt;
* Cri + 7&lt;br /&gt;
* C.Rate + 1&lt;br /&gt;
|&lt;br /&gt;
* Cri + 8&lt;br /&gt;
* C.Rate + 3&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_eggring.jpg|frame|Eggring]]&lt;br /&gt;
|Evolved from Drops&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Hit +3&lt;br /&gt;
*Atk +3&lt;br /&gt;
|&lt;br /&gt;
*Hit +5&lt;br /&gt;
*Atk +5&lt;br /&gt;
|&lt;br /&gt;
*Hit +7&lt;br /&gt;
*Atk +7&lt;br /&gt;
|&lt;br /&gt;
*Hit +9&lt;br /&gt;
*Atk +9&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_evilnymph.jpg|frame|Evil Nymph]]&lt;br /&gt;
|{{Item List |id=12365|item=Charming Lotus}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|{{Item List|id=10029|item=Jade Ornament}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*MaxSP +30&lt;br /&gt;
*SP Recovery +5%&lt;br /&gt;
|&lt;br /&gt;
*MaxSP +45&lt;br /&gt;
*SP Recovery +8%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Familiar Pet.png|thumb|Familiar]]&lt;br /&gt;
|{{Item List |id=101331|item=Fruit Set Trap}}&lt;br /&gt;
|{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
* Int + 3&lt;br /&gt;
* increases resistance to curse by 10%.&lt;br /&gt;
|&lt;br /&gt;
* Int + 5&lt;br /&gt;
* increases resistance to curse by 20%.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_firegolem.jpg|frame|Fire Golem]]&lt;br /&gt;
|Evolved from Golem&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*MaxHP + 200&lt;br /&gt;
|&lt;br /&gt;
*MaxHP + 300&lt;br /&gt;
|&lt;br /&gt;
*MaxHP + 400&lt;br /&gt;
*Increases fire property magical damage by 3%&lt;br /&gt;
|&lt;br /&gt;
*MaxHP + 500&lt;br /&gt;
*Increases fire property magical damage by 5%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pet_gloomundernight.jpg|frame|Gloom Under Night]]&lt;br /&gt;
|Evolved from Hodremlin&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Matk +10&lt;br /&gt;
|&lt;br /&gt;
*Matk +20&lt;br /&gt;
|&lt;br /&gt;
*Matk +30&lt;br /&gt;
*Increase Ghost and Fire property magical damage by 5%&lt;br /&gt;
|&lt;br /&gt;
*Matk +40&lt;br /&gt;
*Increase Ghost and Fire property magical damage by 7%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_goblinleader.jpg|frame|Goblin Leader]]&lt;br /&gt;
|{{Item List |id=12364|item=Staff of Leader}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|{{Item List|id=10028|item=Nice Badge}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Increase Physical and Magical damage on Demi-Humans by 3%&lt;br /&gt;
|&lt;br /&gt;
*Increase Physical and Magical damage on Demi-Humans by 5%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_golem.jpg|frame|Golem]]&lt;br /&gt;
|{{Item List |id=12371|item=Magical Lithography}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Max HP +100&lt;br /&gt;
|&lt;br /&gt;
*Max HP +150&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_grandpeco.jpg|frame|Grand Peco]]&lt;br /&gt;
|Evolved from Peco Peco&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*MaxHP +150&lt;br /&gt;
|&lt;br /&gt;
*MaxHP +200&lt;br /&gt;
|&lt;br /&gt;
*MaxHP +300&lt;br /&gt;
|&lt;br /&gt;
*MaxHP +400&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_greenmaiden.jpg|frame|Green Maiden]]&lt;br /&gt;
|{{Item List |id=12395|item=Tantan Noodle}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Def +1&lt;br /&gt;
*Reduce damage taken from Demi-Human race by 1%&lt;br /&gt;
|&lt;br /&gt;
*Def +2&lt;br /&gt;
*Reduce damage taken from Demi-Human race by 2%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_greenpetite.jpg|frame|Green Petite]]&lt;br /&gt;
|{{Item List |id=640|item=Shining Stone}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|{{Item List|id=10011|item=Stellar Hairpin}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Def -2&lt;br /&gt;
*MDef -2&lt;br /&gt;
*Increase attack speed (reduce delay after attack) by 1%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_gremlin.jpg|frame|Gremlin]]&lt;br /&gt;
|{{Item List |id=23118|item=Aircraft Part}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*DEX +1&lt;br /&gt;
*HIT +1&lt;br /&gt;
|&lt;br /&gt;
*DEX +2&lt;br /&gt;
*HIT +1&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_hardricecake.jpg|frame|Hard Rice Cake]]&lt;br /&gt;
|Obtained from Quest&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Reduce damage taken from Neutral property attacks by 1%&lt;br /&gt;
|&lt;br /&gt;
*Reduce damage taken from Neutral property attacks by 2%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_highorc.jpg|frame|High Orc]]&lt;br /&gt;
|Evolved from Orc Warrior&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*ATK +10&lt;br /&gt;
|&lt;br /&gt;
*ATK +15&lt;br /&gt;
|&lt;br /&gt;
*ATK +20&lt;br /&gt;
|&lt;br /&gt;
*ATK +25&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_hodremlin.jpg|frame|Hodremlin]]&lt;br /&gt;
|Evolved from Gremlin&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
*DEX+2&lt;br /&gt;
*Hit+1&lt;br /&gt;
|&lt;br /&gt;
*DEX+2&lt;br /&gt;
*Hit+1&lt;br /&gt;
|&lt;br /&gt;
*DEX+2&lt;br /&gt;
*Hit+4&lt;br /&gt;
|&lt;br /&gt;
*DEX+2&lt;br /&gt;
*Hit+4&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_hunterfly.jpg|frame|Hunter Fly]]&lt;br /&gt;
|{{Item List |id=626|item=Monster Juice}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|{{Item List|id=10002|item=Monster Oxygen Mask}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Perfect Dodge +2&lt;br /&gt;
|&lt;br /&gt;
*Perfect Dodge +2&lt;br /&gt;
*Hit +1&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_imp.jpg|frame|Imp]]&lt;br /&gt;
|{{Item List |id=12374|item=Ice Fireworks}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|{{Item List|id=10038|item=Horn Barrier}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Increase physical damage on Fire property monsters by 1%&lt;br /&gt;
*Reduce damage taken from Fire property attack by 2%&lt;br /&gt;
|&lt;br /&gt;
*Increase physical damage on Fire property monsters by 2%&lt;br /&gt;
*Reduce damage taken from Fire property attack by 3%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_incubus.jpg|frame|Incubus]]&lt;br /&gt;
|{{Item List |id=12370|item=Girl’s Naivety}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|{{Item List|id=10034|item=Ball Mask}}&lt;br /&gt;
|&lt;br /&gt;
*MaxSP +3%&lt;br /&gt;
*Has a 2% chance of draining 1% of the damage inflicted to an enemy as SP.&lt;br /&gt;
|&lt;br /&gt;
*MaxSP +3%&lt;br /&gt;
*Has a 2% chance of draining 1% of the damage inflicted to an enemy as SP.&lt;br /&gt;
|&lt;br /&gt;
*MaxSP +3%&lt;br /&gt;
*Has a 2% chance of draining 1% of the damage inflicted to an enemy as SP.&lt;br /&gt;
|&lt;br /&gt;
*MaxSP +5%&lt;br /&gt;
*Has a 3% chance of draining 1% of the damage inflicted to an enemy as SP.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_isis.jpg|frame|Isis]]&lt;br /&gt;
|{{Item List |id=639|item=Armlet of Obedience}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|{{Item List|id=10006|item=Queen’s Hair Ornament}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Atk +1%&lt;br /&gt;
|&lt;br /&gt;
*Atk +2%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_kiel.png|frame|Kiel-D-01]]&lt;br /&gt;
|Evolve from Aliot&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*increases attack speed (reduce delay after attack by 4%)&lt;br /&gt;
*Hit + 9&lt;br /&gt;
|&lt;br /&gt;
*increases attack speed (reduce delay after attack by 5%)&lt;br /&gt;
*Hit + 12&lt;br /&gt;
*increases melee physical damage by 1%&lt;br /&gt;
|&lt;br /&gt;
*increases attack speed (reduce delay after attack by 6%)&lt;br /&gt;
*Hit + 15&lt;br /&gt;
*increases melee physical damage by 3%&lt;br /&gt;
|&lt;br /&gt;
*increases attack speed (reduce delay after attack by 7%)&lt;br /&gt;
*Hit + 18&lt;br /&gt;
*increases melee physical damage by 5%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_leafcat.jpg|frame|Leaf Cat]]&lt;br /&gt;
|{{Item List |id=12359|item=Very Soft Plant}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|{{Item List|id=10023|item=Green Lucky Bag}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Reduce damage taken from Brute race monsters by 3%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_leaflunatic.jpg|frame|Leaf Lunatic]]&lt;br /&gt;
|Evolved from Lunatic&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Critical Rate +2&lt;br /&gt;
*Atk +2&lt;br /&gt;
|&lt;br /&gt;
*Critical Rate +3&lt;br /&gt;
*Atk +3&lt;br /&gt;
|&lt;br /&gt;
*Critical Rate +4&lt;br /&gt;
*Atk +4&lt;br /&gt;
*Increase Physical and Magical damage against Formless race monsters by 3%&lt;br /&gt;
|&lt;br /&gt;
*Critical Rate +5&lt;br /&gt;
*Atk +5&lt;br /&gt;
*Increase Physical and Magical damage against Formless race monsters by 6%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_littleisis.jpg|frame|Little Isis]]&lt;br /&gt;
|Evolved from Isis&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Atk +1%&lt;br /&gt;
|&lt;br /&gt;
*Atk +2%&lt;br /&gt;
|&lt;br /&gt;
*Atk +3%&lt;br /&gt;
|&lt;br /&gt;
*Atk +4%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_loliruri.jpg|frame|Loli Ruri]]&lt;br /&gt;
|{{Item List |id=12360|item=Very Red Juice}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|{{Item List|id=10024|item=Fashionable Glasses}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*MaxHP +3%&lt;br /&gt;
*Has a 1% chance of casting Level 1 Heal on the user when receiving a physical attack&lt;br /&gt;
|&lt;br /&gt;
*MaxHP +3%&lt;br /&gt;
*Has a 1% chance of casting Level 2 Heal on the user when receiving a physical attack&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_lunatic.jpg|frame|Lunatic]]&lt;br /&gt;
|{{Item List |id=622|item=Rainbow Carrot}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|{{Item List|id=10007|item=Silk Ribbon}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Critical Rate +2&lt;br /&gt;
*Atk +2&lt;br /&gt;
|&lt;br /&gt;
*Critical Rate +3&lt;br /&gt;
*Atk +3&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_maoguai.jpg|frame|Mao Guai]]&lt;br /&gt;
|{{Item List |id=12358|item=Fan of Wind}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|{{Item List |id=10022|item=Golden Earring}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*MaxSP +10&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_marin.jpg|frame|Marin|link=Special:FilePath/Pet_marin.jpg]]&lt;br /&gt;
|Obtained from Quest&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_marionette.jpg|frame|Marionette]]&lt;br /&gt;
|{{Item List |id=12361|item=Delicious Shaved Ice}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|{{Item List|id=10025|item=Star Hairband}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Has a 1% chance of buffing the Player for 3 seconds when receiving a physical attack: Reduces damage taken from Neutral property attacks by 20%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_mastering.jpg|frame|Mastering]]&lt;br /&gt;
|Evolved from Poring&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*LUK +2&lt;br /&gt;
*Critical Rate +1&lt;br /&gt;
|&lt;br /&gt;
*LUK +3&lt;br /&gt;
*Critical Rate +1&lt;br /&gt;
|&lt;br /&gt;
*LUK +3&lt;br /&gt;
*Critical Rate +2&lt;br /&gt;
|&lt;br /&gt;
*LUK +3&lt;br /&gt;
*Critical Rate +3&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_medusa.jpg|frame|Medusa]]&lt;br /&gt;
|{{Item List |id=12368|item=Splendid Mirror}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|{{Item List |id=10032|item=Queen’s Coronet}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*VIT +1&lt;br /&gt;
*Increase resistance to Stone Curse by 5%&lt;br /&gt;
|&lt;br /&gt;
*VIT +2&lt;br /&gt;
*Increase resistance to Stone Curse by 8%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_miyabidoll.jpg|frame|Miyabi Doll]]&lt;br /&gt;
|{{Item List |id=12366|item=Girl Doll}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|{{Item List |id=10030|item=Summer Fan}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*INT +1&lt;br /&gt;
*Reduce Variable Cast Time of skills by 5%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_moonlight.jpg|frame|Moonlight]]&lt;br /&gt;
|Evolved from Cat O’ Nine Tails&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Critical Rate +3&lt;br /&gt;
*Hit +3&lt;br /&gt;
|&lt;br /&gt;
*Critical Rate +4&lt;br /&gt;
*Hit +4&lt;br /&gt;
*''When dealing Physical damage, has a low chance to recover 300 HP per second for 5 seconds.'''''&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;Due to the limitations of the emulator this bonus is  currently unavailable.&amp;lt;/font&amp;gt;'''&lt;br /&gt;
|&lt;br /&gt;
*Critical Rate +5&lt;br /&gt;
*Hit +5&lt;br /&gt;
*''When dealing Physical damage, has a low chance to recover 400 HP and 10 SP per second for 5 seconds''.'''&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;Due to the limitations of the emulator this bonus is  currently unavailable.&amp;lt;/font&amp;gt;'''&lt;br /&gt;
|&lt;br /&gt;
*Critical Rate +6&lt;br /&gt;
*Hit +6&lt;br /&gt;
*''When dealing Physical damage, has a low chance to recover 500 HP and 20 SP per second for 5 seconds.'''''&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;Due to the limitations of the emulator this bonus is  currently unavailable.&amp;lt;/font&amp;gt;'''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_mummy.jpg|frame|Mummy]]&lt;br /&gt;
|{{Item List |id=23256|item=Miraculous Bandage}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Hit +4&lt;br /&gt;
|&lt;br /&gt;
*Hit +5&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_munak.jpg|frame|Munak]]&lt;br /&gt;
|{{Item List |id=636|item=No Recipient}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|{{Item List|id=10008|item=Punisher}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*INT +1&lt;br /&gt;
*DEF +1&lt;br /&gt;
|&lt;br /&gt;
*INT +2&lt;br /&gt;
*DEF +2&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mutated White Knight.png|thumb|Mutated White Knight]]&lt;br /&gt;
|Obtained from Quest&lt;br /&gt;
|{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
* Atk + 1%&lt;br /&gt;
* Matk + 1%&lt;br /&gt;
|&lt;br /&gt;
* Atk + 2%&lt;br /&gt;
* Matk + 2%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_nightmareterror.jpg|frame|Nightmare Terror]]&lt;br /&gt;
|{{Item List |id=12372|item=Hell Contract}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|{{Item List |id=10036|item=Hell Horn}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Immune to Sleep status&lt;br /&gt;
|&lt;br /&gt;
*INT +1&lt;br /&gt;
*Immune to Sleep status&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_ninetail.jpg|frame|Nine Tail]]&lt;br /&gt;
|{{Item List |id=23187|item=Sap Jelly}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Critical Rate +2&lt;br /&gt;
*Hit +2&lt;br /&gt;
|&lt;br /&gt;
*Critical Rate +3&lt;br /&gt;
*Hit +3&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_noviceporing.jpg|frame|Novice Poring]]&lt;br /&gt;
|{{Item List |id=12846|item=Little Unripe Apple}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*HP Recovery Rate +50%&lt;br /&gt;
|&lt;br /&gt;
*HP recovery by 75%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_orchero.jpg|frame|Orc Hero]]&lt;br /&gt;
|Evolved from High Orc&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*ATK +1%&lt;br /&gt;
|&lt;br /&gt;
*ATK +2%&lt;br /&gt;
|&lt;br /&gt;
*ATK +4%&lt;br /&gt;
*Increase Critical Damage by 1%&lt;br /&gt;
|&lt;br /&gt;
*ATK +7%&lt;br /&gt;
*Increase Critical Damage by 3%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_orcwarrior.jpg|frame|Orc Warrior]]&lt;br /&gt;
|{{Item List |id=635|item=Orc Trophy}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|{{Item List |id=10009|item=Wild Flower}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*ATK +10&lt;br /&gt;
|&lt;br /&gt;
*ATK +15&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_pecopeco.jpg|frame|Peco Peco]]&lt;br /&gt;
|{{Item List |id=632|item=Fatty Chubby Earthworm}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|{{Item List |id=10010|item=Battered Pot}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*MaxHP +150&lt;br /&gt;
|&lt;br /&gt;
*MaxHP +200&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_phreeoni.jpg|frame|Phreeoni]]&lt;br /&gt;
|Obtained from Quest&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*HIT +6&lt;br /&gt;
|&lt;br /&gt;
*HIT +10&lt;br /&gt;
*Perfect HIT +5&lt;br /&gt;
|&lt;br /&gt;
*HIT +14&lt;br /&gt;
*Perfect HIT+10&lt;br /&gt;
|&lt;br /&gt;
*HIT +18&lt;br /&gt;
*Perfect HIT +15&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_picky.jpg|frame|Picky]]&lt;br /&gt;
|{{Item List |id=623|item=Earthworm the Dude}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|{{Item List |id=10012|item=Tiny Egg Shell}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*STR +1&lt;br /&gt;
*ATK +5&lt;br /&gt;
|&lt;br /&gt;
*STR +2&lt;br /&gt;
*ATK +8&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_poisonspore.jpg|frame|Poison Spore]]&lt;br /&gt;
|{{Item List |id=631|item=Deadly Noxious Herb}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|{{Item List |id=10017|item=Bark Shorts}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*STR +1&lt;br /&gt;
*INT +1&lt;br /&gt;
|&lt;br /&gt;
*STR +2&lt;br /&gt;
*INT +2&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_poporing.jpg|frame|Poporing]]&lt;br /&gt;
|{{Item List |id=621|item=Bitter Herb}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|{{Item List |id=10013|item=Poring Pet Backpack}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*LUK +2&lt;br /&gt;
*Increase resistance to Poison by 10%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_poring.jpg|frame|Poring]]&lt;br /&gt;
|{{Item List |id=619|item=Unripe Apple}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|{{Item List |id=10013|item=Poring Pet Backpack}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*LUK +2&lt;br /&gt;
*Critical Rate +1&lt;br /&gt;
|&lt;br /&gt;
*LUK +3&lt;br /&gt;
*Critical Rate +1&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_rigidnightmareterror.jpg|frame|Rigid Nightmare Terror]]&lt;br /&gt;
|Evolved from Nightmare Terror&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*INT +1&lt;br /&gt;
|&lt;br /&gt;
*INT +2&lt;br /&gt;
|&lt;br /&gt;
*INT +3&lt;br /&gt;
*MaxSP +1%&lt;br /&gt;
*Grants immunity to Sleep&lt;br /&gt;
|&lt;br /&gt;
*INT +4&lt;br /&gt;
*MaxSP +3%&lt;br /&gt;
*Grants immunity to Sleep&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_rocker.jpg|frame|Rocker]]&lt;br /&gt;
|{{Item List |id=629|item=Singing Flower}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|{{Item List |id=10014|item=Rocker Glasses}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*HP Recovery +5%&lt;br /&gt;
*MaxHP +25&lt;br /&gt;
|&lt;br /&gt;
*HP Recovery +8%&lt;br /&gt;
*MaxHP +38&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_roween.jpg|frame|Roween]]&lt;br /&gt;
|{{Item List |id=23258|item=Stinky Rotten Meat}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Increase wind magic damage by 2%&lt;br /&gt;
|&lt;br /&gt;
*Increase wind magic damage by 3%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_savagebabe.jpg|frame|Savage Babe]]&lt;br /&gt;
|{{Item List |id=627|item=Sweet Milk}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|{{Item List |id=10015|item=Green Lace}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*VIT +1&lt;br /&gt;
*MaxHP +50&lt;br /&gt;
|&lt;br /&gt;
*VIT +2&lt;br /&gt;
*MaxHP +75&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_savage.jpg|frame|Savage]]&lt;br /&gt;
|Evolved from Savage Babe&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*VIT +1&lt;br /&gt;
*MaxHP +50&lt;br /&gt;
|&lt;br /&gt;
*VIT +2&lt;br /&gt;
*MaxHP +50&lt;br /&gt;
|&lt;br /&gt;
*VIT +2&lt;br /&gt;
*MaxHP +100&lt;br /&gt;
|&lt;br /&gt;
*VIT +2&lt;br /&gt;
*MaxHP +20&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_shinobi.jpg|frame|Shinobi]]&lt;br /&gt;
|{{Item List |id=12362|item=Kuloren}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|{{Item List |id=10026|item=Exotic Tassel}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*AGI +2&lt;br /&gt;
|&lt;br /&gt;
*AGI +3&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_smokie.jpg|frame|Smokie]]&lt;br /&gt;
|{{Item List |id=633|item=Baked Yam}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*AGI +1&lt;br /&gt;
*Perfect Dodge +1&lt;br /&gt;
|&lt;br /&gt;
*AGI +2&lt;br /&gt;
*Perfect Dodge +1&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_scatleton.jpg|frame|Scatleton]]&lt;br /&gt;
|Obtained from Quest&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Increase recovery rate of Fresh Fish by 100%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_skelion.jpg|frame|Skelion]]&lt;br /&gt;
|Obtained from Quest&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Increase the recovery rate of Fresh Fish by 100%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_sohee.jpg|frame|Sohee]]&lt;br /&gt;
|{{Item List |id=638|item=Silver Knife of Chastity}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|{{Item List |id=10016|item=Golden Bell}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*STR +1&lt;br /&gt;
*DEX +1&lt;br /&gt;
|&lt;br /&gt;
*STR +2&lt;br /&gt;
*DEX +2&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_spore.jpg|frame|Spore]]&lt;br /&gt;
|{{Item List |id=630|item=Dew Laden Moss}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|{{Item List |id=10017|item=Bark Shorts}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*HIT +5&lt;br /&gt;
|&lt;br /&gt;
*HIT +8&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_steelchonchon.jpg|frame|Steel Chonchon]]&lt;br /&gt;
|{{Item List |id=625|item=Rusty Iron}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|{{Item List |id=10002|item=Monster Oxygen Mask}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Flee +6&lt;br /&gt;
|&lt;br /&gt;
*Flee +9&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_stoneshooter.jpg|frame|Stone Shooter]]&lt;br /&gt;
|{{Item List |id=12369|item=Oilpalm Coconut}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|{{Item List |id=10033|item=Afro Hair}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Increase Tolerance to Fire Skills by 3%&lt;br /&gt;
|&lt;br /&gt;
*Increase Tolerance to Fire Skills by 5%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_succubus.jpg|frame|Succubus]]&lt;br /&gt;
|{{Item List |id=12373|item=Boy’s Pure Heart}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|{{Item List |id=10037|item=Black Butterfly Mask}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Enable a 2% chance of gaining 5% of the damage inflicted to an enemy as HP&lt;br /&gt;
|&lt;br /&gt;
*Enable a 2% chance of gaining 5% of the damage inflicted to an enemy as HP&lt;br /&gt;
*Max HP +1%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_sweetdrops.jpg|frame|Sweet Drops]]&lt;br /&gt;
|Obtained from Quest&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Increase exp from monsters by +1%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_teddybear.jpg|frame|Teddy Bear]]&lt;br /&gt;
|{{Item List |id=23189|item=Small Needle Kit}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*MaxSP +50&lt;br /&gt;
|&lt;br /&gt;
*MaxSP +100&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_tikbalang.jpg|frame|Tikbalang]]&lt;br /&gt;
|{{Item List |id=12699|item=Tikbalang Harness}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Increase damage to Malaya monsters by 10%&lt;br /&gt;
*Mdef +3&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_wanderer.jpg|frame|Wanderer]]&lt;br /&gt;
|{{Item List |id=14574|item=Vagabond’s Skull}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*AGI +3&lt;br /&gt;
|&lt;br /&gt;
*AGI +4&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_whisper.jpg|frame|Whisper]]&lt;br /&gt;
|{{Item List |id=12363|item=Ghost Coffin}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|{{Item List |id=10027|item=Spirit Chain}}&lt;br /&gt;
|&lt;br /&gt;
*Flee +7&lt;br /&gt;
*Enables Level 1 Hide&lt;br /&gt;
|&lt;br /&gt;
*Flee +7&lt;br /&gt;
*Enables Level 1 Hide&lt;br /&gt;
|&lt;br /&gt;
*Flee +7&lt;br /&gt;
*Enables Level 1 Hide&lt;br /&gt;
|&lt;br /&gt;
*Flee +10&lt;br /&gt;
*Enables Level 1 Hide&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_willow.jpg|frame|Willow]]&lt;br /&gt;
|{{Item List |id=23257|item=Old Wood Dew}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*INT +2&lt;br /&gt;
|&lt;br /&gt;
*INT +3&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wild Rose.png|thumb|Wild Rose]]&lt;br /&gt;
|Evolved from Leaf Cat&lt;br /&gt;
|{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
* Cri + 2&lt;br /&gt;
|&lt;br /&gt;
* Cri + 3&lt;br /&gt;
|&lt;br /&gt;
* Cri + 5&lt;br /&gt;
* Increases attack speed (reduces delay after attack by 3%)&lt;br /&gt;
|&lt;br /&gt;
* Cri + 7&lt;br /&gt;
* Increases attack speed (reduces delay after attack by 5%)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:White Knight.png|thumb|White Knight]]&lt;br /&gt;
|Evolved from Mutated White Knight&lt;br /&gt;
|{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
* Matk + 2%&lt;br /&gt;
|&lt;br /&gt;
* Matk + 3%&lt;br /&gt;
|&lt;br /&gt;
* Matk + 4%&lt;br /&gt;
* S.Matk + 1&lt;br /&gt;
* Increases magical damage against boss monsters by 3%&lt;br /&gt;
|&lt;br /&gt;
* Matk + 5%&lt;br /&gt;
* S.Matk + 2&lt;br /&gt;
* Increases magical damage against boss monsters by 5%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_xmasgoblin.jpg|frame|X-mas Goblin]]&lt;br /&gt;
|Obtained from Quest&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*MaxHP +30&lt;br /&gt;
*Increase resistance to Water property attacks by 1%&lt;br /&gt;
|&lt;br /&gt;
*MaxHP +45&lt;br /&gt;
*Increase resistance to Water property attacks by 2%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_yaojun.jpg|frame|Yao Jun]]&lt;br /&gt;
|Evolved from Bongun&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*VIT +1&lt;br /&gt;
*Stun resistance +1%&lt;br /&gt;
|&lt;br /&gt;
*VIT +2&lt;br /&gt;
*Stun resistance +2%&lt;br /&gt;
|&lt;br /&gt;
*VIT +3&lt;br /&gt;
*Stun resistance +3%&lt;br /&gt;
*Has a low chance of gaining 1% of the damage inflicted upon an enemy as SP with each attack&lt;br /&gt;
|&lt;br /&gt;
*VIT +4&lt;br /&gt;
*Stun resistance +4%&lt;br /&gt;
*Has a low chance of gaining 1% of the damage inflicted upon an enemy as SP with each attack&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_yoyo.jpg|frame|Yoyo]]&lt;br /&gt;
|{{Item List |id=634|item=Tropical Banana}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|{{Item List |id=10018|item=Monkey Circlet}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Critical Rate +3&lt;br /&gt;
|&lt;br /&gt;
*Critical Rate +5&lt;br /&gt;
|-&lt;br /&gt;
|[[File:pet_zealotus.jpg|frame|Zealotus]]&lt;br /&gt;
|{{Item List |id=660|item=Forbidden Red Candle}}&lt;br /&gt;
||{{Item List |id=537|item=Pet Food}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
*Increase Physical and Magical damage on Demi-Human enemies by 2%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Hiru</name></author>
	</entry>
	<entry>
		<id>https://wiki.shining-moon.com/index.php?title=Banquet_of_Heroes_Shop&amp;diff=3178</id>
		<title>Banquet of Heroes Shop</title>
		<link rel="alternate" type="text/html" href="https://wiki.shining-moon.com/index.php?title=Banquet_of_Heroes_Shop&amp;diff=3178"/>
		<updated>2020-12-18T21:44:26Z</updated>

		<summary type="html">&lt;p&gt;Hiru: split costumes and armor table so costumes won't show in episode equipment, added prontera badge enchants table&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Shop =&lt;br /&gt;
== Consumables ==&lt;br /&gt;
{| class=&amp;quot;mw-collapsible wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9; width: 15%&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; |Description&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | How to obtain&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=22899|name2=City Center Map|effect=&lt;br /&gt;
When used cast level 1 Increase Agility on user.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 1&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]&amp;lt;br&amp;gt; NPC: Banquet of Heroes&amp;lt;br&amp;gt; Can be exchanged for 2x {{Item List |id=6919 |item=Token of Honor}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=11600|name2=Shining Holy Water|effect=&lt;br /&gt;
Reduces damage taken during Prontera Dungeon invasion by 10% for 3 minutes.&amp;lt;br&amp;gt;&lt;br /&gt;
Curse Poison, Curse and Silence.&amp;lt;br&amp;gt;&lt;br /&gt;
Recovers HP&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 1.5&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]&amp;lt;br&amp;gt; NPC: Banquet of Heroes&amp;lt;br&amp;gt; Can be exchanged for 6x {{Item List |id=6919 |item=Token of Honor}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=22848|name2=Prison Key|effect=&lt;br /&gt;
When used teleports the user to  Prontera Undergrounod Prison Dungeon.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 1&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]&amp;lt;br&amp;gt; NPC: Banquet of Heroes&amp;lt;br&amp;gt; Can be exchanged for 6x {{Item List |id=6919 |item=Token of Honor}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=22847|name2=Prontera Badge|effect=&lt;br /&gt;
When used teleports the user to Prontera.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 1&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]&amp;lt;br&amp;gt; NPC: Banquet of Heroes&amp;lt;br&amp;gt; Can be exchanged for 6x {{Item List |id=6919 |item=Token of Honor}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;both&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Armors ==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
{| class=&amp;quot;mw-collapsible wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9; width: 15%&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; |Description&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | How to obtain&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=28354|name2=City Center Map [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Enables use of level 3 Increase Agility.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Accessory&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 0&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 40&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: All Jobs&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]&amp;lt;br&amp;gt; NPC: Banquet of Heroes&amp;lt;br&amp;gt; Can be exchanged for 150x {{Item List |id=6919 |item=Token of Honor}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=28355|name2=Shining Holy Water [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Reduces damage taken by 20% during Ritual Room and Prontera Dungeon Invasion.&amp;lt;br&amp;gt;&lt;br /&gt;
Recovers 100 HP and 5 SP every 10 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Accessory&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 0&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 15&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: All Jobs&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]&amp;lt;br&amp;gt; NPC: Banquet of Heroes&amp;lt;br&amp;gt; Can be exchanged for 400x {{Item List |id=6919 |item=Token of Honor}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=28900|name2=Royal Guard Shield [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
For each refinement level DEF + 10 and MDEF + 1.&amp;lt;br&amp;gt;&lt;br /&gt;
Enables use of level 1 Shield Spell.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Adds 1% chance of autocasting level 3 Assumptio on user when receiving melee physical damage&amp;lt;br&amp;gt;&lt;br /&gt;
Increase the chance of autocasting Assumptio by 1% per refinement level.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Shield&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 30&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 300&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: All Jobs&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]&amp;lt;br&amp;gt; NPC: Banquet of Heroes&amp;lt;br&amp;gt; Can be exchanged for 400x {{Item List |id=6919 |item=Token of Honor}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=28356|name2=Prontera Badge|effect=&lt;br /&gt;
Enables use of level 1 Return to Prontera.&amp;lt;br&amp;gt;&lt;br /&gt;
15 minutes reuse delay.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Accessory&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 0&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 40&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: All Jobs&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]&amp;lt;br&amp;gt; NPC: Banquet of Heroes&amp;lt;br&amp;gt; Can be exchanged for 150x {{Item List |id=6919 |item=Token of Honor}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=15146|name2=Flattery Robe [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Enables use of level 1 Endure.&amp;lt;br&amp;gt;&lt;br /&gt;
MATK + 50.&lt;br /&gt;
---------------&lt;br /&gt;
If wearer's base level is 120 or higher:&amp;lt;br&amp;gt;&lt;br /&gt;
Increase MATK + 50.&lt;br /&gt;
------------------&lt;br /&gt;
If wearer's base level is 140 or higher:&amp;lt;br&amp;gt;&lt;br /&gt;
Increase MATK + 50&lt;br /&gt;
------------------&lt;br /&gt;
[+{{Item List |id=2507 |item=Ancient Cape}} or {{Item List |id=2525 |item=Ancient Cape [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;}}]&amp;lt;br&amp;gt;&lt;br /&gt;
Max SP + 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
Flee + 10.&amp;lt;br&amp;gt;&lt;br /&gt;
For each refinement level of {{Item List |id=15146 |item=Flattery Robe [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;}} additional Max SP + 1% and Flee + 1.&lt;br /&gt;
---------------------&lt;br /&gt;
[+ {{Item List |id=2509 |item=Survivor's Manteau}}]&amp;lt;br&amp;gt;&lt;br /&gt;
Max HP + 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
MATK + 2%.&amp;lt;br&amp;gt;&lt;br /&gt;
For each refinement level of {{Item List |id=15146 |item=Flattery Robe [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;}} additional Max HP + 1% and MATK + 1%.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 0&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: All Jobs&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]&amp;lt;br&amp;gt; NPC: Banquet of Heroes&amp;lt;br&amp;gt; Can be exchanged for 600x {{Item List |id=6919 |item=Token of Honor}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=15147|name2=Abusive Robe [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Enables use of level 1 Improve Concentration.&amp;lt;br&amp;gt;&lt;br /&gt;
For each refinement level ignores 4% of physical defense of Demihuman, Demon and Undead race monsters.&amp;lt;br&amp;gt;&lt;br /&gt;
--------------------&lt;br /&gt;
[+{{Item List |id=2519 |item=Morrigane's Manteau}}]&amp;lt;br&amp;gt;&lt;br /&gt;
Ignores 15% of physical defense of Demihuman, Demon and Undead race monsters.&amp;lt;br&amp;gt;&lt;br /&gt;
LUK + 3.&amp;lt;br&amp;gt;&lt;br /&gt;
CRIT + 10.&amp;lt;br&amp;gt;&lt;br /&gt;
For each refinement level of {{Item List |id=15147 |item=Abusive Robe [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;}} additional LUK + 1 and CRIT + 1.&amp;lt;br&amp;gt;&lt;br /&gt;
---------------&lt;br /&gt;
[+{{Item List |id=2524 |item=Valkyrian Manteau [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;}}]&amp;lt;br&amp;gt;&lt;br /&gt;
Ignores 15% of physical defense of Demihuman, Demon and Undead race monsters.&amp;lt;br&amp;gt;&lt;br /&gt;
Max HP + 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
ATK + 2%.&amp;lt;br&amp;gt;&lt;br /&gt;
For each refinement level of {{Item List |id=15147 |item=Abusive Robe [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;}} additional Max HP + 1% and ATK + 1%.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 0&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: All Jobs&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]&amp;lt;br&amp;gt; NPC: Banquet of Heroes&amp;lt;br&amp;gt; Can be exchanged for 600x {{Item List |id=6919 |item=Token of Honor}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&amp;lt;br clear=&amp;quot;both&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;mw-collapsible wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 90%&amp;quot;&lt;br /&gt;
! colspan=4 | '''Costumes'''&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9; width: 15%&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; |Description&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; |How to obtain&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=20246|name2=Costume Decoration of Time|effect=&lt;br /&gt;
I feel trapped in the flow of time.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Costume&amp;lt;br&amp;gt;&lt;br /&gt;
Location: Middle&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 0&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: All Jobs&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]&amp;lt;br&amp;gt; NPC: Banquet of Heroes&amp;lt;br&amp;gt; Can be exchanged for 2200x {{Item List |id=6919 |item=Token of Honor}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=20247|name2=Costume Fate of Black Hand|effect=&lt;br /&gt;
Head seized by fate that dominated the feeling.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Costume&amp;lt;br&amp;gt;&lt;br /&gt;
Location: Upper&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 0&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: All Jobs&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]&amp;lt;br&amp;gt; NPC: Banquet of Heroes&amp;lt;br&amp;gt; Can be exchanged for 2200x {{Item List |id=6919 |item=Token of Honor}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;both&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Enchants =&lt;br /&gt;
== Robe Enchants ==&lt;br /&gt;
* Enchantable: {{Item List |id=15146 |item=Flattery Robe [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;}} and {{Item List |id=15147 |item=Abusive Robe [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
* Costs 20x {{Item List |id=6919 |item=Token of Honor}} to enchant each slot&lt;br /&gt;
** Can enchant up to 2 slots&lt;br /&gt;
* Costs 10x {{Item List |id=6919 |item=Token of Honor}} to reset robe Enchants&lt;br /&gt;
** Need to have both slots already enchanted&lt;br /&gt;
** No chance of breaking&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;vertical-align:right;&amp;quot;|&amp;lt;div style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=3|'''Available Enchantments'''&lt;br /&gt;
|-&lt;br /&gt;
! '''Level 1'''&lt;br /&gt;
! '''Level 2'''&lt;br /&gt;
! '''Level 3'''&lt;br /&gt;
|-&lt;br /&gt;
| {{Item List |id=4994 |item=Rune of Strength Lv1}} || {{Item List |id=4995 |item=Rune of Strength Lv2}} || {{Item List |id=4996 |item=Rune of Strength Lv3}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item List |id=4997 |item=Rune of Agility Lv1}} || {{Item List |id=4998 |item=Rune of Agility Lv2}} || {{Item List |id=4999 |item=Rune of Agility Lv3}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item List |id=29009 |item=Rune of Vitality Lv1}} || {{Item List |id=29010 |item=Rune of Vitality Lv2}} || {{Item List |id=29011 |item=Rune of Vitality Lv3}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item List |id=29000 |item=Rune of Intelligence Lv1}} || {{Item List |id=29001 |item=Rune of Intelligence Lv2}} || {{Item List |id=29002 |item=Rune of Intelligence Lv3}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item List |id=29003 |item=Rune of Dexterity Lv1}} || {{Item List |id=29004 |item=Rune of Dexterity Lv2}} || {{Item List |id=29005 |item=Rune of Dexterity Lv3}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item List |id=29006 |item=Rune of Luck Lv1}} || {{Item List |id=29007 |item=Rune of Luck Lv2}} || {{Item List |id=29008 |item=Rune of Luck Lv3}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;both&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Badge Enchants==&lt;br /&gt;
* Enchantable: {{Item List |id=28356 |item=Prontera Badge}}&lt;br /&gt;
* Costs 5x {{Item List |id=6919 |item=Token of Honor}} to enchant each slot&lt;br /&gt;
** Can enchant up to 2 slots&lt;br /&gt;
* Costs 10x {{Item List |id=6919 |item=Token of Honor}} to reset badge Enchants&lt;br /&gt;
** Need to have both slots already enchanted&lt;br /&gt;
** 20% chance of breaking and losing the badge&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;vertical-align:right;&amp;quot;|&amp;lt;div style=&amp;quot;text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! 3rd Slot Enchant&lt;br /&gt;
! Min ~ Max&lt;br /&gt;
! 4th Enchant&lt;br /&gt;
! Min ~ Max&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6386b8;&amp;quot;&lt;br /&gt;
| STR || +1~2 || STR || +1~2&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
| AGI || +1~2 || AGI || +1~2&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6386b8;&amp;quot;&lt;br /&gt;
| VIT || +1~2 || VIT || +1~2&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
| INT || +1~2 || INT || +1~2&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6386b8;&amp;quot;&lt;br /&gt;
| DEX || +1~2 || DEX || +1~2&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
| LUK || +1~2 || LUK || +1~2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Hiru</name></author>
	</entry>
	<entry>
		<id>https://wiki.shining-moon.com/index.php?title=Episode_Equipment&amp;diff=2915</id>
		<title>Episode Equipment</title>
		<link rel="alternate" type="text/html" href="https://wiki.shining-moon.com/index.php?title=Episode_Equipment&amp;diff=2915"/>
		<updated>2020-11-16T10:33:42Z</updated>

		<summary type="html">&lt;p&gt;Hiru: Transcluded equipment table from Banquet of Heroes Shop, added link to enchant section of Banquet of Heroes Shop&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;toc-btf&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
= Episode 14 =&lt;br /&gt;
== Episode 14.1 - Bifrost ==&lt;br /&gt;
=== Hazy Forest ===&lt;br /&gt;
==== Mora Equipment ====&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;mw-collapsible wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9; width: 10%&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Effect&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | How to obtain&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=2864|name2=Light of Cure|effect=&lt;br /&gt;
An old but shiny gold ring entwined with rings. It is rumored to be a relic of a saint. &amp;lt;br&amp;gt;&lt;br /&gt;
VIT +2, Increases the effectiveness of healing skills by 2%. &amp;lt;br&amp;gt;&lt;br /&gt;
Allows the user to enchant items with effects related to Highness Heal. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; Class: Accessory &amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 0 &amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 0 &amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 110 &amp;lt;br&amp;gt;&lt;br /&gt;
Job: Archbishop&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=1371|name=Fake Angel}}&amp;lt;br&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=2865|name2=Seal of Cathedral|effect=&lt;br /&gt;
A thick ring mounted with a purple stone, given to a training priest. &amp;lt;br&amp;gt;&lt;br /&gt;
INT +2, Increases the effectiveness of healing skills by 2%. &amp;lt;br&amp;gt;&lt;br /&gt;
Allows the user to enchant items with effects related to Coluseo Heal. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; Class: Accessory &amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 0 &amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 0 &amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 110 &amp;lt;br&amp;gt;&lt;br /&gt;
Job: Archbishop&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=1371|name=Fake Angel}}&amp;lt;br&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=2866|name2=Ring of Archbishop|effect=&lt;br /&gt;
A ring mounted with clear mysterious stone. It is rumored to be a relic of a religious leader. &amp;lt;br&amp;gt;&lt;br /&gt;
DEX +2, Increases the effectiveness of healing skills by 2%. &amp;lt;br&amp;gt;&lt;br /&gt;
Allows the user to enchant items with effects related to the effectiveness of healing skills. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; Class: Accessory &amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 0 &amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 0 &amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 110 &amp;lt;br&amp;gt;&lt;br /&gt;
Job: Archbishop&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=1371|name=Fake Angel}}&amp;lt;br&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=2471|name2=Shoes of Affection|effect=&lt;br /&gt;
Decreases tolerance to all races by 10% &amp;lt;br&amp;gt;&lt;br /&gt;
Increases tolerance to Demihumans by 10% &amp;lt;br&amp;gt;&lt;br /&gt;
MaxHP +500 &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; Class: Footgear &amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 12 &amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 30 &amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 100 &amp;lt;br&amp;gt;&lt;br /&gt;
Job: Archbishop&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=@go mora&amp;lt;br&amp;gt; NPC: Keeper of Secrets&amp;lt;br&amp;gt; Cost: 10x {{Item List |id=6380|item=Mora Coin}}&amp;lt;br&amp;gt;}}&lt;br /&gt;
{{EpisodeGear|id2=2472|name2=Shoes of Judgement|effect=&lt;br /&gt;
MaxSP +150 &amp;lt;br&amp;gt;&lt;br /&gt;
Increases Judex damage by 30% &amp;lt;br&amp;gt;&lt;br /&gt;
Increases SP consumption of Judex by 40. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; Class: Footgear &amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 12 &amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 30 &amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 100 &amp;lt;br&amp;gt;&lt;br /&gt;
Job: Archbishop&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=@go mora&amp;lt;br&amp;gt; NPC: Keeper of Secrets&amp;lt;br&amp;gt; Cost: 10x {{Item List |id=6380|item=Mora Coin}}&amp;lt;br&amp;gt;}}&lt;br /&gt;
{{EpisodeGear|id2=2569|name2=Shawl of Affection|effect=&lt;br /&gt;
Perfect Dodge +5 &amp;lt;br&amp;gt;&lt;br /&gt;
Has a chance of casting Renovatio Level 1 while being physically or magically attacked. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; Class: Manteau &amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 12 &amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 40 &amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 100 &amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: Archbishop&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=@go mora&amp;lt;br&amp;gt; NPC: Keeper of Secrets&amp;lt;br&amp;gt; Cost: 10x {{Item List |id=6380|item=Mora Coin}}&amp;lt;br&amp;gt;}}&lt;br /&gt;
{{EpisodeGear|id2=2570|name2=Shawl of Judgement|effect=&lt;br /&gt;
Flee +5 &amp;lt;br&amp;gt;&lt;br /&gt;
Has a chance of casting Oratio Level 2 while being physically or magically attacked &amp;lt;br&amp;gt;&lt;br /&gt;
If a higher level of this skill is learned then that level will activate. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; Class: Manteau &amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 12 &amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 40 &amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 100 &amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: Archbishop&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=@go mora&amp;lt;br&amp;gt; NPC: Keeper of Secrets&amp;lt;br&amp;gt; Cost: 10x {{Item List |id=6380|item=Mora Coin}}&amp;lt;br&amp;gt;}}&lt;br /&gt;
{{EpisodeGear|id2=15029|name2=Robe of Affection|effect=&lt;br /&gt;
Blesses the wearer with the Holy Property &amp;lt;br&amp;gt;&lt;br /&gt;
Decreases SP Consumption of Clementia by 50 &amp;lt;br&amp;gt;&lt;br /&gt;
INT +1, MDEF +10 &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; Class: Garment &amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 22 &amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 30 &amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 100 &amp;lt;br&amp;gt;&lt;br /&gt;
Job: Archbishop&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=1267|name=Carat}}&amp;lt;br&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=15030|name2=Robe of Judgement|effect=&lt;br /&gt;
Blesses the wearer with the Shadow Property &amp;lt;br&amp;gt;&lt;br /&gt;
STR +1 , INT +1, MDEF +10 &amp;lt;br&amp;gt;&lt;br /&gt;
Increases resistance to Demon and Undead monsters by 10% &amp;lt;br&amp;gt;&lt;br /&gt;
Reduces the resistance to any other element by 10% &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; Class: Garment &amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 22 &amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 30 &amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 100 &amp;lt;br&amp;gt;&lt;br /&gt;
Job: Archbishop&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=1267|name=Carat}}&amp;lt;br&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=1657|name2=Wand of Affection [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
A Staff that radiates concern for the welfare of others. &amp;lt;br&amp;gt;&lt;br /&gt;
Adds 10% Heal Bonus. &amp;lt;br&amp;gt;&lt;br /&gt;
MATK +160, INT +2 &lt;br /&gt;
---------------------------&lt;br /&gt;
[+ {{Item List |id=15029|item=Robe of Affectionl}}, {{Item List |id=2569|item=Shawl of Affectionl}}, {{Item List |id=2471|item=Shoes of Affectionl}}] &amp;lt;br&amp;gt;&lt;br /&gt;
Increase Heal Bonus by an additional 25% and SP consumption of 'Heal' by 20. &amp;lt;br&amp;gt;&lt;br /&gt;
Subtract 2 seconds from the reuse delay of Sacrement, Lauda Agnus and Lauda Ramus. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; Class: Rod &amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 30 &amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 50 &amp;lt;br&amp;gt;&lt;br /&gt;
Property : Holy &amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Level: 3 &amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 100 &amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: Archbishop&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=@go mora&amp;lt;br&amp;gt; NPC: Keeper of Secrets&amp;lt;br&amp;gt; Cost: 10x {{Item List |id=6380|item=Mora Coin}}&amp;lt;br&amp;gt;}}&lt;br /&gt;
{{EpisodeGear|id2=16013|name2=Mace of Judgement [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
A mace that strikes like the Judges gavel in deciding the fate of evil. &amp;lt;br&amp;gt;&lt;br /&gt;
Physical and Magical Attacks have a chance to increase damage by 20% to Demon monsters for 7 seconds. &amp;lt;br&amp;gt;&lt;br /&gt;
MATK +180, STR +1, INT +1.&lt;br /&gt;
----------------------&lt;br /&gt;
[+ {{Item List |id=15030|item=Robe of Judgement}}, {{Item List |id=2570|item=Shawl of Judgement}}, {{Item List |id=2472|item=Shoes of Judgement}}]&amp;lt;br&amp;gt;&lt;br /&gt;
Increase Damage against Undead by 15%. &amp;lt;br&amp;gt;&lt;br /&gt;
Increase damage of Adoramus by 200%&amp;lt;br&amp;gt;&lt;br /&gt;
Increase SP cost of Adoramus by 30. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; Class: Mace &amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 140 &amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 120 &amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Level: 3 &amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 100 &amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: Arch Bishop&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=@go mora&amp;lt;br&amp;gt; NPC: Keeper of Secrets&amp;lt;br&amp;gt; Cost: 10x {{Item List |id=6380|item=Mora Coin}}&amp;lt;br&amp;gt;}}&lt;br /&gt;
{{EpisodeGear|id2=2156|name2=Bible of Promise(1st Vol.)[1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
An ancient book of sacred songs handed down in the cathedral. It is said to have sold like hotcakes, published as one of a series. &amp;lt;br&amp;gt;&lt;br /&gt;
Allows the user to use Level 1 Odin's Power which increases Atk and Matk by 70 while lowering defense and Mdef by 20. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; Class: Shield &amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 10 &amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 50 &amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 110 &amp;lt;br&amp;gt;&lt;br /&gt;
Job: Archbishop&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=@go mora&amp;lt;br&amp;gt; NPC: Keeper of Secrets&amp;lt;br&amp;gt; Cost: 10x {{Item List |id=6380|item=Mora Coin}}&amp;lt;br&amp;gt;}}&lt;br /&gt;
{{EpisodeGear|id2=2467|name2=Golden Rod Shoes|effect=&lt;br /&gt;
A pair of golden long boots imbued with power of wind.&amp;lt;br&amp;gt;&lt;br /&gt;
MDEF +2, MaxHP +500, Increases resistance to wind attacks by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; Class: Footgear&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 12&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 50&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Job: Warlock&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=@go mora&amp;lt;br&amp;gt; NPC: Keeper of Secrets&amp;lt;br&amp;gt; Cost: 10x {{Item List |id=6380|item=Mora Coin}}&amp;lt;br&amp;gt;}}&lt;br /&gt;
{{EpisodeGear|id2=2468|name2=Aqua Shoes|effect=&lt;br /&gt;
A pair of sea-blue long boots imbued with power of water.&amp;lt;br&amp;gt;&lt;br /&gt;
MDEF +2, MaxHP +500, Increases resistance to water attacks by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; Class: Footgear&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 12&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 50&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Job: Warlock&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=@go mora&amp;lt;br&amp;gt; NPC: Keeper of Secrets&amp;lt;br&amp;gt; Cost: 10x {{Item List |id=6380|item=Mora Coin}}&amp;lt;br&amp;gt;}}&lt;br /&gt;
{{EpisodeGear|id2=2469|name2=Crimson Shoes|effect=&lt;br /&gt;
A pair of red long boots imbued with power of fire.&amp;lt;br&amp;gt;&lt;br /&gt;
MDEF +2, MaxHP +500, Increases resistance to fire attacks by 15%&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; Class: Footgear&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 12&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 50&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Job: Warlock&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=@go mora&amp;lt;br&amp;gt; NPC: Keeper of Secrets&amp;lt;br&amp;gt; Cost: 10x {{Item List |id=6380|item=Mora Coin}}&amp;lt;br&amp;gt;}}&lt;br /&gt;
{{EpisodeGear|id2=2470|name2=Forest Shoes|effect=&lt;br /&gt;
A pair of turquoise long boots imbued with power of earth.&amp;lt;br&amp;gt;&lt;br /&gt;
MDEF +2, MaxHP +500, Increases resistance to earth attacks by 15%&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; Class: Footgear&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 12&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 50&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Job: Warlock&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=@go mora&amp;lt;br&amp;gt; NPC: Keeper of Secrets&amp;lt;br&amp;gt; Cost: 10x {{Item List |id=6380|item=Mora Coin}}&amp;lt;br&amp;gt;}}&lt;br /&gt;
{{EpisodeGear|id2=2859|name2=Golden Rod Orb|effect=&lt;br /&gt;
A golden crystal ball imbued with power of wind.&amp;lt;br&amp;gt;&lt;br /&gt;
INT +1, MDEF +2.&amp;lt;br&amp;gt;&lt;br /&gt;
Increases resistance to wind attacks by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
Has a certain chance of casting LV 3 Jupitel Thunder when hit by physical/magical attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; Class: Accessory&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 2&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 20&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Job: Warlock&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=1133|name=Axe Kobold}}&amp;lt;br&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=2860|name2=Aqua Orb|effect=&lt;br /&gt;
A sea-blue crystal ball imbued with power of water.&amp;lt;br&amp;gt;&lt;br /&gt;
INT +1, MDEF +2.&amp;lt;br&amp;gt;&lt;br /&gt;
Increases resistance to water attacks by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
Has a certain chance of casting LV 3 Frost Nova when hit by physical/magical attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; Class: Accessory&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 2&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 20&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Job: Warlock&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=1778|name=Gazeti}}&amp;lt;br&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=2861|name2=Crimson Orb|effect=&lt;br /&gt;
A bloody crystal ball imbued with power of fire.&amp;lt;br&amp;gt;&lt;br /&gt;
INT +1, MDEF +2.&amp;lt;br&amp;gt;&lt;br /&gt;
Increases resistance to fire attacks by 15%&amp;lt;br&amp;gt;&lt;br /&gt;
Has a certain chance of casting LV 3 Sightrasher when hit by physical/magical attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; Class: Accessory&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 2&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 20&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Job: Warlock&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=1382|name=Diabolic}}&amp;lt;br&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=2862|name2=Forest Orb|effect=&lt;br /&gt;
A green crystal ball imbued with power of earth.&amp;lt;br&amp;gt;&lt;br /&gt;
INT +1, MDEF +2.&amp;lt;br&amp;gt;&lt;br /&gt;
Increases resistance to earth attacks by 15%&amp;lt;br&amp;gt;&lt;br /&gt;
Has a certain chance of casting LV 3 Quagmire when hit by physical/magical attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; Class: Accessory&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 2&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 20&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Job: Warlock&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=1993|name=Naga}}&amp;lt;br&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=15025|name2=Golden Rod Robe|effect=&lt;br /&gt;
An ornate golden robe imbued with power of winds.&amp;lt;br&amp;gt;&lt;br /&gt;
INT +1, MDEF +10.&amp;lt;br&amp;gt;&lt;br /&gt;
Decreases the variable casting time of Lord of Vermilion by 3 seconds&lt;br /&gt;
-------------&lt;br /&gt;
If base INT is 120 or more:&amp;lt;br&amp;gt;&lt;br /&gt;
INT +1&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; Class: Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 40&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 50&amp;lt;br&amp;gt;&lt;br /&gt;
Property: Wind&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Job: Warlock&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=1680|name=Hill Wind}}&amp;lt;br&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=15026|name2=Aqua Robe|effect=&lt;br /&gt;
An elegant blue robe imbued with power of water.&amp;lt;br&amp;gt;&lt;br /&gt;
INT +1, MDEF +10.&amp;lt;br&amp;gt;&lt;br /&gt;
Decreases the variable casting time of Storm Gust by 3 seconds&lt;br /&gt;
---------&lt;br /&gt;
If base INT is 120 or more:&amp;lt;br&amp;gt;&lt;br /&gt;
INT +1&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; Class: Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 40&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 50&amp;lt;br&amp;gt;&lt;br /&gt;
Property: Water&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Job: Warlock&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=1775|name=Snowier}}&amp;lt;br&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=15027|name2=Crimson Robe|effect=&lt;br /&gt;
An elaborate red robe imbued with power of fire.&amp;lt;br&amp;gt;&lt;br /&gt;
INT +1, MDEF +10.&amp;lt;br&amp;gt;&lt;br /&gt;
Decreases the variable casting time of Meteor Storm by 3 seconds&lt;br /&gt;
----------------&lt;br /&gt;
If base INT is 120 or more:&amp;lt;br&amp;gt;&lt;br /&gt;
INT +1&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; Class: Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 40&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 50&amp;lt;br&amp;gt;&lt;br /&gt;
Property: Fire&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Job: Warlock&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=1366|name=Lava Golem}}&amp;lt;br&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=15028|name2=Forest Robe|effect=&lt;br /&gt;
A simple turquoise robe imbued with power of earth.&amp;lt;br&amp;gt;&lt;br /&gt;
INT +1, MDEF +10.&amp;lt;br&amp;gt;&lt;br /&gt;
Decreases the variable casting time of Heaven's Drive by 1 second&lt;br /&gt;
-------------------------&lt;br /&gt;
If base INT is 120 or more:&amp;lt;br&amp;gt;&lt;br /&gt;
INT +1&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; Class: Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 40&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 50&amp;lt;br&amp;gt;&lt;br /&gt;
Property: Earth&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Job: Warlock&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=1995|name=Pinguicula}}&amp;lt;br&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=2007|name2=Golden Rod Staff [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
A magic staff charged with whirling power of wind.&amp;lt;br&amp;gt;&lt;br /&gt;
Increases the effectiveness of Jupitel Thunder by 12%.&amp;lt;br&amp;gt;&lt;br /&gt;
INT +3, MATK +230&amp;lt;br&amp;gt;&lt;br /&gt;
-----------------&lt;br /&gt;
[+ {{Item List |id=15025|item=Golden Rod Robe}}, {{Item List |id=2467|item=Golden Rod Shoes}}, {{Item List |id=2859|item=Golden Rod Orb}}]&amp;lt;br&amp;gt;&lt;br /&gt;
Effectiveness of all the wind spells is increased by 40%&amp;lt;br&amp;gt;&lt;br /&gt;
Effectiveness of all the earth spells is decreased by 30%&amp;lt;br&amp;gt;&lt;br /&gt;
Resistance to earth attacks is decreased by 50%.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; Class: Two-handed Staff&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 30&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 90&amp;lt;br&amp;gt;&lt;br /&gt;
Property: Wind&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Job: Warlock&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=@go mora&amp;lt;br&amp;gt; NPC: Keeper of Secrets&amp;lt;br&amp;gt; Cost: 10x {{Item List |id=6380|item=Mora Coin}}&amp;lt;br&amp;gt;}}&lt;br /&gt;
{{EpisodeGear|id2=2008|name2=Aqua Staff [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
A magic staff charged with freezing power of water.&amp;lt;br&amp;gt;&lt;br /&gt;
Increases the effectiveness of Cold Bolt and Frost Diver by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
INT +3, MATK +230&amp;lt;br&amp;gt;&lt;br /&gt;
-----------------&lt;br /&gt;
[+ {{Item List |id=15026|item=Aqua Robe}}, {{Item List |id=2468|item=Aqua Shoes}}, {{Item List |id=2860|item=Aqua Orb}}]&amp;lt;br&amp;gt;&lt;br /&gt;
Effectiveness of all the water spells is increased by 40%&amp;lt;br&amp;gt;&lt;br /&gt;
Effectiveness of all the wind spells is decreased by 30%&amp;lt;br&amp;gt;&lt;br /&gt;
Resistance to wind attacks is decreased by 50%.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; Class: Two-handed Staff&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 30&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 90 Weight: Water&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Job: Warlock&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=@go mora&amp;lt;br&amp;gt; NPC: Keeper of Secrets&amp;lt;br&amp;gt; Cost: 10x {{Item List |id=6380|item=Mora Coin}}&amp;lt;br&amp;gt;}}&lt;br /&gt;
{{EpisodeGear|id2=2009|name2=Crimson Staff [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
A magic staff charged with blazing power of fire.&amp;lt;br&amp;gt;&lt;br /&gt;
Increases the effectiveness of Fire Bolt and Fire Ball by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
INT +3, MATK +230&amp;lt;br&amp;gt;&lt;br /&gt;
-----------------&lt;br /&gt;
[+ {{Item List |id=15027|item=Crimson Rob}}, {{Item List |id=2469|item=Crimson Shoes}}, {{Item List |id=2861|item=Crimson Orb}}] &amp;lt;br&amp;gt;&lt;br /&gt;
Effectiveness of all the fire spells is increased by 40%&amp;lt;br&amp;gt;&lt;br /&gt;
Effectiveness of all the water spells is decreased by 30%&amp;lt;br&amp;gt;&lt;br /&gt;
Resistance to water attacks is decreased by 50%.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; Class: Two-handed Staff&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 30&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 90&amp;lt;br&amp;gt;&lt;br /&gt;
Property : Fire&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: Warlock&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=@go mora&amp;lt;br&amp;gt; NPC: Keeper of Secrets&amp;lt;br&amp;gt; Cost: 10x {{Item List |id=6380|item=Mora Coin}}&amp;lt;br&amp;gt;}}&lt;br /&gt;
{{EpisodeGear|id2=2010|name2=Forest Staff [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
A magic staff charged with massive power of earth.&amp;lt;br&amp;gt;&lt;br /&gt;
Increases the effectiveness of Earth Spike and Heaven's Drive by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
INT +3, MATK +230&amp;lt;br&amp;gt;&lt;br /&gt;
-----------------&lt;br /&gt;
[+ {{Item List |id=15028|item=Forest Robe}}, {{Item List |id=2470|item=Forest Shoes}}, {{Item List |id=2862|item=Forest Orb}}]&amp;lt;br&amp;gt;&lt;br /&gt;
Effectiveness of all the earth spells is increased by 40%&lt;br /&gt;
Effectiveness of all the fire spells is decreased by 30%&amp;lt;br&amp;gt;&lt;br /&gt;
Resistance to fire attacks is decreased by 50%.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; Class: Two-handed Staff&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 30&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 90 Weight: Earth&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Job: Warlock&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=@go mora&amp;lt;br&amp;gt; NPC: Keeper of Secrets&amp;lt;br&amp;gt; Cost: 10x {{Item List |id=6380|item=Mora Coin}}&amp;lt;br&amp;gt;}}&lt;br /&gt;
{{EpisodeGear|id2=2475|name2=Ur's Greaves[1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Greaves made by purifying an Ur Rune.&amp;lt;br&amp;gt;&lt;br /&gt;
MaxSP +40.&amp;lt;br&amp;gt;&lt;br /&gt;
Reduces MaxHP by 7%. Refine rate reduces the MaxHP reduction by 1% for each level up to +8.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; Class: Footgear&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 32&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 90&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Job: Rune Knight&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=@go mora&amp;lt;br&amp;gt; NPC: Keeper of Secrets&amp;lt;br&amp;gt; Cost: 10x {{Item List |id=6380|item=Mora Coin}}&amp;lt;br&amp;gt;}}&lt;br /&gt;
{{EpisodeGear|id2=2476|name2=Peuz's Greaves[1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Greaves made by purifying a Peuz Rune.&amp;lt;br&amp;gt;&lt;br /&gt;
MaxSP +40.&amp;lt;br&amp;gt;&lt;br /&gt;
Reduces AGI by 7. Refine rate reduces the AGI reduction by 1% for each level up to +8.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; Class: Footgear&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 32&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 90&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Job: Rune Knight&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=@go mora&amp;lt;br&amp;gt; NPC: Keeper of Secrets&amp;lt;br&amp;gt; Cost: 10x {{Item List |id=6380|item=Mora Coin}}&amp;lt;br&amp;gt;}}&lt;br /&gt;
{{EpisodeGear|id2=2574|name2=Ur's Manteau|effect=&lt;br /&gt;
A manteau created by Ur Runestones&amp;lt;br&amp;gt;&lt;br /&gt;
MaxHP +2%, Increases tolerance to Neutral property attacks by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; Class: Garment&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 20&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 60&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Job: Rune Knight&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=@go mora&amp;lt;br&amp;gt; NPC: Keeper of Secrets&amp;lt;br&amp;gt; Cost: 10x {{Item List |id=6380|item=Mora Coin}}&amp;lt;br&amp;gt;}}&lt;br /&gt;
{{EpisodeGear|id2=2575|name2=Peuz's Manteau|effect=&lt;br /&gt;
A manteau created by refining Peuz Runestones&amp;lt;br&amp;gt;&lt;br /&gt;
FLEE +10, CRI +10.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; Class: Garment&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 60&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Job: Rune Knight&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=@go mora&amp;lt;br&amp;gt; NPC: Keeper of Secrets&amp;lt;br&amp;gt; Cost: 10x {{Item List |id=6380|item=Mora Coin}}&amp;lt;br&amp;gt;}}&lt;br /&gt;
{{EpisodeGear|id2=15036|name2=Ur's Plate|effect=&lt;br /&gt;
Armor created by purifying Ur runestones.&amp;lt;br&amp;gt;&lt;br /&gt;
MDEF +10.&amp;lt;br&amp;gt;&lt;br /&gt;
Increases MaxHP per refine level and tolerance to Demi-human and Neutral property damage by 5%.&lt;br /&gt;
-----------------&lt;br /&gt;
[+{{Item List |id=2574|item=Ur's Manteau}}, {{Item List |id=2475|item=Ur's Greaves[1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;}},{{Item List |id=2883|item=Ur's Seal[1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;}}]&amp;lt;br&amp;gt;&lt;br /&gt;
MaxHP +14%, Increases SP consumption of all skills by 10% and tolerance to Neutral property by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
Increases damage of Hundred Spears by 50%, enables Crusader skill Guard Level 1&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; Class: Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 110&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 300&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Job: Rune Knight&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=1132|name=Khalitzburg}}&amp;lt;br&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=15037|name2=Peuz's Plate|effect=&lt;br /&gt;
Armor created by purifying Peuz runestones.&amp;lt;br&amp;gt;&lt;br /&gt;
MDEF +10.&amp;lt;br&amp;gt;&lt;br /&gt;
ATK +20, FLEE +17.&lt;br /&gt;
--------------------&lt;br /&gt;
[+{{Item List |id=2575|item=Peuz's Manteau}}, {{Item List |id=2476|item=Peuz's Greaves[1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;}}, {{Item List |id=2884|item=Peuz's Seal[1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;}}]&amp;lt;br&amp;gt;&lt;br /&gt;
Increases damage to all monster sizes by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
Increases damage of Wind Cutter and Sonic Wave by 100%.&amp;lt;br&amp;gt;&lt;br /&gt;
Has a chance of activating Storm Blast when physically attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
Using Concentration (Spear Dynamo) adds 2 ASPD for 10 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; Class: Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 110&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 300&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Job: Rune Knight&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=&amp;lt;br&amp;gt;&lt;br /&gt;
{{mob |id=1163|name=Raydric}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{mob |id=2690|name=Swift Raydric}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{mob |id=2691|name=Solid Raydricl}}&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=2883|name2=Ur's Seal[1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
A seal created by refining an Ur Runestone&amp;lt;br&amp;gt;&lt;br /&gt;
MaxHP +2%,&amp;lt;br&amp;gt;&lt;br /&gt;
Reduces the SP cost of Spiral Pierce and Hundred Spears by 5.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; Class: Accessory&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 20&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Job: Rune Knight&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=&amp;lt;br&amp;gt;&lt;br /&gt;
{{mob |id=1772|name=Isilla}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{mob |id=2791|name=Isilla Ringleader}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{mob |id=1771|name=Vanberk}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{mob |id=2627|name=Swift Vanber}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=2884|name2=Peuz's Seal[1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
A seal created by refining a Peuz Runestone&amp;lt;br&amp;gt;&lt;br /&gt;
ATK +20, MaxSP +20.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; Class: Accessory&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 20&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Job: Rune Knight&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=&amp;lt;br&amp;gt;&lt;br /&gt;
{{mob |id=1753|name=Frus}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{mob |id=1752|name=Skogul}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{mob |id=2657|name=Solid Skogul}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=2477|name2=Sapha Shoes[1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Shoes that have long been known to be from the world of darkness.&amp;lt;br&amp;gt;&lt;br /&gt;
LUK +3, MaxSP +30.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; Class: Footgear&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 40&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Job: Guillotine Cross&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=@go mora&amp;lt;br&amp;gt; NPC: Keeper of Secrets&amp;lt;br&amp;gt; Cost: 10x {{Item List |id=6380|item=Mora Coin}}&amp;lt;br&amp;gt;}}&lt;br /&gt;
{{EpisodeGear|id2=2478|name2=Nab Shoes[1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
An assassin's famous historical relic.&amp;lt;br&amp;gt;&lt;br /&gt;
FLEE +3, INT +2.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; Class: Footgear&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 40&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Job: Guillotine Cross&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=@go mora&amp;lt;br&amp;gt; NPC: Keeper of Secrets&amp;lt;br&amp;gt; Cost: 10x {{Item List |id=6380|item=Mora Coin}}&amp;lt;br&amp;gt;}}&lt;br /&gt;
{{EpisodeGear|id2=2577|name2=Sapha Hood|effect=&lt;br /&gt;
A manteau that contains the reliquary remains of an ancient Assassin&amp;lt;br&amp;gt;&lt;br /&gt;
FLEE +12, Inflict 1% more damage with Critical attacks per refine level.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; Class: Garment&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 13&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Job: Guillotine Cross&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=@go mora&amp;lt;br&amp;gt; NPC: Keeper of Secrets&amp;lt;br&amp;gt; Cost: 10x {{Item List |id=6380|item=Mora Coin}}&amp;lt;br&amp;gt;}}&lt;br /&gt;
{{EpisodeGear|id2=2578|name2=Nab Hood|effect=&lt;br /&gt;
An ancient relic that belonged to an unknown Assassin&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Flee and Attack Power per refine level times 2&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; Class: Garment&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 13&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Job: Guillotine Cross&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=@go mora&amp;lt;br&amp;gt; NPC: Keeper of Secrets&amp;lt;br&amp;gt; Cost: 10x {{Item List |id=6380|item=Mora Coin}}&amp;lt;br&amp;gt;}}&lt;br /&gt;
{{EpisodeGear|id2=15038|name2=Sapha's Cloth[1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Armor that contains the reliquary remains of an ancient Assassin.&amp;lt;br&amp;gt;&lt;br /&gt;
LUK +3, Has a chance of auto-casting Meteor Assault level 1 while physically attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
If higher level of this skill is learned then it will be cast.&amp;lt;br&amp;gt;&lt;br /&gt;
-----------------&lt;br /&gt;
[+ {{Item List|id=2577|item=Sapha's Hood}}, {{Item List |id=2477|item=Sapha's Shoes[&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;}}, {{Item List|id=2886|item=Sapha's Ring}}] &amp;lt;br&amp;gt;&lt;br /&gt;
Flee +10, Critical +15, Critical damage +40%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases damage of Cross Impact by 20%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases SP costs of skills by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; Class: Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 45&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Job: Guillotine Cross&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=1505|name=Loli Ruri}}&amp;lt;br&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=15039|name2=Nab's Cloth[1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
An assassin's famous historical relic.&amp;lt;br&amp;gt;&lt;br /&gt;
STR +2, INT +2.&lt;br /&gt;
-------------------&lt;br /&gt;
[+ {{Item List|id=2578|item=Nab's Hood}}, {{Item List|id=2478|item=Nab's Shoes[1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;}}, {{Item List|id=2887|item=Nab's Ring}}]&amp;lt;br&amp;gt;&lt;br /&gt;
Has a chance of auto-casting Soul Destroyer level 1 while physically attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
If higher level of this skill is learned then it will be cast.&lt;br /&gt;
-------------&lt;br /&gt;
If base STR is 120 or more:&amp;lt;br&amp;gt;&lt;br /&gt;
+30 Atk.&amp;lt;br&amp;gt;&lt;br /&gt;
Increases damage to all monster sizes by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
CRI - 20.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; Class: Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 45&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Job: Guillotine Cross&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=1504|name=Dullahan}}&amp;lt;br&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=2886|name2=Sapha Ring|effect=&lt;br /&gt;
A ring that has long been known to be from the world of darkness.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; Class: Accessory&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 0&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Job: Guillotine Cross&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=&amp;lt;br&amp;gt;&lt;br /&gt;
{{mob |id=1864|name=Zombie Slaughter}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{mob |id=2603|name=Swifr Zombie Slaughter}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=2887|name2=Nab Ring|effect=&lt;br /&gt;
An assassin's famous historical relic&amp;lt;br&amp;gt;&lt;br /&gt;
ATK +10, MATK +20.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; Class: Accessory&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 0&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Job: Guillotine Cross&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=&amp;lt;br&amp;gt;&lt;br /&gt;
{{mob |id=1865|name=Ragged Zombie}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{mob |id=20371|name=Prison Breaker}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=2479|name2=White Wing Boots[1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Shoes of the brilliant archer guild known as Icarus.&amp;lt;br&amp;gt;&lt;br /&gt;
AGI +2.&amp;lt;br&amp;gt;&lt;br /&gt;
Reduces the SP cost of Aimed Bolt by 10.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; Class: Footgear&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 40&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Job: Ranger&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=@go mora&amp;lt;br&amp;gt; NPC: Keeper of Secrets&amp;lt;br&amp;gt; Cost: 10x {{Item List |id=6380|item=Mora Coin}}&amp;lt;br&amp;gt;}}&lt;br /&gt;
{{EpisodeGear|id2=2480|name2=Black Wing Boots[1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
An ancient artifact that helps maintain clear mental focus.&amp;lt;br&amp;gt;&lt;br /&gt;
INT +2, MaxSP +5%.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; Class: Footgear&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 40&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Job: Ranger&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=@go mora&amp;lt;br&amp;gt; NPC: Keeper of Secrets&amp;lt;br&amp;gt; Cost: 10x {{Item List |id=6380|item=Mora Coin}}&amp;lt;br&amp;gt;}}&lt;br /&gt;
{{EpisodeGear|id2=2580|name2=White Wing Manteau|effect=&lt;br /&gt;
A manteau from an archer guild known as Icarus&amp;lt;br&amp;gt;&lt;br /&gt;
AGI +2, FLEE +10,&amp;lt;br&amp;gt;&lt;br /&gt;
Has a chance of activating FLEE +20 for 7 seconds while physically attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; Class: Garment&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 15&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 20&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Job: Ranger&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=@go mora&amp;lt;br&amp;gt; NPC: Keeper of Secrets&amp;lt;br&amp;gt; Cost: 10x {{Item List |id=6380|item=Mora Coin}}&amp;lt;br&amp;gt;}}&lt;br /&gt;
{{EpisodeGear|id2=2581|name2=Black Wing Manteau|effect=&lt;br /&gt;
A cloak that helps maintain clear mental focus.&amp;lt;br&amp;gt;&lt;br /&gt;
INT +2.&amp;lt;br&amp;gt;&lt;br /&gt;
Adds perfect dodge +1 for every refine level above level 6.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; Class: Garment&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 15&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 20&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Job: Ranger&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=@go mora&amp;lt;br&amp;gt; NPC: Keeper of Secrets&amp;lt;br&amp;gt; Cost: 10x {{Item List |id=6380|item=Mora Coin}}&amp;lt;br&amp;gt;}}&lt;br /&gt;
{{EpisodeGear|id2=15042|name2=White Wing Suits[1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Armor of the brilliant archer guild known as Icarus.&amp;lt;br&amp;gt;&lt;br /&gt;
Increases ranged attack damage by 2x refine level.&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Flee by 1 per refine level.&lt;br /&gt;
---------------------&lt;br /&gt;
[+ {{Item List |id=2580|item=White Wing Manteau}}, {{Item List |id=2479|item=White Wing Boots [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;}}, {{Item List |id=2890|item=White Wing Brooch}}]&amp;lt;br&amp;gt;&lt;br /&gt;
Increases ASPD by 2, Increases damage of Arrow Storm by 50%.&amp;lt;br&amp;gt;&lt;br /&gt;
Increases ranged attack damage by 30.&amp;lt;br&amp;gt;&lt;br /&gt;
Has a chance of auto-casting double strafe level while attacking with a ranged weapon.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; Class: Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 45&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Job: Ranger&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=1098|name=Anubis}}&amp;lt;br&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=15043|name2=Black Wing Suits[1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
An ancient armor that helps maintain clear mental focus.&amp;lt;br&amp;gt;&lt;br /&gt;
INT +2,&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Atk by 3x refine level&lt;br /&gt;
------------------------&lt;br /&gt;
[+ {{Item List |id=2581|item=Black Wing Manteau}}, {{Item List |id=2480|item=Black Wing Boots [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;}}, {{Item List |id=2891|item=Black Wing Brooch}}&amp;lt;br&amp;gt;&lt;br /&gt;
MaxHP +15%, Perfect Dodge +20, Increases damage of Cluster Bomb by 20%&amp;lt;br&amp;gt;&lt;br /&gt;
Decreases attack damage by 30% and, ASPD - 7.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; Class: Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 45&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Job: Ranger&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=&amp;lt;br&amp;gt;&lt;br /&gt;
{{mob |id=1994|name=Luciola Vespa}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{mob |id=2773|name=Elusive Luciola Vespa}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=2890|name2=White Wing Brooch|effect=&lt;br /&gt;
An accessory that belonged to a famous warrior from the 'Icarus Guild'.&amp;lt;br&amp;gt;&lt;br /&gt;
DEX +2,&amp;lt;br&amp;gt;&lt;br /&gt;
Ranged Attack Damage +3%&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; Class: Accessory&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 0&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Job: Ranger&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=&amp;lt;br&amp;gt;&lt;br /&gt;
{{mob |id=1713|name=Gold Acidus}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{mob |id=1716|name=Blue Acidus}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{mob |id=2912|name=Solid Acidus}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{mob |id=2913|name=Acidus Ringleader}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=2891|name2=Black Wing Brooch|effect=&lt;br /&gt;
Black wings to help maintain clear mental focus.&amp;lt;br&amp;gt;&lt;br /&gt;
INT +2, Perfect Dodge +3.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; Class: Accessory&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 0&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Job: Ranger&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=&amp;lt;br&amp;gt;&lt;br /&gt;
{{mob |id=1714|name=Red Ferus}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{mob |id=1717|name=Green Ferus}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Mora Enchants =====&lt;br /&gt;
[[Mora_Enchants]]&amp;lt;br&amp;gt;&lt;br /&gt;
There is no chance to break and the items require atleast +7 for the best possible enchants.&amp;lt;br&amp;gt;&lt;br /&gt;
Resetting has no chance to break the item.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Episode 14.2 - Eclage ==&lt;br /&gt;
=== Old Glast Heim ===&lt;br /&gt;
{{:Old Glast Heim Shop}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Information on enchanting the Temporal Boots can be found &lt;br /&gt;
[[Old_Glast_Heim_Shop#OGH_-_Enchants | here]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Heroes' Trails (Part 1)​ ===&lt;br /&gt;
==== Faceworm Nest ====&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
=====Equipment=====&lt;br /&gt;
{{:Faceworm's Nest}}&lt;br /&gt;
&lt;br /&gt;
=== Heroes' Trails (Part 2)​ ===&lt;br /&gt;
==== Devil's Tower ====&lt;br /&gt;
All items are dropped from the last chest in Devil's Tower.&amp;lt;br&amp;gt;&lt;br /&gt;
They're pre-refined and pre-enchanted.&amp;lt;br&amp;gt;&lt;br /&gt;
{{:Devil's Tower}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;both&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===== DT - Enchants =====&lt;br /&gt;
All items are dropped pre-enchanted.&amp;lt;br&amp;gt;&lt;br /&gt;
Fighting Spirit 1 - 7&amp;lt;br&amp;gt;&lt;br /&gt;
Spell 1 - 4&amp;lt;br&amp;gt;&lt;br /&gt;
DEF&amp;lt;br&amp;gt;&lt;br /&gt;
MDEF&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Ghost Palace ====&lt;br /&gt;
{{:Ghost Palace Shop}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===== Ghost Palace - Enchants =====&lt;br /&gt;
Information about the items to enchant the Thanatos Weapons can be found [[Lapine_Enchanting#Ghost_Palace | here]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Geffen Magic Tournament ====&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{:Geffen Magic Tournament Shop}}&lt;br /&gt;
===== Geffen Magic Tournament Enchants =====&lt;br /&gt;
The Information about the item to enchant these items can be found [[Lapine_Enchanting#Geffen_Magic_Tournament | here]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Horror Toy Factory ===&lt;br /&gt;
{{:Horror Toy Factory Shop}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br clear=&amp;quot;both&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Episode 15 =&lt;br /&gt;
== Episode 15.1 - Fantasmagorica ==&lt;br /&gt;
=== Charleston Crisis ===&lt;br /&gt;
&amp;lt;center&amp;gt;'''Please note that these pieces are available located at Fortessa, 96,144 [ [[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]] ]!'''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{:Charleston Crisis}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;both&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== CC - Enchants ====&lt;br /&gt;
The weapon enchants can be located [[Lapine_Enchanting#Charleston_Crisis | here]]. Which also explains as how to obtain these.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The other enchants can be located at the Charleston Crisis NPC section.&amp;lt;br&amp;gt;&lt;br /&gt;
It's possible to enchant the Mechanic Items by talking with Mass Charleston (&amp;lt;code&amp;gt;fortessa,96,144&amp;lt;/code&amp;gt;).&amp;lt;br&amp;gt;&lt;br /&gt;
Enchanting requires {{Item List |id=6752 |item=Charleston Component |num=1 |simple=yes}} and 100,000 zeny.&amp;lt;br&amp;gt; &lt;br /&gt;
Enchants can be reset by paying {{Item List |id=6752 |item=Charleston Component |num=1 |simple=yes}} and 100,000 zeny. &amp;lt;br&amp;gt;&lt;br /&gt;
Enchantment can be done in 3 slots and items refined to +9 and above have wider options. &amp;lt;br&amp;gt;&lt;br /&gt;
4th slot has 100% success chance, 3rd slot has chance of failure (resetting all enchant when failed), 2nd slot has chance of failure (resetting all enchants).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;both&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Excellion Items ====&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
First of all, speak with MARS_01 and supply it with {{Item List|id=6962|item=1 Old Fuel Tank}} to get both units up and running. Afterwards, MARS_01 will enchant your Excellion gears.&amp;lt;br&amp;gt;&lt;br /&gt;
PLUTO_09 will make Excellion gears and produce reactor blueprints (enchants). For {{Item List|id=6961|item=10 Huge Metal Scraps}} and {{Item List|id=6962|item=5 Old Fuel Tanks}}, PLUTO_09 will give one of {{Item List|id=15128|item=Excellion Suit}} or {{Item List|id=20773|item=Excellion Wing}} at random.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;mw-collapsible wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9; width: 10%&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Effect&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | How to obtain&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=20773|name2=Excellion Wing|effect=&lt;br /&gt;
A power wing made from lost technology found in the research building ruins.&amp;lt;br&amp;gt;&lt;br /&gt;
Flee + 2 per upgrade level of the item.&amp;lt;br&amp;gt;&lt;br /&gt;
Perfect Dodge + 8&lt;br /&gt;
-------------&lt;br /&gt;
If the users base level is 130 or higher:&amp;lt;br&amp;gt;&lt;br /&gt;
Additional Perfect Dodge + 2 &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Garment&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 40&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 90&amp;lt;br&amp;gt;&lt;br /&gt;
Requires Level: 99&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: All Jobs&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]&amp;lt;br&amp;gt; NPC: PLUTO 09 [ Fortessa 98 145 ].&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=15128|name2=Excellion Suit|effect=&lt;br /&gt;
A power suit made from lost technology found in the research building ruins.&amp;lt;br&amp;gt;&lt;br /&gt;
Vit + 6&amp;lt;br&amp;gt;&lt;br /&gt;
Max HP + 4% per 3 upgrade levels of the item.&lt;br /&gt;
----------------&lt;br /&gt;
If the users base level is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
Perfect Dodge + 4&lt;br /&gt;
--------------&lt;br /&gt;
{+ {{Item List |id=20773|item=Excelion Wing}}]&amp;lt;br&amp;gt;&lt;br /&gt;
Perfect Dodge + 6&amp;lt;br&amp;gt;&lt;br /&gt;
Reduces the cast delay of skills by 10%&lt;br /&gt;
--------------&lt;br /&gt;
If the users base level is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
Reduces the cast delay of skills by an additional 10% &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Property: Neutral&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Requires Level: 99&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: All Jobs&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]&amp;lt;br&amp;gt; NPC: PLUTO 09 [ Fortessa 98 145 ].&amp;lt;br&amp;gt; }}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Excellion Enchanting ====&lt;br /&gt;
Can be enchanted at [[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]].&amp;lt;br&amp;gt;&lt;br /&gt;
Information can be found here: [[Verus_Equipment#Enchantments]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Episode 16 = &lt;br /&gt;
Episode 16 is made out of 4 different Instances and 7 Illusion Dungeons.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sky Fortress]],&amp;lt;br&amp;gt; &lt;br /&gt;
[[Room of Consciousness]],&amp;lt;br&amp;gt;&lt;br /&gt;
[[Werner Laboratory]],&amp;lt;br&amp;gt;&lt;br /&gt;
[[Heart Hunter War Base]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[Illusion Dungeons]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== Episode 16.1 ==&lt;br /&gt;
=== Banquet of Heroes ( Part 1 ) ===&lt;br /&gt;
==== Vicious Mind Weapons ====&lt;br /&gt;
These weapons are dropped inside the instance ( Memorial Dungeon ) Sky Fortress.&amp;lt;br&amp;gt;&lt;br /&gt;
{{:Sky Fortress}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===== VM - Enchants =====&lt;br /&gt;
The items come pre-enchanted.&amp;lt;br&amp;gt;&lt;br /&gt;
However, we also have an item to reset the enchants.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Lapine_Enchanting#Vicious_Mind]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Honor Token ====&lt;br /&gt;
{{:Banquet of Heroes Shop}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
===== Honor Token - Enchants =====&lt;br /&gt;
Some of the items above can be enchanted at the NPC 'Banquet of Heroes' located at Fortessa 96, 120.&amp;lt;br&amp;gt;&lt;br /&gt;
For more info: [[Banquet_of_Heroes_Shop#Enchants | Banquet of Heroes Enchants ]]&amp;lt;br&amp;gt;&lt;br /&gt;
Short: [[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Noblesse ===&lt;br /&gt;
{{:Noblesse Equipment Shop}}&lt;br /&gt;
&lt;br /&gt;
== Episode 16.2 ==&lt;br /&gt;
=== Banquet of Heroes ( Part 2 ) ===&lt;br /&gt;
===Equipment===&lt;br /&gt;
{{:Werner Laboratory}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{:Terra Gloria Shop}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===== SHT - Enchants =====&lt;br /&gt;
Information can be found [[Terra_Gloria_Shop#Enchantments | here]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Imperial Equipment===&lt;br /&gt;
{{:Imperial Equipment Shop}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
==== Imperial Enchantment ====&lt;br /&gt;
[[Lapine_Enchanting#Imperial_Equipment]]&amp;lt;br&amp;gt;&lt;br /&gt;
All armors and garments can be enchanted with 1 enchant. &amp;lt;br&amp;gt;&lt;br /&gt;
This enchant can be overwritten with another enchant.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Recap Episode ==&lt;br /&gt;
=== Illusion Dungeon Enchants ===&lt;br /&gt;
Enchanting requires 5x Illusion Stone per enchant. Enchanting have a 100% chance for success.&amp;lt;br&amp;gt;&lt;br /&gt;
The NPC '''Illusion Manager''' that handles every Enchant and Reset and is located in the Main Office, 2nd floor.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
=== Illusion Dungeons ===&lt;br /&gt;
The NPC '''Illusion Manager''' that handles every Illusion Dungeon Equipment is located in the Main Office, 2nd floor.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==== Illusion of Moonlight ====&lt;br /&gt;
{{:Illusion of Moonlight}}&lt;br /&gt;
&lt;br /&gt;
==== Illusion of Vampire ====&lt;br /&gt;
{{:Illusion of Vampire}}&lt;br /&gt;
&lt;br /&gt;
==== Illusion of Frozen ====&lt;br /&gt;
{{:Illusion of Frozen}}&lt;br /&gt;
&lt;br /&gt;
==== Illusion of Abyss ====&lt;br /&gt;
{{:Illusion of Abyss}}&lt;br /&gt;
&lt;br /&gt;
==== Illusion of Luanda ====&lt;br /&gt;
{{:Illusion of Luanda}}&lt;br /&gt;
&lt;br /&gt;
==== Illusion of Teddy Bear ====&lt;br /&gt;
{{:Illusion of Teddy Bear}}&lt;br /&gt;
&lt;br /&gt;
===Illusion of Under Water===&lt;br /&gt;
{{:Illusion of Under Water}}&lt;br /&gt;
&lt;br /&gt;
==== Illusion of Labyrinth ====&lt;br /&gt;
{{:Illusion of Labyrinth}}&lt;br /&gt;
&lt;br /&gt;
= Episode 17 =&lt;br /&gt;
== Episode 17.1 - Appear, Illusion! ==&lt;br /&gt;
{{:Illusion OS Shop}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Grace ===&lt;br /&gt;
{{:Grace Equipment Shop}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
==== Grace Enchantment ====&lt;br /&gt;
[[Lapine_Enchanting#Grace_Equipment]]&amp;lt;br&amp;gt;&lt;br /&gt;
All armors and garments can be enchanted with 2 enchants. &amp;lt;br&amp;gt;&lt;br /&gt;
This enchants can be overwritten with another enchant.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== EDDA Fall of Glast Heim ===&lt;br /&gt;
{{:EDDA Fall of Glast Heim Shop}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Episode 17.2 - Sage Legacy ==&lt;br /&gt;
=== Automatic OS Equipment ===&lt;br /&gt;
{{:Sage's Legacy Shop}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
==== Automatic Modification Modules ====&lt;br /&gt;
&lt;br /&gt;
Automatic Modification Modules can be obtained in a variety of ways. {{Item List |id=100160|item=Automatic Module Box}} and {{Item List |id=100161|item=Epic Module Box}} are dropped from 17.2 instance bosses. The Automatic Module Box can contain any automatic module except skill modules. The Epic Module Box can contain any skill module.&lt;br /&gt;
&lt;br /&gt;
in @go exchanger (fortessa 89/154) Automatic Doll will trade any skill module for 300x {{Item List |id=1000104|item=Magical Soapstone}} which is obtained from doing the Hidden Garden (Hard) instance. Or she will attempt to craft a random module for 90x {{Item List |id=10000103|item=Varmeal Ticket}}. Keep in mind, the higher the rarity the more likely the process will fail.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;text-align: left; margin:auto; width: 85%&amp;quot;&lt;br /&gt;
!colspan=3|Crafting Categories&lt;br /&gt;
|-&lt;br /&gt;
!Rarity&lt;br /&gt;
!Possible Modules&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
||'''Normal'''&lt;br /&gt;
|&lt;br /&gt;
*Defense, Magic Defense, Vit, Luk, Str, Agi, Int, Dex.&lt;br /&gt;
|-&lt;br /&gt;
||'''Rare'''&lt;br /&gt;
|&lt;br /&gt;
*HP Recovery, SP Recovery, Spell, Attack Speed, Fatal, Expert Archer, Vital, Mental, Heal, Attack Power, Magic Power, Shooter, Fast, Caster, Critical.&lt;br /&gt;
|-&lt;br /&gt;
||'''Unique'''&lt;br /&gt;
|&lt;br /&gt;
*Magical Force, Attacker Force, Range Force, Critical Force, Recovery Force, Mirror Counter, Delay after skill, Fixed Casting, Above All, Drain Life, Drain Soul, Magic Healing, Magic Soul, Power Force, Robust, Powerful, All Force, Reflection Reject.&lt;br /&gt;
|-&lt;br /&gt;
||'''Legendary'''&lt;br /&gt;
|&lt;br /&gt;
*Unlimited Vital, Spell Buster, Firing Shot, Overpower, Fatal Flash, Lucky Strike.&lt;br /&gt;
|-&lt;br /&gt;
||'''Epic'''&lt;br /&gt;
|&lt;br /&gt;
*Skill specific modules&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Automatic Equipment can be modified with a number of different module types.&lt;br /&gt;
Each piece of equipment can have a maximum of 3 modules.&lt;br /&gt;
Though certain modules have a restriction on the number of times it can be place on the equipment. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;text-align: left; margin:auto; width: 85%&amp;quot;&lt;br /&gt;
!colspan=3| Armor&lt;br /&gt;
|-&lt;br /&gt;
!Module&lt;br /&gt;
!Effect&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|{{Item List |id=1000105|item=Defense}} &lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 3 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Def + 150&lt;br /&gt;
*If refine rate is 9 or higher, Def + 75&lt;br /&gt;
*If refine rate is 11 or higher, Def + 75&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000106|item=Magic Defense}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 3 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Mdef + 15&lt;br /&gt;
*If refine rate is 9 or higher, Mdef + 7&lt;br /&gt;
*If refine rate is 11 or higher, Mdef + 7&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000122|item=Attack Power}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 2 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Atk + 5%&lt;br /&gt;
*Atk +75&lt;br /&gt;
*If refine rate is 9 or higher, Melee physical damage + 2%.&lt;br /&gt;
*If refine rate is 11 or higher, additional Melee physical damage + 3%.&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000123|item=Magic Power}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 2 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Matk + 5%&lt;br /&gt;
*Matk + 75&lt;br /&gt;
*If refine rate is 9 or higher, Matk + 2%.&lt;br /&gt;
*If refine rate is 11 or higher, additional Matk + 3%.&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000124|item=Shooter}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 2 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Increases long ranged physical damage by 3%.&lt;br /&gt;
*If refine rate is 9 or higher, increases long ranged physical damage by additional 3%.&lt;br /&gt;
*If refine rate is 11 or higher, increases long ranged physical damage by additional 3%.&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000128|item=Magical Force}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 1 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Matk +20&lt;br /&gt;
*Reduce variable cast time by 10%&lt;br /&gt;
*increase all property magical damage by 2%&lt;br /&gt;
*If refine rate is 9 or higher, increase all property magical damage by additional 1%&lt;br /&gt;
*If refine rate is 11 or higher, increase all property magical damage by additional 2%&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000129|item=Attacker Force}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 1 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Atk +20&lt;br /&gt;
*Increase melee physical damage by 10%&lt;br /&gt;
*Increase physical damage against All size enemies by 3%&lt;br /&gt;
*If refine rate is 9 or higher, increase physical damage against All size enemies by additional 1%&lt;br /&gt;
*If refine rate is 11 or higher, increase physical damage against All size enemies by additional 1%&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000130|item=Range Force}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 1 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Atk +20&lt;br /&gt;
*Increase long ranged physical damage by 10%&lt;br /&gt;
*Increase physical damage against All size enemies by 3%&lt;br /&gt;
*If refine rate is 9 or higher, increase physical damage against All size enemies by additional 1%&lt;br /&gt;
*If refine rate is 11 or higher, increase physical damage against All size enemies by additional 1%&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000131|item=Critcal Force}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 1 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Crit Rate +5&lt;br /&gt;
*Increase critical damage by 10%&lt;br /&gt;
*Increase physical damage against All size enemies by 3%&lt;br /&gt;
*If refine rate is 9 or higher, increase physical damage against All size enemies by additional 1%&lt;br /&gt;
*If refine rate is 11 or higher, increase physical damage against All size enemies by additional 1%&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000132|item=Recovery Force}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 1 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Matk +20&lt;br /&gt;
*Reduce variable cast time by 10%&lt;br /&gt;
*Increase heal effectiveness by 5%&lt;br /&gt;
*If refine rate is 9 or higher, increase heal effectiveness by additional 5%&lt;br /&gt;
*If refine rate is 11 or higher, increase heal effectiveness by additional 5%&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000207|item=Mirror Counter}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 1 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Reduces damage taken from reflect damage by 2%&lt;br /&gt;
*If refine rate is 9 or higher, reduce damage taken from reflect damage by additional 2%&lt;br /&gt;
*If refine rate is 11 or higher, reduce damage taken from reflect damage by additional 3%&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000133|item=Delay After Skill}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 1 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Reduces delay after skill by 4%.&lt;br /&gt;
*If refine rate is 9 or higher, reduces delay after skill by an additional 6%.&lt;br /&gt;
*If refine rate is 11 or higher, reduces delay after skill by an additional 6%.&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000140|item=Power Force}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 1 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Atk +3%&lt;br /&gt;
*Matk +3%&lt;br /&gt;
*If refine rate is 9 or higher, Atk +3% and Matk +3%&lt;br /&gt;
*If refine rate is 11 or higher, Atk +4% and Matk +4%&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000152|item=Dragonic Breath}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 2 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Increase Dragon Breath and Dragon Breath -Water damage by 15%&lt;br /&gt;
*If refine rate is 9 or higher, increase Dragon Breath and Dragon Breath -Water damage by additional 3%&lt;br /&gt;
*If refine rate is 11 or higher, increase Dragon Breath and Dragon Breath -Water damage by additional 7%&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000153|item=Wave Break}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 2 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Increase Sonic Wave and Ignition Break damage by 15%&lt;br /&gt;
*If refine rate is 9 or higher, increase Sonic Wave and Ignition Break damage by additional 3%&lt;br /&gt;
*If refine rate is 11 or higher, increase Sonic Wave and Ignition Break damage by additional 7%, reduce cooldown of Ignition Break by 0.25 seconds&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000154|item=Hundred Spiral}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 2 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Increase Clashing Spiral and Hundred Spear damage by 15%&lt;br /&gt;
*If refine rate is 9 or higher, increase Clashing Spiral and Hundred Spear damage by additional 3%&lt;br /&gt;
*If refine rate is 11 or higher, increase Clashing Spiral and Hundred Spear damage by additional 7%&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000155|item=Drive Press}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 2 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Increase Earth Drive and Shield Press damage by 15%&lt;br /&gt;
*If refine rate is 9 or higher, increase Earth Drive and Shield Press damage by additional 3%&lt;br /&gt;
*If refine rate is 11 or higher, increase Earth Drive and Shield Press damage by additional 7%&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000156|item=Vanishing Cannon}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 2 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Increase Vanishing Point and Cannon Spear damage by 15%&lt;br /&gt;
*If refine rate is 9 or higher, increase Vanishing Point and Cannon Spear damage by additional 3%&lt;br /&gt;
*If refine rate is 11 or higher, increase Vanishing Point and Cannon Spear damage by additional 7%&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000157|item=Genesis Pressure}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 2 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Increase Gloria Domini and Genesis Ray damage by 15%&lt;br /&gt;
*If refine rate is 9 or higher, increase Gloria Domini and Genesis Ray damage by additional 3%&lt;br /&gt;
*If refine rate is 11 or higher, increase Gloria Domini and Genesis Ray damage by additional 7%&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000158|item=Boost Cannon}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 2 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Increase Knuckle Boost and Arm Cannon damage by 15%&lt;br /&gt;
*If refine rate is 9 or higher, increase Knuckle Boost and Arm Cannon damage by additional 3%&lt;br /&gt;
*If refine rate is 11 or higher, increase Knuckle Boost and Arm Cannon damage by additional 7%&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000159|item=Cold Flare}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 2 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Increase Ice Launcher and Flame Launcher damage by 15%&lt;br /&gt;
*If refine rate is 9 or higher, increase Ice Launcher and Flame Launcher damage by additional 3%&lt;br /&gt;
*If refine rate is 11 or higher, increase Ice Launcher and Flame Launcher damage by additional 7%&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000160|item=Tornado Swing}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 2 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Increase Axe Tornado and Power Swing damage by 15%&lt;br /&gt;
*If refine rate is 9 or higher, increase Axe Tornado and Power Swing damage by additional 3%&lt;br /&gt;
*If refine rate is 11 or higher, increase Axe Tornado and Power Swing damage by additional 7%&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000161|item=Cannon Tornado}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 2 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Increase Cart Cannon and Cart Tornado damage by 15%&lt;br /&gt;
*If refine rate is 9 or higher, increase Cart Cannon and Cart Tornado damage by additional 3%&lt;br /&gt;
*If refine rate is 11 or higher, increase Cart Cannon and Cart Tornado damage by additional 7%&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000162|item=Crazy Mandragora}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 2 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Increase Crazy Vines damage by 15%, reduces cooldown of Mandragora Howl by 0.3 seconds&lt;br /&gt;
*If refine rate is 9 or higher, increase Crazy Vines damage by additional 3%, reduces cooldown of Mandragora Howl by additional 0.3 seconds&lt;br /&gt;
*If refine rate is 11 or higher, increase Crazy Vines damage by additional 7%, reduces cooldown of Mandragora Howl by additional 0.4 seconds&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000163|item=Acid Explosion}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 2 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Increase Acid Bomb and Spore Explosion damage by 15%&lt;br /&gt;
*If refine rate is 9 or higher, increase Acid Bomb and Spore Explosion damage by additional 3%&lt;br /&gt;
*If refine rate is 11 or higher, increase Acid Bomb and Spore Explosion damage by additional 7%&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000164|item=Sonic Impact}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 2 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Increase Sonic Blow and Cross Impact damage by 15%&lt;br /&gt;
*If refine rate is 9 or higher, increase Sonic Blow and Cross Impact damage by additional 3%&lt;br /&gt;
*If refine rate is 11 or higher, increase Sonic Blow and Cross Impact damage by additional 7%&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000165|item=Cutter Slasher}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 2 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Increase Rolling Cutter and Cross Ripper Slasher damage by 15%&lt;br /&gt;
*If refine rate is 9 or higher, increase Rolling Cutter and Cross Ripper Slasher damage by additional 3%&lt;br /&gt;
*If refine rate is 11 or higher, increase Rolling Cutter and Cross Ripper Slasher damage by additional 7%&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000166|item=Berserk Slash}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 2 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Increase Soul Destroyer and Counter Slash damage by 15%&lt;br /&gt;
*If refine rate is 9 or higher, increase Soul Destroyer and Counter Slash damage by additional 3%&lt;br /&gt;
*If refine rate is 11 or higher, increase Soul Destroyer and Counter Slash damage by additional 7%&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000167|item=Fatal Raid}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 2 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Increase Fatal Menace and Sightless Mind damage by 15%&lt;br /&gt;
*If refine rate is 9 or higher, increase Fatal Menace and Sightless Mind damage by additional 3%&lt;br /&gt;
*If refine rate is 11 or higher, increase Fatal Menace and Sightless Mind damage by additional 7%&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000168|item=Shadow Spell}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 2 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Increase all property magical damage by 15%&lt;br /&gt;
*If refine rate is 9 or higher, increase all property magical damage by additional 3%&lt;br /&gt;
*If refine rate is 11 or higher, increase all property magical damage by additional 7%&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000169|item=Angle Shot}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 2 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Increase Triangle Shot damage by 15%, increase long ranged physical damage by 10%&lt;br /&gt;
*If refine rate is 9 or higher, increase Triangle Shot damage by additional 3%&lt;br /&gt;
*If refine rate is 11 or higher, increase Triangle Shot damage by additional 7%, increase long ranged physical damage by additional 5%&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000170|item=Crimson Strain}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 2 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Increase Crimson Rock and Earth Strain damage by 15%&lt;br /&gt;
*If refine rate is 9 or higher, increase Crimson Rock and Earth Strain damage by additional 3%&lt;br /&gt;
*If refine rate is 11 or higher, increase Crimson Rock and Earth Strain damage by additional 7%&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000171|item=Jack Lightning}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 2 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Increase Jack Frost and Chain Lightning damage by 15%&lt;br /&gt;
*If refine rate is 9 or higher, increase Jack Frost and Chain Lightning damage by additional 3%&lt;br /&gt;
*If refine rate is 11 or higher, increase Jack Frost and Chain Lightning damage by additional 7%&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000172|item=Comet Cortex}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 2 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Increase Comet and Tetra Vortex damage by 15%&lt;br /&gt;
*If refine rate is 9 or higher, increase Comet and Tetra Vortex damage by additional 3%&lt;br /&gt;
*If refine rate is 11 or higher, increase Comet and Tetra Vortex damage by additional 7%&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000173|item=Double Bolt}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 2 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Increase Fire Bolt, Cold Bolt, and Lightning Bolt damage by 15%&lt;br /&gt;
*If refine rate is 9 or higher, increase Fire Bolt, Cold Bolt, and Lightning Bolt damage by additional 3%&lt;br /&gt;
*If refine rate is 11 or higher, increase Fire Bolt, Cold Bolt, and Lightning Bolt damage by additional 7%&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000174|item=Warm Wave}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 2 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Increase Psychic Wave damage by 15%, reduce cooldown of Warmer by 1 second&lt;br /&gt;
*If refine rate is 9 or higher, increase Psychic Wave damage by additional 3%, reduces cooldown of Warmer by additional 2 seconds&lt;br /&gt;
*If refine rate is 11 or higher, increase Psychic Wave damage by additional 7%, reduces cooldown of Warmer by additional 4 seconds&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000175|item=Diamond Grave}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 2 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Increase Diamond Dust and Earth Grave damage by 15%&lt;br /&gt;
*If refine rate is 9 or higher, increase Diamond Dust and Earth Grave damage by additional 3%&lt;br /&gt;
*If refine rate is 11 or higher, increase Diamond Dust and Earth Grave damage by additional 7%&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000176|item=Magnusmus}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 2 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Increase Magnus Exorcismus and Adoramus damage by 15%&lt;br /&gt;
*If refine rate is 9 or higher, increase Magnus Exorcismus and Adoramus damage by additional 3%&lt;br /&gt;
*If refine rate is 11 or higher, increase Magic Exorcismus and Adoramus damage by additional 7%&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000177|item=Holy Judex}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 2 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Increase Holy Light and Judex damage by 15%&lt;br /&gt;
*If refine rate is 9 or higher, increase Holy Light and Judex damage by additional 3%&lt;br /&gt;
*If refine rate is 11 or higher, increase Holy Light and Judex damage by additional 7%&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000178|item=Duple lica}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 2 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Increase Duple Light damage by 15%, reduces cooldown of Basilica by 2 seconds &lt;br /&gt;
*If refine rate is 9 or higher, increase Duple Light damage by additional 3%, reduces cooldown of Basilica by additional 3 seconds&lt;br /&gt;
*If refine rate is 11 or higher, increase Duple Light damage by additional 7%, reduces cooldown of Basilica by additional 5 seconds&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000179|item=Tiger Empire}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 2 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Increase Tiger Cannon and Fallen Empire damage by 15%&lt;br /&gt;
*If refine rate is 9 or higher, increase Tiger Cannon and Fallen Empire damage by additional 3%&lt;br /&gt;
*If refine rate is 11 or higher, increase Tiger Cannon and Fallen Empire damage by additional 7%&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000180|item=Rampage Arrow}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 2 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Increase Rampage Blast and Knuckle Arrow damage by 15%&lt;br /&gt;
*If refine rate is 9 or higher, increase Rampage Blast and Knuckle Arrow damage by additional 3%&lt;br /&gt;
*If refine rate is 11 or higher, increase Rampage Blast and Knuckle Arrow damage by additional 7%&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000181|item=Raging Combo}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 2 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Increase Raging Thrust and Chain Crush Combo damage by 15%&lt;br /&gt;
*If refine rate is 9 or higher, increase Raging Thrust and Chain Crush Combo damage by additional 3%&lt;br /&gt;
*If refine rate is 11 or higher, increase Raging Thrust and Chain Crush Combo damage by additional 7%&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000182|item=Cluster}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 2 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Increase Bomb Cluster damage by 15%&lt;br /&gt;
*If refine rate is 9 or higher, increase Bomb Cluster damage by additional 3%&lt;br /&gt;
*If refine rate is 11 or higher, increase Bomb Cluster damage by additional 7%&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000183|item=Breeze Shooting}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 2 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Increase Focused Arrow Strike damage by 15%, increase critical damage by 10%&lt;br /&gt;
*If refine rate is 9 or higher, increase Focused Arrow Strike damage by additional 3%&lt;br /&gt;
*If refine rate is 11 or higher, increase Focused Arrow Strike damage by additional 7%, increaes critical damage by additional 5%&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000184|item=Aimed Storm}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 2 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Increase Aimed Bolt and Arrow Storm damage by 15%&lt;br /&gt;
*If refine rate is 9 or higher, increase Aimed Bolt and Arrow Storm damage by additional 3%&lt;br /&gt;
*If refine rate is 11 or higher, increase Aimed Bolt and Arrow Storm damage by additional 7%&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000185|item=Metal Echo}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 2 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Increase Metallic Sound and Great Echo damage by 15%&lt;br /&gt;
*If refine rate is 9 or higher, increase Metallic Sound and Great Echo damage by additional 3%&lt;br /&gt;
*If refine rate is 11 or higher, increase Metallic Sound and Great Echo damage by additional 7%&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000186|item=Reverberation}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 2 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Increase Reverberation damage by 15%&lt;br /&gt;
*If refine rate is 9 or higher, increase Reverberation damage by additional 3%&lt;br /&gt;
*If refine rate is 11 or higher, increase Reverberation damage by additional 7%&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000187|item=Vulcan Severe}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 2 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Increase Arrow Vulcan and Severe Rainstorm damage by 15%&lt;br /&gt;
*If refine rate is 9 or higher, increase Arrow Vulcan and Severe Rainstorm damage by additional 3%&lt;br /&gt;
*If refine rate is 11 or higher, increase Arrow Vulcan and Severe Rainstorm damage by additional 7%&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000188|item=Prominence Burst}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 2 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Increase Prominence Kick and Solar Burst damage by 15%&lt;br /&gt;
*If refine rate is 9 or higher, increase Prominence Kick and Solar Burst damage by additional 3%&lt;br /&gt;
*If refine rate is 11 or higher, increase Prominence Kick and Soalr Burst damage by additional 7%&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000189|item=Moon Kick}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 2 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Increase New Moon Kick and Full Moon Kick damage by 15%&lt;br /&gt;
*If refine rate is 9 or higher, increase New Moon Kick and Full Moon Kick damage by additional 3%&lt;br /&gt;
*If refine rate is 11 or higher, increase New Moon Kick and Full Moon Kick damage by additional 7%, increase critical damage by 5%&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000190|item=Flash Falling}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 2 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Increase Flash Kick and Falling Star damage by 15%&lt;br /&gt;
*If refine rate is 9 or higher, increase Flash Kick and Falling Star damage by additional 3%&lt;br /&gt;
*If refine rate is 11 or higher, increase Flash Kick and Falling Star damage by additional 7%&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000191|item=Eswhoo}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 2 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Increase Esma and Eswhoo damage by 15%&lt;br /&gt;
*If refine rate is 9 or higher, increase Esma and Eswhoo damage by additional 3%&lt;br /&gt;
*If refine rate is 11 or higher, increase Esma and Eswhoo damage by additional 7%&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000192|item=Espa}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 2 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Increase Espa damage by 15%&lt;br /&gt;
*If refine rate is 9 or higher, increase Espa damage by additional 3%&lt;br /&gt;
*If refine rate is 11 or higher, increase Espa damage by additional 7%&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000193|item=Curse Explosion}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 2 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Increase Curse Explosion damage by 15%&lt;br /&gt;
*If refine rate is 9 or higher, increase Curse Explosion damage by additional 3%&lt;br /&gt;
*If refine rate is 11 or higher, increase Curse Explosion damage by additional 7%&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000194|item=Des Hammer Dance}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 2 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Increase Desperado, Fire Dance and Hammer of God damage by 15%&lt;br /&gt;
*If refine rate is 9 or higher, increase Desperado, Fire Dance and Hammer of God damage by additional 3%&lt;br /&gt;
*If refine rate is 11 or higher, increase Desperado, Fire Dance and Hammer of God damage by additional 7%&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000195|item=Fire Howling Tail}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 2 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Increase Fire Rain, Howling Mine and Dragon Tail damage by 15%&lt;br /&gt;
*If refine rate is 9 or higher, increase Fire Rain, Howling Mine and Dragon Tail damage by additional 3%&lt;br /&gt;
*If refine rate is 11 or higher, increase Fire Rain, Howling Mine and Dragon Tail damage by additional 7%&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000196|item=Storm Buster Trip}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 2 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Increase Shattering Storm, Vanishing Buster and Round Trip damage by 15%&lt;br /&gt;
*If refine rate is 9 or higher, increase Shattering Storm, Vanishing Buster and Round Trip damage by additional 3%&lt;br /&gt;
*If refine rate is 11 or higher, increase Shattering Storm, Vanishing Buster and Round Trip damage by additional 7%&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000197|item=Flame Ice Wind}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 2 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Increase Flaming Petals, Freezing Spear and Wind Blade damage by 15%&lt;br /&gt;
*If refine rate is 9 or higher, increase Flaming Petals, Freezing Spear and Wind Blade damage by additional 3%&lt;br /&gt;
*If refine rate is 11 or higher, increase Flaming Petals, Freezing Spear and Wind Blade damage by additional 7%&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000198|item=Cross Slash}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 2 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Increase Cross Slash damage by 15%&lt;br /&gt;
*If refine rate is 9 or higher, increase Cross Slash damage by additional 3%&lt;br /&gt;
*If refine rate is 11 or higher, increase Cross Slash damage by additional 7%&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000199|item=Exploding Flake Wind}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 2 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Increase Exploding Dragon, Snow Flake Draft and First Wind damage by 15%&lt;br /&gt;
*If refine rate is 9 or higher, increase Exploding Dragon, Snow Flake Draft and First Wind damage by additional 3%&lt;br /&gt;
*If refine rate is 11 or higher, increase Exploding Dragon, Snow Flake Draft and First Wind damage by additional 7%&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000200|item=Power of Sea}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 2 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Reduce cooldown of Tuna Party and Tasty Shrimp Party by 0.5 seconds&lt;br /&gt;
*If refine rate is 9 or higher, reduce cooldown of Tuna Party and Tasty Shrimp Party by additional 1 second&lt;br /&gt;
*If refine rate is 11 or higher, reduce cooldown of Tuna Party and Tasty Shrimp Party by additional 1.5 seconds&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000201|item=Power of Land}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 2 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Increase Silvervine Stem Spear and Catnip Meteor damage by 15%&lt;br /&gt;
*If refine rate is 9 or higher, increase Silvervine Stem Spear and Catnip Meteor damage by additional 3%&lt;br /&gt;
*If refine rate is 11 or higher, increase Silvervine Stem Spear and Catnip Meteor damage by additional 7%&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000202|item=Power of Life}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 2 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Increase Picky Peck and Lunatic Carrot Beat damage by 15%&lt;br /&gt;
*If refine rate is 9 or higher, increase Picky Peck and Lunatic Carrot Beat damage by additional 3%&lt;br /&gt;
*If refine rate is 11 or higher, increase Picky Peck and Lunatic Carrot Beat damage by additional 7%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;text-align: left; margin:auto; width: 85%&amp;quot;&lt;br /&gt;
!colspan=3| Engine Wing&lt;br /&gt;
|-&lt;br /&gt;
!Module&lt;br /&gt;
!Effect&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|{{Item List |id=1000105|item=Defense}} &lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 3 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Def + 150&lt;br /&gt;
*If refine rate is 9 or higher, Def + 75&lt;br /&gt;
*If refine rate is 11 or higher, Def + 75&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000106|item=Magic Defense}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 3 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Mdef + 15&lt;br /&gt;
*If refine rate is 9 or higher, Mdef + 7&lt;br /&gt;
*If refine rate is 11 or higher, Mdef + 7&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000125|item=Fast}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 2 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*ASPD + 1.&lt;br /&gt;
*If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 5%).&lt;br /&gt;
*If refine rate is 11 or higher, increases attack speed (reduces delay after attack by additional 5%).&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000126|item=Caster}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 2 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Reduces variable casting time by 5%.&lt;br /&gt;
*If refine rate is 9 or higher, reduces variable casting time by an additional 5%.&lt;br /&gt;
*If refine rate is 11 or higher, reduces variable casting time by an additional 5%.&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000127|item=Critical}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 2 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Critical Rate + 10.&lt;br /&gt;
*If refine rate is 9 or higher, increases critical damage by 5%.&lt;br /&gt;
*If refine rate is 11 or higher, increases critical damage by an additional 7%.&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000135|item=Above All}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 1 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Reduces physical and magical damage taken from all property enemies by 7%.&lt;br /&gt;
*If refine rate is 7 or higher, reduces physical and magical damage taken from all size enemies by 7%.&lt;br /&gt;
*If refine rate is 9 or higher, reduces physical and magical damage taken from all race enemies by 7% (excludes player).&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000142|item=Powerful}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 1 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Increase melee and long ranged physical damage by 5%&lt;br /&gt;
*Increase all property magical damage by 5%&lt;br /&gt;
*If refine rate is 9 or higher, increase melee and long ranged physical damage by additional 2%, increase all property magical damage by additional 2%&lt;br /&gt;
*If refine rate is 11 or higher, increase melee and long ranged physical damage by additional 3%, increse all property magical damage by additional 3%&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000208|item=Reflection Reject}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 1 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Reduce damage taken from reflect damage by 3%&lt;br /&gt;
*If refine rate is 9 or higher, reduces damage taken from reflect damage by additional 2%&lt;br /&gt;
*If refine rate is 11 or higher, reduces damage taken from reflect damage by additional 4%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;text-align: left; margin:auto; width: 85%&amp;quot;&lt;br /&gt;
!colspan=3| Leg&lt;br /&gt;
|-&lt;br /&gt;
!Module&lt;br /&gt;
!Effect&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|{{Item List |id=1000105|item=Defense}} &lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 3 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Def + 150&lt;br /&gt;
*If refine rate is 9 or higher, Def + 75&lt;br /&gt;
*If refine rate is 11 or higher, Def + 75&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000106|item=Magic Defense}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 3 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Mdef + 15&lt;br /&gt;
*If refine rate is 9 or higher, Mdef + 7&lt;br /&gt;
*If refine rate is 11 or higher, Mdef + 7&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000119|item=Vital}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 2 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*MaxHP + 5%&lt;br /&gt;
*MaxHP + 1500&lt;br /&gt;
*If refine rate is 9 or higher, MaxHP + 2%&lt;br /&gt;
*If refine rate is 11 or higher, additional MaxHP + 3%&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000120|item=Mental}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 2 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*MaxSP + 5%&lt;br /&gt;
*MaxSP + 300&lt;br /&gt;
*If refine rate is 9 or higher, MaxSP + 2%&lt;br /&gt;
*If refine rate is 11 or higher, additional MaxSP + 3%&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000121|item=Heal}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 2 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Increases heal effectiveness by 5%.&lt;br /&gt;
*If refine rate is 9 or higher, increases heal effectiveness by additional 5%.&lt;br /&gt;
*If refine rate is 11 or higher, increases heal effectiveness by additional 7%.&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000134|item=Fixed Casting}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 1 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Reduces fixed casting time by 0.1 seconds.&lt;br /&gt;
*If refine rate is 9 or higher, reduces fixed casting time by additional 0.2 second.&lt;br /&gt;
*If refine rate is 11 or higher, reduces fixed casting time by additional 0.5 second.&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000141|item=Robust}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 1 Modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*MaxHP + 2000&lt;br /&gt;
*MaxSP + 300&lt;br /&gt;
*MaxHP + 5%&lt;br /&gt;
*MaxSP +5%&lt;br /&gt;
*If refine rate is 9 or higher, additional MaxHP +2% and MaxSP +2%&lt;br /&gt;
*If refine rate is 11 or higher, additional MaxHP +3% and MaxSP +3%&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000144|item=Unlimited Vital}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Only 1 Legendary module per equipment&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Has a chance to gain &amp;quot;Enhanced Everlasting Life&amp;quot; for 10 seconds when receiving physical or magical damage.&lt;br /&gt;
*&amp;lt;font color=red&amp;gt; Everlasting Life &amp;lt;/font&amp;gt;&lt;br /&gt;
*Vit + 50, recover 800 HP per 0.5 second for 23 times for 10 seconds.&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000145|item=Spell Buster}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Only 1 Legendary module per equipment&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Has a chance to gain &amp;quot;Enhanced Magic Storm&amp;quot; for 10 seconds when dealing magical damage.&lt;br /&gt;
*&amp;lt;font color=red&amp;gt; Magic Storm &amp;lt;/font&amp;gt;&lt;br /&gt;
*Int + 50, Matk + 25% for 10 seconds.&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000146|item=Firing Shot}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Only 1 Legendary module per equipment&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Has a chance to gain &amp;quot;Enhanced Plunging Shooter&amp;quot; for 10 seconds when dealing physical damage.&lt;br /&gt;
*&amp;lt;font color=red&amp;gt; Plunging Shooter &amp;lt;/font&amp;gt;&lt;br /&gt;
*Dex + 50, increases long ranged physical damage by 15% for 10 seconds.&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000147|item=Overpower}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Only 1 Legendary module per equipment&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Has a chance to gain &amp;quot;Enhanced Raging Fight&amp;quot; for 10 seconds when dealing physical damage.&lt;br /&gt;
*&amp;lt;font color=red&amp;gt; Raging Fight &amp;lt;/font&amp;gt;&lt;br /&gt;
*Str + 50, Atk + 15%, melee physical damage +10% for 10 seconds.&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000148|item=Fatal Flash}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Only 1 Legendary module per equipment&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Has a chance to gain &amp;quot;Enhanced Deadly Lightspeed&amp;quot; for 10 seconds when dealing physical damage.&lt;br /&gt;
*&amp;lt;font color=red&amp;gt; Deadly Lightspeed &amp;lt;/font&amp;gt;&lt;br /&gt;
*Agi + 50, increases critical damage by 15% for 10 seconds.&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000149|item=Lucky Strike}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Only 1 Legendary module per equipment&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Has a chance to gain &amp;quot;Enhanced Good Fortune&amp;quot; for 10 seconds when dealing magical damage.&lt;br /&gt;
* &amp;lt;font color=red&amp;gt; Good Fortune &amp;lt;/font&amp;gt;&lt;br /&gt;
*Luk + 50, increases all property magical damage by 15% for 10 seconds.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;text-align: left; margin:auto; width: 85%&amp;quot;&lt;br /&gt;
!colspan=3| Booster R &amp;amp; Battle Chip R&lt;br /&gt;
|-&lt;br /&gt;
!Module&lt;br /&gt;
!Effect&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000107|item=Vit}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 3 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Vit +3&lt;br /&gt;
*MaxHp +1%&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000108|item=Luk}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 3 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Luk +3&lt;br /&gt;
*Increase Critical Damage 1%&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000109|item=Str}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 3 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Str +3&lt;br /&gt;
*Atk +2%&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000110|item=Agi}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 3 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Agi +3&lt;br /&gt;
*Increase attack speed (reduces delay after attack by 2%)&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000113|item=HP Recovery}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 2 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*HP Recovery +30%&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000115|item=Spell}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 1 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Matk +20&lt;br /&gt;
* Reduce Variable Cast Time by 10%&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000116|item=Attack Speed}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 1 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Atk +20&lt;br /&gt;
*Increase attack speed (reduce delay after attack by 10%)&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000117|item=Fatal}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 1 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Critical Rate +10&lt;br /&gt;
*Increase critical damage by 10%&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000118|item=Expert Archer}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 1 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*HIT +10&lt;br /&gt;
*Increase Long Range Physical damage by 10%&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000136|item=Drain Life}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 1 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Has a 2% chance to restore 3% of damage as HP when dealing physical damage&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000138|item=Magic Healing}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 1 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Has a 2% chance to recover 500 HP per 0.4 second for 23 times when dealing magical damage&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000143|item=All Force}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 1 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Melee physical damage +5%&lt;br /&gt;
*Long ranged physical damage +5%&lt;br /&gt;
*All property magical damage +5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;text-align: left; margin:auto; width: 85%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=3| Booster L &amp;amp; Battle Chip L&lt;br /&gt;
|-&lt;br /&gt;
!Module&lt;br /&gt;
!Effect&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000107|item=Vit}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 3 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Vit +3&lt;br /&gt;
*MaxHp +1%&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000108|item=Luk}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 3 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Luk +3&lt;br /&gt;
*Increase Critical Damage 1%&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000111|item=INT}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 3 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*INT +3&lt;br /&gt;
*Matk +2%&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000112|item=Dex}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 3 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*DEX +3&lt;br /&gt;
*Increase long ranged physical damage 2%&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000114|item=SP Recovery}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 2 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*SP recovery +30%&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000115|item=Spell}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 1 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Matk +20&lt;br /&gt;
* Reduce Variable Cast Time by 10%&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000116|item=Attack Speed}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 1 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Atk +20&lt;br /&gt;
*Increase attack speed (reduce delay after attack by 10%)&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000117|item=Fatal}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 1 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Critical Rate +10&lt;br /&gt;
*Increase critical damage by 10%&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000118|item=Expert Archer}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 1 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*HIT +10&lt;br /&gt;
*Increase Long Range Physical damage by 10%&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000137|item=Drain Soul}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 1 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Has a 1% chance to restore 2% of damage as SP when dealing physical damage&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000139|item=Magic Soul}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 1 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Has a 1% chance to recovery 120 SP per 0.4 second for 23 times when dealing magical damage&lt;br /&gt;
|-&lt;br /&gt;
||{{Item List |id=1000143|item=All Force}}&lt;br /&gt;
&amp;lt;font color=blue&amp;gt; Up to 1 modules can be placed on equipment &amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Melee physical damage +5%&lt;br /&gt;
*Long ranged physical damage +5%&lt;br /&gt;
*All property magical damage +5%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Sin Weapons ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9; width: 15%&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Effect&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | How to obtain&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=500007|name2=Hypocrisy Machine [3]|effect=&lt;br /&gt;
Can't be destroyed.&amp;lt;br&amp;gt;&lt;br /&gt;
Increases melee physical damage by 3% per 2 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
Cri + 2 per 3 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 20%).&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 9 or higher, increases physical damage against small and large size enemies by 25%.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 11 or higher, enables to use Bowling Bash which has the same level as Sword Mastery user learned.&amp;lt;br&amp;gt;&lt;br /&gt;
Class : Sword&amp;lt;br&amp;gt;&lt;br /&gt;
Attack : 250&amp;lt;br&amp;gt;&lt;br /&gt;
Weight : 300&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Level : 4&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level : 150&amp;lt;br&amp;gt;&lt;br /&gt;
Usable Jobs : Novice&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Dropped by Monster&amp;lt;br&amp;gt; Heart Hunter Skirmisher.&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=500008|name2=Invidia Bundle [2]|effect=&lt;br /&gt;
Increases Cart Tornado damage by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
Atk + 12 per 3 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 7 or higher, increases Cart Tornado damage by additional 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 11 or higher, increases Cart Tornado damage by additional 25%.&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Sword&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 210&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 180&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Usable Jobs: Genetic&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Dropped by Monster&amp;lt;br&amp;gt; Bookworm.&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=510008|name2=Wrath Rack [2]|effect=&lt;br /&gt;
Matk + 170.&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Flaming Petals and Freezing Spear damage by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
Matk + 6 per 3 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 7 or higher, increases Flaming Petals and Freezing Spear damage by additional 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 9 or higher, reduces variable casting time by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 11 or higher, increases Flaming Petals and Freezing Spear damage by additional 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Dagger&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 160&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 80&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Usable Jobs: Ninja classes&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Dropped by Monster&amp;lt;br&amp;gt; Sewage Waterfall&amp;lt;br&amp;gt; Broken Warehouse Manager&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=510009|name2=Gula Teeth [2]|effect=&lt;br /&gt;
Increases Fatal Menace damage by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
Atk + 12 per 3 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 7 or higher, increases Fatal Menace damage by additional 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 9 or higher, reduces delay after skill by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 11 or higher, increases Fatal Menace damage by additional 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Dagger&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 180&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 90&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Usable Jobs: Shadow Chaser&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Dropped by Monster&amp;lt;br&amp;gt; Green Pitaya&amp;lt;br&amp;gt; Red Pitaya.&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=520002|name2=Pride Steel [2]|effect=&lt;br /&gt;
Can't be destroyed.&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Power Swing damage by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
Atk + 12 per 3 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 7 or higher, increases Power Swing damage by additional 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 9 or higher, reduces cooldown of Axe Tornado by 1 second.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 11 or higher, increases Axe Boomerang damage by 25%.&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Axe&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 250&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 300&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Usable Jobs: Mechanic&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Dropped by Monster&amp;lt;br&amp;gt; Blue Pitaya.&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=530002|name2=Gluttony Stick [2]|effect=&lt;br /&gt;
Matk + 200.&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Genesis Ray damage by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
Matk + 12 per 3 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 7 or higher, increases Genesis Ray damage by additional 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 9 or higher, reduces variable casting time by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 11 or higher, increases Genesis Ray damage by additional 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Spear&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 190&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 200&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Usable Jobs: Royal Guard&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Dropped by Monster&amp;lt;br&amp;gt; Violet Pitaya.&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=540004|name2=Sloth Text [2]|effect=&lt;br /&gt;
Can't be destroyed.&amp;lt;br&amp;gt;&lt;br /&gt;
Increases New Moon Kick damage by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
Atk + 12 per 3 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 7 or higher, increases New Moon Kick damage by additional 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 11 or higher, increases Full Moon Kick damage by 25%.&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Book&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 210&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 50&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Usable Jobs: Star Emperor&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Dropped by Monster&amp;lt;br&amp;gt; Magic-poisoned Plage&amp;lt;br&amp;gt; Broken Guard Beta.&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=540005|name2=Sloth Bible [2]|effect=&lt;br /&gt;
Matk + 220.&amp;lt;br&amp;gt;&lt;br /&gt;
When dealing physical or magical damage, has a chance to recovers 300 SP per second for 5 seconds, reduces damage taken from normal monster by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
Matk + 6 and reduces variable casting time by 3% per 3 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 7 or higher, increases Fire Bolt and Lightning Bolt damage by 25%.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 11 or higher, increases Fire Bolt and Lightning Bolt damage by additional 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Book&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 160&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 70&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Usable Jobs: Sorcerer&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Dropped by Monster&amp;lt;br&amp;gt; Powerful Magic&amp;lt;br&amp;gt; Broken Guard Beta.&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=550008|name2=Greed Wand [2]|effect=&lt;br /&gt;
Can't be destroyed.&amp;lt;br&amp;gt;&lt;br /&gt;
Matk + 200.&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Espa damage by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
Matk + 12 per 3 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 7 or higher, increases Espa damage by additional 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 9 or higher, reduces variable casting time by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 11 or higher, increases Eswhoo damage by 25%.&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Staff&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 130&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 80&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Usable Jobs: Soul Reaper&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Dropped by Monster&amp;lt;br&amp;gt; Sewage Venenum.&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=550009|name2=Addiction Plant [2]|effect=&lt;br /&gt;
Can't be destroyed.&amp;lt;br&amp;gt; &lt;br /&gt;
Matk + 330.&amp;lt;br&amp;gt; &lt;br /&gt;
When dealing magical damage, has a chance to recovers 300 SP per second for 5 seconds, reduces damage taken from normal monster by 15%.&amp;lt;br&amp;gt; &lt;br /&gt;
Matk + 6 and reduces variable casting time by 3% per 3 refine rate.&amp;lt;br&amp;gt; &lt;br /&gt;
If refine rate is 7 or higher, increases Silvervine Stem Spear and Catnip Meteor damage by 15%.&amp;lt;br&amp;gt; &lt;br /&gt;
If refine rate is 9 or higher, reduces cooldown of Catnip Meteor by 1.5 seconds.&amp;lt;br&amp;gt; &lt;br /&gt;
If refine rate is 11 or higher, increases Silvervine Stem Spear and Catnip Meteor damage by additional 15%.&amp;lt;br&amp;gt; &lt;br /&gt;
Class: Staff&amp;lt;br&amp;gt; &lt;br /&gt;
Attack: 280&amp;lt;br&amp;gt; &lt;br /&gt;
Weight: 150&amp;lt;br&amp;gt; &lt;br /&gt;
Weapon Level: 4&amp;lt;br&amp;gt; &lt;br /&gt;
Required Level: 150&amp;lt;br&amp;gt; &lt;br /&gt;
Usable Jobs: Summoner (Doram)&amp;lt;br&amp;gt; &lt;br /&gt;
|howto=Dropped by Monster&amp;lt;br&amp;gt; Magic-poisoned Plage&amp;lt;br&amp;gt; Magic-poisoned Dolor&amp;lt;br&amp;gt;Roaming Spellbook.&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=560004|name2=Ira Fist [2]|effect=&lt;br /&gt;
Increases Lightning Ride damage by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
Atk + 12 per 3 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 7 or higher, increases Lion's Howl damage by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 9 or higher, reduces cooldown of Lion's Howl by 2 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 11 or higher, increases Lightning Ride and Lion's Howl damage by additional 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Knuckle&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 200&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 80&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Usable Jobs: Sura&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Dropped by Monster&amp;lt;br&amp;gt; Broken Cleaning Robot&amp;lt;br&amp;gt; Broken Beta.&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=570005|name2=Pigritia Wave [2]|effect=&lt;br /&gt;
Matk + 210.&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Metallic Sound and Reverberation damage by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
Matk + 8 per 3 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 7 or higher, reduces variable casting time by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 9 or higher, increases Metallic Sound and Reverberation damage by additional 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 11 or higher, reduces cooldown of Metallic Sound by 2 seconds, reduces SP consumption of Reverberation by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Musical Instrument&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 70&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Usable Jobs: Minstrel&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Dropped by Monster&amp;lt;br&amp;gt; Sharp Magic.&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=580005|name2=Pigritia Spark [2]|effect=&lt;br /&gt;
Matk + 210.&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Metallic Sound and Reverberation damage by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
Matk + 8 per 3 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 7 or higher, reduces variable casting time by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 9 or higher, increases Metallic Sound and Reverberation damage by additional 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 11 or higher, reduces cooldown of Metallic Sound by 2 seconds, reduces SP consumption of Reverberation by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Whip&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 70&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Usable Jobs: Wanderer&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Dropped by Monster&amp;lt;br&amp;gt; Broken Beta.&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=590006|name2=Envy Blunt [2]|effect=&lt;br /&gt;
Can't be destroyed.&amp;lt;br&amp;gt;&lt;br /&gt;
Matk + 210.&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Duple Light damage by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
Matk + 12 per 3 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 7 or higher, increases Duple Light damage by additional 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 11 or higher, increases Duple Light damage by additional 35%, reduces fixed casting time of Duple Light by 0.5 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Mace&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 180&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Usable Jobs: Archbishop&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Dropped by Monster&amp;lt;br&amp;gt; Magic-poisoned Sanare.&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=600008|name2=Hypocrisy Edge [2]|effect=&lt;br /&gt;
Can't be destroyed.&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Wind Cutter damage by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
Atk + 12 per 3 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 7 or higher, increases Wind Cutter damage by additional 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 9 or higher, reduces delay after skill by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 11 or higher, increases Wind Cutter damage by additional 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Two-handed Sword&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 280&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 300&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Usable Jobs: Rune Knight&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Dropped by Monster&amp;lt;br&amp;gt; Heart Hunter Skirmisher.&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=610006|name2=Avaritia Metal [2]|effect=&lt;br /&gt;
Increases Rolling Cutter damage by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
Atk + 12 per 3 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 7 or higher, increases Cross Ripper Slasher damage by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 11 or higher, increases Rolling Cutter and Cross Ripper Slasher damage by additional 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Katar&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 220&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 180&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Usable Jobs: Guillotine Cross&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Dropped by Monster&amp;lt;br&amp;gt; Sewage Cramp&amp;lt;br&amp;gt; Heart Hunter Skirmisher.&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=630003|name2=Luxuria Pierce [2]|effect=&lt;br /&gt;
Increases Hundred Spear damage by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
Atk + 12 per 3 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 7 or higher, increases Hundred Spear damage by additional 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 9 or higher, reduces cooldown of Hundred Spear by 1.5 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 11 or higher, increases Hundred Spear damage by additional 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Two-handed Spear&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 250&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 330&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Usable Jobs: Rune Knight&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Dropped by Monster&amp;lt;br&amp;gt; Red Pitaya.&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=640005|name2=Pride Stone [2]|effect=&lt;br /&gt;
Can't be destroyed.&amp;lt;br&amp;gt;&lt;br /&gt;
Matk + 320.&amp;lt;br&amp;gt;&lt;br /&gt;
Increases neutral and water property magical damage by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
Matk + 6 and reduces variable casting time by 3% per 3 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 7 or higher, increases Comet and Jack Frost damage by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 9 or higher, reduces cooldown of Comet by 10 seconds and reduces cooldown of Jack Frost by 1.5 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 11 or higher, increases Comet and Jack Frost damage by additional 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Two-handed Staff&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 180&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Usable Jobs: Warlock&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Dropped by Monster&amp;lt;br&amp;gt; Magic-poisoned Sanare&amp;lt;br&amp;gt; Unleashed Magic.&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=650003|name2=Wrath Wheel [2]|effect=&lt;br /&gt;
Can't be destroyed.&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Swirling Petal damage by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
Atk + 6 and reduces variable casting time by 2% per 3 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 7 or higher, increases Cross Slash damage by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 9 or higher, reduces cooldown of Swirling Petal by 2 seconds and reduces cooldown of Cross Slash by 1 second.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 11 or higher, increases Swirling Petal and Cross Slash damage by additional 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Huuma Shuriken&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 320&amp;lt;br&amp;gt;&lt;br /&gt;
Element : Wind&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 180&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Usable Jobs: Ninja classes&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Dropped by Monster&amp;lt;br&amp;gt; Broken Cleaner Beta.&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=700007|name2=Superbia String [2]|effect=&lt;br /&gt;
Increases Arrow Storm damage by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
Atk + 12 per 3 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 7 or higher, increases Arrow Storm damage by additional 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 9 or higher, reduces cooldown of Arrow Storm by 1 second.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 11 or higher, increases Arrow Storm damage by additional 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Bow&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 220&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 140&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Usable Jobs: Ranger&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Dropped by Monster&amp;lt;br&amp;gt; Boiling Marc&amp;lt;br&amp;gt; Broken CLeaning Robot.&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=700008|name2=Gula Gun [2]|effect=&lt;br /&gt;
Increases Triangle Shot damage by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
Atk + 12 per 3 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 7 or higher, increases Triangle Shot damage by additional 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 9 or higher, reduces delay after skill by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 11 or higher, increases Triangle Shot damage by additional 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Bow&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 220&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 120&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Usable Jobs: Shadow Chaser&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Dropped by Monster&amp;lt;br&amp;gt; Broken Warehouse Manager.&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=700009|name2=Pigritia Rhythm [2]|effect=&lt;br /&gt;
Increases Severe Rainstorm damage by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
Atk + 12 per 3 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 7 or higher, increases Severe Rainstorm damage by additional 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 9 or higher, reduces cooldown of Severe Rainstorm by 2.5 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 11 or higher, increases Severe Rainstorm damage by additional 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Bow&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 190&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Usable Jobs: Minstrel, Wanderer&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Dropped by Monster&amp;lt;br&amp;gt; Broken Cleaner Beta.&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=810000|name2=Lust Pointer [2]|effect=&lt;br /&gt;
Increases Hammer of God damage by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
Atk + 6 and increases attack speed (reduces delay after attack by 10%) per 3 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 7 or higher, increases Hammer of God damage by additional 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 9 or higher, reduces cooldown of Hammer of God by 3 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 11 or higher, reduces cooldown of Hammer of God by additional 4 seconds, increases Hammer of God damage by additional 25% for 10 seconds when using Crimson Marker.&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Rifle&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 260&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 130&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Usable Jobs: Gunslinger classes&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Dropped by Monster&amp;lt;br&amp;gt; Elite Bellare.&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=820000|name2=Lust Shatter [2]|effect=&lt;br /&gt;
Increases Slug Shot damage by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
Atk + 6 and increases attack speed (reduces delay after attack by 10%) per 3 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 7 or higher, increases Slug Shot damage by additional 15%, increases Shattering Storm damage by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 9 or higher, reduces cooldown of Slug Shot by 2 seconds, reduces cooldown of Shattering Storm by 1 second.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 11 or higher, increases Slug Shot damage by additional 25%, increases Shattering Storm damage by additional 25% for 10 seconds when using Slug Shot.&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Shotgun&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 310&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 160&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Usable Jobs: Gunslinger classes&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Dropped by Monster&amp;lt;br&amp;gt; Elite Bellare.&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=830001|name2=Lust Crusher [2]|effect=&lt;br /&gt;
Increases Fire Rain damage by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
Atk + 6 and increases attack speed (reduces delay after attack by 10%) per 3 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 7 or higher, increases Fire Rain damage by additional 15%, increases Round Trip damage by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 9 or higher, reduces cooldown of Fire Rain by 2 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 11 or higher, increases Fire Rain damage by additional 25%, increases Round Trip damage by additional 15% for 10 seconds when using Fire Rain.&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Gatling Gun&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 230&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 200&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Usable Jobs: Gunslinger classes&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Dropped by Monster&amp;lt;br&amp;gt; Yellow Pitaya.&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=840000|name2=Lust Boom [2]|effect=&lt;br /&gt;
Increases Howling Mine damage by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
Atk + 6 and increases attack speed (reduces delay after attack by 10%) per 3 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 7 or higher, increases Howling Mine damage by additional 10%, increases Dragon Tail damage by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 9 or higher, reduces cooldown of Howling Mine and Dragon Tail by 1 second.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 11 or higher, increases Howling Mine damage by additional 25%, increases Dragon Tail damage by additional 25% for 10 seconds when using Crimson Marker.&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Grenade Launcher&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 330&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 240&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Usable Jobs: Gunslinger classes&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Dropped by Monster&amp;lt;br&amp;gt; Boiling Piranha.&amp;lt;br&amp;gt; }}&lt;br /&gt;
|}&lt;br /&gt;
==== Sin Weapon Enchants ====&lt;br /&gt;
There are a total of 6 different Enchanting Items, list can be found here. [[Lapine_Enchanting#Sin_Weapons]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= 17th Anniversary =&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== Odin Equipment [ Odin's Past ] == &lt;br /&gt;
{{:Odin Past Shop}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Einbroch Mine Equipment [ Ein Dun 03 ] ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{:Einbroch Mine Shop}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Abyss Lake Equipment [ Abyss 04 ] ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{:Abyss Lake Shop}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= 16th Anniversary =&lt;br /&gt;
== Combination Bundle ==&lt;br /&gt;
Combination Bundles are obtained from all field MvP's that have a green aura. &amp;lt;br&amp;gt;&lt;br /&gt;
[[Lapine_Box]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;mw-collapsible wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9; width: 15%&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Effect&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | How to obtain&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=5375|name2=Orc Hero Headdress|effect=&lt;br /&gt;
A true Orc Hero's headgear. It's so big and heavy that it might hurt your neck.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
STR +2&amp;lt;br&amp;gt;&lt;br /&gt;
Adds a 1% chance of autocasting Level 3 Weapon Perfection when performing basic attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 5&amp;lt;br&amp;gt;&lt;br /&gt;
Location: Upper, Middle&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 90&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level : 1&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: All classes&amp;lt;br&amp;gt;&lt;br /&gt;
Item ID: 5375&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Crafted through Combination Bundles.&amp;lt;br&amp;gt; [[Lapine_Box]] - Combination Scroll &amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=5548|name2=Scarlet Rose|effect=&lt;br /&gt;
A scarlet colored rose to be put in your mouth. Were the dangerous thorns removed?&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
MaxSP + 30&amp;lt;br&amp;gt;&lt;br /&gt;
MATK + 1%&amp;lt;br&amp;gt;&lt;br /&gt;
Increase physical damage inflicted on All enemies by 1%.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 0&amp;lt;br&amp;gt;&lt;br /&gt;
Location: Lower&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Level Requirement: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: All classes&amp;lt;br&amp;gt;&lt;br /&gt;
Item ID: 5548&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Crafted through Combination Bundles.&amp;lt;br&amp;gt; [[Lapine_Box]] - Combination Scroll &amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=5476|name2=Grand Peco Headdress|effect=&lt;br /&gt;
An elaborate multi-colored headdress made from the wing feathers of a Grand Peco.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Increase physical damage inflicted on Demi-human and Brute race enemies by 7%.&amp;lt;br&amp;gt;&lt;br /&gt;
Adds a 0.2% chance to inflict Curse status when receiving melee physical attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 5&amp;lt;br&amp;gt;&lt;br /&gt;
Location: Upper, Middle&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 80&amp;lt;br&amp;gt;&lt;br /&gt;
Level Requirement: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: All classes&amp;lt;br&amp;gt;&lt;br /&gt;
Item ID: 5476&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Crafted through Combination Bundles.&amp;lt;br&amp;gt; [[Lapine_Box]] - Combination Scroll &amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=5214|name2=Moonlight Flower Hat|effect=&lt;br /&gt;
A hat inspired by the adorable Moonlight Flower. Be sure to hand-wash to prolong the soft Nine Tail Fur lining.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
DEX + 2&amp;lt;br&amp;gt;&lt;br /&gt;
Adds a 5% chance of autocasting Level 1 Increase Agility when performing basic attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Location: Upper, Middle&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 20&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: All classes&amp;lt;br&amp;gt;&lt;br /&gt;
Item ID: 5214&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Crafted through Combination Bundles.&amp;lt;br&amp;gt; [[Lapine_Box]] - Combination Scroll &amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=5936|name2=8Way Wings of Purgatory|effect=&lt;br /&gt;
An wing-like earrings that imbued with the breath of a dragon.&amp;lt;br&amp;gt;&lt;br /&gt;
It seems to hold anti-dragon properties.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Increase magical damage inflicted on Dragon race enemies by 4%.&amp;lt;br&amp;gt;&lt;br /&gt;
Reduce damage taken from Dragon race enemies by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 0&amp;lt;br&amp;gt;&lt;br /&gt;
Location: Middle&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Requirement: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: All classes&amp;lt;br&amp;gt;&lt;br /&gt;
Item ID: 5936&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Crafted through Combination Bundles.&amp;lt;br&amp;gt; [[Lapine_Box]] - Combination Scroll &amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=18528|name2=Drooping Neko Crew|effect=&lt;br /&gt;
Lori Ruri's pet kitten 'Crew'. It is somewhat sensitive and tend to be surprised at the slightest movement.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
INT + 2&amp;lt;br&amp;gt;&lt;br /&gt;
MDEF + 5&amp;lt;br&amp;gt;&lt;br /&gt;
Ignore All enemies MDEF by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
Ignore All enemies MDEF by 1% per upgrade level.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
If upgrade level is +7 or higher, MATK + 2%;&amp;lt;br&amp;gt;&lt;br /&gt;
ignore All enemies MDEF by by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
If upgrade level is +9 or higher, MATK + 5%&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 0&amp;lt;br&amp;gt;&lt;br /&gt;
Location: Upper&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Level Requirement: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: All classes&amp;lt;br&amp;gt;&lt;br /&gt;
Item ID: 18528&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Crafted through Combination Bundles.&amp;lt;br&amp;gt; [[Lapine_Box]] - Combination Scroll &amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=5859|name2=Glorious Soccerball Hat|effect=&lt;br /&gt;
A hat which makes you feel the air of festivity.&amp;lt;br&amp;gt;&lt;br /&gt;
Fight to the death for the moment of glory!!&amp;lt;br&amp;gt;&lt;br /&gt;
--------------------&amp;lt;br&amp;gt;&lt;br /&gt;
All Stats + 1&amp;lt;br&amp;gt;&lt;br /&gt;
ASPD + 1&amp;lt;br&amp;gt;&lt;br /&gt;
ATK + 1 per 7 base levels.&amp;lt;br&amp;gt;&lt;br /&gt;
MATK + 1 per 7 base levels.&amp;lt;br&amp;gt;&lt;br /&gt;
--------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 2&amp;lt;br&amp;gt;&lt;br /&gt;
Location: Upper&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 60&amp;lt;br&amp;gt;&lt;br /&gt;
Level Requirement: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: All classes&amp;lt;br&amp;gt;&lt;br /&gt;
Item ID: 5859&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Crafted through Combination Bundles.&amp;lt;br&amp;gt; [[Lapine_Box]] - Combination Scroll &amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=18522|name2=Evil Marching Hat|effect=&lt;br /&gt;
A dark marching hat worn by members of an undead band from Niflheim.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
STR + 2&amp;lt;br&amp;gt;&lt;br /&gt;
Increase physical damage inflicted on All enemies by 2%.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
If upgrade level is +7 or higher, increase critical damage by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
If upgrade level is +9 or higher, increass long ranged physical damage by 5%;&amp;lt;br&amp;gt;&lt;br /&gt;
increase physical damage inflicted on All enemies by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Location: Upper&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 50&amp;lt;br&amp;gt;&lt;br /&gt;
Level Requirement: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: All classes&amp;lt;br&amp;gt;&lt;br /&gt;
Item ID: 18522&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Crafted through Combination Bundles.&amp;lt;br&amp;gt; [[Lapine_Box]] - Combination Scroll &amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=5498|name2=Wandering Wolf Helmet|effect=&lt;br /&gt;
A headgear made in the fashion of the 'Vagabond', the king of wandering wolves, that is one of the greatest and most powerful paragon of Payon fields.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
AGI + 5&amp;lt;br&amp;gt;&lt;br /&gt;
FLEE + 10&amp;lt;br&amp;gt;&lt;br /&gt;
Ignore Demi-human and Brute race enemies DEF by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
If upgrade level is +7 or higher, adds a 0.1% chance to inflict Bleeding status in a 5x5 cells area when performing basic attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
If upgrade level is +9 or higher, adds a 0.1% chance of autocasting Level 1 Howling of Lion when performing basic attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
+Angry Snarl&amp;lt;br&amp;gt;&lt;br /&gt;
CRIT + 10&amp;lt;br&amp;gt;&lt;br /&gt;
If upgrade level is +7 or higher, increase critical damage by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
If upgrade level is +9 or higher, ASPD + 1&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 5&amp;lt;br&amp;gt;&lt;br /&gt;
Location: Upper&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 60&amp;lt;br&amp;gt;&lt;br /&gt;
Level Requirement: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: All classes&amp;lt;br&amp;gt;&lt;br /&gt;
Item ID: 5498&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Cashshop&amp;lt;br&amp;gt; Otherwise: &amp;lt;br&amp;gt;Crafted through Combination Bundles.&amp;lt;br&amp;gt; [[Lapine_Box]] - Combination Scroll &amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=5766|name2=Amistr Hat|effect=&lt;br /&gt;
Smooth fluffy cap inspired by Homunculus Amistr.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
VIT + 5&amp;lt;br&amp;gt;&lt;br /&gt;
Adds a 3% chance of autocasting Level 6 Stone Skin when receiving physical attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
+Romantic Leaf&amp;lt;br&amp;gt;&lt;br /&gt;
Reflects 1% of melee physical attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
Reflects 1% of melee physical attacks per 2 upgrade levels of Amistr Cap.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
+Romantic Flower&amp;lt;br&amp;gt;&lt;br /&gt;
MaxSP +20&amp;lt;br&amp;gt;&lt;br /&gt;
MaxSP +10 per upgrade level of Amistr Hat.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
+Scarlet Rose&amp;lt;br&amp;gt;&lt;br /&gt;
ATK + 1% and MATK + 1% per upgrade level of Amistr Hat.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
+Crunch Toast&amp;lt;br&amp;gt;&lt;br /&gt;
MaxHP +100&amp;lt;br&amp;gt;&lt;br /&gt;
If Amistr Hat upgrade level is +7 or higher,&amp;lt;br&amp;gt;&lt;br /&gt;
MaxHP +100&amp;lt;br&amp;gt;&lt;br /&gt;
If Amistr Hat upgrade level is +9 or higher,&amp;lt;br&amp;gt;&lt;br /&gt;
MaxHP +200&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Location: Upper&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 50&amp;lt;br&amp;gt;&lt;br /&gt;
Level Requirement: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: All classes&amp;lt;br&amp;gt;&lt;br /&gt;
Item ID: 5766&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=World Boss Box&amp;lt;br&amp;gt; Otherwise: &amp;lt;br&amp;gt;Crafted through Combination Bundles.&amp;lt;br&amp;gt; [[Lapine_Box]] - Combination Scroll &amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=5497|name2=King Tiger Doll Hat|effect=&lt;br /&gt;
A hat that imitates the shape of King Tiger.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
STR + 2&amp;lt;br&amp;gt;&lt;br /&gt;
DEX + 2&amp;lt;br&amp;gt;&lt;br /&gt;
Increase physical damage inflicted on Brute race enemies by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Adds a 0.3% chance to transform into 'Tiger King Eddga' form per upgrade level when performing basic attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
Adds a 0.1% chance to transform into 'Tiger King Eddga' form per upgrade level when receiving basic attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[Tiger King Eddga]&amp;lt;br&amp;gt;&lt;br /&gt;
ATK + 25 per upgrade level.&amp;lt;br&amp;gt;&lt;br /&gt;
Drain 5 SP per second.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 6&amp;lt;br&amp;gt;&lt;br /&gt;
Location: Upper&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 40&amp;lt;br&amp;gt;&lt;br /&gt;
Level Requirement: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: All classes except Novice&amp;lt;br&amp;gt;&lt;br /&gt;
Item ID: 5497&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Cashshop&amp;lt;br&amp;gt; Otherwise: &amp;lt;br&amp;gt;Crafted through Combination Bundles.&amp;lt;br&amp;gt; [[Lapine_Box]] - Combination Scroll &amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=5464|name2=Zaha Doll Hat|effect=&lt;br /&gt;
Zaha doll hat which resembles angel of Zaha. It looks great on your head.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
MDEF + 9&amp;lt;br&amp;gt;&lt;br /&gt;
INT + 3&amp;lt;br&amp;gt;&lt;br /&gt;
Increase magical damage inflicted on Undead race enemies by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Adds a 1.5% chance to transform into 'White Lady Bacsojin' form for 2 seconds when performing magical attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
Adds a 1.5% chance to transform into 'White Lady Bacsojin' form for 2 seconds when receiving magical attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
The transformation duration increases by 1 second per 3 upgrade levels.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[White Lady - Bacsojin]&amp;lt;br&amp;gt;&lt;br /&gt;
MATK + 30 per upgrade level.&amp;lt;br&amp;gt;&lt;br /&gt;
Reduce fixed casting time of skills by 0.08 second per upgrade level.&amp;lt;br&amp;gt;&lt;br /&gt;
Drain 10 SP per second.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 0&amp;lt;br&amp;gt;&lt;br /&gt;
Location: Upper&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 0&amp;lt;br&amp;gt;&lt;br /&gt;
Level Requirement: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: All classes&amp;lt;br&amp;gt;&lt;br /&gt;
Item ID: 5464&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Cashshop&amp;lt;br&amp;gt; Otherwise: &amp;lt;br&amp;gt;Crafted through Combination Bundles.&amp;lt;br&amp;gt; [[Lapine_Box]] - Combination Scroll &amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=20842|name2=Candy Bag Backpack (physical)|effect=&lt;br /&gt;
A sack full of candy.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Increase EXP bonus from killing All enemies by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
Increase physical damage inflicted on All enemies by 1% per 2 upgrade levels.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
If upgrade level is +9 or higher, increase attack speed (reduce delay after attack by 10%).&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
If upgrade level is +12 or higher, reduce after cast delay of skills by 7%.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
When base level is 100 or higher, reduce EXP bonus from killing All enemies by 6%.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Garment&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 30&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Requirement: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: All classes&amp;lt;br&amp;gt;&lt;br /&gt;
Item ID: 20842&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Crafted through Combination Bundles.&amp;lt;br&amp;gt; [[Lapine_Box]] - Combination Scroll &amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=20843|name2=Candy Bag Backpack (ranged)|effect=&lt;br /&gt;
A sack full of candy.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Increases long ranged physical damage by 1% per 2 upgrade levels.&amp;lt;br&amp;gt;&lt;br /&gt;
Increase EXP bonus from killing All enemies by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
If upgrade level is +9 or higher, increases attack speed (reduces delay after attack by 10%).&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
If upgrade level is +12 or higher, reduces after cast delay of skills by 7%.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
When base level is 100 or higher, reduce EXP bonus from killing All enemies by 6%.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Garment&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 30&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Requirement: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: All classes&amp;lt;br&amp;gt;&lt;br /&gt;
Item ID: 20843&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Crafted through Combination Bundles.&amp;lt;br&amp;gt; [[Lapine_Box]] - Combination Scroll &amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=20844|name2=Candy Bag Backpack (magic)|effect=&lt;br /&gt;
A sack full of candy.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
MATK + 2% per 3 upgrade levels.&amp;lt;br&amp;gt;&lt;br /&gt;
Increase EXP bonus from killing All enemies by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
If upgrade level is +9 or higher, reduces variable casting time of skills by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
If upgrade level is +12 or higher, reduces after cast delay of skills by 7%.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
When base level is 100 or higher, reduce EXP bonus from killing All enemies by 6%.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Garment&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 30&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Requirement: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: All classes&amp;lt;br&amp;gt;&lt;br /&gt;
Item ID: 20844&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Crafted through Combination Bundles.&amp;lt;br&amp;gt; [[Lapine_Box]] - Combination Scroll &amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=19264|name2=Golden Fish Hat|effect=&lt;br /&gt;
A golden fish that sometimes snaps its mouth. It smells really fishy each time it opens its mouth.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Adds a 0.5% chance of endowing the user's weapon with Holy property for 60 seconds when performing physical attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
Adds a 0.5% chance of increasing Holy property magical damage by 10% for 60 seconds when performing magical attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
If upgrade level is +7 or higher, increase the endow chance and the magic damage increase chance by 1%.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
If upgrade level is +9 or higher, adds a 3% chance of autocasting Level 1 Quagmire when receiving physical attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 2&amp;lt;br&amp;gt;&lt;br /&gt;
Location: Upper&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 40&amp;lt;br&amp;gt;&lt;br /&gt;
Level Requirement: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: All classes&amp;lt;br&amp;gt;&lt;br /&gt;
Item ID: 19264&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Crafted through Combination Bundles.&amp;lt;br&amp;gt; [[Lapine_Box]] - Combination Scroll &amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=19266|name2=Survivor's Circlet|effect=&lt;br /&gt;
A headgear worn by trainees. Within it lies the ability to draw strong magical powers.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
INT + 3&amp;lt;br&amp;gt;&lt;br /&gt;
MATK + 10 per 2 upgrade levels.&amp;lt;br&amp;gt;&lt;br /&gt;
If base level is 130 or higher, MATK + 50&amp;lt;br&amp;gt;&lt;br /&gt;
If upgrade level is +10 or higher, MATK + 5%&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[+Survivor's Rod]&amp;lt;br&amp;gt;&lt;br /&gt;
MATK + 10 per upgrade level of Survivor's Rod.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[+Survivor's Manteau]&amp;lt;br&amp;gt;&lt;br /&gt;
Reduce variable casting time of skills by 5% per 2 upgrade levels of Survivor's Manteau.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[+Survivor's Orb]&amp;lt;br&amp;gt;&lt;br /&gt;
Reduce after cast delay of skills by 1% per upgrade level of Survivor's Circlet.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[+Survivor's Orb (Alternate)]&amp;lt;br&amp;gt;&lt;br /&gt;
Reduce after cast delay of skills by 1% per upgrade level of Survivor's Circlet.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Location: Upper&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 50&amp;lt;br&amp;gt;&lt;br /&gt;
Level Requirement: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: All classes&amp;lt;br&amp;gt;&lt;br /&gt;
Item ID: 19266&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Crafted through Combination Bundles.&amp;lt;br&amp;gt; [[Lapine_Box]] - Combination Scroll &amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=19267|name2=Survivor's Orb|effect=&lt;br /&gt;
Orbs that automatically assists its owner in battle.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
MDEF + 2&amp;lt;br&amp;gt;&lt;br /&gt;
Reduce variable casting time of skills by 2%.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Armor: Headgear&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 2&amp;lt;br&amp;gt;&lt;br /&gt;
Location: Lower&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 30&amp;lt;br&amp;gt;&lt;br /&gt;
Level Requirement: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: All classes&amp;lt;br&amp;gt;&lt;br /&gt;
Item ID: 19267&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Crafted through Combination Bundles.&amp;lt;br&amp;gt; [[Lapine_Box]] - Combination Scroll &amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=19240|name2=Toy Syringe|effect=&lt;br /&gt;
A toy modeled based on a syringe. The liquid inside is likely to be syrup.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Increase effectiveness of White Slim Potion by 100%.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Location: Lower&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Level Requirement: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: All classes&amp;lt;br&amp;gt;&lt;br /&gt;
Item ID: 19240&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Crafted through Combination Bundles.&amp;lt;br&amp;gt; [[Lapine_Box]] - Combination Scroll &amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=19243|name2=Indigo Rear Ribbon|effect=&lt;br /&gt;
An accessory adorned with an indigo ribbon. Wearing it brings the urge to fly towards the indigo sea.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Increase EXP bonus from killing All enemies by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
Increase drop rate bonus from killing All enemies by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[+Candy Bag Backpack (Physical)]&amp;lt;br&amp;gt;&lt;br /&gt;
Increase attack speed (reduce delay after attack by 5%).&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[+Candy Bag Backpack (Ranged)]&amp;lt;br&amp;gt;&lt;br /&gt;
Increase physical damage inflicted on All enemies by 4%&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[+Candy Bag Backpack (Magical)]&amp;lt;br&amp;gt;&lt;br /&gt;
Reduce variable casting time of skills by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 8&amp;lt;br&amp;gt;&lt;br /&gt;
Location: Lower&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Level Requirement: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: All classes&amp;lt;br&amp;gt;&lt;br /&gt;
Item ID: 19243&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Fortessa Pit&amp;lt;br&amp;gt; Otherwise: &amp;lt;br&amp;gt;Crafted through Combination Bundles.&amp;lt;br&amp;gt; [[Lapine_Box]] - Combination Scroll &amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=19241|name2=Magical Booster|effect=&lt;br /&gt;
A tool that amplifies your ability to control your brain waves.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Can be enchanted using Booster Amplifier. However, too much enchanting can turn it unresponsive!&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Location: Middle&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 30&amp;lt;br&amp;gt;&lt;br /&gt;
Level Requirement: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: All classes&amp;lt;br&amp;gt;&lt;br /&gt;
Item ID: 19241&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Fortessa Dungeon&amp;lt;br&amp;gt; Otherwise: &amp;lt;br&amp;gt;Crafted through Combination Bundles.&amp;lt;br&amp;gt; [[Lapine_Box]] - Combination Scroll &amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=19244|name2=Rosary Necklace|effect=&lt;br /&gt;
The sacred rosary blessed by the apostle of God. It overflows with a mysterious power.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Increases effectiveness of healing skills by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[+Light of Recovery]&amp;lt;br&amp;gt;&lt;br /&gt;
Reduces after cast delay of skills by 3% per 2 upgrade levels of Light of Recovery.&amp;lt;br&amp;gt;&lt;br /&gt;
The SP consumption increase of Heal, Coluceo Heal and Highness Heal per upgrade level of Light of Recovery is nullified.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 0&amp;lt;br&amp;gt;&lt;br /&gt;
Location: Lower&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Level Requirement: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: All classes&amp;lt;br&amp;gt;&lt;br /&gt;
Item ID: 19244&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Crafted through Combination Bundles.&amp;lt;br&amp;gt; [[Lapine_Box]] - Combination Scroll &amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=19177|name2=Elemental Crown|effect=&lt;br /&gt;
A crown blessed by spirits. It is said that the wearer can read the flow of nature.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
DEX + 3&amp;lt;br&amp;gt;&lt;br /&gt;
Increases long ranged physical damage by 4%.&amp;lt;br&amp;gt;&lt;br /&gt;
DEX + 1 per 2 upgrade levels.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[+Burning Bow]&amp;lt;br&amp;gt;&lt;br /&gt;
Increases long ranged physical damage by 45%.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[+Earth Bow]&amp;lt;br&amp;gt;&lt;br /&gt;
Increases long ranged physical damage by 45%.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[+Frozen Bow]&amp;lt;br&amp;gt;&lt;br /&gt;
Increases long ranged physical damage by 45%.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[+Gust Bow]&amp;lt;br&amp;gt;&lt;br /&gt;
Increases long ranged physical damage by 45%.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Location: Upper&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 50&amp;lt;br&amp;gt;&lt;br /&gt;
Level Requirement: 50&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: All classes&amp;lt;br&amp;gt;&lt;br /&gt;
Item ID: 19177&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Crafted through Combination Bundles.&amp;lt;br&amp;gt; [[Lapine_Box]] - Combination Scroll &amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=18878|name2=Palace Guard Cap|effect=&lt;br /&gt;
A hat worn by an elite group of guards who will fight fearlessly even in a hail of bullets.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Reduce damage taken from Neutral property attacks by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
Reduce damage taken from long ranged physical attacks by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
If upgrade level is +6 or higher,&amp;lt;br&amp;gt;&lt;br /&gt;
Reduce damage taken from Neutral property attacks by 1% per upgrade level above +5.&amp;lt;br&amp;gt;&lt;br /&gt;
Reduce damage taken from Ranged attacks by 1% per upgrade level above +5.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Indestructible&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 15&amp;lt;br&amp;gt;&lt;br /&gt;
Location: Upper&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Level Requirement: 50&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: All classes&amp;lt;br&amp;gt;&lt;br /&gt;
Item ID: 18878&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=World Boss Box&amp;lt;br&amp;gt; Otherwise: &amp;lt;br&amp;gt;Crafted through Combination Bundles.&amp;lt;br&amp;gt; [[Lapine_Box]] - Combination Scroll &amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=5944|name2=Bandit's Hood|effect=&lt;br /&gt;
A bandana worn by bandits that steals from the overly wealthy and gives to the poor.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
MDEF + 5&amp;lt;br&amp;gt;&lt;br /&gt;
Gain 5 SP each time a Demi-human race enemy is killed by melee physical attack.&amp;lt;br&amp;gt;&lt;br /&gt;
Gain 100 HP each time an enemy is killed by melee physical attack.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
If upgrade level is +5 or higher, reduce damage taken from Demi-human race enemies (except players) by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
If upgrade level is +7 or higher, reduce damage taken from Demi-human race enemies (except players) by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 5&amp;lt;br&amp;gt;&lt;br /&gt;
Location: Upper&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 30&amp;lt;br&amp;gt;&lt;br /&gt;
Level Requirement: 20&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: All classes&amp;lt;br&amp;gt;&lt;br /&gt;
Item ID: 5944&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Crafted through Combination Bundles.&amp;lt;br&amp;gt; [[Lapine_Box]] - Combination Scroll &amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=19176|name2=Fallen Angel Blessing|effect=&lt;br /&gt;
Fallen wings of an angel that has lost all miracles who once ruled the heavens. Wearing it surrounds you with a strong hatred towards other angels.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Increases physical damage inflicted on Angel race enemies by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
Reduces damage taken from Angel race enemies by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Location: Middle&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Requirement: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: All classes&amp;lt;br&amp;gt;&lt;br /&gt;
Item ID: 19176&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Crafted through Combination Bundles.&amp;lt;br&amp;gt; [[Lapine_Box]] - Combination Scroll &amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=19179|name2=Rabbit Magic Hat|effect=&lt;br /&gt;
A hat used by a renowed magician. I think I can sort of understand the magic trick.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
DEX + 1&amp;lt;br&amp;gt;&lt;br /&gt;
AGI + 1&amp;lt;br&amp;gt;&lt;br /&gt;
MDEF + 1&amp;lt;br&amp;gt;&lt;br /&gt;
Increases attack speed (reduces delay after attack by 5%).&amp;lt;br&amp;gt;&lt;br /&gt;
Reduces after cast delay of skills by 4%.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Location: Upper&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 80&amp;lt;br&amp;gt;&lt;br /&gt;
Level Requirement: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: All classes&amp;lt;br&amp;gt;&lt;br /&gt;
Item ID: 19179&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Crafted through Combination Bundles.&amp;lt;br&amp;gt; [[Lapine_Box]] - Combination Scroll &amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=19180|name2=Anubis Helm|effect=&lt;br /&gt;
A headress that resembles the dark being, Anubis. Wearing it makes you swell with a rising unknown power.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
MDEF + 5&amp;lt;br&amp;gt;&lt;br /&gt;
Reduces damage taken from Boss enemies by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
Increases effectiveness of incoming healing skills by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
Increases effectiveness of healing items by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Unrefinable&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Location: Upper&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 80&amp;lt;br&amp;gt;&lt;br /&gt;
Level Requirement: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: All classes&amp;lt;br&amp;gt;&lt;br /&gt;
Item ID: 19180&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Crafted through Combination Bundles.&amp;lt;br&amp;gt; [[Lapine_Box]] - Combination Scroll &amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=5658|name2=Imp Hat|effect=&lt;br /&gt;
A hat that mimic Imp, the mascot of Thor Volcano Dungeon.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Adds a 0.5% chance of endowing the user's weapon with Fire property for 60 seconds when performing physical attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
Adds a 0.5% chance of increasing Fire property magical damage by 10% for 60 seconds when performing magical attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
If upgrade level is +7 or higher, increase the endow chance and the magic damage increase chance by 1%.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
If upgrade level is +9 or higher, adds a 3% chance of autocasting Level 1 Pulse Strike when receiving physical attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Location: Upper&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 40&amp;lt;br&amp;gt;&lt;br /&gt;
Level Requirement: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: All classes&amp;lt;br&amp;gt;&lt;br /&gt;
Item ID: 5658&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Crafted through Combination Bundles.&amp;lt;br&amp;gt; [[Lapine_Box]] - Combination Scroll &amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=5654|name2=Holy Marching Hat|effect=&lt;br /&gt;
A marching hat with holy angel wings affixed to the sides made famous by a righteous Rune Midgardian band.&amp;lt;br&amp;gt;&lt;br /&gt;
--------------------&amp;lt;br&amp;gt;&lt;br /&gt;
INT + 1&amp;lt;br&amp;gt;&lt;br /&gt;
MDEF + 5&amp;lt;br&amp;gt;&lt;br /&gt;
MATK + 2%&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
If upgrade level is +7 or higher,&amp;lt;br&amp;gt;&lt;br /&gt;
increase effectiveness of healing skills by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
If upgrade level is +9 or higher, MATK + 5%&amp;lt;br&amp;gt;&lt;br /&gt;
--------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 5&amp;lt;br&amp;gt;&lt;br /&gt;
Location: Upper&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Requirement: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: All classes&amp;lt;br&amp;gt;&lt;br /&gt;
Item ID: 5654&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=World Boss Box&amp;lt;br&amp;gt; Otherwise: &amp;lt;br&amp;gt;Crafted through Combination Bundles.&amp;lt;br&amp;gt; [[Lapine_Box]] - Combination Scroll &amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=5420|name2=Mask Of Ifrit|effect=&lt;br /&gt;
A mask of Ifrit, the spiritual owner of fire. Rumour has it that the wearer will gain control over fire.&amp;lt;br&amp;gt;&lt;br /&gt;
--------------------&amp;lt;br&amp;gt;&lt;br /&gt;
STR + 2&amp;lt;br&amp;gt;&lt;br /&gt;
INT + 2&amp;lt;br&amp;gt;&lt;br /&gt;
MDEF + 5&amp;lt;br&amp;gt;&lt;br /&gt;
Adds a 5% chance of autocasting Level 3 Meteor Storm when performing basic attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
Increase physical and magical damage dealt to Fire property enemies by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
Decrease damage taken from Fire property attacks by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
Increase damage taken from Water property attacks by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
--------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Unrefineable&amp;lt;br&amp;gt;&lt;br /&gt;
--------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 12&amp;lt;br&amp;gt;&lt;br /&gt;
Location: Upper, Middle, Lower&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 80&amp;lt;br&amp;gt;&lt;br /&gt;
Level Requirement: 50&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: All classes except Novice&amp;lt;br&amp;gt;&lt;br /&gt;
Item ID: 5420&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Cashshop&amp;lt;br&amp;gt; Otherwise: &amp;lt;br&amp;gt;Crafted through Combination Bundles.&amp;lt;br&amp;gt; [[Lapine_Box]] - Combination Scroll &amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=5671|name2=Drooping Morocc Minion|effect=&lt;br /&gt;
An unusually cute doll of the usually hideous Incarnation of Morocc monster.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Gain 2 SP each time an enemy is killed by melee physical attacks or magical attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
Adds a 0.2% chance of autocasting Level 2 Critical Wounds when receiving physical attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Unrefineable&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 0&amp;lt;br&amp;gt;&lt;br /&gt;
Location: Upper&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 30&amp;lt;br&amp;gt;&lt;br /&gt;
Level Requirement: 70&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: All classes&amp;lt;br&amp;gt;&lt;br /&gt;
Item ID: 5671&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Crafted through Combination Bundles.&amp;lt;br&amp;gt; [[Lapine_Box]] - Combination Scroll &amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=5511|name2=Samambaia|effect=&lt;br /&gt;
A circlet made of samambaia leaves.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
ASPD + 1&amp;lt;br&amp;gt;&lt;br /&gt;
MATK + 2%&amp;lt;br&amp;gt;&lt;br /&gt;
Increase physical damage inflicted on All enemies by 2%.&amp;lt;br&amp;gt;&lt;br /&gt;
Increase effectiveness of healing skills by 2%.&amp;lt;br&amp;gt;&lt;br /&gt;
Reduce fixed casting time of skills by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 5&amp;lt;br&amp;gt;&lt;br /&gt;
Location: Upper, Middle&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Requirement: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: All classes&amp;lt;br&amp;gt;&lt;br /&gt;
Item ID: 5511&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Cashshop&amp;lt;br&amp;gt; Otherwise: &amp;lt;br&amp;gt;Crafted through Combination Bundles.&amp;lt;br&amp;gt; [[Lapine_Box]] - Combination Scroll &amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=5283|name2=Chick Hat|effect=&lt;br /&gt;
A hat adorned with a cute chick that brings feelings of joy to those that see it hopping.&amp;lt;br&amp;gt;&lt;br /&gt;
--------------------&amp;lt;br&amp;gt;&lt;br /&gt;
MaxHP + 50&amp;lt;br&amp;gt;&lt;br /&gt;
MaxSP + 50&amp;lt;br&amp;gt;&lt;br /&gt;
LUK + 2&amp;lt;br&amp;gt;&lt;br /&gt;
Reduce damage taken from Demi-human and Brute race enemies by 3%.&amp;lt;br&amp;gt;&lt;br /&gt;
Enable Level 2 Double Attack.&amp;lt;br&amp;gt;&lt;br /&gt;
--------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Unrefineable&amp;lt;br&amp;gt;&lt;br /&gt;
--------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 2&amp;lt;br&amp;gt;&lt;br /&gt;
Location: Upper&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Level Requirement: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: All classes&amp;lt;br&amp;gt;&lt;br /&gt;
Item ID: 5283&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Crafted through Combination Bundles.&amp;lt;br&amp;gt; [[Lapine_Box]] - Combination Scroll &amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=5360|name2=Wickebine's Black Cat Ears|effect=&lt;br /&gt;
Wickebine's black cat ears.&amp;lt;br&amp;gt;&lt;br /&gt;
--------------------&amp;lt;br&amp;gt;&lt;br /&gt;
FLEE +10&amp;lt;br&amp;gt;&lt;br /&gt;
Increase critical damage by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
Adds a 5% chance to ignore All enemies MDEF by 100% for 5 seconds when performing magical attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
--------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Location: Upper&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Requirement: 45&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: All except Novice&amp;lt;br&amp;gt;&lt;br /&gt;
Item ID: 5360&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Crafted through Combination Bundles.&amp;lt;br&amp;gt; [[Lapine_Box]] - Combination Scroll &amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=28901|name2=Cursed Mad Bunny|effect=&lt;br /&gt;
A rag doll that Piamette is using for both attack and defense.&amp;lt;br&amp;gt;&lt;br /&gt;
It looks so real and alive!&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
ASPD + 3&amp;lt;br&amp;gt;&lt;br /&gt;
MATK + 5%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases physical damage inflicted on All enemies by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
Reflect 10% of melee physical damage.&amp;lt;br&amp;gt;&lt;br /&gt;
Adds a 10% chance to gain 60% targetted magical reflect rate for 2 seconds when receiving magical attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
If upgrade level is +7 or higher,&amp;lt;br&amp;gt;&lt;br /&gt;
ATK + 5&amp;lt;br&amp;gt;&lt;br /&gt;
MATK + 5&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
If upgrade level is +9 or higher,&amp;lt;br&amp;gt;&lt;br /&gt;
ATK + 15&amp;lt;br&amp;gt;&lt;br /&gt;
MATK + 15&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
If upgrade level is +12 or higher,&amp;lt;br&amp;gt;&lt;br /&gt;
CRIT + 10&amp;lt;br&amp;gt;&lt;br /&gt;
Skill casting can not be interrupted.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Shield&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 0&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Level Requirement: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: All classes&amp;lt;br&amp;gt;&lt;br /&gt;
Item ID: 28901&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Cashshop&amp;lt;br&amp;gt; Otherwise:&amp;lt;br&amp;gt; Crafted through Combination Bundles.&amp;lt;br&amp;gt; [[Lapine_Box]] - Combination Scroll &amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=28902|name2=Mad Bunny|effect=&lt;br /&gt;
A rag doll that Piamette is using for both attack and defense.&amp;lt;br&amp;gt;&lt;br /&gt;
It looks so real and alive!&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
MATK + 5%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases physical damage inflicted on All enemies by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
Reflect 10% of melee physical damage.&amp;lt;br&amp;gt;&lt;br /&gt;
Adds a 10% chance to gain 60% targetted magical reflect rate for 2 seconds when receiving magical attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
If upgrade level is +7 or higher,&amp;lt;br&amp;gt;&lt;br /&gt;
ATK + 5&amp;lt;br&amp;gt;&lt;br /&gt;
MATK + 5&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
If upgrade level is +9 or higher,&amp;lt;br&amp;gt;&lt;br /&gt;
ATK + 15&amp;lt;br&amp;gt;&lt;br /&gt;
MATK + 15&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
If upgrade level is +12 or higher,&amp;lt;br&amp;gt;&lt;br /&gt;
CRIT + 10&amp;lt;br&amp;gt;&lt;br /&gt;
Skill casting can not be interrupted.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Shield&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 0&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Level Requirement: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: All classes&amp;lt;br&amp;gt;&lt;br /&gt;
Item ID: 28902&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Cashshop&amp;lt;br&amp;gt; Otherwise:&amp;lt;br&amp;gt; Crafted through Combination Bundles.&amp;lt;br&amp;gt; [[Lapine_Box]] - Combination Scroll &amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=19265|name2=Smokie's Transformation Leaf|effect=&lt;br /&gt;
Smokie's transformation leaf. You feel the spiritual energy of smokies.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Increase All property magical damage by 1% per upgrade level.&amp;lt;br&amp;gt;&lt;br /&gt;
Adds a 0.8% chance to transform into 'Magical Smokie' form for 5 seconds when performing melee basic attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[Magical Smokie]&amp;lt;br&amp;gt;&lt;br /&gt;
Adds a 5% chance of autocasting Level 2 Cold Bolt when performing basic attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
Adds a 5% chance of autocasting Level 2 Fire Bolt when performing basic attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
Adds a 5% chance of autocasting Level 2 Lightning Bolt when performing basic attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
If upgrade level is +7 or higher, adds a 4% chance of autocasting Level 5 Frost Nova when performing basic attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
If upgrade level is +8 or higher, adds a 3% chance of autocasting Level 5 Thunderstorm when performing basic attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
If upgrade level is +9 or higher and base level is 100 or higher,&amp;lt;br&amp;gt;&lt;br /&gt;
adds a 2% chance of autocasting Level 5 Hell Inferno when performing basic attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
If upgrade level is +10 or higher and base level is 100 or higher,&amp;lt;br&amp;gt;&lt;br /&gt;
adds a 1% chance of autocasting Level 3 Chain Lightning when performing basic attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 7&amp;lt;br&amp;gt;&lt;br /&gt;
Location: Upper&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 60&amp;lt;br&amp;gt;&lt;br /&gt;
Level Requirement: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: All classes&amp;lt;br&amp;gt;&lt;br /&gt;
Item ID: 19265&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Crafted through Combination Bundles.&amp;lt;br&amp;gt; [[Lapine_Box]] - Combination Scroll &amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=5421|name2=Ears Of Ifrit|effect=&lt;br /&gt;
A headgear which imitates Ifrit's ears, the spiritual owner of fire.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
STR + 1&amp;lt;br&amp;gt;&lt;br /&gt;
INT + 1&amp;lt;br&amp;gt;&lt;br /&gt;
MDEF + 3&amp;lt;br&amp;gt;&lt;br /&gt;
Increase Poison property magical damage by 3%.&amp;lt;br&amp;gt;&lt;br /&gt;
Increase damage of Bash by 4%.&amp;lt;br&amp;gt;&lt;br /&gt;
Increase damage of Magnum Break by 4%.&amp;lt;br&amp;gt;&lt;br /&gt;
Reduces damage taken from Fire property attacks by 3%.&amp;lt;br&amp;gt;&lt;br /&gt;
Increase damage taken from Water property attacks 3%.&amp;lt;br&amp;gt;&lt;br /&gt;
--------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 0&amp;lt;br&amp;gt;&lt;br /&gt;
Location: Middle&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 30&amp;lt;br&amp;gt;&lt;br /&gt;
Level Requirement: 50&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: All classes except Novice&amp;lt;br&amp;gt;&lt;br /&gt;
Item ID: 5421&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Cashshop&amp;lt;br&amp;gt; Otherwise: &amp;lt;br&amp;gt;Crafted through Combination Bundles.&amp;lt;br&amp;gt; [[Lapine_Box]] - Combination Scroll &amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=18563|name2=Heart Wing Headband|effect=&lt;br /&gt;
A girlish hairband with hearts decorated with wings and laces.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Reduce after cast delay of skills by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
Reduce after cast delay of skills by 3% per 3 upgrade levels.&amp;lt;br&amp;gt;&lt;br /&gt;
Increase SP consumption of skills by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
Reduce SP consumption of skills by 3% per 3 upgrade levels.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 0&amp;lt;br&amp;gt;&lt;br /&gt;
Location: Upper&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 30&amp;lt;br&amp;gt;&lt;br /&gt;
Level Requirement: 50&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: All classes&amp;lt;br&amp;gt;&lt;br /&gt;
Item ID: 18563&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Voting Point Shop.&amp;lt;br&amp;gt; Otherwise: &amp;lt;br&amp;gt;Crafted through Combination Bundles.&amp;lt;br&amp;gt; [[Lapine_Box]] - Combination Scroll &amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=5592|name2=Sigrun's Wings|effect=&lt;br /&gt;
Mysterious wings that changes abilities depending on the wearer's class.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[Swordman, Merchant, Thief and Taekwon Bonus]&amp;lt;br&amp;gt;&lt;br /&gt;
ASPD + 1&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[Mage, Acolyte, Ninja and Soul Linker Bonus]&amp;lt;br&amp;gt;&lt;br /&gt;
MATK + 5&amp;lt;br&amp;gt;&lt;br /&gt;
Increase effectiveness of healing skills by 2%.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[Archer and Gunslinger Bonus]&amp;lt;br&amp;gt;&lt;br /&gt;
Increase long ranged physical damage by 2%.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[Novice Bonus]&amp;lt;br&amp;gt;&lt;br /&gt;
MaxHP + 120&amp;lt;br&amp;gt;&lt;br /&gt;
MaxSP + 60&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 2&amp;lt;br&amp;gt;&lt;br /&gt;
Location: Middle&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Level Requirement: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: All classes&amp;lt;br&amp;gt;&lt;br /&gt;
Item ID: 5592&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Cashshop&amp;lt;br&amp;gt; Otherwise: &amp;lt;br&amp;gt;Crafted through Combination Bundles.&amp;lt;br&amp;gt; [[Lapine_Box]] - Combination Scroll &amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=19242|name2=Kitten Headdress|effect=&lt;br /&gt;
Pretty kitten headress decorated with dolls. The laces makes it even cuter.&amp;lt;br&amp;gt;&lt;br /&gt;
--------------------&amp;lt;br&amp;gt;&lt;br /&gt;
All Stats + 1&amp;lt;br&amp;gt;&lt;br /&gt;
Increase attack speed (reduce delay after attack by 5%).&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
If upgrade level is +9 or higher, reduce variable casting time of skills by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
If upgrade level is +12 or higher, skill casting can't be interrupted.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[Blush]&amp;lt;br&amp;gt;&lt;br /&gt;
Increase effectiveness of healing skills by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
Increase EXP bonus from killing All enemies by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
When base level is 100 or higher, reduce EXP bonus from killing All enemies by 6%.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 20&amp;lt;br&amp;gt;&lt;br /&gt;
Location: Upper&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Level Requirement: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: All classes&amp;lt;br&amp;gt;&lt;br /&gt;
Item ID: 19242&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Crafted through Combination Bundles.&amp;lt;br&amp;gt; [[Lapine_Box]] - Combination Scroll &amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=5985|name2=Noble Mask|effect=&lt;br /&gt;
A silver mask worn by nobles.&amp;lt;br&amp;gt;&lt;br /&gt;
--------------------&amp;lt;br&amp;gt;&lt;br /&gt;
MaxHP + 1%&amp;lt;br&amp;gt;&lt;br /&gt;
Increase attack speed (reduce delay after attack by 1%).&amp;lt;br&amp;gt;&lt;br /&gt;
Reduce variable casting time of Sacrifice by 2 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
Reduce variable cast time of Gloria Domini by 2 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
Increase damage of Martyr's Reckoning by 2% per base level.&amp;lt;br&amp;gt;&lt;br /&gt;
--------------------&amp;lt;br&amp;gt;&lt;br /&gt;
When base level is 100 or higher, &amp;lt;br&amp;gt;&lt;br /&gt;
MaxHP + 1%&amp;lt;br&amp;gt;&lt;br /&gt;
Increase attack speed (reduce delay after attack by 1%).&amp;lt;br&amp;gt;&lt;br /&gt;
--------------------&amp;lt;br&amp;gt;&lt;br /&gt;
When base level is 150 or higher, &amp;lt;br&amp;gt;&lt;br /&gt;
MaxHP + 1%&amp;lt;br&amp;gt;&lt;br /&gt;
Increase attack speed (reduce delay after attack by 1%).&amp;lt;br&amp;gt;&lt;br /&gt;
--------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 0&amp;lt;br&amp;gt;&lt;br /&gt;
Location: Middle&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Requirement: 30&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: All classes&amp;lt;br&amp;gt;&lt;br /&gt;
Item ID: 5985&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Fortessa Pit&amp;lt;br&amp;gt; Otherwise: &amp;lt;br&amp;gt;Crafted through Combination Bundles.&amp;lt;br&amp;gt; [[Lapine_Box]] - Combination Scroll &amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=28942|name2=Cursed Knight's Shield|effect=&lt;br /&gt;
A knight's shield carried by the Cursed Knight.&amp;lt;br&amp;gt;&lt;br /&gt;
It is said to exhibit a much stronger power if the curse is cleansed.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
MATK + 3%&amp;lt;br&amp;gt;&lt;br /&gt;
Increase physical damage inflicted on All enemies by 3%.&amp;lt;br&amp;gt;&lt;br /&gt;
Increases attack speed (reduces delay after attack by 10%).&amp;lt;br&amp;gt;&lt;br /&gt;
Reduce damage taken from All property attacks by 7%.&amp;lt;br&amp;gt;&lt;br /&gt;
Adds a 5% chance of gaining 25 SP per second for 5 seconds when receiving physical or magical damage.&amp;lt;br&amp;gt;&lt;br /&gt;
Adds a 2% chance of gaining 150 HP per second for 5 seconds when performing physidcal or magical attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
If upgrade level is +7 or higher,&amp;lt;br&amp;gt;&lt;br /&gt;
ATK + 10&amp;lt;br&amp;gt;&lt;br /&gt;
MATK + 10&amp;lt;br&amp;gt;&lt;br /&gt;
If upgrade level is +9 or higher,&amp;lt;br&amp;gt;&lt;br /&gt;
ASPD + 1&amp;lt;br&amp;gt;&lt;br /&gt;
If upgrade level is +12 or higher,&amp;lt;br&amp;gt;&lt;br /&gt;
reduce after cast delay of skills by 3%.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Class:Shield&amp;lt;br&amp;gt;&lt;br /&gt;
Defense:0&amp;lt;br&amp;gt;&lt;br /&gt;
Weight:80&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: All classes&amp;lt;br&amp;gt;&lt;br /&gt;
Item ID: 28942&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Fortessa Pit&amp;lt;br&amp;gt; Otherwise: &amp;lt;br&amp;gt;Crafted through Combination Bundles.&amp;lt;br&amp;gt; [[Lapine_Box]] - Combination Scroll &amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=2573|name2=Archangel's Wings|effect=&lt;br /&gt;
A large, white wings of an Archangel.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Garment&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Requirement: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: All classes&amp;lt;br&amp;gt;&lt;br /&gt;
Item ID: 2573&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Lucky 3 Slotmachine&amp;lt;br&amp;gt; Otherwise: &amp;lt;br&amp;gt;Crafted through Combination Bundles.&amp;lt;br&amp;gt; [[Lapine_Box]] - Combination Scroll &amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=2589|name2=Fallen Angel Wing|effect=&lt;br /&gt;
Large, black wings of a fallen dark angel.&amp;lt;br&amp;gt;&lt;br /&gt;
--------------------&amp;lt;br&amp;gt;&lt;br /&gt;
All Stats + 1&amp;lt;br&amp;gt;&lt;br /&gt;
ATK + 1 per 20 base STR.&amp;lt;br&amp;gt;&lt;br /&gt;
MATK + 1 per 20 base INT.&amp;lt;br&amp;gt;&lt;br /&gt;
Reduce damage taken from Neutral property attacks by 1% per 20 base VIT.&amp;lt;br&amp;gt;&lt;br /&gt;
Increase attack speed (reduce delay after attack by 1%) per 20 base AGI.&amp;lt;br&amp;gt;&lt;br /&gt;
Increase long ranged physical damage by 1% per 20 base DEX.&amp;lt;br&amp;gt;&lt;br /&gt;
Increase critical damage by 1% per 20 base LUK.&amp;lt;br&amp;gt;&lt;br /&gt;
--------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Garment&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Requirement: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: All classes&amp;lt;br&amp;gt;&lt;br /&gt;
Item ID: 2589&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Lucky 3 Slotmachine&amp;lt;br&amp;gt; Otherwise: &amp;lt;br&amp;gt;Crafted through Combination Bundles.&amp;lt;br&amp;gt; [[Lapine_Box]] - Combination Scroll &amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=2576|name2=Adventurer's Backpack|effect=&lt;br /&gt;
A small backpack with essential item for adventure.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Enables use of Level 1 Greed.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
If upgrade level is +7 or higher,&amp;lt;br&amp;gt;&lt;br /&gt;
when base STR is 90 or higher, ATK + 20&amp;lt;br&amp;gt;&lt;br /&gt;
when base INT is 90 or higher, MATK + 30&amp;lt;br&amp;gt;&lt;br /&gt;
when base VIT is 90 or higher, reduce damage taken from Neutral property attacks by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
when base AGI is 90 or higher, increase attack speed (reduce delay after attack by 8%).&amp;lt;br&amp;gt;&lt;br /&gt;
when base DEX is 90 or higher, increase long ranged physical damage by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
when base LUK is 90 or higher, increase critical damage by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
If upgrade level is +9 or higher,&amp;lt;br&amp;gt;&lt;br /&gt;
when base STR is 90 or higher, ATK + 10&amp;lt;br&amp;gt;&lt;br /&gt;
when base INT is 90 or higher, MATK + 20&amp;lt;br&amp;gt;&lt;br /&gt;
when base VIT is 90 or higher, reduce damage taken from Neutral property attacks by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
when base AGI is 90 or higher, ASPD + 1&amp;lt;br&amp;gt;&lt;br /&gt;
when base DEX is 90 or higher, increase long ranged physical damage by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
when base LUK is 90 or higher, increase critical damage by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Garment&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 20&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Requirement: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: All classes&amp;lt;br&amp;gt;&lt;br /&gt;
Item ID: 2576&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Monster Hunter Coins&amp;lt;br&amp;gt; Otherwise: &amp;lt;br&amp;gt;Crafted through Combination Bundles.&amp;lt;br&amp;gt; [[Lapine_Box]] - Combination Scroll &amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=18813|name2=New Wave Sunglasses|effect=&lt;br /&gt;
Sunglasses with a futuristic feel.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Reduce after cast delay of skills by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 0&amp;lt;br&amp;gt;&lt;br /&gt;
Location: Middle&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Level Requirement: 30&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: All classes&amp;lt;br&amp;gt;&lt;br /&gt;
Item ID: 18813&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Cashshop&amp;lt;br&amp;gt; Otherwise: &amp;lt;br&amp;gt;Crafted through Combination Bundles.&amp;lt;br&amp;gt; [[Lapine_Box]] - Combination Scroll &amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=19249|name2=Spell Circuit|effect=&lt;br /&gt;
Magic circuit shaped by the elements. It feels like you can use powerful spells just by wearing it.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
MATK + 20 per 2 upgrade levels.&amp;lt;br&amp;gt;&lt;br /&gt;
If upgrade level is +7 or higher,&amp;lt;br&amp;gt;&lt;br /&gt;
reduce variable casting time of skills by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
If upgrade level is +9 or higher,&amp;lt;br&amp;gt;&lt;br /&gt;
increase Neutral and Shadow property magical damage by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
If upgrade level is +11 or higher,&amp;lt;br&amp;gt;&lt;br /&gt;
increase Water, Wind, Earth and Fire property magical damage by 10%;&amp;lt;br&amp;gt;&lt;br /&gt;
reduce fixed casting time of skills by 0.1 seconds per upgrade level above +10 (up to +15).&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[+Mental Stick]&amp;lt;br&amp;gt;&lt;br /&gt;
Increase damage of Psychic Wave by 5% per 2 upgrade levels of Mental Stick.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[+Kronos]&amp;lt;br&amp;gt;&lt;br /&gt;
Increase damage of Hell Inferno by 10% per 2 upgrade levels of Kronos.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[+Mikatsuki]&amp;lt;br&amp;gt;&lt;br /&gt;
Reduce variable casting time of skills by 1% per upgrade level of Mikatsuki.&amp;lt;br&amp;gt;&lt;br /&gt;
Increase damage of Crimson Fire Petal, Spear of Ice and Wind Blade by 5% per 2 upgrade levels of Mikatsuki.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[+Raksasa Dagger]&amp;lt;br&amp;gt;&lt;br /&gt;
Reduces variable casting time of skills by 1% per upgrade level of Raksasa Dagger.&amp;lt;br&amp;gt;&lt;br /&gt;
Increases the damage of Crimson Fire Petal, Spear of Ice and Wind Blade by 5% per 2 upgrade levels of Raksasa Dagger.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 0&amp;lt;br&amp;gt;&lt;br /&gt;
Location: Upper&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: All classes&amp;lt;br&amp;gt;&lt;br /&gt;
Item ID: 19249&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=World Boss Box&amp;lt;br&amp;gt; Otherwise: &amp;lt;br&amp;gt;Crafted through Combination Bundles.&amp;lt;br&amp;gt; [[Lapine_Box]] - Combination Scroll &amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=19268|name2=Giant Snake Breath|effect=&lt;br /&gt;
Wearing this makes you feel like a giant fire-breathing serpent.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Poison property magical damage by 1%.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[Giant Snake Skin]&amp;lt;br&amp;gt;&lt;br /&gt;
ATK + 5 per 20 base STR.&amp;lt;br&amp;gt;&lt;br /&gt;
Increases attack speed (reduces delay after attack by 3%) per 20 base AGI.&amp;lt;br&amp;gt;&lt;br /&gt;
Reduces damage taken from Neutral property attacks by 1% per 20 base VIT.&amp;lt;br&amp;gt;&lt;br /&gt;
Reduces variable casting time of skills by 4% per 20 base INT.&amp;lt;br&amp;gt;&lt;br /&gt;
Increase long ranged physical damage by 1% per 20 base DEX.&amp;lt;br&amp;gt;&lt;br /&gt;
Increases critical damage by 1% per 20 base LUK.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 2&amp;lt;br&amp;gt;&lt;br /&gt;
Location: Lower&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 30&amp;lt;br&amp;gt;&lt;br /&gt;
Level Requirement: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: All classes&amp;lt;br&amp;gt;&lt;br /&gt;
Item ID: 19268&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Crafted through Combination Bundles.&amp;lt;br&amp;gt; [[Lapine_Box]] - Combination Scroll &amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=18572|name2=Judges Hat|effect=&lt;br /&gt;
Hat of a famous judge.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Reduce variable casting time of skills by 6%.&amp;lt;br&amp;gt;&lt;br /&gt;
Increase attack speed (reduce delay after attack by 6%).&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
If upgrade level is +7 or higher, &amp;lt;br&amp;gt;&lt;br /&gt;
MDEF + 2&amp;lt;br&amp;gt;&lt;br /&gt;
reduce damage taken from Demi-human race enemies by 2%.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[Swordman, Merchant, Thief, Monk, Taekwon Bonus]&amp;lt;br&amp;gt;&lt;br /&gt;
Increase physical damage inflicted on All enemies by 1% per 2 upgrade levels.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[Mage, Acolyte, Soul Linker, Ninja Bonus]&amp;lt;br&amp;gt;&lt;br /&gt;
MATK + 1% per 2 upgrade levels.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[Archer, Gunslinger Bonus]&amp;lt;br&amp;gt;&lt;br /&gt;
Increase long ranged physical damage by 1% per upgrade level.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[+PC Gold Cafe]&amp;lt;br&amp;gt;&lt;br /&gt;
All Stats + 1&amp;lt;br&amp;gt;&lt;br /&gt;
Reduce damage taken from Demi-human race enemies by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 2&amp;lt;br&amp;gt;&lt;br /&gt;
Location: Upper&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 30&amp;lt;br&amp;gt;&lt;br /&gt;
Level Requirement: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: All classes&amp;lt;br&amp;gt;&lt;br /&gt;
Item ID: 18572&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=World Boss Box&amp;lt;br&amp;gt; Otherwise: &amp;lt;br&amp;gt;Crafted through Combination Bundles.&amp;lt;br&amp;gt; [[Lapine_Box]] - Combination Scroll &amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=19300|name2=Ruff Officer|effect=&lt;br /&gt;
A cap with cute dog-ears in the style of an officer's hat.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
ATK + 15 per 2 upgrade levels.&amp;lt;br&amp;gt;&lt;br /&gt;
If upgrade level is +7 or higher,&amp;lt;br&amp;gt;&lt;br /&gt;
ATK + 30&amp;lt;br&amp;gt;&lt;br /&gt;
If upgrade level is +9 or higher,&amp;lt;br&amp;gt;&lt;br /&gt;
ASPD + 1&amp;lt;br&amp;gt;&lt;br /&gt;
increase physical damage inflicted on All enemies by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
If upgrade level is +11 or higher,&amp;lt;br&amp;gt;&lt;br /&gt;
increase long ranged physical damage by 3%;&amp;lt;br&amp;gt;&lt;br /&gt;
increase critical damage by 3%;&amp;lt;br&amp;gt;&lt;br /&gt;
reduce fixed casting time of skills by 0.1 second per upgrade level above +10 (up to +15).&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[+Thanos Katar]&amp;lt;br&amp;gt;&lt;br /&gt;
ATK + 20 per 2 upgrade levels of Thanos Katar.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[+Dark Rose]&amp;lt;br&amp;gt;&lt;br /&gt;
Increase damage of Fire Dance by 6% per 2 upgrade levels of Dark Rose.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[+Tornado Axe]&amp;lt;br&amp;gt;&lt;br /&gt;
Increase damage of Axe Tornado by 15% per 2 upgrade levels of Tornado Axe.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 35&amp;lt;br&amp;gt;&lt;br /&gt;
Location: Upper&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 40&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: All classes&amp;lt;br&amp;gt;&lt;br /&gt;
Item ID: 19300&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=World Boss Box&amp;lt;br&amp;gt; Otherwise: &amp;lt;br&amp;gt;Crafted through Combination Bundles.&amp;lt;br&amp;gt; [[Lapine_Box]] - Combination Scroll &amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=19296|name2=Fancy Feather Hat|effect=&lt;br /&gt;
A small hat with impressive leather materials.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
ATK + 15 per 2 upgrade levels.&amp;lt;br&amp;gt;&lt;br /&gt;
If upgrade level is +7 or higher,&amp;lt;br&amp;gt;&lt;br /&gt;
increase long ranged physical damage by 7%.&amp;lt;br&amp;gt;&lt;br /&gt;
If upgrade level is +9 or higher,&amp;lt;br&amp;gt;&lt;br /&gt;
ASPD + 1&amp;lt;br&amp;gt;&lt;br /&gt;
increase physical damage inflicted on All enemies by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
If upgrade level is +11 or higher,&amp;lt;br&amp;gt;&lt;br /&gt;
increase long ranged physical damage by 5%;&amp;lt;br&amp;gt;&lt;br /&gt;
reduce fixed casting time of skills by 0.1 second per upgrade level above +10 (up to +15).&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[Nidhoggur's Shadow Garb]&amp;lt;br&amp;gt;&lt;br /&gt;
Increase damage of Arrow Storm by 12% per 2 upgrade levels of Nidhoggur's Shadow Garb.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[Leather of Tendrilion]&amp;lt;br&amp;gt;&lt;br /&gt;
Increase damage of Severe Rainstorm by 7% per 2 upgrade levels of Leather of Tendrilion.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[Ancient Cape]&amp;lt;br&amp;gt;&lt;br /&gt;
Increase damage of Triange Shot by 15% per 2 upgrade levels of Ancient Cape.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 0&amp;lt;br&amp;gt;&lt;br /&gt;
Location: Upper&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 0&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: All classes&amp;lt;br&amp;gt;&lt;br /&gt;
Item ID: 19296&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=World Boss Box&amp;lt;br&amp;gt; Otherwise: &amp;lt;br&amp;gt;Crafted through Combination Bundles.&amp;lt;br&amp;gt; [[Lapine_Box]] - Combination Scroll &amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=19308|name2=Amistr Beret|effect=&lt;br /&gt;
A beret made from the ear of Amistr.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
MATK + 20 per 2 upgrade levels.&amp;lt;br&amp;gt;&lt;br /&gt;
If upgrade level is +7 or higher,&amp;lt;br&amp;gt;&lt;br /&gt;
reduce variable casting time of skills by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
If upgrade level is +9 or higher,&amp;lt;br&amp;gt;&lt;br /&gt;
increase Neutral and Holy property magical damage by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
If upgrade level is +11 or higher,&amp;lt;br&amp;gt;&lt;br /&gt;
MATK + 3%&amp;lt;br&amp;gt;&lt;br /&gt;
increase physical damage inflicted on All enemies by 5%;&amp;lt;br&amp;gt;&lt;br /&gt;
reduce fixed casting time of skills by 0.1 second per upgrade level above +10 (up to +15).&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[+Holy Stick]&amp;lt;br&amp;gt;&lt;br /&gt;
MATK + 10&amp;lt;br&amp;gt;&lt;br /&gt;
Increase damage of Adoramus by 30% per 2 upgrade levels of Holy Stick.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[+Wondrous Foxtail Staff]&amp;lt;br&amp;gt;&lt;br /&gt;
Increase Neutral property magical damage by 5% per 2 upgrade levels of Wondrous Foxtail Staff.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[+Twin Edge of Naght Sieger(Blue)]&amp;lt;br&amp;gt;&lt;br /&gt;
Increase damage of Cart Cannon by 10% per 2 upgrade levels of Twin Edge of Naght Sieger(Blue).&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 15&amp;lt;br&amp;gt;&lt;br /&gt;
Location: Upper&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 20&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: All classes&amp;lt;br&amp;gt;&lt;br /&gt;
Item ID: 19308&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=World Boss Box&amp;lt;br&amp;gt; Otherwise: &amp;lt;br&amp;gt;Crafted through Combination Bundles.&amp;lt;br&amp;gt; [[Lapine_Box]] - Combination Scroll &amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=19263|name2=General Helm|effect=&lt;br /&gt;
A helmet said to have been used by a brave general.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
ATK + 15 per 2 upgrade levels.&amp;lt;br&amp;gt;&lt;br /&gt;
If upgrade level is +7 or higher,&amp;lt;br&amp;gt;&lt;br /&gt;
Increase attack speed(reduce delay after attack by 10%).&amp;lt;br&amp;gt;&lt;br /&gt;
If upgrade level is +9 or higher,&amp;lt;br&amp;gt;&lt;br /&gt;
ASPD + 1&amp;lt;br&amp;gt;&lt;br /&gt;
increase physical damage inflicted on All enemies by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
If upgrade level is +11 or higher,&amp;lt;br&amp;gt;&lt;br /&gt;
increase critical damage by 15%;&amp;lt;br&amp;gt;&lt;br /&gt;
reduce fixed casting time of skills by 0.1 second per upgrade level above +10 (up to +15).&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[+Gungnir]&amp;lt;br&amp;gt;&lt;br /&gt;
Increase damage of Banishing Point by 7% per 2 upgrade levels of Gungnir.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[+Zweihander]&amp;lt;br&amp;gt;&lt;br /&gt;
ATK + 20 per 2 upgrade levels of Zweihander.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[+Quadrille]&amp;lt;br&amp;gt;&lt;br /&gt;
Increase damage of Tiger Cannon by 7% per 2 upgrade levels of Quadrille.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 12&amp;lt;br&amp;gt;&lt;br /&gt;
Location: Upper&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 80&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: All classes&amp;lt;br&amp;gt;&lt;br /&gt;
Item ID: 19263&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=World Boss Box&amp;lt;br&amp;gt; Otherwise: &amp;lt;br&amp;gt;Crafted through Combination Bundles.&amp;lt;br&amp;gt; [[Lapine_Box]] - Combination Scroll &amp;lt;br&amp;gt; }}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== 185 Expansion ==&lt;br /&gt;
=== Glast Heim - Abyss ===&lt;br /&gt;
All items are dropped by monsters in Glast Heim Abyss.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;mw-collapsible wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9; width: 15%&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Effect&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | How to obtain&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=2049|name2=Blue Flame Cane[2]|effect=&lt;br /&gt;
Two-handed cane with magic crystals of water and fire.,&lt;br /&gt;
------------------------,&lt;br /&gt;
INT + 7,&lt;br /&gt;
MATK + 300,&lt;br /&gt;
MATK + 1% per 2 upgrade levels.,&lt;br /&gt;
&lt;br /&gt;
If upgrade level is +7 or higher, increase Earth, Fire, Water and Holy property magical damage by 5%.,&lt;br /&gt;
&lt;br /&gt;
If upgrade level is +9 or higher, increase Earth, Fire, Water and Holy property magical damage by 10%.,&lt;br /&gt;
&lt;br /&gt;
If upgrade level is 11 or higher, reduce damage taken from All size enemies by 20%.,&lt;br /&gt;
&lt;br /&gt;
If upgrade level is +13 or higher, reduce after cast delay of skills by 15%.,&lt;br /&gt;
------------------------,&lt;br /&gt;
^663399Indestructible,&lt;br /&gt;
------------------------,&lt;br /&gt;
Class: Two-Handed Staff,&lt;br /&gt;
Attack: 110,&lt;br /&gt;
Level Requirement: 175,&lt;br /&gt;
Jobs: Warlock, Sorcerer, Arch Bishop, Sura, Soul Reaper.,&lt;br /&gt;
Item ID: 2049&lt;br /&gt;
|howto=Dropped by monsters in Glast Heim Abyss.&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=26016|name2=Royal Knight's Lance[2]|effect=&lt;br /&gt;
A white lance used by an honourable knight.,&lt;br /&gt;
------------------------,&lt;br /&gt;
Increase long ranged physical damage by 3% per 2 upgrade levels.,&lt;br /&gt;
If upgrade level is +7 or higher, increase physical damage inflicted on All enemies by 5%.,&lt;br /&gt;
&lt;br /&gt;
If upgrade level is +9 or higher, increase physical damage inflicted on All race enemies by 15%.,&lt;br /&gt;
------------------------,&lt;br /&gt;
Class: Two-Handed Spear,&lt;br /&gt;
Attack: 205,&lt;br /&gt;
Level Requirement: 175,&lt;br /&gt;
Jobs: Rune Knight, Royal Guard,&lt;br /&gt;
Item ID: 26016&lt;br /&gt;
|howto=Dropped by monsters in Glast Heim Abyss.&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=21039|name2=Royal Knight's Broadsword[2]|effect=&lt;br /&gt;
A heavy sword used by an honourable knight.,&lt;br /&gt;
------------------------,&lt;br /&gt;
ATK + 20 per 2 upgrade levels.,&lt;br /&gt;
&lt;br /&gt;
If upgrade level is +7 or higher, increase critical damage by 10%.,&lt;br /&gt;
&lt;br /&gt;
If upgrade level is +9 or higher, weapon becomes indestructible.,&lt;br /&gt;
------------------------,&lt;br /&gt;
Class: Two-Handed Sword,&lt;br /&gt;
Attack: 280,&lt;br /&gt;
Level Requirement: 175,&lt;br /&gt;
Jobs: Rune Knight, Royal Guard,&lt;br /&gt;
Item ID: 21039&lt;br /&gt;
|howto=Dropped by monsters in Glast Heim Abyss.&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=26138|name2=Hellfire Staff[2]|effect=&lt;br /&gt;
Staff used by Flame Ghost. It contains fire magic.,&lt;br /&gt;
Be aware that you may get burned while using it.,&lt;br /&gt;
------------------------,&lt;br /&gt;
INT + 5,&lt;br /&gt;
MATK + 180,&lt;br /&gt;
MATK + 15 per 2 upgrade levels.,&lt;br /&gt;
&lt;br /&gt;
If upgrade level is +7 or higher, increase Earth and Fire property magical damage by 5%.,&lt;br /&gt;
&lt;br /&gt;
If upgrade level is +9 or higher, increase Earth and Fire property magical damage by 10%.,&lt;br /&gt;
------------------------,&lt;br /&gt;
Indestructible,&lt;br /&gt;
------------------------,&lt;br /&gt;
Class: One-Handed Staff,&lt;br /&gt;
Attack: 110,&lt;br /&gt;
Level Requirement: 175,&lt;br /&gt;
Jobs: Warlock, Sorcerer, Soul Reaper,&lt;br /&gt;
Item ID: 26138&lt;br /&gt;
|howto=Dropped by monsters in Glast Heim Abyss.&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=26139|name2=Icicle Staff[2]|effect=&lt;br /&gt;
Staff used by Ice Ghost. It contains water magic.,&lt;br /&gt;
Be aware that you may get frozen while using it.,&lt;br /&gt;
------------------------,&lt;br /&gt;
INT + 5,&lt;br /&gt;
MATK + 180,&lt;br /&gt;
MATK + 15 per 2 upgrade levels.,&lt;br /&gt;
&lt;br /&gt;
If upgrade level is +7 or higher, increase Holy and Water property magical damage by 5%.,&lt;br /&gt;
&lt;br /&gt;
If upgrade level is +9 or higher, increase Holy and Water property magical damage by 10%.,&lt;br /&gt;
------------------------,&lt;br /&gt;
^663399Indestructible,&lt;br /&gt;
------------------------,&lt;br /&gt;
Class: One-Handed Staff,&lt;br /&gt;
Attack: 110,&lt;br /&gt;
Level Requirement: 175,&lt;br /&gt;
Jobs: Warlock, Sorcerer, Soul Reaper,&lt;br /&gt;
Item ID: 26139&lt;br /&gt;
|howto=Dropped by monsters in Glast Heim Abyss.&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=28619|name2=Prisoner's Diary[2]|effect=&lt;br /&gt;
There are some writings left by prisoners who were unjustly treated, and those who had been hiding secrets.,&lt;br /&gt;
------------------------,&lt;br /&gt;
MaxHP + 5%,&lt;br /&gt;
MaxSP + 5%,&lt;br /&gt;
ATK + 20 per 2 upgrade levels.,&lt;br /&gt;
&lt;br /&gt;
If upgrade level is +7 or higher, increase physical and magical damage inflicted on Demon and Undead race enemies by 10%.,&lt;br /&gt;
&lt;br /&gt;
If upgrade level is +9 or higher, increase physical and magical damage inflicted on Demon and Undead race enemies by 15%.,&lt;br /&gt;
&lt;br /&gt;
If upgrade level is +11 or higher, increase physical and magical damage inflicted on Demon and Undead race enemies by 15%.,&lt;br /&gt;
------------------------,&lt;br /&gt;
Class: Book,&lt;br /&gt;
Attack: 210,&lt;br /&gt;
Level Requirement: 175,&lt;br /&gt;
Jobs: Arch Bishop, Sorcerer and Star Emperor,&lt;br /&gt;
Item ID: 28619&lt;br /&gt;
|howto=Dropped by monsters in Glast Heim Abyss.&amp;lt;br&amp;gt; }}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==== GH - Abyss Enchants ==== &lt;br /&gt;
All items are dropped with enchants automatically.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Royal Knight's Broadsword&amp;lt;br&amp;gt;&lt;br /&gt;
Prisoner's Diary&amp;lt;br&amp;gt;&lt;br /&gt;
Royal Knight's Lance&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
1st Enchant&amp;lt;br&amp;gt;&lt;br /&gt;
	ATK + 5~20&amp;lt;br&amp;gt;&lt;br /&gt;
	HIT + 1-10&amp;lt;br&amp;gt;&lt;br /&gt;
	Aspd % 1-10&amp;lt;br&amp;gt;&lt;br /&gt;
	Increase physical damage against x property enemies by 5~15%&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
2nd Enchant&amp;lt;br&amp;gt;&lt;br /&gt;
	ASPD + 1&amp;lt;br&amp;gt;&lt;br /&gt;
	Increase physical damage against x race enemies by 5~15%&amp;lt;br&amp;gt;&lt;br /&gt;
	Increase physical damage against x size enemies by 5~15%&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;	&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Blue Flame Cane&amp;lt;br&amp;gt;&lt;br /&gt;
Hellfire Staff&amp;lt;br&amp;gt;&lt;br /&gt;
Icicle Staff&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
1st Enchant&amp;lt;br&amp;gt;&lt;br /&gt;
	Increase magical damage against x property enemies by 5~15%&amp;lt;br&amp;gt;&lt;br /&gt;
2nd Enchant&amp;lt;br&amp;gt;&lt;br /&gt;
	Increase magical damage against x race enemies by 5~15%&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Lava Equipment ===&lt;br /&gt;
Can be obtained by defeating monsters in Magma Dungeon 03.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;mw-collapsible wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9; width: 15%&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Effect&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | How to obtain&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=15378|name2=Lava Leather Armor[1]|effect=&lt;br /&gt;
An armor of the inhabitants of Magma Dungeon.,&lt;br /&gt;
Seems that there's still some heat left.,&lt;br /&gt;
------------------------,&lt;br /&gt;
ATK + 100,&lt;br /&gt;
&lt;br /&gt;
If upgrade level is +7 or higher,&lt;br /&gt;
DEF + 100,&lt;br /&gt;
&lt;br /&gt;
If upgrade level is +9 or higher,&lt;br /&gt;
DEF + 50,&lt;br /&gt;
------------------------,&lt;br /&gt;
[+Lava Leather Boots],&lt;br /&gt;
[+Lava Leather Manteau],&lt;br /&gt;
Increase physical damage inflicted on All enemies by 2%.,&lt;br /&gt;
&lt;br /&gt;
If upgrade level of each item is +7 or higher,&lt;br /&gt;
increase physical damage inflicted on All enemies by 3%.,&lt;br /&gt;
&lt;br /&gt;
If total upgrade level is +27 or higher,&lt;br /&gt;
reduce after cast delay of skills by 20%.,&lt;br /&gt;
------------------------,&lt;br /&gt;
Class: Armor,&lt;br /&gt;
Defense: 85,&lt;br /&gt;
Weight: 150,&lt;br /&gt;
Level Requirement: 175,&lt;br /&gt;
Jobs: All classes,&lt;br /&gt;
Item ID: 15378&lt;br /&gt;
|howto=Dropped by monsters in Magma Dungeon 03.&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=15379|name2=Lava Leather Suit[1]|effect=&lt;br /&gt;
A suit of the inhabitants of Magma Dungeon.,&lt;br /&gt;
Seems that there's still some heat left.,&lt;br /&gt;
------------------------,&lt;br /&gt;
ATK + 100,&lt;br /&gt;
&lt;br /&gt;
If upgrade level is +7 or higher,&lt;br /&gt;
ATK + 50,&lt;br /&gt;
&lt;br /&gt;
If upgrade level is +9 or higher,&lt;br /&gt;
increase critical damage by 10%.,&lt;br /&gt;
------------------------,&lt;br /&gt;
[+Lava Leather Muffler],&lt;br /&gt;
[+Lava Leather Shoes],&lt;br /&gt;
Increase physical damage inflicted on All enemies by 2%.,&lt;br /&gt;
&lt;br /&gt;
If upgrade level of each item is +7 or higher,&lt;br /&gt;
increase physical damage inflicted on All enemies by 3%.,&lt;br /&gt;
&lt;br /&gt;
If total upgrade level is +27 or higher,&lt;br /&gt;
increase critical damage by 20%.,&lt;br /&gt;
------------------------,&lt;br /&gt;
Class: Armor,&lt;br /&gt;
Defense: 70,&lt;br /&gt;
Weight: 100,&lt;br /&gt;
Level Requirement: 175,&lt;br /&gt;
Jobs: All classes,&lt;br /&gt;
Item ID: 15379&lt;br /&gt;
|howto=Dropped by monsters in Magma Dungeon 03.&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=15380|name2=Lava Leather Robe[1]|effect=&lt;br /&gt;
A robe of the inhabitants of Magma Dungeon.,&lt;br /&gt;
Seems that there's still some heat left.,&lt;br /&gt;
------------------------,&lt;br /&gt;
MATK + 100,&lt;br /&gt;
&lt;br /&gt;
If upgrade level is +7 or higher,&lt;br /&gt;
MATK + 50,&lt;br /&gt;
&lt;br /&gt;
If upgrade level is +9 or higher,&lt;br /&gt;
MATK + 25,&lt;br /&gt;
------------------------,&lt;br /&gt;
[+Lava Leather Hood],&lt;br /&gt;
[+Lava Leather Sandals],&lt;br /&gt;
MATK + 2%,&lt;br /&gt;
&lt;br /&gt;
If upgrade level of each item is +7 or higher,&lt;br /&gt;
MATK + 3%,&lt;br /&gt;
&lt;br /&gt;
If total upgrade level is +27 or higher,&lt;br /&gt;
increase Fire property magical damage by 15%.,&lt;br /&gt;
------------------------,&lt;br /&gt;
Class: Armor,&lt;br /&gt;
Defense: 55,&lt;br /&gt;
Weight: 75,&lt;br /&gt;
Level Requirement: 175,&lt;br /&gt;
Jobs: All classes,&lt;br /&gt;
Item ID: 15380&lt;br /&gt;
|howto=Dropped by monsters in Magma Dungeon 03.&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=22199|name2=Lava Leather Boots[1]|effect=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Boots of the inhabitants of Magma Dungeon.,&lt;br /&gt;
Seems that there's still some heat left.,&lt;br /&gt;
------------------------,&lt;br /&gt;
Increase physical damage inflicted on All enemies by 2%.,&lt;br /&gt;
&lt;br /&gt;
If upgrade level is +7 or higher,&lt;br /&gt;
ATK + 25,&lt;br /&gt;
&lt;br /&gt;
If upgrade level is +9 or higher,&lt;br /&gt;
ATK + 15,&lt;br /&gt;
------------------------,&lt;br /&gt;
Class: Footgear,&lt;br /&gt;
Defense: 50,&lt;br /&gt;
Weight: 60,&lt;br /&gt;
Level Requirement: 175,&lt;br /&gt;
Jobs: All classes,&lt;br /&gt;
Item ID: 22199&lt;br /&gt;
|howto=Dropped by monsters in Magma Dungeon 03.&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=22200|name2=Lava Leather Shoes[1]|effect=&lt;br /&gt;
Shoes of the inhabitants of Magma Dungeon.,&lt;br /&gt;
Seems that there's still some heat left.,&lt;br /&gt;
------------------------,&lt;br /&gt;
CRIT + 5,&lt;br /&gt;
&lt;br /&gt;
If upgrade level is +7 or higher,&lt;br /&gt;
increase physical damage inflicted on All size enemies by 5%.,&lt;br /&gt;
&lt;br /&gt;
If upgrade level is +9 or higher,&lt;br /&gt;
increase critical damage by 5%.,&lt;br /&gt;
------------------------,&lt;br /&gt;
Class: Footgear,&lt;br /&gt;
Defense: 40,&lt;br /&gt;
Weight: 50,&lt;br /&gt;
Level Requirement: 175,&lt;br /&gt;
Jobs: All classes,&lt;br /&gt;
Item ID: 22200&lt;br /&gt;
|howto=Dropped by monsters in Magma Dungeon 03.&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=22201|name2=Lava Leather Sandals[1]|effect=&lt;br /&gt;
Sandals of the inhabitants of Magma Dungeon.,&lt;br /&gt;
Seems that there's still some heat left.,&lt;br /&gt;
------------------------,&lt;br /&gt;
Increase Fire property magical damage by 3%.,&lt;br /&gt;
&lt;br /&gt;
If upgrade level is +7 or higher,&lt;br /&gt;
MATK + 25,&lt;br /&gt;
&lt;br /&gt;
If upgrade level is +9 or higher,&lt;br /&gt;
MATK + 15,&lt;br /&gt;
------------------------,&lt;br /&gt;
Class: Footgear,&lt;br /&gt;
Defense: 25,&lt;br /&gt;
Weight: 50,&lt;br /&gt;
Level Requirement: 175,&lt;br /&gt;
Jobs: All classes,&lt;br /&gt;
&lt;br /&gt;
Item ID: 22201&lt;br /&gt;
|howto=Dropped by monsters in Magma Dungeon 03.&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=20935|name2=Lava Leather Manteau[1]|effect=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A manteau of the inhabitants of Magma Dungeon.,&lt;br /&gt;
Seems that there's still some heat left.,&lt;br /&gt;
------------------------,&lt;br /&gt;
HIT + 10,&lt;br /&gt;
&lt;br /&gt;
If upgrade level is +7 or higher,&lt;br /&gt;
HIT + 5,&lt;br /&gt;
&lt;br /&gt;
If upgrade level is +9 or higher,&lt;br /&gt;
HIT + 5,&lt;br /&gt;
&lt;br /&gt;
If upgrade level is +11 or higher,&lt;br /&gt;
reduce after cast delay of skills by 3%.,&lt;br /&gt;
------------------------,&lt;br /&gt;
[+Lava Leather Boots],&lt;br /&gt;
HIT + 5,&lt;br /&gt;
------------------------,&lt;br /&gt;
Class: Garment,&lt;br /&gt;
Defense: 50,&lt;br /&gt;
Weight: 40,&lt;br /&gt;
Level Requirement: 175,&lt;br /&gt;
Jobs: All classes,&lt;br /&gt;
Item ID: 20935&lt;br /&gt;
|howto=Dropped by monsters in Magma Dungeon 03.&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=20936|name2=Lava Leather Muffler[1]|effect=&lt;br /&gt;
A muffler of the inhabitants of Magma Dungeon.,&lt;br /&gt;
Seems that there's still some heat left.,&lt;br /&gt;
------------------------,&lt;br /&gt;
CRIT + 5,&lt;br /&gt;
&lt;br /&gt;
If upgrade level is +7 or higher,&lt;br /&gt;
CRIT + 5,&lt;br /&gt;
&lt;br /&gt;
If upgrade level is +9 or higher,&lt;br /&gt;
increase critical damage by 5%.,&lt;br /&gt;
&lt;br /&gt;
If upgrade level is +11 or higher,&lt;br /&gt;
increase physical damage inflicted on All enemies by 3%.,&lt;br /&gt;
------------------------,&lt;br /&gt;
[+Lava Leather Shoes],&lt;br /&gt;
Increase critical damage by 5%.,&lt;br /&gt;
------------------------,&lt;br /&gt;
Class: Garment,&lt;br /&gt;
Defense: 35,&lt;br /&gt;
Weight: 35,&lt;br /&gt;
Level Requirement: 175,&lt;br /&gt;
Jobs: All classes,&lt;br /&gt;
Item ID: 20936&lt;br /&gt;
|howto=Dropped by monsters in Magma Dungeon 03.&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=20937|name2=Lava Leather Hood[1]|effect=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A hood of the inhabitants of Magma Dungeon.,&lt;br /&gt;
Seems that there's still some heat left.,&lt;br /&gt;
------------------------,&lt;br /&gt;
Reduce variable casting time of skills by 10%.,&lt;br /&gt;
&lt;br /&gt;
If upgrade level is +7 or higher,&lt;br /&gt;
reduce variable casting time of skills by 10%.,&lt;br /&gt;
&lt;br /&gt;
If upgrade level is +9 or higher,&lt;br /&gt;
reduce variable casting time of skills by 10%.,&lt;br /&gt;
&lt;br /&gt;
If upgrade level is +11 or higher,&lt;br /&gt;
reduce variable casting time of skills by 5%.,&lt;br /&gt;
------------------------,&lt;br /&gt;
[+Lava Leather Sandals],&lt;br /&gt;
reduce variable casting time of skills by 5%.,&lt;br /&gt;
------------------------,&lt;br /&gt;
Class: Garment,&lt;br /&gt;
Defense: 25,&lt;br /&gt;
Weight: 30,&lt;br /&gt;
Level Requirement: 175,&lt;br /&gt;
Jobs: All classes,&lt;br /&gt;
Item ID: 20937&lt;br /&gt;
|howto=Dropped by monsters in Magma Dungeon 03.&amp;lt;br&amp;gt; }}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
==== Lava Enchants ====&lt;br /&gt;
All Lava items are dropped with 2 enchants.&amp;lt;br&amp;gt;&lt;br /&gt;
Enchant 1: DEF 50 ~ 150&amp;lt;br&amp;gt;&lt;br /&gt;
Enchant 2: DEF 20 ~ 50&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Other =&lt;br /&gt;
== Other Garments == &lt;br /&gt;
{| class=&amp;quot;mw-collapsible wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9; width: 15%&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Effect&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | How to obtain&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=2589|name2=Fallen Angel Wings[1]|effect=&lt;br /&gt;
A pair of black wings from a fallen angel struck by a heroic backpack  around Q2 .&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Garment&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 20&amp;lt;br&amp;gt;&lt;br /&gt;
Requires Level: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: All Jobs&amp;lt;br&amp;gt;&lt;br /&gt;
Luk + 2&amp;lt;br&amp;gt;&lt;br /&gt;
Atk + 1 for every 20 base Str.&amp;lt;br&amp;gt;&lt;br /&gt;
Matk + 1 for every 20 base Int.&amp;lt;br&amp;gt;&lt;br /&gt;
Mdef + 18&amp;lt;br&amp;gt;&lt;br /&gt;
Aspd + 1% for every 20 base Agi.&amp;lt;br&amp;gt;&lt;br /&gt;
Increases long-ranged damage on targets by 1% for every 20 base Dex.&amp;lt;br&amp;gt;&lt;br /&gt;
Increases critical damage on targets by 1% for every 20 base Luk.&amp;lt;br&amp;gt;&lt;br /&gt;
Reduces damage taken from Neutral property attacks by 1% for every 20 base Vit.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Lucky 3 Slotmachine&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=2576|name2=Heroic Backpack[1]|effect=&lt;br /&gt;
A backpack befitting of any hero, it is rumored that it was used to bring great glory with a single throw around Q2.&amp;lt;br&amp;gt;&lt;br /&gt;
Enables Level 1 Greed.&amp;lt;br&amp;gt;&lt;br /&gt;
If upgrade level is +7 or higher,&amp;lt;br&amp;gt;&lt;br /&gt;
Atk + 20 if the users base Str is 90 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
Matk + 30 if the users base Int is 90 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
Aspd + 8% if the users base Agi is 90 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
Increases long-ranged damage on targets by 5% if the users base Dex is 90 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
Increases critical damage on targets by 10% if the users base Luk is 90 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
Reduces damage taken from Neutral property attacks by 5% if the users base Vit is 90 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
If upgrade level is +9 or higher,&amp;lt;br&amp;gt;&lt;br /&gt;
Additional Atk + 10 if the users base Str is 90 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
Additional Matk + 20 if the users base Int is 90 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
Aspd + 1 if the users base Agi is 90 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
Increases long-ranged damage on targets by an additional 5% if the users base Dex is 90 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
Increases critical damage on targets by an additional 5% if the users base Luk is 90 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
Reduces damage taken from Neutral property attacks by an additional 5% if the users base Vit is 90 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Garment&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 20&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 20&amp;lt;br&amp;gt;&lt;br /&gt;
Requires Level: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: All Jobs&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=@go office - 2nd floor&amp;lt;br&amp;gt; Monster Hunter Coins.&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=2573|name2=Archangel Wings [1]|effect=&lt;br /&gt;
A pair of white wings from an archangel.&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Garment&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 20&amp;lt;br&amp;gt;&lt;br /&gt;
Requires Level: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: All Jobs&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Instance: Society Raid&amp;lt;br&amp;gt; Boss: Decimus.&amp;lt;br&amp;gt; }}&lt;br /&gt;
|}&lt;br /&gt;
=== Other Enchanting ===&lt;br /&gt;
Archangel Wings can be enchanted in malangdo.&amp;lt;br&amp;gt;&lt;br /&gt;
Fallen Angel Wings can be enchanted at the top in Fortessa. NPC: Castielle&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== World Boss ==&lt;br /&gt;
[[World Boss]]&amp;lt;br&amp;gt;&lt;br /&gt;
You will receive a box for being ranked.&amp;lt;br&amp;gt;&lt;br /&gt;
You can check your rank using @rank&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;mw-collapsible wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9; width: 15%&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Effect&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | How to obtain&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=40000|name2=Officer's Hat [1]|effect=&lt;br /&gt;
Drains 10 HP per 5 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
Atk + 5 and Matk + 5 per 2 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 7 or higher, Atk + 5%, Matk + 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 9 or higher, has a 5% chance to restore 5% of damage as HP when dealing physical damage, has a 1% chance to restore 3% of damage as SP when dealing physical damage.&amp;lt;br&amp;gt;&lt;br /&gt;
Has a 4% chance to recover 300 HP per second for 4 seconds when dealing magical damage.&amp;lt;br&amp;gt;&lt;br /&gt;
Has a 4% chance to recover 70 SP per second for 4 seconds when dealing magical damage.&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 35&amp;lt;br&amp;gt;&lt;br /&gt;
Location: Upper&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 40&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Usable Jobs: All&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=World Boss Box&amp;lt;br&amp;gt;[[World Boss]]&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=19249|name2=Spell Circuit [1]|effect=&lt;br /&gt;
Matk + 20 per 2 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 7 or higher, reduces variable casting time by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 9 or higher, increases neutral and shadow property magical damage by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 11 or higher, increases water, wind, earth and fire property magical damage by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
Each refine rate above 10 will reduces fixed casting time by 0.1 second (up to 15).&amp;lt;br&amp;gt;&lt;br /&gt;
When equipped with Mental Stick, increases Psychic Wave damage by 5% per 2 refine rate of Mental Stick.&amp;lt;br&amp;gt;&lt;br /&gt;
When equipped with Kronos, increases Hell Inferno damage by 10% per 2 refine rate of Kronos.&amp;lt;br&amp;gt;&lt;br /&gt;
When equipped with Mikatsuki or Raksasa Dagger, reduces variable casting time as percent equal to refine rate of Mikatsuki or Raksasa Dagger.&amp;lt;br&amp;gt;&lt;br /&gt;
Every 2 refine rate of Mikatsuki or Raksasa Dagger increases Flaming Petals, Freezing Spear and Wind Blade damage by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 0&amp;lt;br&amp;gt;&lt;br /&gt;
Location: Upper&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Usable Jobs: All&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=World Boss Box&amp;lt;br&amp;gt;[[World Boss]]&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=19308|name2=Amistr Beret [1]|effect=&lt;br /&gt;
Atk + 10 and Matk + 10 per 2 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 7 or higher, reduces variable casting time by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 9 or higher, increase neutral and holy property magic damage by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 11 or higher, Matk + 3%, Atk + 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
Each refine rate above 10 will reduces fixed casting time by 0.1 second (up to 15).&amp;lt;br&amp;gt;&lt;br /&gt;
When equipped with Holy Stick, Matk + 10 and increases Adoramus damage by 30% per 2 refine rate of Holy Stick.&amp;lt;br&amp;gt;&lt;br /&gt;
When equipped with Wondrous Foxtail Staff, increases neutral property magic damage by 5% per 2 refine rate of Wondrous Foxtail Staff.&amp;lt;br&amp;gt;&lt;br /&gt;
When equipped with Twin Edge of Naght Sieger [Blue], increases Cart Cannon damage by 10% per 2 refine rate of Twin Edge of Naght Sieger [Blue].&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 15&amp;lt;br&amp;gt;&lt;br /&gt;
Location: Upper&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 20&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Usable Jobs: All&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=World Boss Box&amp;lt;br&amp;gt;[[World Boss]]&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=19263|name2=General Helm [1]|effect=&lt;br /&gt;
Atk + 15 per 2 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 7 or higher, reduces delay after attack by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 9 or higher, Atk + 5%, ASPD + 1.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 11 or higher, increases critical damage by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
Each refine rate above 10 will reduces fixed casting time by 0.1 second (up to 15).&amp;lt;br&amp;gt;&lt;br /&gt;
When equipped with Gungnir or Gungnir [2], increases Vanishing Point damage by 7% per 2 refine rate of Gungnir.&amp;lt;br&amp;gt;&lt;br /&gt;
When equipped with Zweihander or Zweihander [2], Atk + 20 per 2 refine rate of Zweihander.&amp;lt;br&amp;gt;&lt;br /&gt;
When equipped with Quadrille or Quadrille [2], increases Tiger Cannon damage by 7% per 2 refine rate of Quadrille.&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 12&amp;lt;br&amp;gt;&lt;br /&gt;
Location: Upper&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 80&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Usable Jobs: All&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=World Boss Box&amp;lt;br&amp;gt;[[World Boss]]&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=19300|name2=Ruff Officer [1]|effect=&lt;br /&gt;
Atk + 15 per 2 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 7 or higher,Atk + 30.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 9 or higher, Atk + 5%, ASPD + 1.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 11 or higher, increases long range physical damage by 3% and critical damage by additional 3%.&amp;lt;br&amp;gt;&lt;br /&gt;
Each refine rate above 10 will reduces fixed casting time by 0.1 second (up to 15).&amp;lt;br&amp;gt;&lt;br /&gt;
When equipped with Tarnos Katar, Atk + 20 per 2 refine rate of weapon.&amp;lt;br&amp;gt;&lt;br /&gt;
When equipped with Dark Rose, increases Fire Dance damage by 6% per 2 refine rate of weapon.&amp;lt;br&amp;gt;&lt;br /&gt;
When equipped with Tornado Axe, increases Axe Tornado damage by 15% per 2 refine rate of weapon.&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 35&amp;lt;br&amp;gt;&lt;br /&gt;
Location: Upper&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 40&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Usable Jobs: All&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=World Boss Box&amp;lt;br&amp;gt;[[World Boss]]&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=19296|name2=Fancy Feather Hat [1]|effect=&lt;br /&gt;
Atk + 15 per 2 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 7 or higher, increases long range physical damage by 7%.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 9 or higher, Atk + 5%, ASPD + 1.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 11 or higher, increases long ranged physical damage by additional 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
Each refine rate above 10 will reduces fixed casting time by 0.1 second (up to 15).&amp;lt;br&amp;gt;&lt;br /&gt;
When equipped with Nidhoggur's Shadow Garb [1], increases Arrow Storm damage by 12% per 2 refine rate of garment.&amp;lt;br&amp;gt;&lt;br /&gt;
When equipped with Leather of Tendrilion [1], increases Severe Rainstorm damage by 7% per 2 refine rate of garment.&amp;lt;br&amp;gt;&lt;br /&gt;
When equipped with Ancient Cape [1], increases Triangle Shot damage by 15% per 2 refine rate of garment.&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 0&amp;lt;br&amp;gt;&lt;br /&gt;
Location: Upper&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 0&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Usable Jobs: All&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=World Boss Box&amp;lt;br&amp;gt;[[World Boss]]&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=18522|name2=Evil Marching Hat [1]|effect=&lt;br /&gt;
A dark marching hat worn by members of an undead band from Niffleheim.&amp;lt;br&amp;gt;&lt;br /&gt;
Str +2. Attack +2% to all monsters.&amp;lt;br&amp;gt;&lt;br /&gt;
If refined to +7 or higher, Critical +10%.&amp;lt;br&amp;gt;&lt;br /&gt;
If refined to +9 or higher, the Attack and ranged attack damage increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
Class : Headgear&amp;lt;br&amp;gt;&lt;br /&gt;
Location: Upper&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Weight : 50&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level : 1&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: All&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=World Boss Box&amp;lt;br&amp;gt;[[World Boss]]&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=19364|name2=Engineer Cap [1]|effect=&lt;br /&gt;
Atk + 10 and Matk + 10 per 2 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 7 or higher, reduces damage taken from Formless races by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 9 or higher, increases physical and magical damage against Formless race by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 11 or higher, Atk + 5%, Matk + 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
Each refine rate above 10, increases physical and magical damage against Formless race by 1% per refine rate (up to 15).&amp;lt;br&amp;gt;&lt;br /&gt;
Class : Headgear&amp;lt;br&amp;gt;&lt;br /&gt;
Location : Top&amp;lt;br&amp;gt;&lt;br /&gt;
Defense : 10&amp;lt;br&amp;gt;&lt;br /&gt;
Weight : 20&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level : 1&amp;lt;br&amp;gt;&lt;br /&gt;
Usable Jobs : All&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=World Boss Box&amp;lt;br&amp;gt;[[World Boss]]&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=18566|name2=Nut Donut in Mouth|effect=&lt;br /&gt;
Donuts nuts are added, since the height further! It is well suited to the hot tea.&amp;lt;br&amp;gt;&lt;br /&gt;
ATK +5, MATK +5.&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 1 &amp;lt;br&amp;gt;&lt;br /&gt;
Location: Lower&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 0 &amp;lt;br&amp;gt;&lt;br /&gt;
Level Requirement: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: All classes&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=World Boss Box&amp;lt;br&amp;gt;[[World Boss]]&amp;lt;br&amp;gt; }}&lt;br /&gt;
&lt;br /&gt;
{{EpisodeGear|id2=18574|name2=Lord of Death's Helmet|effect=&lt;br /&gt;
The Helm of the Lord of Death.&amp;lt;br&amp;gt;&lt;br /&gt;
--------------------&amp;lt;br&amp;gt;&lt;br /&gt;
MDEF +5.&amp;lt;br&amp;gt;&lt;br /&gt;
Increase Damage to Boss Type Monsters by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
Take 5% more damage from Normal monsters and Players.&amp;lt;br&amp;gt;&lt;br /&gt;
--------------------&amp;lt;br&amp;gt;&lt;br /&gt;
For every upgrade level above +5, add 1% more damage to Boss monsters.&amp;lt;br&amp;gt;&lt;br /&gt;
--------------------&amp;lt;br&amp;gt;&lt;br /&gt;
[+Abysmal Knight Card]&amp;lt;br&amp;gt;&lt;br /&gt;
Increase Damage to Boss monsters by additional 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
--------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Location: Upper, Middle&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Level Requirement: 70&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: All classes&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=World Boss Box&amp;lt;br&amp;gt;[[World Boss]]&amp;lt;br&amp;gt; }}&lt;br /&gt;
&lt;br /&gt;
{{EpisodeGear|id2=5022|name2=Hat of the Sun God|effect=&lt;br /&gt;
Hat that is attached with the great wings with the emblem of sun.&amp;lt;br&amp;gt;&lt;br /&gt;
Dont ask or wonder how its wearer could walk or move in this hat.&amp;lt;br&amp;gt;&lt;br /&gt;
--------------------&amp;lt;br&amp;gt;&lt;br /&gt;
STR +3, INT +2&amp;lt;br&amp;gt;&lt;br /&gt;
--------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Location: Upper, Middle&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 240&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: 2nd Classes&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=World Boss Box&amp;lt;br&amp;gt;[[World Boss]]&amp;lt;br&amp;gt; }}&lt;br /&gt;
&lt;br /&gt;
{{EpisodeGear|id2=5363|name2=Abysmal Knight Helm|effect=&lt;br /&gt;
A helm worn by the Abysmal Knight.&amp;lt;br&amp;gt;&lt;br /&gt;
--------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Increases resistance against Boss monsters by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
--------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Reduces resistance against Normal monsters by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
--------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 9&amp;lt;br&amp;gt;&lt;br /&gt;
Location: Upper&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Level Requirement: 70&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: Swordman, Merchant and Thief&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=World Boss Box&amp;lt;br&amp;gt;[[World Boss]]&amp;lt;br&amp;gt; }}&lt;br /&gt;
&lt;br /&gt;
{{EpisodeGear|id2=5289|name2=Vanilmirth Hat|effect=&lt;br /&gt;
A cold, soft hat that is shaped like a Vanilmirth.&amp;lt;br&amp;gt;&lt;br /&gt;
--------------------&amp;lt;br&amp;gt;&lt;br /&gt;
MDEF +5&amp;lt;br&amp;gt;&lt;br /&gt;
--------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Has a certain chance of auto-casting a Level 1 Bolt skill with each melee attack.&amp;lt;br&amp;gt;&lt;br /&gt;
--------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Unrefineable&amp;lt;br&amp;gt;&lt;br /&gt;
Indestructible&amp;lt;br&amp;gt;&lt;br /&gt;
--------------------&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 0&amp;lt;br&amp;gt;&lt;br /&gt;
Location: Upper&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Level Requirement: 30&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: All classes &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=World Boss Box&amp;lt;br&amp;gt;[[World Boss]]&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=18505|name2=Umbala Spirit|effect=&lt;br /&gt;
An accessory which is traditionally used in piercings by the Umbala tribespeople.&amp;lt;br&amp;gt;&lt;br /&gt;
MaxHP +1%.&amp;lt;br&amp;gt;&lt;br /&gt;
Increases the recovery rate of Meat by 25%.&amp;lt;br&amp;gt;&lt;br /&gt;
Has a chance of dropping Meat when defeating monsters.&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Location: Lower&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 0&amp;lt;br&amp;gt;&lt;br /&gt;
Level Requirement: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: All classes&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=World Boss Box&amp;lt;br&amp;gt;[[World Boss]]&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=18600|name2=Cat Ear Beret|effect=&lt;br /&gt;
A cute beret with cat ears! Cats dont normally wear hats but if they did they would wear this one.&amp;lt;br&amp;gt;&lt;br /&gt;
ATK +5%&amp;lt;br&amp;gt;&lt;br /&gt;
Refine Level +6:&amp;lt;br&amp;gt;&lt;br /&gt;
Every refine level increase resistance and physical damage inflicted on Demihuman monsters by 1%.&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 5&amp;lt;br&amp;gt;&lt;br /&gt;
Location: Upper&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 30&amp;lt;br&amp;gt;&lt;br /&gt;
Level Requirement: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: All classes&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=World Boss Box&amp;lt;br&amp;gt;[[World Boss]]&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=18572|name2=Korean Judge Hat|effect=&lt;br /&gt;
Hat of famous judge.&amp;lt;br&amp;gt;&lt;br /&gt;
Reduce variable cast time by 6%&amp;lt;br&amp;gt;&lt;br /&gt;
Increase attack speed (reduce after attack delay by 6%)&amp;lt;br&amp;gt;&lt;br /&gt;
Refined to +7: Reduce 2% damage from Demihuman race monster&amp;lt;br&amp;gt;&lt;br /&gt;
MDEF +2&amp;lt;br&amp;gt;&lt;br /&gt;
[Swordman,Merchant,Thief,Monk,Taekwon]&amp;lt;br&amp;gt;&lt;br /&gt;
Every 2 refine, increase 1% ATK&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[Mage,Acolyte,Soul Linker,Ninja]&amp;lt;br&amp;gt;&lt;br /&gt;
Every 2 refine, increase 1% MATK&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[Archer,Gunslinger]&amp;lt;br&amp;gt;&lt;br /&gt;
Every 1 refine, increase 1% ranged attack&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 2&amp;lt;br&amp;gt;&lt;br /&gt;
Location: Upper&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 30&amp;lt;br&amp;gt;&lt;br /&gt;
Level Requirement: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: All classes&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=World Boss Box&amp;lt;br&amp;gt;[[World Boss]]&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=18526|name2=Candy Cane in Mouth|effect=&lt;br /&gt;
Lollipop with mysterious power.&amp;lt;br&amp;gt;&lt;br /&gt;
ATK +5, MATK +5, ASPD +1, fixed casting -20%, +5% heal amount.&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 0&amp;lt;br&amp;gt;&lt;br /&gt;
Location: Lower000000&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 0&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: All classes&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=World Boss Box&amp;lt;br&amp;gt;[[World Boss]]&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=18755|name2=Feather Beret[1]|effect=&lt;br /&gt;
A premium-grade hat that offers a great fit. The feather decoration nicely complements the sky blue color.&amp;lt;br&amp;gt;&lt;br /&gt;
MDEF +1.&amp;lt;br&amp;gt;&lt;br /&gt;
Reduces damage taken from Demihuman monsters by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Location: Upper&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 60&amp;lt;br&amp;gt;&lt;br /&gt;
Level Requirement: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: All classes&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=World Boss Box&amp;lt;br&amp;gt;[[World Boss]]&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=18536|name2=Foxtail|effect=&lt;br /&gt;
A Wanderer style item&amp;lt;br&amp;gt;&lt;br /&gt;
MATK +10, all fixed casting reduce 0.1 sec&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 0&amp;lt;br&amp;gt;&lt;br /&gt;
Location: Lower&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Level Requirement: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: All classes&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=World Boss Box&amp;lt;br&amp;gt;[[World Boss]]&amp;lt;br&amp;gt; }}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Instance Points ==&lt;br /&gt;
{{:Instance Points Shop}}&lt;br /&gt;
&lt;br /&gt;
==== Temporal Armor &amp;amp; Garment Enchants ====&lt;br /&gt;
Temporal Armors can be enchanted using Lapine Boxes. Information can be found [[Lapine_Enchanting#Gemstone_of_Time |here]]&amp;lt;br&amp;gt;&lt;br /&gt;
Temporal Garments can be enchanted using Lapine Boxes. Information can be found [[Lapine_Enchanting#Unsealed_Time_Key | here]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Fortessa Dungeon ==&lt;br /&gt;
{{:Fortessa Dungeon}}&lt;br /&gt;
==== Ancient Hero Enchanting ====&lt;br /&gt;
Ancient Hero items can be enchanted using Lapine Boxes. Information can be found here [[Lapine_Enchanting#Ancient_Hero]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Fortessa Pit ==&lt;br /&gt;
All items are dropped by the Box in Fortessa Pit.&amp;lt;br&amp;gt;&lt;br /&gt;
or can be purchased from the [[Key Research Shop | Key Researcher]] using {{Item List |id=55072|item=Skeleton Key}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{:Key Research Shop}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
=== Fortessa Pit - Enchants ===&lt;br /&gt;
Check through [[Lapine Enchanting]]&amp;lt;br&amp;gt;&lt;br /&gt;
All items can be enchanted through their own box.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Bio 5 ==&lt;br /&gt;
&amp;lt;!--{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: left; width: 100%; margin-top: 0px;&amp;quot;--&amp;gt;&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size:smaller;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan =2 | Class&lt;br /&gt;
! rowspan =2 | Headgear Class&lt;br /&gt;
! rowspan =2 | Stats&lt;br /&gt;
! colspan =2 | Requirement(s)&lt;br /&gt;
|-&lt;br /&gt;
! Safe&lt;br /&gt;
! Risk&lt;br /&gt;
|-&lt;br /&gt;
! rowspan =3 | [[Rune Knight]]&lt;br /&gt;
| rowspan =3 align=left | {{Item List |id=18971 |item=Old Rune Circlet |slots=1}}&lt;br /&gt;
| rowspan =3 | All Stats + 1, MDEF + 5&amp;lt;br&amp;gt;Increases ATK + 4 per upgrade level&amp;lt;br&amp;gt;Increases MaxHP + 1% and MaxSP + 1% per 2 upgrade level&amp;lt;br&amp;gt;Each 2 refines increases 20% damage with [[Ignition Break]].&amp;lt;br&amp;gt;Each 2 refines increases 15% damage with [[Hundred Spears]].&amp;lt;br&amp;gt;Each 5 refines adds ASPD + 1.&lt;br /&gt;
| colspan=2  align=center | {{Item List |id=19961 |item=Costume: Rune Circlet}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item List |id=6814 |item=Swordman Soul |num=5}}&lt;br /&gt;
| {{Item List |id=6814 |item=Swordman Soul |num=1}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item List |id=6820 |item=Energy Fragment |num=100}}&lt;br /&gt;
| {{Item List |id=6820 |item=Energy Fragment |num=20}}&lt;br /&gt;
|-&lt;br /&gt;
! rowspan =3 | [[Royal Guard]]&lt;br /&gt;
| rowspan =3 align=left | {{Item List |id=18983 |item=Old Casket of Protection |slots=1}}&lt;br /&gt;
| rowspan =3 | All Stats + 1, MDEF + 5&amp;lt;br&amp;gt;Each refine adds ATK + 4.&amp;lt;br&amp;gt;Each 2 refines adds MaxHP + 1%, MaxSP + 1%.&amp;lt;br&amp;gt;Each 2 refines increases 20% damage with [[Cannon Spear]].&amp;lt;br&amp;gt;Each 2 refines increases 15% damage with [[Overbrand]].&amp;lt;br&amp;gt;Each 5 refines adds ASPD + 1.&lt;br /&gt;
| colspan=2  align=center | {{Item List |id=19972 |item=Costume: Casket of Protection}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item List |id=6814 |item=Swordman Soul |num=5}}&lt;br /&gt;
| {{Item List |id=6814 |item=Swordman Soul  |num=1}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item List |id=6820 |item=Energy Fragment |num=100}}&lt;br /&gt;
| {{Item List |id=6820 |item=Energy Fragment |num=20}}&lt;br /&gt;
|-&lt;br /&gt;
! rowspan =3 | [[Warlock]]&lt;br /&gt;
| rowspan =3 align=left | {{Item List |id=18978 |item=Old Magic Stone Hat |slots=1}}&lt;br /&gt;
| rowspan =3 | All Stats + 1, MDEF + 5&amp;lt;br&amp;gt;SP Recovery + 20%&amp;lt;br&amp;gt;Each refine adds MATK + 1%.&amp;lt;br&amp;gt;Each 2 refines adds MaxHP + 1%, MaxSP + 1%.&amp;lt;br&amp;gt;Each 2 refines increases 15% damage with [[Soul Expansion]].&amp;lt;br&amp;gt;Reduces Cool Down Time of [[Crimson Rock]] by 1 second.&amp;lt;br&amp;gt;Each refine reduces Cool Down Time of [[Crimson Rock]] by 0.1 second.&lt;br /&gt;
| colspan=2  align=center | {{Item List |id=19968 |item=Costume: Magic Stone Hat}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item List |id=6817 |item=Mage Soul |num=5}}&lt;br /&gt;
| {{Item List |id=6817 |item=Mage Soul |num=1}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item List |id=6820 |item=Energy Fragment |num=100}}&lt;br /&gt;
| {{Item List |id=6820 |item=Energy Fragment |num=20}}&lt;br /&gt;
|-&lt;br /&gt;
! rowspan =3 | [[Sorcerer]]&lt;br /&gt;
| rowspan =3 align=left | {{Item List |id=18980 |item=Old Wind Whisper |slots=1}}&lt;br /&gt;
| rowspan =3 | All Stats + 1, MDEF+ 5&amp;lt;br&amp;gt;Each refine adds MATK + 1%, ATK + 4.&amp;lt;br&amp;gt;Each 2 refines adds MaxHP + 1%, MaxSP + 1%.&amp;lt;br&amp;gt;Each 2 refines increases 15% damage with [[Poison Buster]].&amp;lt;br&amp;gt;Each 2 refines increases 20% damage with [[Varetyr Spear]].&lt;br /&gt;
| colspan=2  align=center | {{Item List |id=19970 |item=Costume: Wind Whisper}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item List |id=6817 |item=Mage Soul |num=5}}&lt;br /&gt;
| {{Item List |id=6817 |item=Mage Soul |num=1}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item List |id=6820 |item=Energy Fragment |num=100}}&lt;br /&gt;
| {{Item List |id=6820 |item=Energy Fragment |num=20}}&lt;br /&gt;
|-&lt;br /&gt;
! rowspan =3 | [[Ranger]]&lt;br /&gt;
| rowspan =3 align=left | {{Item List |id=18984 |item=Old Camouflage Bunny Hood |slots=1}}&lt;br /&gt;
| rowspan =3 | All Stats + 1.&amp;lt;br&amp;gt;Each refine increases Long range Physical attack strength by 1%.&amp;lt;br&amp;gt;Each 2 refines adds MaxHP + 1%, MaxSP + 1%.&amp;lt;br&amp;gt;Each 2 refines increases 15% damage with [[Bomb Cluster]].&amp;lt;br&amp;gt;Each 2 refines increases 10% damage with [[Warg Strike]].&amp;lt;br&amp;gt;Each 3 refines adds Perfect Dodge + 1.&lt;br /&gt;
| colspan=2  align=center | {{Item List |id=19974 |item=Costume: Camouflage Bunny Hood}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item List |id=6818 |item=Archer Soul |num=5}}&lt;br /&gt;
| {{Item List |id=6818 |item=Archer Soul |num=1}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item List |id=6820 |item=Energy Fragment |num=100}}&lt;br /&gt;
| {{Item List |id=6820 |item=Energy Fragment |num=20}}&lt;br /&gt;
|-&lt;br /&gt;
! rowspan =3 | [[Maestro]]&lt;br /&gt;
| rowspan =3 align=left | {{Item List |id=18976 |item=Old Maestro Song's Hat |slots=1}}&lt;br /&gt;
| rowspan =3 | All Stats + 1.&amp;lt;br&amp;gt;Each refine increases Long range Physical attack strength by 1%.&amp;lt;br&amp;gt;Each 2 refines adds MaxHP + 1%, MaxSP + 1%.&amp;lt;br&amp;gt;Each 2 refines increases 20% damage with [[Arrow Vulcan]].&amp;lt;br&amp;gt;Each 2 refines increases 15% damage with [[Severe Rainstorm]].&lt;br /&gt;
| colspan=2  align=center | {{Item List |id=19966 |item=Costume: Maestro Song's Hat}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item List |id=6818 |item=Archer Soul |num=5}}&lt;br /&gt;
| {{Item List |id=6818 |item=Archer Soul  |num=1}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item List |id=6820 |item=Energy Fragment |num=100}}&lt;br /&gt;
| {{Item List |id=6820 |item=Energy Fragment |num=20}}&lt;br /&gt;
|-&lt;br /&gt;
! rowspan =3 | [[Wanderer]]&lt;br /&gt;
| rowspan =3 align=left | {{Item List |id=18981 |item=Old Dying Swan |slots=1}}&lt;br /&gt;
| rowspan =3 | All Stats + 1.&amp;lt;br&amp;gt;Each refine increases Long range Physical attack strength by 1%.&amp;lt;br&amp;gt;Each 2 refines adds MaxHP + 1%, MaxSP + 1%.&amp;lt;br&amp;gt;Each 2 refines increases 20% damage with [[Arrow Vulcan]].&amp;lt;br&amp;gt;Each 2 refines increases 15% damage with [[Severe Rainstorm]].&lt;br /&gt;
| colspan=2  align=center | {{Item List |id=19971 |item=Costume: Dying Swan}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item List |id=6818 |item=Archer Soul |num=5}}&lt;br /&gt;
| {{Item List |id=6818 |item=Archer Soul  |num=1}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item List |id=6820 |item=Energy Fragment |num=100}}&lt;br /&gt;
| {{Item List |id=6820 |item=Energy Fragment |num=20}}&lt;br /&gt;
|-&lt;br /&gt;
! rowspan =6 | [[Mechanic]]&lt;br /&gt;
| rowspan =3 align=left | {{Item List |id=18973 |item=Old Driver Band |slots=1}}&lt;br /&gt;
| rowspan =3 | All Stats + 1.&amp;lt;br&amp;gt;Each refine adds ATK + 4.&amp;lt;br&amp;gt;Each 2 refines adds MaxHP + 1%, MaxSP + 1%.&amp;lt;br&amp;gt;Each 2 refines increases 20% damage with [[Power Swing]].&amp;lt;br&amp;gt;Each 2 refines increases 20% damage with [[Axe Tornado]].&amp;lt;br&amp;gt;Each 5 refines adds ASPD + 1.&lt;br /&gt;
| colspan=2  align=center | {{Item List |id=19963 |item=Costume: Driver Band (Red)}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item List |id=6815 |item=Merchant Soul |num=5}}&lt;br /&gt;
| {{Item List |id=6815 |item=Merchant Soul |num=1}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item List |id=6820 |item=Energy Fragment |num=100}}&lt;br /&gt;
| {{Item List |id=6820 |item=Energy Fragment |num=20}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan =3 | {{Item List |id=18974 |item=Old Driver Band (Yellow) |slots=1}}&lt;br /&gt;
| rowspan =3 | All Stats + 1&amp;lt;br&amp;gt;Each refine adds ATK + 4.&amp;lt;br&amp;gt;Each 2 refines adds MaxHP + 1%, MaxSP + 1%.&amp;lt;br&amp;gt;Each 2 refines increases 15% damage with [[Arm Cannon]].&amp;lt;br&amp;gt;Each 4 refines reduces Cool Down Time of [[Self-Destruction]] by 10 seconds.&amp;lt;br&amp;gt;Each 5 refines adds ASPD + 1.&lt;br /&gt;
| colspan=2  align=center | {{Item List |id=19964 |item=Costume: Driver Band (Yellow)}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item List |id=6815 |item=Merchant Soul |num=5}}&lt;br /&gt;
| {{Item List |id=6815 |item=Merchant Soul |num=1}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item List |id=6820 |item=Energy Fragment |num=100}}&lt;br /&gt;
| {{Item List |id=6820 |item=Energy Fragment |num=20}}&lt;br /&gt;
|-&lt;br /&gt;
! rowspan =3  | [[Geneticist]]&lt;br /&gt;
| rowspan =3 align=left | {{Item List |id=18977 |item=Old Midas Whisper |slots=1}}&lt;br /&gt;
| rowspan =3 | All Stats + 1.&amp;lt;br&amp;gt;Each refine adds ATK + 4.&amp;lt;br&amp;gt;Each 2 refines adds Long range Physical attack strength by 1%.&amp;lt;br&amp;gt;Each 2 refines adds MaxHP + 1%, MaxSP + 1%.&amp;lt;br&amp;gt;Each 2 refines increases 15% damage with [[Cart Cannon]]&lt;br /&gt;
| colspan=2  align=center | {{Item List |id=19967 |item=Costume: Midas Whisper}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item List |id=6815 |item=Merchant Soul |num=5}}&lt;br /&gt;
| {{Item List |id=6815 |item=Merchant Soul  |num=1}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item List |id=6820 |item=Energy Fragment |num=100}}&lt;br /&gt;
| {{Item List |id=6820 |item=Energy Fragment |num=20}}&lt;br /&gt;
|-&lt;br /&gt;
! rowspan =3 | [[Guillotine Cross]]&lt;br /&gt;
| rowspan =3 align=left | {{Item List |id=18982 |item=Old Bone Circlet |slots=1}}&lt;br /&gt;
| rowspan =3 | All Stats + 1.&amp;lt;br&amp;gt;Each refine adds Critical damage + 1%, increases Attack Speed(Delay after Attacking reduces by 1%).&amp;lt;br&amp;gt;Each 2 refines adds MaxHP + 1%, MaxSP + 1%.&amp;lt;br&amp;gt;Each 2 refines increases 15% damage with [[Cross Impact]].&amp;lt;br&amp;gt;Each 2 refines increases 20% damage with [[Cross Ripper Slasher]].&lt;br /&gt;
| colspan=2  align=center | {{Item List |id=19973 |item=Costume: Bone Circlet}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item List |id=6816 |item=Thief Soul |num=5}}&lt;br /&gt;
| {{Item List |id=6816 |item=Thief Soul |num=1}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item List |id=6820 |item=Energy Fragment |num=100}}&lt;br /&gt;
| {{Item List |id=6820 |item=Energy Fragment |num=20}}&lt;br /&gt;
|-&lt;br /&gt;
! rowspan =3  | [[Shadow Chaser]]&lt;br /&gt;
| rowspan =3 align=left | {{Item List |id=18975 |item=Old Shadow Handicraft |slots=1}}&lt;br /&gt;
| rowspan =3 | All Stats + 1.&amp;lt;br&amp;gt;Each refine adds ATK + 4, MATK + 4.&amp;lt;br&amp;gt;Each 2 refines adds MaxHP + 1%, MaxSP + 1%.&amp;lt;br&amp;gt;Each 2 refines increases 25% damage with [[Triangle Shot]].&amp;lt;br&amp;gt;If refine level is +6, reduces Cool Down Time of [[Masquerade-Unlucky]], [[Masquerade-Enervation]] by 1 second.&amp;lt;br&amp;gt;If refine level is +8, reduces Cool Down Time of [[Masquerade-Laziness]], [[Masquerade-Weakness]] by 1 second.&amp;lt;br&amp;gt;If refine level is +10, reduces Cool Down Time of [[Masquerade-Ignorance]], [[Masquerade-Groomy]] by 1 second.&lt;br /&gt;
| colspan=2  align=center | {{Item List |id=19965 |item=Costume: Shadow Handicraft }}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item List |id=6816 |item=Thief Soul |num=5}}&lt;br /&gt;
| {{Item List |id=6816 |item=Thief Soul |num=1}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item List |id=6820 |item=Energy Fragment |num=100}}&lt;br /&gt;
| {{Item List |id=6820 |item=Energy Fragment |num=20}}&lt;br /&gt;
|-&lt;br /&gt;
! rowspan =3 | [[Arch Bishop]]&lt;br /&gt;
| rowspan =3 align=left| {{Item List |id=18972 |item=Old Mitra |slots=1}}&lt;br /&gt;
| rowspan =3 | All Stats + 1, MDEF + 5&amp;lt;br&amp;gt;Each refine adds MATK + 2, ATK + 4, increases the effectiveness of healing skills by 2%.&amp;lt;br&amp;gt;Each 2 refines adds MaxHP + 1%, MaxSP + 1%.&amp;lt;br&amp;gt;Each 2 refines increases 20% damage with [[Judex]].&amp;lt;br&amp;gt;Each 2 refines increases 10% damage with [[Magnus Exorcismus]]&lt;br /&gt;
| colspan=2  align=center | {{Item List |id=19962 |item=Costume: Mitra}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item List |id=6819 |item=Acolyte Soul |num=5}}&lt;br /&gt;
| {{Item List |id=6819 |item=Acolyte Soul |num=1}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item List |id=6820 |item=Energy Fragment |num=100}}&lt;br /&gt;
| {{Item List |id=6820 |item=Energy Fragment |num=20}}&lt;br /&gt;
|-&lt;br /&gt;
! rowspan =3 align=center | [[Sura]]&lt;br /&gt;
| rowspan =3 align=left | {{Item List |id=18979 |item=Old Blazing Soul |slots=1}}&lt;br /&gt;
| rowspan =3 | All Stats + 1.&amp;lt;br&amp;gt;Each refine adds ATK + 4, CRI + 2.&amp;lt;br&amp;gt;Each 2 refines adds MaxHP + 1%, MaxSP + 1%.&amp;lt;br&amp;gt;Each 2 refines increases 15% damage with [[Rampage Blast]].&amp;lt;br&amp;gt;Each 2 refines increases 20% damage with [[Lightning Ride]].&lt;br /&gt;
| colspan=2  align=center | {{Item List |id=19969 |item=Costume: Blazing Soul }}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item List |id=6819 |item=Acolyte Soul |num=5}}&lt;br /&gt;
| {{Item List |id=6819 |item=Acolyte Soul |num=1}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item List |id=6820 |item=Energy Fragment |num=100}}&lt;br /&gt;
| {{Item List |id=6820 |item=Energy Fragment |num=20}}&lt;br /&gt;
|}&lt;br /&gt;
=== Bio 5 Enchants ===&lt;br /&gt;
Speal to Wanderind Mind (lhz_dun_n 134, 265) to start the enchanting process. It requires 10 Cursed Fragment each for the 3rd and 4th enchant. Those will always be Stat enchants.&amp;lt;br&amp;gt;&lt;br /&gt;
Once you've enchanted it twice, you can enchant the 2nd slot for either a Stat enchant or the powerful enchants listed on the page: [[Nightmare_Biolabs#Nightmare_Biolabs_Headgear_Enchantments]]&amp;lt;br&amp;gt;&lt;br /&gt;
If you get the powerful enchant, it will start at Level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
If you fail the upgrade of the powerful enchant, it will downgrade one level (minimum Level 1).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Crimson Weapons ==&lt;br /&gt;
All crimson weapons are dropped by certain monsters.&amp;lt;br&amp;gt;&lt;br /&gt;
They come either pre-enchanted or not.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 95%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:Firebrick; width: 75px; color:White&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background-color:Firebrick; color:White&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background-color:Firebrick; color:White&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background-color:Firebrick; color:White&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background-color:Firebrick; color:White&amp;quot; | Dropped by&lt;br /&gt;
|-&lt;br /&gt;
|[[File:28705.png]]&lt;br /&gt;
|{{item|id=28604 Crimson Dagger [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
|Dagger&lt;br /&gt;
|55 ATK&lt;br /&gt;
&lt;br /&gt;
ATK + (Refine Level ^2) up to a maximum Refine of +15.&amp;lt;br&amp;gt;MATK + (Refine Level ^2) / 2 up to a maximum Refine of +15.&lt;br /&gt;
&lt;br /&gt;
If the user's base level is 70 or higher,&amp;lt;br&amp;gt;For every 10 base levels, ATK + 5.&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
*{{monster|id=1154 Pasana}}&lt;br /&gt;
*{{monster|id=2719 Swift Pasana}}&lt;br /&gt;
*{{monster|id=1386 Sleeper}}&lt;br /&gt;
*{{monster|id=2655 Elusive Sleeper}}&lt;br /&gt;
*{{monster|id=2656 Swift Sleeper}}&lt;br /&gt;
*{{monster|id=1619 Porcellio}}&lt;br /&gt;
*{{monster|id=2700 Solid Porcellio}}&lt;br /&gt;
*{{monster|id=2199 Siorava}}&lt;br /&gt;
*{{monster|id=1106 Desert Wolf}}&lt;br /&gt;
*{{monster|id=1204 Ogretooth}}&lt;br /&gt;
*{{monster|id=1203 Mysteltainn}}&lt;br /&gt;
*{{monster|id=1653 Wickebine Tres}}&lt;br /&gt;
*{{monster|id=1290 Skeleton General}}&lt;br /&gt;
*{{monster|id=2658 Skeleton General Ringleader}}&lt;br /&gt;
*{{monster|id=2659 Furious Skeleton General}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|[[File:13454.png]]&lt;br /&gt;
|{{item|id=13454 Crimson Saber [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
|One-Handed&amp;lt;br&amp;gt;Sword&lt;br /&gt;
|85 ATK&lt;br /&gt;
&lt;br /&gt;
ATK + (Refine Level ^2) up to a maximum Refine of +15.&lt;br /&gt;
&lt;br /&gt;
If the user's base level is 70 or higher,&amp;lt;br&amp;gt;For every 10 base levels, ATK + 5.&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
*{{monster|id=1154 Pasana}}&lt;br /&gt;
*{{monster|id=2719 Swift Pasana}}&lt;br /&gt;
*{{monster|id=1205 Executioner}}&lt;br /&gt;
*{{monster|id=1204 Ogretooth}}&lt;br /&gt;
*{{monster|id=1203 Mysteltainn}}&lt;br /&gt;
*{{monster|id=1654 Armeyer Dinze}}&lt;br /&gt;
*{{monster|id=1652 Egnigem Cenia}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:21015.png]]&lt;br /&gt;
|{{item|id=21015 Crimson &amp;lt;br&amp;gt;Two-handed Sword [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
|Two-handed&amp;lt;br&amp;gt;Sword&lt;br /&gt;
|170 ATK&lt;br /&gt;
&lt;br /&gt;
ATK + (Refine Level ^2) up to a maximum Refine of +15.&amp;lt;br&amp;gt;MATK + (Refine Level ^2) / 2 up to a maximum Refine of +15.&lt;br /&gt;
&lt;br /&gt;
If the user's base level is 70 or higher,&amp;lt;br&amp;gt;For every 10 base levels, ATK + 5.&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
*{{monster|id=1584 Tamruan}}&lt;br /&gt;
*{{monster|id=2639 Furious Tamruan}}&lt;br /&gt;
*{{monster|id=1302 Dark Illusion}}&lt;br /&gt;
*{{monster|id=1702 Baroness of Retribution}}&lt;br /&gt;
*{{monster|id=2684 Furious Baroness of Retribution}}&lt;br /&gt;
*{{monster|id=2685 Elusive Baroness of Retribution}}&lt;br /&gt;
*{{monster|id=2686 Swift Baroness of Retribution}}&lt;br /&gt;
*{{monster|id=1219 Abysmal Knight}}&lt;br /&gt;
*{{monster|id=1203 Mysteltainn}}&lt;br /&gt;
*{{monster|id=1829 Sword Master}}&lt;br /&gt;
*{{monster|id=1652 Egnigem Cenia}}&lt;br /&gt;
*{{monster|id=1548 Egnigem Cenia (MVP)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:28106.png]]&lt;br /&gt;
|{{item|id=28106 Crimson &amp;lt;br&amp;gt;Two-Handed Axe[2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
|Two-handed&amp;lt;br&amp;gt;Axe&lt;br /&gt;
|200 ATK&lt;br /&gt;
&lt;br /&gt;
ATK + (Refine Level ^2) up to a maximum Refine of +15.&lt;br /&gt;
&lt;br /&gt;
Indestructible in battle&lt;br /&gt;
&lt;br /&gt;
If the user's base level is 70 or higher,&amp;lt;br&amp;gt;For every 10 base levels, ATK + 5.&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
*{{monster|id=1135 Kobold}}&lt;br /&gt;
*{{monster|id=1310 Majoruros}}&lt;br /&gt;
*{{monster|id=2767 Furious Majoruros}}&lt;br /&gt;
*{{monster|id=2353 Nightmare Minorous}}&lt;br /&gt;
*{{monster|id=1654 Armeyer Dinze}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:16040.png]]&lt;br /&gt;
|{{item|id=16040 Crimson Mace [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
|Mace&lt;br /&gt;
|80 ATK&lt;br /&gt;
&lt;br /&gt;
ATK + (Refine Level ^2) up to a maximum Refine of +15.&lt;br /&gt;
&lt;br /&gt;
Indestructible in battle&lt;br /&gt;
&lt;br /&gt;
If the user's base level is 70 or higher,&amp;lt;br&amp;gt;For every 10 base levels, ATK + 5.&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
*{{monster|id=1517 Jing Guai}}&lt;br /&gt;
*{{monster|id=2778 Elusive Jing Guai}}&lt;br /&gt;
*{{monster|id=1155 Petite}}&lt;br /&gt;
*{{monster|id=2714 Swift Petite}}&lt;br /&gt;
*{{monster|id=2715 Solid Petite}}&lt;br /&gt;
*{{monster|id=1143 Marionette}}&lt;br /&gt;
*{{monster|id=2741 Marionette Ringleader}}&lt;br /&gt;
*{{monster|id=1316 Solider}}&lt;br /&gt;
*{{monster|id=1296 Kobold Leader}}&lt;br /&gt;
*{{monster|id=1655 Errende Ebecee}}&lt;br /&gt;
*{{monster|id=1301 Am Mut}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:1443.png]]&lt;br /&gt;
|{{item|id=1443 Crimson Spear [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
|One-handed&amp;lt;br&amp;gt;Spear&lt;br /&gt;
|90 ATK&lt;br /&gt;
&lt;br /&gt;
ATK + (Refine Level ^2) up to a maximum Refine of +15.&lt;br /&gt;
&lt;br /&gt;
If the user's base level is 70 or higher,&amp;lt;br&amp;gt;For every 10 base levels, ATK + 5.&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
*{{monster|id=1215 Stem Worm}}&lt;br /&gt;
*{{monster|id=2641 Swift Stem Worm}}&lt;br /&gt;
*{{monster|id=1993 Naga}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:1498.png]]&lt;br /&gt;
|{{item|id=1498 Crimson Lance [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
|Two-Handed&amp;lt;br&amp;gt;Spear&lt;br /&gt;
|175 ATK&lt;br /&gt;
&lt;br /&gt;
ATK + (Refine Level ^2) up to a maximum Refine of +15.&lt;br /&gt;
&lt;br /&gt;
If the user's base level is 70 or higher,&amp;lt;br&amp;gt;For every 10 base levels, ATK + 5.&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
*{{monster|id=1320 Owl Duke}}&lt;br /&gt;
*{{monster|id=2721 Owl Duke Ringleader}}&lt;br /&gt;
*{{monster|id=1030 Anacondaq}}&lt;br /&gt;
*{{monster|id=2904 Furious Anacondaq}}&lt;br /&gt;
*{{monster|id=1269 Gryphon}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:18130.png]]&lt;br /&gt;
|{{item|id=18130 Crimson Bow [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
|Bow&lt;br /&gt;
|130 ATK&lt;br /&gt;
&lt;br /&gt;
ATK + (Refine Level ^2) up to a maximum Refine of +15.&lt;br /&gt;
&lt;br /&gt;
If the user's base level is 70 or higher,&amp;lt;br&amp;gt;For every 10 base levels, ATK + 5.&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
*{{monster|id=1295 Owl Baron}}&lt;br /&gt;
*{{monster|id=1830 Bow Master}}&lt;br /&gt;
*{{monster|id=1656 Kavach Icarus}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:28007.png]]&lt;br /&gt;
|{{item|id=28007 Crimson Katar [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
|Katar&lt;br /&gt;
|130 ATK&lt;br /&gt;
&lt;br /&gt;
ATK + (Refine Level ^2) up to a maximum Refine of +15.&lt;br /&gt;
&lt;br /&gt;
If the user's base level is 70 or higher,&amp;lt;br&amp;gt;For every 10 base levels, ATK + 5.&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
*{{monster|id=2071 Headless Mule}}&lt;br /&gt;
*{{monster|id=1257 Injustice}}&lt;br /&gt;
*{{monster|id=2592 Furious Injustice}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:1839.png]]&lt;br /&gt;
|{{item|id=1839 Crimson Knuckles [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
|Knuckle&lt;br /&gt;
|100 ATK&lt;br /&gt;
&lt;br /&gt;
ATK + (Refine Level ^2) up to a maximum Refine of +15.&lt;br /&gt;
&lt;br /&gt;
If the user's base level is 70 or higher,&amp;lt;br&amp;gt;For every 10 base levels, ATK + 5.&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
*{{monster|id=2072 Jaguar}}&lt;br /&gt;
*{{monster|id=1631 Green Maiden}}&lt;br /&gt;
*{{monster|id=1408 Bloody Butterfly}}&lt;br /&gt;
*{{monster|id=2883 Swift Bloody Butterfly}}&lt;br /&gt;
*{{monster|id=1736 Aliot}}&lt;br /&gt;
*{{monster|id=1655 Errende Ebecee}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:28604.png]]&lt;br /&gt;
|{{item|id=28604 Crimson Bible [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
|Book&lt;br /&gt;
|45 ATK&lt;br /&gt;
&lt;br /&gt;
ATK + (Refine Level ^2) up to a maximum Refine of +15.&amp;lt;br&amp;gt;MATK + (Refine Level ^2) / 2 up to a maximum Refine of +15.&lt;br /&gt;
&lt;br /&gt;
If the user's base level is 70 or higher,&amp;lt;br&amp;gt;For every 10 base levels, ATK + 5.&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
*{{monster|id=1117 Evil Druid}} &lt;br /&gt;
*{{monster|id=2838 Elusive Evil Druid}}&lt;br /&gt;
*{{monster|id=2362 Nightmare Amon Ra (MVP)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:1680.png]]&lt;br /&gt;
|{{item|id=1680 Crimson Rod [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
|One-Handed&amp;lt;br&amp;gt;Staff&lt;br /&gt;
|60 ATK&lt;br /&gt;
&lt;br /&gt;
INT +4, MATK +70&lt;br /&gt;
&lt;br /&gt;
MATK + (Refine Level ^2) up to a maximum Refine of +15.&lt;br /&gt;
&lt;br /&gt;
If the user's base level is 70 or higher,&amp;lt;br&amp;gt;For every 10 base levels, MATK + 5.&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
*{{monster|id=1102 Bathory}}&lt;br /&gt;
*{{monster|id=2885 Furious Bathory}}&lt;br /&gt;
*{{monster|id=1657 Laurell Weinder}}&lt;br /&gt;
*{{monster|id=2692 Laurell Weinder Ringleader}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:2025.png]]&lt;br /&gt;
|{{item|id=2025 Crimson Staff [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
|Two-handed&amp;lt;br&amp;gt;Staff&lt;br /&gt;
|100 ATK&lt;br /&gt;
&lt;br /&gt;
INT +5, MATK +150&lt;br /&gt;
&lt;br /&gt;
MATK + (Refine Level ^2) up to a maximum Refine of +15.&lt;br /&gt;
&lt;br /&gt;
If the user's base level is 70 or higher,&amp;lt;br&amp;gt;For every 10 base levels, MATK + 5.&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
*{{monster|id=1320 Owl Duke}}&lt;br /&gt;
*{{monster|id=2721 Owl Duke Ringleader}}&lt;br /&gt;
*{{monster|id=1303 Giant Hornet}}&lt;br /&gt;
*{{monster|id=2821 Giant Hornet Ringleader}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:1939.png]]&lt;br /&gt;
|{{item|id=1939 Crimson Violin [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
|Instrument&lt;br /&gt;
|80 ATK&lt;br /&gt;
&lt;br /&gt;
ATK + (Refine Level ^2) up to a maximum Refine of +15.&lt;br /&gt;
&lt;br /&gt;
If the user's base level is 70 or higher,&amp;lt;br&amp;gt;For every 10 base levels, ATK + 5.&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
*{{monster|id=1404 Miyabi Doll}}&lt;br /&gt;
*{{monster|id=2746 Miyabi Doll Ringleader}}&lt;br /&gt;
*{{monster|id=1416 Evil Nymph}}&lt;br /&gt;
*{{monster|id=2617 Elusive Evil Nymph}}&lt;br /&gt;
*{{monster|id=1390 Violy}}&lt;br /&gt;
*{{monster|id=2621 Elusive Violy}}&lt;br /&gt;
*{{monster|id=2622 Swift Violy}}&lt;br /&gt;
*{{monster|id=2623 Solid Violy}}&lt;br /&gt;
*{{monster|id=1703 Lady Solace}}&lt;br /&gt;
*{{monster|id=1829 Sword Master}}&lt;br /&gt;
*{{monster|id=1656 Kavach Icarus}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:1995.png]]&lt;br /&gt;
|{{item|id=1995 Crimson Wire [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
|Whip&lt;br /&gt;
|80 ATK&lt;br /&gt;
&lt;br /&gt;
ATK + (Refine Level ^2) up to a maximum Refine of +15.&lt;br /&gt;
&lt;br /&gt;
If the user's base level is 70 or higher,&amp;lt;br&amp;gt;For every 10 base levels, ATK + 5.&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
*{{monster|id=1413 Hermit Plant}}&lt;br /&gt;
*{{monster|id=1416 Evil Nymph}}&lt;br /&gt;
*{{monster|id=2617 Elusive Evil Nymph}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:13327.png]]&lt;br /&gt;
|{{item|id=13327 Crimson Huuma Shuriken [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
|Huuma&amp;lt;Br&amp;gt;Shuriken&lt;br /&gt;
|100 ATK&lt;br /&gt;
&lt;br /&gt;
ATK + (Refine Level ^2) up to a maximum Refine of +15.&amp;lt;br&amp;gt;MATK + (Refine Level ^2) / 2 up to a maximum Refine of +15.&lt;br /&gt;
&lt;br /&gt;
Indestructible in battle.&lt;br /&gt;
&lt;br /&gt;
If the user's base level is 70 or higher,&amp;lt;br&amp;gt;For every 10 base levels, ATK + 5.&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
*{{monster|id=1405 Tengu}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:13127.png]]&lt;br /&gt;
|{{item|id=13127 Crimson Revolver [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
|Pistol&lt;br /&gt;
|100 ATK&lt;br /&gt;
&lt;br /&gt;
ATK + (Refine Level ^2) up to a maximum Refine of +15.&lt;br /&gt;
&lt;br /&gt;
If the user's base level is 70 or higher,&amp;lt;br&amp;gt;For every 10 base levels, ATK + 5.&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |&lt;br /&gt;
*{{monster|id=1613 Metaling}}&lt;br /&gt;
*{{monster|id=2755 Solid Metaling}}&lt;br /&gt;
*{{monster|id=2756 Metaling Ringleader}}&lt;br /&gt;
*{{monster|id=1628 Holden}}&lt;br /&gt;
*{{monster|id=2745 Solid Holden}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
=== CW - Enchants ===&lt;br /&gt;
Each Crimson Weapon (Bows, Revolvers, Rods and Staves are all except from this) come pre-enchanted with one of the eight following elements:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*'''&amp;lt;span style=&amp;quot;color:Gray&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;'''&amp;lt;br&amp;gt;&lt;br /&gt;
*'''&amp;lt;span style=&amp;quot;color:Red&amp;quot;&amp;gt;Fire&amp;lt;/span&amp;gt;'''&amp;lt;br&amp;gt;&lt;br /&gt;
*'''&amp;lt;span style=&amp;quot;color:Blue&amp;quot;&amp;gt;Water&amp;lt;/span&amp;gt;'''&amp;lt;br&amp;gt;&lt;br /&gt;
*'''&amp;lt;span style=&amp;quot;color:SaddleBrown&amp;quot;&amp;gt;Earth&amp;lt;/span&amp;gt;'''&amp;lt;br&amp;gt;&lt;br /&gt;
*'''&amp;lt;span style=&amp;quot;color:Green&amp;quot;&amp;gt;Wind&amp;lt;/span&amp;gt;'''&amp;lt;br&amp;gt;&lt;br /&gt;
*'''&amp;lt;span style=&amp;quot;color:Purple&amp;quot;&amp;gt;Poison&amp;lt;/span&amp;gt;'''&amp;lt;br&amp;gt;&lt;br /&gt;
*'''&amp;lt;span style=&amp;quot;color:DarkGray&amp;quot;&amp;gt;Holy&amp;lt;/span&amp;gt;'''&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Shadow'''&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These enchantments are random, and are determined as the item is dropped by the monsters.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br clear=&amp;quot;both&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Hugel Racing ==&lt;br /&gt;
{| class=&amp;quot;mw-collapsible wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9; width: 15%&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Effect&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | How to obtain&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=19195|name2=Racing Cap (Rune Knight)|effect=&lt;br /&gt;
 Atk + 10 per 2 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
 Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
 If refine rate is 8 or higher, increases critical damage by 5% per level of Two-Handed Quicken user learned.&amp;lt;br&amp;gt;&lt;br /&gt;
 If refine rate is 11 or higher, the weapon won't be destroyed. Grants Double Attack lv.5.&lt;br /&gt;
|howto=Hugel 71,79&amp;lt;br&amp;gt;NPC: Wayne&amp;lt;br&amp;gt; Cost: 400x {{item|id=6919 Racing Thank Tickets}}&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=19196|name2=Racing Cap (Royal Guard)|effect=&lt;br /&gt;
 Atk + 10 per 2 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
 Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
 If refine rate is 8 or higher, increases Burst Attack damage by 10% per level of Spear Mastery user learned.&amp;lt;br&amp;gt;&lt;br /&gt;
 If refine rate is 11 or higher, reduces cooldown of Earth Drive by 1 second.&lt;br /&gt;
|howto=Hugel 71,79&amp;lt;br&amp;gt;NPC: Wayne&amp;lt;br&amp;gt; Cost: 400x {{item|id=6919 Racing Thank Tickets}}&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=19189|name2=Racing Cap (Mechanic)|effect=&lt;br /&gt;
 Atk + 10 per 2 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
 Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
 If refine rate is 8 or higher, increases critical damage by 5% per level of Over Thrust user learned.&amp;lt;br&amp;gt;&lt;br /&gt;
 If refine rate is 11 or higher, grants Double Attack level 5.&lt;br /&gt;
|howto=Hugel 71,79&amp;lt;br&amp;gt;NPC: Wayne&amp;lt;br&amp;gt; Cost: 400x {{item|id=6919 Racing Thank Tickets}}&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=19190|name2=Racing Cap (Genetic)|effect=&lt;br /&gt;
 Atk + 10 per 2 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
 Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
 If refine rate is 8 or higher, increases Cart Tornado damage by 5% per level of Axe Mastery user learned.&amp;lt;br&amp;gt;&lt;br /&gt;
 If refine rate is 11 or higher, has a chance to auto-cast Cart Tornado level 2 when dealing physical damage.&amp;lt;br&amp;gt;&lt;br /&gt;
 (If user has higher level, that level will be cast instead)&lt;br /&gt;
|howto=Hugel 71,79&amp;lt;br&amp;gt;NPC: Wayne&amp;lt;br&amp;gt; Cost: 400x {{item|id=6919 Racing Thank Tickets}}&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=19191|name2=Racing Cap (Guillotine Cross)|effect=&lt;br /&gt;
 Atk + 10 per 2 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
 Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
 If refine rate is 8 or higher, increases critical damage by 5% per level of Left Hand Mastery user learned.&amp;lt;br&amp;gt;&lt;br /&gt;
 If refine rate is 11 or higher, has a chance to gain critical damage + 20% when dealing physical damage.&lt;br /&gt;
|howto=Hugel 71,79&amp;lt;br&amp;gt;NPC: Wayne&amp;lt;br&amp;gt; Cost: 400x {{item|id=6919 Racing Thank Tickets}}&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=19192|name2=Racing Cap (Shadow Chaser)|effect=&lt;br /&gt;
 Matk + 10 per 2 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
 Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
 If refine rate is 8 or higher, Matk + 5 per level of Intimidate user learned.&amp;lt;br&amp;gt;&lt;br /&gt;
 If refine rate is 11 or higher, has a chance to auto-cast Mystical Amplification level 5 when dealing physical damage.&lt;br /&gt;
|howto=Hugel 71,79&amp;lt;br&amp;gt;NPC: Wayne&amp;lt;br&amp;gt; Cost: 400x {{item|id=6919 Racing Thank Tickets}}&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=19193|name2=Racing Cap (Warlock)|effect=&lt;br /&gt;
 Matk + 10 per 2 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
 Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
 If refine rate is 8 or higher, reduces cooldown of Tetra Vortex by 0.5 second per level of Meteor Storm and Lord of Vermillion user learned.&amp;lt;br&amp;gt;&lt;br /&gt;
 If refine rate is 11 or higher, reduces casting time of Mystical Amplification by 50% (doesn't stack with Staff of Destruction)&lt;br /&gt;
|howto=Hugel 71,79&amp;lt;br&amp;gt;NPC: Wayne&amp;lt;br&amp;gt; Cost: 400x {{item|id=6919 Racing Thank Tickets}}&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=19194|name2=Racing Cap (Sorcerer)|effect=&lt;br /&gt;
 Matk + 10 per 2 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
 Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
 If refine rate is 8 or higher, increases Thunderstorm and Fire Ball damage by 5% per level of Auto Spell user learned.&amp;lt;br&amp;gt;&lt;br /&gt;
 If refine rate is 11 or higher, increases Fire Bolt and Lightning Bolt damage by 50%.&lt;br /&gt;
|howto=Hugel 71,79&amp;lt;br&amp;gt;NPC: Wayne&amp;lt;br&amp;gt; Cost: 400x {{item|id=6919 Racing Thank Tickets}}&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=19197|name2=Racing Cap (Archbishop)|effect=&lt;br /&gt;
 Matk + 10 per 2 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
 Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
 If refine rate is 8 or higher, increases Duple Light damage by 10% per level of Mace Mastery user learned.&amp;lt;br&amp;gt;&lt;br /&gt;
 If refine rate is 11 or higher, has a chance to auto-cast Adoramus level 5 when dealing physical damage.&amp;lt;br&amp;gt;&lt;br /&gt;
 (Consumes Blue Gemstone, If user has higher level, that level will be cast instead)&lt;br /&gt;
|howto=Hugel 71,79&amp;lt;br&amp;gt;NPC: Wayne&amp;lt;br&amp;gt; Cost: 400x {{item|id=6919 Racing Thank Tickets}}&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=19198|name2=Racing Cap (Sura)|effect=&lt;br /&gt;
 Atk + 10 per 2 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
 Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
 If refine rate is 8 or higher, reduces SP consumption of Knuckle Arrow by 1 per level of Raging Thrust user learned.&amp;lt;br&amp;gt;&lt;br /&gt;
 If refine rate is 11 or higher, increases Knuckle Arrow damage by 50%.&lt;br /&gt;
|howto=Hugel 71,79&amp;lt;br&amp;gt;NPC: Wayne&amp;lt;br&amp;gt; Cost: 400x {{item|id=6919 Racing Thank Tickets}}&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=19199|name2=Racing Cap (Ranger)|effect=&lt;br /&gt;
 Atk + 10 per 2 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
 Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
 If refine rate is 8 or higher, increases Aimed Bolt damage by 3% per level of Steel Crow user learned.&amp;lt;br&amp;gt;&lt;br /&gt;
 If refine rate is 11 or higher, reduces delay after skill by 15%.&lt;br /&gt;
|howto=Hugel 71,79&amp;lt;br&amp;gt;NPC: Wayne&amp;lt;br&amp;gt; Cost: 400x {{item|id=6919 Racing Thank Tickets}}&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=19200|name2=Racing Cap (Minstrel)|effect=&lt;br /&gt;
 Atk + 10 per 2 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
 Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
 If refine rate is 8 or higher, Atk + 5 per level of Music Lesson user learned.&amp;lt;br&amp;gt;&lt;br /&gt;
 If refine rate is 11 or higher, has a chance to auto-cast Reverberation level 2 when dealing physical damage. (If user has higher level, that level will be cast instead)&lt;br /&gt;
|howto=Hugel 71,79&amp;lt;br&amp;gt;NPC: Wayne&amp;lt;br&amp;gt; Cost: 400x {{item|id=6919 Racing Thank Tickets}}&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=19201|name2=Racing Cap (Wanderer)|effect=&lt;br /&gt;
 Atk + 10 per 2 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
 Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
 If refine rate is 8 or higher, Atk + 5 per level of Dance Lesson user learned.&amp;lt;br&amp;gt;&lt;br /&gt;
 If refine rate is 11 or higher, has a chance to auto-cast Reverberation level 2 when dealing physical damage. (If user has higher level, that level will be cast instead)&lt;br /&gt;
|howto=Hugel 71,79&amp;lt;br&amp;gt;NPC: Wayne&amp;lt;br&amp;gt; Cost: 400x {{item|id=6919 Racing Thank Tickets}}&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=19202|name2=Racing Cap (Gunslinger)|effect=&lt;br /&gt;
 Atk + 10 per 2 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
 Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
 If refine rate is 8 or higher, reduces cooldown of Hammer of God by 2 seconds per level of Piercing Shot user learned, reduce cooldown of Dragon Tail by 0.2 second per level of Ground Drift user learned&amp;lt;br&amp;gt;&lt;br /&gt;
 If refine rate is 11 or higher, reduces cooldown of Crimson Marker by 1 second.&lt;br /&gt;
|howto=Hugel 71,79&amp;lt;br&amp;gt;NPC: Wayne&amp;lt;br&amp;gt; Cost: 400x {{item|id=6919 Racing Thank Tickets}}&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=19203|name2=Racing Cap (Ninja)|effect=&lt;br /&gt;
 Atk + 10 per 2 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
 Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
 If refine rate is 8 or higher, increases long-ranged physical damage per level of Throw Huuma user learned.&amp;lt;br&amp;gt;&lt;br /&gt;
 If refine rate is 11 or higher, increases Swirling Petal damage by 30%.&lt;br /&gt;
|howto=Hugel 71,79&amp;lt;br&amp;gt;NPC: Wayne&amp;lt;br&amp;gt; Cost: 400x {{item|id=6919 Racing Thank Tickets}}&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=19204|name2=Racing Cap (Super Novice)|effect=&lt;br /&gt;
 Atk + 10 per 2 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
 Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
 If refine rate is 8 or higher, increase critical damage by 10% per level of Double Attack user learned.&amp;lt;br&amp;gt;&lt;br /&gt;
 If refine rate is 8 or higher, ASPD + 1, Atk + 20.&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Hugel 71,79&amp;lt;br&amp;gt;NPC: Wayne&amp;lt;br&amp;gt; Cost: 400x {{item|id=6919 Racing Thank Tickets}}&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=19205|name2=Racing Cap (Summoner)|effect=&lt;br /&gt;
 Atk + 5, Matk + 5 per 2 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
 Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
 If refine rate is 8 or higher, reduces cooldown of Savage Spirit by 4 seconds per level of Lunatic Carrot Beat user learned, reduces cooldown of Nyan Grass by 8 seconds per level of Catnip Meteor user learned, reduces cooldown of Delicious Shrimp Party by 4 seconds per level of Fresh Shrimp user learned,&amp;lt;br&amp;gt;&lt;br /&gt;
 If refine rate is 11 or higher, reduces delay after skill by 15%.&lt;br /&gt;
|howto=Hugel 71,79&amp;lt;br&amp;gt;NPC: Wayne&amp;lt;br&amp;gt; Cost: 400x {{item|id=6919 Racing Thank Tickets}}&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=19396|name2=Racing Cap (Star Gladiator)|effect=&lt;br /&gt;
 Atk + 10 per 2 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
 Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
 If refine rate is 8 or higher, Atk + 5 per level of Peaceful Break user learned.&amp;lt;br&amp;gt;&lt;br /&gt;
 If refine rate is 11 or higher, when using Prominence kick, increases Solar Burst damage by 30% for 10 seconds.&lt;br /&gt;
|howto=Hugel 71,79&amp;lt;br&amp;gt;NPC: Wayne&amp;lt;br&amp;gt; Cost: 400x {{item|id=6919 Racing Thank Tickets}}&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=19397|name2=Racing Cap (Soul Linker)|effect=&lt;br /&gt;
 Matk + 10 per 2 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
 Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
 If refine rate is 8 or higher, MaxSP + 100 per level of Happy Break user learned.&amp;lt;br&amp;gt;&lt;br /&gt;
 If refine rate is 11 or higher, when using Esma, increases Espa and Eswhoo damage by 30% for 10 seconds.&lt;br /&gt;
|howto=Hugel 71,79&amp;lt;br&amp;gt;NPC: Wayne&amp;lt;br&amp;gt; Cost: 400x {{item|id=6919 Racing Thank Tickets}}&amp;lt;br&amp;gt; }}&lt;br /&gt;
 |}&lt;br /&gt;
=== Racing Enchants ===&lt;br /&gt;
[[Hugel_Monster_Race#Racing_Cap]]&amp;lt;br&amp;gt;&lt;br /&gt;
Class-exclusive enchants are given based on the Racing Cap that is being enchanted. Class-exclusive enchants are obtained at Lv 1, and may be upgraded up to Lv 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The first upgrade requires 50x Myst﻿erious Medals and 500,000z. If successful, the class-exclusive enchants will be upgraded to Lv 2. If it fails, the class-exclusive enchants will be maintained at Lv 1.&amp;lt;br&amp;gt;&lt;br /&gt;
The second upgrade requires 100x Mysterious Medals and 1,000,000z. If successful, the class-exclusive enchants will be upgraded to Lv 3. If it fails, the class-exclusive enchants will be downgraded to Lv 1.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
== Level 5 Weapons ==&lt;br /&gt;
{| class=&amp;quot;mw-collapsible wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9; width: 15%&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Effect&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | How to obtain&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=540013|name2=Fortified Book [2]|effect=&lt;br /&gt;
Can't be destroyed.&amp;lt;br&amp;gt;&lt;br /&gt;
Matk + 210&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Conflagration damage by 5% per 2 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
Increases all property magical damage by 2% per 4 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Book Attack: 190&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 80&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Level: 5&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 200&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: Elemental Master&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=unknown&amp;lt;br&amp;gt; unknown.&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=600013|name2=Fortified Claymore [2]|effect=&lt;br /&gt;
Increases Storm Slash damage by 5% per 2 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
Increases melee physical damage by 2% per 4 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Two-handed Sword Attack: 250&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 230&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Level: 5&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 200&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: Dragon Knight&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=unknown&amp;lt;br&amp;gt; unknown.&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=530009|name2=Fortified Spear [2]|effect=&lt;br /&gt;
Increases Shield Shooting damage by 5% per 2 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
Increases long ranged physical damage by 2% per 4 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Spear Attack: 200&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 140&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Level: 5&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 200&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: Imperial Guard&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=unknown&amp;lt;br&amp;gt; unknown.&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=6400013|name2=Fortified Staff [2]|effect=&lt;br /&gt;
Can't be destroyed.&amp;lt;br&amp;gt;&lt;br /&gt;
Matk + 240&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Frozen Slash damage by 5% per 2 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
Increases all property magical damage by 2% per 4 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Two-handed Staff Attack: 140&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 210&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Level: 5&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 200&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: Arch Mage&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=unknown&amp;lt;br&amp;gt; unknown.&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=620005|name2=Relapse Axe [2]|effect=&lt;br /&gt;
Can't be destroyed.&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Axe Stomp damage by 5% per 2 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
Increases melee physical damage by 2% per 4 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Two-handed Axe Attack: 280&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 300&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Level: 5&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 200&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: Meister&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=unknown&amp;lt;br&amp;gt; unknown.&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=500018|name2=Relapse Blade [2]|effect=&lt;br /&gt;
Increases Acidified Zone Fire and Acidified Zone Wind damage by 5% per 2 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
Atk + 3% per 4 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
Class : Sword&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Sword Attack: 200&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 185&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Level: 5&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 200&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: Biolo&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=unknown&amp;lt;br&amp;gt; unknown.&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=590015|name2=Relapse Cross [2]|effect=&lt;br /&gt;
Can't be destroyed.&amp;lt;br&amp;gt;&lt;br /&gt;
Matk + 210&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Framen damage by 5% per 2 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
Increases all property magical damage by 2% per 4 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Mace Attack: 190&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 130&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Level: 5&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 200&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: Cardinal&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=unknown&amp;lt;br&amp;gt; unknown.&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=510026|name2=Relapse Dagger [2]|effect=&lt;br /&gt;
Matk + 215&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Abyss Square damage by 5% per 2 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
Increases all property magical damage by 2% per 4 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Dagger Attack: 180&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 140&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Level: 5&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 200&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: Abyss Chaser&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=unknown&amp;lt;br&amp;gt; unknown.&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=610015|name2=Relapse Katar [2]|effect=&lt;br /&gt;
Increases Impact Crater damage by 5% per 2 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
Increases melee physical damage by 2% per 4 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Katar Attack: 260&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 180&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Level: 5&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 200&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: Shadow Cross&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=unknown&amp;lt;br&amp;gt; unknown.&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=700021|name2=Scrap Bow [2]|effect=&lt;br /&gt;
Increases Gale Storm damage by 5% per 2 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
Increases long ranged physical damage by 2% per 4 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Bow Attack: 210&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Level: 5&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 200&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: Windhawk&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=unknown&amp;lt;br&amp;gt; unknown.&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=560011|name2=Scrap Fist [2]|effect=&lt;br /&gt;
Increases Second Judgement and Second Faith damage by 5% per 2 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
Increases melee physical damage by 2% per 4 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Knuckle Attack: 210&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 130&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Level: 5&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 200&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: Inquisitor&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=unknown&amp;lt;br&amp;gt; unknown.&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=570012|name2=Scrap Lute [2]|effect=&lt;br /&gt;
Increases Rose Blossom damage by 5% per 2 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
Increases long ranged physical damage by 2% per 4 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Instrument Attack: 205&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 125&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Level: 5&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 200&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: Troubadour&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=unknown&amp;lt;br&amp;gt; unknown.&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=580012|name2=Scrap Whip [2]|effect=&lt;br /&gt;
Increases Rose Blossom damage by 5% per 2 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
Increases long ranged physical damage by 2% per 4 refine rate.&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Whip Attack: 205&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 125&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Level: 5&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 200&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: Trouvere&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=unknown&amp;lt;br&amp;gt; unknown.&amp;lt;br&amp;gt; }}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
== Old Glastheim (Hard) ==&lt;br /&gt;
{{:Old Glast Heim Hard}}&lt;br /&gt;
&lt;br /&gt;
== Patent Weapons ==&lt;br /&gt;
{| class=&amp;quot;mw-collapsible wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9; width: 15%&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Effect&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | How to obtain&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=620004|name2=Patent Avenger [2]|effect=&lt;br /&gt;
Can't be destroyed&amp;lt;br&amp;gt;&lt;br /&gt;
Atk + 15 per 2 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Axe Tornado damage by 10% per 3 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 7 or higher, increases Axe Boomerang damage by 40%, reduces cooldown of Axe Tornado by 1 second&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 9 or higher, increases physical damage against all size enemies by 15%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 11 or higher, reduces physical and magical damage damage taken from all property enemies by 20%&amp;lt;br&amp;gt;&lt;br /&gt;
When equipped with Great Hero Boots, Str + 10, Atk + 7%&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Two-handed Axe Attack: 290&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 700&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: Mechanic&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Fortessa Ruins &amp;lt;br&amp;gt;Modification Cube &amp;amp; +9 Avenger&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=580009|name2=Patent Barbed Wire Whip [2]|effect=&lt;br /&gt;
Matk + 230&amp;lt;br&amp;gt;&lt;br /&gt;
Matk + 15 per 2 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
Increases all property magical damage damage by 4% per 3 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 7 or higher, increases Reverberation and Metallic Sound damage by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 9 or higher, reduces fixed casting time of Reverberation by 0.5 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 11 or higher, Matk + 7%, increases Reverberation and Metallic Sound damage by additional 15%&amp;lt;br&amp;gt;&lt;br /&gt;
When equipped with Great Hero Boots, Int + 10, Matk + 7%&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Whip Attack: 160&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: Wanderer&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Fortessa Ruins &amp;lt;br&amp;gt;Modification Cube &amp;amp; +9 Barbed Wire Whip&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=610009|name2=Patent Blade Katar [2]|effect=&lt;br /&gt;
Atk + 15 per 2 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 7 or higher, increases Rolling Cutter and Cross Ripper Slasher damage by 25%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 9 or higher, reduces delay after skill by 12%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 11 or higher, increases melee physical damage and long ranged physical damage by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
When equipped with Great Hero Boots, Str + 10, Atk + 7%&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Katar Attack: 275&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 140&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: Guillotine Cross&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Fortessa Ruins &amp;lt;br&amp;gt;Modification Cube &amp;amp; +9 Blade Katar&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=550013|name2=Patent Chilling Cane [2]|effect=&lt;br /&gt;
Can't be destroyed&amp;lt;br&amp;gt;&lt;br /&gt;
Matk + 150&amp;lt;br&amp;gt;&lt;br /&gt;
Matk + 10 per 2 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Diamond Dust damage by 12% per 3 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 7 or higher, increases all property magical damage by 15%, increases Varetyr Spear damage by 15%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 9 or higher, increases Varetyr Spear damage by additional 20%, reduces variable casting time by 7%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 11 or higher, reduces variable casting time by 8%, reduces cooldown of Varetyr Spear by 2 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
When equipped with Great Hero Boots, Int + 10, Matk + 7%&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Staff Attack: 40&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 75&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: Sorcerer&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Fortessa Ruins &amp;lt;br&amp;gt;Modification Cube &amp;amp; +9 Chilling Cane&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=800002|name2=Patent Crimson Rose [2]|effect=&lt;br /&gt;
Atk + 10 per 2 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Fire Dance damage by 2% per 3 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 7 or higher, Atk + 5%, increases long ranged physical damage by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 9 or higher, Fire Dance damage by 25%, increases long ranged physical damage by 20% for 60 seconds when using Heat Barrel&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 11 or higher, reduces delay after skill by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
When equipped with Great Hero Boots, Dex + 10, additional Atk + 7%&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Pistol Attack: 200&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: Rebellion&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Fortessa Ruins &amp;lt;br&amp;gt;Modification Cube &amp;amp; +9 Crimson Rose&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=820001|name2=Patent Demon Slayer Shot [2]|effect=&lt;br /&gt;
Splash attack&amp;lt;br&amp;gt;&lt;br /&gt;
Increases long ranged physical damage by 3% per 2 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
MaxSP + 2% per 3 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 7 or higher, increases physical damage againt boss monsters, demon race and undead race monsters by 15%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 9 or higher, Atk + 50 and increases long ranged physical damage by 10% for 90 seconds when using Platinum Altar&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 11 or higher, increases Vanishing Buster and Shatter Storm damage by 35%&amp;lt;br&amp;gt;&lt;br /&gt;
When equipped with Great Hero Boots, Dex + 10, increases long ranged physical damage by 5%&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Shotgun Attack: 295&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 230&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: Rebellion&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Fortessa Ruins &amp;lt;br&amp;gt;Modification Cube &amp;amp; +9 Demon Slayer Shot&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=21058|name2=Patent Dragonic Slayer [2]|effect=&lt;br /&gt;
MaxHP/MaxSP + 5% per 2 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Dragon Breath and Dragon Breath - Water damage by 5% per 3 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 7 or higher, reduces delay after skill by 10%, reduces variable casting time by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 9 or higher, increases long ranged physical damage by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 11 or higher, reduces delay after skill by 7%, MaxSP + 5%&amp;lt;br&amp;gt;&lt;br /&gt;
When equipped with Great Hero Boots, Vit + 10, increases long ranged physical damage by 5%&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Two-handed Sword Attack: 200&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 200&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: Rune Knight&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Fortessa Ruins &amp;lt;br&amp;gt;Modification Cube &amp;amp; +9 Dragonic Slayer&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=540011|name2=Patent Exorcist's Bible [2]|effect=&lt;br /&gt;
Matk + 190&amp;lt;br&amp;gt;&lt;br /&gt;
Matk + 15 per 2 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Duple Light and Judex damage by 25% per 3 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%), increases holy property magical damage by 15%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 9 or higher, increases Duple Light and Judex damage by additional 30%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 11 or higher, has a chance to auto-cast Judex level 5 when dealing normal damage (If user has higher level, that level will be cast instead)&amp;lt;br&amp;gt;&lt;br /&gt;
When equipped with Great Hero Boots, Int + 10, Matk + 7%&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Book Attack: 205&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 70&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: Archbishop&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Fortessa Ruins &amp;lt;br&amp;gt;Modification Cube &amp;amp; +9 Exorcist's Bible&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=510020|name2=Patent Fatalist [2]|effect=&lt;br /&gt;
Atk + 15 per 2 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 7 or higher, increases Fatal Menace damage by 25%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 9 or higher, reduces SP consumption of Fatal Menace damage by 15%, reduces delay after skill by 7%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 11 or higher, increases melee physical damage by 10%, reduces delay after skill by 7%&amp;lt;br&amp;gt;&lt;br /&gt;
When equipped with Great Hero Boots, Str + 10, Atk + 7%&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Dagger Attack: 205&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 120&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: Shadow Chaser&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Fortessa Ruins &amp;lt;br&amp;gt;Modification Cube &amp;amp; +9 Fatalist&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=840001|name2=Patent Golden Lord Launcher [2]|effect=&lt;br /&gt;
Increases long ranged physical damage by 3% per 2 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
Atk + 20 per 3 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 7 or higher, increases Dragon Tail damage by 15%, reduces cooldown of Dragon Tail by 1 second&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 9 or higher, increases Dragon Tail damage by additional 20%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 11 or higher, increases physical damage against all property enemies by 15%&amp;lt;br&amp;gt;&lt;br /&gt;
When equipped with Great Hero Boots, Dex + 10, increases long ranged physical damage by 5%&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Grenade Launcher Attack: 350&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 240&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: Rebellion&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Fortessa Ruins &amp;lt;br&amp;gt;Modification Cube &amp;amp; +9 Golden Lord Launcher&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=650004|name2=Patent Huuma Shuriken Clearness [2]|effect=&lt;br /&gt;
Can't be destroyed&amp;lt;br&amp;gt;&lt;br /&gt;
Atk + 15 per 2 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
Increases long ranged physical damage by 2% per 3 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 7 or higher, increases Swirling Petal damage by 30%, reduces variable casting time by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 9 or higher, reduces cooldown of Swirling Petal by 1 second&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 11 or higher, increases physical damage against fire, shadow and holy property enemies by 20%, increases physical damage against undead, demon and angel race enemies by 20%&amp;lt;br&amp;gt;&lt;br /&gt;
When equipped with Great Hero Boots, Str + 10, increases long ranged physical damage by 5%&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Huuma Shuriken Attack: 290&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 230&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: Ninja class&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Fortessa Ruins &amp;lt;br&amp;gt;Modification Cube &amp;amp; +9 Huuma Shuriken CLearness&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=510022|name2=Patent Kiri no Tsuyu [2]|effect=&lt;br /&gt;
When equipped with Surudoi Kaze&amp;lt;br&amp;gt;&lt;br /&gt;
Atk + 15 per 3 of the sum of refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
Atk + 3% per 5 of the sum of refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
If the sum of refine rate is 14 or higher, increases damage of Cross Slash by 30%, reduces cooldown of Cross Slash by 2 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
If the sum of refine rate is 16 or higher, enables to use Distorted Cresent which has the same skill level as Shadow Trampling user learned, enables to use Shadow Trampling which has the same skill level as Distorted Cresent user learned&amp;lt;br&amp;gt;&lt;br /&gt;
If the sum of refine rate is 18 or higher, increases physical damage against all property enemies by 15%&amp;lt;br&amp;gt;&lt;br /&gt;
If the sum of refine rate is 20 or higher, increases damage of Cross Slash by additional 25%&amp;lt;br&amp;gt;&lt;br /&gt;
When equipped with Surudoi Kaze and Great Hero Boots, Dex + 10, additional Atk + 7%&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Dagger Attack: 190&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 120&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: Ninja class&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Fortessa Ruins &amp;lt;br&amp;gt;Modification Cube &amp;amp; +9 Kiri no Tsuyu&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=510019|name2=Patent Madogum [2]|effect=&lt;br /&gt;
Matk + 195&amp;lt;br&amp;gt;&lt;br /&gt;
Matk + 15 per 2 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 7 or higher, when dealing melee physical damage, has a chance to auto-cast Meteor Storm level 7&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 9 or higher, increases all property magical damage by 15%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 11 or higher, when dealing melee physical damage, has a chance to auto-cast Psychic Wave level 4&amp;lt;br&amp;gt;&lt;br /&gt;
When equipped with Great Hero Boots, Int + 10, Matk + 7%&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Dagger Attack: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 80&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: Shadow Chaser&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Fortessa Ruins &amp;lt;br&amp;gt;Modification Cube &amp;amp; +9 Madogum&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=810001|name2=Patent Master Soul Rifle [2]|effect=&lt;br /&gt;
Matk + 250&amp;lt;br&amp;gt;&lt;br /&gt;
Matk + 15 per 3 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
Increases attack speed (reduces delay after attack by 3%) per 3 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 7 or higher, increases Soul Expansion damage by 20%, increases ghost property magical damage by 15%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 9 or higher, has a high chance (15%) to auto-cast Soul Strike level 10 when dealing long ranged physical damage&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 11 or higher, has a certain chance (7%) to auto cast Napalm Vulcan level 3 and Soul Expansion level 3 when dealing long ranged physical damage&amp;lt;br&amp;gt;&lt;br /&gt;
When equipped with Great Hero Boots, Int + 10, increases ghost property magical damage by 5%&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Rifle Attack: 200&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: Rebellion&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Fortessa Ruins &amp;lt;br&amp;gt;Modification Cube &amp;amp; +9 Master Soul Rifle&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=550014|name2=Patent Meowmeow Foxtail [2]|effect=&lt;br /&gt;
Can be destroyed&amp;lt;br&amp;gt;&lt;br /&gt;
Matk + 350&amp;lt;br&amp;gt;&lt;br /&gt;
Atk/Matk + 15 per 2 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
Atk/Matk + 2% per 3 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 7 or higher, increases Lunatic Carrot Beat and Silvervine Stem Spear damage by 25%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 9 or higher, reduces variable casting time by 10%, increases attack speed (reduces delay after attack by 10%)&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 11 or higher, increases Picky Peck and Catnip Meteor damage by 25%&amp;lt;br&amp;gt;&lt;br /&gt;
When equipped with Great Hero Boots, Luk + 10, Atk/Matk + 7%&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Staff Attack: 350&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 120&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: Summoner (Doram)&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Fortessa Ruins &amp;lt;br&amp;gt;Modification Cube &amp;amp; +9 Meowmeow Foxtail&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=590011|name2=Patent Meteor Striker [2]|effect=&lt;br /&gt;
Can't be destroyed&amp;lt;br&amp;gt;&lt;br /&gt;
Atk + 15 per 2 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Vulcan Arm and Knuckle Boost damage by 10% per 3 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 7 or higher, increases Vulcan Arm and Knuckle Boost damage by additional 15%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 9 or higher, increases Arm Cannon damage by 25%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 11 or higher, increases long ranged physical damage by 15%, reduces variable casting time by 15%&amp;lt;br&amp;gt;&lt;br /&gt;
When equipped with Great Hero Boots, Str + 10, increases long ranged physical damage by 5%&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Mace Attack: 320&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 350&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: Mechanic&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Fortessa Ruins &amp;lt;br&amp;gt;Modification Cube &amp;amp; +9 Meteor Striker&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=700013|name2=Patent Narcissus Bow [2]|effect=&lt;br /&gt;
Atk + 15 per 2 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
Increases long ranged physical damage by 4% per 3 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 7 or higher, reduces cooldown of Severe Rainstorm by 2 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 9 or higher, increases Severe Rainstorm damage by 15%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 11 or higher, increases Severe Rainstorm damage by additional 10%, increases bow damage by 15%&amp;lt;br&amp;gt;&lt;br /&gt;
When equipped with Great Hero Boots, Dex + 10, increases long ranged physical damage by 5%&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Bow Attack: 210&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: Archer third classes, Shadow Chaser&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Fortessa Ruins &amp;lt;br&amp;gt;Modification Cube &amp;amp; +9 Narcissus Bow&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=540010|name2=Patent One Sky One Sun [2]|effect=&lt;br /&gt;
Atk + 15 per 2 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
Increases melee physical damage by 4% per 3 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 7 or higher, increases Prominence Kick damage by 20%, increases attack speed (reduces delay after attack by 10%)&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 9 or higher, increases Solar Burst damage by 25%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 11 or higher, increases physical damage against all size enemies by 15%&amp;lt;br&amp;gt;&lt;br /&gt;
When equipped with Great Hero Boots, Str + 10, Atk + 7%&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Book Attack: 200&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 110&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: Star Emperor&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Fortessa Ruins &amp;lt;br&amp;gt;Modification Cube &amp;amp; +9 One Sky One Sun&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=600009|name2=Patent Oriental Sword [2]|effect=&lt;br /&gt;
Atk + 15 per 2 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Sonic Wave damage by 10% per 3 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 7 or higher, the weapon can't be destroyed. increases attack speed (reduces delay after attack by 10%)&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 9 or higher, when dealing melee physical damage, has a high chance to auto-cast Sonic Wave level 2 (If user has higher level, that level will be cast instead)&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 11 or higher, Cri + 15, increases critical damage by 15%&amp;lt;br&amp;gt;&lt;br /&gt;
When equipped with Great Hero Boots, Str + 10, Atk + 7%&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Two-handed Sword Attack: 240&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 200&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: Rune Knight&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Fortessa Ruins &amp;lt;br&amp;gt;Modification Cube &amp;amp; +9 Oriental Sword&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=500013|name2=Patent Red Lotus Sword [2]|effect=&lt;br /&gt;
Atk + 15 per 2 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
Increases long ranged physical damage by 4% per 3 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 7 or higher, reduces SP consumption of Cart Cannon by 10%, reduces variable casting time by 7%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 9 or higher, increase Cart Cannon damage by 20%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 11 or higher, increase Acid Bomb damage by 10%, reduces variable casting time by 5%&amp;lt;br&amp;gt;&lt;br /&gt;
When equipped with Great Hero Boots, Dex + 10, increases long ranged physical damage by 5%&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Sword Attack: 200&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: Genetic&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Fortessa Ruins &amp;lt;br&amp;gt;Modification Cube &amp;amp; +9 Red Lotus Sword&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=700018|name2=Patent Royal Bow [2]|effect=&lt;br /&gt;
Atk + 15 per 2 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Arrow Storm damage by 12% per 3 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%), increases bow damage by 15%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 9 or higher, increases long ranged physical damage by 12%, increases critical damage by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 11 or higher, increases Focused Arrow Strike damage by 20%, reduces delay after skill by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
When equipped with Great Hero Boots, Dex + 10, Atk + 7%&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Bow Attack: 205&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 120&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: Ranger / Shadow Chaser&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Fortessa Ruins &amp;lt;br&amp;gt;Modification Cube &amp;amp; +9 Royal Bow&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=700019|name2=Patent Scarlet Dragon Leather Bow [2]|effect=&lt;br /&gt;
Atk + 15 per 2 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
Reduces delay after skill by 4% per 3 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 7 or higher, increases long ranged physical damage by 10%, increases physical damage against all size enemies by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 9 or higher, increases Aimed Bolt damage by 35%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 11 or higher, reduces cooldown of Aimed Bolt by 1 second, reduces variable casting time by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
When equipped with Great Hero Boots, Dex + 10, Atk + 7%&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Bow Attack: 200&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 90&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: Ranger&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Fortessa Ruins &amp;lt;br&amp;gt;Modification Cube &amp;amp; +9 Scarlet Dragon Leather Bow&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=550012|name2=Patent Shadow Staff [2]|effect=&lt;br /&gt;
Can't be destroyed&amp;lt;br&amp;gt;&lt;br /&gt;
Matk + 195&amp;lt;br&amp;gt;&lt;br /&gt;
Matk + 15 per 2 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Earth Grave damage by 12% per 3 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 7 or higher, increases earth and neutral property magical damage by 15%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 9 or higher, increases Psychic Wave damage by 25%, reduces variable casting time by 7%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 11 or higher, reduces variable casting time by 8%, reduces cooldown of Psychic Wave by 1 second&amp;lt;br&amp;gt;&lt;br /&gt;
When equipped with Great Hero Boots, Int + 10, Matk + 7%&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Staff Attack: 40&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 75&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: Sorcerer&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Fortessa Ruins &amp;lt;br&amp;gt;Modification Cube &amp;amp; +9 Shadow Staff&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=610008|name2=Patent Shiver Katar [2]|effect=&lt;br /&gt;
Atk + 15 per 2 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Cross Impact damage by 10% per 3 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 7 or higher, increases critical damage by 15%, increases attack speed (reduces delay after attack by 10%)&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 9 or higher, increases physical damage against demihuman and brute race enemies by 25%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 11 or higher, Cri + 15, reduces cooldown of Dark Claw by 10 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
When equipped with Great Hero Boots, Agi + 10, increases melee physical damage by 5%&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Katar Attack: 255&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 140&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: Guillotine Cross&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Fortessa Ruins &amp;lt;br&amp;gt;Modification Cube &amp;amp; +9 Shiver Katar&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=500014|name2=Patent Slate Sword [2]|effect=&lt;br /&gt;
Atk + 15 per 2 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Cart Tornado damage by 10% and Hell Plant damage by 5% per 3 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 7 or higher, increases Cart Tornado damage by additional 20% and Hell Plant damage by additional 10%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 9 or higher, reduces delay after skill by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 11 or higher, reduces delay after skill by additional 5%, MaxHP + 10%&amp;lt;br&amp;gt;&lt;br /&gt;
When equipped with Great Hero Boots, Vit + 10, increases melee physical damage by 5%&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Sword Attack: 205&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 120&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: Genetic&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Fortessa Ruins &amp;lt;br&amp;gt;Modification Cube &amp;amp; +9 Slate Sword&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=550015|name2=Patent Spirit Pendulum [2]|effect=&lt;br /&gt;
Matk + 190&amp;lt;br&amp;gt;&lt;br /&gt;
Matk + 15 per 2 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
Increases all property magical damage by 2% per 3 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 7 or higher, increases Espa damage by 15%, reduces variable casting time by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 9 or higher, increases Eswhoo damage by 20%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 11 or higher, has a 7% chance to recover 230 SP for 9 times in 10 seconds when dealing magical damage&amp;lt;br&amp;gt;&lt;br /&gt;
When equipped with Great Hero Boots, Int + 10, Matk + 7%&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Staff Attack: 70&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 120&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: Soul Reaper&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Fortessa Ruins &amp;lt;br&amp;gt;Modification Cube &amp;amp; +9 Spirit Pendulum&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=830002|name2=Patent The Black [2]|effect=&lt;br /&gt;
Atk + 15 per 2 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
Increases long ranged physical damage by 4% per 3 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 7 or higher, increases damage of Round Trip by 20%, increases SP consumption of Round Trip by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 9 or higher, increases damage of Round Trip by additional 15%, Atk + 50 and increases long ranged physical damage by 15% for 90 seconds when using Platinum Altar&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 11 or higher, increases physical damage against all size enemies by 15%&amp;lt;br&amp;gt;&lt;br /&gt;
When equipped with Great Hero Boots, Dex + 10, increases long ranged physical damage by 5%&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Gatling Gun Attack: 225&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 300&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: Rebellion&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Fortessa Ruins &amp;lt;br&amp;gt;Modification Cube &amp;amp; +9 The Black&amp;lt;br&amp;gt; }}&lt;br /&gt;
{{EpisodeGear|id2=570009|name2=Patent Trumpet Shell [2]|effect=&lt;br /&gt;
Matk + 230&amp;lt;br&amp;gt;&lt;br /&gt;
Matk + 15 per 2 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
Increases all property magical damage damage by 4% per 3 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 7 or higher, increases Reverberation and Metallic Sound damage by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 9 or higher, reduces fixed casting time of Reverberation by 0.5 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is 11 or higher, Matk + 7%, increases Reverberation and Metallic Sound damage by additional 15%&amp;lt;br&amp;gt;&lt;br /&gt;
When equipped with Great Hero Boots, Int + 10, Matk + 7%&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Instrument Attack: 160&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Jobs: Minstrel&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Fortessa Ruins &amp;lt;br&amp;gt;Modification Cube &amp;amp; +9 Trumpet Shell&amp;lt;br&amp;gt; }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==EDDA Bio Lab Equipment==&lt;br /&gt;
{{:Edda Biolab}}&lt;br /&gt;
&lt;br /&gt;
=Nidhoggur's Nest=&lt;br /&gt;
&lt;br /&gt;
=Infinite Space=&lt;br /&gt;
{{:Infinite Space Shop}}&lt;br /&gt;
&lt;br /&gt;
=Airship Assualt=&lt;br /&gt;
&lt;br /&gt;
=Sarah and Fenrir=&lt;br /&gt;
&lt;br /&gt;
=Nightmarish Jitterbug=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Heart Hunter War Base=&lt;br /&gt;
&lt;br /&gt;
=Last Room=&lt;br /&gt;
{{:Last Room}}&lt;br /&gt;
{{:Last Room Shop}}&lt;br /&gt;
&lt;br /&gt;
=Biological Laboratory 3 &amp;amp; 4 Equipment=&lt;br /&gt;
{{:Biolab Gear}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Information on enchanting the equipment from Biological Laboratory level 3 &amp;amp; 4 can be found [[Biolab_Gear#Enchantment | here]]&lt;br /&gt;
&lt;br /&gt;
= Shadow Equipment =&lt;br /&gt;
All Shadow Equipment Items can be found here.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Shadow_Equipment]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== Shadow Equipment Enchants ==&lt;br /&gt;
All Shadow Equipment enchants can be found here.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Lapine_Enchanting#Shadow_Equipment]]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Hiru</name></author>
	</entry>
	<entry>
		<id>https://wiki.shining-moon.com/index.php?title=Banquet_of_Heroes_Shop&amp;diff=2914</id>
		<title>Banquet of Heroes Shop</title>
		<link rel="alternate" type="text/html" href="https://wiki.shining-moon.com/index.php?title=Banquet_of_Heroes_Shop&amp;diff=2914"/>
		<updated>2020-11-16T10:29:42Z</updated>

		<summary type="html">&lt;p&gt;Hiru: Enchantments -&amp;gt; Enchants&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Shop =&lt;br /&gt;
== Consumables ==&lt;br /&gt;
{| class=&amp;quot;mw-collapsible wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9; width: 15%&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; |Description&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | How to obtain&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=22899|name2=City Center Map|effect=&lt;br /&gt;
When used cast level 1 Increase Agility on user.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 1&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]&amp;lt;br&amp;gt; NPC: Banquet of Heroes&amp;lt;br&amp;gt; Can be exchanged for 2x {{Item List |id=6919 |item=Token of Honor}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=11600|name2=Shining Holy Water|effect=&lt;br /&gt;
Reduces damage taken during Prontera Dungeon invasion by 10% for 3 minutes.&amp;lt;br&amp;gt;&lt;br /&gt;
Curse Poison, Curse and Silence.&amp;lt;br&amp;gt;&lt;br /&gt;
Recovers HP&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 1.5&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]&amp;lt;br&amp;gt; NPC: Banquet of Heroes&amp;lt;br&amp;gt; Can be exchanged for 6x {{Item List |id=6919 |item=Token of Honor}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=22848|name2=Prison Key|effect=&lt;br /&gt;
When used teleports the user to  Prontera Undergrounod Prison Dungeon.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 1&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]&amp;lt;br&amp;gt; NPC: Banquet of Heroes&amp;lt;br&amp;gt; Can be exchanged for 6x {{Item List |id=6919 |item=Token of Honor}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=22847|name2=Prontera Badge|effect=&lt;br /&gt;
When used teleports the user to Prontera.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 1&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]&amp;lt;br&amp;gt; NPC: Banquet of Heroes&amp;lt;br&amp;gt; Can be exchanged for 6x {{Item List |id=6919 |item=Token of Honor}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;both&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Armors ==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
{| class=&amp;quot;mw-collapsible wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9; width: 15%&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; |Description&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | How to obtain&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=28354|name2=City Center Map [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Enables use of level 3 Increase Agility.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Accessory&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 0&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 40&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: All Jobs&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]&amp;lt;br&amp;gt; NPC: Banquet of Heroes&amp;lt;br&amp;gt; Can be exchanged for 150x {{Item List |id=6919 |item=Token of Honor}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=28355|name2=Shining Holy Water [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Reduces damage taken by 20% during Ritual Room and Prontera Dungeon Invasion.&amp;lt;br&amp;gt;&lt;br /&gt;
Recovers 100 HP and 5 SP every 10 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Accessory&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 0&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 15&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: All Jobs&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]&amp;lt;br&amp;gt; NPC: Banquet of Heroes&amp;lt;br&amp;gt; Can be exchanged for 400x {{Item List |id=6919 |item=Token of Honor}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=28900|name2=Royal Guard Shield [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
For each refinement level DEF + 10 and MDEF + 1.&amp;lt;br&amp;gt;&lt;br /&gt;
Enables use of level 1 Shield Spell.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Adds 1% chance of autocasting level 3 Assumptio on user when receiving melee physical damage&amp;lt;br&amp;gt;&lt;br /&gt;
Increase the chance of autocasting Assumptio by 1% per refinement level.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Shield&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 30&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 300&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: All Jobs&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]&amp;lt;br&amp;gt; NPC: Banquet of Heroes&amp;lt;br&amp;gt; Can be exchanged for 400x {{Item List |id=6919 |item=Token of Honor}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=28356|name2=Prontera Badge|effect=&lt;br /&gt;
Enables use of level 1 Return to Prontera.&amp;lt;br&amp;gt;&lt;br /&gt;
15 minutes reuse delay.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Accessory&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 0&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 40&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: All Jobs&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]&amp;lt;br&amp;gt; NPC: Banquet of Heroes&amp;lt;br&amp;gt; Can be exchanged for 150x {{Item List |id=6919 |item=Token of Honor}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=15146|name2=Flattery Robe [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Enables use of level 1 Endure.&amp;lt;br&amp;gt;&lt;br /&gt;
MATK + 50.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
If wearer's base level is 120 or higher, increase MATK + 50.&amp;lt;br&amp;gt;&lt;br /&gt;
If wearer's base level is 140 or higher, increase MATK + 50.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Set bonus: [+{{Item List |id=2507 |item=Ancient Cape}} or {{Item List |id=2525 |item=Ancient Cape [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;}}]&amp;lt;br&amp;gt;&lt;br /&gt;
Max SP + 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
Flee + 10.&amp;lt;br&amp;gt;&lt;br /&gt;
For each refinement level of {{Item List |id=15146 |item=Flattery Robe [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;}} additional Max SP + 1% and Flee + 1.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Set bonus: [+{{Item List |id=2509 |item=Survivor's Manteau}}]&amp;lt;br&amp;gt;&lt;br /&gt;
Max HP + 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
MATK + 2%.&amp;lt;br&amp;gt;&lt;br /&gt;
For each refinement level of {{Item List |id=15146 |item=Flattery Robe [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;}} additional Max HP + 1% and MATK + 1%.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 0&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: All Jobs&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]&amp;lt;br&amp;gt; NPC: Banquet of Heroes&amp;lt;br&amp;gt; Can be exchanged for 600x {{Item List |id=6919 |item=Token of Honor}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=15147|name2=Invective Robe [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Enables use of level 1 Improve Concentration.&amp;lt;br&amp;gt;&lt;br /&gt;
For each refinement level ignores 4% of physical defense of Demihuman, Demon and Undead race monsters.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Set bonus: [+{{Item List |id=2519 |item=Morrigane's Manteau}}]&amp;lt;br&amp;gt;&lt;br /&gt;
Ignores 15% of physical defense of Demihuman, Demon and Undead race monsters.&amp;lt;br&amp;gt;&lt;br /&gt;
LUK + 3.&amp;lt;br&amp;gt;&lt;br /&gt;
CRIT + 10.&amp;lt;br&amp;gt;&lt;br /&gt;
For each refinement level of {{Item List |id=15147 |item=Invective Robe [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;}} additional LUK + 1 and CRIT + 1.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Set bonus: [+{{Item List |id=2524 |item=Valkyrian Manteau [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;}}]&amp;lt;br&amp;gt;&lt;br /&gt;
Ignores 15% of physical defense of Demihuman, Demon and Undead race monsters.&amp;lt;br&amp;gt;&lt;br /&gt;
Max HP + 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
ATK + 2%.&amp;lt;br&amp;gt;&lt;br /&gt;
For each refinement level of {{Item List |id=15147 |item=Invective Robe [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;}} additional Max HP + 1% and ATK + 1%.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 0&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: All Jobs&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]&amp;lt;br&amp;gt; NPC: Banquet of Heroes&amp;lt;br&amp;gt; Can be exchanged for 600x {{Item List |id=6919 |item=Token of Honor}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=20246|name2=Costume Decoration of Time|effect=&lt;br /&gt;
I feel trapped in the flow of time.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Costume&amp;lt;br&amp;gt;&lt;br /&gt;
Location: Middle&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 0&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: All Jobs&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]&amp;lt;br&amp;gt; NPC: Banquet of Heroes&amp;lt;br&amp;gt; Can be exchanged for 2200x {{Item List |id=6919 |item=Token of Honor}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=20247|name2=Costume Fate of Black Hand|effect=&lt;br /&gt;
Head seized by fate that dominated the feeling.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Costume&amp;lt;br&amp;gt;&lt;br /&gt;
Location: Upper&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 0&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: All Jobs&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]&amp;lt;br&amp;gt; NPC: Banquet of Heroes&amp;lt;br&amp;gt; Can be exchanged for 2200x {{Item List |id=6919 |item=Token of Honor}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&amp;lt;br clear=&amp;quot;both&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Enchants =&lt;br /&gt;
== Robe Enchants ==&lt;br /&gt;
* Enchantable: {{Item List |id=15146 |item=Flattery Robe [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;}} and {{Item List |id=15147 |item=Invective Robe [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
* Costs 20x {{Item List |id=6919 |item=Token of Honor}} to enchant each slot&lt;br /&gt;
** Can enchant up to 2 slots&lt;br /&gt;
* Costs 10x {{Item List |id=6919 |item=Token of Honor}} to reset robe Enchants&lt;br /&gt;
** Need to have both slots already enchanted&lt;br /&gt;
** No chance of breaking&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;vertical-align:right;&amp;quot;|&amp;lt;div style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=3|'''Available Enchantments'''&lt;br /&gt;
|-&lt;br /&gt;
! '''Level 1'''&lt;br /&gt;
! '''Level 2'''&lt;br /&gt;
! '''Level 3'''&lt;br /&gt;
|-&lt;br /&gt;
| {{Item List |id=4994 |item=Rune of Strength Lv1}} || {{Item List |id=4995 |item=Rune of Strength Lv2}} || {{Item List |id=4996 |item=Rune of Strength Lv3}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item List |id=4997 |item=Rune of Agility Lv1}} || {{Item List |id=4998 |item=Rune of Agility Lv2}} || {{Item List |id=4999 |item=Rune of Agility Lv3}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item List |id=29009 |item=Rune of Vitality Lv1}} || {{Item List |id=29010 |item=Rune of Vitality Lv2}} || {{Item List |id=29011 |item=Rune of Vitality Lv3}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item List |id=29000 |item=Rune of Intelligence Lv1}} || {{Item List |id=29001 |item=Rune of Intelligence Lv2}} || {{Item List |id=29002 |item=Rune of Intelligence Lv3}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item List |id=29003 |item=Rune of Dexterity Lv1}} || {{Item List |id=29004 |item=Rune of Dexterity Lv2}} || {{Item List |id=29005 |item=Rune of Dexterity Lv3}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item List |id=29006 |item=Rune of Luck Lv1}} || {{Item List |id=29007 |item=Rune of Luck Lv2}} || {{Item List |id=29008 |item=Rune of Luck Lv3}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;both&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Badge Enchants==&lt;br /&gt;
* Enchantable: {{Item List |id=28356 |item=Prontera Badge}}&lt;br /&gt;
* Costs 5x {{Item List |id=6919 |item=Token of Honor}} to enchant each slot&lt;br /&gt;
** Can enchant up to 2 slots&lt;br /&gt;
* Costs 10x {{Item List |id=6919 |item=Token of Honor}} to reset badge Enchants&lt;br /&gt;
** Need to have both slots already enchanted&lt;br /&gt;
** 20% chance of breaking and losing the badge&lt;/div&gt;</summary>
		<author><name>Hiru</name></author>
	</entry>
	<entry>
		<id>https://wiki.shining-moon.com/index.php?title=Banquet_of_Heroes_Shop&amp;diff=2913</id>
		<title>Banquet of Heroes Shop</title>
		<link rel="alternate" type="text/html" href="https://wiki.shining-moon.com/index.php?title=Banquet_of_Heroes_Shop&amp;diff=2913"/>
		<updated>2020-11-16T10:19:55Z</updated>

		<summary type="html">&lt;p&gt;Hiru: Created page, added consumables and armors exchanges, added enchantment info for invective and flattery robe&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Shop =&lt;br /&gt;
== Consumables ==&lt;br /&gt;
{| class=&amp;quot;mw-collapsible wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9; width: 15%&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; |Description&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | How to obtain&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=22899|name2=City Center Map|effect=&lt;br /&gt;
When used cast level 1 Increase Agility on user.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 1&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]&amp;lt;br&amp;gt; NPC: Banquet of Heroes&amp;lt;br&amp;gt; Can be exchanged for 2x {{Item List |id=6919 |item=Token of Honor}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=11600|name2=Shining Holy Water|effect=&lt;br /&gt;
Reduces damage taken during Prontera Dungeon invasion by 10% for 3 minutes.&amp;lt;br&amp;gt;&lt;br /&gt;
Curse Poison, Curse and Silence.&amp;lt;br&amp;gt;&lt;br /&gt;
Recovers HP&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 1.5&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]&amp;lt;br&amp;gt; NPC: Banquet of Heroes&amp;lt;br&amp;gt; Can be exchanged for 6x {{Item List |id=6919 |item=Token of Honor}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=22848|name2=Prison Key|effect=&lt;br /&gt;
When used teleports the user to  Prontera Undergrounod Prison Dungeon.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 1&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]&amp;lt;br&amp;gt; NPC: Banquet of Heroes&amp;lt;br&amp;gt; Can be exchanged for 6x {{Item List |id=6919 |item=Token of Honor}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=22847|name2=Prontera Badge|effect=&lt;br /&gt;
When used teleports the user to Prontera.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 1&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]&amp;lt;br&amp;gt; NPC: Banquet of Heroes&amp;lt;br&amp;gt; Can be exchanged for 6x {{Item List |id=6919 |item=Token of Honor}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;both&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Armors ==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
{| class=&amp;quot;mw-collapsible wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9; width: 15%&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; |Description&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | How to obtain&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=28354|name2=City Center Map [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Enables use of level 3 Increase Agility.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Accessory&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 0&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 40&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: All Jobs&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]&amp;lt;br&amp;gt; NPC: Banquet of Heroes&amp;lt;br&amp;gt; Can be exchanged for 150x {{Item List |id=6919 |item=Token of Honor}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=28355|name2=Shining Holy Water [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Reduces damage taken by 20% during Ritual Room and Prontera Dungeon Invasion.&amp;lt;br&amp;gt;&lt;br /&gt;
Recovers 100 HP and 5 SP every 10 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Accessory&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 0&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 15&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: All Jobs&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]&amp;lt;br&amp;gt; NPC: Banquet of Heroes&amp;lt;br&amp;gt; Can be exchanged for 400x {{Item List |id=6919 |item=Token of Honor}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=28900|name2=Royal Guard Shield [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
For each refinement level DEF + 10 and MDEF + 1.&amp;lt;br&amp;gt;&lt;br /&gt;
Enables use of level 1 Shield Spell.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Adds 1% chance of autocasting level 3 Assumptio on user when receiving melee physical damage&amp;lt;br&amp;gt;&lt;br /&gt;
Increase the chance of autocasting Assumptio by 1% per refinement level.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Shield&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 30&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 300&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: All Jobs&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]&amp;lt;br&amp;gt; NPC: Banquet of Heroes&amp;lt;br&amp;gt; Can be exchanged for 400x {{Item List |id=6919 |item=Token of Honor}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=28356|name2=Prontera Badge|effect=&lt;br /&gt;
Enables use of level 1 Return to Prontera.&amp;lt;br&amp;gt;&lt;br /&gt;
15 minutes reuse delay.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Accessory&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 0&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 40&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: All Jobs&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]&amp;lt;br&amp;gt; NPC: Banquet of Heroes&amp;lt;br&amp;gt; Can be exchanged for 150x {{Item List |id=6919 |item=Token of Honor}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=15146|name2=Flattery Robe [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Enables use of level 1 Endure.&amp;lt;br&amp;gt;&lt;br /&gt;
MATK + 50.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
If wearer's base level is 120 or higher, increase MATK + 50.&amp;lt;br&amp;gt;&lt;br /&gt;
If wearer's base level is 140 or higher, increase MATK + 50.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Set bonus: [+{{Item List |id=2507 |item=Ancient Cape}} or {{Item List |id=2525 |item=Ancient Cape [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;}}]&amp;lt;br&amp;gt;&lt;br /&gt;
Max SP + 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
Flee + 10.&amp;lt;br&amp;gt;&lt;br /&gt;
For each refinement level of {{Item List |id=15146 |item=Flattery Robe [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;}} additional Max SP + 1% and Flee + 1.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Set bonus: [+{{Item List |id=2509 |item=Survivor's Manteau}}]&amp;lt;br&amp;gt;&lt;br /&gt;
Max HP + 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
MATK + 2%.&amp;lt;br&amp;gt;&lt;br /&gt;
For each refinement level of {{Item List |id=15146 |item=Flattery Robe [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;}} additional Max HP + 1% and MATK + 1%.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 0&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: All Jobs&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]&amp;lt;br&amp;gt; NPC: Banquet of Heroes&amp;lt;br&amp;gt; Can be exchanged for 600x {{Item List |id=6919 |item=Token of Honor}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=15147|name2=Invective Robe [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Enables use of level 1 Improve Concentration.&amp;lt;br&amp;gt;&lt;br /&gt;
For each refinement level ignores 4% of physical defense of Demihuman, Demon and Undead race monsters.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Set bonus: [+{{Item List |id=2519 |item=Morrigane's Manteau}}]&amp;lt;br&amp;gt;&lt;br /&gt;
Ignores 15% of physical defense of Demihuman, Demon and Undead race monsters.&amp;lt;br&amp;gt;&lt;br /&gt;
LUK + 3.&amp;lt;br&amp;gt;&lt;br /&gt;
CRIT + 10.&amp;lt;br&amp;gt;&lt;br /&gt;
For each refinement level of {{Item List |id=15147 |item=Invective Robe [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;}} additional LUK + 1 and CRIT + 1.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Set bonus: [+{{Item List |id=2524 |item=Valkyrian Manteau [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;}}]&amp;lt;br&amp;gt;&lt;br /&gt;
Ignores 15% of physical defense of Demihuman, Demon and Undead race monsters.&amp;lt;br&amp;gt;&lt;br /&gt;
Max HP + 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
ATK + 2%.&amp;lt;br&amp;gt;&lt;br /&gt;
For each refinement level of {{Item List |id=15147 |item=Invective Robe [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;}} additional Max HP + 1% and ATK + 1%.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 0&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: All Jobs&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]&amp;lt;br&amp;gt; NPC: Banquet of Heroes&amp;lt;br&amp;gt; Can be exchanged for 600x {{Item List |id=6919 |item=Token of Honor}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=20246|name2=Costume Decoration of Time|effect=&lt;br /&gt;
I feel trapped in the flow of time.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Costume&amp;lt;br&amp;gt;&lt;br /&gt;
Location: Middle&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 0&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: All Jobs&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]&amp;lt;br&amp;gt; NPC: Banquet of Heroes&amp;lt;br&amp;gt; Can be exchanged for 2200x {{Item List |id=6919 |item=Token of Honor}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=20247|name2=Costume Fate of Black Hand|effect=&lt;br /&gt;
Head seized by fate that dominated the feeling.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Costume&amp;lt;br&amp;gt;&lt;br /&gt;
Location: Upper&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 0&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: All Jobs&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=[[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]]&amp;lt;br&amp;gt; NPC: Banquet of Heroes&amp;lt;br&amp;gt; Can be exchanged for 2200x {{Item List |id=6919 |item=Token of Honor}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&amp;lt;br clear=&amp;quot;both&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Enchants =&lt;br /&gt;
== Robe Enchants ==&lt;br /&gt;
* Enchantable: {{Item List |id=15146 |item=Flattery Robe [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;}} and {{Item List |id=15147 |item=Invective Robe [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
* Costs 20x {{Item List |id=6919 |item=Token of Honor}} to enchant each slot&lt;br /&gt;
** Can enchant up to 2 slots&lt;br /&gt;
* Costs 10x {{Item List |id=6919 |item=Token of Honor}} to reset robe Enchants&lt;br /&gt;
** Need to have both slots already enchanted&lt;br /&gt;
** No chance of breaking&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;vertical-align:right;&amp;quot;|&amp;lt;div style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=3|'''Available Enchantments'''&lt;br /&gt;
|-&lt;br /&gt;
! '''Level 1'''&lt;br /&gt;
! '''Level 2'''&lt;br /&gt;
! '''Level 3'''&lt;br /&gt;
|-&lt;br /&gt;
| {{Item List |id=4994 |item=Rune of Strength Lv1}} || {{Item List |id=4995 |item=Rune of Strength Lv2}} || {{Item List |id=4996 |item=Rune of Strength Lv3}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item List |id=4997 |item=Rune of Agility Lv1}} || {{Item List |id=4998 |item=Rune of Agility Lv2}} || {{Item List |id=4999 |item=Rune of Agility Lv3}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item List |id=29009 |item=Rune of Vitality Lv1}} || {{Item List |id=29010 |item=Rune of Vitality Lv2}} || {{Item List |id=29011 |item=Rune of Vitality Lv3}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item List |id=29000 |item=Rune of Intelligence Lv1}} || {{Item List |id=29001 |item=Rune of Intelligence Lv2}} || {{Item List |id=29002 |item=Rune of Intelligence Lv3}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item List |id=29003 |item=Rune of Dexterity Lv1}} || {{Item List |id=29004 |item=Rune of Dexterity Lv2}} || {{Item List |id=29005 |item=Rune of Dexterity Lv3}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item List |id=29006 |item=Rune of Luck Lv1}} || {{Item List |id=29007 |item=Rune of Luck Lv2}} || {{Item List |id=29008 |item=Rune of Luck Lv3}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;both&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Badge Enchantments ==&lt;br /&gt;
* Enchantable: {{Item List |id=28356 |item=Prontera Badge}}&lt;br /&gt;
* Costs 5x {{Item List |id=6919 |item=Token of Honor}} to enchant each slot&lt;br /&gt;
** Can enchant up to 2 slots&lt;br /&gt;
* Costs 10x {{Item List |id=6919 |item=Token of Honor}} to reset badge Enchants&lt;br /&gt;
** Need to have both slots already enchanted&lt;br /&gt;
** 20% chance of breaking and losing the badge&lt;/div&gt;</summary>
		<author><name>Hiru</name></author>
	</entry>
	<entry>
		<id>https://wiki.shining-moon.com/index.php?title=Twilight_Garden&amp;diff=2816</id>
		<title>Twilight Garden</title>
		<link rel="alternate" type="text/html" href="https://wiki.shining-moon.com/index.php?title=Twilight_Garden&amp;diff=2816"/>
		<updated>2020-11-15T03:52:29Z</updated>

		<summary type="html">&lt;p&gt;Hiru: Changed links from Episode Equipment to Sage's Legacy Shop and added link to Sage's Legacy Quests&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InstBox&lt;br /&gt;
|baselevel=130+&lt;br /&gt;
|startingpoint=&amp;lt;code&amp;gt;Instance Manager in any town&amp;lt;/code&amp;gt;&lt;br /&gt;
|cooldown=Resets at 00:01 Servertime&lt;br /&gt;
|experience=-}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br clear=&amp;quot;both&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Overview =&lt;br /&gt;
Twilight Garden is part of Ragnarok Online's episode [[Instances#17.2:_Sage.27s_Legacy|17.2: Sage's Legacy]]. &amp;lt;br&amp;gt;&lt;br /&gt;
Here and on other 17.2 instances you can complete the [[Sage's_Legacy_Quests|17.2: Sage's Legacy Daily Quests]] and earn {{Item List |id=1000103|item=Varmeal Tickets}} to craft the [[Sage's_Legacy_Shop|Automatic OS Equipment]].&lt;br /&gt;
&amp;lt;br clear=&amp;quot;both&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Walkthrough =&lt;br /&gt;
* Before entering the instance remember to get your [[Sage's_Legacy_QuestsSage's_Legacy_Quests|daily quests]] at @go exchanger (/navi fortessa 86/154).&lt;br /&gt;
# Talk to Instance Manager in any town to generate and enter the instance.&lt;br /&gt;
# You'll spawn inside a room, walk northeast to find the NPC Sweetie or walk outside the portal on the left to do the '''Core Collection''' quest.&lt;br /&gt;
#* You can do the quest and the Sweetie fight in any order.&lt;br /&gt;
# After everyone in the party enters the instance prepare to fight and talk to the npc Sweetie and say ''Let's Start''.&lt;br /&gt;
#* Sweetie can debuff you with ''Bombarding Point'', making a bomb fall of the sky and exploding in your location, just keep moving to avoid being hit.&lt;br /&gt;
#* Sweetie is very squishy, you don't need a lot of dps to kill her.&lt;br /&gt;
# After defeating sweetie remember to do the '''Core Collection''' quest if you haven't already.&lt;br /&gt;
# Talk to the npc to exit the instance.&lt;br /&gt;
* '''Core Collection''':&lt;br /&gt;
** Leave the main house through the portal in the left.&lt;br /&gt;
** In this map you'll need to collect 10 {{Item List |id=1000226|item=Core of Broken Doll}} to finish the quest.&lt;br /&gt;
** You will get the cores by killing the monsters on this map or by clicking on the corpses of Administrator Betas around the map, you can find them by following the yellow &amp;lt;span style=&amp;quot;color: #ffff00&amp;quot;&amp;gt;'''+'''&amp;lt;/span&amp;gt; signs on your map.&lt;br /&gt;
** After getting all the cores, go back inside the house where you came from to fight Sweetie if you haven't already or talk to the npc to exit the instance. &lt;br /&gt;
&amp;lt;br clear=&amp;quot;both&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Enemies =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9; width: 240px&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | HP&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Size / Race / Element&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=20699|name=Heart Hunter|hp=295,508|level=143|size=Medium|race=Demihuman|element=Ghost 1}}&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=20680|name=Heart Hunter Skirmisher|hp=180,367|level=130|size=Medium|race=Demihuman|element=Neutral 2}}&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=20642|name=Sweetie&amp;lt;br/&amp;gt;[[File:Mvp.png]]|hp=5,011,304|level=139|size=Medium|race=Demihuman|element=Neutral 3}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;both&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Cards =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin: auto; width: 90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#a3cdd2; text-align: center; font-weight: bold;&amp;quot; | Card&lt;br /&gt;
! style=&amp;quot;background-color:#a3cdd2; text-align: center; font-weight: bold;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background-color:#a3cdd2; text-align: center; font-weight: bold;&amp;quot; | Description&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Card |id=48223 Sweetie Card}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Weapon Card&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
Increases Fire Dance damage by 60%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases SP consumption of Fire Dance by 25%&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;both&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Equipment =&lt;br /&gt;
* Check [[Sage's_Legacy_Shop|Episode 17.2: Sage's Legacy Shop]]&lt;br /&gt;
&amp;lt;br clear=&amp;quot;both&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= See Also =&lt;br /&gt;
*[[Instances]]&lt;br /&gt;
*[[Instances#17.2:_Sage.27s_Legacy|17.2: Sage's Legacy]]&lt;br /&gt;
*[[Sage's_Legacy_Shop|Episode 17.2: Sage's Legacy Shop]]&lt;br /&gt;
*[[Hidden_Garden_Normal|Hidden Garden (Normal)]]&lt;br /&gt;
*[[Hidden_Garden_Hard|Hidden Garden (Hard)]]&lt;br /&gt;
*[[Time-forgotten_Farm|Time-Forgotten Farm]]&lt;br /&gt;
*[[Water_Garden_Normal|Water Garden (Normal)]]&lt;br /&gt;
*[[Water_Garden_Hard|Water Garden (Hard)]]&lt;br /&gt;
[[Category:Instances]]&lt;/div&gt;</summary>
		<author><name>Hiru</name></author>
	</entry>
	<entry>
		<id>https://wiki.shining-moon.com/index.php?title=Twilight_Garden&amp;diff=2812</id>
		<title>Twilight Garden</title>
		<link rel="alternate" type="text/html" href="https://wiki.shining-moon.com/index.php?title=Twilight_Garden&amp;diff=2812"/>
		<updated>2020-11-15T03:34:39Z</updated>

		<summary type="html">&lt;p&gt;Hiru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InstBox&lt;br /&gt;
|baselevel=130+&lt;br /&gt;
|startingpoint=&amp;lt;code&amp;gt;Instance Manager in any town&amp;lt;/code&amp;gt;&lt;br /&gt;
|cooldown=Resets at 00:01 Servertime&lt;br /&gt;
|experience=-}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br clear=&amp;quot;both&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Overview =&lt;br /&gt;
Twilight Garden is part of Ragnarok Online's episode [[Instances#17.2:_Sage.27s_Legacy|17.2: Sage's Legacy]]. &amp;lt;br&amp;gt;&lt;br /&gt;
Here and on other 17.2 instances you can complete the 17.2 Daily quests and earn {{Item List |id=1000103|item=Varmeal Tickets}} to craft the [[Episode_Equipment#Episode_17.2_-_Sage_Legacy|Automatic OS Equipment]].&lt;br /&gt;
&amp;lt;br clear=&amp;quot;both&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Walkthrough =&lt;br /&gt;
* Before entering the instance remember to get your daily quests at @go exchanger (/navi fortessa 86/154).&lt;br /&gt;
# Talk to Instance Manager in any town to generate and enter the instance.&lt;br /&gt;
# You'll spawn inside a room, walk northeast to find the NPC Sweetie or walk outside the portal on the left to do the '''Core Collection''' quest.&lt;br /&gt;
#* You can do the quest and the Sweetie fight in any order.&lt;br /&gt;
# After everyone in the party enters the instance prepare to fight and talk to the npc Sweetie and say ''Let's Start''.&lt;br /&gt;
#* Sweetie can debuff you with ''Bombarding Point'', making a bomb fall of the sky and exploding in your location, just keep moving to avoid being hit.&lt;br /&gt;
#* Sweetie is very squishy, you don't need a lot of dps to kill her.&lt;br /&gt;
# After defeating sweetie remember to do the '''Core Collection''' quest if you haven't already.&lt;br /&gt;
# Talk to the npc to exit the instance.&lt;br /&gt;
* '''Core Collection''':&lt;br /&gt;
** Leave the main house through the portal in the left.&lt;br /&gt;
** In this map you'll need to collect 10 {{Item List |id=1000226|item=Core of Broken Doll}} to finish the quest.&lt;br /&gt;
** You will get the cores by killing the monsters on this map or by clicking on the corpses of Administrator Betas around the map, you can find them by following the yellow &amp;lt;span style=&amp;quot;color: #ffff00&amp;quot;&amp;gt;'''+'''&amp;lt;/span&amp;gt; signs on your map.&lt;br /&gt;
** After getting all the cores, go back inside the house where you came from to fight Sweetie if you haven't already or talk to the npc to exit the instance. &lt;br /&gt;
&amp;lt;br clear=&amp;quot;both&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Enemies =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9; width: 240px&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | HP&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Size / Race / Element&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=20699|name=Heart Hunter|hp=295,508|level=143|size=Medium|race=Demihuman|element=Ghost 1}}&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=20680|name=Heart Hunter Skirmisher|hp=180,367|level=130|size=Medium|race=Demihuman|element=Neutral 2}}&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=20642|name=Sweetie&amp;lt;br/&amp;gt;[[File:Mvp.png]]|hp=5,011,304|level=139|size=Medium|race=Demihuman|element=Neutral 3}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;both&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Cards =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin: auto; width: 90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#a3cdd2; text-align: center; font-weight: bold;&amp;quot; | Card&lt;br /&gt;
! style=&amp;quot;background-color:#a3cdd2; text-align: center; font-weight: bold;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background-color:#a3cdd2; text-align: center; font-weight: bold;&amp;quot; | Description&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Card |id=48223 Sweetie Card}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Weapon Card&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
Increases Fire Dance damage by 60%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases SP consumption of Fire Dance by 25%&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;both&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Equipment =&lt;br /&gt;
* Check [[Episode_Equipment#Episode_17.2_-_Sage_Legacy|Episode 17.2: Sage's Legacy Equipment]]&lt;br /&gt;
&amp;lt;br clear=&amp;quot;both&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= See Also =&lt;br /&gt;
*[[Instances]]&lt;br /&gt;
*[[Instances#17.2:_Sage.27s_Legacy|17.2: Sage's Legacy]]&lt;br /&gt;
*[[Episode_Equipment#Episode_17.2_-_Sage_Legacy|Automatic OS Equipment]]&lt;br /&gt;
*[[Hidden_Garden_Normal|Hidden Garden (Normal)]]&lt;br /&gt;
*[[Hidden_Garden_Hard|Hidden Garden (Hard)]]&lt;br /&gt;
*[[Time-forgotten_Farm|Time-Forgotten Farm]]&lt;br /&gt;
*[[Water_Garden_Normal|Water Garden (Normal)]]&lt;br /&gt;
*[[Water_Garden_Hard|Water Garden (Hard)]]&lt;br /&gt;
[[Category:Instances]]&lt;/div&gt;</summary>
		<author><name>Hiru</name></author>
	</entry>
	<entry>
		<id>https://wiki.shining-moon.com/index.php?title=Buwaya_Cave&amp;diff=2457</id>
		<title>Buwaya Cave</title>
		<link rel="alternate" type="text/html" href="https://wiki.shining-moon.com/index.php?title=Buwaya_Cave&amp;diff=2457"/>
		<updated>2020-11-11T22:02:52Z</updated>

		<summary type="html">&lt;p&gt;Hiru: Added Walkthrough, Added Real Buwaya to Enemies Table, Changed Cards Table width to 90%, Added Equipment Table&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InstBox&lt;br /&gt;
|baselevel=130+&lt;br /&gt;
|experience=-&lt;br /&gt;
|cooldown=Resets at 00:01 Server time&lt;br /&gt;
|startingpoint=&amp;lt;code&amp;gt;Instance Manager in any town&amp;lt;/code&amp;gt;}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br clear=&amp;quot;both&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Overview =&lt;br /&gt;
Buwaya Cave is part of the [[Instances#Port_Malaya|Port Malaya instances]].&lt;br /&gt;
&amp;lt;br clear=&amp;quot;both&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Walkthrough =&lt;br /&gt;
* Talk to Instance Manager in any town to generate and enter the instance.&lt;br /&gt;
* Inside the instance there are lots of {{mob |id=2331|name=Seaweeds}}, {{mob |id=2330|name=Buwaya's Slaves}} and {{mob |id=2329|name=Buwaya's Eggs}}, you don't really need to kill any of these to finish.&lt;br /&gt;
* The Seaweeds will constantly cast Agi Down at you and the Eggs will hatch into Buwaya's Slaves.&lt;br /&gt;
* There are also several {{mob |id=2332|name=Fake Buwayas}}, they are much weaker than the real {{mob |id=2319|name=Buwaya}}.&lt;br /&gt;
* Once you get close to a fake buwaya you'll be warped inside Buwaya's Treasure Box. Buwaya also randomly announces that it will put you inside it's box and you'll be warped from anywhere inside the map.&lt;br /&gt;
** Inside the Buwaya's Treasure Box you will be constantly poisoned and 2 NPCs will appear, talk to the Old Man to get ATK and MATK Buffs and talk to the Old Woman to spawn {{mob |id=2333|name=Buwaya's Weakpoint}}.&lt;br /&gt;
** 2 Buwaya's Weakpoints will spawn at behind the north-most wall of buwaya's box, they are Plant type meaning they only take 1 damage. Since they are behind the wall you can't get close to auto-attack them, so you will need some ranged attack to kill them.&lt;br /&gt;
** After killing both weakpoints, a portal will appear to get you out of Buwaya's Treasure Box.&lt;br /&gt;
* Once you find the real Buwaya you just need to kill him to finish. Be careful with Buwaya's Shield Reflect and Water/Wind magical attacks.&lt;br /&gt;
* After killing Buwaya the other monsters will '''NOT''' disappear. To exit the instance go back to where you started and leave through the portal or type @destroy.&lt;br /&gt;
&amp;lt;br clear=&amp;quot;both&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Enemies=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9; width: 240px&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | HP&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Size / Race / Element&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=2333|name=Buwaya's Weakpoint|hp=20|level=138|size=Small|race=Plant|element=Water 4}}&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=2331|name=Seaweed|hp=10|level=100|size=Small|race=Fish|element=Water 1}}&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=2330|name=Buwaya's Slave|hp=20,145|level=135|size=Small|race=Plant|element=Earth 1}}&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=2329|name=Buwaya's Egg|hp=10,000|level=100|size=Small|race=Formless|element=Neutral 3}}&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=2332|name=Fake Buwaya|hp=30,000|level=138|size=Small|race=Plant|element=Water 4}}&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=2319|name=Buwaya&amp;lt;br/&amp;gt;[[File:Mvp.png]]|hp=4,090,365|level=151|size=Large|race=Dragon|element=Water 4}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=both&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Cards==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#a3cdd2; text-align: center; font-weight: bold;&amp;quot; | Card&lt;br /&gt;
! style=&amp;quot;background-color:#a3cdd2; text-align: center; font-weight: bold;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background-color:#a3cdd2; text-align: center; font-weight: bold;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Card |id=4592 Buwaya Card}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Armor Card&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
Vit + 4&amp;lt;br&amp;gt;&lt;br /&gt;
Magic attacks from enemies create a high chance of casting Stone Curse on enemies within a 23x23 cell area around you.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
{| class=&amp;quot;mw-collapsible wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9; width: 15%&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Obtained From&lt;br /&gt;
|-style=&amp;quot;background-color:#6386b8;&amp;quot;&lt;br /&gt;
{{EpisodeGear|id2=2169|name2=Kalasag|effect=&lt;br /&gt;
For every 3 refine levels, reduces damage taken from Boss monsters by 1%.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Set bonus: [+Buwaya Sack Cloth, Bakonawa Scale Armor and Bangungot Boots of Nightmare]&amp;lt;br&amp;gt;&lt;br /&gt;
Max HP + 20%&amp;lt;br&amp;gt;&lt;br /&gt;
Max SP + 10%&amp;lt;br&amp;gt;&lt;br /&gt;
Reduces damage taken from all monsters within Port Malaya by 30%&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Shield&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 40&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 40&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: All Jobs&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=2319|name=Buwaya}}&lt;br /&gt;
}}&lt;br /&gt;
|-style=&amp;quot;background-color:#6386b8;&amp;quot;&lt;br /&gt;
{{EpisodeGear|id2=2590|name2=Buwaya Sack Cloth|effect=&lt;br /&gt;
Increases resistance to Water, Earth, Fire and Wind by 10%.&amp;lt;br&amp;gt; &lt;br /&gt;
For every 3 refine levels, increases Healing capacity and healing item effectiveness by 1%.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Garment&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 8&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 20&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: All Jobs&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=2319|name=Buwaya}}&lt;br /&gt;
}}&lt;br /&gt;
|-style=&amp;quot;background-color:#6386b8;&amp;quot;&lt;br /&gt;
{{EpisodeGear|id2=2170|name2=Kalasag (Bayani) [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
For every 3 refine levels, reduces damage taken from Boss monsters by 1%.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Shield&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 40&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 40&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: All Jobs&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=&lt;br /&gt;
Crafted by the npc Tribe Blacksmith&amp;lt;br&amp;gt;&lt;br /&gt;
at ma_fild01 158/243&amp;lt;br&amp;gt;&lt;br /&gt;
1x {{Item List |id=2169|item=+9 Kalasag}}&amp;lt;br&amp;gt;&lt;br /&gt;
20x {{Item List |id=6499|item=Ancient Grudge}}&amp;lt;br&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
|-style=&amp;quot;background-color:#6386b8;&amp;quot;&lt;br /&gt;
{{EpisodeGear|id2=2591|name2=Buwaya Sack Cloth (Bayani) [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Increases resistance to Water, Earth, Fire and Wind by 10%.&amp;lt;br&amp;gt; &lt;br /&gt;
For every 3 refine levels, increases Healing capacity and healing item effectiveness by 1%.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Garment&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 8&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 20&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: All Jobs&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=&lt;br /&gt;
Crafted by the npc Tribe Blacksmith&amp;lt;br&amp;gt;&lt;br /&gt;
at ma_fild01 158/243&amp;lt;br&amp;gt;&lt;br /&gt;
1x {{Item List |id=2590|item=+9 Buwaya Sack Cloth}}&amp;lt;br&amp;gt;&lt;br /&gt;
20x {{Item List |id=6499|item=Ancient Grudge}}&amp;lt;br&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
|-style=&amp;quot;background-color:#6386b8;&amp;quot;&lt;br /&gt;
{{EpisodeGear|id2=2907|name2=Buwaya Agimat Tattoo|effect=&lt;br /&gt;
MAtk + 7%&amp;lt;br&amp;gt;&lt;br /&gt;
Decreases Fixed Cast Time by 7%.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Accessory&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 0&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: All Jobs&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=&lt;br /&gt;
Crafted by the npc Tattooist&amp;lt;br&amp;gt;&lt;br /&gt;
at ma_fild01 172/223&amp;lt;br&amp;gt;&lt;br /&gt;
1x {{Item List |id=6518|item=Buwaya Doll}}&amp;lt;br&amp;gt;&lt;br /&gt;
1x {{Item List |id=6525|item=Piece of Buwaya's Spirit}}&amp;lt;br&amp;gt;&lt;br /&gt;
10x {{Item List |id=6499|item=Ancient Grudge}}&amp;lt;br&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&amp;lt;br clear=&amp;quot;both&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= See Also =&lt;br /&gt;
*[[Instances]]&lt;br /&gt;
*[[Instances#Port_Malaya|Port Malaya Instances]]&lt;br /&gt;
*[[Bangungot_Hospital|Bangungot Hospital]]&lt;br /&gt;
*[[Bakonawa_Lake|Bakonawa Lake]]&lt;br /&gt;
[[Category:Instances]]&lt;/div&gt;</summary>
		<author><name>Hiru</name></author>
	</entry>
	<entry>
		<id>https://wiki.shining-moon.com/index.php?title=Bios_Island&amp;diff=2403</id>
		<title>Bios Island</title>
		<link rel="alternate" type="text/html" href="https://wiki.shining-moon.com/index.php?title=Bios_Island&amp;diff=2403"/>
		<updated>2020-11-09T03:15:56Z</updated>

		<summary type="html">&lt;p&gt;Hiru: changed enemies table header order to show main header before 1st floor header&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InstBox &lt;br /&gt;
|baselevel=160+&lt;br /&gt;
|experience=-&lt;br /&gt;
|startingpoint=&amp;lt;code&amp;gt;Instance Manager in any town&amp;lt;/code&amp;gt;&lt;br /&gt;
|cooldown=Resets at 00:01 Servertime&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br clear=&amp;quot;both&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Overview =&lt;br /&gt;
Bios Island is part of the [[Instances#Decisive_Battle|episode 14.3]] and is the prerequisite of all the other instances found in the Flame Cave. If you've completed the [[Fire Basin Quests#Dimensional Travel|Dimensional Travel]] quest, you will be able to unlock the '''Bios Island''' instance menu from the Warper.&lt;br /&gt;
&lt;br /&gt;
The instance is divided in 3 parts. In parts 1 and 2, your objective is to kill ''every single mob'' on the map in order to get the warp, on the far right side, to open up. These mobs move fairly slowly so it is possible to kite them. Don't over mob or you might die as they do hit pretty hard!&lt;br /&gt;
&lt;br /&gt;
In part 3, you will have to clear 3 waves of monsters before [http://192.99.66.84/?module=monster&amp;amp;action=view&amp;amp;id=3029 Reaper Ankou] appears. You do not have to be within the MVP's range when it is killed to obtain your {{Item List |id=6684|item=Token of Hero}}.&lt;br /&gt;
&lt;br /&gt;
'''You have 1 hour to complete this instance.'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=both&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
# Talk to Instance Manager in any town to generate and enter the instance.&lt;br /&gt;
# Once you've entered, walk a bit on the east to get a dialogue scene between Vrid and Zeith.&lt;br /&gt;
#; [[File:bi_03.png]]&lt;br /&gt;
# You will be asked to eliminate all the monsters in the first and second floor to proceed. They do a lot of damage so be careful!&lt;br /&gt;
# Once you reach the final room, you will meet Vrid and Zeith again. After the dialogue, 3 series of mobs will spawn. Kill them all to proceed.&lt;br /&gt;
#; [[File:bi_04.png]]&lt;br /&gt;
# The [http://192.99.66.84/?module=monster&amp;amp;action=view&amp;amp;id=3029 Reaper Ankou] will then spawn. He is relatively easy, just make sure to avoid the Comet attack (you can use spellbreak on this one).&lt;br /&gt;
#; [[File:bi_05.png]]&lt;br /&gt;
# The MVP will drop a {{Item List |id=22537|item=Prize of Hero}} (regular drop) after dying. You can then talk to Vrid to exit the area and be rewarded with a {{Item List |id=6684|item=Token of Hero}}.&lt;br /&gt;
#; [[File:bi_06.png]]&lt;br /&gt;
&lt;br /&gt;
=Enemies=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9; width: 240px&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | HP&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Size / Race / Element&lt;br /&gt;
|-&lt;br /&gt;
! colspan=5|'''1st Floor'''&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=3010|name=Corrupt Orc Baby|hp=250,000|level=158|size=Small|race=Demihuman|element=Earth 2}}&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=3011|name=Corrupt Baby Desert Wolf|hp=232,890|level=158|size=Small|race=Brute|element=Fire 2}}&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=3012|name=Corrupt Familiar|hp=222,550|level=158|size=Small|race=Fish|element=Water 2}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=5|'''2nd Floor'''&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=3013|name=Corrupt Orc Warrior|hp=300,000|level=158|size=Medium|race=Demihuman|element=Earth 2}}&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=3014|name=Corrupt Desert Wolf|hp=292,450|level=158|size=Medium|race=Brute|element=Fire 2}}&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=3015|name=Corrupt Phen|hp= 284,110|level=158|size=Medium|race=Fish|element=Water 2}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=5|'''3rd Floor'''&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=3016|name=Corrupt Orc Zombie|hp=375,000|level=158|size=Medium|race=Demihuman|element=Undead 2}}&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=3017|name=Corrupt Verit|hp=352,715|level=158|size=Medium|race=Brute|element=Undead 2}}&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=3018|name=Corrupt Megalodon|hp=347,413|level=158|size=Medium|race=Fish|element=Undead 2}}&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=3029|name=Reaper Ankou&amp;lt;br/&amp;gt;[[File:Mvp.png]]|hp=50,000,000|level=159|size=Large|race=Undead|element=Undead 4}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=both&amp;gt;&lt;br /&gt;
==Cards==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#a3cdd2; text-align: center; font-weight: bold;&amp;quot; | Card&lt;br /&gt;
! style=&amp;quot;background-color:#a3cdd2; text-align: center; font-weight: bold;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background-color:#a3cdd2; text-align: center; font-weight: bold;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | {{Card |id=27328 Corrupt Life Card}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Headgear Card&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
MaxHP +500&lt;br /&gt;
&lt;br /&gt;
MaxSP +50&lt;br /&gt;
&lt;br /&gt;
Increase damage taken from Angel race enemies by 50%&lt;br /&gt;
&lt;br /&gt;
Set Bonus:&lt;br /&gt;
[+Orc Baby Card]&lt;br /&gt;
Flee +5&lt;br /&gt;
Reduce damage taken from Neutral property attacks by 5%&lt;br /&gt;
&lt;br /&gt;
Set Bonus:&lt;br /&gt;
[+Baby Desert Wolf Card]&lt;br /&gt;
Int +3&lt;br /&gt;
MaxSP +100&lt;br /&gt;
Matk +5%&lt;br /&gt;
&lt;br /&gt;
Set Bonus:&lt;br /&gt;
[+Familiar Card]&lt;br /&gt;
Atk +15&lt;br /&gt;
Increase physical damage inflicted on Shadow property enemies by 20%&lt;br /&gt;
&lt;br /&gt;
Set Bonus:&lt;br /&gt;
[+Orc Warrior Card]&lt;br /&gt;
Reduce damage taken from Demihuman race enemies by 15%&lt;br /&gt;
&lt;br /&gt;
Set Bonus:&lt;br /&gt;
[+Desert Wolf Card]&lt;br /&gt;
Increase physical damage inflicted on Medium and Large size enemies by 15%&lt;br /&gt;
&lt;br /&gt;
Set Bonus:&lt;br /&gt;
[+Phen Card]&lt;br /&gt;
Reduce variable cast time (VCT) of skills by 25%.&lt;br /&gt;
&lt;br /&gt;
Set Bonus:&lt;br /&gt;
[+Orc Zombie Card]&lt;br /&gt;
HIT +15&lt;br /&gt;
Flee +15&lt;br /&gt;
Increase critical damage by 15%&lt;br /&gt;
&lt;br /&gt;
Set Bonus:&lt;br /&gt;
[+Verit Card]&lt;br /&gt;
MaxHP +4%&lt;br /&gt;
MaxSP +4%&lt;br /&gt;
&lt;br /&gt;
Set Bonus:&lt;br /&gt;
[+Megalodon Card]&lt;br /&gt;
DEF +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | {{Card |id=27327 God of Death Ankou Card}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Headgear Card&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
Adds a 1% chance of autocasting Level 3 Wide Curse on enemies when receiving physical or magical damage.&lt;br /&gt;
&lt;br /&gt;
Adds a 1% chance of gaining Matk +25% and increasing physical damage inflicted on All enemies by 25% for 10 seconds when receiving physical or magical damage.&lt;br /&gt;
&lt;br /&gt;
Adds a 100% chance to transform into &amp;quot;God of Death Ankou&amp;quot; form for 5 seconds when using First Aid skill.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=both&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Instances]]&lt;br /&gt;
*[[Prize of Hero]]&lt;br /&gt;
*[[Temple of the Demon God]]&lt;br /&gt;
*[[Morse's Cave]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Instances]]&lt;/div&gt;</summary>
		<author><name>Hiru</name></author>
	</entry>
	<entry>
		<id>https://wiki.shining-moon.com/index.php?title=Bakonawa_Lake&amp;diff=2402</id>
		<title>Bakonawa Lake</title>
		<link rel="alternate" type="text/html" href="https://wiki.shining-moon.com/index.php?title=Bakonawa_Lake&amp;diff=2402"/>
		<updated>2020-11-09T03:14:18Z</updated>

		<summary type="html">&lt;p&gt;Hiru: typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InstBox&lt;br /&gt;
|baselevel=140+&lt;br /&gt;
|experience=-&lt;br /&gt;
|cooldown=Resets at 00:01 Server time&lt;br /&gt;
|startingpoint=&amp;lt;code&amp;gt;Instance Manager in any town&amp;lt;/code&amp;gt;}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Overview =&lt;br /&gt;
Bakonawa Lake is part of the [[Instances#Port_Malaya|Port Malaya instances]].&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Walkthrough =&lt;br /&gt;
# Talk to Instance Manager in any town to generate and enter the instance.&lt;br /&gt;
# Once your party is ready talk to Taho to spawn Bakonawa.&lt;br /&gt;
# 1st Phase:&lt;br /&gt;
#* Bakonawa will appear inside the lake, Meteor Storm and Storm Gust will be constantly casted at everyone near the lake, it's advised to bring a Sorcerer to use Land Protector or bring lots of Elemental Resistance and Frozen Immunity.&lt;br /&gt;
#* You can use a {{Item List |id=23307|item=Shining Defense Scroll}} to get 200 MDEF which grants you more magic resistance and Frozen Immunity.&lt;br /&gt;
#* It's hard to hit Bakonawa with small ranged attacks or basic attacks, so skills with a big cast range or long ranged basic attack classes such as Ranger and Rebel are advised.&lt;br /&gt;
#* There's a 10 minutes time limit to this phase.&amp;lt;span style=&amp;quot;color: #ff0000&amp;quot;&amp;gt;'''*'''&amp;lt;/span&amp;gt;&lt;br /&gt;
# 2nd Phase:&lt;br /&gt;
#* Once the Bakonawa in the 1st phase is defeated you'll need to defeat 2 Gongs and 2 Caldrons, there's 1 Gong and 1 Caldron on each side of the lake, at the lower level of the hills. Be careful as the magic skills spam will not stop.&lt;br /&gt;
#* The Gongs and Caldrons are plant type monster, so they only take 1 damage per hit and have 200 hp each, 193 ASPD is recommended to kill them fast.&lt;br /&gt;
#* If you're a long ranged class you can kill them from the upper level of the hill where there's less risk of being hit by the magic attacks.&lt;br /&gt;
#* There's a 5 minutes time limit to this phase.&amp;lt;span style=&amp;quot;color: #ff0000&amp;quot;&amp;gt;'''*'''&amp;lt;/span&amp;gt;&lt;br /&gt;
# 3rd Phase:&lt;br /&gt;
#* After killing the Gongs and Caldrons Bakonawa will come back to the lake and you need to defeat him again. Be careful as the magic skills spam will not stop.&lt;br /&gt;
#* On this phase, Bakonawa will summon waves of his puppets every 2 minutes.&lt;br /&gt;
#* There's a 10 minutes time limit to this phase.&amp;lt;span style=&amp;quot;color: #ff0000&amp;quot;&amp;gt;'''*'''&amp;lt;/span&amp;gt;&lt;br /&gt;
# After defeating Bakonawa on the 3rd Phase [http://192.99.66.84/?module=monster&amp;amp;action=view&amp;amp;id=2335 Bakonawa's Treasure] will appear, the treasure has all the loot including Bakonawa's card. Be careful as the stream of Meteors and Storm Gust will not stop&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #ff0000&amp;quot;&amp;gt;'''*'''&amp;lt;/span&amp;gt; If you lose to the timer on any of the phases while the instance is still active, you can talk to Taho again at the beginning to restart from phase 1.&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Enemies =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 90%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9; width: 240px&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | HP&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Size / Race / Element&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=2334|name=Bakonawa's Puppet|hp=194,830|level=145|size=Small|race=Demon|element=Shadow 2}}&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=2322|name=Bakonawa&amp;lt;br&amp;gt;[[File:Mvp.png]]|hp=3,351,884|level=156|size=Large|race=Dragon|element=Water 4}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Cards==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#a3cdd2; text-align: center; font-weight: bold;&amp;quot; | Card&lt;br /&gt;
! style=&amp;quot;background-color:#a3cdd2; text-align: center; font-weight: bold;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background-color:#a3cdd2; text-align: center; font-weight: bold;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | {{Card |id=4591 Bakonawa Card}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Armor Card&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
STR + 4&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Physical attacks from enemies create a high chance of inflicting Bleeding status on enemies within a 23x23 cell area around you.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
{| class=&amp;quot;mw-collapsible wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9; width: 15%&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Obtained From&lt;br /&gt;
|-style=&amp;quot;background-color:#6386b8;&amp;quot;&lt;br /&gt;
{{EpisodeGear|id2=2169|name2=Kalasag|effect=&lt;br /&gt;
For every 3 refine levels, reduces damage taken from Boss monsters by 1%.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Set bonus: [+Buwaya Sack Cloth, Bakonawa Scale Armor and Bangungot Boots of Nightmare]&amp;lt;br&amp;gt;&lt;br /&gt;
Max HP + 20%&amp;lt;br&amp;gt;&lt;br /&gt;
Max SP + 10%&amp;lt;br&amp;gt;&lt;br /&gt;
Reduces damage taken from all monsters within Port Malaya by 30%&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Shield&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 40&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 40&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: All Jobs&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=2335|name=Bakonawa's Treasure}}&lt;br /&gt;
}}&lt;br /&gt;
|-style=&amp;quot;background-color:#6386b8;&amp;quot;&lt;br /&gt;
{{EpisodeGear|id2=15051|name2=Bakonawa Scale Armor|effect=&lt;br /&gt;
All stats + 1&amp;lt;br&amp;gt;&lt;br /&gt;
For every 2 refine levels, reduces damage taken from Boss monsters by 1%.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 55&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 50&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: All Jobs&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=2335|name=Bakonawa's Treasure}}&lt;br /&gt;
}}&lt;br /&gt;
|-style=&amp;quot;background-color:#6386b8;&amp;quot;&lt;br /&gt;
{{EpisodeGear|id2=2170|name2=Kalasag (Bayani) [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
For every 3 refine levels, reduces damage taken from Boss monsters by 1%.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Shield&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 40&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 40&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: All Jobs&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=&lt;br /&gt;
Crafted by the npc Tribe Blacksmith&amp;lt;br&amp;gt;&lt;br /&gt;
at ma_fild01 158/243&amp;lt;br&amp;gt;&lt;br /&gt;
1x {{Item List |id=2169|item=+9 Kalasag}}&amp;lt;br&amp;gt;&lt;br /&gt;
20x {{Item List |id=6499|item=Ancient Grudge}}&amp;lt;br&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
|-style=&amp;quot;background-color:#6386b8;&amp;quot;&lt;br /&gt;
{{EpisodeGear|id2=15052|name2=Bakonawa Scale Armor (Bayani) [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
All stats + 2&amp;lt;br&amp;gt;&lt;br /&gt;
For every 2 refine levels, reduces damage taken from Boss monsters by 1%.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 55&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 50&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: All Jobs&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=&lt;br /&gt;
Crafted by the npc Tribe Blacksmith&amp;lt;br&amp;gt;&lt;br /&gt;
at ma_fild01 158/243&amp;lt;br&amp;gt;&lt;br /&gt;
1x {{Item List |id=15051|item=+9 Bakonawa Scale Armor}}&amp;lt;br&amp;gt;&lt;br /&gt;
20x {{Item List |id=6499|item=Ancient Grudge}}&amp;lt;br&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
|-style=&amp;quot;background-color:#6386b8;&amp;quot;&lt;br /&gt;
{{EpisodeGear|id2=2910|name2=Bakonawa Agimat Tattoo|effect=&lt;br /&gt;
Increases physical damage inflicted on all enemies by 7%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases attack speed (reduces delay after attack by 10%)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Accessory&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 0&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: All Jobs&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=&lt;br /&gt;
Crafted by the npc Tattooist&amp;lt;br&amp;gt;&lt;br /&gt;
at ma_fild01 172/223&amp;lt;br&amp;gt;&lt;br /&gt;
1x {{Item List |id=6516|item=Bakonawa Doll}}&amp;lt;br&amp;gt;&lt;br /&gt;
1x {{Item List |id=6523|item=Piece of Bakoknawa's Spirit}}&amp;lt;br&amp;gt;&lt;br /&gt;
10x {{Item List |id=6499|item=Ancient Grudge}}&amp;lt;br&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= See Also =&lt;br /&gt;
*[[Instances]]&lt;br /&gt;
*[[Instances#Port_Malaya|Port Malaya Instances]]&lt;br /&gt;
*[[Bangungot_Hospital|Bangungot Hospital]]&lt;br /&gt;
*[[Buwaya_Cave|Buwaya Cave]]&lt;br /&gt;
[[Category:Instances]]&lt;/div&gt;</summary>
		<author><name>Hiru</name></author>
	</entry>
	<entry>
		<id>https://wiki.shining-moon.com/index.php?title=Bakonawa_Lake&amp;diff=2401</id>
		<title>Bakonawa Lake</title>
		<link rel="alternate" type="text/html" href="https://wiki.shining-moon.com/index.php?title=Bakonawa_Lake&amp;diff=2401"/>
		<updated>2020-11-09T03:12:52Z</updated>

		<summary type="html">&lt;p&gt;Hiru: Added some missing &amp;lt;br&amp;gt;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InstBox&lt;br /&gt;
|baselevel=140+&lt;br /&gt;
|experience=-&lt;br /&gt;
|cooldown=Resets at 00:01 Server time&lt;br /&gt;
|startingpoint=&amp;lt;code&amp;gt;Instance Manager in any town&amp;lt;/code&amp;gt;}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br clear=&amp;quot;both&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Overview =&lt;br /&gt;
Bakonawa Lake is part of the [[Instances#Port_Malaya|Port Malaya instances]].&lt;br /&gt;
&amp;lt;br clear=&amp;quot;both&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Walkthrough =&lt;br /&gt;
# Talk to Instance Manager in any town to generate and enter the instance.&lt;br /&gt;
# Once your party is ready talk to Taho to spawn Bakonawa.&lt;br /&gt;
# 1st Phase:&lt;br /&gt;
#* Bakonawa will appear inside the lake, Meteor Storm and Storm Gust will be constantly casted at everyone near the lake, it's advised to bring a Sorcerer to use Land Protector or bring lots of Elemental Resistance and Frozen Immunity.&lt;br /&gt;
#* You can use a {{Item List |id=23307|item=Shining Defense Scroll}} to get 200 MDEF which grants you more magic resistance and Frozen Immunity.&lt;br /&gt;
#* It's hard to hit Bakonawa with small ranged attacks or basic attacks, so skills with a big cast range or long ranged basic attack classes such as Ranger and Rebel are advised.&lt;br /&gt;
#* There's a 10 minutes time limit to this phase.&amp;lt;span style=&amp;quot;color: #ff0000&amp;quot;&amp;gt;'''*'''&amp;lt;/span&amp;gt;&lt;br /&gt;
# 2nd Phase:&lt;br /&gt;
#* Once the Bakonawa in the 1st phase is defeated you'll need to defeat 2 Gongs and 2 Caldrons, there's 1 Gong and 1 Caldron on each side of the lake, at the lower level of the hills. Be careful as the magic skills spam will not stop.&lt;br /&gt;
#* The Gongs and Caldrons are plant type monster, so they only take 1 damage per hit and have 200 hp each, 193 ASPD is recommended to kill them fast.&lt;br /&gt;
#* If you're a long ranged class you can kill them from the upper level of the hill where there's less risk of being hit by the magic attacks.&lt;br /&gt;
#* There's a 5 minutes time limit to this phase.&amp;lt;span style=&amp;quot;color: #ff0000&amp;quot;&amp;gt;'''*'''&amp;lt;/span&amp;gt;&lt;br /&gt;
# 3rd Phase:&lt;br /&gt;
#* After killing the Gongs and Caldrons Bakonawa will come back to the lake and you need to defeat him again. Be careful as the magic skills spam will not stop.&lt;br /&gt;
#* On this phase, Bakonawa will summon waves of his puppets every 2 minutes.&lt;br /&gt;
#* There's a 10 minutes time limit to this phase.&amp;lt;span style=&amp;quot;color: #ff0000&amp;quot;&amp;gt;'''*'''&amp;lt;/span&amp;gt;&lt;br /&gt;
# After defeating Bakonawa on the 3rd Phase [http://192.99.66.84/?module=monster&amp;amp;action=view&amp;amp;id=2335 Bakonawa's Treasure] will appear, the treasure has all the loot including Bakonawa's card. Be careful as the stream of Meteors and Storm Gust will not stop&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #ff0000&amp;quot;&amp;gt;'''*'''&amp;lt;/span&amp;gt; If you lose to the timer on any of the phases while the instance is still active, you can talk to Taho again at the beginning to restart from phase 1.&lt;br /&gt;
&amp;lt;br clear=&amp;quot;both&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Eenemies =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 90%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9; width: 240px&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | HP&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Size / Race / Element&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=2334|name=Bakonawa's Puppet|hp=194,830|level=145|size=Small|race=Demon|element=Shadow 2}}&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=2322|name=Bakonawa&amp;lt;br&amp;gt;[[File:Mvp.png]]|hp=3,351,884|level=156|size=Large|race=Dragon|element=Water 4}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;both&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Cards==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#a3cdd2; text-align: center; font-weight: bold;&amp;quot; | Card&lt;br /&gt;
! style=&amp;quot;background-color:#a3cdd2; text-align: center; font-weight: bold;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background-color:#a3cdd2; text-align: center; font-weight: bold;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | {{Card |id=4591 Bakonawa Card}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Armor Card&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
STR + 4&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Physical attacks from enemies create a high chance of inflicting Bleeding status on enemies within a 23x23 cell area around you.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;both&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
{| class=&amp;quot;mw-collapsible wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9; width: 15%&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Obtained From&lt;br /&gt;
|-style=&amp;quot;background-color:#6386b8;&amp;quot;&lt;br /&gt;
{{EpisodeGear|id2=2169|name2=Kalasag|effect=&lt;br /&gt;
For every 3 refine levels, reduces damage taken from Boss monsters by 1%.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Set bonus: [+Buwaya Sack Cloth, Bakonawa Scale Armor and Bangungot Boots of Nightmare]&amp;lt;br&amp;gt;&lt;br /&gt;
Max HP + 20%&amp;lt;br&amp;gt;&lt;br /&gt;
Max SP + 10%&amp;lt;br&amp;gt;&lt;br /&gt;
Reduces damage taken from all monsters within Port Malaya by 30%&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Shield&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 40&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 40&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: All Jobs&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=2335|name=Bakonawa's Treasure}}&lt;br /&gt;
}}&lt;br /&gt;
|-style=&amp;quot;background-color:#6386b8;&amp;quot;&lt;br /&gt;
{{EpisodeGear|id2=15051|name2=Bakonawa Scale Armor|effect=&lt;br /&gt;
All stats + 1&amp;lt;br&amp;gt;&lt;br /&gt;
For every 2 refine levels, reduces damage taken from Boss monsters by 1%.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 55&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 50&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: All Jobs&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=2335|name=Bakonawa's Treasure}}&lt;br /&gt;
}}&lt;br /&gt;
|-style=&amp;quot;background-color:#6386b8;&amp;quot;&lt;br /&gt;
{{EpisodeGear|id2=2170|name2=Kalasag (Bayani) [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
For every 3 refine levels, reduces damage taken from Boss monsters by 1%.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Shield&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 40&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 40&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: All Jobs&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=&lt;br /&gt;
Crafted by the npc Tribe Blacksmith&amp;lt;br&amp;gt;&lt;br /&gt;
at ma_fild01 158/243&amp;lt;br&amp;gt;&lt;br /&gt;
1x {{Item List |id=2169|item=+9 Kalasag}}&amp;lt;br&amp;gt;&lt;br /&gt;
20x {{Item List |id=6499|item=Ancient Grudge}}&amp;lt;br&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
|-style=&amp;quot;background-color:#6386b8;&amp;quot;&lt;br /&gt;
{{EpisodeGear|id2=15052|name2=Bakonawa Scale Armor (Bayani) [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
All stats + 2&amp;lt;br&amp;gt;&lt;br /&gt;
For every 2 refine levels, reduces damage taken from Boss monsters by 1%.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 55&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 50&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: All Jobs&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=&lt;br /&gt;
Crafted by the npc Tribe Blacksmith&amp;lt;br&amp;gt;&lt;br /&gt;
at ma_fild01 158/243&amp;lt;br&amp;gt;&lt;br /&gt;
1x {{Item List |id=15051|item=+9 Bakonawa Scale Armor}}&amp;lt;br&amp;gt;&lt;br /&gt;
20x {{Item List |id=6499|item=Ancient Grudge}}&amp;lt;br&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
|-style=&amp;quot;background-color:#6386b8;&amp;quot;&lt;br /&gt;
{{EpisodeGear|id2=2910|name2=Bakonawa Agimat Tattoo|effect=&lt;br /&gt;
Increases physical damage inflicted on all enemies by 7%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases attack speed (reduces delay after attack by 10%)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Accessory&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 0&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: All Jobs&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=&lt;br /&gt;
Crafted by the npc Tattooist&amp;lt;br&amp;gt;&lt;br /&gt;
at ma_fild01 172/223&amp;lt;br&amp;gt;&lt;br /&gt;
1x {{Item List |id=6516|item=Bakonawa Doll}}&amp;lt;br&amp;gt;&lt;br /&gt;
1x {{Item List |id=6523|item=Piece of Bakoknawa's Spirit}}&amp;lt;br&amp;gt;&lt;br /&gt;
10x {{Item List |id=6499|item=Ancient Grudge}}&amp;lt;br&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&amp;lt;br clear=&amp;quot;both&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= See Also =&lt;br /&gt;
*[[Instances]]&lt;br /&gt;
*[[Instances#Port_Malaya|Port Malaya Instances]]&lt;br /&gt;
*[[Bangungot_Hospital|Bangungot Hospital]]&lt;br /&gt;
*[[Buwaya_Cave|Buwaya Cave]]&lt;br /&gt;
[[Category:Instances]]&lt;/div&gt;</summary>
		<author><name>Hiru</name></author>
	</entry>
	<entry>
		<id>https://wiki.shining-moon.com/index.php?title=Bakonawa_Lake&amp;diff=2400</id>
		<title>Bakonawa Lake</title>
		<link rel="alternate" type="text/html" href="https://wiki.shining-moon.com/index.php?title=Bakonawa_Lake&amp;diff=2400"/>
		<updated>2020-11-09T03:04:50Z</updated>

		<summary type="html">&lt;p&gt;Hiru: Added Walkthrough, Added enemies table, Added Cards table, Added Equipment Table&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InstBox&lt;br /&gt;
|baselevel=140+&lt;br /&gt;
|experience=-&lt;br /&gt;
|cooldown=Resets at 00:01 Server time&lt;br /&gt;
|startingpoint=&amp;lt;code&amp;gt;Instance Manager in any town&amp;lt;/code&amp;gt;}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br clear=&amp;quot;both&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Overview =&lt;br /&gt;
Bakonawa Lake is part of the [[Instances#Port_Malaya|Port Malaya instances]].&lt;br /&gt;
&lt;br /&gt;
= Walkthrough =&lt;br /&gt;
# Talk to Instance Manager in any town to generate and enter the instance.&lt;br /&gt;
# Once your party is ready talk to Taho to spawn Bakonawa.&lt;br /&gt;
# 1st Phase:&lt;br /&gt;
#* Bakonawa will appear inside the lake, Meteor Storm and Storm Gust will be constantly casted at everyone near the lake, it's advised to bring a Sorcerer to use Land Protector or bring lots of Elemental Resistance and Frozen Immunity.&lt;br /&gt;
#* You can use a {{Item List |id=23307|item=Shining Defense Scroll}} to get 200 MDEF which grants you more magic resistance and Frozen Immunity.&lt;br /&gt;
#* It's hard to hit Bakonawa with small ranged attacks or basic attacks, so skills with a big cast range or long ranged basic attack classes such as Ranger and Rebel are advised.&lt;br /&gt;
#* There's a 10 minutes time limit to this phase.&amp;lt;span style=&amp;quot;color: #ff0000&amp;quot;&amp;gt;'''*'''&amp;lt;/span&amp;gt;&lt;br /&gt;
# 2nd Phase:&lt;br /&gt;
#* Once the Bakonawa in the 1st phase is defeated you'll need to defeat 2 Gongs and 2 Caldrons, there's 1 Gong and 1 Caldron on each side of the lake, at the lower level of the hills. Be careful as the magic skills spam will not stop.&lt;br /&gt;
#* The Gongs and Caldrons are plant type monster, so they only take 1 damage per hit and have 200 hp each, 193 ASPD is recommended to kill them fast.&lt;br /&gt;
#* If you're a long ranged class you can kill them from the upper level of the hill where there's less risk of being hit by the magic attacks.&lt;br /&gt;
#* There's a 5 minutes time limit to this phase.&amp;lt;span style=&amp;quot;color: #ff0000&amp;quot;&amp;gt;'''*'''&amp;lt;/span&amp;gt;&lt;br /&gt;
# 3rd Phase:&lt;br /&gt;
#* After killing the Gongs and Caldrons Bakonawa will come back to the lake and you need to defeat him again. Be careful as the magic skills spam will not stop.&lt;br /&gt;
#* On this phase, Bakonawa will summon waves of his puppets every 2 minutes.&lt;br /&gt;
#* There's a 10 minutes time limit to this phase.&amp;lt;span style=&amp;quot;color: #ff0000&amp;quot;&amp;gt;'''*'''&amp;lt;/span&amp;gt;&lt;br /&gt;
# After defeating Bakonawa on the 3rd Phase [http://192.99.66.84/?module=monster&amp;amp;action=view&amp;amp;id=2335 Bakonawa's Treasure] will appear, the treasure has all the loot including Bakonawa's card. Be careful as the stream of Meteors and Storm Gust will not stop&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #ff0000&amp;quot;&amp;gt;'''*'''&amp;lt;/span&amp;gt; If you lose to the timer on any of the phases while the instance is still active, you can talk to Taho again at the beginning to restart from phase 1.&lt;br /&gt;
&amp;lt;br clear=&amp;quot;both&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Eenemies =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 90%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9; width: 240px&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | HP&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Size / Race / Element&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=2334|name=Bakonawa's Puppet|hp=194,830|level=145|size=Small|race=Demon|element=Shadow 2}}&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=2322|name=Bakonawa&amp;lt;br&amp;gt;[[File:Mvp.png]]|hp=3,351,884|level=156|size=Large|race=Dragon|element=Water 4}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;both&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Cards==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#a3cdd2; text-align: center; font-weight: bold;&amp;quot; | Card&lt;br /&gt;
! style=&amp;quot;background-color:#a3cdd2; text-align: center; font-weight: bold;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background-color:#a3cdd2; text-align: center; font-weight: bold;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | {{Card |id=4591 Bakonawa Card}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Armor Card&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
STR + 4&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Physical attacks from enemies create a high chance of inflicting Bleeding status on enemies within a 23x23 cell area around you.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;both&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
{| class=&amp;quot;mw-collapsible wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9; width: 15%&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Obtained From&lt;br /&gt;
|-style=&amp;quot;background-color:#6386b8;&amp;quot;&lt;br /&gt;
{{EpisodeGear|id2=2169|name2=Kalasag|effect=&lt;br /&gt;
For every 3 refine levels, reduces damage taken from Boss monsters by 1%.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Set bonus: [+Buwaya Sack Cloth, Bakonawa Scale Armor and Bangungot Boots of Nightmare]&amp;lt;br&amp;gt;&lt;br /&gt;
Max HP + 20%&amp;lt;br&amp;gt;&lt;br /&gt;
Max SP + 10%&amp;lt;br&amp;gt;&lt;br /&gt;
Reduces damage taken from all monsters within Port Malaya by 30%&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Shield&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 40&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 40&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: All Jobs&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=2335|name=Bakonawa's Treasure}}&lt;br /&gt;
}}&lt;br /&gt;
|-style=&amp;quot;background-color:#6386b8;&amp;quot;&lt;br /&gt;
{{EpisodeGear|id2=15051|name2=Bakonawa Scale Armor|effect=&lt;br /&gt;
All stats + 1&amp;lt;br&amp;gt;&lt;br /&gt;
For every 2 refine levels, reduces damage taken from Boss monsters by 1%.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 55&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 50&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: All Jobs&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=2335|name=Bakonawa's Treasure}}&lt;br /&gt;
}}&lt;br /&gt;
|-style=&amp;quot;background-color:#6386b8;&amp;quot;&lt;br /&gt;
{{EpisodeGear|id2=2170|name2=Kalasag (Bayani) [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
For every 3 refine levels, reduces damage taken from Boss monsters by 1%.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Shield&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 40&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 40&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: All Jobs&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=&lt;br /&gt;
Crafted by the npc Tribe Blacksmith&amp;lt;br&amp;gt;&lt;br /&gt;
at ma_fild01 158/243&amp;lt;br&amp;gt;&lt;br /&gt;
1x {{Item List |id=2169|item=+9 Kalasag}}&amp;lt;br&amp;gt;&lt;br /&gt;
20x {{Item List |id=6499|item=Ancient Grudge}}&amp;lt;br&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
|-style=&amp;quot;background-color:#6386b8;&amp;quot;&lt;br /&gt;
{{EpisodeGear|id2=15052|name2=Bakonawa Scale Armor (Bayani) [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
All stats + 2&amp;lt;br&amp;gt;&lt;br /&gt;
For every 2 refine levels, reduces damage taken from Boss monsters by 1%.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 55&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 50&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: All Jobs&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=&lt;br /&gt;
Crafted by the npc Tribe Blacksmith&amp;lt;br&amp;gt;&lt;br /&gt;
at ma_fild01 158/243&amp;lt;br&amp;gt;&lt;br /&gt;
1x {{Item List |id=15051|item=+9 Bakonawa Scale Armor}}&amp;lt;br&amp;gt;&lt;br /&gt;
20x {{Item List |id=6499|item=Ancient Grudge}}&amp;lt;br&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
|-style=&amp;quot;background-color:#6386b8;&amp;quot;&lt;br /&gt;
{{EpisodeGear|id2=2910|name2=Bakonawa Agimat Tattoo|effect=&lt;br /&gt;
Increases physical damage inflicted on all enemies by 7%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases attack speed (reduces delay after attack by 10%)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Accessory&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 0&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: All Jobs&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=&lt;br /&gt;
Crafted by the npc Tattooist&amp;lt;br&amp;gt;&lt;br /&gt;
at ma_fild01 172/223&amp;lt;br&amp;gt;&lt;br /&gt;
1x {{Item List |id=6516|item=Bakonawa Doll}}&amp;lt;br&amp;gt;&lt;br /&gt;
1x {{Item List |id=6523|item=Piece of Bakoknawa's Spirit}}&amp;lt;br&amp;gt;&lt;br /&gt;
10x {{Item List |id=6499|item=Ancient Grudge}}&amp;lt;br&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= See Also =&lt;br /&gt;
*[[Instances]]&lt;br /&gt;
*[[Instances#Port_Malaya|Port Malaya Instances]]&lt;br /&gt;
*[[Bangungot_Hospital|Bangungot Hospital]]&lt;br /&gt;
*[[Buwaya_Cave|Buwaya Cave]]&lt;br /&gt;
[[Category:Instances]]&lt;/div&gt;</summary>
		<author><name>Hiru</name></author>
	</entry>
	<entry>
		<id>https://wiki.shining-moon.com/index.php?title=Bios_Island&amp;diff=2224</id>
		<title>Bios Island</title>
		<link rel="alternate" type="text/html" href="https://wiki.shining-moon.com/index.php?title=Bios_Island&amp;diff=2224"/>
		<updated>2020-11-06T06:08:05Z</updated>

		<summary type="html">&lt;p&gt;Hiru: removed {{noenter}}, updated enemies table to current standard, changed cards table width to 90% to match the enemies table, changed instance cooldown from 23 hours to resets at 00:01 servertime, changed {{Item}} to {{Item List}}, standardized Reaper Ankou/Reaper Yanku into Reaper Ankou, changed divine-pride links to shining-moon links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InstBox &lt;br /&gt;
|baselevel=160+&lt;br /&gt;
|experience=-&lt;br /&gt;
|startingpoint=&amp;lt;code&amp;gt;Instance Manager in any town&amp;lt;/code&amp;gt;&lt;br /&gt;
|cooldown=Resets at 00:01 Servertime&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Overview =&lt;br /&gt;
Bios Island is part of the [[Instances#Decisive_Battle|episode 14.3]] and is the prerequisite of all the other instances found in the Flame Cave. If you've completed the [[Fire Basin Quests#Dimensional Travel|Dimensional Travel]] quest, you will be able to unlock the '''Bios Island''' instance menu from the Warper.&lt;br /&gt;
&lt;br /&gt;
The instance is divided in 3 parts. In parts 1 and 2, your objective is to kill ''every single mob'' on the map in order to get the warp, on the far right side, to open up. These mobs move fairly slowly so it is possible to kite them. Don't over mob or you might die as they do hit pretty hard!&lt;br /&gt;
&lt;br /&gt;
In part 3, you will have to clear 3 waves of monsters before [http://192.99.66.84/?module=monster&amp;amp;action=view&amp;amp;id=3029 Reaper Ankou] appears. You do not have to be within the MVP's range when it is killed to obtain your {{Item List |id=6684|item=Token of Hero}}.&lt;br /&gt;
&lt;br /&gt;
'''You have 1 hour to complete this instance.'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=both&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
# Talk to Instance Manager in any town to generate and enter the instance.&lt;br /&gt;
# Once you've entered, walk a bit on the east to get a dialogue scene between Vrid and Zeith.&lt;br /&gt;
#; [[File:bi_03.png]]&lt;br /&gt;
# You will be asked to eliminate all the monsters in the first and second floor to proceed. They do a lot of damage so be careful!&lt;br /&gt;
# Once you reach the final room, you will meet Vrid and Zeith again. After the dialogue, 3 series of mobs will spawn. Kill them all to proceed.&lt;br /&gt;
#; [[File:bi_04.png]]&lt;br /&gt;
# The [http://192.99.66.84/?module=monster&amp;amp;action=view&amp;amp;id=3029 Reaper Ankou] will then spawn. He is relatively easy, just make sure to avoid the Comet attack (you can use spellbreak on this one).&lt;br /&gt;
#; [[File:bi_05.png]]&lt;br /&gt;
# The MVP will drop a {{Item List |id=22537|item=Prize of Hero}} (regular drop) after dying. You can then talk to Vrid to exit the area and be rewarded with a {{Item List |id=6684|item=Token of Hero}}.&lt;br /&gt;
#; [[File:bi_06.png]]&lt;br /&gt;
&lt;br /&gt;
=Enemies=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 90%&amp;quot;&lt;br /&gt;
! colspan=5|'''1st Floor'''&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9; width: 240px&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | HP&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Size / Race / Element&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=3010|name=Corrupt Orc Baby|hp=250,000|level=158|size=Small|race=Demihuman|element=Earth 2}}&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=3011|name=Corrupt Baby Desert Wolf|hp=232,890|level=158|size=Small|race=Brute|element=Fire 2}}&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=3012|name=Corrupt Familiar|hp=222,550|level=158|size=Small|race=Fish|element=Water 2}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=5|'''2nd Floor'''&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=3013|name=Corrupt Orc Warrior|hp=300,000|level=158|size=Medium|race=Demihuman|element=Earth 2}}&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=3014|name=Corrupt Desert Wolf|hp=292,450|level=158|size=Medium|race=Brute|element=Fire 2}}&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=3015|name=Corrupt Phen|hp= 284,110|level=158|size=Medium|race=Fish|element=Water 2}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=5|'''3rd Floor'''&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=3016|name=Corrupt Orc Zombie|hp=375,000|level=158|size=Medium|race=Demihuman|element=Undead 2}}&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=3017|name=Corrupt Verit|hp=352,715|level=158|size=Medium|race=Brute|element=Undead 2}}&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=3018|name=Corrupt Megalodon|hp=347,413|level=158|size=Medium|race=Fish|element=Undead 2}}&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=3029|name=Reaper Ankou&amp;lt;br/&amp;gt;[[File:Mvp.png]]|hp=50,000,000|level=159|size=Large|race=Undead|element=Undead 4}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=both&amp;gt;&lt;br /&gt;
==Cards==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#a3cdd2; text-align: center; font-weight: bold;&amp;quot; | Card&lt;br /&gt;
! style=&amp;quot;background-color:#a3cdd2; text-align: center; font-weight: bold;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background-color:#a3cdd2; text-align: center; font-weight: bold;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | {{Card |id=27328 Corrupt Life Card}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Headgear Card&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
MaxHP +500&lt;br /&gt;
&lt;br /&gt;
MaxSP +50&lt;br /&gt;
&lt;br /&gt;
Increase damage taken from Angel race enemies by 50%&lt;br /&gt;
&lt;br /&gt;
Set Bonus:&lt;br /&gt;
[+Orc Baby Card]&lt;br /&gt;
Flee +5&lt;br /&gt;
Reduce damage taken from Neutral property attacks by 5%&lt;br /&gt;
&lt;br /&gt;
Set Bonus:&lt;br /&gt;
[+Baby Desert Wolf Card]&lt;br /&gt;
Int +3&lt;br /&gt;
MaxSP +100&lt;br /&gt;
Matk +5%&lt;br /&gt;
&lt;br /&gt;
Set Bonus:&lt;br /&gt;
[+Familiar Card]&lt;br /&gt;
Atk +15&lt;br /&gt;
Increase physical damage inflicted on Shadow property enemies by 20%&lt;br /&gt;
&lt;br /&gt;
Set Bonus:&lt;br /&gt;
[+Orc Warrior Card]&lt;br /&gt;
Reduce damage taken from Demihuman race enemies by 15%&lt;br /&gt;
&lt;br /&gt;
Set Bonus:&lt;br /&gt;
[+Desert Wolf Card]&lt;br /&gt;
Increase physical damage inflicted on Medium and Large size enemies by 15%&lt;br /&gt;
&lt;br /&gt;
Set Bonus:&lt;br /&gt;
[+Phen Card]&lt;br /&gt;
Reduce variable cast time (VCT) of skills by 25%.&lt;br /&gt;
&lt;br /&gt;
Set Bonus:&lt;br /&gt;
[+Orc Zombie Card]&lt;br /&gt;
HIT +15&lt;br /&gt;
Flee +15&lt;br /&gt;
Increase critical damage by 15%&lt;br /&gt;
&lt;br /&gt;
Set Bonus:&lt;br /&gt;
[+Verit Card]&lt;br /&gt;
MaxHP +4%&lt;br /&gt;
MaxSP +4%&lt;br /&gt;
&lt;br /&gt;
Set Bonus:&lt;br /&gt;
[+Megalodon Card]&lt;br /&gt;
DEF +100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | {{Card |id=27327 God of Death Ankou Card}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Headgear Card&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
Adds a 1% chance of autocasting Level 3 Wide Curse on enemies when receiving physical or magical damage.&lt;br /&gt;
&lt;br /&gt;
Adds a 1% chance of gaining Matk +25% and increasing physical damage inflicted on All enemies by 25% for 10 seconds when receiving physical or magical damage.&lt;br /&gt;
&lt;br /&gt;
Adds a 100% chance to transform into &amp;quot;God of Death Ankou&amp;quot; form for 5 seconds when using First Aid skill.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=both&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Instances]]&lt;br /&gt;
*[[Prize of Hero]]&lt;br /&gt;
*[[Temple of the Demon God]]&lt;br /&gt;
*[[Morse's Cave]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Instances]]&lt;/div&gt;</summary>
		<author><name>Hiru</name></author>
	</entry>
	<entry>
		<id>https://wiki.shining-moon.com/index.php?title=Edda_Biolab&amp;diff=1845</id>
		<title>Edda Biolab</title>
		<link rel="alternate" type="text/html" href="https://wiki.shining-moon.com/index.php?title=Edda_Biolab&amp;diff=1845"/>
		<updated>2020-11-03T02:25:08Z</updated>

		<summary type="html">&lt;p&gt;Hiru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br clear=both&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;35%&amp;quot; style=&amp;quot;margin-left: auto; margin-right:auto;border-style: solid; border-width: 1px; border-color:#000000; text-align: center;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; {{#if:{{{bg|}}} | background-color:{{{bg}}} | background-color:#a3cdd2}}; {{#if:{{{col|}}} | color:{{{col}}};}} font-weight: bold;&amp;quot; | This quest or instance is repeatable.&lt;br /&gt;
|-&lt;br /&gt;
| '''Cooldown:''' Resets at 00:01 Servertime.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
[[File:EddaBiolabBanner.png|600px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Overview =&lt;br /&gt;
EDDA Biolab is part of the [[Instances#Edda|Edda Series]].&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Walkthrough =&lt;br /&gt;
# Speak to the Instance Manager or use the Instance Manager v2.0 UI to start the instance.&lt;br /&gt;
# 1st Area: You will start in a safe room, talk to the npc Sierra to be teleported to the next area (tip: buff yourself before being teleported)&lt;br /&gt;
# 2nd Area: kill all the enemies to be teleported to the next area (be careful with the gunman's sharp shooting, and the magic attacks of different elements fire, water, wind and earth)&lt;br /&gt;
# 3rd Area: This area is very similar to the previous area with the addition of a new enemy Nameless Acolyte, kill all the enemies to be teleported to the next area (Be careful with the Nameless Acolyte's Decrease AGI)&lt;br /&gt;
# 4th Area: Again, just kill all the enemies to proceed&lt;br /&gt;
# 5th Area: On this area you will be constantly blinded (if you rely on HIT it's advised to bring Green Potions). Just like the previous areas just kill all the enemies to move on.&lt;br /&gt;
# 6th Area: Here you will arrive in a locked room kill the monsters to make the barrier disappear. Once you exit the room with the npc there will be 4 sections where monsters will spawn once you step closely to a shadow on the ground (2 sections to the right of the main corridor and 2 to the left) and you will be locked untill all the monsters are killed, if you're playing with a party &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;'''DO NOT'''&amp;lt;/span&amp;gt; enter the sections alone unless you are absolutely sure of what you're doing. Once you activate the monsters spawn a barrier will appear to trap everyone inside/outside meaning no one can enter or exit, if the people who activated the monsters spawn are killed it will be impossible to continue the instance since you can't kill them from outside. After you've killed all the monsters in a section a Crystal will appear, talk with it to remove the barrier. The last crystal will instantly teleport you to the next area&lt;br /&gt;
# 7th Area: There will be new enemies here, Nameless Swordman and Nameless Merchant but they shouldn't be of much threat compared to the previous ones, just kill all the enemies to be teleported to the next area.&lt;br /&gt;
# 8th Area: You will spawn very close to the enemies so be careful. After killing the enemies in the main room go to the east then north and climb the stairs to the boss area&lt;br /&gt;
# Boss Area: Walk north and there will be a door with a barrier, talk with npc Sierra to remove the barrier and proceed north. After passing the door &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;'''WAIT FOR ALL THE PARTY MEMBERS'''&amp;lt;/span&amp;gt; to arrive (if you don't wait they will be locked outside the boss fight not being able to help or get rewards). When everyone arrives, talk to npc Sierra and choose &amp;quot;We're all here&amp;quot; to start the boss fight. The Boss hits pretty hard and watch out for it's elemental change, she starts as Fire element but can change into Water or Wind.The mechanics of the boss fight consists on 4 small &amp;quot;cages&amp;quot; that will appear around the center (northwest, northeast, southwest and southeast from the center) with a single monster inside each, if you do not kill the boss quick enought you'll have the screen refresh and you will reappear close to the center of the room and a percentage of hp remaining depending on how many monsters in the &amp;quot;cages&amp;quot; were killed. Each monster represents 25% of hp, so if the screen refreshes and no monsters in the &amp;quot;cages&amp;quot; are killed you will be instantly killed, 1 monster killed = 25% of remaining hp, 2 monsters killed = 50% of remaining hp etc. You can only kill the monsters in the cages from the inside, so make sure to enter when the cages are appearing since you can't go in or out the cage once it's completely formed. After killing the boss there's a chance a Treasure Chest will appear, talk to it to get extra rewards. Talk to npc Sierra to finish the instance and get your rewards.&lt;br /&gt;
&amp;lt;br clear=both&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Enemies=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9; width: 240px&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | HP&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Size / Race / Element&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=20542|name=Rekenber Guard|hp=1,475,486|level=173|size=Medium|race=Demihuman|element=Neutral 2}}&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=20543|name=Rekenber Scientist|hp=1,469,107|level=172|size=Medium|race=Demihuman|element=Neutral 3}}&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=20541|name=Rekenber Gunman|hp=1,485,755|level=174|size=Medium|race=Demihuman|element=Neutral 2}}&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=20538|name=Nameless Acolyte|hp=1,500,486|level=176|size=Medium|race=Demihuman|element=Holy 2}}&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=20537|name=Nameless Swordman|hp=1,519,762|level=178|size=Medium|race=Demihuman|element=Fire 2}}&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=20539|name=Nameless Merchant|hp=1,507,840|level=175|size=Medium|race=Demihuman|element=Earth 3}}&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=20536|name=Nameless Swordsman&amp;lt;br/&amp;gt;[[File:Mvp.png]]|hp=75,910,088|level=180|size=Medium|race=Demihuman|element=Fire 2}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=both&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Cards==&lt;br /&gt;
* This instance has no cards yet.&lt;br /&gt;
&amp;lt;br clear=both&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
{| class=&amp;quot;mw-collapsible wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9; width: 15%&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Obtained From&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6386b8;&amp;quot;&lt;br /&gt;
{{EpisodeGear|id2=19439|name2=Vicious Mind Aura|effect=&lt;br /&gt;
Set Bonus:&lt;br /&gt;
[+Fallen Warrior Manteau [1]] &amp;lt;br/ &amp;gt;&lt;br /&gt;
Atk + 5 per 30 base Str. &amp;lt;br /&amp;gt;&lt;br /&gt;
ASPD (reduces delay after attack by 3%) per 30 base Agi. &amp;lt;br /&amp;gt;&lt;br /&gt;
Reduces delay after skill by 4% per 30 base Vit. &amp;lt;br /&amp;gt;&lt;br /&gt;
Matk + 5 and reduces variable casting time by 8% per 30 base Int. &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases long ranged physical damage by 1% per 30 base Dex. &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases critical damage by 3% per 30 base Luk. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear &amp;lt;br /&amp;gt;&lt;br /&gt;
Defense: 5&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: All Jobs&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=20536|name=Nameless Swordsman (MVP)}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=23992|name2=Experimental Weapon Box|effect=&lt;br /&gt;
Randomly gain one of the Biological Laboratory Experimental Weapons&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=20536|name=Nameless Swordsman (MVP)}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=42053|name2=Goral Crown Combination Scroll|effect=&lt;br /&gt;
Craft a Goral Crown [1]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Volar, +9 Vernan or +9 Argen Blanco&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Rune Circlet&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=20536|name=Nameless Swordsman (MVP)}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=42054|name2=Trial Diadem Combination Scroll|effect=&lt;br /&gt;
Craft a Trial Diadem [1]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Farthezan, +9 Harve or +9 Fortridge&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Guardian Crown&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=20536|name=Nameless Swordsman (MVP)}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=42055|name2=Spinel Diadem Combination Scroll|effect=&lt;br /&gt;
Craft a Spinel Diadem [1]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Boltijin, +9 Psychic Spear Rod or +9 Dust Grave&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Wind Whisper&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=20536|name=Nameless Swordsman (MVP)}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=42056|name2=Jade Crown Combination Scroll|effect=&lt;br /&gt;
Craft a Jade Crown [1]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Crimson Rose Stick, +9 Staff of Miracle or +9 Gravitation Staff&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Magic Stone Hat&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=20536|name=Nameless Swordsman (MVP)}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=42057|name2=Bull Crown Combination Scroll|effect=&lt;br /&gt;
Craft a Bull Crown [1]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Golden Wrench, +9 Engine Pilebunker, or +9 Maxi Spanner&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Driver Band, or +9 Old Driver Band (Yellow)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=20536|name=Nameless Swordsman (MVP)}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=42058|name2=Taurus Diadem Combination Scroll|effect=&lt;br /&gt;
Craft a Taurus Diadem [1]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Coolant Injection, +9 Gene Rod, +9 Estal&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Midas Whisper&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=20536|name=Nameless Swordsman (MVP)}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=42059|name2=Celestial Jewel Crown Combination Scroll|effect=&lt;br /&gt;
Craft a Celestial Jewel Crown [1]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Sharp Star, +9 Aiming Bow or +9 Falken Shooter&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Camouflage Bunny Hood&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=20536|name=Nameless Swordsman (MVP)}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=42060|name2=Libra Crown Combination Scroll|effect=&lt;br /&gt;
Craft a Libra Crown [1]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Black Circle, +9 Heart Whip, +9 Scarlet Ribbon, +9 Wind Gale or +9 Antique Cello&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Maestro Song's Hat or 1x +9 Old Dying Swan&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=20536|name=Nameless Swordsman (MVP)}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=42061|name2=Saint Crown Combination Scroll|effect=&lt;br /&gt;
Craft a Saint Crown [1]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Adorare Staff, +9 Penitentia or +9 Lucis Flail&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Mitra&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=20536|name=Nameless Swordsman (MVP)}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=42062|name2=Lion Crown Combination Scroll|effect=&lt;br /&gt;
Craft a Lion Crown [1]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Raging Dragon Fist, +9 Fighting God's Bandage or +9 Bright Pendulum&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Blazing Soul&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=20536|name=Nameless Swordsman (MVP)}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=42063|name2=Goat Crown Combination Scroll|effect=&lt;br /&gt;
Craft a Goat Crown [1]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Jack the Knife, +9 Platinum Dagger or +9 Rapid Fire&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Shadow Handicraft&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=20536|name=Nameless Swordsman (MVP)}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=42064|name2=Twin Crown Combination Scroll|effect=&lt;br /&gt;
Craft a Twin Crown [1]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Judgement Slasher, +9 Agudo Filo or +9 Ripper Cross&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Circlet Of Bones&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=20536|name=Nameless Swordsman (MVP)}} }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;mw-collapsible wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 90%&amp;quot;&lt;br /&gt;
! colspan=4|'''Experimental Weapons'''&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9; width: 15%&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Obtained From&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=21051|name2=Volar [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Increases damage of Bowling Bash by 30%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk + 4. &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, reduces cooldown time of Bowling Bash and Ignition Brake by 1 second. &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +11 or higher, increases damage of Bowling Bash by 20%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Two-Handed Sword&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 280&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 280&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Rune Knight&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=21052|name2=Vernan [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk +5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, increases ranged physical attack by 1%. &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Spiral Pierce and Sonic Wave by 30%. &amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces cooldown time of Sonic Wave by 1.5 seconds. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Two-Handed Sword &amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 300&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 650&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Rune Knight&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=32023|name2=Argen Blanco [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Increases Brandish Spear damage by 30%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk + 4. &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, reduces cooldown time of Hundred Spear by 1.5 seconds. &amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases Brandish Spear damage by additional 20%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Spear&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 200&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Rune Knight&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=1333|name2=Golden Wrench [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk +5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk + 4. &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Power Swing and Axe Boomerang by 20%. &amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases damage of Power Swing and Axe Boomerang by 15%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: One-Handed Axe&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 220&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 550&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Mechanic&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=16092|name2=Engine Pilebunker [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Increases Vulcan Arm damage by 10%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, increases ASPD (reduces delay after attack byy 1%). &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Arm Cannon and Knuckle Boost by 15%. &amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases damage of Vulcan Arm by additional 15%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Mace&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 450&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 320&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Mechanic&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=28138|name2=Maxi Spanner [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Reduces damage taken from small and medium size enemies by 10%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, reduces cooldown time of Axe Tornado and Lava Flow by 1 second.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases Axe Tornado damage by 15%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Two-Handed Axe&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 340&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 450&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Mechanic&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=28765|name2=Judgement Slasher [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Set Bonus:&lt;br /&gt;
[+Repent Slasher [3]] &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases damage of Meteor Assault and Soul Destroyer by 40%. &amp;lt;br /&amp;gt;&lt;br /&gt;
For each 2 refinement level of the set, Atk + 8.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level of entire set is +16 or higher, increases damage of Cross Impact and Counter Slash by 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level of entire set is +18 or higher, Atk +12%.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level of entire set is +20 or higher, increases damage of Meteor Assault and Soul Destroyer by 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Dagger&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 195&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 110&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Guillotine Cross&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=28766|name2=Repent Slasher [3&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Has no effect. Used for combo with Judgment Slasher. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Dagger&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 70&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Guillotine Cross&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=28044|name2=Agudo Filo [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Increases critical damage by 5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases physical damage against all size enemies by 15%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, Atk +7% and weapon can't be destroyed.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Katar&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 270&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 200&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Guillotine Cross&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=28042|name2=Ripper Cross [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk +5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, increases long ranged physical damage by 1%.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Rolling Cutter damage by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases Cross Ripper Slasher damage by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Katar&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 250&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Guillotine Cross&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=26158|name2=Crimson Rose Stick [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 180. &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases fire and shadow property magical damage by 5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Matk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Hell Inferno damage by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces cooldown of Crimson Rock by 1 second.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Staff&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 70&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Warlock&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=2055|name2=Staff of Miracle [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 270. &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases ghost property magical damage by 5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Matk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Soul Strike, Napalm Vulcan and Soul Expansion by 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases damage of Soul Strike and Napalm Vulcan by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Two-Handed Staff&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 120&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Warlock&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=2056|name2=Gravitation Staff [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 280. &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases neutral property magical damage by 5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Matk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Gravitation Field and Drain Life by 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces cooldown time of Gravitation Field by 2 seconds.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Two-Handed Staff&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 110&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 130&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Warlock&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=26161|name2=Penitentia [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 175. &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases holy property magical damage by 5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Matk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Magnus Exorcismus and Judex by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases damage of Magnus Exorcismus and Judex by additional 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Two-Handed Staff&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 70&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Archbishop&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=2057|name2=Adorare Staff [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 240. &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases holy property magical damage by 5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Matk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Adoramus by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces physical and magical damage taken from all size monsters by 25%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Two-Handed Staff&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 120&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Archbishop&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=16095|name2=Lucis Flail [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 160. &amp;lt;br /&amp;gt;&lt;br /&gt;
ASPD + 1. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Matk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Duple Light by 40%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, has a chance to auto-cast Judex level 2 when dealing melee physical damage (If user has learned a higher level, that level will be cast instead).&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Mace&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 180&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Archbishop&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=18185|name2=Sharp Star [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Crit + 5. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, increases critical damage by 1%.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases long ranged physical damage by 7%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases Focused Arrow Strike damage by 10%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Bow&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Ranger&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=18187|name2=Falken Shooter [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Increases long ranged physical damage by 10%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Arrow Storm damage by 25%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces cooldown of Arrow Storm by 0.7 secconds.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Bow&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 210&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Ranger&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=18186|name2=Aiming Bow [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Reduces delay after skill by 5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, reduces delay after skill by additional 1%.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Aimed Bolt damage by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces cooldown of Aimed Bolt by 1 seccond, increases Aimed Bolt damage by additional 15%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Bow&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 210&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Ranger&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=32350|name2=Farthezan [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 180. &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases damage of Pressure by 40%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, reduces variable cast time by 1%.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Genesis Ray by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases damage of Pressure and Genesis Ray by 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: One-Handed Sword&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 130&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 110&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Royal Guard&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=32024|name2=Harve [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Increases Shield Chain damage by 40%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, increases long ranged damage by 1%.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Shield Press damage by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases Shield Chain and Shield Press damage by additional 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Spear&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 210&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Royal Guard&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=32025|name2=Fortridge [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk +5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, reduces delay after skill by 1%.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Cannon Spear damage by 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases Overbrand damage by 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Spear&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 205&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Royal Guard&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=32351|name2=Estal [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Reduces cooldown time of Spore Explosion by 1 second. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Spore Explosion by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases damage of Spore Explosion by 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: One-Handed Sword&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 195&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 70&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Geneticist&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=16093|name2=Coolant Injection [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Increases long ranged physical damage by 10%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk +1%.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Cart Cannon damage by 25%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases long ranged physical damage by additional 15%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Mace&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 210&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 140&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Geneticist&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=16094|name2=Gene Rod [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Increases Crazy Weed damage by 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Crazy Weed damage by additional 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces cooldown of Crazy Weed by 2 seconds.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Mace&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 195&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 140&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Geneticist&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=28767|name2=Jack the Knife [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Increases damage of Backstab by 40%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Fatal Menace by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces SP cost of Fatal Menace by 10%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Dagger&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 185&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 90&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Shadow Chaser&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=28768|name2=Platinum Dagger [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 170. &amp;lt;br /&amp;gt;&lt;br /&gt;
Matk + 5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Matk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Fire, Water, Wind and Earth elemental magic damage by 15%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, random chance to increase Matk + 100 and magical damage agains all size monsters by 30% for 10 seconds when dealing physical damage.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Dagger&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Shadow Chaser&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=18184|name2=Rapid Fire [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Increases long ranged physical damage by 10%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Triangle Shot damage by 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases Triangle Shot damage by additional 15%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Bow&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 185&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Shadow Chaser&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=28633|name2=Boltijin [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 175. &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases Fire Bolt, Cold Bolt and Lightning Bolt damage by 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Matk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Fire Bolt, Cold Bolt and Lightning Bolt damage by additional 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases Heaven's Drive and Earth Spike damage by 50%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Book&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 120&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 80&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Sorcerer&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=26159|name2=Psychic Spear Rod [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 180. &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases Neutral and Wind property magical damage by 5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Matk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Psychic Wave damage by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces cooldown of Varety Spear by 2 seconds.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Staff&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 120&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 80&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Sorcerer&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=26160|name2=Dust Grave [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 180. &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases Water and Earth property magical damage by 5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Matk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Diamond Dust and Earth Grave damage by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases Diamond Dust and Earth Grave damage by additional 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Staff&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 120&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 80&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Sorcerer&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=1865|name2=Raging Dragon Fist [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Increases damage of Chain Combo by 30%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Combo Finish by 50%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases damage of Chain Crush Combo by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Knuckle&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 210&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 70&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Sura&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=1866|name2=Fighting God's Bandage [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Increases long ranged physical attack by 10%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Knuckle Arrow by 40%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces delay after skill by 7%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Knuckle&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 220&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 80&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Sura&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=16096|name2=Bright Pendulum [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Reduces variable casting time by 10%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Throw Spirit Sphere and Occult Impaction damage by 50%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, Atk + 10%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Mace&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 210&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 130&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Sura&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=18188|name2=Wind Gale [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Increases long ranged physical damage by 10%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, increases long ranged physical damage by 1%.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Severe Rainstorm damage by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces cooldown of Severe Rainstorm by 2 seconds.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Bow&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 200&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Minstrel, Wanderer&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=26212|name2=Heart Whip [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 190. &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases Neutral property magical damage by 10%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Matk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Metallic Sound damage by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces cooldown of Metallic Sound by 2 seconds.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Whip&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 120&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Wanderer&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=26213|name2=Scarlet Ribbon [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Reduces variable casting time by 10%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, increases long ranged physical damage by 1%.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, reduces cooldown of Severe Rainstorm by 1 second.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces SP consumption of Severe Rainstorm by 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Whip&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 180&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 120&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Wanderer&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=32107|name2=Black Circle [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 190. &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases Neutral property magical damage by 10%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Matk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Metallic Sound damage by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces cooldown of Metallic Sound by 2 seconds.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Instrument&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 120&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Minstrel&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=32108|name2=Antique Cello [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Reduces variable casting time by 10%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, increases long ranged physical damage by 1%.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, reduces cooldown of Severe Rainstorm by 1 second.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces SP consumption of Severe Rainstorm by 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Instrument&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 180&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 120&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Minstrel&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=both&amp;gt;&lt;br /&gt;
{| class=&amp;quot;mw-collapsible wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 90%&amp;quot;&lt;br /&gt;
! colspan=4|'''Experimental Headgear'''&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9; width: 15%&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Obtained From&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=400078|name2=Goral Crown [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk + 20 per 2 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +7 or higher, increases attack speed (reduces delay after attack by 10%)&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +9 or higher, increases long ranged physical damage by 15%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +11 or higher, increases physical damage against all size enemies by 10%&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Volar]&amp;lt;br&amp;gt;&lt;br /&gt;
Increases critical damage by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Ignition Break damage by 12% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Vernan]&amp;lt;br&amp;gt;&lt;br /&gt;
Reduces delay after skill by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Sonic Wave damage by 10% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Argen Blanco]&amp;lt;br&amp;gt;&lt;br /&gt;
Reduces cooldown of Hundred Spears by 0.5 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Hundred Spears damage by 10% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br /&amp;gt;&lt;br /&gt;
Defense: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Rune Knight&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{Item List |id=42053|item=Goral Crown Combination Scroll}} &amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Volar, +9 Vernan or +9 Argen Blanco&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Rune Circlet&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;}}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=400079|name2=Trial Diadem [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk + 20 and Matk + 20 per 2 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +7 or higher, increases attack speed (reduces delay after attack by 10%)&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +9 or higher, Atk + 15% and increases Holy property magical damage by 15%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +11 or higher, increases physical and magical damage against all size enemies by 10% and reduces fixed casting time by 0.2 seconds&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Farthezan]&amp;lt;br&amp;gt;&lt;br /&gt;
Reduces variable casting time by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Gloria Domini and Genesis Ray damage by 10% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Harve]&amp;lt;br&amp;gt;&lt;br /&gt;
Reduces cooldown of Shield Press by 1 second&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Shield Press damage by 10% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Fortridge]&amp;lt;br&amp;gt;&lt;br /&gt;
Reduces cooldown of Cannon Soear by 0.5 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Cannon Spear damage by 12% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br /&amp;gt;&lt;br /&gt;
Defense: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Royal Guard&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{Item List |id=42054|item=Trial Diadem Combination Scroll}} &amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Farthezam, +9 Harve or +9 Fortridge&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Guardian Crown&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;}}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=400095|name2=Spinel Diadem [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 2% and increases SP recovery rate by 6% per 2 refine rate per 2 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +7 or higher, All Stats + 3&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +9 or higher, reduces variable casting time by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +11 or higher, increases Neutral, Earth and Water property magical damage by 20%&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Boltijin]&amp;lt;br&amp;gt;&lt;br /&gt;
Matk + 2%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Fire Bolt, Cold Bolt, and Lightining Bolt damage by 3% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Psychic Spear Rod]&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Neutral and Wind property magical damage by 3%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Varetyr Spear damage by 3% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Dust Grave]&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Water and Earth property magical damage by 3%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Varetyr Spear damage by 3% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br /&amp;gt;&lt;br /&gt;
Defense: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Sorcerer&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{Item List |id=42055|item=Spinel Diadem Combination Scroll}} &amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Boltijin, +9 Psychic Spear Rod or +9 Dust Grave&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Wind Whisper&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;}}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=400094|name2=Jade Crown [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 2% and increases SP recovery rate by 6% per 2 refine rate per 2 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +7 or higher, All Stats + 3&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +9 or higher, Matk + 4%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +11 or higher, increases Neutral, Fire and Ghost property magical damage by 20%&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Crimson Rose Stick]&amp;lt;br&amp;gt;&lt;br /&gt;
Reduces cooldown of Crimson Rock by 1 second&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Crimson Rock damage by 3% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Staff of Miracle]&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Ghost property magical damage by 3%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Soul Expansion damage by 3% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Gravitation Staff]&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Neutral property magical damage by 3%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Gravitational Field and Comet damage by 3% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br /&amp;gt;&lt;br /&gt;
Defense: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Warlock&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{Item List |id=42056|item=Jade Crown Combination Scroll}} &amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Crimson Rose Stick, +9 Staff of Miracle or +9 Gravitation Staff&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Magic Stone Hat&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;}}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=400098|name2=Bull Crown [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk + 20 per 2 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +7 or higher, increases attack speed (reduces delay after attack by 10%)&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +9 or higher, increases long ranged physical damage by 15%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +11 or higher, increases physical damage against all size enemies by 10%&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Golden Wrench]&amp;lt;br&amp;gt;&lt;br /&gt;
increases physical damage against all size enemies by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
increases Power Swing damage by 10% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Engine Pilebunker]&amp;lt;br&amp;gt;&lt;br /&gt;
increases long ranged physical damage by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
increases Arm Cannon damage by 10% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Maxi Spanner]&amp;lt;br&amp;gt;&lt;br /&gt;
increases physical damage against all size enemies by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
increases Axe Tornado damage by 10% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br /&amp;gt;&lt;br /&gt;
Defense: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Mechanic&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{Item List |id=42057|item=Bull Crown Combination Scroll}} &amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Golden Wrench, +9 Engine Pilebunker, or +9 Maxi Spanner&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Driver Band, or +9 Old Driver Band (Yellow) &amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;}}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=400099|name2=Taurus Diadem [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk + 20 per 2 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +7 or higher, increases attack speed (reduces delay after attack by 10%)&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +9 or higher, increases long ranged physical damage by 15%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +11 or higher, increases physical damage against all size enemies by 10%&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Coolant Injection]&amp;lt;br&amp;gt;&lt;br /&gt;
Increases long ranged physical damage by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Cart Cannon damage by 10% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Gene Rod]&amp;lt;br&amp;gt;&lt;br /&gt;
Increases physical damage against all size enemies by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Crazy Vines damage by 10% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Estal]&amp;lt;br&amp;gt;&lt;br /&gt;
Increases physical damage against all size enemies by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Spore Explosion damage by 10% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br /&amp;gt;&lt;br /&gt;
Defense: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Genetic&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{Item List |id=42058|item=Taurus Diadem Combination Scroll}} &amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Coolant Injection, +9 Gene Rod, +9 Estal&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Midas Whisper&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;}}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=400116|name2=Celestial Jewel Crown [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk + 20 per 2 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +7 or higher, increases attack speed (reduces delay after attack by 10%)&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +9 or higher, increases long ranged physical damage by 15%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +11 or higher, increases physical damage against all size enemies by 10%&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Sharp Star]&amp;lt;br&amp;gt;&lt;br /&gt;
Increases critical damage by 20%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Focused Arrow Strike damage by 10% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Aiming Bow]&amp;lt;br&amp;gt;&lt;br /&gt;
Increases long ranged physical damage by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Aimed Bolt damage by 10% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Falken Shooter]&amp;lt;br&amp;gt;&lt;br /&gt;
Reduces Cooldown of Arrow Storm by 1.8 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Arrow Storm damage by 10% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br /&amp;gt;&lt;br /&gt;
Defense: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Ranger&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{Item List |id=42059|item=Celestial Jewel Crown Combination Scroll}} &amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Sharp Star, +9 Aiming Bow or +9 Falken Shooter&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Camouflage Bunny Hood&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;}}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=400117|name2=Libra Crown [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk + 20 and Matk + 20 per 2 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +7 or higher, increases attack speed (reduces delay after attack by 10%) and reduces variable casting time by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +9 or higher, increases long ranged physical damage by 15% and increases Neutral property magical damage by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +11 or higher, increases physical damage against all size enemies by 10% and increases all property magical damage by 10%&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Black Circle or Heart Whip]&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Neutral property magical damage by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Metallic Sound damage by 5% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Antique Cello or Scarlet Ribbon]&amp;lt;br&amp;gt;&lt;br /&gt;
Increases long ranged physical damage by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Severe Rainstorm damage by 10% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Wind Gale]&amp;lt;br&amp;gt;&lt;br /&gt;
Increases long ranged physical damage by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Severe Rainstorm damage by 10% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br /&amp;gt;&lt;br /&gt;
Defense: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Minstrel, Wanderer&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{Item List |id=42060|item=Libra Crown Combination Scroll}} &amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Black Circle, +9 Heart Whip, +9 Scarlet Ribbon, +9 Wind Gale or +9 Antique Cello&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Maestro Song's Hat or 1x +9 Old Dying Swan&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;}}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=400118|name2=Saint Crown [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk + 20 and Matk + 20 per 2 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +7 or higher, increases attack speed (reduces delay after attack by 10%) and reduces variable casting time by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +9 or higher, Atk + 15% and Matk + 15%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +11 or higher, increases physical damage against all size enemies by 10% and increases all property magical damage by 10%&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Adorare Staff]&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Holy property magical damage by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Adoramus damage by 5% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Penitentia]&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Holy property magical damage by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Judex damage by 5% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Lucis Flail]&amp;lt;br&amp;gt;&lt;br /&gt;
Increases physical damage against all size enemies by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Duple Light damage by 10% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br /&amp;gt;&lt;br /&gt;
Defense: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Archbishop&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{Item List |id=42061|item=Saint Crown Combination Scroll}} &amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Adorare Staff, +9 Penitentia or +9 Lucis Flail&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Mitra&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;}}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=400119|name2=Lion Crown [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk + 20 per 2 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +7 or higher, increases attack speed (reduces delay after attack by 10%)&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +9 or higher, increases MaxHP by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +11 or higher, increases physical damage against all size enemies by 10%&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Raging Dragon Fist]&amp;lt;br&amp;gt;&lt;br /&gt;
Increases physical damage against all size enemies by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Chain Crush Combo damage by 10% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Fighting God's Bandage]&amp;lt;br&amp;gt;&lt;br /&gt;
Increases long ranged physical damage by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Knuckle Arrow damage by 10% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Bright Pendulum]&amp;lt;br&amp;gt;&lt;br /&gt;
Increases long ranged physical damage by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Throw Spirit Sphere damage by 10% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br /&amp;gt;&lt;br /&gt;
Defense: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Sura&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{Item List |id=42062|item=Lion Crown Combination Scroll}} &amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Raging Dragon Fist, +9 Fighting God's Bandage or +9 Bright Pendulum&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Blazing Soul&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;}}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=400120|name2=Goat Crown [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk + 20 and Matk + 20 per 2 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +7 or higher, increases attack speed (reduces delay after attack by 10%)&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +9 or higher, Atk + 15% and Matk + 15%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +11 or higher, increases physical and magical damage against all size enemies by 10%&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Jack the Knife]&amp;lt;br&amp;gt;&lt;br /&gt;
Reduces delay after skill by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Fatal Menace damage by 10% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Platinum Dagger]&amp;lt;br&amp;gt;&lt;br /&gt;
Increases all property magical damage by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases all property magical damage by 5% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Rapid Fire]&amp;lt;br&amp;gt;&lt;br /&gt;
Increases long ranged damage by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Triangle Shot damage by 10% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br /&amp;gt;&lt;br /&gt;
Defense: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Shadow Chaser&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{Item List |id=42063|item=Goat Crown Combination Scroll}} &amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Jack the Knife, +9 Platinum Dagger or +9 Rapid Fire&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Shadow Handicraft&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;}}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=400121|name2=Twin Crown [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk + 20 per 2 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +7 or higher, increases attack speed (reduces delay after attack by 10%)&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +9 or higher, increases long ranged physical damage by 15%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +11 or higher, increases physical damage against all size enemies by 10%&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Judgement Slasher and Repent Slasher]&amp;lt;br&amp;gt;&lt;br /&gt;
Increases critical damage by 20%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases melee and long ranged physical damage by 5% per 2 refine rates of both weapons&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Agudo Filo]&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Cross Impact damage by 20%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases melee physical damage by 5% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Ripper Cross]&amp;lt;br&amp;gt;&lt;br /&gt;
Increases long ranged physical damage by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Cross Ripper Slasher damage by 10% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br /&amp;gt;&lt;br /&gt;
Defense: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Guillotine Cross&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{Item List |id=42064|item=Twin Crown Combination Scroll}} &amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Judgement Slasher, +9 Agudo Filo or +9 Ripper Cross&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Circlet Of Bones&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Experimental Weapon Enchantments=&lt;br /&gt;
* The NPC '''Edda Biolab''' to enchant Experimental Weapons can be found at @go exchanger&lt;br /&gt;
* These enchants '''can not''' be reset&lt;br /&gt;
* There are 3 enchantment choices:&lt;br /&gt;
*# General Enchant&lt;br /&gt;
*#* Requires low amount of materials but has a chance to destroy weapon on failure. &lt;br /&gt;
*# Advanced Enchant&lt;br /&gt;
*#* Requires moderate amount of materials but has higher chance of success and weapon won't be destroyed on failure. &lt;br /&gt;
*# Determined Enchant (3rd slot only)&lt;br /&gt;
*#* Requires very large amount of materials but no chance of failure and the player can choose the desired enchant.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 90%&amp;quot;&lt;br /&gt;
! colspan=4|'''General Enchant'''&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9; width: 240px&amp;quot; | Enchantment Slot&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Enchantment Cost&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Chance of Success&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Possible Enchants&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
4th Slot&lt;br /&gt;
|&lt;br /&gt;
{{Item List |id=25787|item=Somatology Experimental Fragment}} x50&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item List |id=25786|item=Somatology Research Document}} x50&lt;br /&gt;
|&lt;br /&gt;
65% Success chance&amp;lt;br&amp;gt;&lt;br /&gt;
30% Material loss chance&amp;lt;br&amp;gt;&lt;br /&gt;
5% Weapon destruction chance&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #ff0000&amp;quot;&amp;gt;'''Randomly selected:'''&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item List |id=4832|item=Expert Archer 1}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item List |id=4833|item=Expert Archer 2}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item List |id=4834|item=Expert Archer 3}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item List |id=4808|item=Fighting Spirit 4}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item List |id=4820|item=Fighting Spirit 5}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item List |id=4821|item=Fighting Spirit 6}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item List |id=4818|item=Sharp 1}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item List |id=4817|item=Sharp 2}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item List |id=4816|item=Sharp 3}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item List |id=4815|item=Spell 1}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item List |id=4814|item=Spell 2}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item List |id=4813|item=Spell 3}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item List |id=4863|item=Fatal 1Lv}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item List |id=4864|item=Fatal 2Lv}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item List |id=4865|item=Fatal 3Lv}}&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
3rd Slot&lt;br /&gt;
|&lt;br /&gt;
{{Item List |id=25787|item=Somatology Experimental Fragment}} x50&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item List |id=25786|item=Somatology Research Document}} x50&lt;br /&gt;
|&lt;br /&gt;
30% Success chance&amp;lt;br&amp;gt;&lt;br /&gt;
50% Material loss chance&amp;lt;br&amp;gt;&lt;br /&gt;
20% Weapon destruction chance&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #ff0000&amp;quot;&amp;gt;'''Randomly selected:'''&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item List |id=29594|item=Seyren's Memory}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item List |id=29595|item=Howard's Memory}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item List |id=29596|item=Eremes's Memory}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item List |id=29598|item=Kathryne's Memory}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item List |id=29599|item=Margaretha's Memory}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item List |id=29600|item=Cecil's Memory}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item List |id=29601|item=Randel's Memory}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item List |id=29602|item=Flamel's Memory}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item List |id=29603|item=Gertie's Memory}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item List |id=29604|item=Celia's Memory}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item List |id=29605|item=Chen's Memory}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item List |id=29606|item=Trentini's Memory}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item List |id=29607|item=Alphoccio's Memory}}&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 90%&amp;quot;&lt;br /&gt;
! colspan=4|'''Advanced Enchant'''&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9; width: 240px&amp;quot; | Enchantment Slot&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Enchantment Cost&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Chance of Success&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Possible Enchants&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
4th Slot&lt;br /&gt;
|&lt;br /&gt;
{{Item List |id=25787|item=Somatology Experimental Fragment}} x500&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item List |id=25786|item=Somatology Research Document}} x500&lt;br /&gt;
|&lt;br /&gt;
90% Success chance&amp;lt;br&amp;gt;&lt;br /&gt;
10% Material loss chance&amp;lt;br&amp;gt;&lt;br /&gt;
No Weapon destruction chance&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #ff0000&amp;quot;&amp;gt;'''Randomly selected:'''&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item List |id=4832|item=Expert Archer 1}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item List |id=4833|item=Expert Archer 2}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item List |id=4834|item=Expert Archer 3}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item List |id=4808|item=Fighting Spirit 4}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item List |id=4820|item=Fighting Spirit 5}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item List |id=4821|item=Fighting Spirit 6}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item List |id=4818|item=Sharp 1}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item List |id=4817|item=Sharp 2}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item List |id=4816|item=Sharp 3}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item List |id=4815|item=Spell 1}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item List |id=4814|item=Spell 2}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item List |id=4813|item=Spell 3}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item List |id=4863|item=Fatal 1Lv}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item List |id=4864|item=Fatal 2Lv}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item List |id=4865|item=Fatal 3Lv}}&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
3rd Slot&lt;br /&gt;
|&lt;br /&gt;
{{Item List |id=25787|item=Somatology Experimental Fragment}} x500&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item List |id=25786|item=Somatology Research Document}} x500&lt;br /&gt;
|&lt;br /&gt;
70% Success chance&amp;lt;br&amp;gt;&lt;br /&gt;
30% Material loss chance&amp;lt;br&amp;gt;&lt;br /&gt;
No Weapon destruction chance&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #ff0000&amp;quot;&amp;gt;'''Randomly selected:'''&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item List |id=29594|item=Seyren's Memory}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item List |id=29595|item=Howard's Memory}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item List |id=29596|item=Eremes's Memory}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item List |id=29598|item=Kathryne's Memory}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item List |id=29599|item=Margaretha's Memory}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item List |id=29600|item=Cecil's Memory}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item List |id=29601|item=Randel's Memory}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item List |id=29602|item=Flamel's Memory}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item List |id=29603|item=Gertie's Memory}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item List |id=29604|item=Celia's Memory}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item List |id=29605|item=Chen's Memory}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item List |id=29606|item=Trentini's Memory}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item List |id=29607|item=Alphoccio's Memory}}&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 90%&amp;quot;&lt;br /&gt;
! colspan=4|'''Determined Enchant'''&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9; width: 240px&amp;quot; | Enchantment Slot&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Enchantment Cost&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Chance of Success&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Possible Enchants&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
3rd Slot&lt;br /&gt;
|&lt;br /&gt;
{{Item List |id=25787|item=Somatology Experimental Fragment}} x5000&lt;br /&gt;
|&lt;br /&gt;
100% Success Chance&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #ff0000&amp;quot;&amp;gt;'''Can Select:'''&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item List |id=29594|item=Seyren's Memory}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item List |id=29595|item=Howard's Memory}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item List |id=29596|item=Eremes's Memory}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item List |id=29598|item=Kathryne's Memory}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item List |id=29599|item=Margaretha's Memory}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item List |id=29600|item=Cecil's Memory}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item List |id=29601|item=Randel's Memory}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item List |id=29602|item=Flamel's Memory}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item List |id=29603|item=Gertie's Memory}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item List |id=29604|item=Celia's Memory}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item List |id=29605|item=Chen's Memory}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item List |id=29606|item=Trentini's Memory}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item List |id=29607|item=Alphoccio's Memory}}&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
= See Also =&lt;br /&gt;
* [[Instances]]&lt;br /&gt;
* [[Instances#Edda|Edda]]&lt;br /&gt;
[[Category:Instances]]&lt;/div&gt;</summary>
		<author><name>Hiru</name></author>
	</entry>
	<entry>
		<id>https://wiki.shining-moon.com/index.php?title=Edda_Biolab&amp;diff=1826</id>
		<title>Edda Biolab</title>
		<link rel="alternate" type="text/html" href="https://wiki.shining-moon.com/index.php?title=Edda_Biolab&amp;diff=1826"/>
		<updated>2020-11-02T22:27:13Z</updated>

		<summary type="html">&lt;p&gt;Hiru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br clear=both&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;35%&amp;quot; style=&amp;quot;margin-left: auto; margin-right:auto;border-style: solid; border-width: 1px; border-color:#000000; text-align: center;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; {{#if:{{{bg|}}} | background-color:{{{bg}}} | background-color:#a3cdd2}}; {{#if:{{{col|}}} | color:{{{col}}};}} font-weight: bold;&amp;quot; | This quest or instance is repeatable.&lt;br /&gt;
|-&lt;br /&gt;
| '''Cooldown:''' Resets at 00:01 Servertime.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
[[File:EddaBiolabBanner.png|600px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Overview =&lt;br /&gt;
EDDA Biolab is part of the [[Instances#Edda|Edda Series]].&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Walkthrough =&lt;br /&gt;
# Speak to the Instance Manager or use the Instance Manager v2.0 UI to start the instance.&lt;br /&gt;
# 1st Area: You will start in a safe room, talk to the npc Sierra to be teleported to the next area (tip: buff yourself before being teleported)&lt;br /&gt;
# 2nd Area: kill all the enemies to be teleported to the next area (be careful with the gunman's sharp shooting, and the magic attacks of different elements fire, water, wind and earth)&lt;br /&gt;
# 3rd Area: This area is very similar to the previous area with the addition of a new enemy Nameless Acolyte, kill all the enemies to be teleported to the next area (Be careful with the Nameless Acolyte's Decrease AGI)&lt;br /&gt;
# 4th Area: Again, just kill all the enemies to proceed&lt;br /&gt;
# 5th Area: On this area you will be constantly blinded (if you rely on HIT it's advised to bring Green Potions). Just like the previous areas just kill all the enemies to move on.&lt;br /&gt;
# 6th Area: Here you will arrive in a locked room kill the monsters to make the barrier disappear. Once you exit the room with the npc there will be 4 sections where monsters will spawn once you step closely to a shadow on the ground (2 sections to the right of the main corridor and 2 to the left) and you will be locked untill all the monsters are killed, if you're playing with a party &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;'''DO NOT'''&amp;lt;/span&amp;gt; enter the sections alone unless you are absolutely sure of what you're doing. Once you activate the monsters spawn a barrier will appear to trap everyone inside/outside meaning no one can enter or exit, if the people who activated the monsters spawn are killed it will be impossible to continue the instance since you can't kill them from outside. After you've killed all the monsters in a section a Crystal will appear, talk with it to remove the barrier. The last crystal will instantly teleport you to the next area&lt;br /&gt;
# 7th Area: There will be new enemies here, Nameless Swordman and Nameless Merchant but they shouldn't be of much threat compared to the previous ones, just kill all the enemies to be teleported to the next area.&lt;br /&gt;
# 8th Area: You will spawn very close to the enemies so be careful. After killing the enemies in the main room go to the east then north and climb the stairs to the boss area&lt;br /&gt;
# Boss Area: Walk north and there will be a door with a barrier, talk with npc Sierra to remove the barrier and proceed north. After passing the door &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;'''WAIT FOR ALL THE PARTY MEMBERS'''&amp;lt;/span&amp;gt; to arrive (if you don't wait they will be locked outside the boss fight not being able to help or get rewards). When everyone arrives, talk to npc Sierra and choose &amp;quot;We're all here&amp;quot; to start the boss fight. The Boss hits pretty hard and watch out for it's elemental change, she starts as Fire element but can change into Water or Wind.The mechanics of the boss fight consists on 4 small &amp;quot;cages&amp;quot; that will appear around the center (northwest, northeast, southwest and southeast from the center) with a single monster inside each, if you do not kill the boss quick enought you'll have the screen refresh and you will reappear close to the center of the room and a percentage of hp remaining depending on how many monsters in the &amp;quot;cages&amp;quot; were killed. Each monster represents 25% of hp, so if the screen refreshes and no monsters in the &amp;quot;cages&amp;quot; are killed you will be instantly killed, 1 monster killed = 25% of remaining hp, 2 monsters killed = 50% of remaining hp etc. You can only kill the monsters in the cages from the inside, so make sure to enter when the cages are appearing since you can't go in or out the cage once it's completely formed. After killing the boss there's a chance a Treasure Chest will appear, talk to it to get extra rewards. Talk to npc Sierra to finish the instance and get your rewards.&lt;br /&gt;
&amp;lt;br clear=both&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Enemies=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9; width: 240px&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | HP&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Size / Race / Element&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=20542|name=Rekenber Guard|hp=1,475,486|level=173|size=Medium|race=Demihuman|element=Neutral 2}}&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=20543|name=Rekenber Scientist|hp=1,469,107|level=172|size=Medium|race=Demihuman|element=Neutral 3}}&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=20541|name=Rekenber Gunman|hp=1,485,755|level=174|size=Medium|race=Demihuman|element=Neutral 2}}&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=20538|name=Nameless Acolyte|hp=1,500,486|level=176|size=Medium|race=Demihuman|element=Holy 2}}&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=20537|name=Nameless Swordman|hp=1,519,762|level=178|size=Medium|race=Demihuman|element=Fire 2}}&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=20539|name=Nameless Merchant|hp=1,507,840|level=175|size=Medium|race=Demihuman|element=Earth 3}}&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=20536|name=Nameless Swordsman&amp;lt;br/&amp;gt;[[File:Mvp.png]]|hp=75,910,088|level=180|size=Medium|race=Demihuman|element=Fire 2}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=both&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Cards==&lt;br /&gt;
* This instance has no cards yet.&lt;br /&gt;
&amp;lt;br clear=both&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
{| class=&amp;quot;mw-collapsible wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9; width: 15%&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Obtained From&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6386b8;&amp;quot;&lt;br /&gt;
{{EpisodeGear|id2=19439|name2=Vicious Mind Aura|effect=&lt;br /&gt;
Set Bonus:&lt;br /&gt;
[+Fallen Warrior Manteau [1]] &amp;lt;br/ &amp;gt;&lt;br /&gt;
Atk + 5 per 30 base Str. &amp;lt;br /&amp;gt;&lt;br /&gt;
ASPD (reduces delay after attack by 3%) per 30 base Agi. &amp;lt;br /&amp;gt;&lt;br /&gt;
Reduces delay after skill by 4% per 30 base Vit. &amp;lt;br /&amp;gt;&lt;br /&gt;
Matk + 5 and reduces variable casting time by 8% per 30 base Int. &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases long ranged physical damage by 1% per 30 base Dex. &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases critical damage by 3% per 30 base Luk. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear &amp;lt;br /&amp;gt;&lt;br /&gt;
Defense: 5&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: All Jobs&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=20536|name=Nameless Swordsman (MVP)}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=23992|name2=Experimental Weapon Box|effect=&lt;br /&gt;
Randomly gain one of the Biological Laboratory Experimental Weapons&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=20536|name=Nameless Swordsman (MVP)}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=42053|name2=Goral Crown Combination Scroll|effect=&lt;br /&gt;
Craft a Goral Crown [1]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Volar, +9 Vernan or +9 Argen Blanco&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Rune Circlet&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=20536|name=Nameless Swordsman (MVP)}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=42054|name2=Trial Diadem Combination Scroll|effect=&lt;br /&gt;
Craft a Trial Diadem [1]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Farthezan, +9 Harve or +9 Fortridge&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Guardian Crown&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=20536|name=Nameless Swordsman (MVP)}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=42055|name2=Spinel Diadem Combination Scroll|effect=&lt;br /&gt;
Craft a Spinel Diadem [1]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Boltijin, +9 Psychic Spear Rod or +9 Dust Grave&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Wind Whisper&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=20536|name=Nameless Swordsman (MVP)}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=42056|name2=Jade Crown Combination Scroll|effect=&lt;br /&gt;
Craft a Jade Crown [1]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Crimson Rose Stick, +9 Staff of Miracle or +9 Gravitation Staff&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Magic Stone Hat&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=20536|name=Nameless Swordsman (MVP)}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=42057|name2=Bull Crown Combination Scroll|effect=&lt;br /&gt;
Craft a Bull Crown [1]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Golden Wrench, +9 Engine Pilebunker, or +9 Maxi Spanner&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Driver Band, or +9 Old Driver Band (Yellow)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=20536|name=Nameless Swordsman (MVP)}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=42058|name2=Taurus Diadem Combination Scroll|effect=&lt;br /&gt;
Craft a Taurus Diadem [1]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Coolant Injection, +9 Gene Rod, +9 Estal&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Midas Whisper&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=20536|name=Nameless Swordsman (MVP)}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=42059|name2=Celestial Jewel Crown Combination Scroll|effect=&lt;br /&gt;
Craft a Celestial Jewel Crown [1]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Sharp Star, +9 Aiming Bow or +9 Falken Shooter&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Camouflage Bunny Hood&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=20536|name=Nameless Swordsman (MVP)}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=42060|name2=Libra Crown Combination Scroll|effect=&lt;br /&gt;
Craft a Libra Crown [1]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Black Circle, +9 Heart Whip, +9 Scarlet Ribbon, +9 Wind Gale or +9 Antique Cello&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Maestro Song's Hat or 1x +9 Old Dying Swan&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=20536|name=Nameless Swordsman (MVP)}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=42061|name2=Saint Crown Combination Scroll|effect=&lt;br /&gt;
Craft a Saint Crown [1]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Adorare Staff, +9 Penitentia or +9 Lucis Flail&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Mitra&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=20536|name=Nameless Swordsman (MVP)}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=42062|name2=Lion Crown Combination Scroll|effect=&lt;br /&gt;
Craft a Lion Crown [1]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Raging Dragon Fist, +9 Fighting God's Bandage or +9 Bright Pendulum&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Blazing Soul&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=20536|name=Nameless Swordsman (MVP)}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=42063|name2=Goat Crown Combination Scroll|effect=&lt;br /&gt;
Craft a Goat Crown [1]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Jack the Knife, +9 Platinum Dagger or +9 Rapid Fire&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Shadow Handicraft&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=20536|name=Nameless Swordsman (MVP)}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=42064|name2=Twin Crown Combination Scroll|effect=&lt;br /&gt;
Craft a Twin Crown [1]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Judgement Slasher, +9 Agudo Filo or +9 Ripper Cross&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Circlet Of Bones&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=20536|name=Nameless Swordsman (MVP)}} }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;mw-collapsible wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 90%&amp;quot;&lt;br /&gt;
! colspan=4|'''Experimental Weapons'''&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9; width: 15%&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Obtained From&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=21051|name2=Volar [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Increases damage of Bowling Bash by 30%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk + 4. &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, reduces cooldown time of Bowling Bash and Ignition Brake by 1 second. &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +11 or higher, increases damage of Bowling Bash by 20%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Two-Handed Sword&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 280&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 280&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Rune Knight&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=21052|name2=Vernan [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk +5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, increases ranged physical attack by 1%. &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Spiral Pierce and Sonic Wave by 30%. &amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces cooldown time of Sonic Wave by 1.5 seconds. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Two-Handed Sword &amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 300&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 650&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Rune Knight&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=32023|name2=Argen Blanco [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Increases Brandish Spear damage by 30%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk + 4. &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, reduces cooldown time of Hundred Spear by 1.5 seconds. &amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases Brandish Spear damage by additional 20%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Spear&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 200&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Rune Knight&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=1333|name2=Golden Wrench [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk +5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk + 4. &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Power Swing and Axe Boomerang by 20%. &amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases damage of Power Swing and Axe Boomerang by 15%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: One-Handed Axe&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 220&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 550&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Mechanic&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=16092|name2=Engine Pilebunker [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Increases Vulcan Arm damage by 10%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, increases ASPD (reduces delay after attack byy 1%). &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Arm Cannon and Knuckle Boost by 15%. &amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases damage of Vulcan Arm by additional 15%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Mace&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 450&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 320&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Mechanic&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=28138|name2=Maxi Spanner [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Reduces damage taken from small and medium size enemies by 10%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, reduces cooldown time of Axe Tornado and Lava Flow by 1 second.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases Axe Tornado damage by 15%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Two-Handed Axe&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 340&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 450&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Mechanic&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=28765|name2=Judgement Slasher [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Set Bonus:&lt;br /&gt;
[+Repent Slasher [3]] &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases damage of Meteor Assault and Soul Destroyer by 40%. &amp;lt;br /&amp;gt;&lt;br /&gt;
For each 2 refinement level of the set, Atk + 8.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level of entire set is +16 or higher, increases damage of Cross Impact and Counter Slash by 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level of entire set is +18 or higher, Atk +12%.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level of entire set is +20 or higher, increases damage of Meteor Assault and Soul Destroyer by 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Dagger&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 195&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 110&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Guillotine Cross&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=28766|name2=Repent Slasher [3&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Has no effect. Used for combo with Judgment Slasher. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Dagger&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 70&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Guillotine Cross&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=28044|name2=Agudo Filo [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Increases critical damage by 5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases physical damage against all size enemies by 15%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, Atk +7% and weapon can't be destroyed.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Katar&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 270&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 200&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Guillotine Cross&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=28042|name2=Ripper Cross [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk +5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, increases long ranged physical damage by 1%.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Rolling Cutter damage by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases Cross Ripper Slasher damage by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Katar&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 250&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Guillotine Cross&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=26158|name2=Crimson Rose Stick [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 180. &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases fire and shadow property magical damage by 5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Matk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Hell Inferno damage by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces cooldown of Crimson Rock by 1 second.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Staff&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 70&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Warlock&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=2055|name2=Staff of Miracle [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 270. &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases ghost property magical damage by 5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Matk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Soul Strike, Napalm Vulcan and Soul Expansion by 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases damage of Soul Strike and Napalm Vulcan by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Two-Handed Staff&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 120&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Warlock&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=2056|name2=Gravitation Staff [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 280. &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases neutral property magical damage by 5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Matk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Gravitation Field and Drain Life by 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces cooldown time of Gravitation Field by 2 seconds.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Two-Handed Staff&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 110&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 130&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Warlock&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=26161|name2=Penitentia [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 175. &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases holy property magical damage by 5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Matk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Magnus Exorcismus and Judex by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases damage of Magnus Exorcismus and Judex by additional 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Two-Handed Staff&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 70&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Archbishop&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=2057|name2=Adorare Staff [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 240. &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases holy property magical damage by 5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Matk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Adoramus by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces physical and magical damage taken from all size monsters by 25%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Two-Handed Staff&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 120&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Archbishop&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=16095|name2=Lucis Flail [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 160. &amp;lt;br /&amp;gt;&lt;br /&gt;
ASPD + 1. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Matk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Duple Light by 40%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, has a chance to auto-cast Judex level 2 when dealing melee physical damage (If user has learned a higher level, that level will be cast instead).&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Mace&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 180&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Archbishop&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=18185|name2=Sharp Star [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Crit + 5. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, increases critical damage by 1%.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases long ranged physical damage by 7%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases Focused Arrow Strike damage by 10%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Bow&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Ranger&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=18187|name2=Falken Shooter [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Increases long ranged physical damage by 10%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Arrow Storm damage by 25%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces cooldown of Arrow Storm by 0.7 secconds.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Bow&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 210&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Ranger&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=18186|name2=Aiming Bow [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Reduces delay after skill by 5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, reduces delay after skill by additional 1%.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Aimed Bolt damage by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces cooldown of Aimed Bolt by 1 seccond, increases Aimed Bolt damage by additional 15%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Bow&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 210&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Ranger&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=32350|name2=Farthezan [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 180. &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases damage of Pressure by 40%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, reduces variable cast time by 1%.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Genesis Ray by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases damage of Pressure and Genesis Ray by 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: One-Handed Sword&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 130&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 110&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Royal Guard&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=32024|name2=Harve [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Increases Shield Chain damage by 40%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, increases long ranged damage by 1%.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Shield Press damage by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases Shield Chain and Shield Press damage by additional 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Spear&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 210&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Royal Guard&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=32025|name2=Fortridge [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk +5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, reduces delay after skill by 1%.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Cannon Spear damage by 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases Overbrand damage by 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Spear&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 205&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Royal Guard&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=32351|name2=Estal [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Reduces cooldown time of Spore Explosion by 1 second. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Spore Explosion by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases damage of Spore Explosion by 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: One-Handed Sword&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 195&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 70&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Geneticist&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=16093|name2=Coolant Injection [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Increases long ranged physical damage by 10%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk +1%.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Cart Cannon damage by 25%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases long ranged physical damage by additional 15%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Mace&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 210&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 140&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Geneticist&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=16094|name2=Gene Rod [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Increases Crazy Weed damage by 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Crazy Weed damage by additional 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces cooldown of Crazy Weed by 2 seconds.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Mace&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 195&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 140&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Geneticist&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=28767|name2=Jack the Knife [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Increases damage of Backstab by 40%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Fatal Menace by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces SP cost of Fatal Menace by 10%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Dagger&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 185&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 90&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Shadow Chaser&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=28768|name2=Platinum Dagger [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 170. &amp;lt;br /&amp;gt;&lt;br /&gt;
Matk + 5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Matk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Fire, Water, Wind and Earth elemental magic damage by 15%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, random chance to increase Matk + 100 and magical damage agains all size monsters by 30% for 10 seconds when dealing physical damage.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Dagger&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Shadow Chaser&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=18184|name2=Rapid Fire [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Increases long ranged physical damage by 10%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Triangle Shot damage by 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases Triangle Shot damage by additional 15%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Bow&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 185&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Shadow Chaser&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=28633|name2=Boltijin [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 175. &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases Fire Bolt, Cold Bolt and Lightning Bolt damage by 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Matk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Fire Bolt, Cold Bolt and Lightning Bolt damage by additional 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases Heaven's Drive and Earth Spike damage by 50%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Book&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 120&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 80&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Sorcerer&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=26159|name2=Psychic Spear Rod [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 180. &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases Neutral and Wind property magical damage by 5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Matk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Psychic Wave damage by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces cooldown of Varety Spear by 2 seconds.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Staff&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 120&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 80&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Sorcerer&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=26160|name2=Dust Grave [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 180. &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases Water and Earth property magical damage by 5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Matk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Diamond Dust and Earth Grave damage by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases Diamond Dust and Earth Grave damage by additional 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Staff&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 120&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 80&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Sorcerer&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=1865|name2=Raging Dragon Fist [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Increases damage of Chain Combo by 30%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Combo Finish by 50%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases damage of Chain Crush Combo by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Knuckle&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 210&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 70&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Sura&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=1866|name2=Fighting God's Bandage [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Increases long ranged physical attack by 10%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Knuckle Arrow by 40%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces delay after skill by 7%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Knuckle&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 220&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 80&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Sura&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=16096|name2=Bright Pendulum [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Reduces variable casting time by 10%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Throw Spirit Sphere and Occult Impaction damage by 50%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, Atk + 10%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Mace&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 210&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 130&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Sura&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=18188|name2=Wind Gale [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Increases long ranged physical damage by 10%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, increases long ranged physical damage by 1%.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Severe Rainstorm damage by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces cooldown of Severe Rainstorm by 2 seconds.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Bow&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 200&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Minstrel, Wanderer&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=26212|name2=Heart Whip [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 190. &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases Neutral property magical damage by 10%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Matk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Metallic Sound damage by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces cooldown of Metallic Sound by 2 seconds.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Whip&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 120&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Wanderer&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=26213|name2=Scarlet Ribbon [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Reduces variable casting time by 10%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, increases long ranged physical damage by 1%.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, reduces cooldown of Severe Rainstorm by 1 second.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces SP consumption of Severe Rainstorm by 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Whip&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 180&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 120&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Wanderer&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=32107|name2=Black Circle [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 190. &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases Neutral property magical damage by 10%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Matk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Metallic Sound damage by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces cooldown of Metallic Sound by 2 seconds.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Instrument&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 120&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Minstrel&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=32108|name2=Antique Cello [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Reduces variable casting time by 10%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, increases long ranged physical damage by 1%.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, reduces cooldown of Severe Rainstorm by 1 second.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces SP consumption of Severe Rainstorm by 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Instrument&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 180&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 120&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Minstrel&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=both&amp;gt;&lt;br /&gt;
{| class=&amp;quot;mw-collapsible wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 90%&amp;quot;&lt;br /&gt;
! colspan=4|'''Experimental Headgear'''&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9; width: 15%&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Obtained From&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=400078|name2=Goral Crown [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk + 20 per 2 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +7 or higher, increases attack speed (reduces delay after attack by 10%)&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +9 or higher, increases long ranged physical damage by 15%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +11 or higher, increases physical damage against all size enemies by 10%&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Volar]&amp;lt;br&amp;gt;&lt;br /&gt;
Increases critical damage by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Ignition Break damage by 12% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Vernan]&amp;lt;br&amp;gt;&lt;br /&gt;
Reduces delay after skill by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Sonic Wave damage by 10% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Argen Blanco]&amp;lt;br&amp;gt;&lt;br /&gt;
Reduces cooldown of Hundred Spears by 0.5 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Hundred Spears damage by 10% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br /&amp;gt;&lt;br /&gt;
Defense: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Rune Knight&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{Item List |id=42053|item=Goral Crown Combination Scroll}} &amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Volar, +9 Vernan or +9 Argen Blanco&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Rune Circlet&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;}}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=400079|name2=Trial Diadem [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk + 20 and Matk + 20 per 2 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +7 or higher, increases attack speed (reduces delay after attack by 10%)&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +9 or higher, Atk + 15% and increases Holy property magical damage by 15%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +11 or higher, increases physical and magical damage against all size enemies by 10% and reduces fixed casting time by 0.2 seconds&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Farthezan]&amp;lt;br&amp;gt;&lt;br /&gt;
Reduces variable casting time by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Gloria Domini and Genesis Ray damage by 10% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Harve]&amp;lt;br&amp;gt;&lt;br /&gt;
Reduces cooldown of Shield Press by 1 second&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Shield Press damage by 10% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Fortridge]&amp;lt;br&amp;gt;&lt;br /&gt;
Reduces cooldown of Cannon Soear by 0.5 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Cannon Spear damage by 12% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br /&amp;gt;&lt;br /&gt;
Defense: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Royal Guard&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{Item List |id=42054|item=Trial Diadem Combination Scroll}} &amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Farthezam, +9 Harve or +9 Fortridge&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Guardian Crown&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;}}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=400095|name2=Spinel Diadem [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 2% and increases SP recovery rate by 6% per 2 refine rate per 2 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +7 or higher, All Stats + 3&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +9 or higher, reduces variable casting time by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +11 or higher, increases Neutral, Earth and Water property magical damage by 20%&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Boltijin]&amp;lt;br&amp;gt;&lt;br /&gt;
Matk + 2%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Fire Bolt, Cold Bolt, and Lightining Bolt damage by 3% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Psychic Spear Rod]&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Neutral and Wind property magical damage by 3%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Varetyr Spear damage by 3% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Dust Grave]&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Water and Earth property magical damage by 3%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Varetyr Spear damage by 3% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br /&amp;gt;&lt;br /&gt;
Defense: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Sorcerer&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{Item List |id=42055|item=Spinel Diadem Combination Scroll}} &amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Boltijin, +9 Psychic Spear Rod or +9 Dust Grave&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Wind Whisper&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;}}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=400094|name2=Jade Crown [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 2% and increases SP recovery rate by 6% per 2 refine rate per 2 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +7 or higher, All Stats + 3&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +9 or higher, Matk + 4%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +11 or higher, increases Neutral, Fire and Ghost property magical damage by 20%&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Crimson Rose Stick]&amp;lt;br&amp;gt;&lt;br /&gt;
Reduces cooldown of Crimson Rock by 1 second&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Crimson Rock damage by 3% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Staff of Miracle]&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Ghost property magical damage by 3%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Soul Expansion damage by 3% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Gravitation Staff]&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Neutral property magical damage by 3%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Gravitational Field and Comet damage by 3% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br /&amp;gt;&lt;br /&gt;
Defense: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Warlock&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{Item List |id=42056|item=Jade Crown Combination Scroll}} &amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Crimson Rose Stick, +9 Staff of Miracle or +9 Gravitation Staff&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Magic Stone Hat&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;}}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=400098|name2=Bull Crown [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk + 20 per 2 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +7 or higher, increases attack speed (reduces delay after attack by 10%)&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +9 or higher, increases long ranged physical damage by 15%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +11 or higher, increases physical damage against all size enemies by 10%&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Golden Wrench]&amp;lt;br&amp;gt;&lt;br /&gt;
increases physical damage against all size enemies by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
increases Power Swing damage by 10% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Engine Pilebunker]&amp;lt;br&amp;gt;&lt;br /&gt;
increases long ranged physical damage by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
increases Arm Cannon damage by 10% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Maxi Spanner]&amp;lt;br&amp;gt;&lt;br /&gt;
increases physical damage against all size enemies by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
increases Axe Tornado damage by 10% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br /&amp;gt;&lt;br /&gt;
Defense: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Mechanic&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{Item List |id=42057|item=Bull Crown Combination Scroll}} &amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Golden Wrench, +9 Engine Pilebunker, or +9 Maxi Spanner&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Driver Band, or +9 Old Driver Band (Yellow) &amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;}}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=400099|name2=Taurus Diadem [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk + 20 per 2 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +7 or higher, increases attack speed (reduces delay after attack by 10%)&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +9 or higher, increases long ranged physical damage by 15%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +11 or higher, increases physical damage against all size enemies by 10%&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Coolant Injection]&amp;lt;br&amp;gt;&lt;br /&gt;
Increases long ranged physical damage by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Cart Cannon damage by 10% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Gene Rod]&amp;lt;br&amp;gt;&lt;br /&gt;
Increases physical damage against all size enemies by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Crazy Vines damage by 10% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Estal]&amp;lt;br&amp;gt;&lt;br /&gt;
Increases physical damage against all size enemies by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Spore Explosion damage by 10% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br /&amp;gt;&lt;br /&gt;
Defense: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Genetic&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{Item List |id=42058|item=Taurus Diadem Combination Scroll}} &amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Coolant Injection, +9 Gene Rod, +9 Estal&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Midas Whisper&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;}}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=400116|name2=Celestial Jewel Crown [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk + 20 per 2 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +7 or higher, increases attack speed (reduces delay after attack by 10%)&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +9 or higher, increases long ranged physical damage by 15%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +11 or higher, increases physical damage against all size enemies by 10%&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Sharp Star]&amp;lt;br&amp;gt;&lt;br /&gt;
Increases critical damage by 20%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Focused Arrow Strike damage by 10% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Aiming Bow]&amp;lt;br&amp;gt;&lt;br /&gt;
Increases long ranged physical damage by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Aimed Bolt damage by 10% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Falken Shooter]&amp;lt;br&amp;gt;&lt;br /&gt;
Reduces Cooldown of Arrow Storm by 1.8 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Arrow Storm damage by 10% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br /&amp;gt;&lt;br /&gt;
Defense: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Ranger&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{Item List |id=42059|item=Celestial Jewel Crown Combination Scroll}} &amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Sharp Star, +9 Aiming Bow or +9 Falken Shooter&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Camouflage Bunny Hood&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;}}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=400117|name2=Libra Crown [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk + 20 and Matk + 20 per 2 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +7 or higher, increases attack speed (reduces delay after attack by 10%) and reduces variable casting time by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +9 or higher, increases long ranged physical damage by 15% and increases Neutral property magical damage by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +11 or higher, increases physical damage against all size enemies by 10% and increases all property magical damage by 10%&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Black Circle or Heart Whip]&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Neutral property magical damage by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Metallic Sound damage by 5% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Antique Cello or Scarlet Ribbon]&amp;lt;br&amp;gt;&lt;br /&gt;
Increases long ranged physical damage by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Severe Rainstorm damage by 10% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Wind Gale]&amp;lt;br&amp;gt;&lt;br /&gt;
Increases long ranged physical damage by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Severe Rainstorm damage by 10% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br /&amp;gt;&lt;br /&gt;
Defense: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Minstrel, Wanderer&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{Item List |id=42060|item=Libra Crown Combination Scroll}} &amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Black Circle, +9 Heart Whip, +9 Scarlet Ribbon, +9 Wind Gale or +9 Antique Cello&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Maestro Song's Hat or 1x +9 Old Dying Swan&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;}}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=400118|name2=Saint Crown [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk + 20 and Matk + 20 per 2 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +7 or higher, increases attack speed (reduces delay after attack by 10%) and reduces variable casting time by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +9 or higher, Atk + 15% and Matk + 15%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +11 or higher, increases physical damage against all size enemies by 10% and increases all property magical damage by 10%&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Adorare Staff]&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Holy property magical damage by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Adoramus damage by 5% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Penitentia]&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Holy property magical damage by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Judex damage by 5% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Lucis Flail]&amp;lt;br&amp;gt;&lt;br /&gt;
Increases physical damage against all size enemies by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Duple Light damage by 10% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br /&amp;gt;&lt;br /&gt;
Defense: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Archbishop&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{Item List |id=42061|item=Saint Crown Combination Scroll}} &amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Adorare Staff, +9 Penitentia or +9 Lucis Flail&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Mitra&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;}}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=400119|name2=Lion Crown [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk + 20 per 2 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +7 or higher, increases attack speed (reduces delay after attack by 10%)&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +9 or higher, increases MaxHP by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +11 or higher, increases physical damage against all size enemies by 10%&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Raging Dragon Fist]&amp;lt;br&amp;gt;&lt;br /&gt;
Increases physical damage against all size enemies by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Chain Crush Combo damage by 10% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Fighting God's Bandage]&amp;lt;br&amp;gt;&lt;br /&gt;
Increases long ranged physical damage by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Knuckle Arrow damage by 10% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Bright Pendulum]&amp;lt;br&amp;gt;&lt;br /&gt;
Increases long ranged physical damage by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Throw Spirit Sphere damage by 10% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br /&amp;gt;&lt;br /&gt;
Defense: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Sura&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{Item List |id=42062|item=Lion Crown Combination Scroll}} &amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Raging Dragon Fist, +9 Fighting God's Bandage or +9 Bright Pendulum&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Blazing Soul&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;}}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=400120|name2=Goat Crown [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk + 20 and Matk + 20 per 2 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +7 or higher, increases attack speed (reduces delay after attack by 10%)&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +9 or higher, Atk + 15% and Matk + 15%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +11 or higher, increases physical and magical damage against all size enemies by 10%&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Jack the Knife]&amp;lt;br&amp;gt;&lt;br /&gt;
Reduces delay after skill by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Fatal Menace damage by 10% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Platinum Dagger]&amp;lt;br&amp;gt;&lt;br /&gt;
Increases all property magical damage by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases all property magical damage by 5% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Rapid Fire]&amp;lt;br&amp;gt;&lt;br /&gt;
Increases long ranged damage by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Triangle Shot damage by 10% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br /&amp;gt;&lt;br /&gt;
Defense: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Shadow Chaser&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{Item List |id=42063|item=Goat Crown Combination Scroll}} &amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Jack the Knife, +9 Platinum Dagger or +9 Rapid Fire&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Shadow Handicraft&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;}}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=400121|name2=Twin Crown [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk + 20 per 2 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +7 or higher, increases attack speed (reduces delay after attack by 10%)&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +9 or higher, increases long ranged physical damage by 15%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +11 or higher, increases physical damage against all size enemies by 10%&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Judgement Slasher and Repent Slasher]&amp;lt;br&amp;gt;&lt;br /&gt;
Increases critical damage by 20%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases melee and long ranged physical damage by 5% per 2 refine rates of both weapons&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Agudo Filo]&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Cross Impact damage by 20%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases melee physical damage by 5% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Ripper Cross]&amp;lt;br&amp;gt;&lt;br /&gt;
Increases long ranged physical damage by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Cross Ripper Slasher damage by 10% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br /&amp;gt;&lt;br /&gt;
Defense: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Guillotine Cross&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{Item List |id=42064|item=Twin Crown Combination Scroll}} &amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Judgement Slasher, +9 Agudo Filo or +9 Ripper Cross&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Circlet Of Bones&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Experimental Weapon Enchantments=&lt;br /&gt;
= See Also =&lt;br /&gt;
* [[Instances]]&lt;br /&gt;
* [[Instances#Edda|Edda]]&lt;br /&gt;
[[Category:Instances]]&lt;/div&gt;</summary>
		<author><name>Hiru</name></author>
	</entry>
	<entry>
		<id>https://wiki.shining-moon.com/index.php?title=File:EddaBiolabBanner.png&amp;diff=1825</id>
		<title>File:EddaBiolabBanner.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.shining-moon.com/index.php?title=File:EddaBiolabBanner.png&amp;diff=1825"/>
		<updated>2020-11-02T22:23:01Z</updated>

		<summary type="html">&lt;p&gt;Hiru: Banner for the Edda_Biolab page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Banner for the Edda_Biolab page&lt;/div&gt;</summary>
		<author><name>Hiru</name></author>
	</entry>
	<entry>
		<id>https://wiki.shining-moon.com/index.php?title=Edda_Biolab&amp;diff=1824</id>
		<title>Edda Biolab</title>
		<link rel="alternate" type="text/html" href="https://wiki.shining-moon.com/index.php?title=Edda_Biolab&amp;diff=1824"/>
		<updated>2020-11-02T19:47:35Z</updated>

		<summary type="html">&lt;p&gt;Hiru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InstBox|baselevel=175+|experience=-|startingpoint=&amp;lt;code&amp;gt;Instance Manager in any town&amp;lt;/code&amp;gt;}}{{Cooldown|time=1 day}}&lt;br /&gt;
&lt;br /&gt;
= Overview =&lt;br /&gt;
EDDA Biolab is part of the [[Instances#Edda|Edda Series]].&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Walkthrough =&lt;br /&gt;
# Speak to the Instance Manager or use the Instance Manager v2.0 UI to start the instance.&lt;br /&gt;
# 1st Area: You will start in a safe room, talk to the npc Sierra to be teleported to the next area (tip: buff yourself before being teleported)&lt;br /&gt;
# 2nd Area: kill all the enemies to be teleported to the next area (be careful with the gunman's sharp shooting, and the magic attacks of different elements fire, water, wind and earth)&lt;br /&gt;
# 3rd Area: This area is very similar to the previous area with the addition of a new enemy Nameless Acolyte, kill all the enemies to be teleported to the next area (Be careful with the Nameless Acolyte's Decrease AGI)&lt;br /&gt;
# 4th Area: Again, just kill all the enemies to proceed&lt;br /&gt;
# 5th Area: On this area you will be constantly blinded (if you rely on HIT it's advised to bring Green Potions). Just like the previous areas just kill all the enemies to move on.&lt;br /&gt;
# 6th Area: Here you will arrive in a locked room kill the monsters to make the barrier disappear. Once you exit the room with the npc there will be 4 sections where monsters will spawn once you step closely to a shadow on the ground (2 sections to the right of the main corridor and 2 to the left) and you will be locked untill all the monsters are killed, if you're playing with a party &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;'''DO NOT'''&amp;lt;/span&amp;gt; enter the sections alone unless you are absolutely sure of what you're doing. Once you activate the monsters spawn a barrier will appear to trap everyone inside/outside meaning no one can enter or exit, if the people who activated the monsters spawn are killed it will be impossible to continue the instance since you can't kill them from outside. After you've killed all the monsters in a section a Crystal will appear, talk with it to remove the barrier. The last crystal will instantly teleport you to the next area&lt;br /&gt;
# 7th Area: There will be new enemies here, Nameless Swordman and Nameless Merchant but they shouldn't be of much threat compared to the previous ones, just kill all the enemies to be teleported to the next area.&lt;br /&gt;
# 8th Area: You will spawn very close to the enemies so be careful. After killing the enemies in the main room go to the east then north and climb the stairs to the boss area&lt;br /&gt;
# Boss Area: Walk north and there will be a door with a barrier, talk with npc Sierra to remove the barrier and proceed north. After passing the door &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;'''WAIT FOR ALL THE PARTY MEMBERS'''&amp;lt;/span&amp;gt; to arrive (if you don't wait they will be locked outside the boss fight not being able to help or get rewards). When everyone arrives, talk to npc Sierra and choose &amp;quot;We're all here&amp;quot; to start the boss fight. The Boss hits pretty hard and watch out for it's elemental change, she starts as Fire element but can change into Water or Wind.The mechanics of the boss fight consists on 4 small &amp;quot;cages&amp;quot; that will appear around the center (northwest, northeast, southwest and southeast from the center) with a single monster inside each, if you do not kill the boss quick enought you'll have the screen refresh and you will reappear close to the center of the room and a percentage of hp remaining depending on how many monsters in the &amp;quot;cages&amp;quot; were killed. Each monster represents 25% of hp, so if the screen refreshes and no monsters in the &amp;quot;cages&amp;quot; are killed you will be instantly killed, 1 monster killed = 25% of remaining hp, 2 monsters killed = 50% of remaining hp etc. You can only kill the monsters in the cages from the inside, so make sure to enter when the cages are appearing since you can't go in or out the cage once it's completely formed. After killing the boss there's a chance a Treasure Chest will appear, talk to it to get extra rewards. Talk to npc Sierra to finish the instance and get your rewards.&lt;br /&gt;
&amp;lt;br clear=both&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Enemies=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9; width: 240px&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | HP&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Size / Race / Element&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=20542|name=Rekenber Guard|hp=1,475,486|level=173|size=Medium|race=Demihuman|element=Neutral 2}}&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=20543|name=Rekenber Scientist|hp=1,469,107|level=172|size=Medium|race=Demihuman|element=Neutral 3}}&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=20541|name=Rekenber Gunman|hp=1,485,755|level=174|size=Medium|race=Demihuman|element=Neutral 2}}&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=20538|name=Nameless Acolyte|hp=1,500,486|level=176|size=Medium|race=Demihuman|element=Holy 2}}&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=20537|name=Nameless Swordman|hp=1,519,762|level=178|size=Medium|race=Demihuman|element=Fire 2}}&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=20539|name=Nameless Merchant|hp=1,507,840|level=175|size=Medium|race=Demihuman|element=Earth 3}}&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=20536|name=Nameless Swordsman&amp;lt;br/&amp;gt;[[File:Mvp.png]]|hp=75,910,088|level=180|size=Medium|race=Demihuman|element=Fire 2}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=both&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Cards==&lt;br /&gt;
* This instance has no cards yet.&lt;br /&gt;
&amp;lt;br clear=both&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
{| class=&amp;quot;mw-collapsible wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9; width: 15%&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Obtained From&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6386b8;&amp;quot;&lt;br /&gt;
{{EpisodeGear|id2=19439|name2=Vicious Mind Aura|effect=&lt;br /&gt;
Set Bonus:&lt;br /&gt;
[+Fallen Warrior Manteau [1]] &amp;lt;br/ &amp;gt;&lt;br /&gt;
Atk + 5 per 30 base Str. &amp;lt;br /&amp;gt;&lt;br /&gt;
ASPD (reduces delay after attack by 3%) per 30 base Agi. &amp;lt;br /&amp;gt;&lt;br /&gt;
Reduces delay after skill by 4% per 30 base Vit. &amp;lt;br /&amp;gt;&lt;br /&gt;
Matk + 5 and reduces variable casting time by 8% per 30 base Int. &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases long ranged physical damage by 1% per 30 base Dex. &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases critical damage by 3% per 30 base Luk. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear &amp;lt;br /&amp;gt;&lt;br /&gt;
Defense: 5&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: All Jobs&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=20536|name=Nameless Swordsman (MVP)}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=23992|name2=Experimental Weapon Box|effect=&lt;br /&gt;
Randomly gain one of the Biological Laboratory Experimental Weapons&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=20536|name=Nameless Swordsman (MVP)}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=42053|name2=Goral Crown Combination Scroll|effect=&lt;br /&gt;
Craft a Goral Crown [1]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Volar, +9 Vernan or +9 Argen Blanco&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Rune Circlet&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=20536|name=Nameless Swordsman (MVP)}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=42054|name2=Trial Diadem Combination Scroll|effect=&lt;br /&gt;
Craft a Trial Diadem [1]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Farthezan, +9 Harve or +9 Fortridge&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Guardian Crown&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=20536|name=Nameless Swordsman (MVP)}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=42055|name2=Spinel Diadem Combination Scroll|effect=&lt;br /&gt;
Craft a Spinel Diadem [1]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Boltijin, +9 Psychic Spear Rod or +9 Dust Grave&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Wind Whisper&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=20536|name=Nameless Swordsman (MVP)}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=42056|name2=Jade Crown Combination Scroll|effect=&lt;br /&gt;
Craft a Jade Crown [1]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Crimson Rose Stick, +9 Staff of Miracle or +9 Gravitation Staff&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Magic Stone Hat&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=20536|name=Nameless Swordsman (MVP)}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=42057|name2=Bull Crown Combination Scroll|effect=&lt;br /&gt;
Craft a Bull Crown [1]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Golden Wrench, +9 Engine Pilebunker, or +9 Maxi Spanner&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Driver Band, or +9 Old Driver Band (Yellow)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=20536|name=Nameless Swordsman (MVP)}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=42058|name2=Taurus Diadem Combination Scroll|effect=&lt;br /&gt;
Craft a Taurus Diadem [1]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Coolant Injection, +9 Gene Rod, +9 Estal&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Midas Whisper&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=20536|name=Nameless Swordsman (MVP)}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=42059|name2=Celestial Jewel Crown Combination Scroll|effect=&lt;br /&gt;
Craft a Celestial Jewel Crown [1]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Sharp Star, +9 Aiming Bow or +9 Falken Shooter&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Camouflage Bunny Hood&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=20536|name=Nameless Swordsman (MVP)}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=42060|name2=Libra Crown Combination Scroll|effect=&lt;br /&gt;
Craft a Libra Crown [1]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Black Circle, +9 Heart Whip, +9 Scarlet Ribbon, +9 Wind Gale or +9 Antique Cello&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Maestro Song's Hat or 1x +9 Old Dying Swan&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=20536|name=Nameless Swordsman (MVP)}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=42061|name2=Saint Crown Combination Scroll|effect=&lt;br /&gt;
Craft a Saint Crown [1]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Adorare Staff, +9 Penitentia or +9 Lucis Flail&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Mitra&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=20536|name=Nameless Swordsman (MVP)}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=42062|name2=Lion Crown Combination Scroll|effect=&lt;br /&gt;
Craft a Lion Crown [1]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Raging Dragon Fist, +9 Fighting God's Bandage or +9 Bright Pendulum&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Blazing Soul&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=20536|name=Nameless Swordsman (MVP)}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=42063|name2=Goat Crown Combination Scroll|effect=&lt;br /&gt;
Craft a Goat Crown [1]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Jack the Knife, +9 Platinum Dagger or +9 Rapid Fire&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Shadow Handicraft&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=20536|name=Nameless Swordsman (MVP)}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=42064|name2=Twin Crown Combination Scroll|effect=&lt;br /&gt;
Craft a Twin Crown [1]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Judgement Slasher, +9 Agudo Filo or +9 Ripper Cross&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Circlet Of Bones&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=20536|name=Nameless Swordsman (MVP)}} }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;mw-collapsible wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 90%&amp;quot;&lt;br /&gt;
! colspan=4|'''Experimental Weapons'''&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9; width: 15%&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Obtained From&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=21051|name2=Volar [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Increases damage of Bowling Bash by 30%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk + 4. &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, reduces cooldown time of Bowling Bash and Ignition Brake by 1 second. &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +11 or higher, increases damage of Bowling Bash by 20%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Two-Handed Sword&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 280&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 280&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Rune Knight&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=21052|name2=Vernan [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk +5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, increases ranged physical attack by 1%. &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Spiral Pierce and Sonic Wave by 30%. &amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces cooldown time of Sonic Wave by 1.5 seconds. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Two-Handed Sword &amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 300&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 650&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Rune Knight&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=32023|name2=Argen Blanco [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Increases Brandish Spear damage by 30%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk + 4. &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, reduces cooldown time of Hundred Spear by 1.5 seconds. &amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases Brandish Spear damage by additional 20%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Spear&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 200&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Rune Knight&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=1333|name2=Golden Wrench [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk +5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk + 4. &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Power Swing and Axe Boomerang by 20%. &amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases damage of Power Swing and Axe Boomerang by 15%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: One-Handed Axe&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 220&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 550&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Mechanic&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=16092|name2=Engine Pilebunker [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Increases Vulcan Arm damage by 10%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, increases ASPD (reduces delay after attack byy 1%). &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Arm Cannon and Knuckle Boost by 15%. &amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases damage of Vulcan Arm by additional 15%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Mace&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 450&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 320&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Mechanic&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=28138|name2=Maxi Spanner [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Reduces damage taken from small and medium size enemies by 10%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, reduces cooldown time of Axe Tornado and Lava Flow by 1 second.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases Axe Tornado damage by 15%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Two-Handed Axe&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 340&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 450&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Mechanic&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=28765|name2=Judgement Slasher [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Set Bonus:&lt;br /&gt;
[+Repent Slasher [3]] &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases damage of Meteor Assault and Soul Destroyer by 40%. &amp;lt;br /&amp;gt;&lt;br /&gt;
For each 2 refinement level of the set, Atk + 8.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level of entire set is +16 or higher, increases damage of Cross Impact and Counter Slash by 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level of entire set is +18 or higher, Atk +12%.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level of entire set is +20 or higher, increases damage of Meteor Assault and Soul Destroyer by 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Dagger&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 195&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 110&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Guillotine Cross&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=28766|name2=Repent Slasher [3&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Has no effect. Used for combo with Judgment Slasher. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Dagger&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 70&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Guillotine Cross&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=28044|name2=Agudo Filo [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Increases critical damage by 5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases physical damage against all size enemies by 15%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, Atk +7% and weapon can't be destroyed.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Katar&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 270&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 200&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Guillotine Cross&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=28042|name2=Ripper Cross [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk +5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, increases long ranged physical damage by 1%.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Rolling Cutter damage by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases Cross Ripper Slasher damage by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Katar&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 250&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Guillotine Cross&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=26158|name2=Crimson Rose Stick [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 180. &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases fire and shadow property magical damage by 5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Matk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Hell Inferno damage by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces cooldown of Crimson Rock by 1 second.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Staff&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 70&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Warlock&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=2055|name2=Staff of Miracle [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 270. &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases ghost property magical damage by 5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Matk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Soul Strike, Napalm Vulcan and Soul Expansion by 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases damage of Soul Strike and Napalm Vulcan by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Two-Handed Staff&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 120&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Warlock&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=2056|name2=Gravitation Staff [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 280. &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases neutral property magical damage by 5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Matk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Gravitation Field and Drain Life by 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces cooldown time of Gravitation Field by 2 seconds.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Two-Handed Staff&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 110&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 130&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Warlock&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=26161|name2=Penitentia [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 175. &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases holy property magical damage by 5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Matk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Magnus Exorcismus and Judex by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases damage of Magnus Exorcismus and Judex by additional 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Two-Handed Staff&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 70&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Archbishop&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=2057|name2=Adorare Staff [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 240. &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases holy property magical damage by 5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Matk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Adoramus by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces physical and magical damage taken from all size monsters by 25%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Two-Handed Staff&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 120&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Archbishop&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=16095|name2=Lucis Flail [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 160. &amp;lt;br /&amp;gt;&lt;br /&gt;
ASPD + 1. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Matk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Duple Light by 40%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, has a chance to auto-cast Judex level 2 when dealing melee physical damage (If user has learned a higher level, that level will be cast instead).&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Mace&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 180&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Archbishop&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=18185|name2=Sharp Star [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Crit + 5. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, increases critical damage by 1%.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases long ranged physical damage by 7%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases Focused Arrow Strike damage by 10%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Bow&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Ranger&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=18187|name2=Falken Shooter [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Increases long ranged physical damage by 10%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Arrow Storm damage by 25%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces cooldown of Arrow Storm by 0.7 secconds.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Bow&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 210&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Ranger&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=18186|name2=Aiming Bow [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Reduces delay after skill by 5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, reduces delay after skill by additional 1%.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Aimed Bolt damage by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces cooldown of Aimed Bolt by 1 seccond, increases Aimed Bolt damage by additional 15%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Bow&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 210&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Ranger&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=32350|name2=Farthezan [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 180. &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases damage of Pressure by 40%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, reduces variable cast time by 1%.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Genesis Ray by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases damage of Pressure and Genesis Ray by 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: One-Handed Sword&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 130&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 110&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Royal Guard&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=32024|name2=Harve [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Increases Shield Chain damage by 40%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, increases long ranged damage by 1%.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Shield Press damage by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases Shield Chain and Shield Press damage by additional 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Spear&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 210&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Royal Guard&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=32025|name2=Fortridge [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk +5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, reduces delay after skill by 1%.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Cannon Spear damage by 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases Overbrand damage by 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Spear&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 205&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Royal Guard&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=32351|name2=Estal [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Reduces cooldown time of Spore Explosion by 1 second. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Spore Explosion by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases damage of Spore Explosion by 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: One-Handed Sword&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 195&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 70&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Geneticist&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=16093|name2=Coolant Injection [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Increases long ranged physical damage by 10%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk +1%.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Cart Cannon damage by 25%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases long ranged physical damage by additional 15%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Mace&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 210&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 140&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Geneticist&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=16094|name2=Gene Rod [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Increases Crazy Weed damage by 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Crazy Weed damage by additional 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces cooldown of Crazy Weed by 2 seconds.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Mace&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 195&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 140&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Geneticist&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=28767|name2=Jack the Knife [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Increases damage of Backstab by 40%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Fatal Menace by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces SP cost of Fatal Menace by 10%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Dagger&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 185&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 90&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Shadow Chaser&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=28768|name2=Platinum Dagger [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 170. &amp;lt;br /&amp;gt;&lt;br /&gt;
Matk + 5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Matk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Fire, Water, Wind and Earth elemental magic damage by 15%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, random chance to increase Matk + 100 and magical damage agains all size monsters by 30% for 10 seconds when dealing physical damage.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Dagger&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Shadow Chaser&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=18184|name2=Rapid Fire [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Increases long ranged physical damage by 10%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Triangle Shot damage by 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases Triangle Shot damage by additional 15%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Bow&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 185&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Shadow Chaser&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=28633|name2=Boltijin [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 175. &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases Fire Bolt, Cold Bolt and Lightning Bolt damage by 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Matk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Fire Bolt, Cold Bolt and Lightning Bolt damage by additional 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases Heaven's Drive and Earth Spike damage by 50%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Book&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 120&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 80&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Sorcerer&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=26159|name2=Psychic Spear Rod [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 180. &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases Neutral and Wind property magical damage by 5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Matk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Psychic Wave damage by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces cooldown of Varety Spear by 2 seconds.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Staff&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 120&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 80&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Sorcerer&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=26160|name2=Dust Grave [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 180. &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases Water and Earth property magical damage by 5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Matk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Diamond Dust and Earth Grave damage by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases Diamond Dust and Earth Grave damage by additional 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Staff&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 120&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 80&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Sorcerer&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=1865|name2=Raging Dragon Fist [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Increases damage of Chain Combo by 30%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Combo Finish by 50%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases damage of Chain Crush Combo by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Knuckle&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 210&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 70&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Sura&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=1866|name2=Fighting God's Bandage [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Increases long ranged physical attack by 10%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Knuckle Arrow by 40%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces delay after skill by 7%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Knuckle&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 220&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 80&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Sura&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=16096|name2=Bright Pendulum [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Reduces variable casting time by 10%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Throw Spirit Sphere and Occult Impaction damage by 50%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, Atk + 10%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Mace&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 210&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 130&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Sura&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=18188|name2=Wind Gale [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Increases long ranged physical damage by 10%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, increases long ranged physical damage by 1%.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Severe Rainstorm damage by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces cooldown of Severe Rainstorm by 2 seconds.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Bow&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 200&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Minstrel, Wanderer&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=26212|name2=Heart Whip [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 190. &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases Neutral property magical damage by 10%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Matk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Metallic Sound damage by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces cooldown of Metallic Sound by 2 seconds.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Whip&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 120&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Wanderer&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=26213|name2=Scarlet Ribbon [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Reduces variable casting time by 10%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, increases long ranged physical damage by 1%.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, reduces cooldown of Severe Rainstorm by 1 second.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces SP consumption of Severe Rainstorm by 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Whip&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 180&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 120&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Wanderer&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=32107|name2=Black Circle [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 190. &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases Neutral property magical damage by 10%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Matk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Metallic Sound damage by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces cooldown of Metallic Sound by 2 seconds.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Instrument&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 120&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Minstrel&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=32108|name2=Antique Cello [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Reduces variable casting time by 10%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, increases long ranged physical damage by 1%.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, reduces cooldown of Severe Rainstorm by 1 second.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces SP consumption of Severe Rainstorm by 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Instrument&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 180&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 120&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Minstrel&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=both&amp;gt;&lt;br /&gt;
{| class=&amp;quot;mw-collapsible wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 90%&amp;quot;&lt;br /&gt;
! colspan=4|'''Experimental Headgear'''&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9; width: 15%&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Obtained From&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=400078|name2=Goral Crown [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk + 20 per 2 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +7 or higher, increases attack speed (reduces delay after attack by 10%)&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +9 or higher, increases long ranged physical damage by 15%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +11 or higher, increases physical damage against all size enemies by 10%&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Volar]&amp;lt;br&amp;gt;&lt;br /&gt;
Increases critical damage by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Ignition Break damage by 12% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Vernan]&amp;lt;br&amp;gt;&lt;br /&gt;
Reduces delay after skill by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Sonic Wave damage by 10% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Argen Blanco]&amp;lt;br&amp;gt;&lt;br /&gt;
Reduces cooldown of Hundred Spears by 0.5 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Hundred Spears damage by 10% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br /&amp;gt;&lt;br /&gt;
Defense: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Rune Knight&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{Item List |id=42053|item=Goral Crown Combination Scroll}} &amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Volar, +9 Vernan or +9 Argen Blanco&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Rune Circlet&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;}}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=400079|name2=Trial Diadem [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk + 20 and Matk + 20 per 2 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +7 or higher, increases attack speed (reduces delay after attack by 10%)&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +9 or higher, Atk + 15% and increases Holy property magical damage by 15%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +11 or higher, increases physical and magical damage against all size enemies by 10% and reduces fixed casting time by 0.2 seconds&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Farthezan]&amp;lt;br&amp;gt;&lt;br /&gt;
Reduces variable casting time by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Gloria Domini and Genesis Ray damage by 10% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Harve]&amp;lt;br&amp;gt;&lt;br /&gt;
Reduces cooldown of Shield Press by 1 second&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Shield Press damage by 10% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Fortridge]&amp;lt;br&amp;gt;&lt;br /&gt;
Reduces cooldown of Cannon Soear by 0.5 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Cannon Spear damage by 12% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br /&amp;gt;&lt;br /&gt;
Defense: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Royal Guard&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{Item List |id=42054|item=Trial Diadem Combination Scroll}} &amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Farthezam, +9 Harve or +9 Fortridge&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Guardian Crown&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;}}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=400095|name2=Spinel Diadem [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 2% and increases SP recovery rate by 6% per 2 refine rate per 2 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +7 or higher, All Stats + 3&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +9 or higher, reduces variable casting time by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +11 or higher, increases Neutral, Earth and Water property magical damage by 20%&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Boltijin]&amp;lt;br&amp;gt;&lt;br /&gt;
Matk + 2%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Fire Bolt, Cold Bolt, and Lightining Bolt damage by 3% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Psychic Spear Rod]&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Neutral and Wind property magical damage by 3%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Varetyr Spear damage by 3% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Dust Grave]&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Water and Earth property magical damage by 3%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Varetyr Spear damage by 3% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br /&amp;gt;&lt;br /&gt;
Defense: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Sorcerer&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{Item List |id=42055|item=Spinel Diadem Combination Scroll}} &amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Boltijin, +9 Psychic Spear Rod or +9 Dust Grave&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Wind Whisper&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;}}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=400094|name2=Jade Crown [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 2% and increases SP recovery rate by 6% per 2 refine rate per 2 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +7 or higher, All Stats + 3&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +9 or higher, Matk + 4%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +11 or higher, increases Neutral, Fire and Ghost property magical damage by 20%&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Crimson Rose Stick]&amp;lt;br&amp;gt;&lt;br /&gt;
Reduces cooldown of Crimson Rock by 1 second&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Crimson Rock damage by 3% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Staff of Miracle]&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Ghost property magical damage by 3%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Soul Expansion damage by 3% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Gravitation Staff]&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Neutral property magical damage by 3%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Gravitational Field and Comet damage by 3% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br /&amp;gt;&lt;br /&gt;
Defense: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Warlock&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{Item List |id=42056|item=Jade Crown Combination Scroll}} &amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Crimson Rose Stick, +9 Staff of Miracle or +9 Gravitation Staff&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Magic Stone Hat&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;}}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=400098|name2=Bull Crown [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk + 20 per 2 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +7 or higher, increases attack speed (reduces delay after attack by 10%)&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +9 or higher, increases long ranged physical damage by 15%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +11 or higher, increases physical damage against all size enemies by 10%&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Golden Wrench]&amp;lt;br&amp;gt;&lt;br /&gt;
increases physical damage against all size enemies by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
increases Power Swing damage by 10% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Engine Pilebunker]&amp;lt;br&amp;gt;&lt;br /&gt;
increases long ranged physical damage by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
increases Arm Cannon damage by 10% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Maxi Spanner]&amp;lt;br&amp;gt;&lt;br /&gt;
increases physical damage against all size enemies by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
increases Axe Tornado damage by 10% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br /&amp;gt;&lt;br /&gt;
Defense: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Mechanic&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{Item List |id=42057|item=Bull Crown Combination Scroll}} &amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Golden Wrench, +9 Engine Pilebunker, or +9 Maxi Spanner&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Driver Band, or +9 Old Driver Band (Yellow) &amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;}}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=400099|name2=Taurus Diadem [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk + 20 per 2 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +7 or higher, increases attack speed (reduces delay after attack by 10%)&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +9 or higher, increases long ranged physical damage by 15%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +11 or higher, increases physical damage against all size enemies by 10%&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Coolant Injection]&amp;lt;br&amp;gt;&lt;br /&gt;
Increases long ranged physical damage by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Cart Cannon damage by 10% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Gene Rod]&amp;lt;br&amp;gt;&lt;br /&gt;
Increases physical damage against all size enemies by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Crazy Vines damage by 10% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Estal]&amp;lt;br&amp;gt;&lt;br /&gt;
Increases physical damage against all size enemies by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Spore Explosion damage by 10% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br /&amp;gt;&lt;br /&gt;
Defense: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Genetic&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{Item List |id=42058|item=Taurus Diadem Combination Scroll}} &amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Coolant Injection, +9 Gene Rod, +9 Estal&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Midas Whisper&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;}}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=400116|name2=Celestial Jewel Crown [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk + 20 per 2 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +7 or higher, increases attack speed (reduces delay after attack by 10%)&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +9 or higher, increases long ranged physical damage by 15%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +11 or higher, increases physical damage against all size enemies by 10%&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Sharp Star]&amp;lt;br&amp;gt;&lt;br /&gt;
Increases critical damage by 20%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Focused Arrow Strike damage by 10% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Aiming Bow]&amp;lt;br&amp;gt;&lt;br /&gt;
Increases long ranged physical damage by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Aimed Bolt damage by 10% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Falken Shooter]&amp;lt;br&amp;gt;&lt;br /&gt;
Reduces Cooldown of Arrow Storm by 1.8 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Arrow Storm damage by 10% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br /&amp;gt;&lt;br /&gt;
Defense: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Ranger&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{Item List |id=42059|item=Celestial Jewel Crown Combination Scroll}} &amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Sharp Star, +9 Aiming Bow or +9 Falken Shooter&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Camouflage Bunny Hood&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;}}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=400117|name2=Libra Crown [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk + 20 and Matk + 20 per 2 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +7 or higher, increases attack speed (reduces delay after attack by 10%) and reduces variable casting time by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +9 or higher, increases long ranged physical damage by 15% and increases Neutral property magical damage by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +11 or higher, increases physical damage against all size enemies by 10% and increases all property magical damage by 10%&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Black Circle or Heart Whip]&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Neutral property magical damage by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Metallic Sound damage by 5% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Antique Cello or Scarlet Ribbon]&amp;lt;br&amp;gt;&lt;br /&gt;
Increases long ranged physical damage by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Severe Rainstorm damage by 10% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Wind Gale]&amp;lt;br&amp;gt;&lt;br /&gt;
Increases long ranged physical damage by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Severe Rainstorm damage by 10% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br /&amp;gt;&lt;br /&gt;
Defense: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Minstrel, Wanderer&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{Item List |id=42060|item=Libra Crown Combination Scroll}} &amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Black Circle, +9 Heart Whip, +9 Scarlet Ribbon, +9 Wind Gale or +9 Antique Cello&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Maestro Song's Hat or 1x +9 Old Dying Swan&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;}}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=400118|name2=Saint Crown [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk + 20 and Matk + 20 per 2 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +7 or higher, increases attack speed (reduces delay after attack by 10%) and reduces variable casting time by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +9 or higher, Atk + 15% and Matk + 15%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +11 or higher, increases physical damage against all size enemies by 10% and increases all property magical damage by 10%&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Adorare Staff]&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Holy property magical damage by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Adoramus damage by 5% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Penitentia]&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Holy property magical damage by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Judex damage by 5% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Lucis Flail]&amp;lt;br&amp;gt;&lt;br /&gt;
Increases physical damage against all size enemies by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Duple Light damage by 10% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br /&amp;gt;&lt;br /&gt;
Defense: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Archbishop&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{Item List |id=42061|item=Saint Crown Combination Scroll}} &amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Adorare Staff, +9 Penitentia or +9 Lucis Flail&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Mitra&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;}}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=400119|name2=Lion Crown [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk + 20 per 2 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +7 or higher, increases attack speed (reduces delay after attack by 10%)&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +9 or higher, increases MaxHP by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +11 or higher, increases physical damage against all size enemies by 10%&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Raging Dragon Fist]&amp;lt;br&amp;gt;&lt;br /&gt;
Increases physical damage against all size enemies by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Chain Crush Combo damage by 10% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Fighting God's Bandage]&amp;lt;br&amp;gt;&lt;br /&gt;
Increases long ranged physical damage by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Knuckle Arrow damage by 10% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Bright Pendulum]&amp;lt;br&amp;gt;&lt;br /&gt;
Increases long ranged physical damage by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Throw Spirit Sphere damage by 10% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br /&amp;gt;&lt;br /&gt;
Defense: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Sura&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{Item List |id=42062|item=Lion Crown Combination Scroll}} &amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Raging Dragon Fist, +9 Fighting God's Bandage or +9 Bright Pendulum&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Blazing Soul&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;}}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=400120|name2=Goat Crown [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk + 20 and Matk + 20 per 2 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +7 or higher, increases attack speed (reduces delay after attack by 10%)&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +9 or higher, Atk + 15% and Matk + 15%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +11 or higher, increases physical and magical damage against all size enemies by 10%&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Jack the Knife]&amp;lt;br&amp;gt;&lt;br /&gt;
Reduces delay after skill by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Fatal Menace damage by 10% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Platinum Dagger]&amp;lt;br&amp;gt;&lt;br /&gt;
Increases all property magical damage by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases all property magical damage by 5% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Rapid Fire]&amp;lt;br&amp;gt;&lt;br /&gt;
Increases long ranged damage by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Triangle Shot damage by 10% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br /&amp;gt;&lt;br /&gt;
Defense: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Shadow Chaser&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{Item List |id=42063|item=Goat Crown Combination Scroll}} &amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Jack the Knife, +9 Platinum Dagger or +9 Rapid Fire&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Shadow Handicraft&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;}}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=400121|name2=Twin Crown [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk + 20 per 2 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +7 or higher, increases attack speed (reduces delay after attack by 10%)&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +9 or higher, increases long ranged physical damage by 15%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +11 or higher, increases physical damage against all size enemies by 10%&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Judgement Slasher and Repent Slasher]&amp;lt;br&amp;gt;&lt;br /&gt;
Increases critical damage by 20%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases melee and long ranged physical damage by 5% per 2 refine rates of both weapons&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Agudo Filo]&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Cross Impact damage by 20%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases melee physical damage by 5% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Ripper Cross]&amp;lt;br&amp;gt;&lt;br /&gt;
Increases long ranged physical damage by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Cross Ripper Slasher damage by 10% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br /&amp;gt;&lt;br /&gt;
Defense: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Guillotine Cross&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{Item List |id=42064|item=Twin Crown Combination Scroll}} &amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Judgement Slasher, +9 Agudo Filo or +9 Ripper Cross&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Circlet Of Bones&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Experimental Weapon Enchantments=&lt;br /&gt;
= See Also =&lt;br /&gt;
* [[Instances]]&lt;br /&gt;
* [[Instances#Edda|Edda]]&lt;br /&gt;
[[Category:Instances]]&lt;/div&gt;</summary>
		<author><name>Hiru</name></author>
	</entry>
	<entry>
		<id>https://wiki.shining-moon.com/index.php?title=Edda_Biolab&amp;diff=1729</id>
		<title>Edda Biolab</title>
		<link rel="alternate" type="text/html" href="https://wiki.shining-moon.com/index.php?title=Edda_Biolab&amp;diff=1729"/>
		<updated>2020-11-01T02:56:41Z</updated>

		<summary type="html">&lt;p&gt;Hiru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InstBox|baselevel=175+|experience=-|startingpoint=&amp;lt;code&amp;gt;Instance Manager in any town&amp;lt;/code&amp;gt;}}{{Cooldown|time=1 day}}&lt;br /&gt;
&lt;br /&gt;
= Overview =&lt;br /&gt;
EDDA Biolab is part of the [[Instances#Edda|Edda Series]].&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Walkthrough =&lt;br /&gt;
# Speak to the Instance Manager or use the Instance Manager v2.0 UI to start the instance.&lt;br /&gt;
# 1st Area: You will start in a safe room, talk to the npc Sierra to be teleported to the next area (tip: buff yourself before being teleported)&lt;br /&gt;
# 2nd Area: kill all the enemies to be teleported to the next area (be careful with the gunman's sharp shooting, and the magic attacks of different elements fire, water, wind and earth)&lt;br /&gt;
# 3rd Area: This area is very similar to the previous area with the addition of a new enemy Nameless Acolyte, kill all the enemies to be teleported to the next area (Be careful with the Nameless Acolyte's Decrease AGI)&lt;br /&gt;
# 4th Area: Again, just kill all the enemies to proceed&lt;br /&gt;
# 5th Area: On this area you will be constantly blinded (if you rely on HIT it's advised to bring Green Potions). Just like the previous areas just kill all the enemies to move on.&lt;br /&gt;
# 6th Area: Here you will arrive in a locked room kill the monsters to make the barrier disappear. Once you exit the room with the npc there will be 4 sections where monsters will spawn once you step closely to a shadow on the ground (2 sections to the right of the main corridor and 2 to the left) and you will be locked untill all the monsters are killed, if you're playing with a party &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;'''DO NOT'''&amp;lt;/span&amp;gt; enter the sections alone unless you are absolutely sure of what you're doing. Once you activate the monsters spawn a barrier will appear to trap everyone inside/outside meaning no one can enter or exit, if the people who activated the monsters spawn are killed it will be impossible to continue the instance since you can't kill them from outside. After you've killed all the monsters in a section a Crystal will appear, talk with it to remove the barrier. The last crystal will instantly teleport you to the next area&lt;br /&gt;
# 7th Area: There will be new enemies here, Nameless Swordman and Nameless Merchant but they shouldn't be of much threat compared to the previous ones, just kill all the enemies to be teleported to the next area.&lt;br /&gt;
# 8th Area: You will spawn very close to the enemies so be careful. After killing the enemies in the main room go to the east then north and climb the stairs to the boss area&lt;br /&gt;
# Boss Area: Walk north and there will be a door with a barrier, talk with npc Sierra to remove the barrier and proceed north. After passing the door &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;'''WAIT FOR ALL THE PARTY MEMBERS'''&amp;lt;/span&amp;gt; to arrive (if you don't wait they will be locked outside the boss fight not being able to help or get rewards). When everyone arrives, talk to npc Sierra and choose &amp;quot;We're all here&amp;quot; to start the boss fight. The Boss hits pretty hard and watch out for it's elemental change, she starts as Fire element but can change into Water or Wind.The mechanics of the boss fight consists on 4 small &amp;quot;cages&amp;quot; that will appear around the center (northwest, northeast, southwest and southeast from the center) with a single monster inside each, if you do not kill the boss quick enought you'll have the screen refresh and you will reappear close to the center of the room and a percentage of hp remaining depending on how many monsters in the &amp;quot;cages&amp;quot; were killed. Each monster represents 25% of hp, so if the screen refreshes and no monsters in the &amp;quot;cages&amp;quot; are killed you will be instantly killed, 1 monster killed = 25% of remaining hp, 2 monsters killed = 50% of remaining hp etc. You can only kill the monsters in the cages from the inside, so make sure to enter when the cages are appearing since you can't go in or out the cage once it's completely formed. After killing the boss there's a chance a Treasure Chest will appear, talk to it to get extra rewards. Talk to npc Sierra to finish the instance and get your rewards.&lt;br /&gt;
&amp;lt;br clear=both&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Enemies=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9; width: 240px&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | HP&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Size / Race / Element&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=20542|name=Rekenber Guard|hp=1,475,486|level=173|size=Medium|race=Demihuman|element=Neutral 2}}&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=20543|name=Rekenber Scientist|hp=1,469,107|level=172|size=Medium|race=Demihuman|element=Neutral 3}}&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=20541|name=Rekenber Gunman|hp=1,485,755|level=174|size=Medium|race=Demihuman|element=Neutral 2}}&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=20538|name=Nameless Acolyte|hp=1,500,486|level=176|size=Medium|race=Demihuman|element=Holy 2}}&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=20537|name=Nameless Swordman|hp=1,519,762|level=178|size=Medium|race=Demihuman|element=Fire 2}}&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=20539|name=Nameless Merchant|hp=1,507,840|level=175|size=Medium|race=Demihuman|element=Earth 3}}&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=20536|name=Nameless Swordsman&amp;lt;br/&amp;gt;[[File:Mvp.png]]|hp=75,910,088|level=180|size=Medium|race=Demihuman|element=Fire 2}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=both&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Cards==&lt;br /&gt;
* This instance has no cards yet.&lt;br /&gt;
&amp;lt;br clear=both&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
{| class=&amp;quot;mw-collapsible wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9; width: 15%&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Obtained From&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6386b8;&amp;quot;&lt;br /&gt;
{{EpisodeGear|id2=19439|name2=Vicious Mind Aura|effect=&lt;br /&gt;
Set Bonus:&lt;br /&gt;
[+Fallen Warrior Manteau [1]] &amp;lt;br/ &amp;gt;&lt;br /&gt;
Atk + 5 per 30 base Str. &amp;lt;br /&amp;gt;&lt;br /&gt;
ASPD (reduces delay after attack by 3%) per 30 base Agi. &amp;lt;br /&amp;gt;&lt;br /&gt;
Reduces delay after skill by 4% per 30 base Vit. &amp;lt;br /&amp;gt;&lt;br /&gt;
Matk + 5 and reduces variable casting time by 8% per 30 base Int. &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases long ranged physical damage by 1% per 30 base Dex. &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases critical damage by 3% per 30 base Luk. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear &amp;lt;br /&amp;gt;&lt;br /&gt;
Defense: 5&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: All Jobs&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=20536|name=Nameless Swordsman (MVP)}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=23992|name2=Experimental Weapon Box|effect=&lt;br /&gt;
Randomly gain one of the Biological Laboratory Experimental Weapons&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=20536|name=Nameless Swordsman (MVP)}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=42053|name2=Goral Crown Combination Scroll|effect=&lt;br /&gt;
Craft a Goral Crown [1]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Volar, +9 Vernan or +9 Argen Blanco&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Rune Circlet&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=20536|name=Nameless Swordsman (MVP)}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=42054|name2=Trial Diadem Combination Scroll|effect=&lt;br /&gt;
Craft a Trial Diadem [1]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Farthezam, +9 Harve or +9 Fortridge&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Guardian Crown&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=20536|name=Nameless Swordsman (MVP)}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=42055|name2=Spinel Diadem Combination Scroll|effect=&lt;br /&gt;
Craft a Spinel Diadem [1]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Boltijin, +9 Psychic Spear Rod or +9 Dust Grave&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Wind Whisper&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=20536|name=Nameless Swordsman (MVP)}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=42056|name2=Jade Crown Combination Scroll|effect=&lt;br /&gt;
Craft a Jade Crown [1]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Crimson Rose Stick, +9 Staff of Miracle or +9 Gravitation Staff&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Magic Stone Hat&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=20536|name=Nameless Swordsman (MVP)}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=42057|name2=Bull Crown Combination Scroll|effect=&lt;br /&gt;
Craft a Bull Crown [1]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Golden Wrench, +9 Engine Pilebunker, or +9 Maxi Spanner&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Driver Band, or +9 Old Driver Band (Yellow)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=20536|name=Nameless Swordsman (MVP)}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=42058|name2=Taurus Diadem Combination Scroll|effect=&lt;br /&gt;
Craft a Taurus Diadem [1]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Coolant Injection, +9 Gene Rod, +9 Estal&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Midas Whisper&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=20536|name=Nameless Swordsman (MVP)}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=42059|name2=Celestial Jewel Crown Combination Scroll|effect=&lt;br /&gt;
Craft a Celestial Jewel Crown [1]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Sharp Star, +9 Aiming Bow or +9 Falken Shooter&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Camouflage Bunny Hood&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=20536|name=Nameless Swordsman (MVP)}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=42060|name2=Libra Crown Combination Scroll|effect=&lt;br /&gt;
Craft a Libra Crown [1]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Black Circle, +9 Heart Whip, +9 Scarlet Ribbon, +9 Wind Gale or +9 Antique Cello&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Maestro Song's Hat or 1x +9 Old Dying Swan&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=20536|name=Nameless Swordsman (MVP)}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=42061|name2=Saint Crown Combination Scroll|effect=&lt;br /&gt;
Craft a Saint Crown [1]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Adorare Staff, +9 Penitentia or +9 Lucis Flail&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Mitra&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=20536|name=Nameless Swordsman (MVP)}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=42062|name2=Lion Crown Combination Scroll|effect=&lt;br /&gt;
Craft a Lion Crown [1]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Raging Dragon Fist, +9 Fighting God's Bandage or +9 Bright Pendulum&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Blazing Soul&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=20536|name=Nameless Swordsman (MVP)}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=42063|name2=Goat Crown Combination Scroll|effect=&lt;br /&gt;
Craft a Goat Crown [1]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Jack the Knife, +9 Platinum Dagger or +9 Rapid Fire&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Shadow Handicraft&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=20536|name=Nameless Swordsman (MVP)}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=42064|name2=Twin Crown Combination Scroll|effect=&lt;br /&gt;
Craft a Twin Crown [1]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Judgement Slasher, +9 Agudo Filo or +9 Ripper Cross&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Circlet Of Bones&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=20536|name=Nameless Swordsman (MVP)}} }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;mw-collapsible wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 90%&amp;quot;&lt;br /&gt;
! colspan=4|'''Experimental Weapons'''&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9; width: 15%&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Obtained From&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=21051|name2=Volar [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Increases damage of Bowling Bash by 30%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk + 4. &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, reduces cooldown time of Bowling Bash and Ignition Brake by 1 second. &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +11 or higher, increases damage of Bowling Bash by 20%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Two-Handed Sword&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 280&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 280&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Rune Knight&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=21052|name2=Vernan [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk +5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, increases ranged physical attack by 1%. &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Spiral Pierce and Sonic Wave by 30%. &amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces cooldown time of Sonic Wave by 1.5 seconds. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Two-Handed Sword &amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 300&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 650&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Rune Knight&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=32023|name2=Argen Blanco [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Increases Brandish Spear damage by 30%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk + 4. &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, reduces cooldown time of Hundred Spear by 1.5 seconds. &amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases Brandish Spear damage by additional 20%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Spear&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 200&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Rune Knight&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=1333|name2=Golden Wrench [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk +5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk + 4. &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Power Swing and Axe Boomerang by 20%. &amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases damage of Power Swing and Axe Boomerang by 15%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: One-Handed Axe&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 220&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 550&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Mechanic&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=16092|name2=Engine Pilebunker [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Increases Vulcan Arm damage by 10%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, increases ASPD (reduces delay after attack byy 1%). &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Arm Cannon and Knuckle Boost by 15%. &amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases damage of Vulcan Arm by additional 15%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Mace&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 450&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 320&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Mechanic&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=28138|name2=Maxi Spanner [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Reduces damage taken from small and medium size enemies by 10%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, reduces cooldown time of Axe Tornado and Lava Flow by 1 second.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases Axe Tornado damage by 15%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Two-Handed Axe&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 340&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 450&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Mechanic&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=28765|name2=Judgement Slasher [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Set Bonus:&lt;br /&gt;
[+Repent Slasher [3]] &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases damage of Meteor Assault and Soul Destroyer by 40%. &amp;lt;br /&amp;gt;&lt;br /&gt;
For each 2 refinement level of the set, Atk + 8.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level of entire set is +16 or higher, increases damage of Cross Impact and Counter Slash by 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level of entire set is +18 or higher, Atk +12%.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level of entire set is +20 or higher, increases damage of Meteor Assault and Soul Destroyer by 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Dagger&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 195&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 110&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Guillotine Cross&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=28766|name2=Repent Slasher [3&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Has no effect. Used for combo with Judgment Slasher. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Dagger&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 70&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Guillotine Cross&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=28044|name2=Agudo Filo [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Increases critical damage by 5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases physical damage against all size enemies by 15%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, Atk +7% and weapon can't be destroyed.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Katar&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 270&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 200&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Guillotine Cross&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=28042|name2=Reaper Cross [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk +5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, increases long ranged physical damage by 1%.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Rolling Cutter damage by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases Cross Ripper Slasher damage by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Katar&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 250&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Guillotine Cross&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=26158|name2=Crimson Rose Stick [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 180. &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases fire and shadow property magical damage by 5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Matk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Hell Inferno damage by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces cooldown of Crimson Rock by 1 second.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Staff&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 70&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Warlock&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=2055|name2=Staff of Miracle [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 270. &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases ghost property magical damage by 5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Matk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Soul Strike, Napalm Vulcan and Soul Expansion by 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases damage of Soul Strike and Napalm Vulcan by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Two-Handed Staff&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 120&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Warlock&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=2056|name2=Gravitation Staff [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 280. &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases neutral property magical damage by 5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Matk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Gravitation Field and Drain Life by 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces cooldown time of Gravitation Field by 2 seconds.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Two-Handed Staff&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 110&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 130&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Warlock&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=26161|name2=Penitentia [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 175. &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases holy property magical damage by 5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Matk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Magnus Exorcismus and Judex by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases damage of Magnus Exorcismus and Judex by additional 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Two-Handed Staff&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 70&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Archbishop&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=2057|name2=Adorare Staff [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 240. &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases holy property magical damage by 5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Matk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Adoramus by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces physical and magical damage taken from all size monsters by 25%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Two-Handed Staff&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 120&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Archbishop&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=16095|name2=Lucis Flail [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 160. &amp;lt;br /&amp;gt;&lt;br /&gt;
ASPD + 1. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Matk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Duple Light by 40%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, has a chance to auto-cast Judex level 2 when dealing melee physical damage (If user has learned a higher level, that level will be cast instead).&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Mace&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 180&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Archbishop&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=18185|name2=Sharp Star [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Crit + 5. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, increases critical damage by 1%.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases long ranged physical damage by 7%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases Focused Arrow Strike damage by 10%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Bow&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Ranger&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=18187|name2=Falken Shooter [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Increases long ranged physical damage by 10%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Arrow Storm damage by 25%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces cooldown of Arrow Storm by 0.7 secconds.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Bow&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 210&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Ranger&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=18186|name2=Aiming Bow [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Reduces delay after skill by 5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, reduces delay after skill by additional 1%.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Aimed Bolt damage by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces cooldown of Aimed Bolt by 1 seccond, increases Aimed Bolt damage by additional 15%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Bow&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 210&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Ranger&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=32350|name2=Farthezan [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 180. &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases damage of Pressure by 40%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, reduces variable cast time by 1%.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Genesis Ray by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases damage of Pressure and Genesis Ray by 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: One-Handed Sword&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 130&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 110&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Royal Guard&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=32024|name2=Harve [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Increases Shield Chain damage by 40%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, increases long ranged damage by 1%.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Shield Press damage by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases Shield Chain and Shield Press damage by additional 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Spear&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 210&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Royal Guard&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=32025|name2=Fortridge [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk +5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, reduces delay after skill by 1%.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Cannon Spear damage by 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases Overbrand damage by 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Spear&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 205&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Royal Guard&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=32351|name2=Estal [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Reduces cooldown time of Spore Explosion by 1 second. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Spore Explosion by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases damage of Spore Explosion by 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: One-Handed Sword&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 195&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 70&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Geneticist&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=16093|name2=Coolant Injection [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Increases long ranged physical damage by 10%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk +1%.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Cart Cannon damage by 25%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases long ranged physical damage by additional 15%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Mace&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 210&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 140&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Geneticist&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=16094|name2=Gene Rod [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Increases Crazy Weed damage by 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Crazy Weed damage by additional 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces cooldown of Crazy Weed by 2 seconds.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Mace&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 195&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 140&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Geneticist&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=28767|name2=Jack the Knife [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Increases damage of Backstab by 40%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Fatal Menace by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces SP cost of Fatal Menace by 10%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Dagger&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 185&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 90&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Shadow Chaser&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=28768|name2=Platinum Dagger [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 170. &amp;lt;br /&amp;gt;&lt;br /&gt;
Matk + 5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Matk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Fire, Water, Wind and Earth elemental magic damage by 15%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, random chance to increase Matk + 100 and magical damage agains all size monsters by 30% for 10 seconds when dealing physical damage.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Dagger&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Shadow Chaser&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=18184|name2=Rapid Fire [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Increases long ranged physical damage by 10%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Triangle Shot damage by 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases Triangle Shot damage by additional 15%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Bow&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 185&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Shadow Chaser&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=28633|name2=Boltijin [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 175. &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases Fire Bolt, Cold Bolt and Lightning Bolt damage by 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Matk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Fire Bolt, Cold Bolt and Lightning Bolt damage by additional 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases Heaven's Drive and Earth Spike damage by 50%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Book&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 120&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 80&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Sorcerer&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=26159|name2=Psychic Spear Rod [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 180. &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases Neutral and Wind property magical damage by 5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Matk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Psychic Wave damage by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces cooldown of Varety Spear by 2 seconds.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Staff&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 120&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 80&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Sorcerer&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=26160|name2=Dust Grave [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 180. &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases Water and Earth property magical damage by 5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Matk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Diamond Dust and Earth Grave damage by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases Diamond Dust and Earth Grave damage by additional 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Staff&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 120&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 80&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Sorcerer&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=1865|name2=Raging Dragon Fist [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Increases damage of Chain Combo by 30%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Combo Finish by 50%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases damage of Chain Crush Combo by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Knuckle&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 210&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 70&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Sura&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=1866|name2=Fighting God's Bandage [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Increases long ranged physical attack by 10%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Knuckle Arrow by 40%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces delay after skill by 7%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Knuckle&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 220&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 80&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Sura&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=16096|name2=Bright Pendulum [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Reduces variable casting time by 10%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Throw Spirit Sphere and Occult Impaction damage by 50%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, Atk + 10%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Mace&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 210&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 130&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Sura&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=18188|name2=Wind Gale [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Increases long ranged physical damage by 10%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, increases long ranged physical damage by 1%.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Severe Rainstorm damage by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces cooldown of Severe Rainstorm by 2 seconds.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Bow&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 200&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Minstrel, Wanderer&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=26212|name2=Heart Whip [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 190. &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases Neutral property magical damage by 10%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Matk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Metallic Sound damage by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces cooldown of Metallic Sound by 2 seconds.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Whip&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 120&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Wanderer&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=26213|name2=Scarlet Ribbon [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Reduces variable casting time by 10%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, increases long ranged physical damage by 1%.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, reduces cooldown of Severe Rainstorm by 1 second.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces SP consumption of Severe Rainstorm by 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Whip&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 180&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 120&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Wanderer&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=32107|name2=Black Circle [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 190. &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases Neutral property magical damage by 10%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Matk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Metallic Sound damage by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces cooldown of Metallic Sound by 2 seconds.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Instrument&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 120&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Minstrel&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=32108|name2=Antique Cello [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Reduces variable casting time by 10%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, increases long ranged physical damage by 1%.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, reduces cooldown of Severe Rainstorm by 1 second.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces SP consumption of Severe Rainstorm by 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Instrument&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 180&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 120&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Minstrel&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=both&amp;gt;&lt;br /&gt;
{| class=&amp;quot;mw-collapsible wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 90%&amp;quot;&lt;br /&gt;
! colspan=4|'''Experimental Headgear'''&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9; width: 15%&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Obtained From&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=400098|name2=Bull Crown [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk + 20 per 2 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +7 or higher, increases attack speed (reduces delay after attack by 10%)&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +9 or higher, increase long ranged physical damage by 15%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +11 or higher, increases physical damage against all size enemies by 10%&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Golden Wrench]&amp;lt;br&amp;gt;&lt;br /&gt;
increases physical damage against all size enemies by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
increases Power Swing damage by 10% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Engine Pilebunker]&amp;lt;br&amp;gt;&lt;br /&gt;
increase long ranged physical damage by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
increases Arm Cannon damage by 10% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Maxi Spanner]&amp;lt;br&amp;gt;&lt;br /&gt;
increases physical damage against all size enemies by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
increases Axe Tornado damage by 10% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br /&amp;gt;&lt;br /&gt;
Defense: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Mechanic&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{Item List |id=42057|item=Bull Crown Combination Scroll}} &amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Golden Wrench, +9 Engine Pilebunker, or +9 Maxi Spanner&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Driver Band [1], or +9 Old Driver Band (Yellow) [1]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Experimental Weapon Enchantments=&lt;br /&gt;
= See Also =&lt;br /&gt;
* [[Instances]]&lt;br /&gt;
* [[Instances#Edda|Edda]]&lt;br /&gt;
[[Category:Instances]]&lt;/div&gt;</summary>
		<author><name>Hiru</name></author>
	</entry>
	<entry>
		<id>https://wiki.shining-moon.com/index.php?title=Edda_Biolab&amp;diff=1713</id>
		<title>Edda Biolab</title>
		<link rel="alternate" type="text/html" href="https://wiki.shining-moon.com/index.php?title=Edda_Biolab&amp;diff=1713"/>
		<updated>2020-10-30T04:54:39Z</updated>

		<summary type="html">&lt;p&gt;Hiru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InstBox|baselevel=175+|experience=-|startingpoint=&amp;lt;code&amp;gt;Instance Manager in any town&amp;lt;/code&amp;gt;}}{{Cooldown|time=1 day}}&lt;br /&gt;
&lt;br /&gt;
= Overview =&lt;br /&gt;
EDDA Biolab is part of the [[Instances#Edda|Edda Series]].&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Walkthrough =&lt;br /&gt;
# Speak to the Instance Manager or use the Instance Manager v2.0 UI to start the instance.&lt;br /&gt;
# 1st Area: You will start in a safe room, talk to the npc Sierra to be teleported to the next area (tip: buff yourself before being teleported)&lt;br /&gt;
# 2nd Area: kill all the enemies to be teleported to the next area (be careful with the gunman's sharp shooting, and the magic attacks of different elements fire, water, wind and earth)&lt;br /&gt;
# 3rd Area: This area is very similar to the previous area with the addition of a new enemy Nameless Acolyte, kill all the enemies to be teleported to the next area (Be careful with the Nameless Acolyte's Decrease AGI)&lt;br /&gt;
# 4th Area: Again, just kill all the enemies to proceed&lt;br /&gt;
# 5th Area: On this area you will be constantly blinded (if you rely on HIT it's advised to bring Green Potions). Just like the previous areas just kill all the enemies to move on.&lt;br /&gt;
# 6th Area: Here you will arrive in a locked room kill the monsters to make the barrier disappear. Once you exit the room with the npc there will be 4 sections where monsters will spawn once you step closely to a shadow on the ground (2 sections to the right of the main corridor and 2 to the left) and you will be locked untill all the monsters are killed, if you're playing with a party &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;'''DO NOT'''&amp;lt;/span&amp;gt; enter the sections alone unless you are absolutely sure of what you're doing. Once you activate the monsters spawn a barrier will appear to trap everyone inside/outside meaning no one can enter or exit, if the people who activated the monsters spawn are killed it will be impossible to continue the instance since you can't kill them from outside. After you've killed all the monsters in a section a Crystal will appear, talk with it to remove the barrier. The last crystal will instantly teleport you to the next area&lt;br /&gt;
# 7th Area: There will be new enemies here, Nameless Swordman and Nameless Merchant but they shouldn't be of much threat compared to the previous ones, just kill all the enemies to be teleported to the next area.&lt;br /&gt;
# 8th Area: You will spawn very close to the enemies so be careful. After killing the enemies in the main room go to the east then north and climb the stairs to the boss area&lt;br /&gt;
# Boss Area: Walk north and there will be a door with a barrier, talk with npc Sierra to remove the barrier and proceed north. After passing the door &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;'''WAIT FOR ALL THE PARTY MEMBERS'''&amp;lt;/span&amp;gt; to arrive (if you don't wait they will be locked outside the boss fight not being able to help or get rewards). When everyone arrives, talk to npc Sierra and choose &amp;quot;We're all here&amp;quot; to start the boss fight. The Boss hits pretty hard and watch out for it's elemental change, she starts as Fire element but can change into Water or Wind.The mechanics of the boss fight consists on 4 small &amp;quot;cages&amp;quot; that will appear around the center (northwest, northeast, southwest and southeast from the center) with a single monster inside each, if you do not kill the boss quick enought you'll have the screen refresh and you will reappear close to the center of the room and a percentage of hp remaining depending on how many monsters in the &amp;quot;cages&amp;quot; were killed. Each monster represents 25% of hp, so if the screen refreshes and no monsters in the &amp;quot;cages&amp;quot; are killed you will be instantly killed, 1 monster killed = 25% of remaining hp, 2 monsters killed = 50% of remaining hp etc. You can only kill the monsters in the cages from the inside, so make sure to enter when the cages are appearing since you can't go in or out the cage once it's completely formed. After killing the boss there's a chance a Treasure Chest will appear, talk to it to get extra rewards. Talk to npc Sierra to finish the instance and get your rewards.&lt;br /&gt;
&amp;lt;br clear=both&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Enemies=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9; width: 240px&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | HP&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Size / Race / Element&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=20542|name=Rekenber Guard|hp=1,475,486|level=173|size=Medium|race=Demihuman|element=Neutral 2}}&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=20543|name=Rekenber Scientist|hp=1,469,107|level=172|size=Medium|race=Demihuman|element=Neutral 3}}&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=20541|name=Rekenber Gunman|hp=1,485,755|level=174|size=Medium|race=Demihuman|element=Neutral 2}}&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=20538|name=Nameless Acolyte|hp=1,500,486|level=176|size=Medium|race=Demihuman|element=Holy 2}}&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=20537|name=Nameless Swordman|hp=1,519,762|level=178|size=Medium|race=Demihuman|element=Fire 2}}&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=20539|name=Nameless Merchant|hp=1,507,840|level=175|size=Medium|race=Demihuman|element=Earth 3}}&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=20536|name=Nameless Swordsman&amp;lt;br/&amp;gt;[[File:Mvp.png]]|hp=75,910,088|level=180|size=Medium|race=Demihuman|element=Fire 2}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=both&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Cards==&lt;br /&gt;
* This instance has no cards yet.&lt;br /&gt;
&amp;lt;br clear=both&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
{| class=&amp;quot;mw-collapsible wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9; width: 15%&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Obtained From&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6386b8;&amp;quot;&lt;br /&gt;
{{EpisodeGear|id2=19439|name2=Vicious Mind Aura|effect=&lt;br /&gt;
Set Bonus:&lt;br /&gt;
[+Fallen Warrior Manteau [1]] &amp;lt;br/ &amp;gt;&lt;br /&gt;
Atk + 5 per 30 base Str. &amp;lt;br /&amp;gt;&lt;br /&gt;
ASPD (reduces delay after attack by 3%) per 30 base Agi. &amp;lt;br /&amp;gt;&lt;br /&gt;
Reduces delay after skill by 4% per 30 base Vit. &amp;lt;br /&amp;gt;&lt;br /&gt;
Matk + 5 and reduces variable casting time by 8% per 30 base Int. &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases long ranged physical damage by 1% per 30 base Dex. &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases critical damage by 3% per 30 base Luk. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear &amp;lt;br /&amp;gt;&lt;br /&gt;
Defense: 5&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: All Jobs&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=20536|name=Nameless Swordsman (MVP)}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=23992|name2=Experimental Weapon Box|effect=&lt;br /&gt;
Randomly gain one of the Biological Laboratory Experimental Weapons&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=20536|name=Nameless Swordsman (MVP)}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=42057|name2=Bull Crown Combination Scroll|effect=&lt;br /&gt;
Craft a Bull Crown [1]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Golden Wrench, +9 Engine Pilebunker, or +9 Maxi Spanner&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Driver Band [1], or +9 Old Driver Band (Yellow) [1]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{mob |id=20536|name=Nameless Swordsman (MVP)}} }}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;mw-collapsible wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 90%&amp;quot;&lt;br /&gt;
! colspan=4|'''Experimental Weapons'''&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9; width: 15%&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Obtained From&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=21051|name2=Volar [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Increases damage of Bowling Bash by 30%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk + 4. &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, reduces cooldown time of Bowling Bash and Ignition Brake by 1 second. &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +11 or higher, increases damage of Bowling Bash by 20%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Two-Handed Sword&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 280&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 280&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Rune Knight&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=21052|name2=Vernan [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk +5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, increases ranged physical attack by 1%. &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Spiral Pierce and Sonic Wave by 30%. &amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces cooldown time of Sonic Wave by 1.5 seconds. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Two-Handed Sword &amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 300&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 650&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Rune Knight&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=32023|name2=Argen Blanco [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Increases Brandish Spear damage by 30%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk + 4. &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, reduces cooldown time of Hundred Spear by 1.5 seconds. &amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases Brandish Spear damage by additional 20%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Spear&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 200&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Rune Knight&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=1333|name2=Golden Wrench [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk +5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk + 4. &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Power Swing and Axe Boomerang by 20%. &amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases damage of Power Swing and Axe Boomerang by 15%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: One-Handed Axe&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 220&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 550&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Mechanic&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=16092|name2=Engine Pilebunker [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Increases Vulcan Arm damage by 10%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, increases ASPD (reduces delay after attack byy 1%). &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Arm Cannon and Knuckle Boost by 15%. &amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases damage of Vulcan Arm by additional 15%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Mace&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 450&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 320&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Mechanic&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=28138|name2=Maxi Spanner [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Reduces damage taken from small and medium size enemies by 10%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, reduces cooldown time of Axe Tornado and Lava Flow by 1 second.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases Axe Tornado damage by 15%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Two-Handed Axe&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 340&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 450&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Mechanic&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=28765|name2=Judgement Slasher [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Set Bonus:&lt;br /&gt;
[+Repent Slasher [3]] &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases damage of Meteor Assault and Soul Destroyer by 40%. &amp;lt;br /&amp;gt;&lt;br /&gt;
For each 2 refinement level of the set, Atk + 8.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level of entire set is +16 or higher, increases damage of Cross Impact and Counter Slash by 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level of entire set is +18 or higher, Atk +12%.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level of entire set is +20 or higher, increases damage of Meteor Assault and Soul Destroyer by 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Dagger&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 195&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 110&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Guillotine Cross&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=28766|name2=Repent Slasher [3&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Has no effect. Used for combo with Judgment Slasher. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Dagger&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 70&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Guillotine Cross&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=28044|name2=Agudo Filo [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Increases critical damage by 5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases physical damage against all size enemies by 15%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, Atk +7% and weapon can't be destroyed.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Katar&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 270&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 200&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Guillotine Cross&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=28042|name2=Reaper Cross [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk +5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, increases long ranged physical damage by 1%.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Rolling Cutter damage by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases Cross Ripper Slasher damage by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Katar&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 250&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Guillotine Cross&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=26158|name2=Crimson Rose Stick [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 180. &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases fire and shadow property magical damage by 5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Matk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Hell Inferno damage by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces cooldown of Crimson Rock by 1 second.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Staff&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 70&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Warlock&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=2055|name2=Staff of Miracle [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 270. &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases ghost property magical damage by 5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Matk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Soul Strike, Napalm Vulcan and Soul Expansion by 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases damage of Soul Strike and Napalm Vulcan by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Two-Handed Staff&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 120&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Warlock&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=2056|name2=Gravitation Staff [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 280. &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases neutral property magical damage by 5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Matk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Gravitation Field and Drain Life by 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces cooldown time of Gravitation Field by 2 seconds.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Two-Handed Staff&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 110&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 130&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Warlock&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=26161|name2=Penitentia [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 175. &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases holy property magical damage by 5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Matk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Magnus Exorcismus and Judex by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases damage of Magnus Exorcismus and Judex by additional 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Two-Handed Staff&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 70&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Archbishop&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=2057|name2=Adorare Staff [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 240. &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases holy property magical damage by 5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Matk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Adoramus by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces physical and magical damage taken from all size monsters by 25%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Two-Handed Staff&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 120&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Archbishop&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=16095|name2=Lucis Flail [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 160. &amp;lt;br /&amp;gt;&lt;br /&gt;
ASPD + 1. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Matk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Duple Light by 40%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, has a chance to auto-cast Judex level 2 when dealing melee physical damage (If user has learned a higher level, that level will be cast instead).&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Mace&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 180&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Archbishop&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=18185|name2=Sharp Star [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Crit + 5. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, increases critical damage by 1%.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases long ranged physical damage by 7%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases Focused Arrow Strike damage by 10%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Bow&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Ranger&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=18187|name2=Falken Shooter [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Increases long ranged physical damage by 10%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Arrow Storm damage by 25%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces cooldown of Arrow Storm by 0.7 secconds.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Bow&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 210&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Ranger&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=18186|name2=Aiming Bow [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Reduces delay after skill by 5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, reduces delay after skill by additional 1%.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Aimed Bolt damage by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces cooldown of Aimed Bolt by 1 seccond, increases Aimed Bolt damage by additional 15%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Bow&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 210&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Ranger&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=32350|name2=Farthezan [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 180. &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases damage of Pressure by 40%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, reduces variable cast time by 1%.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Genesis Ray by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases damage of Pressure and Genesis Ray by 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: One-Handed Sword&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 130&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 110&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Royal Guard&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=32024|name2=Harve [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Increases Shield Chain damage by 40%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, increases long ranged damage by 1%.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Shield Press damage by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases Shield Chain and Shield Press damage by additional 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Spear&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 210&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Royal Guard&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=32025|name2=Fortridge [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk +5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, reduces delay after skill by 1%.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Cannon Spear damage by 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases Overbrand damage by 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Spear&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 205&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Royal Guard&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=32351|name2=Estal [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Reduces cooldown time of Spore Explosion by 1 second. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Spore Explosion by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases damage of Spore Explosion by 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: One-Handed Sword&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 195&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 70&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Geneticist&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=16093|name2=Coolant Injection [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Increases long ranged physical damage by 10%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk +1%.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Cart Cannon damage by 25%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases long ranged physical damage by additional 15%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Mace&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 210&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 140&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Geneticist&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=16094|name2=Gene Rod [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Increases Crazy Weed damage by 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Crazy Weed damage by additional 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces cooldown of Crazy Weed by 2 seconds.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Mace&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 195&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 140&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Geneticist&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=28767|name2=Jack the Knife [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Increases damage of Backstab by 40%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Fatal Menace by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces SP cost of Fatal Menace by 10%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Dagger&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 185&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 90&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Shadow Chaser&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=28768|name2=Platinum Dagger [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 170. &amp;lt;br /&amp;gt;&lt;br /&gt;
Matk + 5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Matk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Fire, Water, Wind and Earth elemental magic damage by 15%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, random chance to increase Matk + 100 and magical damage agains all size monsters by 30% for 10 seconds when dealing physical damage.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Dagger&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Shadow Chaser&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=18184|name2=Rapid Fire [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Increases long ranged physical damage by 10%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Triangle Shot damage by 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases Triangle Shot damage by additional 15%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Bow&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 185&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Shadow Chaser&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=28633|name2=Boltijin [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 175. &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases Fire Bolt, Cold Bolt and Lightning Bolt damage by 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Matk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Fire Bolt, Cold Bolt and Lightning Bolt damage by additional 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases Heaven's Drive and Earth Spike damage by 50%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Book&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 120&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 80&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Sorcerer&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=26159|name2=Psychic Spear Rod [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 180. &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases Neutral and Wind property magical damage by 5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Matk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Psychic Wave damage by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces cooldown of Varety Spear by 2 seconds.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Staff&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 120&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 80&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Sorcerer&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=26160|name2=Dust Grave [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 180. &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases Water and Earth property magical damage by 5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Matk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Diamond Dust and Earth Grave damage by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases Diamond Dust and Earth Grave damage by additional 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Staff&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 120&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 80&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Sorcerer&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=1865|name2=Raging Dragon Fist [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Increases damage of Chain Combo by 30%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Combo Finish by 50%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases damage of Chain Crush Combo by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Knuckle&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 210&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 70&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Sura&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=1866|name2=Fighting God's Bandage [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Increases long ranged physical attack by 10%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Knuckle Arrow by 40%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces delay after skill by 7%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Knuckle&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 220&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 80&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Sura&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=16096|name2=Bright Pendulum [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Reduces variable casting time by 10%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Throw Spirit Sphere and Occult Impaction damage by 50%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, Atk + 10%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Mace&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 210&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 130&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Sura&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=18188|name2=Wind Gale [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Increases long ranged physical damage by 10%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, increases long ranged physical damage by 1%.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Severe Rainstorm damage by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces cooldown of Severe Rainstorm by 2 seconds.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Bow&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 200&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Minstrel, Wanderer&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=26212|name2=Heart Whip [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 190. &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases Neutral property magical damage by 10%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Matk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Metallic Sound damage by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces cooldown of Metallic Sound by 2 seconds.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Whip&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 120&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Wanderer&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=26213|name2=Scarlet Ribbon [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Reduces variable casting time by 10%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, increases long ranged physical damage by 1%.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, reduces cooldown of Severe Rainstorm by 1 second.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces SP consumption of Severe Rainstorm by 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Whip&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 180&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 120&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Wanderer&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=32107|name2=Black Circle [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 190. &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases Neutral property magical damage by 10%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Matk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Metallic Sound damage by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces cooldown of Metallic Sound by 2 seconds.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Instrument&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 120&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Minstrel&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=32108|name2=Antique Cello [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Reduces variable casting time by 10%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, increases long ranged physical damage by 1%.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, reduces cooldown of Severe Rainstorm by 1 second.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces SP consumption of Severe Rainstorm by 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Instrument&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 180&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 120&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Minstrel&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=both&amp;gt;&lt;br /&gt;
{| class=&amp;quot;mw-collapsible wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 90%&amp;quot;&lt;br /&gt;
! colspan=4|'''Experimental Headgear'''&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9; width: 15%&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Obtained From&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=400098|name2=Bull Crown [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk + 20 per 2 refine rate&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +7 or higher, increases attack speed (reduces delay after attack by 10%)&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +9 or higher, increase long ranged physical damage by 15%&amp;lt;br&amp;gt;&lt;br /&gt;
If refine rate is +11 or higher, increases physical damage against all size enemies by 10%&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Golden Wrench]&amp;lt;br&amp;gt;&lt;br /&gt;
increases physical damage against all size enemies by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
increases Power Swing damage by 10% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Engine Pilebunker]&amp;lt;br&amp;gt;&lt;br /&gt;
increase long ranged physical damage by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
increases Arm Cannon damage by 10% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set Bonus: [+Maxi Spanner]&amp;lt;br&amp;gt;&lt;br /&gt;
increases physical damage against all size enemies by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
increases Axe Tornado damage by 10% per refine rate of weapon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear&amp;lt;br /&amp;gt;&lt;br /&gt;
Defense: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Mechanic&amp;lt;br&amp;gt;&lt;br /&gt;
|howto={{Item List |id=42057|item=Bull Crown Combination Scroll}} &amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 1''': 1x +9 Golden Wrench, +9 Engine Pilebunker, or +9 Maxi Spanner&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 2''': 1x +9 Old Driver Band [1], or +9 Old Driver Band (Yellow) [1]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Material 3''': 100x Greater Fortessa Emblem&amp;lt;br&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Experimental Weapon Enchantments=&lt;br /&gt;
= See Also =&lt;br /&gt;
* [[Instances]]&lt;br /&gt;
* [[Instances#Edda|Edda]]&lt;br /&gt;
[[Category:Instances]]&lt;/div&gt;</summary>
		<author><name>Hiru</name></author>
	</entry>
	<entry>
		<id>https://wiki.shining-moon.com/index.php?title=Edda_Biolab&amp;diff=1507</id>
		<title>Edda Biolab</title>
		<link rel="alternate" type="text/html" href="https://wiki.shining-moon.com/index.php?title=Edda_Biolab&amp;diff=1507"/>
		<updated>2020-10-29T05:43:13Z</updated>

		<summary type="html">&lt;p&gt;Hiru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InstBox|baselevel=175+|experience=-|startingpoint=&amp;lt;code&amp;gt;Instance Manager in any town&amp;lt;/code&amp;gt;}}{{Cooldown|time=1 day}}&lt;br /&gt;
&lt;br /&gt;
= Overview =&lt;br /&gt;
EDDA Biolab is part of the [[Instances#Edda|Edda Series]].&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Walkthrough =&lt;br /&gt;
# Speak to the Instance Manager or use the Instance Manager v2.0 UI to start the instance.&lt;br /&gt;
# 1st Area: You will start in a safe room, talk to the npc Sierra to be teleported to the next area (tip: buff yourself before being teleported)&lt;br /&gt;
# 2nd Area: kill all the enemies to be teleported to the next area (be careful with the gunman's sharp shooting, and the magic attacks of different elements fire, water, wind and earth)&lt;br /&gt;
# 3rd Area: This area is very similar to the previous area with the addition of a new enemy Nameless Acolyte, kill all the enemies to be teleported to the next area (Be careful with the Nameless Acolyte's Decrease AGI)&lt;br /&gt;
# 4th Area: Again, just kill all the enemies to proceed&lt;br /&gt;
# 5th Area: On this area you will be constantly blinded (if you rely on HIT it's advised to bring Green Potions). Just like the previous areas just kill all the enemies to move on.&lt;br /&gt;
# 6th Area: Here you will arrive in a locked room kill the monsters to make the barrier disappear. Once you exit the room with the npc there will be 4 sections where monsters will spawn once you step closely to a shadow on the ground (2 sections to the right of the main corridor and 2 to the left) and you will be locked untill all the monsters are killed, if you're playing with a party &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;'''DO NOT'''&amp;lt;/span&amp;gt; enter the sections alone unless you are absolutely sure of what you're doing. Once you activate the monsters spawn a barrier will appear to trap everyone inside/outside meaning no one can enter or exit, if the people who activated the monsters spawn are killed it will be impossible to continue the instance since you can't kill them from outside. After you've killed all the monsters in a section a Crystal will appear, talk with it to remove the barrier. The last crystal will instantly teleport you to the next area&lt;br /&gt;
# 7th Area: There will be new enemies here, Nameless Swordman and Nameless Merchant but they shouldn't be of much threat compared to the previous ones, just kill all the enemies to be teleported to the next area.&lt;br /&gt;
# 8th Area: You will spawn very close to the enemies so be careful. After killing the enemies in the main room go to the east then north and climb the stairs to the boss area&lt;br /&gt;
# Boss Area: Walk north and there will be a door with a barrier, talk with npc Sierra to remove the barrier and proceed north. After passing the door &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;'''WAIT FOR ALL THE PARTY MEMBERS'''&amp;lt;/span&amp;gt; to arrive (if you don't wait they will be locked outside the boss fight not being able to help or get rewards). When everyone arrives, talk to npc Sierra and choose &amp;quot;We're all here&amp;quot; to start the boss fight. The Boss hits pretty hard and watch out for it's elemental change, she starts as Fire element but can change into Water or Wind.The mechanics of the boss fight consists on 4 small &amp;quot;cages&amp;quot; that will appear around the center (northwest, northeast, southwest and southeast from the center) with a single monster inside each, if you do not kill the boss quick enought you'll have the screen refresh and you will reappear close to the center of the room and a percentage of hp remaining depending on how many monsters in the &amp;quot;cages&amp;quot; were killed. Each monster represents 25% of hp, so if the screen refreshes and no monsters in the &amp;quot;cages&amp;quot; are killed you will be instantly killed, 1 monster killed = 25% of remaining hp, 2 monsters killed = 50% of remaining hp etc. You can only kill the monsters in the cages from the inside, so make sure to enter when the cages are appearing since you can't go in or out the cage once it's completely formed. After killing the boss there's a chance a Treasure Chest will appear, talk to it to get extra rewards. Talk to npc Sierra to finish the instance and get your rewards.&lt;br /&gt;
&amp;lt;br clear=both&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Enemies=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9; width: 240px&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | HP&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Size / Race / Element&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=20542|name=Rekenber Guard|hp=1,475,486|level=173|size=Medium|race=Demihuman|element=Neutral 2}}&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=20543|name=Rekenber Scientist|hp=1,469,107|level=172|size=Medium|race=Demihuman|element=Neutral 3}}&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=20541|name=Rekenber Gunman|hp=1,485,755|level=174|size=Medium|race=Demihuman|element=Neutral 2}}&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=20538|name=Nameless Acolyte|hp=1,500,486|level=176|size=Medium|race=Demihuman|element=Holy 2}}&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=20537|name=Nameless Swordman|hp=1,519,762|level=178|size=Medium|race=Demihuman|element=Fire 2}}&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=20539|name=Nameless Merchant|hp=1,507,840|level=175|size=Medium|race=Demihuman|element=Earth 3}}&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=20536|name=Nameless Swordsman&amp;lt;br/&amp;gt;[[File:Mvp.png]]|hp=75,910,088|level=180|size=Medium|race=Demihuman|element=Fire 2}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=both&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Cards==&lt;br /&gt;
* This instance has no cards yet.&lt;br /&gt;
&amp;lt;br clear=both&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
{| class=&amp;quot;mw-collapsible wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9; width: 15%&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Obtained From&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6386b8;&amp;quot;&lt;br /&gt;
{{EpisodeGear|id2=19439|name2=Vicious Mind Aura|effect=&lt;br /&gt;
Set Bonus:&lt;br /&gt;
[+Fallen Warrior Manteau [1]] &amp;lt;br/ &amp;gt;&lt;br /&gt;
Atk + 5 per 30 base Str. &amp;lt;br /&amp;gt;&lt;br /&gt;
ASPD (reduces delay after attack by 3%) per 30 base Agi. &amp;lt;br /&amp;gt;&lt;br /&gt;
Reduces delay after skill by 4% per 30 base Vit. &amp;lt;br /&amp;gt;&lt;br /&gt;
Matk + 5 and reduces variable casting time by 8% per 30 base Int. &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases long ranged physical damage by 1% per 30 base Dex. &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases critical damage by 3% per 30 base Luk. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear &amp;lt;br /&amp;gt;&lt;br /&gt;
Defense: 5&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: All Jobs&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Nameless Swordsman (MVP)}}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=21051|name2=Volar [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Increases damage of Bowling Bash by 30%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk + 4. &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, reduces cooldown time of Bowling Bash and Ignition Brake by 1 second. &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +11 or higher, increases damage of Bowling Bash by 20%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Two-Handed Sword&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 280&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 280&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Rune Knight&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=21052|name2=Vernan [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk +5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, increases ranged physical attack by 1%. &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Spiral Pierce and Sonic Wave by 30%. &amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces cooldown time of Sonic Wave by 1.5 seconds. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Two-Handed Sword &amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 300&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 650&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Rune Knight&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=32023|name2=Argen Blanco [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Increases Brandish Spear damage by 30%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk + 4. &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, reduces cooldown time of Hundred Spear by 1.5 seconds. &amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases Brandish Spear damage by additional 20%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Spear&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 200&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Rune Knight&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=1333|name2=Golden Wrench [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk +5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk + 4. &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Power Swing and Axe Boomerang by 20%. &amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases damage of Power Swing and Axe Boomerang by 15%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: One-Handed Axe&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 220&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 550&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Mechanic&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=16092|name2=Engine Pilebunker [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Increases Vulcan Arm damage by 10%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, increases ASPD (reduces delay after attack byy 1%). &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Arm Cannon and Knuckle Boost by 15%. &amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases damage of Vulcan Arm by additional 15%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Mace&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 450&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 320&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Mechanic&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=28138|name2=Maxi Spanner [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Reduces damage taken from small and medium size enemies by 10%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, reduces cooldown time of Axe Tornado and Lava Flow by 1 second.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases Axe Tornado damage by 15%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Two-Handed Axe&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 340&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 450&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Mechanic&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=28765|name2=Judgement Slasher [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Set Bonus:&lt;br /&gt;
[+Repent Slasher [3]] &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases damage of Meteor Assault and Soul Destroyer by 40%. &amp;lt;br /&amp;gt;&lt;br /&gt;
For each 2 refinement level of the set, Atk + 8.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level of entire set is +16 or higher, increases damage of Cross Impact and Counter Slash by 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level of entire set is +18 or higher, Atk +12%.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level of entire set is +20 or higher, increases damage of Meteor Assault and Soul Destroyer by 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Dagger&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 195&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 110&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Guillotine Cross&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=28766|name2=Repent Slasher [3&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Has no effect. Used for combo with Judgment Slasher. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Dagger&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 70&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Guillotine Cross&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=28044|name2=Agudo Filo [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Increases critical damage by 5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases physical damage against all size enemies by 15%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, Atk +7% and weapon can't be destroyed.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Katar&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 270&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 200&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Guillotine Cross&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=28042|name2=Reaper Cross [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk +5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, increases long ranged physical damage by 1%.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Rolling Cutter damage by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases Cross Ripper Slasher damage by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Katar&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 250&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Guillotine Cross&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=26158|name2=Crimson Rose Stick [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 180. &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases fire and shadow property magical damage by 5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Matk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Hell Inferno damage by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces cooldown of Crimson Rock by 1 second.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Staff&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 70&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Warlock&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=2055|name2=Staff of Miracle [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 270. &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases ghost property magical damage by 5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Matk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Soul Strike, Napalm Vulcan and Soul Expansion by 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases damage of Soul Strike and Napalm Vulcan by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Two-Handed Staff&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 120&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Warlock&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=2056|name2=Gravitation Staff [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 280. &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases neutral property magical damage by 5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Matk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Gravitation Field and Drain Life by 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces cooldown time of Gravitation Field by 2 seconds.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Two-Handed Staff&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 110&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 130&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Warlock&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=26161|name2=Penitentia [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 175. &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases holy property magical damage by 5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Matk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Magnus Exorcismus and Judex by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases damage of Magnus Exorcismus and Judex by additional 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Two-Handed Staff&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 70&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Archbishop&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=2057|name2=Adorare Staff [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 240. &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases holy property magical damage by 5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Matk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Adoramus by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces physical and magical damage taken from all size monsters by 25%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Two-Handed Staff&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 120&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Archbishop&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=16095|name2=Lucis Flail [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 160. &amp;lt;br /&amp;gt;&lt;br /&gt;
ASPD + 1. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Matk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Duple Light by 40%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, has a chance to auto-cast Judex level 2 when dealing melee physical damage (If user has learned a higher level, that level will be cast instead).&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Mace&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 180&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Archbishop&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=18185|name2=Sharp Star [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Crit + 5. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, increases critical damage by 1%.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases long ranged physical damage by 7%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases Focused Arrow Strike damage by 10%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Bow&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Ranger&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=18187|name2=Falken Shooter [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Increases long ranged physical damage by 10%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Arrow Storm damage by 25%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces cooldown of Arrow Storm by 0.7 secconds.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Bow&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 210&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Ranger&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=18186|name2=Aiming Bow [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Reduces delay after skill by 5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, reduces delay after skill by additional 1%.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Aimed Bolt damage by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces cooldown of Aimed Bolt by 1 seccond, increases Aimed Bolt damage by additional 15%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Bow&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 210&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Ranger&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=32350|name2=Farthezan [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk +5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, &amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: &amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: &amp;lt;br&amp;gt;&lt;br /&gt;
Weight: &amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: &amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=32024|name2=Harve [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk +5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, &amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: &amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: &amp;lt;br&amp;gt;&lt;br /&gt;
Weight: &amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: &amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=32025|name2=Fortridge [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk +5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, &amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: &amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: &amp;lt;br&amp;gt;&lt;br /&gt;
Weight: &amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: &amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=32351|name2=Estal [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk +5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, &amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: &amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: &amp;lt;br&amp;gt;&lt;br /&gt;
Weight: &amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: &amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=16093|name2=Coolant Injection [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk +5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, &amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: &amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: &amp;lt;br&amp;gt;&lt;br /&gt;
Weight: &amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: &amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=16094|name2=Gene Rod [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk +5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, &amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: &amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: &amp;lt;br&amp;gt;&lt;br /&gt;
Weight: &amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: &amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=28767|name2=Jack the Knife [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk +5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, &amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: &amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: &amp;lt;br&amp;gt;&lt;br /&gt;
Weight: &amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: &amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=28768|name2=Platinum Dagger [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk +5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, &amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: &amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: &amp;lt;br&amp;gt;&lt;br /&gt;
Weight: &amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: &amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=18184|name2=Rapid Fire [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk +5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, &amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: &amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: &amp;lt;br&amp;gt;&lt;br /&gt;
Weight: &amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: &amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=28633|name2=Boltijin [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk +5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, &amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: &amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: &amp;lt;br&amp;gt;&lt;br /&gt;
Weight: &amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: &amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=26159|name2=Psychic Spear Rod [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk +5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, &amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: &amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: &amp;lt;br&amp;gt;&lt;br /&gt;
Weight: &amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: &amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=26160|name2=Dust Grave [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk +5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, &amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: &amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: &amp;lt;br&amp;gt;&lt;br /&gt;
Weight: &amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: &amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=1865|name2=Raging Dragon Fist [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk +5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, &amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: &amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: &amp;lt;br&amp;gt;&lt;br /&gt;
Weight: &amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: &amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=1866|name2=Fighting God's Bandage [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk +5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, &amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: &amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: &amp;lt;br&amp;gt;&lt;br /&gt;
Weight: &amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: &amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=16096|name2=Bright Pendulum [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk +5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, &amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: &amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: &amp;lt;br&amp;gt;&lt;br /&gt;
Weight: &amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: &amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=18188|name2=Wind Gale [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk +5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, &amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: &amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: &amp;lt;br&amp;gt;&lt;br /&gt;
Weight: &amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: &amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=26212|name2=Heart Whip [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk +5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, &amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: &amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: &amp;lt;br&amp;gt;&lt;br /&gt;
Weight: &amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: &amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=26213|name2=Scarlet Ribbon [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk +5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, &amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: &amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: &amp;lt;br&amp;gt;&lt;br /&gt;
Weight: &amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: &amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=32107|name2=Black Circle [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk +5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, &amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: &amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: &amp;lt;br&amp;gt;&lt;br /&gt;
Weight: &amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: &amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=32108|name2=Antique Cello [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk +5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, &amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: &amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: &amp;lt;br&amp;gt;&lt;br /&gt;
Weight: &amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: &amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=both&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= See Also =&lt;br /&gt;
* [[Instances]]&lt;br /&gt;
* [[Instances#Edda|Edda]]&lt;br /&gt;
[[Category:Instances]]&lt;/div&gt;</summary>
		<author><name>Hiru</name></author>
	</entry>
	<entry>
		<id>https://wiki.shining-moon.com/index.php?title=Edda_Biolab&amp;diff=1505</id>
		<title>Edda Biolab</title>
		<link rel="alternate" type="text/html" href="https://wiki.shining-moon.com/index.php?title=Edda_Biolab&amp;diff=1505"/>
		<updated>2020-10-29T05:39:34Z</updated>

		<summary type="html">&lt;p&gt;Hiru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InstBox|baselevel=175+|experience=-|startingpoint=&amp;lt;code&amp;gt;Instance Manager in any town&amp;lt;/code&amp;gt;}}{{Cooldown|time=1 day}}&lt;br /&gt;
&lt;br /&gt;
EDDA Biolab is part of the [[Instances#Edda|Edda Series]].&lt;br /&gt;
&lt;br /&gt;
= Overview =&lt;br /&gt;
&lt;br /&gt;
= Walkthrough =&lt;br /&gt;
# Speak to the Instance Manager or use the Instance Manager v2.0 UI to start the instance.&lt;br /&gt;
# 1st Area: You will start in a safe room, talk to the npc Sierra to be teleported to the next area (tip: buff yourself before being teleported)&lt;br /&gt;
# 2nd Area: kill all the enemies to be teleported to the next area (be careful with the gunman's sharp shooting, and the magic attacks of different elements fire, water, wind and earth)&lt;br /&gt;
# 3rd Area: This area is very similar to the previous area with the addition of a new enemy Nameless Acolyte, kill all the enemies to be teleported to the next area (Be careful with the Nameless Acolyte's Decrease AGI)&lt;br /&gt;
# 4th Area: Again, just kill all the enemies to proceed&lt;br /&gt;
# 5th Area: On this area you will be constantly blinded (if you rely on HIT it's advised to bring Green Potions). Just like the previous areas just kill all the enemies to move on.&lt;br /&gt;
# 6th Area: Here you will arrive in a locked room kill the monsters to make the barrier disappear. Once you exit the room with the npc there will be 4 sections where monsters will spawn once you step closely to a shadow on the ground (2 sections to the right of the main corridor and 2 to the left) and you will be locked untill all the monsters are killed, if you're playing with a party &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;'''DO NOT'''&amp;lt;/span&amp;gt; enter the sections alone unless you are absolutely sure of what you're doing. Once you activate the monsters spawn a barrier will appear to trap everyone inside/outside meaning no one can enter or exit, if the people who activated the monsters spawn are killed it will be impossible to continue the instance since you can't kill them from outside. After you've killed all the monsters in a section a Crystal will appear, talk with it to remove the barrier. The last crystal will instantly teleport you to the next area&lt;br /&gt;
# 7th Area: There will be new enemies here, Nameless Swordman and Nameless Merchant but they shouldn't be of much threat compared to the previous ones, just kill all the enemies to be teleported to the next area.&lt;br /&gt;
# 8th Area: You will spawn very close to the enemies so be careful. After killing the enemies in the main room go to the east then north and climb the stairs to the boss area&lt;br /&gt;
# Boss Area: Walk north and there will be a door with a barrier, talk with npc Sierra to remove the barrier and proceed north. After passing the door &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;'''WAIT FOR ALL THE PARTY MEMBERS'''&amp;lt;/span&amp;gt; to arrive (if you don't wait they will be locked outside the boss fight not being able to help or get rewards). When everyone arrives, talk to npc Sierra and choose &amp;quot;We're all here&amp;quot; to start the boss fight. The Boss hits pretty hard and watch out for it's elemental change, she starts as Fire element but can change into Water or Wind.The mechanics of the boss fight consists on 4 small &amp;quot;cages&amp;quot; that will appear around the center (northwest, northeast, southwest and southeast from the center) with a single monster inside each, if you do not kill the boss quick enought you'll have the screen refresh and you will reappear close to the center of the room and a percentage of hp remaining depending on how many monsters in the &amp;quot;cages&amp;quot; were killed. Each monster represents 25% of hp, so if the screen refreshes and no monsters in the &amp;quot;cages&amp;quot; are killed you will be instantly killed, 1 monster killed = 25% of remaining hp, 2 monsters killed = 50% of remaining hp etc. You can only kill the monsters in the cages from the inside, so make sure to enter when the cages are appearing since you can't go in or out the cage once it's completely formed. After killing the boss there's a chance a Treasure Chest will appear, talk to it to get extra rewards. Talk to npc Sierra to finish the instance and get your rewards.&lt;br /&gt;
&amp;lt;br clear=both&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Enemies=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9; width: 240px&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | HP&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Size / Race / Element&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=20542|name=Rekenber Guard|hp=1,475,486|level=173|size=Medium|race=Demihuman|element=Neutral 2}}&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=20543|name=Rekenber Scientist|hp=1,469,107|level=172|size=Medium|race=Demihuman|element=Neutral 3}}&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=20541|name=Rekenber Gunman|hp=1,485,755|level=174|size=Medium|race=Demihuman|element=Neutral 2}}&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=20538|name=Nameless Acolyte|hp=1,500,486|level=176|size=Medium|race=Demihuman|element=Holy 2}}&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=20537|name=Nameless Swordman|hp=1,519,762|level=178|size=Medium|race=Demihuman|element=Fire 2}}&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=20539|name=Nameless Merchant|hp=1,507,840|level=175|size=Medium|race=Demihuman|element=Earth 3}}&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6a686b;&amp;quot;&lt;br /&gt;
{{Enemies|id=20536|name=Nameless Swordsman&amp;lt;br/&amp;gt;[[File:Mvp.png]]|hp=75,910,088|level=180|size=Medium|race=Demihuman|element=Fire 2}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=both&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Cards==&lt;br /&gt;
* This instance has no cards yet.&lt;br /&gt;
&amp;lt;br clear=both&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
{| class=&amp;quot;mw-collapsible wikitable&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9; width: 15%&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background-color:#B6D4D9;&amp;quot; | Obtained From&lt;br /&gt;
|-&lt;br /&gt;
|-style=&amp;quot;background-color:#6386b8;&amp;quot;&lt;br /&gt;
{{EpisodeGear|id2=19439|name2=Vicious Mind Aura|effect=&lt;br /&gt;
Set Bonus:&lt;br /&gt;
[+Fallen Warrior Manteau [1]] &amp;lt;br/ &amp;gt;&lt;br /&gt;
Atk + 5 per 30 base Str. &amp;lt;br /&amp;gt;&lt;br /&gt;
ASPD (reduces delay after attack by 3%) per 30 base Agi. &amp;lt;br /&amp;gt;&lt;br /&gt;
Reduces delay after skill by 4% per 30 base Vit. &amp;lt;br /&amp;gt;&lt;br /&gt;
Matk + 5 and reduces variable casting time by 8% per 30 base Int. &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases long ranged physical damage by 1% per 30 base Dex. &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases critical damage by 3% per 30 base Luk. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Class: Headgear &amp;lt;br /&amp;gt;&lt;br /&gt;
Defense: 5&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: All Jobs&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Nameless Swordsman (MVP)}}&lt;br /&gt;
|-&lt;br /&gt;
{{EpisodeGear|id2=21051|name2=Volar [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Increases damage of Bowling Bash by 30%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk + 4. &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, reduces cooldown time of Bowling Bash and Ignition Brake by 1 second. &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +11 or higher, increases damage of Bowling Bash by 20%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Two-Handed Sword&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 280&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 280&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Rune Knight&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=21052|name2=Vernan [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk +5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, increases ranged physical attack by 1%. &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Spiral Pierce and Sonic Wave by 30%. &amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces cooldown time of Sonic Wave by 1.5 seconds. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Two-Handed Sword &amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 300&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 650&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Rune Knight&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=32023|name2=Argen Blanco [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Increases Brandish Spear damage by 30%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk + 4. &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, reduces cooldown time of Hundred Spear by 1.5 seconds. &amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases Brandish Spear damage by additional 20%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Spear&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 200&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Rune Knight&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=1333|name2=Golden Wrench [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk +5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk + 4. &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Power Swing and Axe Boomerang by 20%. &amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases damage of Power Swing and Axe Boomerang by 15%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: One-Handed Axe&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 220&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 550&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Mechanic&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=16092|name2=Engine Pilebunker [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Increases Vulcan Arm damage by 10%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, increases ASPD (reduces delay after attack byy 1%). &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Arm Cannon and Knuckle Boost by 15%. &amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases damage of Vulcan Arm by additional 15%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Mace&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 450&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 320&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Mechanic&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=28138|name2=Maxi Spanner [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Reduces damage taken from small and medium size enemies by 10%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, reduces cooldown time of Axe Tornado and Lava Flow by 1 second.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases Axe Tornado damage by 15%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Two-Handed Axe&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 340&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 450&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Mechanic&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=28765|name2=Judgement Slasher [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Set Bonus:&lt;br /&gt;
[+Repent Slasher [3]] &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases damage of Meteor Assault and Soul Destroyer by 40%. &amp;lt;br /&amp;gt;&lt;br /&gt;
For each 2 refinement level of the set, Atk + 8.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level of entire set is +16 or higher, increases damage of Cross Impact and Counter Slash by 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level of entire set is +18 or higher, Atk +12%.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level of entire set is +20 or higher, increases damage of Meteor Assault and Soul Destroyer by 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Dagger&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 195&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 110&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Guillotine Cross&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=28766|name2=Repent Slasher [3&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Has no effect. Used for combo with Judgment Slasher. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Dagger&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 70&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Guillotine Cross&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=28044|name2=Agudo Filo [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Increases critical damage by 5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases physical damage against all size enemies by 15%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, Atk +7% and weapon can't be destroyed.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Katar&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 270&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 200&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Guillotine Cross&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=28042|name2=Reaper Cross [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk +5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, increases long ranged physical damage by 1%.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Rolling Cutter damage by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases Cross Ripper Slasher damage by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Katar&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 250&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Guillotine Cross&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=26158|name2=Crimson Rose Stick [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 180. &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases fire and shadow property magical damage by 5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Matk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Hell Inferno damage by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces cooldown of Crimson Rock by 1 second.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Staff&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 70&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Warlock&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=2055|name2=Staff of Miracle [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 270. &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases ghost property magical damage by 5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Matk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Soul Strike, Napalm Vulcan and Soul Expansion by 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases damage of Soul Strike and Napalm Vulcan by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Two-Handed Staff&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 120&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Warlock&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=2056|name2=Gravitation Staff [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 280. &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases neutral property magical damage by 5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Matk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Gravitation Field and Drain Life by 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces cooldown time of Gravitation Field by 2 seconds.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Two-Handed Staff&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 110&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 130&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Warlock&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=26161|name2=Penitentia [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 175. &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases holy property magical damage by 5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Matk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Magnus Exorcismus and Judex by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases damage of Magnus Exorcismus and Judex by additional 20%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Two-Handed Staff&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 70&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Archbishop&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=2057|name2=Adorare Staff [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 240. &amp;lt;br /&amp;gt;&lt;br /&gt;
Increases holy property magical damage by 5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Matk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Adoramus by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces physical and magical damage taken from all size monsters by 25%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Two-Handed Staff&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 120&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Archbishop&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=16095|name2=Lucis Flail [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Matk + 160. &amp;lt;br /&amp;gt;&lt;br /&gt;
ASPD + 1. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Matk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases damage of Duple Light by 40%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, has a chance to auto-cast Judex level 2 when dealing melee physical damage (If user has learned a higher level, that level will be cast instead).&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Mace&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 180&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Archbishop&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=18185|name2=Sharp Star [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Crit + 5. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, increases critical damage by 1%.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases long ranged physical damage by 7%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, increases Focused Arrow Strike damage by 10%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Bow&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 150&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Ranger&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=18187|name2=Falken Shooter [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Increases long ranged physical damage by 10%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, Atk + 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Arrow Storm damage by 25%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces cooldown of Arrow Storm by 0.7 secconds.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Bow&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 210&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Ranger&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=18186|name2=Aiming Bow [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Reduces delay after skill by 5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, reduces delay after skill by additional 1%.&amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, increases Aimed Bolt damage by 30%.&amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, reduces cooldown of Aimed Bolt by 1 seccond, increases Aimed Bolt damage by additional 15%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: Bow&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: 210&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 100&amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: Ranger&amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=32350|name2=Farthezan [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk +5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, &amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: &amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: &amp;lt;br&amp;gt;&lt;br /&gt;
Weight: &amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: &amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=32024|name2=Harve [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk +5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, &amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: &amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: &amp;lt;br&amp;gt;&lt;br /&gt;
Weight: &amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: &amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=32025|name2=Fortridge [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk +5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, &amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: &amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: &amp;lt;br&amp;gt;&lt;br /&gt;
Weight: &amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: &amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=32351|name2=Estal [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk +5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, &amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: &amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: &amp;lt;br&amp;gt;&lt;br /&gt;
Weight: &amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: &amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=16093|name2=Coolant Injection [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk +5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, &amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: &amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: &amp;lt;br&amp;gt;&lt;br /&gt;
Weight: &amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: &amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=16094|name2=Gene Rod [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk +5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, &amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: &amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: &amp;lt;br&amp;gt;&lt;br /&gt;
Weight: &amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: &amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=28767|name2=Jack the Knife [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk +5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, &amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: &amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: &amp;lt;br&amp;gt;&lt;br /&gt;
Weight: &amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: &amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=28768|name2=Platinum Dagger [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk +5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, &amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: &amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: &amp;lt;br&amp;gt;&lt;br /&gt;
Weight: &amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: &amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=18184|name2=Rapid Fire [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk +5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, &amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: &amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: &amp;lt;br&amp;gt;&lt;br /&gt;
Weight: &amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: &amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=28633|name2=Boltijin [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk +5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, &amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: &amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: &amp;lt;br&amp;gt;&lt;br /&gt;
Weight: &amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: &amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=26159|name2=Psychic Spear Rod [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk +5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, &amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: &amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: &amp;lt;br&amp;gt;&lt;br /&gt;
Weight: &amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: &amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=26160|name2=Dust Grave [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk +5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, &amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: &amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: &amp;lt;br&amp;gt;&lt;br /&gt;
Weight: &amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: &amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=1865|name2=Raging Dragon Fist [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk +5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, &amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: &amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: &amp;lt;br&amp;gt;&lt;br /&gt;
Weight: &amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: &amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=1866|name2=Fighting God's Bandage [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk +5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, &amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: &amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: &amp;lt;br&amp;gt;&lt;br /&gt;
Weight: &amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: &amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=16096|name2=Bright Pendulum [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk +5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, &amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: &amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: &amp;lt;br&amp;gt;&lt;br /&gt;
Weight: &amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: &amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=18188|name2=Wind Gale [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk +5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, &amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: &amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: &amp;lt;br&amp;gt;&lt;br /&gt;
Weight: &amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: &amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=26212|name2=Heart Whip [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk +5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, &amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: &amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: &amp;lt;br&amp;gt;&lt;br /&gt;
Weight: &amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: &amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=26213|name2=Scarlet Ribbon [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk +5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, &amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: &amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: &amp;lt;br&amp;gt;&lt;br /&gt;
Weight: &amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: &amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=32107|name2=Black Circle [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk +5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, &amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: &amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: &amp;lt;br&amp;gt;&lt;br /&gt;
Weight: &amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: &amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
{{EpisodeGear|id2=32108|name2=Antique Cello [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;|effect=&lt;br /&gt;
Atk +5%. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
For each refinement level, &amp;lt;br /&amp;gt;&lt;br /&gt;
If refinement level is +9 or higher, &amp;lt;br /&amp;gt;&lt;br /&gt;
if refinement level is +11 or higher, &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Class: &amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Level: 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Attack: &amp;lt;br&amp;gt;&lt;br /&gt;
Weight: &amp;lt;br&amp;gt;&lt;br /&gt;
Required Level: 170&amp;lt;br&amp;gt;&lt;br /&gt;
Usable By: &amp;lt;br&amp;gt;&lt;br /&gt;
|howto=Randomly obtained from &amp;lt;br /&amp;gt; {{Item List |id=23992|item=Experimental Weapon Box}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=both&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= See Also =&lt;br /&gt;
* [[Instances]]&lt;br /&gt;
* [[Instances#Edda|Edda]]&lt;br /&gt;
[[Category:Instances]]&lt;/div&gt;</summary>
		<author><name>Hiru</name></author>
	</entry>
</feed>